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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CALEDRIC</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=CALEDRIC"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/CALEDRIC"/>
	<updated>2026-06-08T15:11:19Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:CALEDRIC&amp;diff=123898</id>
		<title>User:CALEDRIC</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:CALEDRIC&amp;diff=123898"/>
		<updated>2019-11-16T17:43:09Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: Created page with &amp;quot;Player of Caledrik and Raskalt&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Player of Caledrik and Raskalt&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Climbing&amp;diff=123595</id>
		<title>Climbing</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Climbing&amp;diff=123595"/>
		<updated>2019-11-13T02:58:00Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Locations Requiring Climbing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Climbing]] represents a characters ability to climb. Although of a less importance at lower levels, climbing is necessary in accessing some areas at later levels.&lt;br /&gt;
&lt;br /&gt;
== Ranks and Training Costs ==&lt;br /&gt;
{{skill|&lt;br /&gt;
  | Bardranks     = 2 || Bardcost     = 3/0&lt;br /&gt;
  | Clericranks   = 1 || Clericcost   = 4/0&lt;br /&gt;
  | Empathranks   = 1 || Empathcost   = 4/0&lt;br /&gt;
  | Monkranks     = 2 || Monkcost     = 1/0&lt;br /&gt;
  | Paladinranks  = 2 || Paladincost  = 3/0&lt;br /&gt;
  | Rangerranks   = 2 || Rangercost   = 2/0&lt;br /&gt;
  | Rogueranks    = 2 || Roguecost    = 1/0&lt;br /&gt;
  | Sorcererranks = 1 || Sorcerercost = 4/0&lt;br /&gt;
  | Warriorranks  = 2 || Warriorcost  = 3/0&lt;br /&gt;
  | Wizardranks   = 1 || Wizardcost   = 4/0&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Locations Requiring Climbing==&lt;br /&gt;
&lt;br /&gt;
Climbing checks also take [[encumbrance]] and injuries into account.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|sortable=1}}&lt;br /&gt;
|-bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Realm||Location||Applicable Level||Suggested Climbing Ranks||Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[The Graveyard]] (gate)||1+||08||Can only climb into Graveyard, not out&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Darkstone Castle]]||30+||30||&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Thanatoph]] (ledge)||50+||?||Aids in not falling&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Stronghold]]||57+||25||&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[:Category:Wehntoph creatures|Hidden Plateau/Labyrinth]]||65+||30-50||&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]||Maelstrom Bay||30+||15||Also 10-15 [[Swimming]], which can be negated by&amp;lt;br&amp;gt;[[Water Walking (112)]] if properly trained in climbing&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]||[[The Citadel]]||50+||20||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||Wooded Plains (wood wights)||20-25||10-15||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||Noman&#039;s Land (cyclops)||25-30||10-15||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||[[Bonespear Tower]]||43+||20||&lt;br /&gt;
|-&lt;br /&gt;
|[[Zul Logoth]]||[[Landing]]-[[Elven Nations]] Trail||1+||10+||Low level characters should use a [[travel guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elven Nations]]||[[Aradhul Road]]||60||40+||[[Swimming]] required if Climbing checks are failed&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]||Pinefar and Northeast of Icemule||Wide range||20-40||&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]||Hillside in [[Frozen Bramble]]||45-50|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[The Rift]]||silvery thread||78+||50+||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Confluence]]||everywhere||90+||60+||Reduces random roundtime when moving&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://www.play.net/gs4/info/skills.asp#climb Skills: Climbing], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Climbing&amp;diff=123594</id>
		<title>Climbing</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Climbing&amp;diff=123594"/>
		<updated>2019-11-13T02:56:49Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Locations Requiring Climbing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Climbing]] represents a characters ability to climb. Although of a less importance at lower levels, climbing is necessary in accessing some areas at later levels.&lt;br /&gt;
&lt;br /&gt;
== Ranks and Training Costs ==&lt;br /&gt;
{{skill|&lt;br /&gt;
  | Bardranks     = 2 || Bardcost     = 3/0&lt;br /&gt;
  | Clericranks   = 1 || Clericcost   = 4/0&lt;br /&gt;
  | Empathranks   = 1 || Empathcost   = 4/0&lt;br /&gt;
  | Monkranks     = 2 || Monkcost     = 1/0&lt;br /&gt;
  | Paladinranks  = 2 || Paladincost  = 3/0&lt;br /&gt;
  | Rangerranks   = 2 || Rangercost   = 2/0&lt;br /&gt;
  | Rogueranks    = 2 || Roguecost    = 1/0&lt;br /&gt;
  | Sorcererranks = 1 || Sorcerercost = 4/0&lt;br /&gt;
  | Warriorranks  = 2 || Warriorcost  = 3/0&lt;br /&gt;
  | Wizardranks   = 1 || Wizardcost   = 4/0&lt;br /&gt;
|}}&lt;br /&gt;
&lt;br /&gt;
==Locations Requiring Climbing==&lt;br /&gt;
&lt;br /&gt;
Climbing checks also take [[encumbrance]] and injuries into account.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|sortable=1}}&lt;br /&gt;
|-bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Realm||Location||Applicable Level||Suggested Climbing Ranks||Notes&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[The Graveyard]] (gate)||1+||8||Can only climb into Graveyard, not out&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Darkstone Castle]]||30+||30||&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Thanatoph]] (ledge)||50+||?||Aids in not falling&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[Stronghold]]||57+||25||&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[:Category:Wehntoph creatures|Hidden Plateau/Labyrinth]]||65+||30-50||&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]||Maelstrom Bay||30+||15||Also 10-15 [[Swimming]], which can be negated by&amp;lt;br&amp;gt;[[Water Walking (112)]] if properly trained in climbing&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]||[[The Citadel]]||50+||20||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||Wooded Plains (wood wights)||20-25||10-15||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||Noman&#039;s Land (cyclops)||25-30||10-15||&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||[[Bonespear Tower]]||43+||20||&lt;br /&gt;
|-&lt;br /&gt;
|[[Zul Logoth]]||[[Landing]]-[[Elven Nations]] Trail||1+||10+||Low level characters should use a [[travel guide]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elven Nations]]||[[Aradhul Road]]||60||40+||[[Swimming]] required if Climbing checks are failed&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]||Pinefar and Northeast of Icemule||Wide range||20-40||&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]||Hillside in [[Frozen Bramble]]||45-50|| ||&lt;br /&gt;
|-&lt;br /&gt;
|[[The Rift]]||silvery thread||78+||50+||&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Confluence]]||everywhere||90+||60+||Reduces random roundtime when moving&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[http://www.play.net/gs4/info/skills.asp#climb Skills: Climbing], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category: Skills]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121999</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121999"/>
		<updated>2019-10-18T02:57:14Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Services at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
====Pre-Dreavening services:====&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
====Services provided during Dreavening:====&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;br /&gt;
&lt;br /&gt;
[[Lich Bones]]&lt;br /&gt;
&lt;br /&gt;
==Dreaven&#039;s Patreon==&lt;br /&gt;
&lt;br /&gt;
https://www.patreon.com/LordDreaven&lt;br /&gt;
&lt;br /&gt;
===Tier 1: Your face is okay $1/mo===&lt;br /&gt;
Thank you! Dreaven will show your characters his appreciation before each Dreavening.&lt;br /&gt;
&lt;br /&gt;
===Tier 2: Your face is good $3/mo===&lt;br /&gt;
Priority Dreavenings! Always get into the first group! That is unless more than 60 people with this reward are at the same Dreavening, then you might have to settle for second.&lt;br /&gt;
&lt;br /&gt;
Receive 500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 3: Your face is terrific $5/mo===&lt;br /&gt;
NEW: For 10 minutes once a week you can have Vonaq loresing to all of your valuables! Even your unvaluables! It&#039;s up to you!&lt;br /&gt;
&lt;br /&gt;
Notifications anywhere! Anytime! Want to receive the 15 minute Dreavening countdown via text or email? Well now you can with this benefit!&lt;br /&gt;
&lt;br /&gt;
You will also receive spells first! Which means with this tier you will be in the first group AND get spells first. Get in, get spells, get to hunting!&lt;br /&gt;
&lt;br /&gt;
Receive 1000 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
Lastly you automatically unlock the ability to rename your alpaca in Amazing Alpaca Adventures!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits. &lt;br /&gt;
&lt;br /&gt;
===Tier 4: Your face is great $10/mo===&lt;br /&gt;
5 times a month you can call Dreaven and his gang anytime for a personal Dreavening for you and your friends in the Landing! By &amp;quot;anytime&amp;quot; I mean when I&#039;m logged in and at my computer.&lt;br /&gt;
&lt;br /&gt;
Once a month you can also submit a &amp;quot;white card&amp;quot; and a &amp;quot;black card&amp;quot; which will be used in all future Cards Against Humanity games.&lt;br /&gt;
&lt;br /&gt;
Receive 1500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 5: Your face is fantastic $20/mo===&lt;br /&gt;
You like me! You really like me!&lt;br /&gt;
For this you get an extra 5 anytime Dreavenings (for a total of 10 including previous tier reward.)&lt;br /&gt;
&lt;br /&gt;
Also once a month you can call for a regular Dreavening whenever you want (same restrictions as the personal Dreavenings.) Be the hero to all citizens of Elanthia who are missing spells and get another Dreavening going when they need it the most! This extra Dreavening will not interfere with the regular schedule of Dreavenings, it&#039;s extra!&lt;br /&gt;
&lt;br /&gt;
Finally you also get my eternal love and gratitude.&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 6: Your face is the best $100/mo===&lt;br /&gt;
Can&#039;t blame me for trying.&lt;br /&gt;
Enjoy the &amp;quot;Gift of Dreavening&amp;quot;! Give up to 5 friends the 10 dollar Patron benefits for free!&lt;br /&gt;
&lt;br /&gt;
Call for a regular Dreavening up to 5 times a month!&lt;br /&gt;
&lt;br /&gt;
Also unlock a new service! New service is a one time only thing per Patron, it won&#039;t be a recurring monthly benefit.&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121998</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121998"/>
		<updated>2019-10-18T02:56:26Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Services at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
===Pre-Dreavening services:===&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
===Services provided during Dreavening:===&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;br /&gt;
&lt;br /&gt;
[[Lich Bones]]&lt;br /&gt;
&lt;br /&gt;
==Dreaven&#039;s Patreon==&lt;br /&gt;
&lt;br /&gt;
https://www.patreon.com/LordDreaven&lt;br /&gt;
&lt;br /&gt;
===Tier 1: Your face is okay $1/mo===&lt;br /&gt;
Thank you! Dreaven will show your characters his appreciation before each Dreavening.&lt;br /&gt;
&lt;br /&gt;
===Tier 2: Your face is good $3/mo===&lt;br /&gt;
Priority Dreavenings! Always get into the first group! That is unless more than 60 people with this reward are at the same Dreavening, then you might have to settle for second.&lt;br /&gt;
&lt;br /&gt;
Receive 500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 3: Your face is terrific $5/mo===&lt;br /&gt;
NEW: For 10 minutes once a week you can have Vonaq loresing to all of your valuables! Even your unvaluables! It&#039;s up to you!&lt;br /&gt;
&lt;br /&gt;
Notifications anywhere! Anytime! Want to receive the 15 minute Dreavening countdown via text or email? Well now you can with this benefit!&lt;br /&gt;
&lt;br /&gt;
You will also receive spells first! Which means with this tier you will be in the first group AND get spells first. Get in, get spells, get to hunting!&lt;br /&gt;
&lt;br /&gt;
Receive 1000 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
Lastly you automatically unlock the ability to rename your alpaca in Amazing Alpaca Adventures!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits. &lt;br /&gt;
&lt;br /&gt;
===Tier 4: Your face is great $10/mo===&lt;br /&gt;
5 times a month you can call Dreaven and his gang anytime for a personal Dreavening for you and your friends in the Landing! By &amp;quot;anytime&amp;quot; I mean when I&#039;m logged in and at my computer.&lt;br /&gt;
&lt;br /&gt;
Once a month you can also submit a &amp;quot;white card&amp;quot; and a &amp;quot;black card&amp;quot; which will be used in all future Cards Against Humanity games.&lt;br /&gt;
&lt;br /&gt;
Receive 1500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 5: Your face is fantastic $20/mo===&lt;br /&gt;
You like me! You really like me!&lt;br /&gt;
For this you get an extra 5 anytime Dreavenings (for a total of 10 including previous tier reward.)&lt;br /&gt;
&lt;br /&gt;
Also once a month you can call for a regular Dreavening whenever you want (same restrictions as the personal Dreavenings.) Be the hero to all citizens of Elanthia who are missing spells and get another Dreavening going when they need it the most! This extra Dreavening will not interfere with the regular schedule of Dreavenings, it&#039;s extra!&lt;br /&gt;
&lt;br /&gt;
Finally you also get my eternal love and gratitude.&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 6: Your face is the best $100/mo===&lt;br /&gt;
Can&#039;t blame me for trying.&lt;br /&gt;
Enjoy the &amp;quot;Gift of Dreavening&amp;quot;! Give up to 5 friends the 10 dollar Patron benefits for free!&lt;br /&gt;
&lt;br /&gt;
Call for a regular Dreavening up to 5 times a month!&lt;br /&gt;
&lt;br /&gt;
Also unlock a new service! New service is a one time only thing per Patron, it won&#039;t be a recurring monthly benefit.&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121968</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121968"/>
		<updated>2019-10-17T20:10:54Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Dreaven&amp;#039;s Patreon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;br /&gt;
&lt;br /&gt;
[[Lich Bones]]&lt;br /&gt;
&lt;br /&gt;
==Dreaven&#039;s Patreon==&lt;br /&gt;
&lt;br /&gt;
https://www.patreon.com/LordDreaven&lt;br /&gt;
&lt;br /&gt;
===Tier 1: Your face is okay $1/mo===&lt;br /&gt;
Thank you! Dreaven will show your characters his appreciation before each Dreavening.&lt;br /&gt;
&lt;br /&gt;
===Tier 2: Your face is good $3/mo===&lt;br /&gt;
Priority Dreavenings! Always get into the first group! That is unless more than 60 people with this reward are at the same Dreavening, then you might have to settle for second.&lt;br /&gt;
&lt;br /&gt;
Receive 500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 3: Your face is terrific $5/mo===&lt;br /&gt;
NEW: For 10 minutes once a week you can have Vonaq loresing to all of your valuables! Even your unvaluables! It&#039;s up to you!&lt;br /&gt;
&lt;br /&gt;
Notifications anywhere! Anytime! Want to receive the 15 minute Dreavening countdown via text or email? Well now you can with this benefit!&lt;br /&gt;
&lt;br /&gt;
You will also receive spells first! Which means with this tier you will be in the first group AND get spells first. Get in, get spells, get to hunting!&lt;br /&gt;
&lt;br /&gt;
Receive 1000 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
Lastly you automatically unlock the ability to rename your alpaca in Amazing Alpaca Adventures!&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits. &lt;br /&gt;
&lt;br /&gt;
===Tier 4: Your face is great $10/mo===&lt;br /&gt;
5 times a month you can call Dreaven and his gang anytime for a personal Dreavening for you and your friends in the Landing! By &amp;quot;anytime&amp;quot; I mean when I&#039;m logged in and at my computer.&lt;br /&gt;
&lt;br /&gt;
Once a month you can also submit a &amp;quot;white card&amp;quot; and a &amp;quot;black card&amp;quot; which will be used in all future Cards Against Humanity games.&lt;br /&gt;
&lt;br /&gt;
Receive 1500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 5: Your face is fantastic $20/mo===&lt;br /&gt;
You like me! You really like me!&lt;br /&gt;
For this you get an extra 5 anytime Dreavenings (for a total of 10 including previous tier reward.)&lt;br /&gt;
&lt;br /&gt;
Also once a month you can call for a regular Dreavening whenever you want (same restrictions as the personal Dreavenings.) Be the hero to all citizens of Elanthia who are missing spells and get another Dreavening going when they need it the most! This extra Dreavening will not interfere with the regular schedule of Dreavenings, it&#039;s extra!&lt;br /&gt;
&lt;br /&gt;
Finally you also get my eternal love and gratitude.&lt;br /&gt;
&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 6: Your face is the best $100/mo===&lt;br /&gt;
Can&#039;t blame me for trying.&lt;br /&gt;
Enjoy the &amp;quot;Gift of Dreavening&amp;quot;! Give up to 5 friends the 10 dollar Patron benefits for free!&lt;br /&gt;
&lt;br /&gt;
Call for a regular Dreavening up to 5 times a month!&lt;br /&gt;
&lt;br /&gt;
Also unlock a new service! New service is a one time only thing per Patron, it won&#039;t be a recurring monthly benefit.&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121966</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121966"/>
		<updated>2019-10-17T20:05:45Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;br /&gt;
&lt;br /&gt;
[[Lich Bones]]&lt;br /&gt;
&lt;br /&gt;
==Dreaven&#039;s Patreon==&lt;br /&gt;
&lt;br /&gt;
https://www.patreon.com/LordDreaven&lt;br /&gt;
&lt;br /&gt;
===Tier 1: Your face is okay $1/mo===&lt;br /&gt;
Thank you! Dreaven will show your characters his appreciation before each Dreavening.&lt;br /&gt;
&lt;br /&gt;
===Tier 2: Your face is good $3/mo===&lt;br /&gt;
Priority Dreavenings! Always get into the first group! That is unless more than 60 people with this reward are at the same Dreavening, then you might have to settle for second.&lt;br /&gt;
Receive 500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in!&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 3: Your face is terrific $5/mo===&lt;br /&gt;
NEW: For 10 minutes once a week you can have Vonaq loresing to all of your valuables! Even your unvaluables! It&#039;s up to you!&lt;br /&gt;
Notifications anywhere! Anytime! Want to receive the 15 minute Dreavening countdown via text or email? Well now you can with this benefit!&lt;br /&gt;
You will also receive spells first! Which means with this tier you will be in the first group AND get spells first. Get in, get spells, get to hunting!&lt;br /&gt;
Receive 1000 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
Lastly you automatically unlock the ability to rename your alpaca in Amazing Alpaca Adventures!&lt;br /&gt;
This tier also rewards all previous tier benefits. &lt;br /&gt;
&lt;br /&gt;
===Tier 4: Your face is great $10/mo===&lt;br /&gt;
5 times a month you can call Dreaven and his gang anytime for a personal Dreavening for you and your friends in the Landing! By &amp;quot;anytime&amp;quot; I mean when I&#039;m logged in and at my computer.&lt;br /&gt;
Once a month you can also submit a &amp;quot;white card&amp;quot; and a &amp;quot;black card&amp;quot; which will be used in all future Cards Against Humanity games.&lt;br /&gt;
Receive 1500 bonus tokens in &amp;quot;Amazing Alpaca Adventures&amp;quot; for every race you participate in! &lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 5: Your face is fantastic $20/mo===&lt;br /&gt;
You like me! You really like me!&lt;br /&gt;
For this you get an extra 5 anytime Dreavenings (for a total of 10 including previous tier reward.)&lt;br /&gt;
Also once a month you can call for a regular Dreavening whenever you want (same restrictions as the personal Dreavenings.) Be the hero to all citizens of Elanthia who are missing spells and get another Dreavening going when they need it the most! This extra Dreavening will not interfere with the regular schedule of Dreavenings, it&#039;s extra!&lt;br /&gt;
Finally you also get my eternal love and gratitude.&lt;br /&gt;
This tier also rewards all previous tier benefits.&lt;br /&gt;
&lt;br /&gt;
===Tier 6: Your face is the best $100/mo===&lt;br /&gt;
Can&#039;t blame me for trying.&lt;br /&gt;
Enjoy the &amp;quot;Gift of Dreavening&amp;quot;! Give up to 5 friends the 10 dollar Patron benefits for free!&lt;br /&gt;
Call for a regular Dreavening up to 5 times a month!&lt;br /&gt;
Also unlock a new service! New service is a one time only thing per Patron, it won&#039;t be a recurring monthly benefit.&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=CIShop:A_Wristed_Development&amp;diff=121883</id>
		<title>CIShop:A Wristed Development</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=CIShop:A_Wristed_Development&amp;diff=121883"/>
		<updated>2019-10-16T03:34:37Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* 2019 */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==2019==&lt;br /&gt;
&amp;lt;section begin=2019 /&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=A Wristed Development&lt;br /&gt;
|look=a round thatched-roof hut&lt;br /&gt;
|location=[Map Room 22], Lich #26437, go thatched-roof hut&lt;br /&gt;
|fest=eg&lt;br /&gt;
|year=2019&lt;br /&gt;
|letter=A&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;!--==={{{ [A Wristed Development] 27508 2019-10-08 09:39:39 -0500}}}===--&amp;gt;===A Wristed Development===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=A Wristed Development - 27508&lt;br /&gt;
|desc=Lantern light flickers as salty, humid air drifts in from beyond a knotty pine half-door and lingers inside the half-circle room of reclaimed maoral.  A sandy stone floor offers a walking path around precious wares that shimmer from within a steel-framed glass display case supporting several mannequin legs, while more inventory dangles from a tiered platinum coil hanging from the ceiling.&lt;br /&gt;
|exits= out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the steel-framed glass display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some drakar-jointed jet linen gauntlets || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: fire|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-somedrakar-jointedjetlinengauntlets&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-somedrakar-jointedjetlinengauntlets&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the gauntlets is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some rhimar-scaled grey canvas gauntlets || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: ice|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-somerhimar-scaledgreycanvasgauntlets&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-somerhimar-scaledgreycanvasgauntlets&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the gauntlets is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some gornar-fastened olivine suede gauntlets || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: impact (earth)|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-somegornar-fastenedolivinesuedegauntlets&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-somegornar-fastenedolivinesuedegauntlets&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the gauntlets is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some eonake-meshed ivory spidersilk gauntlets || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Sanctified(Cleric and Paladin Only)|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-someeonake-meshedivoryspidersilkgauntlets&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-someeonake-meshedivoryspidersilkgauntlets&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the gauntlets is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{sign|margin-right=30%&lt;br /&gt;
|sign=&#039;&#039;&#039;small sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&amp;lt;br&amp;gt;All gauntlets in this case are four enchants.}}{{Container|&lt;br /&gt;
|container=On the several mannequin legs you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some drakar-jointed jet linen boots || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: fire|| UAC boots|| &lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some rhimar-scaled grey canvas boots || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: ice|| UAC boots|| &lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some gornar-fastened olivine suede boots || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Flares: impact (earth)|| UAC boots|| &lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some eonake-meshed ivory spidersilk boots || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20&amp;lt;br&amp;gt;Sanctified(Cleric and Paladin Only)|| UAC boots|| &lt;br /&gt;
| 100000&lt;br /&gt;
|-&lt;br /&gt;
| some mithril-stitched indigo leather shoes || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20|| UAC boots|| &lt;br /&gt;
| 50000&lt;br /&gt;
|-&lt;br /&gt;
| some vaalorn-toed bleached sailcloth footwraps || Weight: 2 pounds &amp;lt;br&amp;gt;Enchant: +20|| UAC boots|| &lt;br /&gt;
| 50000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{sign|margin-right=30%&lt;br /&gt;
|sign=&#039;&#039;&#039;a reminder tag&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&amp;lt;br&amp;gt;Ankles are the wrists of the leg!  The boots, shoes, and footwraps are four enchants.}}{{Container|&lt;br /&gt;
|container=On the tiered platinum coil you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some mithril-stitched indigo leather gloves || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-somemithril-stitchedindigoleathergloves&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-somemithril-stitchedindigoleathergloves&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the gloves is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 50000&lt;br /&gt;
|-&lt;br /&gt;
| some vaalorn-knuckled bleached sailcloth handwraps || Weight: &amp;lt;1 pound &amp;lt;br&amp;gt;Enchant: +20|| UAC gloves&lt;br /&gt;
| &amp;lt;div class=&amp;quot;mw-customtoggle-somevaalorn-knuckledbleachedsailclothhandwraps&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-somevaalorn-knuckledbleachedsailclothhandwraps&amp;quot;&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;br&amp;gt;You can tell that the handwraps is as light as it can get.&amp;lt;/div&amp;gt;&lt;br /&gt;
| 50000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{sign|margin-right=30%&lt;br /&gt;
|sign=&#039;&#039;&#039;a dangling placard&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&amp;lt;br&amp;gt;The gloves and handwraps are four enchants.}}&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;!-- Other Rooms Here  --&amp;gt;&lt;br /&gt;
&amp;lt;section end=2019 /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2018==&lt;br /&gt;
&amp;lt;section begin=2018 /&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=A Wristed Development&lt;br /&gt;
|look=a round thatched-roof hut&lt;br /&gt;
|location=[Map Room 22], Lich #26437, go thatched-roof hut&lt;br /&gt;
|fest=eg&lt;br /&gt;
|year=2018&lt;br /&gt;
|letter=A&lt;br /&gt;
}}&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=A Wristed Development&lt;br /&gt;
|desc=Lantern light flickers as salty, humid air drifts in from beyond a knotty pine half-door and lingers inside the half-circle room of reclaimed maoral.  A sandy stone floor offers a walking path around precious wares that shimmer from within a steel-framed glass display case supporting some mannequin parts, while more shiny trinkets dangle from a tiered platinum coil hanging from the ceiling.&lt;br /&gt;
|exits = out&lt;br /&gt;
|rnum=27513}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the steel-framed glass display case you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a fish-scaled imflass-plated wrist pouch || rowspan=4|Pocketed: Small (5-7)&amp;lt;br&amp;gt;several items of very small size || rowspan=4|wrist-worn&amp;lt;br&amp;gt;functional || rowspan=4|35000&lt;br /&gt;
|-&lt;br /&gt;
| a coral-colored ora-plated wrist purse&lt;br /&gt;
|-&lt;br /&gt;
| an eel-shaped faenor-plated wrist purse&lt;br /&gt;
|-&lt;br /&gt;
| a kelp-covered silver-plated wrist pouch&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the mannequin right arm you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a polished faenor manacle || rowspan=4|20000&lt;br /&gt;
|-&lt;br /&gt;
| a filigreed mithglin wristlet&lt;br /&gt;
|-&lt;br /&gt;
| a delicate alexandrite bangle&lt;br /&gt;
|-&lt;br /&gt;
| a chainlink imflass armlet&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the mannequin left arm you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a snake-chained gold wristchain || rowspan=4|25000&lt;br /&gt;
|-&lt;br /&gt;
| a wheat-chained silver wristchain&lt;br /&gt;
|-&lt;br /&gt;
| a rope-chained vaalin wristchain&lt;br /&gt;
|-&lt;br /&gt;
| a curb-chained vaalorn wristchain&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the some mannequin legs you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a thick faenor ankle cuff with tree branch embossing || rowspan=4|10000&lt;br /&gt;
|-&lt;br /&gt;
| a slender vaalin ankle cuff rolled in crushed obsidian&lt;br /&gt;
|-&lt;br /&gt;
| a steel-spiked imflass ankle cuff edged in mauve alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| a round matte ora ankle cuff inlaid with an eclipsed moon&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{sign|sign=The coil&#039;s trinkets are crystal holders.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the tiered platinum coil you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a squat silver pirahna cuff || rowspan=4|{{big|&#039;&#039;&#039;[[Crystal holder]]s&#039;&#039;&#039;}}&amp;lt;br&amp;gt;wrist-worn&amp;lt;br&amp;gt;functional || rowspan=4|50000&lt;br /&gt;
|-&lt;br /&gt;
| a textured vaalin seagull cuff&lt;br /&gt;
|-&lt;br /&gt;
| a shiny mithril swordfish cuff&lt;br /&gt;
|-&lt;br /&gt;
| a long-tailed black panther cuff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;You need to purchase a service pass to enter the half-door.}}&lt;br /&gt;
&amp;lt;section end=2018 /&amp;gt;&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich_Bones&amp;diff=121881</id>
		<title>Lich Bones</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich_Bones&amp;diff=121881"/>
		<updated>2019-10-16T02:57:19Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: Created page with &amp;quot;Is everyone ready for an all new, totally original, legally distinct game at Dreavenings? Of course you are! The new game is Lich Bones!  I&amp;#039;m starting this thread because the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Is everyone ready for an all new, totally original, legally distinct game at Dreavenings? Of course you are! The new game is Lich Bones!&lt;br /&gt;
&lt;br /&gt;
I&#039;m starting this thread because the rules and bets are too much to fit in regular Lich commands or via whispers so this thread will explain the rules and bets and such.&lt;br /&gt;
&lt;br /&gt;
The basics:&lt;br /&gt;
&lt;br /&gt;
At the start of every round a random person will be chosen to be the HERO who is in an intense fight against a LICH. The HERO must roll the dice to score hits to bring down the LICH before the LICH brings down the HERO.&lt;br /&gt;
&lt;br /&gt;
The game starts with an opening attack roll.&lt;br /&gt;
&lt;br /&gt;
Rolling a 7 or 11 on the opening attack roll will instantly score a critical hit against the LICH, resulting in a HERO win.&lt;br /&gt;
Rolling a 2, 3, or 12 on the opening attack roll will instantly score a critical hit against the HERO, resulting in a LICH win.&lt;br /&gt;
Any other number rolled becomes the quest point.&lt;br /&gt;
&lt;br /&gt;
Any number rolled on the opening roll (including 7, 11, 2, 3, or 12) results in the current HERO maintaining the title of HERO.&lt;br /&gt;
&lt;br /&gt;
If a quest point is established then rolling that number again before rolling a 7 results in a HERO win and the current HERO maintains the title of HERO. Rolling a 7 before rolling the quest number results in a LICH win and a new HERO will be chosen at random.&lt;br /&gt;
&lt;br /&gt;
The betting:&lt;br /&gt;
&lt;br /&gt;
Gold is handed out at the 12 minute countdown mark (which is when Lich Bones begins if it&#039;s the game chosen) and before a Dreavening begins. This way everyone at the table during those times receives bonus gold, even if Lich Bones isn&#039;t the game chosen to be played.&lt;br /&gt;
&lt;br /&gt;
Every time the HERO has an opening attack roll they receive a small gold bonus.&lt;br /&gt;
&lt;br /&gt;
You use this gold to make bets to grow your riches and brag to everyone that you have the most gold.&lt;br /&gt;
&lt;br /&gt;
The basic bets are &amp;quot;hero&amp;quot; and &amp;quot;lich.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These bets are made thusly:&lt;br /&gt;
&lt;br /&gt;
whisper dreaven hero amount || whisper dreaven pass amount&lt;br /&gt;
whisper dreaven lich amount || whisper dreaven don&#039;t pass amount&lt;br /&gt;
&lt;br /&gt;
Where amount is the amount of gold you wish to wager. For example:&lt;br /&gt;
&lt;br /&gt;
whisper dreaven hero 5000&lt;br /&gt;
&lt;br /&gt;
Will place a 5000 gold bet on the hero winning.&lt;br /&gt;
&lt;br /&gt;
These two bets can be made during any betting period and placing one of these bets is required in order to place other bets after the opening attack roll. Placing a HERO bet wins if the HERO is successful in defeating the LICH, whereas placing a LICH bet wins if the LICH defeats the HERO. These wins can be on the opening attack roll or any subsequent roll. The bets are paid off or lose as soon as the HERO or LICH is defeated and each bet pays 1:1.&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Bets that can be placed after the opening attack roll:&lt;br /&gt;
&lt;br /&gt;
CHARGE, FEINT, JUDGEMENT, STRIKE, also known by the other names I completely made up: hard 4, hard 6, hard 8, hard 10.&lt;br /&gt;
&lt;br /&gt;
Bets are made thusly:&lt;br /&gt;
&lt;br /&gt;
whisper dreaven charge amount || whisper dreaven hard 4 amount&lt;br /&gt;
whisper dreaven feint amount || whisper dreaven hard 6 amount&lt;br /&gt;
whisper dreaven judgement amount || whisper dreaven hard 8 amount&lt;br /&gt;
whisper dreaven strike amount || whisper dreaven hard 10 amount&lt;br /&gt;
&lt;br /&gt;
These bets payout if the numbers are rolled the HARD WAY. This means for a hard 4 each die shows a 2, hard 6 each die shows a 3, hard 8 each die shows a 4, hard 10 each die shows a 5. These bets lose if the numbers are thrown the easy way, for example a hard 4 loses if the total value of the dice equals 4 and they&#039;re not both 2&#039;s, so a 3 and a 1 would result in a loss. These bets also lose if the HERO throws a 7. If the HERO rolls their quest number these bets will carry over to the next round but are inactive on the opening roll, meaning if the HERO rolls a 7 on the opening roll then these bets are still on the board, but also means if the HERO rolls your bet the hardway they won&#039;t payoff.&lt;br /&gt;
&lt;br /&gt;
The payouts are:&lt;br /&gt;
&lt;br /&gt;
CHARGE - 7:1&lt;br /&gt;
FEINT - 9:1&lt;br /&gt;
JUDGEMENT - 9:1&lt;br /&gt;
STRIKE - 7:1&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
CHEER is basically a compliment to your original HERO/LICH bet. You are CHEERing on the HERO/LICH to win. They payout and lose the same way the HERO/LICH bets do, when the HERO wins the CHEER HERO bet wins, when the LICH wins the CHEER LICH bet wins. CHEER bets are capped at two times your HERO/LICH bet. If you try to bet more than this amount Dreaven will accept your bet, automatically adjust it to twice your HERO/LICH bet, and deduct the correct amount of gold.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven cheer amount || whisper dreaven odds amount&lt;br /&gt;
&lt;br /&gt;
You automatically CHEER for whichever person you bet on to win. The payout depends on what the quest number is:&lt;br /&gt;
&lt;br /&gt;
CHEER HERO payouts:&lt;br /&gt;
Quest numbers 4 and 10 - 2:1&lt;br /&gt;
Quest numbers 5 and 9 - 3:2&lt;br /&gt;
Quest numbers 6 and 8 - 6:5&lt;br /&gt;
&lt;br /&gt;
CHEER LICH payouts:&lt;br /&gt;
Quest numbers 4 and 10 - 1:2&lt;br /&gt;
Quest numbers 5 and 9 - 2:3&lt;br /&gt;
Quest numbers 6 and 8 - 5:6&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
ATTACK bets are betting on a specific attack the HERO will use before rolling a 7.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven attack 4 amount || whisper dreaven place 4 amount&lt;br /&gt;
whisper dreaven attack 5 amount || whisper dreaven place 5 amount&lt;br /&gt;
whisper dreaven attack 6 amount || whisper dreaven place 6 amount&lt;br /&gt;
whisper dreaven attack 8 amount || whisper dreaven place 8 amount&lt;br /&gt;
whisper dreaven attack 9 amount || whisper dreaven place 9 amount&lt;br /&gt;
whisper dreaven attack 10 amount || whisper dreaven place 10 amount&lt;br /&gt;
&lt;br /&gt;
For example if you have a bet on ATTACK 4 then you will win if the HERO rolls a 4 before rolling a 7. All ATTACK bets lose when the hero rolls a 7. These bets carry on if the quest point is reached but are inactive on the opening attack roll.&lt;br /&gt;
&lt;br /&gt;
The payouts depend on the ATTACK:&lt;br /&gt;
&lt;br /&gt;
4 or 10 - 5:11&lt;br /&gt;
5 or 9 - 5:8&lt;br /&gt;
6 or 8 - 4:5&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
BESEECH is a bet that the HERO&#039;s patron will aid them in battle. It pays off if the next roll is a 2, 3, 4, 9, 10, 11, or 12. If the next roll is any other number then this bet loses.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven beseech amount || whisper dreaven field amount&lt;br /&gt;
&lt;br /&gt;
Payouts:&lt;br /&gt;
3, 4, 9, 10, or 11 - 1:1&lt;br /&gt;
2 or 12 - 2:1&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
INFERNO is a bet that the LICH will unleash an INFERNO upon the HERO. It pays off if the next roll is a 2, 3, 11, or 12. If the next roll is any other number then this bet loses.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven inferno amount || whisper dreaven horn amount&lt;br /&gt;
&lt;br /&gt;
This bet is unique in that it is essentially 4 separate bets. If you make a 1000 gold bet on INFERNO then 250 gold is bet that the 2 will win, 250 on 3, 250 on 11, and 250 on 12. They all still lose if any other number is rolled, but if a 2 is rolled your winnings would be based on the 250 on the 2, the other 750 gold of your bet is lost.&lt;br /&gt;
&lt;br /&gt;
Payout:&lt;br /&gt;
2 or 12 - 30:1&lt;br /&gt;
3 or 11 - 15:1&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
DRAIN is a bet that the LICH will drain the HERO&#039;s life force. It pays off if the next roll is a 2, 3, or 12. If the next roll is any other number then this bet loses.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven drain amount || whisper dreaven craps amount&lt;br /&gt;
&lt;br /&gt;
Payout:&lt;br /&gt;
7:1&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
CLAW is a bet that the LICH will use a specific CLAW attack. If the next roll is the specific CLAW attack you bet on then you win, if it is any other number then you lose.&lt;br /&gt;
&lt;br /&gt;
whisper dreaven claw 2 amount || whisper dreaven prop 2 amount&lt;br /&gt;
whisper dreaven claw 3 amount || whisper dreaven prop 3 amount&lt;br /&gt;
whisper dreaven claw 7 amount || whisper dreaven prop 7 amount&lt;br /&gt;
whisper dreaven claw 11 amount || whisper dreaven prop 11 amount&lt;br /&gt;
whisper dreaven claw 12 amount || whisper dreaven prop 12 amount&lt;br /&gt;
&lt;br /&gt;
Payout:&lt;br /&gt;
2 or 12 - 30:1&lt;br /&gt;
3 or 11 - 15:1&lt;br /&gt;
7 - 4:1&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
--------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Since this game will only be played while everyone is waiting for a Dreavening the game will automatically end after a certain number of rounds, each round consisting of a betting phase and the throwing of dice. At the moment this is 16 rounds. If anyone has any outstanding bets after the last round then your bets will be returned to you.&lt;br /&gt;
&lt;br /&gt;
At anytime during the betting phase you may &amp;quot;whisper dreaven gold&amp;quot; to see how much gold you currently have.&lt;br /&gt;
&lt;br /&gt;
Let&#039;s get to it!&lt;br /&gt;
&lt;br /&gt;
Changes:&lt;br /&gt;
HERO and LICH bets can now be made during any betting period and not just during the opening attack roll betting period. You are still required to make a HERO or LICH bet before making any other bet.&lt;br /&gt;
Gold is now handed out at the 12 minute countdown mark (which is when Lich Bones begins if it&#039;s the game chosen) and before a Dreavening begins. This way everyone at the table during those times receives bonus gold, even if Lich Bones isn&#039;t the game chosen to be played.&lt;br /&gt;
Using the word &amp;quot;bet&amp;quot; when placing a bet is no longer necessary, but using the word bet still works too.&lt;br /&gt;
Bets are now more user friendly! Order no longer matters. For example: whisper dreaven hero 1000 AND whisper dreaven 1000 hero will both work. Bets with multiple words still need to be together, for example: attack 4 1000 will work, attack 1000 4 will not.&lt;br /&gt;
If you make a HERO or LICH bet BEFORE the opening attack roll you will win an extra 10% gold should your bet win. This is so people can still make HERO or LICH bets at anytime but encourages people to make them before the opening attack roll.&lt;br /&gt;
Making a HERO or LICH bet AFTER the opening attack roll results a smaller winning. This new winning depends on what the QUEST number was. If the quest number was a 4 or 10 and you&#039;re making a HERO bet then the odds are 1:1, for all other bets look to the CHEER odds and subtract 25%.&lt;br /&gt;
CHEER bets can only be made if you made a HERO or LICH bet BEFORE the opening attack roll.&lt;br /&gt;
There is now a 5000 gold minimum bet.&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121880</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121880"/>
		<updated>2019-10-16T02:56:52Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Games played at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;br /&gt;
&lt;br /&gt;
[[Lich Bones]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121743</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121743"/>
		<updated>2019-10-12T19:39:34Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Services at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121742</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121742"/>
		<updated>2019-10-12T19:39:10Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: /* Services at Dreavenings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
type ;chat ::dreaven add support&lt;br /&gt;
type ;chat ::dreaven add evasion&lt;br /&gt;
type ;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601&lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121741</id>
		<title>Dreavenings</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dreavenings&amp;diff=121741"/>
		<updated>2019-10-12T19:38:17Z</updated>

		<summary type="html">&lt;p&gt;CALEDRIC: added dreavening services&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Milax podcast about the Dreavenings==&lt;br /&gt;
Here is a GS podcast by Milax interviewing Dreaven about Dreavenings:&lt;br /&gt;
&lt;br /&gt;
https://podcasts.apple.com/us/podcast/town-square-central/id1466179724&lt;br /&gt;
&lt;br /&gt;
==Who are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are everyone! Upwards of 35% of the entire game&#039;s population come together to chat, roleplay, play games, receive spells, and send mana so everyone can get their spells faster.&lt;br /&gt;
&lt;br /&gt;
==What are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings are regular events that provide nearly every spell buff in the game. There are also other services provided such as loresinging, armor support, blesses, and more! Dreavenings are provided by the character Dreaven and his group of spell slinging friends.&lt;br /&gt;
&lt;br /&gt;
==When are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
There is no set time or days for Dreavenings, they happen when Dreaven is around his computer and is up to the task of starting his script. That being said they typically happen at least once a day and they are at least 210 minutes apart. The best way to interact with the Dreavening community and to see when the next Dreavening takes place is to tune to the Dreavening channel on LNet.&lt;br /&gt;
&lt;br /&gt;
==Where are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Dreavenings take place at the Wayside Inn in the Landing, Lich room number 3619 then GO DREAVEN TABLE or GO ITENO TABLE.&lt;br /&gt;
&lt;br /&gt;
==Why are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Why not?&lt;br /&gt;
&lt;br /&gt;
==How are Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
To receive your spells all you have to do is get to Dreaven&#039;s table on time and you&#039;ll receive everything, no actions necessary on your part! Dreaven only spells up to 70 people at a time, if there are more than 70 people waiting for spells then Dreaven will have to do two or more groups. In this case Dreaven will choose 60 people to be in group one, he will add them to his group and go to another table. If you do not get chosen for group 1 don&#039;t worry! Just remain at the table and Dreaven will return shortly to continue handing out spells.&lt;br /&gt;
&lt;br /&gt;
==How to prepare for Dreavenings?==&lt;br /&gt;
&lt;br /&gt;
Be sure to download the ;dreavening script from the Lich repo and run its setup by doing ;dreavening setup. Once you&#039;ve run the setup you won&#039;t have to do it again but you should add the script to your startup scripts by doing ;autostart add dreavening. This ensures the ;dreavening script is always running when you need it. The ;dreavening script helps facilitate things at a Dreavening for maximum efficiency by having your character auto accept items back that you handed to one of Dreaven&#039;s cohorts (such as for loresinging) so the next person can get their service done, by automatically sending mana to Dreaven and his crew so everyone receives spells faster, reducing screen scroll during a Dreavening, and so much more!&lt;br /&gt;
&lt;br /&gt;
==Commands at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
give: If you accidentally GIVE something to Dreaven that you didn&#039;t mean to give him simply whisper GIVE to him and he&#039;ll automatically give back to you the last item you gave to him. Give.&lt;br /&gt;
&lt;br /&gt;
==Services at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
To set your armor preference:&lt;br /&gt;
&lt;br /&gt;
;chat ::dreaven add support&lt;br /&gt;
;chat ::dreaven add evasion&lt;br /&gt;
;chat ::dreaven add fluid&lt;br /&gt;
&lt;br /&gt;
Pre-Dreavening services:&lt;br /&gt;
&lt;br /&gt;
Najash: (who hangs out outside the table) dispels spirit spells (bless) from weapons, GIVE the weapon to him.&lt;br /&gt;
&lt;br /&gt;
Ardque: Provides Minor Spiritual, Minor Elemental, and Sorcerer imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Iteno: Provides armor slash reinforcements, armor assessing, and blunt weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Provides armor support, TAP him for this service. Also provides armor puncture reinforcements, armor assessing, and two handed weapon assessing. WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Ryjin: Provides armor evasion, TAP him for this service.&lt;br /&gt;
&lt;br /&gt;
Vonaq: Provides loresinging, GIVE him the item to loresing to.&lt;br /&gt;
&lt;br /&gt;
Bochser: Provides Elemental Edge, TAP him for this service. Also provides Elemental Blade, GIVE weapon to him for this service. Also provides Minor Elemental, Major Elemental, and Wizard imbedding, WHISPER help to him for details.&lt;br /&gt;
&lt;br /&gt;
Snooshezis: Ranger imbeds, WHISPER help to him for prices.&lt;br /&gt;
&lt;br /&gt;
Kholac: Provides Chrism making, WHISPER &#039;chrism&#039; to him to start this process. Also provides weapon blessing, TAP him for this service (Fulvus will automatically cast consecrate on you before Kholac casts bless for maximum blesses.)&lt;br /&gt;
&lt;br /&gt;
Fulvus: Provides Amored Fluidity, TAP him for this service.&lt;br /&gt;
-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------&lt;br /&gt;
Services provided during Dreavening:&lt;br /&gt;
&lt;br /&gt;
(All of these services are automatic at this point as long as you remain at the table)&lt;br /&gt;
&lt;br /&gt;
Najash: 602, 611, 618&lt;br /&gt;
&lt;br /&gt;
Ardque: 101, 103&lt;br /&gt;
&lt;br /&gt;
Iteno: Keeps the original table warm for Dreaven if there is more than one group.&lt;br /&gt;
&lt;br /&gt;
Dravnib: Armor Support if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Dreaven: 107, 112, 202, 204 (if you&#039;re opted in)&lt;br /&gt;
&lt;br /&gt;
Ryjin: Armored Evasion if this is your chosen armor preference.&lt;br /&gt;
&lt;br /&gt;
Vonaq: 401, 406&lt;br /&gt;
&lt;br /&gt;
Bochser: 503, 509, 511&lt;br /&gt;
&lt;br /&gt;
Snooshezis: 1204, 1208&lt;br /&gt;
&lt;br /&gt;
Fulvus: 1601 &lt;br /&gt;
&lt;br /&gt;
==Historical facts about Dreavenings==&lt;br /&gt;
&lt;br /&gt;
On May 25, 2016, a Dreavening caused GS to crash because we had 115 people in the same room all casting spells at one another. This was back in the day when Dreavenings took place one block west of TSC in the Landing. This is what prompted me to rewrite the code so Dreavenings take place at a table with a limited number of people in each group to ensure a Dreavening won&#039;t cause another crash.&lt;br /&gt;
&lt;br /&gt;
==Games played at Dreavenings==&lt;br /&gt;
&lt;br /&gt;
[[Amazing Alpaca Adventures]]&lt;br /&gt;
&lt;br /&gt;
[[Roshambo and Cards Against Humanity]]&lt;/div&gt;</summary>
		<author><name>CALEDRIC</name></author>
	</entry>
</feed>