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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BARDLIEST</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=BARDLIEST"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/BARDLIEST"/>
	<updated>2026-04-19T12:10:14Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Songbird_pet&amp;diff=255899</id>
		<title>Songbird pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Songbird_pet&amp;diff=255899"/>
		<updated>2026-04-10T23:19:31Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* Hatching your egg */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Songbird pet==&lt;br /&gt;
&lt;br /&gt;
The songbird is an exotic pet available in GemStone IV. It hatches from an egg and bonds to its owner, leaving behind an enchanted whistle used to call it home.&lt;br /&gt;
&lt;br /&gt;
For lore and background on songbirds, see [[Songbird]].&lt;br /&gt;
&lt;br /&gt;
==Acquisition==&lt;br /&gt;
&lt;br /&gt;
Songbird eggs are currently only available during Rumor Woods.&lt;br /&gt;
&lt;br /&gt;
== Songbird egg ==&lt;br /&gt;
To hatch a songbird egg, hold it and &#039;&#039;&#039;EXHALE&#039;&#039;&#039; upon it. Do not pre-wash the egg or rush the hatchling. As the shell gives way, the remaining shard forges into a whistle once the bond has been made. This whistle is your tether to the bird; should it wander, a simple &#039;&#039;&#039;EXHALE&#039;&#039;&#039; upon the whistle will call it home.&lt;br /&gt;
&lt;br /&gt;
==Feeding and care==&lt;br /&gt;
&lt;br /&gt;
A songbird&#039;s spirit and will, much like our own, is tied to its stomach.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;Foraging:&#039;&#039;&#039; Songbirds crave seeds and live bugs, such as crickets. A starving bird will enter a comatose state to preserve its magic, and its appearance declines rapidly without food.&lt;br /&gt;
*&#039;&#039;&#039;Hunting:&#039;&#039;&#039; When roaming, a songbird may hunt room bugs on its own. However, a few room bugs are a mere snack—the bird still requires regular hand-feeding to remain vibrant and cannot survive on self-foraged bugs alone.&lt;br /&gt;
&lt;br /&gt;
==Social behavior==&lt;br /&gt;
&lt;br /&gt;
Songbirds are sociable creatures and have been observed:&lt;br /&gt;
&lt;br /&gt;
*Performing duets with fellow birds.&lt;br /&gt;
*Engaging in playful antics with teadragons, lizards, puppies, and more.&lt;br /&gt;
*Accompanying a bard&#039;s instrument or loresong with perfect pitch, or joining other singing songbirds in harmony.&lt;br /&gt;
&lt;br /&gt;
==Plumage==&lt;br /&gt;
&lt;br /&gt;
Songbirds come in a wide variety of colors reflecting their region of origin. See [[Songbird#A Traveler&#039;s Guide to Plumage Origins|Songbirds : A Traveler&#039;s Guide to Plumage Origins]] for the full regional breakdown.&lt;br /&gt;
&lt;br /&gt;
== Songbird Verbs ==&lt;br /&gt;
&lt;br /&gt;
Songbirds are bonded pet companions that respond to a wide variety of player interactions.  Each verb has multiple randomized response variants.  When the bird is in a &#039;&#039;&#039;comatose&#039;&#039;&#039; state (0% from hunger), most verbs produce weaker, sadder responses instead of the normal ones.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;RUB, SING, WHISTLE, TURN, PUSH, PULL, DROP, HUG, KISS, PET, POKE, TICKLE, WAVE, SHOW, WRITE, READ, SEND, TAP, LEAN, TWIST, TOUCH&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
----See also&lt;br /&gt;
*[[Songbird]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=248800</id>
		<title>Private property/List</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=248800"/>
		<updated>2025-10-31T18:59:03Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Cysaegir:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]       ||  CYS     ||  [[Rohese (prime)|Rohese]]    ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Willowisp Nook *          ||  CYS     ||  [[Kaius_(prime)|Kaius]]      ||  -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Four Winds Isle:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[ArborSong]] *           ||  MH      ||  [[Cada (prime)|Cada]]        ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]           ||  MH      ||  Dergoatean                   ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Den             ||  MH      ||  Selwin                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]       ||  MH      ||  Elysia                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage            ||  MH      ||  Velfi                        ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]           ||  MH      ||  Bertoch                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[The Brewery]]           ||  MH      ||  Elgrim                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| The Vengeful Siren        ||  MH      ||  Everlenna                    ||  -&lt;br /&gt;
|-&lt;br /&gt;
| The Retreat               ||  MH      ||  Identity Redacted            ||  -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Icemule Trace:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]          ||  IMT     ||  Faulkil                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower                ||  IMT     ||  Ylandra                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]  ||  IMT ||  Delicieuse ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]        ||  IMT     ||  Witfog                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge             ||  IMT     ||  Archeth                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift Sanctuary]]   ||  IMT     || [[Maylan_(prime)|Maylan]]     ||  -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kharam Dzu (Teras Isle):===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea                ||  KD      ||  ?                            ||  -&lt;br /&gt;
|- &lt;br /&gt;
| Island Oasis              ||  KD      ||  ?                            ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Isle Retreat              ||  KD      ||  Rubytears                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow          ||  KD      ||  ?                            ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[The Modwir]]            ||  KD      ||  ?                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Nordred&#039;s Barge           ||  KD      ||  Nordred                      ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] ||  KD      ||  Tayler                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Emberglaes Hearth         ||  KD      ||  Identity Redacted            ||  -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Kraken&#039;s Fall:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]         ||  KF      ||  Desorceri                    ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Cormorant&#039;s Roost         ||  KF      ||  Identity Redacted            ||  -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pinefar:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                          ||  [[Magical workshop|Magical Workshop]]?  || Special&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraghammer Hall]]       ||  PF      ||  Mozzick &amp;amp; Athebelle Kraghammer || -                                      ||  Forge&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt             ||  PF      ||  ?                              ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===River&#039;s Rest:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]      ||  RR      ||  Lexbubba                     ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Haima                  ||  RR      ||  Jesphian                     ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Solhaven:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat        ||  SH      ||  Bristenn                     ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home             ||  SH      ||  Methais                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold               ||  SH      ||  ?                            ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor               ||  SH      ||  Identity Redacted            ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]         ||  SH      ||  [[Raelee_(prime)|Raelee]]    ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]      ||  SH      ||  [[Missoni_(prime)|Missoni]]  ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Black Rose Sanitarium     ||  SH      || Melivn                        || Y&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sylvarraend:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable     ||  SY      ||  Meb                          ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Elaienaran Haven]]      ||  SY      ||  Gob &amp;amp; Ivyie                  ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ta&#039;Illistim:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name                             || Location ||  Owner                         ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]                   ||  TI      ||  [[Ysaeril]]                   ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Journey&#039;s_End|Journey&#039;s End]]           ||  TI      ||  [[Alastir]]                   ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]] ||  TI      ||  Vielontoz                     ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern                          ||  TI      ||  [[Tysong_(prime)|Tysong]]     ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Dreams                           ||  TI      ||  [[Lissaya_(prime)|Lissaya]]   ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire                                ||  TI      ||  Aaramon                       ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor                           ||  TI      ||  Katara                        ||  -&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows                               ||  TI      ||  [[Naamit_(prime)|Naamit]]     ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]                       ||  TI      ||  [[Ilyan Syndicate]]           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Villa Valdarien]]                       ||  TI      ||  Issalya                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ta&#039;Vaalor:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location   ||  Owner                            ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion         ||  TV        ||  Kakoon                           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]      ||  TV        ||  [[Uniana]]                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]      ||  TV        ||  [[Ilyan Syndicate]]              ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor           ||  TV        ||  Grimgul                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm             ||  TV        ||  Krystalena                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wehnimer&#039;s Landing:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location   ||  Owner                            ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage            ||  WL        ||  ?                                ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Kestrel&#039;s Perch           ||  WL        ||  [[Riend (prime)|Riend]]          ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow             ||  WL        ||  Gillien                          ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage           ||  WL        ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]]   ||  WL        ||  Calael                           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]           ||  WL        ||  Ardwen                           ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Greystorm Manor           ||  WL        ||  Syphaer                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite               ||  WL        ||  ?                                ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite              ||  WL        ||  Maevie                           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop        ||  WL        ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| The Imaginarium           ||  WL        ||  Identity Redacted                ||  Y&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Zul Logoth:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor       ||  ZL      ||  Clunk                            ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk                ||  ZL      ||  Groghammer                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Mobile Properties:===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion             ||  Mobile  ||  Prymrose                     ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]]            ||  Mobile  ||  Nuadjha                      ||  -&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Private_property/saved_posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*List of Platinum Properties to be Updated&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name  || Location || Owner  || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Den || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Resolution Cottage || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Cerulean Cove || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Emberstone Hall || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Ta&#039;Haima || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Shivermist Manor || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Driftwood Hollow || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Sheltered Cove || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Rolling Hearth || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Epilogue || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Bramblethorn Barn || Location || Owner || Workshop&lt;br /&gt;
|-  &lt;br /&gt;
| Garden Getaway || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Soup Kitchen || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Lava Gnoll || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Brinerest || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Black Rose || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Meridian Manor || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Harbor Lights || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Hallows || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Retreat || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Marrowtide || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Shadowlight Gallery || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Onyx Rose Ranch || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Eldarune Sanctuary || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Queen&#039;s Spire || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Sunlit Sanctuary || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Brewery || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Widowmaker&#039;s Retreat || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Vengeful Siren || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Kraghammer Hall || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Ordrak || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Drunken D&#039;Wharf || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| ArborSong || Location || Cadance || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Villa Valdarien || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Meadowview Farmstead || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Moonflower Estate || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Mistress of the Sea || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Finders Keepers || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Mesmere Bungalow || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Observatory || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Starfall Suite || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Valanis Estates || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Shadowfang Lair || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Banyan Misthaven || Location || Vyrshkana || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Snowfall Hollow || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| The Indolence || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
| Wyrdling Manor || Location || Owner || Workshop&lt;br /&gt;
|- &lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Owners:&lt;br /&gt;
&lt;br /&gt;
Alsal&lt;br /&gt;
Althamae&lt;br /&gt;
Ashanor&lt;br /&gt;
Baelhar&lt;br /&gt;
Brahm&lt;br /&gt;
Brigit&lt;br /&gt;
Brinret&lt;br /&gt;
Brinret&lt;br /&gt;
Caithris&lt;br /&gt;
Carmenta&lt;br /&gt;
Cassae&lt;br /&gt;
Cede&lt;br /&gt;
Corliss&lt;br /&gt;
Cydris&lt;br /&gt;
Dandi&lt;br /&gt;
Doj&lt;br /&gt;
Ezik&lt;br /&gt;
Kennyrran&lt;br /&gt;
Nemdenia&lt;br /&gt;
Nilandia&lt;br /&gt;
Oridor&lt;br /&gt;
Qadheon&lt;br /&gt;
Ravenfritha&lt;br /&gt;
Rioti&lt;br /&gt;
Rouste&lt;br /&gt;
Slumpy&lt;br /&gt;
Sorak&lt;br /&gt;
Spikethorn&lt;br /&gt;
Talryssa&lt;br /&gt;
Tanai&lt;br /&gt;
Tyrillian&lt;br /&gt;
Utvise&lt;br /&gt;
Volodar&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248799</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248799"/>
		<updated>2025-10-31T18:41:38Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: added some details&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;[[Cada (prime)|&amp;lt;small&amp;gt;Cada ArborSong&amp;lt;/small&amp;gt;]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;After inheriting the estate, Cada ArborSong had the treehouse built with all remaining financial inheritance and allowed the manor to decay unused, with it&#039;s bad memories contained within.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- Set upon a slender wooden stump near the walkway, the &#039;&#039;&#039;birdhouse&#039;&#039;&#039; stands tall and elegant; a miniature version of the aging manor.  A small iron latch keeps any contents of the intricate mailbox safe.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;- &amp;lt;small&amp;gt;The massive &#039;&#039;&#039;tree&#039;&#039;&#039;, with its gnarled branches and lush green leaves, provides the perfect foundation for the intricate treehouse carved within its enormous girth. Built with intricate flowing details, such as natural curving root walkways, moss-draped windows, and blooming trellises, the rooms carved high in the sprawling branches offer stunning views of the surrounding forest.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;- &amp;lt;small&amp;gt;A weather-worn mossy statue of Cholen dancing with Imaera stands in the center of the small stacked stone &#039;&#039;&#039;fountain&#039;&#039;&#039;.  Water flowing from their crowns of leaves and flowers stream down the statues like flowing hair, feeding the various life within the basin.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;- Carved in a thin spiraling pattern into the wood leading downwards towards a tiny drain, the water from outside swirls in an ever-present, yet slowly spinning whirlpool within the &#039;&#039;&#039;basin.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the &#039;&#039;&#039;door&#039;&#039;&#039;way, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- &#039;&#039;&#039;A curling staircase&#039;&#039;&#039; of rich, natural wood spirals gracefully up to the second floor.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- Carved vines and flowers stained in various shades of natural wood colors wind their way fancifully along the entire &#039;&#039;&#039;archway&#039;&#039;&#039;.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
- &#039;&#039;&amp;lt;small&amp;gt;The &#039;&#039;&#039;bed,&#039;&#039;&#039; made of dark natural wood, is draped in flowing sheer white curtains.  The curtains billow with errant soft breezes, creating a sense of comfort and leisure.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;- A solid sheet of raging water cascades over the opening of the &#039;&#039;&#039;falls&#039;&#039;&#039; into the lagoon below.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;- The sinuous dark i&#039;&#039;&#039;ron rosevine&#039;&#039;&#039; carefully balances shadowglass leaf-shaped bowls among its metal foliage while covering a slippery path down the falls onto a ledge below.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower) &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- An exquisitely detailed and graceful silvered &#039;&#039;&#039;swan&#039;&#039;&#039; sculpture, encircled by a dark shadowglass drake, as if in a timeless dance.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- You pull the silvered surface of the &#039;&#039;&#039;swan&#039;&#039;&#039;s neck, relishing in the endless cascade of hot water gushing from its mouth.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;On the stone &#039;&#039;&#039;shelf: a pot, a soft cloth, a bar of ginger blossom soap&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- Coils of steam rise up lazily from the hot water swirling inside the natural spring &#039;&#039;&#039;bath&#039;&#039;&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;small&amp;gt;look manor from front lawn&amp;lt;/small&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Once an illustrious manor, nature has been reclaiming it for a long time.  Tall grand windows are covered in ivy and allow only suffused light within.  Animal prints disturb the years of dust covering the derelict foyer.  One rusty padlocked &#039;&#039;&#039;door&#039;&#039;&#039; stands open, partially falling from the hinges.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;&amp;lt;small&amp;gt;look door&amp;lt;/small&amp;gt;&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;Down a set of broken stairs, the remains of a cold stone dungeon can be seen from the dingy filtered light coming from the barred windows near the room&#039;s ceiling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- Thick mithril bars bolted into a solid iron frame make an intimidating &#039;&#039;&#039;cell door&#039;&#039;&#039; but seem overly cautious, for the room inside appears intended for a smaller sized prisoner or a very uncomfortable large one.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;small&amp;gt;- The &#039;&#039;&#039;stairs&#039;&#039;&#039; appear old and creaky, their wooden steps worn and splintered. The lingering smell of warm hay and the coppery tang of old blood seem to clash in this dim space.&amp;lt;/small&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;- Thick mithril bars bolted into a solid iron frame make an intimidating &#039;&#039;&#039;cell door&#039;&#039;&#039; with no visible signs of a way to open it from this side.  (There is, but you need to look around at everything to figure it out)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248558</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248558"/>
		<updated>2025-10-27T22:37:41Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* The inheritance by default. */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;[[Cada (prime)|&amp;lt;small&amp;gt;Cada ArborSong&amp;lt;/small&amp;gt;]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;After inheriting the estate, Cada ArborSong had the treehouse built with all remaining financial inheritance and allowed the manor to decay unused, with it&#039;s bad memories contained within.&amp;lt;/u&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the &#039;&#039;&#039;door&#039;&#039;&#039;way, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248548</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248548"/>
		<updated>2025-10-27T18:55:37Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Den] (Another noded resting spot) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;[[Cada (prime)|&amp;lt;small&amp;gt;Cada ArborSong&amp;lt;/small&amp;gt;]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the &#039;&#039;&#039;door&#039;&#039;&#039;way, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248547</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248547"/>
		<updated>2025-10-27T18:53:02Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Dungeon] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;[[Cada (prime)|&amp;lt;small&amp;gt;Cada ArborSong&amp;lt;/small&amp;gt;]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248546</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248546"/>
		<updated>2025-10-27T18:47:23Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong Estate and all that it contains to the only surviving relative, Cada ArborSong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;[[Cada (prime)|&amp;lt;small&amp;gt;Cada ArborSong&amp;lt;/small&amp;gt;]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248545</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248545"/>
		<updated>2025-10-27T18:46:44Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong Estate and all that it contains to the only surviving relative, Cada ArborSong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&amp;lt;small&amp;gt;ArborSong Estate and all that it contains to the only surviving relative,&amp;lt;/small&amp;gt; &#039;&#039;&amp;lt;big&amp;gt;[[Cada (prime)|Cada ArborSong]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;&amp;lt;big&amp;gt;The inheritance by default.&amp;lt;/big&amp;gt;&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248544</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248544"/>
		<updated>2025-10-27T18:45:44Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong Estate and all that it contains to the only surviving relative, Cada ArborSong */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;=== &#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; ===&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248543</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248543"/>
		<updated>2025-10-27T18:45:08Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== &#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248542</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248542"/>
		<updated>2025-10-27T18:44:12Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=248541</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=248541"/>
		<updated>2025-10-27T18:35:08Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong the inheritance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
A short description of the private estate and grounds of [[ArborSong]], including a &amp;quot;painting&amp;quot; by a talented servant.&lt;br /&gt;
&lt;br /&gt;
After inheriting the estate, Cada ArborSong had the treehouse built with all remaining financial inheritance and allowed the manor to decay unused, with it&#039;s bad memories contained within.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248540</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248540"/>
		<updated>2025-10-27T18:11:51Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Den] (Another noded resting spot) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming &#039;&#039;&#039;a smooth archway&#039;&#039;&#039; that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from &#039;&#039;&#039;the curling staircase&#039;&#039;&#039;, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate &#039;&#039;&#039;crystal formations&#039;&#039;&#039; sprout from many surfaces, growing in size further from the &#039;&#039;&#039;entry&#039;&#039;&#039;.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved &#039;&#039;&#039;crystal lounge&#039;&#039;&#039; draped in a massive &#039;&#039;&#039;ebony fur&#039;&#039;&#039; that grazes the foot of the lounge, its claws still attached.  The nearby raging &#039;&#039;&#039;falls&#039;&#039;&#039; spill over a hanging woven &#039;&#039;&#039;rhimar basket&#039;&#039;&#039; within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248519</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248519"/>
		<updated>2025-10-27T01:41:27Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Kitchen] (Cooking) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby &#039;&#039;&#039;archway.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248518</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248518"/>
		<updated>2025-10-27T01:40:51Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Kitchen] (Cooking) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless under &#039;&#039;&#039;a richly carved windowbox&#039;&#039;&#039;.  Next to a &#039;&#039;&#039;dark hollow knothole&#039;&#039;&#039;, a small &#039;&#039;&#039;kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway. &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248510</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248510"/>
		<updated>2025-10-27T01:27:28Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Cell] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] (workshop) ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248508</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248508"/>
		<updated>2025-10-27T01:22:14Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: ArborSong Falls&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized &#039;&#039;&#039;pillows&#039;&#039;&#039; that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;&#039;&#039;jump&#039;&#039;&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky &#039;&#039;&#039;ledge&#039;&#039;&#039;, a natural &#039;&#039;&#039;stone bench&#039;&#039;&#039; is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a &#039;&#039;&#039;misty opening&#039;&#039;&#039;.  Steam curls up and around the graceful neck of &#039;&#039;&#039;a silvered shadowglass swan&#039;&#039;&#039; that stretches its large glassy wings protectively over &#039;&#039;&#039;a deep natural rock bath&#039;&#039;&#039;. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small torture &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=248505</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=248505"/>
		<updated>2025-10-26T22:15:27Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong the inheritance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
A short description of the private estate and grounds of [[ArborSong]], including a &amp;quot;painting&amp;quot; by a talented servant.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248504</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248504"/>
		<updated>2025-10-26T22:06:07Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248503</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248503"/>
		<updated>2025-10-26T22:04:39Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Front Lawn] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown &#039;&#039;&#039;gated walkway&#039;&#039;&#039;.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248502</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248502"/>
		<updated>2025-10-26T22:02:20Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Dungeon] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the &#039;&#039;&#039;flight of stairs&#039;&#039;&#039;, a cold &#039;&#039;&#039;iron-barred cell&#039;&#039;&#039; contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248501</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248501"/>
		<updated>2025-10-26T22:01:54Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Dungeon] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the &#039;&#039;&#039;cell door.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248500</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248500"/>
		<updated>2025-10-26T22:01:34Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Cell] */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near &#039;&#039;&#039;a fallen broom&#039;&#039;&#039; in the corner.  Only the &#039;&#039;&#039;cell door&#039;&#039;&#039; appears untouched by decay.  You also see a &#039;&#039;&#039;large black chest&#039;&#039;&#039;.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248499</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248499"/>
		<updated>2025-10-26T22:00:48Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong Falls, Lagoon]  (swimming) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to &#039;&#039;&#039;a ledge&#039;&#039;&#039; high in the cliff. A &#039;&#039;&#039;small sandy beach&#039;&#039;&#039; area leads out to the estate&#039;s gardens.&lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248498</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248498"/>
		<updated>2025-10-26T21:58:45Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
== Inside the treehouse: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
== Estate contents outdoors: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248497</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248497"/>
		<updated>2025-10-26T21:54:00Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* TLDR tour: */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248496</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248496"/>
		<updated>2025-10-26T21:52:54Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Den] (Another noded resting spot) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding &#039;&#039;&#039;a plush bearskin rug&#039;&#039;&#039;.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248495</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248495"/>
		<updated>2025-10-26T21:51:58Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
=== &#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039; ===&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An &#039;&#039;&#039;inviting garden&#039;&#039;&#039; thrives in between &#039;&#039;&#039;an old manor&#039;&#039;&#039; and its &#039;&#039;&#039;well-appointed stable&#039;&#039;&#039;, guarded by an enormous ancient modwir &#039;&#039;&#039;tree.&#039;&#039;&#039;  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports &#039;&#039;&#039;a rope swing&#039;&#039;&#039; near the overgrown gated walkway.  You also see an intricate &#039;&#039;&#039;wooden birdhouse&#039;&#039;&#039; (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid &#039;&#039;&#039;wood table&#039;&#039;&#039; dominates the small kitchen area, its smooth surface spotless.  A &#039;&#039;&#039;small kettle&#039;&#039;&#039; and &#039;&#039;&#039;stove&#039;&#039;&#039; are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while &#039;&#039;&#039;a wooden basin&#039;&#039;&#039; keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate &#039;&#039;&#039;the sideboard&#039;&#039;&#039;, sending tantalizing smells to drift through the nearby archway.  You also see &#039;&#039;&#039;a decorative kindling chest&#039;&#039;&#039; with a tall vase of matches on it, &#039;&#039;&#039;a spiraling dark hollow knothole&#039;&#039;&#039; and a &#039;&#039;&#039;hand-crafted carved windowbox&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into &#039;&#039;&#039;a curving bar&#039;&#039;&#039; and ends in a root-hugging &#039;&#039;&#039;display case.&#039;&#039;&#039;  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding a plush bearskin rug.  A small &#039;&#039;&#039;curved desk&#039;&#039;&#039; beneath a collection of &#039;&#039;&#039;paintings&#039;&#039;&#039; follows alongside the opposite side and ends in &#039;&#039;&#039;a curling staircase&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite &#039;&#039;&#039;a leafy opening&#039;&#039;&#039;, a small wash &#039;&#039;&#039;basin&#039;&#039;&#039; is held securely by a curving branch whose twigs also braid around &#039;&#039;&#039;a glass mirror&#039;&#039;&#039; hanging just above it.  A &#039;&#039;&#039;curtain-draped bed&#039;&#039;&#039; dominates the center of the room, its surface covered in oversized pillows that match the large &#039;&#039;&#039;soft rug&#039;&#039;&#039; stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;Lots&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the &#039;&#039;&#039;waters edge&#039;&#039;&#039; in its disorganized fashion.  &#039;&#039;&#039;Roses&#039;&#039;&#039; of various hues, &#039;&#039;&#039;orchard trees&#039;&#039;&#039; laden with ripe fruit, as well as &#039;&#039;&#039;a lilac bush&#039;&#039;&#039; and some &#039;&#039;&#039;meandering sweet honeysuckle&#039;&#039;&#039;, all lending to the sweet-smelling air.  A small &#039;&#039;&#039;fountain&#039;&#039;&#039; sits centered among the growth.  You also see a twisted and leafy &#039;&#039;&#039;overgrown stump&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables]  (3 stalls with a Gazelle, Unicorn, and Zebra) =====&lt;br /&gt;
Elegant wrought iron scrollwork decorates the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls to swim in the lagoon below) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various edible treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple &#039;&#039;&#039;stone shelf&#039;&#039;&#039; holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains &#039;&#039;&#039;a small threadbare cot,&#039;&#039;&#039; while a pair of dark iron rings set into the floor and two within the ceiling and a small &#039;&#039;&#039;&#039;&#039;rack&#039;&#039;&#039;&#039;&#039; are all that remain inside.  A long &#039;&#039;&#039;broom&#039;&#039;&#039; lays on the floor outside the bars near &#039;&#039;&#039;a large wooden lever&#039;&#039;&#039; that appears to control the cell door.  &lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The &#039;&#039;&#039;flimsy cot&#039;&#039;&#039; holds a &#039;&#039;&#039;fur&#039;&#039;&#039; that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to &#039;&#039;&#039;a chipped basin&#039;&#039;&#039; near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248494</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248494"/>
		<updated>2025-10-26T21:35:30Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* [ArborSong, Grotto] (relaxing with a node) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An inviting garden thrives in between an old manor and its well-appointed stable, guarded by an enormous ancient modwir tree.  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports a rope swing near the overgrown gated walkway.  You also see an intricate wooden birdhouse (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid wood table dominates the small kitchen area, its smooth surface spotless.  A small kettle and stove are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while a wooden basin keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate the sideboard, sending tantalizing smells to drift through the nearby archway.  You also see a decorative kindling chest with a tall vase of matches on it, a spiraling dark hollow knothole and a hand-crafted carved windowbox.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into a curving bar and ends in a root-hugging display case.  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding a plush bearskin rug.  A small curved desk beneath a collection of paintings follows alongside the opposite side and ends in a curling staircase.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite a leafy opening, a small wash basin is held securely by a curving branch whose twigs also braid around a glass mirror hanging just above it.  A curtain-draped bed dominates the center of the room, its surface covered in oversized pillows that match the large soft rug stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;Lots&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the waters edge in its disorganized fashion.  Roses of various hues, orchard trees laden with ripe fruit, as well as a lilac bush and some meandering sweet honeysuckle, all lending to the sweet-smelling air.  A small fountain sits centered among the growth.  You also see a twisted and leafy overgrown stump.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables] =====&lt;br /&gt;
Elegant wrought iron scrollwork decorate the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node or &#039;&#039;&#039;jump&#039;&#039;&#039; to dive into the falls) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple stone shelf holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains a small threadbare cot, while a pair of dark iron rings set into the floor and two within the ceiling and a small rack are all that remain inside.  A long broom lays on the floor outside the bars near a large wooden lever that appears to control the cell door.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The flimsy cot holds a fur that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to a chipped basin near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248493</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=248493"/>
		<updated>2025-10-26T21:33:26Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== TLDR tour: ==&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Room by room tour: ==  &lt;br /&gt;
===== Note many things have shows, food, forageables, decor, and a working prison cell (so be careful snooping!) that I&#039;m not showing to cut down on length =====&lt;br /&gt;
===== [ArborSong, Front Lawn] ===== &lt;br /&gt;
Dense orchards surround the manicured lawn, protecting the edges of the estate.  An inviting garden thrives in between an old manor and its well-appointed stable, guarded by an enormous ancient modwir tree.  Wrapping their boughs in a semi-circle over the smaller plants, one tree with an especially thick branch supports a rope swing near the overgrown gated walkway.  You also see an intricate wooden birdhouse (mailbox).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Kitchen] (Cooking) =====&lt;br /&gt;
A long solid wood table dominates the small kitchen area, its smooth surface spotless.  A small kettle and stove are safely ensconced in brick, built within the natural wall to safely corral any errant embers, while a wooden basin keeps a steady stream of cool water tinkling in from the falls outside.  Prepared dishes and drinks amid dried rose centerpieces decorate the sideboard, sending tantalizing smells to drift through the nearby archway.  You also see a decorative kindling chest with a tall vase of matches on it, a spiraling dark hollow knothole and a hand-crafted carved windowbox.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Den] (Another noded resting spot) =====&lt;br /&gt;
From the doorway, the grain of the wood swirls along the natural curve of the tree&#039;s interior forming a smooth archway that flows into a curving bar and ends in a root-hugging display case.  Carefully ensconced candelabra glow softly, highlighting a cozy seating area surrounding a plush bearskin rug.  A small curved desk beneath a collection of paintings follows alongside the opposite side and ends in a curling staircase.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Bedroom] (has fireflies at night!) ===== &lt;br /&gt;
The open ceiling swirls upward in a finely-grained pattern as it reaches even higher from the curling staircase, far into the dark reaches of the thick upper canopy.  Opposite a leafy opening, a small wash basin is held securely by a curving branch whose twigs also braid around a glass mirror hanging just above it.  A curtain-draped bed dominates the center of the room, its surface covered in oversized pillows that match the large soft rug stretching out from beneath it.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Gardens] (&#039;&#039;&#039;Lots&#039;&#039;&#039; to forage here) =====&lt;br /&gt;
Lush and vibrant with the brilliant colors of thriving plants, the garden flourishes so close to the waters edge in its disorganized fashion.  Roses of various hues, orchard trees laden with ripe fruit, as well as a lilac bush and some meandering sweet honeysuckle, all lending to the sweet-smelling air.  A small fountain sits centered among the growth.  You also see a twisted and leafy overgrown stump.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Stables] =====&lt;br /&gt;
Elegant wrought iron scrollwork decorate the tops of the silver oak partitions that lead to the corridor beyond, while the remaining walls of matching silvery-grained wood stretch to the ceiling.  Bay windows open to allow scented breezes flowing in from the gardens where carefully secured lanterns rest high in the four eaves.  Each stall bears a circular ribboned wreath of scented flowers, a cleanly filled water trough, and golden hay covers every inch of the stone floor beneath.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Grotto] (relaxing with a node) =====&lt;br /&gt;
Delicate crystal formations sprout from many surfaces, growing in size further from the entry.  An opalescent sheen reflects any available light, giving this grotto an ethereal light display that dances upon the rock ceiling.  Soft white sand covers the floor except for a carved crystal lounge draped in a massive ebony fur that grazes the foot of the lounge, its claws still attached.  The nearby raging falls spill over a hanging woven rhimar basket within the open cliff, hiding what lies below in a watery curtain.  You also see an elegant black crystal firebowl and a sculpted iron rosevine (holds various treats).&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon Ledge]  (bathing) =====&lt;br /&gt;
Cool and damp on this shallow protected rocky ledge, a natural stone bench is carved into the rock wall with a simple stone shelf holding bathing supplies.  A sense of privacy emanates from the solid sheet of water cascading over the front of a misty opening.  Steam curls up and around the graceful neck of a silvered shadowglass swan that stretches its large glassy wings protectively over a deep natural rock bath. (Pulling on the swan becomes a hot shower)&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong Falls, Lagoon]  (swimming) =====&lt;br /&gt;
The water here is a clear turquoise blue, fed by the waterfall that cascades down from the cliffs above. With the gentle splashing of the falls and the occasional birdsong, the air is filled with the scent of flowers and the chorus of peeper frogs.  Low mossy rocks circle the lagoon but lead upwards to a ledge high in the cliff. A small sandy beach area leads out to the estate&#039;s gardens. &lt;br /&gt;
&lt;br /&gt;
== Inside the old manor: ==&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Dungeon] ===== &lt;br /&gt;
Stepping down the flight of stairs, a cold iron-barred cell contains a small threadbare cot, while a pair of dark iron rings set into the floor and two within the ceiling and a small rack are all that remain inside.  A long broom lays on the floor outside the bars near a large wooden lever that appears to control the cell door.&lt;br /&gt;
&lt;br /&gt;
===== [ArborSong, Cell] ===== &lt;br /&gt;
Isolation and desolation seem to be the theme here.  The flimsy cot holds a fur that might once have been a blanket, while ominous stains darken the floor beneath the embedded iron rings, often trailing outside the cell to a chipped basin near a fallen broom in the corner.  Only the cell door appears untouched by decay.  You also see a large black chest.&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=247629</id>
		<title>Private property/List</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=247629"/>
		<updated>2025-10-20T16:12:37Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* List of Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]       ||  CYS     ||  [[Rohese (prime)|Rohese]]    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Willowisp Nook        ||  CYS     ||  [[Kaius_(prime)|Kaius]]    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]          ||  IMT     ||  Faulkil                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower                ||  IMT     ||  Ylandra                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]  ||  IMT ||  Delicieuse ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]        ||  IMT     ||  Witfog                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge             ||  IMT     ||  Archeth                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift Sanctuary]]   ||  IMT     || [[Maylan_(prime)|Maylan]]     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea                ||  KD      ||  Island Oasis                 ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Isle Retreat              ||  KD      ||  Rubytears                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow          ||  KD      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Modwir]]            ||  KD      ||  ?                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Nordred&#039;s Barge           ||  KD      ||  Nordred                      ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] ||  KD      ||  Tayler                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]         ||  KF      ||  Desorceri                    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[ArborSong]]             ||  MH      ||  [[Cada (prime)|Cada]]            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]           ||  MH      ||  Dergoatean                   ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]       ||  MH      ||  Elysia                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage            ||  MH      ||  Velfi                        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]           ||  MH      ||  Bertoch                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Brewery]]           ||  MH      ||  Elgrim                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Vengeful Siren        ||  MH      ||  Everlenna                    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion             ||  Mobile  ||  Prymrose                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]]            ||  Mobile  ||  Nuadjha                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraghammer Hall]]       ||  PF      ||  Mozzick &amp;amp; Athebelle Kraghammer                            ||  N (Has working forge)&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt             ||  PF      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]      ||  RR      ||  Lexbubba                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Haima                  ||  RR      ||  Jesphian                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat        ||  SH      ||  Bristenn                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home             ||  SH      ||  Methais                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold               ||  SH      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor               ||  SH      ||  Identity Redacted            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable     ||  SY      ||  Meb                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Elaienaran Haven]]      ||  SY      ||  Gob &amp;amp; Ivyie                  ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]   ||  TI      ||  [[Ysaeril]]                  ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Journey&#039;s_End|Journey&#039;s End]] ||  TI  ||  [[Alastir]]                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]] ||  TI  ||  Vielontoz        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern      ||  TI      ||  [[Tysong_(prime)|Tysong]]        ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Dreams       ||  TI      ||  [[Lissaya_(prime)|Lissaya]]      ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire            ||  TI      ||  Aaramon                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor       ||  TI      ||  Katara                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows           ||  TI      ||  [[Naamit_(prime)|Naamit]]        ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]   ||  TI      ||  [[Ilyan Syndicate]]              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion     ||  TV      ||  Kakoon                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]  ||  TV      ||  [[Uniana]]                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]  ||  TV      ||  [[Ilyan Syndicate]]              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor       ||  TV      ||  Grimgul                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm         ||  TV      ||  Krystalena                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage        ||  WL      ||  ?                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kestrel&#039;s Perch       ||  WL      ||  [[Riend (prime)|Riend]]          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow         ||  WL      ||  Gillien                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage       ||  WL      ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] ||  WL    ||  Calael                           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]       ||  WL      ||  Ardwen                           ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Greystorm Manor       ||  WL      ||  Syphaer                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite           ||  WL      ||  ?                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite          ||  WL      ||  Maevie                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop    ||  WL      ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor       ||  ZL      ||  Clunk                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk                ||  ZL      ||  Groghammer                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]     ||  SH      ||  [[Raelee_(prime)|Raelee]]        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]  ||  SH      ||  [[Missoni_(prime)|Missoni]]      ||  N&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Private_property/saved_posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*List of Platinum Properties to be Updated&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name  || Location || [[Platinum|Plat]] Description/Owner  || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen    ||  TI      ||  Cassae                              ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow       ||  WL      ||                                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop       ||  KD      ||  House on the Rock                   ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop      ||  KD      ||  Brinret (The Indolence)             ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD   ||  Ezik                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]         ||  KF      ||  Ashanor                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]           ||  MH      ||  Qadheon                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]       ||  MH      ||  Ravenfritha                         ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]           ||  MH      || Slumpy (Magnolia Manor)              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion             ||  Mobile  ||  Alsal                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]]            ||  Mobile  ||  Baelhar                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]      ||  RR      ||  Spikethorn                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage              ||  RR      ||  Carmenta                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor            ||  SH      ||  Tyrillian                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor               ||  SH      ||  Rioti                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]       ||  SH      ||  Tanai                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable     ||  SY      ||  Brigit                              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat         ||  TI      ||  Issalya ([[Villa Valdarien]])       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]] ||  TI  ||  Nilandia            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]  ||  TV      ||  Nemdenia                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor       ||  TV      ||  Althamae                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge            ||  WL      ||  Rouste (Morning Cottage)            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow         ||  WL      ||  Brahm                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage       ||  WL      ||  Caithris (Riverloft Keep)           ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]       ||  WL      ||  The Dragon&#039;s Lair                   ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop      ||  WL      ||  Valmos&#039;s Cottage                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite          ||  WL      ||  Doj                                 ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor       ||  ZL      ||  Talryssa                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk                ||  ZL      ||  Oridor                              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Banyan Misthaven      ||  FWI     ||  Vyrshkana                           ||  Y&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247589</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247589"/>
		<updated>2025-10-20T00:21:42Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ... Something happened again.  Where are we?!? */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
A short description of the private estate and grounds of ArborSong including a &amp;quot;painting&amp;quot; by a talented servant.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247588</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247588"/>
		<updated>2025-10-20T00:12:52Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
A short description of the private estate and grounds of ArborSong including a &amp;quot;painting&amp;quot; by a talented servant.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247587</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247587"/>
		<updated>2025-10-20T00:11:58Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong the inheritance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
A short description of the private estate and grounds of ArborSong including a &amp;quot;painting&amp;quot; by a talented servant.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247586</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247586"/>
		<updated>2025-10-20T00:02:45Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* ArborSong.png */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247585</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247585"/>
		<updated>2025-10-20T00:00:57Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
[[File:ArborSong.png|alt=The home of Cada ArborSong|border|left|thumb|704x704px|ArborSong]]&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247584</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247584"/>
		<updated>2025-10-19T23:54:22Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains to the only surviving relative, [[Cada (prime)|Cada ArborSong]]&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247583</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247583"/>
		<updated>2025-10-19T23:25:42Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong Estate and all that it contains.&#039;&#039;&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;The inheritance by default.&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247582</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247582"/>
		<updated>2025-10-19T23:23:43Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* A Decade later... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
&lt;br /&gt;
==[[:File:ArborSong.png|ArborSong.png]]==&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247581</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=247581"/>
		<updated>2025-10-19T23:22:34Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* A Decade later... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
== [[ArborSong]] the inheritance ==&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:ArborSong.png|alt=Family estate of Cada ArborSong|704x704px|&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;ArborSong&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247580</id>
		<title>ArborSong</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=ArborSong&amp;diff=247580"/>
		<updated>2025-10-19T23:19:28Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: Created ArborSong page for the private property ArborSong&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;&#039;&#039;ArborSong,&#039;&#039;&#039; the inheritance by default.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Private gardens visible from its rose-laden entry gate, lead into the &#039;&#039;ArborSong&#039;&#039; estate and up to an aging manor house. It&#039;s grandeur fading gracefully back into the lavish growth around it, the nearby manor stables appear to be well-kept still and lively with stable hands seen attending to the mounts within.  &lt;br /&gt;
&lt;br /&gt;
To one side, the gardens continue to a fountain nestled in an open glade full of flower-spilling fruit-laden bushes and side-growth before then becoming trees as the estates orchards begin.  &lt;br /&gt;
&lt;br /&gt;
To the other side is a turquoise lagoon, softly lapping with its crystalline blue waters against the bank with the soft hush of it&#039;s waterfall audible just beyond an enormous modwir tree.  &lt;br /&gt;
&lt;br /&gt;
The epic modwir hosts a beautiful treehouse built and carved from within its trunk and up into its long, reaching branches. Ivy and blooming flowers fall in graceful curtains from the hand-carved windows and from a short bridge of rope that leads into the rocks that peek barely visible from behind the rushing waterfall.&lt;br /&gt;
&lt;br /&gt;
In the basement of the decaying manor exists the remains of the tools and the cell used for miscreants that were caught within the estates grounds, as well as for Cada herself when she was kept imprisoned for a decade.  The cell is bare with only the minimalist of needs contained within.  The magic is strong there though, likely due to the contained suffering, and is used as a magical workshop as needed&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ArborSong.png&amp;diff=247579</id>
		<title>File:ArborSong.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ArborSong.png&amp;diff=247579"/>
		<updated>2025-10-19T23:13:06Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* Summary */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
&#039;&#039;&#039; ArborSong &#039;&#039;&#039;&lt;br /&gt;
The family estate of Cada ArborSong.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Artist: Bardliest using ImageFX and PSD&lt;br /&gt;
[[Category:AI artwork]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=247457</id>
		<title>Private property/List</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=247457"/>
		<updated>2025-10-14T15:16:09Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* List of Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name             || Location ||  Owner                        ||  [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]       ||  CYS     ||  [[Rohese (prime)|Rohese]]    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]          ||  IMT     ||  Faulkil                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower                ||  IMT     ||  Ylandra                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]  ||  IMT ||  Delicieuse ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]        ||  IMT     ||  Witfog                       ||  -&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge             ||  IMT     ||  Archeth                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift Sanctuary]]   ||  IMT     || [[Maylan_(prime)|Maylan]]     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea                ||  KD      ||  Island Oasis                 ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Isle Retreat              ||  KD      ||  Rubytears                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow          ||  KD      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Modwir]]            ||  KD      ||  ?                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Nordred&#039;s Barge           ||  KD      ||  Nordred                      ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] ||  KD      ||  Tayler                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]         ||  KF      ||  Desorceri                    ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Arborsong             ||  MH      ||  [[Cada (prime)|Cada]]            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]           ||  MH      ||  Dergoatean                   ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]       ||  MH      ||  Elysia                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage            ||  MH      ||  Velfi                        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]           ||  MH      ||  Bertoch                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Brewery]]           ||  MH      ||  Elgrim                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion             ||  Mobile  ||  Prymrose                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]]            ||  Mobile  ||  Nuadjha                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Kraghammer Hall]]       ||  PF      ||  Mozzick &amp;amp; Athebelle Kraghammer                            ||  N (Has working forge)&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt             ||  PF      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]      ||  RR      ||  Lexbubba                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Haima                  ||  RR      ||  Jesphian                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat        ||  SH      ||  Bristenn                     ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home             ||  SH      ||  Methais                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold               ||  SH      ||  ?                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor               ||  SH      ||  Identity Redacted            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable     ||  SY      ||  Meb                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Elaienaran Haven]]      ||  SY      ||  Gob &amp;amp; Ivyie                  ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]   ||  TI      ||  [[Ysaeril]]                  ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Journey&#039;s_End|Journey&#039;s End]] ||  TI  ||  [[Alastir]]                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]] ||  TI  ||  Vielontoz        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern      ||  TI      ||  [[Tysong_(prime)|Tysong]]        ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Dreams       ||  TI      ||  [[Lissaya_(prime)|Lissaya]]      ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire            ||  TI      ||  Aaramon                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor       ||  TI      ||  Katara                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows           ||  TI      ||  [[Naamit_(prime)|Naamit]]        ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]   ||  TI      ||  [[Ilyan Syndicate]]              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion     ||  TV      ||  Kakoon                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]  ||  TV      ||  [[Uniana]]                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]  ||  TV      ||  [[Ilyan Syndicate]]              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor       ||  TV      ||  Grimgul                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm         ||  TV      ||  Krystalena                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage        ||  WL      ||  ?                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kestrel&#039;s Perch       ||  WL      ||  [[Riend (prime)|Riend]]          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow         ||  WL      ||  Gillien                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage       ||  WL      ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] ||  WL    ||  Calael                           ||  -&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]       ||  WL      ||  Ardwen                           ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Greystorm Manor       ||  WL      ||  Syphaer                          ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite           ||  WL      ||  ?                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite          ||  WL      ||  Maevie                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop    ||  WL      ||  Public museum                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor       ||  ZL      ||  Clunk                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk                ||  ZL      ||  Groghammer                       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]     ||  SH      ||  [[Raelee_(prime)|Raelee]]        ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]  ||  SH      ||  [[Missoni_(prime)|Missoni]]      ||  N&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Private_property/saved_posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*List of Platinum Properties to be Updated&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name  || Location || [[Platinum|Plat]] Description/Owner  || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen    ||  TI      ||  Cassae                              ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow       ||  WL      ||                                      ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop       ||  KD      ||  House on the Rock                   ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop      ||  KD      ||  Brinret (The Indolence)             ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD   ||  Ezik                                ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]         ||  KF      ||  Ashanor                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]           ||  MH      ||  Qadheon                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]       ||  MH      ||  Ravenfritha                         ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]           ||  MH      || Slumpy (Magnolia Manor)              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion             ||  Mobile  ||  Alsal                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]]            ||  Mobile  ||  Baelhar                             ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]      ||  RR      ||  Spikethorn                          ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage              ||  RR      ||  Carmenta                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor            ||  SH      ||  Tyrillian                           ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor               ||  SH      ||  Rioti                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]       ||  SH      ||  Tanai                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable     ||  SY      ||  Brigit                              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat         ||  TI      ||  Issalya ([[Villa Valdarien]])       ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]] ||  TI  ||  Nilandia            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]  ||  TV      ||  Nemdenia                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor       ||  TV      ||  Althamae                            ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge            ||  WL      ||  Rouste (Morning Cottage)            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow         ||  WL      ||  Brahm                               ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage       ||  WL      ||  Caithris (Riverloft Keep)           ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]       ||  WL      ||  The Dragon&#039;s Lair                   ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop      ||  WL      ||  Valmos&#039;s Cottage                    ||  Y&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite          ||  WL      ||  Doj                                 ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor       ||  ZL      ||  Talryssa                            ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk                ||  ZL      ||  Oridor                              ||  N&lt;br /&gt;
|-&lt;br /&gt;
| Banyan Misthaven      ||  FWI     ||  Vyrshkana                           ||  Y&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property/List_archive&amp;diff=247456</id>
		<title>Private property/List archive</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property/List_archive&amp;diff=247456"/>
		<updated>2025-10-14T15:14:05Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* List of Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is the Private Property List prior to the Platinum Migration in 2025.&lt;br /&gt;
&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]||CYS||||[[Rohese (prime)|Rohese]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Lair||CYS||Selwin||||N&lt;br /&gt;
|-&lt;br /&gt;
| Lirafyr Cottage||CYS||Caylen||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tara&#039;sah Treehouse||CYS||Kaius||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||Delicieuse||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]||IMT||Prime Only||Witfog||?&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge||IMT||Prime Only||Archeth||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift Sanctuary]]||IMT||||[[Maylan_(prime)|Maylan]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD ||Ezik|| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| Arborsong||MH||Prime ||[[Cada (prime)|Cada]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]||MH||Ravenfritha||Elysia||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||Velfi||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Slumpy (Magnolia Manor)||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||Alsal||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||Baelhar||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PF||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||Carmenta||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SH||||Bristenn||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SH||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SH||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SH||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor||SH||Rioti||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SH||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]||SH||Tanai||||N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Elaienaran Haven]]||SY||||Gob &amp;amp; Ivyie||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]||TI||Prime Only||[[Ysaeril]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa Valdarien]])||[[Alastir]] ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Dreams||TI||Prime Only||[[Lissaya_(prime)|Lissaya]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows||TI||Prime Only||[[Naamit_(prime)|Naamit]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]||TI||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||Nemdenia||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]||TV||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||Althamae||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||[[Riend (prime)|Riend]] (Kestrel&#039;s Perch)||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]]||WL||Prime Only||Calael||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||Doj||Maevie||N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk||ZL||Oridor||Groghammer||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]||SH||-||[[Raelee_(prime)|Raelee]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]||SH||-||[[Missoni_(prime)|Missoni]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Banyan Misthaven||FWI||Vyrshkana||-||Y&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Private_property/saved_posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=245762</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=245762"/>
		<updated>2025-09-11T02:01:15Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:ArborSong.png|alt=Family estate of Cada ArborSong|704x704px|&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;ArborSong&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=245608</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=245608"/>
		<updated>2025-09-09T19:49:17Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord, the Warlord Auvreaian The Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
| town           = Sylvarraend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
[[File:ArborSong.png|alt=Family estate of Cada ArborSong|704x704px|&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;ArborSong&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=238144</id>
		<title>Private property/List</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property/List&amp;diff=238144"/>
		<updated>2025-05-08T00:00:25Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* List of Properties */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
==List of Properties==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Arboreal Refuge]]||CYS||||[[Rohese (prime)|Rohese]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Lair||CYS||Selwin||||N&lt;br /&gt;
|-&lt;br /&gt;
| Lirafyr Cottage||CYS||Caylen||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tara&#039;sah Treehouse||CYS||Kaius||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||Delicieuse||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]]||IMT||Prime Only||Witfog||?&lt;br /&gt;
|-&lt;br /&gt;
| Sorrow&#039;s Edge||IMT||Prime Only||Archeth||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Spindrift Sanctuary]]||IMT||||[[Maylan_(prime)|Maylan]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD ||Ezik|| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]||MH||Ravenfritha||Elysia||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||Velfi||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Slumpy (Magnolia Manor)||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||Alsal||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||Baelhar||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PF||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||Carmenta||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SH||||Bristenn||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SH||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SH||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SH||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor||SH||Rioti||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SH||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]||SH||Tanai||||N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Elaienaran Haven]]||SY||||Gob &amp;amp; Ivyie||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]||TI||Prime Only||[[Ysaeril]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa Valdarien]])||[[Alastir]] ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Sanguine Dreams||TI||Prime Only||[[Lissaya_(prime)|Lissaya]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| The Harrows||TI||Prime Only||[[Naamit_(prime)|Naamit]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]||TI||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Arborsong||TI||Prime Only||[[Cada (prime)|Cada]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||Nemdenia||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Moonflower Villa]]||TV||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||Althamae||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||[[Riend (prime)|Riend]] (Kestrel&#039;s Perch)||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]]||WL||Prime Only||Calael||?&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||Doj||Maevie||N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk||ZL||Oridor||Groghammer||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bayview Manor]]||SH||-||[[Raelee_(prime)|Raelee]]||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Twilight Gallery]]||SH||-||[[Missoni_(prime)|Missoni]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Banyan Misthaven||FWI||Vyrshkana||-||Y&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Private_property/saved_posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[[Private_Property_Deed_Registry|Private Property Deed Registry]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties]]&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dahlia_(prime)&amp;diff=235666</id>
		<title>Dahlia (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dahlia_(prime)&amp;diff=235666"/>
		<updated>2025-04-05T07:25:07Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Dahlia Remoir&#039;&#039;&#039;&lt;br /&gt;
| caption        = The Red Widow &lt;br /&gt;
| race           = Dark Elf&lt;br /&gt;
| culture        = Dhe&#039;nar&lt;br /&gt;
| childhood      = Survived&lt;br /&gt;
| class          = Warrior&lt;br /&gt;
| disposition    = Imperious and Reserved&lt;br /&gt;
| demeanor       = Judgemental&lt;br /&gt;
| ptrait         = Angry&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Nothing&lt;br /&gt;
| strength       = Grows by the moment&lt;br /&gt;
| weakness       = Time&lt;br /&gt;
| likes          = Having her way&lt;br /&gt;
| dislikes       = Inconvenience, impertinent males&lt;br /&gt;
| fears          = Failure&lt;br /&gt;
| loyalties      = Herself&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
||Image Artist=Bardliest using ImageFX and PS}}[[File:DahliaCloseUp.png|476x476px|Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
===&#039;&#039;&#039;&#039;&#039;Contrary to her appearance, Lady Dahlia does not worship Arachne, nor spiders.&#039;&#039;&#039;&#039;&#039; ===&lt;br /&gt;
She merely approves of the way spiders handle themselves, most especially their feminine dominance to their prey, and/or their mates. She uses the ridiculous fear inborn into all lessers of anything associated with spiders to her complete advantage, as is &amp;quot;&amp;lt;s&amp;gt;The&amp;quot;&amp;lt;/s&amp;gt; &#039;&#039;&#039;HER&#039;&#039;&#039; &amp;quot;Way&amp;quot;.  Plus, they&#039;re kind of cute?&lt;br /&gt;
&lt;br /&gt;
[[File:Dahlia.png|798x798px|Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
==&#039;&#039;&#039;&#039;&#039;High Lady Dahlia Remoir the Red Widow&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Gracing her brow is a delicate silver ferroniere, the thin band wrought in intricate spirals.  Dangling from the ferroniere on a thin chain is a teardrop of sanguine ruby, the gem centered precisely on her forehead. She appears to be youthful.  She has piercing, feather-lashed pale violet eyes and satin-soft dark skin.  She has hip-length, fine silver hair draped in intricately braided long whip-like locks, each bound by some dark silver-woven spiderweb lacing.  She has a well-defined, heart-shaped face, a pert, daintily upturned nose and delicately arched eyebrows.  She has a small glossy black spider on her right upper arm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She has some spidery crimson runes tattooed delicately around each wrist, and a series of crimson steel rings in her left eyebrow. Slender vines of mist wend across her exposed skin, the lengths unfurling with ethereal blooms of sanguine and ebony.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She gives off an imperious demeanor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She is wearing a delicate teardrop ruby pendant, a well-oiled black leather duster slit high down each side, a bone-linked bodice of loosely woven chain mesh, a skull-buckled leather baldric with a pair of dark spikestars and a supple black training whip secured to it, a braided crimson silk armband, some steel-knuckled fingerless gloves, a steel-barbed belt of matte black leather, an ebon leather pouch with crimson braided drawstrings, a pair of hip-slung sanguine pants laced hip to hem, and some steel-toed knee-high black boots.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flickering near Dahlia is a giant black widow spider, its luminous figure composed of shadowy sanguine energy.  Mandibles clicking and multi-faceted eyes agleam, it rears up to expose its sharp fangs menacingly.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dahlia_(prime)&amp;diff=235665</id>
		<title>Dahlia (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dahlia_(prime)&amp;diff=235665"/>
		<updated>2025-04-05T07:18:36Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Dahlia Remoir&#039;&#039;&#039;&lt;br /&gt;
| caption        = The Red Widow &lt;br /&gt;
| race           = Dark Elf&lt;br /&gt;
| culture        = Dhe&#039;nar&lt;br /&gt;
| childhood      = Survived&lt;br /&gt;
| class          = Warrior&lt;br /&gt;
| disposition    = Imperious and Reserved&lt;br /&gt;
| demeanor       = Judgemental&lt;br /&gt;
| ptrait         = Angry&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Nothing&lt;br /&gt;
| strength       = Grows by the moment&lt;br /&gt;
| weakness       = Time&lt;br /&gt;
| likes          = Having her way&lt;br /&gt;
| dislikes       = Inconvenience, impertinent males&lt;br /&gt;
| fears          = Failure&lt;br /&gt;
| loyalties      = Herself&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
||Image Artist=Bardliest using ImageFX and PS}}[[File:DahliaCloseUp.png|476x476px|Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
[[File:Dahlia.png|798x798px|Artist: Bardliest using ImageFX and PSD]]&lt;br /&gt;
&lt;br /&gt;
=== &#039;&#039;&#039;&#039;&#039;Contrary to her appearance, Lady Dahlia does not worship Arachne, nor spiders.&#039;&#039;&#039;&#039;&#039; ===&lt;br /&gt;
She merely approves of the way spiders handle themselves, most especially their feminine dominance to their prey, and/or their mates. She uses the ridiculous fear inborn into all lessers of anything associated with spiders to her complete advantage, as is &amp;quot;&amp;lt;s&amp;gt;The&amp;quot;&amp;lt;/s&amp;gt; &#039;&#039;&#039;HER&#039;&#039;&#039; &amp;quot;Way&amp;quot;.  Plus, they&#039;re kind of cute?&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;&#039;&#039;High Lady Dahlia Remoir the Red Widow&#039;&#039;&#039;&#039;&#039; ==&lt;br /&gt;
&#039;&#039;Gracing her brow is a delicate silver ferroniere, the thin band wrought in intricate spirals.  Dangling from the ferroniere on a thin chain is a teardrop of sanguine ruby, the gem centered precisely on her forehead. She appears to be youthful.  She has piercing, feather-lashed pale violet eyes and satin-soft dark skin.  She has hip-length, fine silver hair draped in intricately braided long whip-like locks, each bound by some dark silver-woven spiderweb lacing.  She has a well-defined, heart-shaped face, a pert, daintily upturned nose and delicately arched eyebrows.  She has a small glossy black spider on her right upper arm.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She has some spidery crimson runes tattooed delicately around each wrist, and a series of crimson steel rings in her left eyebrow. Slender vines of mist wend across her exposed skin, the lengths unfurling with ethereal blooms of sanguine and ebony.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She gives off an imperious demeanor.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;She is wearing a delicate teardrop ruby pendant, a well-oiled black leather duster slit high down each side, a bone-linked bodice of loosely woven chain mesh, a skull-buckled leather baldric with a pair of dark spikestars and a supple black training whip secured to it, a braided crimson silk armband, some steel-knuckled fingerless gloves, a steel-barbed belt of matte black leather, an ebon leather pouch with crimson braided drawstrings, a pair of hip-slung sanguine pants laced hip to hem, and some steel-toed knee-high black boots.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flickering near Dahlia is a giant black widow spider, its luminous figure composed of shadowy sanguine energy.  Mandibles clicking and multi-faceted eyes agleam, it rears up to expose its sharp fangs menacingly.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=235664</id>
		<title>Cada (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cada_(prime)&amp;diff=235664"/>
		<updated>2025-04-05T03:57:50Z</updated>

		<summary type="html">&lt;p&gt;BARDLIEST: /* A Decade later... */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:CadaArborSong.png|thumb|alt=Sylvan Bardess Cada ArborSong|Artist: Bardliest using Midjourney and PS]]&lt;br /&gt;
&lt;br /&gt;
{{CharacterProfileImage&lt;br /&gt;
|border-color=#000000&lt;br /&gt;
|background-color=#A000C0 &lt;br /&gt;
| name           = &#039;&#039;&#039;Cada ArborSong&#039;&#039;&#039;&lt;br /&gt;
| caption        = == Herald to the Warlord Auvreaian ==&lt;br /&gt;
| race           = Sylvankind&lt;br /&gt;
| childhood      = Outside Sylvarraend&lt;br /&gt;
| class          = Bard&lt;br /&gt;
| disposition    = Reserved&lt;br /&gt;
| demeanor       = Soft-spoken and Shy &lt;br /&gt;
| ptrait         = Friendly&lt;br /&gt;
| strait         = Quiet&lt;br /&gt;
| flaw           = Stockholm syndrome (supposedly)&lt;br /&gt;
| strength       = Silver-tongued&lt;br /&gt;
| weakness       = Need for Approval&lt;br /&gt;
| hobbies        = Music, dancing, shopping&lt;br /&gt;
| likes          = Animals, roses, instruments, dark things&lt;br /&gt;
| dislikes       = Senseless cruelty, embarrassment, untended wounds&lt;br /&gt;
| fears          = Disappointing others, hurting people, being untethered again&lt;br /&gt;
| loyalties      = Her Lord and Master, the Warlord Auvreaian Maker of Chains.&lt;br /&gt;
| instance       = Prime&lt;br /&gt;
| town           = Sylvarraend&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Silvertongue Cada the Herald of the Warlord Auvreaian.&lt;br /&gt;
&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
&lt;br /&gt;
She is of a slight height and has a muscled, but soft physique.  She appears to be youthful.  She has honey-flecked pale emerald eyes and alabaster skin.  She has long, fine silvery moonlight-blonde hair held back behind the ears by several tangled rose vines crafted into a thorn-caught headdress.  She has a small, lightly freckled nose and high cheekbones.  The curves of her face are and soft and delicate, their aesthetic reflecting grace and refinement.  She has some sculpted silver rose earcaps encircled by thin smoky green emerald leaves attached to her ears.&lt;br /&gt;
&lt;br /&gt;
She has a blush-kissed creamy white rose nestled amongst a fan of long, sharp ebony thorns tucked behind her ear.&lt;br /&gt;
She has some small beaded silver rings set along the slender tips of her pointed ears, a silvery branded mark on her wrist, and some faint cross-layered scars.&lt;br /&gt;
&lt;br /&gt;
She has the subtle hint of ombre rose pigment upon her full heart-shaped lips.&lt;br /&gt;
&lt;br /&gt;
Mystical energies wash over her, surrounding her in an elemental shroud of swirling ethereal lights.&lt;br /&gt;
&lt;br /&gt;
She is in good shape.&lt;br /&gt;
&lt;br /&gt;
She is wearing a pair of softly trailing silvered sky opal earrings, an imbedded seamless ring of wine-dark bloodjewel, a vaalin-boned pale silk bodice laced with silver chains, an elegantly draped flyrsilk skirt with a vaalin-chained thigh slit, and a pair of thin white slippers with pale starsilk calf-laces&lt;br /&gt;
&lt;br /&gt;
==Brief History ==&lt;br /&gt;
Born in a respectably well-to-do manor near Sylvarraend as an only child, Cada was raised by a loving, yet weak-willed father and a vicious and manipulative stepmother. Upon reaching what was decided as a &#039;mature enough&#039; age, Cada was forcefully removed from the estate under armed guard with a cold impersonal letter and a handful of silvers. Instructions to leave &amp;quot;for anywhere but here&amp;quot; were relayed. Her father never attempted contacting her afterwards, so his true feelings on the matter were unknown. She carries the tear-stained letter to this day.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
 &#039;&#039;Dearest Cada,&#039;&#039;&lt;br /&gt;
 &lt;br /&gt;
  &#039;&#039;Upon hearing of your latest escapades and usual callous disregard to your family&#039;s social standing, we have decided it is in everyone&#039;s best interest to cut all ties.  Upon your father&#039;s insistence, we&#039;ve graciously decided to send 500 silvers with this letter to help you on your way.  Please embarrass neither yourself nor us by trying to return, as the guardsmen have been notified to deny you access and to call the constable upon your trespass. I&#039;m sure you understand&#039;&#039;                                         &lt;br /&gt;
 &lt;br /&gt;
 &#039;&#039;~Lady ArborSong&#039;&#039;&lt;br /&gt;
She traveled cautiously and fearfully to the Landing where she met her first ever Dhe&#039;nar elf among the handful of townsfolk. He stalked her for weeks, teased and cajoled her, kept her in close company for months and gave her someone strong to hide behind. That&#039;s what hooked her.. He was strength and stability, confidence, power and safety when she needed it the most and yet had it the very least. She willingly traded her entire future to Him, just to be able to always stay in that safe shadow He seemed to cast.&lt;br /&gt;
&lt;br /&gt;
Word came that her father was ill and so she begged permission to travel back to attempt to see him before his death. She was immediately seized upon returning as she had previously been warned would happen, never getting to see her father before he died and eventually tossed into a lonely prison cell. There she stayed imprisoned for years, until her stepmother finally died as well. The manor had no other heirs remaining, but for herself, thereby earning her release and the remaining inheritance by default.&lt;br /&gt;
&lt;br /&gt;
==A Decade later...==&lt;br /&gt;
Nobody had come to look for her while she was held captive all those years, yet she made her way back to Landing as she had promised. Leaving as soon as she was free to do so, but years after she was expected to have returned.  &lt;br /&gt;
&lt;br /&gt;
The life she knew was no more.  &lt;br /&gt;
&lt;br /&gt;
She traded her future again to One who is much stronger and to whom safety within His shadow stretches even further. Cold honesty, loyalty, wisdom, and ferocity with strength, power, and confidence in a dark muscular package. Plans of rescuing her from her binds are appreciated in intent but not needed nor ever desired, as she is willingly content in her place by His feet and loyally within His shadow.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery mode=&amp;quot;nolines&amp;quot; widths=&amp;quot;704&amp;quot; heights=&amp;quot;384&amp;quot; perrow=&amp;quot;1&amp;quot;&amp;gt;&lt;br /&gt;
File:SwornFealty.png|Sworn fealty to her Master, Lord Auvreaian&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
[[File:ArborSong.png|alt=Family estate of Cada ArborSong|704x704px|&#039;&#039;&#039;&#039;&#039;&amp;lt;big&amp;gt;ArborSong&amp;lt;/big&amp;gt;&#039;&#039;&#039;&#039;&#039;]]&lt;br /&gt;
&lt;br /&gt;
==... Something happened again.  Where are we?!? ==&lt;br /&gt;
&lt;br /&gt;
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&#039;&#039;&#039;To Be Continued..&#039;&#039;&#039;.&lt;br /&gt;
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===== ~*&#039;&#039;&amp;lt;big&amp;gt;Cada ArborSong&amp;lt;/big&amp;gt;  ♥&#039;&#039; =====&lt;/div&gt;</summary>
		<author><name>BARDLIEST</name></author>
	</entry>
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