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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DALAMAR2199</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DALAMAR2199"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/DALAMAR2199"/>
	<updated>2026-04-24T20:14:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25554</id>
		<title>Hobgoblin shaman</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25554"/>
		<updated>2007-08-29T20:46:06Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 7&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls, Magic and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| bolt=&lt;br /&gt;
  {{creature ability|[[Minor Shock (901)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Minor Water (903)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Asst. Weapon]]|+111 [[Attack strength|AS]]}}&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+20 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a hobgoblin shaman ear&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen.  His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity.  The fervor in the shaman&#039;s heart is clear from the frenzied gleam in his eyes.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
When searching the hobgoblin shaman, you will typically find the following in addition to any treasure:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;You search the hobgoblin shaman.&amp;lt;br&amp;gt;&lt;br /&gt;
He had a lynx skull, a bone vest, a twisted modwir short-staff.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 5&lt;br /&gt;
|levelm1 = 6&lt;br /&gt;
|level = 7&lt;br /&gt;
|levelp1 = 8&lt;br /&gt;
|levelp2 = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25553</id>
		<title>Hobgoblin shaman</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25553"/>
		<updated>2007-08-29T20:44:42Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 7&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls, Magic and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| bolt=&lt;br /&gt;
  {{creature ability|[[Minor Shock (901)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Minor Water (903)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+20 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a hobgoblin shaman ear&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen.  His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity.  The fervor in the shaman&#039;s heart is clear from the frenzied gleam in his eyes.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
When searching the hobgoblin shaman, you will typically find the following in addition to any treasure:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;You search the hobgoblin shaman.&amp;lt;br&amp;gt;&lt;br /&gt;
He had a lynx skull, a bone vest, a twisted modwir short-staff.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 5&lt;br /&gt;
|levelm1 = 6&lt;br /&gt;
|level = 7&lt;br /&gt;
|levelp1 = 8&lt;br /&gt;
|levelp2 = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25552</id>
		<title>Hobgoblin shaman</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Hobgoblin_shaman&amp;diff=25552"/>
		<updated>2007-08-29T20:44:23Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 7&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls, Magic and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| bolt=&lt;br /&gt;
  {{creature ability|[[Minor Shock (901)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Minor Water (903)]]|+89 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+20 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a hobgoblin shaman ear&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The shaman has a surprisingly intelligent look for a hobgoblin shaman, though he is no less primitive and vicious than his tribesmen.  His voice seems to be constantly uttering the harsh, guttural prayers that appease his barbaric deity.  The fervor in the shaman&#039;s heart is clear from the frenzied gleam in his eyes.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
When searching the hobgoblin shaman, you will typically find the following in addition to any treasure:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;You search the hobgoblin shaman.&lt;br /&gt;
He had a lynx skull, a bone vest, a twisted modwir short-staff.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 5&lt;br /&gt;
|levelm1 = 6&lt;br /&gt;
|level = 7&lt;br /&gt;
|levelp1 = 8&lt;br /&gt;
|levelp2 = 9&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mongrel_hobgoblin&amp;diff=32230</id>
		<title>Mongrel hobgoblin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mongrel_hobgoblin&amp;diff=32230"/>
		<updated>2007-08-29T20:40:22Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 5&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The mongrel hobgoblin is a horribly misshapen beast, with a hideously deformed face.  The large, knotted muscles on her arms betray the creature&#039;s strength, which is capable of rending a man&#039;s limbs right out of their sockets.  Mottled skin with a greenish-yellow hue is splotched with randomly scattered patches of reddish-brown fur.  The dark beady eyes of the hobgoblin glare menacingly, as if crushing the life from someone would somehow make her life more bearable.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
Mongrel hobgoblins are prone to antics, similar to [[kobold]]s and some other creatures.  For example, you might find a mongrel hobgoblin doing the following:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A mongrel hobgoblin looks you up and down, then makes a mock gagging motion.   With a feral leer he utters a single word: &amp;quot;Uhhhhhh-gly!&amp;quot;&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 3&lt;br /&gt;
|levelm1 = 4&lt;br /&gt;
|level = 5&lt;br /&gt;
|levelp1 = 6&lt;br /&gt;
|levelp2 = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mongrel_hobgoblin&amp;diff=32229</id>
		<title>Mongrel hobgoblin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mongrel_hobgoblin&amp;diff=32229"/>
		<updated>2007-08-29T20:38:57Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 5&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The mongrel hobgoblin is a horribly misshapen beast, with a hideously deformed face.  The large, knotted muscles on her arms betray the creature&#039;s strength, which is capable of rending a man&#039;s limbs right out of their sockets.  Mottled skin with a greenish-yellow hue is splotched with randomly scattered patches of reddish-brown fur.  The dark beady eyes of the hobgoblin glare menacingly, as if crushing the life from someone would somehow make her life more bearable.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 3&lt;br /&gt;
|levelm1 = 4&lt;br /&gt;
|level = 5&lt;br /&gt;
|levelp1 = 6&lt;br /&gt;
|levelp2 = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Various&amp;diff=4975</id>
		<title>Various</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Various&amp;diff=4975"/>
		<updated>2007-08-27T01:19:57Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /*Various Monsters*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Various, as referred to in a description of a creature of Gemstones IV means that there are several different variants of the creature.  Each one of these variants differs only in adjective description and for all intents and purposes are the same creatures.&lt;br /&gt;
&lt;br /&gt;
The skins produced by these different variants are the same.  The level of treasure along with the level of the creature, [[Attack strength|AS]], [[Defensive strength|DS]], [[TD]] and any skills and abilities are all the same.&lt;br /&gt;
&lt;br /&gt;
An example of a various creature is the [[monkey]] monster.  For example, two variants are a [[monkey|bright green monkey]] and also a [[monkey|stout orange monkey]].&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Monkey&amp;diff=32302</id>
		<title>Monkey</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Monkey&amp;diff=32302"/>
		<updated>2007-08-27T01:12:17Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = monkey&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Brawls.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Various Weapons]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Hide]]|Hides and taunts.}}&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+110 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a monkey paw&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 56 - 111 silver&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A short humanoid creature, covered in brown fur, and very agile.  It has a long tail that it uses to help climb things and hold things.  It looks very smart, and seems to be full of mischief.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are a [[various]] assortment of monkeys which show up.  Some of them include the following:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;a bright green monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a deep pink monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright purple monkey&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Monkeys also have a various number of actions that they perform, similar to practical jokes.  These actions do not impact combat except for in the sense that they seem to take place of an attack.  Here are several examples of monkey antics:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;A (various) monkey looks at you, sticks her tongue out and says, &amp;quot;PPppPbPbPbbpbpbtttt!&amp;quot;&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps on you and scrambles over your head and leaps off your back!&amp;lt;br&amp;gt;&lt;br /&gt;
A ([[various]]) monkey screeches with glee!&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps up and slaps you on the top of your head!&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Monkey&amp;diff=32301</id>
		<title>Monkey</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Monkey&amp;diff=32301"/>
		<updated>2007-08-27T01:11:42Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = monkey&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Brawls.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Various Weapons]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Hide]]|Hides and taunts.}}&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+110 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a monkey paw&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 56 - 111 silver&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A short humanoid creature, covered in brown fur, and very agile.  It has a long tail that it uses to help climb things and hold things.  It looks very smart, and seems to be full of mischief.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are a [[various]] assortment of monkeys which show up.  Some of them include the following:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;a bright green monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a deep pink monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright purple monkey&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Monkeys also have a various number of actions that they perform, similar to practical jokes.  These actions do not impact combat except for in the sense that they seem to take place of an attack.  Here are several examples of monkey antics:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;A (various) monkey looks at you, sticks her tongue out and says, &amp;quot;PPppPbPbPbbpbpbtttt!&amp;quot;&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps on you and scrambles over your head and leaps off your back!&amp;lt;br&amp;gt;&lt;br /&gt;
A ([[various]]) monkey screeches with glee!&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps up and slaps you on the top of your head!&lt;br /&gt;
&amp;lt;ul&amp;gt;&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Monkey&amp;diff=32300</id>
		<title>Monkey</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Monkey&amp;diff=32300"/>
		<updated>2007-08-27T01:11:19Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = monkey&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Brawls.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Various Weapons]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Hide]]|Hides and taunts.}}&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+110 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a monkey paw&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 56 - 111 silver&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A short humanoid creature, covered in brown fur, and very agile.  It has a long tail that it uses to help climb things and hold things.  It looks very smart, and seems to be full of mischief.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are a [[various]] assortment of monkeys which show up.  Some of them include the following:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;a bright green monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a deep pink monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright purple monkey&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Monkeys also have a various number of actions that they perform, similar to practical jokes.  These actions do not impact combat except for in the sense that they seem to take place of an attack.  Here are several examples of monkey antics:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&amp;lt;ul&amp;gt;&amp;lt;li&amp;gt;A (various) monkey looks at you, sticks her tongue out and says, &amp;quot;PPppPbPbPbbpbpbtttt!&amp;quot;&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps on you and scrambles over your head and leaps off your back!&amp;lt;br&amp;gt;&lt;br /&gt;
A ([[various]]) monkey screeches with glee!&lt;br /&gt;
&amp;lt;li&amp;gt;A ([[various]]) monkey jumps up and slaps you on the top of your head!&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crocodile&amp;diff=16928</id>
		<title>Crocodile</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crocodile&amp;diff=16928"/>
		<updated>2007-08-26T23:28:01Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 9&lt;br /&gt;
| type = Reptilian&lt;br /&gt;
| family = crocodile&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Charges.&lt;br /&gt;
| area = [[Marshtown]]&amp;lt;br&amp;gt;[[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Charge]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Bite]]|+80 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+63 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a crocodile snout&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 99&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A large scaled lizard, with a wide gaping mouth full of sharp teeth, it has short powerful legs barely long enough to lift the beast off the ground.  The crocodile also has a long powerful tail that looks rather dangerous.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are numerous varieties of crocodiles, all identical except in description.  Some examples are:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; a striped blue crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a speckled tangerine crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a brilliant red crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a striped blue crocodile&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 7&lt;br /&gt;
|levelm1 = 8&lt;br /&gt;
|level = 9&lt;br /&gt;
|levelp1 = 10&lt;br /&gt;
|levelp2 = 11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Marshtown creatures]]&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17066</id>
		<title>Crystal crab</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17066"/>
		<updated>2007-08-26T23:27:36Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 8&lt;br /&gt;
| type = Crustacean&lt;br /&gt;
| family = crab&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Claws and Ensnares.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Ensnare]]|+122 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Claw]]|+112 [[Attack strength|AS]]}}&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nobolt=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+34 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a faceted crystal crab shell&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The multi-faceted shell of this oversized crab resembles a massive oval gem.  Underneath the protective covering are its formidable claws and pincers, the front pair easily the largest.  The creature&#039;s eyestalks peer about nervously at even the slightest sound.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
The crab will sometimes retreat back into its shell, although it is unknown what effect this has on its [[Defensive strength|DS]].&lt;br /&gt;
==Other information==&lt;br /&gt;
Also called a glittering crystalline crab.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 6&lt;br /&gt;
|levelm1 = 7&lt;br /&gt;
|level = 8&lt;br /&gt;
|levelp1 = 9&lt;br /&gt;
|levelp2 = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17065</id>
		<title>Crystal crab</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17065"/>
		<updated>2007-08-26T23:14:59Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 8&lt;br /&gt;
| type = Crustacean&lt;br /&gt;
| family = crab&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Claws and Ensnares.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Ensnare]]|+122 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Claw]]|+112 [[Attack strength|AS]]}}&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nobolt=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a faceted crystal crab shell&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The multi-faceted shell of this oversized crab resembles a massive oval gem.  Underneath the protective covering are its formidable claws and pincers, the front pair easily the largest.  The creature&#039;s eyestalks peer about nervously at even the slightest sound.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
The crab will sometimes retreat back into its shell, although it is unknown what effect this has on its [[Defensive strength|DS]].&lt;br /&gt;
==Other information==&lt;br /&gt;
Also called a glittering crystalline crab.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 6&lt;br /&gt;
|levelm1 = 7&lt;br /&gt;
|level = 8&lt;br /&gt;
|levelp1 = 9&lt;br /&gt;
|levelp2 = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17064</id>
		<title>Crystal crab</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crystal_crab&amp;diff=17064"/>
		<updated>2007-08-26T23:13:59Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 8&lt;br /&gt;
| type = Crustacean&lt;br /&gt;
| family = crab&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Claws and Ensnares.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Ensnare]]|+122 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Claw]]|+112 [[Attack strength|AS}}&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nobolt=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a faceted crystal crab shell&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The multi-faceted shell of this oversized crab resembles a massive oval gem.  Underneath the protective covering are its formidable claws and pincers, the front pair easily the largest.  The creature&#039;s eyestalks peer about nervously at even the slightest sound.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
The crab will sometimes retreat back into its shell, although it is unknown what effect this has on its [[Defensive strength|DS]].&lt;br /&gt;
==Other information==&lt;br /&gt;
Also called a glittering crystalline crab.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 6&lt;br /&gt;
|levelm1 = 7&lt;br /&gt;
|level = 8&lt;br /&gt;
|levelp1 = 9&lt;br /&gt;
|levelp2 = 10&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crocodile&amp;diff=16927</id>
		<title>Crocodile</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crocodile&amp;diff=16927"/>
		<updated>2007-08-26T23:10:11Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 9&lt;br /&gt;
| type = Reptilian&lt;br /&gt;
| family = crocodile&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Charges.&lt;br /&gt;
| area = [[Marshtown]]&amp;lt;br&amp;gt;[[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| nowarding=&lt;br /&gt;
| noability=&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Charge]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Bite]]|+80 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt =&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a crocodile snout&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 99&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A large scaled lizard, with a wide gaping mouth full of sharp teeth, it has short powerful legs barely long enough to lift the beast off the ground.  The crocodile also has a long powerful tail that looks rather dangerous.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are numerous varieties of crocodiles, all identical except in description.  Some examples are:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt; a striped blue crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a speckled tangerine crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a brilliant red crocodile&lt;br /&gt;
&amp;lt;li&amp;gt; a striped blue crocodile&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 7&lt;br /&gt;
|levelm1 = 8&lt;br /&gt;
|level = 9&lt;br /&gt;
|levelp1 = 10&lt;br /&gt;
|levelp2 = 11&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Marshtown creatures]]&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Monkey&amp;diff=32299</id>
		<title>Monkey</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Monkey&amp;diff=32299"/>
		<updated>2007-08-26T23:05:32Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = monkey&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Brawls.&lt;br /&gt;
| area = [[Thurfel&#039;s Keep]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|[[Various Weapons]]|+70 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|[[Hide]]|Hides and taunts.}}&lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+110 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a monkey paw&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | skinvalue = 56 - 111 silver&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A short humanoid creature, covered in brown fur, and very agile.  It has a long tail that it uses to help climb things and hold things.  It looks very smart, and seems to be full of mischief.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
There are a various assortment of monkeys which show up.  Some of them include the following:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;a bright green monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a deep pink monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a stout bright orange monkey&lt;br /&gt;
&amp;lt;li&amp;gt;a bright purple monkey&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Thurfel&#039;s Keep creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Disarm_(408)&amp;diff=18157</id>
		<title>Disarm (408)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Disarm_(408)&amp;diff=18157"/>
		<updated>2007-08-26T17:21:08Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: New page: {{Spellbox start}} {{Utility spell  | mnemonic = DISARM}} {{Spellbox block  | duration = Instant  | span = None}} {{Utility spell type  | type = Utility  | availability = All }} {{Spel...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = DISARM}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | span = None}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
Disarm is a handy spell that allows the caster to attempt to disarm containers.  This spell can also be used to attempt to disarm typical doors.  When the spell is successful, the trap on the container or door being targeted will be disarmed.&lt;br /&gt;
&lt;br /&gt;
The success of the spell is a percentage which is based on the level of the caster along with the caster&#039;s Aura bonus.  Also, the level or difficulty of the trap is taken into account.&lt;br /&gt;
&lt;br /&gt;
This spell can potentially set off the trap that is on the target object if the spell fails, but will not necessarily do so.  In order to make this spell more effective, the caster can also use the spell [[Disarm Enhancement (403)]].&lt;br /&gt;
&lt;br /&gt;
On a successful cast on a trap will result in a positive message that the trap has been disarmed.  If cast on an object with no trap, there will be no message that indicates if there is a trap or if the spell simply failed.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#408 Minor Elemental Spell Circle: Disarm], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44479</id>
		<title>Unlock (407)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44479"/>
		<updated>2007-08-26T17:11:43Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = UNLOCK}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = Instant&lt;br /&gt;
 | span = None}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
Unlock is a handy spell that allows the caster to attempt to unlock containers.  This spell can also be used to attempt to pop open typical doors.  When the spell is successful, the container or door being targeted will pop open.&lt;br /&gt;
&lt;br /&gt;
The success of the spell is a percentage which is based on the level of the caster along with the caster&#039;s Aura bonus.  Also, the level or difficulty of the container is taken into account.&lt;br /&gt;
&lt;br /&gt;
This spell can potentially set off any trap that is on the target object.  Typically the trap is not set off on a successful cast.  In order to make this spell more effective, the caster can also use the spell [[Picking Enhancement (403)]].&lt;br /&gt;
&lt;br /&gt;
There are also certain materials, such as [[mithril]] which are resistant to this spell.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#407 Minor Elemental Spell Circle: Unlock], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Disarm_Enhancement_(404)&amp;diff=18176</id>
		<title>Disarm Enhancement (404)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Disarm_Enhancement_(404)&amp;diff=18176"/>
		<updated>2007-08-26T17:08:11Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = DSENHANCE}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 30 sec +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
The spell disarm enhancement gives the target a bonus in both manual and magical disarming.&lt;br /&gt;
&lt;br /&gt;
When disarming manually, several factors affect the bonus to disarming including the caster&#039;s level, the [[minor elemental]] spell ranks, the caster&#039;s [[disarm traps]] skill, and the targets [[intuition]] bonus if he/she has not started working on traps or [[dexterity]] bonus if the character has already found a trap but has not yet disarmed it.&lt;br /&gt;
&lt;br /&gt;
When disarming magically, several different factors affect the bonus to disarming including the target&#039;s [[minor elemental]] spell ranks and the targets [[aura]] bonus.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll or item and the user does not have personal knowledge of the spell (8 trainings in [[minor elemental]] magic) then the bonus is reduced between 10% and 50%.  The actual reduction will be based on the user&#039;s ability to use said item.  If the user casts the spell on another person, there is an addition 50% reduction in the bonus.&lt;br /&gt;
&lt;br /&gt;
In addition to helping with the disarming process, this spell is also known to give a small bonus to aiming thereby helping ranged weapon users.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;You become calm and focused.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The focused look leaves you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#404 Minor Elemental Spell Circle: Disarm Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Disarm_Enhancement_(404)&amp;diff=18175</id>
		<title>Disarm Enhancement (404)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Disarm_Enhancement_(404)&amp;diff=18175"/>
		<updated>2007-08-26T16:56:33Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = DSENHANCE}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 30 sec +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;You become calm and focused.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The focused look leaves you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lock_Pick_Enhancement_(403)&amp;diff=29628</id>
		<title>Lock Pick Enhancement (403)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lock_Pick_Enhancement_(403)&amp;diff=29628"/>
		<updated>2007-08-26T16:53:37Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = PKENHANCE}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 30 sec +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
The spell, Lock Pick Enhancement (also called [[Picking Enhancement]]), allows the caster to give the target a bonus on both their magical and non magical picking attempts.&lt;br /&gt;
&lt;br /&gt;
In manual lock picking (picking with a lock pick) there are a number of factors which influence the bonus.  This includes the caster&#039;s level, the caster&#039;s ranks in both [[minor elemental]] Spells and [[Pick Locks]] skill, along with the targets [[dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
When the target is performing magical lock picking, the bonus is related only to the targets [[aura]] bonus along with the target&#039;s [[minor elemental]] spell ranks.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll and the caster does not have personal knowledge of the spell (7 ranks in [[minor elemental]] spells) the spell looses 10 to 50% of its effectiveness.  And this is if the caster is self-casting it.  If the caster is casting the spell onto another, the bonus is reduced by another 50%.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A scintillating light surrounds your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The scintillating light fades from your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34157</id>
		<title>Picking Enhancement (403)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34157"/>
		<updated>2007-08-26T16:52:45Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = PKENHANCE}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 30 sec +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
The spell, Picking Enhancement, allows the caster to give the target a bonus on both their magical and non magical picking attempts.&lt;br /&gt;
&lt;br /&gt;
In manual lock picking (picking with a lock pick) there are a number of factors which influence the bonus.  This includes the caster&#039;s level, the caster&#039;s ranks in both [[minor elemental]] Spells and [[Pick Locks]] skill, along with the targets [[dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
When the target is performing magical lock picking, the bonus is related only to the targets [[aura]] bonus along with the target&#039;s [[minor elemental]] spell ranks.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll and the caster does not have personal knowledge of the spell (7 ranks in [[minor elemental]] spells) the spell looses 10 to 50% of its effectiveness.  And this is if the caster is self-casting it.  If the caster is casting the spell onto another, the bonus is reduced by another 50%.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A scintillating light surrounds your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The scintillating light fades from your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19565</id>
		<title>Elemental Defense I (401)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19565"/>
		<updated>2007-08-26T16:49:37Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = ELEMDEF1}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 1200 sec + 60 sec per [[MnE]] rank&lt;br /&gt;
 | add dur = 60 sec per [[MnE]] rank&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Defensive&lt;br /&gt;
 | subtype = [[DS]] (all), [[TD]] ([[elemental]])&lt;br /&gt;
 | ds = +5 (all)&lt;br /&gt;
 | td = +5 ([[elemental]])&lt;br /&gt;
 | enhancement = None&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Defense I&#039;&#039;&#039; creates a silvery luminescence around the target, providing them with a +5 bonus to all types of [[defensive strength]], as well as a +5 bonus to [[elemental]] [[target defense]].&lt;br /&gt;
&lt;br /&gt;
* [[CAST (verb)|Cast at]] or [[INCANT (verb)|incant]] this spell to initiate.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A silvery luminescence surrounds you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The silvery luminescence fades from around you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#401 Minor Elemental Spells: Elemental Defense I]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19564</id>
		<title>Elemental Defense I (401)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19564"/>
		<updated>2007-08-26T16:48:51Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = ELEMDEF1}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | base dur = 1200 sec&lt;br /&gt;
 | add dur = 60 sec per [[MnE]] rank&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Defensive&lt;br /&gt;
 | subtype = [[DS]] (all), [[TD]] ([[elemental]])&lt;br /&gt;
 | ds = +5 (all)&lt;br /&gt;
 | td = +5 ([[elemental]])&lt;br /&gt;
 | enhancement = None&lt;br /&gt;
 | availability = [[All]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Defense I&#039;&#039;&#039; creates a silvery luminescence around the target, providing them with a +5 bonus to all types of [[defensive strength]], as well as a +5 bonus to [[elemental]] [[target defense]].&lt;br /&gt;
&lt;br /&gt;
* [[CAST (verb)|Cast at]] or [[INCANT (verb)|incant]] this spell to initiate.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A silvery luminescence surrounds you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The silvery luminescence fades from around you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#401 Minor Elemental Spells: Elemental Defense I]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Presence_(402)&amp;diff=35165</id>
		<title>Presence (402)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Presence_(402)&amp;diff=35165"/>
		<updated>2007-08-26T16:44:29Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spellbox start}}&lt;br /&gt;
{{Utility spell&lt;br /&gt;
 | mnemonic = PRESENCE}}&lt;br /&gt;
{{Spellbox block&lt;br /&gt;
 | duration = 2 sec per level&lt;br /&gt;
 | span = [[Stackable]]}}&lt;br /&gt;
{{Utility spell type&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | availability = [[Self-cast]] }}&lt;br /&gt;
{{Spellbox middle}}&lt;br /&gt;
{{Minor elemental navigation}}&lt;br /&gt;
{{Spellbox end}}&lt;br /&gt;
The spell &#039;&#039;&#039;Presence&#039;&#039;&#039; gives the caster a chance to detect hidden and invisible creatures in the same room as the caster.  In addition, it greatly increases the caster&#039;s [[perception]] for a short duration.&lt;br /&gt;
&lt;br /&gt;
This spell is helpful for any task that utilizes the Perception [[skill]], such as [[SEARCH (verb)|searching]] or detecting traps.&lt;br /&gt;
&lt;br /&gt;
When a [[hidden]] or [[invisible]] character or creature is found using this spell, they are not revealed from hiding nor is their invisibility dispelled.  Additionally, the caster cannot simply point to the hidden character to reveal their location.  The caster must search in order to reveal a hidden character; this spell does increase the caster&#039;s ability to search.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&lt;br /&gt;
You become aware of everyone near you...&amp;lt;br&amp;gt;&lt;br /&gt;
You do not detect any hidden or invisible people.&amp;lt;br&amp;gt;&lt;br /&gt;
You continue to feel much more aware of your surroundings.&lt;br /&gt;
&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;&lt;br /&gt;
Your senses are no longer as sharp.&lt;br /&gt;
&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19563</id>
		<title>Elemental Defense I (401)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19563"/>
		<updated>2007-08-26T16:43:27Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 |mnemonic = ELEMDEF1&lt;br /&gt;
 |base_dur = 1200 sec&lt;br /&gt;
 |add_dur = 60 sec per [[MnE]] rank&lt;br /&gt;
 |span = [[Stackable]]&lt;br /&gt;
 |type = Defensive&lt;br /&gt;
 |subtype = [[DS]] (all), [[TD]] ([[elemental]])&lt;br /&gt;
 |ds = +5 (all)&lt;br /&gt;
 |td = +5 ([[elemental]])&lt;br /&gt;
 |enhancement = None&lt;br /&gt;
 |availability = All&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Defense I&#039;&#039;&#039; creates a silvery luminescence around the target, providing them with a +5 bonus to all types of [[defensive strength]], as well as a +5 bonus to [[elemental]] [[target defense]].&lt;br /&gt;
&lt;br /&gt;
* [[CAST (verb)|Cast at]] or [[INCANT (verb)|incant]] this spell to initiate.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A silvery luminescence surrounds you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The silvery luminescence fades from around you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#401 Minor Elemental Spells: Elemental Defense I]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19562</id>
		<title>Elemental Defense I (401)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19562"/>
		<updated>2007-08-26T16:43:14Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 |mnemonic = ELEMDEF1&lt;br /&gt;
 |base_dur = 1200 sec&lt;br /&gt;
 |add_dur = 60 sec per [[MnE]] rank&lt;br /&gt;
 |span = [[Stackable]]&lt;br /&gt;
 |type = Defensive&lt;br /&gt;
 |subtype = [[DS]] (all), [[TD]] ([[elemental]])&lt;br /&gt;
 |ds = +5 (all)&lt;br /&gt;
 |td = +5 ([[elemental]])&lt;br /&gt;
 |enhancement = None&lt;br /&gt;
 |availability = All&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Defense I&#039;&#039;&#039; creates a silvery luminescence around the target, providing them with a +5 bonus to all types of [[defensive strength]], as well as a +5 bonus to [[elemental]] [[target defense]].&lt;br /&gt;
&lt;br /&gt;
* [[CAST (verb)|Cast at]] or [[INCANT (verb)|incant]] this spell to initiate.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A silvery luminescence surrounds you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Initial cast:&lt;br /&gt;
&amp;lt;div {{Log}}&amp;gt;&lt;br /&gt;
A silvery luminescence surrounds you.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The silvery luminescence fades from around you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#401 Minor Elemental Spells: Elemental Defense I]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19561</id>
		<title>Elemental Defense I (401)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elemental_Defense_I_(401)&amp;diff=19561"/>
		<updated>2007-08-26T16:40:23Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 |mnemonic = ELEMDEF1&lt;br /&gt;
 |base_dur = 1200 sec&lt;br /&gt;
 |add_dur = 60 sec per [[MnE]] rank&lt;br /&gt;
 |span = [[Stackable]]&lt;br /&gt;
 |type = Defensive&lt;br /&gt;
 |subtype = [[DS]] (all), [[TD]] ([[elemental]])&lt;br /&gt;
 |ds = +5 (all)&lt;br /&gt;
 |td = +5 ([[elemental]])&lt;br /&gt;
 |enhancement = None&lt;br /&gt;
 |availability = All&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Defense I&#039;&#039;&#039; creates a silvery luminescence around the target, providing them with a +5 bonus to all types of [[defensive strength]], as well as a +5 bonus to [[elemental]] [[target defense]].&lt;br /&gt;
&lt;br /&gt;
* [[CAST (verb)|Cast at]] or [[INCANT (verb)|incant]] this spell to initiate.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
Initial cast:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A silvery luminescence surrounds you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wearing off:&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The silvery luminescence fades from around you.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#401 Minor Elemental Spells: Elemental Defense I]&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Minor_Elemental&amp;diff=31507</id>
		<title>Minor Elemental</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Minor_Elemental&amp;diff=31507"/>
		<updated>2007-08-26T15:53:01Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ minor_elemental header | navigation = {{minor_elemental_navigation }} }}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Minor Elemental&#039;&#039;&#039; [[spell circle]] is a widely avaiable set of spells which offer mostly utility and defensive capabilities. There are a number of attack spells as well, though they are generally less potent and/or more expensive than their equivalents found in the dedicated professional circles.&lt;br /&gt;
&lt;br /&gt;
== Enhancements by Rank ==&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Defense I (401)]], [[Elemental Defense II (406)]], [[Elemental Defense III (414)]], and [[Mass Elemental Defense (419)]]&lt;br /&gt;
:Duration is extended +60 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Picking Enhancement (403)]], and [[Disarm Enhancement (404)]]&lt;br /&gt;
:Increases the bonus to the corresponding skill which the magic adds.&lt;br /&gt;
&lt;br /&gt;
;[[Unlock (407)]], and [[Disarm (408)]]&lt;br /&gt;
:Increases the proficiency with which one uses these spells.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Wave (410)]]&lt;br /&gt;
:Adds to the success and potency of this spell.&lt;br /&gt;
&lt;br /&gt;
;[[Piercing Gaze (416)]]&lt;br /&gt;
:Adds to the caster&#039;s capability to successfully gaze.&lt;br /&gt;
&lt;br /&gt;
;[[Mana Focus (418)]]&lt;br /&gt;
:Adds to the caster&#039;s capability to create a mana focus successfully.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Targetting (425)]]&lt;br /&gt;
:Adds +0.5 [[AS]] &amp;amp; +0.5 [[elemental]] [[CS]] per rank  greater than 25 (elemental hybrid circles only receive 1/2 bonus). Duration is extended +30 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Elemental Barrier (430)]]&lt;br /&gt;
:Adds +0.5 [[DS]] &amp;amp; +0.5 [[TD]] per rank greater than 30. Duration is extended by +30 sec per rank.&lt;br /&gt;
&lt;br /&gt;
;[[Major Elemental Wave (435)]]&lt;br /&gt;
:Adds to the success and damage of this spell.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
&lt;br /&gt;
[http://www.play.net/gs4/info/spells/spelllist.asp?circle=1 Official Minor Elemental Spell Circle]&lt;br /&gt;
{{Wizard}}&lt;br /&gt;
[[Category:Minor Elemental Spells| ]]&lt;br /&gt;
[[Category:Bard]]&lt;br /&gt;
[[Category:Sorcerer]]&lt;br /&gt;
[[Category:Wizard]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34156</id>
		<title>Picking Enhancement (403)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34156"/>
		<updated>2007-08-26T15:52:00Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = PKENHANCE&lt;br /&gt;
 | base_dur = 30 sec&lt;br /&gt;
 | add_dur = +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Bonus&lt;br /&gt;
 | availability = [[All]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The spell, Picking Enhancement, allows the caster to give the target a bonus on both their magical and non magical picking attempts.&lt;br /&gt;
&lt;br /&gt;
In manual lock picking (picking with a lock pick) there are a number of factors which influence the bonus.  This includes the caster&#039;s level, the caster&#039;s ranks in both [[minor elemental]] Spells and [[Pick Locks]] skill, along with the targets [[dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
When the target is performing magical lock picking, the bonus is related only to the targets [[aura]] bonus along with the target&#039;s [[minor elemental]] spell ranks.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll and the caster does not have personal knowledge of the spell (7 ranks in [[minor elemental]] spells) the spell looses 10 to 50% of its effectiveness.  And this is if the caster is self-casting it.  If the caster is casting the spell onto another, the bonus is reduced by another 50%.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A scintillating light surrounds your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The scintillating light fades from your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44478</id>
		<title>Unlock (407)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44478"/>
		<updated>2007-08-26T15:50:45Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Unlock&lt;br /&gt;
| number = 407&lt;br /&gt;
| mnemonic = UNLOCK&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| type = Utility&lt;br /&gt;
| skill = None&lt;br /&gt;
| components = None&lt;br /&gt;
| subtype = Bonus&lt;br /&gt;
| availability = [[All]]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Unlock is a handy spell that allows the caster to attempt to unlock containers.  This spell can also be used to attempt to pop open typical doors.  When the spell is successful, the container or door being targeted will pop open.&lt;br /&gt;
&lt;br /&gt;
The success of the spell is a percentage which is based on the level of the caster along with the caster&#039;s Aura bonus.  Also, the level or difficulty of the container is taken into account.&lt;br /&gt;
&lt;br /&gt;
This spell can potentially set off any trap that is on the target object.  Typically the trap is not set off on a successful cast.  In order to make this spell more effective, the caster can also use the spell [[Picking Enhancement (403)]].&lt;br /&gt;
&lt;br /&gt;
There are also certain materials, such as [[mithril]] which are resistant to this spell.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#407 Minor Elemental Spell Circle: Unlock], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34155</id>
		<title>Picking Enhancement (403)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34155"/>
		<updated>2007-08-26T15:50:39Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = PKENHANCE&lt;br /&gt;
 | base_dur = 30 sec&lt;br /&gt;
 | add_dur = +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Bonus&lt;br /&gt;
 | availability = [[All]]&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The spell, Picking Enhancement, allows the caster to give the target a bonus on both their magical and non magical picking attempts.&lt;br /&gt;
&lt;br /&gt;
In manual lock picking (picking with a lock pick) there are a number of factors which influence the bonus.  This includes the caster&#039;s level, the caster&#039;s ranks in both [[Minor Elemental Spells]] and [[Pick Locks]] skill, along with the targets [[dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
When the target is performing magical lock picking, the bonus is related only to the targets [[aura]] bonus along with the target&#039;s [[Minor Elemental Spell]] ranks.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll and the caster does not have personal knowledge of the spell (7 ranks in minor elemental spells) the spell looses 10 to 50% of its effectiveness.  And this is if the caster is self-casting it.  If the caster is casting the spell onto another, the bonus is reduced by another 50%.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A scintillating light surrounds your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The scintillating light fades from your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34154</id>
		<title>Picking Enhancement (403)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Picking_Enhancement_(403)&amp;diff=34154"/>
		<updated>2007-08-26T15:50:00Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: New page: {{spell  | mnemonic = PKENHANCE  | base_dur = 30 sec  | add_dur = +1 sec per level  | span = Stackable  | skill = None  | components = None  | type = Utility  | subtype = Bonus  | avai...&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = PKENHANCE&lt;br /&gt;
 | base_dur = 30 sec&lt;br /&gt;
 | add_dur = +1 sec per level&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Bonus&lt;br /&gt;
 | availability = [[All]]&lt;br /&gt;
 | navigation = {{Minor elemental navigation|type=Utility}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The spell, Picking Enhancement, allows the caster to give the target a bonus on both their magical and non magical picking attempts.&lt;br /&gt;
&lt;br /&gt;
In manual lock picking (picking with a lock pick) there are a number of factors which influence the bonus.  This includes the caster&#039;s level, the caster&#039;s ranks in both [[Minor Elemental Spells]] and [[Pick Locks]] skill, along with the targets [[dexterity]] bonus.&lt;br /&gt;
&lt;br /&gt;
When the target is performing magical lock picking, the bonus is related only to the targets [[aura]] bonus along with the target&#039;s [[Minor Elemental Spell]] ranks.&lt;br /&gt;
&lt;br /&gt;
If the spell is being cast from a scroll and the caster does not have personal knowledge of the spell (7 ranks in minor elemental spells) the spell looses 10 to 50% of its effectiveness.  And this is if the caster is self-casting it.  If the caster is casting the spell onto another, the bonus is reduced by another 50%.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Initial cast: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A scintillating light surrounds your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Wearing off: &amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;The scintillating light fades from your hands.&amp;lt;/i&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#403 Minor Elemental Spell Circle: Picking Enhancement], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;br /&gt;
[[Category:Utility Spells]]&lt;br /&gt;
[[Category:Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44477</id>
		<title>Unlock (407)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44477"/>
		<updated>2007-08-26T15:36:58Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Unlock&lt;br /&gt;
| number = 407&lt;br /&gt;
| mnemonic = UNLOCK&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| type = Utility&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Unlock is a handy spell that allows the caster to attempt to unlock containers.  This spell can also be used to attempt to pop open typical doors.  When the spell is successful, the container or door being targeted will pop open.&lt;br /&gt;
&lt;br /&gt;
The success of the spell is a percentage which is based on the level of the caster along with the caster&#039;s Aura bonus.  Also, the level or difficulty of the container is taken into account.&lt;br /&gt;
&lt;br /&gt;
This spell can potentially set off any trap that is on the target object.  Typically the trap is not set off on a successful cast.  In order to make this spell more effective, the caster can also use the spell [[Picking Enhancement (403)]].&lt;br /&gt;
&lt;br /&gt;
There are also certain materials, such as [[mithril]] which are resistant to this spell.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=1#407 Minor Elemental Spell Circle: Unlock], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44476</id>
		<title>Unlock (407)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Unlock_(407)&amp;diff=44476"/>
		<updated>2007-08-26T15:30:47Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /*Unlock (407)*/&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Unlock&lt;br /&gt;
| number = 407&lt;br /&gt;
| mnemonic = UNLOCK&lt;br /&gt;
| duration = Instant&lt;br /&gt;
| type = Utility&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Unlock is a handy spell that allows the caster to attempt to unlock containers.  This spell can also be used to attempt to pop open typical doors.  When the spell is successful, the container or door being targeted will pop open.&lt;br /&gt;
&lt;br /&gt;
The success of the spell is a percentage which is based on the level of the caster along with the caster&#039;s Aura bonus.  Also, the level or difficulty of the container is taken into account.&lt;br /&gt;
&lt;br /&gt;
This spell can potentially set off any trap that is on the target object.  Typically the trap is not set off on a successful cast.  In order to make this spell more effective, the caster can also use the spell Picking Enhancement [403].&lt;br /&gt;
&lt;br /&gt;
There are also certain materials, such as mithril which are resistant to this spell.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Minor Elemental Spells]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=White_vysan&amp;diff=45869</id>
		<title>White vysan</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=White_vysan&amp;diff=45869"/>
		<updated>2007-08-26T15:18:38Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 3&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = vysan&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Charges, Ensnares and Pounds.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Pound]]|+44 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Ensnare]]|+54 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| noability =&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | noskin =&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The white vysan is a peculiar beast, ivory white and extremely bloated with gas to the point that it can float from place to place.  Its appendages extend straight out from its rotund body, and its head resembles an overturned kettle.  Blending in well with snowy backgrounds, it prefers cold, icy areas, moving slowly from location to location in search of food&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
While the white vysan is not undead, it appears in an area which is heavy in undead.  Make sure you don&#039;t use up blessings on your weapon, if you can help it, while fighting this creature.  Also, use of wands such as a bloodwood wand or other wands/magical items which are not particularly useful against undead are suitable for this beast.&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Skeleton&amp;diff=39174</id>
		<title>Skeleton</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Skeleton&amp;diff=39174"/>
		<updated>2007-08-26T15:17:49Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Skeleton&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Weapons.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[Glaise Cnoc Cemetary]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Dagger]]|+21 - +31 [[Attack Strength|AS]]}}&lt;br /&gt;
| nowarding =&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| nobolt =&lt;br /&gt;
| noability = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+1 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-1 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |+3 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+3 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+3 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+3 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+3 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a skeleton bone&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The skeleton clatters noisily about as if lost in the world of the living.  Bleached bones, barely connected by stiff, crystallized tendons, tell a story of flesh long rotted away.  Cockroaches, maggots and other insect types, perhaps still feeding on the rotting remains of the brain of the skeleton, scuttle and slither liberally in and out of the cranial sockets.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:Glaise Cnoc Cemetary creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dark_apparition&amp;diff=17422</id>
		<title>Dark apparition</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dark_apparition&amp;diff=17422"/>
		<updated>2007-08-26T15:17:02Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 5&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = apparition&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Magic and Weapons.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[Glaise Cnoc Cemetary]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Bite|+48 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|Claw|+88 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt = &lt;br /&gt;
| warding =&lt;br /&gt;
  {{creature ability|[[Blood Burst (701)]]|+46 [[Casting strength|CS]]}}&lt;br /&gt;
  {{creature ability|[[Mana Disruption (702)]]|+46 [[Casting strength|CS]]}}&lt;br /&gt;
| nomaneuver = &lt;br /&gt;
| noability=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-20 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | noskin =&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
It is difficult to focus on the shape of the dark apparition.  It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death.  One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws.  Another is that of a waif horribly burned and scarred so that her features run like melted wax.  Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current.  The sight would make any normal person turn and gag, being unable to bear any more.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Dark apparitions do carry treasure, however, their body decays quickly after death.  You must search immediately upon killing in order to collect the treasure before it vanishes.  The easiest way is to kill the creature with a spell which gives you a CT instead of a RT.  During your CT, you can still search.&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 3&lt;br /&gt;
|levelm1 = 4&lt;br /&gt;
|level = 5&lt;br /&gt;
|levelp1 = 6&lt;br /&gt;
|levelp2 = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:Glaise Cnoc Cemetary creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dark_apparition&amp;diff=17421</id>
		<title>Dark apparition</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dark_apparition&amp;diff=17421"/>
		<updated>2007-08-26T15:16:09Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 5&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = apparition&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Magic and Weapons.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[Glaise Cnoc Cemetary]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Bite|+48 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|Claw|+88 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt = &lt;br /&gt;
| warding =&lt;br /&gt;
  {{creature ability|[[Blood Burst (701)]]|+46 [[Casting strength|CS]]}}&lt;br /&gt;
  {{creature ability|[[Mana Disruption (702)]]|+46 [[Casting strength|CS]]}}&lt;br /&gt;
| nomaneuver = &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-20 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+15 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | noskin =&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
It is difficult to focus on the shape of the dark apparition.  It wavers and shifts as an image seen through dark waters yet each shape it assumes has some aspect of horror and bloody death.  One form is that of a corpse mutilated beyond words with arms hacked to stumps yet tipped with shining claws.  Another is that of a waif horribly burned and scarred so that her features run like melted wax.  Yet another is something apparently torn apart by huge razors...flesh hanging in sheets that blow in some ill-spawned breeze like leaves of sea-grass in the current.  The sight would make any normal person turn and gag, being unable to bear any more.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Dark apparitions do carry treasure, however, their body decays quickly after death.  You must search immediately upon killing in order to collect the treasure before it vanishes.  The easiest way is to kill the creature with a spell which gives you a CT instead of a RT.  During your CT, you can still search.&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 3&lt;br /&gt;
|levelm1 = 4&lt;br /&gt;
|level = 5&lt;br /&gt;
|levelp1 = 6&lt;br /&gt;
|levelp2 = 7&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:Glaise Cnoc Cemetary creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phantom&amp;diff=34045</id>
		<title>Phantom</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phantom&amp;diff=34045"/>
		<updated>2007-08-26T15:11:12Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = phantom&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|Fist|+8 - +28 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| noability=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | noskin =&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest.  The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness.  The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
When killing a phantom, the body will vanish very quickly.  In order to find any treasure on the creature, you must search immediately after killing the phantom.  This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, versus a RT where you cannot).&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 0&lt;br /&gt;
|levelm1 = 1&lt;br /&gt;
|level = 2&lt;br /&gt;
|levelp1 = 3&lt;br /&gt;
|levelp2 = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phantom&amp;diff=34044</id>
		<title>Phantom</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phantom&amp;diff=34044"/>
		<updated>2007-08-26T15:09:34Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Hunting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = phantom&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|Fist|+8 - +28 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| noability=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest.  The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness.  The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
When killing a phantom, the body will vanish very quickly.  In order to find any treasure on the creature, you must search immediately after killing the phantom.  This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, versus a RT where you cannot).&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 0&lt;br /&gt;
|levelm1 = 1&lt;br /&gt;
|level = 2&lt;br /&gt;
|levelp1 = 3&lt;br /&gt;
|levelp2 = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phantom&amp;diff=34043</id>
		<title>Phantom</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phantom&amp;diff=34043"/>
		<updated>2007-08-26T15:09:15Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Hunting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = phantom&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|Fist|+8 - +28 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| noability=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest.  The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness.  The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
When killing a phantom, the body will vanish very quickly.  In order to find any treasure on the creature, you must search immediately after killing the phantom.  This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, verus a RT where you cannot.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 0&lt;br /&gt;
|levelm1 = 1&lt;br /&gt;
|level = 2&lt;br /&gt;
|levelp1 = 3&lt;br /&gt;
|levelp2 = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phantom&amp;diff=34042</id>
		<title>Phantom</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phantom&amp;diff=34042"/>
		<updated>2007-08-26T15:08:58Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 2&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = phantom&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Magic.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|Fist|+8 - +28 [[Attack strength|AS]]}}&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{Creature ability|[[Minor Shock (901)]]|+15 - +35 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| noability=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |-6 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+6 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Barely still connected to the living plane, the phantom flickers in and out as it confronts those that would intrude upon its rest.  The outlines of its shape are barely apparent, suggesting a once-humanoid appearance, now disguised in a transparent, flickering whiteness.  The phantom must move and strike quickly, as it is only able to glimpse the figures of the targets around it when the phantom is at its most visible state.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{When killing a phantom, the body will vanish very quickly.  In order to find any treasure on the creature, you must search immediately after killing the phantom.  This makes it difficult to find treasure unless you are using spells (and thereby having a CT, where you can still take searching action, verus a RT where you cannot. }}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 0&lt;br /&gt;
|levelm1 = 1&lt;br /&gt;
|level = 2&lt;br /&gt;
|levelp1 = 3&lt;br /&gt;
|levelp2 = 4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zombie_rolton&amp;diff=46632</id>
		<title>Zombie rolton</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zombie_rolton&amp;diff=46632"/>
		<updated>2007-08-26T14:59:53Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 1&lt;br /&gt;
| type = Quadruped&lt;br /&gt;
| family = rolton&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites.&lt;br /&gt;
| area = [[Icemule Environs]]&amp;lt;br&amp;gt;[[Cairnfang Forest]]&amp;lt;br&amp;gt;[[The Citadel]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Claw]]|+32 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt = &lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a rotting rolton pelt&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
An undead version of the domesticated breed, these were one of the earlier attempts by the Council of Twelve to create undead.  They litter the countryside, viciously attacking any living thing they see.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Icemule Environs creatures]]&lt;br /&gt;
[[Category:Cairnfang Forest creatures]]&lt;br /&gt;
[[Category:The Citadel creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mountain_snowcat&amp;diff=32526</id>
		<title>Mountain snowcat</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mountain_snowcat&amp;diff=32526"/>
		<updated>2007-08-26T14:55:05Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 3&lt;br /&gt;
| type = Quadruped&lt;br /&gt;
| family = snowcat&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Bites and Claws.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;[[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Bite]]|+59 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Claw]]|+59 [[Attack strength|AS]]}}&lt;br /&gt;
| nobolt = &lt;br /&gt;
| nowarding =&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+26 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a snowcat pelt&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
With its distinctive markings, the reclusive mountain snowcat is endowed with an almost uncanny ability to blend into the rocky vastness she inhabits.  Adapted to living in the rugged mountains, she has large forepaws, short forelimbs, well-developed chest muscles and a long, elegant tail.  Smaller than her cousin the snow leopard, the snowcat&#039;s fur shows many of the same beautiful combinations of dark spots that mark the snow leopards.  Small ears crown the snowcat&#039;s head.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_ice_spider&amp;diff=24315</id>
		<title>Greater ice spider</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_ice_spider&amp;diff=24315"/>
		<updated>2007-08-26T14:52:50Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 3&lt;br /&gt;
| type = Arachnid&lt;br /&gt;
| family = spider&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Pincers, Special and Stings.&lt;br /&gt;
| area = [[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Pincer]]|+36 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Stinger]]|+71 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nowarding=&lt;br /&gt;
| ability=&lt;br /&gt;
  {{creature ability|[[Webbing]]|Entangles feet.}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+47 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | notype = &lt;br /&gt;
 | skin = a spider leg&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Often first noticed as just a large clump of moving snow, the greater ice spider resolves into a wide, low-slung spider three feet across and half again as long.  Covered with thick, white hair to ward against the cold wind, the greater ice spider roams the snowfields looking for anything living it can web and consume.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Watch out for the greater ice spider&#039;s webbing attack.  This attack, if successful, will cause you to fall to the ground, possibly take damage, and be stunned for several rounds.  In most cases this will be long enough for the spider to finish you off.  Attack quickly and use mobility/agility/dexterity enhancing spells and devices when facing these creatures.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39521</id>
		<title>Snowy cockatrice</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39521"/>
		<updated>2007-08-26T14:52:24Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Hybrid&lt;br /&gt;
| family = cockatrice&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Charges, Claws, Pincers and Special.&lt;br /&gt;
| area = [[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Pincers]]|+99 [[Attack strength|AS]]}}&lt;br /&gt;
  {{Creature ability|[[Claws]]|+99 [[Attack strength|AS]]}}&lt;br /&gt;
  {{Creature ability|[[Charge]]|+109 [[Attack strength|AS]]}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| ability=&lt;br /&gt;
  {{Creature ability|[[Stare]]|Gives a 6 second RT.}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
  &lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+38 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a snowy cockatrice tailfeather&lt;br /&gt;
 | box = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skinvalue = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A smaller relative of the basilisk, the cockatrice has a serpentine body, with feathered head, wings, and legs.  Having the cold, freezing gaze of its larger cousin, the cockatrice should not be treated lightly.  A sharp beak and raking claws complete this small but deadly package of evil.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
The Snowy cockatrice has the ability to look at you during combat, which causes you to spin away from the melee and suffer a six second RT.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A snowy cockatrice turns its gaze in your direction and you begin to feel strange.  Quickly you spin away from the melee!&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* http://www.play.net/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Hobgoblin&amp;diff=25542</id>
		<title>Hobgoblin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Hobgoblin&amp;diff=25542"/>
		<updated>2007-08-26T14:51:34Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 3&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = hobgoblin&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Brawls and Weapons.&lt;br /&gt;
| area = [[Wehnimer&#039;s Environs]]&amp;lt;br&amp;gt;[[Snowflake Vale]]&amp;lt;br&amp;gt;[[Cairnfang Forest]]&amp;lt;br&amp;gt;[[The Graveyard]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Handaxe]]|+68 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Rapier]]|+68 [[Attack strength|AS]]}}&lt;br /&gt;
| noability=&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+25 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a hobgoblin scalp&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
This is a large humanoid creature, similar to its smaller cousin the goblin.  It has a snub nose and wide mouth with large and very sharp teeth and a greenish-yellow, leathery skin.  Reputed to be uncommonly fond of collecting treasure, these are among the most hunted beings known to exist.  But many are the whitening skulls that adorn the crude dwellings of the hobgoblin, for treasure is not all they collect.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Environs creatures]]&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;br /&gt;
[[Category:Cairnfang Forest creatures]]&lt;br /&gt;
[[Category:The Graveyard creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39520</id>
		<title>Snowy cockatrice</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39520"/>
		<updated>2007-08-26T14:44:53Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Hybrid&lt;br /&gt;
| family = cockatrice&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Charges, Claws, Pincers and Special.&lt;br /&gt;
| area = [[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Pincers]]|+99}}&lt;br /&gt;
  {{Creature ability|[[Claws]]|+99}}&lt;br /&gt;
  {{Creature ability|[[Charge]]|+109}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| ability=&lt;br /&gt;
  {{Creature ability|[[Stare]]|Gives a 6 second RT.}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
  &lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+38 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a snowy cockatrice tailfeather&lt;br /&gt;
 | box = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skinvalue = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A smaller relative of the basilisk, the cockatrice has a serpentine body, with feathered head, wings, and legs.  Having the cold, freezing gaze of its larger cousin, the cockatrice should not be treated lightly.  A sharp beak and raking claws complete this small but deadly package of evil.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
The Snowy cockatrice has the ability to look at you during combat, which causes you to spin away from the melee and suffer a six second RT.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A snowy cockatrice turns its gaze in your direction and you begin to feel strange.  Quickly you spin away from the melee!&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* http://www.play.net/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_ice_spider&amp;diff=24314</id>
		<title>Greater ice spider</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_ice_spider&amp;diff=24314"/>
		<updated>2007-08-26T14:44:07Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: /* Hunting strategies */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 3&lt;br /&gt;
| type = Arachnid&lt;br /&gt;
| family = spider&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Pincers, Special and Stings.&lt;br /&gt;
| area = [[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = Yes&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical=&lt;br /&gt;
  {{creature ability|[[Pincer]]|+36}}&lt;br /&gt;
  {{creature ability|[[Stinger]]|+71}}&lt;br /&gt;
| nomaneuver=&lt;br /&gt;
| nowarding=&lt;br /&gt;
| ability=&lt;br /&gt;
  {{creature ability|[[Webbing]]|Entangles feet.}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+47 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] | &amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+9 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | notype = &lt;br /&gt;
 | skin = a spider leg&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Often first noticed as just a large clump of moving snow, the greater ice spider resolves into a wide, low-slung spider three feet across and half again as long.  Covered with thick, white hair to ward against the cold wind, the greater ice spider roams the snowfields looking for anything living it can web and consume.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Watch out for the greater ice spider&#039;s webbing attack.  This attack, if successful, will cause you to fall to the ground, possibly take damage, and be stunned for several rounds.  In most cases this will be long enough for the spider to finish you off.  Attack quickly and use mobility/agility/dexterity enhancing spells and devices when facing these creatures.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 1&lt;br /&gt;
|levelm1 = 2&lt;br /&gt;
|level = 3&lt;br /&gt;
|levelp1 = 4&lt;br /&gt;
|levelp2 = 5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39519</id>
		<title>Snowy cockatrice</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Snowy_cockatrice&amp;diff=39519"/>
		<updated>2007-08-26T14:43:45Z</updated>

		<summary type="html">&lt;p&gt;DALAMAR2199: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 6&lt;br /&gt;
| type = Hybrid&lt;br /&gt;
| family = cockatrice&lt;br /&gt;
| body = &lt;br /&gt;
| attacks = Charges, Claws, Pincers and Special.&lt;br /&gt;
| area = [[Snowflake Vale]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{Creature ability|[[Pincer]]|+99}}&lt;br /&gt;
  {{Creature ability|[[Claw]]|+99}}&lt;br /&gt;
  {{Creature ability|[[Charge]]|+109}}&lt;br /&gt;
| nomaneuver =&lt;br /&gt;
| ability=&lt;br /&gt;
  {{Creature ability|[[Stare]]|Gives a 6 second RT.}}&lt;br /&gt;
| nobolt=&lt;br /&gt;
| nowarding=&lt;br /&gt;
  &lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+38 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+18 [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | type = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skin = a snowy cockatrice tailfeather&lt;br /&gt;
 | box = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
 | skinvalue = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
A smaller relative of the basilisk, the cockatrice has a serpentine body, with feathered head, wings, and legs.  Having the cold, freezing gaze of its larger cousin, the cockatrice should not be treated lightly.  A sharp beak and raking claws complete this small but deadly package of evil.&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/gs4/info/bestiary/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
The Snowy cockatrice has the ability to look at you during combat, which causes you to spin away from the melee and suffer a six second RT.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;i&amp;gt;A snowy cockatrice turns its gaze in your direction and you begin to feel strange.  Quickly you spin away from the melee!&amp;lt;/i&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;sup&amp;gt;[http://www.play.net/]&amp;lt;/sup&amp;gt;&amp;lt;/sup&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* http://www.play.net/gs4/info/bestiary/&lt;br /&gt;
* http://www.play.net/&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 4&lt;br /&gt;
|levelm1 = 5&lt;br /&gt;
|level = 6&lt;br /&gt;
|levelp1 = 7&lt;br /&gt;
|levelp2 = 8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Snowflake Vale creatures]]&lt;/div&gt;</summary>
		<author><name>DALAMAR2199</name></author>
	</entry>
</feed>