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	<updated>2026-04-30T23:41:20Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Pestilence_(716)&amp;diff=66412</id>
		<title>Pestilence (716)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Pestilence_(716)&amp;diff=66412"/>
		<updated>2015-07-22T05:30:41Z</updated>

		<summary type="html">&lt;p&gt;EASTMANM3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{spell |&lt;br /&gt;
| name = Pestilence&lt;br /&gt;
| number = 716&lt;br /&gt;
| mnemonic = PESTILENCE&lt;br /&gt;
| duration = Special&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| target = Single&lt;br /&gt;
| interval = Variable&lt;br /&gt;
| dtype = [[Hitpoint]]&lt;br /&gt;
| status = [[Diseased]]&lt;br /&gt;
| ctype = None&lt;br /&gt;
| navigation = {{Sorcerer base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
When cast, the sorcerer creates a sickly miasmal aura around them self. All creatures that attack the sorcerer have a chance to contract the potentially deadly pestilence that flows through it. Upon attacking the sorcerer, there is a base 25% chance that the aura will reactively fire on the attacker, using a hidden CS roll. If the aura&#039;s attack hits, the attacker will take immediate rot damage (disintegrate), along with some disease damage (disintegrate) over time.&lt;br /&gt;
&lt;br /&gt;
* The spell has a standard spell duration (1200 seconds + 60 seconds per spell rank) and a set number of charges. The base is 5 charges, increasing by +1 per seed 9 summation of Sorcererous Lore, Necromancy. Once all charges are used up, the self-cast spell fades.&lt;br /&gt;
* Necromancy lore also increases the base chance for the reactive attack by 2 * seed 9 summation.&lt;br /&gt;
* The spell can be cast directly at a creature or player to attempt to instantly infect them.&lt;br /&gt;
* If the target has Disease Resistance (104) active, they get a second chance to ward the spell.&lt;br /&gt;
* UnDisease (113) will remove the offensive effect when active on a target.&lt;br /&gt;
* If cast at food, it will instantly spoil it.&lt;br /&gt;
* The DoT effect lasts for 1-10 rounds, determined by the warding margin / 10.&lt;br /&gt;
* Each round triggers every 6 seconds and deals concussion damage based upon how many rounds the effect will last along with a weak disintegrate crit. The former starts strong and gets weaker over time.&lt;br /&gt;
* Due to sorcery being a hybrid of elemental and spiritual magic, the disease can affect undead.&lt;br /&gt;
* The reactive flare will not trigger if the target is already infected, but the spell can still be directly cast for the initial damage.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
&lt;br /&gt;
;Initial cast&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pestilence...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture.&lt;br /&gt;
A cankerous ripple of vesicles temporarily disfigures your face and travels down your body, leaving a sickly green miasma as it disappears.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Halting the spell with STOP&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
With a moment&#039;s concentration, you terminate the Pestilence spell.&lt;br /&gt;
You exhale the last of a virulent green mist.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Reactive flare effect (with follow-up damage cycles)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A lesser minotaur swings a curved silvery white greataxe at you!&lt;br /&gt;
  AS: +376 vs DS: +389 with AvD: +39 + d100 roll: +54 = +80&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
You exhale a virulent green mist toward a lesser minotaur, instantly infecting him.  The lesser minotaur convulses violently!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Groove etched into skin of chest and quickly fills with blood. &lt;br /&gt;
   The lesser minotaur is stunned!&lt;br /&gt;
Boils rupture all over a lesser minotaur causing 16 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
A lesser minotaur&#039;s skin hardens into a black rot and begins to crumble causing 10 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
Pus-filled sores erupt on a lesser minotaur causing 8 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Patches of flesh removed from left hand.&lt;br /&gt;
A lesser minotaur wails as painful boils form and erupt causing 8 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Unpleasant wound to right arm!&lt;br /&gt;
A lesser minotaur wails as painful boils form and erupt causing 5 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
A lesser minotaur begins hemorrhaging from multiple orifices causing 4 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
A lesser minotaur begins hemorrhaging from multiple orifices causing 2 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
The virulent green mist surrounding a lesser minotaur disperses.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;CAST as a warding spell (with follow-up damage cycles)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pestilence...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a krag dweller.&lt;br /&gt;
  CS: +414 - TD: +289 + CvA: +25 + d100: +99 == +249&lt;br /&gt;
  Warding failed!&lt;br /&gt;
You exhale a virulent green mist toward a krag dweller, instantly infecting it.  The krag dweller convulses violently!&lt;br /&gt;
   ... 45 points of damage!&lt;br /&gt;
   Portions of eye socket turned to fine powder!&lt;br /&gt;
   How irritating!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
(Forcing stance down to guarded)&lt;br /&gt;
&lt;br /&gt;
A krag dweller&#039;s skin necrotizes and falls away as an indiscernible mass causing 17 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
Pustules break out all over a krag dweller causing 18 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Eyebrow and eyelashes of left eye melted off.&lt;br /&gt;
   Trendy!&lt;br /&gt;
A krag dweller&#039;s skin hardens into a black rot and begins to crumble causing 13 points of damage!&lt;br /&gt;
   ... 4 points of damage!&lt;br /&gt;
   Surface of left leg etched to little effect.&lt;br /&gt;
The sickly green miasma around a krag dweller flares causing 12 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   A small, but painful slice of neck vanishes!&lt;br /&gt;
Pus-filled sores erupt on a krag dweller causing 14 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Surface of left leg etched to little effect.&lt;br /&gt;
Boils rupture all over a krag dweller causing 10 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
Boils rupture all over a krag dweller causing 7 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Poor strike removes hair from head, but little else.&lt;br /&gt;
A krag dweller begins hemorrhaging from multiple orifices causing 6 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Surface of left leg etched to little effect.&lt;br /&gt;
The sickly green miasma around a krag dweller flares causing 4 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Unpleasant wound to left arm!&lt;br /&gt;
A krag dweller begins hemorrhaging from multiple orifices causing 2 points of damage!&lt;br /&gt;
   ... 2 points of damage!&lt;br /&gt;
   A small, but painful slice of neck vanishes!&lt;br /&gt;
The virulent green mist surrounding a krag dweller disperses.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Pestilence (716) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>EASTMANM3</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Pestilence_(716)&amp;diff=66411</id>
		<title>Pestilence (716)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Pestilence_(716)&amp;diff=66411"/>
		<updated>2015-07-22T05:25:34Z</updated>

		<summary type="html">&lt;p&gt;EASTMANM3: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{HSN}}&lt;br /&gt;
{{spell |&lt;br /&gt;
| name = Pestilence&lt;br /&gt;
| number = 716&lt;br /&gt;
| mnemonic = PESTILENCE&lt;br /&gt;
| duration = Special&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| target = Single&lt;br /&gt;
| interval = Variable&lt;br /&gt;
| dtype = [[Hitpoint]]&lt;br /&gt;
| status = [[Diseased]]&lt;br /&gt;
| ctype = None&lt;br /&gt;
| navigation = {{Sorcerer base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
When cast, the sorcerer creates a sickly miasmal aura around them self. All creatures that attack the sorcerer have a chance to contract the potentially deadly pestilence that flows through it. Upon attacking the sorcerer, there is a base 25% chance that the aura will reactively fire on the attacker, using a hidden CS roll. If the aura&#039;s attack hits, the attacker will take immediate rot damage (disintegrate), along with some disease damage (disintegrate) over time.&lt;br /&gt;
&lt;br /&gt;
* The spell has a standard spell duration (1200 seconds + 60 seconds per spell rank) and a set number of charges. The base is 5 charges, increasing by +1 per seed 9 summation of Sorcererous Lore, Necromancy. Once all charges are used up, the self-cast spell fades.&lt;br /&gt;
* Necromancy lore also increases the base chance for the reactive attack by 2 * seed 9 summation.&lt;br /&gt;
* The spell can be cast directly at a creature or player to attempt to instantly infect them.&lt;br /&gt;
* If the target has Disease Resistance (104) active, they get a second chance to ward the spell.&lt;br /&gt;
* UnDisease (113) will remove the offensive effect when active on a target.&lt;br /&gt;
* If cast at food, it will instantly spoil it.&lt;br /&gt;
* The DoT effect lasts for 1-10 rounds, determined by the warding margin / 10.&lt;br /&gt;
* Each round triggers every 6 seconds and deals concussion damage based upon how many rounds the effect will last along with a weak disintegrate crit. The former starts strong and gets weaker over time.&lt;br /&gt;
* Due to sorcery being a hybrid of elemental and spiritual magic, the disease can affect undead.&lt;br /&gt;
* The reactive flare will not trigger if the target is already infected, but the spell can still be directly cast for the initial damage.&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
;Initial cast&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You trace an intricate sign that contorts in the air while forcefully invoking Pestilence...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture.&lt;br /&gt;
A cankerous ripple of vesicles temporarily disfigures your face and travels down your body, leaving a sickly green miasma as it disappears.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Halting the spell with STOP&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
With a moment&#039;s concentration, you terminate the Pestilence spell.&lt;br /&gt;
You exhale the last of a virulent green mist.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
;Reactive flare effect&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A lesser minotaur swings a curved silvery white greataxe at you!&lt;br /&gt;
  AS: +376 vs DS: +389 with AvD: +39 + d100 roll: +54 = +80&lt;br /&gt;
   A clean miss.&lt;br /&gt;
&lt;br /&gt;
You exhale a virulent green mist toward a lesser minotaur, instantly infecting him.  The lesser minotaur convulses violently!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Groove etched into skin of chest and quickly fills with blood. &lt;br /&gt;
   The lesser minotaur is stunned!&lt;br /&gt;
&lt;br /&gt;
Boils rupture all over a lesser minotaur causing 16 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
&lt;br /&gt;
A lesser minotaur&#039;s skin hardens into a black rot and begins to crumble causing 10 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
&lt;br /&gt;
Pus-filled sores erupt on a lesser minotaur causing 8 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Patches of flesh removed from left hand.&lt;br /&gt;
&lt;br /&gt;
A lesser minotaur wails as painful boils form and erupt causing 8 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Unpleasant wound to right arm!&lt;br /&gt;
&lt;br /&gt;
A lesser minotaur wails as painful boils form and erupt causing 5 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
&lt;br /&gt;
A lesser minotaur begins hemorrhaging from multiple orifices causing 4 points of damage!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Flesh painfully vaporized from side!&lt;br /&gt;
&lt;br /&gt;
A lesser minotaur begins hemorrhaging from multiple orifices causing 2 points of damage!&lt;br /&gt;
   ... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
The virulent green mist surrounding a lesser minotaur disperses.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Pestilence (716) (saved posts)]]&lt;/div&gt;</summary>
		<author><name>EASTMANM3</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Spirit_Beast&amp;diff=60206</id>
		<title>Talk:Spirit Beast</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Spirit_Beast&amp;diff=60206"/>
		<updated>2015-03-29T07:29:02Z</updated>

		<summary type="html">&lt;p&gt;EASTMANM3: Structural problem with this article.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I have no experience with spirit beasts and don&#039;t have interest in delving in, but I just wanted to comment and offer a suggestion about the structure of this article. The entire framing of this article is a bit problematic due to mixed content. The article is structured in such a way that it blends 3 &amp;quot;categories&amp;quot; of wiki pages: traditional articles, saved post articles, and informal guides. This article blends each of these three seamlessly despite belonging to the &amp;quot;saved posts&amp;quot; category (though it does not follow the article title scheme for saved post articles). The main issue with this is for the sake of historical record and accuracy. It&#039;s unclear where an official post from a GM ends and where player-added content begins. The issue with blending informal guides and traditional articles is of far less impact but I&#039;d also like to offer that many things which are acceptable in guides (personal notes, singing off with ones own name, etc) doesn&#039;t really have a place in a traditional article. Credit due to those aggregating the information, but there&#039;s a lot of credit still waiting for someone who understands spirit beasts to iron it into two or three distinct articles.&lt;/div&gt;</summary>
		<author><name>EASTMANM3</name></author>
	</entry>
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