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	<updated>2026-04-15T08:27:26Z</updated>
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		<id>https://gswiki.play.net/index.php?title=Symbol_of_Sleep&amp;diff=143290</id>
		<title>Symbol of Sleep</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Sleep&amp;diff=143290"/>
		<updated>2021-01-20T04:25:49Z</updated>

		<summary type="html">&lt;p&gt;BALLA8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Step 11&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Symbol of Sleep&#039;&#039;&#039;, governed by Lord [[Ronan]], is obtained at the eleventh step of the [[Order of Voln]]. This symbol can be used, as either a single target (targeted version) or mass disabling attack (untargeted version), against both [[Undead|undead]] and living creatures. The mass disabling version (untargeted) of this symbol &#039;&#039;&#039;does not&#039;&#039;&#039; affect player characters in the room. However, player characters can be &#039;slept&#039; with the  targeted version. Symbol of Sleep uses the [[Standard success resolution system|Standard Success Resolution System]] to detemine success or failure.&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
Type:&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol of Sleep (by itself for the mass untargeted version)&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol of Sleep &amp;lt;target&amp;gt; (for the single targeted version)&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Initial cast (first person):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;sym of sleep&amp;lt;br&amp;gt;&lt;br /&gt;
You draw a glowing pattern in the air before you.&lt;br /&gt;
A wraith&#039;s eyes roll up into its head as it slumps to the ground.&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off (first person):&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The wraith slowly comes back to consciousness.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;Targeted&#039;&#039;&#039; Player sees:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;Voln Member draws a glowing pattern in the air before you.&amp;lt;br&amp;gt;&lt;br /&gt;
Your thoughts drift off to a battle field where a lone figure, bedecked in battle worn armor, sends wave after wave of undead to a more peaceful eternity.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off a &#039;&#039;&#039;Targeted&#039;&#039;&#039; Player:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;Your thoughts slowly come back to you as you find yourself lying on the ground.  You must have been sleeping.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
An &#039;&#039;&#039;Untargeted&#039;&#039;&#039; Player sees:&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;Voln Member draws an intricately glowing pattern in the air before you.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Symbol Effects==&lt;br /&gt;
&lt;br /&gt;
Causes target/targets to fall asleep, temporarily disabling them from engaging in combat and reducing their ability to defend themselves. &lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
The base [[favor]] cost for Symbol of Sleep is dependent on the member&#039;s level (not member&#039;s rank). See [[Favor#Symbol Use Favor Cost|Table]] for specific examples.&lt;br /&gt;
&lt;br /&gt;
When there is one creature in the room, only the base cost applies for both targeted and untargeted versions. The untargeted (mass attack) version&#039;s favor cost increases when more than one creature is present. With two creatures present the cost doubles. Each additional creature, greater than two, adds approximately 1/2 base cost. Although more than 8 creatures can be affected by the untargeted version, the favor cost is capped at 8 creatures.&lt;br /&gt;
&lt;br /&gt;
==Favor Cost Table==&lt;br /&gt;
&lt;br /&gt;
{|{{prettytable}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: blue&amp;quot;&lt;br /&gt;
!Creatures&lt;br /&gt;
!Favor Cost&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;1&#039;&#039;&#039;&lt;br /&gt;
|Base&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;2&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 2&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;3&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 2.5&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;4&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 3&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;5&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 3.5&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;6&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 4&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;7&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 4.5&lt;br /&gt;
|-&lt;br /&gt;
|-align=center&lt;br /&gt;
|&#039;&#039;&#039;8 or more&#039;&#039;&#039;&lt;br /&gt;
|Base &amp;amp;times; 5&lt;br /&gt;
|}&lt;br /&gt;
 &lt;br /&gt;
Example for a level 20 member with 5 creatures present.&lt;br /&gt;
*Base cost at level 20 is 58 favor.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;tt&amp;gt;Base Cost &amp;amp;times; 3.5 = favor cost (5 creatures)&amp;lt;/tt&amp;gt;&lt;br /&gt;
 &amp;lt;tt&amp;gt;58 &amp;amp;times; 3.5 = 286 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Example for a level 100 member with 10 creatures present.&lt;br /&gt;
*Base cost at level 100 is 435 favor.&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;tt&amp;gt;Base Cost &amp;amp;times; 5 = favor cost (10 creatures)&amp;lt;/tt&amp;gt;&lt;br /&gt;
 &amp;lt;tt&amp;gt;435 &amp;amp;times; 5 = 2174 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note: Because of rounding the actual cost will be slightly different than the formula result. Sym Sleep when activated against 8 or more creatures has the same favor cost as one [[Symbol of Return]] use.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Sleep===&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Formula: &amp;lt;tt&amp;gt;1000 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 20 ) &amp;amp;divide; 3 )&amp;lt;/tt&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 10 member: &amp;lt;tt&amp;gt;1000 + ((10 &amp;amp;times; 10 &amp;amp;times; 20) &amp;amp;divide; 3) = 1666 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Ex. level 20 member: &amp;lt;tt&amp;gt;1000 + ((20 &amp;amp;times; 20 &amp;amp;times; 20) &amp;amp;divide; 3) = 3666 favor&amp;lt;/tt&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
*Ronan rules the world of dreams and visions&lt;br /&gt;
*He wanders the night on a white unicorn steed saving the innocent from the [[Undead]]&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
*From North Gate Go: SW, W, S, SW, SW, S, S, S, S, S, SW, Go Footpath, S, S, SE, SW, S, S, E, Go Mountain Pass, Go Trail, U, U, Go Path, Go Water, Go Arch (Lich ID 7926)&lt;br /&gt;
*Lie Down&lt;br /&gt;
&amp;lt;i&amp;gt;When Ronan asks for an answer to a riddle&amp;lt;/i&amp;gt;&lt;br /&gt;
*Type: say life or &#039;life&lt;br /&gt;
*Return to the monk to receive your symbol&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
*From Amaranth Gate Go: E, E, E, E, E, E, S, E, S, E, E, S, S, S, Go Structure, S, Go door (Lich ID 13494)&lt;br /&gt;
*Lie Down&lt;br /&gt;
&amp;lt;i&amp;gt;When Ronan asks for an answer to a riddle&amp;lt;/i&amp;gt;&lt;br /&gt;
*Type: say shadow or &#039;shadow.&lt;br /&gt;
*Return to the monk to receive your symbol.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[Standard success resolution system]]&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>BALLA8</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Symbol_of_Recall&amp;diff=143161</id>
		<title>Symbol of Recall</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Symbol_of_Recall&amp;diff=143161"/>
		<updated>2021-01-17T01:29:52Z</updated>

		<summary type="html">&lt;p&gt;BALLA8: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Order of Voln navigation}}&lt;br /&gt;
&#039;&#039;&#039;Symbol of Recall&#039;&#039;&#039;, governed by Lady [[Lorminstra]], is obtained at the tenth step of the [[Order of Voln]]. Use of this symbol is restricted to characters who are [[Death|dead]]. It will call upon Lorminstra for a boon when you are restored to life after resurrection or a natural decay. These benefits will not be received if a member voluntarily [[DEPART (verb)|departs]].&lt;br /&gt;
&lt;br /&gt;
Upon returning to life, you will be returned some measure of your native and non-native spells. This happens in different ways. For native spells, you will receive one free cast of all spells known to you similar to one cast of {{boldmono|[[MANA SPELLUP]]}}. For non-native spells, you will receive a restoration of up to 10-20 foreign spells that were present on you at the time of death, using whatever duration and magnitude they possessed prior to your death. &lt;br /&gt;
&lt;br /&gt;
==Spell Active Display==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;spell active&amp;lt;br&amp;gt;&lt;br /&gt;
You currently have the following active spells:&amp;lt;br&amp;gt;&lt;br /&gt;
Symbol of Recall .................0:09:55&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favor Cost==&lt;br /&gt;
&lt;br /&gt;
[[Favor]] cost is based on the member&#039;s level. See [[Favor#Symbol Use Favor Cost|Table]] for specific examples. It has a relative favor cost of 4x [[Symbol of Protection]].&lt;br /&gt;
&lt;br /&gt;
==Syntax==&lt;br /&gt;
While dead (before resurrection or decay)&amp;lt;br&amp;gt;&lt;br /&gt;
Type: Symbol of Recall&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Note: Will only function while dead.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
===First Person View===&lt;br /&gt;
&lt;br /&gt;
====Initial Activation While Deceased====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;sym of recall&amp;lt;br&amp;gt;&lt;br /&gt;
You focus on recalling magical assistance that will be of use when you rise again, and feel the power of Lorminstra suffusing your spirit.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Respelling Start====&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&lt;br /&gt;
Magical assistance is recalled to you as you feel the power of Lorminstra waxing!&amp;lt;br&amp;gt;&lt;br /&gt;
You become solid again.&amp;lt;br&amp;gt;&lt;br /&gt;
You recall a piece of your own magic as the power of Lorminstra continues to wax within you...&amp;lt;br&amp;gt;&lt;br /&gt;
You feel your skin grow tight all across your body and your complexion takes on a leathery quality.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;gt;You recall a piece of your own magic as the power of Lorminstra continues to wax within you...&amp;lt;br&amp;gt;&lt;br /&gt;
Opening your mind&#039;s eye to the progression of time, a myriad of possible future events fills your consciousness.&amp;lt;br&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Respelling End====&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;You feel the power of Lorminstra wane away.&amp;lt;/div&amp;gt;&lt;br /&gt;
----------------------------&lt;br /&gt;
===Third Person View===&lt;br /&gt;
&lt;br /&gt;
====Respelling Start====&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;&amp;lt;CHARACTER&amp;gt; is suddenly surrounded by a vivid white light as magic gathers around him!&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Respelling End====&lt;br /&gt;
&amp;lt;div {{log}}&amp;gt;The vivid white light surrounding &amp;lt;CHARACTER&amp;gt; wanes away.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Obtaining Symbol of Recall ==&lt;br /&gt;
{{Spoiler}}&lt;br /&gt;
&lt;br /&gt;
Talk to the tenth monk on the [[path to enlightenment]] for instructions. Upon obtaining the requisite favor and completing the assigned task, the monk will teach the member the Symbol of Recall.&lt;br /&gt;
&lt;br /&gt;
===Favor Required to Obtain Symbol of Recall===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&#039;&#039;&#039;Formula: 900 + (( level&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt; &amp;amp;times; 15 ) &amp;amp;divide; 3 )&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Ex. level 10 member: 900 + ((10 &amp;amp;times; 10 &amp;amp;times; 15) &amp;amp;divide; 3) = 1400 favor&lt;br /&gt;
&lt;br /&gt;
Ex. level 20 member: 900 + ((20 &amp;amp;times; 20 &amp;amp;times; 15) &amp;amp;divide; 3) = 2900 favor&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Monk&#039;s Teaching and Instruction Highlights===&lt;br /&gt;
&lt;br /&gt;
*Through Lorminstra&#039;s teachings deceased members have learned how to recall spells upon returning to life.&lt;br /&gt;
*Members who voluntarily depart forfeit this ability.&lt;br /&gt;
&lt;br /&gt;
=== [[Wehnimer&#039;s Landing]] Task ===&lt;br /&gt;
*Obtain an herb (acantha leaf, ambrominas leaf etc.)&lt;br /&gt;
*From town square central go E, E, E, S, S, E, Go Temple, Go Altar. (Lich ID 7523)&lt;br /&gt;
*Put leaf (or whichever herb you have) on altar.&lt;br /&gt;
*Pray&lt;br /&gt;
*Return to the monk to receive your symbol (Lich ID 18203)&lt;br /&gt;
&lt;br /&gt;
=== [[Ta&#039;Vaalor]] Task ===&lt;br /&gt;
*Obtain an herb (acantha leaf, ambrominas leaf etc.)&lt;br /&gt;
*From Amaranth Gate go E, E, E, E, E, E, S, E, E, S, E, S, S, S, go structure, W (Lich ID 10370)&lt;br /&gt;
*Put leaf on altar&lt;br /&gt;
*Pray&lt;br /&gt;
*Return to the monk to receive your symbol.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Order of Voln]]&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Order of Voln]]&lt;br /&gt;
[[Category:Symbols]]&lt;/div&gt;</summary>
		<author><name>BALLA8</name></author>
	</entry>
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