<?xml version="1.0"?>
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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DEANA6</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=DEANA6"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/DEANA6"/>
	<updated>2026-05-27T07:58:55Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=155093</id>
		<title>File:Sarli.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=155093"/>
		<updated>2021-10-28T20:49:00Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: DEANA6 uploaded a new version of File:Sarli.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Phaeta.png&amp;diff=155092</id>
		<title>File:Phaeta.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Phaeta.png&amp;diff=155092"/>
		<updated>2021-10-28T20:48:06Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: DEANA6 uploaded a new version of File:Phaeta.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Nelane.png&amp;diff=155091</id>
		<title>File:Nelane.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Nelane.png&amp;diff=155091"/>
		<updated>2021-10-28T20:47:09Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: DEANA6 uploaded a new version of File:Nelane.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Itanic.png&amp;diff=155090</id>
		<title>File:Itanic.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Itanic.png&amp;diff=155090"/>
		<updated>2021-10-28T20:45:01Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=155089</id>
		<title>Itanic (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=155089"/>
		<updated>2021-10-28T20:44:09Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Itanic&lt;br /&gt;
|image= [[File:itanic.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimers Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Empath&lt;br /&gt;
|religion= Agnostic&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Calm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Overcautious&lt;br /&gt;
|strength= Willing to help at risk of himself&lt;br /&gt;
|weakness= A bit timid&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Playing cards&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= His talking puppet&lt;br /&gt;
|dislikes= Verbal confrontation&lt;br /&gt;
|fears= Mandis crystals&lt;br /&gt;
|loyalties= Sylvans, most elvenkind&lt;br /&gt;
|friend= Good tippers&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= His sister [[Sarli]]&lt;br /&gt;
|children= None&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Itanic is a Sylvankind Elf who resides in Wehnimer&#039;s Landing.  Hobbies include dragging fallen warriors, drinking whiskey and playing cards.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Attempting to become a master of Sunfist&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phaeta_(prime)&amp;diff=155087</id>
		<title>Phaeta (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phaeta_(prime)&amp;diff=155087"/>
		<updated>2021-10-28T20:19:08Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Phaeta&lt;br /&gt;
|image= [[File:phaeta.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimer&#039;s Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Bard&lt;br /&gt;
|religion= &lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Reserved&lt;br /&gt;
|demeanor= Gentle&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Slightly reticent&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Does not trust easily&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Humming to herself&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Rudeness&lt;br /&gt;
|fears= Losing her voice&lt;br /&gt;
|loyalties= Elves and Sylvans&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her best friend [[Nelane (prime)|Nelane]]&lt;br /&gt;
|children= None&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Phaeta is an Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Progressing in the Guardians of Sunfist&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Nelane_(prime)&amp;diff=155086</id>
		<title>Nelane (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Nelane_(prime)&amp;diff=155086"/>
		<updated>2021-10-28T20:18:49Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Nelane&lt;br /&gt;
|image= [[File:nelane.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Half-Elf&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimer&#039;s Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Ranger&lt;br /&gt;
|religion= &lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Quiet&lt;br /&gt;
|demeanor= Nonassuming&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Does not speak up for herself&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Tends to run instead of fight&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Fletching&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Bent arrows&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Elves and Sylvans&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her best friend [[Phaeta (prime)|Phaeta]]&lt;br /&gt;
|children= None&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nelane is a Half-Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Council of Light&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Nelane.png&amp;diff=155085</id>
		<title>File:Nelane.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Nelane.png&amp;diff=155085"/>
		<updated>2021-10-28T20:18:01Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Nelane_(prime)&amp;diff=155084</id>
		<title>Nelane (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Nelane_(prime)&amp;diff=155084"/>
		<updated>2021-10-28T20:17:52Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;{{characterprofile  |name=  Nelane |image= center |caption= |race= Half-Elf |culture=  |hometown= Wehnimer&amp;#039;s Landing |class= |profession= Ranger...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Nelane&lt;br /&gt;
|image= [[File:nelane.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Half-Elf&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimer&#039;s Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Ranger&lt;br /&gt;
|religion= &lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Quiet&lt;br /&gt;
|demeanor= Nonassuming&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Does not speak up for herself&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Tends to run instead of fight&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Fletching&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Bent arrows&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Elves and Sylvans&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her best friend [[Phaeta]]&lt;br /&gt;
|children= None&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Nelane is a Half-Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Council of Light&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Phaeta.png&amp;diff=155081</id>
		<title>File:Phaeta.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Phaeta.png&amp;diff=155081"/>
		<updated>2021-10-28T20:15:07Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Phaeta_(prime)&amp;diff=155080</id>
		<title>Phaeta (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Phaeta_(prime)&amp;diff=155080"/>
		<updated>2021-10-28T20:14:57Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;{{characterprofile  |name=  Phaeta |image= center |caption= |race= Elf |culture=  |hometown= Wehnimer&amp;#039;s Landing |class= |profession= Bard |religi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Phaeta&lt;br /&gt;
|image= [[File:phaeta.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimer&#039;s Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Bard&lt;br /&gt;
|religion= &lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Reserved&lt;br /&gt;
|demeanor= Gentle&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Slightly reticent&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Does not trust easily&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Humming to herself&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Rudeness&lt;br /&gt;
|fears= Losing her voice&lt;br /&gt;
|loyalties= Elves and Sylvans&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her best friend [[Nelane]]&lt;br /&gt;
|children= None&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Phaeta is an Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Progressing in the Guardians of Sunfist&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=155079</id>
		<title>File:Sarli.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=155079"/>
		<updated>2021-10-28T20:12:03Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: DEANA6 uploaded a new version of File:Sarli.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152941</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152941"/>
		<updated>2021-09-01T01:40:47Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|GM Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|GM Valyrka]] | [[User:GS4-XYNWEN|GM Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln_armor|Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln_armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|GM Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|GM Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|GM Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Cursed Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Shadowed Light]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|GM Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Mana Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Set Bonus&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || || Mana Flare || Mana Shield || Arcane Aegis || Mana Tap || Arcane Expustion || Sigil of Binding&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Fluffy verbs      &lt;br /&gt;
&lt;br /&gt;
    || When attacked, there is a standard flare chance to receive 1d5 mana.  The mana gained by the wearer is lost by the armor. &lt;br /&gt;
    &lt;br /&gt;
    || 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer&#039;s mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer&#039;s Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor. &lt;br /&gt;
    &lt;br /&gt;
    || Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used). &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Infusion Limits&lt;br /&gt;
&lt;br /&gt;
    | Unable to infuse&lt;br /&gt;
&lt;br /&gt;
    || 300 mana&lt;br /&gt;
&lt;br /&gt;
    || 350 mana&lt;br /&gt;
    &lt;br /&gt;
    || 400 mana&lt;br /&gt;
&lt;br /&gt;
    || 450 mana&lt;br /&gt;
&lt;br /&gt;
    || 500 mana&lt;br /&gt;
&lt;br /&gt;
    || Not needed for effect&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;margin: 10px 1px 10px 10px; clear:both; background:#FFF;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #000 solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=10 style=&amp;quot;background:#00aaff; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Profession Suggestion &#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    | Warrior || Rogue || Monk || Ranger || Bard || Paladin || Cleric || Empath || Sorcerer || Wizard    &lt;br /&gt;
    |-&lt;br /&gt;
    | No || No || No || Yes || Yes || Yes || Yes || Yes || Yes || Yes&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Mana Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Sigil_Shop|Sigil Shop]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 6&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Mana-Infused Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-ESTILD|GM Estild]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Parasite Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Set Bonus&lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || Parasitic Appendages || Parasitic Reserves || Parasitic Blood Match || Parasitic Bulwark || Parasitic Defense || Parasitic Armaments&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Description&lt;br /&gt;
&lt;br /&gt;
    || Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.&lt;br /&gt;
&lt;br /&gt;
    || Allows the owner to store health into their armor that they can tap into for parasite abilities.&lt;br /&gt;
&lt;br /&gt;
    || Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5). &lt;br /&gt;
    &lt;br /&gt;
    || Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).&lt;br /&gt;
&lt;br /&gt;
    || Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding. &lt;br /&gt;
&lt;br /&gt;
    || Requires parasite armor, T1 unlocked and affinity 3.  The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.  &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || The root lasts for a random duration of 5 seconds + affinity.&lt;br /&gt;
&lt;br /&gt;
    || Building this up also increases affinity.&lt;br /&gt;
&lt;br /&gt;
    || Heals the wielder using blood stored at a loss.&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary Critical Padding (Affinity + 3)&lt;br /&gt;
&lt;br /&gt;
    || While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Cost/Limits&lt;br /&gt;
&lt;br /&gt;
    | 5 health per flare, prioritizing reserves over player health.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
    &lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;margin: 10px 1px 10px 10px; clear:both; background:#FFF;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #000 solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=10 style=&amp;quot;background:#00aaff; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Profession Suggestion &#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    | Warrior || Rogue || Monk || Ranger || Bard || Paladin || Cleric || Empath || Sorcerer || Wizard    &lt;br /&gt;
    |-&lt;br /&gt;
    | Yes || Yes || Yes || Yes || Yes || Yes || Yes || Yes || Yes || Yes&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
  |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Parasite Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Temple_of_Tentacles|Temple of Tentacles]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Parasite Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-RETSER|GM Retser]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152938</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152938"/>
		<updated>2021-09-01T01:28:59Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln_armor|Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln_armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Cursed Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Shadowed Light]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Mana Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Set Bonus&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || || Mana Flare || Mana Shield || Arcane Aegis || Mana Tap || Arcane Expustion || Sigil of Binding&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Fluffy verbs      &lt;br /&gt;
&lt;br /&gt;
    || When attacked, there is a standard flare chance to receive 1d5 mana.  The mana gained by the wearer is lost by the armor. &lt;br /&gt;
    &lt;br /&gt;
    || 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer&#039;s mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer&#039;s Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor. &lt;br /&gt;
    &lt;br /&gt;
    || Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used). &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Infusion Limits&lt;br /&gt;
&lt;br /&gt;
    | Unable to infuse&lt;br /&gt;
&lt;br /&gt;
    || 300 mana&lt;br /&gt;
&lt;br /&gt;
    || 350 mana&lt;br /&gt;
    &lt;br /&gt;
    || 400 mana&lt;br /&gt;
&lt;br /&gt;
    || 450 mana&lt;br /&gt;
&lt;br /&gt;
    || 500 mana&lt;br /&gt;
&lt;br /&gt;
    || Not needed for effect&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Mana Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Sigil_Shop|Sigil Shop]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 6&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Mana-Infused Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-ESTILD|Estild]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Parasite Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Set Bonus&lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || Parasitic Appendages || Parasitic Reserves || Parasitic Blood Match || Parasitic Bulwark || Parasitic Defense || Parasitic Armaments&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Description&lt;br /&gt;
&lt;br /&gt;
    || Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.&lt;br /&gt;
&lt;br /&gt;
    || Allows the owner to store health into their armor that they can tap into for parasite abilities.&lt;br /&gt;
&lt;br /&gt;
    || Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5). &lt;br /&gt;
    &lt;br /&gt;
    || Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).&lt;br /&gt;
&lt;br /&gt;
    || Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding. &lt;br /&gt;
&lt;br /&gt;
    || Requires parasite armor, T1 unlocked and affinity 3.  The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.  &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || The root lasts for a random duration of 5 seconds + affinity.&lt;br /&gt;
&lt;br /&gt;
    || Building this up also increases affinity.&lt;br /&gt;
&lt;br /&gt;
    || Heals the wielder using blood stored at a loss.&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary Critical Padding (Affinity + 3)&lt;br /&gt;
&lt;br /&gt;
    || While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Cost/Limits&lt;br /&gt;
&lt;br /&gt;
    | 5 health per flare, prioritizing reserves over player health.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
    &lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Parasite Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Temple_of_Tentacles|Temple of Tentacles]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Parasite Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-RETSER|Retser]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152937</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152937"/>
		<updated>2021-09-01T01:27:37Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln_armor|Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln_armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Cursed Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Shadowed Light]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Mana Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Set Bonus&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || || Mana Flare || Mana Shield || Arcane Aegis || Mana Tap || Arcane Expustion || Sigil of Binding&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Fluffy verbs      &lt;br /&gt;
&lt;br /&gt;
    || When attacked, there is a standard flare chance to receive 1d5 mana.  The mana gained by the wearer is lost by the armor. &lt;br /&gt;
    &lt;br /&gt;
    || 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer&#039;s mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer&#039;s Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor. &lt;br /&gt;
    &lt;br /&gt;
    || Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used). &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Infusion Limits&lt;br /&gt;
&lt;br /&gt;
    | Unable to infuse&lt;br /&gt;
&lt;br /&gt;
    || 300 mana&lt;br /&gt;
&lt;br /&gt;
    || 350 mana&lt;br /&gt;
    &lt;br /&gt;
    || 400 mana&lt;br /&gt;
&lt;br /&gt;
    || 450 mana&lt;br /&gt;
&lt;br /&gt;
    || 500 mana&lt;br /&gt;
&lt;br /&gt;
    || Not needed for effect&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Mana Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Sigil_Shop|Sigil Shop]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 6&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Mana-Infused Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-ESTILD|Estild]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Parasite Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Set Bonus&lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || Parasitic Appendages || Parasitic Reserves || Parasitic Blood Match || Parasitic Bulwark || Parasitic Defense || Parasitic Armaments&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.&lt;br /&gt;
&lt;br /&gt;
    || Allows the owner to store health into their armor that they can tap into for parasite abilities.&lt;br /&gt;
&lt;br /&gt;
    || Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5). &lt;br /&gt;
    &lt;br /&gt;
    || Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).&lt;br /&gt;
&lt;br /&gt;
    || Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding. &lt;br /&gt;
&lt;br /&gt;
    || Requires parasite armor, T1 unlocked and affinity 3.  The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.  &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || The root lasts for a random duration of 5 seconds + affinity.&lt;br /&gt;
&lt;br /&gt;
    || Building this up also increases affinity.&lt;br /&gt;
&lt;br /&gt;
    || Heals the wielder using blood stored at a loss.&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary Critical Padding (Affinity + 3)&lt;br /&gt;
&lt;br /&gt;
    || While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Cost/Limits&lt;br /&gt;
&lt;br /&gt;
    | 5 health per flare, prioritizing reserves over player health.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
    &lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Parasite Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Temple_of_Tentacles|Temple of Tentacles]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Parasite Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-RETSER|Retser]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152935</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152935"/>
		<updated>2021-09-01T01:25:54Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln_armor|Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln_armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Cursed Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Shadowed Light]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Mana Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Set Bonus&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || || Mana Flare || Mana Shield || Arcane Aegis || Mana Tap || Arcane Expustion || Sigil of Binding&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Fluffy verbs      &lt;br /&gt;
&lt;br /&gt;
    || When attacked, there is a standard flare chance to receive 1d5 mana.  The mana gained by the wearer is lost by the armor. &lt;br /&gt;
    &lt;br /&gt;
    || 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer&#039;s mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer&#039;s Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor. &lt;br /&gt;
    &lt;br /&gt;
    || Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used). &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Infusion Limits&lt;br /&gt;
&lt;br /&gt;
    | Unable to infuse&lt;br /&gt;
&lt;br /&gt;
    || Up to 300 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 350 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
    &lt;br /&gt;
    || Up to 400 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 450 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 500 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Not needed for effect&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Mana Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Sigil_Shop|Sigil Shop]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 6&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Mana-Infused Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-ESTILD|Estild]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Parasite Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Set Bonus&lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || Parasitic Appendages || Parasitic Reserves || Parasitic Blood Match || Parasitic Bulwark || Parasitic Defense || Parasitic Armaments&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.&lt;br /&gt;
&lt;br /&gt;
    || Allows the owner to store health into their armor that they can tap into for parasite abilities.&lt;br /&gt;
&lt;br /&gt;
    || Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5). &lt;br /&gt;
    &lt;br /&gt;
    || Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).&lt;br /&gt;
&lt;br /&gt;
    || Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding. &lt;br /&gt;
&lt;br /&gt;
    || Requires parasite armor, T1 unlocked and affinity 3.  The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.  &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || The root lasts for a random duration of 5 seconds + affinity.&lt;br /&gt;
&lt;br /&gt;
    || Building this up also increases affinity.&lt;br /&gt;
&lt;br /&gt;
    || Heals the wielder using blood stored at a loss.&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary Critical Padding (Affinity + 3)&lt;br /&gt;
&lt;br /&gt;
    || While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Cost/Limits&lt;br /&gt;
&lt;br /&gt;
    | 5 health per flare, prioritizing reserves over player health.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
    &lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Parasite Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Temple_of_Tentacles|Temple of Tentacles]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Parasite Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-RETSER|Retser]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152934</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152934"/>
		<updated>2021-09-01T01:24:39Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Cursed Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Shadowed Light]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Mana Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4 !! Tier 5 !! Set Bonus&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || || Mana Flare || Mana Shield || Arcane Aegis || Mana Tap || Arcane Expustion || Sigil of Binding&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Fluffy verbs      &lt;br /&gt;
&lt;br /&gt;
    || When attacked, there is a standard flare chance to receive 1d5 mana.  The mana gained by the wearer is lost by the armor. &lt;br /&gt;
    &lt;br /&gt;
    || 25% chance to activate when receiving damage. Grants 2d20 damage padding for that instance of damage received. For every point of damage absorbed by the shield, 1 point of mana is lost from the armor. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via RUB) and more powerful version of Mana Shield that also provides critical padding equal to half of the damage padding. Lasts for 120 seconds, has a 60 minute cooldown, and costs 25 mana from the armor plus the ongoing cost for the damage absorbed. &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via TAP) to drain 50 mana from the armor and adds it to the wearer&#039;s mana while also energizing the wearer to grant +25 AS/+15 CS for 3 minutes. 15 minute cooldown. Ambient messaging can be toggled on and off (PROD). &lt;br /&gt;
&lt;br /&gt;
    || Manually triggered (via SIGIL), it can be activated when incapacitated (stunned, webbed, bound, in roundtime) but not while unconscious. It attempts to forcibly move all creatures out of the room (into a random adjacent room) and subjects them to 20 seconds of roundtime upon success of an SMRv2 attack using the wearer&#039;s Magic Item Use ranks to calculate the strength of the attack. It can be used 2x a day, resets at midnight, and costs 50 mana from the armor. &lt;br /&gt;
    &lt;br /&gt;
    || Flares an SMRv2 attack that roots your opponents and prevents them from using combat maneuvers. When at least two pieces are worn, each tier of all set items unlocked increases the odds of a flare by 1% (up to 15%, if Tier 5 of all 3 are used). &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Infusion Limits&lt;br /&gt;
&lt;br /&gt;
    | Unable to infuse&lt;br /&gt;
&lt;br /&gt;
    || Up to 300 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 350 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
    &lt;br /&gt;
    || Up to 400 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 450 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Up to 500 mana can be INFUSED into the leather in advance of a hunt.&lt;br /&gt;
&lt;br /&gt;
    || Not needed for effect&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Mana Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Sigil_Shop|Sigil Shop]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 6&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Mana-Infused Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-ESTILD|Estild]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Parasite Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 0 (OTS) !! Tier 0 (OTS) !! Tier 1 !! Tier 2 !! Tier 3 !! Set Bonus&lt;br /&gt;
    |-&lt;br /&gt;
 &lt;br /&gt;
    | || Parasitic Appendages || Parasitic Reserves || Parasitic Blood Match || Parasitic Bulwark || Parasitic Defense || Parasitic Armaments&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || Provides a chance on being hit using the standard flare rate to lash out using SMR2 to root your attacker.&lt;br /&gt;
&lt;br /&gt;
    || Allows the owner to store health into their armor that they can tap into for parasite abilities.&lt;br /&gt;
&lt;br /&gt;
    || Requires affinity 2. Upon being attacked, and if the player is missing more than 10% of their health, the armor can return shared blood to the owner from the reserves at a loss, 2 blood per 1 health, for a maximum of (affinity * 5). &lt;br /&gt;
    &lt;br /&gt;
    || Requires affinity 4. Upon being cast at, the parasite armor has a chance to create an anti-magic bulwark. The Bulwark provides temporary TD and bolt DS for 10 seconds per affinity. (Maximum of 90 seconds).&lt;br /&gt;
&lt;br /&gt;
    || Upon being attacked the parasite armor has a chance to shield the wearer’s body in a crystallized portion of the parasite to brace against attacks, providing critical padding. &lt;br /&gt;
&lt;br /&gt;
    || Requires parasite armor, T1 unlocked and affinity 3.  The Armaments will draw blood from the wielder or the reserves to create spikes on the player. These spikes last for affinity of both items / 2 in minutes. It will have a minimum of 3 minutes and a maximum of 9 minutes. If the player reaches less than ⅓ of their health, the effect will end.  &lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Effect&lt;br /&gt;
&lt;br /&gt;
    || The root lasts for a random duration of 5 seconds + affinity.&lt;br /&gt;
&lt;br /&gt;
    || Building this up also increases affinity.&lt;br /&gt;
&lt;br /&gt;
    || Heals the wielder using blood stored at a loss.&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary TD (Affinity + 3) and Bolt DS (Minimum of 7, maximum of 12)&lt;br /&gt;
&lt;br /&gt;
    || Provides Temporary Critical Padding (Affinity + 3)&lt;br /&gt;
&lt;br /&gt;
    || While attacking or casting, the spikes have a chance to provide an additional flare at half strength, consuming a spike. While defending, the spikes have a chance on being hit to reactively flare at the target for half strength, consuming spike&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Cost/Limits&lt;br /&gt;
&lt;br /&gt;
    | 5 health per flare, prioritizing reserves over player health.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 5 minutes&lt;br /&gt;
    &lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || 10 Health per Flare, prioritizing the health reserves.&lt;br /&gt;
&lt;br /&gt;
    || Cooldown: 60 minutes, 10 health in reserves or 10 health from the player per spike created reactively or actively.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Parasite Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Temple_of_Tentacles|Temple of Tentacles]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August, 2020&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Parasite Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-RETSER|Retser]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152932</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152932"/>
		<updated>2021-09-01T00:31:42Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== [[Cursed Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! -- !! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Boost&lt;br /&gt;
&lt;br /&gt;
    || Chance to flare Calm when hit successfully by a foe.       &lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance to flare +5 Defensive Strength (DS) per unlock tier upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Boost has +3 Target Defense (TD) per unlock tier added to T2&#039;s boost.&lt;br /&gt;
&lt;br /&gt;
    || Boost has a chance of +20 Attack Strength (AS) and +12 Casting Strength (CS) upon attack/cast attempt.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Backlash&lt;br /&gt;
&lt;br /&gt;
    || Chance for random hard roundtime up to 10 seconds.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -5 DS upon attack attempt.&lt;br /&gt;
    &lt;br /&gt;
    || Random head injury and hard roundtime.&lt;br /&gt;
&lt;br /&gt;
    || Chance of -12 TD to the T2 backlash and 1 spirit drained if armor is not fed (persists with full affinity)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Society Perk&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Hypnosis (HANG)/Possession (POUND) using mana, not spirit. (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Healing (HOLD) using mana, not spirit (2x/day upon full affinity)&lt;br /&gt;
&lt;br /&gt;
    || 1x/day Mana Regen (WAVE) for 10 min (2x/day upon full affinity) &lt;br /&gt;
&lt;br /&gt;
    || 1x/day Darkness (SURRENDER) (2x/day upon full affinity)*&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Shadowed_Light|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Cursed Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-XERAPHINA|Xeraphina]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152931</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152931"/>
		<updated>2021-09-01T00:21:28Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | No&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Animalistic Spirit Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Animalistic Instinct Flares (4 tiers) !! Revenge Flares !! Bestial Barrier !! Feral Whirlwind !! Untamed Vitality&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.       &lt;br /&gt;
&lt;br /&gt;
    || On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
    &lt;br /&gt;
    || When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
&lt;br /&gt;
    || Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.       &lt;br /&gt;
&lt;br /&gt;
    || If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    &lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    || &lt;br /&gt;
&lt;br /&gt;
    ||&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Actions Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Flavor Actions (3 tiers) !! Tameness/Affinity (12 tiers)&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).      &lt;br /&gt;
&lt;br /&gt;
    || Tame the spirit to prevent it enacting its rage upon you.  Only one person can have allegiance to this armor&#039;s spirit at a time.  NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
&lt;br /&gt;
    |-&lt;br /&gt;
    |}&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Animalistic Spirit Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:Wild_Instinct|Wild Instict]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Varies&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Affinity Needed &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Animalistic Spirit Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-AVALUKA|Avaluka]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152930</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152930"/>
		<updated>2021-09-01T00:06:34Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Return_to_Coraesine_Field|RtCF]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | June, 2013&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Voln armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-REIDYN|Reidyn]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Forest Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | +1 Perception || +1 Stalking &amp;amp; Hiding || +1 Survival || +1 Climbing&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Wind Gust - lowers creature DS       &lt;br /&gt;
&lt;br /&gt;
    || Leaf Swirl - increases player DS &lt;br /&gt;
    &lt;br /&gt;
    || Mud Sling - decreases creature AS &lt;br /&gt;
&lt;br /&gt;
    || Woodland Empathy - increases player AS/CS &lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | 10% Chance       &lt;br /&gt;
&lt;br /&gt;
    || 15% Chance&lt;br /&gt;
    &lt;br /&gt;
    || 20% Chance&lt;br /&gt;
&lt;br /&gt;
    || 25% Chance&lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Forest Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Briarmoon Cove|Briarmoon Cove]]/[[Briarmoon_Cove_Shop_List#Backwoods|Backwoods]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Date &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February, 2016&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Forest Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-HALISTE|Haliste]] &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152929</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152929"/>
		<updated>2021-08-31T23:53:06Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
== [[Elven Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Magic Affinity || Elven Spell Barrier || Spell Alacrity || Casting Fluidity&lt;br /&gt;
    |-&lt;br /&gt;
    | Spells cast to permanently improve this armor, such as Enchant or Ensorcell, are more easily incorporated into it. &lt;br /&gt;
&lt;br /&gt;
    || Casting while in this armor will generate a protection shield.&lt;br /&gt;
&lt;br /&gt;
    || Casting spells in this armor is occasionally swifter.&lt;br /&gt;
 &lt;br /&gt;
    || Casting spells in this armor is easier.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | +10 bonus per item tier       &lt;br /&gt;
&lt;br /&gt;
    || +5 Bolt DS/+3 TD per tier for 8 seconds (duration refreshable).&lt;br /&gt;
    &lt;br /&gt;
    || 1% chance per tier to reduce casting time reduced by 1 second (to a minimum cast RT of 1 second) every time you cast a spell.&lt;br /&gt;
&lt;br /&gt;
    || Reduction of 1% (flat) in base spell hindrance for all circles of magic.&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
  {|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Elven Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Time &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Elven_Armor|Yes]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
== [[Voln Armor]] ==&lt;br /&gt;
&lt;br /&gt;
    In lacinia in sem id posuere. Vestibulum ac orci libero. Pellentesque non tincidunt urna. Duis imperdiet augue eget tortor varius convallis. Nullam commodo metus sit amet ligula pharetra auctor. Cras egestas bibendum nisl, et bibendum tortor maximus sit amet. Vestibulum posuere eget sapien a consequat. Phasellus nulla neque, convallis a tempor vitae, vestibulum ut tortor. Phasellus in cursus augue, ut dignissim quam. Etiam viverra, libero et imperdiet consequat, neque leo ultrices felis, eget sodales sem ligula in turpis. Ut viverra viverra arcu ut consectetur. Vivamus luctus eleifend nulla, a dictum mauris tincidunt efficitur. Maecenas ornare, purus porttitor pharetra sagittis, mi diam viverra elit, at facilisis tellus dolor a elit. Vivamus maximus erat ut tortor scelerisque, ac luctus justo sagittis. Nunc ipsum odio, accumsan in aliquam nec, ullamcorper et ante. Fusce et quam ac nulla malesuada tincidunt. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
    {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
    |+ Tier Information&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tier 1 !! Tier 2 !! Tier 3 !! Tier 4&lt;br /&gt;
    |-&lt;br /&gt;
    | Flare || Need || Padding || Escape&lt;br /&gt;
    |-&lt;br /&gt;
    | DS flare (equal to enchant) &lt;br /&gt;
&lt;br /&gt;
    || Automatic Symbol of Need upon death&lt;br /&gt;
&lt;br /&gt;
    || Phantom critical padding&lt;br /&gt;
 &lt;br /&gt;
    || 2x/day Symbol of Return usable while stunned/immobilized/webbed&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    | Chance to Activate: 15% Base, +5% Voln masters, +5% Voln converts       &lt;br /&gt;
&lt;br /&gt;
    || Passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    || Ability to locate nearby undead&lt;br /&gt;
&lt;br /&gt;
    || Additional passive +10 sheer fear resist against undead&lt;br /&gt;
    &lt;br /&gt;
    |-&lt;br /&gt;
    |}  &lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
{|  style=&amp;quot;width: 20em; margin: 10px 1px 10px 10px; clear:both; background:#FFF; float:right;&amp;quot;&lt;br /&gt;
    | align = center |&lt;br /&gt;
    {| style=&amp;quot;border: 2px #aaa solid; width: 100%; font-size: 95%; text-align: left;&amp;quot;&lt;br /&gt;
    ! colspan=2 style=&amp;quot;background:#005682; white-space: nowrap; color: white; font-size: larger; text-align: center;&amp;quot; | &#039;&#039;&#039; Voln Armor Information&#039;&#039;&#039;&lt;br /&gt;
    |-&lt;br /&gt;
    ! Type&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Mechanical&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Type &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Item Classification &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Armor&lt;br /&gt;
    |-&lt;br /&gt;
    ! Alterable &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes, with restrictions&lt;br /&gt;
    |-&lt;br /&gt;
    ! Light/Deep&lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Lighten&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Venue &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Duskruin]]/[[BVShop:The_Vaalin_Rose|The Vaalin Rose]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Original Release Time &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Feburary, 2021&lt;br /&gt;
    |-&lt;br /&gt;
    ! Tiered &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes&lt;br /&gt;
    |-&lt;br /&gt;
    ! Number of tiers &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | 4&lt;br /&gt;
    |-&lt;br /&gt;
    ! How to Unlock &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[Certificate]]&lt;br /&gt;
    |-&lt;br /&gt;
    ! Restrictions &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | Yes &lt;br /&gt;
    |-&lt;br /&gt;
    ! Main Developer &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-OSCURO|Oscuro]] &lt;br /&gt;
    |-&lt;br /&gt;
    ! GM Assistance &lt;br /&gt;
    | align=&amp;quot;right&amp;quot; valign=&amp;quot;top&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | [[User:GS4-VALYRKA|Valyrka]] | [[User:GS4-XYNWEN|Xynwen]]&lt;br /&gt;
    |-&lt;br /&gt;
&lt;br /&gt;
    |}&lt;br /&gt;
   |}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152924</id>
		<title>User:DEANA6</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:DEANA6&amp;diff=152924"/>
		<updated>2021-08-31T22:32:55Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;  {{iteminfo |type= Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt; |type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt; |itemclass=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Armor &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be Joola items (clothing and jewelry). --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Armor&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= Yes &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Duskruin Arena&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=4 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= You may alter Elven Armor to change its description, but it must NOT ever imply that it was not originally crafted by elves - it was.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Profanity&amp;diff=152827</id>
		<title>Lich:Profanity</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Profanity&amp;diff=152827"/>
		<updated>2021-08-25T15:06:50Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]&lt;br /&gt;
&#039;&#039;&#039;Profanity&#039;&#039;&#039; is a lightweight, unofficial front end (FE) written in Ruby by Tillmen.  Its name likely reflects the author&#039;s sense of humor, or possibly the response of most people the first time they encounter it.  Snarky speculation aside, it remains a fact that &#039;&#039;&#039;Profanity&#039;&#039;&#039; relies on the [https://en.wikipedia.org/wiki/Curses_(programming_library) curses library], perhaps being the true origin of the name.  That is important, because the user will need a Ruby gem for curses to run &#039;&#039;&#039;Profanity&#039;&#039;&#039; (e.g., &amp;quot;gem install curses&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* Updated: https://github.com/elanthia-online/ProfanityFE&lt;br /&gt;
* Original: https://github.com/matt-lowe/ProfanityFE (not maintained)&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The main features and advantages of Profanity compared to other FEs are generally:&lt;br /&gt;
*Free software (the user can freely see and modify all code)&lt;br /&gt;
*Lightweight with a minimalist look-and-feel (i.e. no graphics)&lt;br /&gt;
*Runs natively in most operating systems&lt;br /&gt;
*Regular expression highlighting&lt;br /&gt;
*Easily launched by other programs (e.g. for bots)&lt;br /&gt;
*Optimized screen real-estate usage&lt;br /&gt;
&lt;br /&gt;
Because Profanity is a script and not compiled software, &#039;&#039;it can easily be run on any computer&#039;&#039; which has a proper version of the Ruby interpreter installed.  Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer.  This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux.  It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author).  It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size.  To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one&#039;s home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].&lt;br /&gt;
&lt;br /&gt;
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs.  Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner.  Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees.  At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.&lt;br /&gt;
&lt;br /&gt;
==Launching Profanity==&lt;br /&gt;
Profanity is not a full FE itself as it requires Lich to be installed.  Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc.  Profanity might be best thought of as an add-on to Lich which together create a full FE.  Once the file &#039;&#039;&#039;profanity.rb&#039;&#039;&#039; is downloaded, it is most sensible to move or save it in the Lich directory.  It must then be given executable permission in UNIX-like operating systems:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
~ % cd ~/lich&lt;br /&gt;
~/lich % chmod +x profanity.rb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Saving login data with Lich===&lt;br /&gt;
[[File:Lich-login.png|thumb|right|Lich Game Entry]]&lt;br /&gt;
*&#039;&#039;&#039;Because Profanity cannot login to GemStone, one must login via Lich&#039;s Game Entry and &#039;&#039;save&#039;&#039; the information.&#039;&#039;&#039;  &lt;br /&gt;
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
~/lich % ./lich.rb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit &#039;Connect&#039;.  Assuming the user name and password are correct, the list will then be populated with the player&#039;s characters to choose from.  &#039;&#039;The most important step is to check the box &#039;Save this info for quick game entry&#039;&#039;&#039;.  It doesn&#039;t matter what is done with the radio buttons for Wizard / Stormfront (we won&#039;t be using either one) nor the &#039;Custom launch command&#039;.  The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login.  As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is.  Once these things are done, simply hit &#039;Play&#039; and the pop-up will close, saving your login details.&lt;br /&gt;
&lt;br /&gt;
This step must be done for each character a player wishes to play.  &#039;&#039;Note that the login data are saved only based on the character&#039;s name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&amp;amp;mdash;which is always the case for the Test server&amp;amp;mdash;the above login step must be performed each time the player wants to switch game instances.&lt;br /&gt;
&lt;br /&gt;
===Logging in===&lt;br /&gt;
One needs to launch two separate commands to login, typically performed in two separate Terminal windows.  To log in the character Kaldonis, one would firstly issue a command like:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
One can then ignore this window, and in another window launch Profanity:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
% $HOME/lich/profanity.rb --port=8000 --char=Bardon&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.&lt;br /&gt;
&lt;br /&gt;
If you get errors that look like this&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#&amp;lt;Thread:0x00007ffbe39d6c78@profanity.rb:1194 run&amp;gt; terminated with exception (report_on_exception is true):&lt;br /&gt;
Traceback (most recent call last):&lt;br /&gt;
1: from profanity.rb:1371:in `block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
profanity.rb:1371:in `gets&#039;: stream closed in another thread (IOError)&lt;br /&gt;
2: from profanity.rb:1195:in `block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
1: from profanity.rb:1647:in `rescue in block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
profanity.rb:91:in `log&#039;: wrong number of arguments (given 0, expected 1) (ArgumentError)&lt;br /&gt;
Traceback (most recent call last):&lt;br /&gt;
	2: from profanity.rb:1654:in `&amp;lt;main&amp;gt;&#039;&lt;br /&gt;
	1: from profanity.rb:1654:in `loop&#039;&lt;br /&gt;
profanity.rb:1655:in `block in &amp;lt;main&amp;gt;&#039;: private method `getch&#039; called for nil:NilClass (NoMethodError)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure your ~/.profanity.xml file exists and is not empty.  Also, try copying the template tysong.xml file into your ~/.profanity directory with the character name you are logging in as:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
cp template/tysong.xml ~/.profanity/bardon.xml&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course, one probably does not want to type all the above commands in full every time s/he wants to play.  Thus it can be easily scripted.  One can create executables somewhere in their PATH.&lt;br /&gt;
&lt;br /&gt;
To perform the game login, one might create a script called &#039;&#039;gsiv.sh&#039;&#039; as follows:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
# Script to automate login to Tillmen&#039;s lich in detached mode&lt;br /&gt;
# Author: daid &lt;br /&gt;
&lt;br /&gt;
character=&amp;quot;$1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
if [ -z &amp;quot;$character&amp;quot; ];then&lt;br /&gt;
  exit&lt;br /&gt;
fi&lt;br /&gt;
echo &amp;quot;Logging in $character in detached mode.&amp;quot;&lt;br /&gt;
echo &amp;quot;call profanity in another terminal&amp;quot;&lt;br /&gt;
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To launch Profanity repeatedly until a connection is established, one can create a script called &#039;&#039;profanity.sh&#039;&#039;:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
# Profanity login wrapper&lt;br /&gt;
# Author: daid&lt;br /&gt;
&lt;br /&gt;
$(exit 1)&lt;br /&gt;
until $HOME/lich/profanity.rb --port=8000 2&amp;gt; /dev/null ;do&lt;br /&gt;
  printf &amp;quot;.&amp;quot;&lt;br /&gt;
  sleep 1&lt;br /&gt;
done&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Features and Customization==&lt;br /&gt;
All of Profanity&#039;s macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity.  One can use the default examples to create their own.&lt;br /&gt;
&lt;br /&gt;
===Status Displays===&lt;br /&gt;
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character&#039;s status.  Numerical data are underlayed with a color bar graph for:&lt;br /&gt;
*[[Stance]] (&#039;stance&#039;)&lt;br /&gt;
*[[Experience]] (&#039;mind&#039;)&lt;br /&gt;
*[[Hitpoint]]s (&#039;health&#039;)&lt;br /&gt;
*[[Spirit]] (&#039;spirit&#039;)&lt;br /&gt;
*[[Mana]] (&#039;mana&#039;)&lt;br /&gt;
*[[Stamina]] (&#039;stam&#039;)&lt;br /&gt;
*[[Encumbrance]] (&#039;load&#039;)&lt;br /&gt;
*[[Stun]] (&#039;stun&#039;)&lt;br /&gt;
*[[Roundtime]] and [[Cast roundtime]] (&#039;rndtime&#039; as different colors)&lt;br /&gt;
&lt;br /&gt;
====Health====&lt;br /&gt;
&lt;br /&gt;
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]].  Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 e   e  ns &lt;br /&gt;
   O       &lt;br /&gt;
  /|\   nk &lt;br /&gt;
 o | o     &lt;br /&gt;
  / \   bk &lt;br /&gt;
 o   o     &lt;br /&gt;
dis psn bld&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively.  Scars appear in light to deeper shades of blue.  It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury.  All of these characters and colors are fully customizable in .profanity.xml.&lt;br /&gt;
&lt;br /&gt;
As a silly example, why have &amp;quot;dis psn bld&amp;quot; when it can read &amp;quot;113 114 !!!&amp;quot;.  It can be fun to customize for yourself.  We have matched the character length and replaced it with the issue.  Ideally back-highlighted (rather than foreground highlighting) with eye-bleeding read.  We can see the problem and also the solution straight up!&lt;br /&gt;
&lt;br /&gt;
====Directional Movements====&lt;br /&gt;
A directional compass indicator displays what movements are available from the current room, normally in yellow:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 ^   * ^ * &lt;br /&gt;
 o   &amp;lt;   &amp;gt; &lt;br /&gt;
 v   * v * &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, &amp;amp; nw) would look like:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 ^   \ ^ / &lt;br /&gt;
 o   &amp;lt;   &amp;gt; &lt;br /&gt;
 v   / v \&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Macros and Key Shortcuts===&lt;br /&gt;
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples.  It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity&#039;s own macros.  These will vary somewhat based on one&#039;s terminal program and operating system.  There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile.  Another alternative is to avoid macros on said keys.  A third option is to mix and match them in an interesting way.&lt;br /&gt;
&lt;br /&gt;
A few examples of common terminal macros are:&lt;br /&gt;
&lt;br /&gt;
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn&#039;t usually work)&lt;br /&gt;
*Ctrl+U: This normally clears the line, much like the GSIV down arrow&lt;br /&gt;
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion).  This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]].  However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)&lt;br /&gt;
*Ctrl+Z: This will suspend the program.&lt;br /&gt;
*Ctrl+C: This will kill the program (i.e. quit Profanity!)&lt;br /&gt;
&lt;br /&gt;
===Highlights===&lt;br /&gt;
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file.  As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks.  Below are some common examples.&lt;br /&gt;
&lt;br /&gt;
====Herbs====&lt;br /&gt;
Ever move to a new location and don&#039;t recognize what items are herbs?  Click on [&amp;lt;font color=blue&amp;gt;Expand&amp;lt;/font&amp;gt;] to the right!&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;source lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- common herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- FWI herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt;a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- IMT herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; flower-shaped tart| iceberry tart| Leaftoe&#039;s lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog&#039;s bone porridge| Ma Leaftoe&#039;s spiced torban tart| polar bear fat soup| ram&#039;s bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Teras herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; olak&#039;s Ol&#039;style ale| bloody Krolvin ale| orc&#039;s head ale| kenar&#039;s dropjaw ale| miner&#039;s muddy ale| dacra&#039;s Dream ale| lost dogwater ale| golden goose ale| bearded ladies&#039; ale| mad mutt frothy ale| captn&#039; Pegleg&#039;s ale| mama dwarf&#039;s ale| aged schooner ale| gert&#039;s homemade ale| wort&#039;s winter ale| volcano vision ale| semak&#039;s smooth ale| dark swampwater ale| agrak&#039;s amber ale| reaper&#039;s red ale&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Pinefar herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- alchemy tinctures --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Zul herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Buff spells falling====&lt;br /&gt;
Want (nearly) all the [[buff spells]] highlighted in red when they drop?  Blue for positive effects?  Click on [&amp;lt;font color=blue&amp;gt;Expand&amp;lt;/font&amp;gt;] to the right!&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;source lang=&#039;xml&#039;&amp;gt;&lt;br /&gt;
&amp;lt;!-- raising dead w/ 318 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^The feeling of weakness leaves you.  Your spirits are somewhat rejuvenated\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- meditation --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You wake from your meditation, yet a deep feeling of relaxation remains present\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- invisible person teleports to room --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;There is a soft pulse in the essence\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- 203 or 215 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You feel more refreshed\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- meditation --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The lingering effects of your meditation fade away\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- Massies --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^Your form blurs\.$|^You seem to blend into the surroundings better\.$|^A brilliant luminescence surrounds you\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- MnS --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- 117 lore --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^The invisible force draws back to guide you once more\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MjS --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Cleric, 313 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\.  You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity&#039;s influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MnE --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MjE, 540 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$|^You notice that things have returned to their normal speed\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Ranger, 650 missing, updated for 2021 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^The knobby layer of bark on you creaks and twists briefly before disintegrating\.$|^You feel the inner strength leave you\.$|^The swirling breeze around you finally settles\.$|^Nature\&#039;s blessing of vitality departs as your arcane prowess returns to normal\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature\&#039;s power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^Vital energy infuses you, hastening your arcane reflexes|is buffeted by a sudden gust of wind&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^You exhale the last of a virulent green mist\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You are seized by a sudden premonition of his demise\.$|^You acquire a certain murky complexion, and you feel more deft\.$|^Your complexion grows murkier\.$|^You feel refreshed enough to sacrifice another animus\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;00ffff&#039;&amp;gt;^The blood red haze dissipates from around&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;00ffff&#039;&amp;gt;^The mana about you is temporarily disrupted as your magic starts to falter\.\.\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tempering --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;It is currently tempered and ready to be enchanted\.|You feel a soft pulse in the essence around you\.&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Enhancive depletion warning --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;faintly pulses with light and you sense its enhancive magic will be depleted soon&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bard, 1006,1010,... missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You no longer feel a sense of confidence\.$|^You no longer feel a sense of protection\.$|^Your spirits are no longer lifted by stories of Kai&#039;s Triumphs\.$|^The mirror images surrounding you undulate and fade away\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Empath, 1130 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your mind&#039;s keen focus fades away\.$|^Your aura of resolve dissipates\.$|^You release your pinpoint focus on your healing energies and allow their stimulated flow to settle to normal rates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll&#039;s Blood leaves you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MnM, 1220 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Paladin --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;The dully illuminated mantle protecting .* begins to falter, then completely fades away.&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Arcane, 1720 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Special Commands==&lt;br /&gt;
&lt;br /&gt;
A series of commands specific to Profanity are built in.  They are accessed beginning the command with a period (&#039;.&#039;).  Below is a list of known Profanity commands and their function:&lt;br /&gt;
&lt;br /&gt;
*.arrow : Switches between the two arrow modes.  By default, up and down arrows scroll the command history.  The alternate mode is to scroll the active feed.&lt;br /&gt;
*.copy : (Does nothing.  Has fixme note in code.)&lt;br /&gt;
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.&lt;br /&gt;
*.layout $1 : Loads the layout $1.&lt;br /&gt;
*.quit : Quits Profanity (but does not exit the game).&lt;br /&gt;
*.reload : Reloads highlights only.  Can sometimes fix buffer issues.&lt;br /&gt;
*.resync : Forces a synchronization between Lich server and Profanity.&lt;br /&gt;
&lt;br /&gt;
==Common problems==&lt;br /&gt;
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered.  &lt;br /&gt;
&lt;br /&gt;
===Dialogs===&lt;br /&gt;
Some aspects of the game use pop-up dialogs.  However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all.  There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them.  &#039;&#039;&#039;To make matters worse, this feature is enabled by default for all characters.&#039;&#039;&#039;  An example of such a command is [[PROFILE (verb)|Profile]].  To fix this, issue the game command&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;gt;[[FLAG]] Dialogs Off&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine.  However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity&#039;s display will get filled with some of the feedback which does not scroll nor get cleared correctly.  To rectify this, simply quit profanity (&#039;&#039;not the game, note the preceding period below&#039;&#039;) and re-launch Profanity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;gt;.quit&lt;br /&gt;
% profanity.sh&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strange markup===&lt;br /&gt;
For some reason, sometimes the game feed&#039;s markup is not handled correctly by Profanity.  A known instance of this is when the character is idle, which is sandwiched between nonsense (&#039;^G&#039;) which is probably used in official FEs to produce some sort of added emphasis.  So far there is no solution, and a Profanity user should simply know that this is SNAFU:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lich scripts with fancy output===&lt;br /&gt;
&lt;br /&gt;
Lich scripts that use the &amp;lt;tt&amp;gt;echo&amp;lt;/tt&amp;gt; call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window.  Thus all such messages appear in the login window rather than the game feed.  There is no known solution, and script writers should be aware of this inconsistent behavior of the &amp;lt;tt&amp;gt;echo&amp;lt;/tt&amp;gt; call and avoid using it.  This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.&lt;br /&gt;
&lt;br /&gt;
===Failure to update resource bars===&lt;br /&gt;
&lt;br /&gt;
Profanity assumes that the player has never customized the formatting of the resource bars in StormFront. This can produce failures to update mana, health, stamina, and/or spirit trackers in Profanity. A workaround is to remove all such customizations. These are literal game commands (as though _progba was a verb) that can be typed by the player or Lich scripted using a &amp;quot;put&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
_progba health 0&lt;br /&gt;
_progba stamina 0&lt;br /&gt;
_progba spirit 0&lt;br /&gt;
_progba mana 0&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Useful Lich scripts==&lt;br /&gt;
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns.  These are instead accomplished by Lich scripts&lt;br /&gt;
&lt;br /&gt;
===Link highlighting===&lt;br /&gt;
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc.  However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room.  &#039;&#039;&#039;The Lich script ;linktothefast makes this possible&#039;&#039;&#039; by wrapping links around a &amp;quot;link&amp;quot; preset, which can then be colored with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;lt;preset id=&#039;link&#039; fg=&#039;ff0000&#039;/&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatively, one can use ;roomlinks, which was written for exactly this purpose.&#039;&#039;&#039;  As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;88aaff&#039;&amp;gt;%.*?%&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious.  If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired.  Be warned that your eyes will probably bleed.&lt;br /&gt;
&lt;br /&gt;
===Logging===&lt;br /&gt;
To get game logs, simply download Tillmen&#039;s ;log script from the repo and add it to the global autostart.&lt;br /&gt;
&lt;br /&gt;
===Squelching===&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc.  Note the ;squelch script is specifically for squelching given characters without removing the &#039;Also here&#039; line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==The power of scripting==&lt;br /&gt;
Here we show a simple example to showcase the power of using Lich in detached mode.  Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach.  With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process.  It can be easily scripted.&lt;br /&gt;
&lt;br /&gt;
Create an executable in your PATH, for example &#039;&#039;gsiv-login.sh&#039;&#039; and simply fill the array CHARNAME with all the characters you want to log in.&lt;br /&gt;
&lt;br /&gt;
We&#039;re really sorry because this script used to be so much simpler...but learn crontab too...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
export DISPLAY=&amp;quot;:0.0&amp;quot;&lt;br /&gt;
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)&lt;br /&gt;
&lt;br /&gt;
i=0&lt;br /&gt;
DATE=$(date &amp;quot;+%Y-%m-%d&amp;quot;)&lt;br /&gt;
PORT=8000&lt;br /&gt;
&lt;br /&gt;
source /home/pi/.rvm/environments/ruby-2.1.10&lt;br /&gt;
echo &amp;quot;Running GSIV logins at `date`&amp;quot;&lt;br /&gt;
&lt;br /&gt;
while [ $i -lt ${#CHARNAME[@]}  ];do&lt;br /&gt;
  DIR=&amp;quot;$HOME/lich/logs/GSIV-${CHARNAME[$i]}&amp;quot;&lt;br /&gt;
  RETRY=0&lt;br /&gt;
  while [ $RETRY -ne -1 ];do&lt;br /&gt;
    RETRY=0&lt;br /&gt;
    sleeptime=0&lt;br /&gt;
    printf &amp;quot;Logging in ${CHARNAME[$i]}...&amp;quot;&lt;br /&gt;
    ruby $HOME/lich/lich.rb --login &amp;quot;${CHARNAME[$i]}&amp;quot; --without-frontend --detachable-client=$PORT &amp;amp;&lt;br /&gt;
    #ruby $HOME/lich/lich.rb --login &amp;quot;${CHARNAME[$i]}&amp;quot; --without-frontend --detachable-client=$PORT &amp;amp;&amp;gt; /dev/null &amp;amp;&lt;br /&gt;
    PID=$!&lt;br /&gt;
    LOGIN=2&lt;br /&gt;
    while [ $LOGIN -ne 0 ];do&lt;br /&gt;
      if [ $sleeptime -gt 30 ];then&lt;br /&gt;
        LOGIN=0&lt;br /&gt;
        RETRY=1&lt;br /&gt;
        printf &amp;quot;timeout detected, retrying.\n&amp;quot;&lt;br /&gt;
      else&lt;br /&gt;
        ls $DIR/$DATE-*.log &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
        #grep &amp;quot;Thank you for logging into GemStone&amp;quot; $DIR/$DATE-*.log &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
        LOGIN=$?&lt;br /&gt;
        sleep 5&lt;br /&gt;
        let &amp;quot;sleeptime += 5&amp;quot;&lt;br /&gt;
        printf &amp;quot;.&amp;quot; &lt;br /&gt;
      fi  &lt;br /&gt;
    done&lt;br /&gt;
    kill -9 $PID &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
    # kill will exit by the time the message is generated, so we have to wait for it...&lt;br /&gt;
    wait $PID 2&amp;gt;/dev/null&lt;br /&gt;
    if [ $RETRY -ne 1 ];then&lt;br /&gt;
      RETRY=-1&lt;br /&gt;
    fi  &lt;br /&gt;
  done &lt;br /&gt;
  printf &amp;quot;done!\n&amp;quot;&lt;br /&gt;
  let &amp;quot;i += 1&amp;quot;&lt;br /&gt;
done&lt;br /&gt;
echo &amp;quot;Finished $i GSIV logins at `date`&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that the script uses the local computer&#039;s time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quick and Dirty: What to do for a GUI-less VM==&lt;br /&gt;
&lt;br /&gt;
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:&lt;br /&gt;
&lt;br /&gt;
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2 or wine. I used the following:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
sudo apt-get install ruby-dev libsqlite3-dev&lt;br /&gt;
sudo gem install sqlite3 --no-ri --no-rdoc&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Grab lich and unzip it&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
wget https://lichproject.org/download/lich-4.6.44.zip&lt;br /&gt;
unzip lich-4.6.44.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
cd ~/&lt;br /&gt;
git clone https://github.com/matt-lowe/ProfanityFE.git&lt;br /&gt;
cp ~/ProfanityFE/profanity.rb ~/lich&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You &#039;&#039;&#039;MUST&#039;&#039;&#039; first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.&lt;br /&gt;
&lt;br /&gt;
5. Next, you need to zip up the &#039;&#039;data&#039;&#039; folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.&lt;br /&gt;
&lt;br /&gt;
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
ruby ~/lich/lich.rb --login &amp;lt;character&amp;gt; --without-frontend --detachable-client=8000 2&amp;gt; /dev/null &amp;amp;&lt;br /&gt;
ruby ~/profanity.rb --port=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple more things:&lt;br /&gt;
&lt;br /&gt;
You&#039;ll want to modify lich because the newer version of ruby doesn&#039;t play well with lich. cd into your lich folder and run &lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
sed -i -e &#039;s/\(SAFE [&amp;lt;=]\) 3/\1 1/&#039; lich.rbw&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
to update lich.rbw.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll also want to keep lich from updating itself and overwriting your updates, so in the game run  &lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
;repo unset-lich-updatable&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 and also in the filesystem set lich.rbw to read-only for the everyone group.&lt;br /&gt;
&lt;br /&gt;
==Other Hacking Tips==&lt;br /&gt;
&lt;br /&gt;
A tried, true, and simple approach to getting all your Ruby together is none other than the [https://rvm.io/ Ruby Version Manager].  This is a very nice approach to install and manage one or more specific versions of Ruby in the user&#039;s home directory rather than polluting the filesystem.  A version of Ruby which has worked for a long time with lich is 2.1.10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Front Ends]]&lt;br /&gt;
[[Category:Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lich:Profanity&amp;diff=152826</id>
		<title>Lich:Profanity</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lich:Profanity&amp;diff=152826"/>
		<updated>2021-08-25T15:06:08Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Profanity-screenshot.png|thumb|right|Screenshot of Profanity with ;narost]]&lt;br /&gt;
&#039;&#039;&#039;Profanity&#039;&#039;&#039; is a lightweight, unofficial front end (FE) written in Ruby by Tillmen.  Its name likely reflects the author&#039;s sense of humor, or possibly the response of most people the first time they encounter it.  Snarky speculation aside, it remains a fact that &#039;&#039;&#039;Profanity&#039;&#039;&#039; relies on the [https://en.wikipedia.org/wiki/Curses_(programming_library) curses library], perhaps being the true origin of the name.  That is important, because the user will need a Ruby gem for curses to run &#039;&#039;&#039;Profanity&#039;&#039;&#039; (e.g., &amp;quot;gem install curses&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* Updated: https://github.com/elanthia-online/ProfanityFE&lt;br /&gt;
* Original: https://github.com/matt-lowe/ProfanityFE (not maintained)&lt;br /&gt;
&lt;br /&gt;
==Overview==&lt;br /&gt;
The main features and advantages of Profanity compared to other FEs are generally:&lt;br /&gt;
*Free software (the user can freely see and modify all code)&lt;br /&gt;
*Lightweight with a minimalist look-and-feel (i.e. no graphics)&lt;br /&gt;
*Runs natively in most operating systems&lt;br /&gt;
*Regular expression highlighting&lt;br /&gt;
*Easily launched by other programs (e.g. for bots)&lt;br /&gt;
*Optimized screen real-estate usage&lt;br /&gt;
&lt;br /&gt;
Because Profanity is a script and not compiled software, &#039;&#039;it can easily be run on any computer&#039;&#039; which has a proper version of the Ruby interpreter installed.  Anyone using [[Lich (software)|Lich]] will already have most if not all the necessary tools available on their computer.  This is important because Simutronics only releases FEs for Windows and macOS; thus, Profanity is particularly popular among users of other operating systems, such as GNU/Linux.  It it also used by player-created robots, such as [[TownCrier]] and the [https://twitter.com/GSIVDeathLog GSIVDeathLog], owing to the minimal resources it consumes as well as the ease with which it can be launched from a [https://en.wikipedia.org/wiki/Command-line_interface command-line interface] (e.g. directly from another program or script written by the author).  It is also one of the easiest interfaces to play via a tablet or smartphone because it does not waste screen real-estate with bells and whistles; Profanity automatically resolves the dimensions of the window it is called from, for instance automagically moving death messaging directly into the main game feed if the screen is under a certain size.  To play via a smartphone, the best approach would be running Lich and Profanity remotely (such as on one&#039;s home PC) and then accessing the game via [https://en.wikipedia.org/wiki/Secure_Shell ssh].&lt;br /&gt;
&lt;br /&gt;
Owing to its minimalist approach, Profanity could be considered slightly more difficult to install and configure than other FEs.  Another possible disadvantage is that it is not officially supported, thus some game defaults give blind errors (the user can tell there is a problem but there is no feedback to indicate what went wrong) or simply behave in an unusual manner.  Conversely, as free software, any person can improve it unlike official FEs which are only developed by a small number of Simutronics contractors and/or employees.  At present, this article assumes some basic familiarity with the command line and UNIX-like operating systems, but it may be expanded in the future with clear instructions even for a novice who has never used the command line before.&lt;br /&gt;
&lt;br /&gt;
==Launching Profanity==&lt;br /&gt;
Profanity is not a full FE itself as it requires Lich to be installed.  Lich is used to login to GemStone, as well as for many of the features such as scripting, logging, squelching, etc.  Profanity might be best thought of as an add-on to Lich which together create a full FE.  Once the file &#039;&#039;&#039;profanity.rb&#039;&#039;&#039; is downloaded, it is most sensible to move or save it in the Lich directory.  It must then be given executable permission in UNIX-like operating systems:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
~ % cd ~/lich&lt;br /&gt;
~/lich % chmod +x profanity.rb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Saving login data with Lich===&lt;br /&gt;
[[File:Lich-login.png|thumb|right|Lich Game Entry]]&lt;br /&gt;
*&#039;&#039;&#039;Because Profanity cannot login to GemStone, one must login via Lich&#039;s Game Entry and &#039;&#039;save&#039;&#039; the information.&#039;&#039;&#039;  &lt;br /&gt;
Firstly, launch Lich from the command line, whereever it is installed on your computer (most likely the $HOME/lich directory)&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
~/lich % ./lich.rb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
A graphical interface will pop up (shown on the right), and one should navigate to the Game Entry tab at the top, enter their Simutronics user name and password, and hit &#039;Connect&#039;.  Assuming the user name and password are correct, the list will then be populated with the player&#039;s characters to choose from.  &#039;&#039;The most important step is to check the box &#039;Save this info for quick game entry&#039;&#039;&#039;.  It doesn&#039;t matter what is done with the radio buttons for Wizard / Stormfront (we won&#039;t be using either one) nor the &#039;Custom launch command&#039;.  The present step is only done once, simply to tell Lich (and thus Profanity) how to login a character, not to actually perform said login.  As the Wizard radio button is selected by default, it is assumed the user simply leaves it as it is.  Once these things are done, simply hit &#039;Play&#039; and the pop-up will close, saving your login details.&lt;br /&gt;
&lt;br /&gt;
This step must be done for each character a player wishes to play.  &#039;&#039;Note that the login data are saved only based on the character&#039;s name and not the game instance (Prime, Platinum, Shattered, Test); thus if a player has characters with the same name in different instances&amp;amp;mdash;which is always the case for the Test server&amp;amp;mdash;the above login step must be performed each time the player wants to switch game instances.&lt;br /&gt;
&lt;br /&gt;
===Logging in===&lt;br /&gt;
One needs to launch two separate commands to login, typically performed in two separate Terminal windows.  To log in the character Kaldonis, one would firstly issue a command like:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
% ruby $HOME/lich/lich.rb --login Kaldonis --without-frontend --detachable-client=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
One can then ignore this window, and in another window launch Profanity:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
% $HOME/lich/profanity.rb --port=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
The above command might not connect, depending on whether or not the game entry was completed in the previous step or not, thus one either needs to wait a few seconds, or simply issue the command until a game connection is established.&lt;br /&gt;
&lt;br /&gt;
If you get errors that look like this&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#&amp;lt;Thread:0x00007ffbe39d6c78@profanity.rb:1194 run&amp;gt; terminated with exception (report_on_exception is true):&lt;br /&gt;
Traceback (most recent call last):&lt;br /&gt;
1: from profanity.rb:1371:in `block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
profanity.rb:1371:in `gets&#039;: stream closed in another thread (IOError)&lt;br /&gt;
2: from profanity.rb:1195:in `block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
1: from profanity.rb:1647:in `rescue in block in &amp;lt;main&amp;gt;&#039;&lt;br /&gt;
profanity.rb:91:in `log&#039;: wrong number of arguments (given 0, expected 1) (ArgumentError)&lt;br /&gt;
Traceback (most recent call last):&lt;br /&gt;
	2: from profanity.rb:1654:in `&amp;lt;main&amp;gt;&#039;&lt;br /&gt;
	1: from profanity.rb:1654:in `loop&#039;&lt;br /&gt;
profanity.rb:1655:in `block in &amp;lt;main&amp;gt;&#039;: private method `getch&#039; called for nil:NilClass (NoMethodError)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Make sure your ~/.profanity.xml file exists and is not empty.  Also, try copying the template tysong.xml file into your ~/.profanity directory with the character name you are logging in as:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
cp template/tysong.xml ~/.profanity/bardon.xml&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Of course, one probably does not want to type all the above commands in full every time s/he wants to play.  Thus it can be easily scripted.  One can create executables somewhere in their PATH.&lt;br /&gt;
&lt;br /&gt;
To perform the game login, one might create a script called &#039;&#039;gsiv.sh&#039;&#039; as follows:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
# Script to automate login to Tillmen&#039;s lich in detached mode&lt;br /&gt;
# Author: daid &lt;br /&gt;
&lt;br /&gt;
character=&amp;quot;$1&amp;quot;&lt;br /&gt;
&lt;br /&gt;
if [ -z &amp;quot;$character&amp;quot; ];then&lt;br /&gt;
  exit&lt;br /&gt;
fi&lt;br /&gt;
echo &amp;quot;Logging in $character in detached mode.&amp;quot;&lt;br /&gt;
echo &amp;quot;call profanity in another terminal&amp;quot;&lt;br /&gt;
ruby $HOME/lich/lich.rb --login $character --without-frontend --detachable-client=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To launch Profanity repeatedly until a connection is established, one can create a script called &#039;&#039;profanity.sh&#039;&#039;:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
# Profanity login wrapper&lt;br /&gt;
# Author: daid&lt;br /&gt;
&lt;br /&gt;
$(exit 1)&lt;br /&gt;
until $HOME/lich/profanity.rb --port=8000 2&amp;gt; /dev/null ;do&lt;br /&gt;
  printf &amp;quot;.&amp;quot;&lt;br /&gt;
  sleep 1&lt;br /&gt;
done&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Features and Customization==&lt;br /&gt;
All of Profanity&#039;s macros and highlights are controlled with XML in a file called $HOME/.profanity.xml which will be created with some defaults the first time you launch Profanity.  One can use the default examples to create their own.&lt;br /&gt;
&lt;br /&gt;
===Status Displays===&lt;br /&gt;
As Profanity runs through a terminal emulator, all information is displayed via ASCII (unless a lich script popout is used), including the character&#039;s status.  Numerical data are underlayed with a color bar graph for:&lt;br /&gt;
*[[Stance]] (&#039;stance&#039;)&lt;br /&gt;
*[[Experience]] (&#039;mind&#039;)&lt;br /&gt;
*[[Hitpoint]]s (&#039;health&#039;)&lt;br /&gt;
*[[Spirit]] (&#039;spirit&#039;)&lt;br /&gt;
*[[Mana]] (&#039;mana&#039;)&lt;br /&gt;
*[[Stamina]] (&#039;stam&#039;)&lt;br /&gt;
*[[Encumbrance]] (&#039;load&#039;)&lt;br /&gt;
*[[Stun]] (&#039;stun&#039;)&lt;br /&gt;
*[[Roundtime]] and [[Cast roundtime]] (&#039;rndtime&#039; as different colors)&lt;br /&gt;
&lt;br /&gt;
====Health====&lt;br /&gt;
&lt;br /&gt;
[[Wounds]] are displayed in different colors as a stick figure framed with indicators for specialized locations as well as general ailments such as [[disease]]d, [[poison]]ed and [[bleeding]].  Even with perfect [[health]], the indicator characters will be displayed by default in a dark grey as:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 e   e  ns &lt;br /&gt;
   O       &lt;br /&gt;
  /|\   nk &lt;br /&gt;
 o | o     &lt;br /&gt;
  / \   bk &lt;br /&gt;
 o   o     &lt;br /&gt;
dis psn bld&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Minor injuries appear in yellow with more severe injuries progressing into light and dark red, respectively.  Scars appear in light to deeper shades of blue.  It should be noted that nervous system scars and injuries are sent through the game data stream in the same manner, so Profanity does not distinguish between an injury and a scar and a nervous scar always appears in the color of an injury.  All of these characters and colors are fully customizable in .profanity.xml.&lt;br /&gt;
&lt;br /&gt;
As a silly example, why have &amp;quot;dis psn bld&amp;quot; when it can read &amp;quot;113 114 !!!&amp;quot;.  It can be fun to customize for yourself.  We have matched the character length and replaced it with the issue.  Ideally back-highlighted (rather than foreground highlighting) with eye-bleeding read.  We can see the problem and also the solution straight up!&lt;br /&gt;
&lt;br /&gt;
====Directional Movements====&lt;br /&gt;
A directional compass indicator displays what movements are available from the current room, normally in yellow:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 ^   * ^ * &lt;br /&gt;
 o   &amp;lt;   &amp;gt; &lt;br /&gt;
 v   * v * &lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A sample customization, where slashes and backslashes are used for the diagonal directions (ne, se, sw, &amp;amp; nw) would look like:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=60%}}&amp;gt;&lt;br /&gt;
 ^   \ ^ / &lt;br /&gt;
 o   &amp;lt;   &amp;gt; &lt;br /&gt;
 v   / v \&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Macros and Key Shortcuts===&lt;br /&gt;
Macros in Profanity work much the same as in other FEs, and the default XML config file shows examples.  It should be noted, however, that many terminal emulators have their own hot-keys which, by default, would override or get mixed up with Profanity&#039;s own macros.  These will vary somewhat based on one&#039;s terminal program and operating system.  There may be ways to disable said terminal hot keys, but this would disable them for all terminal instances, so one either would want a dedicated terminal program for Profanity or to create a profile.  Another alternative is to avoid macros on said keys.  A third option is to mix and match them in an interesting way.&lt;br /&gt;
&lt;br /&gt;
A few examples of common terminal macros are:&lt;br /&gt;
&lt;br /&gt;
*Shift+Insert: This will paste the normal paste buffer (since Ctrl+V doesn&#039;t usually work)&lt;br /&gt;
*Ctrl+U: This normally clears the line, much like the GSIV down arrow&lt;br /&gt;
*Ctrl+I: This is the same as the Tab key (ordinarily used for auto-completion).  This is an interesting feature since it means we can make a macro on the Tab key by mapping a macro to Ctrl+I, such as [[TARGET (verb)|TARGET NEXT]].  However, note that the Tab key is ordinarily used in Profanity to switch the focus of the scrollbar (e.g. from the game feed to thought window)&lt;br /&gt;
*Ctrl+Z: This will suspend the program.&lt;br /&gt;
*Ctrl+C: This will kill the program (i.e. quit Profanity!)&lt;br /&gt;
&lt;br /&gt;
===Highlights===&lt;br /&gt;
One of the beauties of Profanity is not only that regular expression highlighting is supported, but sharing highlights with friends is as easy as copy and pasting XML into the config file.  As it is in XML, it even allows for comments to explain the purpose or origin of the highlights, which can be readily grouped into sensible blocks.  Below are some common examples.&lt;br /&gt;
&lt;br /&gt;
====Herbs====&lt;br /&gt;
Ever move to a new location and don&#039;t recognize what items are herbs?  Click on [&amp;lt;font color=blue&amp;gt;Expand&amp;lt;/font&amp;gt;] to the right!&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;source lang=&amp;quot;xml&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;!-- common herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; bolmara potion| brostheras potion| bur-clover potion| rose-marrow potion| talneo potion| wingstem potion| acantha leaf| aloeas stem| ambrominas leaf| basal moss| calamia fruit| cothinar flower| cactacae spine| cuctucae berry| ephlox moss| strigae cactus| haphip root| marallis berry| pothinir grass| sovyn clove| spearmint leaf| torban leaf| tkaro root| wolifrew lichen| yabathilium fruit| woth flower&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- FWI herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt;a crystalline rose-marrow elixir|a crystalline talneo elixir|a crystalline brostheras elixir|a crystalline bolmara elixir|a crystalline wingstem elixir|a crystalline bur-clover elixir&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- IMT herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; flower-shaped tart| iceberry tart| Leaftoe&#039;s lichen tart| musk ox tart| Dabbings Family special tart| gelatinous elk fat tart| elk fat gel| frog&#039;s bone porridge| Ma Leaftoe&#039;s spiced torban tart| polar bear fat soup| ram&#039;s bladder| sparrowhawk pie| walrus blubber| earthworm potion| elk horn potion| rock lizard potion| snowflake elixir| starfish potion| tundra grass| rock ptarmigan feathers| arctic moss&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Teras herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; olak&#039;s Ol&#039;style ale| bloody Krolvin ale| orc&#039;s head ale| kenar&#039;s dropjaw ale| miner&#039;s muddy ale| dacra&#039;s Dream ale| lost dogwater ale| golden goose ale| bearded ladies&#039; ale| mad mutt frothy ale| captn&#039; Pegleg&#039;s ale| mama dwarf&#039;s ale| aged schooner ale| gert&#039;s homemade ale| wort&#039;s winter ale| volcano vision ale| semak&#039;s smooth ale| dark swampwater ale| agrak&#039;s amber ale| reaper&#039;s red ale&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Pinefar herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; acantha leaf tea| sassafras tea| red lichen tea| red lichen potion| valerian root tea| valerian root potion| sweetfern tea| sweetfern potion| manroot tea| manroot potion| angelica root potion| gingko nut tea| gingko nut potion| wyrmwood tea| wyrmwood potion| daggit root potion| feverfew tea| feverfew potion| pennyroyal tea| pennyroyal potion&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- alchemy tinctures --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; tincture of acantha| tincture of rose-marrow| tincture of tkaro| tincture of bolmara| tincture of aloeas| tincture of ambrominas| tincture of basal| tincture of cactacae| tincture of calamia| tincture of cothinar| tincture of cuctucae| tincture of ephlox| tincture of haphip| tincture of pothinir| tincture of sovyn| tincture of torban| tincture of wolifrew| tincture of talneo| tincture of woth| tincture of yabathilium| tincture of brostheras| tincture of bur-clover| tincture of wingstem&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Zul herbs --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;399900&#039;&amp;gt; grey mushroom potion| green mushroom potion| thick foggy ale| glowing mold tea| dark frothing ale| stalagmite brew| bubbling brown ale| crushed cavegrass tea| spotted toadstool ale| stalactite brew| grainy black potion| chunky black ale| roasted ratweed tea| brown weedroot ale| dirty crevice brew| dirty rat fur potion| resty red ale| sticky lichen tea| dull crimson ale| stone soot brew&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
====Buff spells falling====&lt;br /&gt;
Want (nearly) all the [[buff spells]] highlighted in red when they drop?  Blue for positive effects?  Click on [&amp;lt;font color=blue&amp;gt;Expand&amp;lt;/font&amp;gt;] to the right!&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; style=&amp;quot;border: none; text-align:left; background: #FFF; padding: 0px 10px; margin: 0px 5px; background: #FFF;&amp;quot;&amp;gt;&lt;br /&gt;
{| class=&amp;quot;mw-collapsible-content&amp;quot; &lt;br /&gt;
|&lt;br /&gt;
&amp;lt;source lang=&#039;xml&#039;&amp;gt;&lt;br /&gt;
&amp;lt;!-- raising dead w/ 318 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^The feeling of weakness leaves you.  Your spirits are somewhat rejuvenated\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- meditation --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You wake from your meditation, yet a deep feeling of relaxation remains present\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- invisible person teleports to room --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;There is a soft pulse in the essence\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- 203 or 215 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You feel more refreshed\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- meditation --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The lingering effects of your meditation fade away\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- Massies --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^Your form blurs\.$|^You seem to blend into the surroundings better\.$|^A brilliant luminescence surrounds you\.$&amp;lt;/highlight&amp;gt;  &lt;br /&gt;
&amp;lt;!-- MnS --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The (light|deep) blue glow leaves you\.$|^Deep blue motes swirl away from you and fade\.$|^The air calms down around you\.$|^The (powerful|very powerful) look leaves you\.$|^You lose your extra internal fortitude\.$|^You notice your blood flow go back to normal\.$|^The misty halo fades from you\.$|^The dull golden nimbus fades from around you\.$|^The guiding force leaves you\.$|^The white light leaves you\.$|^The wall of force disappears from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- 117 lore --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^The invisible force draws back to guide you once more\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MjS --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The dim aura fades from around you\.$|^The replenishing effect fades, but you are left with a feeling of well-being\.$|^You feel less secure\.$|^You feel the knowledge of the treatment of injuries dissipate\.$|^Your breathing becomes more shallow\.$|^You feel less confident\.$|^The brilliant aura fades away from you\.$|^The opalescent aura fades from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Cleric, 313 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^A white glow rushes away from you\.$|^Your .* returns to normal\.$|^Your sense of faith and conviction wanes\.  You are less sure of yourself\.$|^You suddenly feel less protected\.$|^You feel the protection of your deity&#039;s influence fade\.$|^An ethereal golden collection bowl drifts out of your body, then vanishes\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MnE --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The (silvery|bright|brilliant) luminescence fades from around you\.$|^Your senses are no longer as sharp\.$|^The scintillating light fades from your hands\.$|^The focused look leaves you\.$|^You feel less confident than before\.$|^The tingling sensation and sense of security leaves you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MjE, 540 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The glowing specks of energy surrounding you suddenly shoot off in all directions, then quickly fade away\.$|^You suddenly feel less light-footed\.$|^You feel a slight tingling as the shimmering field fades away\.$|^You feel your extra magical awareness leave you\.$|^You feel your extra strength departing\.$|^You no longer bristle with energy\.$|^The layer of raw elemental energy surrounding you dissipates\.$|^You notice that things have returned to their normal speed\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Ranger, 650 missing, updated for 2021 --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You return to normal color\.$|^The air about you stops shimmering\.$|^You feel less in tune with your natural surroundings\.$|^You feel your vision return to normal\.$|^You feel less nimble\.$|^The knobby layer of bark on you creaks and twists briefly before disintegrating\.$|^You feel the inner strength leave you\.$|^The swirling breeze around you finally settles\.$|^Nature\&#039;s blessing of vitality departs as your arcane prowess returns to normal\.$|^You feel the aura of confidence leave you\.$|^You are no longer moving silently\.$|^You no longer feel so dextrous\.$|^You feel the gathering of nature\&#039;s power leave you\.$|^You seem to lose the thorny barrier that surrounds you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^Vital energy infuses you, hastening your arcane reflexes|is buffeted by a sudden gust of wind&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Sorcerer --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;^A dark shadow seems to detach itself from your body, swiftly dissipating into the air\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your body pulses momentarily into semi transparency and then returns to normal\.$|^Your murky complexion fades away, and you feel less deft\.$|^You exhale the last of a virulent green mist\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;^You are seized by a sudden premonition of his demise\.$|^You acquire a certain murky complexion, and you feel more deft\.$|^Your complexion grows murkier\.$|^You feel refreshed enough to sacrifice another animus\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;00ffff&#039;&amp;gt;^The blood red haze dissipates from around&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;00ffff&#039;&amp;gt;^The mana about you is temporarily disrupted as your magic starts to falter\.\.\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Wizard --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your .* stops glowing\.$|^The shimmering multicolored sphere fades from around you\.$|^Faint ripples in the floor beneath you become apparent before quickly dissipating\.$|^You become solid again\.$|^A luminescent aura fades from around you\.$|^The translucent sphere fades from around you\.|it is not well suited for duplicating\.$|It is currently tempering&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Tempering --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;0000ff&#039;&amp;gt;It is currently tempered and ready to be enchanted\.|You feel a soft pulse in the essence around you\.&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Enhancive depletion warning --&amp;gt;&lt;br /&gt;
&amp;lt;highlight bg=&#039;ff0000&#039;&amp;gt;faintly pulses with light and you sense its enhancive magic will be depleted soon&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Bard, 1006,1010,... missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You no longer feel a sense of confidence\.$|^You no longer feel a sense of protection\.$|^Your spirits are no longer lifted by stories of Kai&#039;s Triumphs\.$|^The mirror images surrounding you undulate and fade away\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Empath, 1130 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^Your mind&#039;s keen focus fades away\.$|^Your aura of resolve dissipates\.$|^You release your pinpoint focus on your healing energies and allow their stimulated flow to settle to normal rates\.$|^Your heart staggers briefly before slowing to a more regular speed\. Dark red droplets seep out of your skin and evaporate as the influence of Troll&#039;s Blood leaves you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- MnM, 1220 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^You feel the tension in your skin ease and notice that your complexion returns to normal\.$|^Like sand through an hourglass, your visions of the future slip away and fade from your mind\.$|^You feel your forehead pulse as your mind relaxes\.$|^The scales covering your hands turn brittle and flake away\.$|^You feel your muscles begin to strain for an instant\. The sense of body control has left you\.$|^The thick plates of bone around your forearms begin to crack, then shatter into a fine white dust\.$|^Darkness punctuated by a constellation of starry pinpoints wells up to the surface of your skin and splinters away with a sound like shattering crystal\.$|^The barrier of force around you dissipates\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Paladin --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The dully illuminated mantle protecting you begins to falter, then completely fades away\.$|^Your sense of clarity fades\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^Your boosted confidence and fearlessness fade\.$|^Your skin grows slightly numb for a moment as the warm glow fades from around you\.$|^You lose a bit of focus as the knowledge of future battles drifts from your mind\.$|^You feel your abilities diminish as the energy provided by your patron fades from around you\.$|^The dim celadon wisps about your hands flare up once more and fade completely away\.$|^The subdued warmth embracing you fades along with the spiritual force surrounding your arms\.$|^You feel slightly weakened as the blood in your veins thins\.$|^You feel less resolved as the divine urging subsides, fading into obscurity\.$|^Your bolstered defenses fade with the soft glow about you\.$|^The divine force surrounding you slowly fades away\.$|^The muted pale blue sphere surrounding you flickers once and shudders before fading completely\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;The dully illuminated mantle protecting .* begins to falter, then completely fades away.&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;!-- Arcane, 1720 missing --&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;ff0000&#039;&amp;gt;^The brilliant, rapidly shifting aura around you shimmers and flickers briefly before fading\.$|^The brilliant, rapidly shifting aura around you shimmers and bursts in a bright flash!$|^The licks of blue flame surrounding you flare up one last time before vanishing with a staticky crackle\.$|^Like a faint wisp of a barely-remembered dream, your brief, enhanced comprehension of arcane mysteries slips away\.$|^A faint silvery glow fades from around you\.$&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/source&amp;gt;&lt;br /&gt;
|}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Special Commands==&lt;br /&gt;
&lt;br /&gt;
A series of commands specific to Profanity are built in.  They are accessed beginning the command with a period (&#039;.&#039;).  Below is a list of known Profanity commands and their function:&lt;br /&gt;
&lt;br /&gt;
*.arrow : Switches between the two arrow modes.  By default, up and down arrows scroll the command history.  The alternate mode is to scroll the active feed.&lt;br /&gt;
*.copy : (Does nothing.  Has fixme note in code.)&lt;br /&gt;
*.fixcolor : Related with loading CUSTOM_COLORS which are not set by default.&lt;br /&gt;
*.layout $1 : Loads the layout $1.&lt;br /&gt;
*.quit : Quits Profanity (but does not exit the game).&lt;br /&gt;
*.reload : Reloads highlights only.  Can sometimes fix buffer issues.&lt;br /&gt;
*.resync : Forces a synchronization between Lich server and Profanity.&lt;br /&gt;
&lt;br /&gt;
==Common problems==&lt;br /&gt;
As mentioned above, because Profanity is not an official FE nor widely used, there are some quirks which should be considered.  &lt;br /&gt;
&lt;br /&gt;
===Dialogs===&lt;br /&gt;
Some aspects of the game use pop-up dialogs.  However, the game will silently fail if your FE does not support dialogs; that is, if dialogs are enabled, and you happen to issue a command that has dialog support, literally nothing will happen at all.  There is no failure message because the game apparently does not detect if a dialog was launched successfully or not, nor even if your FE can even support them.  &#039;&#039;&#039;To make matters worse, this feature is enabled by default for all characters.&#039;&#039;&#039;  An example of such a command is [[PROFILE (verb)|Profile]].  To fix this, issue the game command&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;gt;[[FLAG]] Dialogs Off&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Training===&lt;br /&gt;
Training via the traditional means of going to a local inn and [[CHECK IN (verb)|check in]] works fine.  However, if one instead wishes to use the modern web-browser approach offered by [[GOALS (verb)|GOALS]] then sometimes Profanity&#039;s display will get filled with some of the feedback which does not scroll nor get cleared correctly.  To rectify this, simply quit profanity (&#039;&#039;not the game, note the preceding period below&#039;&#039;) and re-launch Profanity&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;gt;.quit&lt;br /&gt;
% profanity.sh&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Strange markup===&lt;br /&gt;
For some reason, sometimes the game feed&#039;s markup is not handled correctly by Profanity.  A known instance of this is when the character is idle, which is sandwiched between nonsense (&#039;^G&#039;) which is probably used in official FEs to produce some sort of added emphasis.  So far there is no solution, and a Profanity user should simply know that this is SNAFU:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
^GYOU HAVE BEEN IDLE TOO LONG. PLEASE RESPOND.^G&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Lich scripts with fancy output===&lt;br /&gt;
&lt;br /&gt;
Lich scripts that use the &amp;lt;tt&amp;gt;echo&amp;lt;/tt&amp;gt; call for fancy output will unfortunately output to the window which connected to GemStone not to the attached window.  Thus all such messages appear in the login window rather than the game feed.  There is no known solution, and script writers should be aware of this inconsistent behavior of the &amp;lt;tt&amp;gt;echo&amp;lt;/tt&amp;gt; call and avoid using it.  This includes [[Script Bigshot|;bigshot]] and ;zzherb for example.&lt;br /&gt;
&lt;br /&gt;
===Failure to update resource bars===&lt;br /&gt;
&lt;br /&gt;
Profanity assumes that the player has never customized the formatting of the resource bars in StormFront. This can produce failures to update mana, health, stamina, and/or spirit trackers in Profanity. A workaround is to remove all such customizations. These are literal game commands (as though _progba was a verb) that can be typed by the player or Lich scripted using a &amp;quot;put&amp;quot;:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
_progba health 0&lt;br /&gt;
_progba stamina 0&lt;br /&gt;
_progba spirit 0&lt;br /&gt;
_progba mana 0&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Useful Lich scripts==&lt;br /&gt;
Due to its simplicity, Profanity does not support common features of other FEs such as squelching and highlighting nouns.  These are instead accomplished by Lich scripts&lt;br /&gt;
&lt;br /&gt;
===Link highlighting===&lt;br /&gt;
Since Profanity is a strictly text-based, then of course the mouse is useless and one cannot click on any links to access verbs etc.  However, at least in room descriptions it is often nice to see which items are links, because it distinguishes items which can be interacted with from the flowery description, for example looking for the entrance to a hidden room.  &#039;&#039;&#039;The Lich script ;linktothefast makes this possible&#039;&#039;&#039; by wrapping links around a &amp;quot;link&amp;quot; preset, which can then be colored with:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;lt;preset id=&#039;link&#039; fg=&#039;ff0000&#039;/&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alternatively, one can use ;roomlinks, which was written for exactly this purpose.&#039;&#039;&#039;  As its default is to sandwich such nouns between % symbols (underlined font is not supported), then one can add a highlight for them:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
&amp;lt;highlight fg=&#039;88aaff&#039;&amp;gt;%.*?%&amp;lt;/highlight&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The above highlight may erroneously highlight parts of links to websites, but these should generally only be occurring in [[Out of character|OOC ]] whispers and [[Script LNet|;lnet]] chats and is this not too obnoxious.  If one wishes to instead highlight all links, s/he is encouraged to check out the script ;drizzleback from which ;roomlinks was inspired.  Be warned that your eyes will probably bleed.&lt;br /&gt;
&lt;br /&gt;
===Logging===&lt;br /&gt;
To get game logs, simply download Tillmen&#039;s ;log script from the repo and add it to the global autostart.&lt;br /&gt;
&lt;br /&gt;
===Squelching===&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
(In the mean time, one can check out other scripts with squelching behavior, such as ;dreavening, ;carousel2016, ;squelch, etc.  Note the ;squelch script is specifically for squelching given characters without removing the &#039;Also here&#039; line when they are in the room, which is a common problem of squelching in other FEs, and is not a generalized squelching script.)&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==The power of scripting==&lt;br /&gt;
Here we show a simple example to showcase the power of using Lich in detached mode.  Although this example does not strictly use Profanity, it offers an idea of the flexibility and simplicity of the approach.  With the advent of [[Login Rewards]], one likely wishes to log in all their characters each day, yet this is a tedious process.  It can be easily scripted.&lt;br /&gt;
&lt;br /&gt;
Create an executable in your PATH, for example &#039;&#039;gsiv-login.sh&#039;&#039; and simply fill the array CHARNAME with all the characters you want to log in.&lt;br /&gt;
&lt;br /&gt;
We&#039;re really sorry because this script used to be so much simpler...but learn crontab too...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
#!/bin/bash&lt;br /&gt;
&lt;br /&gt;
export DISPLAY=&amp;quot;:0.0&amp;quot;&lt;br /&gt;
declare -a CHARNAME=(Kaldonis Ceilingcat Goatface Yourmom)&lt;br /&gt;
&lt;br /&gt;
i=0&lt;br /&gt;
DATE=$(date &amp;quot;+%Y-%m-%d&amp;quot;)&lt;br /&gt;
PORT=8000&lt;br /&gt;
&lt;br /&gt;
source /home/pi/.rvm/environments/ruby-2.1.10&lt;br /&gt;
echo &amp;quot;Running GSIV logins at `date`&amp;quot;&lt;br /&gt;
&lt;br /&gt;
while [ $i -lt ${#CHARNAME[@]}  ];do&lt;br /&gt;
  DIR=&amp;quot;$HOME/lich/logs/GSIV-${CHARNAME[$i]}&amp;quot;&lt;br /&gt;
  RETRY=0&lt;br /&gt;
  while [ $RETRY -ne -1 ];do&lt;br /&gt;
    RETRY=0&lt;br /&gt;
    sleeptime=0&lt;br /&gt;
    printf &amp;quot;Logging in ${CHARNAME[$i]}...&amp;quot;&lt;br /&gt;
    ruby $HOME/lich/lich.rb --login &amp;quot;${CHARNAME[$i]}&amp;quot; --without-frontend --detachable-client=$PORT &amp;amp;&lt;br /&gt;
    #ruby $HOME/lich/lich.rb --login &amp;quot;${CHARNAME[$i]}&amp;quot; --without-frontend --detachable-client=$PORT &amp;amp;&amp;gt; /dev/null &amp;amp;&lt;br /&gt;
    PID=$!&lt;br /&gt;
    LOGIN=2&lt;br /&gt;
    while [ $LOGIN -ne 0 ];do&lt;br /&gt;
      if [ $sleeptime -gt 30 ];then&lt;br /&gt;
        LOGIN=0&lt;br /&gt;
        RETRY=1&lt;br /&gt;
        printf &amp;quot;timeout detected, retrying.\n&amp;quot;&lt;br /&gt;
      else&lt;br /&gt;
        ls $DIR/$DATE-*.log &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
        #grep &amp;quot;Thank you for logging into GemStone&amp;quot; $DIR/$DATE-*.log &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
        LOGIN=$?&lt;br /&gt;
        sleep 5&lt;br /&gt;
        let &amp;quot;sleeptime += 5&amp;quot;&lt;br /&gt;
        printf &amp;quot;.&amp;quot; &lt;br /&gt;
      fi  &lt;br /&gt;
    done&lt;br /&gt;
    kill -9 $PID &amp;amp;&amp;gt; /dev/null&lt;br /&gt;
    # kill will exit by the time the message is generated, so we have to wait for it...&lt;br /&gt;
    wait $PID 2&amp;gt;/dev/null&lt;br /&gt;
    if [ $RETRY -ne 1 ];then&lt;br /&gt;
      RETRY=-1&lt;br /&gt;
    fi  &lt;br /&gt;
  done &lt;br /&gt;
  printf &amp;quot;done!\n&amp;quot;&lt;br /&gt;
  let &amp;quot;i += 1&amp;quot;&lt;br /&gt;
done&lt;br /&gt;
echo &amp;quot;Finished $i GSIV logins at `date`&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Note that the script uses the local computer&#039;s time and date to establish if a login successfully occurred, but Login Rewards are tracked for the start of each day based on game time (EST/EDT).&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quick and Dirty: What to do for a GUI-less VM==&lt;br /&gt;
&lt;br /&gt;
If you want to install Profanity on a VM (like an AWS EC2 machine or Google VM) without a GUI, there are a couple things you must do:&lt;br /&gt;
&lt;br /&gt;
1. Install the appropriate ruby packages and gems from the lich instructions -- HOWEVER -- do NOT install gtk2 or wine. I used the following:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
sudo apt-get install ruby-dev libsqlite3-dev&lt;br /&gt;
sudo gem install sqlite3 --no-ri --no-rdoc&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
2. Grab lich and unzip it&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
wget https://lichproject.org/download/lich-4.6.44.zip&lt;br /&gt;
unzip lich-4.6.44.zip&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
3. Grab profanity from GitHub and unzip it, and copy it into your lich folder&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
cd ~/&lt;br /&gt;
git clone https://github.com/matt-lowe/ProfanityFE.git&lt;br /&gt;
cp ~/ProfanityFE/profanity.rb ~/lich&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
4. This is an important step. You will not be able to run the GUI configuration interface for lich from the VM. You &#039;&#039;&#039;MUST&#039;&#039;&#039; first run the GUI config from another computer and save your settings. Go to lichproject.org and follow the instructions and connect to the game at least once from a Windows, Mac, Linux or other computer with a GUI interface to lich.&lt;br /&gt;
&lt;br /&gt;
5. Next, you need to zip up the &#039;&#039;data&#039;&#039; folder on the GUI computer located at lich/data. Then you need to SFTP it to your VM, unzip it, and copy it over your ~/lich/data folder. I cannot give specific instructions here because everyone has a different way of doing this.&lt;br /&gt;
&lt;br /&gt;
6. Lastly, you can run lich and profanity as shown above now that you have a character profile saved in the data folder.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
ruby ~/lich/lich.rb --login &amp;lt;character&amp;gt; --without-frontend --detachable-client=8000 2&amp;gt; /dev/null &amp;amp;&lt;br /&gt;
ruby ~/profanity.rb --port=8000&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A couple more things:&lt;br /&gt;
&lt;br /&gt;
You&#039;ll want to modify lich because the newer version of ruby doesn&#039;t play well with lich. cd into your lich folder and run &lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
sed -i -e &#039;s/\(SAFE [&amp;lt;=]\) 3/\1 1/&#039; lich.rbw&lt;br /&gt;
&amp;lt;/pre&amp;gt; &lt;br /&gt;
to update lich.rbw.&lt;br /&gt;
&lt;br /&gt;
You&#039;ll also want to keep lich from updating itself and overwriting your updates, so in the game run  &lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
;repo unset-lich-updatable&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
 and also in the filesystem set lich.rbw to read-only for the everyone group.&lt;br /&gt;
&lt;br /&gt;
==Other Hacking Tips==&lt;br /&gt;
&lt;br /&gt;
A tried, true, and simple approach to getting all your Ruby together is none other than the [https://rvm.io/ Ruby Version Manager].  This is a very nice approach to install and manage one or more specific versions of Ruby in the user&#039;s home directory rather than polluting the filesystem.  A version of Ruby which has worked for a long time with lich is 2.1.10.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Front Ends]]&lt;br /&gt;
[[Category:Third-Party Software]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=150074</id>
		<title>Animalistic Spirit Armor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animalistic_Spirit_Armor&amp;diff=150074"/>
		<updated>2021-06-17T14:53:26Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Animalistic Spirit Armor&#039;&#039;&#039; was released at [[Duskruin Arena]] in February 2021 at the [[BVShop:Wild Instinct|Wild Instinct shop]] by [[User:GS4-AVALUKA|GameMaster Avaluka]]. This armor is sold in every armor group OTS at +20 [[enchant]]s and contains [[Item_properties|Category D]] script flares called Animalistic Instinct which are sonic by default. See more information about options for spirit types and allowed nouns at [[Animalistic Spirit]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your dark chain jazerant and sense that the creator has provided the following information:&lt;br /&gt;
            ---- Animalistic Spirit Armor ----&lt;br /&gt;
=General Script Information=&lt;br /&gt;
    This is armor with the spirit of an animal trapped within it.&lt;br /&gt;
    The spirit is wild and must be tamed by unleashing attacks against like-level foes, or successfully evading them during combat.&lt;br /&gt;
    If not fully tame, the spirit within can backlash upon the owner.&lt;br /&gt;
    Allegiance can be changed, but the new owner must work off the trust gained by the previous owner.&lt;br /&gt;
    When the wearer is hit, the armor has a chance to unleash Animalistic Instinct, which can knockdown the attacker and disorient them momentarily.&lt;br /&gt;
    If used with an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and also add the weapon/shield&#039;s Animalistic Fury flares to the response.&lt;br /&gt;
=Alteration Guidelines=&lt;br /&gt;
    * Alterations to the 15/15/15, long and show of this armor are fine.&lt;br /&gt;
    * Any merchant can change the associated Armor Accents to match the alteration.&lt;br /&gt;
    * Some merchants can change the spirit color, spirit call, spirit group, or how the spirit looks.&lt;br /&gt;
NOTE: You cannot change the general type of animal, such as changing a large feline to be a canine, except using certificates.&lt;br /&gt;
As well, each spirit type only has certain pre-approved nouns allowed.&lt;br /&gt;
=Features=&lt;br /&gt;
    * Animalistic Instinct Flares (Tier 4 of 4)&lt;br /&gt;
      The spirit within lashes out defensively with a maneuver-based sonic attack, causing knockdown and roundtime.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield, there is a chance the armor will call for aid and will add Animalistic Fury flares.&lt;br /&gt;
      Flares are currently: ON [RUB to toggle]&lt;br /&gt;
    * Revenge Flares = Unlocked&lt;br /&gt;
      On a successful evade, there is a chance to unleash Animalistic Instinct flares.  You must be in a forward or greater stance and be an active combatant in combat for the spirit to react.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
      If you wield an Animalistic Spirit weapon or shield with Revenge unlocked, there is a chance the armor will call for aid to add Animalistic Fury flares.&lt;br /&gt;
    * Bestial Barrier = Unlocked&lt;br /&gt;
      When Animalistic Instinct flares hit, the spirit within shares some of its strength to defend you, causing an increase to your DS for 30 seconds or until the next attack.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * Feral Whirlwind = Unlocked&lt;br /&gt;
      Once an hour, direct the spirit within to unleash Animalistic Instinct flares against 3 to 5 creatures in the room in a single sonic attack by STOMPing the jazerant.&lt;br /&gt;
      NOTE: Power of this ability is tied to the Flare tier.&lt;br /&gt;
    * Untamed Vitality = Unlocked (Health, Mana, and Stamina Recovery)&lt;br /&gt;
      Once an hour, draw on the vitality of the spirit within your armor for an increase in a combination of Health, Mana, and/or Stamina Recovery by CLENCHing the jazerant.&lt;br /&gt;
    * Flavor Actions (Tier 3 of 3)&lt;br /&gt;
      At this tier, this armor captures the following: WEAR, REMOVE, RUB (Flares On/Off), WHISTLE, LAUGH (targeted/untargeted), SHRUG (targeted/untargeted), SIT, STAND, POUND (targeted/untargeted), BOW (targeted/untargeted), EXHALE, STRIDE (targeted/untargeted).&lt;br /&gt;
    * Tameness/Affinity&lt;br /&gt;
      Tame the spirit to prevent it enacting its rage upon you.&lt;br /&gt;
      Only one person can have allegiance to this armor&#039;s spirit at a time.&lt;br /&gt;
      The feeling of this spirit toward you is tame (Level 12 of 12).&lt;br /&gt;
      NOTE: To fully tame this armor, you must damage like-level creatures or evade like-level foe&#039;s incoming attacks while in combat.&lt;br /&gt;
=Current Settings=&lt;br /&gt;
    * Spirit: panther (Type: Large Feline)&lt;br /&gt;
      Available nouns for this type are: lion, lioness, panther, tiger, puma, catamount, jaguar, leopard, snow leopard, clouded leopard, cheetah.&lt;br /&gt;
    * Spirit Descriptor: stalking&lt;br /&gt;
    * Spirit Color: blue-black&lt;br /&gt;
    * Spirit Call: caterwaul&lt;br /&gt;
    * Spirit Group: shadow&lt;br /&gt;
    * Head Coverage: None&lt;br /&gt;
    * Neck Coverage: None&lt;br /&gt;
    * Arm Coverage: wide rolaren chain sleeves&lt;br /&gt;
    * Leg Coverage: chainmail leg greaves&lt;br /&gt;
&lt;br /&gt;
You can tell that the jazerant is as light as it can get.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Unlockable Abilities==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|REMOVE&lt;br /&gt;
| With careful precision, you work your way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pull off the wide rolaren chain sleeves covering your arms, causing it to clink slightly with the movement.  Bending down, you remove the chainmail leg greaves from your legs with a quick tug.  Blue-black light pulses briefly over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
| With careful precision, Bait works her way out of a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and pulls off the wide rolaren chain sleeves covering her arms, causing it to clink slightly with the movement.  Bending down, she removes the chainmail leg greaves from her legs with a quick tug.  Blue-black light pulses over the surface of the dark chain jazerant in a rippling wave before fading away with a dying caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
|You run the palm of one hand down the front of your dark chain jazerant.  A shiver runs through the dark chain jazerant as a pool of blue-black light forms on your chest, briefly coalescing into the face of a panther.&lt;br /&gt;
|Bait runs the palm of one hand down the front of her dark chain jazerant.  A spiral of blue-black motes swirl over the surface of the dark chain jazerant before fizzling out with a fading caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WEAR&lt;br /&gt;
|You work your way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tug it into place, the movement causing it to clink slightly.  With a smooth motion, you pull the wide rolaren chain sleeves over your arms and, bending down, firmly attach the chainmail leg greaves to your legs.  Blue-black light blooms across your chest and spreads over the entire surface of your dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|Bait works her way into a fur-tufted dark rolaren chain jazerant adorned by silver prey animal charms and tugs it into place, the movement causing it to clink slightly.  With a smooth motion, Bait pulls the wide rolaren chain sleeves over her arms and, bending down, firmly attaches the chainmail leg greaves to her legs.  Blue-black light blooms across her chest and spreads over the entire surface of her dark chain jazerant with a reverberating caterwaul.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|WHISTLE&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of your dark chain jazerant in front of your chest, you bow your head and whistle a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at your feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around you, pausing briefly to brush affectionately against you.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|Crossing the wide rolaren chain sleeves of her dark chain jazerant in front of her chest, Bait bows her head and whistles a set of three notes in a descending scale. Threads of blue-black light pulse over the surface of the dark chain jazerant in time to the notes, coalescing into the ethereal form of a stalking panther on the ground at her feet.  Body alert for possible threats, a stalking ethereal panther stalks protectively in a circle around Bait, pausing briefly to brush affectionately against her.  In a burst of blue-black motes, it dissolves back into the dark chain jazerant.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LAUGH&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SIT&lt;br /&gt;
|You sink gracefully down into a cross-legged sitting position, your dark chain jazerant clinking faintly as you settle your arms, clad in wide rolaren chain sleeves, in your lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around you before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|Bait sinks gracefully down into a cross-legged sitting position, her dark chain jazerant clinking faintly as she settles her arms, clad in wide rolaren chain sleeves, in her lap.  A shower of blue-black sparks rain down from the dark chain jazerant, shining briefly on the ground around her before merging into the ethereal form of a sleeping stalking panther.  Whiskers twitching slightly, it growls in its sleep before dissipating into a cloud of diffuse blue-black motes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHRUG&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STAND&lt;br /&gt;
|Smoothly unfolding your legs and causing your chainmail leg greaves to briefly clink together, you push yourself to your feet with a clink from your dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|Smoothly unfolding her legs and causing her chainmail leg greaves to briefly clink together, Bait pushes herself to her feet with a clink from her dark chain jazerant, body braced into a defensive posture with steel grey eyes alert.  A flurry of blue-black motes skitter over the surface of the jazerant with an echoing caterwaul, the faint lights spiralling off into dissipating eddies with the movement.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Flavor Actions, Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}{| {{verbtable}} &amp;lt;!-- For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
 |- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|BOW&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
|Tilting your head back and closing your hazel eyes beneath your leather helm, you cross your leather sleeves in front of your chest and slowly inhale, causing an array of misty green lights to rise from your dark leather bodysuit in time to the rhythm of your breath. As you exhale, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|Tilting his head back and closing his hazel eyes beneath his leather helm, Yavs crosses his leather sleeves in front of his chest and slowly inhales, causing an array of misty green lights to rise from his dark leather bodysuit in time to the rhythm of his breath. As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a snake before winking out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POUND&lt;br /&gt;
| Body braced into a defensive posture, you pound a fist against the front of your dark chain jazerant with a faint clink and cry out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse your eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, your battle cry morphs into a deafening caterwaul!&lt;br /&gt;
| Body braced into a defensive posture, Bait pounds a fist against the front of her dark chain jazerant with a faint clink and cries out a harsh challenge!  Flickering blue-black motes rise from the jazerant and suffuse Bait&#039;s eyes with a feral glow, briefly blocking out the steel grey color.  For a few seconds, her battle cry morphs into a deafening caterwaul!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|STRIDE&lt;br /&gt;
| &amp;lt;!--First Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
| &amp;lt;!--Third Person View--&amp;gt;{{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Animalistic Spirit/saved_posts|Saved posts]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Duskruin%20Arena/view/12664 Original Release Post]&lt;br /&gt;
* [[Animalistic Spirit Shield]]&lt;br /&gt;
* [[Animalistic Spirit Weapon]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Armor&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be Joola items (clothing and jewelry). --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype=&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter=Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Spirit Type, Description, Color, and Call&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Head Coverage&lt;br /&gt;
|custom3=Neck Coverage&lt;br /&gt;
|custom4= Arm Coverage&lt;br /&gt;
|custom5=Leg Coverage&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Duskruin Arena &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Cannot change type of animal unless have certificate.&amp;lt;br/&amp;gt;Animal nouns must be on the approved list.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=BOW&lt;br /&gt;
|verb2=LAUGH&lt;br /&gt;
|verb3= POUND&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= RUB&lt;br /&gt;
|verb6=SHRUG&lt;br /&gt;
|verb7= SIT&lt;br /&gt;
|verb8=STAND&lt;br /&gt;
|verb9= STRIDE&lt;br /&gt;
|verb10= WEAR&lt;br /&gt;
|verb11=WHISTLE&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Armor Enhancements]]&lt;br /&gt;
[[Category: Item Scripts]]&lt;br /&gt;
[[Category: Functional Scripts]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Title_system&amp;diff=146832</id>
		<title>Title system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Title_system&amp;diff=146832"/>
		<updated>2021-04-12T19:39:51Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: /* Open Sea Adventures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
The &#039;&#039;&#039;title system&#039;&#039;&#039; is the system that controls the use of prename, postname, and cultural identifiers.  When looking at a character, the fields show up as follows:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
You see [prename] Mitch O&#039;Saurus, the [postname].&lt;br /&gt;
He appears to be a [culture] [race].&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To access a [[character]]&#039;s title options, use the{{boldmono| [[TITLE (verb)]]}}.&lt;br /&gt;
== Prename Titles ==&lt;br /&gt;
The primary set of prename titles are attained by achieving certain characters [[level]]s in GemStone.  In the past, only the [[Lord]] and [[Lady]] titles existed upon reaching level 20, and achieving this status, which was referred to as &#039;&#039;Titling&#039;&#039;, was considered a significant accomplishment.  Often, when a character &#039;&#039;titled&#039;&#039; an announcement would be made on the &#039;[[Amunet]]&#039; which was followed by many congratulations from fellow players, and at times celebration.&lt;br /&gt;
&lt;br /&gt;
Present day GemStone finds a more expanded title system, but also a lessening of the importance associated with &#039;&#039;titling&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! Levels &lt;br /&gt;
! Title&lt;br /&gt;
|-&lt;br /&gt;
| 0-19&lt;br /&gt;
| Novice&lt;br /&gt;
|-&lt;br /&gt;
| 3-19&lt;br /&gt;
| Apprentice&lt;br /&gt;
|-&lt;br /&gt;
| 10-19&lt;br /&gt;
| Journeyman / Journeywoman&lt;br /&gt;
|-&lt;br /&gt;
| 20+&lt;br /&gt;
| Lord / Lady&lt;br /&gt;
|-&lt;br /&gt;
| 40+&lt;br /&gt;
| Great Lord / Great Lady&lt;br /&gt;
|-&lt;br /&gt;
| 70+&lt;br /&gt;
| High Lord / High Lady&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| Grand Lord / Grand Lady&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===CHE Officer Titles===&lt;br /&gt;
Officers of the [[Co-operative Houses of Elanthia]] are granted prename titles that match their position.  Chairman, Treasurer, Secretary, Event Planner, Bartender and Arbiter are examples of such titles.&lt;br /&gt;
&lt;br /&gt;
===Renowned===&lt;br /&gt;
Characters who had earned enough experience for level 160 in Gemstone III were bestowed the title of Renowned Lord or Renowned Lady in preparation of the Gemstone IV conversion that would make the character level 100 after the conversion. This title was only granted prior to the conversion taking place and is no longer able to be earned or bestowed to new characters post-conversion.&lt;br /&gt;
&lt;br /&gt;
== Specially-granted Titles ==&lt;br /&gt;
Characters can sometimes be granted special prename and postname titles through participation in storylines, quests, and/or events.  The different types of titles, as well as some of the existing titles are listed below.&lt;br /&gt;
&lt;br /&gt;
=== Custom ===&lt;br /&gt;
&#039;&#039;&#039;Custom titles&#039;&#039;&#039; are personalized titles made up by a player for their character.  They are sometimes available at [[festival]]s and [[pay event]]s and are a [[delayed service]].&lt;br /&gt;
&lt;br /&gt;
=== Storyline ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- &lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Source&lt;br /&gt;
|-&lt;br /&gt;
| Sir || Prename || ?&lt;br /&gt;
|-&lt;br /&gt;
| Knight || Prename || ?&lt;br /&gt;
|-&lt;br /&gt;
| Dame || Prename || ?&lt;br /&gt;
|-&lt;br /&gt;
| Protector || Prename || ?&lt;br /&gt;
|-&lt;br /&gt;
| Historian || Postname || Hunt For History 2&lt;br /&gt;
|-&lt;br /&gt;
| Investigator || Postname || Hunt For History 2&lt;br /&gt;
|-&lt;br /&gt;
| Officer of the Golden Hawks || Postname || [[Griffin Sword War]]&lt;br /&gt;
|-&lt;br /&gt;
| Krolvinbane || Postname || rowspan=&amp;quot;2&amp;quot; | [[War of Nations]]&lt;br /&gt;
|-&lt;br /&gt;
| Fortuneer || Postname &lt;br /&gt;
|- &lt;br /&gt;
| Defender of Wehnimer&#039;s Landing || Postname || [[Beyond the Arkati]]&lt;br /&gt;
|-&lt;br /&gt;
| Disciple of the Lich || Postname || [[All the Lich King&#039;s Men]]&lt;br /&gt;
|-&lt;br /&gt;
| Knight-Errant || Postname || rowspan=&amp;quot;5&amp;quot; | [[Eyes of the Dawn]]&lt;br /&gt;
|-&lt;br /&gt;
| Patron of the Displaced || Postname&lt;br /&gt;
|-&lt;br /&gt;
| Scion of Shaundara || Postname&lt;br /&gt;
|-&lt;br /&gt;
| Deacon of the Church of Koar || Postname &lt;br /&gt;
|-&lt;br /&gt;
| Blood Reaver || Postname&lt;br /&gt;
|-&lt;br /&gt;
| Magister || Prename || [[Solhaven_Cataclysm_(storyline)|Cataclysm]], [[Eyes of the Dawn]]&lt;br /&gt;
|-&lt;br /&gt;
| Hospitaller of the Order of Venquinor || Postname || rowspan=&amp;quot;2&amp;quot; |[[Solhaven_Cataclysm_(storyline)|Cataclysm]]&lt;br /&gt;
|-&lt;br /&gt;
|Protector of Solhaven || Postname&lt;br /&gt;
|-&lt;br /&gt;
| Flockmaster || Prename || rowspan=&amp;quot;2&amp;quot; | [[The_Nazhor_Chronicles|The Nazhor Chronicles]]&lt;br /&gt;
|-&lt;br /&gt;
| Defender of Mist Harbor || Prename &lt;br /&gt;
|-&lt;br /&gt;
| Seasonal Florist || Postname || [http://forums.play.net/forums/19/325/3260/view/676 #PlayApartTogether Flower Girl Quest] &lt;br /&gt;
|-&lt;br /&gt;
| Insightful || Postname || [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/thread/1919432 April 2020 RP Contest]&lt;br /&gt;
|-&lt;br /&gt;
| Hero Of Zul Lugoth || Postname || ?&lt;br /&gt;
|-&lt;br /&gt;
| Antiquarian || Postname || Artifacts of Maelshyve&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Crimson Legion ===&lt;br /&gt;
Any [[Vaalor]] elf with full citizenship in [[Ta&#039;Vaalor]] has the opportunity to enlist in the [[Crimson Legion]] Reserves, the official army of Ta&#039;Vaalor. Members of the Legion have access to a prename and a postname title, based on their current rank:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- &lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Availability&lt;br /&gt;
|-&lt;br /&gt;
| Crimson Legion Reservist || Postname || All Reservists&lt;br /&gt;
|-&lt;br /&gt;
| Squire Legionnaire || Prename || Generally Available&lt;br /&gt;
|-&lt;br /&gt;
| Legionnaire || Prename || Upon [[Crimson_Legion#Applying_for_Promotion|promotion]] to Legionnaire&lt;br /&gt;
|-&lt;br /&gt;
| First Legionnaire || Prename || Upon promotion to First Legionnaire&lt;br /&gt;
|-&lt;br /&gt;
| High Legionnaire || Prename || Upon promotion to High Legionnaire&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Palestra ===&lt;br /&gt;
Titles are granted to Wandering Palestra who have walked the [[Path to Palestra]] and successfully completed [[Palestra Trials 5116|Palestra Trials]] based on their rank awarded after the trials.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- &lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Note&lt;br /&gt;
|-&lt;br /&gt;
| Palestra || Postname || Available to all Palestra&lt;br /&gt;
|-&lt;br /&gt;
| Paele || Prename || Lowest rank available&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Peltast || Prename || Outranks Paele&lt;br /&gt;
|-&lt;br /&gt;
| Sarissa || Prename || Outranks Peltast&lt;br /&gt;
|-&lt;br /&gt;
| Blade || Prename || Highest rank available&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Because titles are awarded based on a character&#039;s performance in the Palestra Trials, as of 5118, no player character actually has this title.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Reim ===&lt;br /&gt;
Titles can be earned by reaching certain achievements in the [[Settlement of Reim]].&lt;br /&gt;
&lt;br /&gt;
=== Open Sea Adventures ===&lt;br /&gt;
Sailing the high seas using the [[Open Sea Adventures]] system allows access to several titles.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- &lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Availability&lt;br /&gt;
|-&lt;br /&gt;
| The Infamous || Prename || Achieve enough notoriety on the seas.&lt;br /&gt;
|-&lt;br /&gt;
| Buccaneer || Prename ||&lt;br /&gt;
|-&lt;br /&gt;
| Seaward || Prename || Achieve Master rank in all OSA roles&lt;br /&gt;
|-&lt;br /&gt;
| Salty Sea Dog || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Tall Tale || Postname || Achieve a Reputation Rank of &amp;quot;Ally&amp;quot; in Kraken&#039;s Fall.&lt;br /&gt;
|-&lt;br /&gt;
| Boatswain || Postname || Master the Boatswain role.&lt;br /&gt;
|-&lt;br /&gt;
| Navigator || Postname || Master the Navigator role.&lt;br /&gt;
|-&lt;br /&gt;
| Captain || Postname || Master the Captain role.&lt;br /&gt;
|-&lt;br /&gt;
| Swashbuckler  || Postname || Master the Swashbuckler role.&lt;br /&gt;
|-&lt;br /&gt;
| Cannoneer  || Postname || Master the Cannoneer role.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== SimuCoin Private Properties ===&lt;br /&gt;
Purchasers of [[SimuCoin private property|SimuCoin private properties]] will receive a property-related custom postname title (e.g. Master of Kobold Woods Manor).&lt;br /&gt;
&lt;br /&gt;
=== Temporary ===&lt;br /&gt;
Events (often paid quests) can grant a temporary prename title. The circumstances vary based on event. Temporary titles will only last until the character logs out.&lt;br /&gt;
&lt;br /&gt;
=== Duskruin Arena ===&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Arena Combatant || Prename || 1 Arena Win&lt;br /&gt;
|-&lt;br /&gt;
| Arena Champion || Prename || 500 Arena Wins&lt;br /&gt;
|-&lt;br /&gt;
| Arena Hero/Heroine || Prename || 1,000 perfect wins&lt;br /&gt;
|-&lt;br /&gt;
| Arena Leader || Prename || 500 Group Arena Wins (Do not need to be leading group)&lt;br /&gt;
|-&lt;br /&gt;
| Sewer Scamp || Prename || &lt;br /&gt;
|-&lt;br /&gt;
| Combatant of Duskruin Arena || Postname || 25 Arena Entries&lt;br /&gt;
|-&lt;br /&gt;
| Gladiator of Duskruin Arena || Postname || 100 Arena Entries&lt;br /&gt;
|-&lt;br /&gt;
| Hero/Heroine of Duskruin Arena || Postname || 250 Perfect Wins&lt;br /&gt;
|-&lt;br /&gt;
| Champion of Duskruin Arena || Postname || 100 Arena Wins&lt;br /&gt;
|-&lt;br /&gt;
| Grand Champion of Duskruin Arena || Postname || 1,000 perfect wins&lt;br /&gt;
|-&lt;br /&gt;
| Flawless Champion of Duskruin Arena || Postname || 1,000 perfect wins; deaths/surrenders must remain &amp;lt; 1% of arena entries&lt;br /&gt;
|-&lt;br /&gt;
| Heroic Tactician of Duskruin Arena || Postname || 1,000 entries&lt;br /&gt;
|-&lt;br /&gt;
| Bloodriven Brute || Postname || 10,000 Arena Kills&lt;br /&gt;
|-&lt;br /&gt;
| Merciless Executioner of Duskruin Arena || Postname || 50,000 Arena Kills&lt;br /&gt;
|-&lt;br /&gt;
| Companion of Duskruin Arena || Postname || 100 Group Arena Wins&lt;br /&gt;
|-&lt;br /&gt;
| Blood Ally of Duskruin Arena || Postname || 250 Group Arena Wins&lt;br /&gt;
|-&lt;br /&gt;
| Coward of Duskruin Arena || Postname || 100 surrenders&lt;br /&gt;
|-&lt;br /&gt;
| Prey of Duskruin Arena || Postname || 25 deaths&lt;br /&gt;
|-&lt;br /&gt;
| Whirlwind of Duskruin Arena || Postname || Complete Arena run under 200 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Fleetfooted Legion of Duskruin Arena || Postname || Complete Group Arena run under 250 seconds&lt;br /&gt;
|-&lt;br /&gt;
| Tunnel Sweeper of Bloodriven Village || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Bloodriven Sewer Runner || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Rat Catcher of Bloodriven Village || Postname || 1 rat caught&lt;br /&gt;
|-&lt;br /&gt;
| Rat Collector || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Smuggler of Bloodriven Village || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Recruit of the Silent Investors || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Marauder of the Silent Investors || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Militant of the Silent Investors || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Partner of the Silent Investors || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Associate of the Poisoned Heretics || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Assassin of the Poisoned Heretics || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Silencer of the Poisoned Heretics || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Plague Eagle of the Poisoned Heretics || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Burglar of the Ophidian Cabal || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Bandit of the Ophidian Cabal || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Shadowfoot of the Ophidian Cabal || Postname || 250 Ophidian Cabal Entries&lt;br /&gt;
|-&lt;br /&gt;
| Bloody Asp of the Ophidian Cabal || Postname || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Rumor Woods ===&lt;br /&gt;
[[Rumor Woods]] is an expansion to [[Summit Academy]] where you enter the jousting competition or the fox hunt to earn [[raikhen]] to spend on character customizations and [[mount|mounts]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
|Jouster || Prename || 100 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Horseman/woman || Prename || 500 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Dragoon || Prename || 2500 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Small Game Hunter/Huntress || Prename || 100 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Chaser || Prename || 500 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Hunter/Huntress || Prename || 2500 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Wildlife Specialist || Prename || 10000 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Vulpine Chaser || Prename || 50 foxes caught&lt;br /&gt;
|-&lt;br /&gt;
|Preservationist || Prename || 100 foxes caught&lt;br /&gt;
|-&lt;br /&gt;
|Combatant of the Summit || Postname || 25 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Armiger of the Summit || Postname || 100 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Equine Specialist || Postname || 500 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Joust Master of the Summit || Postname || 2500 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Pundit of the Tourney || Postname || 5000 joust entries&lt;br /&gt;
|-&lt;br /&gt;
|Serpentine Knight || Postname || 500 joust serpent wins (exclusive to 2019 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Vermilion Knight || Postname || 500 joust phoenix wins (exclusive to 2019 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Virescent Knight || Postname || 500 joust tortoise wins (exclusive to 2020 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Niveous Knight || Postname || 500 joust coney wins (exclusive to 2020 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Squire of the Summit || Postname || 100 perfect joust wins&lt;br /&gt;
|-&lt;br /&gt;
|Banneret of the Summit || Postname || 500 perfect joust wins&lt;br /&gt;
|-&lt;br /&gt;
|Champion of the Summit || Postname || 1000 perfect joust wins&lt;br /&gt;
|-&lt;br /&gt;
|Victor of the Phoenix || Postname || 100 joust entries &amp;amp; won more phoenix than serpent entries (exclusive to 2019 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Defeated by the Phoenix || Postname || 100 joust entries &amp;amp; won more serpent than phoenix entries (exclusive to 2019 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Lictors of the Umber Creep  || Postname || presumably 100 joust entries &amp;amp; won more toirtoise than coney entries (exclusive to 2020 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Defeated of the Umber Creep  || Postname || presumably 100 joust entries &amp;amp; won more coney than tortoise entries (exclusive to 2020 Rumor Woods)&lt;br /&gt;
|-&lt;br /&gt;
|Animal Enthusiast of Rumor Woods || Postname || 25 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Aspirant of Rumor Woods || Postname || 100 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Hunter/Huntress of Rumor Woods || Postname || 500 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Trapper of Rumor Woods || Postname || 1000 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Pursuer of Rumor Woods || Postname || 2500 fox hunt entries&lt;br /&gt;
|-&lt;br /&gt;
|Aficionado of The Hunt || Postname || 5000 fox hunt entries&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Simucon ===&lt;br /&gt;
Over the years, a unique title has been offered as a reward for attending or helping to fund Simucon. Those titles are listed here.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Type&lt;br /&gt;
! Requirements&lt;br /&gt;
|-&lt;br /&gt;
| Reveler || Postname || SimuCon 2007 Attendance&lt;br /&gt;
|-&lt;br /&gt;
| Merrymaker || Postname || SimuCon 2014 Goodie Bag&lt;br /&gt;
|-&lt;br /&gt;
| Carouser || Postname || SimuCon 2015 Goodie Bag&lt;br /&gt;
|-&lt;br /&gt;
| Rabblerouser || Postname || SimuCon 2016 Goodie Bag&lt;br /&gt;
|-&lt;br /&gt;
| Roisterer || Postname || SimuCon 2017 Goodie Bag&lt;br /&gt;
|-&lt;br /&gt;
| Hellion || Postname || SimuCon 2018 Attendee Goodie Bag&lt;br /&gt;
|-&lt;br /&gt;
| Nuisance || Postname || SimuCon 2019 Attendee Goodie Bag&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Fishing ===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- &lt;br /&gt;
! Title&lt;br /&gt;
! Type&lt;br /&gt;
! Requirement&lt;br /&gt;
|-&lt;br /&gt;
| Fisher || Prename ||&lt;br /&gt;
|-&lt;br /&gt;
| Master Fisher || Prename || &lt;br /&gt;
|-&lt;br /&gt;
| Grandmaster Fisher || Prename || &lt;br /&gt;
|-&lt;br /&gt;
| Fisherman || Postname || 1 fish caught&lt;br /&gt;
|-&lt;br /&gt;
| Fisherwoman || Postname || 1 fish caught&lt;br /&gt;
|-&lt;br /&gt;
| Angler || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Master Angler || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Trophy Fisher of Elanthia || Postname || &lt;br /&gt;
|-&lt;br /&gt;
| Legendary Trophy Fisher of Elanthia || Postname || &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Postname Titles ==&lt;br /&gt;
=== Profession Titles ===&lt;br /&gt;
Like prename titles, profession titles are also attained after reaching specific levels.&lt;br /&gt;
{| {{prettytable|font-size:95%}}&lt;br /&gt;
|-style = &amp;quot;background:#DDD; color: black&amp;quot;&lt;br /&gt;
!Level &lt;br /&gt;
![[Bard]]&lt;br /&gt;
![[Cleric]]&lt;br /&gt;
![[Empath]]&lt;br /&gt;
![[Monk]]&lt;br /&gt;
![[Paladin]]&lt;br /&gt;
!Level&lt;br /&gt;
![[Ranger]]&lt;br /&gt;
![[Rogue]]&lt;br /&gt;
![[Sorcerer]]&lt;br /&gt;
![[Warrior]]&lt;br /&gt;
![[Wizard]]&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Bard&amp;lt;br&amp;gt;Bardess&lt;br /&gt;
|Cleric&lt;br /&gt;
|Empath&lt;br /&gt;
|Monk&lt;br /&gt;
|Paladin&lt;br /&gt;
|0&lt;br /&gt;
|Ranger&lt;br /&gt;
|Rogue&lt;br /&gt;
|Sorcerer&amp;lt;br&amp;gt;Sorceress&lt;br /&gt;
|Warrior&lt;br /&gt;
|Wizard&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Poet&amp;lt;br&amp;gt;Poetess&lt;br /&gt;
|Brother&amp;lt;br&amp;gt;Sister&lt;br /&gt;
|Mender&lt;br /&gt;
|Monastic Acolyte&lt;br /&gt;
|Innocent&lt;br /&gt;
|0&lt;br /&gt;
|Forester&lt;br /&gt;
|Grifter&lt;br /&gt;
|Hexer&lt;br /&gt;
|Fighter&lt;br /&gt;
|Conjurer&lt;br /&gt;
|-&lt;br /&gt;
|0&lt;br /&gt;
|Busker&lt;br /&gt;
|Pilgrim&lt;br /&gt;
|Pacifist&lt;br /&gt;
|Ascetic Monk&lt;br /&gt;
|Page&lt;br /&gt;
|0&lt;br /&gt;
|Rover&lt;br /&gt;
|Footpad&lt;br /&gt;
|Beguiler&lt;br /&gt;
|Cadet&lt;br /&gt;
|Prestidigitator&lt;br /&gt;
|-&lt;br /&gt;
|5&lt;br /&gt;
|Thespian&lt;br /&gt;
|Acolyte&lt;br /&gt;
|Consoler&lt;br /&gt;
|Monastic Brother&amp;lt;br&amp;gt;Sister&lt;br /&gt;
|Temple Guard&lt;br /&gt;
|5&lt;br /&gt;
|Explorer&lt;br /&gt;
|Hoodlum&lt;br /&gt;
|Defiler&lt;br /&gt;
|Guard&lt;br /&gt;
|Boltwielder&lt;br /&gt;
|-&lt;br /&gt;
|10&lt;br /&gt;
|Skald&lt;br /&gt;
|Deacon&lt;br /&gt;
|Healer&lt;br /&gt;
|Gyrovague&lt;br /&gt;
|Exemplar&lt;br /&gt;
|10&lt;br /&gt;
|Tracker&lt;br /&gt;
|Bandit&lt;br /&gt;
|Disruptor&lt;br /&gt;
|Raider&lt;br /&gt;
|Spellbinder&lt;br /&gt;
|-&lt;br /&gt;
|15&lt;br /&gt;
|Storyteller&lt;br /&gt;
|Pastor&lt;br /&gt;
|Caretaker&lt;br /&gt;
|Cenobite&lt;br /&gt;
|Challenger&lt;br /&gt;
|15&lt;br /&gt;
|Woodsman&amp;lt;br&amp;gt;Woodswoman&lt;br /&gt;
|Smuggler&lt;br /&gt;
|Dissembler&lt;br /&gt;
|Militiaman&lt;br /&gt;
|Evoker&lt;br /&gt;
|-&lt;br /&gt;
|20&lt;br /&gt;
|Gleeman&amp;lt;br&amp;gt;Gleewoman&lt;br /&gt;
|Curate&lt;br /&gt;
|Nurse&lt;br /&gt;
|Hesychast&lt;br /&gt;
|Vindicator&lt;br /&gt;
|20&lt;br /&gt;
|Frontiersman&amp;lt;br&amp;gt;Frontierswoman&lt;br /&gt;
|Brigand&lt;br /&gt;
|Harrower&lt;br /&gt;
|Soldier&lt;br /&gt;
|Hedgewizard&lt;br /&gt;
|-&lt;br /&gt;
|25&lt;br /&gt;
|Jongleur&lt;br /&gt;
|Preacher&lt;br /&gt;
|Bloodletter&lt;br /&gt;
|Eremite&lt;br /&gt;
|Holy Warrior&lt;br /&gt;
|25&lt;br /&gt;
|Pioneer&lt;br /&gt;
|Highwayman&lt;br /&gt;
|Deceiver&lt;br /&gt;
|Myrmidon&lt;br /&gt;
|Battle Mage&lt;br /&gt;
|-&lt;br /&gt;
|30&lt;br /&gt;
|Rhymester&lt;br /&gt;
|Confessor&lt;br /&gt;
|Palliator&lt;br /&gt;
|Monastic Adept&lt;br /&gt;
|Arbiter&lt;br /&gt;
|30&lt;br /&gt;
|Watcher&lt;br /&gt;
|Purloiner&lt;br /&gt;
|Ruiner&lt;br /&gt;
|Man-at-Arms&amp;lt;br&amp;gt;Amazon&lt;br /&gt;
|Invoker&lt;br /&gt;
|-&lt;br /&gt;
|35&lt;br /&gt;
|Loresinger&lt;br /&gt;
|Churchwarden&lt;br /&gt;
|Faith Healer&lt;br /&gt;
|Anchorite&amp;lt;br&amp;gt;Anchoress&lt;br /&gt;
|Avenger&lt;br /&gt;
|35&lt;br /&gt;
|Wayfarer&lt;br /&gt;
|Sapper&lt;br /&gt;
|Maledictor&lt;br /&gt;
|Gladiator&lt;br /&gt;
|Magician&lt;br /&gt;
|-&lt;br /&gt;
|40&lt;br /&gt;
|Balladeer&lt;br /&gt;
|Priest&amp;lt;br&amp;gt;Priestess&lt;br /&gt;
|Meliorator&lt;br /&gt;
|Monastic Master of the First Circle&lt;br /&gt;
|Templar&lt;br /&gt;
|40&lt;br /&gt;
|Guide&lt;br /&gt;
|Knave&lt;br /&gt;
|Soulslayer&lt;br /&gt;
|Ravager&lt;br /&gt;
|Mage&lt;br /&gt;
|-&lt;br /&gt;
|45&lt;br /&gt;
|Master Poet&lt;br /&gt;
|Prior&amp;lt;br&amp;gt;Prioress&lt;br /&gt;
|Rejuvenator&lt;br /&gt;
|Monastic Master of the Second Circle&lt;br /&gt;
|Wrathbringer&lt;br /&gt;
|45&lt;br /&gt;
|Voyager&lt;br /&gt;
|Renegade&lt;br /&gt;
|Doomsayer&lt;br /&gt;
|Warmonger&lt;br /&gt;
|Magus&lt;br /&gt;
|-&lt;br /&gt;
|50&lt;br /&gt;
|Minstrel&lt;br /&gt;
|Abbot&amp;lt;br&amp;gt;Abbess&lt;br /&gt;
|Chirurgeon&lt;br /&gt;
|Monastic Master of the Third Circle&lt;br /&gt;
|Justicar&lt;br /&gt;
|50&lt;br /&gt;
|Forestwalker&lt;br /&gt;
|Outlaw&lt;br /&gt;
|Apostate&lt;br /&gt;
|Warbringer&lt;br /&gt;
|War Mage&lt;br /&gt;
|-&lt;br /&gt;
|55&lt;br /&gt;
|Troubadour&lt;br /&gt;
|Prelate&lt;br /&gt;
|Curer&lt;br /&gt;
|Monastic Master of the Fourth Circle&lt;br /&gt;
|Vanquisher&lt;br /&gt;
|55&lt;br /&gt;
|Woodsmaster&amp;lt;br&amp;gt;Woodsmistress&lt;br /&gt;
|Freelancer&lt;br /&gt;
|Corruptor&lt;br /&gt;
|Destroyer&lt;br /&gt;
|Thaumaturge&lt;br /&gt;
|-&lt;br /&gt;
|60&lt;br /&gt;
|Master Storyteller&lt;br /&gt;
|Archpriest&lt;br /&gt;
|Solacebringer&lt;br /&gt;
|Monastic Master of the Fifth Circle&lt;br /&gt;
|Dreadnaught&lt;br /&gt;
|60&lt;br /&gt;
|Grove Protector&lt;br /&gt;
|Scoundrel&lt;br /&gt;
|Cabalist&lt;br /&gt;
|Battlemaster&lt;br /&gt;
|Adept&lt;br /&gt;
|-&lt;br /&gt;
|65&lt;br /&gt;
|Loremaster&amp;lt;br&amp;gt;Loremistress&lt;br /&gt;
|High Priest&lt;br /&gt;
|Martyr&lt;br /&gt;
|Monastic Master of the Sixth Circle&lt;br /&gt;
|Preceptor&lt;br /&gt;
|65&lt;br /&gt;
|Huntmaster&amp;lt;br&amp;gt;Huntmistress&lt;br /&gt;
|Enforcer&lt;br /&gt;
|Obliterator&lt;br /&gt;
|Warlord&lt;br /&gt;
|Archwizard&lt;br /&gt;
|-&lt;br /&gt;
|70&lt;br /&gt;
|Bard Laureate&lt;br /&gt;
|Patriarch&amp;lt;br&amp;gt;Matriarch&lt;br /&gt;
|Master Healer&lt;br /&gt;
|Grandmaster of the Ancient Way&lt;br /&gt;
|Paragon&lt;br /&gt;
|70&lt;br /&gt;
|Forest Warden&lt;br /&gt;
|Master Rogue&lt;br /&gt;
|Warlock&amp;lt;br&amp;gt;Witch&lt;br /&gt;
|Champion&lt;br /&gt;
|Archmage&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Adventurer&#039;s Guild Titles ===&lt;br /&gt;
Like profession titles, the titles awared through the Adventurer&#039;s Guild are postname titles.  Unlike profession titles, Adventurer&#039;s Guild titles are earned based on the number of specific tasks completed or based on how many [[bounty point]]s a character earns.  Failures count against the total.  For example, someone with 500 escorts completed, but 15 failed, will have to complete 15 more escorts successfully before attaining the Bodyguard title.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &amp;lt;b&amp;gt;General Titles	&amp;lt;/b&amp;gt; 	 &lt;br /&gt;
!10,000 bounty points||100,000 points||1,000,000 points&lt;br /&gt;
|-&lt;br /&gt;
|Adventurer|| Quester ||Campaign Leader&lt;br /&gt;
|-&lt;br /&gt;
|Fortune Seeker||Expeditionary||Epic Adventurer&lt;br /&gt;
|}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
!Task||20 tasks||100 tasks||500 tasks&lt;br /&gt;
|-		&lt;br /&gt;
|&#039;&#039;&#039;Creature task&#039;&#039;&#039;&lt;br /&gt;
|Gamesman&amp;lt;br&amp;gt;Gameswoman||Bounty Hunter||Slayer&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Heirloom retrieval&#039;&#039;&#039;&lt;br /&gt;
|Scavenger||Treasure Hunter||Artifact Collector&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Skin collecting&#039;&#039;&#039;&lt;br /&gt;
|Trapper||Fur Trader||Trophy Hunter&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Gem collecting&#039;&#039;&#039;&lt;br /&gt;
|Rock Collector||Prospector||Gem Trader&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Herb collecting&#039;&#039;&#039;&lt;br /&gt;
|Forager|| Botanist  ||Mediciner&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Escort NPC&#039;&#039;&#039;&lt;br /&gt;
|Travel Guide||Conveyor||Bodyguard&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Rescue NPC&#039;&#039;&#039;&lt;br /&gt;
|Rescuer||Liberator||Hero / Heroine&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Artisan Skill Titles ===&lt;br /&gt;
Completing various [[Artisan skill]] tasks will earn you different artisan skill titles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!Title&lt;br /&gt;
!Artisan Type&lt;br /&gt;
!Artisan Skill&lt;br /&gt;
|-&lt;br /&gt;
| Master Cobbler &lt;br /&gt;
|[[Cobbling]]&lt;br /&gt;
| 500 ranks of Cobbling&lt;br /&gt;
|-&lt;br /&gt;
|Master Fletcher&lt;br /&gt;
|[[Fletching]]&lt;br /&gt;
|500 Ranks of Fletching&lt;br /&gt;
|-	&lt;br /&gt;
|Master Craftsman&lt;br /&gt;
|[[Forging]]&lt;br /&gt;
|500 Ranks of Crafting&lt;br /&gt;
|-&lt;br /&gt;
|Master Blacksmith&lt;br /&gt;
|Forging&lt;br /&gt;
|500 Ranks of any weapon type&lt;br /&gt;
|-&lt;br /&gt;
|Master Forger&lt;br /&gt;
|Forging&lt;br /&gt;
|Master of any two weapon types.&lt;br /&gt;
|-&lt;br /&gt;
|Master Artisan&lt;br /&gt;
|Any&lt;br /&gt;
|?&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Skill-based Titles===&lt;br /&gt;
Many skill-based postname titles are available. Generally, these are earned by training a skill or set of skills to a given level, but there are some exceptions. Skill-based titles are often limited by profession; even if an Empath trains the necessary 100 ranks of Brawling, he or she cannot have the title of Pit-Fighter.&lt;br /&gt;
&lt;br /&gt;
==== Deity Titles ====&lt;br /&gt;
Given appropriate devotion, clerics and paladins can earn a postname title suffix &amp;quot;of &amp;lt;deity&amp;gt;&amp;quot;. This suffix can be used with profession and skill-based titles, and is earned with 40 ranks of [[Spiritual Lore, Religion]]. They are listed in the title system (and the table below) as &amp;quot;Cleric of&amp;quot; or &amp;quot;Paladin of&amp;quot;.  This must be enabled via SET ShowDeityTitle ON, not through an option on the {{boldmono| [[TITLE (verb)]]}}.&lt;br /&gt;
&lt;br /&gt;
==== Table of Skill-based Titles ====&lt;br /&gt;
The table below shows skill-based titles and their known requirements. To sort it, click on one of the professions in the heading.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!style=&amp;quot;background:lightgray; color:black; border:black;height:40px; font-size: larger&amp;quot;|Title &lt;br /&gt;
!style=&amp;quot;background:lightgray; color:black; border:black;height:40px; font-size: larger&amp;quot;|Requirement &lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Bard&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Cleric&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Empath&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Monk&lt;br /&gt;
!style=&amp;quot;background:lightgray; color:black; border:black;&amp;quot;|Paladin&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Ranger&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Rogue&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Sorcerer&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Warrior&lt;br /&gt;
!width=35; style=&amp;quot;background:lightgray; color:black; border:black;height:40px&amp;quot;|Wizard&lt;br /&gt;
|-&lt;br /&gt;
|Profiteer&lt;br /&gt;
|30 Ranks of [[Trading]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Trader&lt;br /&gt;
|60 Ranks of Trading&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Master Trader&lt;br /&gt;
|(100 Ranks of Trading is not enough)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Yegg&lt;br /&gt;
|30 Ranks of [[Picking Locks]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Lockpicker&lt;br /&gt;
|60 Ranks of Picking Locks&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Safecracker&lt;br /&gt;
|100 Ranks of Picking Locks&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Locksmith&lt;br /&gt;
|140 Ranks of Picking Locks&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Master Locksmith&lt;br /&gt;
|140 Ranks of Picking Locks and Master of [[Lock Mastery]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Rake&lt;br /&gt;
|30 Ranks of [[Two Weapon Combat]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Swashbuckler&lt;br /&gt;
|60 Ranks of Two Weapon Combat&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Gallant&lt;br /&gt;
|100 Ranks of Two Weapon Combat&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wrestler&lt;br /&gt;
|30 ranks of [[Brawling]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Brawler&lt;br /&gt;
|60 ranks of Brawling&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pit Fighter&lt;br /&gt;
|100 ranks of Brawling&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Duelist&lt;br /&gt;
|100 Ranks of a weapon skill + 2 Ranks of wspec&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hurler&lt;br /&gt;
|20 ranks of [[Thrown Weapons]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Knife Thrower&lt;br /&gt;
|Thrown Weapons + Dagger Specialization&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Axe Hurler&lt;br /&gt;
|Thrown Weapons + Axe Specification&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hammer Thrower&lt;br /&gt;
|Thrown Weapons + Hammer Specification&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hunter&lt;br /&gt;
|30 Ranks of [[Ranged Weapons]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Archer&lt;br /&gt;
|40 Ranks of Ranged Weapons&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Crossbowman&lt;br /&gt;
|60 Ranks of Ranged Weapons&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Yeoman&lt;br /&gt;
|80 Ranks of Ranged Weapons&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sniper&lt;br /&gt;
|Ranged/thrown + ambush?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Marksman&lt;br /&gt;
|Ranged/thrown + ambush?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spearman&lt;br /&gt;
|1 Rank in [[Specialization|wspec1]] either [[Spear]] or [[Halberd]] base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pikeman&lt;br /&gt;
|2 Ranks in wspec Weapon?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Halberdier&lt;br /&gt;
|3 Ranks in wspec Weapon?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Lancer&lt;br /&gt;
|5 Ranks of Weapon Specialization with a Lance&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Fencer&lt;br /&gt;
|1 Rank of wspec with a one-handed edged weapon&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Knifeman&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Axeman&lt;br /&gt;
|2 Ranks of wspec with an (2-H) axe (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Swordsman&lt;br /&gt;
|Male with 2 Ranks of wspec with a one-handed edged weapon&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Swordswoman&lt;br /&gt;
|Female with 2 Ranks of wspec with a one-handed edged weapon&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sabreur&lt;br /&gt;
|3 Ranks of wspec with a one-handed edged weapon&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Blademaster&lt;br /&gt;
|5 ranks of wspec (?) including katana and katar&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Bludgeoner&lt;br /&gt;
|wspec blunt weapon (including blunt two-handers, 1 rank?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Crusher&lt;br /&gt;
|wspec blunt weapon (including blunt THW, 3 ranks?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Mauler&lt;br /&gt;
|wspec maul, 5 ranks (maybe other crushing weapons)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Weaponmaster&lt;br /&gt;
|3 Ranks each in wspec1, wspec2, wspec3&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Defender&lt;br /&gt;
|40 Ranks [[Shield Use]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Guardian&lt;br /&gt;
|80 Ranks Shield Use&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shieldmaiden&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Protector&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Bulwark&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Thug&lt;br /&gt;
|20 ranks of Brawling and 10 ranks of [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hiresword&lt;br /&gt;
|20 ranks of any weapon skill and 10 ranks of Ambush&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Mercenary&lt;br /&gt;
|40 ranks of any weapon skill and 20 ranks of Ambush&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Blackguard&lt;br /&gt;
|40 Ranks of any weapon skill + 20 Ranks stalking &amp;amp; hiding&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Buccaneer&lt;br /&gt;
|40 Ranks of any weapon skill + 20 Ranks of Two Weapon Combat&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Corsair&lt;br /&gt;
|80 Ranks of any weapon skill + 40 ranks of Two Weapon Combat&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Squire&lt;br /&gt;
|30 Ranks of [[Armor Use]] and 30 Ranks of any weapons skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Armiger&lt;br /&gt;
|60 Ranks of Armor Use and 60 Ranks of any weapons skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cavalier&lt;br /&gt;
|100 Ranks of Armor Use and 100 Ranks of any weapons skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Barbarian&lt;br /&gt;
|30 Ranks of [[Survival]] and 30 Ranks of any weapons skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Reaver&lt;br /&gt;
|60 ranks of [[Physical Fitness]] + ?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Mountaineer&lt;br /&gt;
|50 Ranks of [[Climbing]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Survivalist&lt;br /&gt;
|50 Ranks of [[Survival]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Stalker&lt;br /&gt;
|30 Ranks of [[Ambush]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Waylayer&lt;br /&gt;
|60 Ranks of Ambush &lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cutthroat&lt;br /&gt;
|100 Ranks of Ambush&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Prowler&lt;br /&gt;
|25 Ranks of [[Stalking and Hiding]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Scout&lt;br /&gt;
|40 ranks of Stalking and Hiding&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spy&lt;br /&gt;
|more than 130 Ranks of Ambush (+ Stalking and Hiding?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Nightstalker&lt;br /&gt;
|80 ranks of Stalking and Hiding&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowwalker&lt;br /&gt;
|120 ranks of Stalking and Hiding&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Predator&lt;br /&gt;
|Requires ambush (between 130 - 200 ranks [requires higher than 138 ranks in ambush] )&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Assassin&lt;br /&gt;
|200 ranks of ambush (maybe other skills too)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cutpurse&lt;br /&gt;
|20 Ranks of [[Pickpocketing]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pickpocket&lt;br /&gt;
|30 ranks of Pickpocketing&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Filcher&lt;br /&gt;
|40 ranks of Pickpocketing&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Thief&lt;br /&gt;
|60 ranks of Pickpocketing&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Fingersmith&lt;br /&gt;
|Pickpocketing&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Tumbler&lt;br /&gt;
|30 Ranks of [[Rogue Gambits]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Thief-Acrobat&lt;br /&gt;
|Rogue Gambits&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master Thief-Acrobat&lt;br /&gt;
|Master of Rogue Gambits&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Battlerager&lt;br /&gt;
|Related to Warrior Guild Skills - 20 ranks of berserk&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Berserker&lt;br /&gt;
|Warrior guild - 40 ranks of Berserk&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Marauder&lt;br /&gt;
|Berserk Master?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Tactician&lt;br /&gt;
|40 ranks of Multi Opponent Combat (+ Melee Weapon skill?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Re-Animator&lt;br /&gt;
|30 ranks of [[Sorcerous Lore, Necromancy]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Necromancer&lt;br /&gt;
|50 ranks of Sorcerous Lore, Necromancy (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Summoner&lt;br /&gt;
|30 ranks of [[Sorcerous Lore, Demonology]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Demonmaster&lt;br /&gt;
|50 ranks of Sorcerous Lore, Demonology&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Demonmistress&lt;br /&gt;
|50 ranks of Sorcerous Lore, Demonology&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sacrificer&lt;br /&gt;
|Sorcerer who has knowledge of the intricacies of [[Sacrifice]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Tormenter&lt;br /&gt;
|20 ranks of Sorcerous Lore, Demonology and/or (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Torturer&lt;br /&gt;
|20 ranks of Sorcerous Lore, Demonology and/or (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Enervator&lt;br /&gt;
|10 ranks of Sorcerous Lore, Demonology and/or (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cursebringer&lt;br /&gt;
|Some combination of Sorcerous Lore&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Plaguebringer&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pestilence&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Obfuscator&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Illusionist&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shadowmancer&lt;br /&gt;
|Mastery of Illusions, guild skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Eradicator&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Obliterator&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spellweaver&lt;br /&gt;
|10 Total Spells Known&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Incanter&lt;br /&gt;
|40 Total Spells Known&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Incantress&lt;br /&gt;
|40 Total Spells Known&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mystic&lt;br /&gt;
|80 Total Spells Known&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Arcanist&lt;br /&gt;
|120 Total Spells Known&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Alchemist&lt;br /&gt;
|30 Ranks in General [[Alchemy]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Master Alchemist&lt;br /&gt;
|Master General Alchemy&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster Alchemist&lt;br /&gt;
|Master General Alchemy, Potions, and Trinkets&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Artificer&lt;br /&gt;
|30 Ranks in Alchemic Trinkets (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Master Artificer&lt;br /&gt;
|Master of Alchemic Trinkets&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Concoctor&lt;br /&gt;
|30 Ranks in Alchemic Potions (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Master Concoctor&lt;br /&gt;
|Master of Alchemic Potions&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Apothecary&lt;br /&gt;
|30 Ranks in Alchemic Potions (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master Apothecary&lt;br /&gt;
|Masters of Alchemic Potions&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spiritcaller&lt;br /&gt;
|4 ranks of [[Spiritual Lore, Summoning]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spiritweaver&lt;br /&gt;
|20 ranks of Spiritual Lore, Summoning&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spiritmaster&lt;br /&gt;
|40 ranks of Spiritual Lore, Summoning&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Witch Doctor&lt;br /&gt;
|10 Ranks Spiritual Lore, Summoning + 1 Rank of another Lore (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Dogmatist&lt;br /&gt;
|10 Ranks Each of Spiritual Lore Summoning, Blessings, and Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Theurgist&lt;br /&gt;
|20 Ranks Each of Spiritual Lore Summoning, Blessings, and Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hierophant&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Life Giver&lt;br /&gt;
|Knowledge of [[Raise Dead (318)]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Resurrector&lt;br /&gt;
|40 Ranks of Cleric Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Intercessor&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Druid&lt;br /&gt;
|Cleric: Must worship a nature-based patron (Imaera/Kuon confirmed, others ?) + 40 Ranks of [[Spiritual Lore, Summoning]] and 40 Ranks of [[Spiritual Mana Control]]&amp;lt;br&amp;gt;Ranger: Combined [[Spiritual Lore, Summoning]] and [[Spiritual Lore, Blessings]] skill of 180&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Archdruid&lt;br /&gt;
|Cleric: Must worship a nature-based patron (Imaera/Kuon confirmed, others ?) + 80 Ranks of [[Spiritual Lore, Summoning]] and 80 Ranks of [[Spiritual Mana Control]]&amp;lt;br&amp;gt;Ranger: Combined [[Spiritual Lore, Summoning]] and [[Spiritual Lore, Blessings]] skill of 280&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Holy Crusader&lt;br /&gt;
|1 Rank of [[Cleric Base]] or [[Paladin Base]] with a Smite [[CONVERT (verb)|alignment]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Dark Crusader&lt;br /&gt;
|1 Rank of Cleric or Paladin Base with a Bane alignment&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Renouncer&lt;br /&gt;
|10 Ranks of Cleric Base or Paladin Base, forsaken &lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Blasphemer&lt;br /&gt;
|20 Ranks of Cleric Base or Paladin Base, forsaken&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Heretic&lt;br /&gt;
|40 Ranks of Cleric Base or Paladin Base, unconverted or forsaken&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Zealot&lt;br /&gt;
|30 Ranks of Spiritual Lore, Religion + aligned (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Repentant&lt;br /&gt;
|5 Ranks of each Spiritual Lore Religion and Blessings&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Penitent&lt;br /&gt;
|10 Ranks of each Spiritual Lore Religion and Blessings&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Proselyte&lt;br /&gt;
|4 Ranks of [[Spiritual Lore, Religion]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Missionary&lt;br /&gt;
|20 Ranks of Spiritual Lore, Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Faithbringer&lt;br /&gt;
|30 Ranks of Spiritual Lore, Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Inquisitor&lt;br /&gt;
|40 Ranks of Spiritual Lore, Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cleric of (Deity)&lt;br /&gt;
|40 Ranks of Spiritual Lore, Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Paladin of (Deity)&lt;br /&gt;
|40 Ranks of Spiritual Lore, Religion&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Purifier&lt;br /&gt;
|4 Ranks of [[Spiritual Lore, Blessings]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sacristan&lt;br /&gt;
|20 Ranks of Spiritual Lore, Blessings&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Redeemer&lt;br /&gt;
|40 Ranks of Spiritual Lore, Blessings&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Martial Artist&lt;br /&gt;
|40 ranks [[brawling]] plus 1 rank grapple, punch or kick mastery&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Martial Arts Master&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grappler&lt;br /&gt;
|1 rank [[Grapple Mastery]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Iron Grip&lt;br /&gt;
|80 ranks [[Brawling]] + 3 ranks [[Grapple Mastery]]?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Kickboxer&lt;br /&gt;
|1 rank [[Kick Mastery]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Tornado&lt;br /&gt;
|80 ranks [[Brawling]] + 3 ranks [[Kick Mastery]]?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pugilist&lt;br /&gt;
|1 rank [[Punch Mastery]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Steel Fist&lt;br /&gt;
|80 ranks [[Brawling]] + 3 ranks [[Punch Mastery]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wandering Mystic&lt;br /&gt;
|30 ranks of [[Brawling|brawling]] + 10 combined spell ranks ([[Minor Mental]] or [[Minor Spiritual]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Sun&lt;br /&gt;
|100 ranks Combat Maneuvers&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Sun&lt;br /&gt;
|160 ranks Combat Maneuvers&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Red Moon&lt;br /&gt;
|100 ranks of brawling&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Red Moon&lt;br /&gt;
|160 ranks brawling&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Shadow Moon&lt;br /&gt;
|25 ranks of Minor Mental&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Shadow Moon&lt;br /&gt;
|40 ranks of Minor Mental&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Ivory Moon&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Ivory Moon&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Hidden Moon&lt;br /&gt;
|10 ranks Spirit Mana Control?&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Hidden Moon&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Monastic Master of the Stars&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Stars&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Shaman&lt;br /&gt;
|10 Ranks each of Spiritual Lore, Blessings and Summoning&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Windtalker&lt;br /&gt;
|Knowledge of [[Whispering Willow (605)]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Naturalist&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sandstrider&lt;br /&gt;
|Based on [[Survival]] ranks.  (41-42 have it)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Snowrunner&lt;br /&gt;
|50 ranks of [[Survival]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Gamekeeper&lt;br /&gt;
|Available with 30 [[Ranger Base]] ranks (Guess)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Beastmaster&lt;br /&gt;
|Available with 45 Ranger Base ranks&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Beastmistress&lt;br /&gt;
|Available to females with 45 Ranger Base ranks&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Desert Strider&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Tundra Warden&lt;br /&gt;
|120 ranks of [[Survival]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Searcher&lt;br /&gt;
|10 ranks of [[Survival]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Trailsman&lt;br /&gt;
|20 ranks of Survival (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Pathfinder&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Trailblazer&lt;br /&gt;
|50 ranks of Survival&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot; align=center|X&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Harper&lt;br /&gt;
|10th rank [[Instrument learning| apprentice player]] of stringed instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master Harpist&lt;br /&gt;
|Adept player of stringed instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Piper&lt;br /&gt;
|10th rank apprentice player of woodwind instruments (includes bagpipes.)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Flautist&lt;br /&gt;
|Adept player of woodwind instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Fingerpicker&lt;br /&gt;
|10th rank apprentice player of necked stringed instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Mandolinist&lt;br /&gt;
|Adept player of necked stringed instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Hornblower&lt;br /&gt;
|10th rank apprentice player of horn-type instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Trumpeter&lt;br /&gt;
|Adept player of horn-type instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Drummer&lt;br /&gt;
|10th rank apprentice player of percussion instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Percussionist&lt;br /&gt;
|Adept player of percussion instruments (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Musician&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Virtuoso&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Muse&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Songsmith&lt;br /&gt;
|10 Ranks of [[Bard Base]] (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Composer&lt;br /&gt;
|20 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Battlechanter&lt;br /&gt;
|25 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Raconteur&lt;br /&gt;
|30 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spellsinger&lt;br /&gt;
|40 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Herald&lt;br /&gt;
|50 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Songmaster&lt;br /&gt;
|60 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Songmistress&lt;br /&gt;
|60 Ranks of Bard Base&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Bladesinger&lt;br /&gt;
|25 Ranks of Bard Base + 80 Ranks of Edged Weapons&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Woundtender&lt;br /&gt;
|Empath with 30 ranks of First Aid&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sustainer&lt;br /&gt;
|Empath with 60 ranks of first aid&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Physician&lt;br /&gt;
|Empath with 100 ranks of first aid&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master Physician&lt;br /&gt;
|Empath with 200 ranks of first aid&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Phlebotomist&lt;br /&gt;
|Empath with both 10 ranks of [[Mental Lore, Transformation]] and 20 ranks of [[First Aid]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Medic&lt;br /&gt;
|Empath with both 20 ranks of [[Mental Lore, Transformation]] and 40 ranks of [[First Aid]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Woundmaster&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Woundmistress&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Panacea&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Butcher&lt;br /&gt;
|Empath with 20 ranks of [[Mental Lore, Manipulation]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Flayer&lt;br /&gt;
|Empath with 30 ranks of Mental Lore, Manipulation&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Scourge&lt;br /&gt;
|Empath with 40 ranks of Mental Lore, Manipulation&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Herbalist&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Herbmaster&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Herbmistress&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sympath&lt;br /&gt;
|Empath with 20 ranks of [[Mental Lore, Telepathy]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Telepath&lt;br /&gt;
|Empath with 30 ranks of [[Mental Lore, Telepathy]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master Telepath&lt;br /&gt;
|Empath with 60 ranks of [[Mental Lore, Telepathy]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Enchanter&lt;br /&gt;
|Wizard with access to [[Enchant Item (925)]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Enchantress&lt;br /&gt;
|Female Wizard with access to Enchant Item (925)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Stormcaller&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Fireweaver&lt;br /&gt;
|Wizard with 10 ranks of [[Elemental Lore, Fire]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Firestormer&lt;br /&gt;
|Wizard with 30 ranks of Elemental Lore, Fire&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Pyromancer&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mage of the Flame&lt;br /&gt;
|Wizard with 80 ranks of Elemental Lore, Fire&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Earthdelver&lt;br /&gt;
|Wizard with 10 ranks of [[Elemental Lore, Earth]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Stonecaller&lt;br /&gt;
|Wizard with 30 ranks of Elemental Lore, Earth&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Geomancer&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mage of the Deep&lt;br /&gt;
|Wizard with 80 ranks of Elemental Lore, Earth&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Rainmaker&lt;br /&gt;
|Wizard with 10 ranks of [[Elemental Lore, Water]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Icebringer&lt;br /&gt;
|Wizard with 30 ranks of Elemental Lore, Water&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Ice Mage&lt;br /&gt;
|Wizard with 50 ranks of Elemental Lore, Water&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mage of the Seas&lt;br /&gt;
|Wizard with 80 ranks of Elemental Lore, Water&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Airweaver&lt;br /&gt;
|Wizard with 10 ranks of [[Elemental Lore, Air]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Windcaller&lt;br /&gt;
|Wizard with 30 ranks of Elemental Lore, Air&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Zephyr Mage&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mage of the Winds&lt;br /&gt;
|Wizard with 80 ranks of Elemental Lore, Air&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Bolthurler&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Boltmaster&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Channeler&lt;br /&gt;
|24 Ranks in one Mana Control skill&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Ritualist&lt;br /&gt;
|?More than 36ranks, 44ranks or less&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Transmuter&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Runeworker&lt;br /&gt;
|40 ranks of [[Arcane Symbols]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Runemaster&lt;br /&gt;
|120 ranks of Arcane Symbols&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Initiate&lt;br /&gt;
|2 ranks [[Minor Spiritual]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Friar&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Disciple&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Elementalist&lt;br /&gt;
|40 Ranks of one Elemental Lore or 30 Ranks of a combination (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Mentalist&lt;br /&gt;
|35 ranks of Mental Lores (?) (Have with only 37 ranks)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Spiritualist &lt;br /&gt;
|40 Ranks of one Spiritual Lore or 10 Ranks each of all three (?)&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Celebrant&lt;br /&gt;
|Members of the [[Cleric Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Theologian&lt;br /&gt;
|Members of the [[Cleric Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
|Soul Keeper&lt;br /&gt;
|Knowledge of [[Preservation (305)]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Cleric Guild Master&lt;br /&gt;
|Master of the Cleric Guild&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Empath Guild Master&lt;br /&gt;
|Master of the [[Empath Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
||Rogue Guild Master&lt;br /&gt;
|Master of the [[Rogue Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Sorcerer Guild Master&lt;br /&gt;
|Master of the [[Sorcerer Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Warrior Guild Master&lt;br /&gt;
|Master of the [[Warrior Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Wizard Guild Master&lt;br /&gt;
|Master of the [[Wizard Guild]]&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot; align=center|X&lt;br /&gt;
|-&lt;br /&gt;
|Grandmaster of the Rogue Guild&lt;br /&gt;
|Master of all six disciplines in the Rogue Guild&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|align=center|X&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|Master at Arms of the Warrior Guild&lt;br /&gt;
|Master of all six disciplines in the Warrior Guild&lt;br /&gt;
|style=&amp;quot;background:#D6CADD&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:white&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#FDFD96&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:lightcoral&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#E5E4E2&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#D0F0C0&amp;quot;|&lt;br /&gt;
|&lt;br /&gt;
|style=&amp;quot;background:gray; color:#bbbbbb&amp;quot;|&lt;br /&gt;
|style=&amp;quot;background:#BCD4E6&amp;quot; align=center|X&lt;br /&gt;
|style=&amp;quot;background:#FFD1DC&amp;quot;|&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Ba=Bard, Cl=Cleric, Em=Empath, Pa=Paladin, Ra=Ranger, Ro=Rogue, So=Sorcerer, Wa=Warrior, Wi=Wizard&#039;&#039;&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(click on  [[File:Sort none.gif]]  symbol at top to sort.)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
=== Premium Titles ===&lt;br /&gt;
{{:Premium title}}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Culture and Titles==&lt;br /&gt;
One section of the {{boldmono|TITLE}} verb appears to offer various [[Culture|cultures]] as a title option. Unlike the other title options, these are not temporary titles! Choosing a culture here as a title will convert your character to that culture! This is a semi-permanent decision that requires a special item available only through [[SimuCoin|SimuCoins]] or as a rare prize in (paid) Quests.&lt;br /&gt;
&lt;br /&gt;
== Platinum Titles ==&lt;br /&gt;
Characters in Gemstone [[Platinum]] can earn custom titles as they gain experience.&lt;br /&gt;
&lt;br /&gt;
1) One Postname title will be granted to any character acquiring level 60.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
2) One Prename title will be granted to any character acquiring level 80.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
3) One Prename or Postname title will be granted to any character acquiring level 100.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
4) Titles need to be sensible, in genre, and not out of character. No asking for nobility or one that suggests a particular official authority. (I.e.; no Baron Bob the Ruler of Wehnimer&#039;s Landing, or Animagus John the Half-Blood Prince, etc.)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
5) Please provide a few options with your submission, just in case your first choice does not get approved. This will help in processing your request as fast as possible, and alleviate the back and forth e-mails. And please only submit second, third, etc, choices that you really want, because if your first choice isn&#039;t approved, we&#039;ll go down the list in order. Most of all, we want you to be happy with what you&#039;ve chosen.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The format for titles is as followed: (Prename) (Your Name) (Your Last Name, if you have one) the (Postname). The is a static part of the system, so you need to work with it in your Postname titles.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== To Acquire Platinum Titles ===&lt;br /&gt;
&lt;br /&gt;
When you&#039;ve had time to think on what titles you would like for your characters, please send an e-mail to gs4-platinum@play.net with the following information:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Subject Title: Custom Title&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Account name:&lt;br /&gt;
&lt;br /&gt;
Character Name:&lt;br /&gt;
&lt;br /&gt;
Current Level:&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Postname Choice 1:&lt;br /&gt;
&lt;br /&gt;
Postname Choice 2:&lt;br /&gt;
&lt;br /&gt;
Postname Choice 3:&lt;br /&gt;
&lt;br /&gt;
(etc)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Prename Choice 1:&lt;br /&gt;
&lt;br /&gt;
Prename Choice 2:&lt;br /&gt;
&lt;br /&gt;
Prename Choice 3:&lt;br /&gt;
&lt;br /&gt;
(etc)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Usually available in game at (days/times):&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
You will not receive a response immediately that your e-mail has been received. You will only get a response if either we need more choices, or when your title has been approved / applied.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
There is no current estimated time on when we&#039;ll be able to process the request--as I expect we&#039;ll have a huge influx off the bat. I&#039;m hedging, however, to get them processed in a few days time if things go well.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
If anyone has any questions, do let me know and I&#039;ll try to answer them.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Lothwyn&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[/saved_posts|Saved posts]]&lt;br /&gt;
*[[Surname registry]]&lt;br /&gt;
*[[Custom title]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[category:Character Mechanics]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146555</id>
		<title>Salti (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146555"/>
		<updated>2021-04-06T15:26:12Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: /* Affiliations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Salti&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|race= Human&lt;br /&gt;
|culture= Torre&lt;br /&gt;
|hometown= Fairport&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Rogue&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Order of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Welcoming&lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Expert sailor&lt;br /&gt;
|weakness= &lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Sailing, alcohol, fisticuffs&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Mighty ships, flirty women&lt;br /&gt;
|dislikes= Krolvin, flavorless food&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Fellow sailors, brewmasters&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Salti is a human who currently resides west of the Dragonspine.  He is an accomplished sailor, captain of his own sloop, and a master of fighting with his fists.  He enjoys good company, good drink and a hot meal.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Salti made his way north from Fairport in his mid 20s, seeking his fortune away from his parents, who are accomplished fishermen.  Although he enjoyed his time at home, and occasionally returns to visit for periods of time, he felt that his calling was elsewhere.  With little more than a sack of silver and the clothes on his back, he hopped on a local merchant vessel heading to Solhaven and said goodbye to his hometown.  He discovered that he was quite handy with his fists and fingers, and decided to pursue the path of pilfering and pit fighting.  This landed him in many problematic situations, including a short stint in becoming a wealthy woman&#039;s personal gladiator after being caught stealing a few silvers from one of her assistants, and given the choice between losing his hands or using his hands, he decided on the latter.  Eventually escaping from servitude, he took his skills to Wehnimer&#039;s Landing, where he has taken up temporary residence.  He maintains that his debt was paid to his mistress from the victories in the fighting pits, but keeps a wary eye open in case she decides to reclaim her former prize.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Captain of the Fancy Umber Artichoke&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Order of Voln&lt;br /&gt;
&lt;br /&gt;
Ally to Kraken&#039;s Fall&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146554</id>
		<title>Salti (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146554"/>
		<updated>2021-04-06T15:22:38Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Salti&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|race= Human&lt;br /&gt;
|culture= Torre&lt;br /&gt;
|hometown= Fairport&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Rogue&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Order of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Welcoming&lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Expert sailor&lt;br /&gt;
|weakness= &lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Sailing, alcohol, fisticuffs&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Mighty ships, flirty women&lt;br /&gt;
|dislikes= Krolvin, flavorless food&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Fellow sailors, brewmasters&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Salti is a human who currently resides west of the Dragonspine.  He is an accomplished sailor, captain of his own sloop, and a master of fighting with his fists.  He enjoys good company, good drink and a hot meal.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Salti made his way north from Fairport in his mid 20s, seeking his fortune away from his parents, who are accomplished fishermen.  Although he enjoyed his time at home, and occasionally returns to visit for periods of time, he felt that his calling was elsewhere.  With little more than a sack of silver and the clothes on his back, he hopped on a local merchant vessel heading to Solhaven and said goodbye to his hometown.  He discovered that he was quite handy with his fists and fingers, and decided to pursue the path of pilfering and pit fighting.  This landed him in many problematic situations, including a short stint in becoming a wealthy woman&#039;s personal gladiator after being caught stealing a few silvers from one of her assistants, and given the choice between losing his hands or using his hands, he decided on the latter.  Eventually escaping from servitude, he took his skills to Wehnimer&#039;s Landing, where he has taken up temporary residence.  He maintains that his debt was paid to his mistress from the victories in the fighting pits, but keeps a wary eye open in case she decides to reclaim her former prize.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Captain of the Fancy Umber Artichoke&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Order of Voln&lt;br /&gt;
Ally to Kraken&#039;s Fall&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146553</id>
		<title>Salti (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Salti_(prime)&amp;diff=146553"/>
		<updated>2021-04-06T15:21:25Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;{{characterprofile  |name= Salti |image=  |caption= |race= Human |culture= Torre |hometown= Fairport |class= |profession= Rogue |religion= |affiliations= Order of Voln |word=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Salti&lt;br /&gt;
|image= &lt;br /&gt;
|caption=&lt;br /&gt;
|race= Human&lt;br /&gt;
|culture= Torre&lt;br /&gt;
|hometown= Fairport&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Rogue&lt;br /&gt;
|religion=&lt;br /&gt;
|affiliations= Order of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Welcoming&lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Expert sailor&lt;br /&gt;
|weakness= &lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Sailing, alcohol, fisticuffs&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Mighty ships, flirty women&lt;br /&gt;
|dislikes= Krolvin, flavorless food&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Fellow sailors, brewmasters&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Wehnimer&#039;s Landing&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Salti is a human who currently resides west of the Dragonspine.  He is an accomplished sailor, captain of his own sloop, and a master of fighting with his fists.  He enjoys good company, good drink and a hot meal.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Salti made his way north from Fairport in his mid 20s, seeking his fortune away from his parents, who are accomplished fishermen.  Although he enjoyed his time at home, and occasionally returns to visit for periods of time, he felt that his calling was elsewhere.  With little more than a sack of silver and the clothes on his back, he hopped on a local merchant vessel heading to Solhaven and said goodbye to his hometown.  He discovered that he was quite handy with his fists and fingers, and decided to pursue the path of pilfering and pit fighting.  This landed him in many problematic situations, including a short stint in becoming a wealthy woman&#039;s personal gladiator after being caught stealing a few silvers from one of her assistant&#039;s, given the choice between losing his hands or using his hands, he decided on the latter.  Eventually escaping from servitude, he took his skills to Wehnimer&#039;s Landing, where he has taken up temporary residence.  He maintains that his debt was paid to his mistress from the victories in the fighting pits, but keeps a wary eye open in case she decides to reclaim her former prize.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Captain of the Fancy Umber Artichoke&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Order of Voln&lt;br /&gt;
Ally to Kraken&#039;s Fall&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Legendary_claidhmores&amp;diff=145070</id>
		<title>Legendary claidhmores</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Legendary_claidhmores&amp;diff=145070"/>
		<updated>2021-02-19T02:02:47Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a collection of rare and &#039;&#039;&#039;legendary claidhmores&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==+5 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a blackened mithril claidhmore – show: Skillfully crafted of blackened grey mithril, the claidhmore shows clear signs of expert dwarven craftsmanship.  Polished silver quillions tipped with an intricate knot design slant downward, away from the leather-wrapped grip.  Etched along the length of the blade is the word, &amp;quot;Lawbreaker.&amp;quot; - from [[Solstice Dreams]]&lt;br /&gt;
&lt;br /&gt;
* a burnished blue mithril claidhmore – show: Skillfully crafted of deep blue mithril polished to a high gloss, the claidhmore shows clear signs of expert dwarven craftsmanship.  A large cabochon white sunstone has been set into the pommel, while smaller knobs of uncut chalcedony cap the straight invar quillions.  Etched along the length of the blade is the word, &amp;quot;Peacekeeper.&amp;quot; - from [[Solstice Dreams]]&lt;br /&gt;
&lt;br /&gt;
* a finely serrated blue-white mithril claidhmore - from [[Solstice Dreams]] &lt;br /&gt;
&lt;br /&gt;
* a luminous white mithril claidhmore - from [[Solstice Dreams]]&lt;br /&gt;
&lt;br /&gt;
* a smoky laen claidhmore&lt;br /&gt;
&lt;br /&gt;
==+6 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a black laen claidhmore - has extra weighting (10 points)&lt;br /&gt;
&lt;br /&gt;
==+10 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a battle-marred ora Faendryl warclaidh - show: Masterfully forged from a singular piece of solid black ora, this impressive warclaidh is marked with silver Faendryl glyphs along the entire blade. Set upon the crossguard is the great seal of House Faendryl with intricate designs and scrollwork engraved around it. Expertly etched upon the pommel is a majestic ebony dragon with fierce black diamond eyes.&lt;br /&gt;
&lt;br /&gt;
* a fiery scarlet claidhmore - found on a creature&lt;br /&gt;
&lt;br /&gt;
* a gold-inlaid dusky red ora claidhmore – show: The sinuous form of a rampant golden wyvern is laid into the dark red ora of the claidhmore&#039;s massive blade near the guard, though its tail coils and twists over halfway to the tip.  The angled quillions of the huge sword are vaned and scalloped like the spread leathern wings of a great wyrm.  On the opposite side of the blade, a line of elegant, slanted script is picked out in flattened gold wire. Has &amp;quot;Battle bravely, Wyrm of Vaalor&amp;quot; written on it in elven.  from [[Solstice Dreams]]&lt;br /&gt;
&lt;br /&gt;
* a golvern-edged black ora claidhmore - show: Running down the length of the blade is a razor-sharp golvern edge that has been hammered and folded repeatedly to create fiery ripples that shimmer when hit by light, betraying the deadliness of the blade with their beauty. The burnished quillions are forged from tempered golvern, seperating the blade from a hilt of carved ebony dragons that twine about each other in what could be a lovers embrace or a fight for life. Engraved in delicate script along the flat of the blade is the word, &amp;quot;Releaser.&amp;quot; - Sancted&lt;br /&gt;
&lt;br /&gt;
* an inky black claidhmore with scorched vruul hide wound about its hilt &lt;br /&gt;
&lt;br /&gt;
* a wavy-edged ora claidhmore with a rippled blue and silver blade - show: Alternating bands of blue and silver hues run along the length of this claidhmore, giving the ora a rippled water-like quality.  Faint waves run along either side of the blade in a wavy line, adding a serrated edge to the metal.  Twisted, argent-hued wire makes up the crossguard, the silver molded to appear like the surface of the ocean.  Contrasting sharply with the color of the rest of the weapon, the smooth haft is made of a bone white driftwood with a square of dark blue sea glass set into the pommel.  In the Common language, it reads: Hurricane -- From [[Ebon_Gate_2020/Treasure_Trove|Ebon Gate 2020]]&lt;br /&gt;
&lt;br /&gt;
==+12 Claidhmores==&lt;br /&gt;
*an ithloss claidhmore (7lbs)&lt;br /&gt;
&lt;br /&gt;
==+15 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a gold-hilted black glaes claidhmore - Single mana self-cast [[Zealot (1617)|zealot]].&lt;br /&gt;
&lt;br /&gt;
* a translucent rainbow glaes claidhmore – show: With a keenly edged blade of colorfully translucent rainbow glaes, the claidhmore shows clear signs of expert dwarven craftsmanship.  Nuggets of deep red jasper, shaped like drops of blood, are used to cap the leather-wrapped pommel and speckled invar quillions.  As the pommel is tilted, causing a cascade of colors in the light, you notice the length of the blade bears a single etched word, &amp;quot;Elfsmiter.&amp;quot; - from [[Solstice Dreams]]&lt;br /&gt;
&lt;br /&gt;
* a xenium-hilted serrated laen claidhmore - Sold off the shelf during the ICE Age.&lt;br /&gt;
&lt;br /&gt;
==+20 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a slightly luminous iorake claidhmore - originally made as a custom order for Krakii by the ICE Halfling smith merchant, Effefavelopa.  Traded away some time between 1997 and 2002.  Holy.&lt;br /&gt;
&lt;br /&gt;
* a faintly luminous iorake claidhmore - originally made as a custom order for Bede by the ICE Halfling smith merchant, Effefavelopa.  Holy.&lt;br /&gt;
&lt;br /&gt;
* a pure white eonake claidhmore - Forged from precious eonake, the massive blade of the dwarven-crafted weapon is in pristine condition and polished to a brilliant shine. The golvern hilt is wrapped in supple leather which has been buffed to a matte finish. Set into the center of the pommel is a brilliant blue shimmarglin sapphire inlaid with a small golden anvil. - Sancted&lt;br /&gt;
&lt;br /&gt;
* a sigil-etched dark vultite claidhmore - 4x old-style claidhmore (two handed sword base).  Originally &amp;quot;a ruby-hilted blue shaalk claidhmore&amp;quot; and was converted to &amp;quot;a ruby-hilted blue vultite claidhmore&amp;quot; during a GM interaction with Michaelous, who was the owner at the time.  This is an exceptionally special claidhmore, as it has a full 50 points of critical weighting (10 more than a normal claidhmore, and the maximum under the current WPS mechanics).  It is currently altered into &amp;quot;a sigil-etched dark vultite claidhmore&amp;quot; and is owned by Madmountan.  It has a Ghezresh themed show:  &amp;quot;An enormous blade masterfully hammered from a single slab of dark silvery-indigo vultite has dried blood darkening the recess of each sigil carefully etched along the length of the blade.  Intertwined around the crossguard is the unmistakable shape of the chelioboros, a massive eel consuming its own tail.  The oversized grip of the blade, spacious enough for even two giantman hands, is tightly wrapped with dried seaweed for better handling.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
* a mithril-set greyed ora claidhmore - The blade of the claidhmore has been engraved with a series of rose vines that twine their way from tip to crossguard.  Complete with leaves and thorns, the vines are bereft of blossoms as they reach the guard, where clever metalwork brings the etchings to life as mithril vines coiled along both limbs.  At the center of the cross is a single rose with crimson petals in a nest of verdant leaves.  Below, a hilt of black oak is capped by a mithril wolf&#039;s head, its emerald eyes the same hue as the vines above.  A strange necrotic haze radiates from the claidhmore. - Grimbane (+10 weighting), T1 ensorcelled&lt;br /&gt;
&lt;br /&gt;
* a jade-inset incandescent claidhmore - Special ordered from ICE merchant, made of iorake, so Holy.&lt;br /&gt;
&lt;br /&gt;
==+22 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
* a serrated krodera claidhmore topped with a ruby cut into the form of a dragon&#039;s head&lt;br /&gt;
&lt;br /&gt;
==+25 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
*a serrated krodera claidhmore with a leather-wrapped veil iron hilt (7lbs)&lt;br /&gt;
&lt;br /&gt;
==+30 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
*an iorake claidhmore - Sanctified (not exact description)&lt;br /&gt;
*an imperial holy claidhmore - Sanctified&lt;br /&gt;
*a weathered golvern-edged mithril claidhmore (6lbs) +9THW, UDB (undead bane), Blink, Void flares. A tiny golden eyelid, which is open, is inlaid into the weapon, while a faint blue flicker dances around it. You also notice a small enchanter&#039;s glyph. There appears to be something written on it. In the Common language, it reads: Gerald&lt;br /&gt;
&lt;br /&gt;
==+35 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
*a massive claidhmore - The claidhmore is enormous.  Its heavy hilt is only outweighed by the massive blade, which rises from the expansive steel cross-guard like a mountain from the earth.  Although this weapon is expansive, it lacks any decoration what-so-ever.  The crafter left no remembrance of him or herself on this piece, save for its sheer size. (+35, Greater Undead Bane (+10 AS))&lt;br /&gt;
&lt;br /&gt;
==+45 Claidhmores==&lt;br /&gt;
&lt;br /&gt;
*a wrotwood-hilted dark ora claidhmore edged in red ur-barath (6lbs) UDB (Undead bane), Blink, Rotflares.   A tiny golden eyelid, which is closed, is inlaid into the weapon, while a faint blue flicker dances around it. You also notice a small enchanter&#039;s glyph.  The claidhmore gleams faintly with inner light. There appears to be something written on it. In the Common language, it reads: - Dance of Death - &lt;br /&gt;
&lt;br /&gt;
[[Category:Legendary Items]]&lt;br /&gt;
[[Category:Two-handed Weapons Legendary Items]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ship_name&amp;diff=142912</id>
		<title>Ship name</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ship_name&amp;diff=142912"/>
		<updated>2021-01-08T18:34:31Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Ship names in the [[Open Sea Adventures]] system follow generally the same pattern.  The word &#039;The&#039;, followed by an adjective or flavor text, a color, and a noun.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ship Name Combinations==&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- style=&amp;quot;background:#00004C; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
!Adjective/Flavors !!Colors !!Nouns&lt;br /&gt;
|-&lt;br /&gt;
|Quick ||Umber||Onion&lt;br /&gt;
|-&lt;br /&gt;
|Shady||Alabaster||Demon&lt;br /&gt;
|-&lt;br /&gt;
|Dangerous||Mint Green||Cow&lt;br /&gt;
|-&lt;br /&gt;
|Eminent||Olive-hued||Pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|Faithful||Cerulean||Corsair&lt;br /&gt;
|-&lt;br /&gt;
|Grim||Amber||Jewel &lt;br /&gt;
|-&lt;br /&gt;
|Dread||Ebon||Revenge&lt;br /&gt;
|-&lt;br /&gt;
|Brave||Auburn ||Wench&lt;br /&gt;
|-&lt;br /&gt;
|Terrifying||Raven-hued ||Journey&lt;br /&gt;
|-&lt;br /&gt;
|Wild||Grey ||Serenity&lt;br /&gt;
|-&lt;br /&gt;
|Energetic||Gold ||Dawn&lt;br /&gt;
|-&lt;br /&gt;
|Strong ||Mauve ||Hobgoblin&lt;br /&gt;
|-&lt;br /&gt;
|Fast ||Orange ||Madness&lt;br /&gt;
|-&lt;br /&gt;
|Unfaithful || ||Artichoke&lt;br /&gt;
|-&lt;br /&gt;
|Fancy || ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Want to contribute to this data?  Use your wiki skills to edit this page, or fill out this [https://docs.google.com/forms/d/e/1FAIpQLSdjkOUfafhRPFjIU8ItOwlRnfIe0dTwE9PX8qnxzJQlV4b_ng/viewform?usp=sf_link Google form!]&lt;br /&gt;
&lt;br /&gt;
[[Category:Open Sea Adventures]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Athletic_dark-eyed_incubus&amp;diff=142889</id>
		<title>Athletic dark-eyed incubus</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Athletic_dark-eyed_incubus&amp;diff=142889"/>
		<updated>2021-01-06T04:35:33Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = &lt;br /&gt;
| level = 68&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family =Humanoid&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass =  Extraplanar&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Den of Rot&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Lunge &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 245-276&lt;br /&gt;
| PA2 = &lt;br /&gt;
| PAB = &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = Song of Depression (1015) &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = 300&lt;br /&gt;
| WD2 = Repel (Fear)&lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Earthen Fury (917)&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| OS2 =&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 6&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 275 (in offensive)&lt;br /&gt;
| Ranged =&lt;br /&gt;
| Bolt = 275 (in offensive)&lt;br /&gt;
| UDF = 473&lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = 277&lt;br /&gt;
| EmpTD = 270-289&lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = &lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = &lt;br /&gt;
| MjSTD = 273&lt;br /&gt;
| MnSTD = 248&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = &lt;br /&gt;
 | magic items = &lt;br /&gt;
 | gems = &lt;br /&gt;
 | boxes = &lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Almost lewdly handsome, an athletic dark-eyed incubus moves with the grace of a fencer and has the body of a wrestler.  He is bare to the waist and clad only in form-fitting trousers of supple, dark leather.  The incubus&#039;s eyes are inky black pools that lend an otherworldly quality to his intensely masculine beauty.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
&lt;br /&gt;
Incubi will heal themselves over time, much like trolls.  Disablers such as Web or Empathy as openers are helpful as incubi are not stunnable.&lt;br /&gt;
&lt;br /&gt;
==Adventurer&#039;s Guild Tasks==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
&lt;br /&gt;
The Incubi cast the cold version of Earthen Fury (917).&lt;br /&gt;
&lt;br /&gt;
===Arrival/departure Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Shadows collect nearby, building themselves into a well-muscled and masculine form.  As the darkness drips away, it reveals a dazzlingly attractive incubus with eyes as black as pitch.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An athletic dark-eyed incubus struts in, a cocksure smirk on his face.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Muscles bunching alluringly beneath his skin, an athletic dark-eyed incubus struts east.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ability Messaging===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An athletic dark-eyed incubus begins singing a softly melodic melody, his lips quirking with cruel amusement.&lt;br /&gt;
An athletic dark-eyed incubus directs his otherworldly spellsong at you!&lt;br /&gt;
The ground beneath your feet suddenly frosts and rumbles violently!&lt;br /&gt;
Icy stalagmites burst from the ground beneath you!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An athletic dark-eyed incubus runs a hand down his taut chest, quirking one eyebrow archly.&lt;br /&gt;
An athletic dark-eyed incubus tries to wrap you in his well-muscled arms!&lt;br /&gt;
  AS: +276 vs DS: +xxx with AvD: +xx + d100 roll: +xx = +xxx&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Death and Looting Messaging===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The nearby shadows resound with the impact as an athletic dark-eyed incubus falls to the ground.&lt;br /&gt;
A shadow seems to detach itself from an athletic dark-eyed incubus, swiftly dissipating into the air.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;lt;Person&amp;gt; searches an athletic dark-eyed incubus.&lt;br /&gt;
Shadows crawl toward the form of an athletic dark-eyed incubus, engulfing it in a stygian tide.  The darkness dissolves into the ground with a faint sound of rushing liquid.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 66&lt;br /&gt;
|levelm1 = 67&lt;br /&gt;
|level = 68&lt;br /&gt;
|levelp1 = 69&lt;br /&gt;
|levelp2 = 70&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Condemn_(309)&amp;diff=142593</id>
		<title>Condemn (309)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Condemn_(309)&amp;diff=142593"/>
		<updated>2020-12-29T19:57:55Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
 |mnemonic = CONDEMN&lt;br /&gt;
 |duration = 15-23 seconds&lt;br /&gt;
 |type = Attack&lt;br /&gt;
 |subtype = [[SMRv2|Maneuver]] (SMRv2)&lt;br /&gt;
 |target = Single&lt;br /&gt;
 |interval = 2 sec/round for 5 rounds&lt;br /&gt;
 |dtype = [[Health]]&lt;br /&gt;
 |ctype = [[Holy critical|Deity-specific]]&lt;br /&gt;
 |status = Reduced DS/TD&lt;br /&gt;
 |navigation = {{Cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Condemn&#039;&#039;&#039; makes a [[SMRv2|standard maneuver roll]] that uses the caster&#039;s [[Cleric Base]] spell ranks and [[Spell Aiming]] ranks.&lt;br /&gt;
&lt;br /&gt;
If successful, the target takes immediate [[health]] damage plus a [[critical]] type dependent on the caster&#039;s chosen deity. An additional round of health and critical [[Damage over time|damage over time]] (DoT) is inflicted every 2 seconds after the initial hit until a total of 5 rounds. Each round the target also receives a stacking debuff of -5 [[DS]] and -3 [[TD]], stacking up to a maximum of -25 DS /-15 TD. The debuff persists for 15 seconds after the last round.&lt;br /&gt;
&lt;br /&gt;
If a target is killed while under the effects of Condemn, the cleric builds up the ability to [[EVOKE]] an empowered version of the spell that causes all five rounds of damage to immediately trigger. To earn an empowerment charge, it takes 10 kills of targets under the effect (can be reduced with [[#Spiritual Lore, Religion|Spiritual Lore, Religion]]). A cleric may only store 1 charge of an empowered Condemn by default, but training in [[#Spiritual Lore, Blessings|Spiritual Lore, Blessings]] increases the maximum stored charges by +1 per seed 10 summation. The number of stored charges may be viewed with the [[SPELL (verb)|SPELL]] verb.&lt;br /&gt;
&lt;br /&gt;
== Usage ==&lt;br /&gt;
* {{boldmono|[[PREP]] 309 {{!}} CAST &amp;lt;target&amp;gt;}}&lt;br /&gt;
* {{boldmono| [[INCANT]] 309}}&lt;br /&gt;
* {{boldmono|[[PREP]] 309 {{!}} EVOKE &amp;lt;target&amp;gt;}} to utilize the empowered version. This will use one charge of stored holy magic.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
===Spiritual Lore, Religion===&lt;br /&gt;
Training in [[Spiritual Lore, Religion]] reduces the number of kills needed by -1 per 50 skill.&lt;br /&gt;
&amp;lt;section begin=chart /&amp;gt;&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||10||24||50||100||150||200||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Kills needed per charge||10||9||8||7||6||5||4||3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=chart /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spiritual Lore, Blessings===&lt;br /&gt;
&amp;lt;section begin=lore /&amp;gt;Training in [[Spiritual Lore, Blessings]] increases the number of stored charges of holy magic by +1 per seed 10 [[summation]].&amp;lt;section end=lore /&amp;gt;&lt;br /&gt;
&amp;lt;section begin=chart /&amp;gt;&lt;br /&gt;
:{| {{prettytable|text-align:center;}}&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Blessings ranks||10||21||33||46||60||75||91||108||126||145||165||186||208||231&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Number of additional stored charges||1||2||3||4||5||6||7||8||9||10||11||12||13||14&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=chart /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
When casting this spell, the messaging will be different depending upon the caster&#039;s aligned deity.&lt;br /&gt;
:&#039;&#039;[[Deity_messaging#Condemn_.28309.29|Main Article]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
;Oleani&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Drifting cherry blossom petals shimmer into view all around a TARGET.&lt;br /&gt;
A petal falls upon the TARGET and ignites, blooming into crimson fire and scorching it for X points of damage!&lt;br /&gt;
&lt;br /&gt;
The TARGET falls to the ground motionless.&lt;br /&gt;
The pale petals near a TARGET drift to the ground and fade away.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Lumnis&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Crisp lines of brilliant color circle a TARGET, forming five rings in constant motion.&lt;br /&gt;
Red [or blue, green, black, or white] energy flares around the TARGET and sears it for X points of damage!&lt;br /&gt;
&lt;br /&gt;
The TARGET falls to the ground motionless.&lt;br /&gt;
You sense Lumnis&#039;s condemnation of a TARGET wane.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Gosaena&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Silence falls, muffling a TARGET in its velvet folds.&lt;br /&gt;
The chill of eternity presses in, freezing the TARGET for X points of damage!&lt;br /&gt;
&lt;br /&gt;
The TARGET falls to the ground motionless.&lt;br /&gt;
You sense Gosaena&#039;s condemnation of a TARGET wane.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Andelas&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A low, rumbling growl fills the air, freezing a TARGET in its  tracks!&lt;br /&gt;
A sleek black shape leaps past the TARGET and lashes out with sharp claws, slashing it for X points of damage!&lt;br /&gt;
  &lt;br /&gt;
The TARGET falls to the ground motionless.&lt;br /&gt;
You sense Andelas&#039;s condemnation of a TARGET wane.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Zelia&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Ineffable color blooms around TARGET, accompanied by a dissonant ripple of bells.&lt;br /&gt;
Fleeting shapes beyond reason or description surge into being and batter the TARGET for X points of damage!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Arachne&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A TARGET is surrounded by an ominous, chitinous clicking!&lt;br /&gt;
Countless spiders swarm the TARGET, skittering up her flailing form and inflicting X points of damage!&lt;br /&gt;
&lt;br /&gt;
The TARGET falls to the ground motionless.&lt;br /&gt;
You sense Arachne&#039;s condemnation of a TARGET wane.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Upon earning a charge of holy magic&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your devotion to your patron energizes you and intensifies your resolve.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [[Cleric Base (saved posts)#Condemn (309)|Saved Posts]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talking_puppet&amp;diff=142141</id>
		<title>Talking puppet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talking_puppet&amp;diff=142141"/>
		<updated>2020-12-10T16:33:18Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Scripted puppet&amp;#039;&amp;#039;&amp;#039; are a specific script set applied to puppets.  It is unknown how many of these are around.  These are similar to the &amp;#039;&amp;#039;&amp;#039;talking parrot&amp;#039;&amp;#039;&amp;#039;  Example: : a &amp;lt;...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Scripted puppet&#039;&#039;&#039; are a specific script set applied to puppets.  It is unknown how many of these are around.  These are similar to the &#039;&#039;&#039;talking parrot&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Example:&lt;br /&gt;
: a &amp;lt;race&amp;gt; &amp;lt;profession&amp;gt; puppet (ex: a sylvankind healer puppet)&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your healer puppet and sense that there is no recorded information on that item.  It may or may not be able to be worked on by a merchant alterer.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the puppet may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==READ puppet==&lt;br /&gt;
Verbs that can be used with the puppet:&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! Beam&lt;br /&gt;
! Chuckle&lt;br /&gt;
! Glare&lt;br /&gt;
! Hug&lt;br /&gt;
! Look&lt;br /&gt;
! Turn&lt;br /&gt;
! Rub&lt;br /&gt;
|-&lt;br /&gt;
! Punish&lt;br /&gt;
! Frown&lt;br /&gt;
! Grin&lt;br /&gt;
! Kiss&lt;br /&gt;
! Nod&lt;br /&gt;
! Wave&lt;br /&gt;
! Pinch&lt;br /&gt;
|- &lt;br /&gt;
! Bow&lt;br /&gt;
! Glance&lt;br /&gt;
! Laugh&lt;br /&gt;
! Punch&lt;br /&gt;
! Slap&lt;br /&gt;
! Whisper&lt;br /&gt;
! Shake&lt;br /&gt;
|}&lt;br /&gt;
Syntax for whisper:  WHISPER PUPPET [TEXT]&lt;br /&gt;
&lt;br /&gt;
==Verb Traps==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}}&lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! BEAM&lt;br /&gt;
| A sylvankind healer puppet beams at everyone, including you! || A sylvankind healer puppet beams at everyone, including you!&lt;br /&gt;
|-&lt;br /&gt;
! CHUCKLE&lt;br /&gt;
| A sylvankind healer puppet chuckles. || A sylvankind healer puppet chuckles.&lt;br /&gt;
|-&lt;br /&gt;
! GLARE&lt;br /&gt;
| A sylvankind healer puppet glares at you. || A sylvankind healer puppet glares at XXX.&lt;br /&gt;
|-&lt;br /&gt;
! HUG&lt;br /&gt;
| A sylvankind healer puppet snuggles up to you for a hug. || A sylvankind healer puppet snuggles up to XXX for a hug.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&lt;br /&gt;
| Looking at a sylvankind healer puppet you see a proud little doll that is waving a gnarled staff and some flowing robes.  There appears to be something written on it. || ---&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| A sylvankind healer puppet lets out a malicious laugh right before its head spins around. || A sylvankind healer puppet lets out a malicious laugh right before its head spins around.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You dress your puppet up to look like a sylvankind disruptor puppet! || XXX dresses a sylvankind healer puppet up to look like a sylvankind disruptor puppet!&lt;br /&gt;
|-&lt;br /&gt;
! PUNISH&lt;br /&gt;
| A sylvankind healer puppet snickers and bops you on the head! || A sylvankind healer puppet snickers and bops XXX on the head!&lt;br /&gt;
|-&lt;br /&gt;
! FROWN&lt;br /&gt;
| A sylvankind healer puppet droops its little face into a frown. || A sylvankind healer puppet droops its little face into a frown.&lt;br /&gt;
|-&lt;br /&gt;
! GRIN&lt;br /&gt;
| A sylvankind healer puppet lets out a big toothy grin. || A sylvankind healer puppet lets out a big toothy grin.&lt;br /&gt;
|-&lt;br /&gt;
! KISS&lt;br /&gt;
| A sylvankind healer puppet leans over to give you a peck on the cheek. || A sylvankind healer puppet leans over to give XXX a peck on the cheek.&lt;br /&gt;
|-&lt;br /&gt;
! NOD&lt;br /&gt;
| A sylvankind healer puppet nods its little head. || A sylvankind healer puppet nods its little head.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| A sylvankind healer puppet waves its little hands frantically. || A sylvankind healer puppet waves its little hands frantically.&lt;br /&gt;
|-&lt;br /&gt;
! PINCH&lt;br /&gt;
| You pinch a sylvankind disruptor puppet, changing and moving the features around.  When you finish, the puppet now looks like a dark elf disruptor puppet! || XXX pinches a sylvankind disruptor puppet, changing and moving the features around.  When he finishes, the puppet now looks like a dark elf disruptor puppet!&lt;br /&gt;
|-&lt;br /&gt;
! BOW&lt;br /&gt;
| A sylvankind healer puppet waves a miniature gnarled staff around dramatically before bowing. || A sylvankind healer puppet waves a miniature gnarled staff around dramatically before bowing.&lt;br /&gt;
|-&lt;br /&gt;
! GLANCE&lt;br /&gt;
| A sylvankind healer puppet glances at your lips curiously. || A sylvankind healer puppet glances at XXX&#039;s lips curiously.&lt;br /&gt;
|-&lt;br /&gt;
! LAUGH&lt;br /&gt;
| A sylvankind healer puppet laughs. || A sylvankind healer puppet laughs.&lt;br /&gt;
|-&lt;br /&gt;
! PUNCH&lt;br /&gt;
| A sylvankind healer puppet punches you in the nose! || A sylvankind healer puppet punches XXX in the nose!&lt;br /&gt;
|-&lt;br /&gt;
! SLAP&lt;br /&gt;
| You slap a sylvankind healer puppet so hard that its head pops off!  You quickly scoop up the head and plop it back on to the body. || XXX slaps a sylvankind healer puppet so hard that its head pops off!  He quickly scoops up the head and plops it back on to the body.&lt;br /&gt;
|-&lt;br /&gt;
! SHAKE&lt;br /&gt;
| You shake up a dark elf disruptor puppet making it a blur.  When you quit, it is transformed into a dark elf cabalist puppet! || XXX shakes his disruptor puppet making it a blur.  When he quits, it is transformed into a dark elf cabalist puppet!&lt;br /&gt;
|-&lt;br /&gt;
! WHISPER&lt;br /&gt;
| A dark elf cabalist puppet says, &amp;quot;test test test&amp;quot; || A dark elf cabalist puppet says, &amp;quot;test test test&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! WHISPER (failure)&lt;br /&gt;
| Failing to grasp the concept of ventriloquism, you move a dark elf cabalist puppet&#039;s lips and blurt out, &amp;quot;test test test!!!&amp;quot; || XXX moves a dark elf cabalist puppet&#039;s lips but fails to remember that he needs to throw his voice before blurting out, &amp;quot;test test test!!!&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;When whispering, especially with longer messages, you run the risk of messing up, hence the second 2 messages.&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Realm_Weapon&amp;diff=138780</id>
		<title>Realm Weapon</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Realm_Weapon&amp;diff=138780"/>
		<updated>2020-10-15T03:15:00Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Realm [[flare]]s&#039;&#039;&#039; premiered in the year 2000 and are both a [[script]] and flare.  The type of flare will change based on where the wielder of the weapon is hunting, and might include uncommon flares where no elemental flare is appropriate.  The flares are intended to be good for every [[realm]], but not optimal for every hunting ground.  The [[Hot Summer Nights 2015]] update intended that no detrimental flares would occur in any realm, so if one is found, please contact GM Tamuz.&lt;br /&gt;
&lt;br /&gt;
Most items, except for worn [[UAC]] weapons (e.g., gloves and boots), check for the realm based on where{{boldmono| [[GET]] }}is used to wield the weapon.  When traveling from realm to realm, put the weapon away and{{mono| GET }}again to reset the flare.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Realm||Flare&lt;br /&gt;
|-&lt;br /&gt;
|[[Duskruin Arena]]||[[grapple critical table|Grapple]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Elemental Confluence]]||[[disruption critical table|Disruption]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Icemule Trace]]||[[fire critical table|Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Zul Logoth|Kharag &#039;doth Dzulthu]]||[[disruption critical table|Disruption]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Mist Harbor]]||[[steam critical table|Steam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[River&#039;s Rest]]||[[steam critical table|Steam]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Solhaven]]||[[fire critical table|Fire]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ta&#039;Illistim]]||[[acid critical table|Acid]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Ta&#039;Vaalor]]||[[acid critical table|Acid]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Teras Isle]]||[[cold critical table|Ice]]&lt;br /&gt;
|-&lt;br /&gt;
|[[The Rift]]||[[disintegration critical table|Disintegration]]&lt;br /&gt;
|-&lt;br /&gt;
|Trail between WL and ZL&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;||[[disintegration critical table|Disintegration]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Wehnimer&#039;s Landing]]||[[disruption critical table|Disruption]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Caligos Isle]]||[[plasma critical table|Plasma]]&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt;You carefully survey your surroundings and guess that your current location is between Wehnimer&#039;s Landing and Zul Logoth or somewhere close to it.&amp;lt;/small&amp;gt;&lt;br /&gt;
[[Category:Functional Scripts]]&lt;br /&gt;
[[Category: Weapon Enhancements]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=131786</id>
		<title>File:Sarli.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=131786"/>
		<updated>2020-05-20T03:10:26Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: DEANA6 uploaded a new version of File:Sarli.png&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=131785</id>
		<title>File:Sarli.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Sarli.png&amp;diff=131785"/>
		<updated>2020-05-20T03:08:58Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sarli_(prime)&amp;diff=131784</id>
		<title>Sarli (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sarli_(prime)&amp;diff=131784"/>
		<updated>2020-05-20T03:08:43Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Sarli&lt;br /&gt;
|image= [[File:sarli.png|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimers Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Cleric&lt;br /&gt;
|religion= Follower of Arachne&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Silly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Flighty&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Easily taken advantage of&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Playing with spiders&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Mud&lt;br /&gt;
|fears= Running out of chrisms&lt;br /&gt;
|loyalties= Sylvans, most elvenkind&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her brother [[Itanic]]&lt;br /&gt;
|children= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sarli is a Sylvankind Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Order of Voln&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]] [[Category:Wehnimer&#039;s Landing Player Characters]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=131782</id>
		<title>Itanic (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=131782"/>
		<updated>2020-05-20T01:51:55Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Itanic&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimers Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Empath&lt;br /&gt;
|religion= Agnostic&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Calm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Overcautious&lt;br /&gt;
|strength= Willing to help at risk of himself&lt;br /&gt;
|weakness= A bit timid&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Playing cards&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= His talking puppet&lt;br /&gt;
|dislikes= Verbal confrontation&lt;br /&gt;
|fears= Mandis crystals&lt;br /&gt;
|loyalties= Sylvans, most elvenkind&lt;br /&gt;
|friend= Good tippers&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= His sister [[Sarli]]&lt;br /&gt;
|children= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Itanic is a Sylvankind Elf who resides in Wehnimer&#039;s Landing.  Hobbies include dragging fallen warriors, drinking whiskey and playing cards.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Attempting to become a master of Sunfist&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]] [[Category:Wehnimer&#039;s Landing Player Characters]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sarli_(prime)&amp;diff=131781</id>
		<title>Sarli (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sarli_(prime)&amp;diff=131781"/>
		<updated>2020-05-20T01:51:39Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;{{characterprofile  |name=  Sarli |image= &amp;lt;!--example: center --&amp;gt; |caption= |race= Sylvankind |culture=  |hometown= Wehnimers Landing |class= |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Sarli&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimers Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Cleric&lt;br /&gt;
|religion= Follower of Arachne&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Silly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Flighty&lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= Easily taken advantage of&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Playing with spiders&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Cute outfits&lt;br /&gt;
|dislikes= Mud&lt;br /&gt;
|fears= Running out of chrisms&lt;br /&gt;
|loyalties= Sylvans, most elvenkind&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= Her brother [[Itanic]]&lt;br /&gt;
|children= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Sarli is a Sylvankind Elf who resides in Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP &lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Master in the Order of Voln&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]] [[Category:Wehnimer&#039;s Landing Player Characters]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=131760</id>
		<title>Itanic (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Itanic_(prime)&amp;diff=131760"/>
		<updated>2020-05-19T18:31:36Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Created page with &amp;quot;{{characterprofile  |name=  Itanic |image= &amp;lt;!--example: center --&amp;gt; |caption= |race= Sylvankind |culture=  |hometown= Wehnimers Landing |class=...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name=  Itanic&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&lt;br /&gt;
|culture= &lt;br /&gt;
|hometown= Wehnimers Landing&lt;br /&gt;
|class=&lt;br /&gt;
|profession= Empath&lt;br /&gt;
|religion= Agnostic&lt;br /&gt;
|affiliations=&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Calm&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Overcautious&lt;br /&gt;
|strength= Willing to help at risk of himself&lt;br /&gt;
|weakness= A bit timid&lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Playing cards&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= His talking puppet&lt;br /&gt;
|dislikes= Verbal confrontation&lt;br /&gt;
|fears= Mandis crystals&lt;br /&gt;
|loyalties= Sylvans, most elvenkind&lt;br /&gt;
|friend= Good tippers&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= His sister Sarli&lt;br /&gt;
|children= None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Itanic is a Sylvankind Elf who resides in Wehnimer&#039;s Landing.  Hobbies include dragging fallen warriors, drinking whiskey and playing cards.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;History&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Current Activities&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Attempting to become a master of Sunfist&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Appearance&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Affiliations&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
WIP&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]] [[Category:Wehnimer&#039;s Landing Player Characters]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_digging_gems&amp;diff=131320</id>
		<title>Ebon Gate digging gems</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_digging_gems&amp;diff=131320"/>
		<updated>2020-05-02T03:52:18Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: Added dirt-caked crystalline prism&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;This list is far from complete.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
*[[Ebon Gate diving competition gems]]&lt;br /&gt;
&lt;br /&gt;
{{CompactTOC}}&lt;br /&gt;
==A==&lt;br /&gt;
===[[Agate]]===&lt;br /&gt;
:a bright red eyeball-shaped agate &lt;br /&gt;
:a flame-shaped multihued fire agate &lt;br /&gt;
:a green-veined vitreous moss agate &lt;br /&gt;
:a grey and crimson mottled agate &lt;br /&gt;
:an owl-etched grey banded agate&lt;br /&gt;
:a sleeping fox-shaped fire agate&lt;br /&gt;
:a slice of pale bone white agate&lt;br /&gt;
:a thin slice of sky blue frost agate&lt;br /&gt;
:a prismatic rose-gold fire agate&lt;br /&gt;
&lt;br /&gt;
===[[Alexandrite]]===&lt;br /&gt;
:an arrowhead of two-toned alexandrite&lt;br /&gt;
===[[Amber]]===&lt;br /&gt;
:some leaf and vine-traced amber&lt;br /&gt;
===[[Amethyst]]===&lt;br /&gt;
:a skull-carved deeply hued amethyst &lt;br /&gt;
:a twisted and cracked indigo amethyst &lt;br /&gt;
===[[Ametrine]]===&lt;br /&gt;
:a dual-hued faceted ametrine&lt;br /&gt;
===[[Aquamarine]]===&lt;br /&gt;
:a cabochon of milky azure aquamarine&lt;br /&gt;
===[[Azurite]]===&lt;br /&gt;
:a splinter of grey-veined azurite&lt;br /&gt;
&lt;br /&gt;
==B==&lt;br /&gt;
===[[Beryl]]===&lt;br /&gt;
:a block of beaver brown beryl &lt;br /&gt;
===[[Blazestar]]===&lt;br /&gt;
:a firefly-cut vibrant golden blazestar&lt;br /&gt;
:a river blue silver-stippled blazestar&lt;br /&gt;
:a heart-shaped unfaceted red blazestar&lt;br /&gt;
===[[Bloodjewel]]===&lt;br /&gt;
:a crimson vathor-incised bloodjewel &lt;br /&gt;
:a curved bloodjewel fang&lt;br /&gt;
:a sigil-incised teardrop bloodjewel &lt;br /&gt;
===[[Bloodstone]]===&lt;br /&gt;
:a blackened angular bloodstone &lt;br /&gt;
:a scarlet-shot lustrous black bloodstone &lt;br /&gt;
==C==&lt;br /&gt;
===[[Chalcedony]]===&lt;br /&gt;
:some theater mask-carved chalcedony &lt;br /&gt;
===[[Coral]]===&lt;br /&gt;
:a butterfly-cut vibrant red coral &lt;br /&gt;
:some gnarled pitch black coral&lt;br /&gt;
:a tiny treelike clump of black coral &lt;br /&gt;
:a violet-shaped smooth blue coral&lt;br /&gt;
:a spiny fan of lustrous black coral&lt;br /&gt;
&lt;br /&gt;
===[[Crystal]]===&lt;br /&gt;
:a cinnabar crystal prism &lt;br /&gt;
:a dirt-caked crystalline prism&lt;br /&gt;
:a shard of pellucid crystal&lt;br /&gt;
:a sphere of carmine-hued crystal &lt;br /&gt;
:a splinter of pale dragonmist crystal &lt;br /&gt;
:a translucent green-sheened crystal&lt;br /&gt;
==D==&lt;br /&gt;
===[[Deathstone]]===&lt;br /&gt;
:a matte shadowy black deathstone &lt;br /&gt;
:a stalking cat-carved deathstone&lt;br /&gt;
===[[Despanal]]===&lt;br /&gt;
:a smooth cut of dahlia-red despanal&lt;br /&gt;
===[[Diamond]]===&lt;br /&gt;
:a briolette of pastel yellow diamond &lt;br /&gt;
:a faintly pink moonflower-hued diamond&lt;br /&gt;
:an inklike demon-cut diamond&lt;br /&gt;
:an uncut dark crimson diamond &lt;br /&gt;
:a silver-dusted sliver of black diamond&lt;br /&gt;
:a stellular dragon&#039;s-tear diamond&lt;br /&gt;
:a thin-rayed black diamond starburst&lt;br /&gt;
&lt;br /&gt;
===[[Dreamstone]]===&lt;br /&gt;
:a crescentic pale white dreamstone&lt;br /&gt;
:a cyan and sea-hued blue dreamstone&lt;br /&gt;
:a white-clouded satiny pink dreamstone&lt;br /&gt;
:a dark grey dreamstone fragment&lt;br /&gt;
&lt;br /&gt;
==E==&lt;br /&gt;
===[[Emerald]]===&lt;br /&gt;
:a black-cored faceted star emerald &lt;br /&gt;
:a celadon mermaid-shaped emerald&lt;br /&gt;
:a cloudy green raindrop-shaped emerald&lt;br /&gt;
:a copper-leafed pale green emerald&lt;br /&gt;
:a perfect pale leaf-hued emerald &lt;br /&gt;
:a rough-edged jungle green emerald&lt;br /&gt;
:a radiant lush viridian star emerald&lt;br /&gt;
===[[Eostone]]===&lt;br /&gt;
:a starburst of mazarine eostone&lt;br /&gt;
&lt;br /&gt;
==F==&lt;br /&gt;
===[[Feystone]]===&lt;br /&gt;
:a blackened feystone core &lt;br /&gt;
:a vivid indigo skull-shaped feystone &lt;br /&gt;
:a wisteria-hued round of feystone &lt;br /&gt;
===[[Firestone]]===&lt;br /&gt;
:a rune-incised cabochon firestone &lt;br /&gt;
==G==&lt;br /&gt;
===[[Garnet]]===&lt;br /&gt;
:an anatomical sanguine garnet heart&lt;br /&gt;
:an ebon-cored ruddy almandine garnet&lt;br /&gt;
:a grey-streaked deep violet garnet &lt;br /&gt;
:a harp-shaped almandine garnet &lt;br /&gt;
:a keen-edged fiery red garnet&lt;br /&gt;
&lt;br /&gt;
===[[Gem]]===&lt;br /&gt;
:a spiny hedgehog-shaped gem &lt;br /&gt;
:a squash-shaped smooth beryl gem &lt;br /&gt;
===[[Geode]]===&lt;br /&gt;
:an egg of plum-on-azure geode&lt;br /&gt;
:an open-faced cobalt crystal geode&lt;br /&gt;
:a small bronze egg-shaped geode &lt;br /&gt;
:a wedge of pale crystal-lined geode&lt;br /&gt;
===[[Glimaerstone]]=== &lt;br /&gt;
:an argent-hazed square lilac glimaerstone &lt;br /&gt;
:a flake of translucent gilded peach glimaerstone&lt;br /&gt;
:a rose-carved pale golden glimaerstone&lt;br /&gt;
:a sickle-shaped silvery clear glimaerstone&lt;br /&gt;
==H==&lt;br /&gt;
===[[Haon]]===&lt;br /&gt;
:some gnarled grey petrified haon&lt;br /&gt;
==I==&lt;br /&gt;
===[[Ivory]]===&lt;br /&gt;
:a hunk of halfling-carved ivory&lt;br /&gt;
:some round stork-etched ivory&lt;br /&gt;
:a sphere of animal-carved ivory &lt;br /&gt;
==J==&lt;br /&gt;
===[[Jacinth]]===&lt;br /&gt;
:a disk of flame-etched jacinth &lt;br /&gt;
===[[Jade]]===&lt;br /&gt;
:a carved fan of greenish white jade &lt;br /&gt;
:a falcon-carved ball of dark jade &lt;br /&gt;
===[[Jasper]]===&lt;br /&gt;
:a striated black and grey jasper&lt;br /&gt;
:a teardrop of sable and cream jasper&lt;br /&gt;
:a very small sliver of jasper&lt;br /&gt;
==L==&lt;br /&gt;
===[[Lapis lazuli]]===&lt;br /&gt;
:a triangular deep cobalt lapis lazuli&lt;br /&gt;
==M==&lt;br /&gt;
===[[Marble]]===&lt;br /&gt;
:a hunk of verlok-carved marble &lt;br /&gt;
:a lily-shaped chunk of white marble &lt;br /&gt;
:a pale piece of imp-shaped marble &lt;br /&gt;
===[[Moonstone]]===&lt;br /&gt;
:an ebon-rimmed stark white moonstone&lt;br /&gt;
:a nightshade berry-hued moonstone &lt;br /&gt;
==N==&lt;br /&gt;
===[[Nugget]]===&lt;br /&gt;
:a notched green gold nugget &lt;br /&gt;
==O==&lt;br /&gt;
===[[Obsidian]]===&lt;br /&gt;
:some lustrous grooved obsidian &lt;br /&gt;
===[[Onyx]]===&lt;br /&gt;
:a headstone-cut pebbled black onyx &lt;br /&gt;
:a rough-cut black onyx horn &lt;br /&gt;
:a scaled dragon-shaped onyx&lt;br /&gt;
===[[Opal]]===&lt;br /&gt;
:a comet-shaped dark aster opal&lt;br /&gt;
:an irregular dull grey opal &lt;br /&gt;
:a rune-carved green and black opal &lt;br /&gt;
:a sailing ship-shaped opal&lt;br /&gt;
:a smooth blue-green fire opal &lt;br /&gt;
===[[Pearl]]===&lt;br /&gt;
:a hollow pasty white pearl &lt;br /&gt;
:a lilac-toned perfect cream pearl&lt;br /&gt;
:a limpid dark indigo tidal pearl&lt;br /&gt;
:a large gold baroque pearl &lt;br /&gt;
:a wisp-etched foggy silver pearl &lt;br /&gt;
:a spider-etched pitch black pearl &lt;br /&gt;
:a tulip-shaped bright magenta pearl&lt;br /&gt;
&lt;br /&gt;
===[[Peridot]]===&lt;br /&gt;
:a lizard-cut spring green peridot &lt;br /&gt;
===[[Pyrite]]===&lt;br /&gt;
:a cluster of glittering pale pyrite &lt;br /&gt;
==Q==&lt;br /&gt;
===[[Quartz]]===&lt;br /&gt;
:a cluster of pale apricot quartz&lt;br /&gt;
:a dirt-caked dark citrine quartz &lt;br /&gt;
:a lemon-hued bright citrine quartz&lt;br /&gt;
:some marbled twilight blue quartz &lt;br /&gt;
:a petal-carved cube of rose quartz &lt;br /&gt;
:a red-centered clear asterfire quartz&lt;br /&gt;
:a sickle of brittle pink quartz &lt;br /&gt;
:a speckled umber leopard quartz&lt;br /&gt;
==R==&lt;br /&gt;
===[[Riftshard]]===&lt;br /&gt;
:a five-pointed shadowy blue riftshard &lt;br /&gt;
===[[Riftstone]]===&lt;br /&gt;
:a coffin-shaped raven-hued riftstone&lt;br /&gt;
:a mottled pink and white riftstone&lt;br /&gt;
:a small key of ink blue riftstone&lt;br /&gt;
===[[Ruby]]===&lt;br /&gt;
:a carrot-shaped orange-toned ruby &lt;br /&gt;
:a faceted deep blood red ruby&lt;br /&gt;
:a teardrop of murky sanguine ruby&lt;br /&gt;
&lt;br /&gt;
==S==&lt;br /&gt;
===[[Saewehna]]===&lt;br /&gt;
:a kaleidoscopic oblong saewehna&lt;br /&gt;
===[[Sandsilver]]===&lt;br /&gt;
:a five-pointed seafoam white sandsilver &lt;br /&gt;
===[[Sapphire]]===&lt;br /&gt;
:a dwarf-cut blue sapphire&lt;br /&gt;
:a carved eye of intense azure sapphire&lt;br /&gt;
:a cushion-cut circular violet sapphire &lt;br /&gt;
:a small faceted baton of pink sapphire&lt;br /&gt;
:a twist of mint green sapphire&lt;br /&gt;
:a rich cerulean mermaid&#039;s-tear sapphire&lt;br /&gt;
:a honey-washed violet water sapphire&lt;br /&gt;
&lt;br /&gt;
===[[Sea glass]]===&lt;br /&gt;
:a thin blade of verdant sea glass&lt;br /&gt;
===[[Sea star]]===&lt;br /&gt;
:a grooved burnt orange sea star&lt;br /&gt;
&lt;br /&gt;
===[[Shadowglass]]===&lt;br /&gt;
:a fragment of smoky grey shadowglass&lt;br /&gt;
:a shard of pale grey shadowglass&lt;br /&gt;
&lt;br /&gt;
===[[Shell]]===&lt;br /&gt;
:a narrow femur-carved shell&lt;br /&gt;
:a rust-speckled ivory slipper shell&lt;br /&gt;
:a burnished sepia moonsnail shell&lt;br /&gt;
:a pale-spotted rosy sea urchin shell&lt;br /&gt;
:a rainbow-hued oval abalone shell&lt;br /&gt;
:a wine-tinged calico scallop shell&lt;br /&gt;
:a purple-banded razor clam shell&lt;br /&gt;
:a rainbow-hued oval abalone shell&lt;br /&gt;
&lt;br /&gt;
===[[Smoldereye]]===&lt;br /&gt;
:a cloud-shaped smoky grey smoldereye &lt;br /&gt;
:a lavender bloom of smoldereye&lt;br /&gt;
===[[Soulstone]]===&lt;br /&gt;
:a cracked crimson-flecked soulstone &lt;br /&gt;
:a fractured ebon-tinged soulstone &lt;br /&gt;
:a gleaming multicolored soulstone&lt;br /&gt;
:a rough-edged matte white soulstone &lt;br /&gt;
===[[Sphene]]===&lt;br /&gt;
:a honey and apple green sphene &lt;br /&gt;
:a puce abyran-etched sphene &lt;br /&gt;
===[[Spherine]]===&lt;br /&gt;
:a wave-edged aquamarine spherine &lt;br /&gt;
===[[Spinel]]===&lt;br /&gt;
:a large scarlet triskele-etched spinel&lt;br /&gt;
:a primrose mermaid-shaped spinel&lt;br /&gt;
===[[Spiral]]===&lt;br /&gt;
:a misty silver crystalline spiral&lt;br /&gt;
&lt;br /&gt;
===[[Starstone]]===&lt;br /&gt;
:an ash-swirled ultramarine starstone &lt;br /&gt;
:a crescent-cut milky white starstone &lt;br /&gt;
:a crystalline cobalt starstone&lt;br /&gt;
:a deep black silver-flecked starstone &lt;br /&gt;
:a pebbly olive and ivory starstone &lt;br /&gt;
===[[Stone]]===&lt;br /&gt;
:a blush-hued tiny morganite stone &lt;br /&gt;
:a deep umber paw-shaped stone&lt;br /&gt;
:a small swirled rhodochrosite stone &lt;br /&gt;
===[[Sunstone]]===&lt;br /&gt;
:a pale sunstone koi fish&lt;br /&gt;
:a splinter of pale orange sunstone &lt;br /&gt;
:a vibrant orange and red sunstone&lt;br /&gt;
&lt;br /&gt;
==T==&lt;br /&gt;
===[[Thunderstone]]===&lt;br /&gt;
:a silvery fog-swirled thunderstone &lt;br /&gt;
===[[Topaz]]===&lt;br /&gt;
:a baguette-cut zinfandel pink topaz &lt;br /&gt;
:a polished spike of argent topaz&lt;br /&gt;
===[[Tourmaline]]===&lt;br /&gt;
:a bat-carved shadowy ebon tourmaline &lt;br /&gt;
:a slender rod of cerulean tourmaline&lt;br /&gt;
==W==&lt;br /&gt;
===[[Waterweb]]===&lt;br /&gt;
:a spiral of smalt-stained waterweb &lt;br /&gt;
===[[Wraithaline]]===&lt;br /&gt;
:a crystal of inky black wraithaline&lt;br /&gt;
===[[Wyrdshard]]===&lt;br /&gt;
:a cherry red demon-etched wyrdshard&lt;br /&gt;
===[[Wyrmwood]]===&lt;br /&gt;
:a piece of petrified wyrmwood&lt;br /&gt;
&lt;br /&gt;
==Z==&lt;br /&gt;
===[[Zircon]]===&lt;br /&gt;
:a splinter of bark brown zircon&lt;br /&gt;
&lt;br /&gt;
[[Category: Lists]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
[[Category: Gems]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sheruvian_monk&amp;diff=63099</id>
		<title>Sheruvian monk</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sheruvian_monk&amp;diff=63099"/>
		<updated>2015-05-11T20:56:16Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 41&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Sheruvian&lt;br /&gt;
| attacks = Brawls, Magic and Weapons.&lt;br /&gt;
| area = [[The Broken Lands]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
 | physical =&lt;br /&gt;
  {{creature ability|a black steel jeddart-axe|+239 [[Attack strength|AS]]}}&lt;br /&gt;
 | nobolt =&lt;br /&gt;
 | nowarding =&lt;br /&gt;
 | maneuver =&lt;br /&gt;
  {{creature ability|Can &amp;quot;heal&amp;quot; self or other creatures}}&lt;br /&gt;
| noability =&lt;br /&gt;
}}&lt;br /&gt;
 &lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+265 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+260 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+164 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+156 to +231 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |+172 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+156 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = ?&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
It is hard to tell if the Sheruvian monk is human, or some foul spawn of inhuman parents.  The head of the warrior-monk has been shaved smooth and is covered in dark, mystic runes tattooed on its scalp.  A heavy brow hangs low over its cold, calculating eyes.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
For all practical purposes, they are identical to their younger cousins the [[Sheruvian initiate]]s, and the same points apply:&lt;br /&gt;
* Human-sized opponents so no character race should have any aiming penalties or restricted body locations when using [[AMBUSH|aimed swings]].&lt;br /&gt;
* They have neither critical nor damage [[Padding|padding]] so both attrition with small fast weapons and single hits for large amounts of damage will work to kill.&lt;br /&gt;
* Superb [[Song of Unravelling (1013)|sources]] of mana for [[Bard]]s: despite having several spell-like abilities, they do not actually have any spells upon them to interfere with draining mana.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Any attacks made by a member of the [[Council of Light]] against a Sheruvian initiate will occasionally fail and cause the player to incur a 5 second [[roundtime]]. This also includes attempted combat maneuvers against the Sheruvian initiate. There is no way to prevent this while still a member of the society, and the hesitation is checked for on &#039;&#039;each&#039;&#039; attack or manuever. This is shown through the following message:&lt;br /&gt;
&amp;lt;div {{Log|margin-right=350px}}&amp;gt;&lt;br /&gt;
As you begin to attack the Sheruvian monk, you feel a strange empathic tug within your mind, and stop short.&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheruvian monks occasionally gain a +50 AS bonus to their attack for one swing, which is usually preceded by a random bellowing warcry.&lt;br /&gt;
&lt;br /&gt;
When a Sheruvian monk lands an attack, its weapon has a chance to drain a [[spirit point]].&lt;br /&gt;
&lt;br /&gt;
If injured, Sheruvian monks can &amp;quot;pray&amp;quot; to Sheru to heal lost [[hitpoint]]s from other creatures in the room--shown as meditating over the afflicted creature--or itself:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A monk murmurs a prayer to Sheru for aid.&amp;lt;br/&amp;gt;&lt;br /&gt;
The monk suddenly looks healthier.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Sheruvian monks have also learned how to summon [[ki-lin]] from their time in the Broken Lands.&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;A Sheruvian monk gestures arcanely. Suddenly, a rift appears in the air in front of you! Snorting and stamping, a ki-lin thunders through the rift into the room!&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind The Scenes==&lt;br /&gt;
The Sheruvian monastery was built not long after the [[Estrion]] incident, after the original parts of [[The Broken Lands]] had been released. They were apparently stranded with his other forces, such as the [[Sheruvian harbinger]]s, after the portal to [[Lornon]] was broken. These monks are from a different time period than [[Uthex Kathiasas]], even though the [[hooded figure]]s allowed them to expand his workshop.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1374 Sheruvian monk on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 39&lt;br /&gt;
|levelm1 = 40&lt;br /&gt;
|level = 41&lt;br /&gt;
|levelp1 = 42&lt;br /&gt;
|levelp2 = 43&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Broken Lands creatures]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sheruvian_initiate&amp;diff=63098</id>
		<title>Sheruvian initiate</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sheruvian_initiate&amp;diff=63098"/>
		<updated>2015-05-11T20:54:41Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 37&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = Sheruvian&lt;br /&gt;
| attacks = Brawls, Magic and Weapons.&lt;br /&gt;
| area = [[The Broken Lands]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
 | physical =&lt;br /&gt;
  {{creature ability|a black steel jeddart-axe|+230 [[Attack strength|AS]]}}&lt;br /&gt;
 | nobolt =&lt;br /&gt;
 | nowarding =&lt;br /&gt;
 | maneuver =&lt;br /&gt;
  {{creature ability|Can &amp;quot;heal&amp;quot; self or other creatures}}&lt;br /&gt;
 | noability =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+242 to +319 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] | [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |+188 to +234 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+146 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+140 to +190 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |+153 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] | [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |+155 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |+140 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] | [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = None&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The Sheruvian initiate is much as a monk of the same order, a foul spawn of inhuman parents with a head shaved smooth and covered in dark, mystic runes though fewer and less elaborate. What they appear to lack in intelligence, they make up for in belligerence.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
* These are human-sized opponents so no character race should have any aiming penalties or restricted body locations when using [[AMBUSH|aimed swings]].&lt;br /&gt;
* They have neither critical nor damage [[Padding|padding]] so both attrition with small fast weapons and single hits for large amounts of damage will work to kill.&lt;br /&gt;
* [[Bard]]s will find them to be superb [[Song of Unravelling (1013)|sources]] of mana: despite having several spell-like abilities, they do not actually have any spells upon them to interfere with draining mana.&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
Any attacks made by a member of the [[Council of Light]] against a Sheruvian initiate will occasionally fail and cause the player to incur a 5 second [[roundtime]]. This also includes attempted combat maneuvers against the Sheruvian initiate. There is no way to prevent this while still a member of the society, and the hesitation is checked for on &#039;&#039;each&#039;&#039; attack or maneuver. This is shown through the following message:&lt;br /&gt;
&amp;lt;div {{Log|margin-right=350px}}&amp;gt;&lt;br /&gt;
As you begin to attack the Sheruvian initiate, you feel a strange empathic tug within your mind, and stop short.&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Sheruvian initiates occasionally gain a +50 AS bonus to their attack for one swing, which is usually preceded by a random bellowing warcry. This is accompanied by a temporary +50 DS bonus. An example can be found below:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A Sheruvian initiate bellows, &amp;quot;Bow down before Sheru or lie bleeding at his feet!  The choice is yours, infidel!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A Sheruvian initiate swings a black steel jeddart-axe at you!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +280 vs DS: +275 with AvD: +24 + d100 roll: +24 = +53&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;A clean miss.&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When a Sheruvian initiate lands an attack, it has a chance to drain a spirit point. The following shows a successful spirit drain:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A Sheruvian initiate swings a black steel jeddart-axe at you!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +230 vs DS: +176 with AvD: +24 + d100 roll: +44 = +122&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hits for 7 points of damage!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Deft slash across chest draws blood!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You take a deep breath.&amp;lt;br/&amp;gt;&lt;br /&gt;
As the initiate attacks, a sickening crimson aura lashes out and assaults you, consuming part of your life force!&amp;lt;br/&amp;gt;&lt;br /&gt;
You feel slightly drained!&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If injured, Sheruvian initiates can &amp;quot;pray&amp;quot; to Sheru to heal lost hitpoints from itself or other creatures in the room:&lt;br /&gt;
&amp;lt;div {{log|margin-right=350px}}&amp;gt;&lt;br /&gt;
A initiate meditates over a Sheruvian monk for a moment, murmuring a prayer to Sheru.&amp;lt;br/&amp;gt;&lt;br /&gt;
The monk suddenly looks healthier.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1375 Sheruvian initiate on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 35&lt;br /&gt;
|levelm1 = 36&lt;br /&gt;
|level = 37&lt;br /&gt;
|levelp1 = 38&lt;br /&gt;
|levelp2 = 39&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Broken Lands creatures]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Skeletal_giant&amp;diff=63097</id>
		<title>Skeletal giant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Skeletal_giant&amp;diff=63097"/>
		<updated>2015-05-11T20:45:07Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 33&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = skeleton&lt;br /&gt;
| attacks = Pounds and Weapons.&lt;br /&gt;
| area = [[Sentoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = Yes (corporeal)&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
 | physical =&lt;br /&gt;
 {{creature ability|Pound with fist|+227 [[Attack strength|AS]]}}&lt;br /&gt;
 | nobolt =&lt;br /&gt;
 | nomaneuver =&lt;br /&gt;
 | nowarding =&lt;br /&gt;
 | noability =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |+105 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+104 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| noability = &lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = ?&lt;br /&gt;
 | magic items = ?&lt;br /&gt;
 | gems = ?&lt;br /&gt;
 | boxes = ?&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = a skeletal giant bone&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
Once haughtily roaming the land of the living, this fearsome giant now mindlessly and unceasingly moves from place to place.  The skeletal giant glares straight ahead, eyes like smoldering coals contrasting with the bleached white bone of its thick skull.  Although its flesh is mostly a memory, the strong, heavy bones are still intact, and an unseen force keeps them connected, driven toward the destruction of all things living.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Skeletal giants have an extraordinary ability to &amp;quot;sniff out&amp;quot; players in hiding, making it tricky to [[ambush]] them while hidden. However, their lack of armor makes it very easy to remove their legs and to land [[critical|criticals]].&lt;br /&gt;
==Other information==&lt;br /&gt;
Skeletal giants cannot be stunned.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1506 Skeletal giant on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 31&lt;br /&gt;
|levelm1 = 32&lt;br /&gt;
|level = 33&lt;br /&gt;
|levelp1 = 34&lt;br /&gt;
|levelp2 = 35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sentoph creatures]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Storm_giant&amp;diff=63096</id>
		<title>Storm giant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Storm_giant&amp;diff=63096"/>
		<updated>2015-05-11T20:43:51Z</updated>

		<summary type="html">&lt;p&gt;DEANA6: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start&lt;br /&gt;
| level = 39&lt;br /&gt;
| type = Biped&lt;br /&gt;
| family = giant&lt;br /&gt;
| attacks = Magic, Pounds, Stomps and Weapons.&lt;br /&gt;
| area = [[Frozen Battlefield]]&amp;lt;br&amp;gt;[[Sentoph]]&amp;lt;br&amp;gt;&lt;br /&gt;
| undead = No&lt;br /&gt;
| bcs = &amp;lt;Not Known&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes&lt;br /&gt;
| physical =&lt;br /&gt;
  {{creature ability|Morning star|+247 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|Spear|+247 [[Attack strength|AS]]}}&lt;br /&gt;
&lt;br /&gt;
| bolt =&lt;br /&gt;
  {{creature ability|[[Minor Water (903)]]|+195 [[Attack strength|AS]]}}&lt;br /&gt;
  {{creature ability|[[Major Shock (910)]]|+195 [[Attack strength|AS]]}}&lt;br /&gt;
| maneuver =&lt;br /&gt;
  {{creature ability|Ground stomp|Knockdown}}&lt;br /&gt;
  {{creature ability|[[Wind blast]]|Damage, [[RT]], Stun}}&lt;br /&gt;
| ability =&lt;br /&gt;
  {{creature ability|[[Call Wind (912)]]}}&lt;br /&gt;
  {{creature ability|[[Gas cloud]]}}&lt;br /&gt;
| nowarding =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes&lt;br /&gt;
| defense =&lt;br /&gt;
  {{creature ability|[[Melee]] |+176 [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Ranged]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bolt]] |&amp;lt;N/A&amp;gt; [[Defensive strength|DS]]}}&lt;br /&gt;
  {{creature ability|[[Bard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Ranger Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Sorcerer Base]] |+163 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Wizard Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Cleric Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Empath Base]] |+145 [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Paladin Base]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Elemental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Spiritual]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Major Mental]] |&amp;lt;N/A&amp;gt;  [[Target defense|TD]]}}&lt;br /&gt;
  {{creature ability|[[Minor Mental]] |&amp;lt;N/A&amp;gt; [[Target defense|TD]]}}&lt;br /&gt;
| ability = &lt;br /&gt;
  {{creature ability|[[Spirit Warding I (101)]]}}&lt;br /&gt;
  {{creature ability|[[Spirit Defense (103)]]}}&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = ?&lt;br /&gt;
 | skin = a giant skin&lt;br /&gt;
 | nobox =&lt;br /&gt;
 | noskinvalue =&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
The storm giant&#039;s regal bearing and calm demeanor stand in sharp contrast to the raging tempest surrounding it.  Standing taller than the tallest giantman, the storm giant stares at others with dull grey eyes that refuse to reflect the sparks of electricity that crackle out from them.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
A storm giant&#039;s gas cloud will dissipate as soon as it is killed.&lt;br /&gt;
&lt;br /&gt;
Storm giants have a chance to knock a player to the ground and induce variable [[roundtime]] as it spawns. This is visible through the following message:&lt;br /&gt;
&amp;lt;div {{Log|margin-right=350px}}&amp;gt;You are buffeted by a sudden gust of wind, as an angry storm giant rushes in!&amp;lt;br/&amp;gt;&amp;lt;br/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You are knocked to the ground!&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 4 sec.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Storm giants have a [[wind blast]] [[creature maneuver]] that has the capacity to blow the player into another room, inflict damage, and induce roundtime:&lt;br /&gt;
&amp;lt;div {{Log|margin-right=350px}}&amp;gt;A storm giant takes a deep breath, opens its mouth and blows a forceful gust of air at you!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
You are struck by a forceful blast of wind!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
The blast of wind picks you up and blows you south!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;lt;br/&amp;gt;&lt;br /&gt;
[Upper Trollfang, Sentoph]&amp;lt;br/&amp;gt;&lt;br /&gt;
A steady howl fills your ears as the wind sings a lonely, desolate song through the crags of the mountaintop.&amp;lt;br/&amp;gt;&lt;br /&gt;
Obvious paths: north, northeast, southeast&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... 15 points of damage!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Nasty blow to your right arm!&amp;lt;br/&amp;gt;&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You are stunned for 1 round!&amp;lt;br/&amp;gt;&lt;br /&gt;
Roundtime: 5 sec.&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
* Like most giants, storm giants can shake off stuns.&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [http://www.play.net/gs4/info/bestiary/creature.asp?creature=1484 Storm giant on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 37&lt;br /&gt;
|levelm1 = 38&lt;br /&gt;
|level = 39&lt;br /&gt;
|levelp1 = 40&lt;br /&gt;
|levelp2 = 41&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Frozen Battlefield creatures]]&lt;br /&gt;
[[Category:Sentoph creatures]]&lt;/div&gt;</summary>
		<author><name>DEANA6</name></author>
	</entry>
</feed>