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  • The [[Cave of Ice]] is located on the trail between [[Wehnimer's Landing]] and [[Icemule Trac ==Indigenous creatures==
    655 bytes (95 words) - 20:43, 17 May 2023
  • ...an include orcs, trolls, ogres, giants, titans, kiramon, and various other creatures. ==Creatures==
    93 members (1 subcategory, 0 files) - 05:11, 6 January 2022
  • ...bin Pass hunting area. The Olbin Pass hunting area is nearest to the town of [[Icemule Trace]]. It is found on the Tsoran map [[:Image:IMT-east-west-no ...arable amongst the natural beauty to be found in Olbin Pass. Far northeast of the Trace, Olbin Pass serves to be the safest crossing point for climbers o
    6 members (0 subcategories, 0 files) - 12:10, 30 October 2017
  • This page lists all the '''Humanoid Family''' creatures found in [[Elanthia]]. '''Humanoid''' [[creature]]s have a [[:Category:Biped Creatures|bipedal]] body type and characteristics resembling humans, but may not spec
    70 members (8 subcategories, 0 files) - 16:28, 22 May 2022
  • ...d there were "traag lords" on some unknown plane of existence who knew all of the spells for summoning the demonic. ...missing vowel as a glottalization, implying the Traag were named to mean "cave dwellers."
    7 KB (1,090 words) - 12:06, 30 October 2017
  • This was the list of self mana spells given on Discord: https://discordapp.com/channels/22604534 Creatures in level range: (1-110)
    11 KB (967 words) - 12:31, 16 February 2020
  • {{TOCright}}This page lists all the '''[[Troll]] Family''' creatures found in [[Elanthia]]. ...of troll can be found in all regions of [[Elanthia]], across a wide range of [[level]]s.
    28 members (1 subcategory, 0 files) - 12:22, 16 August 2020
  • ...stomp; an [[Ithzir adept]]'s lightning mote; and a [[war griffin]]'s ride of doom. ...the roll and modifiers. The new system (SMR v2) shows the d100 and the sum of the modifiers.
    10 KB (1,367 words) - 21:36, 1 January 2024
  • {{ICE}} ...d-pencil game created by Iron Crown Enterprises; thus the reference to the ICE age.
    14 KB (2,055 words) - 22:34, 12 January 2022
  • This article lists all of the creatures in GemStone IV and their vulnerabilities to various [[cheapshot]]s.<ref>Pos |[[Cave gnome]]||2||style="background:#9cff9c"|Y||style="background:#9cff9c"|Y||sty
    299 KB (52,455 words) - 15:38, 27 August 2022
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 40<!-- This will also be used at the end of the page in the Near level creature template -->
    10 KB (1,627 words) - 23:52, 23 December 2023
  • ...nting. It briefly mentions interpreting it as a nightmare dimension analog of the Lysierian Hills, but does not elaborate much on that premise. ...ee the Tocher disk, the Truelie disk, the skull-shaped Irval disk, a stack of owl-carved cases, a massive steel portcullis, a multi-hued marble arch, a r
    14 KB (2,352 words) - 04:12, 20 November 2022
  • ...escendants such as the [[Dragonlord|dragon language]] or the Elven tongues of [[Iylari]] and [[Erlini]]. ...writings/texts/fiction/sot.aspx "hieroglyphic"] nature of the ancient form of the language is [[Purgatory#The Graveyard|specially relevant]] due to the [
    17 KB (2,818 words) - 11:58, 30 October 2017
  • {{creative-work | title = History of Cavernhold | type = short story | author = Thuunk | author-displayed = [[Th ...atos]] in the year 5100. Part II is a history of Cavernhold from the month of Koaratos, year 5100 up to the current day.
    20 KB (3,536 words) - 22:02, 21 March 2024
  • ...ascinated with the animal kingdom. I guess it's why I went into this line of work. So, I'd be more than happy to take your mount out for a stroll if yo "We take great pride in the creatures we house in our stables and do everything we can to keep them safe and heal
    11 KB (1,581 words) - 19:40, 11 June 2022
  • '''Dragach''' is a barony of the [[Turamzzyrian Empire]]. ...resent a pair of golden ram horns instead.|Culoney of Hendor, [[The Crests of the Turamzzyrian Empire]]}}
    10 KB (1,760 words) - 12:27, 7 June 2023
  • '''Quin Telaren''' is the [[human]] guard of the west gate of [[Wehnimer's Landing]], and nicknamed "Sleepy." ...k red armband near his shoulder marks his place as a regularly paid member of the guard.
    19 KB (3,487 words) - 17:05, 8 June 2020
  • ...]]. It's located towards the center of [[Wehnimer's Landing]], just north of Banker's Square. Well, you can see it over there...</i> ...nn''</b>, frequented by sailors, dockworkers and fishermen, from the looks of the clientele gathered around the doorway.
    15 KB (2,685 words) - 03:47, 8 May 2020
  • {{Creature start2 <!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/p | level = 37<!-- This will also be used at the end of the page in the Near level creature template -->
    16 KB (2,559 words) - 11:42, 17 August 2020
  • ...ard Town Center, feeling grounded and pensive from my peaceful exploration of Pinefar over the weekend. ...forgetting as one loses the taste of yesterday's breakfast to the passing of time.
    30 KB (5,120 words) - 11:20, 14 June 2023
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