<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Admin"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/Admin"/>
	<updated>2026-06-02T16:46:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:WL-spidertemple.gif&amp;diff=8679</id>
		<title>File:WL-spidertemple.gif</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:WL-spidertemple.gif&amp;diff=8679"/>
		<updated>2014-12-05T16:17:35Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded &amp;amp;quot;File:WL-spidertemple.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This map was made by Tsoran and was downloaded from his site [http://www.tsoran.com] on Dec 12, 2006.  [[Category:Tsoran Maps]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:WL-trollfang.gif&amp;diff=8678</id>
		<title>File:WL-trollfang.gif</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:WL-trollfang.gif&amp;diff=8678"/>
		<updated>2014-12-05T16:16:36Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded &amp;amp;quot;File:WL-trollfang.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This map was made by Tsoran and was downloaded from his site [http://www.tsoran.com] on Dec 12, 2006.  [[Category:Tsoran Maps]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:WL-wehnimers.gif&amp;diff=8677</id>
		<title>File:WL-wehnimers.gif</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:WL-wehnimers.gif&amp;diff=8677"/>
		<updated>2014-12-05T16:15:45Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded a new version of &amp;amp;quot;File:WL-wehnimers.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This map was made by Tsoran and was downloaded from his site [http://www.tsoran.com] on Dec 12, 2006.  [[Category:Tsoran Maps]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:WL-wehntoph.gif&amp;diff=8676</id>
		<title>File:WL-wehntoph.gif</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:WL-wehntoph.gif&amp;diff=8676"/>
		<updated>2014-12-05T16:15:09Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded &amp;amp;quot;File:WL-wehntoph.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This map was made by Tsoran and was downloaded from his site [http://www.tsoran.com] on Dec 12, 2006.  [[Category:Tsoran Maps]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:WL-wehnimers.gif&amp;diff=8675</id>
		<title>File:WL-wehnimers.gif</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:WL-wehnimers.gif&amp;diff=8675"/>
		<updated>2014-12-05T16:14:58Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded &amp;amp;quot;File:WL-wehnimers.gif&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
This map was made by Tsoran and was downloaded from his site [http://www.tsoran.com] on Dec 12, 2006.  [[Category:Tsoran Maps]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZLClericGuild.jpg&amp;diff=8674</id>
		<title>File:ZLClericGuild.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZLClericGuild.jpg&amp;diff=8674"/>
		<updated>2014-12-05T16:14:31Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZLEmpathGuild.jpg&amp;diff=8673</id>
		<title>File:ZLEmpathGuild.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZLEmpathGuild.jpg&amp;diff=8673"/>
		<updated>2014-12-05T16:14:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Zul_Sorc_Guild.png&amp;diff=8672</id>
		<title>File:Zul Sorc Guild.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Zul_Sorc_Guild.png&amp;diff=8672"/>
		<updated>2014-12-05T16:13:46Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=8671</id>
		<title>File:AdG Maps.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=8671"/>
		<updated>2014-12-05T16:13:24Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded a new version of &amp;amp;quot;File:AdG Maps.jpg&amp;amp;quot;: Reverted to version as of 18:10, 8 October 2014&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=8670</id>
		<title>File:AdG Maps.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=8670"/>
		<updated>2014-12-05T16:13:06Z</updated>

		<summary type="html">&lt;p&gt;Admin: Admin uploaded a new version of &amp;amp;quot;File:AdG Maps.jpg&amp;amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:RRR&amp;diff=8669</id>
		<title>Template:RRR</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:RRR&amp;diff=8669"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;====&amp;lt;center&amp;gt;Related Recipe&amp;lt;/center&amp;gt;====&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:FSD&amp;diff=8667</id>
		<title>Template:FSD</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:FSD&amp;diff=8667"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&#039;&#039;Faintly shimmering dust=extracted n&#039;ayanad crystals&#039;&#039;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:FGlimD&amp;diff=8665</id>
		<title>Template:FGlimD</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:FGlimD&amp;diff=8665"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&#039;&#039;Faintly glimmering dust=extracted ayanad crystals&#039;&#039;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:FGlowD&amp;diff=8663</id>
		<title>Template:FGlowD</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:FGlowD&amp;diff=8663"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&#039;&#039;Faintly glowing dust=extracted s&#039;ayanad crystals&#039;&#039;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:FRD&amp;diff=8661</id>
		<title>Template:FRD</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:FRD&amp;diff=8661"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&#039;&#039;Faintly radiant dust=extracted t&#039;ayanad crystals&#039;&#039;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:ATS&amp;diff=8659</id>
		<title>Template:ATS</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:ATS&amp;diff=8659"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=&amp;quot;225&amp;quot;&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Alchemy Table Start (to align tables next to each other)&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td width=&amp;quot;225&amp;quot;&amp;gt;&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:GA&amp;diff=8657</id>
		<title>Template:GA</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:GA&amp;diff=8657"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;This template is for general alchemy recipes &lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{|width=&amp;quot;200&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#EEE; white-space: nowrap; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|General Alchemy&lt;br /&gt;
|-&lt;br /&gt;
|Uses&lt;br /&gt;
|{{{Uses}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank taught&lt;br /&gt;
|{{{Rank taught}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank end&lt;br /&gt;
|{{{Rank end}}}&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|{{{Location}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Code to paste:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{GA&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Uses = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank taught = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank end = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Location = }}&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Alchemy templates]]&amp;lt;/noinclude&amp;gt; &amp;lt;includeonly&amp;gt;[[Category:Alchemy Formulas]][[Category:General Alchemy]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:AR2&amp;diff=8655</id>
		<title>Template:AR2</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:AR2&amp;diff=8655"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;==[[Alchemy]] [[Recipes]]==&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:RC2_mid&amp;diff=8653</id>
		<title>Template:RC2 mid</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:RC2_mid&amp;diff=8653"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;onlyinclude&amp;gt;|width=&amp;quot;{{{Width|350}}}&amp;quot; valign=&amp;quot;top&amp;quot;|&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Parameter used:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Width&#039;&#039;&#039; Adjust width to same value as with [[Template:Recipe card 2]]&lt;br /&gt;
&lt;br /&gt;
[[category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:RC2&amp;diff=8651</id>
		<title>Template:RC2</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:RC2&amp;diff=8651"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Use this template for alchemy products with two recipes.&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;{|border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#ddd; white-space: nowrap; text-align: center&amp;quot;&lt;br /&gt;
!colspan=&amp;quot;2&amp;quot;|{{{Quantifier|A}}} [[{{{Product}}}]]&lt;br /&gt;
|-&lt;br /&gt;
!{{{Version 1|Eastern version}}}||{{{Version 2|Western version}}}&lt;br /&gt;
|-style=&amp;quot;background:white; text-align: left; text-align=top&amp;quot;&lt;br /&gt;
|width=&amp;quot;{{{Width|350}}}&amp;quot; valign=&amp;quot;top&amp;quot;| &amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
|width=&amp;quot;350&amp;quot; valign=&amp;quot;top&amp;quot;| &lt;br /&gt;
|} &lt;br /&gt;
Parameters used:&lt;br /&gt;
&#039;&#039;&#039;Quantifier&#039;&#039;&#039; which is usually &amp;quot;A&amp;quot; or &amp;quot;Some&amp;quot; (should be initial cap), and defaulted to &amp;quot;A&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Product&#039;&#039;&#039; which is the recipe result (should be all lowercase)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 1&#039;&#039;&#039; which is defaulted to &amp;quot;Eastern version&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Version 2&#039;&#039;&#039; which is defaulted to &amp;quot;Western version&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Width&#039;&#039;&#039; which is defaulted to 350 but should be adjusted for visual appeal&lt;br /&gt;
&lt;br /&gt;
Use [[Template:RC2 mid]] between the recipes&lt;br /&gt;
&lt;br /&gt;
Use [[Template:Recipe end]] to end the card&lt;br /&gt;
&lt;br /&gt;
[[Category:Alchemy templates]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Recipe_info_2&amp;diff=8649</id>
		<title>Template:Recipe info 2</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Recipe_info_2&amp;diff=8649"/>
		<updated>2014-12-05T16:05:05Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;This template is for alchemy recipes used by three professions&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{|width=&amp;quot;200&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#EEE; white-space: nowrap; text-align: center&amp;quot;&lt;br /&gt;
|Professions&lt;br /&gt;
|{{{Profession1}}}&amp;lt;br&amp;gt;{{{Profession2}}}&amp;lt;br&amp;gt;{{{Profession3}}}&lt;br /&gt;
|-&lt;br /&gt;
|Discipline&lt;br /&gt;
|{{{Discipline}}}&lt;br /&gt;
|-&lt;br /&gt;
|Spell&lt;br /&gt;
|{{{Spell}}}&lt;br /&gt;
|-&lt;br /&gt;
|Uses&lt;br /&gt;
|{{{Uses}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank taught&lt;br /&gt;
|{{{Rank taught}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank end&lt;br /&gt;
|{{{Rank end}}}&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|{{{Location}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Code to paste:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Recipe info 2&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Profession1 = Cleric&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Profession2 = Empath&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Profession3 = Sorcerer&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Discipline = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Spell = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Uses = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank taught = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank end = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Location = }}&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Alchemy templates]]&amp;lt;/noinclude&amp;gt; &amp;lt;includeonly&amp;gt;[[Category:Alchemy Formulas]][[Category:{{{Profession1}}} {{{Discipline}}}]][[Category:{{{Profession2}}} {{{Discipline}}}]][[Category:{{{Profession3}}} {{{Discipline}}}]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Recipe_info_1&amp;diff=8645</id>
		<title>Template:Recipe info 1</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Recipe_info_1&amp;diff=8645"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;This template is for alchemy recipes used by two professions&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{|width=&amp;quot;200&amp;quot; border=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;background:#EEE; white-space: nowrap; text-align: center&amp;quot;&lt;br /&gt;
|Professions&lt;br /&gt;
|{{{Profession1}}}&amp;lt;br&amp;gt;{{{Profession2}}}&lt;br /&gt;
|-&lt;br /&gt;
|Discipline&lt;br /&gt;
|{{{Discipline}}}&lt;br /&gt;
|-&lt;br /&gt;
|Spell&lt;br /&gt;
|{{{Spell}}}&lt;br /&gt;
|-&lt;br /&gt;
|Uses&lt;br /&gt;
|{{{Uses}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank taught&lt;br /&gt;
|{{{Rank taught}}}&lt;br /&gt;
|-&lt;br /&gt;
|Rank end&lt;br /&gt;
|{{{Rank end}}}&lt;br /&gt;
|-&lt;br /&gt;
|Location&lt;br /&gt;
|{{{Location}}}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;&lt;br /&gt;
Code to paste:&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;{{Recipe info 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Profession1 = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Profession2 = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Discipline = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Spell = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Uses = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank taught = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Rank end = &amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|Location = }}&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
[[Category:Alchemy templates]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Alchemy Formulas]][[Category:{{{Profession1}}} {{{Discipline}}}]][[Category:{{{Profession2}}} {{{Discipline}}}]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Notable_Aelotoi&amp;diff=8643</id>
		<title>Category:Notable Aelotoi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Notable_Aelotoi&amp;diff=8643"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This category contains information about notable members of the Aelotoi race.&lt;br /&gt;
[[category:Aelotoi]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Introduction_of_the_Aelotoi&amp;diff=8641</id>
		<title>Introduction of the Aelotoi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Introduction_of_the_Aelotoi&amp;diff=8641"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;10/31/2003&lt;br /&gt;
&lt;br /&gt;
Last night heralded the introduction of the [[Aelotoi]] race to Elanthia in the [[Wraithenmist]] near [[Ta&#039;Illistim]]. A portal was spotted, with some winged creatures emerging and many [[kiramon]] in pursuit. After the kiramon were dispatched, Queen Myanara Illistim herself showed up with the company of her guards. Illistim decided to provide accomodations for the new creatures in a tent set up in the Wraithenmist, and for the scholars to study their language and determine from whence they came.&lt;br /&gt;
&lt;br /&gt;
THIS LOG NEEDS PRUNING&lt;br /&gt;
&lt;br /&gt;
=Witness Accounts=&lt;br /&gt;
&lt;br /&gt;
[Ta&#039;Illistim, City Gate]&lt;br /&gt;
A cavernous opening in the cliff&#039;s steep face dominates the crest of the hillside, serving as the nearly impenetrable entrance to the great city built by House Illistim. A raised portcullis is barely visible at the top of the stony maw. Intricately carved columns flank the entrance, their crowns adorned with delicate silvered glyphs and toothily grinning gargoyles. Staked torches nearby cast an amber glow across the glyphs, highlighting their curves and contours with an eerie grace. You also see a fan-tailed leaf hawk that is flying around.&lt;br /&gt;
Obvious paths: southwest&lt;br /&gt;
&lt;br /&gt;
The evening sky is illuminated by a brilliant flash in the direction of the Wraithenmist, and the light lingers eerily afterwards like a false dawn.&lt;br /&gt;
&lt;br /&gt;
Cappurnicus glances to the east.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Insert travel to the Wraithenmist here. &amp;gt;&amp;gt;&lt;br /&gt;
[Wraithenmist, Narrow Trail]&lt;br /&gt;
The path leads further northward into a forest so thick with trees that little light is able to penetrate the canopy above. The area is strangely quiet, completely absent of the sounds one would expect to hear within a forest. You also see a narrow path.&lt;br /&gt;
Obvious paths: northeast&lt;br /&gt;
&lt;br /&gt;
Radiant white light continues to bathe the sky over the wraithenmist, issuing from a source deep within its heart.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Wandering about, until... &amp;gt;&amp;gt;&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
A fan-tailed leaf hawk glides into view.&lt;br /&gt;
A winged creature shivers visibly, causing its wings to tremble and shake.&lt;br /&gt;
A winged creature squints around the area.&lt;br /&gt;
&lt;br /&gt;
You hear your own faint thoughts echoing in your head:&lt;br /&gt;
&amp;quot;There are winged creatures here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature takes a quick step backward.&lt;br /&gt;
&lt;br /&gt;
You move a little closer to a winged creature, closely watching every movement.&lt;br /&gt;
&lt;br /&gt;
A winged creature stares back wide-eyed.&lt;br /&gt;
&lt;br /&gt;
You hear the faint thoughts of Caladrial touch your mind:&lt;br /&gt;
&amp;quot;where are you?&amp;quot;&lt;br /&gt;
You survey the area.&lt;br /&gt;
&lt;br /&gt;
A winged creature guides some of the younger creatures away from the shimmering mist.&lt;br /&gt;
&lt;br /&gt;
The winged creature is lean and very lithe, its form like that of a gaunt human. Ragged clothes swath the being from head to toe, or what the bits of cloth can cover. It appears to be a male, judging by the short grey hair atop its head. Its eyes are large pale blue, with a darker, round pupil in the center. Strangely, a pair of diaphanous wings extend down from the creature&#039;s back, the thin extensions sprinkled with the colors of shattered emeralds and rubies.&lt;br /&gt;
&lt;br /&gt;
The creature appears to be very lithe and lean -- bordering on emaciated, and it&#039;s no surprise with its raggedy clothes. A torn black robe is draped across its willowy frame, and it appears to be a male, judging by the tangled crop of pale blonde hair atop its head. Its eyes are a solid dark green, with a darker, round pupil in the center. Strangely, a pair of diaphanous wings sweep down from the creature&#039;s back, its numerous facets resembling a stained glass window in pale shades of gold and blue.&lt;br /&gt;
&lt;br /&gt;
Standing four and a half feet tall, this adolescent male humanoid creature has diaphanous silvery wings on its back. Haggard and harried, it bears dark green eyes without whites. It is wearing a torn black robe over a faded grey cloth shirt and some tattered knee-length breeches. A pair of mud-covered sandals cover its slender-boned feet.&lt;br /&gt;
&lt;br /&gt;
Numerous scratches and bruises mar the small creature&#039;s slight build. The creature appears a young female and has large, fearful liquid black eyes with no whites at all. Slender diaphanous wings of iridescent green, gold, and blue are folded against the creature&#039;s back. She is wearing a threadbare patched brown vest and dirty breeches that offers little protection from the elements.&lt;br /&gt;
&lt;br /&gt;
The rag-clad creature is roughly humanoid in shape except for the long, diaphanous wings that project from its narrow shoulderblades. The wings are faintly silvery in hue, matching the color of the stringy hair coursing from its head to its narrow waist. A ragged brown robe shrouds everything but the creature&#039;s pale-skinned back, but, combined with its gaunt features and its unnaturally large and dark eyes, the tattered garment is sufficient to obscure the creature&#039;s gender entirely.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l mist&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
&lt;br /&gt;
A winged creature huddles against a nearby tree, squinting and cowering.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
The mist swirls, and kiramon pour out of it!&lt;br /&gt;
&lt;br /&gt;
A winged creature stands protectively in front of a small winged creature.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A kiramon defender charges at you!&lt;br /&gt;
AS: +260 vs DS: +754 with AvD: +35 + d100 roll: +85 = -374&lt;br /&gt;
A clean miss.&lt;br /&gt;
A kiramon defender heads south.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature gives a keening cry of fear!&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature screams!&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature pulls the small winged creature away from the kiramon.&lt;br /&gt;
&lt;br /&gt;
You hear your own faint thoughts echoing in your head:&lt;br /&gt;
&amp;quot;Kiramon are coming from this portal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A kiramon defender hisses sharply! Its long, piercing tongue comes shooting out at you...&lt;br /&gt;
A kiramon defender thrusts with its long tongue at you!&lt;br /&gt;
AS: +306 vs DS: +754 with AvD: +24 + d100 roll: +66 = -358&lt;br /&gt;
A clean miss.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A small winged creature shrieks in terror!&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
A kiramon defender claws at you!&lt;br /&gt;
AS: +280 vs DS: +754 with AvD: +23 + d100 roll: +77 = -374&lt;br /&gt;
A clean miss.&lt;br /&gt;
A kiramon defender clicks oddly and snaps its mandibles together.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You frown.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
Kamalot just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see a kiramon worker, a kiramon worker, a kiramon worker, a kiramon defender, a kiramon defender, a kiramon defender, a kiramon defender, a kiramon worker, a kiramon defender, a kiramon defender, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Also here: Kamalot&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
A kiramon defender claws at Kamalot!&lt;br /&gt;
AS: +275 vs DS: +419 with AvD: +19 + d100 roll: +50 = -75&lt;br /&gt;
A clean miss.&lt;br /&gt;
You make a simple motion, quietly invoking the Mass Calm spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture.&lt;br /&gt;
A calm washes over a kiramon worker.&lt;br /&gt;
A calm washes over a kiramon worker.&lt;br /&gt;
A calm washes over a kiramon worker.&lt;br /&gt;
A calm washes over a kiramon defender.&lt;br /&gt;
A calm washes over a kiramon defender.&lt;br /&gt;
A calm washes over a kiramon defender.&lt;br /&gt;
A calm washes over a kiramon defender.&lt;br /&gt;
A calm washes over a kiramon defender.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
(Forcing stance down to guarded)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Oh... Right. &amp;gt;&amp;gt;&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
A kiramon worker rouses its fellow kiramon worker!&lt;br /&gt;
A kiramon worker rouses its fellow kiramon worker!&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a mottled black kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
Kamalot cheerfully says, &amp;quot;That&#039;s odd..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
A kiramon worker rouses its fellow kiramon worker!&lt;br /&gt;
&lt;br /&gt;
A winged creature trembles violently as it stares at the kiramon.&lt;br /&gt;
&lt;br /&gt;
A mottled black kiramon defender hisses sharply! Its long, piercing tongue comes shooting out at Kamalot...&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Curious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A kiramon worker clicks oddly and snaps its mandibles together.&lt;br /&gt;
Loud clicking noises vibrate through you as a kiramon worker darts in.&lt;br /&gt;
&lt;br /&gt;
You hear your own faint thoughts echoing in your head:&lt;br /&gt;
&amp;quot;They are coming forth from Wraithenmist.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature stares almost defiantly at the kiramon, and backs up at the same time.&lt;br /&gt;
&lt;br /&gt;
The mist swirls, and kiramon pour out of it!&lt;br /&gt;
&lt;br /&gt;
Loud clicking noises vibrate through you as a mottled black kiramon defender darts in.&lt;br /&gt;
Kamalot just went southeast.&lt;br /&gt;
&lt;br /&gt;
A winged creature pulls another winged creature back to conceal it behind a tree.&lt;br /&gt;
A winged creature leans around the tree to watch intently, eyes wide with fear.&lt;br /&gt;
&lt;br /&gt;
Loud clicking noises vibrate through you as a mottled black kiramon defender darts in.&lt;br /&gt;
A kiramon worker rouses its fellow kiramon worker!&lt;br /&gt;
A kiramon defender rouses its fellow kiramon defender!&lt;br /&gt;
A kiramon defender clicks oddly and snaps its mandibles together.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The creatures appear to fear the kiramon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature watches as a kiramon approaches, too frozen in fear to move.&lt;br /&gt;
&lt;br /&gt;
Kamalot nods.&lt;br /&gt;
&lt;br /&gt;
A grey wolf pads into the area.&lt;br /&gt;
&lt;br /&gt;
A winged creature huddles in abject terror.&lt;br /&gt;
&lt;br /&gt;
Kamalot cheerfully asks, &amp;quot;should we help em maybe?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature says something completely unintelligible to another winged creature, its voice high and shrill with alarm.&lt;br /&gt;
&lt;br /&gt;
Loud clicking noises vibrate through you as a kiramon defender darts in.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as an enormous black kiramon razorback arrives.&lt;br /&gt;
You say, &amp;quot;They do not seem to be attacking them...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see an enormous black kiramon razorback, a kiramon defender, a grey wolf, a mottled black kiramon defender, a kiramon defender that appears rather calm, the Kamalot coffin, a mottled black kiramon defender, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
A winged creature quickly darts around behind the monir tree, its head peeking out now and then.&lt;br /&gt;
&lt;br /&gt;
An enormous black kiramon razorback claws at you!&lt;br /&gt;
AS: +490 vs DS: +669 with AvD: +23 + d100 roll: +27 = -129&lt;br /&gt;
A clean miss.&lt;br /&gt;
An enormous black kiramon razorback clicks oddly and snaps its mandibles together.&lt;br /&gt;
&lt;br /&gt;
A small winged creature is quickly snatched away from harm by another winged creature.&lt;br /&gt;
&lt;br /&gt;
A swirling grey-blue mist slowly fills the area. It begins to spin faster and faster, congealing into a large upright disk. The mist slows its spinning and within the swirling vapors you can make out an opening.&lt;br /&gt;
&lt;br /&gt;
A mottled black kiramon defender clicks oddly and snaps its mandibles together.&lt;br /&gt;
&lt;br /&gt;
You frown.&lt;br /&gt;
Philosilan steps out of the swirling mist.&lt;br /&gt;
The swirling mist begins to speed up as it spirals back into the opening and fades away.&lt;br /&gt;
&lt;br /&gt;
Philosilan removes a midnight black falchion from in his blue satchel.&lt;br /&gt;
The black kiramon razorback clicks its mandible and jerks its head back and forth searching for something.&lt;br /&gt;
You hear the voice of Kamalot cheerfully exclaim, &amp;quot;Whats that?!&amp;quot;&lt;br /&gt;
Kamalot comes out of hiding.&lt;br /&gt;
Kamalot points at an enormous black kiramon razorback.&lt;br /&gt;
Philosilan joins your group.&lt;br /&gt;
&lt;br /&gt;
You gesture while summoning the spirits of nature to aid you with the Spike Thorn spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at an enormous black kiramon razorback.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Doop... &amp;gt;&amp;gt;&lt;br /&gt;
Dozens of long thorns suddenly grow out from the ground underneath an enormous black kiramon razorback! The razorback manages to get out of the way!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly exclaims, &amp;quot;wanna see a nasty cone?!&amp;quot;&lt;br /&gt;
You frown.&lt;br /&gt;
An enormous black kiramon razorback heads southeast.&lt;br /&gt;
&lt;br /&gt;
A winged creature shivers violently as it dodges away from a kiramon, staring around in wild terror.&lt;br /&gt;
&lt;br /&gt;
Your companion senses your atavistic feelings and his raw untamed emotions begin to surface and he turns his attention fully towards the kiramon defender that he believes is the source of your irritation.&lt;br /&gt;
Philosilan grins evilly.&lt;br /&gt;
You nod to the fan-tailed leaf hawk.&lt;br /&gt;
&lt;br /&gt;
A small winged creature cowers in fear.&lt;br /&gt;
A winged creature screams in fear, quailing and quivering at the sight of the kiramon!&lt;br /&gt;
A winged creature looks up with an expression of fear mixed with approval.&lt;br /&gt;
&lt;br /&gt;
Philosilan gestures.&lt;br /&gt;
Philosilan hurls a powerful lightning bolt at a kiramon worker!&lt;br /&gt;
Horrifying bolt of electricity turns chest into a smoking pulp of flesh. No life left there.&lt;br /&gt;
The kiramon worker falls back into a heap and dies.&lt;br /&gt;
&lt;br /&gt;
Philosilan hurls a powerful lightning bolt at a kiramon defender!&lt;br /&gt;
Explosive bolt of electricity vaporized neck. Head drops to shoulders then on ground. Never knew what hit &#039;em.&lt;br /&gt;
The kiramon defender falls back into a heap and dies.&lt;br /&gt;
&lt;br /&gt;
Philosilan hurls a powerful lightning bolt at a kiramon worker!&lt;br /&gt;
Hideously bright electrical bolt sends right arm into another universe. Happy traveling.&lt;br /&gt;
The worker clicks its mandibles wildly and waves its mangled limb around uselessly.&lt;br /&gt;
The kiramon worker is stunned!&lt;br /&gt;
&lt;br /&gt;
Philosilan hurls a powerful lightning bolt at a kiramon defender!&lt;br /&gt;
Hideously bright electrical bolt sends right hand into another universe. Happy traveling.&lt;br /&gt;
The defender clicks its mandibles wildly and waves its mangled limb around uselessly.&lt;br /&gt;
The kiramon defender is stunned!&lt;br /&gt;
&lt;br /&gt;
Philosilan hurls a powerful lightning bolt at a mottled black kiramon defender!&lt;br /&gt;
Massive electrical shock to the left arm destroys flesh. What remains is useless.&lt;br /&gt;
The defender clicks its mandibles wildly and waves its mangled limb around uselessly.&lt;br /&gt;
The kiramon defender is stunned!&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see a kiramon worker that appears dead, a kiramon defender that appears dead, a kiramon worker that appears stunned, a grey wolf, a kiramon defender that appears stunned, the Kamalot coffin, a mottled black kiramon defender that appears stunned, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Also here: Philosilan, Kamalot&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
Kamalot just went southeast.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
The grey wolf sits down.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; Insert more kiramon entrances/deaths throughout. &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A small winged creature screams as more kiramon approach.&lt;br /&gt;
&lt;br /&gt;
A winged creature curls up into a ball and begins sobbing.&lt;br /&gt;
A winged creature jumps out of the way of one of the kiramon, and quickly moves away from the mist.&lt;br /&gt;
A winged creature grabs some winged children as they move through the mist, sheltering them from the kiramon and whispering, &amp;quot;Gh&#039;durz!&amp;quot;&lt;br /&gt;
A winged creature stands careful guard over a sobbing winged creature.&lt;br /&gt;
A winged creature stares around fearfully, but is unwilling to leave its position protecting a sobbing winged creature.&lt;br /&gt;
Tears begin to stream down a small winged creature&#039;s face.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; More kiramon dispatching... &amp;gt;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A winged creature drags a sobbing winged creature toward a bush by one wrist to try to pull it away from the main fighting.&lt;br /&gt;
A winged creature pushes the winged creature under the bush and stands in front of the bush.&lt;br /&gt;
A winged creature trembles visibly.&lt;br /&gt;
A small winged creature bawls uncontrollably.&lt;br /&gt;
&lt;br /&gt;
The mist swirls, and kiramon pour out of it!&lt;br /&gt;
&lt;br /&gt;
The wings of the unfamiliar creatures turn every color of the rainbow and their emotions run from terror to hope and back to terror again.&lt;br /&gt;
&lt;br /&gt;
Loud clicking noises vibrate through you as a massive armored kiramon soldier darts in.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
Loud clicking noises vibrate through you as a kiramon worker darts in.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature picks up a stone and throws it at one of the kiramon. Watching as it bounces off, the winged creature gives a startled cry and dashes for cover.&lt;br /&gt;
&lt;br /&gt;
A fox pads into the area.&lt;br /&gt;
&lt;br /&gt;
A pair of the small winged creatures dart out of the mist, looking confused and frightened. They quickly dart into the trees away from the kiramon.&lt;br /&gt;
&lt;br /&gt;
You hear your own faint thoughts echoing in your head:&lt;br /&gt;
&amp;quot;The winged ones appear to be fleeing the kiramon, through this portal.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The mist swirls, and kiramon pour out of it!&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon defender arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature lets out a keening cry, its voice garbled and its speech coming in sobbing, unintelligble waves.&lt;br /&gt;
A massive armored kiramon soldier lunges for a winged creature, but the creature dodges quickly to the left and then runs around behind you, leaving you face to face with the dangerous kiramon.&lt;br /&gt;
&lt;br /&gt;
A swirling grey-blue mist slowly fills the area. It begins to spin faster and faster, congealing into a large upright disk. The mist slows its spinning and within the swirling vapors you can make out an opening.&lt;br /&gt;
&lt;br /&gt;
Aramana steps out of the swirling mist.&lt;br /&gt;
The swirling mist begins to speed up as it spirals back into the opening and fades away.&lt;br /&gt;
&lt;br /&gt;
Your face goes blank.&lt;br /&gt;
Aramana squints.&lt;br /&gt;
&lt;br /&gt;
A winged creature shivers violently.&lt;br /&gt;
A small winged creature cries.&lt;br /&gt;
&lt;br /&gt;
A cloud of dense silvery fog suddenly appears. The fog quickly dissipates to reveal Secilly.&lt;br /&gt;
&lt;br /&gt;
A winged creature, her belly swollen with child, steps through the mist and into the path of a kiramon soldier. In the nick of time, she is pulled away by another female of her race.&lt;br /&gt;
&lt;br /&gt;
Aramana glances at a winged creature.&lt;br /&gt;
Aramana asks, &amp;quot;What are the kiramon causing such a fuss over?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A maw spore floats in, oozing a clear substance from itself.&lt;br /&gt;
&lt;br /&gt;
The mist swirls, and kiramon pour out of it!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;These other creatures, apparently.&amp;quot;&lt;br /&gt;
Aramana asks, &amp;quot;And what are these bugs?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a massive armored kiramon soldier arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature stares wide-eyed at a maw spore.&lt;br /&gt;
&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as a kiramon worker arrives.&lt;br /&gt;
&lt;br /&gt;
A winged creature runs around the monir tree, trying to get away from a following kiramon.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;Curious.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature huddles near the ground, sobbing uncontrollably.&lt;br /&gt;
A winged creature is so distracted by a maw spore that it almost fails to dodge a stabbing kiramon tongue, and winds up running away just in the nick of time with no more than a bleeding arm.&lt;br /&gt;
&lt;br /&gt;
Rekarth looks thoughtful for a moment, then shrugs.&lt;br /&gt;
Aramana steps forward, trying to kick a winged creature.&lt;br /&gt;
Aramana nods to Rekarth in greeting.&lt;br /&gt;
You furrow your brow, probably adding a wrinkle or two in the process.&lt;br /&gt;
&lt;br /&gt;
A winged creature turns to the newcomers with a frightened and beseeching expression.&lt;br /&gt;
&lt;br /&gt;
Rekarth makes a quick gesture while calling upon the powers of the elements...&lt;br /&gt;
Rekarth gestures at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Aramana says, &amp;quot;Never seen anything like that before. Rather pitiful things, really.&amp;quot;&lt;br /&gt;
You say, &amp;quot;So it would seem...&amp;quot;&lt;br /&gt;
Rekarth says, &amp;quot;Curious.&amp;quot;&lt;br /&gt;
Rekarth begins drawing a faint, twisting symbol as he utters an arcane invocation in hushed tones...&lt;br /&gt;
Rekarth gestures at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
&lt;br /&gt;
A small winged creature sobs.&lt;br /&gt;
A winged creature sobs.&lt;br /&gt;
&lt;br /&gt;
The mist suddenly turns black. It begins to roil violently.&lt;br /&gt;
&lt;br /&gt;
Rekarth glances at a winged creature.&lt;br /&gt;
Rekarth asks, &amp;quot;Do you mind?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature gives a keening cry of pain as another winged creature strips a bit of rags quickly away from its clothing to wrap around the first creature&#039;s injured arm.&lt;br /&gt;
&lt;br /&gt;
A huge deep black kiramon razorback and company just arrived!&lt;br /&gt;
&lt;br /&gt;
A raven appears overhead, circling.&lt;br /&gt;
You say, &amp;quot;Though their pursuers appear to be dwindling...&amp;quot;&lt;br /&gt;
A swirling grey-blue mist slowly fills the area. It begins to spin faster and faster, congealing into a large upright disk. The mist slows its spinning and within the swirling vapors you can make out an opening.&lt;br /&gt;
&lt;br /&gt;
A winged creature crumples to the ground and begins to murmur something repetitively in a strange language.&lt;br /&gt;
A winged creature wails in fear and misery and dives for cover behind a tree!&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Watch out for that large one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
An enormous black kiramon razorback charges at Rekarth!&lt;br /&gt;
AS: +475 vs DS: +500 with AvD: +31 + d100 roll: +33 = +39&lt;br /&gt;
A clean miss.&lt;br /&gt;
An enormous black kiramon razorback heads south.&lt;br /&gt;
&lt;br /&gt;
A winged creature wails in hopeless desperation.&lt;br /&gt;
A winged creature glances towards the mist, and gives off a startled cry.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;whats a razorback&amp;quot;&lt;br /&gt;
Iluna hugs Secilly, who wraps her in a warm embrace.&lt;br /&gt;
You point at a huge deep black kiramon razorback.&lt;br /&gt;
Iluna says, &amp;quot;a boar&amp;quot;&lt;br /&gt;
You hear a strange clicking that makes your hair stand on end as an enormous black kiramon razorback arrives.&lt;br /&gt;
You say, &amp;quot;Dangerous.&amp;quot;&lt;br /&gt;
Prospera narrows her eyes.&lt;br /&gt;
Secilly playfully says, &amp;quot;i should kill them&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;yes&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature stares in absolute horror at the mist, with tears still streaming down her face.&lt;br /&gt;
&lt;br /&gt;
Iluna asks, &amp;quot;are the creatures nice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Your companion senses your atavistic feelings and his raw untamed emotions begin to surface and he turns his attention fully towards the black kiramon razorback that he believes is the source of your irritation.&lt;br /&gt;
&lt;br /&gt;
Aramana gestures at an enormous black kiramon razorback.&lt;br /&gt;
CS: +345 - TD: +303 + CvA: +25 + d100: +2 == +69&lt;br /&gt;
Warded off!&lt;br /&gt;
The razorback glares coldly back at you, unable to move.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;I do detest these things.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The winged ones have not shown aggression.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;They&#039;re so damned noisy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A fan-tailed leaf hawk lunges his head forward in an attempt to spear an enormous black kiramon razorback with his beak! The fan-tailed leaf hawk&#039;s beak strikes and leaves a deep gash in the black kiramon razorback!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Strike pierces gall bladder!&lt;br /&gt;
That&#039;s gotta hurt!&lt;br /&gt;
The black kiramon razorback is stunned!&lt;br /&gt;
&lt;br /&gt;
Iluna laughs!&lt;br /&gt;
Prospera covers her ears.&lt;br /&gt;
&lt;br /&gt;
The air abruptly grows cold, the shadows suddenly seem alive.&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see an enormous black kiramon razorback, a gigantic crimson kiramon soldier, a huge deep black kiramon razorback, a kiramon defender that appears stunned, a mottled black kiramon defender, a maw spore, a kiramon worker, a kiramon defender that appears stunned, a kiramon defender, a massive armored kiramon soldier, a raven that is flying around, a mottled black kiramon defender, some polished red coral, a spiderweb turquoise, a fox that is sitting, a green errisian topaz, an ultramarine glimaerstone, a deep red carbuncle, a pink topaz, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Also here: Prospera, Iluna, Lord Rekarth, High Lady Secilly, Lady Aramana&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
Aramana gestures at a gigantic crimson kiramon soldier.&lt;br /&gt;
CS: +345 - TD: +257 + CvA: +25 + d100: +17 == +130&lt;br /&gt;
Warding failed!&lt;br /&gt;
Aramana blasts a gigantic crimson kiramon soldier for 10 points of damage.&lt;br /&gt;
The crimson kiramon soldier scoffs at the heat!&lt;br /&gt;
The crimson kiramon soldier is knocked over by the blast!&lt;br /&gt;
&lt;br /&gt;
Iluna says, &amp;quot;that is fun&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rekarth gestures at a gigantic crimson kiramon soldier.&lt;br /&gt;
CS: +290 - TD: +250 + CvA: +25 + d100: +97 == +162&lt;br /&gt;
Warding failed!&lt;br /&gt;
Blast disintegrates left foreleg and savagely shucks huge chunks of flesh from throat! +78 damage.&lt;br /&gt;
The soldier clicks its mandibles wildly and waves its mangled limb around uselessly.&lt;br /&gt;
It is stunned!&lt;br /&gt;
&lt;br /&gt;
A small winged creature screams in terror, huddling with several other small winged creatures.&lt;br /&gt;
&lt;br /&gt;
Iluna stands in front of a winged creature.&lt;br /&gt;
&lt;br /&gt;
A smaller winged creature runs behind Iluna&#039;s legs for a minute before dashing off for a bush.&lt;br /&gt;
&lt;br /&gt;
The air abruptly grows cold, the shadows suddenly seem alive.&lt;br /&gt;
&lt;br /&gt;
A winged creature wails in misery!&lt;br /&gt;
&lt;br /&gt;
You make a simple motion, quietly invoking the Sun Burst spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
Suddenly, small writhing tendrils of shadow reach out towards Secilly!&lt;br /&gt;
Secilly deftly avoids the writhing tendrils of shadow.&lt;br /&gt;
You gesture.&lt;br /&gt;
A sudden burst of bright light emanates from your hand!&lt;br /&gt;
You reveal a darken from hiding!&lt;br /&gt;
You reveal a darken from hiding!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Darkens.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rekarth glances at a darken.&lt;br /&gt;
&lt;br /&gt;
Secilly gestures at a darken.&lt;br /&gt;
A sickly, violet haze encompasses a darken.&lt;br /&gt;
CS: +558 - TD: +93 + CvA: +25 + d100: +47 == +537&lt;br /&gt;
Warding failed!&lt;br /&gt;
A triad of ebony orbs cojoined by crackling ribbons of violet energy suddenly appear out of nowhere. The pulsating orbs take up a position directly in front of the darken, and slowly begin to move apart, stopping when they form a triangular shape of equal height to the creature. Encasing the darken within this framework, the triangle begins to rotate with tremendous speed, binding the darken with a cocoon of energy ribbons. A blur of violet and black obscures a darken from view and as mysteriously as the orbs appeared, they fade away. All that remains of the darken is a charred ashen figure of its former self lying upon the ground.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;Curious thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Secilly searches a darken.&lt;br /&gt;
The chill in the air fades.&lt;br /&gt;
&lt;br /&gt;
A small winged creature sobs pitifully.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;They are indiginous.&amp;quot;&lt;br /&gt;
The chill in the air fades.&lt;br /&gt;
&lt;br /&gt;
A family of winged creatures steps through the mist together, only to scatter when they spot the violence taking place around them.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;No less curious for that.&amp;quot;&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
A winged creature huddles behind the monir tree with a couple other creatures.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;This is a very odd place for the kiramon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Iluna says, &amp;quot;they came from a portal&amp;quot;&lt;br /&gt;
Rekarth says, &amp;quot;I assume that they come from... Yes.&amp;quot;&lt;br /&gt;
Prospera exclaims, &amp;quot;And they&#039;re so damned noisy!&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;yes it is&amp;quot;&lt;br /&gt;
Prospera asks, &amp;quot;So they chased the winged things OUT of the mist?&amp;quot;&lt;br /&gt;
You say, &amp;quot;I believe they fled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature clings to a nearby tree, its legs buckling as it tries to stand up. It seems to be having a great bit of difficulty doing so.&lt;br /&gt;
&lt;br /&gt;
Rekarth asks, &amp;quot;Curious, is it not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A darken claws at a winged creature!&lt;br /&gt;
AS: +232 vs DS: +254 with AvD: +52 + d100 roll: +93 = +123&lt;br /&gt;
... and hits for 8 points of damage!&lt;br /&gt;
Weak slash to the winged creature&#039;s lower back!&lt;br /&gt;
&lt;br /&gt;
Iluna says, &amp;quot;these winged ones are not violent&amp;quot;&lt;br /&gt;
Rekarth raises an eyebrow.&lt;br /&gt;
Aramana says, &amp;quot;Who knows, all they can do is lay here and sob.&amp;quot;&lt;br /&gt;
Prospera just tried to pull a winged creature.&lt;br /&gt;
&lt;br /&gt;
A small winged creature shrieks in terror at the shadows!&lt;br /&gt;
&lt;br /&gt;
Prospera smiles at the winged creature.&lt;br /&gt;
The air abruptly grows cold, the shadows suddenly seem alive.&lt;br /&gt;
You say, &amp;quot;Now then...&amp;quot;&lt;br /&gt;
Iluna stands in front of a winged creature.&lt;br /&gt;
&lt;br /&gt;
The air abruptly grows cold, the shadows suddenly seem alive.&lt;br /&gt;
You slowly and deliberately empty your filled lungs.&lt;br /&gt;
You make a simple motion, quietly invoking the Sun Burst spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
Iluna says, &amp;quot;We will aid you from them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You gesture.&lt;br /&gt;
A sudden burst of bright light emanates from your hand!&lt;br /&gt;
You reveal a darken from hiding!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
(Forcing stance down to guarded)&lt;br /&gt;
&lt;br /&gt;
A darken rapidly shifts from shadow to shadow, looking for an escape.&lt;br /&gt;
&lt;br /&gt;
Iluna says, &amp;quot;they are very interesting&amp;quot;&lt;br /&gt;
Secilly gestures at a darken.&lt;br /&gt;
A sickly, violet haze encompasses a darken.&lt;br /&gt;
CS: +558 - TD: +84 + CvA: +25 + d100: +74 == +573&lt;br /&gt;
Warding failed!&lt;br /&gt;
The violet haze chaotically swirls around the darken, the tremendous force causing the victim to crumple inward upon itself!&lt;br /&gt;
The darken is hit for 191 points of damage!&lt;br /&gt;
The chill in the air fades.&lt;br /&gt;
&lt;br /&gt;
A winged creature runs away from the mist, dodges behind Rekarth, and clings to the shelter of Rekarth&#039;s cloak for a moment before suddenly realizing that he is alive rather than being a convenient bush or tree. With a cry of fright, it leaps away from him and dodges into the shelter of the underbrush. &lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;Quite...&amp;quot;&lt;br /&gt;
The chill in the air fades.&lt;br /&gt;
Rekarth folds his arms over his chest with an air of superiority.&lt;br /&gt;
Prospera says, &amp;quot;Breathtaking.&amp;quot;&lt;br /&gt;
You cock your head at Rekarth.&lt;br /&gt;
Aramana begins chuckling at Rekarth!&lt;br /&gt;
Rekarth blinks.&lt;br /&gt;
Aramana says, &amp;quot;I think they like you.&amp;quot;&lt;br /&gt;
Rekarth surveys the area.&lt;br /&gt;
&lt;br /&gt;
Shadows loom ominously before retreating.&lt;br /&gt;
&lt;br /&gt;
A winged creature begins to ramble on and on in a tone of panicked anguish, though its words are utterly unintelligble to you.&lt;br /&gt;
&lt;br /&gt;
You listen, but don&#039;t hear anything unusual.&lt;br /&gt;
Secilly playfully says, &amp;quot;they are talking&amp;quot;&lt;br /&gt;
You furrow your brow, probably adding a wrinkle or two in the process.&lt;br /&gt;
&lt;br /&gt;
A small winged creature stumbles backward, nearly tripping on a rock.&lt;br /&gt;
Iluna begins pouting.&lt;br /&gt;
Aramana says, &amp;quot;They seem to be speaking.&amp;quot;&lt;br /&gt;
Iluna asks, &amp;quot;they are?&amp;quot;&lt;br /&gt;
Prospera looks thoughtfully at a winged creature.&lt;br /&gt;
Aramana says, &amp;quot;Interesting.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Panicking, more like...&amp;quot;&lt;br /&gt;
Rekarth asks, &amp;quot;Would you be so kind as to speak something other than gibberish?&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;Poor things&amp;quot;&lt;br /&gt;
Rekarth raises an eyebrow.&lt;br /&gt;
Aramana smirks.&lt;br /&gt;
Daergard blushes and babbles a few incoherent words, looking sincerely flustered.&lt;br /&gt;
&lt;br /&gt;
A winged creature keens miserably, wings trembling violently, and gathers some of the other winged creatures near to it to shelter them in its arms. It stares protectively over their heads despite its own trembling, watching the adventurers present with a mix of fear and defiance.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;Calm down, you&#039;re safe with us.&amp;quot;&lt;br /&gt;
Iluna asks, &amp;quot;can we go into the mist?&amp;quot;&lt;br /&gt;
You say, &amp;quot;It does not seem so.&amp;quot;&lt;br /&gt;
Prospera looks over at Iluna and shakes her head.&lt;br /&gt;
&lt;br /&gt;
A winged creature nods approvingly at the strangers through tears, but does not leave the protection of its own huddled arms.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully asks, &amp;quot;anyone mind if i sant?&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Good idea.&amp;quot;&lt;br /&gt;
Rekarth says, &amp;quot;I suspect that traveling through the mist would take you somewhere that you would likely prefer not to be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature shudders.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I do not think they would mind.&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;don&#039;t hon&amp;quot;&lt;br /&gt;
Prospera nods to Secilly.&lt;br /&gt;
Rekarth glances at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
&lt;br /&gt;
A winged creature shudders and squints its eyes up at the sky, a look of complete bafflement on its face as it studies the surroundings. After a moment, it seems to realize it isn&#039;t panicking, and promptly continues to do so.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;ok i wont&amp;quot;&lt;br /&gt;
Rekarth looks thoughtfully at a winged creature.&lt;br /&gt;
&lt;br /&gt;
One of the bushes shakes violently nearby, though the wind is suspect - two diaphanous wings peek out from the leafy shelter.&lt;br /&gt;
&lt;br /&gt;
Iluna says, &amp;quot;The poor things&amp;quot;&lt;br /&gt;
Aramana squints.&lt;br /&gt;
&lt;br /&gt;
A winged creature says something unintelligible in a low, reassuring tone to the other creatures near it, though its wings continue to shudder and jerk spasmodically.&lt;br /&gt;
&lt;br /&gt;
You move a little closer to a winged creature, closely watching every movement.&lt;br /&gt;
Rekarth says, &amp;quot;Curious creatures.&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;oh look this one is very small.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature tries to wipe the tears from its eyes, but one good glance at the surroundings set it bawling again.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;A bit strange-looking.&amp;quot;&lt;br /&gt;
Secilly peers quizzically at a winged creature.&lt;br /&gt;
&lt;br /&gt;
A winged creature twitters its wings and shivers a bit.&lt;br /&gt;
&lt;br /&gt;
Aramana asks, &amp;quot;Would you stop with that pitiful moaning?&amp;quot;&lt;br /&gt;
Aramana glances at a winged creature.&lt;br /&gt;
Rekarth says, &amp;quot;I wonder if they are intelligent.&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;kiramon type races&amp;quot;&lt;br /&gt;
Iluna says, &amp;quot;sure it will&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature stares around warily.&lt;br /&gt;
&lt;br /&gt;
Rekarth looks thoughtfully at a winged creature.&lt;br /&gt;
Aramana says, &amp;quot;They look nothing like the kiramon, save for the...&amp;quot;&lt;br /&gt;
Aramana raises an eyebrow.&lt;br /&gt;
Rekarth nods to Aramana.&lt;br /&gt;
Prospera says, &amp;quot;A sanctuary would be a good idea for the moment.&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;Maybe they are part kiramon. Some odd breeding experiment&amp;quot;&lt;br /&gt;
You say, &amp;quot;Rather haggard...&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;they&#039;re end up mating&amp;quot;&lt;br /&gt;
Secilly gestures.&lt;br /&gt;
A sense of peace and calm settles over the area.&lt;br /&gt;
Philosilan leans on Aramana.&lt;br /&gt;
Aramana says, &amp;quot;They look a bit like slyphs.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;It would reassure them.&amp;quot;&lt;br /&gt;
Daergard says, &amp;quot;I ran into a few kiramon on my way here. What&#039;s left of em is on here.&amp;quot;&lt;br /&gt;
Daergard taps a naginata.&lt;br /&gt;
&lt;br /&gt;
A winged creature turns to another winged creature and rasps, &amp;quot;Fhrii&#039;lo bjendovar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;You give the insects far too much credit, I think.&amp;quot;&lt;br /&gt;
Rekarth nods to Aramana.&lt;br /&gt;
You give your eyebrow a little workout.&lt;br /&gt;
&lt;br /&gt;
A winged creature wraps a protective arm around several of the smaller creatures.&lt;br /&gt;
&lt;br /&gt;
Aramana grins wryly.&lt;br /&gt;
&lt;br /&gt;
A winged creature looks over towards a winged creature and nods.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly asks, &amp;quot;bjendovar?&amp;quot;&lt;br /&gt;
Philosilan clearly asks, &amp;quot;bendover?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature takes a step backward and runs into a bush. A high, frightened yelp comes from its throat as it stumbles a few frightened steps forward, and then it apparently realizes its mistake and mutters something in an embarrassed fashion under its breath.&lt;br /&gt;
&lt;br /&gt;
Secilly smiles at the winged creature.&lt;br /&gt;
Rekarth says, &amp;quot;&#039;Fhrii&#039;lo bjendovar?&#039;&amp;quot;&lt;br /&gt;
Philosilan squints at a winged creature.&lt;br /&gt;
Your face goes blank.&lt;br /&gt;
Philosilan hoots.&lt;br /&gt;
Rekarth raises an eyebrow.&lt;br /&gt;
Prospera shrugs.&lt;br /&gt;
Aramana says, &amp;quot;Sound like trolls.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Not so much, no...&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Not a language I&#039;ve ever heard.&amp;quot;&lt;br /&gt;
You look at Aramana and shake your head.&lt;br /&gt;
Philosilan nods to Prospera.&lt;br /&gt;
&lt;br /&gt;
A winged creature looks over towards Rekarth and nods.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;No, trollish sounds far more gutteral.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature speaks clearly but unintelligibly to another winged creature.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly says, &amp;quot;a tiny one&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;creatures where do you come from&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature points at Aramana.&lt;br /&gt;
A winged creature points at Philosilan.&lt;br /&gt;
A winged creature points at Secilly.&lt;br /&gt;
&lt;br /&gt;
Aramana glances at a winged creature.&lt;br /&gt;
Philosilan blinks.&lt;br /&gt;
Aramana asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
Rekarth furrows his brow.&lt;br /&gt;
Secilly waves to the winged creature.&lt;br /&gt;
Philosilan clearly asks, &amp;quot;can I help you?&amp;quot;&lt;br /&gt;
You calmly say, &amp;quot;Perhaps a bit of non-verbal communication...&amp;quot;&lt;br /&gt;
Philosilan peers quizzically at a winged creature.&lt;br /&gt;
Daergard points at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Aramana stands in front of a winged creature.&lt;br /&gt;
Philosilan just edged a little closer to the creature!&lt;br /&gt;
&lt;br /&gt;
A winged creature babbles quietly to another winged creature, looking wary but nonhostile.&lt;br /&gt;
&lt;br /&gt;
Daergard says, &amp;quot;there prolly&amp;quot;&lt;br /&gt;
Philosilan stands in front of a winged creature.&lt;br /&gt;
Rekarth shakes his head.&lt;br /&gt;
Secilly playfully says, &amp;quot;nonhostile&amp;quot;&lt;br /&gt;
You glance at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
&lt;br /&gt;
A small winged creature looks up at another creature between sobs and asks, &amp;quot;Eps&#039;odil kerirol erp?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Philosilan flails his arms about.&lt;br /&gt;
Secilly smiles at the winged creature.&lt;br /&gt;
&lt;br /&gt;
A winged creature says, &amp;quot;Drenlo. Drenlo wloso.&amp;quot;&lt;br /&gt;
A winged creature looks over towards a winged creature and nods.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly says, &amp;quot;i dont understand this....&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;how can we help you&amp;quot;&lt;br /&gt;
Aramana asks, &amp;quot;Drenlo?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature reaches a frail hand carefully toward the mist, but jerks it back again quickly as lines of blue electricity crackle and snap toward its fingertips.&lt;br /&gt;
&lt;br /&gt;
Philosilan falls over.&lt;br /&gt;
Prospera says, &amp;quot;They&#039;re obviously upset and confused.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;im secilly&amp;quot;&lt;br /&gt;
Philosilan stands up.&lt;br /&gt;
Secilly playfully asks, &amp;quot;your name drenlo?&amp;quot;&lt;br /&gt;
Philosilan clearly exclaims, &amp;quot;Im phil!&amp;quot;&lt;br /&gt;
Daergard says, &amp;quot;They aren&#039;t from around here and this environment seems to frighten them immensly.&amp;quot;&lt;br /&gt;
You calmly say, &amp;quot;That mist... was a one-way passage.&amp;quot;&lt;br /&gt;
Prospera nods to you.&lt;br /&gt;
You kneel down.&lt;br /&gt;
Secilly playfully asks, &amp;quot;anyone have food?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature softly tells a small winged creature, &amp;quot;Ajdhal ingterral khemet fi&#039;yonthebe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;To their dismay.&amp;quot;&lt;br /&gt;
Philosilan clearly asks, &amp;quot;mr. creature.. Your name Drenlo?&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;offer them food&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature squints closely around the area.&lt;br /&gt;
&lt;br /&gt;
Gumpas says, &amp;quot;always&amp;quot;&lt;br /&gt;
Gumpas smiles at Secilly.&lt;br /&gt;
Caladrial softly says, &amp;quot;Gumpas has tarts&amp;quot;&lt;br /&gt;
Rekarth put a bronze-chased wavy obsidian dagger in his grey suede boots.&lt;br /&gt;
You calmly say, &amp;quot;Introductions... perhaps a good idea.&amp;quot;&lt;br /&gt;
Rekarth removes a kiramon mandible from in his rolaren chain satchel.&lt;br /&gt;
Gumpas says, &amp;quot;shhhhhh&amp;quot;&lt;br /&gt;
Philosilan nods to you.&lt;br /&gt;
Aramana put a rolaren antler-hilted long-knife in her trimmed leather backpack.&lt;br /&gt;
Aramana removes a glass of clear spring water from in her trimmed leather backpack.&lt;br /&gt;
You tap yourself on the chest.&lt;br /&gt;
Rekarth gazes thoughtfully at his kiramon mandible.&lt;br /&gt;
&lt;br /&gt;
A winged creature motions toward the bushes, which shake with the fear of the winged creatures hiding there.&lt;br /&gt;
&lt;br /&gt;
You calmly say, &amp;quot;Cappurnicus.&amp;quot;&lt;br /&gt;
You nod to the winged creature.&lt;br /&gt;
Aramana taps a glass of clear spring water.&lt;br /&gt;
Aramana says, &amp;quot;Water.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;We are elanthians, do you have knowledge of us&amp;quot;&lt;br /&gt;
Philosilan taps himself on the chest.&lt;br /&gt;
Aramana drops a glass of clear spring water.&lt;br /&gt;
Rekarth put a kiramon mandible in his rolaren chain satchel.&lt;br /&gt;
&lt;br /&gt;
A winged creature shakes its head at another winged creature and stands in front of the bushes.&lt;br /&gt;
&lt;br /&gt;
Aramana just edged a little closer to the water!&lt;br /&gt;
Gumpas taps himself on the chest.&lt;br /&gt;
Gumpas says, &amp;quot;Gumpas&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;food , water is good&amp;quot;&lt;br /&gt;
Prospera smiles quietly to herself.&lt;br /&gt;
Philosilan taps himself on the chest.&lt;br /&gt;
Secilly points at a glass of clear spring water.&lt;br /&gt;
Philosilan clearly says, &amp;quot;Philosilan&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature peeks at Secilly between the gaps in its fingers.&lt;br /&gt;
&lt;br /&gt;
Aramana says, &amp;quot;Most things drink water.&amp;quot;&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
A winged creature firmly says, &amp;quot;Teynkothethir sehnktarra mijo ser ahlantalanas kannis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Philosilan grins at Secilly.&lt;br /&gt;
Secilly grins at a winged creature.&lt;br /&gt;
Secilly playfully says, &amp;quot;hiya you peeker&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;ahlantalanas...&amp;quot;&lt;br /&gt;
Secilly grins.&lt;br /&gt;
Philosilan clearly says, &amp;quot;elanthians&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature pulls some of the branches closed to better conceal the winged creatures hiding in the bush.&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
Philosilan ponders.&lt;br /&gt;
Philosilan sits down.&lt;br /&gt;
&lt;br /&gt;
A small winged creature quickly covers its eyes again.&lt;br /&gt;
&lt;br /&gt;
Gumpas removes a fresh lemon tart from in his tart satchel.&lt;br /&gt;
Prospera glances around, looking a bit less confident.&lt;br /&gt;
Gumpas taps a fresh lemon tart.&lt;br /&gt;
Secilly playfully says, &amp;quot;is it too light in here&amp;quot;&lt;br /&gt;
Philosilan clearly asks, &amp;quot;should we put our weapons away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature thumps itself on the chest in imitation and promptly collapses, gasping for breath.&lt;br /&gt;
&lt;br /&gt;
Philosilan raises an eyebrow.&lt;br /&gt;
Gumpas asks, &amp;quot;anyone?&amp;quot;&lt;br /&gt;
Secilly traces a sign while petitioning the spirits for cognition...&lt;br /&gt;
Philosilan appears less confident.&lt;br /&gt;
Rekarth looks thoughtfully at a winged creature.&lt;br /&gt;
&lt;br /&gt;
A winged creature squints closely around, &amp;quot;Einnaventa ja&#039;neunta, ebbinta klantei jar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caladrial softly says, &amp;quot;wish i could understand what its trying to say&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature winces as it looks at the fallen winged creature.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;They don&#039;t seem terribly sturdy.&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;They don&#039;t seem to be too intimidated. They arent fleeing from us.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;is that better&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature says something unintelligible in a rather reproachful tone.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully asks, &amp;quot;who is fallen?&amp;quot;&lt;br /&gt;
Prospera glances at a winged creature.&lt;br /&gt;
&lt;br /&gt;
A small winged creature exclaims, &amp;quot;Junda elokklin preil!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caladrial softly says, &amp;quot;i&#039;ll put mine away&amp;quot;&lt;br /&gt;
You calmly say, &amp;quot;They are a bit worn from their escape, it would seem.&amp;quot;&lt;br /&gt;
Aramana grins at Rekarth.&lt;br /&gt;
&lt;br /&gt;
More of the winged creatures peer out from the surrounding foliage, frightened but warily curious.&lt;br /&gt;
&lt;br /&gt;
Philosilan flails his arms about.&lt;br /&gt;
Secilly playfully says, &amp;quot;mine been away&amp;quot;&lt;br /&gt;
Caladrial softly says, &amp;quot;I dont want to frighten them&amp;quot;&lt;br /&gt;
Philosilan nods to Caladrial.&lt;br /&gt;
Philosilan put a midnight black falchion in his blue satchel.&lt;br /&gt;
Philosilan slings a glistening sea-blue buckler over his shoulder.&lt;br /&gt;
Rekarth smiles.&lt;br /&gt;
Rekarth nods to Aramana.&lt;br /&gt;
Secilly playfully says, &amp;quot;ah the small one is hurt&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;Don&#039;t give them liquor.&amp;quot;&lt;br /&gt;
Gumpas put a translucent rainbow glaes flagon in his tart satchel.&lt;br /&gt;
Gumpas gazes in wonder at his surroundings.&lt;br /&gt;
Rekarth says, &amp;quot;It might kill them.&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;May harm them. Or scare them. Don&#039;t want that to happen.&amp;quot;&lt;br /&gt;
Rekarth glances at a winged creature.&lt;br /&gt;
Secilly playfully says, &amp;quot;i dont know how to help you small one&amp;quot;&lt;br /&gt;
Aramana smirks.&lt;br /&gt;
Philosilan clearly says, &amp;quot;female&amp;quot;&lt;br /&gt;
Caladrial softly says, &amp;quot;they are lovely&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;the small one is a female&amp;quot;&lt;br /&gt;
Gumpas ponders.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; (Non-standard AC script) &amp;gt;&amp;gt;&lt;br /&gt;
A fan-tailed hawk swoops low over the bushes, producing a cacophany of variously-pitched screams.&lt;br /&gt;
&lt;br /&gt;
A winged creature puts its hand on a small winged creature&#039;s head, little more than the size of a halfling, and pushes it firmly into the bush again, giving a few sharp but incomprehensible words to a female winged creature near the small one in the bush. The female blushes and ducks back into the bush, whereupon the first winged creature resumes its wary stare over the area.&lt;br /&gt;
&lt;br /&gt;
Philosilan gawks at a winged creature.&lt;br /&gt;
Philosilan clearly exclaims, &amp;quot;be nice!&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;She&#039;s protecting it.&amp;quot;&lt;br /&gt;
Philosilan removes a midnight black falchion from in his blue satchel.&lt;br /&gt;
Philosilan slings a glistening sea-blue buckler off from over his shoulder.&lt;br /&gt;
Rekarth says, &amp;quot;I am not certain that I would go that far, but they are certainly interesting-looking.&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;he&#039;s got a wary stare....&amp;quot;&lt;br /&gt;
Gumpas says, &amp;quot;lets see here&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Or he is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature glances around nervously and asks, &amp;quot;Junda okwynneila inaia? Junda woskisillor tem sien?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aramana asks, &amp;quot;Maybe drop some herbs?&amp;quot;&lt;br /&gt;
Rekarth gestures while calling upon the lesser spirits for aid...&lt;br /&gt;
Rekarth gestures.&lt;br /&gt;
Some cactacae spine suddenly appears at your feet.&lt;br /&gt;
Caladrial nods.&lt;br /&gt;
Secilly removes some ambrominas leaf from in her suede trinket satchel.&lt;br /&gt;
&lt;br /&gt;
A winged creature touches the small winged creature&#039;s shoulder lightly.&lt;br /&gt;
&lt;br /&gt;
Aramana asks, &amp;quot;Acantha leaf or the like?&amp;quot;&lt;br /&gt;
Caladrial gestures while calling upon the lesser spirits for aid...&lt;br /&gt;
Secilly drops some ambrominas leaf.&lt;br /&gt;
Caladrial gestures.&lt;br /&gt;
Some torban leaf suddenly appears at your feet.&lt;br /&gt;
Caladrial gestures while calling upon the lesser spirits for aid...&lt;br /&gt;
Caladrial gestures.&lt;br /&gt;
Some cactacae spine suddenly appears at your feet.&lt;br /&gt;
You calmly ask, &amp;quot;Where was it injured?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;&amp;lt; A bit more herb-growing. &amp;gt;&amp;gt;&lt;br /&gt;
Secilly playfully says, &amp;quot;scratches it has&amp;quot;&lt;br /&gt;
Philosilan clearly asks, &amp;quot;Mist?&amp;quot;&lt;br /&gt;
Philosilan peers quizzically at a winged creature.&lt;br /&gt;
Philosilan points at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
&lt;br /&gt;
Queen Myasara&#039;s group just arrived.&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see some torban leaf, some aloeas stem, some woth flower, some cactacae spine, some torban leaf, some ambrominas leaf, some cactacae spine, a glass of clear spring water, a fox that is sitting, a pale blue moonstone, a piece of rose quartz, a star sapphire, a green sapphire, some polished red coral, a spiderweb turquoise, a green errisian topaz, a deep red carbuncle, a pink topaz, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature, a winged creature and a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
Also here: Scholar Meachreasim, Scholar Gwennelen, Guard Captain Vatheras, Guard Taidra, Guard Aorame, Guard Divis, Guard Sebandel, Renowned Lord Methais, Great Lady Kaprina, Great Lord Fizzan, Queen Myasara, Daergard, Gumpas, Lady Caladrial, Philosilan, Lady Aramana, Prospera, Lord Rekarth, High Lady Secilly&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
Philosilan gasps.&lt;br /&gt;
You stand back up.&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Messy out here.&amp;quot;&lt;br /&gt;
Meachreasim sniffs.&lt;br /&gt;
Fizzan quietly says in Elven, &amp;quot;Bloody...&amp;quot;&lt;br /&gt;
Aramana raises an eyebrow.&lt;br /&gt;
Prospera furrows her brow.&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Indeed&amp;quot;&lt;br /&gt;
You take a few steps back.&lt;br /&gt;
Methais glances at a winged creature.&lt;br /&gt;
Philosilan bows to Myasara.&lt;br /&gt;
Rekarth bows to Myasara.&lt;br /&gt;
&lt;br /&gt;
A winged creature sobs.&lt;br /&gt;
&lt;br /&gt;
You bow to Myasara.&lt;br /&gt;
Aramana says in Elven, &amp;quot;What on earth..&amp;quot;&lt;br /&gt;
Fizzan nods to Philosilan in greeting.&lt;br /&gt;
&lt;br /&gt;
You see Myasara Illistim of House Illistim.&lt;br /&gt;
She appears to be ageless. A soft cloud of wavy black hair hangs nearly to her waist and is pulled back slightly by the slender sapphire and silver circlet upon her head, exposing her high cheekbones and delicate ears. Her bare feet peek from beneath the silvery hem of her gown.&lt;br /&gt;
Her brilliant blue-grey eyes return your gaze unblinkingly.&lt;br /&gt;
She is holding a bejewelled silver sceptre in her right hand.&lt;br /&gt;
She is wearing a glimmering grey silk shawl accented with tiny silver beadwork, a long flowing sapphire velvet gown embroidered with tiny glimmering silvery stars along the trailing skirts and an engraved silver circlet inset with dark shimmarglin sapphires and pale blue diamonds.&lt;br /&gt;
&lt;br /&gt;
You see Guard Captain Vatheras the Guardian of House Illistim.&lt;br /&gt;
He appears to be an Illistim Elf.&lt;br /&gt;
He appears to be mature and tall. He has steely deep blue eyes and flawlessly tanned skin. He has long, wavy deep golden blonde hair that falls to his shoulders in perfect waves.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a basket-hilted silvery steel longsword in his right hand and a brilliantly polished silver shield in his left hand.&lt;br /&gt;
He is wearing a dark sapphire blue leather cape edged in silver thread, a silver-edged deep sapphire surcoat, a high-collared crisp silver cotton shirt adorned with sapphire blue buttons, some shiny silver breastplate, a silver-edged black leather pouch, a sapphire studded black leather sheath, some silver buttoned dark sapphire blue pants, and some cuffed black leather boots.&lt;br /&gt;
&lt;br /&gt;
You see Guard Taidra.&lt;br /&gt;
She appears to be an Illistim Elf.&lt;br /&gt;
She appears to be very young and taller than average. She has deep-set blue-grey eyes and tanned skin. She has shoulder length, braided grey-brown hair worn in a single braid. She has a bony face, a broken nose and thin-tipped pointed ears.&lt;br /&gt;
She is in good shape.&lt;br /&gt;
She is holding a basket-hilted silvery steel longsword in her right hand and a brilliantly polished silver shield in her left hand.&lt;br /&gt;
She is wearing a dark sapphire blue leather cape edged in silver thread, a silver-edged deep sapphire surcoat, a high-collared crisp silver cotton shirt adorned with sapphire blue buttons, some shiny silver breastplate, a silver-edged black leather pouch, a sapphire studded black leather sheath, some silver buttoned dark sapphire blue pants, and some cuffed black leather boots.&lt;br /&gt;
&lt;br /&gt;
You see Guard Aorame.&lt;br /&gt;
She appears to be an Illistim Elf.&lt;br /&gt;
She appears to be very young and average height. She has piercing crystal blue eyes and fair skin. She has long, wavy dark blonde hair worn in a bun. She has an angular face and thin pointed ears.&lt;br /&gt;
She is in good shape.&lt;br /&gt;
She is holding a basket-hilted silvery steel longsword in her right hand and a brilliantly polished silver shield in her left hand.&lt;br /&gt;
She is wearing a dark sapphire blue leather cape edged in silver thread, a silver-edged deep sapphire surcoat, some shiny silver breastplate, a high-collared crisp silver cotton shirt adorned with sapphire blue buttons, a silver-edged black leather pouch, a sapphire studded black leather sheath, some silver buttoned dark sapphire blue pants, and some cuffed black leather boots.&lt;br /&gt;
&lt;br /&gt;
You see Guard Divis.&lt;br /&gt;
He appears to be an Illistim Elf.&lt;br /&gt;
He appears to be senescent and tall. He has almond-shaped stormy grey eyes and tanned skin. He has long, flowing platinum hair worn in a ponytail. He has a gaunt face, an aquiline nose and tall upswept pointed ears.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a basket-hilted silvery steel longsword in his right hand and a brilliantly polished silver shield in his left hand.&lt;br /&gt;
He is wearing some cuffed black leather boots, some silver buttoned dark sapphire blue pants, a sapphire studded black leather sheath, a silver-edged black leather pouch, a high-collared crisp silver cotton shirt adorned with sapphire blue buttons, some shiny silver breastplate, a silver-edged deep sapphire surcoat, and a dark sapphire blue leather cape edged in silver thread.&lt;br /&gt;
&lt;br /&gt;
You see Guard Sebandel.&lt;br /&gt;
He appears to be an Illistim Elf.&lt;br /&gt;
He appears to be mature. He has pale blue eyes and fair skin. He has shoulder length, tied back dark blonde hair. He has a classical nose and thin-tipped pointed ears.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is holding a basket-hilted silvery steel longsword in his right hand and a brilliantly polished silver shield in his left hand.&lt;br /&gt;
He is wearing a dark sapphire blue leather cape edged in silver thread, a silver-edged deep sapphire surcoat, some shiny silver breastplate, a high-collared crisp silver cotton shirt adorned with sapphire blue buttons, a silver-edged black leather pouch, a sapphire studded black leather sheath, some silver buttoned dark sapphire blue pants, and some cuffed black leather boots.&lt;br /&gt;
&lt;br /&gt;
You see Scholar Meachreasim Illistim.&lt;br /&gt;
He appears to be an Illistim Elf.&lt;br /&gt;
He appears to be ancient and tall. He has piercing violet eyes and ivory skin. He has long, flowing silver hair with a white streak running through it. He has a narrow face, an aquiline nose and thin pointed ears.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a sapphire blue medallion embossed with a silver scroll, some long silver-threaded white robes with sapphire accents, and some supple white leather boots.&lt;br /&gt;
&lt;br /&gt;
Myasara glances at a shimmering mist crackling with static blue electrical discharges.&lt;br /&gt;
&lt;br /&gt;
Gumpas blinks.&lt;br /&gt;
Philosilan turns towards Fizzan and renders a sharp salute with his black falchion.&lt;br /&gt;
&lt;br /&gt;
Aorame slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
Divis slowly scans the area with his eyes, barely moving his form in the process.&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Myasara asks in Elven, &amp;quot;Meachreasim, have you ever seen anything such as this?&amp;quot;&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Her majesty, Queen Myasara is here to investigate this disruption.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature stumbles back as it notices the larger crowd.&lt;br /&gt;
Vatheras gives the creatures a harsh, studying look.&lt;br /&gt;
&lt;br /&gt;
A winged creature glances with startlement at the approaching group and ducks behind the tree again.&lt;br /&gt;
&lt;br /&gt;
Meachreasim squints.&lt;br /&gt;
A winged creature looks warily on the newcomers, muttering &amp;quot;Drago lo&#039;vrashdikoth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gumpas says, &amp;quot;hmmmm&amp;quot;&lt;br /&gt;
Secilly smiles at the winged creature.&lt;br /&gt;
Aorame glances at a winged creature.&lt;br /&gt;
Aramana asks in Elven, &amp;quot;You came yourself, out here? Why?&amp;quot;&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;A magical mist of some sort.&amp;quot;&lt;br /&gt;
Aramana raises an eyebrow in Myasara&#039;s direction.&lt;br /&gt;
Meachreasim gazes thoughtfully at the shimmering mist.&lt;br /&gt;
&lt;br /&gt;
A winged creature takes up a wary stance in front of a suspiciously moving bush. A few diaphanous wingtips can be seen protruding from the bush in odd places.&lt;br /&gt;
&lt;br /&gt;
Gumpas says, &amp;quot;you know...they have the same colors of some gems&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;These creatures appear to have fled the kiramon through this mist.&amp;quot;&lt;br /&gt;
Myasara says in Elven, &amp;quot;Curiosity.&amp;quot;&lt;br /&gt;
Sebandel sharply stands at attention.&lt;br /&gt;
You nod.&lt;br /&gt;
Daergard says, &amp;quot;well, it&#039;s obvious these few are protecting the lil ones in the bush&amp;quot;&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;Through the mist you say?&amp;quot;&lt;br /&gt;
Fizzan quietly asks, &amp;quot;Do they speak any of our languages?&amp;quot;&lt;br /&gt;
Philosilan looks over at Fizzan and shakes his head.&lt;br /&gt;
You calmly say in Elven, &amp;quot;It does not appear so.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature squeaks out, &amp;quot;Apinla d&#039;akrin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;someone good do a search please&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A string of &amp;quot;Janti hunten drago likaminatan&amp;quot; comes from behind the monir tree.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly says, &amp;quot;a very rare language&amp;quot;&lt;br /&gt;
Fizzan quietly says, &amp;quot;Well...&amp;quot;&lt;br /&gt;
Gumpas searches around for a moment.&lt;br /&gt;
Fizzan coughs.&lt;br /&gt;
Secilly playfully says, &amp;quot;see if anything out there&amp;quot;&lt;br /&gt;
Prospera looks over at Fizzan and shakes her head.&lt;br /&gt;
Fizzan quietly says, &amp;quot;My language would be the oldest.&amp;quot;&lt;br /&gt;
Fizzan grins wryly.&lt;br /&gt;
Rekarth nods to Meachreasim.&lt;br /&gt;
Philosilan clearly says, &amp;quot;wow.. look at all these guards.....&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Most curious.&amp;quot;&lt;br /&gt;
Philosilan cowers.&lt;br /&gt;
&lt;br /&gt;
Meachreasim appears to study the creatures in great detail.&lt;br /&gt;
&lt;br /&gt;
(Secilly offers the water to the winged creatures)&lt;br /&gt;
Sebandel glances at Philosilan.&lt;br /&gt;
&lt;br /&gt;
Aorame takes a few steps to her left.&lt;br /&gt;
Vatheras gives Meachreasim a strange, slow look for but a second, then continues to study the creatures for a moment before surveying the area.&lt;br /&gt;
&lt;br /&gt;
Aorame sharply stands at attention.&lt;br /&gt;
Methais searches around for a moment.&lt;br /&gt;
Philosilan glances at Sebandel.&lt;br /&gt;
&lt;br /&gt;
A winged creature casts around for a moment before picking up a fallen monir branch. Although silvery moss covers part of the branch, it still seems sturdy enough, and the creature holds it with a two-handed grip that might readily be seen as threatening.&lt;br /&gt;
&lt;br /&gt;
Myasara exchanges quiet conversation with Scholar Gwennelen, gesturing towards the mist.&lt;br /&gt;
Meachreasim raises an eyebrow.&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Gumpas begins to twitch.&lt;br /&gt;
Caladrial softly says, &amp;quot;i think they are getting frightened&amp;quot;&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;Are they threatening us Captain?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature trembles violently, its wingtips fluttering and bobbing as it clings to its stick.&lt;br /&gt;
&lt;br /&gt;
Kaprina squints.&lt;br /&gt;
Gwennelen nods to Myasara.&lt;br /&gt;
You calmly say, &amp;quot;I believe our numbers are a bit... overwhelming.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Now, now.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;weapons away&amp;quot;&lt;br /&gt;
Caladrial nods to you.&lt;br /&gt;
Aorame glances at a winged creature.&lt;br /&gt;
Gumpas sits down.&lt;br /&gt;
Prospera says, &amp;quot;We&#039;re frightening them.&amp;quot;&lt;br /&gt;
Fizzan sits down.&lt;br /&gt;
Caladrial kneels down.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;Guards. Set up a perimeter. We do not need to be meeting any of the more darker denizens of this forest.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;no need for weapons in this sanctuary&amp;quot;&lt;br /&gt;
Fizzan moves to a kneeling position.&lt;br /&gt;
&lt;br /&gt;
A small winged creature shivers noticeably in the night air, trying to pull its tattered rags protectively around it.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly asks, &amp;quot;you related to those krolvin?&amp;quot;&lt;br /&gt;
Philosilan peers quizzically at Sebandel.&lt;br /&gt;
Rekarth blinks.&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;What odd looking creatures.&amp;quot;&lt;br /&gt;
You calmly say, &amp;quot;These creatures have fled the kiramon, kin to those which inhabit the caves out the west Postern Gate.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;You&#039;re not going to take them.&amp;quot;&lt;br /&gt;
Fizzan coughs.&lt;br /&gt;
Rekarth nods to Meachreasim.&lt;br /&gt;
&lt;br /&gt;
A winged creature takes a step backward toward the bush, but does not turn its fear-widened eyes away from the elves, humans, and other assembled people around it.&lt;br /&gt;
Aorame takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Myasara says in Elven, &amp;quot;They seem to be in poor condition.&amp;quot;&lt;br /&gt;
Meachreasim nods to you.&lt;br /&gt;
Fizzan quietly says, &amp;quot;Someone loan the thing a cloak.&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Quite.&amp;quot;&lt;br /&gt;
Caladrial nods to Myasara.&lt;br /&gt;
Thaxius&#039;s group just arrived.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;Very poor. One wonders what they were doing in the company of kiramon.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;how can we help you&amp;quot;&lt;br /&gt;
Thaxius squints at a winged creature.&lt;br /&gt;
Philosilan clearly says, &amp;quot;mating&amp;quot;&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;They have spoken some of you say?&amp;quot;&lt;br /&gt;
Secilly smiles at the winged creature.&lt;br /&gt;
Philosilan nods to Vatheras.&lt;br /&gt;
&lt;br /&gt;
The few bushes on the left side of the trail shake occasionally as a few whispered unintelligible words drift into the air.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;i think one is named&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vatheras gives Philosilan a reproachful look.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;No, they weren&#039;t.&amp;quot;&lt;br /&gt;
Meachreasim raises an eyebrow in Secilly&#039;s direction.&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Yes, they have babbled something in whatever tongue they speak.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature trembles.&lt;br /&gt;
&lt;br /&gt;
Thaxius nods to Bulrabye.&lt;br /&gt;
Philosilan cowers.&lt;br /&gt;
Aramana folds her arms over her chest.&lt;br /&gt;
Methais furrows his brow.&lt;br /&gt;
Fizzan shifts his eyes to Myasara.&lt;br /&gt;
Myasara asks, &amp;quot;Meachreasim, is there anything in the libraries discussing such a creature as these?&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;We are elanthians, do you have knowledge of us&amp;quot;&lt;br /&gt;
Caladrial stands up.&lt;br /&gt;
Secilly peers quizzically at a winged creature.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;I do suggest you not let your mind wander into such places among royalty.&amp;quot;&lt;br /&gt;
You raise an eyebrow in Meachreasim&#039;s direction.&lt;br /&gt;
Caladrial curtsies to Myasara.&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Not to me immediate recollection.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
With a final shuddering crackle the mist seems to lose its coherence, dissolving rapidly into a fog that settles to the ground.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;&#039;Drago lo&#039;vrashdikoth&#039; comes to mind.&amp;quot;&lt;br /&gt;
Caladrial sits down.&lt;br /&gt;
Philosilan grins smugly.&lt;br /&gt;
Rekarth says, &amp;quot;Or something that sounded like that.&amp;quot;&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;I shall of course have to do some research.&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;And Drenlo.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;the mist is gone&amp;quot;&lt;br /&gt;
Prospera asks, &amp;quot;In the library?&amp;quot;&lt;br /&gt;
Myasara gazes thoughtfully at the creatures.&lt;br /&gt;
Aramana says, &amp;quot;Drenlo something.&amp;quot;&lt;br /&gt;
Rekarth nods to Aramana.&lt;br /&gt;
&lt;br /&gt;
A winged creature quickly steps away from the spreading mist, tightening its grip on its mossy monir stick.&lt;br /&gt;
&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;Did anyone see the mist arrive here?&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;They appear to be intelligent, more or less.&amp;quot;&lt;br /&gt;
Meachreasim raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
A winged creature whimpers.&lt;br /&gt;
&lt;br /&gt;
Myasara blinks.&lt;br /&gt;
You calmly say in Elven, &amp;quot;I believe that light was the signal of its arrival.&amp;quot;&lt;br /&gt;
Myasara says, &amp;quot;My.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;I rarely come out here.&amp;quot;&lt;br /&gt;
Fizzan gazes in amusement at a winged creature.&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;But you did not witness it?&amp;quot;&lt;br /&gt;
Meachreasim raises an eyebrow in your direction.&lt;br /&gt;
Rekarth says in Elven, &amp;quot;I saw only the glow from the forest. Cappurnicus was amongst the first here, I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly says, &amp;quot;i guess not..&amp;quot;&lt;br /&gt;
You calmly say in Elven, &amp;quot;Not from near, no.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
pleadingly asks, &amp;quot;Junda gruins&#039;lonarvip ilnoa?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Secilly playfully asks, &amp;quot;drenlo?&amp;quot;&lt;br /&gt;
Meachreasim nods to Rekarth.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;The guards in the towers spoke of seeing strange lights. That would likely be the herald of its arrival.&amp;quot;&lt;br /&gt;
Gwennelen asks in Elven, &amp;quot;Perhaps we can take one to study more closely?&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;is one named drenlo amoung you&amp;quot;&lt;br /&gt;
Rekarth nods to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Aorame slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
A winged creature gathers two young winged creatures behind it and pushes them gently toward the shelter of the bush that several others of its kind seem already to have taken.&lt;br /&gt;
&lt;br /&gt;
You calmly say in Elven, &amp;quot;When I arrived, I noted the creatures being pursued by the kiramon, all spilling from the portal.&amp;quot;&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;This will need a full investigation your majesty.&amp;quot;&lt;br /&gt;
Meachreasim nods to you.&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
&lt;br /&gt;
Myasara crosses the clearing, approaching one of the winged creatures.&lt;br /&gt;
&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;But no hint as to the source of the portal?&amp;quot;&lt;br /&gt;
You shake your head.&lt;br /&gt;
Secilly playfully says, &amp;quot;where is that bush they are hiding in&amp;quot;&lt;br /&gt;
Fizzan quietly asks, &amp;quot;These are all that have come?&amp;quot;&lt;br /&gt;
Fizzan raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
A winged creature scratches its head at the strange sounds it hears.&lt;br /&gt;
&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Be careful my Queen&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Please, move cautiously.&amp;quot;&lt;br /&gt;
You calmly say in Elven, &amp;quot;These may not have been the only ones to have come out.&amp;quot;&lt;br /&gt;
Myasara says, &amp;quot;I think many are hiding. There are many dark places in this forest.&amp;quot;&lt;br /&gt;
Meachreasim nods to Gwennelen.&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Do not get too close.&amp;quot;&lt;br /&gt;
Bulrabye peers quizzically at a winged creature.&lt;br /&gt;
Prospera says, &amp;quot;They&#039;re still edgy.&amp;quot;&lt;br /&gt;
Myasara says, &amp;quot;They do not seem dangerous to me...&amp;quot;&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;The creatures have not threatened any of you?&amp;quot;&lt;br /&gt;
You calmly say in Elven, &amp;quot;They are merely defensive.&amp;quot;&lt;br /&gt;
Daergard looks over at Myasara and shakes his head.&lt;br /&gt;
Philosilan shakes his head.&lt;br /&gt;
&lt;br /&gt;
Myasara tilts her head slightly.&lt;br /&gt;
&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;But they are ... unwashed&amp;quot;&lt;br /&gt;
You look at Meachreasim and shake your head.&lt;br /&gt;
Secilly playfully says, &amp;quot;no not at all&amp;quot;&lt;br /&gt;
Myasara sighs.&lt;br /&gt;
Philosilan looks over at Myasara and shakes his head.&lt;br /&gt;
Secilly playfully says, &amp;quot;they are peaceful&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Not that I have noted. One can never be too careful, however.&amp;quot;&lt;br /&gt;
Meachreasim nods to Gwennelen.&lt;br /&gt;
Philosilan clearly says, &amp;quot;so far&amp;quot;&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Quite a stench.&amp;quot;&lt;br /&gt;
Philosilan nods to Secilly.&lt;br /&gt;
Philosilan sniffs.&lt;br /&gt;
Philosilan flinches.&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
Myasara says, &amp;quot;Yes, they are that. Still, they seem harmless enough, and I do hate to see any creature suffer.&amp;quot;&lt;br /&gt;
Gumpas shrugs.&lt;br /&gt;
Gumpas ponders.&lt;br /&gt;
&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Gwennelen nods to Myasara.&lt;br /&gt;
You calmly say, &amp;quot;Indeed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature leans its head into its mother&#039;s side and cries piteously.&lt;br /&gt;
A small winged creature clutches protectively to the leg of another winged creature.&lt;br /&gt;
&lt;br /&gt;
Vatheras says in Elven, &amp;quot;They seem to have gone through a rather terrifying ordeal. If their heels were indeed being nipped at by pursuing kiramon...&amp;quot;&lt;br /&gt;
Thaxius says in Elven, &amp;quot;Very kind of you to consider that, your majestry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature stares up at Myasara, seeming briefly transfixed, and then scuttles quickly backward, giving a sharp, keening cry. Several of the creatures duck deeper into the bush in response.&lt;br /&gt;
&lt;br /&gt;
Vatheras says in Elven, &amp;quot;They&#039;re very lucky to be alive.&amp;quot;&lt;br /&gt;
Prospera nods to Vatheras.&lt;br /&gt;
Myasara says, &amp;quot;Captain Vatheras.&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Very lucky&amp;quot;&lt;br /&gt;
Vatheras asks in Elven, &amp;quot;Your Grace?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Myasara glances over her shoulder towards the Captain.&lt;br /&gt;
Vatheras stands tall and alert.&lt;br /&gt;
&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Gwennelen, we shall have to go back over all of our kiramon records when we return to the city.&amp;quot;&lt;br /&gt;
Myasara says, &amp;quot;Please see to it that these creatures are fed and receive some empathic attention. I believe they are in sore need of both.&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;All in rags...&amp;quot;&lt;br /&gt;
Rekarth ponders.&lt;br /&gt;
Thaxius gazes up into the sky.&lt;br /&gt;
You give your eyebrow a little workout.&lt;br /&gt;
&lt;br /&gt;
Divis slowly scans the area with his eyes, barely moving his form in the process.&lt;br /&gt;
&lt;br /&gt;
Caladrial softly says, &amp;quot;very kind of you, your grace&amp;quot;&lt;br /&gt;
Vatheras says in Elven, &amp;quot;Of course, Your Majesty.&amp;quot;&lt;br /&gt;
Caladrial nods.&lt;br /&gt;
Meachreasim says in Elven, &amp;quot;Yes, and clean them up a bit if you can too.&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Aye, this is indeed a curious thing worthy of our attention&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vatheras dips into a graceful bow and turns around sharply on his heel.&lt;br /&gt;
&lt;br /&gt;
(Secilly offers some healing leaf to the young creature)&lt;br /&gt;
Philosilan clearly exclaims, &amp;quot;tis why we all here!&amp;quot;&lt;br /&gt;
Bulrabye says in Elven, &amp;quot;I see kiramon often.&amp;quot;&lt;br /&gt;
Bulrabye says in Elven, &amp;quot;I would gladly help study them.&amp;quot;&lt;br /&gt;
Aramana glances at a glass of clear spring water.&lt;br /&gt;
Vatheras exclaims in Elven, &amp;quot;Guards! Bring in supplies, medicine and construct a suitable shelter!&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;it is safe&amp;quot;&lt;br /&gt;
Vatheras exclaims in Elven, &amp;quot;Hop to it!&amp;quot;&lt;br /&gt;
Taidra sharply stands at attention.&lt;br /&gt;
Caladrial nods to the winged creature.&lt;br /&gt;
Methais snaps his fingers.&lt;br /&gt;
Methais snaps his fingers.&lt;br /&gt;
Myasara says, &amp;quot;Yes, they are quite curious. I&#039;ve never seen any creature like them... even filthy as they are, their wings are quite beautiful.&amp;quot;&lt;br /&gt;
Aorame sharply stands at attention.&lt;br /&gt;
Rekarth shrugs.&lt;br /&gt;
Caladrial softly says, &amp;quot;it is safe&amp;quot;&lt;br /&gt;
Sebandel snaps smartly to attention!&lt;br /&gt;
Caladrial softly says, &amp;quot;those are for you&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature speaks quickly and sharply to a small winged creature in an unintelligible language as it points at the herbs.&lt;br /&gt;
&lt;br /&gt;
Daergard nods.&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
A winged creature shakes its head firmly at a small winged creature.&lt;br /&gt;
A small winged creature blinks.&lt;br /&gt;
&lt;br /&gt;
Secilly frowns at a winged creature.&lt;br /&gt;
Gwennelen nods to Myasara.&lt;br /&gt;
Meachreasim asks in Elven, &amp;quot;Have these creatures indicated they possess more than rudimentary intelligence?&amp;quot;&lt;br /&gt;
(Thaxius pushes the water towards the winged creatures and takes a couple steps back.)&lt;br /&gt;
Prospera says, &amp;quot;Well..&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;Is it best to do such things here? The kiramon may simply come back and destroy it all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature leans over and whispers sharply to another creature standing next to it, then glances warily at the group before them.&lt;br /&gt;
&lt;br /&gt;
A small winged creature asks, &amp;quot;Junda olartiwil apzon&#039;rissiq?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say in Elven, &amp;quot;They speak, they communicate, they care for their fallen...&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;They speak. I have seen them tend one another&#039;s wounds.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature glances at the water.&lt;br /&gt;
&lt;br /&gt;
Philosilan clearly says, &amp;quot;Ill take care of those kiramon&amp;quot;&lt;br /&gt;
Philosilan nods to Aramana.&lt;br /&gt;
Aramana nods to the winged creature.&lt;br /&gt;
Philosilan marches back and forth, sharply turning at the end of each stride.&lt;br /&gt;
Meachreasim cocks his head at a winged creature.&lt;br /&gt;
Bulrabye says in Elven, &amp;quot;They are taking cover.&amp;quot;&lt;br /&gt;
Aramana says, &amp;quot;Drink it.&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;They appear to have a complex language.&amp;quot;&lt;br /&gt;
Methais leans forward on his thanot walking stick, listening intently.&lt;br /&gt;
Secilly playfully says, &amp;quot;teh creatures speak and cummonicate quite well amoung themselves i would say they are quite intelligent&amp;quot;&lt;br /&gt;
Bulrabye says in Elven, &amp;quot;That is intelligent.&amp;quot;&lt;br /&gt;
Meachreasim nods to Rekarth.&lt;br /&gt;
Rekarth says in Elven, &amp;quot;They make use of rudimentary clothing.&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;They run well, from all I&#039;ve heard&amp;quot;&lt;br /&gt;
Meachreasim nods to Prospera.&lt;br /&gt;
Myasara says, &amp;quot;Perhaps they will be an interesting study. And they do seem to be somewhat intelligent, for such a beast.&amp;quot;&lt;br /&gt;
(Gumpas repeats &#039;rissiq)&lt;br /&gt;
&lt;br /&gt;
A winged creature pushes the flagon of water away, shivering sharply, and then straightens back up again as it steps back to take up a guarding position in front of the others.&lt;br /&gt;
&lt;br /&gt;
Meachreasim begins chortling at Gwennelen.&lt;br /&gt;
&lt;br /&gt;
Divis slowly scans the area with his eyes, barely moving his form in the process.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The portal is no more...&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;they also display intelligence by being frightened by this mass of ruble&amp;quot;&lt;br /&gt;
Meachreasim nods to Myasara.&lt;br /&gt;
Aramana glances at a winged creature.&lt;br /&gt;
You say, &amp;quot;I do not believe the kiramon will be coming through that particular entry.&amp;quot;&lt;br /&gt;
Philosilan marches back and forth, sharply turning at the end of each stride.&lt;br /&gt;
A winged creature takes a piece of torban leaf, rubbing it between its finger and thumb and sniffing curiously, before dropping it in dismay.&lt;br /&gt;
Philosilan frowns at a winged creature.&lt;br /&gt;
Rekarth rolls his eyes.&lt;br /&gt;
&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Meachreasim says, &amp;quot;Our guards can handle any incursions.&amp;quot;&lt;br /&gt;
Vatheras says in Elven, &amp;quot;As long as they pose no threat to the beauty of our lands.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;we need to be welcoming them as guests&amp;quot;&lt;br /&gt;
(Philosilan nudges the leaf towards the small creature.)&lt;br /&gt;
Meachreasim asks, &amp;quot;Guests?&amp;quot;&lt;br /&gt;
Meachreasim sniffs.&lt;br /&gt;
&lt;br /&gt;
A winged creature pushes the leaf away with the tip of its monir stick and glares reproachfully.&lt;br /&gt;
A small winged creature cowers and retreats at all the attention.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;We have no reason to assume otherwise.&amp;quot;&lt;br /&gt;
Meachreasim moves a little closer to a winged creature, closely watching every movement.&lt;br /&gt;
Philosilan leans softly against Secilly.&lt;br /&gt;
Secilly playfully says, &amp;quot;they have fled horrible monsters and i dont see any way for their return home&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature speaks clearly and sharply in an unintelligible language as it stands guard over a small winged creature.&lt;br /&gt;
&lt;br /&gt;
Myasara says, &amp;quot;Meachreasim, Gwennelen, you are to stay here and study the beasts for a few days. Report your findings to me before the moon swells full.&amp;quot;&lt;br /&gt;
Secilly playfully asks, &amp;quot;do you?&amp;quot;&lt;br /&gt;
Methais says in Elven, &amp;quot;I think they want real food, not those horrible tasting herbs.&amp;quot;&lt;br /&gt;
Meachreasim bows to Myasara.&lt;br /&gt;
Secilly playfully says, &amp;quot;we need to welome them&amp;quot;&lt;br /&gt;
Caladrial nods.&lt;br /&gt;
Gwennelen nods to Myasara.&lt;br /&gt;
&lt;br /&gt;
A winged creature says a few soft, reassuring words to a young creature, though it does not relax its wary stance.&lt;br /&gt;
&lt;br /&gt;
Meachreasim says, &amp;quot;As you wish your majesty.&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;As you command, My Queen&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature stares in almost fascination at the fox sitting near.&lt;br /&gt;
&lt;br /&gt;
The red fox digs into the ground looking for something.&lt;br /&gt;
Gwennelen curtsies to Myasara.&lt;br /&gt;
Aramana pets Methais&#039;s fox.&lt;br /&gt;
&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
The fox looks at Aramana with confusion.&lt;br /&gt;
&lt;br /&gt;
Thaxius smiles at Zorcous.&lt;br /&gt;
Daergard cocks his head.&lt;br /&gt;
Secilly playfully asks, &amp;quot;creature do the Pets we have frighten you?&amp;quot;&lt;br /&gt;
Gumpas glances at Gwennelen.&lt;br /&gt;
Secilly points at a fox.&lt;br /&gt;
Zorcous drops a fresh cherry tart.&lt;br /&gt;
The red fox raises its ears.&lt;br /&gt;
&lt;br /&gt;
Aorame slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
Methais pets his fox.&lt;br /&gt;
Daergard pets Methais&#039;s fox.&lt;br /&gt;
Methais nods to the fox.&lt;br /&gt;
Methais says, &amp;quot;No need to worry.&amp;quot;&lt;br /&gt;
Gwennelen raises an eyebrow in Gumpas&#039;s direction.&lt;br /&gt;
&lt;br /&gt;
A small winged creature sadly says, &amp;quot;Ghoranik junda wo...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Philosilan pets Methais&#039;s fox.&lt;br /&gt;
Secilly playfully says, &amp;quot;they are harmless and helpful&amp;quot;&lt;br /&gt;
Philosilan clearly exclaims, &amp;quot;purr fox, purr!&amp;quot;&lt;br /&gt;
(Zorcous pushes the fresh tart towards the creatures)&lt;br /&gt;
Thaxius asks in Elven, &amp;quot;Hmm..how about simple communication?&amp;quot;&lt;br /&gt;
Myasara says, &amp;quot;I will return to the city. Captain, I leave this situation in your capable hands.&amp;quot;&lt;br /&gt;
Methais turns an inquisitive ear towards a winged creature.&lt;br /&gt;
&lt;br /&gt;
A small winged creature sniffs back tears.&lt;br /&gt;
&lt;br /&gt;
Vatheras nods to Myasara.&lt;br /&gt;
&lt;br /&gt;
A winged creature says, &amp;quot;Texlakele.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caladrial stands up.&lt;br /&gt;
&lt;br /&gt;
A winged creature shakes its head.&lt;br /&gt;
&lt;br /&gt;
Gumpas nods to Gwennelen.&lt;br /&gt;
Meachreasim asks, &amp;quot;Does anyone else have anything of interest to report on what they have observed?&amp;quot;&lt;br /&gt;
(Thaxius stands in front of a winged creature and taps himself on the chest.)&lt;br /&gt;
You bow to Myasara.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;Of course, Your Majesty.&amp;quot;&lt;br /&gt;
Thaxius says, &amp;quot;Thaxius.&amp;quot;&lt;br /&gt;
Rekarth bows to Myasara.&lt;br /&gt;
Meachreasim bows to Myasara.&lt;br /&gt;
Bulrabye points at a winged creature.&lt;br /&gt;
Daergard ponders.&lt;br /&gt;
Aorame places a hand over her heart.&lt;br /&gt;
Gwennelen curtsies to Myasara.&lt;br /&gt;
Aorame bows to Myasara.&lt;br /&gt;
Gumpas looks over at Meachreasim and shakes his head.&lt;br /&gt;
Philosilan bows to Myasara.&lt;br /&gt;
Prospera says, &amp;quot;The kiramon were retreating when I arrived.&amp;quot;&lt;br /&gt;
Secilly playfully asks, &amp;quot;can we ask the pets to move next door as a gesture of good faith?&amp;quot;&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Nothing that I have not already related, I believe.&amp;quot;&lt;br /&gt;
Aorame sharply stands at attention.&lt;br /&gt;
Caladrial kneels down.&lt;br /&gt;
&lt;br /&gt;
Vatheras makes a sweeping bow toward Myasara, then turns on his heel and goes about barking various orders.&lt;br /&gt;
Meachreasim nods slowly, watching the creatures all the while.&lt;br /&gt;
A few of the guards break off and begin to set up a large green tent in the clearing.&lt;br /&gt;
Myasara signals for a few guardsmen to follow, and departs through the trees.&lt;br /&gt;
A winged creature looks at the water with unmistakable longing, then glances back at the older males with an eyebrow raised.&lt;br /&gt;
Queen Myasara just went south.&lt;br /&gt;
A winged creature says, &amp;quot;Keyantemir velash mirrtilimirae sal tebas mirak torrnin sula sendirki melias temian tegado zykandeterisa.&amp;quot;&lt;br /&gt;
Sebandel marches south.&lt;br /&gt;
A small winged creature shivers.&lt;br /&gt;
&lt;br /&gt;
Meachreasim squints at a winged creature.&lt;br /&gt;
Philosilan sits down.&lt;br /&gt;
Philosilan clearly says, &amp;quot;study that....&amp;quot;&lt;br /&gt;
Bulrabye squints at a winged creature.&lt;br /&gt;
Philosilan flails his arms about.&lt;br /&gt;
Meachreasim says, &amp;quot;Hmm...&amp;quot;&lt;br /&gt;
You ponder the meaning of a winged creature&#039;s existence.&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Perhaps after they are cleaned up a bit and that wide-eyed look of terror leaves them we can learn more of them&amp;quot;&lt;br /&gt;
Secilly playfully asks, &amp;quot;anyone working on the language?&amp;quot;&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
Gumpas turns an inquisitive ear towards a winged creature.&lt;br /&gt;
Meachreasim nods to Gwennelen.&lt;br /&gt;
Prospera nods to Gwennelen.&lt;br /&gt;
Bulrabye squints at a winged creature.&lt;br /&gt;
Secilly smiles at the winged creature.&lt;br /&gt;
Aramana smirks.&lt;br /&gt;
Meachreasim says, &amp;quot;They do appear to be intelligent enough to have a language.&amp;quot;&lt;br /&gt;
Rekarth points at a flagon of spring water.&lt;br /&gt;
&lt;br /&gt;
Several elves begin setting up a large green tent.&lt;br /&gt;
&lt;br /&gt;
Rekarth says, &amp;quot;Water.&amp;quot;&lt;br /&gt;
Meachreasim says, &amp;quot;We shall have to study that as well.&amp;quot;&lt;br /&gt;
Rekarth nods to the winged creature.&lt;br /&gt;
&lt;br /&gt;
A winged creature says, in a clear, inquisitive tone, &amp;quot;Chela?&amp;quot; Nevertheless, despite its apparent curiosity, it does not put down its mossy monir stick.&lt;br /&gt;
&lt;br /&gt;
You remove a leaf-embossed dark leather journal from in your grimy leather backpack.&lt;br /&gt;
Fizzan rubs his chin thoughtfully.&lt;br /&gt;
Sebandel marches in.&lt;br /&gt;
Sebandel nods.&lt;br /&gt;
Philosilan clearly says, &amp;quot;hmmm&amp;quot;&lt;br /&gt;
Philosilan clearly says, &amp;quot;chela&amp;quot;&lt;br /&gt;
You carefully open a leaf-embossed dark leather journal.&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;We can try out a few of our new techniques&amp;quot;&lt;br /&gt;
You remove a russet-hued raptor feather quill from in your dark leather journal.&lt;br /&gt;
Caladrial softly asks, &amp;quot;water?&amp;quot;&lt;br /&gt;
Philosilan clearly asks, &amp;quot;the small creature name is chela?&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;Can&#039;t blame them for being on guard.&amp;quot;&lt;br /&gt;
You turn the page in your dark leather journal.&lt;br /&gt;
You turn the page in your dark leather journal.&lt;br /&gt;
Fizzan traces the lines of his symbol of Fash&#039;lo&#039;nae.&lt;br /&gt;
Secilly playfully asks, &amp;quot;chela?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature says, &amp;quot;Chela tyblago du&#039;qr.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Meachreasim says, &amp;quot;We will have an expert in languages assist us in our studies.&amp;quot;&lt;br /&gt;
Philosilan nods to Secilly.&lt;br /&gt;
Philosilan nods to Secilly.&lt;br /&gt;
You rub your chin thoughtfully.&lt;br /&gt;
Secilly playfully says, &amp;quot;nice to meet you chela&amp;quot;&lt;br /&gt;
Fizzan points at a winged creature.&lt;br /&gt;
Fizzan points at a tattooed symbol of Fash&#039;lo&#039;nae.&lt;br /&gt;
(Gumpas sputters out the word Chela, not doing it justice.)&lt;br /&gt;
You glance at a winged creature.&lt;br /&gt;
Fizzan raises an eyebrow.&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;We will learn more away from the crowd&amp;quot;&lt;br /&gt;
You idly scrawl something on a page in your dark leather journal.&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
Philosilan clearly says, &amp;quot;chela sounds like a females name&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see the Bulrabye coffin, a large green tent, a fox that is sitting, a cheese-covered breadstick, a fresh cherry tart, some basal moss, some ambrominas leaf, some calamia fruit, some wolifrew lichen, a flagon of spring water, some ambrominas leaf, a glass of clear spring water, a pale blue moonstone, some torban leaf, some aloeas stem, some woth flower, some cactacae spine, some torban leaf, some cactacae spine, a fox that is sitting, a piece of rose quartz, a star sapphire, a green sapphire, some polished red coral, a spiderweb turquoise, a green errisian topaz, a deep red carbuncle, a pink topaz, a fan-tailed leaf hawk that is flying around, a winged creature, a winged creature, a winged creature, a small winged creature and a winged creature.&lt;br /&gt;
Also here: Lord Bulrabye, Guard Sebandel, Tsin, Zorcous, Thaxius, Scholar Meachreasim, Scholar Gwennelen, Guard Captain Vatheras, Guard Taidra, Guard Aorame, Guard Divis, Great Lord Fizzan who is kneeling, Daergard, Gumpas who is sitting, Lady Caladrial who is kneeling, Philosilan who is sitting, Lady Aramana, Prospera, Lord Rekarth, High Lady Secilly&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
A winged creature looks over towards Gwennelen and nods.&lt;br /&gt;
&lt;br /&gt;
Philosilan points at a small winged creature.&lt;br /&gt;
You turn the page in your dark leather journal.&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Undoubtedly.&amp;quot;&lt;br /&gt;
Philosilan bows to the winged creature.&lt;br /&gt;
Bulrabye nods to Gwennelen.&lt;br /&gt;
You make a drawing motion at the dark leather journal.&lt;br /&gt;
Philosilan stands up.&lt;br /&gt;
You idly sketch something on a page in your dark leather journal.&lt;br /&gt;
&lt;br /&gt;
A winged creature says, &amp;quot;Ikatrelie junda mor&#039;deqin sei balashae.&amp;quot;&lt;br /&gt;
Aorame slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;they speak elvin&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;ah, this one understood&amp;quot;&lt;br /&gt;
Philosilan clearly asks in Elven, &amp;quot;do they?&amp;quot;&lt;br /&gt;
Meachreasim raises an eyebrow.&lt;br /&gt;
Secilly playfully says, &amp;quot;id say thats smarter then half here&amp;quot;&lt;br /&gt;
Bulrabye asks in Elven, &amp;quot;You do?&amp;quot;&lt;br /&gt;
Gumpas squints at Secilly.&lt;br /&gt;
&lt;br /&gt;
A small winged creature asks, &amp;quot;Essula nor?&amp;quot;&lt;br /&gt;
With military quickness and precision the guards finish erecting the field tent, pulling the nearly camouflage green canvas taunt and kicking in spikes with their boots.&lt;br /&gt;
&lt;br /&gt;
Bulrabye peers quizzically at a winged creature.&lt;br /&gt;
Gumpas asks, &amp;quot;Why speak elven?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The tent is very large, and is guarded by stern looking Elven soldiers. Long silver banners flutter from the top of the tent.&lt;br /&gt;
You carefully inspect a large green tent.&lt;br /&gt;
Gumpas coughs.&lt;br /&gt;
Prospera asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
Gumpas smiles at Secilly.&lt;br /&gt;
Philosilan clearly says in Elven, &amp;quot;Nor&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature tries to make a strange sign toward Gwennelen, then breaks down into fits of ragged coughing.&lt;br /&gt;
&lt;br /&gt;
Secilly grins at Gumpas.&lt;br /&gt;
Philosilan gasps.&lt;br /&gt;
Thaxius frowns.&lt;br /&gt;
Aramana glances at a winged creature.&lt;br /&gt;
Meachreasim asks, &amp;quot;Captain, can you somehow herd these creatures into the tent?&amp;quot;&lt;br /&gt;
You give your eyebrow a little workout.&lt;br /&gt;
Vatheras says in Elven, &amp;quot;I&#039;ll...see what I can do.&amp;quot;&lt;br /&gt;
Gumpas squints at Caladrial.&lt;br /&gt;
Caladrial softly says in Elven, &amp;quot;offer them food&amp;quot;&lt;br /&gt;
Fizzan furrows his brow.&lt;br /&gt;
Thaxius says, &amp;quot;Captain.&amp;quot;&lt;br /&gt;
Caladrial softly says in Elven, &amp;quot;perhaps that would help&amp;quot;&lt;br /&gt;
Kaitara nods to Thaxius in greeting.&lt;br /&gt;
Secilly playfully says, &amp;quot;we tried to offer them food&amp;quot;&lt;br /&gt;
Prospera says, &amp;quot;They&#039;re probably brought some horrid strain of some foreign disease we&#039;ve never known as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature rubs a winged creature&#039;s back reassuringly between the bases of its wings.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully asks, &amp;quot;try again though?&amp;quot;&lt;br /&gt;
Vatheras exclaims in Elven, &amp;quot;Guards! Escort these creatures into the tent, and be gentle about it! Do not make any sudden movements!&amp;quot;&lt;br /&gt;
Secilly frowns at Prospera.&lt;br /&gt;
&lt;br /&gt;
A small winged creature sneezes violently as it continues to shiver.&lt;br /&gt;
Taidra sharply stands at attention.&lt;br /&gt;
Aorame sharply stands at attention.&lt;br /&gt;
&lt;br /&gt;
Methais says, &amp;quot;There&#039;s some strange shimmering fungus to the southwest of here. Anyone know anything about it? I&#039;ve never seen anything like it before.&amp;quot;&lt;br /&gt;
Aorame glances at a winged creature.&lt;br /&gt;
Bulrabye says, &amp;quot;They ignore my offers.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Be careful with it.&amp;quot;&lt;br /&gt;
You nod to Methais.&lt;br /&gt;
Sebandel glances at a winged creature.&lt;br /&gt;
Philosilan clearly says in Elven, &amp;quot;there&#039;s a few around&amp;quot;&lt;br /&gt;
Philosilan nods to Methais.&lt;br /&gt;
You say, &amp;quot;They tend to... multiply.&amp;quot;&lt;br /&gt;
You say, &amp;quot;And explode.&amp;quot;&lt;br /&gt;
Aorame takes a few steps to her left.&lt;br /&gt;
Gumpas says, &amp;quot;get some of it and see if they recognize it&amp;quot;&lt;br /&gt;
Divis glances at a large green tent.&lt;br /&gt;
Taidra leans to her left slightly.&lt;br /&gt;
Methais chuckles.&lt;br /&gt;
Gumpas says, &amp;quot;explode? well, nevermind then&amp;quot;&lt;br /&gt;
Gumpas coughs.&lt;br /&gt;
Sebandel shows a winged creature his silvery steel longsword.&lt;br /&gt;
Philosilan clearly says in Elven, &amp;quot;can&#039;t grab it&amp;quot;&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
Methais says, &amp;quot;I can&#039;t seem to pick it up. It&#039;s too slick to get a grip on it.&amp;quot;&lt;br /&gt;
Secilly glances at Sebandel.&lt;br /&gt;
Aorame stares at Sebandel.&lt;br /&gt;
Sebandel put a basket-hilted silvery steel longsword in his studded leather sheath.&lt;br /&gt;
&lt;br /&gt;
Vatheras picks up a glass of water and raises it above his head, pointing at it while making a few soothing noises in the creature&#039;s general direction.&lt;br /&gt;
&lt;br /&gt;
Sebandel nods to the winged creature.&lt;br /&gt;
Secilly nods.&lt;br /&gt;
&lt;br /&gt;
Vatheras points to the tent, then back to the water, nodding to the creatures.&lt;br /&gt;
Meachreasim appears to be trying hard not to grin.&lt;br /&gt;
A winged creature wraps an arm over the shoulders of a shivering winged creature, but its tattered robes do not seem to make very good blanketing.&lt;br /&gt;
&lt;br /&gt;
Caladrial nods to Vatheras.&lt;br /&gt;
Caladrial grins.&lt;br /&gt;
&lt;br /&gt;
A winged creature squints at Vatheras warily.&lt;br /&gt;
&lt;br /&gt;
Aorame strides a few steps forward.&lt;br /&gt;
Meachreasim says, &amp;quot;Very good Captain.&amp;quot;&lt;br /&gt;
Methais moves a little closer to a winged creature, closely watching every movement.&lt;br /&gt;
Caladrial softly says in Elven, &amp;quot;a blanket perhaps&amp;quot;&lt;br /&gt;
Gwennelen says in Elven, &amp;quot;Please be gentle with them, they have been through much already&amp;quot;&lt;br /&gt;
Fizzan stands up.&lt;br /&gt;
Philosilan trudges up to a large green tent.&lt;br /&gt;
&lt;br /&gt;
A winged creature points at Vatheras&#039;s longsword, then raises its stick.&lt;br /&gt;
A small winged creature asks, &amp;quot;Iso?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Aorame put a basket-hilted silvery steel longsword in her studded leather sheath.&lt;br /&gt;
Taidra walks to stand behind a winged creature.&lt;br /&gt;
Divis inquires, &amp;quot;Shall I offer one of them my cape, Captain?&amp;quot;&lt;br /&gt;
Philosilan clearly exclaims in Elven, &amp;quot;Iso!&amp;quot;&lt;br /&gt;
Vatheras stares off into space.&lt;br /&gt;
&lt;br /&gt;
A winged creature squints closely at Vatheras.&lt;br /&gt;
&lt;br /&gt;
Aorame shifts her weight.&lt;br /&gt;
Vatheras nods to Sebandel.&lt;br /&gt;
&lt;br /&gt;
A winged creature makes a great show of setting its stick slowly down, and then looks around warily.&lt;br /&gt;
A small winged creature blinks.&lt;br /&gt;
&lt;br /&gt;
Philosilan nods to the winged creature.&lt;br /&gt;
Aorame picks up a fresh cherry tart.&lt;br /&gt;
Vatheras put a basket-hilted silvery steel longsword in his studded leather sheath.&lt;br /&gt;
Aorame glances at a fresh cherry tart.&lt;br /&gt;
(Bulrabye nudges a cheese-covered breadstick towards a winged creature.)&lt;br /&gt;
Aorame shows a winged creature her cherry tart.&lt;br /&gt;
Philosilan clearly says in Elven, &amp;quot;Safe&amp;quot;&lt;br /&gt;
Daergard says, &amp;quot;put your weapons away if ye haven&#039;t already folks&amp;quot;&lt;br /&gt;
Philosilan nods to the winged creature.&lt;br /&gt;
Aramana holds up her hand and tilts it side to side in a so-so gesture.&lt;br /&gt;
Philosilan put a midnight black falchion in his blue satchel.&lt;br /&gt;
&lt;br /&gt;
A winged creature makes a quiet, relieved noise, and its wingtips flutter violently.&lt;br /&gt;
Sebandel slowly offers one of the winged creatures his hand.&lt;br /&gt;
Kaitara put a fel-hafted silver alloy warmace in her leopard pelt sheath.&lt;br /&gt;
Thaxius slings a deep blue veniom-bound war-bow over his shoulder.&lt;br /&gt;
Prospera put a black steel dagger in her lavender shawl.&lt;br /&gt;
Vatheras asks, &amp;quot;There. See?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A winged creature jerks its hand away from Sebandel&#039;s, looking frightened.&lt;br /&gt;
Aorame slings a brilliantly polished silver shield over her shoulder.&lt;br /&gt;
One of the young male creatures takes up some of the water, drinks a bit, and dashes into the tent. The other winged creatures gasp in dismay.&lt;br /&gt;
&lt;br /&gt;
Taidra slings a brilliantly polished silver shield over her shoulder.&lt;br /&gt;
Sebandel frowns.&lt;br /&gt;
You nod.&lt;br /&gt;
Secilly playfully says, &amp;quot;yes&amp;quot;&lt;br /&gt;
Sebandel slings a brilliantly polished silver shield over his shoulder.&lt;br /&gt;
Thaxius beams!&lt;br /&gt;
Taidra strides a few steps forward.&lt;br /&gt;
Secilly beams!&lt;br /&gt;
&lt;br /&gt;
A small winged creature blinks.&lt;br /&gt;
&lt;br /&gt;
Gumpas smiles.&lt;br /&gt;
Daergard nods.&lt;br /&gt;
Meachreasim says, &amp;quot;Gwennelen, let us retire to the tent and begin discussing how we shall go about this.&amp;quot;&lt;br /&gt;
Caladrial softly says in Elven, &amp;quot;aww they are tired and hungry&amp;quot;&lt;br /&gt;
Zorcous says, &amp;quot;perhaps we should sit down to show we mean them no harm&amp;quot;&lt;br /&gt;
Thaxius just edged a little closer to the water!&lt;br /&gt;
Gwennelen nods to Meachreasim.&lt;br /&gt;
&lt;br /&gt;
Vatheras takes a piece of food up from one of the sacks on the ground, displays it clearly to the creatures, then walks into the tent, leaving empty-handed.&lt;br /&gt;
A winged creature gives a loud cry of fright and hurries after the young male creature, ducking into the tent in its fear for the other winged creature.&lt;br /&gt;
Vatheras nods emphatically toward the creatures.&lt;br /&gt;
Meachreasim enters the large tent.&lt;br /&gt;
(Gumpas looks at zorcus from a sitting position)&lt;br /&gt;
&lt;br /&gt;
A winged creature screws up its courage and runs into the tent.&lt;br /&gt;
&lt;br /&gt;
Taidra glances at a large green tent.&lt;br /&gt;
Sebandel kneels down.&lt;br /&gt;
Gwennelen enters the large tent.&lt;br /&gt;
&lt;br /&gt;
Vatheras mouths slowly, &amp;quot;Gooooo. Innnn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sebandel nods to the winged creature.&lt;br /&gt;
Philosilan clearly asks in Elven, &amp;quot;what was that mist?&amp;quot;&lt;br /&gt;
Taidra strides a few steps toward a winged creature.&lt;br /&gt;
Vatheras nods to the winged creature.&lt;br /&gt;
You calmly say, &amp;quot;That&#039;s right...&amp;quot;&lt;br /&gt;
Bulrabye says, &amp;quot;No threat at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A small winged creature exclaims, &amp;quot;Porbialwey! Iso aghortink!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;Seems curiosity is a strong trait among them.&amp;quot;&lt;br /&gt;
Sebandel smiles at the winged creature.&lt;br /&gt;
&lt;br /&gt;
A winged creature screeches and scurries into the tent.&lt;br /&gt;
A small winged creature runs into the tent.&lt;br /&gt;
A winged creature glances at the other creatures walking into the tent, its mouth slightly ajar.&lt;br /&gt;
&lt;br /&gt;
Taidra nods to the winged creature.&lt;br /&gt;
Taidra points at a large green tent.&lt;br /&gt;
You say, &amp;quot;The mist was the portal from which the creatures and the kiramon emerged.&amp;quot;&lt;br /&gt;
Caladrial grins.&lt;br /&gt;
Rekarth chuckles.&lt;br /&gt;
Bulrabye waves to the winged creature.&lt;br /&gt;
Philosilan nods to the winged creature.&lt;br /&gt;
Secilly playfully says, &amp;quot;go its safe&amp;quot;&lt;br /&gt;
Sebandel nods.&lt;br /&gt;
Philosilan points at a large green tent.&lt;br /&gt;
&lt;br /&gt;
Aorame grudgingly takes a small bite of her tart, showing the creature before motioning to the tent.&lt;br /&gt;
The bush rustles noisily as, one by one, the winged creatures warily come out and hurry into the tent, following their comrades with a combination of fear and trust.&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
You stride a few steps toward a large green tent.&lt;br /&gt;
Secilly playfully says, &amp;quot;you will find shelter and food in there&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vatheras points to a few glittering wingtips visible inside the tent, and continues to nod emphatically toward the remaining creatures.&lt;br /&gt;
&lt;br /&gt;
Sebandel stands up.&lt;br /&gt;
Taidra put a basket-hilted silvery steel longsword in her studded leather sheath.&lt;br /&gt;
Aramana gazes thoughtfully at the large green tent.&lt;br /&gt;
Secilly points at a large green tent.&lt;br /&gt;
Taidra turns towards Vatheras and renders a sharp hand salute.&lt;br /&gt;
Aorame wrinkles her nose.&lt;br /&gt;
Vatheras says, &amp;quot;There.&amp;quot;&lt;br /&gt;
Aorame glances at a fresh cherry tart.&lt;br /&gt;
Aorame drops a fresh cherry tart.&lt;br /&gt;
Aorame dusts off her hands.&lt;br /&gt;
Aorame takes a few steps back.&lt;br /&gt;
Secilly playfully says, &amp;quot;they are gone&amp;quot;&lt;br /&gt;
Rekarth smiles.&lt;br /&gt;
Gumpas stands up.&lt;br /&gt;
&lt;br /&gt;
The last winged creature, heavily round in the belly, waddles carefully into the tent, led by the hand of another winged creature that seems to be taller and stronger.&lt;br /&gt;
&lt;br /&gt;
Prospera asks, &amp;quot;Are we going to trust the authorities with them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[Wraithenmist, Forest Hollow]&lt;br /&gt;
The trail winds around an ancient monir tree, its limbs covered in silvery-grey moss that has long since stolen the tree&#039;s ability to generate foliage of its own. The moss sways slightly in the breeze, giving the tree a ghostly appearance. You also see a fresh cherry tart, a fox that is sitting, a cheese-covered breadstick, a red fox that is sitting, the Bulrabye coffin, a large green tent, some basal moss, some ambrominas leaf, some calamia fruit, some wolifrew lichen, a flagon of spring water, some ambrominas leaf, a glass of clear spring water, a pale blue moonstone, some torban leaf, some aloeas stem, some woth flower, some cactacae spine, some torban leaf, some cactacae spine, a fox that is sitting, a piece of rose quartz, a star sapphire, a green sapphire, some polished red coral, a spiderweb turquoise, a green errisian topaz, a deep red carbuncle, a pink topaz and a fan-tailed leaf hawk that is flying around.&lt;br /&gt;
Also here: Great Lady Kaitara, Great Lady Kaprina, Renowned Lord Methais, Lord Bulrabye, Guard Sebandel, Tsin, Zorcous, Thaxius, Guard Captain Vatheras, Guard Taidra, Guard Aorame, Guard Divis, Great Lord Fizzan, Daergard, Gumpas, Lady Caladrial, Philosilan, Lady Aramana, Prospera, Lord Rekarth, High Lady Secilly&lt;br /&gt;
Obvious paths: south, southeast&lt;br /&gt;
&lt;br /&gt;
Kaprina shrugs.&lt;br /&gt;
Vatheras says, &amp;quot;Guards will be posted. I&#039;m certain the scholars will be quite busy for the time being.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kaprina winks at Methais.&lt;br /&gt;
&lt;br /&gt;
Rekarth asks in Elven, &amp;quot;Why not?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tsin asks, &amp;quot;how come some people can go in but I can&#039;t?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The Queen&#039;s intention was fairly succinct.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tsin chuckles.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;seems we have little choice&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tsin points at a large green tent.&lt;br /&gt;
Thaxius nods to Vatheras.&lt;br /&gt;
Methais pokes Tsin in the ribs.&lt;br /&gt;
Daergard nods to Vatheras.&lt;br /&gt;
Gumpas grins at Caladrial.&lt;br /&gt;
&lt;br /&gt;
Rekarth says in Elven, &amp;quot;I certainly wouldn&#039;t care to be saddled with the things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;i cant either tsin&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Fizzan quietly says, &amp;quot;I would argue with that, actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You idly scrawl something on a page in your dark leather journal.&lt;br /&gt;
&lt;br /&gt;
Vatheras says, &amp;quot;I must attend to my Queen and my city.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Methais tips his long scarlet hat to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Daergard bows to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;She did seem to respect what she didn&#039;t know.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vatheras says in Elven, &amp;quot;Thank you for the aid.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Caladrial nods to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Rekarth says in Elven, &amp;quot;Curious as they are. One, perhaps, but not so many as that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You turn the page in your dark leather journal.&lt;br /&gt;
&lt;br /&gt;
Thaxius bows to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Secilly playfully says, &amp;quot;vatheras some of us would like to attent&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Bulrabye nods to Vatheras.&lt;br /&gt;
&lt;br /&gt;
Vatheras turns sharply and strides off into the forest.&lt;br /&gt;
&lt;br /&gt;
You put a russet-hued raptor feather quill in your dark leather journal.&lt;br /&gt;
Secilly playfully says, &amp;quot;are any admitted&amp;quot;&lt;br /&gt;
You gently close a leaf-embossed dark leather journal.&lt;br /&gt;
Secilly scowls.&lt;br /&gt;
Caladrial softly says in Elven, &amp;quot;be well Captain&amp;quot;&lt;br /&gt;
You put a leaf-embossed dark leather journal in your dark leather longcoat.&lt;br /&gt;
Aorame turns around.&lt;br /&gt;
Aorame marches south.&lt;br /&gt;
Philosilan ponders.&lt;br /&gt;
Kaitara rubs her chin thoughtfully.&lt;br /&gt;
Prospera says, &amp;quot;At least they didn&#039;t bind them and haul them off.&amp;quot;&lt;br /&gt;
Secilly playfully says, &amp;quot;looks like its ofer&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taidra slowly scans the area with her eyes, barely moving her form in the process.&lt;br /&gt;
&lt;br /&gt;
Bulrabye says in Elven, &amp;quot;We can help you guard.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Rekarth nods to Aramana.&lt;br /&gt;
&lt;br /&gt;
Prospera says, &amp;quot;Good thing they landed here and not in the west.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thaxius says in Elven, &amp;quot;The queen is a benevolent ruler, I&#039;m sure she would never allow that to happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sebandel sharply stands at attention.&lt;br /&gt;
&lt;br /&gt;
You say in Elven, &amp;quot;I will be available for any inquiries, if you wish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Taidra sharply stands at attention.&lt;br /&gt;
&lt;br /&gt;
Taidra marches south.&lt;br /&gt;
&lt;br /&gt;
[[category:Aelotoi]][[category:Ta&#039;Illistim]][[Category:History]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Foraging_locations&amp;diff=8639</id>
		<title>Foraging locations</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Foraging_locations&amp;diff=8639"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page is to help people find the things they need for [[Adventurer&#039;s Guild]] tasks.  Or really, for any other tasks you&#039;d like.&lt;br /&gt;
&lt;br /&gt;
Maps of areas can be found with terrain and climate info for each room are have been compiled and are available elsewhere.&amp;lt;ref&amp;gt;[http://www.outdoorelanthia.com/maps/ Outdoor Elanthia maps]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An in-game script with data on many forageable items is also available.&amp;lt;ref&amp;gt;[http://gs.coyotek.com/ufs/ The Ultimate Foraging Script (UFS)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Table Usage==&lt;br /&gt;
As should be described on the [[forage]] page, each item can be found in one (or more) type of [[climate]] and [[terrain]].  The world is composed of several different climates (arid, arid temperate, cold damp, cold dry, freshwater, glacial, hot damp, humid, moist, saltwater, snowy arctic, and temperate).  Each of these is divided into several terrain types (barren scrub, coniferous, cultivated, deciduous, grassland, hard flat, hilly, mountainous, plain dirt, riparian, rough, sandy, tropical forest, muddy wetlands, and subterranean).  The beauty of this, is that it does not matter the time, [[LOCATIO (verb)|location]], [[realm]], or day; each combination of climate and terrain will have a certain type of herb(s) growing.&lt;br /&gt;
&lt;br /&gt;
Therefore, this table need only contain the item, climate, terrain, and number of bounty points.  Then, if Character A gets assigned to forage blueberries in the catacombs, he need only look at this table, and see that Character B got assigned to forage for blueberries in  Bonespear, found them in humid climate and rough terrain, and entered them here, then Character A can then look on his handy maps and see that there are a few rooms of the catacombs that are humid and rough, and forage just in those rooms.&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable|text-align:center; font-size:95%;}}&lt;br /&gt;
|+&#039;&#039;&#039;Foraging Locations&#039;&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;font-size:110%;&amp;quot;&lt;br /&gt;
!Item&lt;br /&gt;
! width = 300px | Climate&lt;br /&gt;
! width = 300px | Terrain&lt;br /&gt;
! width = 50px | Bounty Points&lt;br /&gt;
!Comments&lt;br /&gt;
|-&lt;br /&gt;
|[[acantha leaf]]&lt;br /&gt;
|Arid, Cold Damp, Cold Dry, Hot Damp, Humid, Moist, Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt, Riparian, Sandy, Tropical&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|aloeas stem&lt;br /&gt;
|Cold Damp, Freshwater, Moist&lt;br /&gt;
|Muddy Wetlands, Plain Dirt, Riparian&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[ambrominas leaf]]&lt;br /&gt;
|Humid&lt;br /&gt;
|Grassland&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|angelica root&lt;br /&gt;
|Cold Damp, Cold Dry, Glacial, Snowy Arctic, Temperate&lt;br /&gt;
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt, Sandy&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|barley grass&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|basal moss&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|blackgrove root&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|550&lt;br /&gt;
|Found in Shadow Valley&lt;br /&gt;
|-&lt;br /&gt;
|black trafel mushroom&lt;br /&gt;
|Arid, Hot Damp&lt;br /&gt;
|Deciduous Forest, Grassland, Hilly, Plain Dirt, Riparian&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|blaestonberry blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland, Hilly&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|blue moss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|400&lt;br /&gt;
|Found in Shadow Valley&lt;br /&gt;
|-&lt;br /&gt;
|blue trafel mushroom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Hilly&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|blue whortleberry&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bolmara lichen&lt;br /&gt;
|Moist, Temperate&lt;br /&gt;
|Coniferous Forest, Hilly&lt;br /&gt;
|700&lt;br /&gt;
|Found in Maernstrike Caverns too.&lt;br /&gt;
|-&lt;br /&gt;
|bougainvillea blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bright red cranberry&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bright red teaberry&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren Scrub, Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|broken twig &lt;br /&gt;
|Hot Damp&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|brostheras grass&lt;br /&gt;
|Cold Damp, Humid&lt;br /&gt;
|Coniferous Forest, Grassland&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bunch of wild grapes&lt;br /&gt;
|Arid Temperate, Temperate&lt;br /&gt;
|Barren Scrub, Deciduous Forest, Grassland, Riparian, Rough&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|bur-clover root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Plain Dirt, Muddy Wetlands&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cactacae spine&lt;br /&gt;
|Arid, Arid Temperate&lt;br /&gt;
|Barren Scrub, Sandy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cactus flower&lt;br /&gt;
|Arid&lt;br /&gt;
|Plain dirt&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[calamia fruit]]&lt;br /&gt;
|Most, Temperate&lt;br /&gt;
|Coniferous Forest, Muddy Wetlands&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cave moss&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|550&lt;br /&gt;
|can&#039;t sense inside cave&lt;br /&gt;
|-&lt;br /&gt;
|coppery rain lily&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|clover blossom&lt;br /&gt;
|Arid Temperate, Humid, Temperate&lt;br /&gt;
|Barren Scrub, Grassland, Riparian, Rough&lt;br /&gt;
|250&lt;br /&gt;
|Forage for the specific color.&lt;br /&gt;
|-&lt;br /&gt;
|cluster of butterflyweed&lt;br /&gt;
|Cold Damp, Cold Dry, Snowy Arctic&lt;br /&gt;
|Coniferous Forest, Mountainous&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[cothinar flower]]&lt;br /&gt;
|Cold Dry&lt;br /&gt;
|Barren Scrub&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|crimson dragonstalk&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|160&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|cuctucae berry&lt;br /&gt;
|Cold Dry&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|daggerstalk mushroom&lt;br /&gt;
|Arid, Hot Damp, Humid, Moist, Temperate&lt;br /&gt;
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|dark pink rain lily&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Tropical Forest&lt;br /&gt;
|700&lt;br /&gt;
|forage rain lily specifically&lt;br /&gt;
|-&lt;br /&gt;
|ear of corn&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|edelweiss&lt;br /&gt;
|Snowy Arctic&lt;br /&gt;
|Grassland, Mountainous&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[ephlox moss]]&lt;br /&gt;
|Cold Damp, Cold Dry&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Riparian (Plain Dirt?)&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|fennel bulb&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|fiddlehead fern&lt;br /&gt;
|Cold Damp, Hot Damp, Humid, Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Riparian, Rough&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|flathead mushroom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Grassland, Hilly&lt;br /&gt;
|640&lt;br /&gt;
|-&lt;br /&gt;
|fragrant white lily&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|100&lt;br /&gt;
|forage &amp;quot;white lily&amp;quot;, not fragrant&lt;br /&gt;
|-&lt;br /&gt;
|frostweed&lt;br /&gt;
|Snowy Arctic&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|genkew mushroom&lt;br /&gt;
|Humid, Moist, Temperate&lt;br /&gt;
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands, Riparian&lt;br /&gt;
|760&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|golden aster&lt;br /&gt;
|Snowy Arctic, Temperate&lt;br /&gt;
|Grassland, Hilly, Mountainous&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|golden buttercup&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren Scrub, Coniferous&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|handful of blueberries&lt;br /&gt;
|Arid, Cold Damp, Humid, Temperate&lt;br /&gt;
|Barren Scrub, Deciduous Forest, Riparian, Rough&lt;br /&gt;
|400&lt;br /&gt;
|forage blueberries specifically&lt;br /&gt;
|-&lt;br /&gt;
|handful of currants&lt;br /&gt;
|Humid, Temperate&lt;br /&gt;
|Barren Scrub&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|handful of elderberries&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest, Barren Scrub, Hilly, Rough&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|handful of huckleberries&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland, Hilly&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|handful of pinenuts&lt;br /&gt;
|Snowy Arctic&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|550&lt;br /&gt;
|forage &amp;quot;pinenuts&amp;quot; specifically&lt;br /&gt;
|-&lt;br /&gt;
|handful of raspberries&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[haphip root]]&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|heath aster&lt;br /&gt;
|Arid, Temperate&lt;br /&gt;
|Rough, Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|honeysuckle vine&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren SCrub, Cultivated, Grassland, Hilly&lt;br /&gt;
|160&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|iceblossom&lt;br /&gt;
|Snowy Arctic&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Grassland, Hilly, Mountainous&lt;br /&gt;
|&lt;br /&gt;
|Any color was accepted&lt;br /&gt;
|-&lt;br /&gt;
|iris blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|ironfern root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Hard Flat, Hilly&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|juicy plum&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|lady slipper blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Riparian&lt;br /&gt;
|350&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|large sunflower&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|layer of onion skin&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|luckbloom blossom&lt;br /&gt;
|Cold Dry&lt;br /&gt;
|Hilly&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|marallis berry&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|mistweed&lt;br /&gt;
|Temperate&lt;br /&gt;
|Plain Dirt&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|motherwort&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland, Plain Dirt&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|mountain dryan&lt;br /&gt;
|Snowy Arctic, Temperate&lt;br /&gt;
|Mountainous, Hilly&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|murdroot&lt;br /&gt;
|Temperate&lt;br /&gt;
|Plain Dirt&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|murkweed&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|moonlight cactus-bloom&lt;br /&gt;
|Arid, Cold Dry&lt;br /&gt;
|Grassland, Hilly&lt;br /&gt;
|700&lt;br /&gt;
|Night-time only&lt;br /&gt;
|-&lt;br /&gt;
|oak twig&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|orange begonia&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|orange rowanberry&lt;br /&gt;
|Cold Damp, Cold Dry, Snowy Arctic&lt;br /&gt;
|Coniferous Forest, Mountainous, Plain Dirt&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|orchil lichen&lt;br /&gt;
|Freshwater, Temperate&lt;br /&gt;
|Riparian&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|oxblood lily&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|pennyroyal stem&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|pepperthorn root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Riparian&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|pine cone&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|pink begonia&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|pink peony&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[pothinir grass]]&lt;br /&gt;
|Hot Damp, Humid&lt;br /&gt;
|Barren Scrub, Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Mountainous, Plain Dirt, Tropical&lt;br /&gt;
|800&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|purple clover blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland, Riparian, Rough&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|red begonia&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sassafras leaf&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|silver-edged fern&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small anemone&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small apple&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small daisy&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small dandelion&lt;br /&gt;
|Temperate&lt;br /&gt;
|Hilly&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small flower&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small rose&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small violet&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small turnip&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|small wild rose&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest, Grassland, Plain Dirt&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|soft white mushroom&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[sovyn clove]]&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland, Plain Dirt&lt;br /&gt;
|850&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of alyssum&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren Scrub, Grassland&lt;br /&gt;
|700&lt;br /&gt;
|forage &amp;quot;alyssum&amp;quot; specifically&lt;br /&gt;
|-&lt;br /&gt;
|sprig of amaranth&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland, Hilly&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of clematis&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of columbine&lt;br /&gt;
|Snowy Arctic&lt;br /&gt;
|Mountainous&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of holly&lt;br /&gt;
|Glacial&lt;br /&gt;
|Mountainous&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of ivy&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated, Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of jasmine&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren Scrub, Cultivated, Grassland, Hilly&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of larkspur&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland, Hilly, Rough&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of lavender&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of mistletoe&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of sky-blue delphinuris&lt;br /&gt;
|Temperate&lt;br /&gt;
|Rough&lt;br /&gt;
|340&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sprig of wild lilac&lt;br /&gt;
|Cold Damp, Temperate&lt;br /&gt;
|Deciduous Forest, Barren Scrub&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of bluebells&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|700&lt;br /&gt;
|forage &amp;quot;bluebells&amp;quot; specifically&lt;br /&gt;
|-&lt;br /&gt;
|stalk of burdock&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of cattail&lt;br /&gt;
|Temperate&lt;br /&gt;
|Muddy Wetlands, Riparian&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of chicory&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of goldenrod&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of monkeyflower&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of tuberose&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stalk of wormwood&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stem of freesia flowers&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|stem of verbena&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|sunburst blossom&lt;br /&gt;
|Cold Damp, Temperate&lt;br /&gt;
|Coniferous Forest, Riparian&lt;br /&gt;
|1000&lt;br /&gt;
|Day-time hours only to find&lt;br /&gt;
|-&lt;br /&gt;
|sweetfern stalk&lt;br /&gt;
|Cold Damp, Snowy Arctic&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|550&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|talneo root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Riparian&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tarweed plant&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tendril of vinca&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|thyme&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tkaro root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|940&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[torban leaf]]&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Tropical Forest&lt;br /&gt;
|310&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|tree bark&lt;br /&gt;
|Arid, Temperate&lt;br /&gt;
|Coniferous Forest, Hilly&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|trollfear mushroom&lt;br /&gt;
|Hot Damp, Humid, Moist, Temperate&lt;br /&gt;
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Muddy Wetlands&lt;br /&gt;
|700&lt;br /&gt;
|Night-time only&lt;br /&gt;
|-&lt;br /&gt;
|twisted twig&lt;br /&gt;
|Snowly Arctic&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|valerian root&lt;br /&gt;
|Cold Damp, Cold Dry, Glacial, Snowy Arctic&lt;br /&gt;
|Coniferous Forest, Cultivated, Deciduous Forest, Grassland, Hilly, Mountainous, Plain Dirt&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|water chestnut&lt;br /&gt;
|Temperate&lt;br /&gt;
|Muddy Wetlands&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wavepetal blossom&lt;br /&gt;
|Humid, Temperate&lt;br /&gt;
|Deciduous Forest, Muddy Wetlands, Riparian&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|white baneberry&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|white begonia&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|white clover blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|white hook mushroom&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Hilly&lt;br /&gt;
|550&lt;br /&gt;
|Night-time only&lt;br /&gt;
|-&lt;br /&gt;
|white peony&lt;br /&gt;
|Temperate&lt;br /&gt;
|Cultivated&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild beechnut&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild chokecherry&lt;br /&gt;
|Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild gooseberry&lt;br /&gt;
|Cold Damp, Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild lilac, sprig of&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|400&lt;br /&gt;
|don&#039;t use &#039;sprig of&#039; while foraging&lt;br /&gt;
|-&lt;br /&gt;
|wild orchid&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild phlox&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild pink geranium&lt;br /&gt;
|Cold Damp, Temperate&lt;br /&gt;
|Coniferous Forest, Deciduous Forest&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild sage&lt;br /&gt;
|Temperate&lt;br /&gt;
|Hilly&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wild strawberry&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wingstem root&lt;br /&gt;
|Cold Damp, Temperate&lt;br /&gt;
|Barren Scrub, Muddy Wetlands, Plain Dirt&lt;br /&gt;
|700&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wintergreen leaf&lt;br /&gt;
|Temperate&lt;br /&gt;
|Barren Scrub, Deciduous Forest&lt;br /&gt;
|100&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|withered black mushroom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Riparian&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|wolfsbane root&lt;br /&gt;
|Temperate&lt;br /&gt;
|Deciduous Forest&lt;br /&gt;
|640&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[wolifrew lichen]]&lt;br /&gt;
|Cold Damp, Cold Dry&lt;br /&gt;
|Coniferous Forest, Deciduous Forest, Grassland, Plain Dirt&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[yabathilium fruit]]&lt;br /&gt;
|Arid, Hot Damp, Humid, Saltwater&lt;br /&gt;
|Riparian, Sandy&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|yellow primrose&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|400&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|yellow clover blossom&lt;br /&gt;
|Temperate&lt;br /&gt;
|Grassland&lt;br /&gt;
|250&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|yew twig&lt;br /&gt;
|Cold Damp&lt;br /&gt;
|Coniferous Forest&lt;br /&gt;
|1000&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|withered deathblossom&lt;br /&gt;
|Rift&lt;br /&gt;
|Rift&lt;br /&gt;
|400&lt;br /&gt;
|Random rooms on any plane&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|twisted black mawflower&lt;br /&gt;
|Rift&lt;br /&gt;
|Rift&lt;br /&gt;
|400&lt;br /&gt;
|Random rooms on any plane&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|mass of congealed slime&lt;br /&gt;
|Rift&lt;br /&gt;
|Rift&lt;br /&gt;
|550&lt;br /&gt;
|Random rooms on any plane&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;i&amp;gt;Note: for consistency, can we arbitrarily handle things that can show up in different climates AND terrains how I&#039;ve started the acantha leaf one?  So some items will have multiple rows, but each row will only contain a single climate.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Unknown Climate/Terrain==&lt;br /&gt;
If you are unable to determine the climate or terrain of the location from which you obtained your item, there is a secondary table on [[Talk:Foraging Locations|this page]] where you can add a detailed description of the rooms in which you found the item you were looking for and some friendly ranger with too much time on their hands may go through, find the climate/terrain, and move that information here.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
*[http://www.virilneus.com/roomdata/room.php Virilneus&#039; RoomData (Visual Foraging Collaboration based off of Greminity&#039;s)]&lt;br /&gt;
*[http://robertdell.dyndns.org/sites/herbsearch.shtml Search Virilneus&#039; database]&lt;br /&gt;
*[http://www.olsonstudios.com/zanteal/magintair/archival/wh_projects/eflora_conv.html Willow Hall&#039;s Foraging Guide]&lt;br /&gt;
*[http://www.gsranger.net/guides/foraging/ EES Comprehensive Foraging Guide (wiki)]&lt;br /&gt;
&lt;br /&gt;
[[category:Elanthian geography]][[category:Adventurer&#039;s Guild]][[category:Ranger]][[category:Alchemy]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cloudberry&amp;diff=8637</id>
		<title>Cloudberry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cloudberry&amp;diff=8637"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Cloudberries are not currently forageable, despite being found on [[Alchemy]] list tasks. It is a bug.&lt;br /&gt;
&lt;br /&gt;
==External Links==&lt;br /&gt;
* [http://www.play.net/forums/messages.asp?forum=102&amp;amp;category=6&amp;amp;topic=2&amp;amp;message=4878 play.net Forums, Message 4878]&lt;br /&gt;
&lt;br /&gt;
[[category:Adventurer&#039;s Guild]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gem_collecting&amp;diff=8635</id>
		<title>Gem collecting</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gem_collecting&amp;diff=8635"/>
		<updated>2014-12-05T16:05:04Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This [[Adventurer&#039;s Guild]] task requires you to obtain a number of a specific gem (usually between five and ten) and sell them to the town&#039;s [[jeweler]]. Assignments appear to be somewhat based upon your character&#039;s [[level]]. For example, a level 2 character would be asked to find something on the order of &#039;6 pink spinels,&#039; though as early as 15 trains one can be assigned to look for rarities such as [[ruby|Sylvarraend rubies]]. Rewards are based on specific gem type and quantity.&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurer&#039;s Guild]]&lt;br /&gt;
&lt;br /&gt;
== Step-by-Step ==&lt;br /&gt;
What follows are clips taken from [[GemStone IV]] which illustrate each step of this particular task.&lt;br /&gt;
&lt;br /&gt;
=== Step One: Getting the Task ===&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
&amp;lt;font color=orange&amp;gt;&amp;gt;ask rheteger about bounty&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Rheteger says, &amp;quot;Hmm, I&#039;ve got a task here from the town of Wehnimer&#039;s Landing.  The local gem dealer, Murdos Burdos, has an order to fill and wants our help.  Head over there and see what you can do.  Be sure to ASK about BOUNTIES.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Step Two: Get Details from the Jeweler ===&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
&amp;lt;font color=orange&amp;gt;&amp;gt;ask dealer about bounty&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The dealer says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, I do have a task for you. I&#039;ve recently received several orders from customers interested in purchasing a yellow zircon. Unfortunately, I do not have quite enough inventory on hand to meet this demand. I&#039;d like for you to go round up 8 of them for me. You can SELL them to me as you find them.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Step Three: Collect the Gems ===&lt;br /&gt;
You may obtain the gems any way you see fit, such as searching the corpses of dead critters, or even from other adventurers.&lt;br /&gt;
&lt;br /&gt;
=== Step Four: Sell the Gems ===&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
&amp;lt;font color=orange&amp;gt;&amp;gt;sell zircon&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The gem dealer takes the yellow zircon, gives it a careful examination and hands you 89 silver for it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[You need to sell 1 more to complete your task.]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;font color=orange&amp;gt;&amp;gt;sell zircon&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
The gem dealer takes the yellow zircon, gives it a careful examination and hands you 110 silver for it.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
He says, &amp;quot;This completes my last order.  Thanks, Aconitum.  You may return to the Adventurer&#039;s Guild to pickup your full reward.&amp;quot;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Step Five: Reap the Rewards ===&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
&amp;lt;font color=orange&amp;gt;&amp;gt;ask rheteger about bounty&amp;lt;/font&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Rheteger says, &amp;quot;All done with that assignment?  Good job, Aconitum!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
[You have earned 450 bounty points, 1000 experience points, and 200 silver.]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
[[Experience]] for this task is always 1000 points. [[Bounty point]]s and [[silver]] will vary upon the specific gem requested and their quantity. The following chart is a collection of data which displays the known amounts for each gem and which areas they may be assigned in.&lt;br /&gt;
&lt;br /&gt;
{|class=sortable {{prettytable|text-align:center}}&lt;br /&gt;
&lt;br /&gt;
 !Gem type&lt;br /&gt;
 !Bounty Points&amp;lt;br&amp;gt;Received&lt;br /&gt;
 !Area&lt;br /&gt;
 !Silver Per Gem &lt;br /&gt;
|-&lt;br /&gt;
  |  [[agate|chameleon agate]]  ||  1250   ||  Teras Isle  ||  1125&lt;br /&gt;
|-&lt;br /&gt;
  |  [[agate|fire agate]]   ||  450   ||  General   ||  45  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[amber|golden amber]]  ||  450  ||  General  ||  37.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[amethyst]]  ||  450  ||  General  ||  55  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[azurite]]  ||  450  ||  Zul Logoth  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[blazestar|azure blazestar]]  ||  1450  ||  Elven Nations ||  1500  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[blazestar|emerald blazestar]]  ||  1450  ||  General  ||  1575  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[bluerock|bright bluerock]]  ||  850  ||  Zul Logoth  ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[carbuncle|deep red carbuncle]]  ||  650  ||  Elven Nations  ||  125  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[chalcedony|white chalcedony]]  ||  450  ||  Elven Nations  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[coral|polished pink coral]]  ||  650  ||  General  ||  87.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[coral|polished red coral]]  ||  650  ||  General  ||  87.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[despanel|scarlet despanel]]  ||  1450  ||  Human Empire  ||  1550  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[diamond|blue diamond]]  ||  1450   ||  Teras Isle   ||  1500  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[diamond|dragon&#039;s-tear diamond]]  ||  1250  ||  Elven Nations  ||  1375 &lt;br /&gt;
|-&lt;br /&gt;
  |  [[diamond|maernstrike diamond]]  ||  1250  ||  Elven Nations  ||  1200 &lt;br /&gt;
|-&lt;br /&gt;
  |  [[diamond|uncut diamond]]  ||  1250  ||  General  ||  1250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[diopside|star diopside]]  ||  50  ||  General  ||  3.75  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[dreamstone|green dreamstone]]  ||  650  ||  Teras Isle  ||  150 &lt;br /&gt;
|-&lt;br /&gt;
  |  [[emerald|dragon&#039;s-tear emerald]]  ||  1250  ||  Elven Nations  ||  1350  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[emerald|star emerald]]  ||  1250  ||  Teras  ||  1300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[emerald|uncut emerald]]  ||  1250  ||  General  ||  1250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[faenor-bloom|olivine faenor-bloom]]  ||  450  ||  General  ||  55  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[feystone|periwinkle feystone]] || 1250 || Elven Nations || 1200&lt;br /&gt;
|-&lt;br /&gt;
  |  [[firestone]]  ||  1450  ||  Teras Isle  ||  1400  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[garnet|green garnet]]  ||  650  ||  General  ||  175  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[garnet|orange spessartine garnet]]  ||  650  ||  Elven Nations  ||  175  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[gem|ametrine gem]]  ||  850  ||  Zul Logoth  ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[gem|aquamarine gem]]  ||  650  ||  General  ||  175  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[gem|bright chrysoberyl gem]]  ||  ?  ||  General  ||  ?&lt;br /&gt;
|-&lt;br /&gt;
  |  [[gem|golden beryl gem]]  ||  450  ||  General  ||  60  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[gem|green chrysoprase gem]]  ||  450  ||  General  ||  40  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|cerulean glimaerstone]]  ||  1050  ||  Elven Nations  ||  625  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|clear glimaerstone]]  ||  850  ||  Elven Nations  ||  225  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|golden glimaerstone]]  ||  1050  ||  Elven Nations  ||  620  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|green glimaerstone]]  ||  850  ||  Elven Nations  ||  250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|peach glimaerstone]]  ||  1050  ||  Elven Nations  ||  525&lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|smoky glimaerstone]]  ||  850  ||  Elven Nations  ||  250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[glimaerstone|ultramarine glimaerstone]]  ||  1200  ||  Elven Nations  ||  1250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[heliodor|pale yellow heliodor]]  ||  650  ||  Elven Nations  ||  100  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[hyacinth|yellow hyacinth]]  ||  650  ||  Elven Nations  ||  100  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[jacinth|fiery jacinth]]  ||  850  ||  Elven Nations  ||  250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[jasper|yellow jasper]]  ||  50  ||    ||  250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[lapis lazuli|blue lapis lazuli]]  ||  650  ||  General  ||  150  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[marble|white marble]]  ||  50  ||  Elven Nations  ||  1.7  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|blue moonstone]]  ||  850  ||  Teras Isle   ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|cat&#039;s eye moonstone]]  ||  850  ||  Teras Isle   ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|golden moonstone]]  ||  1050  ||  Teras Isle   ||  625  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|opaline moonstone]]  ||  1450  ||  Teras Isle   ||  1550  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|pale green moonstone]]  ||  850  ||  Elven Nations  ||  275  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[moonstone|silvery moonstone]]  ||  1050  ||  Elven Nations   ||  500  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[obsidian|spiderweb obsidian]]  ||  450  ||  Elven Nations  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[onyx|onyx]]  ||  450  ||  Elven Nations  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[onyx|banded onyx]]  ||  450  ||  Elven Nations  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[opal|black opal]]  ||  1050  ||  General  ||  575  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[opal|dragonfire opal]]  ||  1050  ||  Teras Isle  ||  750  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[opal|fire opal]]  ||  450  ||  General  ||  45&lt;br /&gt;
|-&lt;br /&gt;
  |  [[opal|moonglae opal]]  ||  1050  ||  Elven Nations  ||  700  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[opal|white opal]]  ||  850  ||  General  ||  200  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[pearl|grey pearl]]  ||  1050  ||  General  ||  500  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[pearl|pink pearl]]  ||  1050  ||  General  ||  500  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[pearl|white pearl]]  ||  1050  ||  General  ||  625  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[quartz|citrine quartz]]  ||  450  ||  General  ||  20  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[quartz|shard of rainbow quartz]]  ||  850  ||  Elven Nations  ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[quartz|rose quartz]]  ||  450  ||  General  ||  20  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[ruby|dragon&#039;s-tear ruby]]  ||  1050  ||  Elven Nations ||  700  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[ruby|star ruby]]  ||  850  ||  General  ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[ruby|uncut ruby]]  ||  1050  ||  General  ||  675  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|blue sapphire]]  ||  1050  ||  General  ||  750  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|blue shimmarglin sapphire]]  ||  1250  ||  Elven Nations  ||  1175  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|dragonseye sapphire]]  ||  1050  ||  Elven Nations  ||  675  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|green sapphire]]  ||  850  ||  General  ||  225  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|pale water sapphire]]  ||  650  ||  Elven Nations  ||  100  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|pink sapphire]]  ||  1050  ||  General  ||  625  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|star sapphire]]  ||  850  ||  General  ||  300  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|violet sapphire]]  ||  850  ||  General  ||  250  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sapphire|yellow sapphire]]  ||  850  ||  General  ||  225  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[shard|shimmertine shard]]  ||  650  ||  General  ||  175  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[sphene|black sphene]]  ||  650  ||  Zul Logoth  ||  175&lt;br /&gt;
|-&lt;br /&gt;
  |  [[sphene|brown sphene]]  ||  650  ||  Zul Logoth  ||  125&lt;br /&gt;
|-&lt;br /&gt;
  |  [[sphene|green sphene]]  ||  650  ||  Zul Logoth  ||  100&lt;br /&gt;
|-&lt;br /&gt;
  |  [[sphene|white sphene]]  ||  650  ||  Zul Logoth  ||  150&lt;br /&gt;
|-&lt;br /&gt;
  |  [[sphene|yellow sphene]]  ||  650  ||  Zul Logoth  ||  112.5&lt;br /&gt;
|-&lt;br /&gt;
  |  [[spinel|blue spinel]]  ||  450  ||  General  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[spinel|pink spinel]]  ||  450  ||  General  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[spinel|red spinel]]  ||  450  ||  General  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[spinel|violet spinel]]  ||  450  ||  General  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[stone|green malachite stone]]  ||  650  ||  General  ||  125  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[stone|pink morganite stone]]  ||  450  ||  General  ||  35  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[stone|pink rhodocrosite stone]]  ||  650  ||  General  ||  125  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[stone|polished jet stone]]  ||  450  ||  General  ||  20  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[stone|turquoise stone]]  ||  650  ||  General  ||  100&lt;br /&gt;
|-&lt;br /&gt;
  |  [[sunstone|red sunstone]]  || 1250 || Teras Isle || &lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|blue topaz]]  ||  50  ||  General  ||  2.4&lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|golden topaz]]  ||  650  ||  General  ||  150  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|green errisian]]  ||  650  ||  Elven Nations  ||  150  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|orange imperial topaz]]  ||  850  ||  Elven Nations  ||  200  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|pink topaz]]  ||  650  ||  General  ||  106.25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[topaz|smoky topaz]]  ||  650  ||  General  ||  125  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[tourmaline|black tourmaline]]  ||  450  ||  General  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[tourmaline|blue tourmaline]]  ||  450  ||  General  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[tourmaline|clear tourmaline]]  ||  450  ||  General  ||  22.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[tourmaline|green tourmaline]]  ||  450  ||  General  ||  23.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[tourmaline|pink tourmaline]]  ||  450  ||  General  ||  27.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[turquoise|spiderweb turquoise]]  ||  650  ||  Elven Nations ||  150  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[wyrdshard|multi-colored wyrdshard]] || 1450 || Icemule Trace || 1500&lt;br /&gt;
|-&lt;br /&gt;
  |  [[zircon|brown zircon]]  ||  50  ||  General  ||  2.5  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[zircon|green zircon]]  ||  450  ||  General  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
  |  [[zircon|yellow zircon]]  ||  450  ||  General  ||  25  &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=8633</id>
		<title>Adventurer&#039;s Guild</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Adventurer%27s_Guild&amp;diff=8633"/>
		<updated>2014-12-05T16:05:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; is the in-genre name of the &#039;&#039;Bounty System.&#039;&#039; This organization is comprised by the assignment of certain heroic or adventurous tasks that [[character]]s within [[Elanthia]] can participate in. There are no [[level]], [[race]], or [[profession]] requirements to participate in this guild. Adventurers successfully completing tasks will be rewarded with [[experience]], [[silver]], and [[bounty point]]s.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;The Bounty System went live in [[Prime]] on August 9, 2006.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Obtaining A Task ==&lt;br /&gt;
&lt;br /&gt;
Receiving a bounty task is as simple as going to the local town&#039;s bounty office and asking the Taskmaster there for an assignment. Based on the type of task assigned, you may also need to go to the local [[jeweler]], [[furrier]], [[herbalist]], or [[town&#039;s guard]] to receive the details of your task. Once assigned a task, you cannot be assigned another for 15 minutes (real time not game time).&lt;br /&gt;
&lt;br /&gt;
*ASK TASKMASTER ABOUT BOUNTY : to receive a bounty task or turn in a completed one&lt;br /&gt;
*ASK TASKMASTER ABOUT REMOVAL : to turn in an incomplete task&lt;br /&gt;
*ASK TASKMASTER ABOUT EASIER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT HARDER : adjusts the level range of tasks you can be assigned (only available after level 15)&lt;br /&gt;
*ASK TASKMASTER ABOUT ADD &amp;lt;person&amp;gt;: to add another character within 10 levels below your level to 5 levels above your level to your current task&lt;br /&gt;
&lt;br /&gt;
Each time you ask for harder or easier it adjusts the level range of tasks assigned by one level.  Initially this is +5 to -5.  If you ask for easier, it then will assign you tasks from -6 to +5.  You will then get a 15% penalty to your AdG rewards.  If you ask again for it to be easier, it will be from -7 to +5. You will then get a 30% penalty.  This pattern remains consistent for the third time and then the fourth time you get an assignment from +5 to -9.  You will get a 60% penalty at this point and it is the lowest level range you can have assigned.&lt;br /&gt;
&lt;br /&gt;
If you ask for harder from that point it will reverse the sequence of easier until you get to where you started from - at which point if you ask for harder you will get an assignment in the -5 to +6 range with no modification of your AdG rewards. Each time you ask increases the upper level until you get to the hardest level range which is -5 to +10.&lt;br /&gt;
&lt;br /&gt;
* [[BOUNTY (verb)|BOUNTY]] : is used to check the status of assigned bounties, as well as accrued bounty points and a record of completed tasks&lt;br /&gt;
&lt;br /&gt;
== Available Tasks ==&lt;br /&gt;
&lt;br /&gt;
There are 8 types of task that the Taskmaster will randomly assign. Assignments will be based on your character&#039;s level and the location of that particular office. You can get assignments for creatures within five levels of your character, but the system will prioritize location as opposed to level. (For example, if there are more hunting areas nearby that are below your level, you will be assigned more underhunting tasks than overhunting ones.) You can share tasks with other adventurers that are 5 levels higher or 10 levels lower by first leading the group and then asking the local taskmaster to ADD the other person. You cannot share gem, skin, herb, or escort bounties.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
 |-&lt;br /&gt;
 !Task Type&lt;br /&gt;
 ![[Bounty point]]s Received&lt;br /&gt;
 ![[Experience]] Received&lt;br /&gt;
 ![[Silver]] Received&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Gem Collecting|Gem collecting]]&#039;&#039;&#039;&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |[[Gem collecting#Rewards|Varies]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Skinning|Skinning]]&#039;&#039;&#039;&lt;br /&gt;
 |Varies&lt;br /&gt;
 |600 - 700&lt;br /&gt;
 |Varies&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Foraging|Foraging]]&#039;&#039;&#039;&lt;br /&gt;
 |Varies&lt;br /&gt;
 |800&lt;br /&gt;
 |5 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Heirloom (loot)|Heirloom]]&#039;&#039;&#039;&lt;br /&gt;
 |15 + 7 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |150 + 70 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Culling|Culling]]&#039;&#039;&#039;&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Boss creature|Boss creature]]&#039;&#039;&#039;&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |800&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Escort|Escort]]&#039;&#039;&#039;&lt;br /&gt;
 |(250-500) + (2-14) &amp;amp;times; your level&lt;br /&gt;
 |500 - 3000&lt;br /&gt;
 |10 &amp;amp;times; [[Bounty point]]s&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Rescue|Rescue]]&#039;&#039;&#039;&lt;br /&gt;
 |25 + 9 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; [[creature]] [[level]]&lt;br /&gt;
 |-&lt;br /&gt;
 |&#039;&#039;&#039;[[#Kill Bandits|Bandits]]&#039;&#039;&#039;&lt;br /&gt;
 |25 + 9 &amp;amp;times; your [[level]]&lt;br /&gt;
 |1000&lt;br /&gt;
 |250 + 90 &amp;amp;times; your [[level]]&lt;br /&gt;
 |}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gem Collecting===&lt;br /&gt;
:This [[Adventurer&#039;s Guild]] task requires you to obtain a number of a specific gem, and sell them to the town&#039;s [[jeweler]]. Assignments appear to be somewhat based upon your character&#039;s [[level]]. For example, a level 2 character would be asked to find something on the order of &#039;6 pink spinels,&#039; though as early as 15 trains one can be assigned to look for rarities such as [[ruby|Sylvarraend rubies]]. Rewards are based on specific gem type and quantity.  Adventurer&#039;s will receive a multiplier for the gem that they are bountied for that lasts until the number of gems has been found.  The multiplier only works on creatures that the hunter can learn from and that already drop that gem; shells will not drop in Icemule just because the multiplier is active.&lt;br /&gt;
&lt;br /&gt;
:[[Opalescent glass jar]]s are useful for people who hoard gems in anticipation of these gem tasks.  The jars hold 20 (or 50, if a merchant-sold large jar is obtained) of one type of object, reducing the inventory quantity from 21 (including the jar) to 1.  To get that jar back out, &amp;lt;small&amp;gt;[[RUMMAGE (verb)|RUMMAGE]] IN MY CONTAINER INGREDIENT YELLOW ZIRCON&amp;lt;/small&amp;gt; will grab the correct jar.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The dealer says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, I do have a task for you. I&#039;ve recently received several orders from customers interested in purchasing a yellow zircon. Unfortunately, I do not have quite enough inventory on hand to meet this demand. I&#039;d like for you to go round up 8 of them for me. You can SELL them to me as you find them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Gem collecting#Rewards|Gem collecting rewards]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Skinning===&lt;br /&gt;
:This task requires you to gather skins of a specific type and of at least a certain quality for the town furrier.  Skinning tasks will only be assigned to characters with at least 0.5x combined training in [[Survival]] and [[First Aid]] (a [[level]] 100 character, for example, will not receive skinning tasks if they have 49 ranks or below).  Rewards for this are based on the level of the creature, skin quality asked for, difficulty of skinning the creature, and (maybe) the quality of skins turned in.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::Dakris says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you. I&#039;ve recently received an order for 8 [[cobra]] skins.  I&#039;ll need them all to be of at least fine quality.  I&#039;d like you to go out and collect enough of these to fill my order.  You can SKIN them off the corpse of a cobra or purchase them from another adventurer.  You can SELL the skins to me as you collect them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Foraging===&lt;br /&gt;
:This task requires you to [[forage]] for a specific item in a specific area.  The items foraged need to be fresh (not [[bundle]]d or eaten).  Rewards for this are based only on the difficulty of the item to forage.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::Surtey Akrash says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, I do have a task for you.  I&#039;ve been working on a concoction that requires some sprigs of larkspur.  Unfortunately, I need a specific variety that only grows in the old Mine Road near Wehnimer&#039;s Landing.  If you could retrieve 9 samples for me, I would be most grateful.  Keep in mind that I need these samples to be in pristine condition.  That means no eating, bundling, or otherwise damaging the samples. You can GIVE them to me as you FORAGE them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;See also: [[Foraging locations]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (loot)===&lt;br /&gt;
:This task is assigned by a town guard, and is one in which an item is said to have been lost to a specific [[creature]] in a certain area.  To complete it, kill the creatures and LOOT them, SEARCHing the corpse also works, although it may take longer if you search instead of loot; you should eventually find one that was carrying the item in question.  This can necessitate the killing of more than 30 of the creatures [[Adventurer&#039;s Guild (saved post)|&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;]].  The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to LOOT.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[death dirge]] in the Graveyard near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is a twisted bronze brooch and you&#039;ll be able to identify it by the initials XL engraved upon it.  Hunt down the creature that attacked him, retrieve the heirloom, and report back to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Heirloom (search)===&lt;br /&gt;
:This task is assigned by a town guard and is one in which an item is lost in a specific area.  To complete it, one must kneel with empty hands and [[search]] in a specific area.  The item is not in a specific room before you start searching, so any room you start to search in will do.  However, staying in a single room is ineffective.  Futhermore, any rooms searched back-to-back do not count, thus a minimum of 3 total rooms are required for a loop (although it is possible to find an heirloom on the first attempt in a new room).  Training in [[Perception]] helps a lot for this task, and it is likely that the spell [[Presence]] does as well.  Rewards the level of creatures in the area you are assigned to search.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens was attacked by a [[giant marmot]] in the smuggling tunnels near Wehnimer&#039;s Landing.  He barely escaped with his life.  Unfortunately, in his haste to escape, he dropped a family heirloom of great sentimental value to him.  He has put up a reward for its safe return.  The heirloom is an entwined silver and gold necklace and you&#039;ll be able to identify it by the initials OP engraved upon it.  Hunting down the creature that attacked him won&#039;t do you much good, as I don&#039;t think they take a liking to treasure.  You&#039;ll probably find the item wedged into some nook or cranny in the area if you do a thorough SEARCH.  Report back to me once you have retrieved it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Culling===&lt;br /&gt;
:This task is assigned by a town guard, and is a very simple task that just requires you to kill a number (between 12 and 30) of a specific [[creature]] in specific area due to their overpopulation.  Note that this does not actually mean that the creatures in question are present in above-normal levels, so it may be necessary to bring a group along to increase the [[spawn rate]].  If you do damage to a creatures in question and it is later killed, you will get credit for the kill as long as you are still in the room.  Rewards are the level of creature you are assigned to cull.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  We&#039;ve noted a troubling increase in [[leaper]] activity on the Coastal Cliffs near Wehnimer&#039;s Landing.  We&#039;d like you to cull their numbers a bit for us.  Killing 24 of them should do nicely.  Report back to me when you are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Boss creature===&lt;br /&gt;
:This task is assigned by a town guard, and is based on the report of a particularly (mean sounding adjective) creature running about.  To complete it, you have to go kill some number of the regular creatures until the particularly mean one comes out.  This one is of a higher level than the base creatures, and may have different abilities.  The appearance of the boss creature is random, and may take killing more than 30 of the base creatures to get the boss to emerge[[Adventurer&#039;s Guild (saved post)|&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;]].    The assignment of creature type and area is level-based.  Rewards are based on the level of creature you are assigned to kill.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  A particularly dangerous [[great boar]] has been attacking hunters based out of this town.  It has racked up quite a few kills and is beginning to worry us.  Most of the attacks have occurred on the Locksmehr Trail between Wehnimer&#039;s Landing and Zul Logoth, which it probably considers its territory.  Hunt it down, kill it, and report back to me.  It doesn&#039;t always attack hunters, but you can probably get its attention by killing other creatures of the same type in its territory.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Escort===&lt;br /&gt;
:This task requires you to escort an [[NPC]] from one town to the other.  You pick up the NPC in the location specified by the taskmaster by using the WAIT verb.  The NPC is very timid, and will not enter a room unless the room is either clear of [[creature]]s or they are stunned.  You are also likely to be set upon by bandits - special creatures that are generated based on your level - during the course of the trip who will attack you and your escortee.  The escortee is quite frail and needs to be protected in order for successful completion of the task.  You can TELL the escortee to WAIT while you make sure the road ahead is clear, which could save an untimely arrival.  Upon entry into the destination town, the NPC will leave and you can go to any adventurer&#039;s guild to receive your reward.  Escort task assignments are random and independent of your difficulty modifier (since you are not being assigned a hunting area as part of the task), except for high-level characters.  If the adventurer has already been rewarded for a successful escort task in the past hour, the Taskmaster will make a telltale remark (&amp;quot;You&#039;ve done a fine job of keeping our paying customers alive. Perhaps I can find something more difficult for you to take on.&amp;quot;) to indicate a more difficult task is being contemplated. Otherwise, a shorter task is more likely to be assigned as normal.&lt;br /&gt;
&lt;br /&gt;
If you kill the NPC you have been assigned to escort, you will be suspended from further Adventurer&#039;s Guild tasks for 3 days with the following messaging:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;When word reaches the Adventurer&#039;s Guild that the traveller has gone missing and you are implicated in her possible demise, you will find that you are suspended from receiving new tasks for 3 days pending the investigation.  They cannot afford to be associated with you during this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Bounty points and silver are determined by level and distance between towns; silvers earned is just 10x bounty points.  Experience is based on the distance between towns.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Bounty point formula per trip (L is your level):&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; text-align: center;&amp;quot;&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||       - || 250+2*L  ||        ? || 350+6*L  ||        ? ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           || 250+2*L ||        - ||  400+8*L || 400+8*L  || 500+12*L || 550+14*L?&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      ||       ? || 400+8*L  ||        - || 600+16*L || 600+16*L? || 650+18*L&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 350+6*L || 400+8*L  ||        ? ||        - || 300+4*L  ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        ||       ? || 500+12*L || 600+16*L || 300+4*L  ||        - ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          ||       ? || 550+14*L?||        ? ||        ? ||        ? ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Experience per trip:&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; text-align: center;&amp;quot;&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Ta&#039;Illistim || Ta&#039;Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]] ||    - ||  500 || 1000 || 1000 || 1500 || 1750&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]           ||  500 ||    - || 1250 || 1250 || 1750 || 2000&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]      || 1000 || 1250 ||    - || 1750 || 2250 || 2500&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]]         || 1000 || 1250 || 1750 ||    - ||  750 ||    ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]        || 1500 || 1750 || 2250 ||  750 ||    - ||  500&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]          || 1750 || 2000 || 2500 ||    ? ||  500 ||    -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
And a guess:&lt;br /&gt;
:BP = 200 + 50&amp;amp;times;D + 2&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
:exp = 250 + 250&amp;amp;times;D&lt;br /&gt;
:silver = 2000 + 500&amp;amp;times;D + 20&amp;amp;times;D&amp;amp;times;L&lt;br /&gt;
Where D is the distance modifier as below:&lt;br /&gt;
{| border=&amp;quot;2&amp;quot; cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 0; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse; text-align: center;&amp;quot;&lt;br /&gt;
!From&lt;br /&gt;
!Landing || Solhaven || Icemule || Zul Logoth || Illistim || Vaalor&lt;br /&gt;
|-&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]    || - || 1 || 3 || 3 || 5 || 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Solhaven]]   || 1 || - || 4 || 4 || 6 || 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Icemule Trace]]    || 3 || 4 || - || 6 || 8 || 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Zul Logoth]] || 3 || 4 || 6 || - || 2 || 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Illistim]]   || 5 || 6 || 8 || 2 || - || 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Ta&#039;Vaalor]]     || 6 || 7 || 9 || 3 || 1 || -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::Rheteger says,  &amp;quot;I&#039;ve got a special mission for you.  A certain client has hired us to provide a protective escort on his upcoming journey.  Go to the area just inside the North Gate and WAIT for him to meet you  there.  You must guarantee his safety to Ta&#039;Vaalor as soon as you can, being ready for any dangers that the two of you may face.  Good luck!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Rescue===&lt;br /&gt;
:This task is assigned by the town guard and requires you to go and find an [[NPC]] and rescue it from a place of danger.  It is usually necessary to kill several of the [[creature]]s in order to entice the NPC to come out.  Once out, the NPC will FOLLOW you, but only one room at a time.  You simply advance one room, then wait for the NPC to follow, going more than one room at a time will cause the NPC to wait in its location.  The NPC can be attacked by creatures or other [[character]]s, however creatures will attack any characters in the room before targeting the NPC and any character killing a helpless child is certainly monstrous.  Rewards are based on the level of creature you are asked to rescue the NPC from.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::The guard says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild?  Yes, we do have a task for you.  One of our citizens is in quite the predicament.  His young son ran away from home recently.  A local divinest has discerned glimpses of the child fleeing from a [[lesser burrow orc]] in Melgorehn&#039;s Valley near Wehnimer&#039;s Landing.  The child is still alive, though is in constant danger and is probably cowering where ever he can find somewhere to hide.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
::The guard continues, &amp;quot;Go out the area where the child was last seen, find him, and bring him back safetly to me.  You will probably need to kill some of the creatures that he was last seen fleeing from in order to build up his confidence in you and reveal himself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Kill Bandits===&lt;br /&gt;
This task is assigned by a town guard, and requires you to patrol the specified area for [[bandit]]s.  This task is similar to the warparty task given to [[Guardians of Sunfist]] members.  Bandits will spring a trap when spawned that may bind, stun, or otherwise incapacitate the adventurer.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Example Task:&#039;&#039;&#039;&lt;br /&gt;
::Dayle says, &amp;quot;Hmm, I&#039;ve got a task here from the town of Kharam-Dzu. It appears they have a bandit problem they&#039;d like you to solve. Go report to the dwarven militia sergeant near the Kharam-Dzu town gates to find out more. Be sure to ASK about BOUNTIES.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
::The sergeant says, &amp;quot;Ah, so you&#039;re from the Adventurer&#039;s Guild? Yes, we do have a task for you. We&#039;ve noted a troubling increase in bandit activity recently. We&#039;d like for you to patrol the old Logging Road near Kharam-Dzu and take out any bandits you encounter. Killing 17 of them should do nicely. Report back to me when you are done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
For each task you are awarded some amount of [[silver]], [[experience]], and [[bounty points]].  Experience is only gained when the exp &amp;quot;pool&amp;quot; is in normal limits (not saturated.  There is a warning when you try to turn in a finished bounty before you can absorb it.  The experience given by the reward is applied to the &amp;quot;to be absorbed&amp;quot; experience up until you become moderately saturated. Any reward in excess of that amount will have half applied to your &amp;quot;to be absorbed&amp;quot; experience and half will be absorbed instantly.  The experience awarded is influenced by the [[XXX]] system, so the award of 1000 experience on XXX is the equivalent of being awarded 3000 experience.&lt;br /&gt;
&lt;br /&gt;
Bounty points are awarded and can be exchanged for items in the bounty point treasure system.  Points are awarded based on the difficulty of the task.  For example, retrieving 5 brown zircons (value ~10 silvers) may give 50 bounty points, while retrieving 10 uncut diamonds (value ~5000 silvers) may award 1250 bounty points.&lt;br /&gt;
&lt;br /&gt;
==Treasure System==&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|1&lt;br /&gt;
|a crystal amulet        &lt;br /&gt;
| 100   &lt;br /&gt;
| A standard ESP amulet              &lt;br /&gt;
|-&lt;br /&gt;
| 2&lt;br /&gt;
|a black crystal            &lt;br /&gt;
| 500   &lt;br /&gt;
| Two charges of [[Floating Disk (511)|Floating Disk]]&lt;br /&gt;
|-&lt;br /&gt;
| 3&lt;br /&gt;
|a treasure chest        &lt;br /&gt;
| 250 x tier   &lt;br /&gt;
|An unopened treasure chest.  Chests are graded in tiers (1-10), with 1 being the poorest, on average. Comes locked and potentially trapped.&lt;br /&gt;
|-&lt;br /&gt;
| 4&lt;br /&gt;
|a magic item            &lt;br /&gt;
| 1,000  &lt;br /&gt;
| An item charged with a random unidentified spell                  &lt;br /&gt;
|-&lt;br /&gt;
| 5&lt;br /&gt;
|recharge an [[Enhancive item|enhancive]] item             &lt;br /&gt;
|  *    &lt;br /&gt;
| Have the item ready in your hand for a cost quote               &lt;br /&gt;
|-&lt;br /&gt;
| 6&lt;br /&gt;
|a weak potion of accelerated unlearning       &lt;br /&gt;
|100,000 &lt;br /&gt;
| Instantly migrates all Armor, Combat Maneuver List, and Shield training points when drunk          &lt;br /&gt;
|-&lt;br /&gt;
| 7&lt;br /&gt;
|[[fixskill|a strong potion of accelerated unlearning (fixskill potion)]]      &lt;br /&gt;
|250,000 &lt;br /&gt;
| Instantly migrates all skills to match skill goals when drunk&lt;br /&gt;
|-        &lt;br /&gt;
| 8&lt;br /&gt;
|[[fixstat|a potion of body and mind (fixstat potion)]]&lt;br /&gt;
|1,000,000&lt;br /&gt;
| Grants the ability to reallocate your stats when drunk&lt;br /&gt;
|-&lt;br /&gt;
| 9&lt;br /&gt;
|a sword-crossed treasure chest tattoo      &lt;br /&gt;
|40,000 &lt;br /&gt;
| Specify a body location when ordering a tattoo!&lt;br /&gt;
|-&lt;br /&gt;
| 10&lt;br /&gt;
|a multihued compass rose tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A multihued compass rose tattoo encircling a map&lt;br /&gt;
|-&lt;br /&gt;
| 11&lt;br /&gt;
|a drooling green gremlin tattoo&lt;br /&gt;
|40,000&lt;br /&gt;
| A green gremlin tattoo drooling over piles of gems&lt;br /&gt;
|-&lt;br /&gt;
|12&lt;br /&gt;
|a feather charm&lt;br /&gt;
|1000&lt;br /&gt;
|Reduces your encumbrance level by 40 lbs for 5 minutes. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|13&lt;br /&gt;
|a mandis charm&lt;br /&gt;
|1000&lt;br /&gt;
|Dispels &amp;lt;b&amp;gt;ALL&amp;lt;/b&amp;gt; [[spell]]s currently affecting you. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|14&lt;br /&gt;
|Chronomage-approved Gold Ring of Teleportation&lt;br /&gt;
|1000&lt;br /&gt;
|A standard teleportation ring, licensed for 20 successful teleports.&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|throat balm&lt;br /&gt;
|1500&lt;br /&gt;
|Eliminates all current vocal chord stress and excessive thirstiness. Rub activation with 1 charge.&lt;br /&gt;
|-&lt;br /&gt;
|16&lt;br /&gt;
|temporary damage padding&lt;br /&gt;
|*&lt;br /&gt;
|Add damage padding to your armor for 50 hits. Somewhat and heavy padding levels are available.&lt;br /&gt;
|-&lt;br /&gt;
|17&lt;br /&gt;
|temporary elemental flares&lt;br /&gt;
|*&lt;br /&gt;
|Add fire, cold, or electricity flares to your weapon for 30 flare activations.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Titles==&lt;br /&gt;
Adventurer&#039;s Guild participants can earn profession titles by completing a set amount of tasks or earning a set amount of bounty points.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A list of the titles can be [[Title_system#Adventurer.27s_Guild_Titles|found here.]]&#039;&#039;&lt;br /&gt;
==Badges==&lt;br /&gt;
{{main|Adventurer&#039;s Guild Badge}}&lt;br /&gt;
These badges are awarded to anyone who is a member of the &#039;&#039;&#039;Adventurer&#039;s Guild&#039;&#039;&#039; (have completed an AdG task).  Their function is as both a status symbol (as the more points you accumulate, the fancier your badge can be) and as an enhancive item.  They are awarded by the Treasure Master and the look of the badge is awarded based on the number of points you have accumulated.  Further upgrades of the badge can also be accomplished based on the number of bounty points you have accumulated.  &lt;br /&gt;
&amp;lt;i&amp;gt;Note: there is a 10,000 bounty point charge for a replacement badge.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Upgrading badges is accomplished with points from an unseen badge pool which increments every time your earn a bounty point.  In particular, upgrading a badge will not reduce your current bounty point pool nor does it cost silvers.  A badge can be upgraded in five different areas, and each area can be upgraded ten times, giving a total of 11 possible upgrade tiers.  When you first receive your badge each area is in upgrade tier 0.  It costs 10,000*(n+1) to upgrade a badge area from tier n to tier n + 1. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 1:&#039;&#039; Suppose we have earned 30,000 BP total and never upgraded our badge.  Currently our badge pool has 30,000 points in it.  If we upgrade the binding to tier 1, it costs 10,000*1 badge points, leaving us with 20,000 badge points.  We could then choose to upgrade the binding again to tier 2, which would cost 10,000*2=20,000 points and leave us with 0 badge points.  Alternatively, we could decide instead to upgrade both the material and gem to tier 1, costing a total of 20,000 badge points and again leaving us with 0 badge points.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 2:&#039;&#039;   Let&#039;s figure out how much it costs to completely upgrade an area.  The cost would be 10,000*(1 + 2 + ... + 10)=10,000*(10*11/2)=550,000.  In other words, if we have earned 550,000 total bounty points and never upgraded the badge, we could completely upgrade one area of the badge.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Example 3:&#039;&#039;  Generalizing the previous example, let&#039;s compute how much it costs to upgrade the entire badge completely.  Obviously this is simply 5*(cost to upgrade a single area)=5*550,000=2,750,000.  Thus, once we have earned 2,750,000 total bounty points we could complete upgrade the badge.&lt;br /&gt;
&lt;br /&gt;
The more upgrades you get, the bigger its enhancive capacity will be. On top of that, the two or three highest-ranking upgrades on your badge have the potential to unlock its ability to hold more than one enhancement.&lt;br /&gt;
&lt;br /&gt;
You can set up your badge to enhance any skill or stat or other attribute that is available on the menu. If you want to know how much of a particular enhancement your badge can hold, just ask the treasure master NPC without specifying the bonus amount. Be aware that the treasure master has to drain your badge of all its charges before he can make any change to the enhancements it holds!&lt;br /&gt;
&lt;br /&gt;
Once you&#039;ve upgraded your badge and set it up with the enhancements you want, you&#039;ll have to place an order from the regular rewards menu to have it charged up, just like you can have any enhancive charged up. Recharging badges costs less than recharging other equivalent enhancive items, though.&lt;br /&gt;
&lt;br /&gt;
Other tips:&lt;br /&gt;
&lt;br /&gt;
* The badges are permanently attuned to the owner.&lt;br /&gt;
* If by some weird calamitous chance you manage to lose your badge, you can ask for a new one, but you&#039;ll have to set it up all over again. If you get a new badge, the old badge will become a useless paperweight and lose its attunement to you (or anyone).&lt;br /&gt;
* The strength of the enhancements you can get is limited by the overall value of your badge, but it is also limited by your level. The level limits aren&#039;t too restrictive, however -- a capped player could have a +10 stat enhancer, for example.&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
[[Image:AdG_Maps.jpg|300px|right]]&lt;br /&gt;
* [[Wehnimer&#039;s Landing]]: North Ring Road&lt;br /&gt;
* [[Teras]]: Glaes Street&lt;br /&gt;
* [[Solhaven]]: Latirus Lane&lt;br /&gt;
* [[River&#039;s Rest]]: Sandy Path&lt;br /&gt;
* [[Icemule Trace]]: East Road&lt;br /&gt;
* [[Ta&#039;Illistim]]: Fraendel Var&lt;br /&gt;
* [[Ta&#039;Vaalor]]: Glimaerstone Var&lt;br /&gt;
* [[Zul Logoth]]: Ruby Tunnel&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Adventurer&#039;s Guilds restock their reward shops! (saved post)|Adventurer&#039;s Guilds Restock their Reward Shops - 1/19/2008 Update]]&lt;br /&gt;
* [[Adventurer&#039;s Guild (saved post)]] - Coase says the 30-creature limit is not a hard limit&lt;br /&gt;
* [[Bounty system updates (saved post)|Bounty system updates (Kill Bandits task and Group tasks added) - 7/25/2009 Update]]&lt;br /&gt;
* [[Adventurer&#039;s Guild Badges (saved post)|Adventurer&#039;s Guild Badges Update - 03/02/2010]]&lt;br /&gt;
*[[Illistim adventurer&#039;s guild (script)]]&lt;br /&gt;
*[[Solhaven bounty (script)]]&lt;br /&gt;
*[[SERVICE (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurer&#039;s Guild| ]] [[Category:New Player]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fusion&amp;diff=8631</id>
		<title>Fusion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fusion&amp;diff=8631"/>
		<updated>2014-12-05T16:05:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;fusion&#039;&#039;&#039; system allows players to extract [[enhancive]] properties from [[enhancive item|enhancive items]] found in the [[treasure system]], creating fusion orbs which can be placed into specialized &#039;&#039;&#039;fusion&#039;&#039;&#039; gear. This allows players to build customized [[enhancive item|enhancive items]].&lt;br /&gt;
&lt;br /&gt;
== Fusion Gear ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fusion&#039;&#039;&#039; items have been released as a part of special merchant events and festivals and are not available for purchase from standard NPC merchants. So far, only weapons and armor have been released. &#039;&#039;&#039;Fusion&#039;&#039;&#039; items may have multiple fusion orb slots (standard items have two slots while special raffle and auction items may have more) and can be recognized by their spherical depressions which appear in their [[show description]]. Examples are provided below:&lt;br /&gt;
&lt;br /&gt;
Some double leather [[armor]] with two empty fusion slots:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
Two spherical depressions adorn the black double leathers, approximately the size and shape of a small gem.&lt;br /&gt;
All of the gem chambers are currently empty.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Some metal breastplate [[armor]] with one empty and one full fusion slot:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
Two spherical depressions adorn the white mithglin breastplate, approximately the size and shape of a small gem.&lt;br /&gt;
The chambers currently hold a shining hoarfrost white orb.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A [[runestaff]] with two full fusion slots:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
Two spherical depressions adorn the thick rowan runestaff, approximately the size and shape of a small gem.&lt;br /&gt;
The chambers currently hold a globe-marked dark indigo orb, and a key-marked hoarfrost white orb.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Enchanting ===&lt;br /&gt;
&lt;br /&gt;
A typical fusion item is sold with a +20 bonus (4x enchant) but may be [[enchant|enchanted]] further to a 7x enchantment by players (or higher through the [[premium point]] system). Unlike traditional weapons and armor, fusion items require the use of an additional pre-tempering potion. Enchanting fusion items is also substantially more difficult than typical gear (difficulty is increased further by occupied orb slots).&lt;br /&gt;
&lt;br /&gt;
=== Other Enhancements ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fusion&#039;&#039;&#039; armor can be [[padded]] or given [[flares]] with the [[premium point]] system. An enhancive item surcharge applies to any [[premium point]] costs for such enhancements.&lt;br /&gt;
&lt;br /&gt;
== Fusion Orbs ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fusion&#039;&#039;&#039; orbs are created by extracting properties from [[enhancive item|enhancive items]]. Fusion orbs may be loresung for their enhancive information and that information will carry into the playershop system, similar to that for normal enhancives.  Characters may also DRAW things ON fusion orbs to tell them apart. There are approximately 70+ different things to draw upon a fusion orb at this time. Type DRAW ON MY ORB to see a list of the possibilities.&lt;br /&gt;
&lt;br /&gt;
=== Creating Orbs ===&lt;br /&gt;
&lt;br /&gt;
Currently, &#039;&#039;&#039;fusion&#039;&#039;&#039; orbs can only be created by the fusion shaman NPC which is only available at special merchant events and festivals. Creating a &#039;&#039;&#039;fusion&#039;&#039;&#039; orb in this way destroys the original item. Only one enhancive property may be extracted at a time. Only specific properties may be extracted: Edible, drinkable and spell knowledge enhancives may not be extracted, as well as enhancives with certain scripts and certain restrictions. Crumbly enhancives may be extracted. As the creation of a fusion orb destroys the original item, only one trait may be extracted from any one item. Enhancives with ‘global’ and ‘local’ restrictions may not be extracted, but this limit does not affect most items currently in the game. Global restrictions are those which affect the item as a whole and all of its enhancements, while local restrictions affect single traits.&lt;br /&gt;
&lt;br /&gt;
=== Adding and Removing Orbs ===&lt;br /&gt;
&lt;br /&gt;
Once the orb is created, it may be PUT into the selected fusion armament. The armament then becomes an enhancive bearing the enhancive bonus carried by the fusion orb.&lt;br /&gt;
&lt;br /&gt;
When the charges are depleted, a careful PRY may remove the fusion orb from the armament. RUB the armament to change which fusion orb will be manipulated if it is necessary to do so. There is a very slim chance that removing an orb may damage it, which causes 1 bonus point to be lost from the enhancive it carries. Once the enhancive trait reaches 0 bonus, the orb will shatter.  Orbs will not degrade or shatter in any other circumstance. If an orb is left in its setting for an extended period of time, prying it out will not degrade it. When an orb has been in the armament long enough, it will appear to be loose in its setting when the piece is LOOKed at.&lt;br /&gt;
&lt;br /&gt;
Some metal breastplate [[armor]] with a loose fusion orb:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
The chamber surrounding a shining hoarfrost white orb is alive with steady radiance.&lt;br /&gt;
It appears to have come a bit loose in its depression, and could easily be pried free without causing any damage.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Charges ===&lt;br /&gt;
&lt;br /&gt;
When an orb is first inserted, the armament has no enhancive charges, but the enhancive may be charged in the Adventurer’s Guild or by a merchant. Armaments hold a maximum of 20 enhancive charges that are used like normal enhancive charges.&lt;br /&gt;
&lt;br /&gt;
Orbs may only be switched when the armament has no enhancive charges. Characters may EXHALE twice on the armament to prematurely drain its charges. Any type of gem may be placed in any armament that can accept fusion gems, with one exception: two gems enhancing the same trait may not be placed in the same piece, but one each may be placed into two different pieces (for these purposes, a bonus to a statistic and a bonus to a statistic bonus are considered different traits).&lt;br /&gt;
&lt;br /&gt;
Fusion orbs in themselves do not enhance anything and do not hold charges. They are only used to impart the specific bonus to the fusion weapon or armor and have no effect on their own. The restrictions placed on the original enhancive trait are carried with the fusion orb and will be present when placed in a fusion armament.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
[http://web.archive.org/web/20111103220811/http://www.nilandia.com/merchants/fusion.htm Nilandia&#039;s Guide]&lt;br /&gt;
&lt;br /&gt;
[[category:Weapons]][[category:Weapon Enhancements]][[Category:Armor Enhancements]][[category:Advanced Mechanics]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Pure_gem&amp;diff=8629</id>
		<title>Pure gem</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Pure_gem&amp;diff=8629"/>
		<updated>2014-12-05T16:05:02Z</updated>

		<summary type="html">&lt;p&gt;Admin: 1 revision&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An &amp;quot;orb gem&amp;quot;, otherwise known as a pure gem, is simply any gemstone which has been found, or enhanced by a [[bard]] (using [[Purification Song (1004)]]), in a purified state. &lt;br /&gt;
&lt;br /&gt;
Such gems are usually rather valuable in monetary terms, but they can also be used as a material component in many advanced spells. These include [[Holy Receptacle (325)]] and [[Charge Item (517)]]. In some cases, particularly with [[Holy Receptacle (325)]], the monetary value of the gem may affect the outcome or effectiveness of the spell.&lt;br /&gt;
&lt;br /&gt;
They may also be imbeddable, often with the use of [[grot t&#039;kel potion]].&lt;br /&gt;
&lt;br /&gt;
The easiest way to identify such a gem is to have a [[bard]] attempt [[Purification Song (1004)]] on it; if it is already pure, no further purification is possible. They can also be identified by [[loresinging]] or by attempting to use them as a spell component.  [[Phase (704)|Phase]] can also be used to find an orb gem.  Only a pure gem will phase when cast upon.&lt;br /&gt;
&lt;br /&gt;
All tiny pearls are natural orb gems.&lt;br /&gt;
&lt;br /&gt;
[[category:Advanced Mechanics]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Spell&amp;diff=7453</id>
		<title>Template:Spell</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Spell&amp;diff=7453"/>
		<updated>2014-10-13T18:07:21Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Spell&amp;diff=7452</id>
		<title>Template:Spell</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Spell&amp;diff=7452"/>
		<updated>2014-10-08T18:55:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;{| align=&amp;quot;right&amp;quot; style=&amp;quot;width: 23em; margin: 0 0 1em 1em; clear:both; background: inherit;&amp;quot;&lt;br /&gt;
  |-&lt;br /&gt;
  |&lt;br /&gt;
  {| style=&amp;quot;width: 100%; font-size: 95%; text-align: left;  background: #{{#ifeq:{{{type}}}|Defensive|FCFFF8|{{#ifeq:{{{type}}}|Offensive|FFFFF8|{{#ifeq:{{{type}}}|Attack|FFF8F8|{{#ifeq:{{{type}}}|Utility|F8FCFF|F9F9F9}}}}}}}}; margin: 0 0 0 0; border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#{{ #ifeq: {{{type}}} | Defensive |CF9| {{ #ifeq: {{{type}}} | Offensive |FF9|{{ #ifeq: {{{type}}} | Attack |F99|{{ #ifeq: {{{type}}} | Utility |9CF|DDD}}}}}} }}; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039;{{PAGENAME}}&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Mnemonic&lt;br /&gt;
    | valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; | [{{{mnemonic}}}]&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #if: {{{duration|}}} | ! Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{duration}}} &lt;br /&gt;
    {{!}}-&lt;br /&gt;
    |&lt;br /&gt;
    {{{custdur|&lt;br /&gt;
    ! Base Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{base_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Added Duration&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{add_dur}}}&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Span&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{span}}}&lt;br /&gt;
    {{!}}-}}} }}&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | | ! Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{type}}} }}}}}}}}&lt;br /&gt;
    |-&lt;br /&gt;
    {{ #ifeq: {{{type|}}} | Attack | !colspan=2 align=center style=&amp;quot;background:#F99;&amp;quot;{{!}}Attack Magic{{ #ifeq: {{{dtype|None}}}| None | | - Damage}}{{ #ifeq: {{{status|None}}} | None | | - Disabling}} | {{ #ifeq: {{{type|}}} | Offensive | !colspan=2 align=center style=&amp;quot;background:#FF9;&amp;quot;{{!}}Offensive Magic{{ #ifeq: {{{weapon|None}}} | None | | - Weapon Enhancement | }}{{ #ifeq: {{{enhancement|None}}} | None | | - Enhancement | }} |  {{ #ifeq: {{{type|}}} | Defensive | !colspan=2 align=center style=&amp;quot;background:#CF9;&amp;quot;{{!}}Defensive Magic | {{ #ifeq: {{{type|}}} | Utility | !colspan=2 align=center style=&amp;quot;background:#9CF;&amp;quot;{{!}}Utility Magic{{ #ifeq: {{{skill|None}}} | None | | - Skill Enhancement | }} | }}}}}}}} &amp;lt;!-- If it is an attack spell, then --&amp;gt;{{ #ifeq: {{{type}}} | Attack | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{target}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Target(s)&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{target}}}&lt;br /&gt;
    }}{{ #ifeq: {{{interval}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Interval&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{interval}}}&lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Damage Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{dtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{status}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Status|State]](s) Inflicted&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{status}}} &lt;br /&gt;
    }}{{ #ifeq: {{{dtype}}} | None | | {{ #ifeq: {{{ctype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Critical Type&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ctype}}}&amp;amp;nbsp;}} }}&lt;br /&gt;
    | &amp;lt;!-- If it is a defensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Defensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{ds}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Defensive strength|Defensive Strength]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{ds}}}&lt;br /&gt;
    }}{{ #ifeq: {{{td}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Target defense|Target Defense]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{td}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Enhancement]]&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availiability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is an offensive spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Offensive | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{weapon}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{enhancement}}}&lt;br /&gt;
    }}{{ #ifeq: {{{weapon}}}      | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Weapon Requirements&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{requirements}}}&lt;br /&gt;
    }}{{ #ifeq: {{{enhancement}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | &amp;lt;!-- If it is a utility spell, then --&amp;gt; {{ #ifeq: {{{type}}} | Utility | {{ #ifeq: {{{subtype}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Subtype&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{subtype}}}&lt;br /&gt;
    }}{{ #ifeq: {{{skill}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! [[Skill]] Enhancement&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{skill}}}&lt;br /&gt;
    }}{{ #ifeq: {{{components}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Components&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{components}}}&lt;br /&gt;
    }}{{ #ifeq: {{{availability}}} | None | | &amp;amp;nbsp;&lt;br /&gt;
    {{!}}-&lt;br /&gt;
    ! Availability&lt;br /&gt;
    {{!}} valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap; text-align: right;&amp;quot; {{!}} {{{availability}}}&amp;amp;nbsp;}}&lt;br /&gt;
    | }}}}}}}}&lt;br /&gt;
  |}&lt;br /&gt;
  |- align=center&lt;br /&gt;
  |&lt;br /&gt;
  {{{navigation|}}}&lt;br /&gt;
|}&amp;lt;includeonly&amp;gt;&lt;br /&gt;
    {{ #ifeq: {{{type}}} | Attack    | [[Category:Attack Spells]]    | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Defensive | [[Category:Defensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Offensive | [[Category:Offensive Spells]] | &lt;br /&gt;
    {{ #ifeq: {{{type}}} | Utility   | [[Category:Utility Spells]]   | [[Category:Spells Needing Updating]]&lt;br /&gt;
    }}}}}}}}[[Category:Spells]]&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
The article changes colors based on the definition of the {{{type}}} parameter.  The colors are according to the following table:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|style=&amp;quot;background:#FF9&amp;quot;|Offensive is FF9||style=&amp;quot;background:#CF9&amp;quot;|Defensive is CF9||style=&amp;quot;background:#9CF&amp;quot;|Utility is 9CF||style=&amp;quot;background:#F99&amp;quot;|Attack is F99||style=&amp;quot;background:#DDD&amp;quot;|Undefined is DDD&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;background:#FFFFF8&amp;quot;|Offensive is FFFFF8||style=&amp;quot;background:#FCFFF8&amp;quot;|Defensive is FCFFF8||style=&amp;quot;background:#F8FCFF&amp;quot;|Utility is F8FCFF||style=&amp;quot;background:#FFF8F8&amp;quot;|Attack is FFF8F8||style=&amp;quot;background:#F9F9F9&amp;quot;|Undefined is F9F9F9&lt;br /&gt;
|}&lt;br /&gt;
The example to the right is an undefined table.&lt;br /&gt;
== Duration ==&lt;br /&gt;
The duration fields are easily replaced.  If the variable (((duration}}} is defined, it automatically replaces the shown duration fields.  This is to ensure backwards compatibility with the old spell template.  Additionally, if the variable {{{custdur}}} is defined, it also replaces the shown fields and allows one to use the custom duration templates from the spellbox series of templates.  These are [[Template:Spellbox instant]], [[Template:Spellbox block]], and [[Template:Spellbox duration]], although the Spellbox duration template would be exactly the same as the default.&lt;br /&gt;
&lt;br /&gt;
== Types ==&lt;br /&gt;
The template changes drastically based on what type is chosen for the template.  The preview, to the right, is what the template will look like with no type defined.  Undefined, the template will be gray.  However, the colors and parameters change when defined, and the type line will vanish so long as it meets one of four types: Attack, Defensive, Offensive, and Utility.  It is case sensitive.  Any unwanted line can be removed by defining the associated parameter as &amp;quot;None&amp;quot;.  This is case sensitive.&lt;br /&gt;
&lt;br /&gt;
=== Attack ===&lt;br /&gt;
This type changes the template to have a pale red background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Target(s)&#039;&#039;&#039;, &#039;&#039;&#039;Interval&#039;&#039;&#039;, &#039;&#039;&#039;Damage Type&#039;&#039;&#039;, &#039;&#039;&#039;Critical Type&#039;&#039;&#039;, and &#039;&#039;&#039;State(s) Inflicted&#039;&#039;&#039;.&lt;br /&gt;
*Subtype defines if the attack is a warding, maneuver, or bolt attack, or a combination thereof.&lt;br /&gt;
*Target(s) is used to define who is targeted by the attack.  Some spells affect everyone (room), everyone not in the group (ungrouped), all critters (creatures), or only a single individual.  Some spells are limited in number and will chose targets randomly from an above list.  If such is the case, put the list that the spell choses from, and go into more detail in the spell description within the article itself.&lt;br /&gt;
*Interval indicates if the spell is one-shot or damage over time.  There may be more parameters.&lt;br /&gt;
*Damage Type is what sort of damage is inflicted.  Usually, this&#039;ll be hitpoint damage, but it could be mana damage as well, or others.&lt;br /&gt;
**Critical Type line will show if the parameter {{{dtype}}} is defined.  This&#039;ll list the sort of damage done, if it is elemental, or if it follows some other sort of critical chart, such as the Unbalance critical chart.&lt;br /&gt;
*State(s) Inflicted displays the type of status ailment inflicted on the target.&lt;br /&gt;
&lt;br /&gt;
=== Defensive ===&lt;br /&gt;
This type changes the template to have a pale green background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Defensive Strength&#039;&#039;&#039;, &#039;&#039;&#039;Target Defense&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*Subtypes for defensive spells would define which sort of defensive capabilities the spell offers, such as increases to DS, TD, and skills.&lt;br /&gt;
*Defensive Strength should be listed as the type of DS it provides, such as [[melee]] or [[bolt]].&lt;br /&gt;
*Target Defense should be labelled by the type of TD it provides, like DS.  Options are: Spiritual, Elemental, Mental, and Generic (or All).&lt;br /&gt;
*Enhancement would be used for spells such as [[Mass Blur]] which increase defensive capabilities by granting phantom ranks in the skill, [[Dodge]]; though, some spells increase ranks in Stalking and Hiding in addition to increasing defensive capabilities; such would go here.&lt;br /&gt;
*Availability defines who the spell can be cast on, such as [[self-cast]], group (like [[Mass Blur]]), and all (such as [[Elemental Defense I]]).&lt;br /&gt;
&lt;br /&gt;
=== Offensive ===&lt;br /&gt;
This type changes the template to have a light yellow background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Weapon Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Enhancement&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039; or &#039;&#039;&#039;Weapon Requirements&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; defines what sort of enhancement that this spell provides.  Generally, weapon enhancements, attack strength enhancements, or more.&lt;br /&gt;
*&amp;quot;Enhancement&amp;quot; is split into two categories, defined by which variable is used -- {{{weapon}}} or {{{enhancement}}}.&lt;br /&gt;
**{{{weapon}}} - defines the template as a weapon enhancement, and this field is used to define what sort of enhancement the spell provides to the weapon.  There are currently three weapon enhancement spells, [[Holy Blade]], [[Minor Elemental Edging]], and [[Elemental Blade]].  Holy Blade grants a weapon the Blessed status, and thus would be simply labeled, &amp;quot;Bless&amp;quot;.  Minor Elemental Edging and Elemental Blade both grant enchantment bonuses (labeled, &amp;quot;Enchantment&amp;quot;), though, Elemental Blade also adds flares (and thus would be labeled &amp;quot;Enchantment, Flares&amp;quot;).  Using this variable replaces Availability with Requirements.  Note that the spell, [[Enchant Item]], is not considered an offensive spell due to the ability to enchant shields and armor, in addition to weaponry.&lt;br /&gt;
**{{{enhancement}}} - defines the template as a general enhancement spell.  This would be used where the spell provides an enhancement to an offensive skill, such as [[Patron&#039;s Blessing]], which increases ranks in the skill, [[Combat Maneuvers]].  Also, if the spell provides an increase to Attack Strength, it would be listed here.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is similar to the use with defensive spells as above, although, if this spell is labeled as a weapon enhancement by using the {{{weapon}}} variable, this line is replaced by the Requirements line.&lt;br /&gt;
*&amp;quot;Weapon Requirements&amp;quot; is used with weapon enhancements, and this line defines the requirements that are placed on the weapon to cast this spell.  For example, to cast Holy Blade on a weapon, it cannot have flares or weighting.  Additionally, to cast Minor Elemental Edging or Elemental Blade on a weapon, it cannot be magical in any way whatsoever.  This includes weighting and flares.&lt;br /&gt;
&lt;br /&gt;
=== Utility ===&lt;br /&gt;
This type changes the template to have a light blue background in addition to adding lines for &#039;&#039;&#039;Subtype&#039;&#039;&#039;, &#039;&#039;&#039;Skill Enhancement&#039;&#039;&#039;, &#039;&#039;&#039;Components&#039;&#039;&#039;, and &#039;&#039;&#039;Availability&#039;&#039;&#039;.&lt;br /&gt;
*&amp;quot;Subtype&amp;quot; is often defined as either being Combat, Enhancement, or None, although other subtypes may be defined.&lt;br /&gt;
*&amp;quot;Skill Enhancement&amp;quot; is used to list whatever skills might be enhanced by this spell.  Increases to skills that are not directly offensive or defensive in nature, such as [[Stalking and Hiding]], [[Skinning]], and [[Foraging]], will be listed as utility.  If the spell does not enhance a skill, enter &amp;quot;None&amp;quot;.&lt;br /&gt;
*&amp;quot;Components&amp;quot; lists the various components the spell may require.  Listing the components as &amp;quot;None&amp;quot; will remove this line.&lt;br /&gt;
*&amp;quot;Availability&amp;quot; is used for enhancement utility spells, such as [[Sneaking]] or [[Whispering Willow]].  It is defined much like the Availability line in defensive spells.&lt;br /&gt;
== Navigation ==&lt;br /&gt;
The parameter {{{navigation}}} allows the use of any of the navigational templates available from the Spellbox series of templates.  All of the navigational templates are listed below.&lt;br /&gt;
*[[Template:Minor spiritual navigation]]&lt;br /&gt;
*[[Template:Major spiritual navigation]]&lt;br /&gt;
*[[Template:Cleric base navigation]]&lt;br /&gt;
*[[Template:Minor elemental navigation]]&lt;br /&gt;
*[[Template:Major elemental navigation]]&lt;br /&gt;
*[[Template:Ranger base navigation]]&lt;br /&gt;
*[[Template:Sorcerer base navigation]]&lt;br /&gt;
*[[Template:Wizard base navigation]]&lt;br /&gt;
*[[Template:Bard base navigation]]&lt;br /&gt;
*[[Template:Empath base navigation]]&lt;br /&gt;
*[[Template:Paladin base navigation]]&lt;br /&gt;
== Other Examples ==&lt;br /&gt;
Current examples of this template in use include [[401]], [[601]], [[603]], [[606]], and [[619]].&lt;br /&gt;
&lt;br /&gt;
== Notes ==&lt;br /&gt;
This template makes extensive use of the ParserFunctions extension.  Many of these functions are severely nested and nested again and I admit the coding was rather confusing.  I expect there to be bugs due to my inexperience with ParserFunctions and the complex structure of the template.&lt;br /&gt;
&lt;br /&gt;
This article is still subject to change.&lt;br /&gt;
&lt;br /&gt;
[[Category:Spell Templates|{{PAGENAME}}]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Cleric_base_navigation&amp;diff=7451</id>
		<title>Template:Cleric base navigation</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Cleric_base_navigation&amp;diff=7451"/>
		<updated>2014-10-08T18:55:11Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{|&amp;lt;includeonly&amp;gt;width=&amp;quot;80%&amp;quot;&amp;lt;/includeonly&amp;gt; style=&amp;quot;border: 1px #aaa solid;&amp;quot;&lt;br /&gt;
! align=center bgcolor=#dddddd | [[:Category:Cleric Base Spells|Cleric Base Spells]]&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
 {| width=100% border=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;font-size:85%; border-collapse: collapse;&amp;quot;&lt;br /&gt;
  |[[Prayer of Holding (301)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Smite (302)|Smite/Bane (302)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Prayer of Protection (303)]]&lt;br /&gt;
  |bgcolor=#CCFF99 align=center|Defensive&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Bless Item (304)]]&lt;br /&gt;
  |bgcolor=#FFFF99 align=center|Offensive&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Preservation (305)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Holy Bolt (306)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Benediction (307)]]&lt;br /&gt;
  |bgcolor=#CCFF99 align=center|Defensive&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Well of Life (308)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Neutralize Curse (309)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Warding Sphere (310)]]&lt;br /&gt;
  |bgcolor=#CCFF99 align=center|Defensive&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Blind (311)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Fervent Reproach (312)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Prayer (313)]]&lt;br /&gt;
  |bgcolor=#CCFF99 align=center|Defensive&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Relieve Burden (314)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Remove Curse (315)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Censure (316)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Divine Fury (317)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Raise Dead (318)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Holy Receptacle (325)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Prayer of Communion (330)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Divine Wrath (335)]]&lt;br /&gt;
  |bgcolor=#FF9999 align=center|Attack&lt;br /&gt;
  |- style=&amp;quot;background: #f5f5f5&amp;quot;&lt;br /&gt;
  |[[Symbol of the Proselyte (340)]]&lt;br /&gt;
  |bgcolor=#FFFF99 align=center|Offensive&lt;br /&gt;
  |-&lt;br /&gt;
  |[[Miracle (350)]]&lt;br /&gt;
  |bgcolor=#99CCFF align=center|Utility&lt;br /&gt;
  |}&lt;br /&gt;
|}&amp;lt;noinclude&amp;gt;[[Category:Spell navigational sidebars|{{PAGENAME}}]]&amp;lt;/noinclude&amp;gt;&amp;lt;includeonly&amp;gt;[[Category:Cleric Base Spells]]&amp;lt;/includeonly&amp;gt;&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Remove_Curse_(315)&amp;diff=7450</id>
		<title>Remove Curse (315)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Remove_Curse_(315)&amp;diff=7450"/>
		<updated>2014-10-08T18:50:56Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
| mnemonic = REMCURSE&lt;br /&gt;
| custdur = {{spellbox instant | }}&lt;br /&gt;
| type = Utility&lt;br /&gt;
| subtype = Uncurse&lt;br /&gt;
| skill = None&lt;br /&gt;
| components = a [[Curse (715)|cursed]] item&lt;br /&gt;
| availability = any cursed item&lt;br /&gt;
| navigation = {{Cleric base navigation|type=Utility}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
This spell allows the caster to remove a [[715|curse]] placed on an item.  &lt;br /&gt;
&lt;br /&gt;
==Success Factors==&lt;br /&gt;
All coefficients are equal between the two professions, [[Cleric]] and [[Sorcerer]].  There is no random roll.  Whichever caster has the higher strength wins.  Additionally, Clerics receive an immense bonus to Remove Curse if the cursed target was [[Neutralize Curse (309)|Neutralize Cursed]] first.&lt;br /&gt;
&lt;br /&gt;
The strength formula for a Curse and/or Remove Curse on an item is based on the following factors:&lt;br /&gt;
&lt;br /&gt;
*[[Discipline]] and [[Aura]] bonuses&lt;br /&gt;
&lt;br /&gt;
*Appropriate spell ranks for each caster (Sorcerer or Cleric spell bases).  Spell ranks count significantly more than lore ranks.&lt;br /&gt;
&lt;br /&gt;
*Ranks in the appropriate lore ([[Spiritual Lore, Summoning|Spirit Summoning]] for 715, [[Spiritual Lore, Blessings|Blessings]] for 315)&lt;br /&gt;
&lt;br /&gt;
*Level (the coefficient for this is reduced if the spell is not native to the caster)&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
[[Spiritual Lore, Blessings]] increases the spell strength when attempting to remove a curse.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#315 Cleric Base Spells: Remove Curse], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Cleric Base Spells]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cleric_Base&amp;diff=7449</id>
		<title>Cleric Base</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cleric_Base&amp;diff=7449"/>
		<updated>2014-10-08T18:50:07Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleric_base header | navigation = {{cleric_base_navigation}} }}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Cleric Base&#039;&#039;&#039; [[spell circle]] is the definitive set of [[magic]] known exclusively by [[cleric]]s. It focuses on divine incantations of the primary offensive, defensive, and utility needs of a cleric.&lt;br /&gt;
&lt;br /&gt;
== Enhancements by Rank ==&lt;br /&gt;
&lt;br /&gt;
;Cleric Base [[Casting strength]]. &lt;br /&gt;
:+1 CS for each rank up to and including the cleric&#039;s level.&lt;br /&gt;
:+0.75 CS for ranks level+1 through level+20.&lt;br /&gt;
:+0.50 CS for ranks level+21 through level+60.&lt;br /&gt;
:+0.25 CS for ranks level+61 through level+100.&lt;br /&gt;
:+0.125 CS for ranks level+101 and greater.&lt;br /&gt;
&lt;br /&gt;
;[[Prayer of Protection (303)]]&lt;br /&gt;
:Adds +0.5 [[DS]] per rank greater than 3. Costs +1 mana per +3 DS (every 6 ranks). Duration is extended +30 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Bless Item (304)]]&lt;br /&gt;
:Adds 3 swings per rank.  25 ranks are required to add holy water flares.  40 ranks are required to bless magical metals.&lt;br /&gt;
&lt;br /&gt;
;[[Benediction (307)]]&lt;br /&gt;
:Adds +0.5 [[AS]] &amp;amp; +0.5 DS per rank greater than 7 (max at 27 ranks). Costs +1 mana per +1 AS &amp;amp; DS (17 total at max). Duration is extended +20 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Neutralize Curse (309)]] &amp;amp; [[Remove Curse (315)]]&lt;br /&gt;
:The cleric gains greater capability to neutralize/remove more potent curses with increased ranks.&lt;br /&gt;
&lt;br /&gt;
;[[Warding Sphere (310)]]&lt;br /&gt;
:Adds +1 DS &amp;amp; +1 [[TD]] per rank greater than 10 (max at 20 ranks). Costs +1 mana per +1 DS &amp;amp; TD (20 total at max). Duration is extended +20 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Prayer (313)]]&lt;br /&gt;
:Adds +1 DS per rank greater than 35. Costs +1 mana per +3 DS (every 3 ranks). Duration is extended +30 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Relieve Burden (314)]]&lt;br /&gt;
:Duration is increased by 30 seconds per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Raise Dead (318)]]&lt;br /&gt;
:At 25 ranks, this magic is upgraded to [[Life Restoration]], an enhanced version of the base spell.&lt;br /&gt;
:At 40 ranks, this magic is upgraded to [[Resurrection]], the top tier version of this spell.&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Cleric Base (saved posts)]]&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=7 Official Cleric Base Spell Circle]&lt;br /&gt;
&lt;br /&gt;
[[Category:Cleric]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:AGBadgeData.png&amp;diff=7448</id>
		<title>File:AGBadgeData.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:AGBadgeData.png&amp;diff=7448"/>
		<updated>2014-10-08T18:10:55Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=7447</id>
		<title>File:AdG Maps.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:AdG_Maps.jpg&amp;diff=7447"/>
		<updated>2014-10-08T18:10:30Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
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		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Morvule_Thinevael&amp;diff=7446</id>
		<title>Morvule Thinevael</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Morvule_Thinevael&amp;diff=7446"/>
		<updated>2014-10-03T19:07:44Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
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&lt;div&gt;&#039;&#039;&#039;Morvule Thinevael&#039;&#039;&#039; was a high priest of [[Luukos]] and played a prominent role in the [[Griffin Sword Saga|Griffin Sword Wars]]. He was killed in the Black Temple during the end of the War, but was resurrected through [[The Maw of Luukos]] during the [[Ride of the Red Dreamer]] by [[Nershuul]] and vanished afterwards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
===Morvule&#039;s Appearance===&lt;br /&gt;
:You see Lord Morvule Thinevael the Luukosian High Priest. &lt;br /&gt;
:He appears to be very old, has emerald slit-pupiled eyes, and dark green scaled skin. &lt;br /&gt;
:He has a series of wavy ophidian marks upon his neck. &lt;br /&gt;
:He is holding a dark wooden staff swirled with a sinuous spiral of black ora in his left hand. &lt;br /&gt;
:He is wearing a long deep-hooded cloak, a gleaming bronze ring set with a glittering red gem, a carved emerald Luukos symbol set upon a disc of bronze and some dark flowing robes.&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Luukos]][[Category:Griffin Sword Saga]][[category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:UncutGem.png&amp;diff=7445</id>
		<title>File:UncutGem.png</title>
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		<updated>2014-10-03T19:05:59Z</updated>

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		<author><name>Admin</name></author>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki:Style_guide&amp;diff=7444</id>
		<title>Gswiki:Style guide</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki:Style_guide&amp;diff=7444"/>
		<updated>2014-09-24T20:56:57Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;This page lays out some of the rough style and layout guidelines we use on this Wiki.  The purpose of these isn&amp;#039;t to force everyone to look the same, it&amp;#039;s to make the informat...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This page lays out some of the rough style and layout guidelines we use on this Wiki.  The purpose of these isn&#039;t to force everyone to look the same, it&#039;s to make the information organized and easier for people to discover, so feel free to object to any you feel don&#039;t achieve that goal.&lt;br /&gt;
&lt;br /&gt;
== NPOV and IUHPOV ==&lt;br /&gt;
&lt;br /&gt;
Articles written for Krakiipedia which are purely mechanical in nature should be written with a Neutral Point of View (NPOV), that is without bias or extensive use of subjective language.  For mechanics articles, this is not generally an issue, as applying bias to mechanics is difficult at best, but the policy should be kept in mind none-the-less.&lt;br /&gt;
&lt;br /&gt;
Example areas of concern include commenting on the usefulness of skills, spells or other mechanical systems in-general or in comparison to others or comparing professions or races, and features there-of, to one another.&lt;br /&gt;
&lt;br /&gt;
Articles on topics not relating purely to mechanics, such as those about people, places and things, should not only be written with adherence to NPOV, but also adhere to an In-Universe Historical Point of View (IUHPOV).&lt;br /&gt;
&lt;br /&gt;
The IUHPOV dictates that articles which fall under it must be &#039;&#039;primarily&#039;&#039; written from the point of view of a person existing in the GemStone game world, and be written in the narrative past tense.  This allows for articles to be built upon in the future with less hassle, and also unifies the overall flow of articles.&lt;br /&gt;
&lt;br /&gt;
Articles which fall under IUHPOV, but could or should include information that is considered out-of-character, such as directly-related mechanics or mechanical constructs, may include a section titled Behind the Scenes, using &amp;lt;nowiki&amp;gt;== Behind the Scenes==&amp;lt;/nowiki&amp;gt;, below which the IUHPOV does not apply and information may be presented from a player perspective.  The inclusion of such a section is not mandatory for an article to be considered complete (i.e. not a stub.)&lt;br /&gt;
&lt;br /&gt;
An example of the use of IUHPOV along with a BtS section could be an article about an NPC in a town, where the main article includes information about the character the mechanical NPC represents while the BtS section provides information such as the mechanical description of the NPC in-game, the DESCRIBE or LOOK of the NPC, lists of lazy actions the NPC performs (though these may be expressed in narrative form in the main article), valid ASK options for the NPC, and so forth.&lt;br /&gt;
&lt;br /&gt;
Articles need not be explicitly updated to retroactively adhere to either NPOV or IUHPOV policy, though any editor who makes edits after the institution of this policy should ensure that article meets this requirement.  Articles edited to adhere to NPOV or IUHPOV should include the appropriate term in their edit comment.&lt;br /&gt;
&lt;br /&gt;
== Linking ==&lt;br /&gt;
&lt;br /&gt;
In order to avoid having the text become distracting, articles need only be linked to the first time they are encountered.  Thus, a paragraph that mentions a spell several times need only have the first instance linked.  If it has been a long time (several paragraphs or a screen worth of text) since something was last linked, it can be useful to link it a second time, but it doesn&#039;t need to be linked each time it appears.&lt;br /&gt;
&lt;br /&gt;
== Naming ==&lt;br /&gt;
&lt;br /&gt;
Like on [http://en.wikipedia.org Wikipedia], article names should have the first letter capitalized and the remaining words in lowercase (such as [[SGE protocol saved post]]) unless the topic is a proper noun, in which case it should be in title case like usual (such as [[Wehnimer&#039;s Landing]]).  The reason for this is so that if you link a title in the middle of a word, the link looks appropriate without any extra massaging.&lt;br /&gt;
&lt;br /&gt;
Similarly, article names should be singular ([[Rogue]] instead of Rogues) unless the item being discussed is always plural (such as the [[Elven Nations]]).&lt;br /&gt;
&lt;br /&gt;
=== Verb names ===&lt;br /&gt;
&lt;br /&gt;
Verb names should be the full name of the verb in capitals followed by (verb), for example the page for the INVENTO verb would be named &amp;quot;INVENTO (verb)&amp;quot;.  Remember that verbs are truncated to seven (7) characters in length, for example the verb INVENTORY is in fact INVENTO.  In cases where the intuitive verb name is longer than the actual verb name (such as with INVENTO), there should be a redirect from the intuitive verb name to the real verb name.&lt;br /&gt;
&lt;br /&gt;
See [[Help:Style (verbs)]] for more information on verb entries.&lt;br /&gt;
&lt;br /&gt;
=== Skill names ===&lt;br /&gt;
&lt;br /&gt;
Skill names should be the full name of the skill in title case.&lt;br /&gt;
&lt;br /&gt;
See [[Help:Style (skills)]] for more information on skill entries.&lt;br /&gt;
&lt;br /&gt;
=== Spell names ===&lt;br /&gt;
&lt;br /&gt;
Spell names should be the name of the spell followed by the number of the spell in parentheses (such as [[Mana Leech (516)]]).  A redirect page should exist for both the spell number ([[516]]) and the spell name ([[Mana Leech]]).  Spells are proper nouns and thus should be in title case.&lt;br /&gt;
&lt;br /&gt;
See [[Help:Style (spells)]] for more information on spell entries.&lt;br /&gt;
&lt;br /&gt;
== Scripts ==&lt;br /&gt;
&lt;br /&gt;
Scripts can be added to Krakiipedia following these guidelines.&lt;br /&gt;
&lt;br /&gt;
=== Naming ===&lt;br /&gt;
&lt;br /&gt;
Script articles should be named with a descriptive name for the script&#039;s function or content followed by the string &amp;quot;(script)&amp;quot;.  For example, you might name a script for traveling around the Elven Nations &amp;quot;Elven Nations travel (script)&amp;quot; or a script for getting deeds in the city of Ta&#039;Illistim &amp;quot;Ta&#039;Illistim deeds (script)&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
=== Formatting ===&lt;br /&gt;
&lt;br /&gt;
The article should start with the script template as a header (see [[Template:Script]] for details) and be followed with the contents of the script file enclosed within the &amp;amp;lt;pre&amp;amp;gt; and &amp;amp;lt;/pre&amp;amp;gt; HTML elements, which will preserve the formatting of the text (including white space and newlines.)  Inclusion of the template will automatically add the article to [[:Category:Scripts]].&lt;br /&gt;
&lt;br /&gt;
An example of how to format a script article:&lt;br /&gt;
&lt;br /&gt;
 &amp;amp;lt;pre&amp;amp;gt;&lt;br /&gt;
 # This is an example script.&lt;br /&gt;
 &lt;br /&gt;
 if_1 goto %1%&lt;br /&gt;
 echo Syntax: .example {argument}&lt;br /&gt;
 exit&lt;br /&gt;
 &lt;br /&gt;
 option1:&lt;br /&gt;
 echo This is option 1.&lt;br /&gt;
 exit&lt;br /&gt;
 &lt;br /&gt;
 labelError:&lt;br /&gt;
 echo The option you entered was not valid.&lt;br /&gt;
 exit&lt;br /&gt;
 &amp;amp;lt;/pre&amp;amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Saved Posts ==&lt;br /&gt;
&lt;br /&gt;
Saved posts should be on their own page, which should be just the text of the saved post preceeded by the post date and poster&#039;s account and followed by &amp;lt;nowiki&amp;gt;[[Category:Saved Posts]]&amp;lt;/nowiki&amp;gt; and possibly other categories which apply.  The saved post template (see [[Template:Saved-post]] for details) simplifies this process, as well as automatically including the article in the Saved Posts category.&lt;br /&gt;
&lt;br /&gt;
Saved posts should be named something like &amp;quot;SGE protocol (saved post)&amp;quot;, with a title describing the most relevant topic of the post followed by the string &amp;quot;(saved post)&amp;quot;, and if there are multiple posts on the same topic, they can be named &amp;quot;Topic 1 (saved post)&amp;quot;, &amp;quot;Topic 2 (saved post)&amp;quot;, etc..&lt;br /&gt;
&lt;br /&gt;
For pages in which you would like to include a saved post along with other text, put the saved post on its own page and use &amp;lt;nowiki&amp;gt;{{:Topic (saved post)}}&amp;lt;/nowiki&amp;gt; to include it in the main article (see the [[SGE protocol]] article for an example).  In other cases, a link at the bottom to any related posts will be sufficient.&lt;br /&gt;
&lt;br /&gt;
== Signatures ==&lt;br /&gt;
&lt;br /&gt;
If you edit an article on Krakiipedia, please refrain from including a signiture (generally using the &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt; Wikitext markup) in the article.  The history feature of MediaWiki does an exemplary job of keeping track of edits and who last edited a particular article.&lt;br /&gt;
&lt;br /&gt;
== Copyrights ==&lt;br /&gt;
&lt;br /&gt;
Remember that if something is written by someone else, they own the [http://en.wikipedia.org/wiki/Copyright copyright] to it, even if there is no copyright notice posted in relation to it.  Unless you have permission from the author, you may not use that text directly.  Most importantly, this includes the official [[Simutronics]] website.&lt;br /&gt;
&lt;br /&gt;
Equally important to remember is that ideas are not copyrighted, only the expression of those ideas.  So just because the Simutronics website has a page on a subject doesn&#039;t mean there can&#039;t be one here as well.  It does mean that you can&#039;t copy portions of the text from that page over to the page here, though.&lt;br /&gt;
&lt;br /&gt;
== Categories ==&lt;br /&gt;
&lt;br /&gt;
When creating new articles, or even updating older ones, please take a moment and check the [[Special:Categories|category list]] and determine if any existing categories are appropriate for the article being edited.&lt;br /&gt;
&lt;br /&gt;
== Tips and tricks ==&lt;br /&gt;
&lt;br /&gt;
See the [[Help:Tips and tricks|tips and tricks]] page for some advanced editing techniques.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki:Requests/2020_archive&amp;diff=7443</id>
		<title>Gswiki:Requests/2020 archive</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki:Requests/2020_archive&amp;diff=7443"/>
		<updated>2014-09-24T20:56:23Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;&#039;Please place new requests at the &#039;&#039;top&#039;&#039; of this page, so they are easily visible.  Thanks!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is the page to request something for or about Krakiipedia.  Possible requests might be for particular articles or for someone to copyedit or wikify an article that doesn&#039;t look very good.  If you work on a request, don&#039;t erase it, just respond to it, like follows:&lt;br /&gt;
&lt;br /&gt;
===Charge Item (example)===&lt;br /&gt;
Could someone write an article on Charge Item? [[User:Ildran|Ildran]] 02:18, 3 January 2006 (CST)&lt;br /&gt;
: Here you go: [[Charge Item (517)]]. Does that answer whatever questions you might have on it? [[User:Ildran|Ildran]] 02:18, 3 January 2006 (CST)	 &lt;br /&gt;
:: Yep, thanks! [[User:Ildran|Ildran]] 02:18, 3 January 2006 (CST)	 &lt;br /&gt;
	 &lt;br /&gt;
That will make it so that people can see what&#039;s happened with their request a few days or weeks later, whenever they get around to checking on it. Please make sure to sign your request by putting four tildes after it like this: &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
__TOC__&lt;br /&gt;
&lt;br /&gt;
== Request List ==&lt;br /&gt;
===Padding/Weighting Tables===&lt;br /&gt;
Last week Wyrom stated on the officials that the padding/weighting tables were wrong for amounts greater than very heavily.  I have updated the three pages where the charts appear ([[critical weighting]], [[damage weighting]] and [[padding]]) with Wyrom&#039;s statement to warn readers, but the work to make the charts correct will have to fall to someone else.  [[User:VANKRASN39|VANKRASN39]] 15:42, 22 July 2014 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Update Wiki Framework===&lt;br /&gt;
Trying to make sortable tables, but it looks like the version of wiki that is installed on Krakii doesn&#039;t support it.  Any chance we could patch that in? [[User:Hjelte|Whirlin]]&lt;br /&gt;
:&amp;lt;nowiki&amp;gt;class=&amp;quot;wikitable sortable&amp;quot;&amp;lt;/nowiki&amp;gt; doesn&#039;t work for you?  It&#039;s used here: [[List of combat maneuvers by profession]].  Also, heads up that I moved your request to the top of the list as the list since it is a new request.  And four tildes for your signature will date stamp your request!  [[User:MILQUETOAST|Becca]] 09:57, 3 April 2013 (EDT)&lt;br /&gt;
::There we go.  It was the KP skin suppressing wikitable sortable.  [[User:HJELTE|HJELTE]] 10:07, 3 April 2013 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Saved Posts===&lt;br /&gt;
I&#039;ve noticed over the last few weeks that a lot of saved posts were never linked under the &amp;quot;See Also&amp;quot; sections of the appropriate articles.  Sadly, this means that a lot of folk probably never see the a lot posts that were saved since there&#039;s a LOT of them to sort through and who knows how many of them can only be found in the Saved Posts category. So, since I&#039;ve finished posting the treasure info for critters in RR, I figured I&#039;d start going through the Saved Posts category and make sure they&#039;re all linked to from the pages it makes sense for them to be.  I&#039;ll be starting from the beginning and working my way towards the end, if there&#039;s someone that wanted to start at the end and meet me somewhere in the middle that would make it go a lot faster, I&#039;m sure.  [[User:OM1E5GA|OM1E5GA]] 13:22, 8 February 2013 (EST)&lt;br /&gt;
&lt;br /&gt;
=== Math (TeX) ===&lt;br /&gt;
The editing bar has a link to insert math equations, but the &amp;lt;math&amp;gt; tag to parse TeX doesn&#039;t seem to actually be implemented. I&#039;d gladly go through and TeX up the more mechanical articles if this were enabled.  (see: http://www.mediawiki.org/wiki/Manual:Enable_TeX) [[User:PFLATS|PFLATS]] 18:57, 22 June 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Move Armor hinderance to Armor hindrance ===&lt;br /&gt;
because that&#039;s how you spell it.  fixing a bunch of places that appears. [[User:PFLATS|PFLATS]] 21:43, 14 June 2010 (EDT)&lt;br /&gt;
:Go right ahead.  There&#039;s a MOVE button at the top of each page. I&#039;ll delete the incorrect page once you move it. [[User:MILQUETOAST|Becca]] 22:29, 14 June 2010 (EDT)&lt;br /&gt;
::Sorry, I thought that required more rights than I had. [[User:PFLATS|PFLATS]] 23:38, 14 June 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Move Warcries to War Cries===&lt;br /&gt;
I set up a redirect from War Cries to Warcries, but the in game name is War Cries:&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You are a Master of War Cries.&lt;br /&gt;
You have learned the following War Cries:&lt;br /&gt;
&lt;br /&gt;
et cetera.  [[User:PFLATS|PFLATS]] 23:36, 4 May 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
: All set. [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 23:49, 4 May 2010 (EDT)&lt;br /&gt;
:: That was fast, thanks! [[User:PFLATS|PFLATS]] 23:50, 4 May 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Merge request ===&lt;br /&gt;
http://www.krakiipedia.org/wiki/1630&lt;br /&gt;
&lt;br /&gt;
http://www.krakiipedia.org/w/index.php?title=Judgment_(1630)&lt;br /&gt;
&lt;br /&gt;
Can someone merge the first into the second and redirect it? --[[User:KANYDA|Drew]] 04:13, 17 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
:Sorry about that. I&#039;d thrown the messaging on that 1630 page and forgot about it. I went back and finished. I don&#039;t have a paladin, though, so I&#039;m editing blindly (how is that different than normal, amirite?) [[User:MILQUETOAST|Becca]] 06:37, 17 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Creature Deletion ===&lt;br /&gt;
Since I didn&#039;t notice there was already a &amp;quot;putrified Citadel herald&amp;quot; and it was a misspelling of the actual creature name...can a Sysop please delete the page that I created today for &amp;quot;Putrefied Citadel herald&amp;quot; and move &amp;quot;Putrified Citadel herald&amp;quot; to the &amp;quot;putrefied&amp;quot; spelling? [[User:DRIZZT-12|Adam]] &amp;lt;sup&amp;gt;[[User talk:DRIZZT-12|talk]]&amp;lt;/sup&amp;gt; 21:24, 16 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
: Done. [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 08:09, 24 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
: Thank you! [[User:DRIZZT-12|Adam]] &amp;lt;sup&amp;gt;[[User talk:DRIZZT-12|talk]]&amp;lt;/sup&amp;gt; 18:40, 24 February 2009 (EST)&lt;br /&gt;
&lt;br /&gt;
===Warrior: Guard and Protect===&lt;br /&gt;
Could someone put up a page with the known info about the guard and protect ability that warriors have?[[User:WELCHA|Andreas]] 14:47, 11 February 2009 (EST)&lt;br /&gt;
:[[Warrior#Guard and Protect|16 months later]]... [[User:PFLATS|PFLATS]] 23:41, 5 June 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
===Cleanup Weapon Bonding===&lt;br /&gt;
I added a table with the messaging/effects/etc I had on [[Weapon Bonding]], but it&#039;s ugly.  I invite you to make it look better. [[User:PFLATS|PFLATS]] 03:50, 24 November 2008 (EST)&lt;br /&gt;
===Minotaurs / Yetis Update Request===&lt;br /&gt;
Minotaurs and krag yetis on the [[Wehntoph]] are no longer around level 25 (less for yetis). These pages need to be updated to reflect their new levels accordingly, which may range from 80-90 or so. I&#039;d do it myself, but I don&#039;t know their new levels. Anyone willing? -[[User:MYRMIDON1011|Quillus]] 17:44, 4 August 2008 (EDT)&lt;br /&gt;
: Most of them looked fine to me, but I updated the BCS status and linked to the saved posts about the changes.  All of the levels were up on the play.net bestiary. ~ [[User:MILQUETOAST|Becca]] 19:53, 10 December 2008 (EST)&lt;br /&gt;
===Left-side Navigation===&lt;br /&gt;
Could we possibly add a &amp;quot;Creatures&amp;quot; category under the &amp;quot;gemstone&amp;quot; heading and have it link to http://www.krakiipedia.org/wiki/List_of_creatures_by_level ? Then someone coming to Krakiipedia to look up information on a certain creature could go directly to list a of all the creatures by level and find it MUCH easier than trying to use the search feature of the wiki to find it. [[User:DRIZZT-12|Adam]] &amp;lt;sup&amp;gt;[[User talk:DRIZZT-12|talk]]&amp;lt;/sup&amp;gt; 18:58, 1 August 2008 (EDT)&lt;br /&gt;
: I added a link to the [[:Category:Creatures]].  Also, please make sure to add requests below the request list section, and not above the example.  ;)  [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 17:13, 3 August 2008 (EDT)&lt;br /&gt;
: Oh yeah, sorry about that. That would have been helpful (putting it above the section).  Thanks a lot for the creatures nav add to the sidebar. [[User:DRIZZT-12|Adam]] &amp;lt;sup&amp;gt;[[User talk:DRIZZT-12|talk]]&amp;lt;/sup&amp;gt; 18:00, 3 August 2008 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Page-name change request===&lt;br /&gt;
(First, I&#039;d like to say that it seems counter-intuitive to add new requests here at the top, but okay, I&#039;ll follow directions.)  The page for &amp;quot;Sonic Weapon Song (1012)&amp;quot; is incorrectly named &amp;quot;Sonic Blade Song (1012)&amp;quot;; I finally realized that fact after having been editing several of the Bard list for the last week or so.  The mnemonic has been correct, but when I updated the list navigation pane the link broke.  Can the name of the page be changed?  Thanks!  [[User:KRAKII|Krakii]] 11:45, 23 July 2008 (EDT)&lt;br /&gt;
:Learned something new; the &amp;quot;redirect&amp;quot; feature.  Nifty. [[User:KRAKII|Krakii]] 14:19, 23 July 2008 (EDT)&lt;br /&gt;
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=== Okay... A real request ===&lt;br /&gt;
Not that my previous request wasn&#039;t a &amp;quot;real&amp;quot; request, albeit ignored.  This request has less to do with admins and more to do with [[Combat Maneuvers]].  There&#039;s a huge list of combat maneuvers that need to be fleshed out.  I&#039;d like those to be our next major focus, followed by finishing up the spell lists, namely [[Minor Elemental]] spells.  -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 01:36, 21 October 2006 (EDT)&lt;br /&gt;
:Two years later, but I finally made all the links blue.  It&#039;s basically just the template and the info from play.net, and messaging if I have access to the maneuvers, but it will make it much much easier to add any info now that the pages actually exist.  Shame on you all for making the least mechanically-inclined person do it! ~ [[User:MILQUETOAST|Becca]] 19:53, 10 December 2008 (EST)&lt;br /&gt;
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=== A [[Main Page]] request! ===&lt;br /&gt;
[[Image:Gs4play.gif|thumb|GemStone IV &#039;play&#039; button]]&lt;br /&gt;
Here&#039;s one for you, Ollie.  The main page really should have a banner displaying the GemStone IV logo.  Given that we&#039;re one of the best, if not the best, sources of information about GemStone IV on the intarweb, shouldn&#039;t we be listed on the [http://www.play.net/gs4/info/links/ links page] on Play.net?  In order to be listed there, we will need that play button on the main page. -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 20:35, 12 August 2006 (EDT)&lt;br /&gt;
:&amp;quot;Internets&amp;quot; is the word you are looking for there.  As in, &amp;quot;We are the best source of information on the internets.&amp;quot; [[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 13:57, 13 August 2006 (EDT)&lt;br /&gt;
&lt;br /&gt;
=== Criticals ===&lt;br /&gt;
I don&#039;t mean to take precidence away from the previous article (Which I feel does deserve some attention and does carry weight), but I&#039;d like to request aid in the [[Critical randomization]] article, as I cannot confirm how accurate that information is at the moment (due to a lack of an account in addition to the inability to find any sources for this information).  If someone could do me the favor of finding a source or requesting the information on the boards for me, I&#039;d greatly appreciate it.  -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 01:29, 4 August 2006 (EDT)&lt;br /&gt;
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===Power to the users?===&lt;br /&gt;
Hey, I just set up my own mediawiki for something else, and found out all kinds of neat things, like...  You know, it&#039;s not that hard to make a site easily navigable.  The only way that&#039;s remotely efficient to get to pages is to know them already (since I know them and have edited them) or are in the recent changes.  I&#039;ve gotten many complaints from people that it&#039;s really hard to find stuff you want to find on KP and this is due to clumsy navigation (at best) and...  There&#039;s nothing we can do about it.  This is of course due to the fact that only a couple people can actually edit important pages.  Now, I&#039;m not asking for any Tom, Dick, or Candor off the street te be able to edit pages like MediaWiki:Sidebar or the main page, but you know, we all have play.net accounts...  And...  Could probably behave.  If not, we can vote to ban them or our dictator could probably ban them if they misbehave so much.  Short version:  Can we registered (and maybe even only us with a long history of responsible edits) users edit more of the content/back end of the mediawiki?[[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 23:30, 2 August 2006 (EDT)&lt;br /&gt;
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: I don&#039;t plan on adding to the ranks of SysOps any time in the forseeable future.  If someone feels something should be added to the sidebar or the main page, that&#039;s what this requests page is for. - [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 11:24, 4 August 2006 (EDT)&lt;br /&gt;
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Alright, well I think the sidebar would be much more useful if it looked like this:&lt;br /&gt;
* Krakiipedia&lt;br /&gt;
** Category:Profession|Professions&lt;br /&gt;
** Category Races_and_Cultures|Races and cultures&lt;br /&gt;
** Special:Categories|Categories&lt;br /&gt;
** Category:Basic_mechanics|Basic mechanics&lt;br /&gt;
** Magic|Magic&lt;br /&gt;
** Krakiipedia:Requests|Requests&lt;br /&gt;
** Help:Style|Style Guide&lt;br /&gt;
&lt;br /&gt;
If you&#039;d like me to discuss why, I&#039;d be glad to.&lt;br /&gt;
&lt;br /&gt;
And while I&#039;m making this request, I might as well ask that the main page be updated at least once per quarter, and better, maybe weekly or daily.  Information like that on a splash page needs to be dynamic or else it becomes invisible.  Also, would you go ahead and make pages for: [[Elven Empire]] [[Undead]] [[House Chesylcha]], [[Mental Lore, Transformation]], [[Minor Mental]], [[Savant Base]], [[Breakage]], [[Race]], [[Mental]], [[Major Mental]], [[Treasure system]], [[Lornon]], [[Ta&#039;Nalfein]], [[WAVE (verb)]], [[Monk Base]], [[Rhoska-tor]], [[Elemental Blade (411)]], [[Lorminstra]], [[Holy Receptacle (325)]], [[Silvean Rashere]]?  Those are at the top of the [[Special:Wantedpages|wanted pages]] list.  Thanks.  If only there were a feature so that users could do things like keep the main page dynamic or make pages like this...  I&#039;ll google around.  [[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 13:31, 4 August 2006 (EDT)&lt;br /&gt;
:&amp;lt;i&amp;gt;Note: what I&#039;d actually really like here is the ability to edit the main page, in case that&#039;s not clear&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: No one has been nominating featured articles or growing pains articles, and thus they have not been updated.  Nothing else on the main page really needs update, and I don&#039;t see anything particularly pertinent to be included on the main page.  Again, if something really needs to be added to he main page, a request can be made.  As for the missing articles, anyone is quite capable of creating new articles.  You don&#039;t need a SysOp for that.  Just click on the link and start typing. - [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 18:40, 5 August 2006 (EDT)&lt;br /&gt;
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Yeah, I think we&#039;d have to become a GM first to get SysOp privileges, buddy. -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 21:01, 4 August 2006 (EDT)&lt;br /&gt;
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:Hmmm, and of course, that&#039;s the only way to get my username to be not ALLCAPS.  Oh well, next stop on my world domination tour: becoming a GM. [[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 21:36, 4 August 2006 (EDT)&lt;br /&gt;
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I admit that I&#039;m rather fond of lowercase letters. -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 04:10, 5 August 2006 (EDT)&lt;br /&gt;
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:Thanks for the change, Oliver.  Another request, though, could you link the sidebar to the [[Magic]] page, and not the [[:Category:Magic]] page?  [[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 20:06, 5 August 2006 (EDT)&lt;br /&gt;
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Though, I&#039;ve a quick question.  Would it really affect the integrity of KP to make someone else an administrator?  It is clear that there are a number of users that make active and beneficial edits to this Wiki and have done so reliably.  Making them admins would only increase their ability to continue to make beneficial edits to this project.  Let me reiterate:  There are people with proven track records that clearly would not abuse the priviledge of administrator access.  Why keep them from it?  Though, it has been made clear that I am not to be trusted, but someone else might think it an honor.  It&#039;d also be nice to have an admin that actually, you know, responds to my requests, like the one about the main page.  Seeing as this is the second time I&#039;ve made that request, I&#039;d like to know why no one has done anything with it.  -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 17:52, 16 August 2006 (EDT)&lt;br /&gt;
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:I&#039;ll chime in on this topic.  Well, I&#039;m new here.  In fact, I made my username a while ago (probably at least 6 months ago), but never edited.  This was due to what I felt were draconian policies toward users.  In my past wiki experience, no usernames or registration was required, and absolutely not a single page was protected.  We had a spam clean-up bot that did an awesome job, and otherwise we just monitored the recent changes.  I don&#039;t see the point in having a wiki if you restrict it so much.  I&#039;m an admin on www.wikipaltz.com, and thats how we do things there, and it works great.  So, to be clear, I don&#039;t think there should be any required usernames, or any application or approval process, it just turns people off.  I also don&#039;t think anything at all should be protected (minus the back-end type stuff, of course).  Opinions? --[[User:SUGARBOY234554|SUGARBOY234554]] 03:35, 23 September 2006 (EDT)&lt;br /&gt;
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I think that Ollie enjoys pretending that we&#039;re little children that are incapable of editing and maintaining this particular Wiki without his iron-fist style supervision.  It&#039;s silly, and I admit a rather large amount of displeasure with him for it.  For example, in our IRC channel, Ollie doesn&#039;t moderate it, yet, we cannot control our own ops and cannot change the topic without help from him or the select two that he&#039;s trusted with ops priveledges... who don&#039;t even use the IRC channel, anymore.  I cannot think of a logical reason for why he would treat us like this. -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 13:12, 23 September 2006 (EDT)&lt;br /&gt;
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:Well, ya know what? Fuck &#039;im, and this wiki.  I&#039;ll take my wikisavvy [http://www.gs4.org/modules/mediawiki/index.php/Main_Page here], a GSIV wiki that needs a lot of help.  Ollie, I request that my account be deleted, and that all input I&#039;ve had on your wiki be deleted.  This is the courtesty that wikipedia gives, and I hope you do the same for us lowly users.  Hope to see you all at the other wiki.  --[[User:SUGARBOY234554|SUGARBOY234554]] 13:35, 23 September 2006 (EDT)&lt;br /&gt;
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The whole &amp;quot;GM&#039;s are the only admins and everyone else is just a baby who can&#039;t hardly be trusted to even shit in the right place&amp;quot; thing really really really bothers me.  It&#039;s why I&#039;ve not done any work here lately, though it sorely needs to be done and I&#039;d like to do it.  When Mestys was able to come in and (having made like 2 edits in his life) changed the sidebar back to have the User List link, which is pretty much the dumbest link ever and not really helpful or informative to anyone who is using the page for information, because he is a GM I was really bothered.  It&#039;s just stupid these little things that are done to remind us that we are mere users/players while they are teh uber GM&#039;s.  Seriously, I&#039;d love it if Oliver could get over his specialness and either relax the restrictions on what mere users can do or let the people that contribute actively and have track records of being consistent and &amp;quot;good&amp;quot; in their editing be Admins.  The IRC channel business is absolutely retarded as well.  [[User:ALKALOIDS|justin]] &amp;lt;sup&amp;gt;[[User talk:ALKALOIDS|talk]]&amp;lt;/sup&amp;gt; 13:43, 23 September 2006 (EDT)&lt;br /&gt;
::I&#039;m seeing a lot of chaffing at the bit in this thread.  I&#039;ll address several topics brought up in this discussion.*The Admin issue - Yes, places like Wikipedia have many admins and editors routinely can ask to be made such and are elected.  Yet, it took a couple years or so before Wikipedia adopted the admin system that it has today.  On top of that, and I think the real important issue, Wikipedia has tens of thousands of editors.  I think KP has under ten?  I just feel that it might sew more disgruntlement among the other editors if one person was made Admin out of this small group, than none at all.  In my time here, I haven&#039;t been in a situation where having Admin abilities were required.  Thats just me, though.&lt;br /&gt;
 &lt;br /&gt;
::Editor qualification - What does it do?  It makes you wait about 24 hours to start editting.  What does this affect? The random passerby adding something on the spur of the moment.  I think it would be great to have the process sped up to as instantaneous as possible, but it does ensure that those who know Gem best are the ones editting KP.  And on the rare occurrence there&#039;s someone who has played Gem considerably, but currently does not have an account, well, perhaps something could be implemented where present editors could vouch for that person.  As is, this is not really that big a deal.  Those affected by it are those who&#039;s attention is lost over the time that it takes to sign up. &lt;br /&gt;
 &lt;br /&gt;
::That other Wiki. They lift material, without citing it, directly from Gem documentation.  Thats certainly nothing that Wikipedia approves of.  So for those thinking of going there to work, you might want to fix that. :)  &lt;br /&gt;
:[[User:REBELAT|Rail]] 09:17, 24 September 2006 (EDT)&lt;br /&gt;
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::: I&#039;ve continued to streamline the account request process as much as I could over the short life of KP so far, and its current implementation is steps above and beyond what was originally in place.  I&#039;ve looked into a completely automated system, which was the original goal, but just haven&#039;t had time to explore the MediaWiki software in enough detail to manage it.  Activating confirmed accounts is part of my morning KP ritual, and one of the first things I do in my day.&lt;br /&gt;
::: [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 16:18, 26 September 2006 (EDT)&lt;br /&gt;
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I don&#039;t much care about becoming an Admin, myself, but I would like it a lot better if Ollie would communicate with us when he won&#039;t grant a given request, or if he justified the reasons for the restrictions in certain areas.  Let me sum up the reasons for my discontent:  Why won&#039;t he add KP to the Simutronics Player Sites list?  Why is the Main Page locked while the Wiki has account-limited access?  Why can&#039;t we change the topic in the IRC channel?  What happens if someone disruptive joins the public IRC channel without someone to kick or ban said person?  Why does he have to make it so that him and two select others that never touch these projects have the power to make these changes when those of us that actually use it cannot have the same power?  If Ollie, Ildran, or Mestys were active editors of KP, I couldn&#039;t complain at all about the choice of admins.  If Ollie, Jen, and Ted were active visitors to the IRC channel, I couldn&#039;t complain about the lack of ops access or the inability to change the topic.  Here is where the problem lies, my friend.  -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 13:07, 24 September 2006 (EDT)&lt;br /&gt;
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: The main page is protected for the same reason any other page is protected.  There shouldn&#039;t be any reason to ever edit it.  As for my activity, I read KP every morning, and generally check it once or twice a day after that.  I read over most if not all of the contributions made each day, though I don&#039;t have time to write articles myself.  When requests are posted, I consider them, and take action how I see fit.  As long as I am paying to keep this site existent out of my own pocket, I will administer it as such.&lt;br /&gt;
&lt;br /&gt;
: I had a vision for KP since I conceived the idea, and invite others to come and take part in it, but it&#039;s still very much my personal vision.  If you do not agree, then you are welcome to voice your opinions, but I am under absolutely no obligation to agree with them.  I will continue to define policy for KP as I see necessary to ensure KP adheres to my vision for it.  If, in the end, that drives editors away, then I suppose that is my loss.  However, it is one I am willing to take.&lt;br /&gt;
&lt;br /&gt;
: That being said, not everything is a cut and dry as one might perceive.  KP is a fairly unique site among other &#039;player&#039; sites, in that it is run and paid for by a GameMaster.  As such, it is bound by policies I have to adhere to by being a GameMaster and having the privilage to create and run such a site.&lt;br /&gt;
&lt;br /&gt;
: The IRC related issues, which really have no place here in the first place, could have been solved with a simple message on AIM.&lt;br /&gt;
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: [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 16:18, 26 September 2006 (EDT)&lt;br /&gt;
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You know, I suddenly find myself without reason to bitch.  May the editing of KP continue!  -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 18:07, 26 September 2006 (EDT)&lt;br /&gt;
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: Though, users like [[User:SUGARBOY234554|SUGARBOY234554]] and [[User:EDWARDRIMKUS|EDWARDRIMKUS]] (April) would likely want the privilege to change their user names without having to pay a fee to Simutronics.  Additionally, I&#039;m quite certain that all of us non-GMs would love to have non-capped user names.  I suppose making capped usernames makes the automation a bit simpler, or something, but it is quite visually unappealing.  Of course, visual appeal is one of the key points of an encyclopedia, since, you know, they are works of art.  Heh.  I am aware that usernames don&#039;t appear in the main articles.  The purpose of that last point was, more or less, humor. -[[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 18:44, 26 September 2006 (EDT)&lt;br /&gt;
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===Missing Skills===&lt;br /&gt;
I&#039;d like to see the skills filled out.  These are still missing: [[Shield Use]], [[Multi Opponent Combat]], [[Physical Fitness]], [[Magic Item Use]], [[Spirit Mana Control]], [[Spiritual Lore, Blessings]], [[Spiritual Lore, Religion]], [[Spiritual Lore, Summoning]], [[Mental Lore, Divination]], [[Mental Lore, Manipulation]], [[Mental Lore, Telepathy]], [[Mental Lore, Transference]], [[Mental Lore, Transformation]], [[Survival]], [[Swimming]], [[First Aid]], and [[Pickpocketing]].  Now, this isn&#039;t a push, or anything.  I&#039;d like to see these filled out by someone who is truly interested in writing these.  Obviously, I&#039;ll work on them eventually, myself, but help is always welcome.  Also, anyone is welcome to work on my &amp;quot;To Do&amp;quot; list under my user page.  It&#039;s seen, well, a LOT of additons.  Seems the more I finish, the more I have to do!  -[[User:BELATHUS|Belathus]] 21:12, 26 March 2006 (PST)&lt;br /&gt;
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===&amp;quot;navigation&amp;quot; list===&lt;br /&gt;
Any chance that we could get the &amp;quot;category&amp;quot; list added to the navigation pane in the lefthand margin?  Currently, you have to go to the Main Page and then click on the link about halfway down that.  Thanks!  [[User:KRAKII|Krakii]] 06:56, 26 January 2006 (PST)&lt;br /&gt;
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: I&#039;ll look into it when I get a chance.  I&#039;m not ever sure where it&#039;s generated.  :grins:  I was also thinking the front page should have a bit of an extended offering of initial navigation options.  Was thinking of something like three to four encompassing categories, something like World, Mechanics, Player Lore, with a list of a few (maybe random) articles from each category below it.  Maybe even snippets from some of the articles as a kind of &#039;featured article&#039;.  It&#039;s a thought for the future anyway. - [[User:Anshou|Oliver]] 07:05, 26 January 2006 (PST)&lt;br /&gt;
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: Figured it out!  You&#039;ll notice a bunch of snazzy new stuff over there on the left-hand side of KP.  Leave suggestions of what we should include there. - [[User:Anshou|Oliver]]&lt;br /&gt;
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===Planar Shifting===&lt;br /&gt;
Ildran, could you renumber the Planar Shifting saved posts from 1-9 to instead be 01-09?  In this way, they will all appear in a nice, sensible order rather than jumping from 1 to 11 to 2 to 3 et cetera.  Thanks!  [[User:KRAKII|Krakii]] 12:06, 11 January 2006 (CST)&lt;br /&gt;
: Not Ildran, but it&#039;s done.  ;)  Big pain in the ass it was too.  Freakin&#039; category listing wouldn&#039;t update after the moves/deletes.  :(  [[User:Anshou|Anshou]] 12:30, 11 January 2006 (CST)&lt;br /&gt;
:: Sorry about that. Didnt know there were going to be that many when I got started. Will try to be aware in the future. [[User:ULTHRIPE|ULTHRIPE]] 00:24, 12 January 2006 (CST)&lt;br /&gt;
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===Pickpocketing===&lt;br /&gt;
What stats and skills (other than PP and perception) that play into it? [[User:WELCHA|WELCHA]] 12:39, 7 January 2006 (CST)&lt;br /&gt;
:I&#039;m not sure if I&#039;ve stated that before.  If I have, then someone would be able to post it up here, but if I haven&#039;t, then the boards would be the proper place to request that kind of information.  This shouldn&#039;t be the place where people go to get original information from GMs, since it&#039;s not an official site. [[User:Ildran|Ildran]] 14:40, 7 January 2006 (CST)&lt;br /&gt;
::Was more looking to see a general overview of pickpocket with those specific questions included.  I&#039;d assume someone out there has written up a &amp;quot;guide&amp;quot; or &amp;quot;overview&amp;quot; of some sort that includes that kind of information.  Perhaps not. [[User:WELCHA|WELCHA]] 15:14, 7 January 2006 (CST)&lt;br /&gt;
:::Yeah, I don&#039;t think anyone has since PP changed for GS4, both because pickpocketing is something that people try not to draw attention to and because we&#039;ve never released that information. [[User:Ildran|Ildran]] 19:34, 7 January 2006 (CST)&lt;br /&gt;
::::Now someone has.  Though, it took me a while to get around to asking, my most recent request kinda prompted the question. -[[User:BELATHUS|Belathus]] 22:45, 29 March 2006 (PST)&lt;br /&gt;
===Guild Maps===&lt;br /&gt;
I just made a map of the wizard guild in the landing, and can&#039;t find any place that it would be appropriate.  Perhaps a maps section?  or a wizard guild section could be started [[User:ALKALOIDS|ALKALOIDS]] 11:32, 29 January 2006 (PST)&lt;br /&gt;
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: I&#039;d say include it at [[Wizard Guild (Wehnimer&#039;s Landing)]].  Each guild is different enough that it makes enough sense to have a separate article for each linked from the main [[Wizard Guild]] article.  you can upload the map to KP over on the left, the [[Special:Upload|Upload file]] link.  Also, just FYI, this would most likely have been better at the [[Krakiipedia:Village pump|Village Pump]] rather than the requests page.  [[User:Anshou|Oliver]] 11:26, 30 January 2006 (PST)&lt;br /&gt;
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:: So, I planted some basic architecture over in [[:category:Profession Guilds|Guilds]]. Let me know if the sub-categorization is superflous, I tried to emulate the style which I observed over in [[:category:Spells|Spells]]. [[user:ULTHRIPE|Ulthripe]] 00:47, 1 February 2006 (PST)&lt;br /&gt;
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:::I&#039;ve learned how to make maps and just completed one for the Cleric&#039;s Guild but there isn&#039;t any link here for that Guild (too new maybe). I might create more if I can figure out how to share them. If anyone wants to create a link to the map, the url is https://home.comcast.net/~pimbrooke/IMT-ClericGuild.gif  [[User:TASCHNERS|TASCHNERS]] 00:20, 28 January 2008 (EST)&lt;br /&gt;
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===Organizations and Societies category===&lt;br /&gt;
Could we get a category added for a combined subcat listing of houses, orders and societies?  My main goal is to have a place to put the order of Lorekeepers info, but it could also be where information on PROs, houses, voln and col go.  - [[User:REN|Ren]] 3:22, 6 Febuary 2006 (EST)&lt;br /&gt;
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: [[:Category:Societies]] already exists it looks like.  In any case, categories don&#039;t have to be explcitly created.  You just include &amp;lt;nowiki&amp;gt;[[Category:{categoryname}]]&amp;lt;/nowiki&amp;gt; in an article, and the software handles everything else.  I&#039;d suggest CHEs and PROs being separated into their own categories, probably named [[:Category:Cooperative Houses of Elanthia]] and [[:Category:Player-Run Organizations]] respectively.  These categories should probably be subcategories of [[:Category:World]].  I think a [[societies]] article exists already as well, could use one for [[Cooperative Houses of Elanthia]] and [[Player-Run Organizaions]].  If you want a page for the [[Order of Lorekeepers]], just make it there and include it in the world category I guess.  I&#039;m not sure if we really need a single encompasing category to contain all. - Oliver ([[User:Anshou|User]] | [[User talk:Anshou|Talk]]) 14:59, 6 February 2006 (PST)&lt;br /&gt;
&lt;br /&gt;
I&#039;d love to see the CHE influence system added here.  - Ozias&lt;br /&gt;
&lt;br /&gt;
===Staff List===&lt;br /&gt;
The last staff list has rolled off the boards, and I can&#039;t for the life of me find one.  Is it possible to get a list of the known GM staff posted? [[User:Xygon|Xygon]] 11:08, 23 January 2007 (PST)&lt;br /&gt;
:Someone posted the list from last year just a couple weeks ago, I believe in the Discussion on Goals for 2007 topic. [[User:REBELAT|Rail]] 14:27, 23 January 2007 (EST)&lt;br /&gt;
:Found it [http://www.play.net/forums/messages.asp?forum=102&amp;amp;category=8&amp;amp;topic=5&amp;amp;message=60 Right here.]  [[User:REBELAT|Rail]] 14:30, 23 January 2007 (EST)&lt;br /&gt;
:I put the [[Gemstone IV staff list]] up here a few months ago...I&#039;ve already had to edit it a whole bunch. I thought about keeping a list of former GMs somewhere, and what they had hands in, but...I guess that&#039;s what the history thingee is for. ~ [[User:MILQUETOAST|Becca]] 19:53, 10 December 2008 (EST)&lt;br /&gt;
&lt;br /&gt;
===Cities and Towns===&lt;br /&gt;
Currently, there are two categories for these.  Do you think it&#039;ll be better off to combine them into one category so all of the city/towns are in one category/page? [[User:ODINSON|ODINSON]] 04:24, 17 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
: Yes, I believe they should be combined.  Additionally, new requests should be placed on the top of this page. Oh, and welcome to Krakiipedia! - [[User:BELATHUS|Andy]] &amp;lt;sup&amp;gt;[[User talk:BELATHUS|talk]]&amp;lt;/sup&amp;gt; 17:23, 17 February 2007 (EST)&lt;br /&gt;
&lt;br /&gt;
:: As is indicated by the descriptive text of [[:Category:Towns]], that particular category is only for player-accessible (i.e. areas implemented in the game that are mechanically considered a town.)  The cities category is for, as one would expect, cities.  You&#039;ll note that places like Wehnimer&#039;s Landing and Icemule Trace aren&#039;t included in the cities category, as they are not nearly large enough to qualify for that name.  Basically, the Towns category already has every article it should ever have included in it, baring the addition of new town or town-like areas to GemStone.  I&#039;m not sure why the [[Citizenship]] article is in the towns category, but I&#039;ll find a better place for it.  [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 10:38, 18 February 2007 (EST)&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gswiki:Village_pump/Archive_009&amp;diff=7442</id>
		<title>Gswiki:Village pump/Archive 009</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gswiki:Village_pump/Archive_009&amp;diff=7442"/>
		<updated>2014-09-24T20:55:38Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Welcome to the village pump, where anyone can say anything about whatever, and people can respond!  Yeehaw!  Remember to sign your comments by putting 4 tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;) at the end.&lt;br /&gt;
&lt;br /&gt;
== Reorganization ==&lt;br /&gt;
The site wasn&#039;t very well organized in terms of consistency in categories. I&#039;m making an effort to get everything into cohesive layers of categories.  Open up the [[:Category:River&#039;s Rest|River&#039;s Rest]] category and there are no longer almost 200 pages there, there are some pages that don&#039;t fit in sub categories that will remain in the RR category, but many of the pages have been only categorized under the subcategory, such as the Casler Huntington Storyline, or hunting areas, or Museum, it&#039;s still in process, I jump around. &lt;br /&gt;
&lt;br /&gt;
I&#039;m not exactly opposed to all-encompassing categories, but that didn&#039;t really exist in the first place, so I figure I&#039;d put things in a sensible location before expanding if people think there is a need. There were also over 500 pages uncategorized and that has been cut to 30, mainly pages that are incomplete/abandoned efforts (not the tones, that I have a lot of additional recent info to add). &lt;br /&gt;
&lt;br /&gt;
I have also reviewed the categories and tried to consolidate very similar ones or ones with one page. I have not touched categories having to do with creatures unless something seemed off (see [[troll wraith]]).  I&#039;m also paying special attention to the &amp;quot;Gemstone&amp;quot; group of categories that appear in the left navigation panel. I think these should be especially clean in terms of filtering information into the right subcategories as they are linked from every single page. For example, do we really need every wand listed in the Magic category? I think keeping them off the main Magic category page and in the Common Magical Items subcategory is more comprehensive. &lt;br /&gt;
&lt;br /&gt;
For the saved posts, does every saved post really need its own page? Isn&#039;t it easier in a lot of cases to consolidate them under 1 page (e.g. [[Major Spiritual (saved posts)]]). This obviously doesn&#039;t fit for every post, but I like to see the progression of things rather than go digging for the next change. I think grouping and/or linking between the saved posts for one topic is extremely helpful. [[User:VANKRASN39|VANKRASN39]] 17:47, 23 May 2014 (EDT)&lt;br /&gt;
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== How to Color Text ==&lt;br /&gt;
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Hey, its been a long time since I&#039;ve done serious work on Krakiipedia, and I forgot how to color text. I have some text I want to make red, and I thought it would be way too ghetto to just link them to a non-existant page, though if it comes to that, I will totally do that. Any tips? [[User:IRVINETOMOE|IRVINETOMOE]] 12:10, 6 September 2012 (EDT)&lt;br /&gt;
&lt;br /&gt;
: &amp;lt;nowiki&amp;gt;&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt; red &amp;lt;/span&amp;gt;&amp;lt;/nowiki&amp;gt; will make the text in between the span and /span &amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;red&amp;lt;/span&amp;gt;.  I generally google any wiki formatting questions I have.  Check these pages out for info and color numbering: http://meta.wikimedia.org/wiki/Wiki_color_formatting_help and http://en.wikipedia.org/wiki/Help:Using_colours.  I think all of our wiki geeks who warred over wiki styles are gone, so unless you make an entire page hot pink font on a bright yellow background, use colors as you see fit. [[User:MILQUETOAST|Becca]] 15:13, 8 September 2012 (EDT)&lt;br /&gt;
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:: Unfortunately, I&#039;m working a table that has lots of different ways of showing special info already, including bolded text, underlined text, and the little cross symbol as well. I needed one more, and because it was a warning, so to speak, red seemed to make the most sense to me. Thanks for the info! If you have any further suggestions, you can see the table on the [[Minor Summoning (725)]] page. [[User:IRVINETOMOE|IRVINETOMOE]] 15:33, 8 September 2012 (EDT)&lt;br /&gt;
== We Need SysOps ==&lt;br /&gt;
&lt;br /&gt;
So, as far as I can tell, we do not have any active SysOp accounts.  The main thing that differs for a SysOp is the ability to move/delete pages and edit the main page.  My policy has been to promote the most active contributors to this level when necessary, but I haven&#039;t really kept up on who has been doing what on KP in any significant capacity for a while, which is unfortunate.  What this means is that I do not have a good idea of who contributes what or who might be interested in or appropriate for this responsibility.&lt;br /&gt;
&lt;br /&gt;
So, how about this, you guys nominate yourselves and give a brief reason why.  I&#039;ll look into the edit history of those nominated and as long as I don&#039;t see anything questionable, we should have a few more SysOps around. I&#039;ll check back in a week or so, since the new year is upon us.&lt;br /&gt;
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All of this said, I want to take a moment to thank everyone who contributes to Krakiipedia.  Without those contributions this place would be an empty shell with a clever name.  You guys are the best.&lt;br /&gt;
&lt;br /&gt;
(Man, I just reviewed this edit and scrolled down to see a similar message from 2008.  That message is almost four years old.  Wow.  Still, I&#039;m being sincere here, folks.  Thank you very much for the work you all do.)&lt;br /&gt;
&lt;br /&gt;
[[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 13:07, 30 December 2011 (EST)&lt;br /&gt;
:I&#039;d be interested in being a SysOp.  For one, it&#039;d be nice to be able to clean-up (aka delete) after myself when I&#039;m, f.ex., testing something.  [[User:KAGE|KAGE]] 22:53, 4 January 2012 (EST)&lt;br /&gt;
::Kage would be a fine sysop, he&#039;s one of the most active editors around. --[[User:KANYDA|Drew]] 14:38, 9 January 2012 (EST)&lt;br /&gt;
:::Thank you, Drew. - [[User:KAGE|KAGE]] 15:46, 16 January 2012 (EST)&lt;br /&gt;
::Hey, I&#039;ll second that emotion. I know Kage would do an outstanding job. - [[User:SPYRIDONM1|Mark]] 22:33, 16 January 2012 (EST)&lt;br /&gt;
:::Thank you, Mark - [[User:KAGE|KAGE]] 06:13, 17 January 2012 (EST)&lt;br /&gt;
:This is a bit old, but I&#039;d be a SysOp if you are still looking for some.  [[User:DAID|DAID]] 02:17, 24 November 2012 (EST)&lt;br /&gt;
&lt;br /&gt;
== New Users ==&lt;br /&gt;
&lt;br /&gt;
Welcome to the few new users, yay!  Apologies for taking forever to activate your accounts. [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 13:07, 30 December 2011 (EST)&lt;br /&gt;
:Sure!  Let the riff raff in, why don&#039;t&#039;cha!  I mean...ummm...hi!  - [[User:KAGE|KAGE]] 01:19, 31 December 2011 (EST)&lt;br /&gt;
&lt;br /&gt;
== User list by number of edits ==&lt;br /&gt;
 &lt;br /&gt;
Is there a way to sort the user list by number of edits? It&#039;d be fun to see a list of them. [[User:KANYDA|Drew]] 15:51, 16 September 2011 (EDT)&lt;br /&gt;
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== KP Skin ==&lt;br /&gt;
&lt;br /&gt;
Does anyone actually use the KP skin option?  This is something I added sometime close to the beginning of KP&#039;s existence, but haven&#039;t really had time or inclination to expand on.  I&#039;ve always thought that getting a nice, custom theme designed for KP should be done, but my skills just aren&#039;t up to snuff.&lt;br /&gt;
&lt;br /&gt;
Just curious.  [[User:Anshou|Oliver]] &amp;lt;sup&amp;gt;[[User talk:Anshou|Talk]]&amp;lt;/sup&amp;gt; 12:07, 30 March 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I&#039;ve checked it out a couple of times, but...not really.  On Wikipedia I do use this option, however:  (User interface gadgets) Use a black background with green text on the Monobook skin.  Love it. [[User:KAGE|KAGE]] 12:52, 30 March 2010 (EDT)&lt;br /&gt;
&lt;br /&gt;
== Front page editing ==&lt;br /&gt;
The front page is looking a little stale, especially under the growing pains section. For instance the Ranger article is now pretty fully featured and I think it can safely be removed. In it&#039;s place might I suggest [[The Rift]] which is an article that could really benefit from expansion. (Also as an aside while I&#039;m previewing this, it appears the 4 tilde signature is not working) 15:15, 2 September 2009 (EDT) ([[User:KANYDA]] )&lt;br /&gt;
&lt;br /&gt;
: Hmm, let&#039;s test... Seemed it just now worked for me, the tilde signature.  Maybe one of the SysOps may know more about it than me, though. [[User:DRIZZT-12|Adam]] &amp;lt;sup&amp;gt;[[User talk:DRIZZT-12|talk]]&amp;lt;/sup&amp;gt; 17:54, 2 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Maybe I&#039;m just confused, on WP they use four tildes and two dashes and that puts the time and date and your user name. When I try it here four tildes puts just the time and date but no user name, I&#039;ll give it another shot.[[User:KANYDA|Drew]] 01:24, 3 September 2009 (EDT)&lt;br /&gt;
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:::Seems to work now, hmm. I was on another computer and using NoScript, maybe that was the culprit. 01:25, 3 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
:I switched out [[The Rift]] page for the [[Ranger]] page, and put some links into the current featured article page...more lively? [[User:MILQUETOAST|Becca]] 19:47, 3 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
::Very nice. One other request could we get a front page link to http://www.krakiipedia.org/wiki/Category:Legendary_Items somewhere on the front page? It&#039;s my favorite section and I know that of several other people, and one I&#039;d like to encourage growth in.  [[User:KANYDA|Drew]] 03:09, 4 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
:::Another good suggestion! I added the link to the [[:Category:Legendary Items|Legendary Items]] category to the In-Universe category link, as well as the [[:Category:Storylines|Storylines]] category link because I&#039;d like to see that fleshed out myself. [[User:MILQUETOAST|Becca]] 17:23, 4 September 2009 (EDT)&lt;br /&gt;
&lt;br /&gt;
= [[Krakiipedia:Village pump/Archives|Archives]] =&lt;br /&gt;
{{Krakiipedia:Village pump/Archives}}&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Help:Contents&amp;diff=7441</id>
		<title>Help:Contents</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Help:Contents&amp;diff=7441"/>
		<updated>2014-09-24T20:54:26Z</updated>

		<summary type="html">&lt;p&gt;Admin: Created page with &amp;quot;==Introduction== Krakiipedia is the unofficial online encyclopedia of GemStone IV.  While some GameMasters do ...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Introduction==&lt;br /&gt;
[[Krakiipedia:About|Krakiipedia]] is the [[Krakiipedia:General disclaimer|unofficial]] online encyclopedia of [[GemStone IV]].  While some [[GameMaster]]s do have editor privileges, the site is not affiliated with [[Simutronics]] and, while being considered a knowledgeable source, is not to be considered to be an official source.  GemStone IV is an ever changing game and what a GameMaster says on the [http://forums.play.net/forums/GemStone%20IV/view Official Message Boards] will always overrule what is said here.  &lt;br /&gt;
&lt;br /&gt;
Krakiipedia is owned and operated by [[User:Anshou|Oliver]], who named the site after another character, [[Krakii]], whose player was knowledgeable about many different aspects of the game.&lt;br /&gt;
&lt;br /&gt;
Despite the relative static state of the [[Main Page|homepage]], as of 2014 Krakiipedia is still very much being edited and added to by a handful of contributors.  One can find information from the ins and outs of [[Ensorcell (735)]] to a [[:category:Guides|guide]] on [[The Art of the Bow (guide)|hunting with a bow]] to the latest news from [[Cross Into Shadows]], or even a [[:category:Songs|song]] about [[The Pickle Song|pickles]].  One can even find [[:category:Scripts|scripts]] to aid in playing the game.&lt;br /&gt;
&lt;br /&gt;
==Editors==&lt;br /&gt;
The editors of this site are players like you.  They are not infallible, they probably have jobs and other responsibilities, they love the game, and have been playing for many years.  Editors do not receive compensation in any form for editing this site.  See the [[Special:UserList|User List]] for the list of editors, whose handles correspond to their Play.net accounts (you may recognize some from the officials).&lt;br /&gt;
&lt;br /&gt;
==On the Left==&lt;br /&gt;
On the left of your browser window you will see several sections containing easy access links to different pages, as well as a search box.  &lt;br /&gt;
&lt;br /&gt;
Of note in the &#039;&#039;&#039;navigation section&#039;&#039;&#039; is the [[Special:RecentChanges|Recent changes]] link.  This page will tell you what pages have been worked on most recently, who made the changes, and any notes the editor put for that change.  From this page you can also derive who are the active editors on the site.  Should you find a page that contains outdated or misinformation, please feel free to email an author to inform him or her of the issue.  The user names match the person&#039;s account on Play.net and thus the person can likely be reached at his/her (username)@play.net email address.  This is also a good way to submit new articles if you do not have editor rights, which can be requested [[Krakiipedia:Becoming an editor|here]].&lt;br /&gt;
&lt;br /&gt;
In the &#039;&#039;&#039;gemstone section&#039;&#039;&#039; you see links to different &#039;&#039;&#039;categories&#039;&#039;&#039;.  Editors attempt to assign all pages to a category so that similar pages can be found as a group.  You can see what category(ies) a page belongs to at the very bottom of that page in the shaded &amp;quot;Categories:&amp;quot; bar.  Click on a category to see the other pages in that category.  Categories can also include &#039;&#039;&#039;sub-categories&#039;&#039;&#039; with pages not listed on the main category page.  This is done to avoid clutter.  &lt;br /&gt;
&lt;br /&gt;
All categories can be seen on the [[Special:Categories|Categories]] page, which is linked on the left in the &#039;&#039;&#039;miscellaneous section&#039;&#039;&#039;.  You will see this is much more extensive than what is found in the gemstone category on the left.  In using the categories search on that page, it is recommended to use on the first few letters of the category you are looking for to avoid any issues with the category search being case sensitive.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;search box&#039;&#039;&#039; will either take you directly to a page if you know the name (case sensitive) using the Go button, or allow you to search for a term.  If the page does not exist as you entered it and a redirect does not exist, the site will be searched instead.  &#039;&#039;&#039;Redirects&#039;&#039;&#039; are used to forward users from one page name to another. They can be useful if a particular article is referred to by multiple names, or has alternative punctuation, capitalization or spellings.  Thus if you are looking for information on a spell and you only know the number you can enter the spell number in the search and &amp;quot;Go&amp;quot; and you will be redirected to the spell&#039;s proper page.  You can go directly to category pages by entering &amp;quot;Category:(category name)&amp;quot; in the search box without the quotation marks.  Krakiipedia has about twice as many redirect pages as actual pages, so every page has approximately two redirects.  See below for more specific search tips.&lt;br /&gt;
&lt;br /&gt;
Another tool besides categories for finding related or semi-related pages is the &#039;&#039;&#039;What links here link&#039;&#039;&#039; in the toolbox below the search bar.  Here one will see a list of all the pages that link to that particular page as well as a list of redirect pages and what pages link to those redirect pages.&lt;br /&gt;
&lt;br /&gt;
==At the Top==&lt;br /&gt;
At the top of any page you will see tabs.  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;page tab&#039;&#039;&#039; is always bolded and you can click on that tab to return to the page view.  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;discussion tab&#039;&#039;&#039; includes any discussion among editors specific to that page.  You will notice that this tab is often red, and that means that there is no discussion, or that the discussion took place off site (e.g. via AIM or email).  &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;view source tab&#039;&#039;&#039; will allow you to see the Wiki code for that page.  Some editors have taken the time to become more familiar with Wiki coding and thus there are some pages that have been more highly developed visually than others.  &lt;br /&gt;
&lt;br /&gt;
Finally, the &#039;&#039;&#039;history tab&#039;&#039;&#039; will show the revision history of the page including the date of the revision, who made it, the size the page grew to at that point, and any note the editor made in the editing summary.  You can click on the (cur) (prev) links to see how that revision compared to the current page or the revision immediately preceding it, respectively.  To compare two versions that are not adjacent or current, select one revision&#039;s left radio button (the available radio buttons will change), and another revision&#039;s right radio button, and then click the &amp;quot;compare selected revisions&amp;quot; button at the top or bottom of the list.  The comparison shows the Wiki code of the two revisions side by side with changes in red and a visual rendering of the more recent page below.&lt;br /&gt;
&lt;br /&gt;
==Search Tips==&lt;br /&gt;
*Page names and thus searches on Krakiipedia are case sensitive beyond the first word.&lt;br /&gt;
*Magical items: pages do not typically begin with &amp;quot;a,&amp;quot; &amp;quot;an,&amp;quot; &amp;quot;a vial of,&amp;quot; &amp;quot;a handful of,&amp;quot; etc. To find information for &amp;quot;a metal wand&amp;quot; search for &amp;quot;[[metal wand]];&amp;quot; to find information on &amp;quot;a handful of deathstone granules&amp;quot; search &amp;quot;[[deathstone granules]].&amp;quot;  &lt;br /&gt;
*To go directly to an alchemy formula page for a spell that has one, searching for &amp;quot;alchemy (spell #)&amp;quot; will redirect to the proper page.&lt;br /&gt;
&lt;br /&gt;
==Krakiipedia and [[The Lich|Lich]]==&lt;br /&gt;
There is a script in Lich one can download called Krakii (&amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;;repository download krakii&amp;lt;/tt&amp;gt;&amp;lt;/big&amp;gt; to download).  With this script you can &amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;;krakii (page name)&amp;lt;/tt&amp;gt;&amp;lt;/big&amp;gt; to pull up that page in your story window.  This is especially handy when finding treasure system items that you are unsure of or looking up [[in character]] days and months, which have been crossed referenced so that &amp;lt;big&amp;gt;&amp;lt;tt&amp;gt;;krakii [[tuesday]]&amp;lt;/tt&amp;gt;&amp;lt;/big&amp;gt; will tell you that Tuesday in Elanthian [[:category:time|time]] is Tilamaires.&lt;br /&gt;
&lt;br /&gt;
==For Editors==&lt;br /&gt;
Here are a few articles that might help you when editing Krakiipedia.&lt;br /&gt;
&lt;br /&gt;
* [[Help:Style|Krakiipedia&#039;s Style Guide]]&lt;br /&gt;
* [[Help:Templates|Krakiipedia&#039;s Template Guide]]&lt;br /&gt;
&lt;br /&gt;
To get help on the software we&#039;re using, see http://meta.wikimedia.org/wiki/Help:Contents.&lt;/div&gt;</summary>
		<author><name>Admin</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Main_Page&amp;diff=7440</id>
		<title>Main Page</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Main_Page&amp;diff=7440"/>
		<updated>2014-09-24T20:49:03Z</updated>

		<summary type="html">&lt;p&gt;Admin: &lt;/p&gt;
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