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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=4PLANK</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/4PLANK"/>
	<updated>2026-04-24T12:49:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Mammoth_arachnid&amp;diff=218574</id>
		<title>Mammoth arachnid</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mammoth_arachnid&amp;diff=218574"/>
		<updated>2024-04-28T15:46:50Z</updated>

		<summary type="html">&lt;p&gt;4PLANK: added full skin name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Mammoth_arachnid.jpg&lt;br /&gt;
| level = 30&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Arachnid&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Arachnid&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Foggy Valley&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = Sorcerer&#039;s Isle&lt;br /&gt;
| area3 = Spider Temple&lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 350&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Bite&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 212 &lt;br /&gt;
| PA2 = Ensnare&lt;br /&gt;
| PAB = 222 &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = Web&amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 12N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 124&lt;br /&gt;
| Ranged = 120&lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 90 - 96&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 89 - 95&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 100&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 91&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = no&lt;br /&gt;
 | magic items = no&lt;br /&gt;
 | gems = no&lt;br /&gt;
 | boxes = no&lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = a mammoth arachnid mandible&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The mammoth arachnid towers over its prey, fangs dripping poison mixed with fresh blood from its last kill shortly ago.  Its entire body is draped with long, coal black hair, with the exception of a small patch on the very rear tip of its bulbous abdomen.  This contains the spinnerets it uses to effectively web its prey before injecting the victim with a caustic poison, resulting in slow disintegration from the inside.  The arachnid&#039;s eight crimson eyes dart about, making certain no prey, no matter how small, escapes.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Mammoth arachnids are no longer immune to punctures as they once were, but may or may not be puncture resistant.&lt;br /&gt;
&lt;br /&gt;
The mammoth arachnid&#039;s webbing combat maneuver can make it particularly fearsome if you have poor [[Dodging]], no [[Mobility]] / [[911|Blurs]], or if you are encumbered. Depending on the amount of webbings that strike you, it can mummify you partially, completely, or even knock you to the ground and damage one of your legs or hands.&lt;br /&gt;
&lt;br /&gt;
Mammoth arachnids have high [[perception]], making it difficult to hide and stay hidden. A blinding strike to the eye or strong shot to the head can quickly diminish this perception, making hiding much easier. They do not have necks or chest, for purposes of aiming.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Mammoth arachnids cannot be stunned. They also cannot be [[sweep|swept]] or [[subdue]]d.&lt;br /&gt;
&lt;br /&gt;
Although they do not wear physical [[armor]], their exoskeleton provides protection equivalent to brigandine armor [[AsG]] 12. Since there is no actual armor worn the [[CvA]] value is +25.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A mammoth arachnid spins webbing about your dead body!&lt;br /&gt;
&lt;br /&gt;
A mammoth arachnid&#039;s legs twitch in excitement as it eyes the possible meal before it.&lt;br /&gt;
&lt;br /&gt;
The mammoth arachnid leans back on its trembling legs, eight eyes focusing at myriad points in front of it.&lt;br /&gt;
&lt;br /&gt;
A mammoth arachnid&#039;s abdomen trembles slightly as its legs paw nervously at the ground.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Arachnid Arachnid on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 28&lt;br /&gt;
|levelm1 = 29&lt;br /&gt;
|level = 30&lt;br /&gt;
|levelp1 = 31&lt;br /&gt;
|levelp2 = 32&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>4PLANK</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:4PLANK&amp;diff=218413</id>
		<title>User:4PLANK</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:4PLANK&amp;diff=218413"/>
		<updated>2024-04-26T18:17:13Z</updated>

		<summary type="html">&lt;p&gt;4PLANK: Created page with &amp;quot;Hello!  I play Odivar and Mydier.  I&amp;#039;ll probably see you in game!&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello!&lt;br /&gt;
&lt;br /&gt;
I play Odivar and Mydier.  I&#039;ll probably see you in game!&lt;/div&gt;</summary>
		<author><name>4PLANK</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Animalistic_Spirit&amp;diff=218412</id>
		<title>Talk:Animalistic Spirit</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Animalistic_Spirit&amp;diff=218412"/>
		<updated>2024-04-26T18:16:37Z</updated>

		<summary type="html">&lt;p&gt;4PLANK: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;ve removed flare messaging that was outdated &amp;lt;del&amp;gt;either improperly collated or previously buggy -- all the ones first included on this page used &amp;quot;stampede&amp;quot; but that&#039;s not the default for these animal types&amp;lt;/del&amp;gt;. Personally confirmed that rodent and lion stock are correctly horde and pride, respectively. [[User:PRICKLIES|PRICKLIES]] ([[User talk:PRICKLIES|talk]])&lt;br /&gt;
&lt;br /&gt;
I am slowly moving the weapon-specific and shield-specific information over to their respective pages and will be adding more to the armor page as well. This is in progress. [[User:MOD-GSMOTTE|MOD-GSMOTTE]] ([[User talk:MOD-GSMOTTE|talk]]) 15:48, 21 March 2021 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Requests==&lt;br /&gt;
&lt;br /&gt;
Suggestions for more nouns for animalistic spirit items:&lt;br /&gt;
* &#039;&#039;&#039;Felines&#039;&#039;&#039; - Manticore, alleycat, mountain lion, ragdoll, serval, caracal, oncilla, lynx, wildcat, jungle cat&lt;br /&gt;
* &#039;&#039;&#039;Equine&#039;&#039;&#039; - unicorn(in the lands now), pegasus(Tonis&#039; symbol), ki-lin, steed, shadow mare, shadow steed, pooka, mustang, ardennais, falabella&lt;br /&gt;
* &#039;&#039;&#039;Birds&#039;&#039;&#039; - parrot, love bird, cockatoo, bluebird, jay, mockingbird, parakeet&lt;br /&gt;
* &#039;&#039;&#039;Rodent&#039;&#039;&#039; - springhare, capybara, flying squirrel&lt;br /&gt;
* &#039;&#039;&#039;Insects&#039;&#039;&#039; - Maggot, potato bug, horse fly&lt;br /&gt;
* &#039;&#039;&#039;Lizard/frog&#039;&#039;&#039;  - monitor lizard, wastedragon, gecko, skink, axolotl, chameleon, dragon monitor, gila monster, tegu, rock agama&lt;br /&gt;
* &#039;&#039;&#039;Hooved&#039;&#039;&#039;  - buck, waterbuck, bighorn sheep, kudu, blackbuck, markhor, pronghorn, impala, saiga, springbox, nyala, ibex, addaz&lt;br /&gt;
* &#039;&#039;&#039;Canine&#039;&#039;&#039;  - dingo, artic fox, red wolf, timber wolf, red fox, maned wolf, zorro, chilla&lt;br /&gt;
&amp;lt;br&amp;gt;Would love to see a dragon or wyvern option too. :D&lt;br /&gt;
FEREVER (talk) 11:47, 24 March 2024 (CST) &lt;br /&gt;
&lt;br /&gt;
Requesting &amp;quot;shan&amp;quot; to be added to the canine Animalistic Spirit group (though I guess they&#039;re technically bipedal...)!  For REASONS THAT ARE HOPEFULLY OBVIOUS. [[User:HATESHI|HATESHI]] ([[User talk:HATESHI|talk]]) 14:22, 23 May 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Aardvark&amp;lt;br&amp;gt;&lt;br /&gt;
Sloth&amp;lt;br&amp;gt;&lt;br /&gt;
Slug&amp;lt;br&amp;gt;&lt;br /&gt;
Wombat&amp;lt;br&amp;gt;&lt;br /&gt;
Kingfisher&amp;lt;br&amp;gt;&lt;br /&gt;
Lobsters&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon-eel&amp;lt;br&amp;gt;&lt;br /&gt;
Unicorn&amp;lt;br&amp;gt;&lt;br /&gt;
Warfly&amp;lt;br&amp;gt;&lt;br /&gt;
Paeline goat&amp;lt;br&amp;gt;&lt;br /&gt;
Wyrm&amp;lt;br&amp;gt;&lt;br /&gt;
Flamingo&amp;lt;br&amp;gt;&lt;br /&gt;
Crocodile&amp;lt;br&amp;gt;&lt;br /&gt;
Wendigo&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:WOMBATSANDERS|WOMBATSANDERS]] ([[User talk:WOMBATSANDERS|talk]]) 11:39, 20 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
Different kinds of MOTHS. But specifically tapestry moths.&lt;br /&gt;
Pillbugs&lt;br /&gt;
Sea of Fire animals like morduska, sand slider (selshis), qahzumar, ridgeweavers&lt;br /&gt;
--[[User:LEMURSUIT|LEMURSUIT]] ([[User talk:LEMURSUIT|talk]]) 11:45, 20 February 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
Swan, Goose, and similar water birds (probably Flamingo from above would fit here).  [[User:WELCHA|WELCHA]] ([[User talk:WELCHA|talk]]) 16:00, 18 November 2023 (CST)&lt;br /&gt;
&lt;br /&gt;
Requesting hornets be added to the flying insect family. [[User:4PLANK|4PLANK]] ([[User talk:4PLANK|talk]]) 13:15, 26 April 2024&lt;br /&gt;
&lt;br /&gt;
==Completed Requests==&lt;br /&gt;
Requesting &amp;quot;caligos eagle&amp;quot; to predatory avians, please. The Imaera EG bracelet uses one and it would be neat to match. [[User:HIRAETH|HIRAETH]] ([[User talk:HIRAETH|talk]]) 14:52, 21 August 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Requesting &amp;quot;dire wolf&amp;quot; to be added to the canine Animalistic Spirit group and &amp;quot;sabretooth tiger&amp;quot; to the large feline group!  They exist in game in the Red Forest and Pinefar regions. [[User:HATESHI|HATESHI]] ([[User talk:HATESHI|talk]]) 21:33, 28 January 2022 (CST)&lt;br /&gt;
:One more from me that I&#039;d like to add onto one of my AS items for a canine:  hunting hound (preferred), or at very least hound. [[User:HATESHI|HATESHI]] ([[User talk:HATESHI|talk]]) 14:46, 8 October 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Insects&amp;lt;br&amp;gt;&lt;br /&gt;
Turtles&amp;lt;br&amp;gt;&lt;br /&gt;
Snapping turtle&amp;lt;br&amp;gt;&lt;br /&gt;
Jellyfish&amp;lt;br&amp;gt;&lt;br /&gt;
Ibex&amp;lt;br&amp;gt;&lt;br /&gt;
Scorpion&amp;lt;br&amp;gt;&lt;br /&gt;
Roltons&amp;lt;br&amp;gt;&lt;br /&gt;
Valravn&amp;lt;br&amp;gt;&lt;br /&gt;
Doe&amp;lt;br&amp;gt;&lt;br /&gt;
Butterflies&amp;lt;br&amp;gt;&lt;br /&gt;
Scarab&amp;lt;br&amp;gt;&lt;br /&gt;
Viscacha&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:WOMBATSANDERS|WOMBATSANDERS]] ([[User talk:WOMBATSANDERS|talk]]) 12:01, 3 September 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Added another name to this list.[[User:WBURKE1|WBURKE1]] ([[User talk:WBURKE1|talk]])&lt;br /&gt;
&lt;br /&gt;
Requesting teadragon to be added to the lizard family. Official lore: [[Erithi Teadragon]] [[User:GREATFALLS|GREATFALLS]] ([[User talk:GREATFALLS|talk]]) 13:14, 27 November 2022 (CST)&lt;/div&gt;</summary>
		<author><name>4PLANK</name></author>
	</entry>
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