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	<updated>2026-04-24T10:02:40Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=108005</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=108005"/>
		<updated>2018-07-12T00:21:58Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* HARDCORE Adventurers Questing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participants, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character of their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character of their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character of their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== HARDCORE Achievements ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Achievement&lt;br /&gt;
!Name&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First Lord/Lady&lt;br /&gt;
|   align=left| Zanfelt&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First Great Lord/Lady&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First High Lord/Lady&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First Grand Lord/Lady&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First Voln Master&lt;br /&gt;
| Morritrir&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First CoL Master&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| First Sunfist Master&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== HARDCORE Adventurers Questing ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 15&lt;br /&gt;
|   align=left | a berserk Royal Empress&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 16&lt;br /&gt;
|   align=left | a grizzled manticore&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Quarav&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a mist wraith&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Vise&lt;br /&gt;
|   align=left| Half-elf&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nyyan&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 11&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Xyl&lt;br /&gt;
|   align=left| Dark-Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hawkinson&lt;br /&gt;
|   align=left| Gnome&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Dozzer&lt;br /&gt;
|   align=left| Half Elf&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| &lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Illo&lt;br /&gt;
|   align=left| Forest Gnome&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 12&lt;br /&gt;
|   align=left | a dark orc&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Fallen Heroes ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Zanfelt&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Empath&lt;br /&gt;
|   align=center| 27&lt;br /&gt;
|   align=left | an ancient niirsha&lt;br /&gt;
|   align=left| a tree spirit&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=left| a dark vysan&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a grizzled fire salamander&lt;br /&gt;
|   align=left| a death dirge&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Matorin&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Empath&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=left| a kobold shepard&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 12&lt;br /&gt;
|   align=left| a berserk Royal Empress&lt;br /&gt;
|   align=left| a ghostly bandit&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Saven&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=left | &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Krnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=left | a spectral fisherman&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Soven&lt;br /&gt;
|   align=left| Dark-Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | A Grimswarm troll ranger&lt;br /&gt;
|   align=left | A Grimswarm troll scourge&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Dnorsi&lt;br /&gt;
|   align=left| Half Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 17&lt;br /&gt;
|   align=left | a ghostly warrior&lt;br /&gt;
|   align=left | a ghostly warrior&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tordra&lt;br /&gt;
|   align=left| Half Elven&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 16&lt;br /&gt;
|   align=left | a nedum vereri&lt;br /&gt;
|   align=left | a nedum vereri&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Morritrir&lt;br /&gt;
|   align=left| Half Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 33&lt;br /&gt;
|   align=left | a grizzly bear&lt;br /&gt;
|   align-left | a hunter troll&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[https://forums.elanthia.online/topic/116/gemstone-iv-platinum-hardcore Elanthian Forums Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=War_hammer&amp;diff=107959</id>
		<title>War hammer</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=War_hammer&amp;diff=107959"/>
		<updated>2018-07-09T17:45:23Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: spelling&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;War hammer&#039;&#039;&#039; is a one-handed [[blunt]] weapon similar to a [[crowbill]], with the addition of a hammer end on the opposite side of a spike set at a right angle to a long haft. War hammers are designed to either [[crush]] or [[puncture]] an opponent.&lt;br /&gt;
__NOTOC__&lt;br /&gt;
==Alternate Names==&lt;br /&gt;
*&#039;&#039;&#039;fang&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;hammerbeak&#039;&#039;&#039; &lt;br /&gt;
*&#039;&#039;&#039;hoolurge&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;horseman&#039;s hammer&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;skull-crusher&#039;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&#039;taavish&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Game Mechanics==&lt;br /&gt;
*Use: One-handed&lt;br /&gt;
*War hammers are decent [[Blunt Weapons|blunt weapons]] that do a bit less damage on average than [[Morning star]]s.&lt;br /&gt;
{{Weapon table start}}&lt;br /&gt;
{{Weapon table war hammer}}&lt;br /&gt;
{{Weapon table end}}&lt;br /&gt;
&lt;br /&gt;
The standard war hammer has a weight of 7 lbs.&lt;br /&gt;
&lt;br /&gt;
Note: To edit this table go to [[Template:Weapon table war hammer]]&lt;br /&gt;
&lt;br /&gt;
==Related Articles==&lt;br /&gt;
*[[Forging]] - Player forged weapons gain a 2%, 4%, or 6% bonus to the DF and a +1, +2 or +3 AvD, depending on the quality.&lt;br /&gt;
*[[Blunt Weapons]] - This skill is required to wield a war hammer effectively.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://www.play.net/gs4/info/armory/concussion.asp#warhammer Official Documentation &amp;gt;&amp;gt; War Hammer]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=100410</id>
		<title>Greater elemental flare</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=100410"/>
		<updated>2017-11-13T18:26:23Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Temporary Eye Colors */ added earth eye color&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Greater Elemental flares&#039;&#039;&#039; are a rare specialty [[flare]] script that can be placed on flaring [[weapon]]s to give the chance at an additional double-flare.  In combat, the weapon has a slightly reduced chance to flare normally, a chance to flare with the scripted double-flare alone, and, if these chances align, can flare with both the standard flare and the scripted double-flare at the same time.  The script also has a few verbs with special messaging, and an effect that can be evoked to temporarily turn the user&#039;s eyes a specific color based on the flare type.  This service takes up both the primary (flare) and script [[Charts of clarity|slots]] on a weapon.&lt;br /&gt;
&lt;br /&gt;
The script was first introduced by GM Voraviel in 2003.  In 2014, GM Wyrom announced an update that allowed its use with [[Unarmed combat system#Equipment (UCS gloves and boots etc)|UCS equipment]] and [[Runestaff|runestaves]], added vacuum/gravity flares, and generally improved the script functionality and user-friendliness.&lt;br /&gt;
&lt;br /&gt;
==Types of Flares==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! MESSAGING&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Fire critical table|Fire]] || Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Cold critical table|Ice]] || A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Impact critical table|Earth/Vibration]] || A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Lightning critical table|Lightning]] || A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Vacuum critical table|Void/Gravity]] || A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Steam critical table|Air/Steam]] || A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The option to add Greater Elemental flares to existing weapons was raffled off by a merchant when the script was first introduced in 2003. Weapons with Greater Elemental flares have been released over the years at events like [[Droughtman&#039;s Challenge]] and [[Duskruin Arena]].  The August 2017 run of Duskruin introduced a certificate to upgrade a flaring weapon to greater flares in the [[Duskruin Arena/August 2017 prize list|high-end scrip shop]]. &lt;br /&gt;
&lt;br /&gt;
==In Action==&lt;br /&gt;
As shown in Wyrom&#039;s clips, the scripted double-flare can be additionally doubled when used against a target weak to the element. &lt;br /&gt;
===Fire===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a drakar dagger at a frost giant!&lt;br /&gt;
AS: +436 vs DS: +94 with AvD: +9 + d100 roll: +11 = +362&lt;br /&gt;
... and hit for 31 points of damage!&lt;br /&gt;
Slice to the frost giant&#039;s left fingers.&lt;br /&gt;
Nice move.&lt;br /&gt;
&lt;br /&gt;
Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Minor burns to left leg. That hurts a bit.&lt;br /&gt;
The frost giant howls in agony as the flames dance over its body!&lt;br /&gt;
... 5 points of damage!&lt;br /&gt;
Minor burns to left eye. Foe blinks back the tears.&lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Burst of flames chars neck a crispy black.&lt;br /&gt;
The frost giant grimaces as the flames boil its skin making it writhe in pain!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Back bursts into a spectacular display of flames. Bet it hurts too.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to jab a white-armored justicar!&lt;br /&gt;
You have decent positioning against a white-armored justicar.&lt;br /&gt;
  UAF: 240 vs UDF: 74 = 2.000 (capped) * MM: 82 + d100: 99 = 263&lt;br /&gt;
  ... and hit for 22 points of damage!&lt;br /&gt;
  Fast strike to inner thigh knocks the white-armored justicar off-balance!&lt;br /&gt;
  The white-armored justicar is knocked into a sitting position!&lt;br /&gt;
&lt;br /&gt;
 ** Your dark red handwraps flare with a burst of flame! **&lt;br /&gt;
&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Minor burns to back.  Looks uncomfortable.&lt;br /&gt;
&lt;br /&gt;
  ** Burning orbs of pure flame burst from some leathery dark red handwraps mottled with gold scales and engulf a white-armored justicar! **&lt;br /&gt;
&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to left arm.  That hurts a bit.&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to neck.  Looks uncomfortable.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Ice===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a rhimar dagger at a lava troll!&lt;br /&gt;
AS: +436 vs DS: +103 with AvD: +22 + d100 roll: +65 = +420&lt;br /&gt;
... and hit for 79 points of damage!&lt;br /&gt;
Jagged slash to the lava troll&#039;s right arm!&lt;br /&gt;
Cut clean through at the wrist.&lt;br /&gt;
Need a hand?&lt;br /&gt;
&lt;br /&gt;
A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
The lava troll&#039;s right arm trembles with the cold.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Stiff blast of icy air to neck!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Earth===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a gornar dagger at a stone troll!&lt;br /&gt;
AS: +436 vs DS: +109 with AvD: -2 + d100 roll: +41 = +366&lt;br /&gt;
... and hit for 38 points of damage!&lt;br /&gt;
Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to left arm!&lt;br /&gt;
The stone troll is stunned!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to chest!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Lightning===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a zorchar dagger at a wind witch!&lt;br /&gt;
AS: +436 vs DS: +74 with AvD: +25 + d100 roll: +1 = +388&lt;br /&gt;
... and hit for 99 points of damage!&lt;br /&gt;
Blow shatters knee and severs lower leg!&lt;br /&gt;
A wind witch screams and falls to the ground grasping its mangled right leg!&lt;br /&gt;
&lt;br /&gt;
A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hard jolt knocks the wind witch back on its heels.&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Explosive bolt of electricity vaporized neck. Head drops to shoulders then on ground. Never knew what hit &#039;em.&lt;br /&gt;
The wind witch howls in agony one last time and dies.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Void/Gravity===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to punch a lesser minotaur!&lt;br /&gt;
You have good positioning against a lesser minotaur.&lt;br /&gt;
UAF: 529 vs UDF: 317 = 1.668 * MM: 100 + d100: 97 = 263&lt;br /&gt;
... and hit for 73 points of damage!&lt;br /&gt;
Nasty punch sinks into the lower back. Internal organs don&#039;t like that!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Blood vessels in arm burst!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Veins in neck swell!&lt;br /&gt;
Roundtime: 8 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Air/Steam===&lt;br /&gt;
Though the element is listed as air for purposes of the Greater Elemental flare script, it is actually based on steam, and should not be confused with other references to &#039;air flares&#039; that may actually be using the [[Vacuum critical table|void/vacuum critical table]] or, in the case of sonic weapon &#039;air&#039; flares, the [[Impact critical table]]&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You gesture at a lesser minotaur.&lt;br /&gt;
You hurl a small surge of electricity at a lesser minotaur!&lt;br /&gt;
AS: +220 vs DS: +215 with AvD: +24 + d100 roll: +81 = +110&lt;br /&gt;
... and hit for 1 point of damage!&lt;br /&gt;
Static discharge to left arm. Almost tickles.&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Hot steam spray to the leg makes the lesser minotaur jump back.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Hot burst to to neck leaves the lesser minotaur a li&#039;l steamed!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a coraesine dagger at a lesser minotaur!&lt;br /&gt;
AS: +446 vs DS: +202 with AvD: +9 + d100 roll: +26 = +279&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Minor puncture to the left leg.&lt;br /&gt;
&lt;br /&gt;
Your coraesine dagger erupts with a plume of steam! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Hot steam strike to face made the lesser minotaur flinch!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a coraesine dagger and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
The lesser minotaur flinches from the spurt of hot steam to his right arm.&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hot steam raises the hair on the back of the lesser minotaur&#039;s neck.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Verb Traps== &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|ELEMENT&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | GET &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| As you draw some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface. || As XXXX draws some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| As you draw an elegant golvern short-sword, swirls of ice-shards spiral along the blade. || As XXXX draws an elegant golvern short-sword, swirls of ice-shards spiral along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| As you draw a jade-hilted glaes claidhmore, invisible currents of energy rumble along the blade, cloaking it in a hazy blur. || As XXXX draws a jade-hilted glaes claidhmore, invisible currents of energy rumble along the blade, cloaking it in a hazy blur.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| As you draw a slender folded steel naginata, luminescent slivers of electricity slither along the blade. || As XXXX draws a slender folded steel naginata, luminescent slivers of electricity slither along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| As you draw an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. || As XXXX draws an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RUB &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You rub your dark red handwraps and tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air. || XXXX&#039;s dark red handwraps is cast in an angry red glow as tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You rub your golvern short-sword and glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. || XXXX&#039;s golvern short-sword shakes slightly as glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You rub your glaes claidhmore and immediately it&#039;s cloaked in haziness as an invisible energy rumbles along the blade. || XXXX&#039;s glaes claidhmore is cloaked in a shroud of haziness as a deep thrumming energy races along the blade. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You rub your folded steel naginata and crackling ribbons of luminescent blue electricity creep along the blade.  || XXXX&#039;s folded steel naginata is set aglow as crackling ribbons of luminescent blue electricity creep along the blade&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You rub your ur-barath-runed pike and miniature domes of blue ether creep up and down its single sharpened tip. || XXXX&#039;s ur-barath-runed pike is set aglow as miniature domes of blue ether creep up and down its single sharpened tip. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You wave your dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly. || XXXX waves his dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You slice your golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake. || XXXX slices his golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake.  &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You slice your glaes claidhmore through the air and the air blurs and contorts around its sharp edge as invisible waves flow forth from it. || XXXX slices his glaes claidhmore through the air and the air blurs and contorts around its sharp edge as invisible waves flow forth from it. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You slice your folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver. || XXXX slices her folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You thrust your ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome. || XXXX thrusts her ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE&amp;lt;br&amp;gt;&#039;&#039;(targeted)&#039;&#039; &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You tilt your dark red handwraps at XXXX and a curl of sinuous flame lashes out at him before dissolving in a wisp of acrid smoke. || XXXX tilts his dark red handwraps at you and a curl of sinuous flame lashes out at you before dissolving in a wisp of acrid smoke.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You tilt your golvern short-sword at XXXX and tiny shards of ice spiral around him in an ethereal dance before simply fading away. || XXXX tilts his golvern short-sword at you and tiny shards of ice spiral around in an ethereal dance before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You tilt your glaes claidhmore at XXXX and the air blurs in nauseating waves as a lash of invisible energy reverberates around him. || XXXX tilts his glaes claidhmore at you and the air blurs in nauseating waves as a lash of invisible energy reverberates around you. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You tilt your folded steel naginata at XXXX, causing a crackling wisp of glowing blue energy to zip forth and glide around him before dispersing into the air. || XXXX tilts her folded steel naginata at you, and a crackling wisp of glowing blue energy zips forth and glides around you before dispersing into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You tilt your ur-barath-runed pike at XXXX and tendrils of blue ether engulf him, crackling loudly before simply fading away. || XXXX tilts her ur-barath-runed pike at you and tendrils of blue ether engulf you, crackling loudly before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RAISE*&amp;lt;br&amp;gt;(eye color change) &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You raise your dark red handwraps and a gout of flame explodes outward from them, tapering off into several different streams that encircle you in a blazing inferno that roars with the fury of a million burning stars.  As the intense light grows around you your eyes simply become *used* to it, and you find yourself gazing about the world with a new vision as the blaze fades away... || XXXX raises his dark red handwraps and a gout of flame explodes outwards from them, tapering off into several different streams that encircle him in a blazing inferno that roars with the fury of a million burning stars.  XXXX&#039;s eyes suddenly take on a hue as black as coal, and soon after the blaze fades away into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You raise your golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds you in a veritable blizzard of wind and ice for several moments.  The energy builds in intensity until everything in your vision is tinted the hue of a glacier... and then the frigid storm comes to a sudden stop. || XXXX raises his golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds him in a veritable blizzard of fierce wind and ice for several moments.  XXXX&#039;s eyes turn a shade of glacial blue as the energy builds, and then the frigid storm around him slowly fades away.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You raise your glaes claidhmore into the air and a deep, thrumming sound echoes forth from within it, shaking the very core of your body as the air distorts and blurs around you in a nauseating fashion.  Everything becomes cloaked in the blurry waves as you reverberate with the thrumming tone, until it slowly fades away, leaving nothing but a strange feeling in your eyes. || XXXX raises his glaes claidhmore into the air and a deep, thrumming sound echoes forth from it, cloaking him in hazy waves that distort and twist the air into a nauseating blur.  As the low sound slowly fades into silence, XXXX&#039;s eyes appear darker. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You raise your folded steel naginata into the air, causing a whirling zephyr of intense blue light to wreath itself around you.  The energy builds in intensity like the heart of a thunderstorm until your entire body is cloaked in the blazing aura.  Slowly, the maelstrom subsides with a barely audible rumble, but your eyes feel strange and tingly. || XXXX raises her folded steel naginata into the air, and suddenly a whirling zephyr of light wreaths around her.  The energy builds in intensity like the heart of a thunderstorm until her entire body is cloaked in the blazing aura.  Slowly the maelstrom subsides with a barely-audible rumble, but XXXX&#039;s eyes appear far more luminous.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You raise your ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs you in a void for several moments.  The forces pulling at your being is almost too much to bear, until your surroundings resonate with you and you escape the immense pressure. || XXXX raises her ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs her in a void for several moments.  XXXX&#039;s eyes turn a shade of violet as the pressure builds, until she escapes from within it. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;Still have changed eye color&lt;br /&gt;
|The magic infused within you still lingers, and the folded steel naginata resists your attempts to raise it.||&#039;&#039;N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;The weapon has been raised by anyone in the last two hours&lt;br /&gt;
|The folded steel naginata shivers slightly in your grasp, and you instinctively feel it does not yet have enough power gathered to unleash such an elemental catalyst just now.||&#039;&#039;N/A&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Eye Colors==&lt;br /&gt;
The temporary eye color invoked by RAISE wears off after an hour.&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! COLOR&lt;br /&gt;
|-&lt;br /&gt;
!Fire &lt;br /&gt;
| fiery deep black&lt;br /&gt;
|-&lt;br /&gt;
!Ice &lt;br /&gt;
| cold glacial blue&lt;br /&gt;
|-&lt;br /&gt;
!Earth &lt;br /&gt;
| solid moss green &lt;br /&gt;
|-&lt;br /&gt;
!Lightning &lt;br /&gt;
| intense deep blue &lt;br /&gt;
|-&lt;br /&gt;
!Void &lt;br /&gt;
| nebulous ether blue&lt;br /&gt;
|-&lt;br /&gt;
!Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon Enhancements]] [[category:Merchant Services]] [[Category: Item Scripts]] [[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=96533</id>
		<title>Greater elemental flare</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=96533"/>
		<updated>2017-09-07T19:43:27Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Verb Traps */ added earth messaging&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Greater Elemental flares&#039;&#039;&#039; are a rare specialty [[flare]] script that can be placed on flaring [[weapon]]s to give the chance at an additional double-flare.  In combat, the weapon has a slightly reduced chance to flare normally, a chance to flare with the scripted double-flare alone, and, if these chances align, can flare with both the standard flare and the scripted double-flare at the same time.  The script also has a few verbs with special messaging, and an effect that can be evoked to temporarily turn the user&#039;s eyes a specific color based on the flare type.  This service takes up both the primary (flare) and script [[Charts of clarity|slots]] on a weapon.&lt;br /&gt;
&lt;br /&gt;
The script was first introduced by GM Voraviel in 2003.  In 2014, GM Wyrom announced an update that allowed its use with [[Unarmed combat system#Equipment (UCS gloves and boots etc)|UCS equipment]] and [[Runestaff|runestaves]], added vacuum/gravity flares, and generally improved the script functionality and user-friendliness.&lt;br /&gt;
&lt;br /&gt;
==Types of Flares==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! MESSAGING&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Fire critical table|Fire]] || Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Cold critical table|Ice]] || A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Impact critical table|Earth/Vibration]] || A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Lightning critical table|Lightning]] || A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Vacuum critical table|Void/Gravity]] || A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Steam critical table|Air/Steam]] || A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The option to add Greater Elemental flares to existing weapons was raffled off by a merchant when the script was first introduced in 2003. Weapons with Greater Elemental flares have been released over the years at events like [[Droughtman&#039;s Challenge]] and [[Duskruin Arena]].  The August 2017 run of Duskruin introduced a certificate to upgrade a flaring weapon to greater flares in the [[Duskruin Arena/August 2017 prize list|high-end scrip shop]]. &lt;br /&gt;
&lt;br /&gt;
==In Action==&lt;br /&gt;
As shown in Wyrom&#039;s clips, the scripted double-flare can be additionally doubled when used against a target weak to the element. &lt;br /&gt;
===Fire===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a drakar dagger at a frost giant!&lt;br /&gt;
AS: +436 vs DS: +94 with AvD: +9 + d100 roll: +11 = +362&lt;br /&gt;
... and hit for 31 points of damage!&lt;br /&gt;
Slice to the frost giant&#039;s left fingers.&lt;br /&gt;
Nice move.&lt;br /&gt;
&lt;br /&gt;
Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Minor burns to left leg. That hurts a bit.&lt;br /&gt;
The frost giant howls in agony as the flames dance over its body!&lt;br /&gt;
... 5 points of damage!&lt;br /&gt;
Minor burns to left eye. Foe blinks back the tears.&lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Burst of flames chars neck a crispy black.&lt;br /&gt;
The frost giant grimaces as the flames boil its skin making it writhe in pain!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Back bursts into a spectacular display of flames. Bet it hurts too.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to jab a white-armored justicar!&lt;br /&gt;
You have decent positioning against a white-armored justicar.&lt;br /&gt;
  UAF: 240 vs UDF: 74 = 2.000 (capped) * MM: 82 + d100: 99 = 263&lt;br /&gt;
  ... and hit for 22 points of damage!&lt;br /&gt;
  Fast strike to inner thigh knocks the white-armored justicar off-balance!&lt;br /&gt;
  The white-armored justicar is knocked into a sitting position!&lt;br /&gt;
&lt;br /&gt;
 ** Your dark red handwraps flare with a burst of flame! **&lt;br /&gt;
&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Minor burns to back.  Looks uncomfortable.&lt;br /&gt;
&lt;br /&gt;
  ** Burning orbs of pure flame burst from some leathery dark red handwraps mottled with gold scales and engulf a white-armored justicar! **&lt;br /&gt;
&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to left arm.  That hurts a bit.&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to neck.  Looks uncomfortable.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Ice===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a rhimar dagger at a lava troll!&lt;br /&gt;
AS: +436 vs DS: +103 with AvD: +22 + d100 roll: +65 = +420&lt;br /&gt;
... and hit for 79 points of damage!&lt;br /&gt;
Jagged slash to the lava troll&#039;s right arm!&lt;br /&gt;
Cut clean through at the wrist.&lt;br /&gt;
Need a hand?&lt;br /&gt;
&lt;br /&gt;
A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
The lava troll&#039;s right arm trembles with the cold.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Stiff blast of icy air to neck!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Earth===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a gornar dagger at a stone troll!&lt;br /&gt;
AS: +436 vs DS: +109 with AvD: -2 + d100 roll: +41 = +366&lt;br /&gt;
... and hit for 38 points of damage!&lt;br /&gt;
Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to left arm!&lt;br /&gt;
The stone troll is stunned!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to chest!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Lightning===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a zorchar dagger at a wind witch!&lt;br /&gt;
AS: +436 vs DS: +74 with AvD: +25 + d100 roll: +1 = +388&lt;br /&gt;
... and hit for 99 points of damage!&lt;br /&gt;
Blow shatters knee and severs lower leg!&lt;br /&gt;
A wind witch screams and falls to the ground grasping its mangled right leg!&lt;br /&gt;
&lt;br /&gt;
A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hard jolt knocks the wind witch back on its heels.&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Explosive bolt of electricity vaporized neck. Head drops to shoulders then on ground. Never knew what hit &#039;em.&lt;br /&gt;
The wind witch howls in agony one last time and dies.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Void/Gravity===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to punch a lesser minotaur!&lt;br /&gt;
You have good positioning against a lesser minotaur.&lt;br /&gt;
UAF: 529 vs UDF: 317 = 1.668 * MM: 100 + d100: 97 = 263&lt;br /&gt;
... and hit for 73 points of damage!&lt;br /&gt;
Nasty punch sinks into the lower back. Internal organs don&#039;t like that!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Blood vessels in arm burst!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Veins in neck swell!&lt;br /&gt;
Roundtime: 8 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Air/Steam===&lt;br /&gt;
Though the element is listed as air for purposes of the Greater Elemental flare script, it is actually based on steam, and should not be confused with other references to &#039;air flares&#039; that may actually be using the [[Vacuum critical table|void/vacuum critical table]] or, in the case of sonic weapon &#039;air&#039; flares, the [[Impact critical table]]&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You gesture at a lesser minotaur.&lt;br /&gt;
You hurl a small surge of electricity at a lesser minotaur!&lt;br /&gt;
AS: +220 vs DS: +215 with AvD: +24 + d100 roll: +81 = +110&lt;br /&gt;
... and hit for 1 point of damage!&lt;br /&gt;
Static discharge to left arm. Almost tickles.&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Hot steam spray to the leg makes the lesser minotaur jump back.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Hot burst to to neck leaves the lesser minotaur a li&#039;l steamed!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a coraesine dagger at a lesser minotaur!&lt;br /&gt;
AS: +446 vs DS: +202 with AvD: +9 + d100 roll: +26 = +279&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Minor puncture to the left leg.&lt;br /&gt;
&lt;br /&gt;
Your coraesine dagger erupts with a plume of steam! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Hot steam strike to face made the lesser minotaur flinch!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a coraesine dagger and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
The lesser minotaur flinches from the spurt of hot steam to his right arm.&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hot steam raises the hair on the back of the lesser minotaur&#039;s neck.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Verb Traps== &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|ELEMENT&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | GET &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| As you draw some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface. || As XXXX draws some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| As you draw an elegant golvern short-sword, swirls of ice-shards spiral along the blade. || As XXXX draws an elegant golvern short-sword, swirls of ice-shards spiral along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| As you draw a jade-hilted glaes claidhmore, invisible currents of energy rumble along the blade, cloaking it in a hazy blur. || As XXXX draws a jade-hilted glaes claidhmore, invisible currents of energy rumble along the blade, cloaking it in a hazy blur.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| As you draw a slender folded steel naginata, luminescent slivers of electricity slither along the blade. || As XXXX draws a slender folded steel naginata, luminescent slivers of electricity slither along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| As you draw an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. || As XXXX draws an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RUB &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You rub your dark red handwraps and tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air. || XXXX&#039;s dark red handwraps is cast in an angry red glow as tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You rub your golvern short-sword and glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. || XXXX&#039;s golvern short-sword shakes slightly as glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You rub your glaes claidhmore and immediately it&#039;s cloaked in haziness as an invisible energy rumbles along the blade. || XXXX&#039;s glaes claidhmore is cloaked in a shroud of haziness as a deep thrumming energy races along the blade. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You rub your folded steel naginata and crackling ribbons of luminescent blue electricity creep along the blade.  || XXXX&#039;s folded steel naginata is set aglow as crackling ribbons of luminescent blue electricity creep along the blade&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You rub your ur-barath-runed pike and miniature domes of blue ether creep up and down its single sharpened tip. || XXXX&#039;s ur-barath-runed pike is set aglow as miniature domes of blue ether creep up and down its single sharpened tip. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You wave your dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly. || XXXX waves his dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You slice your golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake. || XXXX slices his golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake.  &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You slice your glaes claidhmore through the air and the air blurs and contorts around its sharp edge as invisible waves flow forth from it. || XXXX slices his glaes claidhmore through the air and the air blurs and contorts around its sharp edge as invisible waves flow forth from it. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You slice your folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver. || XXXX slices her folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You thrust your ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome. || XXXX thrusts her ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE&amp;lt;br&amp;gt;&#039;&#039;(targeted)&#039;&#039; &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You tilt your dark red handwraps at XXXX and a curl of sinuous flame lashes out at him before dissolving in a wisp of acrid smoke. || XXXX tilts his dark red handwraps at you and a curl of sinuous flame lashes out at you before dissolving in a wisp of acrid smoke.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You tilt your golvern short-sword at XXXX and tiny shards of ice spiral around him in an ethereal dance before simply fading away. || XXXX tilts his golvern short-sword at you and tiny shards of ice spiral around in an ethereal dance before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You tilt your glaes claidhmore at XXXX and the air blurs in nauseating waves as a lash of invisible energy reverberates around him. || XXXX tilts his glaes claidhmore at you and the air blurs in nauseating waves as a lash of invisible energy reverberates around you. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You tilt your folded steel naginata at XXXX, causing a crackling wisp of glowing blue energy to zip forth and glide around him before dispersing into the air. || XXXX tilts her folded steel naginata at you, and a crackling wisp of glowing blue energy zips forth and glides around you before dispersing into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You tilt your ur-barath-runed pike at XXXX and tendrils of blue ether engulf him, crackling loudly before simply fading away. || XXXX tilts her ur-barath-runed pike at you and tendrils of blue ether engulf you, crackling loudly before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RAISE*&amp;lt;br&amp;gt;(eye color change) &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You raise your dark red handwraps and a gout of flame explodes outward from them, tapering off into several different streams that encircle you in a blazing inferno that roars with the fury of a million burning stars.  As the intense light grows around you your eyes simply become *used* to it, and you find yourself gazing about the world with a new vision as the blaze fades away... || XXXX raises his dark red handwraps and a gout of flame explodes outwards from them, tapering off into several different streams that encircle him in a blazing inferno that roars with the fury of a million burning stars.  XXXX&#039;s eyes suddenly take on a hue as black as coal, and soon after the blaze fades away into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You raise your golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds you in a veritable blizzard of wind and ice for several moments.  The energy builds in intensity until everything in your vision is tinted the hue of a glacier... and then the frigid storm comes to a sudden stop. || XXXX raises his golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds him in a veritable blizzard of fierce wind and ice for several moments.  XXXX&#039;s eyes turn a shade of glacial blue as the energy builds, and then the frigid storm around him slowly fades away.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| You raise your glaes claidhmore into the air and a deep, thrumming sound echoes forth from within it, shaking the very core of your body as the air distorts and blurs around you in a nauseating fashion.  Everything becomes cloaked in the blurry waves as you reverberate with the thrumming tone, until it slowly fades away, leaving nothing but a strange feeling in your eyes. || XXXX raises his glaes claidhmore into the air and a deep, thrumming sound echoes forth from it, cloaking him in hazy waves that distort and twist the air into a nauseating blur.  As the low sound slowly fades into silence, XXXX&#039;s eyes appear darker. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You raise your folded steel naginata into the air, causing a whirling zephyr of intense blue light to wreath itself around you.  The energy builds in intensity like the heart of a thunderstorm until your entire body is cloaked in the blazing aura.  Slowly, the maelstrom subsides with a barely audible rumble, but your eyes feel strange and tingly. || XXXX raises her folded steel naginata into the air, and suddenly a whirling zephyr of light wreaths around her.  The energy builds in intensity like the heart of a thunderstorm until her entire body is cloaked in the blazing aura.  Slowly the maelstrom subsides with a barely-audible rumble, but XXXX&#039;s eyes appear far more luminous.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You raise your ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs you in a void for several moments.  The forces pulling at your being is almost too much to bear, until your surroundings resonate with you and you escape the immense pressure. || XXXX raises her ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs her in a void for several moments.  XXXX&#039;s eyes turn a shade of violet as the pressure builds, until she escapes from within it. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;Still have changed eye color&lt;br /&gt;
|The magic infused within you still lingers, and the folded steel naginata resists your attempts to raise it.||&#039;&#039;N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;The weapon has been raised by anyone in the last two hours&lt;br /&gt;
|The folded steel naginata shivers slightly in your grasp, and you instinctively feel it does not yet have enough power gathered to unleash such an elemental catalyst just now.||&#039;&#039;N/A&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Eye Colors==&lt;br /&gt;
The temporary eye color invoked by RAISE wears off after an hour.&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! COLOR&lt;br /&gt;
|-&lt;br /&gt;
!Fire &lt;br /&gt;
| fiery deep black&lt;br /&gt;
|-&lt;br /&gt;
!Ice &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
!Lightning &lt;br /&gt;
| intense deep blue &lt;br /&gt;
|-&lt;br /&gt;
!Void &lt;br /&gt;
| nebulous ether blue&lt;br /&gt;
|-&lt;br /&gt;
!Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon Enhancements]] [[category:Merchant Services]] [[Category: Item Scripts]] [[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zorveneh_potion&amp;diff=96339</id>
		<title>Zorveneh potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zorveneh_potion&amp;diff=96339"/>
		<updated>2017-09-03T16:08:27Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: Created page with &amp;quot;A &amp;#039;&amp;#039;&amp;#039;zorveneh potion&amp;#039;&amp;#039;&amp;#039; is a pre-tempering potion used to prepare gear with vacuum flares or lightning flares for t...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;zorveneh potion&#039;&#039;&#039; is a [[pre-tempering potion]] used to prepare gear with [[Vacuum critical table|vacuum flares]] or [[Electrical critical table|lightning flares]] for tempering. &lt;br /&gt;
&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Wizard&lt;br /&gt;
|Discipline = Potions&lt;br /&gt;
|Spell = 925&lt;br /&gt;
|Uses = 5&lt;br /&gt;
|Rank taught = &lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = West}}&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{RC&lt;br /&gt;
|Quantifier = A&lt;br /&gt;
|Product = zorveneh potion}}&lt;br /&gt;
#Add water&lt;br /&gt;
#Add ayana leaf&lt;br /&gt;
#Add [[essence of water]]&lt;br /&gt;
#Add [[dark glittering powder]]&lt;br /&gt;
#Simmer&lt;br /&gt;
#Add powdered blue sapphire&lt;br /&gt;
#Add [[essence of air]]&lt;br /&gt;
#Add [[faintly glowing dust]]&lt;br /&gt;
#Boil&lt;br /&gt;
#Add powdered uncut diamond&lt;br /&gt;
#Infuse mana&lt;br /&gt;
#Add [[greater essence of air]]&lt;br /&gt;
#Chant Enchant Item (925)&lt;br /&gt;
{{RE}}&lt;br /&gt;
{{FGD}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Enchanting potions]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rhiveneh_potion&amp;diff=96338</id>
		<title>Rhiveneh potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rhiveneh_potion&amp;diff=96338"/>
		<updated>2017-09-03T16:04:43Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A &#039;&#039;&#039;rhiveneh potion&#039;&#039;&#039; is a [[pre-tempering potion]] used to prepare gear with [[cold critical table|cold flares]], [[lightning critical table|lightning flares]], [[Acid critical table|acid flares]] or [[Steam critical table|steam flares]] for tempering. &lt;br /&gt;
&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Wizard&lt;br /&gt;
|Discipline = Potions&lt;br /&gt;
|Spell = 925&lt;br /&gt;
|Uses = 5&lt;br /&gt;
|Rank taught = &lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = West}}&lt;br /&gt;
{{AR}}&lt;br /&gt;
{{RC&lt;br /&gt;
|Quantifier = A&lt;br /&gt;
|Product = rhiveneh potion}}&lt;br /&gt;
#Add water&lt;br /&gt;
#Add ayana leaf&lt;br /&gt;
#Add [[essence of water]]&lt;br /&gt;
#Add [[mithril dust]]&lt;br /&gt;
#Simmer&lt;br /&gt;
#Add powdered blue coral&lt;br /&gt;
#Add [[essence of water]]&lt;br /&gt;
#Add [[faintly glowing dust]]&lt;br /&gt;
#Boil&lt;br /&gt;
#Add powdered uncut diamond&lt;br /&gt;
#Infuse mana&lt;br /&gt;
#Add [[greater essence of water]]&lt;br /&gt;
#Chant Enchant Item (925)&lt;br /&gt;
{{RE}}&lt;br /&gt;
{{FGD}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Enchanting potions]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=96133</id>
		<title>Greater elemental flare</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_elemental_flare&amp;diff=96133"/>
		<updated>2017-08-30T13:50:23Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Verb Traps */ added ice messaging.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Greater Elemental flares&#039;&#039;&#039; are a rare specialty [[flare]] script that can be placed on flaring [[weapon]]s to give the chance at an additional double-flare.  In combat, the weapon has a slightly reduced chance to flare normally, a chance to flare with the scripted double-flare alone, and, if these chances align, can flare with both the standard flare and the scripted double-flare at the same time.  The script also has a few verbs with special messaging, and an effect that can be evoked to temporarily turn the user&#039;s eyes a specific color based on the flare type.  This service takes up both the primary (flare) and script [[Charts of clarity|slots]] on a weapon.&lt;br /&gt;
&lt;br /&gt;
The script was first introduced by GM Voraviel in 2003.  In 2014, GM Wyrom announced an update that allowed its use with [[Unarmed combat system#Equipment (UCS gloves and boots etc)|UCS equipment]] and [[Runestaff|runestaves]], added vacuum/gravity flares, and generally improved the script functionality and user-friendliness.&lt;br /&gt;
&lt;br /&gt;
==Types of Flares==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! MESSAGING&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Fire critical table|Fire]] || Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Cold critical table|Ice]] || A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Impact critical table|Earth/Vibration]] || A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Lightning critical table|Lightning]] || A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Vacuum critical table|Void/Gravity]] || A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur!&lt;br /&gt;
|-&lt;br /&gt;
|align=center| [[Steam critical table|Air/Steam]] || A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Availability==&lt;br /&gt;
The option to add Greater Elemental flares to existing weapons was raffled off by a merchant when the script was first introduced in 2003. Weapons with Greater Elemental flares have been released over the years at events like [[Droughtman&#039;s Challenge]] and [[Duskruin Arena]].  The August 2017 run of Duskruin introduced a certificate to upgrade a flaring weapon to greater flares in the [[Duskruin Arena/August 2017 prize list|high-end scrip shop]]. &lt;br /&gt;
&lt;br /&gt;
==In Action==&lt;br /&gt;
As shown in Wyrom&#039;s clips, the scripted double-flare can be additionally doubled when used against a target weak to the element. &lt;br /&gt;
===Fire===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a drakar dagger at a frost giant!&lt;br /&gt;
AS: +436 vs DS: +94 with AvD: +9 + d100 roll: +11 = +362&lt;br /&gt;
... and hit for 31 points of damage!&lt;br /&gt;
Slice to the frost giant&#039;s left fingers.&lt;br /&gt;
Nice move.&lt;br /&gt;
&lt;br /&gt;
Burning orbs of pure flame burst from a drakar dagger and engulf a frost giant! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Minor burns to left leg. That hurts a bit.&lt;br /&gt;
The frost giant howls in agony as the flames dance over its body!&lt;br /&gt;
... 5 points of damage!&lt;br /&gt;
Minor burns to left eye. Foe blinks back the tears.&lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Burst of flames chars neck a crispy black.&lt;br /&gt;
The frost giant grimaces as the flames boil its skin making it writhe in pain!&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Back bursts into a spectacular display of flames. Bet it hurts too.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to jab a white-armored justicar!&lt;br /&gt;
You have decent positioning against a white-armored justicar.&lt;br /&gt;
  UAF: 240 vs UDF: 74 = 2.000 (capped) * MM: 82 + d100: 99 = 263&lt;br /&gt;
  ... and hit for 22 points of damage!&lt;br /&gt;
  Fast strike to inner thigh knocks the white-armored justicar off-balance!&lt;br /&gt;
  The white-armored justicar is knocked into a sitting position!&lt;br /&gt;
&lt;br /&gt;
 ** Your dark red handwraps flare with a burst of flame! **&lt;br /&gt;
&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Minor burns to back.  Looks uncomfortable.&lt;br /&gt;
&lt;br /&gt;
  ** Burning orbs of pure flame burst from some leathery dark red handwraps mottled with gold scales and engulf a white-armored justicar! **&lt;br /&gt;
&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to left arm.  That hurts a bit.&lt;br /&gt;
   ... 20 points of damage!&lt;br /&gt;
   Minor burns to neck.  Looks uncomfortable.&lt;br /&gt;
Roundtime: 2 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Ice===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a rhimar dagger at a lava troll!&lt;br /&gt;
AS: +436 vs DS: +103 with AvD: +22 + d100 roll: +65 = +420&lt;br /&gt;
... and hit for 79 points of damage!&lt;br /&gt;
Jagged slash to the lava troll&#039;s right arm!&lt;br /&gt;
Cut clean through at the wrist.&lt;br /&gt;
Need a hand?&lt;br /&gt;
&lt;br /&gt;
A vortex of razor-sharp ice gusts from a rhimar dagger and coalesces around a lava troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
The lava troll&#039;s right arm trembles with the cold.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Stiff blast of icy air to neck!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Earth===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a gornar dagger at a stone troll!&lt;br /&gt;
AS: +436 vs DS: +109 with AvD: -2 + d100 roll: +41 = +366&lt;br /&gt;
... and hit for 38 points of damage!&lt;br /&gt;
Strike pierces upper arm!&lt;br /&gt;
&lt;br /&gt;
A violent explosion of frenetic energy rumbles from a gornar dagger and pummels a stone troll! &lt;br /&gt;
&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to left arm!&lt;br /&gt;
The stone troll is stunned!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Nice blow to chest!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Lightning===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a zorchar dagger at a wind witch!&lt;br /&gt;
AS: +436 vs DS: +74 with AvD: +25 + d100 roll: +1 = +388&lt;br /&gt;
... and hit for 99 points of damage!&lt;br /&gt;
Blow shatters knee and severs lower leg!&lt;br /&gt;
A wind witch screams and falls to the ground grasping its mangled right leg!&lt;br /&gt;
&lt;br /&gt;
A vicious torrent of crackling lightning surges from a zorchar dagger and strikes a wind witch! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hard jolt knocks the wind witch back on its heels.&lt;br /&gt;
... 35 points of damage!&lt;br /&gt;
Explosive bolt of electricity vaporized neck. Head drops to shoulders then on ground. Never knew what hit &#039;em.&lt;br /&gt;
The wind witch howls in agony one last time and dies.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Void/Gravity===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You attempt to punch a lesser minotaur!&lt;br /&gt;
You have good positioning against a lesser minotaur.&lt;br /&gt;
UAF: 529 vs UDF: 317 = 1.668 * MM: 100 + d100: 97 = 263&lt;br /&gt;
... and hit for 73 points of damage!&lt;br /&gt;
Nasty punch sinks into the lower back. Internal organs don&#039;t like that!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A nebulous dome of violet energy discharges from a pair of blackened linen gloves and engulfs a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Blood vessels in arm burst!&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Veins in neck swell!&lt;br /&gt;
Roundtime: 8 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Air/Steam===&lt;br /&gt;
Though the element is listed as air for purposes of the Greater Elemental flare script, it is actually based on steam, and should not be confused with other references to &#039;air flares&#039; that may actually be using the [[Vacuum critical table|void/vacuum critical table]] or, in the case of sonic weapon &#039;air&#039; flares, the [[Impact critical table]]&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You gesture at a lesser minotaur.&lt;br /&gt;
You hurl a small surge of electricity at a lesser minotaur!&lt;br /&gt;
AS: +220 vs DS: +215 with AvD: +24 + d100 roll: +81 = +110&lt;br /&gt;
... and hit for 1 point of damage!&lt;br /&gt;
Static discharge to left arm. Almost tickles.&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a orase runestaff and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 10 points of damage!&lt;br /&gt;
Hot steam spray to the leg makes the lesser minotaur jump back.&lt;br /&gt;
... 25 points of damage!&lt;br /&gt;
Hot burst to to neck leaves the lesser minotaur a li&#039;l steamed!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You swing a coraesine dagger at a lesser minotaur!&lt;br /&gt;
AS: +446 vs DS: +202 with AvD: +9 + d100 roll: +26 = +279&lt;br /&gt;
... and hit for 23 points of damage!&lt;br /&gt;
Minor puncture to the left leg.&lt;br /&gt;
&lt;br /&gt;
Your coraesine dagger erupts with a plume of steam! &lt;br /&gt;
&lt;br /&gt;
... 20 points of damage!&lt;br /&gt;
Hot steam strike to face made the lesser minotaur flinch!&lt;br /&gt;
The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
A howling gale of steaming air rushes from a coraesine dagger and scathes a lesser minotaur! &lt;br /&gt;
&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
The lesser minotaur flinches from the spurt of hot steam to his right arm.&lt;br /&gt;
... 15 points of damage!&lt;br /&gt;
Hot steam raises the hair on the back of the lesser minotaur&#039;s neck.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Verb Traps== &lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|ELEMENT&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | GET &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| As you draw some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface. || As XXXX draws some leathery dark red handwraps mottled with gold scales, three tiny orbs of blazing flame swirl about their surface.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| As you draw an elegant golvern short-sword, swirls of ice-shards spiral along the blade. || As XXXX draws an elegant golvern short-sword, swirls of ice-shards spiral along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| As you draw a slender folded steel naginata, luminescent slivers of electricity slither along the blade. || As XXXX draws a slender folded steel naginata, luminescent slivers of electricity slither along the blade.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| As you draw an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. || As XXXX draws an ur-barath-runed pike with a faenor spearhead, the air up and down its single sharpened tip distorts. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RUB &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You rub your dark red handwraps and tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air. || XXXX&#039;s dark red handwraps is cast in an angry red glow as tendrils of flame curl about their surface and lash out like a vicious burning whip before fading into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You rub your golvern short-sword and glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. || XXXX&#039;s golvern short-sword shakes slightly as glacial blue tendrils comprised of icy shards spiral along the blade, coalescing about one another in a miniature blizzard before fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You rub your folded steel naginata and crackling ribbons of luminescent blue electricity creep along the blade.  || XXXX&#039;s folded steel naginata is set aglow as crackling ribbons of luminescent blue electricity creep along the blade&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You rub your ur-barath-runed pike and miniature domes of blue ether creep up and down its single sharpened tip. || XXXX&#039;s ur-barath-runed pike is set aglow as miniature domes of blue ether creep up and down its single sharpened tip. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You wave your dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly. || XXXX waves his dark red handwraps through the air causing tendrils of wavering flame to whirl across their surface briefly.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You slice your golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake. || XXXX slices his golvern short-sword through the air and a vicious trail of icy shards streaks through the air in its wake.  &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You slice your folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver. || XXXX slices her folded steel naginata through the air and luminescent tendrils of deep blue energy flow along its surface like quicksilver.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You thrust your ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome. || XXXX thrusts her ur-barath-runed pike upwards in a vicious arc and blue ether forms briefly around its sharpened tip in a nebulous dome.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | WAVE&amp;lt;br&amp;gt;&#039;&#039;(targeted)&#039;&#039; &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You tilt your dark red handwraps at XXXX and a curl of sinuous flame lashes out at him before dissolving in a wisp of acrid smoke. || XXXX tilts his dark red handwraps at you and a curl of sinuous flame lashes out at you before dissolving in a wisp of acrid smoke.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You tilt your golvern short-sword at XXXX and tiny shards of ice spiral around him in an ethereal dance before simply fading away. || XXXX tilts his golvern short-sword at you and tiny shards of ice spiral around in an ethereal dance before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You tilt your folded steel naginata at XXXX, causing a crackling wisp of glowing blue energy to zip forth and glide around him before dispersing into the air. || XXXX tilts her folded steel naginata at you, and a crackling wisp of glowing blue energy zips forth and glides around you before dispersing into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You tilt your ur-barath-runed pike at XXXX and tendrils of blue ether engulf him, crackling loudly before simply fading away. || XXXX tilts her ur-barath-runed pike at you and tendrils of blue ether engulf you, crackling loudly before simply fading away. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! rowspan=6 | RAISE*&amp;lt;br&amp;gt;(eye color change) &lt;br /&gt;
! &#039;&#039;Fire &lt;br /&gt;
| You raise your dark red handwraps and a gout of flame explodes outward from them, tapering off into several different streams that encircle you in a blazing inferno that roars with the fury of a million burning stars.  As the intense light grows around you your eyes simply become *used* to it, and you find yourself gazing about the world with a new vision as the blaze fades away... || XXXX raises his dark red handwraps and a gout of flame explodes outwards from them, tapering off into several different streams that encircle him in a blazing inferno that roars with the fury of a million burning stars.  XXXX&#039;s eyes suddenly take on a hue as black as coal, and soon after the blaze fades away into the air.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Ice &lt;br /&gt;
| You raise your golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds you in a veritable blizzard of wind and ice for several moments.  The energy builds in intensity until everything in your vision is tinted the hue of a glacier... and then the frigid storm comes to a sudden stop. || XXXX raises his golvern short-sword and a frigid stream of jagged ice-shards whirls outward from it and shrouds him in a veritable blizzard of fierce wind and ice for several moments.  XXXX&#039;s eyes turn a shade of glacial blue as the energy builds, and then the frigid storm around him slowly fades away.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Lightning &lt;br /&gt;
| You raise your folded steel naginata into the air, causing a whirling zephyr of intense blue light to wreath itself around you.  The energy builds in intensity like the heart of a thunderstorm until your entire body is cloaked in the blazing aura.  Slowly, the maelstrom subsides with a barely audible rumble, but your eyes feel strange and tingly. || XXXX raises her folded steel naginata into the air, and suddenly a whirling zephyr of light wreaths around her.  The energy builds in intensity like the heart of a thunderstorm until her entire body is cloaked in the blazing aura.  Slowly the maelstrom subsides with a barely-audible rumble, but XXXX&#039;s eyes appear far more luminous.&lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Void &lt;br /&gt;
| You raise your ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs you in a void for several moments.  The forces pulling at your being is almost too much to bear, until your surroundings resonate with you and you escape the immense pressure. || XXXX raises her ur-barath-runed pike and a nebulous dome of blue ether stretches outward from it and engulfs her in a void for several moments.  XXXX&#039;s eyes turn a shade of violet as the pressure builds, until she escapes from within it. &lt;br /&gt;
|-&lt;br /&gt;
! &#039;&#039;Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; || &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;Still have changed eye color&lt;br /&gt;
|The magic infused within you still lingers, and the folded steel naginata resists your attempts to raise it.||&#039;&#039;N/A&lt;br /&gt;
|-&lt;br /&gt;
!colspan=2|RAISE&amp;lt;br&amp;gt;&#039;&#039;The weapon has been raised by anyone in the last two hours&lt;br /&gt;
|The folded steel naginata shivers slightly in your grasp, and you instinctively feel it does not yet have enough power gathered to unleash such an elemental catalyst just now.||&#039;&#039;N/A&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Temporary Eye Colors==&lt;br /&gt;
The temporary eye color invoked by RAISE wears off after an hour.&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! TYPE&lt;br /&gt;
! COLOR&lt;br /&gt;
|-&lt;br /&gt;
!Fire &lt;br /&gt;
| fiery deep black&lt;br /&gt;
|-&lt;br /&gt;
!Ice &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!Earth &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
!Lightning &lt;br /&gt;
| intense deep blue &lt;br /&gt;
|-&lt;br /&gt;
!Void &lt;br /&gt;
| nebulous ether blue&lt;br /&gt;
|-&lt;br /&gt;
!Air/Steam &lt;br /&gt;
| &#039;&#039;information needed&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapon Enhancements]] [[category:Merchant Services]] [[Category: Item Scripts]] [[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Large_orange_crystal_ring&amp;diff=94837</id>
		<title>Large orange crystal ring</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Large_orange_crystal_ring&amp;diff=94837"/>
		<updated>2017-08-04T17:45:46Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: Redirected page to Spirit regeneration crystal#Lesser spirit regeneration crystal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Spirit_regeneration_crystal#Lesser_spirit_regeneration_crystal]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94836</id>
		<title>Spirit regeneration crystal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94836"/>
		<updated>2017-08-04T17:45:28Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Lesser spirit regeneration crystal */ added product name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spirit regeneration crystals&#039;&#039;&#039; are rings that aid the user in [[spirit regeneration]].&lt;br /&gt;
&lt;br /&gt;
Each completed formula has two charges.  The rings are restricted by both [[level]] of the user and time since last use.&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
=== Minor spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;minor spirit regeneration crystal&#039;&#039;&#039; adds 1 to spirit regeneration rate and likely cannot be used by characters below level 20.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 18&lt;br /&gt;
|Rank end = 32&lt;br /&gt;
|Location = Teras&amp;lt;br&amp;gt;River&#039;s Rest}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large dark orange crystal ring}}&lt;br /&gt;
#Add [[crystalline solution]]&lt;br /&gt;
#Add 2 doses of mashed red poppy&lt;br /&gt;
#Add powdered orange spessartine [[garnet]]&lt;br /&gt;
#[[ALCHEMY CHANT (verb)|Chant]] [[Well of Life (308)]]&lt;br /&gt;
#[[ALCHEMY INFUSE (verb)|Infuse]]&lt;br /&gt;
#Add [[glowing mineral water]]&lt;br /&gt;
#[[Simmer]]&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=red+poppy Red poppy on Roomdata]&amp;lt;br&amp;gt;&#039;&#039;Orange spessartine garnets are sold in the Elven Nations guilds&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser spirit regeneration crystal===&lt;br /&gt;
A &#039;&#039;&#039;lesser spirit regeneration crystal&#039;&#039;&#039; adds 2 to spirit regeneration and likely cannot be used by characters below level 40.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 42*&lt;br /&gt;
|Rank end = &lt;br /&gt;
|Location = Elven Nations}}&lt;br /&gt;
;Cannot be made until rank 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large orange crystal ring}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add 2 doses of ground barley grass&lt;br /&gt;
#Add [[glowing violet mote of essence]]&lt;br /&gt;
#Infuse&lt;br /&gt;
#Add powdered pink [[tourmaline]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add [[faintly radiant dust]]&lt;br /&gt;
#[[Refract]] sunlight through emerald lens&lt;br /&gt;
{{RE}}&lt;br /&gt;
;This recipe can only be made during daylight hours.&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=barley+grass Barley grass on Roomdata]&amp;lt;br&amp;gt;{{FRD}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greater spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;greater spirit regeneration crystal&#039;&#039;&#039; adds 3 to spirit regeneration and likely cannot be used by characters below level 60.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 62&lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = Elven Nations}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large bright orange crystal ring}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add powdered yellow [[sapphire]]&lt;br /&gt;
#Add powdered grey [[pearl]]&lt;br /&gt;
#Add [[faintly shimmering dust]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add handful of pinenuts&lt;br /&gt;
#Add [[essence of soul]]&lt;br /&gt;
#Infuse&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=handful+of+pinenuts Pinenuts on Roomdata]&amp;lt;br&amp;gt;{{FSD}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
{{RRR}}&lt;br /&gt;
{{:essence of soul}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spirit-well potion]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Large_bright_orange_crystal_ring&amp;diff=94835</id>
		<title>Large bright orange crystal ring</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Large_bright_orange_crystal_ring&amp;diff=94835"/>
		<updated>2017-08-04T16:41:56Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: Redirected page to Spirit regeneration crystal#Greater spirit regeneration crystal&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#redirect [[Spirit_regeneration_crystal#Greater_spirit_regeneration_crystal]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94834</id>
		<title>Spirit regeneration crystal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94834"/>
		<updated>2017-08-04T16:38:36Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Greater spirit regeneration crystal */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spirit regeneration crystals&#039;&#039;&#039; are rings that aid the user in [[spirit regeneration]].&lt;br /&gt;
&lt;br /&gt;
Each completed formula has two charges.  The rings are restricted by both [[level]] of the user and time since last use.&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
=== Minor spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;minor spirit regeneration crystal&#039;&#039;&#039; adds 1 to spirit regeneration rate and likely cannot be used by characters below level 20.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 18&lt;br /&gt;
|Rank end = 32&lt;br /&gt;
|Location = Teras&amp;lt;br&amp;gt;River&#039;s Rest}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large dark orange crystal ring}}&lt;br /&gt;
#Add [[crystalline solution]]&lt;br /&gt;
#Add 2 doses of mashed red poppy&lt;br /&gt;
#Add powdered orange spessartine [[garnet]]&lt;br /&gt;
#[[ALCHEMY CHANT (verb)|Chant]] [[Well of Life (308)]]&lt;br /&gt;
#[[ALCHEMY INFUSE (verb)|Infuse]]&lt;br /&gt;
#Add [[glowing mineral water]]&lt;br /&gt;
#[[Simmer]]&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=red+poppy Red poppy on Roomdata]&amp;lt;br&amp;gt;&#039;&#039;Orange spessartine garnets are sold in the Elven Nations guilds&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser spirit regeneration crystal===&lt;br /&gt;
A &#039;&#039;&#039;lesser spirit regeneration crystal&#039;&#039;&#039; adds 2 to spirit regeneration and likely cannot be used by characters below level 40.&lt;br /&gt;
&lt;br /&gt;
;PRODUCT NAME NEEDED&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 42*&lt;br /&gt;
|Rank end = &lt;br /&gt;
|Location = Elven Nations}}&lt;br /&gt;
;Cannot be made until rank 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = lesser spirit regeneration crystal}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add 2 doses of ground barley grass&lt;br /&gt;
#Add [[glowing violet mote of essence]]&lt;br /&gt;
#Infuse&lt;br /&gt;
#Add powdered pink [[tourmaline]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add [[faintly radiant dust]]&lt;br /&gt;
#[[Refract]] sunlight through emerald lens&lt;br /&gt;
{{RE}}&lt;br /&gt;
;This recipe can only be made during daylight hours.&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=barley+grass Barley grass on Roomdata]&amp;lt;br&amp;gt;{{FRD}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greater spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;greater spirit regeneration crystal&#039;&#039;&#039; adds 3 to spirit regeneration and likely cannot be used by characters below level 60.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 62&lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = Elven Nations}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large bright orange crystal ring}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add powdered yellow [[sapphire]]&lt;br /&gt;
#Add powdered grey [[pearl]]&lt;br /&gt;
#Add [[faintly shimmering dust]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add handful of pinenuts&lt;br /&gt;
#Add [[essence of soul]]&lt;br /&gt;
#Infuse&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=handful+of+pinenuts Pinenuts on Roomdata]&amp;lt;br&amp;gt;{{FSD}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
{{RRR}}&lt;br /&gt;
{{:essence of soul}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spirit-well potion]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94833</id>
		<title>Spirit regeneration crystal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94833"/>
		<updated>2017-08-04T16:38:16Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spirit regeneration crystals&#039;&#039;&#039; are rings that aid the user in [[spirit regeneration]].&lt;br /&gt;
&lt;br /&gt;
Each completed formula has two charges.  The rings are restricted by both [[level]] of the user and time since last use.&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
=== Minor spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;minor spirit regeneration crystal&#039;&#039;&#039; adds 1 to spirit regeneration rate and likely cannot be used by characters below level 20.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 18&lt;br /&gt;
|Rank end = 32&lt;br /&gt;
|Location = Teras&amp;lt;br&amp;gt;River&#039;s Rest}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large dark orange crystal ring}}&lt;br /&gt;
#Add [[crystalline solution]]&lt;br /&gt;
#Add 2 doses of mashed red poppy&lt;br /&gt;
#Add powdered orange spessartine [[garnet]]&lt;br /&gt;
#[[ALCHEMY CHANT (verb)|Chant]] [[Well of Life (308)]]&lt;br /&gt;
#[[ALCHEMY INFUSE (verb)|Infuse]]&lt;br /&gt;
#Add [[glowing mineral water]]&lt;br /&gt;
#[[Simmer]]&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=red+poppy Red poppy on Roomdata]&amp;lt;br&amp;gt;&#039;&#039;Orange spessartine garnets are sold in the Elven Nations guilds&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser spirit regeneration crystal===&lt;br /&gt;
A &#039;&#039;&#039;lesser spirit regeneration crystal&#039;&#039;&#039; adds 2 to spirit regeneration and likely cannot be used by characters below level 40.&lt;br /&gt;
&lt;br /&gt;
;PRODUCT NAME NEEDED&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 42*&lt;br /&gt;
|Rank end = &lt;br /&gt;
|Location = Elven Nations}}&lt;br /&gt;
;Cannot be made until rank 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = lesser spirit regeneration crystal}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add 2 doses of ground barley grass&lt;br /&gt;
#Add [[glowing violet mote of essence]]&lt;br /&gt;
#Infuse&lt;br /&gt;
#Add powdered pink [[tourmaline]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add [[faintly radiant dust]]&lt;br /&gt;
#[[Refract]] sunlight through emerald lens&lt;br /&gt;
{{RE}}&lt;br /&gt;
;This recipe can only be made during daylight hours.&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=barley+grass Barley grass on Roomdata]&amp;lt;br&amp;gt;{{FRD}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greater spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;greater spirit regeneration crystal&#039;&#039;&#039; adds 3 to spirit regeneration and likely cannot be used by characters below level 60.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 62&lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = Elven Nations}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = A large bright orange crystal ring}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add powdered yellow [[sapphire]]&lt;br /&gt;
#Add powdered grey [[pearl]]&lt;br /&gt;
#Add [[faintly shimmering dust]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add handful of pinenuts&lt;br /&gt;
#Add [[essence of soul]]&lt;br /&gt;
#Infuse&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=handful+of+pinenuts Pinenuts on Roomdata]&amp;lt;br&amp;gt;{{FSD}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
{{RRR}}&lt;br /&gt;
{{:essence of soul}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spirit-well potion]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94832</id>
		<title>Spirit regeneration crystal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_regeneration_crystal&amp;diff=94832"/>
		<updated>2017-08-04T16:37:07Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Greater spirit regeneration crystal */ added product name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Spirit regeneration crystals&#039;&#039;&#039; are rings that aid the user in [[spirit regeneration]].&lt;br /&gt;
&lt;br /&gt;
Each completed formula has two charges.  The rings are restricted by both [[level]] of the user and time since last use.&lt;br /&gt;
&lt;br /&gt;
{{AR2}}&lt;br /&gt;
=== Minor spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;minor spirit regeneration crystal&#039;&#039;&#039; adds 1 to spirit regeneration rate and likely cannot be used by characters below level 20.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 18&lt;br /&gt;
|Rank end = 32&lt;br /&gt;
|Location = Teras&amp;lt;br&amp;gt;River&#039;s Rest}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = large dark orange crystal ring}}&lt;br /&gt;
#Add [[crystalline solution]]&lt;br /&gt;
#Add 2 doses of mashed red poppy&lt;br /&gt;
#Add powdered orange spessartine [[garnet]]&lt;br /&gt;
#[[ALCHEMY CHANT (verb)|Chant]] [[Well of Life (308)]]&lt;br /&gt;
#[[ALCHEMY INFUSE (verb)|Infuse]]&lt;br /&gt;
#Add [[glowing mineral water]]&lt;br /&gt;
#[[Simmer]]&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=red+poppy Red poppy on Roomdata]&amp;lt;br&amp;gt;&#039;&#039;Orange spessartine garnets are sold in the Elven Nations guilds&#039;&#039;&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lesser spirit regeneration crystal===&lt;br /&gt;
A &#039;&#039;&#039;lesser spirit regeneration crystal&#039;&#039;&#039; adds 2 to spirit regeneration and likely cannot be used by characters below level 40.&lt;br /&gt;
&lt;br /&gt;
;PRODUCT NAME NEEDED&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 42*&lt;br /&gt;
|Rank end = &lt;br /&gt;
|Location = Elven Nations}}&lt;br /&gt;
;Cannot be made until rank 45&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = lesser spirit regeneration crystal}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add 2 doses of ground barley grass&lt;br /&gt;
#Add [[glowing violet mote of essence]]&lt;br /&gt;
#Infuse&lt;br /&gt;
#Add powdered pink [[tourmaline]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add [[faintly radiant dust]]&lt;br /&gt;
#[[Refract]] sunlight through emerald lens&lt;br /&gt;
{{RE}}&lt;br /&gt;
;This recipe can only be made during daylight hours.&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=barley+grass Barley grass on Roomdata]&amp;lt;br&amp;gt;{{FRD}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Greater spirit regeneration crystal ===&lt;br /&gt;
A &#039;&#039;&#039;large bright orange crystal ring&#039;&#039;&#039; adds 3 to spirit regeneration and likely cannot be used by characters below level 60.&lt;br /&gt;
&lt;br /&gt;
{{ATS}}&lt;br /&gt;
{{Recipe info&lt;br /&gt;
|Profession = Cleric&lt;br /&gt;
|Discipline = Trinkets&lt;br /&gt;
|Spell = N/A&lt;br /&gt;
|Uses = 2&lt;br /&gt;
|Rank taught = 62&lt;br /&gt;
|Rank end = 63&lt;br /&gt;
|Location = Elven Nations}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;300&amp;quot;&amp;gt;&lt;br /&gt;
{{RC|&lt;br /&gt;
Product = A large bright orange crystal ring}}&lt;br /&gt;
#Add crystalline solution&lt;br /&gt;
#Add powdered yellow [[sapphire]]&lt;br /&gt;
#Add powdered grey [[pearl]]&lt;br /&gt;
#Add [[faintly shimmering dust]]&lt;br /&gt;
#Chant Well of Life (308)&lt;br /&gt;
#Add handful of pinenuts&lt;br /&gt;
#Add [[essence of soul]]&lt;br /&gt;
#Infuse&lt;br /&gt;
{{RE}}&lt;br /&gt;
[http://www.virilneus.com/recipes/ingredient.php?named=handful+of+pinenuts Pinenuts on Roomdata]&amp;lt;br&amp;gt;{{FSD}}&amp;lt;/td&amp;gt;&lt;br /&gt;
&amp;lt;td width=&amp;quot;275&amp;quot;&amp;gt;&lt;br /&gt;
{{RRR}}&lt;br /&gt;
{{:essence of soul}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Spirit-well potion]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94574</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94574"/>
		<updated>2017-07-23T13:49:08Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 10&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Quarav&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a dark vysan&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a grizzled fire salamander&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a death dirge&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94573</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94573"/>
		<updated>2017-07-23T13:48:34Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 10&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Quarav&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | Nothing&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| Nothing&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a dark vysan&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a grizzled fire salamander&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| Death Dirge&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94509</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94509"/>
		<updated>2017-07-22T03:29:48Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a grizzled fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94503</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94503"/>
		<updated>2017-07-22T00:14:40Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a grizzled fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94501</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94501"/>
		<updated>2017-07-21T23:11:49Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a lesser orc&lt;br /&gt;
|   align=center| Dead&lt;br /&gt;
|   align=left| a frost giant&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a carrion worm&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94499</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94499"/>
		<updated>2017-07-21T21:02:42Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a brilliant violet monkey&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a carrion worm&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94434</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94434"/>
		<updated>2017-07-21T18:07:59Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a dark apparition&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a carrion worm&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94408</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94408"/>
		<updated>2017-07-21T17:16:08Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 9&lt;br /&gt;
|   align=left| a grizzled spotted lynx&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a white vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a carrion worm&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Maury&lt;br /&gt;
|   align=left| Dwarf&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94394</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94394"/>
		<updated>2017-07-21T03:19:12Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.  Also any death that is a required part of a task that may or may not exist for a specific society is exempt.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
!Killed By&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 8&lt;br /&gt;
|   align=left| a death dirge&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left | a grizzled striped gak&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a dark vysan&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Dark Elf&lt;br /&gt;
|   align=left| Wizard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | a giant rat&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Grnomri&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | a carrion worm&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Tevias&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | a fire salamander&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|   align=left| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94368</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94368"/>
		<updated>2017-07-20T16:18:27Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Strongest Foe&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 7&lt;br /&gt;
|   align=left| a lesser mummy&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=left | a grizzled kobold&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Hordor&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=left | &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94357</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94357"/>
		<updated>2017-07-20T03:15:43Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94356</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94356"/>
		<updated>2017-07-20T03:01:38Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Ruuk&lt;br /&gt;
|   align=left| Half-Krolvin&lt;br /&gt;
|   align=left| Rogue&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94355</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94355"/>
		<updated>2017-07-20T02:40:52Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Draago&lt;br /&gt;
|   align=left| Erithian&lt;br /&gt;
|   align=left| Monk&lt;br /&gt;
|   align=center| 3&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Resel&lt;br /&gt;
|   align=left| Giantman&lt;br /&gt;
|   align=left| Ranger&lt;br /&gt;
|   align=center| 1&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94352</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94352"/>
		<updated>2017-07-19T23:40:54Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */ took out the group spell mention in rule 3, as it was later removed and is contradicted in 6.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94351</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94351"/>
		<updated>2017-07-19T23:34:01Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 6&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| 2&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94350</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94350"/>
		<updated>2017-07-19T23:30:59Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94349</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94349"/>
		<updated>2017-07-19T23:30:46Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
*       Gemstone IV Platinum HARDCORE characters should toggle on the ability to view their level in their profiles.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94348</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94348"/>
		<updated>2017-07-19T23:29:46Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Lucille&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Sorcerer&lt;br /&gt;
|   align=center| &lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94345</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94345"/>
		<updated>2017-07-19T21:58:37Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94344</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94344"/>
		<updated>2017-07-19T21:29:47Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94342</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94342"/>
		<updated>2017-07-19T20:33:48Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== GemStone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to GemStone IV Platinum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in GemStone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the GemStone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other &amp;quot;pay to play&amp;quot; or &amp;quot;1 win per account&amp;quot; sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       GemStone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow GemStone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a GemStone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a GemStone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a GemStone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a GemStone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-GemStone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94340</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94340"/>
		<updated>2017-07-19T19:58:45Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94339</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94339"/>
		<updated>2017-07-19T19:58:32Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Mass spells&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94338</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94338"/>
		<updated>2017-07-19T19:57:36Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Mass spells&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
*	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94337</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94337"/>
		<updated>2017-07-19T19:57:18Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Contest Rules */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
*	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
*	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
*	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
*	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
*	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
*	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
**	Mass spells&lt;br /&gt;
**	Healing&lt;br /&gt;
**	Locksmithing&lt;br /&gt;
**	Armor skills&lt;br /&gt;
**	Blessing&lt;br /&gt;
**	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
**	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
*	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
*       Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94335</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94335"/>
		<updated>2017-07-19T19:52:04Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Characters */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
1.	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
2.	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
3.	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
4.	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
5.	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
6.	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
&lt;br /&gt;
a.	Mass spells&lt;br /&gt;
b.	Healing&lt;br /&gt;
c.	Locksmithing&lt;br /&gt;
d.	Armor skills&lt;br /&gt;
e.	Blessing&lt;br /&gt;
f.	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
g.	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
7.	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
8. Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=center| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94334</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94334"/>
		<updated>2017-07-19T19:51:31Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
1.	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
2.	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
3.	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
4.	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
5.	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
6.	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
&lt;br /&gt;
a.	Mass spells&lt;br /&gt;
b.	Healing&lt;br /&gt;
c.	Locksmithing&lt;br /&gt;
d.	Armor skills&lt;br /&gt;
e.	Blessing&lt;br /&gt;
f.	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
g.	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
7.	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
8. Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
!Level&lt;br /&gt;
!Alive/Dead&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 5&lt;br /&gt;
|   align=left| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left| Alive&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|   align=center| 4&lt;br /&gt;
|   align=left| Alive&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94332</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94332"/>
		<updated>2017-07-19T19:48:29Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
1.	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
2.	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
3.	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
4.	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
5.	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
6.	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
&lt;br /&gt;
a.	Mass spells&lt;br /&gt;
b.	Healing&lt;br /&gt;
c.	Locksmithing&lt;br /&gt;
d.	Armor skills&lt;br /&gt;
e.	Blessing&lt;br /&gt;
f.	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
g.	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
7.	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
8. Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rewards ==&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94331</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94331"/>
		<updated>2017-07-19T19:47:12Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
1.	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
2.	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
3.	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
4.	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
5.	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
6.	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
&lt;br /&gt;
a.	Mass spells&lt;br /&gt;
b.	Healing&lt;br /&gt;
c.	Locksmithing&lt;br /&gt;
d.	Armor skills&lt;br /&gt;
e.	Blessing&lt;br /&gt;
f.	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
g.	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
7.	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
8. Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!Name&lt;br /&gt;
!Race&lt;br /&gt;
!Profession&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Starc&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Nah&lt;br /&gt;
|   align=left| Halfling&lt;br /&gt;
|   align=left| Cleric&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Clopper&lt;br /&gt;
|   align=left| Burghal Gnome&lt;br /&gt;
|   align=left| Paladin&lt;br /&gt;
|-&lt;br /&gt;
|   align=left| Indoli&lt;br /&gt;
|   align=left| Elf&lt;br /&gt;
|   align=left| Bard&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94329</id>
		<title>Platinum HARDCORE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Platinum_HARDCORE&amp;diff=94329"/>
		<updated>2017-07-19T19:42:44Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== Gemstone IV Platinum HARDCORE ==&lt;br /&gt;
&lt;br /&gt;
Welcome to Gemstone IV Plaitnum HARDCORE. This contest started out as a personal challenge that garnered enough interest to bring others on board. The basic essence of the contest is simple. You make a new character, in Gemstone IV Platinum, and if the character dies, you are out. With that basic premise out of the way we will get into the various rules that need to be put into place to ensure a fair competition. Please keep in mind that this contest is run primarily on an honor system and we are trusting participants to follow the rules. &lt;br /&gt;
&lt;br /&gt;
== Contest Rules ==&lt;br /&gt;
&lt;br /&gt;
1.	All participates, upon creation, must be posted in the Gemstone IV Platinum HARDCORE thread. This includes name, race and profession. They must be created after July 17th, 2017.&lt;br /&gt;
&lt;br /&gt;
2.	Upon death you should submit a post to the thread informing the community of the character’s death and immediately delete the character. Inventory may be transferred to a non-HARDCORE character prior to deletion.&lt;br /&gt;
&lt;br /&gt;
3.	HARDCORE characters must be self-spelled. This means no outside spells, aside from group spells, may be used. Spells the character can activate themselves from Magic Items or Scrolls are permitted.&lt;br /&gt;
&lt;br /&gt;
4.	Items and silver may not be obtained from other characters. This means nothing may be received from another character or player shop. All silver and inventory must be earned by the HARDCORE character. NPC shop purchases are permitted. Items the HARDCORE character obtained from a merchant, including raffles and merchant services, are permitted. &lt;br /&gt;
&lt;br /&gt;
5.	Items from a grand auction, Platinum monthly raffle, Duskruin, Delirium Manor or other “pay to play” or “1 win per account” sources are not permitted. Items from Reim are permitted but only from your daily free Reim run.&lt;br /&gt;
&lt;br /&gt;
6.	No outside services from OTHER CHARACTERS are allowed. This includes:&lt;br /&gt;
&lt;br /&gt;
a.	Mass spells&lt;br /&gt;
b.	Healing&lt;br /&gt;
c.	Locksmithing&lt;br /&gt;
d.	Armor skills&lt;br /&gt;
e.	Blessing&lt;br /&gt;
f.	Enchanting/Ensorcelling/Elemental Resistance&lt;br /&gt;
g.	Artisan Skills&lt;br /&gt;
&lt;br /&gt;
7.	Deaths resulting from PvP, direct GameMaster action, or GAME WIDE outage are exempt.&lt;br /&gt;
&lt;br /&gt;
8. Gemstone IV Platinum HARDCORE characters cannot use any item purchased with Simucoins. Similar items found normally are allowed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rewards:&lt;br /&gt;
&lt;br /&gt;
The biggest reward is the honor and prestige from your fellow Gemstone IV Platinum HARDCORE players. That said, to make it interesting, I will be offering the following prizes to participants:&lt;br /&gt;
&lt;br /&gt;
1.	Upon reaching level 20 a Gemstone IV Platinum HARDCORE character can show their Lord/Lady title to Brinret for a 1 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
2.	Upon reaching level 40 a Gemstone IV Platinum HARDCORE character can show their Great Lord/Lady title to Brinret for a 5 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
3.	Upon reaching level 70 a Gemstone IV Platinum HARDCORE character can show their High Lord/Lady title to Brinret for a 10 million silver reward payable to a non-HARDCORE character or their choice.&lt;br /&gt;
&lt;br /&gt;
4.	Upon reaching level 100 a Gemstone IV Platinum HARDCORE character can show their Grand Lord/Lady title to Brinret for their choice from an AUCTION QUALITY prize chest for a non-HARDCORE character. Additionally the HARDCORE character is now exempt from deletion on death.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Characters ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://forum.gsplayers.com/showthread.php?110429-Gemstone-IV-Platinum-HARDCORE Player&#039;s Corner Thread]&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Enchanting_potion&amp;diff=93914</id>
		<title>Enchanting potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Enchanting_potion&amp;diff=93914"/>
		<updated>2017-07-04T19:49:15Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Pre-tempering Potions */ corrected steam requirements from air/fire to fire/water&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!-- Much of this page feeds into the Enchant Item page.  Please be aware of the LST tags, and also about repeating information that is already on the spell page.  The purpose of this separate page is to have a potion reference page, not repeat everything about the Enchant Item spell --&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Enchanting potions&#039;&#039;&#039; are used by [[wizard]]s in the [[enchant]]ing process.  All enchanting projects require [[#Tempering Potions|tempering potions]], while items with certain properties will also require [[#Pre-tempering Potions|pre-tempering potions]].  &lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Formula==&lt;br /&gt;
&amp;lt;section begin=math /&amp;gt;{{equation box|&amp;lt;math&amp;gt; \mathrm{Modifiers} = \mathrm{MIU_{Bonus}} + \mathrm{LOG_{Bonus}} + \mathrm{INT_{Bonus}} + \Big\lfloor \frac{\mathrm{AUR_{Bonus} + WIS_{Bonus}}}{2} \Big\rfloor + \mathrm{Potion_{Bonus}} - \mathrm{ItemEnchant_{Bonus}} - \mathrm{Encumbrance_{Penalty}} - \mathrm{Armor_{Penalty}}&amp;lt;/math&amp;gt;}}&lt;br /&gt;
::&amp;lt;small&amp;gt;Potion &amp;quot;bonus&amp;quot; may be a penalty.&amp;lt;/small&amp;gt;&amp;lt;section end=math /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Potion Order ==&lt;br /&gt;
&amp;lt;section begin=order /&amp;gt;When enchanting items with multiple special properties requiring multiple pre-temper potions, the potions must be applied in the following order:&lt;br /&gt;
&lt;br /&gt;
# Ayveneh (enhancive)&lt;br /&gt;
# Eoveneh (sanctified)&lt;br /&gt;
# Draveneh/Gorveneh/Rhiveneh/Zorveneh (flaring)&lt;br /&gt;
# Tempering potion&amp;lt;includeonly&amp;gt; (step 2 [[#Enchanting Process for Plain Items|above]])&amp;lt;/includeonly&amp;gt;&amp;lt;section end=order /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tempering Potions==&lt;br /&gt;
&#039;&#039;&#039;Tempering potions&#039;&#039;&#039; are required for all enchanting projects.  Different tempering potions are required for different levels of [[enchantment]], as described in the table below.&lt;br /&gt;
&amp;lt;section begin=temper potions1 /&amp;gt;&amp;lt;section begin=table header /&amp;gt;&lt;br /&gt;
{| {{Prettytable|1=text-align:center;font-size:95%;}}&amp;lt;section end=temper potions1 /&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt; |+ &#039;&#039;&#039;Base Enchanting Temper Potions&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&amp;lt;section begin=temper potions2 /&amp;gt;&lt;br /&gt;
 |-bgcolor=lightblue&lt;br /&gt;
 !Starting&amp;lt;br&amp;gt;Bonus (+)&lt;br /&gt;
 !width=80|Starting&amp;lt;br&amp;gt;Enchant (X)&lt;br /&gt;
 !width=80|Aura&amp;lt;br&amp;gt;Color&lt;br /&gt;
 !Destination&amp;lt;br&amp;gt;Bonus (+)&lt;br /&gt;
 !width=80|Destination&amp;lt;br&amp;gt;Enchant (X)&lt;br /&gt;
 !width=65|Pour/&amp;lt;br&amp;gt;Channel&amp;lt;br&amp;gt;Cycles&lt;br /&gt;
 !width=90|Average Time Per Cycle*&lt;br /&gt;
 !width=80|Tempering Potion&lt;br /&gt;
 !width=65|Potion Pour Bonus&lt;br /&gt;
 !width=65|Potion&amp;lt;br&amp;gt;Cost&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;&lt;br /&gt;
 |-&amp;lt;section end=table header /&amp;gt;&lt;br /&gt;
 | +0 to +25&lt;br /&gt;
 | 0x-5x&lt;br /&gt;
 | Varies&lt;br /&gt;
 | +5 to +30&lt;br /&gt;
 | 1x-6x&lt;br /&gt;
 | Varies&lt;br /&gt;
 | &lt;br /&gt;
 | [[Sisfu potion|Sisfu]]&lt;br /&gt;
 |&lt;br /&gt;
 | &lt;br /&gt;
 |-&lt;br /&gt;
 | &amp;lt; 0&lt;br /&gt;
 | None&lt;br /&gt;
 | &amp;lt;includeonly&amp;gt;[[#Negative Bonus Items|&amp;lt;/includeonly&amp;gt;Special&amp;lt;includeonly&amp;gt;]]&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
 | Varies&lt;br /&gt;
 | Varies&lt;br /&gt;
 | 1&lt;br /&gt;
 | Varies&lt;br /&gt;
 | Varies&lt;br /&gt;
 | Varies&lt;br /&gt;
 | Varies&lt;br /&gt;
 |- &amp;lt;section begin=base /&amp;gt;&lt;br /&gt;
 | 0&lt;br /&gt;
 | 0x&lt;br /&gt;
 | None&lt;br /&gt;
 | +1 to +5&lt;br /&gt;
 | 1x&lt;br /&gt;
 | 1&lt;br /&gt;
 | 1 day&lt;br /&gt;
 | rowspan=2| [[Rohnuru potion|Rohnuru]]&lt;br /&gt;
 | rowspan=2| 0&lt;br /&gt;
 | rowspan=2| 3500&lt;br /&gt;
 |-&lt;br /&gt;
 | +1 to +5&lt;br /&gt;
 | 1x&lt;br /&gt;
 | Red&lt;br /&gt;
 | +5 to +10&lt;br /&gt;
 | 2x&lt;br /&gt;
 | 2&lt;br /&gt;
 | 2 days&lt;br /&gt;
 |-&lt;br /&gt;
 | +6 to +10&lt;br /&gt;
 | 2x&lt;br /&gt;
 | Orange&lt;br /&gt;
 | +11 to +15&lt;br /&gt;
 | 3x&lt;br /&gt;
 | 3&lt;br /&gt;
 | 3 days&lt;br /&gt;
 | rowspan=2| [[Duqnuru potion|Duqnuru]]&lt;br /&gt;
 | rowspan=2| +15&lt;br /&gt;
 | rowspan=2| 5500&lt;br /&gt;
 |-&lt;br /&gt;
 | +11 to +15&lt;br /&gt;
 | 3x&lt;br /&gt;
 | Yellow&lt;br /&gt;
 | +16 to +20&lt;br /&gt;
 | 4x&lt;br /&gt;
 | 4&lt;br /&gt;
 | 4 to 5 days&lt;br /&gt;
 |-&lt;br /&gt;
 | +16 to +20&lt;br /&gt;
 | 4x&lt;br /&gt;
 | Green&lt;br /&gt;
 | +21 to +25&lt;br /&gt;
 | 5x&lt;br /&gt;
 | 5&lt;br /&gt;
 | 5 to 7 days&lt;br /&gt;
 | rowspan=2| [[Dirtokh potion|Dirtokh]]&lt;br /&gt;
 | rowspan=2| +25&lt;br /&gt;
 | rowspan=2| 10,000&lt;br /&gt;
 |-&lt;br /&gt;
 | +21 to +25&lt;br /&gt;
 | 5x&lt;br /&gt;
 | Blue&lt;br /&gt;
 | +26 to +30&lt;br /&gt;
 | 6x&lt;br /&gt;
 | 6&lt;br /&gt;
 | style=&amp;quot;white-space:nowrap;&amp;quot;| 6 to 9 days&lt;br /&gt;
 |-&lt;br /&gt;
 | style=&amp;quot;white-space:nowrap;&amp;quot;| +26 to +30&lt;br /&gt;
 | 6x&lt;br /&gt;
 | Indigo&lt;br /&gt;
 | style=&amp;quot;white-space:nowrap;&amp;quot;| +31 to +35&lt;br /&gt;
 | 7x&lt;br /&gt;
 | 7&lt;br /&gt;
 | 11 to 17 days&lt;br /&gt;
 | [[Mirtokh potion|Mirtokh]]&amp;lt;sup&amp;gt;Δ&amp;lt;/sup&amp;gt;&lt;br /&gt;
 | +30&lt;br /&gt;
 | 35,000 &amp;lt;section end=temper potions2 /&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt; |}&amp;lt;/includeonly&amp;gt; &lt;br /&gt;
&amp;lt;noinclude&amp;gt; |-&amp;lt;/noinclude&amp;gt;&amp;lt;section end=base /&amp;gt;&amp;lt;section begin=temper potions3 /&amp;gt;&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|-&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
 | +31 to +35&lt;br /&gt;
 | 7x&lt;br /&gt;
 | Violet&lt;br /&gt;
 | +36 to +40&lt;br /&gt;
 | 8x&lt;br /&gt;
 | 8&lt;br /&gt;
 | 9 days&lt;br /&gt;
 | [[Bromin potion|Bromin]]&lt;br /&gt;
 |&lt;br /&gt;
 | Special**&lt;br /&gt;
 |-&lt;br /&gt;
 | +36 to +40&lt;br /&gt;
 | 8x&lt;br /&gt;
 | Copper&lt;br /&gt;
 | +41 to +45&lt;br /&gt;
 | 9x&lt;br /&gt;
 | 9&lt;br /&gt;
 | Unknown&lt;br /&gt;
 | [[Aleteh potion|Aleteh]]&lt;br /&gt;
 |&lt;br /&gt;
 | Special**&lt;br /&gt;
 |-&lt;br /&gt;
 | +41 to +45&lt;br /&gt;
 | 9x&lt;br /&gt;
 | Silver&lt;br /&gt;
 | +46 to +50&lt;br /&gt;
 | 10x&lt;br /&gt;
 | 10&lt;br /&gt;
 | Unknown&lt;br /&gt;
 | [[Grenshol potion|Grenshol]]&lt;br /&gt;
 |&lt;br /&gt;
 | Special**&lt;br /&gt;
 |-&lt;br /&gt;
 | +46 to +50&lt;br /&gt;
 | 10x&lt;br /&gt;
 | Gold&lt;br /&gt;
 |&lt;br /&gt;
 | colspan=6| Not Further Enchantable&lt;br /&gt;
|}&amp;lt;section end=temper potions3 /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=notes /&amp;gt;&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; &#039;&#039;Average time per pour. May vary depending upon number of current enchanting projects and skill of wizard.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;amp;dagger; &#039;&#039;Base prices shown. Enchanting potions are generally sold in units of 4 doses, so the price per cycle is 1/4 of the price shown here. See [[Trading]] for more information on variations in price. Some enchant potions can also be produced via [[Alchemy]].&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;sup&amp;gt;Δ&amp;lt;/sup&amp;gt; &#039;&#039;Mirtokh potion has a modifier that makes the enchant more difficult.&#039;&#039;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; These potions are not publicly available on a regular basis, and have been distributed only by special event merchants.&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Higher level potions may always be used for lower level enchanting projects; however this is generally not cost effective, and is usually done only when the wizard has a stockpile of high level potions.&amp;lt;section end=notes /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour my pot on my lea&lt;br /&gt;
You pour your potion on the leather.&lt;br /&gt;
  1d100: 67 + Modifiers: 326 == 393&lt;br /&gt;
&lt;br /&gt;
The faint glow fades from some black and tan full leather.&lt;br /&gt;
As the liquid coats the surface of the tan full leather, a misty aura fills the air surrounding it, dancing around your fingers as you gesture over it with a soft incantation spilling from your lips.  Small runic symbols flare to life at various points along the surface of the leather, their blurry edges wavering in response to the cadence of your voice and the liquid in these areas absorbing quickly beneath the surface.  When the last of the liquid has vanished, the symbols dissipate and the leather appears faded.  You scrutinize the tan full leather, notice nothing amiss, and conclude that the tempering seems to have been successful.  You estimate that the tan full leather should be ready to enchant in about 13 to 14 days.&lt;br /&gt;
Roundtime: 20 sec.&lt;br /&gt;
You have 3 doses left.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Pre-tempering Potions==&lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;&#039;&#039;&#039;Pre-tempering potions&#039;&#039;&#039; are special potions that must be poured on [[enhancive]] (including socketed fusion), [[sanctified]], or elemental [[flare|flaring]] items to prepare them to take a standard temper potion. This preparation step is required for each step in an [[enchanting]] project, meaning a project for 0x to 1x would require a single dose, while a project for 4x to 5x would require five doses; one dose is required per step in each case. This pre-temper effect typically lasts five minutes, giving the enchanter ample time to pour the standard potion.&lt;br /&gt;
&lt;br /&gt;
Pre-temper potions are typically more difficult to apply than regular potions, reflecting the expected increase in difficulty when enchanting the types of gear that they allow to be tempered. The increased difficulty is a potion penalty of -200 to the standard pour activation formula.&lt;br /&gt;
&amp;lt;section begin=pre-temper potions /&amp;gt;&lt;br /&gt;
{| {{Prettytable|text-align:center; font-size:95%;}}&lt;br /&gt;
&amp;lt;includeonly&amp;gt;|+&#039;&#039;&#039;Pre-tempering Potions&#039;&#039;&#039;&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!colspan=2|Item Property&lt;br /&gt;
!Potion&lt;br /&gt;
!Potion&amp;lt;br&amp;gt;Pour&amp;lt;br&amp;gt;Penalty&lt;br /&gt;
!Starting Enchant&amp;lt;br&amp;gt;Restriction&lt;br /&gt;
!Lore Requirements&amp;lt;br&amp;gt;100 Ranks&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[Enhancive]]&lt;br /&gt;
|[[Ayveneh potion|Ayveneh]]&lt;br /&gt;
|rowspan=2|-200&lt;br /&gt;
|rowspan=2|≤+30&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|colspan=2|[[Sanctified]]&lt;br /&gt;
|[[Eoveneh potion|Eoveneh]]&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=7|[[flare|Flaring]]&lt;br /&gt;
|[[impact critical table|Earth]]&lt;br /&gt;
|[[Gorveneh potion|Gorveneh]]&lt;br /&gt;
|rowspan=7| -100&lt;br /&gt;
|rowspan=7|N/A&lt;br /&gt;
|[[Elemental Lore, Earth|Earth]]&lt;br /&gt;
|-&lt;br /&gt;
|[[fire critical table|Fire]]&lt;br /&gt;
|[[draveneh potion|Draveneh]]&lt;br /&gt;
|[[Elemental Lore, Fire|Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Cold critical table|Ice]]&lt;br /&gt;
|[[Rhiveneh potion|Rhiveneh]]&lt;br /&gt;
|[[Elemental Lore, Water|Water]]&lt;br /&gt;
|-&lt;br /&gt;
|[[vacuum critical table|Vacuum]]&lt;br /&gt;
|[[Zorveneh potion|Zorveneh]]&lt;br /&gt;
|[[Elemental Lore, Air|Air]]&lt;br /&gt;
|-&lt;br /&gt;
|[[acid critical table|Acid]]&lt;br /&gt;
|[[Gorveneh potion|Gorveneh]] or&amp;lt;br&amp;gt;[[Rhiveneh potion|Rhiveneh]]&lt;br /&gt;
|[[Elemental Lore, Earth|Earth]] and/or [[Elemental Lore, Water|Water]]&lt;br /&gt;
|-&lt;br /&gt;
|[[lightning critical table|Lightning]]&lt;br /&gt;
|[[Zorveneh potion|Zorveneh]] or&amp;lt;br&amp;gt;[[Rhiveneh potion|Rhiveneh]]&lt;br /&gt;
|[[Elemental Lore, Air|Air]] and/or [[Elemental Lore, Water|Water]]&lt;br /&gt;
|-&lt;br /&gt;
|[[steam critical table|Steam]]&lt;br /&gt;
|[[draveneh potion|Draveneh]] or&amp;lt;br&amp;gt;[[Rhiveneh potion|Rhiveneh]]&lt;br /&gt;
|[[Elemental Lore, Fire|Fire]] and/or [[Elemental Lore, Water|Water]]&lt;br /&gt;
|} &amp;lt;section end=pre-temper potions /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Messaging ===&lt;br /&gt;
&lt;br /&gt;
The messaging for a pre-temper potion follows a standard form, with each type of pre-temper having a different glow description: &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Success:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;pour my pot on my lea&lt;br /&gt;
You pour your potion on the leather.&lt;br /&gt;
  1d100: 79 + Modifiers: 96 == 175&lt;br /&gt;
&lt;br /&gt;
As the liquid coats the surface of the tan full leather, you murmur a few words of power while gesturing over the leather.  The liquid quickly seeps into the tan full leather and leaves nothing behind but a faint glow.  You examine the leather closely and, though the faint glow appears to be fading rapidly, are satisfied that it is ready to take a standard tempering potion.&lt;br /&gt;
Roundtime: 20 sec.&lt;br /&gt;
You have 4 doses left.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Failure:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You pour your potion on the chain.&lt;br /&gt;
&lt;br /&gt;
The liquid absorbs into the green imflass chain too quickly as you fumble to begin your chant and gestures, and the chain is dry in a moment&#039;s notice leaving no noticable change.&lt;br /&gt;
Roundtime: 20 sec.&lt;br /&gt;
You have 3 doses left.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After 5 minutes the pre-temper effect will fade and must be re-poured. This messaging also takes a standard form with the same glow description as the pre-temper message:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Fade:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The faint glow fades from the green imflass chain.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Enchanting potions| ]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=91621</id>
		<title>Weapon Bonding</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weapon_Bonding&amp;diff=91621"/>
		<updated>2017-05-07T16:53:20Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Cman &lt;br /&gt;
| available= [[Warrior]]s&lt;br /&gt;
| mnemonic = bonding&lt;br /&gt;
| roundtime = Passive&lt;br /&gt;
| cost = None&lt;br /&gt;
| requirements = A [[weapon]] to bond with&lt;br /&gt;
| prereqs = [[Specialization]] Rank 3&amp;lt;br&amp;gt;with the same weapon type&lt;br /&gt;
| sq1 = 2&lt;br /&gt;
| sq2 = 4&lt;br /&gt;
| sq3 = 6&lt;br /&gt;
| sq4 = 8&lt;br /&gt;
| sq5 = 10&lt;br /&gt;
| se1 = -&lt;br /&gt;
| pu1 = -}}&lt;br /&gt;
The [[Combat Maneuver]] &#039;&#039;&#039;Weapon Bonding&#039;&#039;&#039; allows a Warrior to form a spiritual connection with a single weapon. This bond imbues the weapon with additional powers, and adds +2 to [[Attack Strength]] and Combat Maneuver skills, per rank. These bonuses stack with those granted by the prerequisite, [[Specialization]].&lt;br /&gt;
&lt;br /&gt;
== How To Bond == &lt;br /&gt;
To choose the weapon, you need to be holding your desired weapon type, visit a [[Holy places|holy shrine]], and CMAN BOND PRAY. After bonding to a new weapon, the Warrior&#039;s spirit is set to 1.&lt;br /&gt;
&lt;br /&gt;
=== Bonding Messaging ===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;kneel&lt;br /&gt;
You kneel down.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cman bond pray&lt;br /&gt;
You have already bonded yourself to a weapon at some time in the past.  If you form a new bond, the old bond will be lost.  If you wish to form a new bond use CMAN BOND PRAY CONFIRM to proceed.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;cman bond pray confirm&lt;br /&gt;
You hold your eahnor-spiked maul up in offering and mutter some prayers to Kai.  After a moment of silence, a steely silver shaft of light springs forth from your eahnor-spiked maul and bathes you in its glow.  Images of the eahnor-spiked maul from its moment of creation to the present flash before your eyes in quick succession.  As the images and shaft of light fade away, you feel heavily drained but somehow more spiritually attuned to the eahnor-spiked maul.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== The Bonding Process ===&lt;br /&gt;
When a Warrior trains in the &#039;&#039;&#039;Weapon Bonding&#039;&#039;&#039; CMAN skill, there is no immediate benefit.  The bonding process requires extensive use of the weapon; the effects do not appear immediately upon learning the skill.  Instead, the number of ranks the warrior has gained in &#039;&#039;&#039;Bonding&#039;&#039;&#039; acts as a ceiling to the available benefits.&lt;br /&gt;
&lt;br /&gt;
====Bonding Experience Requirements==== &lt;br /&gt;
&lt;br /&gt;
As a Warrior earns experience with the weapon, the bond periodically strengthens. Thanks to research by Brute [http://forum.gsplayers.com/showthread.php?t=62627] it has been determined that the amount of experience required to advance to the next rank is equal to the Rank# * 100 same-level critter kills. E.g., a level 50 character would need to kill the equivalent of one hundred level 50 critters to advance to Rank 1. Advancement to Rank 2 would require &#039;&#039;&#039;an additional&#039;&#039;&#039; 200 same-level kills, etc. The cumulative total required to advance to Rank 5 is 1500 SLKs worth of experience (see [[#Weapon Bonding Table|table]]).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: It is not necessary for the warrior to actually inflict the killing blow as long as they are credited with the experience.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Typing CMAN BOND INFO with the weapon in hand will report a message that corresponds with the current level of bonding.&lt;br /&gt;
&lt;br /&gt;
== Bonding Bonuses ==&lt;br /&gt;
A bonded weapon provides +2 to AS and CML skills for each level of bonding the Warrior has achieved.  In addition to the AS and other bonuses, the skill also enables a series of special &#039;effect&#039; abilities, one per level.  A warrior that has achieved 5 levels of bonding is fully bonded to his or her weapon; the weapon will then return to the warriors hand in about 5 seconds if it is forcibly removed.&lt;br /&gt;
&lt;br /&gt;
=== Rate of Bonding Flares ===&lt;br /&gt;
CMAN BOND SET allows the user to choose a specific bonding flare.  According to research by Gnimble[http://forum.gsplayers.com/showthread.php?t=38784], special bonding &#039;flares&#039; are not random, and happen on a regular basis.  After a specific number of swings (increasing with bonding level), the weapon will flare.&lt;br /&gt;
&lt;br /&gt;
Non-standard attacks, like those from the [[Combat Maneuvers|Combat Maneuver List]], [[Multi Opponent Combat#Multi-strike|MSTRIKE]], [[V&#039;tull&#039;s Fury (1718)]], and as of right now, [[Unarmed_combat_system|UAC]], suppress bonding flares, but the attacks continue to add to this count.  Suppose, for example, a warrior was set to rank 4 flares, which occur every 10 swings, and was 3 swings away from the next flare.  If that warrior were to then berserk, and swing 15 times, the next two regular attacks would result in bonding flares.&lt;br /&gt;
&lt;br /&gt;
===Weapon Bonding Table ===&lt;br /&gt;
&lt;br /&gt;
{| border = &amp;quot;2&amp;quot; cellpadding = &amp;quot;2&amp;quot; cellspacing = &amp;quot;2&amp;quot; style = &amp;quot;border: thin solid #aaa; border-collapse:collapse; background: #F9F9F9; text-align: left; font-size: 92%;&amp;quot;&lt;br /&gt;
|- style = &amp;quot;background: #ddd; text-align: center;&amp;quot;&lt;br /&gt;
! Bonding Level|| Effect || Combat Message || CMAN BOND INFO message || Swings between Bonding Flares || Same-Level Kills Required || Cumulative Same-Level Kill Total&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 0 &lt;br /&gt;
| style = &amp;quot;text-align: center;&amp;quot; | N/A || style = &amp;quot;text-align: center;&amp;quot; | N/A || The connection is largely untested. || style = &amp;quot;text-align: center;&amp;quot; | N/A || style = &amp;quot;text-align: center;&amp;quot; | N/A || style = &amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 1 &lt;br /&gt;
| An attack that cannot be outright blocked or parried. (Ignores Block/Parry - Evade is still possible) || As you attack, your {weapon} seems to tug at your hand, as if subtly guiding your strike! || The connection is still fresh and new. || style = &amp;quot;text-align: center;&amp;quot; | 4 || style = &amp;quot;text-align: center;&amp;quot; | 100 || style = &amp;quot;text-align: center;&amp;quot; | 100&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 2 &lt;br /&gt;
| An attack that does extra damage upon a successful hit. || You feel your {weapon} focus itself upon your foe, giving additional force to your strike! || You feel that your connection is strong. || style = &amp;quot;text-align: center;&amp;quot; | 6 || style = &amp;quot;text-align: center;&amp;quot; | 200 || style = &amp;quot;text-align: center;&amp;quot; | 300&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 3 &lt;br /&gt;
| An attack that is harder to defend against. (Lowers DS) || As you attack, your {weapon} shifts your strike slightly downward to take advantage of an opening in your foe&#039;s defenses! || It is a tried and true friend. || style = &amp;quot;text-align: center;&amp;quot; | 8 || style = &amp;quot;text-align: center;&amp;quot; | 300 || style = &amp;quot;text-align: center;&amp;quot; | 600&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 4 &lt;br /&gt;
| An attack that is quicker than normal. (Lowers RT by 1) || As you attack, you and your {weapon} seem to move together in perfect tandem, making your strike feel almost effortless! || It is almost an extension of your own body. || style = &amp;quot;text-align: center;&amp;quot; | 10 || style = &amp;quot;text-align: center;&amp;quot; | 400 || style = &amp;quot;text-align: center;&amp;quot; | 1000&lt;br /&gt;
|-&lt;br /&gt;
! style = &amp;quot;text-align: center;&amp;quot; | 5 &lt;br /&gt;
| An attack that strikes your opponent twice. || You feel your {weapon} straining back towards your foe! Taking advantage of this, you manage to effortlessly reverse your momentum and strike again! || There is no doubt of the pure spiritual connection you share with it. || style = &amp;quot;text-align: center;&amp;quot; | 12 || style = &amp;quot;text-align: center;&amp;quot; | 500 || style = &amp;quot;text-align: center;&amp;quot; | 1500&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Specialization]]&lt;br /&gt;
*[[Breaking weapon bonds (saved post)]]&lt;br /&gt;
*[[Tainted Bond]]&lt;br /&gt;
*[[List of combat maneuvers by profession]]&lt;br /&gt;
*[http://www.play.net/gs4/info/maneuvers/list.asp#weaponbonding Combat Maneuvers List: Weapon Bonding] on Play.net&lt;br /&gt;
[[Category:Combat Maneuvers]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=91003</id>
		<title>MoonShard pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=91003"/>
		<updated>2017-04-24T22:33:54Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Bloodrunes */ alphabetized.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&lt;br /&gt;
Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used.  The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]].  During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect.&lt;br /&gt;
&lt;br /&gt;
==Pendant==&lt;br /&gt;
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning [[glamour crystal]]. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap;text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;COMMON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Eahnor|EAHNOR]]||Deep crimson&lt;br /&gt;
|-&lt;br /&gt;
|[[Eonake|EONAKE]]||Shimmering silver grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenor|FAENOR]]||Incandescent green&lt;br /&gt;
|-&lt;br /&gt;
|[[Golvern|GOLVERN]]||Radiant golden&lt;br /&gt;
|-&lt;br /&gt;
|[[Gornar|GORNAR]]||Faint golden brown&lt;br /&gt;
|-&lt;br /&gt;
|[[Imflass|IMFLASS]]||Silvery blue-green&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelyn|KELYN]]||Iridescent dark green&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap;&amp;quot;|METAL (default)||Celestial blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithglin|MITHGLIN]]||Dark blue-black&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithril|MITHRIL]]||Blue-tinged grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Veil iron|VEIL IRON]]||Shadowy black&lt;br /&gt;
|-&lt;br /&gt;
|[[Veniom|VENIOM]]||style=&amp;quot;white-space:nowrap;&amp;quot;|Silver-flecked light azure&lt;br /&gt;
|-&lt;br /&gt;
|[[Vultite|VULTITE]]||Pale blue-grey&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;RARE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alexandrite|ALEXANDRITE]]||Warm purple&lt;br /&gt;
|-&lt;br /&gt;
|[[Black ora|BLACK ORA]]||Sinister black&lt;br /&gt;
|-&lt;br /&gt;
|[[Krodera|KRODERA]]||Distorted silvery blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Urglaes|URGLAES]]||Swirling black&lt;br /&gt;
|-&lt;br /&gt;
|[[White ora|WHITE ORA]]||Ethereal white&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
After the first few words of your song leave your mouth, your ears go deaf and your vision falls black.  Your lips continue to move, but you hear nothing at all, not even your own voice.&lt;br /&gt;
Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River.  The water has a faint tinge of red, and you notice something protruding from its bank.  You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface.  In an unfamiliar gravelly voice, you murmur, &amp;quot;The Gods have answered, and they now share with us this gift from the blood ravine.&amp;quot;&lt;br /&gt;
Your breathing slows and your muscles tighten to a point of paralysis.  Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move.  The moons rise and fall in the sky, and hundreds of men and women visit the water&#039;s edge only to leave with sacks full of the red flint-like substance.  With a blink, time slows and you feel your breathing return to normal as your muscles relax.&lt;br /&gt;
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.&lt;br /&gt;
&lt;br /&gt;
You continue to sing, but you remain unable to hear your own words.  Your surroundings are unfamiliar.&lt;br /&gt;
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect.  Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants.  You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons.  You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant&#039;s neck.  The winners fall to their knees as you recite, &amp;quot;Your physical prowess has proven you worthy of this gift from our Gods.  Wear it with pride in remembrance of this day...the day you became a true Champion!&amp;quot;  The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple.&lt;br /&gt;
Black clouds of dust obscure your vision, and all sounds cease.  You feel incredibly disoriented.&lt;br /&gt;
&lt;br /&gt;
Words spill across your lips as they&#039;ve done many times before, but you are still unable to hear your own voice.&lt;br /&gt;
A deep ominous rumble echoes in the distance.  The ground begins to tremble and shake violently.  A heavy downpour soaks the terrain.  Suddenly, waves of mud and debris slide across the ground and engulfs the arena.  The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble.&lt;br /&gt;
Tiny particles in the air force you to blink rapidly, but you are unable to see.  You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea.  You scream out in pain, but are unable to hear your own cries.  Darkness surrounds you.&lt;br /&gt;
&lt;br /&gt;
As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life.  You struggle to bring yourself back to the present.&lt;br /&gt;
Standing before the devastated lands, time once again hastens and your body becomes immobilized.  Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine.  Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait.  You try to reach toward the stone, but are still unable to move.  With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, &amp;quot;Bloodriven...&amp;quot;&lt;br /&gt;
With a weak gasp for air, you collapse onto the ground, exhausted.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white ora pendant and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This white ora pendant cannot be altered in any way.  It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin.  You curently have 4 moons attached to your pendant.&lt;br /&gt;
&lt;br /&gt;
USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE&lt;br /&gt;
&lt;br /&gt;
Since your pendant is unlocked, it can alter your LOOK description.  When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you.&lt;br /&gt;
&lt;br /&gt;
Through a ethereal white haze, you see a/an &amp;lt;race&amp;gt; Champion of &amp;lt;Duskruin/Deity&amp;gt; with &amp;lt;complexion&amp;gt; skin and &amp;lt;eye characteristic, if applicable&amp;gt; &amp;lt;eye color&amp;gt; eyes.&lt;br /&gt;
&lt;br /&gt;
Use PROD to toggle between &amp;quot;Duskruin&amp;quot; and &amp;lt;your attuned deity&amp;gt;.  Note that this pendant will not be accepted as alter fodder.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|You sense that the pendant&#039;s magic is already subdued.  If you want to activate it again, RUB it.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|You cover all four encircled moons on your white ora pendant with your palm.  An ethereal white haze surrounding you fades.||XXX covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons.  A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, XXX blows against the pendant&#039;s encircled miniature moons.  A soft whirring sound resonates through the air. &lt;br /&gt;
|-&lt;br /&gt;
! FIDGET&lt;br /&gt;
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||XXX fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. &lt;br /&gt;
|-&lt;br /&gt;
! PROD&lt;br /&gt;
|You adjust the casing surrounding each of the moons on your white ora pendant.  It is now aligned with the arena setting.||XXX adjusts her white ora pendant and rearranges the placement of its moons. &lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain.  A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||XXX tugs lightly against her moon-filled pendant, sliding it back and forth along its chain.  A faint dark grey orb materializes above her head and spins for a moment before the image fades. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing.  An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||XXX positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing.  An ethereal white haze radiates outward from beneath her hand and blankets her in its light. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|The celestial moon pendant&#039;s effect is already activated.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
|You grasp the pendant between your fingers and shake gently.  As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||XXX grasps her pendant between her fingers and shakes it gently.  As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MoonShards==&lt;br /&gt;
&#039;&#039;&#039;MoonShards&#039;&#039;&#039; originated at [[Duskruin Arena]] in April 2016.  MoonShards were found in the sewers, and [[#Moon-filled Pendant|pendants]] were found in Arena prize packages.  The MoonShards need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons. They change from cluster, sphere, moon with each combination and are all a different color for the bundles.  The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena accepted MoonShards (8-20 BS), extra completed moons (40-120 BS), pendants (?) and completed pendants (10k BS) in exchange for bloodscrip.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Liabo&#039;&#039;&#039; (white)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a jagged white sunstone shard&lt;br /&gt;
# a broken white opal sphere&lt;br /&gt;
# a white dreamstone sliver&lt;br /&gt;
# a thin platinum strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Lornon&#039;&#039;&#039; (dark grey)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a black opal fragment&lt;br /&gt;
# a blood red garnet chunk&lt;br /&gt;
# a coarse grey moonstone shard&lt;br /&gt;
# a thin iron strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Tilaok&#039;&#039;&#039; (fire-hued)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a cracked ur-barath stone&lt;br /&gt;
# a broken fire opal chunk&lt;br /&gt;
# a splintered fire agate shard						&lt;br /&gt;
# a thin kakore strip									&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Makiri&#039;&#039;&#039; (golden)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a lopsided golden moonstone sphere&lt;br /&gt;
# a sharp golden topaz shard							&lt;br /&gt;
# a golden glimaerstone nugget						&lt;br /&gt;
# a reticulated crystal-edged golvern segment&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your Liabo moon and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You have successfully combined all the items necessary to craft a miniature Liabo moon!  You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds.&lt;br /&gt;
&lt;br /&gt;
Usage: SPIN and TOSS&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the moon may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You deftly balance the miniature &amp;lt;name&amp;gt; moon on the tip of your forefinger and with the opposite hand, spin it gently.  &amp;lt;Colored&amp;gt; radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into your hand.|| XXX deftly balances his miniature Tilaok moon on the tip of his forefinger and with his other hand, spins it gently.  &amp;lt;Colored&amp;gt; sparks radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into his hand.&lt;br /&gt;
|-&lt;br /&gt;
! TOSS&lt;br /&gt;
| You toss the miniature Liabo moon into the air.  It hovers weightlessly for a moment, a tail of white mist in its wake.  Slowly, it falls to your waiting hand.|| XXX tosses his miniature &amp;lt;name&amp;gt; moon into the air.  It hovers weightlessly for a moment, a tail of (color) mist in its wake.  Slowly, it falls to his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodrunes==&lt;br /&gt;
&#039;&#039;&#039;Bloodrunes&#039;&#039;&#039; can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem.  When a bloodrune is in use, it adds an additional line to the pendant&#039;s &#039;&#039;&#039;SHOW&#039;&#039;&#039; description.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.  &#039;&#039;A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align: center}}&lt;br /&gt;
|- style=&amp;quot;font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 |SYMBOL&lt;br /&gt;
! APPEARANCE&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; white-space: nowrap; font-size: larger; height:15px&amp;quot;| &#039;&#039;&#039;COMMON&#039;&#039;&#039;: A &amp;lt;adjective&amp;gt; look washes over &amp;lt;his/her&amp;gt; face.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^v^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| bloodthirsty&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;OXO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| enraged&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;| | |&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|savage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2| &amp;lt;nowiki&amp;gt;)|(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|  tempestuous&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 |&#039;&#039;April 2017 - New&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;v-o-v&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| ferocious&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;X&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| fierce&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^w^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| menacing&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;)*(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| persuasive&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;- - -&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| serene&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;|OO|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| solemn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;///&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| troubled&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;v--v&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| vicious&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;OoO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| wild&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;DIVINE&#039;&#039;&#039;: Interspersed within the dim aura are miniature &amp;lt;item&amp;gt; that float around &amp;lt;him/her&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;**|~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Aeia]]|| white lilies&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O--O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Amasalen]]|| two-headed serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^--^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Andelas]]|| black cats&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;=O=&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Arachne]]|| spiders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^~^~^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Charl]]|| jade tridents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;o|`&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Cholen]]|| music notes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/--\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eonak]]|| iron anvils&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)O(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eorgina]]|| red flames&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-)(-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Fash&#039;lo&#039;nae]]|| slit-pupiled eyes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~o~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Gosaena]]|| white feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;OOO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Illoke]]|| boulders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\__/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Imaera]]|| sheafs of grain&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;((O))&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ivas]]|| wisps of green&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jastev]]|| crystal balls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/v\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jaston]]|| bird feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kai]]|| clenched fists&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;.o.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Khaarne]]|| stones&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O-O-O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Koar]]|| golden crowns&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;_|_|_&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kuon]]|| golden leaves&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ \&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Laethe]]|| black rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;XX&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Leya]]|| ivory-hilted daggers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|-|-|-|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lorminstra]]|| golden keys&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~-o-o-~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lumnis]]|| tomes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~S~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Luukos]]|| green serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~(o)~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Marlu]]|| six-tentacled stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|=|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Meyno]]|| slabs of rock&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ X /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Mularos]]|| rusted shackles&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Niima]]|| silver dolphins&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Oleani]]|| hearts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-o-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Onar]]|| white skulls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Phoen]]|| brilliant sunbursts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;* * *&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ronan]]|| shimmering stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O||O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Sheru]]|| jackal heads&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~|-|~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[The Huntress]]|| eight-pointed stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;*|o&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tilamaire]]|| yellow treble clefs&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tonis]]|| pegai&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/ /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voaris]]|| yellow rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)X(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voln]]|| white shields&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[V&#039;tull]]|| black scimitars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;oOo&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zelia]]|| grey chariots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;LEGENDARY&#039;&#039;&#039;: Rare bloodrunes available during limited times&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~OO~&amp;lt;/nowiki&amp;gt;|| Minotaur&amp;lt;br&amp;gt;August 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a minotaur.  Two thick horns protrude from the top of &amp;lt;his/her&amp;gt; head and taper to extreme points.  &amp;lt;His|Her&amp;gt; menacing golden eyes appear to flash intermittently but exude a great sense of intelligence.  A thick gold ring dangles from &amp;lt;his|her&amp;gt; nose, and a slightly muffled snort-grunt is occasionally heard coming from &amp;lt;his|her&amp;gt; direction.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;==O^&amp;lt;/nowiki&amp;gt;|||Yeti&amp;lt;br&amp;gt;December 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a yeti.  Barely recognizable, &amp;lt;he|she&amp;gt; is covered in long, gristly hair tinged from pale grey to stark white.  Clumps of dirt imbedded with twigs and leaves cover &amp;lt;his|her&amp;gt; domed head, and a single bushy eyebrow creates a thick ledge of fur over &amp;lt;his|her&amp;gt; tiny black eyes.  Massive ivory teeth stained with traces of crimson protrude from &amp;lt;his|her&amp;gt; darkened leathery lips.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Policy 7 Warning==&lt;br /&gt;
&#039;&#039;&#039;Posted by Wyrom 2016 Jul 1:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Seems I have to post about a POLICY 7 issue that has come up.&lt;br /&gt;
&lt;br /&gt;
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn&#039;t physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It&#039;s unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.&lt;br /&gt;
&lt;br /&gt;
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn&#039;t been combined, that would also be helpful to let me know.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90975</id>
		<title>MoonShard pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90975"/>
		<updated>2017-04-22T23:09:39Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Bloodrunes */ alphabetized april 2017 common tier runes.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&lt;br /&gt;
Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used.  The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]].  During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect.&lt;br /&gt;
&lt;br /&gt;
==Pendant==&lt;br /&gt;
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning [[glamour crystal]]. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap;text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;COMMON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Eahnor|EAHNOR]]||Deep Crimson&lt;br /&gt;
|-&lt;br /&gt;
|[[Eonake|EONAKE]]||Shimmering Silver Grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenor|FAENOR]]||Incandescent Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Golvern|GOLVERN]]||Radiant Golden&lt;br /&gt;
|-&lt;br /&gt;
|[[Gornar|GORNAR]]||Faint Golden Brown&lt;br /&gt;
|-&lt;br /&gt;
|[[Imflass|IMFLASS]]||Silvery Blue-Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithglin|MITHGLIN]]||Dark Blue-Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelyn|KELYN]]||Iridescent Dark Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Veil iron|VEIL IRON]]||Shadowy Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Veniom|VENIOM]]||Celestial Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;RARE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alexandrite|ALEXANDRITE]]||Warm Purple&lt;br /&gt;
|-&lt;br /&gt;
|[[Black ora|BLACK ORA]]||Sinister Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Krodera|KRODERA]]||Distorted Silvery Blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Urglaes|URGLAES]]||Swirling Black&lt;br /&gt;
|-&lt;br /&gt;
|[[White ora|WHITE ORA]]||Ethereal White&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
After the first few words of your song leave your mouth, your ears go deaf and your vision falls black.  Your lips continue to move, but you hear nothing at all, not even your own voice.&lt;br /&gt;
Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River.  The water has a faint tinge of red, and you notice something protruding from its bank.  You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface.  In an unfamiliar gravelly voice, you murmur, &amp;quot;The Gods have answered, and they now share with us this gift from the blood ravine.&amp;quot;&lt;br /&gt;
Your breathing slows and your muscles tighten to a point of paralysis.  Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move.  The moons rise and fall in the sky, and hundreds of men and women visit the water&#039;s edge only to leave with sacks full of the red flint-like substance.  With a blink, time slows and you feel your breathing return to normal as your muscles relax.&lt;br /&gt;
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.&lt;br /&gt;
&lt;br /&gt;
You continue to sing, but you remain unable to hear your own words.  Your surroundings are unfamiliar.&lt;br /&gt;
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect.  Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants.  You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons.  You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant&#039;s neck.  The winners fall to their knees as you recite, &amp;quot;Your physical prowess has proven you worthy of this gift from our Gods.  Wear it with pride in remembrance of this day...the day you became a true Champion!&amp;quot;  The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple.&lt;br /&gt;
Black clouds of dust obscure your vision, and all sounds cease.  You feel incredibly disoriented.&lt;br /&gt;
&lt;br /&gt;
Words spill across your lips as they&#039;ve done many times before, but you are still unable to hear your own voice.&lt;br /&gt;
A deep ominous rumble echoes in the distance.  The ground begins to tremble and shake violently.  A heavy downpour soaks the terrain.  Suddenly, waves of mud and debris slide across the ground and engulfs the arena.  The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble.&lt;br /&gt;
Tiny particles in the air force you to blink rapidly, but you are unable to see.  You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea.  You scream out in pain, but are unable to hear your own cries.  Darkness surrounds you.&lt;br /&gt;
&lt;br /&gt;
As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life.  You struggle to bring yourself back to the present.&lt;br /&gt;
Standing before the devastated lands, time once again hastens and your body becomes immobilized.  Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine.  Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait.  You try to reach toward the stone, but are still unable to move.  With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, &amp;quot;Bloodriven...&amp;quot;&lt;br /&gt;
With a weak gasp for air, you collapse onto the ground, exhausted.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white ora pendant and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This white ora pendant cannot be altered in any way.  It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin.  You curently have 4 moons attached to your pendant.&lt;br /&gt;
&lt;br /&gt;
USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE&lt;br /&gt;
&lt;br /&gt;
Since your pendant is unlocked, it can alter your LOOK description.  When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you.&lt;br /&gt;
&lt;br /&gt;
Through a ethereal white haze, you see a/an &amp;lt;race&amp;gt; Champion of &amp;lt;Duskruin/Deity&amp;gt; with &amp;lt;complexion&amp;gt; skin and &amp;lt;eye characteristic, if applicable&amp;gt; &amp;lt;eye color&amp;gt; eyes.&lt;br /&gt;
&lt;br /&gt;
Use PROD to toggle between &amp;quot;Duskruin&amp;quot; and &amp;lt;your attuned deity&amp;gt;.  Note that this pendant will not be accepted as alter fodder.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|You sense that the pendant&#039;s magic is already subdued.  If you want to activate it again, RUB it.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|You cover all four encircled moons on your white ora pendant with your palm.  An ethereal white haze surrounding you fades.||XXX covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons.  A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, XXX blows against the pendant&#039;s encircled miniature moons.  A soft whirring sound resonates through the air. &lt;br /&gt;
|-&lt;br /&gt;
! FIDGET&lt;br /&gt;
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||XXX fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. &lt;br /&gt;
|-&lt;br /&gt;
! PROD&lt;br /&gt;
|You adjust the casing surrounding each of the moons on your white ora pendant.  It is now aligned with the arena setting.||XXX adjusts her white ora pendant and rearranges the placement of its moons. &lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain.  A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||XXX tugs lightly against her moon-filled pendant, sliding it back and forth along its chain.  A faint dark grey orb materializes above her head and spins for a moment before the image fades. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing.  An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||XXX positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing.  An ethereal white haze radiates outward from beneath her hand and blankets her in its light. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|The celestial moon pendant&#039;s effect is already activated.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
|You grasp the pendant between your fingers and shake gently.  As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||XXX grasps her pendant between her fingers and shakes it gently.  As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MoonShards==&lt;br /&gt;
&#039;&#039;&#039;MoonShards&#039;&#039;&#039; originated at [[Duskruin Arena]] in April 2016.  MoonShards were found in the sewers, and [[#Moon-filled Pendant|pendants]] were found in Arena prize packages.  The MoonShards need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons. They change from cluster, sphere, moon with each combination and are all a different color for the bundles.  The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena accepted MoonShards (8-20 BS), extra completed moons (40-120 BS), pendants (?) and completed pendants (10k BS) in exchange for bloodscrip.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Liabo&#039;&#039;&#039; (white)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a jagged white sunstone shard&lt;br /&gt;
# a broken white opal sphere&lt;br /&gt;
# a white dreamstone sliver&lt;br /&gt;
# a thin platinum strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Lornon&#039;&#039;&#039; (dark grey)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a black opal fragment&lt;br /&gt;
# a blood red garnet chunk&lt;br /&gt;
# a coarse grey moonstone shard&lt;br /&gt;
# a thin iron strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Tilaok&#039;&#039;&#039; (fire-hued)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a cracked ur-barath stone&lt;br /&gt;
# a broken fire opal chunk&lt;br /&gt;
# a splintered fire agate shard						&lt;br /&gt;
# a thin kakore strip									&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Makiri&#039;&#039;&#039; (golden)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a lopsided golden moonstone sphere&lt;br /&gt;
# a sharp golden topaz shard							&lt;br /&gt;
# a golden glimaerstone nugget						&lt;br /&gt;
# a reticulated crystal-edged golvern segment&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your Liabo moon and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You have successfully combined all the items necessary to craft a miniature Liabo moon!  You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds.&lt;br /&gt;
&lt;br /&gt;
Usage: SPIN and TOSS&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the moon may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You deftly balance the miniature &amp;lt;name&amp;gt; moon on the tip of your forefinger and with the opposite hand, spin it gently.  &amp;lt;Colored&amp;gt; radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into your hand.|| XXX deftly balances his miniature Tilaok moon on the tip of his forefinger and with his other hand, spins it gently.  &amp;lt;Colored&amp;gt; sparks radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into his hand.&lt;br /&gt;
|-&lt;br /&gt;
! TOSS&lt;br /&gt;
| You toss the miniature Liabo moon into the air.  It hovers weightlessly for a moment, a tail of white mist in its wake.  Slowly, it falls to your waiting hand.|| XXX tosses his miniature &amp;lt;name&amp;gt; moon into the air.  It hovers weightlessly for a moment, a tail of (color) mist in its wake.  Slowly, it falls to his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodrunes==&lt;br /&gt;
&#039;&#039;&#039;Bloodrunes&#039;&#039;&#039; can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem.  When a bloodrune is in use, it adds an additional line to the pendant&#039;s &#039;&#039;&#039;SHOW&#039;&#039;&#039; description.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.  &#039;&#039;A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align: center}}&lt;br /&gt;
|- style=&amp;quot;font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 |SYMBOL&lt;br /&gt;
! APPEARANCE&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; white-space: nowrap; font-size: larger; height:15px&amp;quot;| &#039;&#039;&#039;COMMON&#039;&#039;&#039;: A &amp;lt;adjective&amp;gt; look washes over &amp;lt;his/her&amp;gt; face.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^v^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| bloodthirsty&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;OXO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| enraged&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;| | |&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|savage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2| &amp;lt;nowiki&amp;gt;)|(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|  tempestuous&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 |&#039;&#039;April 2017 - New&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;X&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| fierce&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^w^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| menacing&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;- - -&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| serene&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;|OO|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| solemn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;///&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| troubled&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;v--v&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| vicious&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;OoO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| wild&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;DIVINE&#039;&#039;&#039;: Interspersed within the dim aura are miniature &amp;lt;item&amp;gt; that float around &amp;lt;him/her&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;**|~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Aeia]]|| white lilies&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O--O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Amasalen]]|| two-headed serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^--^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Andelas]]|| black cats&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;=O=&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Arachne]]|| spiders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^~^~^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Charl]]|| jade tridents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;o|`&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Cholen]]|| music notes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/--\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eonak]]|| iron anvils&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)O(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eorgina]]|| red flames&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-)(-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Fash&#039;lo&#039;nae]]|| slit-pupiled eyes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~o~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Gosaena]]|| white feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;OOO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Illoke]]|| boulders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\__/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Imaera]]|| sheafs of grain&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;((O))&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ivas]]|| wisps of green&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jastev]]|| crystal balls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/v\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jaston]]|| bird feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kai]]|| clenched fists&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;.o.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Khaarne]]|| stones&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O-O-O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Koar]]|| golden crowns&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;_|_|_&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kuon]]|| golden leaves&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ \&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Laethe]]|| black rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;XX&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Leya]]|| ivory-hilted daggers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|-|-|-|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lorminstra]]|| golden keys&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~-o-o-~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lumnis]]|| tomes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~S~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Luukos]]|| green serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~(o)~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Marlu]]|| six-tentacled stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|=|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Meyno]]|| slabs of rock&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ X /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Mularos]]|| rusted shackles&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Niima]]|| silver dolphins&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Oleani]]|| hearts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-o-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Onar]]|| white skulls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Phoen]]|| brilliant sunbursts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;* * *&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ronan]]|| shimmering stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O||O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Sheru]]|| jackal heads&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~|-|~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[The Huntress]]|| eight-pointed stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;*|o&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tilamaire]]|| yellow treble clefs&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tonis]]|| pegai&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/ /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voaris]]|| yellow rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)X(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voln]]|| white shields&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[V&#039;tull]]|| black scimitars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;oOo&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zelia]]|| grey chariots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;LEGENDARY&#039;&#039;&#039;: Rare bloodrunes available during limited times&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~OO~&amp;lt;/nowiki&amp;gt;|| Minotaur&amp;lt;br&amp;gt;August 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a minotaur.  Two thick horns protrude from the top of &amp;lt;his/her&amp;gt; head and taper to extreme points.  &amp;lt;His|Her&amp;gt; menacing golden eyes appear to flash intermittently but exude a great sense of intelligence.  A thick gold ring dangles from &amp;lt;his|her&amp;gt; nose, and a slightly muffled snort-grunt is occasionally heard coming from &amp;lt;his|her&amp;gt; direction.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;==O^&amp;lt;/nowiki&amp;gt;|||Yeti&amp;lt;br&amp;gt;December 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a yeti.  Barely recognizable, &amp;lt;he|she&amp;gt; is covered in long, gristly hair tinged from pale grey to stark white.  Clumps of dirt imbedded with twigs and leaves cover &amp;lt;his|her&amp;gt; domed head, and a single bushy eyebrow creates a thick ledge of fur over &amp;lt;his|her&amp;gt; tiny black eyes.  Massive ivory teeth stained with traces of crimson protrude from &amp;lt;his|her&amp;gt; darkened leathery lips.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Policy 7 Warning==&lt;br /&gt;
&#039;&#039;&#039;Posted by Wyrom 2016 Jul 1:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Seems I have to post about a POLICY 7 issue that has come up.&lt;br /&gt;
&lt;br /&gt;
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn&#039;t physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It&#039;s unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.&lt;br /&gt;
&lt;br /&gt;
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn&#039;t been combined, that would also be helpful to let me know.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90877</id>
		<title>MoonShard pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90877"/>
		<updated>2017-04-22T12:54:41Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Bloodrunes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&lt;br /&gt;
Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used.  The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]].  During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect.&lt;br /&gt;
&lt;br /&gt;
==Pendant==&lt;br /&gt;
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning [[glamour crystal]]. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap;text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;COMMON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Eahnor|EAHNOR]]||Deep Crimson&lt;br /&gt;
|-&lt;br /&gt;
|[[Eonake|EONAKE]]||Shimmering Silver Grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenor|FAENOR]]||Incandescent Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Golvern|GOLVERN]]||Radiant Golden&lt;br /&gt;
|-&lt;br /&gt;
|[[Gornar|GORNAR]]||Faint Golden Brown&lt;br /&gt;
|-&lt;br /&gt;
|[[Imflass|IMFLASS]]||Silvery Blue-Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithglin|MITHGLIN]]||Dark Blue-Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelyn|KELYN]]||Iridescent Dark Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Veil iron|VEIL IRON]]||Shadowy Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Veniom|VENIOM]]||Celestial Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;RARE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alexandrite|ALEXANDRITE]]||Warm Purple&lt;br /&gt;
|-&lt;br /&gt;
|[[Black ora|BLACK ORA]]||Sinister Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Krodera|KRODERA]]||Distorted Silvery Blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Urglaes|URGLAES]]||Swirling Black&lt;br /&gt;
|-&lt;br /&gt;
|[[White ora|WHITE ORA]]||Ethereal White&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
After the first few words of your song leave your mouth, your ears go deaf and your vision falls black.  Your lips continue to move, but you hear nothing at all, not even your own voice.&lt;br /&gt;
Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River.  The water has a faint tinge of red, and you notice something protruding from its bank.  You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface.  In an unfamiliar gravelly voice, you murmur, &amp;quot;The Gods have answered, and they now share with us this gift from the blood ravine.&amp;quot;&lt;br /&gt;
Your breathing slows and your muscles tighten to a point of paralysis.  Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move.  The moons rise and fall in the sky, and hundreds of men and women visit the water&#039;s edge only to leave with sacks full of the red flint-like substance.  With a blink, time slows and you feel your breathing return to normal as your muscles relax.&lt;br /&gt;
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.&lt;br /&gt;
&lt;br /&gt;
You continue to sing, but you remain unable to hear your own words.  Your surroundings are unfamiliar.&lt;br /&gt;
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect.  Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants.  You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons.  You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant&#039;s neck.  The winners fall to their knees as you recite, &amp;quot;Your physical prowess has proven you worthy of this gift from our Gods.  Wear it with pride in remembrance of this day...the day you became a true Champion!&amp;quot;  The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple.&lt;br /&gt;
Black clouds of dust obscure your vision, and all sounds cease.  You feel incredibly disoriented.&lt;br /&gt;
&lt;br /&gt;
Words spill across your lips as they&#039;ve done many times before, but you are still unable to hear your own voice.&lt;br /&gt;
A deep ominous rumble echoes in the distance.  The ground begins to tremble and shake violently.  A heavy downpour soaks the terrain.  Suddenly, waves of mud and debris slide across the ground and engulfs the arena.  The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble.&lt;br /&gt;
Tiny particles in the air force you to blink rapidly, but you are unable to see.  You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea.  You scream out in pain, but are unable to hear your own cries.  Darkness surrounds you.&lt;br /&gt;
&lt;br /&gt;
As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life.  You struggle to bring yourself back to the present.&lt;br /&gt;
Standing before the devastated lands, time once again hastens and your body becomes immobilized.  Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine.  Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait.  You try to reach toward the stone, but are still unable to move.  With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, &amp;quot;Bloodriven...&amp;quot;&lt;br /&gt;
With a weak gasp for air, you collapse onto the ground, exhausted.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white ora pendant and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This white ora pendant cannot be altered in any way.  It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin.  You curently have 4 moons attached to your pendant.&lt;br /&gt;
&lt;br /&gt;
USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE&lt;br /&gt;
&lt;br /&gt;
Since your pendant is unlocked, it can alter your LOOK description.  When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you.&lt;br /&gt;
&lt;br /&gt;
Through a ethereal white haze, you see a/an &amp;lt;race&amp;gt; Champion of &amp;lt;Duskruin/Deity&amp;gt; with &amp;lt;complexion&amp;gt; skin and &amp;lt;eye characteristic, if applicable&amp;gt; &amp;lt;eye color&amp;gt; eyes.&lt;br /&gt;
&lt;br /&gt;
Use PROD to toggle between &amp;quot;Duskruin&amp;quot; and &amp;lt;your attuned deity&amp;gt;.  Note that this pendant will not be accepted as alter fodder.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|You sense that the pendant&#039;s magic is already subdued.  If you want to activate it again, RUB it.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|You cover all four encircled moons on your white ora pendant with your palm.  An ethereal white haze surrounding you fades.||XXX covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons.  A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, XXX blows against the pendant&#039;s encircled miniature moons.  A soft whirring sound resonates through the air. &lt;br /&gt;
|-&lt;br /&gt;
! FIDGET&lt;br /&gt;
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||XXX fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. &lt;br /&gt;
|-&lt;br /&gt;
! PROD&lt;br /&gt;
|You adjust the casing surrounding each of the moons on your white ora pendant.  It is now aligned with the arena setting.||XXX adjusts her white ora pendant and rearranges the placement of its moons. &lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain.  A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||XXX tugs lightly against her moon-filled pendant, sliding it back and forth along its chain.  A faint dark grey orb materializes above her head and spins for a moment before the image fades. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing.  An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||XXX positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing.  An ethereal white haze radiates outward from beneath her hand and blankets her in its light. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|The celestial moon pendant&#039;s effect is already activated.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
|You grasp the pendant between your fingers and shake gently.  As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||XXX grasps her pendant between her fingers and shakes it gently.  As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MoonShards==&lt;br /&gt;
&#039;&#039;&#039;MoonShards&#039;&#039;&#039; originated at [[Duskruin Arena]] in April 2016.  MoonShards were found in the sewers, and [[#Moon-filled Pendant|pendants]] were found in Arena prize packages.  The MoonShards need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons. They change from cluster, sphere, moon with each combination and are all a different color for the bundles.  The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena accepted MoonShards (8-20 BS), extra completed moons (40-120 BS), pendants (?) and completed pendants (10k BS) in exchange for bloodscrip.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Liabo&#039;&#039;&#039; (white)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a jagged white sunstone shard&lt;br /&gt;
# a broken white opal sphere&lt;br /&gt;
# a white dreamstone sliver&lt;br /&gt;
# a thin platinum strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Lornon&#039;&#039;&#039; (dark grey)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a black opal fragment&lt;br /&gt;
# a blood red garnet chunk&lt;br /&gt;
# a coarse grey moonstone shard&lt;br /&gt;
# a thin iron strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Tilaok&#039;&#039;&#039; (fire-hued)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a cracked ur-barath stone&lt;br /&gt;
# a broken fire opal chunk&lt;br /&gt;
# a splintered fire agate shard						&lt;br /&gt;
# a thin kakore strip									&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Makiri&#039;&#039;&#039; (golden)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a lopsided golden moonstone sphere&lt;br /&gt;
# a sharp golden topaz shard							&lt;br /&gt;
# a golden glimaerstone nugget						&lt;br /&gt;
# a reticulated crystal-edged golvern segment&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your Liabo moon and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You have successfully combined all the items necessary to craft a miniature Liabo moon!  You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds.&lt;br /&gt;
&lt;br /&gt;
Usage: SPIN and TOSS&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the moon may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You deftly balance the miniature &amp;lt;name&amp;gt; moon on the tip of your forefinger and with the opposite hand, spin it gently.  &amp;lt;Colored&amp;gt; radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into your hand.|| XXX deftly balances his miniature Tilaok moon on the tip of his forefinger and with his other hand, spins it gently.  &amp;lt;Colored&amp;gt; sparks radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into his hand.&lt;br /&gt;
|-&lt;br /&gt;
! TOSS&lt;br /&gt;
| You toss the miniature Liabo moon into the air.  It hovers weightlessly for a moment, a tail of white mist in its wake.  Slowly, it falls to your waiting hand.|| XXX tosses his miniature &amp;lt;name&amp;gt; moon into the air.  It hovers weightlessly for a moment, a tail of (color) mist in its wake.  Slowly, it falls to his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodrunes==&lt;br /&gt;
&#039;&#039;&#039;Bloodrunes&#039;&#039;&#039; can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem.  When a bloodrune is in use, it adds an additional line to the pendant&#039;s &#039;&#039;&#039;SHOW&#039;&#039;&#039; description.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.  &#039;&#039;A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align: center}}&lt;br /&gt;
|- style=&amp;quot;font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 |SYMBOL&lt;br /&gt;
! APPEARANCE&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; white-space: nowrap; font-size: larger; height:15px&amp;quot;| &#039;&#039;&#039;COMMON&#039;&#039;&#039;: A &amp;lt;adjective&amp;gt; look washes over &amp;lt;his/her&amp;gt; face.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^v^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| bloodthirsty&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;OXO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| enraged&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;| | |&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|savage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2| &amp;lt;nowiki&amp;gt;)|(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|  tempestuous&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 |&#039;&#039;April 2017 - New&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;X&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| fierce&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;- - -&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| serene&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;|OO|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| solemn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;OoO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| wild&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;DIVINE&#039;&#039;&#039;: Interspersed within the dim aura are miniature &amp;lt;item&amp;gt; that float around &amp;lt;him/her&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;**|~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Aeia]]|| white lilies&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O--O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Amasalen]]|| two-headed serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^--^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Andelas]]|| black cats&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;=O=&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Arachne]]|| spiders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^~^~^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Charl]]|| jade tridents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;o|`&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Cholen]]|| music notes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/--\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eonak]]|| iron anvils&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)O(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eorgina]]|| red flames&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-)(-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Fash&#039;lo&#039;nae]]|| slit-pupiled eyes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~o~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Gosaena]]|| white feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;OOO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Illoke]]|| boulders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\__/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Imaera]]|| sheafs of grain&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;((O))&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ivas]]|| wisps of green&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jastev]]|| crystal balls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/v\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jaston]]|| bird feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kai]]|| clenched fists&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;.o.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Khaarne]]|| stones&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O-O-O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Koar]]|| golden crowns&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;_|_|_&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kuon]]|| golden leaves&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ \&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Laethe]]|| black rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;XX&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Leya]]|| ivory-hilted daggers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|-|-|-|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lorminstra]]|| golden keys&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~-o-o-~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lumnis]]|| tomes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~S~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Luukos]]|| green serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~(o)~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Marlu]]|| six-tentacled stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|=|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Meyno]]|| slabs of rock&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ X /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Mularos]]|| rusted shackles&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Niima]]|| silver dolphins&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Oleani]]|| hearts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-o-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Onar]]|| white skulls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Phoen]]|| brilliant sunbursts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;* * *&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ronan]]|| shimmering stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O||O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Sheru]]|| jackal heads&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~|-|~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[The Huntress]]|| eight-pointed stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;*|o&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tilamaire]]|| yellow treble clefs&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tonis]]|| pegai&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/ /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voaris]]|| yellow rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)X(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voln]]|| white shields&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[V&#039;tull]]|| black scimitars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;oOo&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zelia]]|| grey chariots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;LEGENDARY&#039;&#039;&#039;: Rare bloodrunes available during limited times&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~OO~&amp;lt;/nowiki&amp;gt;|| Minotaur&amp;lt;br&amp;gt;August 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a minotaur.  Two thick horns protrude from the top of &amp;lt;his/her&amp;gt; head and taper to extreme points.  &amp;lt;His|Her&amp;gt; menacing golden eyes appear to flash intermittently but exude a great sense of intelligence.  A thick gold ring dangles from &amp;lt;his|her&amp;gt; nose, and a slightly muffled snort-grunt is occasionally heard coming from &amp;lt;his|her&amp;gt; direction.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;==O^&amp;lt;/nowiki&amp;gt;|||Yeti&amp;lt;br&amp;gt;December 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a yeti.  Barely recognizable, &amp;lt;he|she&amp;gt; is covered in long, gristly hair tinged from pale grey to stark white.  Clumps of dirt imbedded with twigs and leaves cover &amp;lt;his|her&amp;gt; domed head, and a single bushy eyebrow creates a thick ledge of fur over &amp;lt;his|her&amp;gt; tiny black eyes.  Massive ivory teeth stained with traces of crimson protrude from &amp;lt;his|her&amp;gt; darkened leathery lips.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Policy 7 Warning==&lt;br /&gt;
&#039;&#039;&#039;Posted by Wyrom 2016 Jul 1:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Seems I have to post about a POLICY 7 issue that has come up.&lt;br /&gt;
&lt;br /&gt;
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn&#039;t physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It&#039;s unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.&lt;br /&gt;
&lt;br /&gt;
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn&#039;t been combined, that would also be helpful to let me know.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90876</id>
		<title>MoonShard pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90876"/>
		<updated>2017-04-22T12:53:37Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: /* Bloodrunes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&lt;br /&gt;
Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used.  The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]].  During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect.&lt;br /&gt;
&lt;br /&gt;
==Pendant==&lt;br /&gt;
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning [[glamour crystal]]. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap;text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;COMMON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Eahnor|EAHNOR]]||Deep Crimson&lt;br /&gt;
|-&lt;br /&gt;
|[[Eonake|EONAKE]]||Shimmering Silver Grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenor|FAENOR]]||Incandescent Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Golvern|GOLVERN]]||Radiant Golden&lt;br /&gt;
|-&lt;br /&gt;
|[[Gornar|GORNAR]]||Faint Golden Brown&lt;br /&gt;
|-&lt;br /&gt;
|[[Imflass|IMFLASS]]||Silvery Blue-Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithglin|MITHGLIN]]||Dark Blue-Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelyn|KELYN]]||Iridescent Dark Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Veil iron|VEIL IRON]]||Shadowy Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Veniom|VENIOM]]||Celestial Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;RARE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alexandrite|ALEXANDRITE]]||Warm Purple&lt;br /&gt;
|-&lt;br /&gt;
|[[Black ora|BLACK ORA]]||Sinister Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Krodera|KRODERA]]||Distorted Silvery Blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Urglaes|URGLAES]]||Swirling Black&lt;br /&gt;
|-&lt;br /&gt;
|[[White ora|WHITE ORA]]||Ethereal White&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
After the first few words of your song leave your mouth, your ears go deaf and your vision falls black.  Your lips continue to move, but you hear nothing at all, not even your own voice.&lt;br /&gt;
Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River.  The water has a faint tinge of red, and you notice something protruding from its bank.  You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface.  In an unfamiliar gravelly voice, you murmur, &amp;quot;The Gods have answered, and they now share with us this gift from the blood ravine.&amp;quot;&lt;br /&gt;
Your breathing slows and your muscles tighten to a point of paralysis.  Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move.  The moons rise and fall in the sky, and hundreds of men and women visit the water&#039;s edge only to leave with sacks full of the red flint-like substance.  With a blink, time slows and you feel your breathing return to normal as your muscles relax.&lt;br /&gt;
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.&lt;br /&gt;
&lt;br /&gt;
You continue to sing, but you remain unable to hear your own words.  Your surroundings are unfamiliar.&lt;br /&gt;
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect.  Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants.  You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons.  You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant&#039;s neck.  The winners fall to their knees as you recite, &amp;quot;Your physical prowess has proven you worthy of this gift from our Gods.  Wear it with pride in remembrance of this day...the day you became a true Champion!&amp;quot;  The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple.&lt;br /&gt;
Black clouds of dust obscure your vision, and all sounds cease.  You feel incredibly disoriented.&lt;br /&gt;
&lt;br /&gt;
Words spill across your lips as they&#039;ve done many times before, but you are still unable to hear your own voice.&lt;br /&gt;
A deep ominous rumble echoes in the distance.  The ground begins to tremble and shake violently.  A heavy downpour soaks the terrain.  Suddenly, waves of mud and debris slide across the ground and engulfs the arena.  The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble.&lt;br /&gt;
Tiny particles in the air force you to blink rapidly, but you are unable to see.  You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea.  You scream out in pain, but are unable to hear your own cries.  Darkness surrounds you.&lt;br /&gt;
&lt;br /&gt;
As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life.  You struggle to bring yourself back to the present.&lt;br /&gt;
Standing before the devastated lands, time once again hastens and your body becomes immobilized.  Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine.  Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait.  You try to reach toward the stone, but are still unable to move.  With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, &amp;quot;Bloodriven...&amp;quot;&lt;br /&gt;
With a weak gasp for air, you collapse onto the ground, exhausted.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white ora pendant and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This white ora pendant cannot be altered in any way.  It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin.  You curently have 4 moons attached to your pendant.&lt;br /&gt;
&lt;br /&gt;
USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE&lt;br /&gt;
&lt;br /&gt;
Since your pendant is unlocked, it can alter your LOOK description.  When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you.&lt;br /&gt;
&lt;br /&gt;
Through a ethereal white haze, you see a/an &amp;lt;race&amp;gt; Champion of &amp;lt;Duskruin/Deity&amp;gt; with &amp;lt;complexion&amp;gt; skin and &amp;lt;eye characteristic, if applicable&amp;gt; &amp;lt;eye color&amp;gt; eyes.&lt;br /&gt;
&lt;br /&gt;
Use PROD to toggle between &amp;quot;Duskruin&amp;quot; and &amp;lt;your attuned deity&amp;gt;.  Note that this pendant will not be accepted as alter fodder.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|You sense that the pendant&#039;s magic is already subdued.  If you want to activate it again, RUB it.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|You cover all four encircled moons on your white ora pendant with your palm.  An ethereal white haze surrounding you fades.||XXX covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons.  A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, XXX blows against the pendant&#039;s encircled miniature moons.  A soft whirring sound resonates through the air. &lt;br /&gt;
|-&lt;br /&gt;
! FIDGET&lt;br /&gt;
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||XXX fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. &lt;br /&gt;
|-&lt;br /&gt;
! PROD&lt;br /&gt;
|You adjust the casing surrounding each of the moons on your white ora pendant.  It is now aligned with the arena setting.||XXX adjusts her white ora pendant and rearranges the placement of its moons. &lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain.  A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||XXX tugs lightly against her moon-filled pendant, sliding it back and forth along its chain.  A faint dark grey orb materializes above her head and spins for a moment before the image fades. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing.  An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||XXX positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing.  An ethereal white haze radiates outward from beneath her hand and blankets her in its light. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|The celestial moon pendant&#039;s effect is already activated.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
|You grasp the pendant between your fingers and shake gently.  As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||XXX grasps her pendant between her fingers and shakes it gently.  As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MoonShards==&lt;br /&gt;
&#039;&#039;&#039;MoonShards&#039;&#039;&#039; originated at [[Duskruin Arena]] in April 2016.  MoonShards were found in the sewers, and [[#Moon-filled Pendant|pendants]] were found in Arena prize packages.  The MoonShards need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons. They change from cluster, sphere, moon with each combination and are all a different color for the bundles.  The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena accepted MoonShards (8-20 BS), extra completed moons (40-120 BS), pendants (?) and completed pendants (10k BS) in exchange for bloodscrip.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Liabo&#039;&#039;&#039; (white)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a jagged white sunstone shard&lt;br /&gt;
# a broken white opal sphere&lt;br /&gt;
# a white dreamstone sliver&lt;br /&gt;
# a thin platinum strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Lornon&#039;&#039;&#039; (dark grey)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a black opal fragment&lt;br /&gt;
# a blood red garnet chunk&lt;br /&gt;
# a coarse grey moonstone shard&lt;br /&gt;
# a thin iron strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Tilaok&#039;&#039;&#039; (fire-hued)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a cracked ur-barath stone&lt;br /&gt;
# a broken fire opal chunk&lt;br /&gt;
# a splintered fire agate shard						&lt;br /&gt;
# a thin kakore strip									&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Makiri&#039;&#039;&#039; (golden)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a lopsided golden moonstone sphere&lt;br /&gt;
# a sharp golden topaz shard							&lt;br /&gt;
# a golden glimaerstone nugget						&lt;br /&gt;
# a reticulated crystal-edged golvern segment&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your Liabo moon and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You have successfully combined all the items necessary to craft a miniature Liabo moon!  You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds.&lt;br /&gt;
&lt;br /&gt;
Usage: SPIN and TOSS&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the moon may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You deftly balance the miniature &amp;lt;name&amp;gt; moon on the tip of your forefinger and with the opposite hand, spin it gently.  &amp;lt;Colored&amp;gt; radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into your hand.|| XXX deftly balances his miniature Tilaok moon on the tip of his forefinger and with his other hand, spins it gently.  &amp;lt;Colored&amp;gt; sparks radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into his hand.&lt;br /&gt;
|-&lt;br /&gt;
! TOSS&lt;br /&gt;
| You toss the miniature Liabo moon into the air.  It hovers weightlessly for a moment, a tail of white mist in its wake.  Slowly, it falls to your waiting hand.|| XXX tosses his miniature &amp;lt;name&amp;gt; moon into the air.  It hovers weightlessly for a moment, a tail of (color) mist in its wake.  Slowly, it falls to his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodrunes==&lt;br /&gt;
&#039;&#039;&#039;Bloodrunes&#039;&#039;&#039; can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem.  When a bloodrune is in use, it adds an additional line to the pendant&#039;s &#039;&#039;&#039;SHOW&#039;&#039;&#039; description.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.  &#039;&#039;A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align: center}}&lt;br /&gt;
|- style=&amp;quot;font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 |SYMBOL&lt;br /&gt;
! APPEARANCE&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; white-space: nowrap; font-size: larger; height:15px&amp;quot;| &#039;&#039;&#039;COMMON&#039;&#039;&#039;: A &amp;lt;adjective&amp;gt; look washes over &amp;lt;his/her&amp;gt; face.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^v^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| bloodthirsty&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;OXO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| enraged&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;| | |&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|savage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2| &amp;lt;nowiki&amp;gt;)|(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|  tempestuous&lt;br /&gt;
|-&lt;br /&gt;
! colspan=3 |&#039;&#039;April 2017 - New&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;|OO|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| solemn&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;X&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| fierce&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;OoO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| wild&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;- - -&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| serene&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;DIVINE&#039;&#039;&#039;: Interspersed within the dim aura are miniature &amp;lt;item&amp;gt; that float around &amp;lt;him/her&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;**|~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Aeia]]|| white lilies&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O--O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Amasalen]]|| two-headed serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^--^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Andelas]]|| black cats&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;=O=&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Arachne]]|| spiders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^~^~^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Charl]]|| jade tridents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;o|`&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Cholen]]|| music notes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/--\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eonak]]|| iron anvils&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)O(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eorgina]]|| red flames&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-)(-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Fash&#039;lo&#039;nae]]|| slit-pupiled eyes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~o~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Gosaena]]|| white feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;OOO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Illoke]]|| boulders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\__/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Imaera]]|| sheafs of grain&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;((O))&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ivas]]|| wisps of green&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jastev]]|| crystal balls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/v\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jaston]]|| bird feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kai]]|| clenched fists&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;.o.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Khaarne]]|| stones&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O-O-O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Koar]]|| golden crowns&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;_|_|_&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kuon]]|| golden leaves&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ \&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Laethe]]|| black rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;XX&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Leya]]|| ivory-hilted daggers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|-|-|-|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lorminstra]]|| golden keys&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~-o-o-~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lumnis]]|| tomes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~S~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Luukos]]|| green serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~(o)~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Marlu]]|| six-tentacled stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|=|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Meyno]]|| slabs of rock&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ X /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Mularos]]|| rusted shackles&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Niima]]|| silver dolphins&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Oleani]]|| hearts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-o-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Onar]]|| white skulls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Phoen]]|| brilliant sunbursts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;* * *&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ronan]]|| shimmering stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O||O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Sheru]]|| jackal heads&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~|-|~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[The Huntress]]|| eight-pointed stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;*|o&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tilamaire]]|| yellow treble clefs&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tonis]]|| pegai&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/ /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voaris]]|| yellow rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)X(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voln]]|| white shields&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[V&#039;tull]]|| black scimitars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;oOo&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zelia]]|| grey chariots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;LEGENDARY&#039;&#039;&#039;: Rare bloodrunes available during limited times&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~OO~&amp;lt;/nowiki&amp;gt;|| Minotaur&amp;lt;br&amp;gt;August 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a minotaur.  Two thick horns protrude from the top of &amp;lt;his/her&amp;gt; head and taper to extreme points.  &amp;lt;His|Her&amp;gt; menacing golden eyes appear to flash intermittently but exude a great sense of intelligence.  A thick gold ring dangles from &amp;lt;his|her&amp;gt; nose, and a slightly muffled snort-grunt is occasionally heard coming from &amp;lt;his|her&amp;gt; direction.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;==O^&amp;lt;/nowiki&amp;gt;|||Yeti&amp;lt;br&amp;gt;December 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a yeti.  Barely recognizable, &amp;lt;he|she&amp;gt; is covered in long, gristly hair tinged from pale grey to stark white.  Clumps of dirt imbedded with twigs and leaves cover &amp;lt;his|her&amp;gt; domed head, and a single bushy eyebrow creates a thick ledge of fur over &amp;lt;his|her&amp;gt; tiny black eyes.  Massive ivory teeth stained with traces of crimson protrude from &amp;lt;his|her&amp;gt; darkened leathery lips.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Policy 7 Warning==&lt;br /&gt;
&#039;&#039;&#039;Posted by Wyrom 2016 Jul 1:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Seems I have to post about a POLICY 7 issue that has come up.&lt;br /&gt;
&lt;br /&gt;
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn&#039;t physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It&#039;s unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.&lt;br /&gt;
&lt;br /&gt;
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn&#039;t been combined, that would also be helpful to let me know.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90859</id>
		<title>MoonShard pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=MoonShard_pendant&amp;diff=90859"/>
		<updated>2017-04-22T03:33:40Z</updated>

		<summary type="html">&lt;p&gt;CRAZLI: Added solemn bloodrune - classic tier&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=2}}&lt;br /&gt;
Initially released during the April 2016 [[Duskruin Arena]], this pendant acts like a [[Glamour crystal|glamour crystal]] when used.  The pendant itself is useless without the accompanying [[Moon-Filled Pendant#Moon Shards|moon shards]] found only in the [[Duskruin Arena#Sewers|sewers]].  During the August 2016 run, a new feature was added with [[Moon-Filled Pendant#Bloodrunes|bloodrunes]] that add an additional description to the glamoured affect.&lt;br /&gt;
&lt;br /&gt;
==Pendant==&lt;br /&gt;
Upon placing the four completed miniature moons into a four-ringed metal pendant, it will randomly transform into a moon-filled pendant with one of fifteen possible metals, and is a fully functioning [[glamour crystal]]. The metal dictates the color of the haze for the glamour, as well as the base and show description of the pendant.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{| &lt;br /&gt;
|-style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap;text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;COMMON&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Eahnor|EAHNOR]]||Deep Crimson&lt;br /&gt;
|-&lt;br /&gt;
|[[Eonake|EONAKE]]||Shimmering Silver Grey&lt;br /&gt;
|-&lt;br /&gt;
|[[Faenor|FAENOR]]||Incandescent Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Golvern|GOLVERN]]||Radiant Golden&lt;br /&gt;
|-&lt;br /&gt;
|[[Gornar|GORNAR]]||Faint Golden Brown&lt;br /&gt;
|-&lt;br /&gt;
|[[Imflass|IMFLASS]]||Silvery Blue-Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Mithglin|MITHGLIN]]||Dark Blue-Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Kelyn|KELYN]]||Iridescent Dark Green&lt;br /&gt;
|-&lt;br /&gt;
|[[Veil iron|VEIL IRON]]||Shadowy Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Veniom|VENIOM]]||Celestial Blue&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;RARE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 5em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;METAL&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#CED4F2; vertical-align: top; width: 10em; white-space: nowrap; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;HAZE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|[[Alexandrite|ALEXANDRITE]]||Warm Purple&lt;br /&gt;
|-&lt;br /&gt;
|[[Black ora|BLACK ORA]]||Sinister Black&lt;br /&gt;
|-&lt;br /&gt;
|[[Krodera|KRODERA]]||Distorted Silvery Blue&lt;br /&gt;
|-&lt;br /&gt;
|[[Urglaes|URGLAES]]||Swirling Black&lt;br /&gt;
|-&lt;br /&gt;
|[[White ora|WHITE ORA]]||Ethereal White&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Loresong===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
After the first few words of your song leave your mouth, your ears go deaf and your vision falls black.  Your lips continue to move, but you hear nothing at all, not even your own voice.&lt;br /&gt;
Scenery unfolds around you, and you find yourself standing at the base of the DragonSpine Mountains in front of a thin section of the Locksmehr River.  The water has a faint tinge of red, and you notice something protruding from its bank.  You kneel down and scoop up an oily stone, gazing curiously at its crimson-laced porous surface.  In an unfamiliar gravelly voice, you murmur, &amp;quot;The Gods have answered, and they now share with us this gift from the blood ravine.&amp;quot;&lt;br /&gt;
Your breathing slows and your muscles tighten to a point of paralysis.  Time seems to speed up as if hundreds of years were passing before your eyes while you remain unable to move.  The moons rise and fall in the sky, and hundreds of men and women visit the water&#039;s edge only to leave with sacks full of the red flint-like substance.  With a blink, time slows and you feel your breathing return to normal as your muscles relax.&lt;br /&gt;
You glance down to see a dried river bed, and your hand is empty, no longer holding the treasured ur-barath stone.&lt;br /&gt;
&lt;br /&gt;
You continue to sing, but you remain unable to hear your own words.  Your surroundings are unfamiliar.&lt;br /&gt;
Three participants clothed in ripped cloth and bloodied armor stand before you, their heads bowed in respect.  Hundreds of spectators cheer eagerly as they await your confirmation of the triumphant combatants.  You glance down and take note of three silver and kelyn pendants in your hand, each filled with four miniature moons.  You silently approach the trio, and in a methodical and practiced production, drape a pendant around each participant&#039;s neck.  The winners fall to their knees as you recite, &amp;quot;Your physical prowess has proven you worthy of this gift from our Gods.  Wear it with pride in remembrance of this day...the day you became a true Champion!&amp;quot;  The rest of your words are drowned out by the cheering crowds who follow the victors out of the arena and toward a great temple.&lt;br /&gt;
Black clouds of dust obscure your vision, and all sounds cease.  You feel incredibly disoriented.&lt;br /&gt;
&lt;br /&gt;
Words spill across your lips as they&#039;ve done many times before, but you are still unable to hear your own voice.&lt;br /&gt;
A deep ominous rumble echoes in the distance.  The ground begins to tremble and shake violently.  A heavy downpour soaks the terrain.  Suddenly, waves of mud and debris slide across the ground and engulfs the arena.  The ground splits open and swallows the surrounding buildings including the sacred temple, suffocating them in a dark ocean of dust and rubble.&lt;br /&gt;
Tiny particles in the air force you to blink rapidly, but you are unable to see.  You shut your eyes tight and rub them with clenched fists, sandy grit scraping across your cornea.  You scream out in pain, but are unable to hear your own cries.  Darkness surrounds you.&lt;br /&gt;
&lt;br /&gt;
As the sting in your eyes dissipates, you open your eyes to see an area - empty, overgrown, and with little sign of life.  You struggle to bring yourself back to the present.&lt;br /&gt;
Standing before the devastated lands, time once again hastens and your body becomes immobilized.  Bandits flood the area, structures rise from the ground, smoke billows into the sky -- signs that life has returned to the once ruined land at the blood ravine.  Laying atop a small dirt mound, a tiny chunk of ur-barath lies in wait.  You try to reach toward the stone, but are still unable to move.  With your last bit of energy, you open your mouth and speak, in the same unfamiliar and gravelly voice, &amp;quot;Bloodriven...&amp;quot;&lt;br /&gt;
With a weak gasp for air, you collapse onto the ground, exhausted.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white ora pendant and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This white ora pendant cannot be altered in any way.  It will hold miniature moons created from individual pieces found in Bloodriven Village, Duskruin.  You curently have 4 moons attached to your pendant.&lt;br /&gt;
&lt;br /&gt;
USAGE: COVER (turn feature off), EXHALE, FIDGET, PROD, RAISE, RUB, and SHAKE&lt;br /&gt;
&lt;br /&gt;
Since your pendant is unlocked, it can alter your LOOK description.  When worn, you can RUB the pendant to activate this ability, and PROD to change what others will see when they look at you.&lt;br /&gt;
&lt;br /&gt;
Through a ethereal white haze, you see a/an &amp;lt;race&amp;gt; Champion of &amp;lt;Duskruin/Deity&amp;gt; with &amp;lt;complexion&amp;gt; skin and &amp;lt;eye characteristic, if applicable&amp;gt; &amp;lt;eye color&amp;gt; eyes.&lt;br /&gt;
&lt;br /&gt;
Use PROD to toggle between &amp;quot;Duskruin&amp;quot; and &amp;lt;your attuned deity&amp;gt;.  Note that this pendant will not be accepted as alter fodder.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|You sense that the pendant&#039;s magic is already subdued.  If you want to activate it again, RUB it.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! COVER&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|You cover all four encircled moons on your white ora pendant with your palm.  An ethereal white haze surrounding you fades.||XXX covers her white ora pendant with her palm, and an ethereal white haze surrounding her form fades.&lt;br /&gt;
|-&lt;br /&gt;
! EXHALE&lt;br /&gt;
|Drawing the white ora pendant to your mouth, you blow against the quartet of miniature moons.  A soft whirring sound resonates through the air.||Drawing her white ora pendant to her mouth, XXX blows against the pendant&#039;s encircled miniature moons.  A soft whirring sound resonates through the air. &lt;br /&gt;
|-&lt;br /&gt;
! FIDGET&lt;br /&gt;
|You fiddle distractedly with the miniature moons on your pendant, spinning each within its casing.||XXX fiddles distractedly with some miniature moons on her pendant, spinning each within its casing. &lt;br /&gt;
|-&lt;br /&gt;
! PROD&lt;br /&gt;
|You adjust the casing surrounding each of the moons on your white ora pendant.  It is now aligned with the arena setting.||XXX adjusts her white ora pendant and rearranges the placement of its moons. &lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
|Tugging lightly, you slide the moon-filled pendant back and forth along its chain.  A faint dark grey orb materializes above your head, spinning for a moment before the image fades.||XXX tugs lightly against her moon-filled pendant, sliding it back and forth along its chain.  A faint dark grey orb materializes above her head and spins for a moment before the image fades. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour not active)&lt;br /&gt;
|Making sure to cover all four moons, you position your palm against your white ora pendant and quickly snap your hand back, causing each moon to spin within its casing.  An ethereal white haze radiates outward from beneath your hand and blankets you in its light.||XXX positions her hand over her white ora pendant and quickly snaps her hand back, causing some moons to spin within their casing.  An ethereal white haze radiates outward from beneath her hand and blankets her in its light. &lt;br /&gt;
|-&lt;br /&gt;
! RUB&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|The celestial moon pendant&#039;s effect is already activated.||N/A&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
|You grasp the pendant between your fingers and shake gently.  As four miniature moons begin to rotate within their encasing, your vision distorts briefly.||XXX grasps her pendant between her fingers and shakes it gently.  As some miniature moons begin to rotate within their encasing, her pupils transform into white orbs and then return to normal.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;&#039;&#039;(Glamour active)&lt;br /&gt;
|Through an ethereal white haze, you see an elven Champion of Gosaena with pale as parchment skin and large, owlish gentian blue eyes.||Through an ethereal white haze, you see an elven Champion of Duskruin Arena with pale as parchment skin and large, owlish gentian blue eyes.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MoonShards==&lt;br /&gt;
&#039;&#039;&#039;MoonShards&#039;&#039;&#039; originated at [[Duskruin Arena]] in April 2016.  MoonShards were found in the sewers, and [[#Moon-filled Pendant|pendants]] were found in Arena prize packages.  The MoonShards need to be [[BUNDLE]]d with appropriate matching MoonShards to create one of four miniature moons. They change from cluster, sphere, moon with each combination and are all a different color for the bundles.  The old dwarven archaeologist inside the Underground Temple in the Duskruin Arena accepted MoonShards (8-20 BS), extra completed moons (40-120 BS), pendants (?) and completed pendants (10k BS) in exchange for bloodscrip.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;vertical-align:top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Liabo&#039;&#039;&#039; (white)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a jagged white sunstone shard&lt;br /&gt;
# a broken white opal sphere&lt;br /&gt;
# a white dreamstone sliver&lt;br /&gt;
# a thin platinum strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Lornon&#039;&#039;&#039; (dark grey)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a black opal fragment&lt;br /&gt;
# a blood red garnet chunk&lt;br /&gt;
# a coarse grey moonstone shard&lt;br /&gt;
# a thin iron strip&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Tilaok&#039;&#039;&#039; (fire-hued)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a cracked ur-barath stone&lt;br /&gt;
# a broken fire opal chunk&lt;br /&gt;
# a splintered fire agate shard						&lt;br /&gt;
# a thin kakore strip									&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{|&lt;br /&gt;
| style=&amp;quot;vertical-align: top; width: 20em; font-size: larger; text-align: center;height:15px&amp;quot;|&#039;&#039;&#039;Makiri&#039;&#039;&#039; (golden)&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
# a lopsided golden moonstone sphere&lt;br /&gt;
# a sharp golden topaz shard							&lt;br /&gt;
# a golden glimaerstone nugget						&lt;br /&gt;
# a reticulated crystal-edged golvern segment&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your Liabo moon and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You have successfully combined all the items necessary to craft a miniature Liabo moon!  You can either keep this finished item, or you can use it in conjunction with the pendant found on the Duskruin grounds.&lt;br /&gt;
&lt;br /&gt;
Usage: SPIN and TOSS&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the moon may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verb Traps===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| You deftly balance the miniature &amp;lt;name&amp;gt; moon on the tip of your forefinger and with the opposite hand, spin it gently.  &amp;lt;Colored&amp;gt; radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into your hand.|| XXX deftly balances his miniature Tilaok moon on the tip of his forefinger and with his other hand, spins it gently.  &amp;lt;Colored&amp;gt; sparks radiate outward for the duration of the sphere&#039;s rotations and dissipate as the ball ceases spinning and falls into his hand.&lt;br /&gt;
|-&lt;br /&gt;
! TOSS&lt;br /&gt;
| You toss the miniature Liabo moon into the air.  It hovers weightlessly for a moment, a tail of white mist in its wake.  Slowly, it falls to your waiting hand.|| XXX tosses his miniature &amp;lt;name&amp;gt; moon into the air.  It hovers weightlessly for a moment, a tail of (color) mist in its wake.  Slowly, it falls to his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloodrunes==&lt;br /&gt;
&#039;&#039;&#039;Bloodrunes&#039;&#039;&#039; can be used in conjunction with the Moon-filled Pendant in order alter the appearance of the illusion. Using stones found in the sewers and a chisel, they can be created by carving an ur-barath totem.  When a bloodrune is in use, it adds an additional line to the pendant&#039;s &#039;&#039;&#039;SHOW&#039;&#039;&#039; description.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Long strands of silver and &amp;lt;metal&amp;gt; have been twisted together in a double rope pattern to create a sturdy, but elegant, neckchain.  Four unembellished rings situated side-by-side dangle from the centermost point of the metal strands.  All four rings contain a small glowing sphere that appears to spin slowly.  &#039;&#039;A bloodrune rests atop the four moons, secured by a luminescent, crimson-hued thread.&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable|text-align: center}}&lt;br /&gt;
|- style=&amp;quot;font-size:larger;&amp;quot;&lt;br /&gt;
! colspan=2 |SYMBOL&lt;br /&gt;
! APPEARANCE&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; white-space: nowrap; font-size: larger; height:15px&amp;quot;| &#039;&#039;&#039;COMMON&#039;&#039;&#039;: A &amp;lt;adjective&amp;gt; look washes over &amp;lt;his/her&amp;gt; face.&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;^v^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| bloodthirsty&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;OXO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| enraged&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2|&amp;lt;nowiki&amp;gt;| | |&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|savage&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2| &amp;lt;nowiki&amp;gt;)|(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|  tempestuous&lt;br /&gt;
|-&lt;br /&gt;
! colspan=2 |&amp;lt;nowiki&amp;gt;|OO|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| solemn&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;DIVINE&#039;&#039;&#039;: Interspersed within the dim aura are miniature &amp;lt;item&amp;gt; that float around &amp;lt;him/her&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;**|~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Aeia]]|| white lilies&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O--O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Amasalen]]|| two-headed serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^--^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Andelas]]|| black cats&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;=O=&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Arachne]]|| spiders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;^~^~^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|[[Charl]]|| jade tridents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;o|`&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Cholen]]|| music notes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/--\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eonak]]|| iron anvils&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)O(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Eorgina]]|| red flames&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-)(-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Fash&#039;lo&#039;nae]]|| slit-pupiled eyes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~o~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Gosaena]]|| white feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;OOO&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Illoke]]|| boulders&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\__/&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Imaera]]|| sheafs of grain&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;((O))&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ivas]]|| wisps of green&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jastev]]|| crystal balls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/v\&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Jaston]]|| bird feathers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kai]]|| clenched fists&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;.o.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Khaarne]]|| stones&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O-O-O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Koar]]|| golden crowns&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;_|_|_&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Kuon]]|| golden leaves&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ \&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Laethe]]|| black rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;XX&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Leya]]|| ivory-hilted daggers&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|-|-|-|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lorminstra]]|| golden keys&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~-o-o-~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Lumnis]]|| tomes&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~S~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Luukos]]|| green serpents&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~(o)~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Marlu]]|| six-tentacled stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|=|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Meyno]]|| slabs of rock&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;\ X /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Mularos]]|| rusted shackles&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Niima]]|| silver dolphins&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Oleani]]|| hearts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;(-o-)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Onar]]|| white skulls&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Phoen]]|| brilliant sunbursts&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;* * *&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Ronan]]|| shimmering stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;O||O&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Sheru]]|| jackal heads&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~|-|~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[The Huntress]]|| eight-pointed stars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;*|o&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tilamaire]]|| yellow treble clefs&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;|^*|&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Tonis]]|| pegai&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;/ /&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voaris]]|| yellow rose petals&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;)X(&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Voln]]|| white shields&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;---^&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[V&#039;tull]]|| black scimitars&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;oOo&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| [[Zelia]]|| grey chariots&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;background:#CED4F2; vertical-align: top; font-size: larger; white-space: nowrap; height:15px&amp;quot;|&#039;&#039;&#039;LEGENDARY&#039;&#039;&#039;: Rare bloodrunes available during limited times&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;~OO~&amp;lt;/nowiki&amp;gt;|| Minotaur&amp;lt;br&amp;gt;August 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a minotaur.  Two thick horns protrude from the top of &amp;lt;his/her&amp;gt; head and taper to extreme points.  &amp;lt;His|Her&amp;gt; menacing golden eyes appear to flash intermittently but exude a great sense of intelligence.  A thick gold ring dangles from &amp;lt;his|her&amp;gt; nose, and a slightly muffled snort-grunt is occasionally heard coming from &amp;lt;his|her&amp;gt; direction.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;nowiki&amp;gt;==O^&amp;lt;/nowiki&amp;gt;|||Yeti&amp;lt;br&amp;gt;December 2016&lt;br /&gt;
| style=&amp;quot;width: 20em; text-align:left&amp;quot;|&amp;lt;nowiki&amp;gt;Through a &amp;lt;pendant color&amp;gt; haze, &amp;lt;your name&amp;gt;&#039;s features appear transformed into those of a yeti.  Barely recognizable, &amp;lt;he|she&amp;gt; is covered in long, gristly hair tinged from pale grey to stark white.  Clumps of dirt imbedded with twigs and leaves cover &amp;lt;his|her&amp;gt; domed head, and a single bushy eyebrow creates a thick ledge of fur over &amp;lt;his|her&amp;gt; tiny black eyes.  Massive ivory teeth stained with traces of crimson protrude from &amp;lt;his|her&amp;gt; darkened leathery lips.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Policy 7 Warning==&lt;br /&gt;
&#039;&#039;&#039;Posted by Wyrom 2016 Jul 1:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Seems I have to post about a POLICY 7 issue that has come up.&lt;br /&gt;
&lt;br /&gt;
It seems a few of the pendants that went out may have caused a bug that would leave the moon you tried to place inside it still in your hand. If this happened to you, please place an ASSIST and let us know, as well as turn over any moons that didn&#039;t physically go into the pendant. As of right now, we know there is one pendant that could still be completed. It&#039;s unclear as of right now if anyone used a buggy Makiri moon to complete a pendant. If you did, please tell us.&lt;br /&gt;
&lt;br /&gt;
This also means people should be very leery of purchasing a Makiri moon from another player, should you be wishing to complete that final pendant that is out there. If you have the final Makiri moon and would like to confirm with me how legitimate it is, please email me (using the link to the left). If the golvern segment hasn&#039;t been combined, that would also be helpful to let me know.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;/div&gt;</summary>
		<author><name>CRAZLI</name></author>
	</entry>
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