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	<updated>2026-04-06T14:50:32Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=212868</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=212868"/>
		<updated>2024-01-17T01:56:45Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Clean-up, update, and new content additions!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion=The Old Ways &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits=Daydreaming &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= &lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend=&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about the young elf save for her profession, and with good reason.  Why would anyone care about another young adventurer?  Those who have encountered her might understand she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things and her humor is often dry, but not unkind.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It&#039;s certainly no secret that Rill is an avid fisherwoman, as she&#039;s like to bend your ear about angling if you&#039;ll engage in such discussions.  She also enjoys making creative lures that are slowly gaining a reputation for their excellent catch rates.  When she takes time away from helping folk, she is often in the company of her hunter gelding or a massive, fluffy white hound with intelligent golden eyes, exploring whatever land she visits.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has bright amber eyes, sun-kissed light brown skin, and waist-length, curly ginger hair most often worn in a ponytail or careless bun atop her head.  She has a delicate face, a small button nose, and high cheekbones.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow in that harsh and unforgiving land. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s folk centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Character&#039;s Timeline ==&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-kestrels2&amp;quot; style=&amp;quot;font-size:15px;overflow:auto;color:#0000FF&amp;quot;&amp;gt;[Click to Learn More]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-kestrels2&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! &#039;&#039;&#039;Year&#039;&#039;&#039;!!&#039;&#039;&#039;Event&#039;&#039;&#039;!!Notes/Info&lt;br /&gt;
|-&lt;br /&gt;
| Imaerasta 5123 || A new adventurer, Rillarie arrives in Wehnimer&#039;s Landing searching for Lilanna and her parents. || Personal Backstory&lt;br /&gt;
|-&lt;br /&gt;
| Eoantos 5123 || Lilanna and others convince Rillarie to move north, joining with the Regulators, and eventually, becoming part of civic life in Icemule Trace. For a time, all is relatively well; she makes several new acquaintances and friends. || [[The Watchfire Pact]]&lt;br /&gt;
|-&lt;br /&gt;
| Lormesta 5124 || The vote to repeal blood magic use in Icemule goes through and Northwatch is born as a nation. An emotionally defeated Rillarie has just had a brush with the Ta&#039;Mori as well and decides it is time to continue journeying.  With new companion Nastano at her side, she makes for River&#039;s Rest to explore and learn what she can of its history.|| Personal Backstory&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=212143</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=212143"/>
		<updated>2024-01-04T22:48:28Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Added a bit more background and updated the side panel information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion=The Old Ways &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits=Daydreaming &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend=Lilanna &amp;amp; Cylnthia &lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has bright amber eyes and vibrant, golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face, a small button nose and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow in that harsh and unforgiving land. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211465</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211465"/>
		<updated>2023-12-20T06:44:19Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion=The Old Ways &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits=Daydreaming &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend=Lilanna, Cylnthia, Phomate &lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has bright amber eyes and vibrant, golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face, a small button nose and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211411</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211411"/>
		<updated>2023-12-18T22:36:55Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion=The Old Ways &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits=Daydreaming &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend=Lilanna, Cylnthia, Phomate &lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211383</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211383"/>
		<updated>2023-12-18T06:00:04Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Tinkering with the overall character concept; a few minor changes to reflect new lore information discovered!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion=The Old Ways &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits=Daydreaming &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211382</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211382"/>
		<updated>2023-12-18T05:54:37Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= &lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Affable&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Cylnthia, Lilanna, Phomate&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211381</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211381"/>
		<updated>2023-12-18T05:53:33Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= &lt;br /&gt;
|disposition= Jovial&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Cylnthia, Lilanna, Phomate&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211307</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211307"/>
		<updated>2023-12-14T20:23:41Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Cylnthia, Lilanna, Phomate&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with waist-length, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211250</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211250"/>
		<updated>2023-12-13T07:26:15Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Cylnthia, Lilanna, Phomate&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with very long, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Myrilyn Telepsawe, Rillarie&#039;s mother.&lt;br /&gt;
|image= [[File:Myrilyn_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Myrilyn_Telepsawe_Ardenai_Midjourney.png&amp;diff=211249</id>
		<title>File:Myrilyn Telepsawe Ardenai Midjourney.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Myrilyn_Telepsawe_Ardenai_Midjourney.png&amp;diff=211249"/>
		<updated>2023-12-13T07:24:52Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Summary ==&lt;br /&gt;
This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211078</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=211078"/>
		<updated>2023-12-06T17:07:07Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: General cleanup and catchup.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Cylnthia, Lilanna, Phomate&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[Elven]] [[Ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
She is taller than average and appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin, with very long, curly ginger hair most often worn in a ponytail or in a careless bun atop her head.  She has a delicate face and tall, up-swept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) born before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Phomate Yaddox the human fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210619</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210619"/>
		<updated>2023-11-27T19:08:05Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Sammoon Tuckecke the fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Nhaerik Telepsawe, Rillarie&#039;s father.&lt;br /&gt;
|image= [[File:Nhaerik_Telepsawe_Ardenai_Midjourney.png|300px|center|This is an AI generated image made using Midjourney. It was prompted by and generated by the uploader.]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Nhaerik_Telepsawe_Ardenai_Midjourney.png&amp;diff=210618</id>
		<title>File:Nhaerik Telepsawe Ardenai Midjourney.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Nhaerik_Telepsawe_Ardenai_Midjourney.png&amp;diff=210618"/>
		<updated>2023-11-27T19:04:22Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: A portrait of Rillarie&amp;#039;s father.
Created by the character&amp;#039;s player using Midjourney AI on 11/27/2023.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A portrait of Rillarie&#039;s father.&lt;br /&gt;
Created by the character&#039;s player using Midjourney AI on 11/27/2023.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210392</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210392"/>
		<updated>2023-11-19T07:07:21Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==At a Glance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Sammoon Tuckecke the fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210391</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210391"/>
		<updated>2023-11-19T06:57:22Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the fall of 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was here that Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Sammoon Tuckecke the fisherman, cherished friend, and sometimes teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another passionate angler; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210390</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210390"/>
		<updated>2023-11-19T06:42:43Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born in 4946 and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the world in late 5123, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Sammoon Tuckecke the fisherman, friend, and sometimes-teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another fellow fisherman; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210389</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210389"/>
		<updated>2023-11-19T06:38:29Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Background */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All of her family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and try to make a name for herself in the world, rites were given and she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return home early and often. Her parents had known Lilanna Silverveil&#039;s centuries ago, though the families had drifted apart over time once the Sylvankind settled in Landing. A letter was addressed to these old friends and given to Rillarie as an introduction so she might at least know a few people in her new home. Unfortunately, Lilanna&#039;s parents had already passed through the Ebon Gate, the reason for their ceased contact nearly two centuries prior. Rill was heartbroken at the inability to meet the warm couple her family had described but pleased to find a smart, steadfast, and loyal friend in their daughter.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Not long after she started to settle in, there was a re-emergence of Naidem. It was Rill would meet several others she could trust and count amongst her &#039;new&#039; family: Sammoon Tuckecke the fisherman, friend, and sometimes-teacher; Aerocus Rayer, a rover of a Giantman with a love of River&#039;s Rest and yet another fellow fisherman; and of course fellow Ardenai Cylnthia Kythnis, her cure for homesickness and someone she considers a twin soul to her own.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&#039;&#039;The story continues elsewhere...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210341</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210341"/>
		<updated>2023-11-17T20:25:22Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All the family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was because of their horses that Lilanna Silverveil came into Rill&#039;s life; the sylvan&#039;s parents were near-constant travelers, and roughly once every ten years, they would make their way to the Telepsawe farm to purchase new draft stock. The families would also socialize and enjoy a few days of rest. It was always with excitement and wonder that Rillarie would look forward to these visits, as she had grown to view Lilanna like the big sister she never had. Then, they suddenly stopped corresponding, and the family never discovered what had happened to their &#039;cousins&#039; until much later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and to try to make a name for herself in the world, she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return at some point during Winterfest in the following winter. Arriving in Landing not long after, one of the first people she happened to meet was Lilanna, though much changed as a great deal of time had passed. The older woman had matured considerably but still welcomed Rillarie with open arms. When time allowed them to sit and discuss, part of the nearly visible weight about Lilanna&#039;s shoulders became clear - the passing of her parents had been the reason for the sudden cease of their families&#039; gatherings. Finding the news far too hard to deliver, the bardess had never been able to send word. Despite the sadness of time lost, it became obvious that they had not lost fondness for one another in the intervening years. Without really speaking it out loud, it was a given that they would look after each other in this land so far from their ancestral ones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And so it was here that the story truly begins to unfold, and our young Ranger takes her first steps on a path that will no doubt be perilous - but also joyful and rewarding.&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a silver-bound lacquered leather bow sling fringed in white viper feathers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A gracious gift from and made by the warrior Phomate, this beautiful sling is one of Rillarie&#039;s prize possessions. She gives the viper feathers a good going over at least once a day to make ensure none of the vanes and afterfeathers have been damaged, and they keep their pristine shape because of this care.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&amp;lt;br&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210263</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210263"/>
		<updated>2023-11-15T22:15:47Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the northern border of the Darkling Wood and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All the family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was because of their horses that Lilanna Silverveil came into Rill&#039;s life; the sylvan&#039;s parents were near-constant travelers, and roughly once every ten years, they would make their way to the Telepsawe farm to purchase new draft stock. The families would also socialize and enjoy a few days of rest. It was always with excitement and wonder that Rillarie would look forward to these visits, as she had grown to view Lilanna like the big sister she never had. Then, they suddenly stopped corresponding, and the family never discovered what had happened to their &#039;cousins&#039; until much later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and to try to make a name for herself in the world, she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return at some point during Winterfest in the following winter. Arriving in Landing not long after, one of the first people she happened to meet was Lilanna, though much changed as a great deal of time had passed. The older woman had matured considerably but still welcomed Rillarie with open arms. When time allowed them to sit and discuss, part of the nearly visible weight about Lilanna&#039;s shoulders became clear - the passing of her parents had been the reason for the sudden cease of their families&#039; gatherings. Finding the news far too hard to deliver, the bardess had never been able to send word. Despite the sadness of time lost, it became obvious that they had not lost fondness for one another in the intervening years. Without really speaking it out loud, it was a given that they would look after each other in this land so far from their ancestral ones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And so it was here that the story truly begins to unfold, and our young Ranger takes her first steps on a path that will no doubt be perilous - but also joyful and rewarding.&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210248</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210248"/>
		<updated>2023-11-15T19:00:18Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Cherished Tools */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the border of the Darkling Woods and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All the family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was because of their horses that Lilanna Silverveil came into Rill&#039;s life; the sylvan&#039;s parents were near-constant travelers, and roughly once every ten years, they would make their way to the Telepsawe farm to purchase new draft stock. The families would also socialize and enjoy a few days of rest. It was always with excitement and wonder that Rillarie would look forward to these visits, as she had grown to view Lilanna like the big sister she never had. Then, they suddenly stopped corresponding, and the family never discovered what had happened to their &#039;cousins&#039; until much later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and to try to make a name for herself in the world, she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return at some point during Winterfest in the following winter. Arriving in Landing not long after, one of the first people she happened to meet was Lilanna, though much changed as a great deal of time had passed. The older woman had matured considerably but still welcomed Rillarie with open arms. When time allowed them to sit and discuss, part of the nearly visible weight about Lilanna&#039;s shoulders became clear - the passing of her parents had been the reason for the sudden cease of their families&#039; gatherings. Finding the news far too hard to deliver, the bardess had never been able to send word. Despite the sadness of time lost, it became obvious that they had not lost fondness for one another in the intervening years. Without really speaking it out loud, it was a given that they would look after each other in this land so far from their ancestral ones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And so it was here that the story truly begins to unfold, and our young Ranger takes her first steps on a path that will no doubt be perilous - but also joyful and rewarding.&lt;br /&gt;
&lt;br /&gt;
==Favored Gear==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210247</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210247"/>
		<updated>2023-11-15T18:58:11Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the border of the Darkling Woods and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All the family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was because of their horses that Lilanna Silverveil came into Rill&#039;s life; the sylvan&#039;s parents were near-constant travelers, and roughly once every ten years, they would make their way to the Telepsawe farm to purchase new draft stock. The families would also socialize and enjoy a few days of rest. It was always with excitement and wonder that Rillarie would look forward to these visits, as she had grown to view Lilanna like the big sister she never had. Then, they suddenly stopped corresponding, and the family never discovered what had happened to their &#039;cousins&#039; until much later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and to try to make a name for herself in the world, she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return at some point during Winterfest in the following winter. Arriving in Landing not long after, one of the first people she happened to meet was Lilanna, though much changed as a great deal of time had passed. The older woman had matured considerably but still welcomed Rillarie with open arms. When time allowed them to sit and discuss, part of the nearly visible weight about Lilanna&#039;s shoulders became clear - the passing of her parents had been the reason for the sudden cease of their families&#039; gatherings. Finding the news far too hard to deliver, the bardess had never been able to send word. Despite the sadness of time lost, it became obvious that they had not lost fondness for one another in the intervening years. Without really speaking it out loud, it was a given that they would look after each other in this land so far from their ancestral ones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And so it was here that the story truly begins to unfold, and our young Ranger takes her first steps on a path that will no doubt be perilous - but also joyful and rewarding.&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210246</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210246"/>
		<updated>2023-11-15T18:11:35Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, crafting lures, cooking, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Horses, being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= Aerocus, Cylnthia, Lilanna, Sammoon&lt;br /&gt;
|loved=&lt;br /&gt;
|spouse=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her hunter gelding outside of Landing, and more and more in Icemule; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks in her early months, so no matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
Born and raised on the border of the Darkling Woods and the steppes beyond, Rillarie learned from an early age how to hunt, forage, work with horses, and contribute to ranch life as best her coltish little body would allow. Her parents (Nhaerik of Ardenai and Myrilyn of Nalfein) had settled the land nearly 200 years before her birth, with three fine sons (Tolorel, Jesirhin, and Rychai) birthed before her. All the family were excellent teachers and even better protectors, so she grew up in contentment and freedom.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;It was because of their horses that Lilanna Silverveil came into Rill&#039;s life; the sylvan&#039;s parents were near-constant travelers, and roughly once every ten years, they would make their way to the Telepsawe farm to purchase new draft stock. The families would also socialize and enjoy a few days of rest. It was always with excitement and wonder that Rillarie would look forward to these visits, as she had grown to view Lilanna like the big sister she never had. These visits stopped one day, and the family never discovered what had happened to their &#039;cousins&#039; until much later.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;When the young Ranger-hopeful finally decided to leave home and to try to make a name for herself in the world, she was gifted several tools to see her off; it was simultaneously a happy and sad departure, but Rillarie was determined to return at some point during Winterfest in the following winter. Arriving in Landing not long after, one of the first people she happened to meet was Lilanna, though much changed as a great deal of time had passed. The older woman had matured considerably but still welcomed Rillarie with open arms. When time allowed them to sit and discuss, part of the nearly visible weight about Lilanna&#039;s shoulders became clear - the passing of her parents had been the reason for the sudden cease of their families&#039; gatherings. It became clear that they had not lost fondness for one another in the intervening years, and without really speaking it out loud, it was a given that they would look after each other in this land so far from their ancestral ones.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;And so it was here that the story truly begins to unfold, and our young Ranger takes her first steps on a path that will no doubt be perilous - but also joyful and rewarding.&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210064</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=210064"/>
		<updated>2023-11-12T22:43:24Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:CITRINE&amp;diff=210027</id>
		<title>User:CITRINE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:CITRINE&amp;diff=210027"/>
		<updated>2023-11-10T16:55:47Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Created page with &amp;quot;== Projects == &amp;#039;&amp;#039;&amp;#039;Amend&amp;#039;&amp;#039;&amp;#039;&amp;lt;br&amp;gt; - Bugs on Parade Bug Jar&amp;lt;br&amp;gt; - Flask belt&amp;lt;br&amp;gt; - Forager&amp;#039;s Gloves&amp;lt;br&amp;gt; - Frying Pan&amp;lt;br&amp;gt; - Horse mount&amp;lt;br&amp;gt; - Specimen Board...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Projects ==&lt;br /&gt;
&#039;&#039;&#039;Amend&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Bugs on Parade Bug Jar]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Flask belt]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Forager&#039;s Gloves]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Frying Pan]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Horse mount]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Specimen Board]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Thelsia Jewelry Box]] (once T3)&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Throwable Shoes]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Weaving tool]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Weaving tote]]&amp;lt;br&amp;gt;&lt;br /&gt;
- [[Winged wear]]&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209926</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209926"/>
		<updated>2023-11-08T19:35:47Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|&amp;lt;center&amp;gt;Created by Rillarie&#039;s player using Midjourney AI&amp;lt;/center&amp;gt;]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Rillarie_5123_Midjourney.png&amp;diff=209925</id>
		<title>File:Rillarie 5123 Midjourney.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Rillarie_5123_Midjourney.png&amp;diff=209925"/>
		<updated>2023-11-08T19:33:41Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: CITRINE uploaded a new version of File:Rillarie 5123 Midjourney.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rillarie Telepsawa, 5123.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209910</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209910"/>
		<updated>2023-11-08T06:24:17Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209909</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209909"/>
		<updated>2023-11-08T06:23:50Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Willow Hall, friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209908</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209908"/>
		<updated>2023-11-08T06:22:15Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds botanical treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209907</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209907"/>
		<updated>2023-11-08T06:20:28Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209906</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209906"/>
		<updated>2023-11-08T06:16:29Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_5123_Midjourney.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Rillarie_5123_Midjourney.png&amp;diff=209905</id>
		<title>File:Rillarie 5123 Midjourney.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Rillarie_5123_Midjourney.png&amp;diff=209905"/>
		<updated>2023-11-08T06:16:03Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Rillarie Telepsawa, 5123.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Rillarie Telepsawa, 5123.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209904</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209904"/>
		<updated>2023-11-08T05:01:50Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= &lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner &amp;amp; &lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Friendly&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly chestnut hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209839</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209839"/>
		<updated>2023-11-05T14:28:54Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is fishing companion, and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, a cure for homesickness and a trusted confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth.  She has tilted amber eyes and golden brown skin.  She has waist length, curly ginger hair worn in a ponytail.  She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Cherished Tools==&lt;br /&gt;
&#039;&#039;&#039;an ancient modwir tackle box with a rickety silver latch&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
While originally given to her by her father before departing for the Landing, this tackle box was his first. So of course, at the soonest available instance, Rillarie accidentally dropped it into a lake during travel to her new home. Fortunately, at the Ebon Gate festival of 5123, Rodnir was able to help her &#039;recover&#039; the box and with luck, father will never know the difference.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a pale doeskin vasculum watercolored with a myriad of delicate wildflowers&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Albeit a bit dirt-stained from accident more than carelessness, this vasculum shows a few signs of wear and tear but is otherwise quite lovely. A gift from her Nalfein mother upon reaching a decision to journey from home and make her own way in the world, the vasculum holds treasures of her travels.&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209838</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209838"/>
		<updated>2023-11-05T14:03:13Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Willow Hall]]&amp;lt;br&amp;gt;[[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= Lots of big grins.&lt;br /&gt;
|hobbies= Equitation, fishing, lurecraft&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She recently became a member of [[Willow Hall]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209545</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209545"/>
		<updated>2023-10-26T23:12:36Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another young adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209541</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209541"/>
		<updated>2023-10-26T22:11:29Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another elven adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209455</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209455"/>
		<updated>2023-10-26T04:28:22Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another elf adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, the young woman will be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209454</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209454"/>
		<updated>2023-10-26T04:26:47Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about her, and with good reason. Why would anyone care about another elf adventurer in Landing? Those who have encountered her might know she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things or taking a stab at being entertaining (news flash: not a bard). She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Rill is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, she&#039;ll be &#039;&#039;fine&#039;&#039; with allies like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209453</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209453"/>
		<updated>2023-10-26T04:19:10Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
Little enough is known about Rillarie, AKA Rill, and with good reason. Why would anyone care about another elf adventurer in Landing? Those who have come across her heard she is not shy about where she comes from and what one should enjoy from life, nor is she afraid of trying new things. She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]]. She is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of town; they often forage for random things in random places - sometimes well above her training to handle. Fortunately, she&#039;s made friends with several excellent folks, not the least of which is her fishing companion and at-times teacher, Sammoon Tuckecke. Then there is Cylnthia Kythnis, her cure for homesickness and confidante. No matter her misadventures, she&#039;ll be &#039;&#039;fine&#039;&#039; with friends like these.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209452</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209452"/>
		<updated>2023-10-26T04:05:26Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
At this time, little more is known about Rillarie, AKA Rill, but she has not been quiet about where she comes from and what she likes in life. She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]]. She is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of Landing, and can often be found foraging for random things in random places - sometimes well above her training to handle. &lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209451</id>
		<title>Rillarie (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rillarie_(prime)&amp;diff=209451"/>
		<updated>2023-10-26T04:02:51Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Created page with &amp;quot;{{characterprofile  |name= Rillarie Telepsawe Ardenai |image= Created by Rillarie&amp;#039;s player using Midjourney AI |caption=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Rillarie Telepsawe Ardenai&lt;br /&gt;
|image= [[File:Rillarie_Midjourney_318.png|thumbnail|center|Created by Rillarie&#039;s player using Midjourney AI]]&lt;br /&gt;
|caption= A canter is a cure for every evil.&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Ardenai&lt;br /&gt;
|class= Ranger&lt;br /&gt;
|profession= Gleaner&lt;br /&gt;
|religion= Imaera&lt;br /&gt;
|affiliations= [[Drakes Vanguard]]&amp;lt;br&amp;gt;[[Guardians of Sunfist]]&lt;br /&gt;
|word= Cheerful&lt;br /&gt;
|disposition= Good-natured&lt;br /&gt;
|demeanor= Warm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Easily side-tracked&lt;br /&gt;
|strength= Loyalty&lt;br /&gt;
|weakness= Undisciplined&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Equitation, fishing, sketching&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Being in nature, tea&lt;br /&gt;
|dislikes= Willful stubbornness&lt;br /&gt;
|fears= Thunder trolls&lt;br /&gt;
|loyalties= Friends &amp;amp; family&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
|town2= &lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Rillarie Telepsawe Ardenai&#039;&#039;&#039; is an [[elven]] [[ranger|Explorer]] and follower of [[Imaera]] from [[Ta&#039;Ardenai]].&lt;br /&gt;
&lt;br /&gt;
At this time, little more is known about Rillarie, AKA Rill, but she has not been quiet about where she comes from and what she likes in life. She is currently without a House but in discussion with [[House Sylvanfair]] and is a newly added recruit to the ranks of the [[Drakes Vanguard]] and [[Guardians of Sunfist]]. She is never far from her dun hunter gelding (allegedly named &amp;quot;Lucky&amp;quot;) outside of Landing, and can often be found foraging for random things in random places - sometimes well above her training to handle. &lt;br /&gt;
==Appearance==&lt;br /&gt;
You see Rillarie Telepsawe Ardenai.&amp;lt;br&amp;gt;&lt;br /&gt;
She is taller than average.  She appears to be in the bloom of youth. She has tilted amber eyes and golden brown skin. She has waist-length, curly ginger hair pulled into a careless bun atop her head with a spiraled silver hairpin. She has a delicate face and tall upswept pointed ears.&amp;lt;be&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Background==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Favorite Tools==&lt;br /&gt;
&#039;&#039;Please stand by...&#039;&#039;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Rillarie_Midjourney_318.png&amp;diff=209450</id>
		<title>File:Rillarie Midjourney 318.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Rillarie_Midjourney_318.png&amp;diff=209450"/>
		<updated>2023-10-26T04:00:07Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: Created by Rillarie&amp;#039;s player using Midjourney AI 10/01/23&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Created by Rillarie&#039;s player using Midjourney AI 10/01/23&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Creepy-Crawly_Jar&amp;diff=209368</id>
		<title>Creepy-Crawly Jar</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Creepy-Crawly_Jar&amp;diff=209368"/>
		<updated>2023-10-23T20:13:39Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Creepy-Crawly Jars&#039;&#039;&#039; are nonfunctional belt-worn scripted fluff items that allow you to preserve a favorite specimen, first sold at [[EHShop:Kreapy&#039;s Krawliez|Kreapy&#039;s Krawliez]] during [[Ebon Gate Festival|Ebon Gate 2022]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GAZE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Lifting your &#039;&#039;glass cylinder&#039;&#039; to eye level, you gaze intently at the &#039;&#039;malformed kiramon egg&#039;&#039; floating in the &#039;&#039;dark, viscous liquid&#039;&#039; inside.  You take a moment to scrutinize every detail of the preserved specimen.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Squinting at your &#039;&#039;cylinder&#039;&#039;, you firmly tap the tip of your index finger against the &#039;&#039;flawless glass&#039;&#039; surface three times.  Unperturbed by your demands for attention, the &#039;&#039;malformed kiramon egg&#039;&#039; remains lifelessly aloof within the contained &#039;&#039;dark, viscous liquid&#039;&#039;.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You firmly tap the tip of your index finger against your &#039;&#039;container&#039;&#039; three times, sending shockwaves through the &#039;&#039;sand-flecked liquid&#039;&#039; that ripple the surface.  The &#039;&#039;spiny black sea urchin&#039;&#039; shakes in its &#039;&#039;aqua-tinged glass&#039;&#039; confines, clearly frightened by your admonishment, despite its lifelessness.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SHAKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Any&lt;br /&gt;
| You violently shake your &#039;&#039;specimen jar&#039;&#039;, the &#039;&#039;crimson preservative&#039;&#039; frothing into the empty space at the top.  The &#039;&#039;slime-wrapped bat&#039;&#039; bobs wildly before gradually settling back into a serene stillness.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You swirl the &#039;&#039;crimson preservative&#039;&#039; in your &#039;&#039;specimen jar&#039;&#039;, causing the &#039;&#039;slime-wrapped bat&#039;&#039; inside to complete a slow rotation.  As it spins, you carefully study the specimen at every angle, squinting thoughtfully.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You swirl the &#039;&#039;sand-flecked liquid&#039;&#039; in your &#039;&#039;glass container&#039;&#039;, causing the &#039;&#039;spiny black sea urchin&#039;&#039; inside to complete a slow rotation.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|HUG&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You hug your &#039;&#039;cylinder&#039;&#039; to your cheek, rubbing your face against the cool &#039;&#039;flawless glass&#039;&#039; surface.  The confined &#039;&#039;malformed kiramon egg&#039;&#039; bumps against the side as it sloshes around in the &#039;&#039;dark, viscous liquid&#039;&#039;.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You cup your hand over the &#039;&#039;glass container&#039;&#039;, reminding the &#039;&#039;spiny black sea urchin&#039;&#039; that you are there and that you care.  You&#039;re sure it appreciates the sentiment.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Overcome with sheer love for your &#039;&#039;slime-wrapped bat&#039;&#039;, you lift your &#039;&#039;jar&#039;&#039; and plant an adoring kiss on the &#039;&#039;smudged glass&#039;&#039; surface.  The &#039;&#039;slime-wrapped bat&#039;&#039; does not return your affections, clearly playing coy.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Any&lt;br /&gt;
| Lovingly stroking the &#039;&#039;flawless glass&#039;&#039;, you coo softly at the &#039;&#039;malformed kiramon egg&#039;&#039; preserved in your &#039;&#039;cylinder&#039;&#039;.  It is indifferent to your adoration.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WHISPER (message)&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Cupping your hand to block your mouth, you whisper, &#039;&#039;&amp;quot;hello&amp;quot;&#039;&#039; to the &#039;&#039;malformed kiramon egg&#039;&#039; suspended within the &#039;&#039;dark, viscous liquid&#039;&#039; in your &#039;&#039;glass cylinder&#039;&#039;.  As it is lifeless, it most certainly will keep your secrets.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This tier will allow you to temporarily override the custom &amp;quot;Creepy-Crawly&amp;quot; with a gem-type [[Bugs on Parade]] bug or [[Life Aquatic]] sea creature.  You can also change whether the preserved specimen is singular or plural.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= The Creepy-Crawly Jar&lt;br /&gt;
&lt;br /&gt;
This jar holds a preserved specimen.&lt;br /&gt;
&lt;br /&gt;
It is currently Tier &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/span&amp;gt; of 3.&lt;br /&gt;
&lt;br /&gt;
You can gaze, hug, lean, look, kiss, prod, pull, push, rub, shake, turn, twist, and whisper to the jar.&lt;br /&gt;
&lt;br /&gt;
*This jar has been unlocked to allow a bug or sea creature (gem-type) to be PUSHed into the jar, temporarily overriding the custom creepy-crawly.  You can PULL the jar to revert it to its normal state.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;Alterations:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* The 15/15/15 and long can be altered as long as it does not contradict the customizations or imply that the item is opaque.  The show cannot be altered.&lt;br /&gt;
* The noun can be changed, but it should retain the essence of something that is lidded or capped and made of glass (jar, bottle, tube, cylinder, etc).&lt;br /&gt;
* You may not use body parts from SPECIFIC sentient creatures-so no severed elf ears or hairy halfling toes, but severed ears and hairy toes are okay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;Customizations:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Creepy-Crawly: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;slime-wrapped bat&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: This must be a creature or body part that would fit in a SMALL jar that could be easily held in one hand.  For example: a mouse or an eyeball is acceptable, whereas a groundhog or human brain is not.&lt;br /&gt;
&lt;br /&gt;
Liquid: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;crimson preservative&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: This should be mostly transparent so that one would be able to clearly see the contents of the jar.  Colored liquid is okay, but it should not be excessively dark.&lt;br /&gt;
&lt;br /&gt;
Material: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;smudged glass&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: Restricted to glass or crystal.  It cannot contradict the appearance.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|LEAN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You tilt your jar, observing the &#039;&#039;slime-wrapped bat&#039;&#039; as it sways in the &#039;&#039;crimson preservative inside&#039;&#039; and bounces gently off the &#039;&#039;smudged glass&#039;&#039; sides.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You shift your weight to one side, the &#039;&#039;slime-wrapped bat&#039;&#039; swaying in the &#039;&#039;crimson preservative&#039;&#039; inside your specimen jar.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PUSH&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| You press your teddy bear bee against your jar.  The &#039;&#039;smudged glass&#039;&#039; surface ripples like water, slowly absorbing the teddy bear bee.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Temporarily overrides the custom Creepy-Crawly with a gem-type bug or sea creature.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PULL&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Removes the bug or sea creature, restoring the custom Creepy-Crawly.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TWIST&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| The &#039;&#039;dark, viscous liquid&#039;&#039; in your &#039;&#039;glass cylinder&#039;&#039; brightens to a pure white glow.  When it fades, the &#039;&#039;malformed kiramon egg&#039;&#039; inside has multiplied.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Changes the Creepy-Crawly (custom or temporary) between singular and plural forms.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Bugs on Parade]]&lt;br /&gt;
* [[Life Aquatic]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Jar-type &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Creepy-Crawly &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|custom2= Liquid&lt;br /&gt;
|custom3= Material&lt;br /&gt;
|origmerch= Kreapy&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate Festival&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2022 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Material must be glass or crystal.&amp;lt;br&amp;gt;Sentient body parts must be provided.&amp;lt;br&amp;gt;Creepy-Crawly must be small enough to fit in one hand.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= GAZE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= HUG&lt;br /&gt;
|verb3= LEAN&lt;br /&gt;
|verb4= LOOK&lt;br /&gt;
|verb5= KISS&lt;br /&gt;
|verb6= PROD&lt;br /&gt;
|verb7= PULL&lt;br /&gt;
|verb8= PUSH&lt;br /&gt;
|verb9= RUB&lt;br /&gt;
|verb10= SHAKE&lt;br /&gt;
|verb11= TURN&lt;br /&gt;
|verb12= TWIST&lt;br /&gt;
|verb13= WHISPER&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Creepy-Crawly_Jar&amp;diff=209367</id>
		<title>Creepy-Crawly Jar</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Creepy-Crawly_Jar&amp;diff=209367"/>
		<updated>2023-10-23T20:12:23Z</updated>

		<summary type="html">&lt;p&gt;CITRINE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Creepy-Crawly Jars&#039;&#039;&#039; are nonfunctional belt-worn scripted fluff items that allow you to preserve a favorite specimen, first sold at [[EHShop:Kreapy&#039;s Krawliez|Kreapy&#039;s Krawliez]] during [[Ebon Gate Festival|Ebon Gate 2022]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GAZE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Lifting your &#039;&#039;glass cylinder&#039;&#039; to eye level, you gaze intently at the &#039;&#039;malformed kiramon egg&#039;&#039; floating in the &#039;&#039;dark, viscous liquid&#039;&#039; inside.  You take a moment to scrutinize every detail of the preserved specimen.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Squinting at your &#039;&#039;cylinder&#039;&#039;, you firmly tap the tip of your index finger against the &#039;&#039;flawless glass&#039;&#039; surface three times.  Unperturbed by your demands for attention, the &#039;&#039;malformed kiramon egg&#039;&#039; remains lifelessly aloof within the contained &#039;&#039;dark, viscous liquid&#039;&#039;.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You firmly tap the tip of your index finger against your &#039;&#039;container&#039;&#039; three times, sending shockwaves through the &#039;&#039;sand-flecked liquid&#039;&#039; that ripple the surface.  The &#039;&#039;spiny black sea urchin&#039;&#039; shakes in its &#039;&#039;aqua-tinged glass&#039;&#039; confines, clearly frightened by your admonishment, despite its lifelessness.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SHAKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Any&lt;br /&gt;
| You violently shake your &#039;&#039;specimen jar&#039;&#039;, the &#039;&#039;crimson preservative&#039;&#039; frothing into the empty space at the top.  The &#039;&#039;slime-wrapped bat&#039;&#039; bobs wildly before gradually settling back into a serene stillness.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You swirl the &#039;&#039;crimson preservative&#039;&#039; in your specimen jar, causing the &#039;&#039;slime-wrapped bat&#039;&#039; inside to complete a slow rotation.  As it spins, you carefully study the specimen at every angle, squinting thoughtfully.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You swirl the &#039;&#039;sand-flecked liquid&#039;&#039; in your &#039;&#039;glass container&#039;&#039;, causing the &#039;&#039;spiny black sea urchin&#039;&#039; inside to complete a slow rotation.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|HUG&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You hug your &#039;&#039;cylinder&#039;&#039; to your cheek, rubbing your face against the cool &#039;&#039;flawless glass&#039;&#039; surface.  The confined &#039;&#039;malformed kiramon egg&#039;&#039; bumps against the side as it sloshes around in the &#039;&#039;dark, viscous liquid&#039;&#039;.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You cup your hand over the &#039;&#039;glass container&#039;&#039;, reminding the &#039;&#039;spiny black sea urchin&#039;&#039; that you are there and that you care.  You&#039;re sure it appreciates the sentiment.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Overcome with sheer love for your &#039;&#039;slime-wrapped bat&#039;&#039;, you lift your &#039;&#039;jar&#039;&#039; and plant an adoring kiss on the &#039;&#039;smudged glass&#039;&#039; surface.  The &#039;&#039;slime-wrapped bat&#039;&#039; does not return your affections, clearly playing coy.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Any&lt;br /&gt;
| Lovingly stroking the &#039;&#039;flawless glass&#039;&#039;, you coo softly at the &#039;&#039;malformed kiramon egg&#039;&#039; preserved in your &#039;&#039;cylinder&#039;&#039;.  It is indifferent to your adoration.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WHISPER (message)&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Cupping your hand to block your mouth, you whisper, &#039;&#039;&amp;quot;hello&amp;quot;&#039;&#039; to the &#039;&#039;malformed kiramon egg&#039;&#039; suspended within the &#039;&#039;dark, viscous liquid&#039;&#039; in your &#039;&#039;glass cylinder&#039;&#039;.  As it is lifeless, it most certainly will keep your secrets.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This tier will allow you to temporarily override the custom &amp;quot;Creepy-Crawly&amp;quot; with a gem-type [[Bugs on Parade]] bug or [[Life Aquatic]] sea creature.  You can also change whether the preserved specimen is singular or plural.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= The Creepy-Crawly Jar&lt;br /&gt;
&lt;br /&gt;
This jar holds a preserved specimen.&lt;br /&gt;
&lt;br /&gt;
It is currently Tier &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;3&#039;&#039;&#039;&amp;lt;/span&amp;gt; of 3.&lt;br /&gt;
&lt;br /&gt;
You can gaze, hug, lean, look, kiss, prod, pull, push, rub, shake, turn, twist, and whisper to the jar.&lt;br /&gt;
&lt;br /&gt;
*This jar has been unlocked to allow a bug or sea creature (gem-type) to be PUSHed into the jar, temporarily overriding the custom creepy-crawly.  You can PULL the jar to revert it to its normal state.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;Alterations:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
* The 15/15/15 and long can be altered as long as it does not contradict the customizations or imply that the item is opaque.  The show cannot be altered.&lt;br /&gt;
* The noun can be changed, but it should retain the essence of something that is lidded or capped and made of glass (jar, bottle, tube, cylinder, etc).&lt;br /&gt;
* You may not use body parts from SPECIFIC sentient creatures-so no severed elf ears or hairy halfling toes, but severed ears and hairy toes are okay.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;Customizations:&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Creepy-Crawly: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;slime-wrapped bat&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: This must be a creature or body part that would fit in a SMALL jar that could be easily held in one hand.  For example: a mouse or an eyeball is acceptable, whereas a groundhog or human brain is not.&lt;br /&gt;
&lt;br /&gt;
Liquid: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;crimson preservative&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: This should be mostly transparent so that one would be able to clearly see the contents of the jar.  Colored liquid is okay, but it should not be excessively dark.&lt;br /&gt;
&lt;br /&gt;
Material: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;smudged glass&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Note: Restricted to glass or crystal.  It cannot contradict the appearance.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|LEAN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You tilt your jar, observing the &#039;&#039;slime-wrapped bat&#039;&#039; as it sways in the &#039;&#039;crimson preservative inside&#039;&#039; and bounces gently off the &#039;&#039;smudged glass&#039;&#039; sides.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You shift your weight to one side, the &#039;&#039;slime-wrapped bat&#039;&#039; swaying in the &#039;&#039;crimson preservative&#039;&#039; inside your specimen jar.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PUSH&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| You press your teddy bear bee against your jar.  The &#039;&#039;smudged glass&#039;&#039; surface ripples like water, slowly absorbing the teddy bear bee.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Temporarily overrides the custom Creepy-Crawly with a gem-type bug or sea creature.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|PULL&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Removes the bug or sea creature, restoring the custom Creepy-Crawly.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TWIST&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|Held&lt;br /&gt;
| The &#039;&#039;dark, viscous liquid&#039;&#039; in your &#039;&#039;glass cylinder&#039;&#039; brightens to a pure white glow.  When it fades, the &#039;&#039;malformed kiramon egg&#039;&#039; inside has multiplied.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Changes the Creepy-Crawly (custom or temporary) between singular and plural forms.&#039;&#039;&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Bugs on Parade]]&lt;br /&gt;
* [[Life Aquatic]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Jar-type &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Creepy-Crawly &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|custom2= Liquid&lt;br /&gt;
|custom3= Material&lt;br /&gt;
|origmerch= Kreapy&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate Festival&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2022 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Material must be glass or crystal.&amp;lt;br&amp;gt;Sentient body parts must be provided.&amp;lt;br&amp;gt;Creepy-Crawly must be small enough to fit in one hand.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= GAZE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= HUG&lt;br /&gt;
|verb3= LEAN&lt;br /&gt;
|verb4= LOOK&lt;br /&gt;
|verb5= KISS&lt;br /&gt;
|verb6= PROD&lt;br /&gt;
|verb7= PULL&lt;br /&gt;
|verb8= PUSH&lt;br /&gt;
|verb9= RUB&lt;br /&gt;
|verb10= SHAKE&lt;br /&gt;
|verb11= TURN&lt;br /&gt;
|verb12= TWIST&lt;br /&gt;
|verb13= WHISPER&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>CITRINE</name></author>
	</entry>
</feed>