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	<title>GemStone IV Wiki - User contributions [en]</title>
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	<updated>2026-04-28T19:13:35Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Wehnimer%27s_Landing_Town_Council_Election_5123&amp;diff=203328</id>
		<title>Wehnimer&#039;s Landing Town Council Election 5123</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wehnimer%27s_Landing_Town_Council_Election_5123&amp;diff=203328"/>
		<updated>2023-07-17T23:42:07Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Candidates */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
 &amp;lt;!--&amp;lt;pre{{log2|background=#F0F8FF|font=Arial|border=on}}&amp;gt;&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;&#039;&#039;&#039;Campaign Season is underway from 8/14/22 through 9/3/22 for Wehnimer&#039;s Landing Town Council! Get ready to vote from 9/9/22 through 9/14/22.&#039;&#039;&#039; [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4120 Click for details.]&amp;lt;/div&amp;gt;&amp;lt;/pre&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Wehnimer&#039;s Landing Town Council Election 5123&#039;&#039;&#039; began on June 14, 2023 with a call for candidate applications to be submitted through July 9, 2023.&lt;br /&gt;
&lt;br /&gt;
Candidates were announced on July 13, 2023 and the campaign season will run through August 2, 2023.  Voting begins on August 3, 2022 and ends August 9, 2023.  Only full citizens of [[Wehnimer&#039;s Landing]] were allowed to vote.&lt;br /&gt;
&lt;br /&gt;
Winners will be announced on August 10th, 2023. &lt;br /&gt;
&lt;br /&gt;
==Candidates==&lt;br /&gt;
*[[Irval]]&lt;br /&gt;
*[[Kayse (prime)|Kayse Thaellian]]&lt;br /&gt;
*[[Saraphenia]]&lt;br /&gt;
*[[Tayler (prime)| Tayler Ta&#039;Thyriel Faendryl]]&lt;br /&gt;
*[[Vaemyr (prime)|Vaemyr Gateuser]]&lt;br /&gt;
&lt;br /&gt;
==Voting==&lt;br /&gt;
A new update this year, was around voting. Previously, each player got to vote for up to 4 candidates. This year it was limited to just 1 vote per player. The top 4 candidates with the highest number of votes won. Voting ran from September 9th to 16th, 2022.&lt;br /&gt;
&lt;br /&gt;
Hear ye! Hear ye! The VOTING has begun for Wehnimer&#039;s Landing Town Council! Go to the Moot Hall, Assembly Room, and simply type VOTE for your options! VOTE COUNCIL &amp;lt;PLAYER&amp;gt; makes your selection! VOTE INFO shows who you voted for. VOTE RESET allows you to rip up your ballot and vote for someone else! Remember, it is only 1 Vote per Account, and you must be a Landing Citizen! (from outside Moot Hall, go hall, go double door, and VOTE!)&lt;br /&gt;
&lt;br /&gt;
The deadline to vote is Midnight on Wednesday, August 9th, 2023 with winners announced Thursday, August 10th, 2023. &lt;br /&gt;
&lt;br /&gt;
==Debate==&lt;br /&gt;
TBA&lt;br /&gt;
&lt;br /&gt;
==Events==&lt;br /&gt;
&#039;&#039;&#039;All events are Eastern Time.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:left}} &lt;br /&gt;
|- style=&amp;quot;background:#000080;vertical-align:top;font-size:larger;color:white&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:10em&amp;quot;|Date and Time&lt;br /&gt;
! style=&amp;quot;width:6em&amp;quot;|Candidate&lt;br /&gt;
! style=&amp;quot;width:40em&amp;quot;|Event and Location&lt;br /&gt;
|-&lt;br /&gt;
| Wed, June 14 &lt;br /&gt;
|| All Citzens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Application Period Begins&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
|-&lt;br /&gt;
| Sun, July 9&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Application Period Ends&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Thurs, July 13&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Candidates To Be Announced&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Mon, Aug 29 at 10PM &lt;br /&gt;
|| Kayse&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Beacon Hall Archive: Tales of Aeia. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Join Beacon Hall Archive as we travel to Wehnimer&#039;s Landing to listen to tales about Aeia, a lesser known goddess and known as the earth mother. Hear first hand accounts from Storyteller Kayse of Aeia&#039;s ability to watch over her followers and the town of River&#039;s Rest, specially during the time of Prelate Chaston and the Blameless. Join us at the Beacon Hall Archive Annex in the Kobold Village on Volnes Phoenatos 29th at 10:00 P.M. elven.&lt;br /&gt;
|-&lt;br /&gt;
| Mon, Aug 29 at 11:30PM&lt;br /&gt;
|| Pookia&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Pookia Wants To Meet You!&amp;quot;&#039;&#039;&#039;  &lt;br /&gt;
Join Town Council Candidate Pookia as she meets and greets all participants. Pookia would like to be sure she hears your concerns and answers your questions about what she represents: Namely, You The People! Refreshments will be served, and a good time will be had! Silvergate, Lion&#039;s Den Pub, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3740)&lt;br /&gt;
|-&lt;br /&gt;
| Mon, Aug 29 at 12:30AM&lt;br /&gt;
|| Pookia&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Pookia ImPersonators!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Perambulate over to Silvergate Inn&#039;s Golden Rose Spa, and be sure to Pack your Pleasantly Perfect Parasol, your Pleasingly Pure Pink Pinafore, your Pin-stripe Pajamas, or your Pale Pink Party Pants, so you can Dress Like Pookia and give your best Pookia ImPression! Silvergate, Golden Rose Spa, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3739, then go Golden Door)&lt;br /&gt;
|-&lt;br /&gt;
| Tue, Aug 30 at 11PM&lt;br /&gt;
|| Vaemyr&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Around the world with Vaemyr, a second trip!&amp;quot;&#039;&#039;&#039; &lt;br /&gt;
Come on over to Silvergate and join Vaemyr as he tells another round of stories about his travels around the world, he may even do some more worldly trivia questions with prizes.  Folks are welcome to come out and listen, and feel free to ask any questions about Vaemyr&#039;s travels and about what he hopes to help accomplish as a Councilor of the Landing.&lt;br /&gt;
Silvergate, Lion&#039;s Den Pub, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3740)&lt;br /&gt;
|-&lt;br /&gt;
| Thu, Sep 1 at 7PM&lt;br /&gt;
|| Kiyna&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Meet &#039;n&#039; Greet Kiyna!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Join Town Council Candidate Kiyna and host Soliere for a short session (about 1 hour) of Questions and Answers. Find out more about Kiyna and what she stands for! Event lasts 1 hour. Silvergate, Lion&#039;s Den Pub, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3740)&lt;br /&gt;
|-&lt;br /&gt;
| Thu, Sep 1 at 8PM&lt;br /&gt;
|| Kiyna &lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Evening at the Spa with Kiyna&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Come meet candidate Kiyna and hear more about her campaign! An evening of politics, refreshments, games/trivia, and small prizes at Silvergate Inn&#039;s Spa! Who knew election business could be such fun?! Lasts at least one hour. Silvergate, Golden Rose Spa, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3739, then go Golden Door)&lt;br /&gt;
|-&lt;br /&gt;
| Fri, Sep 2 at 9:30PM&lt;br /&gt;
|| Kayse&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Kayse Meet and Greet&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Join Town Council Candidate Kayse Thaellian to discuss her platform which is based on citizens&#039; concerns and needs. Ask questions, hear stories, and get to know Kayse a bit more.  Silvergate, Lion&#039;s Den Pub, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3740)&lt;br /&gt;
|-&lt;br /&gt;
| Fri, Sep 2 at 10:30PM&lt;br /&gt;
|| Kayse&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;Scavenger Hunt with Candidate Kayse: Get to Know Wehnimer&#039;s!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Explore places around town and collect a variety of items based on a series of clues.  Prizes awarded to 1st, 2nd, and 3rd--whoever grabs all their correct objects and finishes first.  Meet at Silvergate, Golden Rose Spa, West Ring Road, Wehnimer&#039;s Landing (Lich ID 3739, then go Golden Door)&lt;br /&gt;
|-&lt;br /&gt;
| Wed, Aug 2&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Campaign Season Ends&amp;quot;&#039;&#039;&#039;&amp;lt;!--  [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15366 Click for details.]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thurs, Aug 3&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Voting Begins&amp;quot;&#039;&#039;&#039;&amp;lt;!--  [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15366 Click for details.]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| Wed, Aug 9&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;WL Town Council Voting Ends&amp;quot;&#039;&#039;&#039;&amp;lt;!--  [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15366 Click for details.]--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Thurs, Aug 10&lt;br /&gt;
|| All Citizens&lt;br /&gt;
|| &#039;&#039;&#039;&amp;quot;New Town Council Members To Be Announced&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Wehnimer&#039;s Landing politics]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=202748</id>
		<title>File:Tayler.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=202748"/>
		<updated>2023-07-07T22:03:44Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;By Farwin Art - their website is here!&lt;br /&gt;
&lt;br /&gt;
https://farwinart.carrd.co/&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=202747</id>
		<title>File:Tayler.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=202747"/>
		<updated>2023-07-07T22:00:04Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;https://farwinart.carrd.co/&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196195</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196195"/>
		<updated>2023-05-03T05:41:05Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Sarissa Tayler Ta&#039;Thyriel Faendryl the Palestra.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 Resting elegantly on his head is an elegant lor crown, the polished wooden surface masterfully inlaid with twining lines of crushed veil pearl.  Set within the centerline of the crown are dozens of arathiel jewels, their slight &lt;br /&gt;
 internal luminescence ranging between ianthine and viridian.&lt;br /&gt;
 He is strikingly tall and has a well-defined physique.  He appears to be in the spring of life.  He has ianthine-flecked vivid viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down &lt;br /&gt;
 the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled &lt;br /&gt;
 shoulders and arms.&lt;br /&gt;
&lt;br /&gt;
 He has a flame-wreathed phoenix tattoo with outstretched wings on his finger, and an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 He is wearing a perforated matte ebon bascinet crested with a canary plume, an ebon traveler&#039;s cloak showcasing vivid ianthine lining, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a suit of spiked Faendryl field plate, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a veil pearl and silver signet ring, a red-stitched ebon leather belt with a sterling silver flask hanging from a small pouch on the side, an ocean blue cage of twisted mithril wire, a blackened gold case inlaid with spiraling lines of crushed amethyst, a moonshade black leather sheath inlaid with star-swept sky opals, a neutral-toned pouch of diamond-scaled rattlesnake skin, some elegant ebon naraina jirlan sporting an opalescent green sheen, and some ebon morduska hide calf-high boots studded with bleakstones.&lt;br /&gt;
Flickering near Tayler is a fire-wreathed firebird, its luminous figure composed of dark scarlet energy.  Ember-filled eyes alight with alertness, it spreads its flame-wreathed wings wide.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196194</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196194"/>
		<updated>2023-05-03T05:40:59Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Sarissa Tayler Ta&#039;Thyriel Faendryl the Palestra.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 Resting elegantly on his head is an elegant lor crown, the polished wooden surface masterfully inlaid with twining lines of crushed veil pearl.  Set within the centerline of the crown are dozens of arathiel jewels, their slight &lt;br /&gt;
 internal luminescence ranging between ianthine and viridian.&lt;br /&gt;
 He is strikingly tall and has a well-defined physique.  He appears to be in the spring of life.  He has ianthine-flecked vivid viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down &lt;br /&gt;
 the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled &lt;br /&gt;
 shoulders and arms.&lt;br /&gt;
 He has a flame-wreathed phoenix tattoo with outstretched wings on his finger, and an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 He is wearing a perforated matte ebon bascinet crested with a canary plume, an ebon traveler&#039;s cloak showcasing vivid ianthine lining, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a suit of spiked Faendryl field plate, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a veil pearl and silver signet ring, a red-stitched ebon leather belt with a sterling silver flask hanging from a small pouch on the side, an ocean blue cage of twisted mithril wire, a blackened gold case inlaid with spiraling lines of crushed amethyst, a moonshade black leather sheath inlaid with star-swept sky opals, a neutral-toned pouch of diamond-scaled rattlesnake skin, some elegant ebon naraina jirlan sporting an opalescent green sheen, and some ebon morduska hide calf-high boots studded with bleakstones.&lt;br /&gt;
Flickering near Tayler is a fire-wreathed firebird, its luminous figure composed of dark scarlet energy.  Ember-filled eyes alight with alertness, it spreads its flame-wreathed wings wide.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196193</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196193"/>
		<updated>2023-05-03T05:40:47Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Sarissa Tayler Ta&#039;Thyriel Faendryl the Palestra.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 Resting elegantly on his head is an elegant lor crown, the polished wooden surface masterfully inlaid with twining lines of crushed veil pearl.  Set within the centerline of the crown are dozens of arathiel jewels, their slight &lt;br /&gt;
 internal luminescence ranging between ianthine and viridian.&lt;br /&gt;
 He is strikingly tall and has a well-defined physique.  He appears to be in the spring of life.  He has ianthine-flecked vivid viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down &lt;br /&gt;
 the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled &lt;br /&gt;
 shoulders and arms.&lt;br /&gt;
 He has a flame-wreathed phoenix tattoo with outstretched wings on his finger, and an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
&lt;br /&gt;
 He is wearing a perforated matte ebon bascinet crested with a canary plume, an ebon traveler&#039;s cloak showcasing vivid ianthine lining, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a suit of spiked Faendryl field plate, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a veil pearl and silver signet ring, a red-stitched ebon leather belt with a sterling silver flask hanging from a small pouch on the side, an ocean blue cage of twisted mithril wire, a blackened gold case inlaid with spiraling lines of crushed amethyst, a moonshade black leather sheath inlaid with star-swept sky opals, a neutral-toned pouch of diamond-scaled rattlesnake skin, some elegant ebon naraina jirlan sporting an opalescent green sheen, and some ebon morduska hide calf-high boots studded with bleakstones.&lt;br /&gt;
Flickering near Tayler is a fire-wreathed firebird, its luminous figure composed of dark scarlet energy.  Ember-filled eyes alight with alertness, it spreads its flame-wreathed wings wide.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196192</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196192"/>
		<updated>2023-05-03T05:40:35Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Sarissa Tayler Ta&#039;Thyriel Faendryl the Palestra.&lt;br /&gt;
He appears to be a Dark Elf.&lt;br /&gt;
Resting elegantly on his head is an elegant lor crown, the polished wooden surface masterfully inlaid with twining lines of crushed veil pearl.  Set within the centerline of the crown are dozens of arathiel jewels, their slight internal luminescence ranging between ianthine and viridian.&lt;br /&gt;
 He is strikingly tall and has a well-defined physique.  He appears to be in the spring of life.  He has ianthine-flecked vivid viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
 He has a flame-wreathed phoenix tattoo with outstretched wings on his finger, and an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
&lt;br /&gt;
 He is wearing a perforated matte ebon bascinet crested with a canary plume, an ebon traveler&#039;s cloak showcasing vivid ianthine lining, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a suit of spiked Faendryl field plate, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a veil pearl and silver signet ring, a red-stitched ebon leather belt with a sterling silver flask hanging from a small pouch on the side, an ocean blue cage of twisted mithril wire, a blackened gold case inlaid with spiraling lines of crushed amethyst, a moonshade black leather sheath inlaid with star-swept sky opals, a neutral-toned pouch of diamond-scaled rattlesnake skin, some elegant ebon naraina jirlan sporting an opalescent green sheen, and some ebon morduska hide calf-high boots studded with bleakstones.&lt;br /&gt;
Flickering near Tayler is a fire-wreathed firebird, its luminous figure composed of dark scarlet energy.  Ember-filled eyes alight with alertness, it spreads its flame-wreathed wings wide.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196191</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196191"/>
		<updated>2023-05-03T05:39:58Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
You see Sarissa Tayler Ta&#039;Thyriel Faendryl the Palestra.&lt;br /&gt;
He appears to be a Dark Elf.&lt;br /&gt;
Resting elegantly on his head is an elegant lor crown, the polished wooden surface masterfully inlaid with twining lines of crushed veil pearl.  Set within the centerline of the crown are dozens of arathiel jewels, their slight internal luminescence ranging between ianthine and viridian.&lt;br /&gt;
He is strikingly tall and has a well-defined physique.  He appears to be in the spring of life.  He has ianthine-flecked vivid viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.&lt;br /&gt;
He has a flame-wreathed phoenix tattoo with outstretched wings on his finger, and an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
He has some minor cuts and bruises on his left arm.&lt;br /&gt;
He is holding a rich sable bustard feather quill tipped with a flame-shaped white gold nib in his right hand and a crisp dark amethyst purple letter with a grape vine punched in the corner in his left hand.&lt;br /&gt;
He is wearing a perforated matte ebon bascinet crested with a canary plume, an ebon traveler&#039;s cloak showcasing vivid ianthine lining, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a suit of spiked Faendryl field plate, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a veil pearl and silver signet ring, a red-stitched ebon leather belt with a sterling silver flask hanging from a small pouch on the side, an ocean blue cage of twisted mithril wire, a blackened gold case inlaid with spiraling lines of crushed amethyst, a moonshade black leather sheath inlaid with star-swept sky opals, a neutral-toned pouch of diamond-scaled rattlesnake skin, some elegant ebon naraina jirlan sporting an opalescent green sheen, and some ebon morduska hide calf-high boots studded with bleakstones.&lt;br /&gt;
Flickering near Tayler is a fire-wreathed firebird, its luminous figure composed of dark scarlet energy.  Ember-filled eyes alight with alertness, it spreads its flame-wreathed wings wide.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196190</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196190"/>
		<updated>2023-05-03T05:34:57Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196189</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196189"/>
		<updated>2023-05-03T05:26:28Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196188</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=196188"/>
		<updated>2023-05-03T05:26:02Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Treasured items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime)/Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=PeakyWear&amp;diff=181151</id>
		<title>PeakyWear</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=PeakyWear&amp;diff=181151"/>
		<updated>2022-10-17T07:10:16Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PeakyWear&#039;&#039;&#039; was debuted at [[Ebon Gate 2020]] in [[EGShop:Rakish Raven|Rakish Raven]]. It is scripted clothing with customizable features. Currently, there are only shirts and vests available. The vests have additional function when storing the cigars from the [[EGShop:Rakish Raven|Rakish Raven]] shop.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Shirts&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your blue silk shirt and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your blue silk shirt with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cufflinks:  Currently set to rectangular nacre bar&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Collar:     Currently set to stiff ivory-stitched&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Suspenders: Currently set to thin ashen grey leather&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the shirt may be further lightened.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PULL/PUSH/PRESS&lt;br /&gt;
| You reach up to your shoulders and adjust the &#039;&#039;thin ashen grey leather&#039;&#039; suspenders firmly clasped along your blue silk shirt, running your fingers downwards to ensure they are snug against your form.&lt;br /&gt;
| XXX reaches up towards his shoulders to adjust his &#039;&#039;thin ashen grey leather&#039;&#039; suspenders, then runs his fingers downwards to trace the silhouette cast by his blue silk shirt.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| You subtly gesture at your blue silk shirt, hoping someone will notice and compliment your obviously refined taste.&lt;br /&gt;
| XXX subtly gestures at his blue silk shirt, surveying the area with a self-satisfied grin upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| In an attempt to straighten your blue silk shirt, you adjust the &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to lay properly against your body.&lt;br /&gt;
| XXX adjusts his posture, meticulously straightening his &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to better display his form.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| You feed one arm, and then the other, through the sleeves of your blue silk shirt, adjusting the &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks at each wrist.&lt;br /&gt;
| XXX feeds one arm, and then the other, through the sleeves of his blue silk shirt.  He raises each wrist, adjusting the rectangular &#039;&#039;nacre bar cufflinks&#039;&#039; with a sharp tug.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With deliberate precision, you unclasp your &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then roll each shoulder as your blue silk shirt slips down and off of your form.&lt;br /&gt;
| With deliberate precision, XXX unclasps his &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then rolls each shoulder as his blue silk shirt slips down and off of his form.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Vests&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your sage woolen vest and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your sage woolen vest with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lining:    Currently set to: monochromatic tartan satin&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Pocket:    Currently set to: haon-buttoned pocket&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Chain:     Currently set to: woven raw suede chain&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Trinket:   Currently set to: pewter-caged quilted birch compass&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can tell that the vest is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! Condition&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|PULL&lt;br /&gt;
! Empty&lt;br /&gt;
| You spare a brief glance in the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest, but find it empty.  Firmly grasping the hem of your sage woolen vest, you pull the garment down slightly before raising your chin in a defiant manner.  Best to be prepared, then.&lt;br /&gt;
| XXX spares a brief glance inside his sage woolen vest and then firmly grasps at the hem as he gazes around the area, his chin raised high in a defiant manner.  The &#039;&#039;woven raw suede chain&#039;&#039; tucked into his &#039;&#039;haon-buttoned pocket&#039;&#039; rustles softly.&lt;br /&gt;
|-&lt;br /&gt;
! Cigar inside&lt;br /&gt;
| With deft fingertips, you procure a cog-inked bronze vellum cigar striped in pale vanilla from a thin slit within the &#039;&#039;monochromatic tartan satin&#039;&#039; lining of your sage woolen vest.  Now to find yourself a match.&lt;br /&gt;
| With deft movements, XXX slips his hand into the &#039;&#039;monochromatic tartan satin&#039;&#039; lining of his sage woolen vest, then brandishes a cog-inked bronze vellum cigar striped in pale vanilla with a wry, confident grin.&lt;br /&gt;
|-&lt;br /&gt;
! Non-cigar inside&lt;br /&gt;
| You poke around in the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX pokes around in the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest and then gives it a firm pat.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|PUSH/PRESS&lt;br /&gt;
! Cigar in hand&lt;br /&gt;
| You slip your forest-branded cigar unseen into the thin slit cleverly sewn into the &#039;&#039;monochromatic tartan satin lining&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX brushes his fingers against the well-tailored lines of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| You tug lightly at the neckline and hem of your sage woolen vest, adjusting the fit.&lt;br /&gt;
| XXX adjusts the neckline and smoothes the hem of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
! Any&lt;br /&gt;
| You offer a polite nod, touching two fingers against your forehead in a brief salute as you tuck your opposite hand into the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX offers a polite nod, touching two fingers against his forehead in a brief salute as he tucks his opposite hand into the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
! Any&lt;br /&gt;
| You reach into the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest, tugging lightly at the &#039;&#039;woven raw suede chain&#039;&#039; to reveal the &#039;&#039;pewter-caged quilted birch compass&#039;&#039; attached to the end.  You study it for a brief moment before returning it to its fabric confines.&lt;br /&gt;
| XXX reaches into the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest, tugging lightly at the &#039;&#039;woven raw suede chain&#039;&#039; attached to the garment before briefly revealing the &#039;&#039;pewter-caged quilted birch compass&#039;&#039; attached to the end.  He glances at it for only a moment before returning it to its fabric confines.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
! Any&lt;br /&gt;
| Steadily with one hand, you slip into your garment, exposing the &#039;&#039;monochromatic tartan satin&#039;&#039; lining before the sage woolen vest falls to hug the contours of your body.&lt;br /&gt;
| With a steady hand, XXX slips into his sage woolen vest, briefly exposing the &#039;&#039;monochromatic tartan satin&#039;&#039; lining as the garment drapes across the contours of his body.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
! Any&lt;br /&gt;
| With a subtle roll of your shoulders, you shed your sage woolen vest, carefully protecting the &#039;&#039;monochromatic tartan satin&#039;&#039; lining from additional creasing.&lt;br /&gt;
| With a subtle roll of his shoulders, XXX sheds his sage woolen vest, then carefully folds the garment with crisp precision.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Pants&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your blue silk shirt and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your iron grey wool trousers with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Waistband:  Currently set to tapered leather&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Fastener:   Currently set to a row of aged brass buttons&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Trinket:    Currently set to a rose-inked lacquered vellum card&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the iron grey wool trousers for you or deepen its pockets.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PULL/PUSH/PRESS&lt;br /&gt;
| Add me&lt;br /&gt;
| Add me&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| Add me&lt;br /&gt;
| Add me&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| Add me&lt;br /&gt;
| Add me&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| Add me&lt;br /&gt;
| Add me&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| Add me&lt;br /&gt;
| Add me&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[Yansio clothing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Shirt&lt;br /&gt;
|itemtype2= Vest&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&lt;br /&gt;
|ld= Yes&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&lt;br /&gt;
|custom= Shirt - Cufflinks&lt;br /&gt;
|custom2= Shirt - Collar&lt;br /&gt;
|custom3= Shirt - Suspenders&lt;br /&gt;
|custom4= Vest - Lining&lt;br /&gt;
|custom5= Vest - Pocket&lt;br /&gt;
|origmerch= Oirisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate 2020&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= PULL&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= PUSH&lt;br /&gt;
|verb3= PRESS&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= TILT&lt;br /&gt;
|verb6= TURN&lt;br /&gt;
|verb7= WEAR&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=PeakyWear&amp;diff=181150</id>
		<title>PeakyWear</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=PeakyWear&amp;diff=181150"/>
		<updated>2022-10-17T07:07:14Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;PeakyWear&#039;&#039;&#039; was debuted at [[Ebon Gate 2020]] in [[EGShop:Rakish Raven|Rakish Raven]]. It is scripted clothing with customizable features. Currently, there are only shirts and vests available. The vests have additional function when storing the cigars from the [[EGShop:Rakish Raven|Rakish Raven]] shop.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Shirts&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your blue silk shirt and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your blue silk shirt with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cufflinks:  Currently set to rectangular nacre bar&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Collar:     Currently set to stiff ivory-stitched&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Suspenders: Currently set to thin ashen grey leather&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the shirt may be further lightened.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PULL/PUSH/PRESS&lt;br /&gt;
| You reach up to your shoulders and adjust the &#039;&#039;thin ashen grey leather&#039;&#039; suspenders firmly clasped along your blue silk shirt, running your fingers downwards to ensure they are snug against your form.&lt;br /&gt;
| XXX reaches up towards his shoulders to adjust his &#039;&#039;thin ashen grey leather&#039;&#039; suspenders, then runs his fingers downwards to trace the silhouette cast by his blue silk shirt.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| You subtly gesture at your blue silk shirt, hoping someone will notice and compliment your obviously refined taste.&lt;br /&gt;
| XXX subtly gestures at his blue silk shirt, surveying the area with a self-satisfied grin upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| In an attempt to straighten your blue silk shirt, you adjust the &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to lay properly against your body.&lt;br /&gt;
| XXX adjusts his posture, meticulously straightening his &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to better display his form.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| You feed one arm, and then the other, through the sleeves of your blue silk shirt, adjusting the &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks at each wrist.&lt;br /&gt;
| XXX feeds one arm, and then the other, through the sleeves of his blue silk shirt.  He raises each wrist, adjusting the rectangular &#039;&#039;nacre bar cufflinks&#039;&#039; with a sharp tug.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With deliberate precision, you unclasp your &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then roll each shoulder as your blue silk shirt slips down and off of your form.&lt;br /&gt;
| With deliberate precision, XXX unclasps his &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then rolls each shoulder as his blue silk shirt slips down and off of his form.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Vests&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your sage woolen vest and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your sage woolen vest with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Lining:    Currently set to: monochromatic tartan satin&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Pocket:    Currently set to: haon-buttoned pocket&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Chain:     Currently set to: woven raw suede chain&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Trinket:   Currently set to: pewter-caged quilted birch compass&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You can tell that the vest is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! Condition&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=3|PULL&lt;br /&gt;
! Empty&lt;br /&gt;
| You spare a brief glance in the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest, but find it empty.  Firmly grasping the hem of your sage woolen vest, you pull the garment down slightly before raising your chin in a defiant manner.  Best to be prepared, then.&lt;br /&gt;
| XXX spares a brief glance inside his sage woolen vest and then firmly grasps at the hem as he gazes around the area, his chin raised high in a defiant manner.  The &#039;&#039;woven raw suede chain&#039;&#039; tucked into his &#039;&#039;haon-buttoned pocket&#039;&#039; rustles softly.&lt;br /&gt;
|-&lt;br /&gt;
! Cigar inside&lt;br /&gt;
| With deft fingertips, you procure a cog-inked bronze vellum cigar striped in pale vanilla from a thin slit within the &#039;&#039;monochromatic tartan satin&#039;&#039; lining of your sage woolen vest.  Now to find yourself a match.&lt;br /&gt;
| With deft movements, XXX slips his hand into the &#039;&#039;monochromatic tartan satin&#039;&#039; lining of his sage woolen vest, then brandishes a cog-inked bronze vellum cigar striped in pale vanilla with a wry, confident grin.&lt;br /&gt;
|-&lt;br /&gt;
! Non-cigar inside&lt;br /&gt;
| You poke around in the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX pokes around in the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest and then gives it a firm pat.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|PUSH/PRESS&lt;br /&gt;
! Cigar in hand&lt;br /&gt;
| You slip your forest-branded cigar unseen into the thin slit cleverly sewn into the &#039;&#039;monochromatic tartan satin lining&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX brushes his fingers against the well-tailored lines of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! Other&lt;br /&gt;
| You tug lightly at the neckline and hem of your sage woolen vest, adjusting the fit.&lt;br /&gt;
| XXX adjusts the neckline and smoothes the hem of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
! Any&lt;br /&gt;
| You offer a polite nod, touching two fingers against your forehead in a brief salute as you tuck your opposite hand into the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest.&lt;br /&gt;
| XXX offers a polite nod, touching two fingers against his forehead in a brief salute as he tucks his opposite hand into the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
! Any&lt;br /&gt;
| You reach into the &#039;&#039;haon-buttoned pocket&#039;&#039; of your sage woolen vest, tugging lightly at the &#039;&#039;woven raw suede chain&#039;&#039; to reveal the &#039;&#039;pewter-caged quilted birch compass&#039;&#039; attached to the end.  You study it for a brief moment before returning it to its fabric confines.&lt;br /&gt;
| XXX reaches into the &#039;&#039;haon-buttoned pocket&#039;&#039; of his sage woolen vest, tugging lightly at the &#039;&#039;woven raw suede chain&#039;&#039; attached to the garment before briefly revealing the &#039;&#039;pewter-caged quilted birch compass&#039;&#039; attached to the end.  He glances at it for only a moment before returning it to its fabric confines.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
! Any&lt;br /&gt;
| Steadily with one hand, you slip into your garment, exposing the &#039;&#039;monochromatic tartan satin&#039;&#039; lining before the sage woolen vest falls to hug the contours of your body.&lt;br /&gt;
| With a steady hand, XXX slips into his sage woolen vest, briefly exposing the &#039;&#039;monochromatic tartan satin&#039;&#039; lining as the garment drapes across the contours of his body.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
! Any&lt;br /&gt;
| With a subtle roll of your shoulders, you shed your sage woolen vest, carefully protecting the &#039;&#039;monochromatic tartan satin&#039;&#039; lining from additional creasing.&lt;br /&gt;
| With a subtle roll of his shoulders, XXX sheds his sage woolen vest, then carefully folds the garment with crisp precision.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Shirts&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=You analyze your blue silk shirt and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
~ PeakyWear: Customizable Menswear ~&lt;br /&gt;
&lt;br /&gt;
You may alter your blue silk shirt with a long or show description.  The following items may be customized:&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cufflinks:  Currently set to rectangular nacre bar&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Collar:     Currently set to stiff ivory-stitched&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Suspenders: Currently set to thin ashen grey leather&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the shirt may be further lightened.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this item.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! PULL/PUSH/PRESS&lt;br /&gt;
| You reach up to your shoulders and adjust the &#039;&#039;thin ashen grey leather&#039;&#039; suspenders firmly clasped along your blue silk shirt, running your fingers downwards to ensure they are snug against your form.&lt;br /&gt;
| XXX reaches up towards his shoulders to adjust his &#039;&#039;thin ashen grey leather&#039;&#039; suspenders, then runs his fingers downwards to trace the silhouette cast by his blue silk shirt.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| You subtly gesture at your blue silk shirt, hoping someone will notice and compliment your obviously refined taste.&lt;br /&gt;
| XXX subtly gestures at his blue silk shirt, surveying the area with a self-satisfied grin upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| In an attempt to straighten your blue silk shirt, you adjust the &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to lay properly against your body.&lt;br /&gt;
| XXX adjusts his posture, meticulously straightening his &#039;&#039;stiff ivory-stitched&#039;&#039; collar and &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks to better display his form.&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| You feed one arm, and then the other, through the sleeves of your blue silk shirt, adjusting the &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks at each wrist.&lt;br /&gt;
| XXX feeds one arm, and then the other, through the sleeves of his blue silk shirt.  He raises each wrist, adjusting the rectangular &#039;&#039;nacre bar cufflinks&#039;&#039; with a sharp tug.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| With deliberate precision, you unclasp your &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then roll each shoulder as your blue silk shirt slips down and off of your form.&lt;br /&gt;
| With deliberate precision, XXX unclasps his &#039;&#039;rectangular nacre bar&#039;&#039; cufflinks, then rolls each shoulder as his blue silk shirt slips down and off of his form.&lt;br /&gt;
|}&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[Yansio clothing]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Shirt&lt;br /&gt;
|itemtype2= Vest&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&lt;br /&gt;
|ld= Yes&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&lt;br /&gt;
|custom= Shirt - Cufflinks&lt;br /&gt;
|custom2= Shirt - Collar&lt;br /&gt;
|custom3= Shirt - Suspenders&lt;br /&gt;
|custom4= Vest - Lining&lt;br /&gt;
|custom5= Vest - Pocket&lt;br /&gt;
|origmerch= Oirisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate 2020&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= PULL&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= PUSH&lt;br /&gt;
|verb3= PRESS&lt;br /&gt;
|verb4= REMOVE&lt;br /&gt;
|verb5= TILT&lt;br /&gt;
|verb6= TURN&lt;br /&gt;
|verb7= WEAR&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Palestra_Trials/2022-09-16_-_Day_1_(log)&amp;diff=177182</id>
		<title>Palestra Trials/2022-09-16 - Day 1 (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Palestra_Trials/2022-09-16_-_Day_1_(log)&amp;diff=177182"/>
		<updated>2022-09-17T06:38:50Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Closing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Palestra Trials 5122/Day 2|Day 2]]&lt;br /&gt;
*[[Palestra Trials 5122/Day 3|Day 3]]&lt;br /&gt;
==Opening Day==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A row of trumpeters calls a fanfare.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;We begin the trials of the Palestra!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Schalyne walks about the arena until she reaches a box filled with those wearing insignias of state.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Glory and Honor to the Patriarch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne bows.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Tonight, each candidate will have the chance to demonstrate their skills in their weapon of choice.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dhairn===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Dhairn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn lets out a cheer!&lt;br /&gt;
&lt;br /&gt;
Schalyne nods at Dhairn.&lt;br /&gt;
&lt;br /&gt;
Dhairn waves.&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Dhairn quietly says, &amp;quot;Here goes..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn slowly empties his lungs..&lt;br /&gt;
&lt;br /&gt;
(Dhairn walks out to the center of the viewing area. He pauses and gives his sheath a sharp glance.)&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to his ebon fishnet thigh-sheath, Dhairn whispers aloud, &amp;quot;Not yet. It&#039;s just me. You guys all come out later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn turns an ear toward a small-weave ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Speaking harshly to his ebon fishnet thigh-sheath, Dhairn asks, &amp;quot;No! After you hear Ghezresh, mkay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn clears his throat.&lt;br /&gt;
&lt;br /&gt;
Dhairn slowly empties his lungs.&lt;br /&gt;
&lt;br /&gt;
Dhairn grabs a bright eahnor faceless mask from a small pocket inside of his ebon leather duster.&lt;br /&gt;
&lt;br /&gt;
Dhairn raises his faceless mask to his face, and it leaps toward the exposed flesh.  After a brief struggle, the mask attaches itself to Dhairn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Dhairn boldly begins, &amp;quot;I possess...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
(Dhairn immediately slashes three times with his gauntlet-sword at an imaginary foe with lightning speed, and crosses his slasher from top left to bottom right before sheathing both. Did you blink and miss it?)&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Bakarus just opened a jagged finger bone reliquary.&lt;br /&gt;
&lt;br /&gt;
Dhairn quickly crows, &amp;quot;The speed of Tonis!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn loudly declares, &amp;quot;I am called:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn&#039;s indigo eyes slip closed and he issues a gentle summons to the spirits of water and moisture.  Flashing around him, the spirits respond and leave trails of their power upon his faultless obsidian skin, which he then channels and sends outward into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
Nothing happens.&lt;br /&gt;
&lt;br /&gt;
Dhairn coldly resolves, &amp;quot;The Avenger of Chesylcha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn fiercely claims, &amp;quot;I&#039;ve mastered!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles before slowly allowing his teeth to gnash in an angry grimace. He draws again, and double crosses his weapons at his imaginary opponent... ending the wicked display by thrusting his slasher forward at neck height.&lt;br /&gt;
&lt;br /&gt;
Dhairn furiously upbraids, &amp;quot;The fury... of Vtull.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn stoically booms, &amp;quot;I have...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn walks slowly in a circle around an imaginary foe. He stops suddenly, and brings the hilts of his blades down onto the invisible enemy&#039;s head in a twin hammerfist!)&lt;br /&gt;
&lt;br /&gt;
Dhairn draws back his arms to casually flex in his sculpted body armor, sending snakes of muted ebon ethereal energy surging over his sculpted body armor.&lt;br /&gt;
Dhairn severely thunders, &amp;quot;The strength of Kai!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
The magic fizzles ineffectually.&lt;br /&gt;
&lt;br /&gt;
Dhairn appears to be less clearly focused.&lt;br /&gt;
&lt;br /&gt;
Dhairn threateningly claims, &amp;quot;I wield...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles as he displays his katars in turn by flipping them end over end into the air! He barely touches the slasher as he guides it back into his thigh-sheath, and holds out his right hand as his gauntlet-sword lands to be inspected. Dhairn runs his left thumb down the length of the blade, a violet flame erupting from it&#039;s edge as the digit passes.&lt;br /&gt;
&lt;br /&gt;
Dhairn beseeches his ghezyte gauntlet-sword, causing violet flames to spring to life around it!&lt;br /&gt;
&lt;br /&gt;
Dhairn icily reprimands, &amp;quot;The bane of Marlu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Faylorn quietly says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Dhairn diabolically confesses, &amp;quot;I exude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
&lt;br /&gt;
Dhairn ominously warns, &amp;quot;The TERROR of Sheru.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A blast of heat explodes from Dhairn&#039;s ghezyte gauntlet-sword as the violet flames surrounding it gain new life.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn steadily begins, &amp;quot;My strikes...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Dhairn reaches for his kunai tattoo an ethereal hilt protrudes from its center.  He grabs the hilt and pulls a glowing ethereal kunai out.&lt;br /&gt;
&lt;br /&gt;
(Dhairn stares at a point in space directly in front of himself, and flicks his wrist!)&lt;br /&gt;
&lt;br /&gt;
Dhairn tosses his ethereal kunai forward then quickly grabs an ethereal chain hanging from it to pull it back into his hand.&lt;br /&gt;
&lt;br /&gt;
Dhairn clinically proclaims, &amp;quot;The precision of Onar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A series of ethereal chains lashes out from Dhairn&#039;s kunai tattoo as his ethereal kunai seeps back into his tattoo.&lt;br /&gt;
&lt;br /&gt;
Dhairn ominously asserts, &amp;quot;I hold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn takes a step forward and glares as muted ebon ethereal chains whirl about his sculpted body armor before dispersing.&lt;br /&gt;
&lt;br /&gt;
Dhairn renders a sharp hand salute.&lt;br /&gt;
&lt;br /&gt;
Dhairn dutifully reports, &amp;quot;The decisiveness of Unsenis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn cryptically cautions, &amp;quot;I embody.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
&lt;br /&gt;
Dhairn smoothly lifts a hand near his sculpted body armor, letting a tendril of ethereal energy coil sinuously around his extended fingers.&lt;br /&gt;
&lt;br /&gt;
Dhairn tonelessly growls, &amp;quot;The Avatar of Ghezresh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn quietly begins, &amp;quot;I am...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles as the expected interruption comes from over his left shoulder. A shadowy, ethereal, and unmasked echo of himself manifests. He looks rather bored, and is holding a small scotch glass and a cigar. He rolls his eyes and says:&lt;br /&gt;
&lt;br /&gt;
Dhairn nonchalantly offers, &amp;quot;No no no. I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn watches the shadow as it glances over its shoulder to the left and exhales smoke from its cigar... another apparition of Dhairn appears from the smoke squatting low to the ground, it&#039;s billowy appearance bringing the Dhairn count to three. His kunai are both poised for a stealthy strike as he speaks:.)&lt;br /&gt;
&lt;br /&gt;
Dhairn discreetly whispers aloud, &amp;quot;Me. I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles and chuckles as the new ethereal Dhairn is met by yet a third, this one standing tall with a confident smirk on its translucent visage. The now four-Dhairn procession begins to face each other as the newcomer asserts:&lt;br /&gt;
&lt;br /&gt;
Dhairn pompously boasts, &amp;quot;No. I am!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn watches as yet a fourth Dhairn manifests from the ether, this one dancing a circle into place to the left of overconfident Dhairn...)&lt;br /&gt;
&lt;br /&gt;
Dhairn playfully laughs, &amp;quot;I believe I am?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn stares incredulously as the dancing Dhairn splits into two, the fifth Dhairn taking his place quickly to complete the circle of ethereal Faendryl. He snaps to attention, and salutes with his gauntlet-sword high and to the right:.)&lt;br /&gt;
&lt;br /&gt;
Dhairn dutifully reports, &amp;quot;I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles mischievously at each of the five copies of himself in the circle, and draws ghezyte. He scans the lot of blurry ethereal imposters before glancing around at the gathered audience.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn amusedly admits, &amp;quot;Looks like we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn unleashes a flurry of blows on the latest addition, and begins working his way clockwise around the circle. Each spectral Dhairn feigns a look of surprise, some bringing weapons up to futilely block the fury of the dark elf&#039;s attacks. Four.. three... one remaining. With a wink and a bow, the original doppleganger pours out his ethereal scotch glass and vanishes in a puff of inky smoke. Breathing a bit heavier, Dhairn thanks his blades in a whisper.)&lt;br /&gt;
&lt;br /&gt;
Dhairn kneels down.&lt;br /&gt;
&lt;br /&gt;
Dhairn impassively declares, &amp;quot;We are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn plants the blades of both of his weapons firmly into the dirt.)&lt;br /&gt;
&lt;br /&gt;
Dhairn decisively announces, &amp;quot;Ascended.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn hangs his head.&lt;br /&gt;
&lt;br /&gt;
Dhairn closes his eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
Dhairn stands up.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn bows.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods at Dhairn&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tayler===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Tayler&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler smiles.&lt;br /&gt;
&lt;br /&gt;
(Tayler takes a few steps foward, glancing towards the booth where the shimmering robe clad figure sat, he bows deeply, and intones &amp;quot;Honor and Glory for the Patriarch.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
(Tayler reaches up to his neck and untucks a robust silver chain from his shirt, exposing a fist sized white orb of metal swirled with veins of pale grey. He grabs the orb and tugs on it, the orb detatching from the chain as he brings it down to his side, clenched tightly in his fist.)&lt;br /&gt;
&lt;br /&gt;
Tayler tosses his coraesine orb up into the air, and the pale grey veins upon its surface ripple and undulate in response -- causing it to simply hang in the air and circle around Tayler&#039;s head for several moments while emitting a soft humming noise.  It slowly floats back down to Tayler&#039;s outstretched palm.&lt;br /&gt;
&lt;br /&gt;
Tayler twirls his finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Tayler idly runs a finger down the blade of his coraesine sword, tracing the outline of a jagged, thorn-shaped sigil.&lt;br /&gt;
&lt;br /&gt;
The coraesine sword is suddenly shrouded in thousands of tiny mist-thorns, their barely-visible silhouettes coalescing around the sword in a sinuous dance.&lt;br /&gt;
&lt;br /&gt;
(Tayler begins to work through a series of one handed sword forms, cutting at his imaginary opponent in carefully controlled strikes intended to disable, followed by grasping the hilt with both hands and striking in two handed killing blows. His movements and slow and controlled, intended to showcase the sword forms and his mastery of them.)&lt;br /&gt;
&lt;br /&gt;
(Tayler speeds up his sword forms, displaying speed and control as he works through series of martial katas, each movement increasing in speed as he builds up to a quick tempo.)&lt;br /&gt;
&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&lt;br /&gt;
(Tayler begins to fall back, acting as if he is being pressed by a skilled opponent.)&lt;br /&gt;
&lt;br /&gt;
Tayler quickly whips the ebon Faendryl pavis off his shoulder and onto his awaiting arm.  The surface of the pavis pulses with white and black energy.&lt;br /&gt;
&lt;br /&gt;
(Tayler raises his pavis to block an imaginary blow, pulling back momentarially to gain momentum as he shoves the pavis forward and strikes with his sword in a swift thrust from underneath the pavis, pulling his exposed arm back behind the cover it provides right after the blow lands.)&lt;br /&gt;
&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
&lt;br /&gt;
(Tayler blocks and parries many imaginary blows as he seems pressed by multiple opponents, moving his pavis to intercept blows from the back as he strikes out in retaliatory blows, his blade swinging around in wide, curving arcs, each slice faster than the last. He suddenly drops his shoulder and rushes forward, dipping low and rolling across his shoulder, coming to his feet behind his imaginary foes in a ready position, shield up and his blade foward, pointed towards the heart.)&lt;br /&gt;
&lt;br /&gt;
Tayler thrusts his coraesine sword forward and suddenly becomes a blur of movement as he moves with the swiftness of a viper -- his fluid strikes cleaving elliptical arcs through the air as they merge into a single furious storm of intense, wicked strikes and harsh slashes that contort the air around him.&lt;br /&gt;
&lt;br /&gt;
(Tayler slowly winds down from the flurry of blows and slashes, coming to a stop facing the crowd.)&lt;br /&gt;
&lt;br /&gt;
Sliding his legs together until his heels and rolaren leg greaves with fan-plated poleyns click, Tayler bows low at the waist, his azure eyes cast downward beneath his visored rolaren armet with an ornate comb topped with a lor crown.  He brings his coraesine sword respectfully against the front of his plate with a faint clank, the motion drawing attention to his rolaren vambraces with ornate couters.&lt;br /&gt;
&lt;br /&gt;
Tayler deftly twirls his coraesine sword around his finger and stuffs it in his leather sheath.  Fancy!&lt;br /&gt;
&lt;br /&gt;
Tayler shrugs a shoulder and slides the ebon Faendryl pavis against his back.  The once energetic surface of the ebon Faendryl pavis visibly darkens.&lt;br /&gt;
&lt;br /&gt;
(Tayler takes a few steps back into the line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne strides a few steps forward.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alanisse===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Alanisse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Alanisse pushes the hood attached to her garnet organdy cowl off of her head, allowing its ends to hang down her back.&lt;br /&gt;
&lt;br /&gt;
(Alanisse steps forward, casting an appraising glance about the gathered crowd. With an acknowledging tilt of her head, she pauses briefly.)&lt;br /&gt;
&lt;br /&gt;
Touching her forehead, her lips, and then her throat through the fabric of her garnet organdy cowl, Alanisse offers a solemn greeting.&lt;br /&gt;
&lt;br /&gt;
Alanisse simply says, &amp;quot;I must take a moment to clear my mind before I begin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alanisse removes a thin teak meditation mat from in her cinereous pack.&lt;br /&gt;
&lt;br /&gt;
Alanisse unrolls her meditation mat and places it on the ground.&lt;br /&gt;
&lt;br /&gt;
As Alanisse moves to settle herself on the meditation mat she adopts a calm demeanor in preparation for spending some time in contemplation.&lt;br /&gt;
&lt;br /&gt;
Alanisse closes her eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
Alanisse tilts her head down.&lt;br /&gt;
&lt;br /&gt;
Deep in thought, Alanisse laces her fingers before her.&lt;br /&gt;
&lt;br /&gt;
Alanisse breathes very slowly and looks much calmer.&lt;br /&gt;
&lt;br /&gt;
(Alanisse kneels silently on the mat and begins to take slow, cleansing breaths. As her breathing slows to a near imperceptible level, her seemingly interminable mediation comes to an end.)&lt;br /&gt;
&lt;br /&gt;
Alanisse tilts her head up.&lt;br /&gt;
&lt;br /&gt;
(Alanisse slowly opens her eyes, gazing into the middle distance as she moves smoothly to her feet.)&lt;br /&gt;
&lt;br /&gt;
Alanisse stands up.&lt;br /&gt;
&lt;br /&gt;
Alanisse retrieves her meditation mat from the ground and carefully rolls it up.&lt;br /&gt;
&lt;br /&gt;
Alanisse put a thin teak meditation mat in her cinereous pack.&lt;br /&gt;
&lt;br /&gt;
Alanisse runs her hand over the wide skirts of a charcoal grey silk bliaut cut to fall in gradually fading layers front-split over some gathered tulle underskirts, gently adjusting the fall of the fabric.&lt;br /&gt;
&lt;br /&gt;
Alanisse reaches inside one of the containers hanging from her suede underbust harness and grabs some cinerous leather gauntlets.&lt;br /&gt;
&lt;br /&gt;
Alanisse tugs on her leather gauntlets before raising her hands and clenching them into fists.&lt;br /&gt;
&lt;br /&gt;
Alanisse strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Alanisse equips a white-runed twisted steel tiger-claw hanging from one of the straps on her suede underbust harness.&lt;br /&gt;
&lt;br /&gt;
Alanisse bounces lightly on the balls of her feet and adopts an aggressive stance.&lt;br /&gt;
&lt;br /&gt;
Alanisse&#039;s twisted steel tiger-claw hums gently as she runs her thumb over its blades.  As Alanisse pulls her left hand away from the tiger-claw, the quiet humming suddenly stops.&lt;br /&gt;
&lt;br /&gt;
(Alanisse raises her tiger-claw before her, her feet shoulder-width apart, and once again gazes across the assemblage.)&lt;br /&gt;
&lt;br /&gt;
(Alanisse draws the twisted steel tiger-claw to her chest, dodging to the left as she throws a quick right jab.  She tucks into a roll, then returns quickly to her feet before twisting to peform a low punch.)&lt;br /&gt;
&lt;br /&gt;
Alanisse takes a few steps to her left.&lt;br /&gt;
&lt;br /&gt;
(Alanisse weaves right then left, bobbing and ducking before rising to the balls of her feet and issuing quick jabs with both fists.  She pivots to the right, lashing her left leg out with a knee-level kick, her cinerous sandals seeming to alight into flames before diminishing just as quickly.)&lt;br /&gt;
&lt;br /&gt;
(Alanisse continues her deliberate and calculated spar, repeatedly punching and jabbing, brandishing her twisted steel tiger-claw expertly.  Her visage is devoid of malice, exuding what might be considered an air of confidence.)&lt;br /&gt;
&lt;br /&gt;
Alanisse drops all defense as she moves into a battle-ready stance.&lt;br /&gt;
&lt;br /&gt;
Alanisse smoothly moves into a ready position, her hands up before her.  A quick punch is followed by a short jab to the air in front of her, before she returns to a more relaxed stance.&lt;br /&gt;
&lt;br /&gt;
(Alanisse quickly pivots on her right foot, producing a roundhouse kick with her left, maneuvering effortlessly in her grey silk bliaut. As she relaxes her stance, the grey silk bliaut billows around her briefly, the effect not unlike floating on a dark cloud.)&lt;br /&gt;
&lt;br /&gt;
Alanisse re-settles into a stance suitable to unleash a flurry of blows.&lt;br /&gt;
&lt;br /&gt;
Alanisse works her way methodically through a series of punches and jabs, alternating between the two.  Reaching the end of her training routine she raises her hands up to chest height and slowly cracks her knuckles before lowering her hands.&lt;br /&gt;
&lt;br /&gt;
With a flick of her wrist, Alanisse draws the blades of her twisted steel tiger-claw parallel to her body.  The air around her churns gently and a look of perseverance crosses over her features.&lt;br /&gt;
&lt;br /&gt;
(Alanisse takes a measured breath as slashes with her tiger-claw, adding a quick jab at the last moment before backing away and ducking low as if anticipating swift retaliation.)&lt;br /&gt;
&lt;br /&gt;
Alanisse moves into a defensive stance, ready to fend off an attack.&lt;br /&gt;
&lt;br /&gt;
Alanisse nods slightly, the folds of her garnet organdy cowl briefly hiding her lower face.&lt;br /&gt;
&lt;br /&gt;
Alanisse hangs a white-runed twisted steel tiger-claw from one of the straps on her suede underbust harness.&lt;br /&gt;
&lt;br /&gt;
Alanisse takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Alanisse inclines her head.&lt;br /&gt;
&lt;br /&gt;
Alanisse tugs the hood attached to her garnet organdy cowl up onto her head, easily hiding her face in its folds.&lt;br /&gt;
&lt;br /&gt;
Alanisse folds her hands.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Vaeldrys===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Vaeldrys&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys nods.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys takes a few steps in a small circle.&lt;br /&gt;
&lt;br /&gt;
An ebon-tinged blood red sandruby stippled with golden motes on Ketsimney&#039;s forehead catches a brief flicker of starlight and glows with a luminous brilliance.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys readies himself, bringing his fists up, one slightly ahead of the other. Settling his feet in a narrow stance.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys slides his back foot to the forward position, slowly at the start and then finishing the step with incredible speed and snapping his lower fist forward into a jab.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys repeats the explosive movement with deliberate purpose again and again, picking up speed, each strike accentuated with a growl and greenish-black light.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys&#039;s stance widens as he slides his back foot in a wide arc - in towards his other foot before sliding out to support the powerful crossover punch to the arm of his imaginary foe that follows.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps again, this blow aimed at his invisible opponent&#039;s other arm.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps twice more, these attacks aimed at each leg.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys braces for a moment after finishing the prior movement, before rocketing forth with a final spear-hand aimed to the heart.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys raises his hands in front of him, palms open and fingers slightly stiff.)&lt;br /&gt;
&lt;br /&gt;
Tilting his head back, Vaeldrys slowly inhales, causing an array of greenish-black lights to rise from his silver gauntlets in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a wolf before winking out.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys moves into a series of dodges and strikes, his form flowing like water from one to the next.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys hands lash out in rapid, repeated jabs to the head before ducking an imaginary foe and replying with a spinning kick to the head.)&lt;br /&gt;
&lt;br /&gt;
Vaeldrys wheels around in a spinning kick, one of his griffin hide boots flashing at head level.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys hand quickly forms a claw, tears the throat and turns, parrying with an inside block of his forearm before responding with a spear-hand to the eye.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys continues his dance, his face becomes serene as his gauntlets and tunic manifest a massive greenish-black wolf and raven that move in tandem with his movement. Bursting against imagined foes and reforming.)&lt;br /&gt;
&lt;br /&gt;
Defensively raising his balled fists in front of him, Vaeldrys strides cautiously forward a few steps with a rustle of deep green and silver bourde from his bourde tunic, his stormy grey eyes alert.  Greenish-black sparks whirl from the tunic, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a massive raven as it glides behind him, its bright eyes agleam with intelligence as it scans the area around it.&lt;br /&gt;
&lt;br /&gt;
Clenching one of his silver gauntlets into a fist, Vaeldrys flicks the other in a decisive gesture.&lt;br /&gt;
&lt;br /&gt;
With a resounding howl, a massive wolf made of greenish-black light bursts from the gauntlets and runs forward a few steps before lunging, hackles raised and teeth bared!  It moves off into the distance and dissipates into an array of bright greenish-black motes that scatter into the air.&lt;br /&gt;
&lt;br /&gt;
Clenching his hands into fists within his silver gauntlets and holding them against his chest, Vaeldrys bows low.  Greenish-black light seeps into his body from the gauntlets, a brief ethereal image of a wolf overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps back into line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Khobra===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Khobra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Khobra breathes very slowly and looks much calmer.&lt;br /&gt;
&lt;br /&gt;
kKhobra strides a few steps backward.&lt;br /&gt;
&lt;br /&gt;
(Khobra gazes towards the booth where the shimmering robe-clad figure and humbly responds with  &amp;quot;Honor and Glory for the Patriarch.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra softly greets, &amp;quot;Greetings and the humblest of salutations to all who have gathered here on this lovely and most enchanting of evenings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra softly continues, &amp;quot;&amp;quot;Mistress of the Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra places her hand on the katana hanging from her hip-slung swordbelt, and drums her fingers.  She surveys the area with a hint of malice in her eyes.&lt;br /&gt;
&lt;br /&gt;
Khobra removes a black ora no-dachi with a dark emerald pommel from in her ebon longcoat.&lt;br /&gt;
&lt;br /&gt;
Speaking knowingly in Faendryl to her black ora no-dachi, Khobra hisses, &amp;quot;I am the apprentice draconically called &amp;quot;Kee-hO&#039;BeeRa&amp;quot; she states while slowly moving to glance upon all who have gathered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Khobra raises her black ora no-dachi, the shadows swirl upward and race off of it and ascend high above, darkening the sky.  After a moment, they recede and return to the no-dachi, which flickers with pulses of greenish-black essence.&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra knowingly continues, &amp;quot;Antiquarian of Maelshyve I have become because of my experiences held there.. while we all ventured within and about Maelshyve.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra touches her black ora no-dachi hesitantly.  The shadows swirl and wrap around her hand in a familiar caress.&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra knowingly states, &amp;quot;A Captian of the Eastern Defense and Citizen of the Mistic Harbor spawned from Faendryl&#039;s bloodline and the apprentice under Palestra&#039;s guidance to become a Blade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra runs a finger down the shadows enveloping her no-dachi.  The shadows writhe and surround her hand in a macabre embrace, then recede to surround the no-dachi.&lt;br /&gt;
&lt;br /&gt;
Speaking softly in Faendryl to her black ora no-dachi, Khobra concludes, &amp;quot;Returner of Nightbringer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
Schalyne strides a few steps forward.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Yardie===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Yardie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yardie strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Yardie takes a deep breath.&lt;br /&gt;
&lt;br /&gt;
Yardie slowly empties his lungs.&lt;br /&gt;
&lt;br /&gt;
Yardie raises one foot, then the other, checking the soles of his dark leather moccasins for any rocks or debris.&lt;br /&gt;
&lt;br /&gt;
Yardie politely introduces, &amp;quot;I am called Yardie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yardie continues, &amp;quot;Member of the Faendryl Enclave.  Nominated by Blade Arku to endeavour on this path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yardie leans over and blows down at his dark leather moccasins, then reaches down and brushes them off.&lt;br /&gt;
&lt;br /&gt;
(Yardie adjust his ebon leather gloves, takes a few deep, frantic breaths, and then closes his eyes.  Suddenly, piercing orbs slip open with slow deliberation, a calm sea of violet in his gaze.  He enters a fighting stance, left foot and hand lead forward in a light, nimble bounce.)&lt;br /&gt;
&lt;br /&gt;
(Yardie steps on the light foot, shifting in and out of the shadows. dark leather hunts shimmer in and out of the light, the only hint of a form visible. Fists ball lightly as his movements become hard to discern.)&lt;br /&gt;
&lt;br /&gt;
Yardie adds, &amp;quot;I am a Shadow Dancer...known by some as the Panicky Phantom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Yardie appears from the shadows, circling the imagined stunned foe with a calm menace, eyeing body parts for weaknesses.  With a quick shake of the head, he dashes out of sight.)&lt;br /&gt;
&lt;br /&gt;
Yardie leaps up into the air and kicks out one of his dark leather moccasins in front of him.&lt;br /&gt;
&lt;br /&gt;
Yardie wheels around in a spinning kick, one of his dark leather moccasins flashing at head level.&lt;br /&gt;
&lt;br /&gt;
Yardie flips gracefully backward, hugging his knees for an instant before meeting the ground with silent feet.&lt;br /&gt;
&lt;br /&gt;
Yardie drags the toe of one of his dark leather moccasins along the ground to create an imaginary line.&lt;br /&gt;
&lt;br /&gt;
(Yardie peppers the air with a few measured jabs to gauge his opponent&#039;s distance, then throws up his hands and commits a more egregious, dirty strike.)&lt;br /&gt;
&lt;br /&gt;
Yardie wheels around in a spinning kick, one of his dark leather moccasins flashing at head level.&lt;br /&gt;
&lt;br /&gt;
(Yardie shifts into a crouched stance, legs coiled like a mamba, ready to strike.  His leg whips high, the kick snapping at the air ferociously.)&lt;br /&gt;
&lt;br /&gt;
Yardie coughs loudly into his fist several times, then opens it to reveal a narrow vultite knife with a coiled onyx raven feather pommel!&lt;br /&gt;
&lt;br /&gt;
(Yardie brandishes the vultite knife, then engages in a few slashes at an imaginary opponent.)&lt;br /&gt;
&lt;br /&gt;
Yardie flips his vultite knife confidently into the air, where it spins several times before dropping smoothly back into his hand.&lt;br /&gt;
&lt;br /&gt;
Yardie confidently sets a narrow vultite knife&#039;s with a coiled onyx raven feather pommel point on his index finger, then gives it a little spin!  As it rapidly twirls, he carefully walks it from one finger to another, never disturbing its balance, before finally flipping it up and catching it deftly by the hilt.&lt;br /&gt;
&lt;br /&gt;
Yardie pops his knife into his mouth and smiles.&lt;br /&gt;
&lt;br /&gt;
Yardie removes a vultite katar from in his ebon leather thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
(Yardie whirls his body, the arm snapping out like a whip, then dips low, back arched forward, and thrusts the katar in the air, his hips twisting into the strike with a vicious snap.)&lt;br /&gt;
&lt;br /&gt;
(Yardie disappears into the shadows for a few heartbeats, then returns to view from out of the shadows, the swaying nimbleness of his fighter&#039;s bounce leaving umbral trails of his silhouette with each sway.  Finally settling to a stop, Yardie takes one last exhale and dusts himself off.)&lt;br /&gt;
&lt;br /&gt;
Yardie bows.&lt;br /&gt;
&lt;br /&gt;
Yardie takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Anru===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Anru&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Anru strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Anru equips a long-hafted black iron mace hanging from one of the straps on his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Anru equips a gold-studded pale ora mace hanging from one of the straps on his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
(Anru pulls a pair of maces, one black iron, one pale ora, from his bandolier, and strides forward, swinging them in wide, interweaving loops, leaning into the swings with his step as they sweep forward.)&lt;br /&gt;
&lt;br /&gt;
(Anru spins to the left, pale ora mace leading black iron as he whirls low, and gradually rises in height with each rotation, maces lashing out with increasing speed, until suddening stopping after three rotations.)&lt;br /&gt;
&lt;br /&gt;
(Anru spins to the right now, black iron leading the pale ora head of the maces in series of spins from low to high, again, stopping sharply after the third rotation.)&lt;br /&gt;
&lt;br /&gt;
Anru rolls to the right, then springs to his feet, ready again for action!&lt;br /&gt;
&lt;br /&gt;
(Anru now charges forward, maces crisscrossing ahead of him with his steps, until he launches into the air, both maces raised, and brings them down hard before him in a simultaneus downward strike, ending with him on one foot, one knee, maces pointing forward, towards the box taken by the patriarch.)&lt;br /&gt;
&lt;br /&gt;
(Anru spreads his arms wide, maces now pointing to the sides, and calls out clearly, &#039;Honor, and Glory&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
(Anru rises, and steps back to the line.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ketsimney===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Ketsimney&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Ketsimney steps slowly forward glancing about the arena.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney draws a midnight black nagimaki in the beauteous name of Zelia from her vaalorn scabbard.  The nagimaki traces an arc of glittering silver moonlight in its wake.  A peal of unhinged laughter fills the air for a moment.&lt;br /&gt;
&lt;br /&gt;
Ketsimney concentrates deeply for a moment.&lt;br /&gt;
&lt;br /&gt;
Ketsimney beseeches her midnight black nagimaki, causing violet flames to spring to life around it!&lt;br /&gt;
&lt;br /&gt;
Ketsimney bounces the nagimaki around some, then whirls it around.&lt;br /&gt;
&lt;br /&gt;
Ketsimney moves into an aggressive stance, clearly preparing for an attack.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney gets a determined look on her face and makes a series of alternating slashing motions as she advances forward.)&lt;br /&gt;
&lt;br /&gt;
A wisp of smoke rises up from Ketsimney&#039;s midnight black nagimaki as the violet flames surrounding it are extinguished.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney crouches low and sweeps her nagimaki in a wide arc across the ground. At its completion, she flicks the blade and draws it up in one swift motion.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney rises to her feet, switching her nagimaki to one hand. A twist of the wrist allows the weapon to twirl in her opposing hand, the blade a blur in her grip as it moves towards the sky and quickly back to the ground.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney raises her nagimaki above her head, slashing gracefully towards the ground before quick wristwork slices the blade skyward again with ease.)&lt;br /&gt;
Ketsimney moves into a defensive stance, ready to fend off an attack.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney back steps as she demonstrates tightly controlled pivots of her nagimaki to parry imagined weapon attacks.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney&#039;s eyes suddenly flash with a silver glow.&lt;br /&gt;
&lt;br /&gt;
Ketsimney drops all defense as she moves into a battle-ready stance.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney grips her nagimaki with both hands charging forward slightly, before coming to a stop and thrusting forward three times in quick succession.)&lt;br /&gt;
(Ketsimney changes her grip on her nagimaki, pivoting the blade in a sharp, aggressively executed upward slash.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney twirls her body letting her momentum swing her nagimaki out in front of her before coming to a stop in a defensive posture.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney raises her nagimaki into the sky and cries out for vengeance!&lt;br /&gt;
&lt;br /&gt;
Ketsimney invokes the beauteous name of Zelia as she stows her midnight black nagimaki in her vaalorn scabbard with a flash of glittering silver moonlight.  A peal of unhinged laughter lingers briefly in the air.&lt;br /&gt;
&lt;br /&gt;
The blood red sandruby on Ketsimney&#039;s forehead flickers softly, causing ebon-shaded sanguine flames to briefly flare within her eyes.&lt;br /&gt;
&lt;br /&gt;
Ketsimney bows her head slightly as she drops into a deep, respectful curtsy.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney steps back into line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Closing==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Tomorrow, the candidates will further demonstrate their skills in the arena.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After which, the assemblage retired for tea and cookies.&lt;br /&gt;
&lt;br /&gt;
Editors note: There was no tea nor cookies. Wine and Cheese, however, was in ample supply.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Palestra_Trials/2022-09-16_-_Day_1_(log)&amp;diff=177181</id>
		<title>Palestra Trials/2022-09-16 - Day 1 (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Palestra_Trials/2022-09-16_-_Day_1_(log)&amp;diff=177181"/>
		<updated>2022-09-17T06:36:10Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;*[[Palestra Trials 5122/Day 2|Day 2]]&lt;br /&gt;
*[[Palestra Trials 5122/Day 3|Day 3]]&lt;br /&gt;
==Opening Day==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A row of trumpeters calls a fanfare.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;We begin the trials of the Palestra!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Schalyne walks about the arena until she reaches a box filled with those wearing insignias of state.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Glory and Honor to the Patriarch!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne bows.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Tonight, each candidate will have the chance to demonstrate their skills in their weapon of choice.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Dhairn===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Dhairn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn lets out a cheer!&lt;br /&gt;
&lt;br /&gt;
Schalyne nods at Dhairn.&lt;br /&gt;
&lt;br /&gt;
Dhairn waves.&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Dhairn quietly says, &amp;quot;Here goes..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn slowly empties his lungs..&lt;br /&gt;
&lt;br /&gt;
(Dhairn walks out to the center of the viewing area. He pauses and gives his sheath a sharp glance.)&lt;br /&gt;
&lt;br /&gt;
Speaking quietly to his ebon fishnet thigh-sheath, Dhairn whispers aloud, &amp;quot;Not yet. It&#039;s just me. You guys all come out later.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn turns an ear toward a small-weave ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Speaking harshly to his ebon fishnet thigh-sheath, Dhairn asks, &amp;quot;No! After you hear Ghezresh, mkay?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn clears his throat.&lt;br /&gt;
&lt;br /&gt;
Dhairn slowly empties his lungs.&lt;br /&gt;
&lt;br /&gt;
Dhairn grabs a bright eahnor faceless mask from a small pocket inside of his ebon leather duster.&lt;br /&gt;
&lt;br /&gt;
Dhairn raises his faceless mask to his face, and it leaps toward the exposed flesh.  After a brief struggle, the mask attaches itself to Dhairn&#039;s face.&lt;br /&gt;
&lt;br /&gt;
Dhairn boldly begins, &amp;quot;I possess...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
(Dhairn immediately slashes three times with his gauntlet-sword at an imaginary foe with lightning speed, and crosses his slasher from top left to bottom right before sheathing both. Did you blink and miss it?)&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Bakarus just opened a jagged finger bone reliquary.&lt;br /&gt;
&lt;br /&gt;
Dhairn quickly crows, &amp;quot;The speed of Tonis!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn loudly declares, &amp;quot;I am called:&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn&#039;s indigo eyes slip closed and he issues a gentle summons to the spirits of water and moisture.  Flashing around him, the spirits respond and leave trails of their power upon his faultless obsidian skin, which he then channels and sends outward into the surrounding area.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
Nothing happens.&lt;br /&gt;
&lt;br /&gt;
Dhairn coldly resolves, &amp;quot;The Avenger of Chesylcha!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn fiercely claims, &amp;quot;I&#039;ve mastered!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles before slowly allowing his teeth to gnash in an angry grimace. He draws again, and double crosses his weapons at his imaginary opponent... ending the wicked display by thrusting his slasher forward at neck height.&lt;br /&gt;
&lt;br /&gt;
Dhairn furiously upbraids, &amp;quot;The fury... of Vtull.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn stoically booms, &amp;quot;I have...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn walks slowly in a circle around an imaginary foe. He stops suddenly, and brings the hilts of his blades down onto the invisible enemy&#039;s head in a twin hammerfist!)&lt;br /&gt;
&lt;br /&gt;
Dhairn draws back his arms to casually flex in his sculpted body armor, sending snakes of muted ebon ethereal energy surging over his sculpted body armor.&lt;br /&gt;
Dhairn severely thunders, &amp;quot;The strength of Kai!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
The magic fizzles ineffectually.&lt;br /&gt;
&lt;br /&gt;
Dhairn appears to be less clearly focused.&lt;br /&gt;
&lt;br /&gt;
Dhairn threateningly claims, &amp;quot;I wield...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles as he displays his katars in turn by flipping them end over end into the air! He barely touches the slasher as he guides it back into his thigh-sheath, and holds out his right hand as his gauntlet-sword lands to be inspected. Dhairn runs his left thumb down the length of the blade, a violet flame erupting from it&#039;s edge as the digit passes.&lt;br /&gt;
&lt;br /&gt;
Dhairn beseeches his ghezyte gauntlet-sword, causing violet flames to spring to life around it!&lt;br /&gt;
&lt;br /&gt;
Dhairn icily reprimands, &amp;quot;The bane of Marlu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Faylorn quietly says something you don&#039;t understand.&lt;br /&gt;
&lt;br /&gt;
Dhairn diabolically confesses, &amp;quot;I exude.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
&lt;br /&gt;
Dhairn ominously warns, &amp;quot;The TERROR of Sheru.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A blast of heat explodes from Dhairn&#039;s ghezyte gauntlet-sword as the violet flames surrounding it gain new life.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn steadily begins, &amp;quot;My strikes...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Dhairn reaches for his kunai tattoo an ethereal hilt protrudes from its center.  He grabs the hilt and pulls a glowing ethereal kunai out.&lt;br /&gt;
&lt;br /&gt;
(Dhairn stares at a point in space directly in front of himself, and flicks his wrist!)&lt;br /&gt;
&lt;br /&gt;
Dhairn tosses his ethereal kunai forward then quickly grabs an ethereal chain hanging from it to pull it back into his hand.&lt;br /&gt;
&lt;br /&gt;
Dhairn clinically proclaims, &amp;quot;The precision of Onar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
A series of ethereal chains lashes out from Dhairn&#039;s kunai tattoo as his ethereal kunai seeps back into his tattoo.&lt;br /&gt;
&lt;br /&gt;
Dhairn ominously asserts, &amp;quot;I hold.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn takes a step forward and glares as muted ebon ethereal chains whirl about his sculpted body armor before dispersing.&lt;br /&gt;
&lt;br /&gt;
Dhairn renders a sharp hand salute.&lt;br /&gt;
&lt;br /&gt;
Dhairn dutifully reports, &amp;quot;The decisiveness of Unsenis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn cryptically cautions, &amp;quot;I embody.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Ethereal bearded-dragon eels coil to life around Dhairn&#039;s arm and chest, writhing and riding hidden currents to form a chelioboros above his gesturing hand. They fade away while his voice becomes but a whisper.&lt;br /&gt;
&lt;br /&gt;
Dhairn gestures.&lt;br /&gt;
&lt;br /&gt;
Dhairn smoothly lifts a hand near his sculpted body armor, letting a tendril of ethereal energy coil sinuously around his extended fingers.&lt;br /&gt;
&lt;br /&gt;
Dhairn tonelessly growls, &amp;quot;The Avatar of Ghezresh.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn quietly begins, &amp;quot;I am...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles as the expected interruption comes from over his left shoulder. A shadowy, ethereal, and unmasked echo of himself manifests. He looks rather bored, and is holding a small scotch glass and a cigar. He rolls his eyes and says:&lt;br /&gt;
&lt;br /&gt;
Dhairn nonchalantly offers, &amp;quot;No no no. I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn watches the shadow as it glances over its shoulder to the left and exhales smoke from its cigar... another apparition of Dhairn appears from the smoke squatting low to the ground, it&#039;s billowy appearance bringing the Dhairn count to three. His kunai are both poised for a stealthy strike as he speaks:.)&lt;br /&gt;
&lt;br /&gt;
Dhairn discreetly whispers aloud, &amp;quot;Me. I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles and chuckles as the new ethereal Dhairn is met by yet a third, this one standing tall with a confident smirk on its translucent visage. The now four-Dhairn procession begins to face each other as the newcomer asserts:&lt;br /&gt;
&lt;br /&gt;
Dhairn pompously boasts, &amp;quot;No. I am!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn watches as yet a fourth Dhairn manifests from the ether, this one dancing a circle into place to the left of overconfident Dhairn...)&lt;br /&gt;
&lt;br /&gt;
Dhairn playfully laughs, &amp;quot;I believe I am?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn stares incredulously as the dancing Dhairn splits into two, the fifth Dhairn taking his place quickly to complete the circle of ethereal Faendryl. He snaps to attention, and salutes with his gauntlet-sword high and to the right:.)&lt;br /&gt;
&lt;br /&gt;
Dhairn dutifully reports, &amp;quot;I am.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn smiles mischievously at each of the five copies of himself in the circle, and draws ghezyte. He scans the lot of blurry ethereal imposters before glancing around at the gathered audience.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-encircled ghezyte gauntlet-sword from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn removes an eel-adorned ghezyte slasher from in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn amusedly admits, &amp;quot;Looks like we are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn unleashes a flurry of blows on the latest addition, and begins working his way clockwise around the circle. Each spectral Dhairn feigns a look of surprise, some bringing weapons up to futilely block the fury of the dark elf&#039;s attacks. Four.. three... one remaining. With a wink and a bow, the original doppleganger pours out his ethereal scotch glass and vanishes in a puff of inky smoke. Breathing a bit heavier, Dhairn thanks his blades in a whisper.)&lt;br /&gt;
&lt;br /&gt;
Dhairn kneels down.&lt;br /&gt;
&lt;br /&gt;
Dhairn impassively declares, &amp;quot;We are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Dhairn plants the blades of both of his weapons firmly into the dirt.)&lt;br /&gt;
&lt;br /&gt;
Dhairn decisively announces, &amp;quot;Ascended.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dhairn hangs his head.&lt;br /&gt;
&lt;br /&gt;
Dhairn closes his eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
Dhairn stands up.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-encircled ghezyte gauntlet-sword in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn put an eel-adorned ghezyte slasher in his ebon fishnet thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
Dhairn bows.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods at Dhairn&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tayler===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Tayler&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler smiles.&lt;br /&gt;
&lt;br /&gt;
(Tayler takes a few steps foward, glancing towards the booth where the shimmering robe clad figure sat, he bows deeply, and intones &amp;quot;Honor and Glory for the Patriarch.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
(Tayler reaches up to his neck and untucks a robust silver chain from his shirt, exposing a fist sized white orb of metal swirled with veins of pale grey. He grabs the orb and tugs on it, the orb detatching from the chain as he brings it down to his side, clenched tightly in his fist.)&lt;br /&gt;
&lt;br /&gt;
Tayler tosses his coraesine orb up into the air, and the pale grey veins upon its surface ripple and undulate in response -- causing it to simply hang in the air and circle around Tayler&#039;s head for several moments while emitting a soft humming noise.  It slowly floats back down to Tayler&#039;s outstretched palm.&lt;br /&gt;
&lt;br /&gt;
Tayler twirls his finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Tayler idly runs a finger down the blade of his coraesine sword, tracing the outline of a jagged, thorn-shaped sigil.&lt;br /&gt;
&lt;br /&gt;
The coraesine sword is suddenly shrouded in thousands of tiny mist-thorns, their barely-visible silhouettes coalescing around the sword in a sinuous dance.&lt;br /&gt;
&lt;br /&gt;
(Tayler begins to work through a series of one handed sword forms, cutting at his imaginary opponent in carefully controlled strikes intended to disable, followed by grasping the hilt with both hands and striking in two handed killing blows. His movements and slow and controlled, intended to showcase the sword forms and his mastery of them.)&lt;br /&gt;
&lt;br /&gt;
(Tayler speeds up his sword forms, displaying speed and control as he works through series of martial katas, each movement increasing in speed as he builds up to a quick tempo.)&lt;br /&gt;
&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&lt;br /&gt;
(Tayler begins to fall back, acting as if he is being pressed by a skilled opponent.)&lt;br /&gt;
&lt;br /&gt;
Tayler quickly whips the ebon Faendryl pavis off his shoulder and onto his awaiting arm.  The surface of the pavis pulses with white and black energy.&lt;br /&gt;
&lt;br /&gt;
(Tayler raises his pavis to block an imaginary blow, pulling back momentarially to gain momentum as he shoves the pavis forward and strikes with his sword in a swift thrust from underneath the pavis, pulling his exposed arm back behind the cover it provides right after the blow lands.)&lt;br /&gt;
&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
&lt;br /&gt;
(Tayler blocks and parries many imaginary blows as he seems pressed by multiple opponents, moving his pavis to intercept blows from the back as he strikes out in retaliatory blows, his blade swinging around in wide, curving arcs, each slice faster than the last. He suddenly drops his shoulder and rushes forward, dipping low and rolling across his shoulder, coming to his feet behind his imaginary foes in a ready position, shield up and his blade foward, pointed towards the heart.)&lt;br /&gt;
&lt;br /&gt;
Tayler thrusts his coraesine sword forward and suddenly becomes a blur of movement as he moves with the swiftness of a viper -- his fluid strikes cleaving elliptical arcs through the air as they merge into a single furious storm of intense, wicked strikes and harsh slashes that contort the air around him.&lt;br /&gt;
&lt;br /&gt;
(Tayler slowly winds down from the flurry of blows and slashes, coming to a stop facing the crowd.)&lt;br /&gt;
&lt;br /&gt;
Sliding his legs together until his heels and rolaren leg greaves with fan-plated poleyns click, Tayler bows low at the waist, his azure eyes cast downward beneath his visored rolaren armet with an ornate comb topped with a lor crown.  He brings his coraesine sword respectfully against the front of his plate with a faint clank, the motion drawing attention to his rolaren vambraces with ornate couters.&lt;br /&gt;
&lt;br /&gt;
Tayler deftly twirls his coraesine sword around his finger and stuffs it in his leather sheath.  Fancy!&lt;br /&gt;
&lt;br /&gt;
Tayler shrugs a shoulder and slides the ebon Faendryl pavis against his back.  The once energetic surface of the ebon Faendryl pavis visibly darkens.&lt;br /&gt;
&lt;br /&gt;
(Tayler takes a few steps back into the line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne strides a few steps forward.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Alanisse===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Alanisse&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Alanisse pushes the hood attached to her garnet organdy cowl off of her head, allowing its ends to hang down her back.&lt;br /&gt;
&lt;br /&gt;
(Alanisse steps forward, casting an appraising glance about the gathered crowd. With an acknowledging tilt of her head, she pauses briefly.)&lt;br /&gt;
&lt;br /&gt;
Touching her forehead, her lips, and then her throat through the fabric of her garnet organdy cowl, Alanisse offers a solemn greeting.&lt;br /&gt;
&lt;br /&gt;
Alanisse simply says, &amp;quot;I must take a moment to clear my mind before I begin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Alanisse removes a thin teak meditation mat from in her cinereous pack.&lt;br /&gt;
&lt;br /&gt;
Alanisse unrolls her meditation mat and places it on the ground.&lt;br /&gt;
&lt;br /&gt;
As Alanisse moves to settle herself on the meditation mat she adopts a calm demeanor in preparation for spending some time in contemplation.&lt;br /&gt;
&lt;br /&gt;
Alanisse closes her eyes for a moment.&lt;br /&gt;
&lt;br /&gt;
Alanisse tilts her head down.&lt;br /&gt;
&lt;br /&gt;
Deep in thought, Alanisse laces her fingers before her.&lt;br /&gt;
&lt;br /&gt;
Alanisse breathes very slowly and looks much calmer.&lt;br /&gt;
&lt;br /&gt;
(Alanisse kneels silently on the mat and begins to take slow, cleansing breaths. As her breathing slows to a near imperceptible level, her seemingly interminable mediation comes to an end.)&lt;br /&gt;
&lt;br /&gt;
Alanisse tilts her head up.&lt;br /&gt;
&lt;br /&gt;
(Alanisse slowly opens her eyes, gazing into the middle distance as she moves smoothly to her feet.)&lt;br /&gt;
&lt;br /&gt;
Alanisse stands up.&lt;br /&gt;
&lt;br /&gt;
Alanisse retrieves her meditation mat from the ground and carefully rolls it up.&lt;br /&gt;
&lt;br /&gt;
Alanisse put a thin teak meditation mat in her cinereous pack.&lt;br /&gt;
&lt;br /&gt;
Alanisse runs her hand over the wide skirts of a charcoal grey silk bliaut cut to fall in gradually fading layers front-split over some gathered tulle underskirts, gently adjusting the fall of the fabric.&lt;br /&gt;
&lt;br /&gt;
Alanisse reaches inside one of the containers hanging from her suede underbust harness and grabs some cinerous leather gauntlets.&lt;br /&gt;
&lt;br /&gt;
Alanisse tugs on her leather gauntlets before raising her hands and clenching them into fists.&lt;br /&gt;
&lt;br /&gt;
Alanisse strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Alanisse equips a white-runed twisted steel tiger-claw hanging from one of the straps on her suede underbust harness.&lt;br /&gt;
&lt;br /&gt;
Alanisse bounces lightly on the balls of her feet and adopts an aggressive stance.&lt;br /&gt;
&lt;br /&gt;
Alanisse&#039;s twisted steel tiger-claw hums gently as she runs her thumb over its blades.  As Alanisse pulls her left hand away from the tiger-claw, the quiet humming suddenly stops.&lt;br /&gt;
&lt;br /&gt;
(Alanisse raises her tiger-claw before her, her feet shoulder-width apart, and once again gazes across the assemblage.)&lt;br /&gt;
&lt;br /&gt;
(Alanisse draws the twisted steel tiger-claw to her chest, dodging to the left as she throws a quick right jab.  She tucks into a roll, then returns quickly to her feet before twisting to peform a low punch.)&lt;br /&gt;
&lt;br /&gt;
Alanisse takes a few steps to her left.&lt;br /&gt;
&lt;br /&gt;
(Alanisse weaves right then left, bobbing and ducking before rising to the balls of her feet and issuing quick jabs with both fists.  She pivots to the right, lashing her left leg out with a knee-level kick, her cinerous sandals seeming to alight into flames before diminishing just as quickly.)&lt;br /&gt;
&lt;br /&gt;
(Alanisse continues her deliberate and calculated spar, repeatedly punching and jabbing, brandishing her twisted steel tiger-claw expertly.  Her visage is devoid of malice, exuding what might be considered an air of confidence.)&lt;br /&gt;
&lt;br /&gt;
Alanisse drops all defense as she moves into a battle-ready stance.&lt;br /&gt;
&lt;br /&gt;
Alanisse smoothly moves into a ready position, her hands up before her.  A quick punch is followed by a short jab to the air in front of her, before she returns to a more relaxed stance.&lt;br /&gt;
&lt;br /&gt;
(Alanisse quickly pivots on her right foot, producing a roundhouse kick with her left, maneuvering effortlessly in her grey silk bliaut. As she relaxes her stance, the grey silk bliaut billows around her briefly, the effect not unlike floating on a dark cloud.)&lt;br /&gt;
&lt;br /&gt;
Alanisse re-settles into a stance suitable to unleash a flurry of blows.&lt;br /&gt;
&lt;br /&gt;
Alanisse works her way methodically through a series of punches and jabs, alternating between the two.  Reaching the end of her training routine she raises her hands up to chest height and slowly cracks her knuckles before lowering her hands.&lt;br /&gt;
&lt;br /&gt;
With a flick of her wrist, Alanisse draws the blades of her twisted steel tiger-claw parallel to her body.  The air around her churns gently and a look of perseverance crosses over her features.&lt;br /&gt;
&lt;br /&gt;
(Alanisse takes a measured breath as slashes with her tiger-claw, adding a quick jab at the last moment before backing away and ducking low as if anticipating swift retaliation.)&lt;br /&gt;
&lt;br /&gt;
Alanisse moves into a defensive stance, ready to fend off an attack.&lt;br /&gt;
&lt;br /&gt;
Alanisse nods slightly, the folds of her garnet organdy cowl briefly hiding her lower face.&lt;br /&gt;
&lt;br /&gt;
Alanisse hangs a white-runed twisted steel tiger-claw from one of the straps on her suede underbust harness.&lt;br /&gt;
&lt;br /&gt;
Alanisse takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Alanisse inclines her head.&lt;br /&gt;
&lt;br /&gt;
Alanisse tugs the hood attached to her garnet organdy cowl up onto her head, easily hiding her face in its folds.&lt;br /&gt;
&lt;br /&gt;
Alanisse folds her hands.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Vaeldrys===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Vaeldrys&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys nods.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Vaeldrys takes a few steps in a small circle.&lt;br /&gt;
&lt;br /&gt;
An ebon-tinged blood red sandruby stippled with golden motes on Ketsimney&#039;s forehead catches a brief flicker of starlight and glows with a luminous brilliance.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys readies himself, bringing his fists up, one slightly ahead of the other. Settling his feet in a narrow stance.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys slides his back foot to the forward position, slowly at the start and then finishing the step with incredible speed and snapping his lower fist forward into a jab.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys repeats the explosive movement with deliberate purpose again and again, picking up speed, each strike accentuated with a growl and greenish-black light.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys&#039;s stance widens as he slides his back foot in a wide arc - in towards his other foot before sliding out to support the powerful crossover punch to the arm of his imaginary foe that follows.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps again, this blow aimed at his invisible opponent&#039;s other arm.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps twice more, these attacks aimed at each leg.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys braces for a moment after finishing the prior movement, before rocketing forth with a final spear-hand aimed to the heart.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys raises his hands in front of him, palms open and fingers slightly stiff.)&lt;br /&gt;
&lt;br /&gt;
Tilting his head back, Vaeldrys slowly inhales, causing an array of greenish-black lights to rise from his silver gauntlets in time to the rhythm of his breath.  As he exhales, the bright motes burst outwards in a flurry of incandescence, briefly forming into the outline of a wolf before winking out.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys moves into a series of dodges and strikes, his form flowing like water from one to the next.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys hands lash out in rapid, repeated jabs to the head before ducking an imaginary foe and replying with a spinning kick to the head.)&lt;br /&gt;
&lt;br /&gt;
Vaeldrys wheels around in a spinning kick, one of his griffin hide boots flashing at head level.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys hand quickly forms a claw, tears the throat and turns, parrying with an inside block of his forearm before responding with a spear-hand to the eye.)&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys continues his dance, his face becomes serene as his gauntlets and tunic manifest a massive greenish-black wolf and raven that move in tandem with his movement. Bursting against imagined foes and reforming.)&lt;br /&gt;
&lt;br /&gt;
Defensively raising his balled fists in front of him, Vaeldrys strides cautiously forward a few steps with a rustle of deep green and silver bourde from his bourde tunic, his stormy grey eyes alert.  Greenish-black sparks whirl from the tunic, spiraling in his wake.  The tiny motes of light merge together into the ethereal form of a massive raven as it glides behind him, its bright eyes agleam with intelligence as it scans the area around it.&lt;br /&gt;
&lt;br /&gt;
Clenching one of his silver gauntlets into a fist, Vaeldrys flicks the other in a decisive gesture.&lt;br /&gt;
&lt;br /&gt;
With a resounding howl, a massive wolf made of greenish-black light bursts from the gauntlets and runs forward a few steps before lunging, hackles raised and teeth bared!  It moves off into the distance and dissipates into an array of bright greenish-black motes that scatter into the air.&lt;br /&gt;
&lt;br /&gt;
Clenching his hands into fists within his silver gauntlets and holding them against his chest, Vaeldrys bows low.  Greenish-black light seeps into his body from the gauntlets, a brief ethereal image of a wolf overlaying his face in a temporary mask as he straightens up.&lt;br /&gt;
&lt;br /&gt;
(Vaeldrys steps back into line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Khobra===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Khobra&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Khobra breathes very slowly and looks much calmer.&lt;br /&gt;
&lt;br /&gt;
kKhobra strides a few steps backward.&lt;br /&gt;
&lt;br /&gt;
(Khobra gazes towards the booth where the shimmering robe-clad figure and humbly responds with  &amp;quot;Honor and Glory for the Patriarch.&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra softly greets, &amp;quot;Greetings and the humblest of salutations to all who have gathered here on this lovely and most enchanting of evenings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra softly continues, &amp;quot;&amp;quot;Mistress of the Dark.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra places her hand on the katana hanging from her hip-slung swordbelt, and drums her fingers.  She surveys the area with a hint of malice in her eyes.&lt;br /&gt;
&lt;br /&gt;
Khobra removes a black ora no-dachi with a dark emerald pommel from in her ebon longcoat.&lt;br /&gt;
&lt;br /&gt;
Speaking knowingly in Faendryl to her black ora no-dachi, Khobra hisses, &amp;quot;I am the apprentice draconically called &amp;quot;Kee-hO&#039;BeeRa&amp;quot; she states while slowly moving to glance upon all who have gathered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
As Khobra raises her black ora no-dachi, the shadows swirl upward and race off of it and ascend high above, darkening the sky.  After a moment, they recede and return to the no-dachi, which flickers with pulses of greenish-black essence.&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra knowingly continues, &amp;quot;Antiquarian of Maelshyve I have become because of my experiences held there.. while we all ventured within and about Maelshyve.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra touches her black ora no-dachi hesitantly.  The shadows swirl and wrap around her hand in a familiar caress.&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Khobra knowingly states, &amp;quot;A Captian of the Eastern Defense and Citizen of the Mistic Harbor spawned from Faendryl&#039;s bloodline and the apprentice under Palestra&#039;s guidance to become a Blade.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra runs a finger down the shadows enveloping her no-dachi.  The shadows writhe and surround her hand in a macabre embrace, then recede to surround the no-dachi.&lt;br /&gt;
&lt;br /&gt;
Speaking softly in Faendryl to her black ora no-dachi, Khobra concludes, &amp;quot;Returner of Nightbringer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Khobra takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
Schalyne strides a few steps forward.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Yardie===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Yardie&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Yardie strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Yardie takes a deep breath.&lt;br /&gt;
&lt;br /&gt;
Yardie slowly empties his lungs.&lt;br /&gt;
&lt;br /&gt;
Yardie raises one foot, then the other, checking the soles of his dark leather moccasins for any rocks or debris.&lt;br /&gt;
&lt;br /&gt;
Yardie politely introduces, &amp;quot;I am called Yardie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yardie continues, &amp;quot;Member of the Faendryl Enclave.  Nominated by Blade Arku to endeavour on this path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Yardie leans over and blows down at his dark leather moccasins, then reaches down and brushes them off.&lt;br /&gt;
&lt;br /&gt;
(Yardie adjust his ebon leather gloves, takes a few deep, frantic breaths, and then closes his eyes.  Suddenly, piercing orbs slip open with slow deliberation, a calm sea of violet in his gaze.  He enters a fighting stance, left foot and hand lead forward in a light, nimble bounce.)&lt;br /&gt;
&lt;br /&gt;
(Yardie steps on the light foot, shifting in and out of the shadows. dark leather hunts shimmer in and out of the light, the only hint of a form visible. Fists ball lightly as his movements become hard to discern.)&lt;br /&gt;
&lt;br /&gt;
Yardie adds, &amp;quot;I am a Shadow Dancer...known by some as the Panicky Phantom.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Yardie appears from the shadows, circling the imagined stunned foe with a calm menace, eyeing body parts for weaknesses.  With a quick shake of the head, he dashes out of sight.)&lt;br /&gt;
&lt;br /&gt;
Yardie leaps up into the air and kicks out one of his dark leather moccasins in front of him.&lt;br /&gt;
&lt;br /&gt;
Yardie wheels around in a spinning kick, one of his dark leather moccasins flashing at head level.&lt;br /&gt;
&lt;br /&gt;
Yardie flips gracefully backward, hugging his knees for an instant before meeting the ground with silent feet.&lt;br /&gt;
&lt;br /&gt;
Yardie drags the toe of one of his dark leather moccasins along the ground to create an imaginary line.&lt;br /&gt;
&lt;br /&gt;
(Yardie peppers the air with a few measured jabs to gauge his opponent&#039;s distance, then throws up his hands and commits a more egregious, dirty strike.)&lt;br /&gt;
&lt;br /&gt;
Yardie wheels around in a spinning kick, one of his dark leather moccasins flashing at head level.&lt;br /&gt;
&lt;br /&gt;
(Yardie shifts into a crouched stance, legs coiled like a mamba, ready to strike.  His leg whips high, the kick snapping at the air ferociously.)&lt;br /&gt;
&lt;br /&gt;
Yardie coughs loudly into his fist several times, then opens it to reveal a narrow vultite knife with a coiled onyx raven feather pommel!&lt;br /&gt;
&lt;br /&gt;
(Yardie brandishes the vultite knife, then engages in a few slashes at an imaginary opponent.)&lt;br /&gt;
&lt;br /&gt;
Yardie flips his vultite knife confidently into the air, where it spins several times before dropping smoothly back into his hand.&lt;br /&gt;
&lt;br /&gt;
Yardie confidently sets a narrow vultite knife&#039;s with a coiled onyx raven feather pommel point on his index finger, then gives it a little spin!  As it rapidly twirls, he carefully walks it from one finger to another, never disturbing its balance, before finally flipping it up and catching it deftly by the hilt.&lt;br /&gt;
&lt;br /&gt;
Yardie pops his knife into his mouth and smiles.&lt;br /&gt;
&lt;br /&gt;
Yardie removes a vultite katar from in his ebon leather thigh-sheath.&lt;br /&gt;
&lt;br /&gt;
(Yardie whirls his body, the arm snapping out like a whip, then dips low, back arched forward, and thrusts the katar in the air, his hips twisting into the strike with a vicious snap.)&lt;br /&gt;
&lt;br /&gt;
(Yardie disappears into the shadows for a few heartbeats, then returns to view from out of the shadows, the swaying nimbleness of his fighter&#039;s bounce leaving umbral trails of his silhouette with each sway.  Finally settling to a stop, Yardie takes one last exhale and dusts himself off.)&lt;br /&gt;
&lt;br /&gt;
Yardie bows.&lt;br /&gt;
&lt;br /&gt;
Yardie takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Anru===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Anru&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Schalyne takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Anru strides a few steps forward.&lt;br /&gt;
&lt;br /&gt;
Anru equips a long-hafted black iron mace hanging from one of the straps on his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
Anru equips a gold-studded pale ora mace hanging from one of the straps on his leather bandolier.&lt;br /&gt;
&lt;br /&gt;
(Anru pulls a pair of maces, one black iron, one pale ora, from his bandolier, and strides forward, swinging them in wide, interweaving loops, leaning into the swings with his step as they sweep forward.)&lt;br /&gt;
&lt;br /&gt;
(Anru spins to the left, pale ora mace leading black iron as he whirls low, and gradually rises in height with each rotation, maces lashing out with increasing speed, until suddening stopping after three rotations.)&lt;br /&gt;
&lt;br /&gt;
(Anru spins to the right now, black iron leading the pale ora head of the maces in series of spins from low to high, again, stopping sharply after the third rotation.)&lt;br /&gt;
&lt;br /&gt;
Anru rolls to the right, then springs to his feet, ready again for action!&lt;br /&gt;
&lt;br /&gt;
(Anru now charges forward, maces crisscrossing ahead of him with his steps, until he launches into the air, both maces raised, and brings them down hard before him in a simultaneus downward strike, ending with him on one foot, one knee, maces pointing forward, towards the box taken by the patriarch.)&lt;br /&gt;
&lt;br /&gt;
(Anru spreads his arms wide, maces now pointing to the sides, and calls out clearly, &#039;Honor, and Glory&amp;quot;.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&lt;br /&gt;
(Anru rises, and steps back to the line.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Ketsimney===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;I present Candidate Ketsimney&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Ketsimney steps slowly forward glancing about the arena.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney draws a midnight black nagimaki in the beauteous name of Zelia from her vaalorn scabbard.  The nagimaki traces an arc of glittering silver moonlight in its wake.  A peal of unhinged laughter fills the air for a moment.&lt;br /&gt;
&lt;br /&gt;
Ketsimney concentrates deeply for a moment.&lt;br /&gt;
&lt;br /&gt;
Ketsimney beseeches her midnight black nagimaki, causing violet flames to spring to life around it!&lt;br /&gt;
&lt;br /&gt;
Ketsimney bounces the nagimaki around some, then whirls it around.&lt;br /&gt;
&lt;br /&gt;
Ketsimney moves into an aggressive stance, clearly preparing for an attack.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney gets a determined look on her face and makes a series of alternating slashing motions as she advances forward.)&lt;br /&gt;
&lt;br /&gt;
A wisp of smoke rises up from Ketsimney&#039;s midnight black nagimaki as the violet flames surrounding it are extinguished.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney crouches low and sweeps her nagimaki in a wide arc across the ground. At its completion, she flicks the blade and draws it up in one swift motion.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney rises to her feet, switching her nagimaki to one hand. A twist of the wrist allows the weapon to twirl in her opposing hand, the blade a blur in her grip as it moves towards the sky and quickly back to the ground.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney raises her nagimaki above her head, slashing gracefully towards the ground before quick wristwork slices the blade skyward again with ease.)&lt;br /&gt;
Ketsimney moves into a defensive stance, ready to fend off an attack.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney back steps as she demonstrates tightly controlled pivots of her nagimaki to parry imagined weapon attacks.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney&#039;s eyes suddenly flash with a silver glow.&lt;br /&gt;
&lt;br /&gt;
Ketsimney drops all defense as she moves into a battle-ready stance.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney grips her nagimaki with both hands charging forward slightly, before coming to a stop and thrusting forward three times in quick succession.)&lt;br /&gt;
(Ketsimney changes her grip on her nagimaki, pivoting the blade in a sharp, aggressively executed upward slash.)&lt;br /&gt;
&lt;br /&gt;
(Ketsimney twirls her body letting her momentum swing her nagimaki out in front of her before coming to a stop in a defensive posture.)&lt;br /&gt;
&lt;br /&gt;
Ketsimney raises her nagimaki into the sky and cries out for vengeance!&lt;br /&gt;
&lt;br /&gt;
Ketsimney invokes the beauteous name of Zelia as she stows her midnight black nagimaki in her vaalorn scabbard with a flash of glittering silver moonlight.  A peal of unhinged laughter lingers briefly in the air.&lt;br /&gt;
&lt;br /&gt;
The blood red sandruby on Ketsimney&#039;s forehead flickers softly, causing ebon-shaded sanguine flames to briefly flare within her eyes.&lt;br /&gt;
&lt;br /&gt;
Ketsimney bows her head slightly as she drops into a deep, respectful curtsy.&lt;br /&gt;
&lt;br /&gt;
(Ketsimney steps back into line.)&lt;br /&gt;
&lt;br /&gt;
Schalyne nods.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Closing==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Schalyne recites:&lt;br /&gt;
&lt;br /&gt;
    &amp;quot;Tomorrow, the candidates will further demonstrate their skills in the arena.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
After which, the assemblage retired for tea and cookies.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174374</id>
		<title>Massive coraesine sword wrought with a spiral of incarnadine sigils</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174374"/>
		<updated>2022-08-18T16:45:14Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;A massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; is a pure [[coraesine]] [[bastard sword]] that was purchased at auction. It has been upgraded over time and features the following:&lt;br /&gt;
&lt;br /&gt;
* 8x [[enchant]] (14x VS Undead)&lt;br /&gt;
* T5 [[ensorcell]]ed&lt;br /&gt;
* S6 [[Sanctify_(330)|sanctify]] with Holy Fire Flares&lt;br /&gt;
* The [[bane]] of all Undead, with a bonus of +10.&lt;br /&gt;
* Additional legacy bonus of +10 to AS vs undead.&lt;br /&gt;
* 5 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* Three different flares (air, tornado and double strike)&lt;br /&gt;
* Multiple other abilities&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Original Post===&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
:&#039;&#039;Originally posted by FLOYDS4 (Tayler) on 10 Apr 2004&lt;br /&gt;
&lt;br /&gt;
Thanks for your reply Celtar showing &amp;quot;[[Sorrow]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here are some details of my pure [[coraesine]] [[weapon]] as it has some similarities. There are three pure coraesine weapons in existance, two bastard swords and a longsword. I won mine in an auction and the other two were won in a raffle at the last Spitfire. We were given a choice of (I believe) five different weapons to choose from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&lt;br /&gt;
* 5x&lt;br /&gt;
* 9 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* bastard sword&lt;br /&gt;
&lt;br /&gt;
===Flares===&lt;br /&gt;
It has two different flares which happen at different times.&lt;br /&gt;
&lt;br /&gt;
====Air Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush troll right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a hunter troll!&lt;br /&gt;
 AS: +282 vs DS: +124 with AvD: +20 + d100 roll: +38 = +216&lt;br /&gt;
 ... and hit for 46 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The hunter troll is knocked to the ground!&lt;br /&gt;
 The hunter troll is stunned!&lt;br /&gt;
 *** A massive vortex of shrapnel-laden air coalesces around a hunter troll! ***&lt;br /&gt;
 ... 20 points of damage!&lt;br /&gt;
 Slash to the hunter troll&#039;s chest!&lt;br /&gt;
 That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
 The vortex carries a hunter troll off to the west!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Many times the air flares are so strong that the target is sent flying into another room.&lt;br /&gt;
&lt;br /&gt;
====Double Strike Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +135 with AvD: +25 + d100 roll: +55 = +227&lt;br /&gt;
 ... and hit for 52 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The three-toed tegu squalls loudly as it drops to the ground in agony and favors its&lt;br /&gt;
 mangled right hind leg.&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing  your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +67 with AvD: +25 + d100 roll: +32 = +272&lt;br /&gt;
 ... and hit for 72 points of damage!&lt;br /&gt;
 Hard slash to the three-toed tegu&#039;s side!&lt;br /&gt;
 Right arm no longer available for use.&lt;br /&gt;
 The three-toed tegu squeals loudly as it cradles its wounded right foreleg.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +158 with AvD: +25 + d100 roll: +85 = +234&lt;br /&gt;
 ... and hit for 62 points of damage!&lt;br /&gt;
 Strong slash to the three-toed tegu&#039;s right leg!&lt;br /&gt;
 Muscles exposed!&lt;br /&gt;
 Not a pretty sight.&lt;br /&gt;
 The three-toed tegu is knocked to the ground!&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +89 with AvD: +25 + d100 roll: +61 = +279&lt;br /&gt;
 ... and hit for 74 points of damage!&lt;br /&gt;
 Solid strike caves the three-toed tegu&#039;s skull in, resulting in instant death!&lt;br /&gt;
 The three-toed tegu arches its back in a tortured spasm and dies.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My sword is permanently attuned to me. I cannot sell it to another player as no one else can swing the weapon. I have mastered the sword and unlocked all of its abilities which I will show below. The process of mastering the weapon took me about a week or a full level. In the beginning, the weapon backlashed at me with a flare. That happened a couple of times each hunt and killed me about five times total. The weapon also resisted me by refusing to swing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The sword simply refuses to budge, as if it were aware of your presence and chose not to acknowledge it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That usually came with a hard roundtime equal to what a successful swing would be. Since the sword now recognizes me as its owner, it has not backlashed or refused to swing since.&lt;br /&gt;
&lt;br /&gt;
The sword has multiple show descriptions and each description tells which power or ability the weapon is currently set to.&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
====Winds Whisper====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The tiny feathered-shrouded sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is set for the beacon ability. Unlimited uses. When I die, the sword tells players in a room I have specified (currently the dais) that I have died and need help. This is how I set it to a room...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my sword &lt;br /&gt;
Your coraesine sword pulses rapidly, its surface aglow with slivers of feather-like crackles of white-grey light. You sense its acknowledgement after it dims, the luminous feathers falling to the ground and fading into it after a moment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what the player in that room see when I have died...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hear a faint, keening cry carried on the wind. Shortly after, a shroud of mist coalesces into a vague apparition of Tayler -- her features blank and expressionless as if she were dead.&lt;br /&gt;
&lt;br /&gt;
* Tayler just bit the dust!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what I see while dead...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your coraesine sword begins to flicker and pulse rapidly, and your vision is swept away by the power of the sword as it reaches desperately toward your designated safehaven...&lt;br /&gt;
[Ta&#039;Illistim, Hanging Gardens]&lt;br /&gt;
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen&#039;s lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is rolled back to permit an unobstructed view of the starry night sky.a richly finished wooden bench with some stuff on it and a large faenor-chased barrel.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Thorns of the Wind====&lt;br /&gt;
While on any setting I can engage the thorns ability. Unlimited uses. This power wraps my sword in a shroud of thorns. This protects my sword from being handled by another player or critter. When another player or critter attempts to hold my sword it attacks him/her/it causing great damage to their hands until the weapon is dropped. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop my sword &lt;br /&gt;
You drop a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
As Neox reaches for the coraesine sword, barely-visible thorns of mist surrounding the sword suddenly react -- each plunging themselves into his hand and spiraling tightly, flaying off his flesh!&lt;br /&gt;
 ... 30 points of damage!&lt;br /&gt;
 Rapped Neox&#039;s knuckles hard!&lt;br /&gt;
 Right hand sounds broken.&lt;br /&gt;
 He is stunned!&lt;br /&gt;
&lt;br /&gt;
Neox staggers dazedly, but picks up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Neox&#039;s wrist blossoms trails of crimson as the misty thorns surrounding his sword spiral around it and flay off his flesh!&lt;br /&gt;
 ... 35 points of damage!&lt;br /&gt;
 Jagged slash to Neox&#039;s right arm!&lt;br /&gt;
 Cut clean through at the wrist.&lt;br /&gt;
 Need a hand?&lt;br /&gt;
 He is stunned!&lt;br /&gt;
 The sword is knocked to the ground!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;take sword &lt;br /&gt;
As you reach for the sword, the shroud of misty white thorns coalescing around it part -- allowing you to hold onto it safely.&lt;br /&gt;
You pick up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Several of the misty thorns twisting around Tayler&#039;s coraesine sword turn a dark incarnadine, their hazy forms resembling curved fangs.&lt;br /&gt;
&lt;br /&gt;
The misty thorns surrounding Tayler&#039;s coraesine sword whirl in a tight spiral.&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Fury====&lt;br /&gt;
While on any setting I can engage Fury onto an opponent by waving my sword at them. This unlocks Hand of Tonis. Self recharging with a few charges each day. One of the very nice features with this sword is that it has a natural CS booster which increases as I age. Each time I train my CS casting Fury goes up 5 points without training in spell research.&lt;br /&gt;
&lt;br /&gt;
At level 29, this is what it looks like from my rogue...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;wave sword at neox&lt;br /&gt;
You wave your sword at Neox and a swirling vortex of mist lashes outward and coalesces around her!&lt;br /&gt;
 CS: +169 - TD: +151 + CvA: +12 + d100: +92 - -5 == +127&lt;br /&gt;
 Warding failed!&lt;br /&gt;
 A wispy hand of air reaches toward Neox and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.&lt;br /&gt;
 Neox is lightly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Orb====&lt;br /&gt;
When in the orb setting I can shrink my sword into an orb, then by tapping it I can restore it back into a sword. This provides me with easy storage as the sword has shrunk into a small size and goes from 9 pounds into less than 2 pounds. Unlimited uses. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the swirling orb-shaped sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise the coraesine sword, causing the swirling orb-shaped sigil engraved upon its blade to flicker rapidly with blue-white light. The glow spreads forth from the sigil until the entire sword appears to be made of nothing more than a bright light. Immediately, the glowing sword curls inward on itself like a current of wind and coalesces into a small orb of coraesine, its glow giving way to the swirled metal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a grey-swirled coraesine orb in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;weigh my orb &lt;br /&gt;
You carefully examine the coraesine orb and determine that the weight is less than 2 pounds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;tap my orb &lt;br /&gt;
You twirl your finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a massive coraesine sword wrought with a spiral of incarnadine sigils in your right hand and nothing in your left hand.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tempest====&lt;br /&gt;
In the Tempest setting I have the ability to cast Call Wind. Unlimited uses as long as I have full mana. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the grey-blue vortex sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise your coraesine sword over your head, channeling your power into it as you close your eyes to maintain focus. You feel yourself lifted into the air as a howling gale of wind surrounds you...&lt;br /&gt;
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.&lt;br /&gt;
The wind then subsides.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword &lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The grey-white vortex sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Quickening====&lt;br /&gt;
When in this setting I am able to cast Haste. Self recharging with a few charges each day. This works just as if a wizard had cast it on me. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the whorled grey-white sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You stab your coraesine sword into the air, and the world seems to shift and blur around the edges of its blade as it fluidly slices upwards. Its edges ripple with a grey-white light, and you feel currents of wind begin to tighten around you, speeding up your movements significantly...&lt;br /&gt;
You begin to notice the world slow down around you. Strange.&lt;br /&gt;
&lt;br /&gt;
(A little while later.)&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I love my sword. I have not chosen an appropriate name for it, but seeing those three names of swords the name &amp;quot;Thorn&amp;quot; might be more fitting than me calling it my &amp;quot;bad muthaf@%&amp;amp;a!&amp;quot; Hopefully one day my sword will be famous and considered a legendary artifact as well.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Coraesine/saved posts|Coraesine saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
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|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
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&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174373</id>
		<title>Massive coraesine sword wrought with a spiral of incarnadine sigils</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174373"/>
		<updated>2022-08-18T16:44:58Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;A massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; is a pure [[coraesine]] [[bastard sword]] that was purchased at auction. It has been upgraded over time and features the following:&lt;br /&gt;
&lt;br /&gt;
* 8x [[enchant]] (14x VS Undead)&lt;br /&gt;
* T5 [[ensorcell]]ed&lt;br /&gt;
* S6 [[Sanctify_(330)|sanctify]] With Holy Fire Flares&lt;br /&gt;
* The [[bane]] of all Undead, with a bonus of +10.&lt;br /&gt;
* Additional legacy bonus of +10 to AS vs undead.&lt;br /&gt;
* 5 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* Three different flares (air, tornado and double strike)&lt;br /&gt;
* Multiple other abilities&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Original Post===&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
:&#039;&#039;Originally posted by FLOYDS4 (Tayler) on 10 Apr 2004&lt;br /&gt;
&lt;br /&gt;
Thanks for your reply Celtar showing &amp;quot;[[Sorrow]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here are some details of my pure [[coraesine]] [[weapon]] as it has some similarities. There are three pure coraesine weapons in existance, two bastard swords and a longsword. I won mine in an auction and the other two were won in a raffle at the last Spitfire. We were given a choice of (I believe) five different weapons to choose from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&lt;br /&gt;
* 5x&lt;br /&gt;
* 9 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* bastard sword&lt;br /&gt;
&lt;br /&gt;
===Flares===&lt;br /&gt;
It has two different flares which happen at different times.&lt;br /&gt;
&lt;br /&gt;
====Air Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush troll right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a hunter troll!&lt;br /&gt;
 AS: +282 vs DS: +124 with AvD: +20 + d100 roll: +38 = +216&lt;br /&gt;
 ... and hit for 46 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The hunter troll is knocked to the ground!&lt;br /&gt;
 The hunter troll is stunned!&lt;br /&gt;
 *** A massive vortex of shrapnel-laden air coalesces around a hunter troll! ***&lt;br /&gt;
 ... 20 points of damage!&lt;br /&gt;
 Slash to the hunter troll&#039;s chest!&lt;br /&gt;
 That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
 The vortex carries a hunter troll off to the west!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Many times the air flares are so strong that the target is sent flying into another room.&lt;br /&gt;
&lt;br /&gt;
====Double Strike Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +135 with AvD: +25 + d100 roll: +55 = +227&lt;br /&gt;
 ... and hit for 52 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The three-toed tegu squalls loudly as it drops to the ground in agony and favors its&lt;br /&gt;
 mangled right hind leg.&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing  your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +67 with AvD: +25 + d100 roll: +32 = +272&lt;br /&gt;
 ... and hit for 72 points of damage!&lt;br /&gt;
 Hard slash to the three-toed tegu&#039;s side!&lt;br /&gt;
 Right arm no longer available for use.&lt;br /&gt;
 The three-toed tegu squeals loudly as it cradles its wounded right foreleg.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +158 with AvD: +25 + d100 roll: +85 = +234&lt;br /&gt;
 ... and hit for 62 points of damage!&lt;br /&gt;
 Strong slash to the three-toed tegu&#039;s right leg!&lt;br /&gt;
 Muscles exposed!&lt;br /&gt;
 Not a pretty sight.&lt;br /&gt;
 The three-toed tegu is knocked to the ground!&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +89 with AvD: +25 + d100 roll: +61 = +279&lt;br /&gt;
 ... and hit for 74 points of damage!&lt;br /&gt;
 Solid strike caves the three-toed tegu&#039;s skull in, resulting in instant death!&lt;br /&gt;
 The three-toed tegu arches its back in a tortured spasm and dies.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My sword is permanently attuned to me. I cannot sell it to another player as no one else can swing the weapon. I have mastered the sword and unlocked all of its abilities which I will show below. The process of mastering the weapon took me about a week or a full level. In the beginning, the weapon backlashed at me with a flare. That happened a couple of times each hunt and killed me about five times total. The weapon also resisted me by refusing to swing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The sword simply refuses to budge, as if it were aware of your presence and chose not to acknowledge it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That usually came with a hard roundtime equal to what a successful swing would be. Since the sword now recognizes me as its owner, it has not backlashed or refused to swing since.&lt;br /&gt;
&lt;br /&gt;
The sword has multiple show descriptions and each description tells which power or ability the weapon is currently set to.&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
====Winds Whisper====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The tiny feathered-shrouded sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is set for the beacon ability. Unlimited uses. When I die, the sword tells players in a room I have specified (currently the dais) that I have died and need help. This is how I set it to a room...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my sword &lt;br /&gt;
Your coraesine sword pulses rapidly, its surface aglow with slivers of feather-like crackles of white-grey light. You sense its acknowledgement after it dims, the luminous feathers falling to the ground and fading into it after a moment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what the player in that room see when I have died...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hear a faint, keening cry carried on the wind. Shortly after, a shroud of mist coalesces into a vague apparition of Tayler -- her features blank and expressionless as if she were dead.&lt;br /&gt;
&lt;br /&gt;
* Tayler just bit the dust!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what I see while dead...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your coraesine sword begins to flicker and pulse rapidly, and your vision is swept away by the power of the sword as it reaches desperately toward your designated safehaven...&lt;br /&gt;
[Ta&#039;Illistim, Hanging Gardens]&lt;br /&gt;
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen&#039;s lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is rolled back to permit an unobstructed view of the starry night sky.a richly finished wooden bench with some stuff on it and a large faenor-chased barrel.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Thorns of the Wind====&lt;br /&gt;
While on any setting I can engage the thorns ability. Unlimited uses. This power wraps my sword in a shroud of thorns. This protects my sword from being handled by another player or critter. When another player or critter attempts to hold my sword it attacks him/her/it causing great damage to their hands until the weapon is dropped. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop my sword &lt;br /&gt;
You drop a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
As Neox reaches for the coraesine sword, barely-visible thorns of mist surrounding the sword suddenly react -- each plunging themselves into his hand and spiraling tightly, flaying off his flesh!&lt;br /&gt;
 ... 30 points of damage!&lt;br /&gt;
 Rapped Neox&#039;s knuckles hard!&lt;br /&gt;
 Right hand sounds broken.&lt;br /&gt;
 He is stunned!&lt;br /&gt;
&lt;br /&gt;
Neox staggers dazedly, but picks up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Neox&#039;s wrist blossoms trails of crimson as the misty thorns surrounding his sword spiral around it and flay off his flesh!&lt;br /&gt;
 ... 35 points of damage!&lt;br /&gt;
 Jagged slash to Neox&#039;s right arm!&lt;br /&gt;
 Cut clean through at the wrist.&lt;br /&gt;
 Need a hand?&lt;br /&gt;
 He is stunned!&lt;br /&gt;
 The sword is knocked to the ground!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;take sword &lt;br /&gt;
As you reach for the sword, the shroud of misty white thorns coalescing around it part -- allowing you to hold onto it safely.&lt;br /&gt;
You pick up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Several of the misty thorns twisting around Tayler&#039;s coraesine sword turn a dark incarnadine, their hazy forms resembling curved fangs.&lt;br /&gt;
&lt;br /&gt;
The misty thorns surrounding Tayler&#039;s coraesine sword whirl in a tight spiral.&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Fury====&lt;br /&gt;
While on any setting I can engage Fury onto an opponent by waving my sword at them. This unlocks Hand of Tonis. Self recharging with a few charges each day. One of the very nice features with this sword is that it has a natural CS booster which increases as I age. Each time I train my CS casting Fury goes up 5 points without training in spell research.&lt;br /&gt;
&lt;br /&gt;
At level 29, this is what it looks like from my rogue...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;wave sword at neox&lt;br /&gt;
You wave your sword at Neox and a swirling vortex of mist lashes outward and coalesces around her!&lt;br /&gt;
 CS: +169 - TD: +151 + CvA: +12 + d100: +92 - -5 == +127&lt;br /&gt;
 Warding failed!&lt;br /&gt;
 A wispy hand of air reaches toward Neox and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.&lt;br /&gt;
 Neox is lightly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Orb====&lt;br /&gt;
When in the orb setting I can shrink my sword into an orb, then by tapping it I can restore it back into a sword. This provides me with easy storage as the sword has shrunk into a small size and goes from 9 pounds into less than 2 pounds. Unlimited uses. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the swirling orb-shaped sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise the coraesine sword, causing the swirling orb-shaped sigil engraved upon its blade to flicker rapidly with blue-white light. The glow spreads forth from the sigil until the entire sword appears to be made of nothing more than a bright light. Immediately, the glowing sword curls inward on itself like a current of wind and coalesces into a small orb of coraesine, its glow giving way to the swirled metal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a grey-swirled coraesine orb in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;weigh my orb &lt;br /&gt;
You carefully examine the coraesine orb and determine that the weight is less than 2 pounds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;tap my orb &lt;br /&gt;
You twirl your finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a massive coraesine sword wrought with a spiral of incarnadine sigils in your right hand and nothing in your left hand.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tempest====&lt;br /&gt;
In the Tempest setting I have the ability to cast Call Wind. Unlimited uses as long as I have full mana. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the grey-blue vortex sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise your coraesine sword over your head, channeling your power into it as you close your eyes to maintain focus. You feel yourself lifted into the air as a howling gale of wind surrounds you...&lt;br /&gt;
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.&lt;br /&gt;
The wind then subsides.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword &lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The grey-white vortex sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Quickening====&lt;br /&gt;
When in this setting I am able to cast Haste. Self recharging with a few charges each day. This works just as if a wizard had cast it on me. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the whorled grey-white sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You stab your coraesine sword into the air, and the world seems to shift and blur around the edges of its blade as it fluidly slices upwards. Its edges ripple with a grey-white light, and you feel currents of wind begin to tighten around you, speeding up your movements significantly...&lt;br /&gt;
You begin to notice the world slow down around you. Strange.&lt;br /&gt;
&lt;br /&gt;
(A little while later.)&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I love my sword. I have not chosen an appropriate name for it, but seeing those three names of swords the name &amp;quot;Thorn&amp;quot; might be more fitting than me calling it my &amp;quot;bad muthaf@%&amp;amp;a!&amp;quot; Hopefully one day my sword will be famous and considered a legendary artifact as well.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Coraesine/saved posts|Coraesine saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Weapon&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
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|alter= Unknown&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
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|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
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|unlock2=&lt;br /&gt;
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|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
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|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
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}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
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&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174371</id>
		<title>Massive coraesine sword wrought with a spiral of incarnadine sigils</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=174371"/>
		<updated>2022-08-18T16:01:35Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;A massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; is a pure [[coraesine]] [[bastard sword]] that was purchased at auction. It has been upgraded over time and features the following:&lt;br /&gt;
&lt;br /&gt;
* 8x [[enchant]]&lt;br /&gt;
* T5 [[ensorcell]]ed&lt;br /&gt;
* S6 [[Sanctify_(330)|sanctify]] With Holy Fire Flares&lt;br /&gt;
* The [[bane]] of all Undead, with a bonus of +10.&lt;br /&gt;
* Additional legacy bonus of +10 to AS vs undead.&lt;br /&gt;
* 7 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* Three different flares (air, tornado and double strike)&lt;br /&gt;
* Multiple other abilities&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Original Post===&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
:&#039;&#039;Originally posted by FLOYDS4 (Tayler) on 10 Apr 2004&lt;br /&gt;
&lt;br /&gt;
Thanks for your reply Celtar showing &amp;quot;[[Sorrow]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here are some details of my pure [[coraesine]] [[weapon]] as it has some similarities. There are three pure coraesine weapons in existance, two bastard swords and a longsword. I won mine in an auction and the other two were won in a raffle at the last Spitfire. We were given a choice of (I believe) five different weapons to choose from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&lt;br /&gt;
* 5x&lt;br /&gt;
* 9 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* bastard sword&lt;br /&gt;
&lt;br /&gt;
===Flares===&lt;br /&gt;
It has two different flares which happen at different times.&lt;br /&gt;
&lt;br /&gt;
====Air Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush troll right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a hunter troll!&lt;br /&gt;
 AS: +282 vs DS: +124 with AvD: +20 + d100 roll: +38 = +216&lt;br /&gt;
 ... and hit for 46 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The hunter troll is knocked to the ground!&lt;br /&gt;
 The hunter troll is stunned!&lt;br /&gt;
 *** A massive vortex of shrapnel-laden air coalesces around a hunter troll! ***&lt;br /&gt;
 ... 20 points of damage!&lt;br /&gt;
 Slash to the hunter troll&#039;s chest!&lt;br /&gt;
 That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
 The vortex carries a hunter troll off to the west!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Many times the air flares are so strong that the target is sent flying into another room.&lt;br /&gt;
&lt;br /&gt;
====Double Strike Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +135 with AvD: +25 + d100 roll: +55 = +227&lt;br /&gt;
 ... and hit for 52 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The three-toed tegu squalls loudly as it drops to the ground in agony and favors its&lt;br /&gt;
 mangled right hind leg.&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing  your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +67 with AvD: +25 + d100 roll: +32 = +272&lt;br /&gt;
 ... and hit for 72 points of damage!&lt;br /&gt;
 Hard slash to the three-toed tegu&#039;s side!&lt;br /&gt;
 Right arm no longer available for use.&lt;br /&gt;
 The three-toed tegu squeals loudly as it cradles its wounded right foreleg.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +158 with AvD: +25 + d100 roll: +85 = +234&lt;br /&gt;
 ... and hit for 62 points of damage!&lt;br /&gt;
 Strong slash to the three-toed tegu&#039;s right leg!&lt;br /&gt;
 Muscles exposed!&lt;br /&gt;
 Not a pretty sight.&lt;br /&gt;
 The three-toed tegu is knocked to the ground!&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +89 with AvD: +25 + d100 roll: +61 = +279&lt;br /&gt;
 ... and hit for 74 points of damage!&lt;br /&gt;
 Solid strike caves the three-toed tegu&#039;s skull in, resulting in instant death!&lt;br /&gt;
 The three-toed tegu arches its back in a tortured spasm and dies.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My sword is permanently attuned to me. I cannot sell it to another player as no one else can swing the weapon. I have mastered the sword and unlocked all of its abilities which I will show below. The process of mastering the weapon took me about a week or a full level. In the beginning, the weapon backlashed at me with a flare. That happened a couple of times each hunt and killed me about five times total. The weapon also resisted me by refusing to swing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The sword simply refuses to budge, as if it were aware of your presence and chose not to acknowledge it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That usually came with a hard roundtime equal to what a successful swing would be. Since the sword now recognizes me as its owner, it has not backlashed or refused to swing since.&lt;br /&gt;
&lt;br /&gt;
The sword has multiple show descriptions and each description tells which power or ability the weapon is currently set to.&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
====Winds Whisper====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The tiny feathered-shrouded sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is set for the beacon ability. Unlimited uses. When I die, the sword tells players in a room I have specified (currently the dais) that I have died and need help. This is how I set it to a room...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my sword &lt;br /&gt;
Your coraesine sword pulses rapidly, its surface aglow with slivers of feather-like crackles of white-grey light. You sense its acknowledgement after it dims, the luminous feathers falling to the ground and fading into it after a moment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what the player in that room see when I have died...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hear a faint, keening cry carried on the wind. Shortly after, a shroud of mist coalesces into a vague apparition of Tayler -- her features blank and expressionless as if she were dead.&lt;br /&gt;
&lt;br /&gt;
* Tayler just bit the dust!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what I see while dead...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your coraesine sword begins to flicker and pulse rapidly, and your vision is swept away by the power of the sword as it reaches desperately toward your designated safehaven...&lt;br /&gt;
[Ta&#039;Illistim, Hanging Gardens]&lt;br /&gt;
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen&#039;s lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is rolled back to permit an unobstructed view of the starry night sky.a richly finished wooden bench with some stuff on it and a large faenor-chased barrel.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Thorns of the Wind====&lt;br /&gt;
While on any setting I can engage the thorns ability. Unlimited uses. This power wraps my sword in a shroud of thorns. This protects my sword from being handled by another player or critter. When another player or critter attempts to hold my sword it attacks him/her/it causing great damage to their hands until the weapon is dropped. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop my sword &lt;br /&gt;
You drop a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
As Neox reaches for the coraesine sword, barely-visible thorns of mist surrounding the sword suddenly react -- each plunging themselves into his hand and spiraling tightly, flaying off his flesh!&lt;br /&gt;
 ... 30 points of damage!&lt;br /&gt;
 Rapped Neox&#039;s knuckles hard!&lt;br /&gt;
 Right hand sounds broken.&lt;br /&gt;
 He is stunned!&lt;br /&gt;
&lt;br /&gt;
Neox staggers dazedly, but picks up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Neox&#039;s wrist blossoms trails of crimson as the misty thorns surrounding his sword spiral around it and flay off his flesh!&lt;br /&gt;
 ... 35 points of damage!&lt;br /&gt;
 Jagged slash to Neox&#039;s right arm!&lt;br /&gt;
 Cut clean through at the wrist.&lt;br /&gt;
 Need a hand?&lt;br /&gt;
 He is stunned!&lt;br /&gt;
 The sword is knocked to the ground!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;take sword &lt;br /&gt;
As you reach for the sword, the shroud of misty white thorns coalescing around it part -- allowing you to hold onto it safely.&lt;br /&gt;
You pick up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Several of the misty thorns twisting around Tayler&#039;s coraesine sword turn a dark incarnadine, their hazy forms resembling curved fangs.&lt;br /&gt;
&lt;br /&gt;
The misty thorns surrounding Tayler&#039;s coraesine sword whirl in a tight spiral.&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Fury====&lt;br /&gt;
While on any setting I can engage Fury onto an opponent by waving my sword at them. This unlocks Hand of Tonis. Self recharging with a few charges each day. One of the very nice features with this sword is that it has a natural CS booster which increases as I age. Each time I train my CS casting Fury goes up 5 points without training in spell research.&lt;br /&gt;
&lt;br /&gt;
At level 29, this is what it looks like from my rogue...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;wave sword at neox&lt;br /&gt;
You wave your sword at Neox and a swirling vortex of mist lashes outward and coalesces around her!&lt;br /&gt;
 CS: +169 - TD: +151 + CvA: +12 + d100: +92 - -5 == +127&lt;br /&gt;
 Warding failed!&lt;br /&gt;
 A wispy hand of air reaches toward Neox and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.&lt;br /&gt;
 Neox is lightly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Orb====&lt;br /&gt;
When in the orb setting I can shrink my sword into an orb, then by tapping it I can restore it back into a sword. This provides me with easy storage as the sword has shrunk into a small size and goes from 9 pounds into less than 2 pounds. Unlimited uses. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the swirling orb-shaped sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise the coraesine sword, causing the swirling orb-shaped sigil engraved upon its blade to flicker rapidly with blue-white light. The glow spreads forth from the sigil until the entire sword appears to be made of nothing more than a bright light. Immediately, the glowing sword curls inward on itself like a current of wind and coalesces into a small orb of coraesine, its glow giving way to the swirled metal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a grey-swirled coraesine orb in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;weigh my orb &lt;br /&gt;
You carefully examine the coraesine orb and determine that the weight is less than 2 pounds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;tap my orb &lt;br /&gt;
You twirl your finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a massive coraesine sword wrought with a spiral of incarnadine sigils in your right hand and nothing in your left hand.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tempest====&lt;br /&gt;
In the Tempest setting I have the ability to cast Call Wind. Unlimited uses as long as I have full mana. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the grey-blue vortex sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise your coraesine sword over your head, channeling your power into it as you close your eyes to maintain focus. You feel yourself lifted into the air as a howling gale of wind surrounds you...&lt;br /&gt;
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.&lt;br /&gt;
The wind then subsides.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword &lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The grey-white vortex sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Quickening====&lt;br /&gt;
When in this setting I am able to cast Haste. Self recharging with a few charges each day. This works just as if a wizard had cast it on me. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the whorled grey-white sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You stab your coraesine sword into the air, and the world seems to shift and blur around the edges of its blade as it fluidly slices upwards. Its edges ripple with a grey-white light, and you feel currents of wind begin to tighten around you, speeding up your movements significantly...&lt;br /&gt;
You begin to notice the world slow down around you. Strange.&lt;br /&gt;
&lt;br /&gt;
(A little while later.)&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I love my sword. I have not chosen an appropriate name for it, but seeing those three names of swords the name &amp;quot;Thorn&amp;quot; might be more fitting than me calling it my &amp;quot;bad muthaf@%&amp;amp;a!&amp;quot; Hopefully one day my sword will be famous and considered a legendary artifact as well.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Coraesine/saved posts|Coraesine saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
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|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
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|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
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|origmerch=&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= &amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
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}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ashes_to_Ashes_-_2022-06-02_-_Runaway_Jury_(log)&amp;diff=167988</id>
		<title>Ashes to Ashes - 2022-06-02 - Runaway Jury (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ashes_to_Ashes_-_2022-06-02_-_Runaway_Jury_(log)&amp;diff=167988"/>
		<updated>2022-06-04T05:31:13Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Log */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Lumnea 2, 5122&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;From the POV of [[Xorus]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
*Stormyrain wrote Mayor Thadston a letter offering a plea deal with Tyrrax instead of having a trial. This deal would  allow Tyrrax to return to become Czar Dubra and keep the krolvin away from Wehnimer&#039;s. He would also agree to tell his brothers that the Blue Suffering had been destroyed, return Rian the scribe, as well as Kharusa&#039;s father.&lt;br /&gt;
*Townspeople plead their cases to agree or disagree.&lt;br /&gt;
*Each juror is allowed to state their argument for or against the new plan. &lt;br /&gt;
*The jurors vote in favor: Drektor, Dendum, Lylia, Tayler, Kiyna, Goldstr with only Irval not agreeing. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Log==&lt;br /&gt;
&amp;lt;pre{{log2|border=white|font=arial|font-size=100%}}&amp;gt;&lt;br /&gt;
[Moot Hall, Chamber of Justice]&lt;br /&gt;
Two high-backed, elaborately carved chairs face the imposing, burnished oak bench where members of the official Town Council convene to decide matters of solemn importance.  A narrow stairway leads up to a low balcony that surrounds the chamber, providing ample seating for interested visitors to observe the proceedings.  You also see a fluffy white cat, a brilliant purple kitten wearing a purple collar clasped with a pair of crossed silver swords, the Gutstorm disk, a green-eyed striped silver kitten, some gathered townspeople, a massive snowy battle-scarred lynx, the cauldron-shaped Vancudais disk, the Eheylien disk, a sleek wood owl that is flying around, a shaggy silver and white puppy with mismatched blue and brown eyes, the Kezoku disk, the Citan disk, the Lahanna disk, the Irval disk, the palm frond-shaped Leafiara disk, the faenor Chandrellia disk inlaid with intersecting bands of jet, a timber jaguar, the bloodstained Xorus disk with scuffed and dented sides, the Tikba disk, the rectangular Perigourd disk fashioned of oiled tanik, the web-draped Missoni disk, a lazy wild dark grey dog, a resplendent obsidian black raven that is flying around and a modwir arch.&lt;br /&gt;
Also here: Earthdiver, Gutstorm who is sitting, Lord Juramis, Aeith, Goldstr, Vaemyr, Eheylien, Vancudais, Lady Flittacat, Irval, Grand Lord Kezoku, Town Councilor Chandrellia, Town Councilor Pukk, Bernadette, High Lady Lahanna, Citan, Kiyna, High Lady Ithilwyn, Lord Tayler, Town Councilor Leafiara, Imperatrix Lylia, Lord Asben, Drektor, Conquerer of Reim Kayse, Stormyrain, Tikba, Magister Raelee, Conquerer of Reim Missoni, Perigourd, Seneschal Dendum, Mayor Thadston&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
&lt;br /&gt;
You see Mayor Thadston Andrews.&lt;br /&gt;
He appears to be a Human from Hendor.&lt;br /&gt;
He is very tall.  He appears to be mature.  He has sharp steel grey eyes and tanned skin.  He has a shaven head of golden-brown hair streaked with white.  He has a scruffy face, a broken nose and a trimmed golden-brown beard shot with flecks of white.  Thin fragments of bluish-white kroderine seem woven into parts of the flesh along his forearms.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a long charcoal black cloak with the faded image of a blue phoenix on the back, a battered blue steel aegis, a worn black leather pack, a silver-threaded blue tabard, some dull grey splint mail, a heavy black back scabbard, a slender deep blue battle horn, a silvery samite scabbard, some fitted dark leather pants, and a pair of stained black boots.&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Are the jurors here?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily exclaims, &amp;quot;Mayor Thadston.  I hope you plan to send that krolvin&#039;s head back to his kind, and set an example!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Juramis, Stormyrain says, &amp;quot;That decision was not left to the Mayor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;It&#039;s not for me to decide Juramis.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Unfortunately, that decision belongs to others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Juramis, Goldstr says, &amp;quot;Der be a couple innocents to consider.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
From up on a narrow stairway, you hear Gutstorm yell, &amp;quot;Juramis, gittup ere, me got drink and shnack, quitcher lollygaggin!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia notes, &amp;quot;A die you cast when you chose to apprehend an enemy combatant and promise him a trial by jury.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston shrugs at Lylia.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I just didn&#039;t realize how much had changed, perhaps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr asks, &amp;quot;I assume, people will have a chance to speak and plead their opinions to the jurors?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Watered down justice, is it really justice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Goldstr says, &amp;quot;Nae watered down, but doin justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I won&#039;t make a list. We&#039;ll keep it as informal as possible. Formality might as well be extinct too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Before we begin, perhaps you should read your letter aloud?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston peers quizzically at Stormyrain.&lt;br /&gt;
&lt;br /&gt;
Stormyrain incredulously asks, &amp;quot;Really?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Some gathered townspeople begin to pile into the room, coming to attend the trial and events.&lt;br /&gt;
&lt;br /&gt;
Kayse&#039;s eyes slowly roam over the area, an intense concentration in her eyes contrasting her otherwise impassive face.  Her wings flick back and forth in piqued curiosity as she absorbs every detail.&lt;br /&gt;
&lt;br /&gt;
(Pukk turns around and waves at everybody that has gathered.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Stormyrain&#039;s Letter===&lt;br /&gt;
Stormyrain offers, &amp;quot;Mayor Thadston,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain offers, &amp;quot;We met with Tyrrax the other evening as you asked and he made the following requests: Release him and he will: Keep Kragton from becoming the next Czag Dubra.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis mutters something about examples.&lt;br /&gt;
&lt;br /&gt;
Stormyrain continues, &amp;quot;Keep the krolvin fleets from aiming at our shores. When the time comes, he will bring his fleets to defeat Grishom Stone. Release Rian, the scribe, and Kharusa&#039;s father, both alive.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain inquires, &amp;quot;While I know you do not want to hear this, taking him up on these conditions may better serve us than a trial in the long run. We will need allies against Grishom, and is it not better to have a demon we know in power for the krolvin, one we know is at least open to negotiation, then it is to unleash the demon we have seen in Kragton?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain states, &amp;quot;There have been conversations between myself and Kayse with the three Councilors and all but one juror, and I believe we all agree that this trial is not our most advantageous move.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain urges, &amp;quot;We do not need to determine guilt, or innocence, for we have seen the guilt with our own eyes tasted it in the blood in the air, heard it in the screams of the dead and dying. We have felt it in the impact of the onslaught we have defended against.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;&#039;Instead let us focus on how we can utilize his desire for freedom..let us offer him Freedom if he pleads guilty and holds to the conditions that he has set forth, and potentially others that the jurors see fit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain folds her hands behind her back.&lt;br /&gt;
&lt;br /&gt;
There are several hushed whispers, and several more groans within the crowd of gathered townspeople.&lt;br /&gt;
&lt;br /&gt;
Stormyrain glances over her shoulder.&lt;br /&gt;
&lt;br /&gt;
Juramis glances about with a look of concern on his face.&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd mutters, &amp;quot;Treason.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain gazes watchfully at some gathered townspeople.&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;Finding a krolvin warlord guilty is treason? Against whom? We have no king here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Thadston&#039;s Speech===&lt;br /&gt;
Thadston says, &amp;quot;Obviously, there is no need to parade the krolvin here for any form of trial.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I do not think our Marshal naive in any fashion, to bring this before us, you have likely secured the votes to proceed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;I would like to say that mercy bears richer fruits than strict justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;He does need to plead guilty to the charges against him and hear the terms the jurors have set for him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Goldstr asks, &amp;quot;If I may Sir Andrews?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Brave. Clever. I can respect it. Smart, in many ways. Commander Thadston would approve. Mayor Thadston, well, I have different priorities now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Leafiara glances appraisingly at the jurors of the room.)&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;No, you may not Goldstr. Not yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;You can when I call on you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Then he&#039;ll be brought when this madness is settled.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;While I think Stormyrain has some valid points, I believe that it incredibly unfair not to hear from others, since obviously you have had a chance to privately talk with the Jurors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Not while it&#039;s cooking.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Stormyrain asks, &amp;quot;Are not the Marshal&#039;s priority and the Mayor&#039;s in alignment?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;You will have your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston nods at Vaemyr.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Priorities? Yes. Strategies? No.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I&#039;ll speak, then allow some others to speak, who are not jurors.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Finally, I&#039;ll ask the jurors to weigh in on their decisions to this...new development.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Stormyrain says, &amp;quot;That has been true since you were a commander of the Outpost. We have different ...viewpoints.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Your name signed on a list is not enough. If you wish to make a decision, defend it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;As it should be.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;As I stated, from a battle standpoint, I absolutely see the value in deflecting a powerful enemy in the direction of another, greater enemy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Enemy of my enemy, friend, all that crap.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;But maybe some of you are so used to elections and campaigns here in town...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Words used to win an election, or words used to win life.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Raelee&#039;s gaze takes on a distant cast.  A warm white glow builds in her eyes, culminating in a radiant flash.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;What can Tyrrax actually do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Let&#039;s review.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Can he tell the krolvin Lalk Morgil is gone, destroyed, forever ruined? By his witness, by his hand? Yes. That is true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Can he keep Kragton from becoming the next Czag Dubra?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Unclear. How? Will he be successful?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;He couldn&#039;t stop us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Does he speak for all of Glaoveln? Will no fleet or krolvin ship ever dare to touch our shores again? Kidnap our people? Torture our loved ones?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;A high promise. How does a warlord maintain his status with such weakness, from their perspective?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Tyrrax, the Great Krolvin Merchant.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston smirks.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Hardly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;He will aim his fleet at Grishom Stone. No, he will slide up to the sands, and march with his blue brothers to the Deadfall?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;An ally will be useful, and he has magical means, but, does it erase the rest?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Release Rian, and Kharusa&#039;s father. Yes, splendid. But we&#039;re ignoring the pain and suffering and call for justice from those in town who lost their loved ones, in exchange for, two others?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis squirms.&lt;br /&gt;
&lt;br /&gt;
Some people in the crowd shout in agreement, while others try to quiet them down.&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Tyrrax has sacked locations to the south, in the Empire. Idolone. Brisker&#039;s Cove. How will our protectorate view this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Do we invite more scrutiny when we allow this warlord to run away?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;You saw what happened with Walkar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;The Earl sent me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;To conclude..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;It is a sound plan. I can see the value in it. An ally with a common goal, despite the muddy past. I applaud you for thinking about it, and I an absolutely in awe of the...unity from the others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I can&#039;t recall the last time we were so united.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;But I was not elected to sway with the tide, whichever way it goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I was elected to stop the next Drangell, or Walkar.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Both were men, both were monsters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Both could have been prevented.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Do not forget the crimes Tyrrax commited, and the victims in his wake. Ask yourself, is the sacrifice of our townspeople&#039;s loved ones, worth the risk, worth the opportunity in the future?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;What if Tyrrax wins?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;What if he claims the Star of Khar&#039;ta?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;You speak of trading demons...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Be careful what you wish for.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis nods slowly.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I have absolutely nothing left to say on this matter.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Who, besides the jurors yet, wishes to speak?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr nods at Thadston.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Keep it shorter than I did.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Vaemyr&#039;s Argument===&lt;br /&gt;
Speaking to Thadston, Pukk asks, &amp;quot;I town that is centered around it&#039;s public sense of justice isn&#039;t good for that town. It is true that justice is measured by how well it protects the weak but if we don&#039;t think about mercy and try for a peace, how can we call it justice?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Oh my, keeping it shorter...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Thadston must not of attended my election speeches.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;So, first of all, I&#039;d like to state I believe what Stormyrain has done and spoken about, follows her roll as Marshal.  She is trying to do her best for the safety and protection of this town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;There is a lot of merit in that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;However, at what point... to we stop turning blind eyes to evil and injustice, just because we might gain something now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;We&#039;ve been done this road before, we gave Vlashlandra back to Barnom Slim, in exchange for him not attacking us, who knows how terrible that decision might come back to haunt us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;We even helped him recover his place in Lich&#039;s Landing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;In the past many have worked with Grishom Stone, and we see where that has lead us today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr asks, &amp;quot;When does it stop?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr mutters bathhouse.&lt;br /&gt;
&lt;br /&gt;
Vaemyr asks, &amp;quot;I don&#039;t know what we should do, it sure seems like releasing him seems to have so many gains, even if he returns and the Krolvin kill him, then so what?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kezoku says, &amp;quot;I worry about the next Craz...flatbread or whatever their title is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kezoku says, &amp;quot;I don&#039;t want a cycle of fighting off the krolvin every few years due to old boiling hatred.,&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kezoku sadly says, &amp;quot;A continued cycle.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;But... what is this is just one more... creation of a huge threat in the future, like what has happened to us in the past.  When do we stop throwing away justice that our good people deserve, because we may become a little safer at night.  When do we truely decide to just take fate into our own hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;I hope the jurors can consider this when they make their decision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Vaemyr nods at Thadston.&lt;br /&gt;
&lt;br /&gt;
More townspeople grumble, while some whisper about the merits of the proposal.&lt;br /&gt;
&lt;br /&gt;
===Juramis&#039; Argument===&lt;br /&gt;
Thadston asks, &amp;quot;Juramis?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Tikba asks, &amp;quot;When the krolvin attacked earlier this week, you thought then it was worth taking risks to turn them away from here. Doing that, ending the attacks, would spare even more townspeople. What changed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Then Perigourd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;Thank you, Mayor Thadston.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;The krolvin attacked my home.  My lands.  My docks were burned by them not once, but twice now.  This time, there is justice to be had and I urge you to see it done.  As your Mayor has so insightfully offered was also witnessed by many of you.  The destruction at Brisker&#039;s Cove was a great loss to many.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;I owe a debt to those who were brave and came to my rescue.  For that, I give nothing but the truth in this trial.  I owe that much to the people of Wehnimer&#039;s Landing.  In that truth I will tell you that this krolvin has in intention of being your friend, or ally.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd says, &amp;quot;Didn&#039;t he work for Grishom Stone?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis glances at some gathered townspeople.&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd says, &amp;quot;No, Elithain Cross.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis squirms.&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd says, &amp;quot;No, both.&amp;quot; Someone laughs.&lt;br /&gt;
&lt;br /&gt;
Juramis clears his throat.&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;...He wishes to survive, and do war another day for the sole purpose of bloodshed and destruction.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;He did not offer only one purpose for his release, he was like a fisherman with a net trying to cast it blindly into the water to try and see if even one of those fish are worth bringing home to the table for dinner.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;Your hearts are filled with strings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;So easily plucked.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily says, &amp;quot;That is all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Juramis, Dendum inquires, &amp;quot;&amp;quot;Would the Juramis trade the one krolvin for the people taken from Briskers Cove?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Juramis, Chandrellia asks, &amp;quot;And who pulls your strings?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Pergiourd&#039;s Argument===&lt;br /&gt;
Thadston says, &amp;quot;Perigourd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;I&#039;m not a man of politics as much as practicality.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;And I&#039;ve done what I can to help during this time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;It&#039;s worth exploring alternatives to fighting when they&#039;re sincere.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;But one key issue to this is you&#039;re relying on Tyrrax&#039;s word.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;And for his plan to work, he has to lie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;To his own people.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;If he will lie to them, there&#039;s no reason why he wouldn&#039;t lie to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;He may just as easily go back, gather his strength, meet with Stone and sell you all out to stone for help with obtaining the Star of Khar&#039;ta.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;Which seems to be his ultimate desire.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain offers, &amp;quot;There were options discussed on how to..assure his adherence to his oath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;I will let the jurors bring those forth should they wish, however.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;So I&#039;d consider how you plan to trust a man who will lie to his own people for his own benefit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;Because I can&#039;t.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia adds, &amp;quot;Nor does he have to lie. A scroll was destroyed without imparting the knowledge of the contagion. These are truths.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;It&#039;s a lie.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia looks like she was about to say something to Perigourd, but she hesitates, obviously having changed her mind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Chandrellia&#039;s Argument===&lt;br /&gt;
Thadston asks, &amp;quot;Chandrellia?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chandrellia asks, &amp;quot;Earlier you stated, Tyrrax has sacked locations to the south, in the Empire. Idolone. Brisker&#039;s Cove. How will our protectorate view this?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chandrellia asks, &amp;quot;His crimes were done to other jurisdictions, if the Empire wish is head on a pike, let them arrest and set a trial. Are we to do their jobs for them every time like we did with Amos&#039;s scapegoat, Stephos?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chandrellia asks, &amp;quot;Did he attack our walls, yes, and he will be found guilty of that, of all crimes against Landing, his punishment will be that he in turns helps to protect our walls from Grishom Stone, I mean we allowed Amos to set his Armigers loose within our walls. Maybe we can protect our shores with the &lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I can arrange him shipped off, if that is your suggestion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;That would be convenient sure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;And yeah, that would take care of that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;I&#039;m sorry Mayor, the Imperials should have arrested him that day on the sands, not us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I would fight to rip him from the imperial&#039;s hands. I am tired of our townspeople bleeding, and I&#039;m tired of someone else being able to gain the justice, and our people are forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
People in the crowd cheer.&lt;br /&gt;
&lt;br /&gt;
Chandrellia says, &amp;quot;Or kill him right there, Krolvin show power by war and force, yet you arrest him and expect to show how hard we are, when if you had just killed him that day instead of arresting him it woiuld have sent a more poweful message to  the Krolvin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Because I am not a krolvin.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;Exactly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;If I killed him right there, I&#039;d probably be on trial today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr turns to Thadston and cheers!&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I&#039;ve been on trial for less.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston glances at Leafiara.&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Vaemyr says, &amp;quot;Apparently that was just a &amp;quot;hearing&amp;quot;.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain murmurs, &amp;quot;It was outside the Landing&#039;s jurisdiction in terms of justice.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;It was.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Leafiara says, &amp;quot;A hearing, that is.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;If we are going to have trials for every dead Krolvin....will need more ale.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Leafiara says, &amp;quot;In any case, you later conceded that the bleakwalker had too much control.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;So why not use him to our advantage, sure people will speak ill of me for my choices, they have already, my place is to protect this town, and with the idea that the Jurors will provide it may be useful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Chandrellia says, &amp;quot;That is all, thank you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Missoni&#039;s Argument===&lt;br /&gt;
&lt;br /&gt;
Thadston points at Missoni.&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;Early in this conflict, this search for the Lalk Morgil, I was taken against my will by several krolvin to an unknown ship and bound.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni continues, &amp;quot;There, I first saw Kharusa and first heard the name Tyrrax.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;Rather than question us, this . . . &amp;quot; Missoni pauses as if searching for a polite word. &amp;quot; . . . this leader ordered the Halfling to search our minds. I consider this one of the deepest violations possible.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;I watched as others were searched in this manner. I attempted to speak in their defense. I was told if I spoke I would be killed, and it did not matter, for once the search was over . . .&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni flatly says, &amp;quot;Our skulls exploded.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;Each of us on the ship was made to watch as this happened to another in turn, and then we were dumped into Darkstone Bay. I am lucky to be alive now, but many are not.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;Tyrrax is guilty. To let him go is to tell everyone he killed that their lives do not matter. It is to tell everyone in the future who would attack this town that promises erase past wrongs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni asks, &amp;quot;He has said he wishes the Star of Khar&#039;ta. We have already seen what he will do to gain what he wants. What will he stop at, until he has it?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni curiously asks, &amp;quot;And to what shore will we send him instead if he does keep his word? Do we put another Imperial port in danger? The Reiver clan?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni asks, &amp;quot;He is to be released and his punishment is that he leads his people and leads them to the Star of Khar&#039;ta?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;That sounds like a poor punishment to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni firmly says, &amp;quot;His victims deserve justice. Their families deserve justice.&amp;quot; She gestures to the gathered townspeople. &amp;quot;I am shocked to see this amount of blood spilled, see the streets aflame, and allow the enemy to simply sail away on a tide of empty promises.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni politely says, &amp;quot;Thank you for listening.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain inquires, &amp;quot;Will Solhaven be seeking justice for the crimes against their citizenry?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Missoni, Kezoku says, &amp;quot;Justice isn&#039;t just killing Tyraxx, it would be killing just as many krolvin as we lost. Justice isn&#039;t the only right.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Missoni says, &amp;quot;I hope so. That decision lies with the Baron.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
One of the townspeople says, &amp;quot;Can I steal from my neighbor, as long as I promise to help you fight Grishom?&amp;quot; He chuckles, but his wife shoots him an icy glare, and he quiets, while others behind him say &amp;quot;oooooo.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;I would like to remind everybody how this came about. Greed. Greed from Amos. If Amos had actually given what was rightfully Xorus to Xorus this would not have happened.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;This could have been avoided. Krolvin would not have started this. Thadston would not have his war. This is brought by greed. Amos and the Imps.&amp;quot;&lt;br /&gt;
.&lt;br /&gt;
&lt;br /&gt;
===Pukk&#039;s Argument===&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Gutstorm your turn.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;We have all bled. But now we must deal with Amos greed and what it did with us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Pukk says, &amp;quot;Not done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gutstorm drunkenly slurs, &amp;quot;Him onna roll.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;You started?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Because it seems like you&#039;re attending a trial for Amos.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;We must give mercy to stop a war now. We can&#039;t keep looking at everything with what if&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;We can broker a peace now. Hopefully. Else we will have a war. More deaths.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Tikba says, &amp;quot;It sounds like that would be more of a hearing.&amp;quot;&lt;br /&gt;
Gutstorm drunkenly slurs, &amp;quot;All dun dere Pukk?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;Don&#039;t let these people use fear to control us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk says, &amp;quot;Done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Gutstorm&#039;s Argument===&lt;br /&gt;
&lt;br /&gt;
Thadston points at Gutstorm.&lt;br /&gt;
&lt;br /&gt;
Gutstorm drunkenly slurs, &amp;quot;Me no care wot way we go wit Tyrrax but....All me wanna shay ish dish. Iffin da jurorsh were proached outshide da chambersh and axed to discush shtuff havin to do wit Tyrrax about him trial witout him preshent, or it outcome  in general, den da whole trial isha sham, and some ye all did da whole syshtem a dishervish, even it fer him benefit, not very impartial iffin ye axed me. In da end we will fight fer our home no matter wot da conditionsh be. Dat all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Seems you should have been a juror. And Owly.&amp;quot;&lt;br /&gt;
Thadston nods at Gutstorm.&lt;br /&gt;
&lt;br /&gt;
Speaking slowly to Gutstorm, Stormyrain says, &amp;quot;Most of the jurors were in a cell with Tyrrax--by the Mayor&#039;s decree.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gutstorm drunkenly slurs, &amp;quot;Me no wanna hear it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;With that said...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Drektor&#039;s Vote===&lt;br /&gt;
Thadston glances at Drektor.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;We&#039;ve several jurors I would like to hear from.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Drektor, you&#039;re up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Silence is an automatic no vote...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston smirks.&lt;br /&gt;
&lt;br /&gt;
Drektor says, &amp;quot;Alright.. we already know he&#039;s guilty..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drektor says, &amp;quot;He has.. promised certain things to the town if he&#039;s released.. and I&#039;m told he&#039;s kept to this word so far..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk says, &amp;quot;Remember, don&#039;t vote Thadston or Amos next election. Vote Casiphia. A true change for this town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drektor says, &amp;quot;Im not sure what can be done to see about holdin em to his words.. or if he fails outright.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd says, &amp;quot;Isn&#039;t a vote for Casiphia selecting two candidates then?&amp;quot; Some snicker.&lt;br /&gt;
&lt;br /&gt;
Xorus mutters three.&lt;br /&gt;
&lt;br /&gt;
Pukk says, &amp;quot;Two for the price of one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drektor says, &amp;quot;Im gonna go against my instincts and vote for his release..&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Drektor makes a sour face.&lt;br /&gt;
&lt;br /&gt;
Thadston nods at Drektor.&lt;br /&gt;
&lt;br /&gt;
Drektor takes a few steps back.&lt;br /&gt;
&lt;br /&gt;
Drektor sulks, glowering sullenly at nothing in particular.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Tikba, please keep count.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Which juror next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Irval&#039;s Vote===&lt;br /&gt;
Thadston says, &amp;quot;Irval.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Alright then...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd mutters, &amp;quot;Blue Hand Trading Company...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd jokes, &amp;quot;No, Blue Hand Traitor Company....&amp;quot;  Others snicker, while others shush them.&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;As I am new and grateful Citizen to your town, my home. I can&#039;t possibly know of the travesties inflicted on our township and its people in the past. All I can do is listen with empathy and concern while using my conscious and own experiences to help guide my path. My path to see the town ground and prosper. Tyrrax is evil in deeds if not in person. I see the opportunity it presents in trading this lesser evil for immediate gain, and I apologize if I speak in these terms of gain when we are clearly talking about two of Landings own. But we must weigh the scales? Justice forgone, while trading a lesser evil now for a potentially greater one later? Much like the Mayor mentioned. But I know not how the threads of fate will weave or unweave. I do know that our people have suffered recently and tragically and the People, The people are owed restitution, whether that restitution will be paid in blood I know not, but it is owed. That you can be sure of. So I must conclude by saying.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Irval clears his throat.)&lt;br /&gt;
&lt;br /&gt;
Irval breaks out in a sweat.&lt;br /&gt;
&lt;br /&gt;
(Irval dabs his forhead with a cloth from his pocket.)&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;&#039;So in conlcusion,  I must got with my logic reason, and last of all heart for this determination. And I have thought long and hard about this and while I find logic in the decision to trade him back and the reason for doing so, I do not think its enough, no, its definitely not enough to make up for the actions against those who lost loved ones, property destroyed, and livelihoods in shambles...And we are to just say sorry? The greater good and all that? I dont think the townspeople would agree to see him free, nor do I think they should. But I am here only as one man. Not the community at large. So with that I leave it to you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Guilty? That was guilty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum says, &amp;quot;&amp;quot;Err think that was vote for killing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;So then, what?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston peers quizzically at Irval.&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Vaemyr says, &amp;quot;I think that was a vote against releasing at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Dendum says, &amp;quot;&amp;quot;Everyone thinks he is guilty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Leafiara says, &amp;quot;You might want to clarify your conclusion.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Are you voting for his release?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;I think that a trade shouldn&#039;t be considered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;So no release?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval looks over at Thadston and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Gutstorm drunkenly slurs, &amp;quot;Does no release mean we do a trial?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily asks, &amp;quot;You want to remove his eyes as punishment?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Shaking your head, no to my comment,  or no release? Ah the madness.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;State it clearly Irval, it is late.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;No...no release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Xorus says, &amp;quot;That happened to Grishom once and it has not ended well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Mark that down.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Stormyrain asks, &amp;quot;And he wishes what instead?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain asks, &amp;quot;What outcome?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain asks, &amp;quot;Death?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain asks, &amp;quot;Lifetime imprisonment?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Gutstorm plucks a piece of popcorn from his bag and flips it high into the air!&lt;br /&gt;
With just a small shift to one side, Gutstorm manages to catch the piece of popcorn in his mouth!&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Let&#039;s settle for one matter at a time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;I know not, But I do think that an immediate rescue party should be formed to save Rhian and Khusa&#039;s father....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Dendum says, &amp;quot;&amp;quot;The Juror has cast vote. This is enough.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;If release is voted in favor, then it is all pointless. If release is voted against, we&#039;ll revisit at another time to set punishment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking curiously to Irval, Kayse says, &amp;quot;Except we don&#039;t know where they are.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Goldstr&#039;s Vote===&lt;br /&gt;
Thadston says, &amp;quot;Goldstr, you&#039;re up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kayse, Lylia murmurs, &amp;quot;The important thing is to look noble.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kayse mutters, &amp;quot;Apparently.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;First of all I agree totally wid da Marshal&#039;s missive to ye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr exclaims, &amp;quot;But!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Dendum mutters, &amp;quot;&amp;quot;Sure we can have second or third meeting if the Krolvin ends up being kept....maybe one meeting for each limb to be removed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;As I find Tyrrax guilty of all chatges.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;I mus be concerned fer da welfare of Rian an Kharusa&#039;s father.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;If we find dis evil krol guilty an hang him dey will sureley perish.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Vaemyr asks, &amp;quot;I don&#039;t know, have you heard back from our friend who was looking for Kharusa&#039;s father?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kayse, Irval says, &amp;quot;Im sure Tyrrax knows, he&#039;s never done anything for us without something in return, The scroll? he essentially forced himself to be there. For his release? He&#039;s forcing us to trade himself for two of our own. When will he stop forcing us to do things? I&#039;ll tell you when, when we stop letting him...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston looks over at Vaemyr and shakes his head.&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Either way da krol will always be invadin our shores.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You think to yourself, &amp;quot;Not if I annihilate them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You take a deep breath, and look around with renewed vigor.  It is good to be alive, and an adventurer in this land.&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Chandrellia says, &amp;quot;Same can be said for Amos but you seem to look the other way at that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kayse, Irval says, &amp;quot;So I think we should force him tell tell us where Rhian is and Kharusa&#039;s father for a change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;So I say     As Long as we have Rian and Kharusas father back her safely, den we release him as had pleaded guilty.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Dems be me words.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;So, release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston points at Tikba.&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Aye.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Chandrellia, Irval says, &amp;quot;Yes by another forced play by Tyrrax that we captiulated too...again.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Chandrellia, Irval says, &amp;quot;With threats to our shores.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Tayler&#039;s Vote===&lt;br /&gt;
&lt;br /&gt;
Thadston asks, &amp;quot;Tayler?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kezoku says, &amp;quot;Tyraxx has made honesty a staple of his, he claimed that there&#039;d be no more bloodshed if we released him. I heard it from him myself.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Chandrellia says, &amp;quot;You havent been around long enough, give it time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking airily to Irval, Kayse says, &amp;quot;For someone who just showed up to our problems, you seem to have it all figured out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;Tyrrax, as we all know, has done great harm to our town, to us, he has left victims in his wake, not only here, but far across the oceans, and across the Turamzzyrian Empire. He has made promises to us, while locked in chains, he has so far kept his word when convenient for him.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;I have heard from many here tonight, as I heard Tyrrax&#039;s words and promises last night, I have seen firsthand the vicious attacks he has unleashed, I have fought back against his hordes of demons and Krolvin. He is clearly guilty of all of the crimes being brought against him, his actions are unjustifiable, by law and by common sense, nothing he or any other could say could sway any reasonable mind from that outcome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kezoku, Irval asks, &amp;quot;He lives a dangerous life. And has been dishonored in his capture. How popular with his people do you think he will be on his return?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kezoku says, &amp;quot;So our arrest has condemned him to death, which truly attacking the landing is a death sentence within itself....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;I think he will follow through with what he has sworn, but should we put aside justice for things that may not necessarily be in his power? He has sworn peace to our shores, but what of the others that will die? What will be his steps after he recovers the Star of Khar&#039;ta? I surely do not know, I cannot see the future.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kezoku, Irval says, &amp;quot;Just because he doesn&#039;t lie, doesn&#039;t mean he tells the entire truth either.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Chandrellia makes a shushing sound!&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;He has been taken captive, this is known to them now, if we release him, will he have any power in his fleet or will they simply remove his head when he returns for his failings. Kragton does seem powerful, but we fought them back the other night, we slew their demons and their heretics, it may not have been a victory, yet it was not a defeat. Yet it did take a toll on us. Our town burned, our people were injured and died.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;Yet, all of his crimes aside, an execution will not bring back your loved ones that have perished, yet returning him to his fleet may save one widow&#039;s tears, one daughter&#039;s suffering, and it may spare your loved ones future torment. Is not the chance worth it, compared to one more dead Krolvin in this town? I ask you that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;With that, my vote is for release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba nods.&lt;br /&gt;
&lt;br /&gt;
Vaemyr says, &amp;quot;Yet how many others are then condemned to death, not in our town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Pukk whispers aloud, &amp;quot;Amos is to blame. He caused all this bloodshed with his greed.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;Yet they may suffer regardless, if we could see the future this would be a much easier decision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr exclaims, &amp;quot;Release him After Da two are back her free!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Three to one, so far, in favor of release, with conditions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tayler says, &amp;quot;Release with conditions, yes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Yes, the krolvin&#039;s conditions he stated are all considered for his release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Kiyna&#039;s Vote===&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Kiyna.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;&amp;quot;Some people have asked questions about where justice is. I suggest you look in the gutters. In the alleyways. Between the cobbles. The blood of hundreds of krolvin still lingers in these places if you stop to look. Releasing their leader conditionally does not mean we have not struck back, and viciously.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;Like Tayler mentioned, is one more krolvin body going to make us feel better about our losses? I doubt that very much. If he returns to his people and is felled by Kragton, as the Mayor supposes, then he is still dead, and so are however many died in their infighting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba murmurs, &amp;quot;Not to mention the bottom of the sea.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia gazes admiringly at Kiyna.&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I see no benefit to slaking our collective bloodlust. Death may be what he deserves, but if we slaughter even this very last one, I don&#039;t see how we&#039;re much less warlike.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Kiyna says, &amp;quot;I&#039;m voting for his release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba nods at Kiyna.&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Vaemyr says, &amp;quot;I wonder what Kharsua would say to all of this.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Vaemyr, Kiyna says, &amp;quot;Kharusa wants to see her father.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Kiyna, Vaemyr asks, &amp;quot;You think he&#039;s still alive?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba says, &amp;quot;Four to one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Perigourd says, &amp;quot;Which is a majority, I believe.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;Lylia has not spoken yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Dendum whispers aloud, &amp;quot;&amp;quot;We are doing the trial for the halfling mind witch next?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I&#039;m aware.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;Nor has Dendum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Dendum&#039;s Vote===&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Dendum.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Stormyrain says, &amp;quot;I was reminding others in the crowd.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain says, &amp;quot;I figured you were keeping track.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum says, &amp;quot;The fish grow fat on Krolvin blood and Krolvin meat and the Krolvin ships will be floating in to the shore for months as driftwood.  There is no doubt this Krolvin captain is as guilty as those dead in the waters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum turns to face some gathered townspeople.&lt;br /&gt;
&lt;br /&gt;
Goldstr says, &amp;quot;Less jes make sur we has Rian an Khausa&#039;s father back berfer hids release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to some gathered townspeople, Dendum announces, &amp;quot;Would gladly see the Krol dead if not for what it has to trade. We are not trading for some witch, or some evil plaything for the blood mages, but for the fact that a wife may see a husband and a child her father.  So that the militia has one less body to mourn. We are trading so balefire does not cover the West Ring Road and the Slums by Restday.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Dendum remarks, &amp;quot;&amp;quot;A Stormcrow does not normally lead the Krolvin, this is not their way they exist in the shadows of the Captains. It will not be easy for the Kragton to become leader, even harder next to the one who ended the blue suffer.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Dendum concludes, &amp;quot;So the Krolvin will be exiled for the crimes it committed. One Krol for all of our taken people still alive. All justice does not end in death and death can not be the measure of justice. The Krolvin will sail forth and do what Krolvin do best kill other Krolvin in struggle for power. Exile the Krolvin and trade it for the citizens. This is the vote.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba nods at Dendum.&lt;br /&gt;
&lt;br /&gt;
Someone in the crowd holds up three fingers, as if to test the wind, and says, &amp;quot;The Willows, we will not forget.&amp;quot;  He nods to Dendum.&lt;br /&gt;
&lt;br /&gt;
(Gutstorm licks his fingers and holds up three of them.)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Lylia&#039;s Vote===&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;Lylia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Any of you who have heard me speak at all of Glaoveln know I would have razed it utterly, had Kragnack not poisoned much of it with his own dying breath.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia narrows her eyes.&lt;br /&gt;
&lt;br /&gt;
Lylia coldly says, &amp;quot;If any of you think this talk of release is an act of mercy, or of my being too tender-hearted to put another krolvin czag to death, then hear me now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia exclaims, &amp;quot;I burn for those of you who were taken. I rage at the indignity of falling in battle, again and again. I seethe for the way they pursued my own husband, fearing that he was the source of their doom!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia glances at Juramis.&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Your losses were great. I burn for them as well. I fought for Idolone before, once.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Lylia punctuates her words with a clenched fist pounded into her open palm.)&lt;br /&gt;
&lt;br /&gt;
Lylia hisses, &amp;quot;They are a scourge, and cleansing balefire is the best remedy, as much as many of you hate to hear it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
(Lylia takes a breath and composes herself, continuing in a more conversational tone.)&lt;br /&gt;
&lt;br /&gt;
Lylia offhandedly says, &amp;quot;But it is an impossible one at this time, and in fact many have called me cruel for wishing it. If we cannot have the best remedy, then we must look for others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia looks thoughtful for a moment, then shrugs.&lt;br /&gt;
&lt;br /&gt;
Lylia asks, &amp;quot;So...what serves us best?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia raises an eyebrow.&lt;br /&gt;
&lt;br /&gt;
Speaking apologetically to Thadston, Lylia says, &amp;quot;A jury trial is not it, with due respect.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;We are better served with krolvin in disarray, with two warlords instead of one to follow, one of whom is in our debt. Bound to us. Telling our truth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Perigourd, Lylia says, &amp;quot;And it is the truth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;I do not lie, and I do not ask it of others.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia reluctantly adds, &amp;quot;Even a krolvin warlord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia concludes, &amp;quot;So. Release him. Let them fight among themselves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;Let some use come of the suffering.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia nods once.&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Lylia says, &amp;quot;Thank you for hearing us.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Pukk says, &amp;quot;And that is why she was a Mayor.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Many in the gathered crowd of townspeople begin to mutter and grumble, while some openly share their agreement with the decisions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===The Decision===&lt;br /&gt;
&lt;br /&gt;
Thadston glances at Tikba.&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;For the record, what is the final decision.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Tikba evenly says, &amp;quot;Drektor, Goldstr, Tayler, Kiyna, Dendum, and Lylia have voted to release Tyrrax, subject to conditions. Irval has voted to hold him. The verdict is release.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I suppose there it is then.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking in Faendryl, Lylia murmurs, &amp;quot;We know of justice, and of vengeance. I shall not forget. I have not forgotten.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia glances at Missoni.&lt;br /&gt;
&lt;br /&gt;
Missoni nods slightly at Lylia.&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;I wonder what evil will hurl itself at the gate next, only to be released back into the wild. How long till all those we release come marching back at us with a force we can&#039;t repel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;A decision I do not approve of, but a decision process we had to ensure.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Goldstr exclaims, &amp;quot;Less gets dem two folks back home safely!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stormyrain folds her hands behind her back.&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Dendum reminds, &amp;quot;&amp;quot;We will have one less dead militia member to help us defend the gates against that evil.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Juramis huskily asks, &amp;quot;An interesting choice to release the krolvin.  Do you intend to release him all at once, or piece by piece?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Dendum remarks, &amp;quot;&amp;quot;Also....truly...most of the danger in the landing comes from within.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Irval says, &amp;quot;Like I said earlier, I am new here. And I only had the events I bore witness to as my evidence.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Juramis, Dendum remarks, &amp;quot;&amp;quot;Perhaps....discussions can be had to release any prisoners taken in Briskers Cove as well.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Irval, Tayler says, &amp;quot;I assure you it was not an easy conclusion to come to. I would like to see him hang as much as anyone standing here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;I will arrange for the news to be delivered to Tyrrax, and we will schedule his presence, official agreement to the conditions, if he chooses, and then his release on the evening of this Feastday.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Lylia says, &amp;quot;There may be some suggestions made there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Stormyrain, Pukk asks, &amp;quot;And get the oath right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lylia says, &amp;quot;To ensure compliance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Thadston, Goldstr says, &amp;quot;I knows yer ways Sir Andrews  But We do care fer our folks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tayler, Tikba says, &amp;quot;If he betrays the Landing, no doubt you will still get that chance.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Thadston says, &amp;quot;You will all be welcomed to attend. We&#039;ll ensure he is protected of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Tikba, Tayler says, &amp;quot;I&#039;ll tie the noose myself.&amp;quot;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165638</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165638"/>
		<updated>2022-04-13T18:26:35Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Tayler_(prime):Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165637</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165637"/>
		<updated>2022-04-13T18:26:23Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
[[Tayler_(prime):Insurance_Claim|Insurance Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165636</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165636"/>
		<updated>2022-04-13T18:25:39Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;5122 - Ashes to Ashes&#039;&#039;&#039;&lt;br /&gt;
[[Tayler_(prime):Insurance_Claim]]&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165635</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165635"/>
		<updated>2022-04-13T18:24:10Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 ~ Grandmaster,&lt;br /&gt;
 	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, &lt;br /&gt;
 courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section &lt;br /&gt;
 thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick &lt;br /&gt;
 handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the &lt;br /&gt;
 contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
 ~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
 ~ Value: 1,375,500 Silvers&lt;br /&gt;
 ~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
 &lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
 ~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near &lt;br /&gt;
 cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these &lt;br /&gt;
 warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles &lt;br /&gt;
 continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, &lt;br /&gt;
 though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165634</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165634"/>
		<updated>2022-04-13T18:23:55Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
 ~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
 	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, &lt;br /&gt;
 courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section &lt;br /&gt;
 thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick &lt;br /&gt;
 handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the &lt;br /&gt;
 contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
 ~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
 ~ Value: 1,375,500 Silvers&lt;br /&gt;
 ~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
 &lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
 ~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near &lt;br /&gt;
 cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these &lt;br /&gt;
 warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles &lt;br /&gt;
 continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, &lt;br /&gt;
 though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165633</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165633"/>
		<updated>2022-04-13T18:23:30Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
 	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, &lt;br /&gt;
courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section &lt;br /&gt;
thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick &lt;br /&gt;
handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the &lt;br /&gt;
contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
 ~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
 ~ Value: 1,375,500 Silvers&lt;br /&gt;
 ~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
 &lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
 ~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near &lt;br /&gt;
 cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these &lt;br /&gt;
 warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles &lt;br /&gt;
 continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, &lt;br /&gt;
 though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165632</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165632"/>
		<updated>2022-04-13T18:23:13Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
 ~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
 	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, &lt;br /&gt;
courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section &lt;br /&gt;
thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick &lt;br /&gt;
handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the &lt;br /&gt;
contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
 ~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
 ~ Value: 1,375,500 Silvers&lt;br /&gt;
 ~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
 &lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
 ~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near &lt;br /&gt;
 cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these &lt;br /&gt;
 warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles &lt;br /&gt;
 continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, &lt;br /&gt;
 though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165631</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165631"/>
		<updated>2022-04-13T18:22:51Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
 ~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
 	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, &lt;br /&gt;
 courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section &lt;br /&gt;
 thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick &lt;br /&gt;
 handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the &lt;br /&gt;
 contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
 ~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
 ~ Value: 1,375,500 Silvers&lt;br /&gt;
 ~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
 &lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
 ~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near &lt;br /&gt;
 cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these &lt;br /&gt;
 warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles &lt;br /&gt;
 continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, &lt;br /&gt;
 though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165630</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165630"/>
		<updated>2022-04-13T18:22:16Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
 ~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
 ~ Black Currant, Dried - 2 Casks&lt;br /&gt;
 ~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
 ~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
 ~ Cloves, Whole - 1 Chest&lt;br /&gt;
 ~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
 ~ Star Anise, Whole- 1 Chest&lt;br /&gt;
 ~ Allspice, Ground - 1 Chest&lt;br /&gt;
 ~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
~ Value: 1,375,500 Silvers&lt;br /&gt;
~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
&lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165629</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165629"/>
		<updated>2022-04-13T18:21:58Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
~ Black Currant, Dried - 2 Casks&lt;br /&gt;
~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
~ Cloves, Whole - 1 Chest&lt;br /&gt;
~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
~ Star Anise, Whole- 1 Chest&lt;br /&gt;
~ Allspice, Ground - 1 Chest&lt;br /&gt;
~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
~ Value: 1,375,500 Silvers&lt;br /&gt;
~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
&lt;br /&gt;
__________________________________________________________________________________&lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
~ Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house. ~&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165628</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165628"/>
		<updated>2022-04-13T18:21:19Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
~ Black Currant, Dried - 2 Casks&lt;br /&gt;
~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
~ Cloves, Whole - 1 Chest&lt;br /&gt;
~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
~ Star Anise, Whole- 1 Chest&lt;br /&gt;
~ Allspice, Ground - 1 Chest&lt;br /&gt;
~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
~ Value: 1,375,500 Silvers&lt;br /&gt;
~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
&lt;br /&gt;
13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)~~ &lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house.&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;br /&gt;
 ==&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165627</id>
		<title>Tayler (prime)/Insurance Claim</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)/Insurance_Claim&amp;diff=165627"/>
		<updated>2022-04-13T18:21:03Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: Created page with &amp;quot;Letter to the Grandmaster of the Spicers Guild  	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances do...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Letter to the Grandmaster of the Spicers Guild&lt;br /&gt;
&lt;br /&gt;
	Frowning at a street lamp as it sputters back to life, Tayler pulls his pocket-watch from his waistcoats pocket and glances down at the time, “Half past two… he should have been here by now.” His fingers lightly brush the surface of his vambraces, shadowy tendrils creeping out from them and crawling up the lamp post to extinguish the newly flickering flame. He leans back against the wall of Dragonsclaw Arms, pulling his hood up to further shade his face. Thirty minutes pass before the sound of a foot stepping in a puddle breaks the silence of the alley, “You’re late, what kept you?”&lt;br /&gt;
&lt;br /&gt;
	Red faced from alcohol or exertion, the human that entered the alley walks up and passes over a hastily penned letter to Tayler. “Apologies… the meeting ran later than expected. These are the details of this night&#039;s meeting with Amos, and the details of what washed up on the sands.” Tayler tosses him a small bag of coins, and briefly nods to him, turning to leave without another word. The human frowns at his back, tossing the coin pouch in one hand feeling the weight, he starts for a moment, as the dark elf he was just speaking with vanishes into a cloud of shadows. “He does know how to make an exit, I wonder who he is.” He glances at the coin pouch again, “I guess it doesn’t matter… he pays well, drinks on me tonight boys.” He wanders out of the alley.&lt;br /&gt;
&lt;br /&gt;
	Turning the key around his neck, Tayler’s vision blurs and shifts as shadows consume him, and he appears inside his bar on Teras isle, his boots lightly thudding across the clay pavers as he walks over to the bar and pours himself a glass of whiskey. A thumping precedes the shadow of a Giantman entering the patio, who gives Tayler a quick nod and says “The usual, boss? Nobody in til’ mornin’?. Tayler gives him a quick nod, &amp;quot;Thanks.&amp;quot; as he turns to walk up the stairs, entering his residence.&lt;br /&gt;
&lt;br /&gt;
	Locking the door behind him, he sinks into his comfortable couch, dropping the case off of his back and setting it up as a writing table. He grabs his stationery box and sets it on top, quickly setting it up for writing. Setting two sheaves of thick parchment on the sloped lip, he carefully lifts his quill with his right hand and dips it in the pale blue ink of his inkpot, setting the nib to the first parchment, he begins to fill the page in a neat hand, in the dark elven language.&lt;br /&gt;
&lt;br /&gt;
~ Grandmaster,&lt;br /&gt;
&lt;br /&gt;
	I am writing to you from a Landing under siege, I pray this message finds you in better health than many of the locals. My latest shipment of spices has found itself on the bottom of the sea, courtesy of the Krolvin armada that currently threatens the Landing, they foolishly tried to run the blockade during the night and failed. I am making an insurance claim, per category D, section thirty seven of the foreign operational contract, on the resale value of the lost goods. My winemaking operation now stands in jeopardy unless I can secure another shipment soon, so your quick handling of this matter will be greatly appreciated. Bill of Lading to be included, please authenticate my seal, and then see it finds its way to my personal insurance agent, unopened per the contract.&lt;br /&gt;
&lt;br /&gt;
~ Nothing ventured, nothing gained,&lt;br /&gt;
~ Master Spicer Tayler Ta’Thyriel Faendryl ~&lt;br /&gt;
&lt;br /&gt;
	Setting his quill aside, he neatly folds the first parchment, dabbing it with a bit of silvery-hued wax and pressing his personal signet into the wax, creating a neat seal. He grabs his whiskey and takes a nip, setting out the other piece of parchment. He opens up a tiny bag on his belt and pulls out a second pot of ink, and carefully extracts a black alloy stylus from it next, opening the cap of the stylus and topping off the ink level. He sets the stylus aside and grabs the quill with his left hand, making careful strokes to not smudge the paper, imitating a different writing style as he fills the page.&lt;br /&gt;
&lt;br /&gt;
~~ Bill of Lading, Shipment #1374, Olaesta, 5122, Master Spicer Tayler Ta’Thyriel ~~&lt;br /&gt;
&lt;br /&gt;
~ Black Currant, Fresh - 1 Cask&lt;br /&gt;
~ Black Currant, Dried - 2 Casks&lt;br /&gt;
~ Nutmeg, Ground - 3 Chests&lt;br /&gt;
~ Cinnamon, Ground - 3 Chests&lt;br /&gt;
~ Cloves, Whole - 1 Chest&lt;br /&gt;
~ Cardamom, Whole  - 1 Small Chest&lt;br /&gt;
~ Star Anise, Whole- 1 Chest&lt;br /&gt;
~ Allspice, Ground - 1 Chest&lt;br /&gt;
~ Peppercorns, Ground - 1 Chest&lt;br /&gt;
&lt;br /&gt;
~ Value: 1,375,500 Silvers&lt;br /&gt;
~ Insured Value (Finished Goods): 7,850,000 silver&lt;br /&gt;
&lt;br /&gt;
13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)13:21, 13 April 2022 (CDT)~~ &lt;br /&gt;
&lt;br /&gt;
He glances over the parchment, grabbing the original from his cloak and making sure the totals are correct, he carefully studies the signature at the bottom or the original bill, before carefully duplicating it onto the new one, then stops for a moment to admire his work. &amp;quot;That will do…&amp;quot;&lt;br /&gt;
&lt;br /&gt;
His hand moves to the stylus, picking it up gingerly and setting the tip to the new forgery, a deep black ink flows from the tip as he writes around the edge of the paper and inside the margins between and around the written words.&lt;br /&gt;
&lt;br /&gt;
Magistrate, I trust my agent has ensured this reaches your hands. Amos has survived, the locations of the Warehouses remain a mystery though he did mention they are located along the coast, near cities. The Krolvin have left, seemingly to return to Glaoven and speak with their Council of Crows. I will endeavor to use their absence to explore along the coast and try to find one of these warehouses. I do believe Amos will lead us to them in time, but per your instructions I shall endeavor to explore them myself, first. My integration into the Landings social and mercantile circles continues, and I will continue to seek out these dangerous new weapons and acquire them, their workings, or see them destroyed. There is nothing new to report on the Mentalist, she was rescued, though she is being held out of the public eye by a group of Landing citizens. As always, I serve, Glory to the Patriarch, Glory to our great house.&lt;br /&gt;
&lt;br /&gt;
Setting down the stylus, Tayler reads over the words twice more, before he runs his fingers along the side of the stylus, tapping the side of it in a rapid pattern. The nib of the stylus flashes a golden hue, and the black ink slowly changes color, shining with a faint golden light before it fades into invisibility. He nods in approval, his strokes not having left any marks on the parchment, and neatly folds it, sealing it with his personal signet, before tying a black ribbon around it, both lengthwise and height wise, and sealing the ends of the ribbon together with the crest of the spicers guild in a delicate red wax.&lt;br /&gt;
&lt;br /&gt;
He places them both in an envelope, closing it and sealing it with his personal signet, he sets it carefully inside his stationery box, packing it up to be mailed later. He grabs a handful of rolling tobacco from the Humidor set on his table, and rolls it in the original bill of lading, forming a fat cigar which he briefly cuts and lights, inhaling deeply as he unlocks the door and steps out onto his balcony. He sits down on the edge of his hammock, falling back into it as it swings gently towards him, and his vision drifts upwards, lingering on the stars as he starts to plan his next steps.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165589</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=165589"/>
		<updated>2022-04-12T17:19:37Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Enclave, as well as increase his general knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162469</id>
		<title>Whining Elf Apartment</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162469"/>
		<updated>2022-02-28T00:54:20Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Whining Elf Apartment&#039;&#039;&#039; is a property that went out at the February 2022 [[:Category:Duskruin|Duskruin]]. To access the property, you {{boldmono|GO ALLEY}} in the same room as the Whining Elf Bar, where you will be greeted by Thumpy the bouncer who handles admittance. It&#039;s currently set to be open to all. {{boldmono|KNOCK}} on the bar to receive a random drink!&lt;br /&gt;
&lt;br /&gt;
It is a permanent property with no monthly rent that includes a node, a functional bar, a brawling mud pit and a telescope.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Alley&lt;br /&gt;
|desc = The alley is a narrow space between the exterior wall of the Whining Elf tavern and the fence between the Pig Puddle Lane neighborhood.  At the end of the alley near the rear of the tavern stands a burly giantman guard, blocking the way.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = out&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Brawl Pit&lt;br /&gt;
|desc = The area behind the tavern is muddy, with all hints of vegetation trampled.  A brawling ring is vaguely delineated in the mud pit by a sprinkling of chalk, but largely indistinguishable from the rest of the area.  Tacked onto the fence is a crude wooden sign reciting the rules of the ring.  A paved patio provides relief from the mud, and a narrow alleyway leads back around the corner of the tavern.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Patio Bar&lt;br /&gt;
|desc = Mud brought in from a muddy brawl pit partially obscures the sunburst pattern of the clay pavers, the design radiating outward from a circular clay brick firepit.  A dwarf leans against the wall of the tavern behind a battered wooden bar.  The bar and a line of dented bar stools are partially covered by a rickety wooden staircase leading to a balcony above, providing minimal cover from the elements.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
On the wooden bar:&lt;br /&gt;
Containers [2]: a shallow candy dish, a bowl of buttery popcorn&lt;br /&gt;
Food/Drink [1]: a bowl of salted peanuts&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
&amp;gt;knock bar&lt;br /&gt;
You knock on the surface of the bar, signaling the dwarf behind the bar to serve you a drink.  He slides a tumbler of pungent liquor into your hand and says, &amp;quot;There you go, Tayler.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Apartment features a balcony with a hammock and a telescope.&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment, Balcony&lt;br /&gt;
|desc = The balcony wraps around the corner of the tavern, with a rusty telescope mounted at the corner to afford a view past the Poor Quarter to Copper Avenue, the port, and the ocean beyond.  A woven hammock is strung up, gently rocking in the breeze.  A rickety staircase leads back down to the patio, away from the apartment door.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inside the owner is greeted by a delightfully flavorful two-room apartment with more whiskey, and tobacco as well as some food items. The apartment has some delightful ambients as well!!&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment&lt;br /&gt;
|desc = The small, narrow room is lined on one side by a long dark canvas couch beneath a display plaque.  Next to the apartment door is a low timber table with a grimy mirror hung above it.  Everything smells like stale beer and cigar smoke, the scents wafting up from the tavern below, along with the occasional boisterous outburst.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = east&lt;br /&gt;
|paths = &lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;look on table&lt;br /&gt;
On the timber table:&lt;br /&gt;
Containers [2]: a platter of peach-glazed ribs, a coppery red wooden humidor&lt;br /&gt;
Food/Drink [2]: a dram of fiery dwarven whiskey, a cup of smooth dark roasted coffee&lt;br /&gt;
Total items: 4&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l in humidor&lt;br /&gt;
In the wooden humidor:&lt;br /&gt;
Special [3]: a wooden match, a cigar wrapper, some citrusy caramel tobacco&lt;br /&gt;
Total items: 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment, Bedroom&lt;br /&gt;
|desc = An invar-framed bed crowds the center of the utilitarian space, with an invar-banded chest at the foot of the bed and a pair of invar-framed sconces mounted on the wall to each side.  A short nightstand is stuffed into a corner, topped with a large porcelain sink, which is smeared with mud from the brawl pit.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = west&lt;br /&gt;
|paths = &lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Properties]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162468</id>
		<title>Whining Elf Apartment</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162468"/>
		<updated>2022-02-28T00:54:00Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Whining Elf Apartment&#039;&#039;&#039; is a property that went out at the February 2022 [[:Category:Duskruin|Duskruin]]. To access the property, you {{boldmono|GO ALLEY}} in the same room as the Whining Elf Bar, where you will be greeted by Thumpy the bouncer who handles admittance. It&#039;s currently set to be open to all. {{boldmono|KNOCK}} on the bar to receive a random drink!&lt;br /&gt;
&lt;br /&gt;
It is a permanent property with no monthly rent that includes a node, a functional bar (KNOCK on it for drinks! 250 Silvers!), a brawling mud pit and a telescope.&lt;br /&gt;
&lt;br /&gt;
==Rooms==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Alley&lt;br /&gt;
|desc = The alley is a narrow space between the exterior wall of the Whining Elf tavern and the fence between the Pig Puddle Lane neighborhood.  At the end of the alley near the rear of the tavern stands a burly giantman guard, blocking the way.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = out&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Brawl Pit&lt;br /&gt;
|desc = The area behind the tavern is muddy, with all hints of vegetation trampled.  A brawling ring is vaguely delineated in the mud pit by a sprinkling of chalk, but largely indistinguishable from the rest of the area.  Tacked onto the fence is a crude wooden sign reciting the rules of the ring.  A paved patio provides relief from the mud, and a narrow alleyway leads back around the corner of the tavern.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf, Patio Bar&lt;br /&gt;
|desc = Mud brought in from a muddy brawl pit partially obscures the sunburst pattern of the clay pavers, the design radiating outward from a circular clay brick firepit.  A dwarf leans against the wall of the tavern behind a battered wooden bar.  The bar and a line of dented bar stools are partially covered by a rickety wooden staircase leading to a balcony above, providing minimal cover from the elements.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
On the wooden bar:&lt;br /&gt;
Containers [2]: a shallow candy dish, a bowl of buttery popcorn&lt;br /&gt;
Food/Drink [1]: a bowl of salted peanuts&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
&amp;gt;knock bar&lt;br /&gt;
You knock on the surface of the bar, signaling the dwarf behind the bar to serve you a drink.  He slides a tumbler of pungent liquor into your hand and says, &amp;quot;There you go, Tayler.&amp;quot;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Apartment features a balcony with a hammock and a telescope.&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment, Balcony&lt;br /&gt;
|desc = The balcony wraps around the corner of the tavern, with a rusty telescope mounted at the corner to afford a view past the Poor Quarter to Copper Avenue, the port, and the ocean beyond.  A woven hammock is strung up, gently rocking in the breeze.  A rickety staircase leads back down to the patio, away from the apartment door.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = &lt;br /&gt;
|paths = none&lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Inside the owner is greeted by a delightfully flavorful two-room apartment with more whiskey, and tobacco as well as some food items. The apartment has some delightful ambients as well!!&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment&lt;br /&gt;
|desc = The small, narrow room is lined on one side by a long dark canvas couch beneath a display plaque.  Next to the apartment door is a low timber table with a grimy mirror hung above it.  Everything smells like stale beer and cigar smoke, the scents wafting up from the tavern below, along with the occasional boisterous outburst.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = east&lt;br /&gt;
|paths = &lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;look on table&lt;br /&gt;
On the timber table:&lt;br /&gt;
Containers [2]: a platter of peach-glazed ribs, a coppery red wooden humidor&lt;br /&gt;
Food/Drink [2]: a dram of fiery dwarven whiskey, a cup of smooth dark roasted coffee&lt;br /&gt;
Total items: 4&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l in humidor&lt;br /&gt;
In the wooden humidor:&lt;br /&gt;
Special [3]: a wooden match, a cigar wrapper, some citrusy caramel tobacco&lt;br /&gt;
Total items: 3&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Whining Elf Apartment, Bedroom&lt;br /&gt;
|desc = An invar-framed bed crowds the center of the utilitarian space, with an invar-banded chest at the foot of the bed and a pair of invar-framed sconces mounted on the wall to each side.  A short nightstand is stuffed into a corner, topped with a large porcelain sink, which is smeared with mud from the brawl pit.&lt;br /&gt;
|rnum = &lt;br /&gt;
|exits = west&lt;br /&gt;
|paths = &lt;br /&gt;
|float = &lt;br /&gt;
|margin-right =&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Properties]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Confection_Creator/treats&amp;diff=162457</id>
		<title>Confection Creator/treats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Confection_Creator/treats&amp;diff=162457"/>
		<updated>2022-02-27T21:03:45Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Chocolate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cakes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a slice of delicate hummingbird cake glossed with a cream cheese frosting&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
|The pale frosting melts in your mouth as you bite into the spice-flecked layers of the moist hummingbird cake.  Pineapple and banana flavors also come through, giving the dessert a bit of tropical flare.&lt;br /&gt;
|-&lt;br /&gt;
|Delicate spice cake is complemented by the cream cheese frosting, yet the real surprise is the delightful flavors of banana, pineapple, cinnamon, and vanilla contained within the moist layers.  The pleasing crunch of chopped, toasted pecans is a nice foil to the silky icing.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Candy==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of hot cinnamon candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Fragrant with the warm scent of cinnamon, candy hides the heat that develops over prolonged enjoyment.&lt;br /&gt;
|-&lt;br /&gt;
| Dark red and scented with cinnamon, the longer the candy sits in your mouth, the hotter it gets, causing your eyes to tear up.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of mocha toffee candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A hint of almond pervades the toffee, adding to its appeal.&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of loganberry candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Juicy and with a mouth-watering tartness, the loganberry candy is somewhat refreshing.&lt;br /&gt;
|-&lt;br /&gt;
| Tart and like a cross between raspberry and blackberry, the loganberry candy keeps you guessing which is more dominant with each taste.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of butterscotch candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Soft and sweet, the sugary candy melts in your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a very pale green elderflower candy swirled with threads of bright vermilion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Chocolate==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of cherry cordial chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A gush of thick, red cherry filling flows like sweet lava across your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| A dusting of powdered sugar ash sweetens the rich, dark chocolate volcano.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of coconut-covered chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Flecks of sweetened coconut crumble as you bite into the chocolate, breaking its hard outer shell.&lt;br /&gt;
|-&lt;br /&gt;
| You detect a faint hint of coconut liqueur as you bite into the chocolate, adding a brief sharpness to counter the overwhelming sweetness of the sugary coconut center.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of fudge truffle chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sinfully sweet and exquisitely rich.&lt;br /&gt;
|-&lt;br /&gt;
| The dense, chocolatey intensity of very fine fudge flows through your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of nougat-filled chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The rich milk chocolate melts in your mouth, spreading slowly to tantalize your senses with succulent indulgence.&lt;br /&gt;
|-&lt;br /&gt;
| Delectable and sensuous, the creamy milk chocolate glides over your tongue in an indulgently sweet inundation of flavor.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of semi-sweet dark chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dense, unremittingly dark chocolate flavors fill your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| The fine-grained dark chocolate melts slowly, building in chocolate intensity.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of sweet white chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The sweet, round fatness of the white chocolate in your mouth is delicious.&lt;br /&gt;
|-&lt;br /&gt;
| The delicious white chocolate melts slowly in your mouth, releasing its subtle, almost nutty perfume.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of toffee-filled chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The soft mesh of tangled strands melts into insubstantial sweetness the moment it hits your tongue.&lt;br /&gt;
|- &lt;br /&gt;
| Add Me!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of nut-covered chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Salty roasted peanuts bring out the richness of the chocolate&lt;br /&gt;
|- &lt;br /&gt;
| The sweet chocolate coating gives way to the satisfying crunch of the peanuts beneath.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of coffee-laced chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The dark chips of ground coffee beans dotting the surface of the chocolate crunch as you bite into the bittersweet treat.&lt;br /&gt;
|- &lt;br /&gt;
| Add Me!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of pecan-filled chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and milky, the chocolate complements the crunchy pecans.&lt;br /&gt;
|- &lt;br /&gt;
| The light taste of roasted pecans matches perfectly with the mild chocolate.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a square of caramel-filled chocolate topped with a pinch of pink sea salt&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| The soft caramel melts slowly as you chew the chocolate, with the accent of pink salt crystals adding a tiny note of crunch.&lt;br /&gt;
|-&lt;br /&gt;
| Enrobed in a smooth coat of dark chocolate, chewy caramel filling melts in your mouth pleasantly, and the touch of sea salt enhances the sweetness.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Cookies==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Cupcakes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a whipped cream-topped strawberry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A swirled peak of cool whipped cream hinting of vanilla accents the ripe strawberry flavor of the cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| The light pink cupcake tastes strongly of ripe strawberries, as both puree and bits of fruit have been folded into the batter.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a vanilla-glazed tart cherry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The intense, delectable cherry flavor floods your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| A hint of peppery, almost floral, flavoring lends complexity to the tangy cupcake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a Monsoon Jungle rich mocha cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Mellow mocha mixed from finely brewed local coffee and rich dark chocolate creates a decadent cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| The distinct brew of Monsoon Jungle dark coffee mixed with semi-sweet chocolate is rich and satisfying.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a zest-dusted blood orange cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dusted with a small snowing of reddish zest and topped with a glistening segment of blood orange, the floral fragrant cupcake has a tangy citrus flavor.&lt;br /&gt;
|-&lt;br /&gt;
| Tangy citrus flavor bursts from pieces of blood orange hidden in the cupcake is sharply accented by the intensity of the zest.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a coconut-frosted Karazja vanilla cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slivers of coconut grace your tongue, and their smooth flavor is heightened by the presence of sweet butter.&lt;br /&gt;
|-&lt;br /&gt;
| A slight tinge of vanilla trickles through the profound taste of coconut.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a meringue-topped lemon cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| You lick a bit of the fluffy meringue from your upper lip.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet and tart, the unbridled lemon of the filling flirts with the soft meringue topping.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a whipped cream-topped spiced pumpkin cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Decadently sugary whipped cream melts into the spiced pumpkin, which is redolent with the flavor of cinnamon and chilis.&lt;br /&gt;
|-&lt;br /&gt;
| Sizzling through the cinnamon and clove that highlight the cupcake are tiny bits of red chili peppers, which add a level of heat that is at odds with the smooth pumpkin and yet oddly perfectly paired to it!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a sugar-dusted mixed berry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A mix of blueberries, small raspberries and halved strawberries mounding the crown of the cupcake hide beneath a sparkling sugar veil.&lt;br /&gt;
|-&lt;br /&gt;
| Hiding within the light and airy cupcake are tiny pockets of blueberry, raspberry, and strawberry, all mingling in harmony amid a swirl of cinnamon sugar.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a ginger-spiked cardamom cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slivers of candied ginger add a piquant punch to the fragrant cardamom cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| Strongly addictive, the warming taste and scent of cardamom is punctuated sharply by the thin slivers of chewy candied ginger.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a mango-glazed sweet pineapple cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The contrasting sweet and tart flavor of pineapple is enhanced by the zing of the mango glaze.&lt;br /&gt;
|-&lt;br /&gt;
| Pineapple and mango flavors combine to give a very tropical lift to the cupcake, and a whisper of coconut shreds add a pleasing texture.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a pecan-topped caramelized banana cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The banana pieces mixed into the cupcake are accented sweetly by the rich frosting.&lt;br /&gt;
|-&lt;br /&gt;
| The moist cupcake melts across your tongue, flooding your mouth with the sweet taste of banana.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a mocha-frosted chocolate and vanilla marbled cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Warm and moist, the cupcake tickles your tongue with rich chocolate and exotic vanilla.&lt;br /&gt;
|-&lt;br /&gt;
| A hint of cinnamon spices up the chocolate decadence of the marbled cupcake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a maple-frosted vanilla bacon cupcake with bits of candied pork belly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| Crisp and chewy at the same time, bits of braised pork belly contrast with the tender vanilla cupcake lightly flavored with smoky bacon.  A layer of fluffy maple frosting topping the treat, enhances it all.&lt;br /&gt;
|-&lt;br /&gt;
| The interior of the moist cupcake is flavored with smoky bacon and vanilla, accented by a rich maple frosting that melts on your tongue like new fallen snow.  Bits of crunchy-chewy braised pork belly enhance all the flavors.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Pies==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of banana creme pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The creamy banana filling, a soft, pliable mushy mess that chews easily, is accented with the subtle hint of vanilla and a strong push of brown sugar and rum.&lt;br /&gt;
|-&lt;br /&gt;
| Crumbly, richly buttered shortbread composes the delightful crust, the perfect companion for the dark rum-laced flavors of the banana creme pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of chocolate fudge pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A touch of dark rum in the fluffy cream is the perfect foil for the rich bittersweet chocolate filling.&lt;br /&gt;
|-&lt;br /&gt;
| Full and smooth, the decadent chocolate fills your mouth with its richness.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of cinnamon apple pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet cinnamon complements the tart apple flavors.&lt;br /&gt;
|-&lt;br /&gt;
| The flaky crust is rich and buttery.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of coconut creme pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Silky and sweet, the cool custard filling of the pie is fragrant with the tropical presence of coconut lifted with a hint of lime zest.&lt;br /&gt;
|-&lt;br /&gt;
| Cool and with a pleasant tropical flavor, the coconut pie is both refreshing and satisfying at the same time.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of glazed cherry pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Thick and sweet, the stewed cherry filling must have been made with fruits at the peak of ripeness.&lt;br /&gt;
|-&lt;br /&gt;
| A light crusting of caramelized sugar coats the tender crust, lending a crunchy sweetness to the pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of lemon meringue pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and tart, the unbridled lemon of the filling flirts with the soft meringue topping.&lt;br /&gt;
|-&lt;br /&gt;
| You lick a bit of the fluffy meringue from your upper lip.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of rum raisin pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dark rum has soaked through the dense pie, lending its richness to each bite.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet raisins, plump with absorbed rum, release bursts of rich flavor in your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of silky key lime pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Deliciously sweet and sour, the citrusy pie tingles on your tongue as the burst of flavor slowly melts away.&lt;br /&gt;
|-&lt;br /&gt;
| The taste of extremely tart lime nips your taste buds, but is soothed by a syrupy smooth aftertaste of sweet honey.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of warm pumpkin pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Whipped cream melts on your tongue, blending delightfully with the smooth pumpkin.&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon and nutmeg add a touch of spice to the sweetness of the pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Scones==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a spiced pear and apple scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Juicy pieces of caramelized pears and apples are liberally seasoned with warming spices, most notably an intriguing smoked cinnamon, creating a delightful scone.&lt;br /&gt;
|-&lt;br /&gt;
| The surprising hint of smoked cinnamon makes the juicy pieces of caramelized apples and pears in the scone taste much sweeter.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a tart sour cherry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A hint of peppery, almost floral, flavoring lends complexity to the tangy scone.&lt;br /&gt;
|-&lt;br /&gt;
| The intense, delectable cherry flavor floods your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a cream and ginger scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Strong clove, ginger, and cinnamon flavors add a sharp zing to this crisp scone.&lt;br /&gt;
|-&lt;br /&gt;
| Striking the delicate balance between crisp and chewy, your ginger scone is about as close to perfection as mortal bakers can get.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a rosemary and balsamic fig scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and simple, the flaky scone is filled with sticky honey and chewy figs.&lt;br /&gt;
|-&lt;br /&gt;
| The lush flavors of the figs meld wonderfully with the rich honey.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a ham and gruyere cheese scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| More of a filling than mixed into the scone batter, melted gruyere mingles with pieces of smoky ham, creating a savory pastry.  Speckled with thyme and lightly brushed with melted butter, a pinch of finishing salt completes the treat.&lt;br /&gt;
|-&lt;br /&gt;
| The scone has double the gruyere, as some of the cheese has been mixed into the dough and some serves as a shredded filling layered in the middle with the pieces of smoky ham.  The slight herbaceousness of thyme leaves augments the savory flavors.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a maple-glazed oatmeal-pecan scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Thick and almost cake-like, the scone are soaked through with a warm maple syrup that has a buttery after-finish.&lt;br /&gt;
|-&lt;br /&gt;
| Warm maple syrup has imbued the scone with a sweet foil to the otherwise bland texture.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a lavender and bergamot cream scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Though sweet in scent, the scone carries heavy overtones of rich almond.&lt;br /&gt;
|-&lt;br /&gt;
| Light and airy, the scone is laced with a light floral scent that is pleasing to the senses.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a saffron and cinnamon-pear scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Bits of sweet, juicy pear are baked into this scone and enhanced by subtle saffron and cinnamon notes.&lt;br /&gt;
|-&lt;br /&gt;
| Floral hints of pungent saffron and spicy cinnamon enhances the bits of sweet juicy pear in the scone.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a spiced orange-currant scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slightly acidic, the exotic orange-currant scone carries the tartness of cranberry with clean, crisp overtures of citrus.&lt;br /&gt;
|-&lt;br /&gt;
| Citrus overtones mingle with the light taste of cranberry as the frilled orange-currant scone breaks apart on your palate.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a thyme and candied lemon scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and wholesome, yet still somehow light and unassuming.&lt;br /&gt;
|-&lt;br /&gt;
| It leaves you with a faint, lingering aftertaste reminiscent of lemons.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a basil and spicy tomato scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Minced ham and morsels of roasted tomato give this savory scone a piquant flavor enhanced by a fine hand with the seasoning.&lt;br /&gt;
|-&lt;br /&gt;
| Dark golden due to the whole wheat flour used, this savory scone is tasty with chewy morsels of ham and roasted tomato studding the flaky pastry&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a wild blueberry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Fat blueberries ooze over your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| Sugary sweet pastry yields in your mouth, presenting a burst of blueberry flavor to your tongue.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a large fresh strawberry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The large scone is reminiscent of a warm summer day, as slices of strawberry still spill the juicy sweetness across your tongue.  The slight crunch of sugar crystals dusting the top further enhances the strawberry&#039;s ripe richness.&lt;br /&gt;
|-&lt;br /&gt;
| Bigger than most hands, the large rounded scone has a slight pinkish hue and evident slices of juicy strawberry baked into the sugar-crystaled dome.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a golden cinnamon apple scone drizzled with caramel icing&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| The subtle flavor of bourbon sneaks up on you in the hint of caramel looping over the crispy top of the scone.  Enhancing the mellow taste of embedded roasted apples is a liberal coating of cinnamon and honey.&lt;br /&gt;
|-&lt;br /&gt;
| Crispy on the outside and flaky on the inside, the scone reminds you of an autumn harvest pie.  Thin slices of apple slice through the layers of spiced dough, adding a welcome moisture to the dry crumb.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Table Instructions==&lt;br /&gt;
When adding things to the tables, please use the following code for each row. Replace &#039;&#039;&amp;lt;nowiki&amp;gt;{{addmetext}} &amp;lt;!-- Note about Cell Contents --&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039; with appropriate cell contents. Please place base item descriptions at the top of the table and event-specific descriptions below in date order.&lt;br /&gt;
&lt;br /&gt;
===Copy/Paste Code Block===&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&amp;lt;nowiki&amp;gt;|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Confection_Creator/treats&amp;diff=162456</id>
		<title>Confection Creator/treats</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Confection_Creator/treats&amp;diff=162456"/>
		<updated>2022-02-27T21:01:26Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: /* Chocolate */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cakes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a slice of delicate hummingbird cake glossed with a cream cheese frosting&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
|The pale frosting melts in your mouth as you bite into the spice-flecked layers of the moist hummingbird cake.  Pineapple and banana flavors also come through, giving the dessert a bit of tropical flare.&lt;br /&gt;
|-&lt;br /&gt;
|Delicate spice cake is complemented by the cream cheese frosting, yet the real surprise is the delightful flavors of banana, pineapple, cinnamon, and vanilla contained within the moist layers.  The pleasing crunch of chopped, toasted pecans is a nice foil to the silky icing.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Candy==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of hot cinnamon candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Fragrant with the warm scent of cinnamon, candy hides the heat that develops over prolonged enjoyment.&lt;br /&gt;
|-&lt;br /&gt;
| Dark red and scented with cinnamon, the longer the candy sits in your mouth, the hotter it gets, causing your eyes to tear up.&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of mocha toffee candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A hint of almond pervades the toffee, adding to its appeal.&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of loganberry candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Juicy and with a mouth-watering tartness, the loganberry candy is somewhat refreshing.&lt;br /&gt;
|-&lt;br /&gt;
| Tart and like a cross between raspberry and blackberry, the loganberry candy keeps you guessing which is more dominant with each taste.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of butterscotch candy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Soft and sweet, the sugary candy melts in your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a very pale green elderflower candy swirled with threads of bright vermilion&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Chocolate==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of cherry cordial chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A gush of thick, red cherry filling flows like sweet lava across your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| A dusting of powdered sugar ash sweetens the rich, dark chocolate volcano.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of coconut-covered chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Flecks of sweetened coconut crumble as you bite into the chocolate, breaking its hard outer shell.&lt;br /&gt;
|-&lt;br /&gt;
| You detect a faint hint of coconut liqueur as you bite into the chocolate, adding a brief sharpness to counter the overwhelming sweetness of the sugary coconut center.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of fudge truffle chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sinfully sweet and exquisitely rich.&lt;br /&gt;
|-&lt;br /&gt;
| The dense, chocolatey intensity of very fine fudge flows through your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of nougat-filled chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The rich milk chocolate melts in your mouth, spreading slowly to tantalize your senses with succulent indulgence.&lt;br /&gt;
|-&lt;br /&gt;
| Delectable and sensuous, the creamy milk chocolate glides over your tongue in an indulgently sweet inundation of flavor.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of semi-sweet dark chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dense, unremittingly dark chocolate flavors fill your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| The fine-grained dark chocolate melts slowly, building in chocolate intensity.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of sweet white chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The sweet, round fatness of the white chocolate in your mouth is delicious.&lt;br /&gt;
|-&lt;br /&gt;
| The delicious white chocolate melts slowly in your mouth, releasing its subtle, almost nutty perfume.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of toffee-filled chocolate&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The soft mesh of tangled strands melts into insubstantial sweetness the moment it hits your tongue.&lt;br /&gt;
|- &lt;br /&gt;
| Add Me!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a square of caramel-filled chocolate topped with a pinch of pink sea salt&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| The soft caramel melts slowly as you chew the chocolate, with the accent of pink salt crystals adding a tiny note of crunch.&lt;br /&gt;
|-&lt;br /&gt;
| Enrobed in a smooth coat of dark chocolate, chewy caramel filling melts in your mouth pleasantly, and the touch of sea salt enhances the sweetness.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Cookies==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Cupcakes==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a whipped cream-topped strawberry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A swirled peak of cool whipped cream hinting of vanilla accents the ripe strawberry flavor of the cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| The light pink cupcake tastes strongly of ripe strawberries, as both puree and bits of fruit have been folded into the batter.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a vanilla-glazed tart cherry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The intense, delectable cherry flavor floods your mouth.&lt;br /&gt;
|-&lt;br /&gt;
| A hint of peppery, almost floral, flavoring lends complexity to the tangy cupcake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a Monsoon Jungle rich mocha cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Mellow mocha mixed from finely brewed local coffee and rich dark chocolate creates a decadent cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| The distinct brew of Monsoon Jungle dark coffee mixed with semi-sweet chocolate is rich and satisfying.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a zest-dusted blood orange cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dusted with a small snowing of reddish zest and topped with a glistening segment of blood orange, the floral fragrant cupcake has a tangy citrus flavor.&lt;br /&gt;
|-&lt;br /&gt;
| Tangy citrus flavor bursts from pieces of blood orange hidden in the cupcake is sharply accented by the intensity of the zest.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a coconut-frosted Karazja vanilla cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slivers of coconut grace your tongue, and their smooth flavor is heightened by the presence of sweet butter.&lt;br /&gt;
|-&lt;br /&gt;
| A slight tinge of vanilla trickles through the profound taste of coconut.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a meringue-topped lemon cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| You lick a bit of the fluffy meringue from your upper lip.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet and tart, the unbridled lemon of the filling flirts with the soft meringue topping.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a whipped cream-topped spiced pumpkin cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Decadently sugary whipped cream melts into the spiced pumpkin, which is redolent with the flavor of cinnamon and chilis.&lt;br /&gt;
|-&lt;br /&gt;
| Sizzling through the cinnamon and clove that highlight the cupcake are tiny bits of red chili peppers, which add a level of heat that is at odds with the smooth pumpkin and yet oddly perfectly paired to it!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a sugar-dusted mixed berry cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A mix of blueberries, small raspberries and halved strawberries mounding the crown of the cupcake hide beneath a sparkling sugar veil.&lt;br /&gt;
|-&lt;br /&gt;
| Hiding within the light and airy cupcake are tiny pockets of blueberry, raspberry, and strawberry, all mingling in harmony amid a swirl of cinnamon sugar.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a ginger-spiked cardamom cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slivers of candied ginger add a piquant punch to the fragrant cardamom cupcake.&lt;br /&gt;
|-&lt;br /&gt;
| Strongly addictive, the warming taste and scent of cardamom is punctuated sharply by the thin slivers of chewy candied ginger.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a mango-glazed sweet pineapple cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The contrasting sweet and tart flavor of pineapple is enhanced by the zing of the mango glaze.&lt;br /&gt;
|-&lt;br /&gt;
| Pineapple and mango flavors combine to give a very tropical lift to the cupcake, and a whisper of coconut shreds add a pleasing texture.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a pecan-topped caramelized banana cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The banana pieces mixed into the cupcake are accented sweetly by the rich frosting.&lt;br /&gt;
|-&lt;br /&gt;
| The moist cupcake melts across your tongue, flooding your mouth with the sweet taste of banana.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a mocha-frosted chocolate and vanilla marbled cupcake&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Warm and moist, the cupcake tickles your tongue with rich chocolate and exotic vanilla.&lt;br /&gt;
|-&lt;br /&gt;
| A hint of cinnamon spices up the chocolate decadence of the marbled cupcake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a maple-frosted vanilla bacon cupcake with bits of candied pork belly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| Crisp and chewy at the same time, bits of braised pork belly contrast with the tender vanilla cupcake lightly flavored with smoky bacon.  A layer of fluffy maple frosting topping the treat, enhances it all.&lt;br /&gt;
|-&lt;br /&gt;
| The interior of the moist cupcake is flavored with smoky bacon and vanilla, accented by a rich maple frosting that melts on your tongue like new fallen snow.  Bits of crunchy-chewy braised pork belly enhance all the flavors.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Pies==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of banana creme pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The creamy banana filling, a soft, pliable mushy mess that chews easily, is accented with the subtle hint of vanilla and a strong push of brown sugar and rum.&lt;br /&gt;
|-&lt;br /&gt;
| Crumbly, richly buttered shortbread composes the delightful crust, the perfect companion for the dark rum-laced flavors of the banana creme pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of chocolate fudge pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A touch of dark rum in the fluffy cream is the perfect foil for the rich bittersweet chocolate filling.&lt;br /&gt;
|-&lt;br /&gt;
| Full and smooth, the decadent chocolate fills your mouth with its richness.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of cinnamon apple pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet cinnamon complements the tart apple flavors.&lt;br /&gt;
|-&lt;br /&gt;
| The flaky crust is rich and buttery.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of coconut creme pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Silky and sweet, the cool custard filling of the pie is fragrant with the tropical presence of coconut lifted with a hint of lime zest.&lt;br /&gt;
|-&lt;br /&gt;
| Cool and with a pleasant tropical flavor, the coconut pie is both refreshing and satisfying at the same time.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of glazed cherry pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Thick and sweet, the stewed cherry filling must have been made with fruits at the peak of ripeness.&lt;br /&gt;
|-&lt;br /&gt;
| A light crusting of caramelized sugar coats the tender crust, lending a crunchy sweetness to the pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of lemon meringue pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and tart, the unbridled lemon of the filling flirts with the soft meringue topping.&lt;br /&gt;
|-&lt;br /&gt;
| You lick a bit of the fluffy meringue from your upper lip.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of rum raisin pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Dark rum has soaked through the dense pie, lending its richness to each bite.&lt;br /&gt;
|-&lt;br /&gt;
| Sweet raisins, plump with absorbed rum, release bursts of rich flavor in your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of silky key lime pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Deliciously sweet and sour, the citrusy pie tingles on your tongue as the burst of flavor slowly melts away.&lt;br /&gt;
|-&lt;br /&gt;
| The taste of extremely tart lime nips your taste buds, but is soothed by a syrupy smooth aftertaste of sweet honey.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a piece of warm pumpkin pie&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Whipped cream melts on your tongue, blending delightfully with the smooth pumpkin.&lt;br /&gt;
|-&lt;br /&gt;
| Cinnamon and nutmeg add a touch of spice to the sweetness of the pie.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Scones==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable|1=line-height:1.3em;}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:20em;&amp;quot;|Treat&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; style=&amp;quot;width:10em;&amp;quot;|Source&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Messaging&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a spiced pear and apple scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Juicy pieces of caramelized pears and apples are liberally seasoned with warming spices, most notably an intriguing smoked cinnamon, creating a delightful scone.&lt;br /&gt;
|-&lt;br /&gt;
| The surprising hint of smoked cinnamon makes the juicy pieces of caramelized apples and pears in the scone taste much sweeter.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a tart sour cherry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| A hint of peppery, almost floral, flavoring lends complexity to the tangy scone.&lt;br /&gt;
|-&lt;br /&gt;
| The intense, delectable cherry flavor floods your mouth.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a cream and ginger scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Strong clove, ginger, and cinnamon flavors add a sharp zing to this crisp scone.&lt;br /&gt;
|-&lt;br /&gt;
| Striking the delicate balance between crisp and chewy, your ginger scone is about as close to perfection as mortal bakers can get.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a rosemary and balsamic fig scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and simple, the flaky scone is filled with sticky honey and chewy figs.&lt;br /&gt;
|-&lt;br /&gt;
| The lush flavors of the figs meld wonderfully with the rich honey.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a ham and gruyere cheese scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| More of a filling than mixed into the scone batter, melted gruyere mingles with pieces of smoky ham, creating a savory pastry.  Speckled with thyme and lightly brushed with melted butter, a pinch of finishing salt completes the treat.&lt;br /&gt;
|-&lt;br /&gt;
| The scone has double the gruyere, as some of the cheese has been mixed into the dough and some serves as a shredded filling layered in the middle with the pieces of smoky ham.  The slight herbaceousness of thyme leaves augments the savory flavors.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a maple-glazed oatmeal-pecan scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Thick and almost cake-like, the scone are soaked through with a warm maple syrup that has a buttery after-finish.&lt;br /&gt;
|-&lt;br /&gt;
| Warm maple syrup has imbued the scone with a sweet foil to the otherwise bland texture.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a lavender and bergamot cream scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Though sweet in scent, the scone carries heavy overtones of rich almond.&lt;br /&gt;
|-&lt;br /&gt;
| Light and airy, the scone is laced with a light floral scent that is pleasing to the senses.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a saffron and cinnamon-pear scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Bits of sweet, juicy pear are baked into this scone and enhanced by subtle saffron and cinnamon notes.&lt;br /&gt;
|-&lt;br /&gt;
| Floral hints of pungent saffron and spicy cinnamon enhances the bits of sweet juicy pear in the scone.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a spiced orange-currant scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Slightly acidic, the exotic orange-currant scone carries the tartness of cranberry with clean, crisp overtures of citrus.&lt;br /&gt;
|-&lt;br /&gt;
| Citrus overtones mingle with the light taste of cranberry as the frilled orange-currant scone breaks apart on your palate.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a thyme and candied lemon scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Sweet and wholesome, yet still somehow light and unassuming.&lt;br /&gt;
|-&lt;br /&gt;
| It leaves you with a faint, lingering aftertaste reminiscent of lemons.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a basil and spicy tomato scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Minced ham and morsels of roasted tomato give this savory scone a piquant flavor enhanced by a fine hand with the seasoning.&lt;br /&gt;
|-&lt;br /&gt;
| Dark golden due to the whole wheat flour used, this savory scone is tasty with chewy morsels of ham and roasted tomato studding the flaky pastry&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a wild blueberry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| Fat blueberries ooze over your tongue.&lt;br /&gt;
|-&lt;br /&gt;
| Sugary sweet pastry yields in your mouth, presenting a burst of blueberry flavor to your tongue.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a large fresh strawberry scone&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Base Set&lt;br /&gt;
| The large scone is reminiscent of a warm summer day, as slices of strawberry still spill the juicy sweetness across your tongue.  The slight crunch of sugar crystals dusting the top further enhances the strawberry&#039;s ripe richness.&lt;br /&gt;
|-&lt;br /&gt;
| Bigger than most hands, the large rounded scone has a slight pinkish hue and evident slices of juicy strawberry baked into the sugar-crystaled dome.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|a golden cinnamon apple scone drizzled with caramel icing&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|[[BVShop:All_You_Knead/February_2022|Duskruin February 2022]]&lt;br /&gt;
| The subtle flavor of bourbon sneaks up on you in the hint of caramel looping over the crispy top of the scone.  Enhancing the mellow taste of embedded roasted apples is a liberal coating of cinnamon and honey.&lt;br /&gt;
|-&lt;br /&gt;
| Crispy on the outside and flaky on the inside, the scone reminds you of an autumn harvest pie.  Thin slices of apple slice through the layers of spiced dough, adding a welcome moisture to the dry crumb.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| {{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
==Table Instructions==&lt;br /&gt;
When adding things to the tables, please use the following code for each row. Replace &#039;&#039;&amp;lt;nowiki&amp;gt;{{addmetext}} &amp;lt;!-- Note about Cell Contents --&amp;gt;&amp;lt;/nowiki&amp;gt;&#039;&#039; with appropriate cell contents. Please place base item descriptions at the top of the table and event-specific descriptions below in date order.&lt;br /&gt;
&lt;br /&gt;
===Copy/Paste Code Block===&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&amp;lt;nowiki&amp;gt;|scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot; role=&amp;quot;rowheader&amp;quot;|{{addmetext}} &amp;lt;!-- Treat --&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|{{addmetext}} &amp;lt;!-- Source --&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!-- Messaging 1 --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|{{addmetext}} &amp;lt;!-- Messaging 2 --&amp;gt;&lt;br /&gt;
|-&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=162421</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=162421"/>
		<updated>2022-02-27T07:57:28Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], KF=[[Kraken&#039;s Fall]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], SY=[[Sylvarraend]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||Camaenor||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Magnolia Manor||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SOL||Whick (The Revelry)||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SOL||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SOL||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SOL||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SOL||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| Trader&#039;s Refuge||SOL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||Berbels||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||||||&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining_Elf_Apartment|Whining Elf Apartment]] || TI |||| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*Pluckable/Foraged plants&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=162419</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=162419"/>
		<updated>2022-02-27T06:26:17Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], KF=[[Kraken&#039;s Fall]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], SY=[[Sylvarraend]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||Camaenor||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Magnolia Manor||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SOL||Whick (The Revelry)||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SOL||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SOL||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SOL||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SOL||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| Trader&#039;s Refuge||SOL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||Berbels||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||||||&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining_Elf_Apartment]] || TI |||| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*Pluckable/Foraged plants&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162415</id>
		<title>Whining Elf Apartment</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162415"/>
		<updated>2022-02-27T05:08:09Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Whining Elf Apartment is a property that went out at Feburary 2022 Duskruin, it is through the ALLEY in the same room that the Whining Elf Bar, where you will be greeted by Thumpy the bouncer who handles admittance. It&#039;s currently set as OPEN to all. KNOCK on the bar to receive a random drink!&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Alley]&lt;br /&gt;
The alley is a narrow space between the exterior wall of the Whining Elf tavern and the fence between the Pig Puddle Lane neighborhood.  At the end of the alley near the rear of the tavern stands a burly giantman guard, blocking the way.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Brawl Pit]&lt;br /&gt;
The area behind the tavern is muddy, with all hints of vegetation trampled.  A brawling ring is vaguely delineated in the mud pit by a sprinkling of chalk, but largely indistinguishable from the rest of the area.  Tacked onto the fence is a crude wooden sign reciting the rules of the ring.  A paved patio provides relief from the mud, and a narrow alleyway leads back around the corner of the tavern.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Patio Bar]&lt;br /&gt;
Mud brought in from a muddy brawl pit partially obscures the sunburst pattern of the clay pavers, the design radiating outward from a circular clay brick firepit.  A dwarf leans against the wall of the tavern behind a battered wooden bar.  The bar and a line of dented bar stools are partially covered by a rickety wooden staircase leading to a balcony above, providing minimal cover from the elements.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
On the wooden bar:&lt;br /&gt;
Containers [2]: a shallow candy dish, a bowl of buttery popcorn&lt;br /&gt;
Food/Drink [1]: a bowl of salted peanuts&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
&amp;gt;knock bar&lt;br /&gt;
You knock on the surface of the bar, signaling the dwarf behind the bar to serve you a drink.  He slides a tumbler of pungent liquor into your hand and says, &amp;quot;There you go, Tayler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Apartment features a Balcony with a hammock and a telescope&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Balcony]&lt;br /&gt;
The balcony wraps around the corner of the tavern, with a rusty telescope mounted at the corner to afford a view past the Poor Quarter to Copper Avenue, the port, and the ocean beyond.  A woven hammock is strung up, gently rocking in the breeze.  A rickety staircase leads back down to the patio, away from the apartment door.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Inside the owner is greeted by a delightly flavorful 2 room apartment with more whiskey, and tobacco as well as some food items.&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment]&lt;br /&gt;
The small, narrow room is lined on one side by a long dark canvas couch beneath a display plaque.  Next to the apartment door is a low timber table with a grimy mirror hung above it.  Everything smells like stale beer and cigar smoke, the scents wafting up from the tavern below, along with the occasional boisterous outburst.&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on table&lt;br /&gt;
On the timber table:&lt;br /&gt;
Containers [2]: a platter of peach-glazed ribs, a coppery red wooden humidor&lt;br /&gt;
Food/Drink [2]: a dram of fiery dwarven whiskey, a cup of smooth dark roasted coffee&lt;br /&gt;
Total items: 4&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l in humi&lt;br /&gt;
In the wooden humidor:&lt;br /&gt;
Special [3]: a wooden match, a cigar wrapper, some citrusy caramel tobacco&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Bedroom]&lt;br /&gt;
An invar-framed bed crowds the center of the utilitarian space, with an invar-banded chest at the foot of the bed and a pair of invar-framed sconces mounted on the wall to each side.  A short nightstand is stuffed into a corner, topped with a large porcelain sink, which is smeared with mud from the brawl pit.&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- The apartment has some delightful ambients as well!!&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162414</id>
		<title>Whining Elf Apartment</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162414"/>
		<updated>2022-02-27T05:07:30Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Whining Elf Apartment is a property that went out at Feburary 2022 Duskruin, it is through the ALLEY in the same room that the Whining Elf Bar, where you will be greeted by Thumpy the bouncer who handles admittance. It&#039;s currently set as OPEN to all. KNOCK on the bar to receive a random drink!&lt;br /&gt;
&lt;br /&gt;
|[Whining Elf, Alley]&lt;br /&gt;
The alley is a narrow space between the exterior wall of the Whining Elf tavern and the fence between the Pig Puddle Lane neighborhood.  At the end of the alley near the rear of the tavern stands a burly giantman guard, blocking the way.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Brawl Pit]&lt;br /&gt;
The area behind the tavern is muddy, with all hints of vegetation trampled.  A brawling ring is vaguely delineated in the mud pit by a sprinkling of chalk, but largely indistinguishable from the rest of the area.  Tacked onto the fence is a crude wooden sign reciting the rules of the ring.  A paved patio provides relief from the mud, and a narrow alleyway leads back around the corner of the tavern.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Patio Bar]&lt;br /&gt;
Mud brought in from a muddy brawl pit partially obscures the sunburst pattern of the clay pavers, the design radiating outward from a circular clay brick firepit.  A dwarf leans against the wall of the tavern behind a battered wooden bar.  The bar and a line of dented bar stools are partially covered by a rickety wooden staircase leading to a balcony above, providing minimal cover from the elements.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
On the wooden bar:&lt;br /&gt;
Containers [2]: a shallow candy dish, a bowl of buttery popcorn&lt;br /&gt;
Food/Drink [1]: a bowl of salted peanuts&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
&amp;gt;knock bar&lt;br /&gt;
You knock on the surface of the bar, signaling the dwarf behind the bar to serve you a drink.  He slides a tumbler of pungent liquor into your hand and says, &amp;quot;There you go, Tayler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Apartment features a Balcony with a hammock and a telescope&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Balcony]&lt;br /&gt;
The balcony wraps around the corner of the tavern, with a rusty telescope mounted at the corner to afford a view past the Poor Quarter to Copper Avenue, the port, and the ocean beyond.  A woven hammock is strung up, gently rocking in the breeze.  A rickety staircase leads back down to the patio, away from the apartment door.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Inside the owner is greeted by a delightly flavorful 2 room apartment with more whiskey, and tobacco as well as some food items.&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment]&lt;br /&gt;
The small, narrow room is lined on one side by a long dark canvas couch beneath a display plaque.  Next to the apartment door is a low timber table with a grimy mirror hung above it.  Everything smells like stale beer and cigar smoke, the scents wafting up from the tavern below, along with the occasional boisterous outburst.&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on table&lt;br /&gt;
On the timber table:&lt;br /&gt;
Containers [2]: a platter of peach-glazed ribs, a coppery red wooden humidor&lt;br /&gt;
Food/Drink [2]: a dram of fiery dwarven whiskey, a cup of smooth dark roasted coffee&lt;br /&gt;
Total items: 4&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l in humi&lt;br /&gt;
In the wooden humidor:&lt;br /&gt;
Special [3]: a wooden match, a cigar wrapper, some citrusy caramel tobacco&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Bedroom]&lt;br /&gt;
An invar-framed bed crowds the center of the utilitarian space, with an invar-banded chest at the foot of the bed and a pair of invar-framed sconces mounted on the wall to each side.  A short nightstand is stuffed into a corner, topped with a large porcelain sink, which is smeared with mud from the brawl pit.&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- The apartment has some delightful ambients as well!!&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162413</id>
		<title>Whining Elf Apartment</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Whining_Elf_Apartment&amp;diff=162413"/>
		<updated>2022-02-27T05:06:57Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: Created page with &amp;quot;The Whining Elf Apartment is a property that went out at Feburary 2022 Duskruin, it is through the ALLEY in the same room that the Whining Elf Bar, where you will be greeted b...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Whining Elf Apartment is a property that went out at Feburary 2022 Duskruin, it is through the ALLEY in the same room that the Whining Elf Bar, where you will be greeted by Thumpy the bouncer who handles admittance. It&#039;s currently set as OPEN to all. KNOCK on the bar to receive a random drink!&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Alley]&lt;br /&gt;
The alley is a narrow space between the exterior wall of the Whining Elf tavern and the fence between the Pig Puddle Lane neighborhood.  At the end of the alley near the rear of the tavern stands a burly giantman guard, blocking the way.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Brawl Pit]&lt;br /&gt;
The area behind the tavern is muddy, with all hints of vegetation trampled.  A brawling ring is vaguely delineated in the mud pit by a sprinkling of chalk, but largely indistinguishable from the rest of the area.  Tacked onto the fence is a crude wooden sign reciting the rules of the ring.  A paved patio provides relief from the mud, and a narrow alleyway leads back around the corner of the tavern.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
[Whining Elf, Patio Bar]&lt;br /&gt;
Mud brought in from a muddy brawl pit partially obscures the sunburst pattern of the clay pavers, the design radiating outward from a circular clay brick firepit.  A dwarf leans against the wall of the tavern behind a battered wooden bar.  The bar and a line of dented bar stools are partially covered by a rickety wooden staircase leading to a balcony above, providing minimal cover from the elements.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
On the wooden bar:&lt;br /&gt;
Containers [2]: a shallow candy dish, a bowl of buttery popcorn&lt;br /&gt;
Food/Drink [1]: a bowl of salted peanuts&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
&amp;gt;knock bar&lt;br /&gt;
You knock on the surface of the bar, signaling the dwarf behind the bar to serve you a drink.  He slides a tumbler of pungent liquor into your hand and says, &amp;quot;There you go, Tayler.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The Apartment features a Balcony with a hammock and a telescope&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Balcony]&lt;br /&gt;
The balcony wraps around the corner of the tavern, with a rusty telescope mounted at the corner to afford a view past the Poor Quarter to Copper Avenue, the port, and the ocean beyond.  A woven hammock is strung up, gently rocking in the breeze.  A rickety staircase leads back down to the patio, away from the apartment door.&lt;br /&gt;
Obvious paths: none&lt;br /&gt;
&lt;br /&gt;
Inside the owner is greeted by a delightly flavorful 2 room apartment with more whiskey, and tobacco as well as some food items.&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment]&lt;br /&gt;
The small, narrow room is lined on one side by a long dark canvas couch beneath a display plaque.  Next to the apartment door is a low timber table with a grimy mirror hung above it.  Everything smells like stale beer and cigar smoke, the scents wafting up from the tavern below, along with the occasional boisterous outburst.&lt;br /&gt;
Obvious exits: east&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look on table&lt;br /&gt;
On the timber table:&lt;br /&gt;
Containers [2]: a platter of peach-glazed ribs, a coppery red wooden humidor&lt;br /&gt;
Food/Drink [2]: a dram of fiery dwarven whiskey, a cup of smooth dark roasted coffee&lt;br /&gt;
Total items: 4&lt;br /&gt;
&lt;br /&gt;
&amp;gt;l in humi&lt;br /&gt;
In the wooden humidor:&lt;br /&gt;
Special [3]: a wooden match, a cigar wrapper, some citrusy caramel tobacco&lt;br /&gt;
Total items: 3&lt;br /&gt;
&lt;br /&gt;
[Whining Elf Apartment, Bedroom]&lt;br /&gt;
An invar-framed bed crowds the center of the utilitarian space, with an invar-banded chest at the foot of the bed and a pair of invar-framed sconces mounted on the wall to each side.  A short nightstand is stuffed into a corner, topped with a large porcelain sink, which is smeared with mud from the brawl pit.&lt;br /&gt;
Obvious exits: west&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
- The apartment has some delightful ambients as well!!&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=162412</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=162412"/>
		<updated>2022-02-27T04:59:01Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], KF=[[Kraken&#039;s Fall]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], SY=[[Sylvarraend]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||Camaenor||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Magnolia Manor||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SOL||Whick (The Revelry)||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SOL||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SOL||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SOL||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SOL||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| Trader&#039;s Refuge||SOL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||Berbels||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Whining Elf Apartment || TI |||| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*Pluckable/Foraged plants&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=162411</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=162411"/>
		<updated>2022-02-27T04:55:29Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], KF=[[Kraken&#039;s Fall]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], SY=[[Sylvarraend]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||Camaenor||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Magnolia Manor||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SOL||Whick (The Revelry)||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SOL||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SOL||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SOL||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SOL||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| Trader&#039;s Refuge||SOL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||Berbels||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||||||&lt;br /&gt;
|-&lt;br /&gt;
| Whining Elf Bar || TI |||| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*Pluckable/Foraged plants&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161928</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161928"/>
		<updated>2022-02-13T02:21:29Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Symposium, as well as increase his knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161927</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161927"/>
		<updated>2022-02-13T02:18:26Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
[[File:Tayler.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Symposium, as well as increase his knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=161926</id>
		<title>File:Tayler.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Tayler.jpg&amp;diff=161926"/>
		<updated>2022-02-13T02:18:04Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161925</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161925"/>
		<updated>2022-02-13T02:15:38Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
[[File:Example.jpg]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Symposium, as well as increase his knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161924</id>
		<title>Tayler (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tayler_(prime)&amp;diff=161924"/>
		<updated>2022-02-13T02:15:20Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Example.jpg]]&#039;&#039;&#039;Tayler Ta&#039;Thyriel Faendryl&#039;&#039;&#039;, born on the 27th of Jastatos, 4786, is a Dark Elven warrior currently living in Rivers Rest. He has a typically friendly demeanor, more than happy to talk with anyone, and can often be found in the Town Commons, or in Town Square Central in Wehnimers Landing, usually with his wine press in hand, trying out some new concoction. He&#039;s quick to laugh and always has a ready smile. He spends a lot of time in the Landing, but considers River&#039;s Rest to be his home, for now.&lt;br /&gt;
&lt;br /&gt;
He grew up in New Ta&#039;Faendryl, and after some struggles with his family, eventually moved west of the Dragonspines, and he&#039;s picked up a few hobbies since then, namely beverage crafting, and adventuring. He became particularly enthralled by the craftsmanship of the Gnomes in 5121, after acquiring a fantastic little device known as a wine press, and has been seeking out their craft since.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Tayler Ta&#039;Thyriel Faendryl&lt;br /&gt;
|image=&lt;br /&gt;
|caption=&lt;br /&gt;
|race=Dark Elf&lt;br /&gt;
|culture=Faendryl&lt;br /&gt;
|class=&lt;br /&gt;
|profession=[[Warrior]]&lt;br /&gt;
|religion= Amused by [[Charl]]&lt;br /&gt;
|word=Entertained&lt;br /&gt;
|disposition=Adventurous, friendly&lt;br /&gt;
|demeanor=Friendly&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Struggling with family issues.&lt;br /&gt;
|strength=&lt;br /&gt;
|weakness=&lt;br /&gt;
|habits=Fidgeting with gadgets &lt;br /&gt;
|hobbies=Making wine, Making tea, Sailing, Collecting rare materials.&lt;br /&gt;
|soft=Wine, Cigars&lt;br /&gt;
|loyalties=The Patriarch, New Ta&#039;Faendryl, the Drakes Vanguard, River&#039;s Rest, his friends.&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= [[Ithilwyn (prime)|Ithilwyn Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= River&#039;s Rest&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Appearance=&lt;br /&gt;
&lt;br /&gt;
 You see Lord Tayler Ta&#039;Thyriel Faendryl the Navigator.&lt;br /&gt;
 He appears to be a Dark Elf.&lt;br /&gt;
 He is strikingly tall.  He appears to be in the spring of life.  He has copper-flecked viridian eyes and sleek, caramel-colored skin.  He has waist-length, layered ebony hair that cascades down the back in a series of dark waves with scarlet highlights masterfully blended in, the layers fading through a gradient of red hues as they reach the waist.  He has a fine-boned face, a slender, delicately flared nose and well-muscled shoulders and arms.  A rich sable bustard feather quill tipped with a flame-shaped white gold nib is tucked behind his ear.&lt;br /&gt;
 He has an intricate pattern of silver inked about the left eye and winding down the cheek.&lt;br /&gt;
 Mystical energies wash over him, enveloping him in a light shroud of fluctuating winds.&lt;br /&gt;
 He is in good shape.&lt;br /&gt;
 He is wearing a stiff black wool tricorn adorned with a snowy swan pinion, a dark crimson pyramid vial streaked with shards of black obsidian, a shimmering opaline cloak, a vivid purple glass thistle pin, a black spidersilk backpack, a paisley ebon flyrsilk waistcoat with iridescent veil pearl buttons, a dense shroud of shadows, a pale grey flyrsilk shirt with veil pearl buttons, some tenebrous black alloy vambraces, a rose-etched onyx invar band with an inner ring of electrum, an imflass wire ring with blue-green sea glass clusters, a gold-edged ivory suede belt boasting a carved riverstone buckle, a supple midnight blue buckskin survival kit, a moonshade black leather sheath inlaid with star-swept sky opals, some crisply pleated raven black trousers, a pair of comfortable midnight blue angora wool socks, and some knee-cuffed ebon leather boots buckled with polished black-alloy.&lt;br /&gt;
&lt;br /&gt;
His every day outfit, formal enough to go most places. The dense shroud of shadows is brigandine armor generated by his [[shadowdeath vambraces]], it allows him to quickly drop them for conversation, or don them with a simple tap of the vambraces to quickly ready for battle without donning his full plate. The theme of veil pearls represents his new beginnings in his courtship with High Lady Ithilwyn Vanima-me&#039;a Vaalor, as well as feeding into his penchant for collecting rare materials.&lt;br /&gt;
&lt;br /&gt;
=History=&lt;br /&gt;
&lt;br /&gt;
Tayler was born by the third wife of his Father, Archchancellor Talreth Ta&#039;Thyriel Faendryl. Second of three siblings born to Maerelie Kyestri Faendryl (Maiden name), Tayler grew up in extreme wealth and decadence, his Fathers side being descended from a famous general and war hero, his father holding an important position as the Archchancellor of Domestic Trade. He quickly grew bored of that life, and his Fathers interference in his desires, and instead of pursing a career in sorcery and politics, chose to apply to the Palestra academies. He was not selected to one of the major academies, but lead his Father to believe that he was, to claim the rights to his Grandfathers storied sword; Thorn.&lt;br /&gt;
&lt;br /&gt;
After securing the weapon from his families vaults, his father learned the truth and tried to reclaim the sword since someone accepted into the &amp;quot;Lesser&amp;quot; academies was not worthy of it. Tayler left in the night, securing passage to Solhaven first, where he was eventually discovered by his Father again, and he decided to try hiding in the lesser known parts of the empire. River&#039;s Rest was just the place, offering the privacy he required to practice his skills, and the antics of the other citizens brought him great joy. He has since temporarily moved to Wehinimer&#039;s Landing, to attempt to grow closer to the Faendryl Symposium, as well as increase his knowledge of the world.&lt;br /&gt;
&lt;br /&gt;
=Treasured items=&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&#039;&#039;&#039; - Pure coraesine bastard sword, named &amp;quot;&#039;&#039;&#039;Thorn&#039;&#039;&#039;&amp;quot; [[massive coraesine sword wrought with a spiral of incarnadine sigils]]&lt;br /&gt;
&lt;br /&gt;
 Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
 The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
 A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; - [[Gnomish clockwork wine press]]&lt;br /&gt;
&lt;br /&gt;
 Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;some tenebrous black alloy vambraces&#039;&#039;&#039; - Lesser [[Shadowdeath vambraces]] &lt;br /&gt;
&lt;br /&gt;
 Made of an odd sort of black alloy, the vambraces give the odd appearance of something akin to ebon water trapped under glass.  Currents ebb and flow, light catching occasionally here and there causing odd variations in the shades trapped within.  The large guards may be worn with adjustable straps made of the same material, but give the distinct impression that it would be difficult to get a good fit without some additional assistance.  Other than the odd properties of the metal, nothing else stands out.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a dark crimson pyramid vial streaked with shards of black obsidian&#039;&#039;&#039; - Perfume Shifter&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a shimmering opaline cloak&#039;&#039;&#039; - Living cloak&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ithilwyn_(prime)&amp;diff=161923</id>
		<title>Ithilwyn (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ithilwyn_(prime)&amp;diff=161923"/>
		<updated>2022-02-13T02:12:44Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Ithilwyn (Vanima-me&#039;a) Ta&#039;Thyriel&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Vaalor&lt;br /&gt;
|class= &lt;br /&gt;
|profession= Ranger&lt;br /&gt;
|affiliations= [[House Sylvanfair]]&lt;br /&gt;
|word= Wildling&lt;br /&gt;
|disposition= Friendly&lt;br /&gt;
|demeanor= Kind&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Hope&lt;br /&gt;
|weakness= &lt;br /&gt;
|habits= &lt;br /&gt;
|hobbies= Hunting&lt;br /&gt;
|soft=&lt;br /&gt;
|likes= Nature&lt;br /&gt;
|dislikes= Pure evil&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties=&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse= [[Tayler (Prime)|Tayler Ta&#039;Thyriel]] Married: 1/15/5122&lt;br /&gt;
|loved=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
|town= Vaalor&lt;br /&gt;
|town2=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
You see High Lady Ithilwyn Vanima-me&#039;a Vaalor the Noblewoman.&amp;lt;br&amp;gt;&lt;br /&gt;
She appears to be an Elf.&amp;lt;br&amp;gt;&lt;br /&gt;
She is average height.  She appears to be very young.  She has pewter-haloed periwinkle blue eyes and alabaster skin.  She has very long, flowing silver blonde hair brushed back into an elegant chignon, leaving a gold filigree diadem held in place by a pair of thin-chained crimson blazestar wyverns to rest across her forehead.  She has a delicate face and dimpled cheeks.&amp;lt;br&amp;gt;&lt;br /&gt;
She is in good shape.&amp;lt;br&amp;gt;&lt;br /&gt;
She is wearing some golden glimaerstone earrings set on crimson-tinged gold, a wyvern-shaped gold locket on a slender vaalorn chain, a crimson garnet teardrop-shaped brooch, a crimson gown embellished with golden laurels trailing a watteau train, a finely pleated crimson faille fan, a pair of ribbon-tied sheer silk stockings, and some crimson marbled silk slippers set on bejeweled gold heels.&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=159299</id>
		<title>Massive coraesine sword wrought with a spiral of incarnadine sigils</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Massive_coraesine_sword_wrought_with_a_spiral_of_incarnadine_sigils&amp;diff=159299"/>
		<updated>2022-01-23T07:01:36Z</updated>

		<summary type="html">&lt;p&gt;DJCALDERWOOD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&#039;&#039;&#039;A massive coraesine sword wrought with a spiral of incardine sigils&#039;&#039;&#039; is a pure [[coraesine]] [[bastard sword]] that was purchased at auction. It has been upgraded over time and features the following:&lt;br /&gt;
&lt;br /&gt;
* 7x [[enchant]]&lt;br /&gt;
* T5 [[ensorcell]]ed&lt;br /&gt;
* T5 [[Sanctify_(330)]]&lt;br /&gt;
* The [[bane]] of all Undead, with a bonus of +10.&lt;br /&gt;
* Additional legacy bonus of +10 to AS vs undead.&lt;br /&gt;
* 7 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* Three different flares (air, tornado and double strike)&lt;br /&gt;
* Multiple other abilities&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Verb&lt;br /&gt;
| First Person View&lt;br /&gt;
| Third Person View&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Original Post===&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
:&#039;&#039;Originally posted by FLOYDS4 (Tayler) on 10 Apr 2004&lt;br /&gt;
&lt;br /&gt;
Thanks for your reply Celtar showing &amp;quot;[[Sorrow]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Here are some details of my pure [[coraesine]] [[weapon]] as it has some similarities. There are three pure coraesine weapons in existance, two bastard swords and a longsword. I won mine in an auction and the other two were won in a raffle at the last Spitfire. We were given a choice of (I believe) five different weapons to choose from.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a massive coraesine sword wrought with a spiral of incarnadine sigils&lt;br /&gt;
* 5x&lt;br /&gt;
* 9 pounds&lt;br /&gt;
* 95/240&lt;br /&gt;
* bastard sword&lt;br /&gt;
&lt;br /&gt;
===Flares===&lt;br /&gt;
It has two different flares which happen at different times.&lt;br /&gt;
&lt;br /&gt;
====Air Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush troll right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a hunter troll!&lt;br /&gt;
 AS: +282 vs DS: +124 with AvD: +20 + d100 roll: +38 = +216&lt;br /&gt;
 ... and hit for 46 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The hunter troll is knocked to the ground!&lt;br /&gt;
 The hunter troll is stunned!&lt;br /&gt;
 *** A massive vortex of shrapnel-laden air coalesces around a hunter troll! ***&lt;br /&gt;
 ... 20 points of damage!&lt;br /&gt;
 Slash to the hunter troll&#039;s chest!&lt;br /&gt;
 That heart&#039;s not broken, it&#039;s only scratched.&lt;br /&gt;
 The vortex carries a hunter troll off to the west!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
Many times the air flares are so strong that the target is sent flying into another room.&lt;br /&gt;
&lt;br /&gt;
====Double Strike Flares====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +135 with AvD: +25 + d100 roll: +55 = +227&lt;br /&gt;
 ... and hit for 52 points of damage!&lt;br /&gt;
 Right kneecap smashed into pulp.&lt;br /&gt;
 The three-toed tegu squalls loudly as it drops to the ground in agony and favors its&lt;br /&gt;
 mangled right hind leg.&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing  your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +67 with AvD: +25 + d100 roll: +32 = +272&lt;br /&gt;
 ... and hit for 72 points of damage!&lt;br /&gt;
 Hard slash to the three-toed tegu&#039;s side!&lt;br /&gt;
 Right arm no longer available for use.&lt;br /&gt;
 The three-toed tegu squeals loudly as it cradles its wounded right foreleg.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ambush tegu right leg&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +158 with AvD: +25 + d100 roll: +85 = +234&lt;br /&gt;
 ... and hit for 62 points of damage!&lt;br /&gt;
 Strong slash to the three-toed tegu&#039;s right leg!&lt;br /&gt;
 Muscles exposed!&lt;br /&gt;
 Not a pretty sight.&lt;br /&gt;
 The three-toed tegu is knocked to the ground!&lt;br /&gt;
 The three-toed tegu is stunned!&lt;br /&gt;
You feel the coraesine sword respond to your will, and suddenly it flares up with a blazing white-grey aura! Vicious winds curl around you in a spiraling vortex, increasing your momentum as you let loose a lightning-quick strike!&lt;br /&gt;
You swing a massive coraesine sword at a three-toed tegu!&lt;br /&gt;
 AS: +282 vs DS: +89 with AvD: +25 + d100 roll: +61 = +279&lt;br /&gt;
 ... and hit for 74 points of damage!&lt;br /&gt;
 Solid strike caves the three-toed tegu&#039;s skull in, resulting in instant death!&lt;br /&gt;
 The three-toed tegu arches its back in a tortured spasm and dies.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
My sword is permanently attuned to me. I cannot sell it to another player as no one else can swing the weapon. I have mastered the sword and unlocked all of its abilities which I will show below. The process of mastering the weapon took me about a week or a full level. In the beginning, the weapon backlashed at me with a flare. That happened a couple of times each hunt and killed me about five times total. The weapon also resisted me by refusing to swing...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The sword simply refuses to budge, as if it were aware of your presence and chose not to acknowledge it.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
That usually came with a hard roundtime equal to what a successful swing would be. Since the sword now recognizes me as its owner, it has not backlashed or refused to swing since.&lt;br /&gt;
&lt;br /&gt;
The sword has multiple show descriptions and each description tells which power or ability the weapon is currently set to.&lt;br /&gt;
&lt;br /&gt;
===Powers===&lt;br /&gt;
====Winds Whisper====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The tiny feathered-shrouded sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is set for the beacon ability. Unlimited uses. When I die, the sword tells players in a room I have specified (currently the dais) that I have died and need help. This is how I set it to a room...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;raise my sword &lt;br /&gt;
Your coraesine sword pulses rapidly, its surface aglow with slivers of feather-like crackles of white-grey light. You sense its acknowledgement after it dims, the luminous feathers falling to the ground and fading into it after a moment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what the player in that room see when I have died...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You hear a faint, keening cry carried on the wind. Shortly after, a shroud of mist coalesces into a vague apparition of Tayler -- her features blank and expressionless as if she were dead.&lt;br /&gt;
&lt;br /&gt;
* Tayler just bit the dust!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
This is what I see while dead...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your coraesine sword begins to flicker and pulse rapidly, and your vision is swept away by the power of the sword as it reaches desperately toward your designated safehaven...&lt;br /&gt;
[Ta&#039;Illistim, Hanging Gardens]&lt;br /&gt;
Although the floating platform is suspended well above the ground below, it overflows with abundant plant life. The edges of the dais are brimming with delicate white queen&#039;s lace, dark lavender, fragrant rosemary and a variety of other colorful flora. Thick grass underfoot provides an enticingly peaceful resting spot. A thin silk canopy is rolled back to permit an unobstructed view of the starry night sky.a richly finished wooden bench with some stuff on it and a large faenor-chased barrel.&lt;br /&gt;
Obvious paths: out&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Thorns of the Wind====&lt;br /&gt;
While on any setting I can engage the thorns ability. Unlimited uses. This power wraps my sword in a shroud of thorns. This protects my sword from being handled by another player or critter. When another player or critter attempts to hold my sword it attacks him/her/it causing great damage to their hands until the weapon is dropped. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;drop my sword &lt;br /&gt;
You drop a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
As Neox reaches for the coraesine sword, barely-visible thorns of mist surrounding the sword suddenly react -- each plunging themselves into his hand and spiraling tightly, flaying off his flesh!&lt;br /&gt;
 ... 30 points of damage!&lt;br /&gt;
 Rapped Neox&#039;s knuckles hard!&lt;br /&gt;
 Right hand sounds broken.&lt;br /&gt;
 He is stunned!&lt;br /&gt;
&lt;br /&gt;
Neox staggers dazedly, but picks up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
Neox&#039;s wrist blossoms trails of crimson as the misty thorns surrounding his sword spiral around it and flay off his flesh!&lt;br /&gt;
 ... 35 points of damage!&lt;br /&gt;
 Jagged slash to Neox&#039;s right arm!&lt;br /&gt;
 Cut clean through at the wrist.&lt;br /&gt;
 Need a hand?&lt;br /&gt;
 He is stunned!&lt;br /&gt;
 The sword is knocked to the ground!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;take sword &lt;br /&gt;
As you reach for the sword, the shroud of misty white thorns coalescing around it part -- allowing you to hold onto it safely.&lt;br /&gt;
You pick up a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
Several of the misty thorns twisting around Tayler&#039;s coraesine sword turn a dark incarnadine, their hazy forms resembling curved fangs.&lt;br /&gt;
&lt;br /&gt;
The misty thorns surrounding Tayler&#039;s coraesine sword whirl in a tight spiral.&lt;br /&gt;
Tayler&#039;s coraesine sword is cast in a pale blue glow as the misty thorns encircling it in a tight vortex pulse and hum with power.&lt;br /&gt;
The misty thorns whirl faster around Tayler&#039;s coraesine sword, their hazy silhouettes blurring the air around them.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Fury====&lt;br /&gt;
While on any setting I can engage Fury onto an opponent by waving my sword at them. This unlocks Hand of Tonis. Self recharging with a few charges each day. One of the very nice features with this sword is that it has a natural CS booster which increases as I age. Each time I train my CS casting Fury goes up 5 points without training in spell research.&lt;br /&gt;
&lt;br /&gt;
At level 29, this is what it looks like from my rogue...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;wave sword at neox&lt;br /&gt;
You wave your sword at Neox and a swirling vortex of mist lashes outward and coalesces around her!&lt;br /&gt;
 CS: +169 - TD: +151 + CvA: +12 + d100: +92 - -5 == +127&lt;br /&gt;
 Warding failed!&lt;br /&gt;
 A wispy hand of air reaches toward Neox and grasps him tightly. The hand squeezes hard, snatching the breath from his lungs.&lt;br /&gt;
 Neox is lightly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Orb====&lt;br /&gt;
When in the orb setting I can shrink my sword into an orb, then by tapping it I can restore it back into a sword. This provides me with easy storage as the sword has shrunk into a small size and goes from 9 pounds into less than 2 pounds. Unlimited uses. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the swirling orb-shaped sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword&lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The swirling orb-shaped sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise the coraesine sword, causing the swirling orb-shaped sigil engraved upon its blade to flicker rapidly with blue-white light. The glow spreads forth from the sigil until the entire sword appears to be made of nothing more than a bright light. Immediately, the glowing sword curls inward on itself like a current of wind and coalesces into a small orb of coraesine, its glow giving way to the swirled metal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a grey-swirled coraesine orb in your right hand and nothing in your left hand.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;weigh my orb &lt;br /&gt;
You carefully examine the coraesine orb and determine that the weight is less than 2 pounds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;tap my orb &lt;br /&gt;
You twirl your finger around the coraesine orb, and it suddenly becomes shrouded in a hazy white light that ripples with undulating waves of power.&lt;br /&gt;
After a moment, the coraesine orb lashes outward and forms into a massive coraesine sword wrought with a spiral of incarnadine sigils.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;glance &lt;br /&gt;
You glance down to see a massive coraesine sword wrought with a spiral of incarnadine sigils in your right hand and nothing in your left hand.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Tempest====&lt;br /&gt;
In the Tempest setting I have the ability to cast Call Wind. Unlimited uses as long as I have full mana. This is what it looks like...&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the grey-blue vortex sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You raise your coraesine sword over your head, channeling your power into it as you close your eyes to maintain focus. You feel yourself lifted into the air as a howling gale of wind surrounds you...&lt;br /&gt;
A gust of wind tugs at your sleeves. Suddenly, a fierce wind rips through the area, scattering everything in its path and making it difficult to remain standing.&lt;br /&gt;
The wind then subsides.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;l my sword &lt;br /&gt;
You see nothing unusual.&lt;br /&gt;
Two bands of sigils are engraved along the length of the blade, intertwining among one another as they twist and shift slowly.&lt;br /&gt;
The grey-white vortex sigil pulses rapidly with a pale white glow.&lt;br /&gt;
A wreath of misty thorns continually spiral and twist around the length of the coraesine sword in a twining dance, their tips swept with deep scarlet.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
====Quickening====&lt;br /&gt;
When in this setting I am able to cast Haste. Self recharging with a few charges each day. This works just as if a wizard had cast it on me. This is what that looks like...&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;touch my sword &lt;br /&gt;
You run your finger down the coraesine sword&#039;s blade, tracing the circumference of the whorled grey-white sigil engraved upon its surface. After a moment, the sigil&#039;s edges begin to pulse with a pale white glow.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;&#039;&#039;&#039;raise my sword &lt;br /&gt;
You stab your coraesine sword into the air, and the world seems to shift and blur around the edges of its blade as it fluidly slices upwards. Its edges ripple with a grey-white light, and you feel currents of wind begin to tighten around you, speeding up your movements significantly...&lt;br /&gt;
You begin to notice the world slow down around you. Strange.&lt;br /&gt;
&lt;br /&gt;
(A little while later.)&lt;br /&gt;
You notice that things have returned to their normal speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
I love my sword. I have not chosen an appropriate name for it, but seeing those three names of swords the name &amp;quot;Thorn&amp;quot; might be more fitting than me calling it my &amp;quot;bad muthaf@%&amp;amp;a!&amp;quot; Hopefully one day my sword will be famous and considered a legendary artifact as well.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Coraesine/saved posts|Coraesine saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Weapon&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
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|alter= Unknown&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
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|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch=&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= &amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
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}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>DJCALDERWOOD</name></author>
	</entry>
</feed>