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		<id>https://gswiki.play.net/index.php?title=Spore_Staff&amp;diff=206350</id>
		<title>Spore Staff</title>
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		<updated>2023-09-04T15:59:41Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Updated analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;Spore Staff&#039;&#039;&#039; is a scripted [[runestaff]] that emits harmful and hindering fungi dust and spores. It was introduced at the [[Bloodriven Village]] shop, [[BVShop:The Fairy Ring|The Fairy Ring]] in February 2023.  Its different unlock tiers open up new abilities, some of which are passive/automatic, while others must be manually activated.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= An off the shelf spore staff has access to several basic features.  In addition to flares, it releases stacking spore bursts that lower the defenses of your foes, it has an effect that spreads to 1-5 targets upon death of an affected foe, and it empowers your spellcasting in mushroom-friendly terrain via Environmental Symbiosis.  Its ambient messaging can be turned on or off via {{boldmono|PROD}}.&lt;br /&gt;
|analyze=&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
 You analyze the helical lor runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 This {{blue|Spore Staff}} is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.&lt;br /&gt;
&lt;br /&gt;
 It is {{blue|Tier 1.}}&lt;br /&gt;
&lt;br /&gt;
 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.&lt;br /&gt;
&lt;br /&gt;
 You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on, 2x}}) and CONSIDER to toggle feature display ({{blue|on}}).&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
 {{blue|SETTINGS}}&lt;br /&gt;
   Mushrooms:    {{blue|dingy leopard knight mushrooms}}&lt;br /&gt;
   Dust color:   {{blue|smoky grey}}&lt;br /&gt;
   Spore color:  {{blue|bone white}}&lt;br /&gt;
&lt;br /&gt;
 {{blue|ABILITIES}}&lt;br /&gt;
   Environmental Symbiosis&lt;br /&gt;
   Spore Flare&lt;br /&gt;
   Spore Burst&lt;br /&gt;
   Spore Expel&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the helical lor runestaff for you.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PROD (turn on)&lt;br /&gt;
| You discreetly nudge the vibrant jack-o-lantern mushrooms on your walking stick, encouraging them to return to their normal activity.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PROD (turn off)&lt;br /&gt;
| Discreetly nudging the vibrant jack-o-lantern mushrooms on your walking stick, you persuade them to go dormant.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TOUCH&lt;br /&gt;
| You graze your fingertips over the spongy tops of the vibrant jack-o-lantern mushrooms attached to your stick&#039;s wood surface.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You idly turn your walking stick in your hand, glowing amber spores drifting downward.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= With the tier 2 unlock, the spore staff gains the manually activated ability Shushroom, which can silence up to five random creatures.  Shushroom&#039;s 5 minute cooldown decreases with unlocks, down to 3 minutes at T5.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|POKE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Tracing over the fungal growth on your aura surita scepter, you pop one of the clinging cream-colored lion&#039;s mane mushrooms with the tip of your finger.  A puff of alabaster dust bursts free, expanding into a noxious fog of vivid emerald spores!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Tracing over the fungal growth on his aura surita scepter, Ilendall pops one of the clinging cream-colored lion&#039;s mane mushrooms with the tip of his finger.  A puff of alabaster dust bursts free, expanding into a noxious fog of vivid emerald spores!&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= With the tier 3 unlock, the spore staff gains two new abilities.  With Spore Dispersion, upon a successful flare, there&#039;s a 25% chance to affect a second target.  Mycelium Madness is a manually activated SMR attack to apply Confusion to up to three random creature targets; its 10 minute cooldown decreases with unlocks down to 3 minutes at T5.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SPIN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 4&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= With the tier 4 unlock, the spore staff gains two new abilities.  With Spore Dispersion Boost, if a second target is affected, there&#039;s a 15% chance to affect a third target.  When manually activated, Doom Shroom triggers three Spore Bursts against a single target with a 3 minute cooldown; the target does not need to be sporseified first.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RAISE AT (target)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 5&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= With the tier 5 unlock, the spore staff gains two new abilities.  With the manually activated Symbiosis Boost, the casting benefit is +25 AS/+15 CS and occurs in any terrain; it lasts for 3 minutes, with a 15 minute cooldown.  When manually activated, Shroom Boom triggers Spore Burst on all spores-affected targets in the room with a 3 minute cooldown.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
 You analyze your aura surita scepter and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 This {{blue|Spore Staff}} is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.&lt;br /&gt;
&lt;br /&gt;
 It is {{blue|Tier 5}}, the most possible.&lt;br /&gt;
&lt;br /&gt;
 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.&lt;br /&gt;
&lt;br /&gt;
 You can use TOUCH, TURN, and PROD to toggle ambients ({{blue|on, 2x}}) and CONSIDER to toggle feature display ({{blue|on}})&lt;br /&gt;
&lt;br /&gt;
 {{blue|SETTINGS}}&lt;br /&gt;
   Mushrooms:    {{blue|cream-colored lion&#039;s mane mushrooms}}&lt;br /&gt;
   Dust color:   {{blue|alabaster}}&lt;br /&gt;
   Spore color:  {{blue|vivid emerald}}&lt;br /&gt;
   Doom Shroom:  {{blue|ivory splitgill}}&lt;br /&gt;
&lt;br /&gt;
 {{blue|ABILITIES}}&lt;br /&gt;
   Environmental Symbiosis&lt;br /&gt;
   Spore Flare&lt;br /&gt;
   Spore Burst&lt;br /&gt;
   Spore Expel&lt;br /&gt;
   Shushroom            POKE&lt;br /&gt;
   Dispersion&lt;br /&gt;
   Mycelium Madness     SPIN&lt;br /&gt;
   Dispersion Boost&lt;br /&gt;
   Doom Shroom          RAISE AT&lt;br /&gt;
   Symbiosis Boost      PONDER&lt;br /&gt;
   Shroom Boom          WAVE&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PONDER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Connecting with the growth on your aura surita scepter, you urge a ring of cream-colored lion&#039;s mane mushrooms to manifest around you.  Meandering mycelium filaments crawl from the stalks to creep up your lower body, filling you with a sense of fungal synergy.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A ring of cream-colored lion&#039;s mane mushrooms manifests around Ilendall, meandering mycelium filaments crawling from the stalks to creep up his lower body.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WAVE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Ambients===&lt;br /&gt;
The spore staff comes with ambient messaging, which can be turned on or off via {{boldmono|PROD}}.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The fungus clinging to your walking stick lets out a sudden puff of amber spores.&lt;br /&gt;
&lt;br /&gt;
One of the vibrant jack-o-lantern mushrooms on your walking stick quivers, shaking free a shower of amber spores.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Grand Auction of 5123===&lt;br /&gt;
A fully unlocked spore staff was sold at the [[Grand Auction of 5123]].  The following information was shared about it:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Auction Type: Manual&lt;br /&gt;
Auction Item: an ekata staff entwined in ruby-gilled ghostlight mushrooms&lt;br /&gt;
Current Bid/Cost: 2,500,000 silvers&lt;br /&gt;
&lt;br /&gt;
You note the following details about an ekata staff entwined in ruby-gilled ghostlight mushrooms:&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is estimated to be worth about 2,500,000 silvers.&lt;br /&gt;
It is predominantly crafted of wood.&lt;br /&gt;
It is a complicated project (331 difficulty) for an adventurer to modify.&lt;br /&gt;
It has some unknown (scripted) benefit.&lt;br /&gt;
The staff is a rune staff that requires skill in twohanded weapons to use effectively.&lt;br /&gt;
&lt;br /&gt;
 This Spore Staff is riddled with living fungus.  Its dust and spores offer abilities to harm and hinder foes, and favorable terrains further empower it.&lt;br /&gt;
&lt;br /&gt;
 It is Tier 5, the most possible.&lt;br /&gt;
&lt;br /&gt;
 It may be altered normally and customized by any willing merchant, provided it remains symbiotic with its fungal nature.&lt;br /&gt;
&lt;br /&gt;
 You can use TOUCH, TURN, and PROD to toggle ambients (on).&lt;br /&gt;
&lt;br /&gt;
 SETTINGS&lt;br /&gt;
   Mushrooms:    ruby-gilled pearl ghostlight mushrooms&lt;br /&gt;
   Dust color:   periwinkle&lt;br /&gt;
   Spore color:  dusky violet&lt;br /&gt;
   Doom Shroom:  veil-edged pale gold sulphur tuft&lt;br /&gt;
&lt;br /&gt;
 ABILITIES&lt;br /&gt;
   Environmental Symbiosis&lt;br /&gt;
   Spore Flare&lt;br /&gt;
   Spore Burst&lt;br /&gt;
   Spore Expel&lt;br /&gt;
   Shushroom            POKE&lt;br /&gt;
   Dispersion&lt;br /&gt;
   Mycelium Madness     SPIN&lt;br /&gt;
   Dispersion Boost&lt;br /&gt;
   Doom Shroom          RAISE AT&lt;br /&gt;
   Symbiosis Boost      PONDER&lt;br /&gt;
   Shroom Boom          WAVE&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Duskruin/saved_posts_February_2023#Spore_Staff|Announcement post]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Weapon &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Runestaff&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= Yes&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Mushrooms&lt;br /&gt;
|custom2= Dust color&lt;br /&gt;
|custom3= Spore Color&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Bloodriven Village&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 5&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=PROD &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=TOUCH&lt;br /&gt;
|verb3=TURN&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elysia_(prime)&amp;diff=194367</id>
		<title>Elysia (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elysia_(prime)&amp;diff=194367"/>
		<updated>2023-04-09T20:01:14Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Elysia_icon144.png|thumb|Elysia M&#039;aire Snowmane (&#039;&#039;Artist Erek&#039;&#039;)]]&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name= Elysia M&#039;aire-Snowmane&lt;br /&gt;
|caption= Will there be drinking?&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Loenthra&lt;br /&gt;
|class= [[Bard]]&lt;br /&gt;
|profession= Spellsinger&lt;br /&gt;
|religion= Honors [[Tilamaire]]&lt;br /&gt;
|affiliations= Member of [[Argent Aspis]], [[Caeruil Atelier]], [[The TownCrier]], Fenog&#039;s Regulars&lt;br /&gt;
|word= Wanderer&lt;br /&gt;
|disposition= Cheerful&lt;br /&gt;
|demeanor= Neutral&lt;br /&gt;
|ptrait= Openminded&lt;br /&gt;
|strait= Loyal&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Tolerance, Perception&lt;br /&gt;
|weakness= Depression&lt;br /&gt;
|habits= Drinking&lt;br /&gt;
|hobbies= Managing Erek, Drinking, Writing, Painting, Forging, Knitting &lt;br /&gt;
|soft= Kittens, Spun Sugar&lt;br /&gt;
|likes= Erek, Alcohol, Tea, Sweets, Traveling, Festivals&lt;br /&gt;
|dislikes= Rudeness, Intolerance&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Family, Friends&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse= Erek Snowmane&lt;br /&gt;
|loved=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
[[Image:Rozydrawselysia.png|thumb|Elysia (&#039;&#039;by Rozy&#039;&#039;)]]&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Gardener Elysia M&#039;aire-Snowmane the Wealdsinger&lt;br /&gt;
&lt;br /&gt;
She appears to be a Loenthra Elf.&lt;br /&gt;
&lt;br /&gt;
She is tall and has a balletic body.  She appears to be in the prime of life.  She has thick-lashed mossy green eyes, pale pink cheeks, and fair skin.  She has long, softly curling golden hair loosely styled with some verdant green moonstone jewels scattered throughout.  She has a classical nose and high cheekbones.  The lines and curves of her face are long and delicate, their aesthetic reflecting grace and refinement.  She has a sweep of moss green shadowing her eyelids, blending into darker tones along the outer edges.&lt;br /&gt;
&lt;br /&gt;
She has a diagonal fall of cream-inked dryad blossoms on her wrist.&lt;br /&gt;
&lt;br /&gt;
A fall of leaves gently swirls about her form, the variegated tones highlighted by a faint sun-kissed sheen.&lt;br /&gt;
&lt;br /&gt;
She is wearing some dainty faenor earrings suspending droplets of verdantly glimmering peridot from both earlobes, a fine-grained lasimor pendant cradling a moss-nestled glowbark seed, a lustrous sage angora stole threaded with verdant wild silk accents, a columnar gown of cloud opal satin wrapped in cascading layers of gossamer flyrsilk, a silver filigree lirveil featuring octagonal skyglass panels, a lustrous faenor band cradling gilt-suffused arathiel blossoms, and a pair of pearlescent silk slippers on low haon heels.&lt;br /&gt;
&lt;br /&gt;
==Artwork of Note==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Within a shallow puddle on a worn cobblestone path, a polished mithglin dagger rests, its leather-wrapped grip saturated in dark stains.  A single ebon rose-shaped cabochon glints dully in the dagger&#039;s pommel.  Thin spirals of blood swirl through the water, insubstantial as smoke, as the crimson substance slowly melts away from the weapon&#039;s slender blade.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;The Dagger&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Caught frozen in time, a lone boat is poled down a canal, the distinctive spires of Ta Loenthra&#039;s keep barely visible against the night sky beyond.  Deserted in the small hours of the night, the canal&#039;s dark waters shimmer slightly as starlight dances across the vessel&#039;s barely perceptible wake.  Two slight figures huddle, hooded and cloaked, beneath the dimly glowing lantern affixed to the boat&#039;s tall curvilinear bow.  High above the keep, The Jackal hovers in silence, glimmering with malevolence.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;Flight&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Immense trees populate a looming forest, stretching in either direction as far as the eye can see.  From palest gold to deepest garnet, the trees&#039; boughs are alight in a fiery conflagration celebrating the approaching winter.  A sunlit meadow graces the painting&#039;s foreground, replete with the blazing hues of goldenrod, milkweed and poppy.  A dark path, hidden from sunlight by the heavily leafed branches above, leads welcomingly into the wood&#039;s heart.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;Sanctuary&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Elysia_icon144.png&amp;diff=194366</id>
		<title>File:Elysia icon144.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Elysia_icon144.png&amp;diff=194366"/>
		<updated>2023-04-09T19:58:06Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fluffy_towel&amp;diff=190921</id>
		<title>Fluffy towel</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fluffy_towel&amp;diff=190921"/>
		<updated>2023-03-07T01:46:48Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added T2 verb info. Bugged the item to request an analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;fluffy towel&#039;&#039;&#039; is a scripted towel. It was sold at the [[Evermore Hollow]] shop, [[EHShop:Rub-a-Dub-Dub|Rub-a-Dub-Dub]] They were previously sold at the premium summer festival shop, [[PSFShop:Vanity Fair|Vanity Fair]]. &lt;br /&gt;
&lt;br /&gt;
The towel can be unlocked but the analyze does not indicate such. Unlocks were limited at the premium summer festival.&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your white cotton towel and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the towel may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|HOLD&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Taking a firm grip on either end of your towel, you twist it into a tight coil, wringing out any lingering moisture.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX gives her towel a twist, wringing it out.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You bury your face in your towel, scrubbing your cheeks with a circular motion.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX buries her face in her towel, scrubbing at her cheeks.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RUB&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You vigorously rub your hands with the towel until they&#039;re completely dry.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX vigorously dries her hands with her towel, rubbing them over and over.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|FOLD&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You meticulously fold your towel into a tidy square, carefully lining up the edges.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX meticulously folds her towel over and over itself into a tidy square, carefully lining up the edges.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PULL&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Grabbing both ends of the towel, you flip it over your head and give it a little shimmy against your back.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX does an awkward flip and shimmy with her towel in an attempt to dry her back.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|SNAP&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You flick the end of your towel in the air, letting it snap back with a sharp retort.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX flicks the end of her towel in the air, letting it snap back with a sharp retort.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|COVER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Merchant&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= COVER&lt;br /&gt;
|verb2= FLIP&lt;br /&gt;
|verb3= FOLD&lt;br /&gt;
|verb4= HOLD&lt;br /&gt;
|verb5= PULL&lt;br /&gt;
|verb6= PUSH&lt;br /&gt;
|verb7= REMOVE&lt;br /&gt;
|verb8= RUB&lt;br /&gt;
|verb9= SNAP&lt;br /&gt;
|verb10= WEAR&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=List_of_perfumes&amp;diff=180238</id>
		<title>List of perfumes</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=List_of_perfumes&amp;diff=180238"/>
		<updated>2022-10-08T16:29:34Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added some missing scent names and additional scents.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Common Perfumes==&lt;br /&gt;
&lt;br /&gt;
List created from the examples provided by one of the infinite [[perfume]] vials that can cycle through available scents.  It has since been regularly updated with perfumes sold at recent events. &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}} fontsize=&amp;quot;95%&amp;quot;&lt;br /&gt;
! Number !! Name !! Scent&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
| Wildflowers || You have a warm lingering floral scent about you.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
| Roses || You have a heady, softly feminine fragrance of wild roses that clings gently to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
| Spicy Musk || You have a rich, warmly spicy scent which clings subtly to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
| Clean Crisp || You have a fresh, crisp scent which clings lightly to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
| A Cool Soothing Fragrance ||  You have a cool, soothing fragrance about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
| Honeysuckle || You have a heady scent of fragrant honeysuckle flowers about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
| Lilacs || You have a delicate fragrance of lilacs clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
| Lavender || You have a soft fragrance of lavender clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
| Camellia || You have a sweet fragrance of camellias clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
| Acacia || You have the gentle fragrance of acacia clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
| Ambergris || You have the sweet fragrance of ambergris clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
| Apple || You have a sweet, fruity fragrance of apple about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
| Apple Blossom || You have the soft, sweet fragrance of apple blossoms clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
| Apricot || You have the sweet and fruity fragrance of apricot about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
| Bayberry || You have the sweet fragrance of bayberry clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
| Calypso || You have the light, sweet fragrance of calypso about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
| Carnation || You have a sweet fragrance of carnation about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
| Cucumber || You have the fresh fragrance of cucumber clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
| Freesia || You have a sweet fragrance of freesia clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
| Gardenia || You have a sweet fragrance of gardenia clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
| Heather || You have the sweet, herbal fragrance of heather clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
| Hibiscus || You have a sweet fragrance of hibiscus clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
| Hyacinth || You have a sweet fragrance of hyacinth clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
| Lemongrass || You have the light, fresh fragrance of lemongrass clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
| Lotus Blossom || You have a sweet fragrance of lotus blossoms clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
| Magnolia || You have a sweet fragrance of magnolia clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
| Mango || You have the sweet, fruity fragrance of mango about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
| Myrrh || You have the densely sweet fragrance of myrrh about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
| Opium Blossom || You have a sweet fragrance of opium blossoms clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
| Peach || You have a sweet fragrance of peach clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
| Peony || You have a sweet fragrance of peonies clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
| Sandalwood || You have a sweet fragrance of sandalwood clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 33&lt;br /&gt;
| Sirenflower || You have a cloying, sweet fragrance of sirenflowers clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 34&lt;br /&gt;
| Snowblossom || You have the delicate fragrance of snowblossoms about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 35&lt;br /&gt;
| Strawberry || You have a sweet fragrance of strawberries clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 36&lt;br /&gt;
| Sweet Pea || You have a sweet fragrance of sweet pea clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
| Wood Violet || You have a sweet fragrance of wood violets clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 38&lt;br /&gt;
| Water Lily || You have a sweet fragrance of water lilies clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 39&lt;br /&gt;
| Wisteria || You have a sweet fragrance of wisteria clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 40&lt;br /&gt;
| Rotting Flesh || You have a putrid scent of rotting flesh clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 41&lt;br /&gt;
| Dried Blood || You have a horrible scent of dried blood clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 42&lt;br /&gt;
| Sulphur || You have a putrid scent of sulphur clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 43&lt;br /&gt;
| Burnt Flesh || You have a horrible scent of burnt flesh clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 44&lt;br /&gt;
| Mold || You have a putrid scent of mold clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 45&lt;br /&gt;
| Singed Hair || You have a putrid scent of singed hair clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 46&lt;br /&gt;
| Tropical Bloom || You have a sweet fragrance of tropical blooms clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 47&lt;br /&gt;
| Papaya || You have a fruity fragrance of papaya clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 48&lt;br /&gt;
| Sunflower || You have a sweet fragrance of sunflower clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 49&lt;br /&gt;
| Mimosa || You have a sweet fragrance of mimosa clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 50&lt;br /&gt;
| Pineapple || You have a fruity fragrance of pineapple clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 51&lt;br /&gt;
| Juniper || You have a sweet fragrance of juniper clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 52&lt;br /&gt;
| Ripe Raspberry || You have a sweet fragrance of ripe raspberry clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 53&lt;br /&gt;
| Dragonflower || You have a sweet fragrance of dragonflower clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 54&lt;br /&gt;
| Sweet Aloe || You have a delicate fragrance of sweet aloe clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 55&lt;br /&gt;
| Vanilla Sugar || You have a sweet fragrance of vanilla sugar clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 56&lt;br /&gt;
| Melon || You have a sweet fragrance of melon clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 57&lt;br /&gt;
| Orange || You have a fruity fragrance of orange clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 58&lt;br /&gt;
| White Tea || You have a sweet fragrance of white tea clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 59&lt;br /&gt;
| Ginger || You have a sweet fragrance of ginger clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 60&lt;br /&gt;
| Coconut || You have a sweet fragrance of coconut clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 61&lt;br /&gt;
| Spiced Plum || You have a strong fragrance of spiced plum clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 62&lt;br /&gt;
| Red Currant || You have a sweet fragrance of red currant clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 63&lt;br /&gt;
| Vanilla || You have a pure fragrance of vanilla clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 64&lt;br /&gt;
| Chocolate || You have a bittersweet fragrance of chocolate clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 65&lt;br /&gt;
| Tart Orange || You have a tart fragrance of orange clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 66&lt;br /&gt;
| Bergamot || You have a bitter citrus fragrance of bergamot clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 67&lt;br /&gt;
| Clove || You have a warm, spicy fragrance of cloves clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 68&lt;br /&gt;
| Spicy || You have a spicy fragrance clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 69&lt;br /&gt;
| Astringent Ginger || You have an astringent fragrance of ginger clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 70&lt;br /&gt;
| Anise || You have a dark licorice fragrance of anise clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 71&lt;br /&gt;
| Mint || You have a cool, clean fragrance of mint clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 72&lt;br /&gt;
| Sage || You have a green, herbal fragrance of sage clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 73&lt;br /&gt;
| Cinnamon || You have a rich, warm fragrance of cinnamon clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 74&lt;br /&gt;
| Evergreen || You have a rich, earthy scent of evergreen clinging about your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 75&lt;br /&gt;
| Catnip || You have the very green and almost minty fragrance of catnip lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 76&lt;br /&gt;
| Pumpkin Spice || You have the scent of cinnamon and cloves mingled with that of roasted pumpkin wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 77&lt;br /&gt;
| Watermelon || You have the crisp, fresh scent of melon, which is nearly overpowered by the sweetness of the perfume, lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 78&lt;br /&gt;
| Pine || You have a strong and pungent fragrance, like the sap of a newly cut pine tree, wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 79&lt;br /&gt;
| Cedar || You have the distinctively earthy scent of cedar clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 80&lt;br /&gt;
| Thyme || You have the scent of thyme, spicy with a vague minty undertone, lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 81&lt;br /&gt;
| Sea Breeze || You have a soft and subtle fragrance, like that of the ocean layered over the sweetness of tropical flowers, lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 82&lt;br /&gt;
| Windflower || You have a very faint, but sweet scent wreathing you.&lt;br /&gt;
|-&lt;br /&gt;
! 83&lt;br /&gt;
| Honeydew || You have the sweet and luscious scent characteristic of honeydew clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 84&lt;br /&gt;
| Cookie Dough || You have the sugary sweet scent of cookie dough mingled with a bitter twinge of chocolate wreathing you.&lt;br /&gt;
|-&lt;br /&gt;
! 85&lt;br /&gt;
| Rosemary || You have the fragrant, but woody scent of rosemary lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 86&lt;br /&gt;
| Blueberry || You have the tart fragrance of blueberries, twinged with a hint of sweetness, clinging to you.&lt;br /&gt;
|-&lt;br /&gt;
! 87&lt;br /&gt;
| Seaweed || You have the scent of seaweed, rife with the briny odor of the salty sea, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 88&lt;br /&gt;
| Green Tea || You have the warm, faintly herbal aroma of green tea wreathing you.&lt;br /&gt;
|-&lt;br /&gt;
! 89&lt;br /&gt;
| Fennel || You have the strong, peppery-pine scent of fennel wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 90&lt;br /&gt;
| Citrus || You have an invigorating and fresh fragrance clinging to your skin, formed of the meshed aromas of orange, lemon, and lime.&lt;br /&gt;
|-&lt;br /&gt;
! 91&lt;br /&gt;
| Jasmine || You have the sweetly intoxicating fragrance of jasmine blossoms clinging lightly to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 92&lt;br /&gt;
| Lemon Peel || You have the distinctive scent of lemon, with all the tartness of the fruit itself, wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 93&lt;br /&gt;
| Rosewood || You have the dusky scent of rosewood, touched with a hint of floral, lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 94&lt;br /&gt;
| Onion || You have the pungent smell of freshly chopped onions radiating from you.&lt;br /&gt;
|-&lt;br /&gt;
! 95&lt;br /&gt;
| Almond || You have the scent of roasted almonds clinging to your skin, nutty and touched with a hint of vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 96&lt;br /&gt;
| Coffee || You have the bitter aroma of freshly brewed coffee lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 97&lt;br /&gt;
| Dusty Books and Parchment || You have the musty odor of old books and parchment scrolls that permeates your hair and clothing.&lt;br /&gt;
|-&lt;br /&gt;
! 98&lt;br /&gt;
| Dill Pickles || You have the scent of dill pickles, tart with hints of vinegar and spices, emanating from you.&lt;br /&gt;
|-&lt;br /&gt;
! 99&lt;br /&gt;
| Manure || You have the nearly overwhelming stench of manure emanating from you.&lt;br /&gt;
|-&lt;br /&gt;
! 100&lt;br /&gt;
| Passionflower || You have the soft, fruity aroma of passionflower floating about you.&lt;br /&gt;
|-&lt;br /&gt;
! 101&lt;br /&gt;
| Nutmeg || You have the warm, earthy scent of nutmeg wreathing you.&lt;br /&gt;
|-&lt;br /&gt;
! 102&lt;br /&gt;
| Guava || You have the distinctly soft and fruity scent of guava lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 103&lt;br /&gt;
| Banana || You have the scent of bananas, barely overripe, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 104&lt;br /&gt;
| Plum Blossom || You have the intoxicating aroma of sweet plum blossoms lingering in a soft cloud of scent about you.&lt;br /&gt;
|-&lt;br /&gt;
! 105&lt;br /&gt;
| Ginger Peach || You have the heady scent of ginger mixed with fresh peaches clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 106&lt;br /&gt;
| Cucumber Melon || You have the sharp, clean scent of cucumbers mixed with melons wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 107&lt;br /&gt;
| Plumeria || You have a uniquely sweet plumeria scent wrapped around you.&lt;br /&gt;
|-&lt;br /&gt;
! 108&lt;br /&gt;
| Pomegranate || You have a fruity pomegranate aroma, tinged with an almost tart scent, floating about you.&lt;br /&gt;
|-&lt;br /&gt;
! 109&lt;br /&gt;
| Grapefruit || You have the strong, potent scent of grapefruit wreathed around you, its aroma so strong that you can almost taste the sour fruit.&lt;br /&gt;
|-&lt;br /&gt;
! 110&lt;br /&gt;
| Pear || You have the honeyed scent of wild yellow pears, freshly plucked from a tree, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 111&lt;br /&gt;
| Sandalwood Vanilla || You have the distinctive scent of sandalwood mellowed by a touch of sweet vanilla wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 112&lt;br /&gt;
| Spring Tide || You have a clean fragrance, like the flowery sweet air after a spring rain, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 113&lt;br /&gt;
| Garden Bouquet || You have a delicate fragrance enshrouding you in a floral mist, which is a medley of rose, hyacinth, freesia, and honeysuckle.&lt;br /&gt;
|-&lt;br /&gt;
! 114&lt;br /&gt;
| Winter&#039;s Kiss || You have a blended scent of cranberry and vanilla, undercut by a hint of evergreen, wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 115&lt;br /&gt;
| Autumn Breeze || You have a warm scent enshrouding you in a cloud touched by cinnamon, nutmeg, and cloves, with subtle undertones of orange zest.&lt;br /&gt;
|-&lt;br /&gt;
! 116&lt;br /&gt;
| Amberwood || You have a musk - a blend of sandalwood, amber, and clove - wafting in a light haze about you.&lt;br /&gt;
|-&lt;br /&gt;
! 117&lt;br /&gt;
| Tropical Spice || You have the scents of citrus and hibiscus, with heavy undertones of ginger, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 118&lt;br /&gt;
| Moss || You have a rich, earthy scent enshrouding you in a cloak of fragrance reminiscent of a late autumn walk in a damp wood.&lt;br /&gt;
|-&lt;br /&gt;
! 119&lt;br /&gt;
| Tropical Breeze || You have a sweet and subtle fragrance, which is composed of a soft mixture of exotic floral and fruit scents, clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 120&lt;br /&gt;
| Jungle Mist || You have a verdant haze of scent lingering about you - a faint rain-washed fragrance touched with hints of exotic florals and green foliage.&lt;br /&gt;
|-&lt;br /&gt;
! 121&lt;br /&gt;
| Island Sunset || You have a luscious scent hovering about you. Top notes of pineapple and starfruit fade to a heart of jasmine and the faintest undertone of bayberry.&lt;br /&gt;
|-&lt;br /&gt;
! 122&lt;br /&gt;
| Strawberries and Cream || You have the warm scent of vanilla swirling about you, accented by the fresh, crisp touch of strawberries to create the lush fragrance clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 123&lt;br /&gt;
| Bananaberry || You have the heavy aroma of ripe bananas, mellowed by notes of blueberry and raspberry, hovering about you in a sweet-tart haze.&lt;br /&gt;
|-&lt;br /&gt;
! 124&lt;br /&gt;
| Desert Sands || You have an aromatic fragrance lingering on your skin. Foremost are the tones of cassia and anise, but beneath are layers of fig and jasmine, laced with a sweet musk.&lt;br /&gt;
|-&lt;br /&gt;
! 125&lt;br /&gt;
| Fireside || You have a smoky scent wafting about you, the fragrance of charred wood prevalent in the foreground with undercurrents of warm, spicy herbal notes.&lt;br /&gt;
|-&lt;br /&gt;
! 126&lt;br /&gt;
| Bay Rum || You have the unique scent of bay leaves, drifting on a bed of spiced rum touched with orange zest, in a haze lingering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 127&lt;br /&gt;
| Night in the Desert || You have a dusky fragrance about you -- the upper layers of clove and anise are tempered and made subtle by an undercurrent of cinnamon and the vaguest hint of vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 128&lt;br /&gt;
| Cedar Grove || You have the distinctively earthy scent of cedar wafting about you, touched with a clarity brought by the warmth of the sun.&lt;br /&gt;
|-&lt;br /&gt;
! 129&lt;br /&gt;
| Spiced Lime || You have the poignant scent of lime, muted by the fragrance of sandalwood and accented with a hint of nutmeg, suffusing the air about you.&lt;br /&gt;
|-&lt;br /&gt;
! 130&lt;br /&gt;
| Pine Thicket || You have the unmistakable aroma of fresh pine sap, layered over a telluric scent of fresh, rain-touched soil hovering about you.&lt;br /&gt;
|-&lt;br /&gt;
! 131&lt;br /&gt;
| Forest Glen || You have a well-meshed collection of woodland scents haunting the air about you -- detectable are fresh pine sap, oak, dew-damp moss, and patchouli.&lt;br /&gt;
|-&lt;br /&gt;
! 132&lt;br /&gt;
| Mountain Summit || You have an arctic scent, biting and pure, like brittle pine needles caked in ice and snow, hovering in the air about you and undercut by faint, warming undertones of cedar.&lt;br /&gt;
|-&lt;br /&gt;
! 133&lt;br /&gt;
| Tobacco || You have the scent of tobacco following your every movement, its aroma cured and touched with a hint of cherry.&lt;br /&gt;
|-&lt;br /&gt;
! 134&lt;br /&gt;
| Peppercorn || You have the unmistakable scent of peppercorns lingering about you, their spicy aroma muted by an undercurrent of slightly sweet herbs.&lt;br /&gt;
|-&lt;br /&gt;
! 135&lt;br /&gt;
| Leather || You have the musky scent of leather, heavy with oils used in tanning, wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 136&lt;br /&gt;
| Rum Spice || You have the sweet liquor scent of rum mixed with a heavy dose of spice, creating the fragrance that clouds about you.&lt;br /&gt;
|-&lt;br /&gt;
! 137&lt;br /&gt;
| Redwood || You have the coniferous scent of redwood blending with a smidge of cedar, sandalwood, and a light musk to create, layer upon layer, the aroma that encircles you.&lt;br /&gt;
|-&lt;br /&gt;
! 138&lt;br /&gt;
| Hyssop || You have the subtle scent of hyssop, touched by light notes of camphoric deep weald foliage and peppery undercurrents suffusing the air about you.&lt;br /&gt;
|-&lt;br /&gt;
! 139&lt;br /&gt;
| Tempest || You have a faint scent hovering about you, ambiguous and electric -- foremost is the scent of ozone, evocative of a lightning strike, and beneath, subtle currents of rain-cleansed air, like a summer night in the wake of a roiling storm.&lt;br /&gt;
|-&lt;br /&gt;
! 140&lt;br /&gt;
| Spiced Coffee || You have the scent of exotically spiced coffee wafting about you, brushed with hints of vanilla and musk.&lt;br /&gt;
|-&lt;br /&gt;
! 141&lt;br /&gt;
| Shroud || You have the heavy scent of damp evergreen needles about you, like maoral leaves moldering on a rainforest floor. Wraithing about the outskirts of the scent are flashes of guelder rose, like a ray of sun breaking through a grey day.&lt;br /&gt;
|-&lt;br /&gt;
! 142&lt;br /&gt;
| Ebon Essence || You have the essence of madwort cavorting deliriously with waves of black nightshade surrounding you.&lt;br /&gt;
|-&lt;br /&gt;
! 143&lt;br /&gt;
| Anangri&#039;s Cenotaph || You have the coppery tang of aged blood overshadowed by a blend of seven roses marked with herbs settling heavily upon your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 144&lt;br /&gt;
| Death&#039;s Garden || You have the lush scent of winter roses surrounding you, undercut with a hint of pressed dirge-vaon for an earthy, yet floral, extravaganza.&lt;br /&gt;
|-&lt;br /&gt;
! 145&lt;br /&gt;
| Tears of Voaris || You have the crisp, acrid scent of burnt crimson amber crystallized with heights of ice violet wafting about you.&lt;br /&gt;
|-&lt;br /&gt;
! 146&lt;br /&gt;
| Witchcraft || You have heavy tones of ginger and amber surrounding you, wreathed with a note of fresh-spilled blood, then deepened with fig and black pansy.&lt;br /&gt;
|-&lt;br /&gt;
! 147&lt;br /&gt;
| Gift of Gosaena || You have the moist scent of a smothering fog surrounding you, broken only upon occasion with wild roses, hyssop, and essence of canver flower.&lt;br /&gt;
|-&lt;br /&gt;
! 148&lt;br /&gt;
| Sorrow || You have the essence of burnt metal radiating about you, pierced with a single rose note following upon the heels of a slightly salty tang, like tears on a breeze.&lt;br /&gt;
|-&lt;br /&gt;
! 149&lt;br /&gt;
| Four Horsemen || You have the scent of smoky vetiver and musk surrounding you, interrupted for notes of citrus.&lt;br /&gt;
|-&lt;br /&gt;
! 150&lt;br /&gt;
| Oblivion || You have chords of heady moonflower dancing in euphoria about you, each note touched with the bare hint of moss and caves.&lt;br /&gt;
|-&lt;br /&gt;
! 151&lt;br /&gt;
| Lorminstra&#039;s Kiss || You have the scent of roses with icy notes hanging from you.&lt;br /&gt;
|-&lt;br /&gt;
! 152&lt;br /&gt;
| Somnambulance || You have sleepy wisps of calmintha twining about you, stirred by an entrancing blend of hyacinth and valerian, and other, herbal traces.&lt;br /&gt;
|-&lt;br /&gt;
! 153&lt;br /&gt;
| Liabo&#039;s Light || You have the faintest touch of honeyed oil swirling about you, overshadowed by shards of water lily and notes of iceblossom.&lt;br /&gt;
|-&lt;br /&gt;
! 154&lt;br /&gt;
| Bane || You have a slightly earthy scent twining about you, drenched in the essence of widowwood blooms and crushed hemlock.&lt;br /&gt;
|-&lt;br /&gt;
! 155&lt;br /&gt;
| Pain and Pleasure || You have a painfully sweet mixture of dog rose and tuberose choked with chords of foxglove surrounding you.&lt;br /&gt;
|-&lt;br /&gt;
! 156&lt;br /&gt;
| Kezmon || You have a salty tang of an ocean breeze clinging to your skin, cut through with dark vetiver and other wicked, powerful scents.&lt;br /&gt;
|-&lt;br /&gt;
! 157&lt;br /&gt;
| Soulingen || You have the delicate fragrance of vesper lilies about you, traced with powerful tones of trillium and pierced briefly by scorched hellebore.&lt;br /&gt;
|-&lt;br /&gt;
! 158&lt;br /&gt;
| Beyond the Veil || You have an almost suffocating scent of salorisa broken by sharp notes of mournbloom and rosemary surrounding you.&lt;br /&gt;
|-&lt;br /&gt;
! 159&lt;br /&gt;
| Loneliness || You have wisps of cut flowers gilded with fresh edelweiss tracing about you, wreathed with a touch of mountain dryad.&lt;br /&gt;
|-&lt;br /&gt;
! 160&lt;br /&gt;
| Grave Lessons || You have a strong, comforting scent of pressed coffee beans infused with dragonstalk essence surrounding you, edged with the scent of worn book leather.&lt;br /&gt;
|-&lt;br /&gt;
! 161&lt;br /&gt;
| Silver Mist || You have the clinging scent of night jasmine lingering about you, supported by wispy undertones of bergamot and spring rain.&lt;br /&gt;
|-&lt;br /&gt;
! 162&lt;br /&gt;
| Exotic Pear || You have a heady melange of pears and cinnamon whispering over your skin, deftly complimented by muted tones of mint and just a breath of lavender.&lt;br /&gt;
|-&lt;br /&gt;
! 163&lt;br /&gt;
| Chiaroscuro || You have quiet breaths of vetiver accompanying hearty shades of velvety rose whisking over your skin. Bright overtones of orange blossom complicate the darker melange.&lt;br /&gt;
|-&lt;br /&gt;
! 164&lt;br /&gt;
| Mediterranean Wind || You have a fresh and vibrant scent haunting your skin, blending mimosa blossoms and jasmine with notes of succulent peach and woodsy bay leaf.&lt;br /&gt;
|-&lt;br /&gt;
! 165&lt;br /&gt;
| Winterfest || You have spicy hints of fresh spruce softened by sweet mint dancing over your skin, accompanied by warm motes of berry and nutmeg.&lt;br /&gt;
|-&lt;br /&gt;
! 166&lt;br /&gt;
| Night in the Wilds || You have a complex aroma, redolent of bittersweet chocolate and applewood, clinging to your form like a hungry embrace. Warm bursts of anise convey subtler thrusts of vanilla and musk through the potent concoction.&lt;br /&gt;
|-&lt;br /&gt;
! 167&lt;br /&gt;
| Heartwood || You have the woody, dry scent of labdanum about you, sharpened by sparks of bergamot and lime. A potent foundation of teak, dusted with only the faintest wisps of patchouli, forms a sturdy base for the bright citrus notes.&lt;br /&gt;
|-&lt;br /&gt;
! 168&lt;br /&gt;
| Royal Lime || You have a harmonious blend of mint and citrus wreathing your skin. Effervescent top notes of mint give way to strong undercurrents of lime supported by robust fig leaf.&lt;br /&gt;
|-&lt;br /&gt;
! 169&lt;br /&gt;
| Red Whispers || You have a hauntingly fragile melange of mournbloom and poppy lingering in the air about you, lent depth by the whip-sharp piquancy of white pepper accenting the fragrance.&lt;br /&gt;
|-&lt;br /&gt;
! 170&lt;br /&gt;
| Kezmon Spice || You have a powerful herbal scent clinging to your skin, combining top notes of sage with the lush support of rose attar. A faint accompaniment of spicy nutmeg lurks at the edges of the full-bodied aroma.&lt;br /&gt;
|-&lt;br /&gt;
! 171&lt;br /&gt;
| Lofty Mountains || You have a sweet bouquet of edelweiss and mineral water that wreathes your form snugly. Herbal top notes of mountain sage gracefully complexify the scent, commingling with a bare whisper of tangy bilberry.&lt;br /&gt;
|-&lt;br /&gt;
! 172&lt;br /&gt;
| Hoarfrost || You have the potent, effervescent aroma of bayberry about you, sweetened by the delicate nectar of iceblossoms. Peppering the aroma are spicy shots of cinnamon and spearmint.&lt;br /&gt;
|-&lt;br /&gt;
! 173&lt;br /&gt;
| Firemage&#039;s Gift || You have gentle brushes of frangipani and sea salt weaving lazily over your skin, the latter scent lending sharp aftertones to the fragrance. Accompanied by muted whispers of coconut, fruity waves of mango and kiwi laze along in the top notes.&lt;br /&gt;
|-&lt;br /&gt;
! 174&lt;br /&gt;
| Demonic Dreams || You have heavy notes of nightshade and hellebore steeped deeply into your skin. Brimstone and a hint of sulfur puncture the scent and add a dark, heady aroma.&lt;br /&gt;
|-&lt;br /&gt;
! 175&lt;br /&gt;
| Summoning || You have the aromatic blend of crushed sirenflowers running along your skin. Faint touches of talneo, sage, and thyme linger beneath the surface, reminiscent of some magical brew.&lt;br /&gt;
|-&lt;br /&gt;
! 176&lt;br /&gt;
| Epitaph || You have a suffocating scent of salorisa clinging to your body, broken only by hints of coppery tangs of blood. An occasional clear shard of water breaks the dense scent but is quickly submerged.&lt;br /&gt;
|-&lt;br /&gt;
! 177&lt;br /&gt;
| Echo of the Bell || You have the sweet scent of deep seawater surrounding you. Twisting tendrils of ivy climb across your skin, paired with ringing tones of persimmon trees in full bloom.&lt;br /&gt;
|-&lt;br /&gt;
! 178&lt;br /&gt;
| The Faceless Forlorn || You have a trace of singed ephlox moss lingering on your skin. Black vetiver wisps in and out of an overwhelming crush of wolfsbane essence, completing the volatile scent.&lt;br /&gt;
|-&lt;br /&gt;
! 179&lt;br /&gt;
| Shadows of the Ivory || You have the ethereal scent of moonflower essence twined about your skin, and on its heady heels, clear notes of fresh witchwood cuttings.&lt;br /&gt;
|-&lt;br /&gt;
! 180&lt;br /&gt;
| Night&#039;s Widow || You have a soothing scent of valerian clinging to your skin. Dark musk and tones of aged widowwood blossoms add depth to the ethereal scent.&lt;br /&gt;
|-&lt;br /&gt;
! 181&lt;br /&gt;
| Untamed || You have a wild melange of floral scents floating about you. The untameable scent of heather is accented by larkspur and breaths of fairy primrose.&lt;br /&gt;
|-&lt;br /&gt;
! 182&lt;br /&gt;
| Shiver || You have the slightly citrus scent of feverfew instilled into your skin, with crystalline notes of glacier water and a sensuous array of exotic spices.&lt;br /&gt;
|-&lt;br /&gt;
! 183&lt;br /&gt;
| Shattered Veil || You have faint notes of sweet alyssum spiked with acrid tones of blackened cinnamon emanating from your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 184&lt;br /&gt;
|  || You have the blended scent of almond oil and plum blossom bathing your skin in delicate redolence. Deeper cinnamon amber base notes arise from the initial sweetness with traces of fire and spice.&lt;br /&gt;
|-&lt;br /&gt;
! 185&lt;br /&gt;
|  || You have top notes of aromatic coumarin and freshly cut sugarcane clinging to your form. Vividly bitter sassafras chords give way to the heady, licorice aroma of absinthe oil.&lt;br /&gt;
|-&lt;br /&gt;
! 186&lt;br /&gt;
|  || You have the rosy blush of ironwood blossoms and apricots scenting you with nectarous fragrance. The sharp tang of quince pomes is cut by sweetly metallic blood orange heart notes.&lt;br /&gt;
|-&lt;br /&gt;
! 187&lt;br /&gt;
| Faewood Musk || You have the bare scent of sheer white musk and paper-thin citrus peel enveloping you. Dulcet base notes of lush faewood blossoms enrich the perfume with an intensely floral core.&lt;br /&gt;
|-&lt;br /&gt;
! 188&lt;br /&gt;
|  || You have virid top notes of hawthorn and damp leaves wreathing lightly about you. Pronounced heart notes of witchwood flower vaguely mask the darker oakmoss undertones lurking beneath.&lt;br /&gt;
|-&lt;br /&gt;
! 189&lt;br /&gt;
|  || You have the exotic air of orris root surrounding you in a fragrant halo. Layered with the woody floral scent, wisps of peony and paperwhites lend an unexpected fragility to the elusive perfume.&lt;br /&gt;
|-&lt;br /&gt;
! 190&lt;br /&gt;
|  || You have honeyed top notes of villswood flower and neroli oil perfuming your skin. The sugary forefront is endowed with potent base notes of sweetfern that elevate the scent with transparent green accords.&lt;br /&gt;
|-&lt;br /&gt;
! 191&lt;br /&gt;
|  || You have the ethereal, smoky scent of burning incense and rockrose resin lingering about you. Breaths of lotus circle throughout the hyacinth base notes, expanding like a stone&#039;s ripple across still water.&lt;br /&gt;
|-&lt;br /&gt;
! 192&lt;br /&gt;
| Springtide Milk and Honey || You have the milky sweetness of magnolia laced with a touch of sunstruck honeycomb floating about you. Balmy heart notes of carmiln flower, linden blossom, and dandelion greens are gathered together in a springtide olfactory bouquet.&lt;br /&gt;
|-&lt;br /&gt;
! 193&lt;br /&gt;
| Penance || You have the spirituous fragrance of black currant fruit splashed with golden pear wine encircling you. Subtle, ligneous chords of illthorn wood coalesce around fleeting notes of blanched tea leaves.&lt;br /&gt;
|-&lt;br /&gt;
! 194&lt;br /&gt;
|  || You have the faintly sharp scent of hardwood chips and sawdust clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 195&lt;br /&gt;
|  || You have the warm scent of freshly cut hay wafting around you, redolent of clean air and sunlight.&lt;br /&gt;
|-&lt;br /&gt;
! 196&lt;br /&gt;
|  || You have the earthen odors of fresh turnips and fertile soil about you.&lt;br /&gt;
|-&lt;br /&gt;
! 197&lt;br /&gt;
| Salty Sea || You have the unique, tangy scent of the salty sea drifting over your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 198&lt;br /&gt;
|  || You have the acrid odor of perspiration clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 199&lt;br /&gt;
|  || You have the heady, damp scent of cigar smoke wreathing you, coupled with the complex muskiness of unburnt tobacco.&lt;br /&gt;
|-&lt;br /&gt;
! 200&lt;br /&gt;
|  || You have the combined scents of rusty metal and aged wood clinging to you, touched with traces of dust and sharp sulfuric undertones.&lt;br /&gt;
|-&lt;br /&gt;
! 201&lt;br /&gt;
|  || You have the crisp scents of soap and freshly laundered cloth clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 202&lt;br /&gt;
|  || You have the faint, yet biting scents of charred wood, soot, and ashes lingering around you.&lt;br /&gt;
|-&lt;br /&gt;
! 203&lt;br /&gt;
|  || You have the sickly sweet and sour scent of cheap alcohol surrounding you in a cloying cloud.&lt;br /&gt;
|-&lt;br /&gt;
! 204&lt;br /&gt;
|  || You have the unmistakable oily odor of grease, lubricating the air around you with an almost palpable heaviness.&lt;br /&gt;
|-&lt;br /&gt;
! 205&lt;br /&gt;
|  || You have the smell of oiled leather suffusing the air around you, overwhelmed by a caustic tang of hot metal.&lt;br /&gt;
|-&lt;br /&gt;
! 206&lt;br /&gt;
|  || You have the smoke-laced aroma of roasted game filling the air around you.&lt;br /&gt;
|-&lt;br /&gt;
! 207&lt;br /&gt;
|  || You have an indistinct whiff of parchment and dust radiating from your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 208&lt;br /&gt;
|  || You have the loamy scent of soil and pungent herbs penetrating the air around you.&lt;br /&gt;
|-&lt;br /&gt;
! 209&lt;br /&gt;
|  || You have the distinct smell of recently caught fish emanating from your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 210&lt;br /&gt;
|  || You have the peaty, smoky bouquet of whiskey subtly scenting your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 211&lt;br /&gt;
|  || You have the overpowering, yeasty odor of stale beer clinging to your body in a sour cloud.&lt;br /&gt;
|-&lt;br /&gt;
! 212&lt;br /&gt;
|  || You have the scent of incense surrounding you, like a haze of sweet smoke tempered with a faint tinge of mustiness.&lt;br /&gt;
|-&lt;br /&gt;
! 213&lt;br /&gt;
|  || You have a veil of mournbloom embracing you in its solemn, twilight scent. Echoes of acridness shade the floral lament with a ghostly, charred suggestion of cinders.&lt;br /&gt;
|-&lt;br /&gt;
! 214&lt;br /&gt;
|  || You have the funereal velvet of mournbloom shadowing your skin, punctuated by poignant whispers of rosemary and smoke. Distant earthen odors of damp stone and loam linger beneath the initial bouquet, transforming into a haunting olfactory mixture.&lt;br /&gt;
|-&lt;br /&gt;
! 215&lt;br /&gt;
|  || You have the simple scent of crisp green apples lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 216&lt;br /&gt;
|  || You have the pure essence of seaside mist haloing you in a sheer, airy fragrance. Soft magnolia accords are captured within the white moonflower heart notes, adding a subtly floral afterglow to the scent.&lt;br /&gt;
|-&lt;br /&gt;
! 217&lt;br /&gt;
|  || You have a refreshingly green infusion of wild clover and mint drifting about you. A sharp undercurrent of stormy ozone adds a tangy base note to the crisp scent.&lt;br /&gt;
|-&lt;br /&gt;
! 218&lt;br /&gt;
|  || You have a heady rush of vanilla clinging to your skin, complemented by top notes of chill spearmint. The mingled aromas collude to conceal a base of wild tobacco. At the heart of the scent is the woodsy crispness of cedar resin, the odor of which bears a slightly smoky edge.&lt;br /&gt;
|-&lt;br /&gt;
! 219&lt;br /&gt;
|  || You have the rich, musky scent of warm earth beneath the haze of the sun lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 220&lt;br /&gt;
|  || You have hints of musky amber clinging to your skin, the dark fragrance laced with the feral scent of untamed wilds.&lt;br /&gt;
|-&lt;br /&gt;
! 221&lt;br /&gt;
| Moonflower || You have a sheer and elusive fragrance haunting the air about you. The subtle sweet florals of the moonflower are light and airy, distinctive without being overwhelming.&lt;br /&gt;
|-&lt;br /&gt;
! 222&lt;br /&gt;
| Tavern Tales || You have rich strains of tobacco smoke and oakwood spearheading the full-bodied fragrance that suffuses the air about you. Underscored by hints of black malt and fine hops, the amber base note of the fragrance drifts warmly to the forefront when others have faded.&lt;br /&gt;
|-&lt;br /&gt;
! 223&lt;br /&gt;
|  || You have the rich velvet-smooth scent of tuberose suffusing the air about you. Its floral notes are tamed and made more mellow by the inherent powdery sweetness of the blossom.&lt;br /&gt;
|-&lt;br /&gt;
! 224&lt;br /&gt;
| Trillium || You have the light, airy scent of trillium blossoms clinging to your skin. The sweetness of the flower is underscored by a subtle hint of fruit essences.&lt;br /&gt;
|-&lt;br /&gt;
! 225&lt;br /&gt;
| Nothing but Thyme || You have a rustic weald aroma, steeped in the essence of peppery thyme, clinging to your skin. In the forefront, touches of lemon and oakmoss introduce the herbaceous heart notes that become lost like a passing thought over time.&lt;br /&gt;
|-&lt;br /&gt;
! 226&lt;br /&gt;
|  || You have the refined, lightly flowery fragrance of iceblossom embracing you. Heady inclusions of damask rose and heliotrope elegantly finish the efflorescent bouquet.&lt;br /&gt;
|-&lt;br /&gt;
! 227&lt;br /&gt;
| Pirate&#039;s Folly || You have a piquant balm, redolent of a life on the open sea, churning the air about you. Head notes of spiced rum and stale smoke are quickly banished by a heart of salty ocean air over currents of scorched flint and lightly floral citrus.&lt;br /&gt;
|-&lt;br /&gt;
! 228&lt;br /&gt;
| Riverside || You have a telluric aura of scent clinging to your skin, created by earthy notes of deep weald moss and fallen leaves that churn beneath a cloud of petrichor. Like a river over smooth rocks, the twang of ripe winterberries ripples above the woody heart notes that lie on a nebulous bed of fresh green, reminiscent of the scent of mint crushed underfoot.&lt;br /&gt;
|-&lt;br /&gt;
! 229&lt;br /&gt;
| Ivastaen Eve || You have a soft white musk, composed of heart notes of angelica and sage, shrouding your skin like the air on a humid summer eve. Layered over the sharp, green base is a faint hint of patchouli that gives way to the smoky sweetness of night-blooming jasmine.&lt;br /&gt;
|-&lt;br /&gt;
! 230&lt;br /&gt;
| Oakmoss || You have a rich, green scent lingering in a haze about you. Notes of moist earth and the deep weald are but undertones in a warm aroma prevalently of oakmoss.&lt;br /&gt;
|-&lt;br /&gt;
! 231&lt;br /&gt;
| Lumnea Bride || You have sweet tendrils of chamomile encircling you, the warm, honeyed attar tamed by tart notes of lemongrass and the faintest caress of lush briar roses. Beneath it all, base notes of dark vanilla unite the fragrance as a whole.&lt;br /&gt;
|-&lt;br /&gt;
! 232&lt;br /&gt;
|  || You have the warming scent of balsam emanating from your skin. Heart notes of spicy resin are undercut and made mild by hints of sweet vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 233&lt;br /&gt;
|  || You have the smoky sweet scent of cypress drifting about you. Notes of evergreen course beneath the top notes -- fresh, with a hint of spice.&lt;br /&gt;
|-&lt;br /&gt;
! 234&lt;br /&gt;
|  || You have the dizzying concentration of redolent tuberose laced with lily of the valley clinging to your skin. Staggering breaths of oleander and azalea rise from beneath the lighter jessamine heart notes, enhancing the vernal fragrance&#039;s sweetness.&lt;br /&gt;
|-&lt;br /&gt;
! 235&lt;br /&gt;
|  || You have the woodsy blend of freshly cut wyrmwood bark and sun-warmed mezereon drifting about you. Tangy yew berry notes ricochet off of the potent, yet mellow aura of pennyroyal, arnica, and rhododendron.&lt;br /&gt;
|-&lt;br /&gt;
! 236&lt;br /&gt;
|  || You have a soft winter rose fragrance twined subtly with hints of sheer musk surrounding you. Dark plum heart notes disperse into a flowery melange of tuberose and cyclamen, layered delicately over the rich cassis berry undertones lurking beneath.&lt;br /&gt;
|-&lt;br /&gt;
! 237&lt;br /&gt;
|  || You have a sweetly redolent blend of ripe persimmon and quince clinging lightly about you. Heart notes of autumnal leaves and petitgrain, faintly laced with bright marigold accords, are punctuated by transient breaths of fresh ginger.&lt;br /&gt;
|-&lt;br /&gt;
! 238&lt;br /&gt;
|  || You have the velvety soft, lingering perfume of jonquil and almond blossom floating about you. Summery linden flower heart notes are reticulated with transparent accords of balsa wood and white tea.&lt;br /&gt;
|-&lt;br /&gt;
! 239&lt;br /&gt;
|  || You have a crisp, elusory scent of verdant sea grasses enveloping you. An absinthial undercurrent of valerian and artemisia add an herbaceous note to the watery fragrance, fluidly blending into a callow sweetfern base.&lt;br /&gt;
|-&lt;br /&gt;
! 240&lt;br /&gt;
|  || You have the refreshing fragrance of teaberry leaves clinging to you, pierced with bright accents of pink peppercorn and cinnamon amber.&lt;br /&gt;
|-&lt;br /&gt;
! 241&lt;br /&gt;
| Fireflies in the Dark || You have wisps of ylang ylang and tangerine, the first recognizable infusions in the fragrance, that dance lightly on your skin. The bright florals and citrus fade away against the night-dark velvet base of vetiver and clove, each brought low and made more subtle by the poignancy of wild rose.&lt;br /&gt;
|-&lt;br /&gt;
! 242&lt;br /&gt;
| Gypsy&#039;s Song || You have a delicate veil of smoky incense haunting your skin and hair. From beneath the ashen scent rise sweet florals, a heady mixture of rock rose, hyacinth, and jasmine, conveyed to the senses on streams of patchouli and sandalwood.&lt;br /&gt;
|-&lt;br /&gt;
! 243&lt;br /&gt;
| Olaesta Showers || You have an aqueous haze wafting about you, reminiscent of a dew-laden morning. Light and flowery, a rush of apricot mingles with the immaculate scent of lilac in a white wash of fragrance underscored by currents of neroli and juniper.&lt;br /&gt;
|-&lt;br /&gt;
! 244&lt;br /&gt;
|  || You have an enigmatic fragrance enshrouding you - the unmistakable scent of osmanthus flowers serves as the heart note, intertwined with threads of bergamot and sweet orange blossom. On the fringes, a white musk lingers, comingling with hints of patchouli and clove.&lt;br /&gt;
|-&lt;br /&gt;
! 245&lt;br /&gt;
| Vanilla-Lavender Truffle || You have the rich scent of fine milk chocolate wafting about you, encasing the milky sweetness of cream flavored with lavender. Base notes of almond and vanilla course throughout, giving the fragrance a decadent nose.&lt;br /&gt;
|-&lt;br /&gt;
! 246&lt;br /&gt;
| Melonberry Splash || You have crisp notes of honeydew and sugar melon clinging to your skin the way condensation lingers on a cold glass on a hot day. Beneath the cloying scent of melon are notes of tart raspberry, loganberry, and flaeshorn berry touched with a hint of pineapple basil.&lt;br /&gt;
|-&lt;br /&gt;
! 247&lt;br /&gt;
| Sourwood Honey || You have the dewy scent of honey wreathing your skin, its distinctive sourwood origins revealing themselves in a fragrance akin to gingerbread. Deep tides of anise and nutmeg wend their way, nearly undiscernible, through the honey&#039;s golden warmth to complete the smooth, caramel quality of the aroma.&lt;br /&gt;
|-&lt;br /&gt;
! 248&lt;br /&gt;
| Twilight Repose || You have stygian shreds of violet essence swirling in the air about you, punctuated by niveous strains of vanilla and freesia. Gentle zephyrs of bergamot and wood ash curl just beneath the surface, creating a subtle ground for the dusky scent.&lt;br /&gt;
|-&lt;br /&gt;
! 249&lt;br /&gt;
| Sweetshrub || You have a smoky sweetness lying close to your skin. Floral, but not cloying, the scent is subtle and haunting, with a darkness that evolves in notes of civet, clove, and the most ephemeral touch of pineapple.&lt;br /&gt;
|-&lt;br /&gt;
! 250&lt;br /&gt;
| Garden Season || You have the loam of freshly dug earth draping you in a complex fragrance underscored by layers of crisp, green aromas. Sharp splinters of tomato leaves are awash in the cool of cucumber and sweet basil, while threads of aloe and camphor are woven throughout.&lt;br /&gt;
|-&lt;br /&gt;
! 251&lt;br /&gt;
| Distilled Kobold Spit || You have a malodor emanating from you in waves so pungent that any standing near would be helpless but to fall victim to the stench. Like the humid breath of a mongrel kobold, there are distinct currents of rotting meat, bile, and decay.&lt;br /&gt;
|-&lt;br /&gt;
! 252&lt;br /&gt;
| Festering Flesh || You have the reeking fetor distinctive of rotting flesh tainting the air about you. Sickly sweet undercurrents indicative of infection and pus are but an afterthought to the rank putrescence that hangs in the foreground like a butchered piece of decomposing meat.&lt;br /&gt;
|-&lt;br /&gt;
! 253&lt;br /&gt;
| Stagnant Swamp Water || You have a musty, earthen haze engulfing you in a strong odor of moldering silt. Like water that has sat too long and collected the decaying aromas of the plant and animal refuse lost beneath its surface, there is a vaguely sour note in the otherwise mildew-laden scent of stagnation.&lt;br /&gt;
|-&lt;br /&gt;
! 254&lt;br /&gt;
| Dead Fish || You have retch-inspiring emanations of spoiled seafood wafting about you, suffusing every inch of your person with an incalculable foulness. Only the slightest hint of briny sea water can be detected before being overwhelmed by the rot of fishy flesh.&lt;br /&gt;
|-&lt;br /&gt;
! 255&lt;br /&gt;
| Skunk || You have highly pungent fumes radiating from you in oily waves so thick that the taste, as well as the smell, of skunk spray regretfully lingers in the nose and at the back of the throat. A noxious mixture reminiscent of sulfur, soured and rotting cabbage, and the sharp, bitter scent of smoldering medicinal herbs, this vaporous stench is unrelenting.&lt;br /&gt;
|-&lt;br /&gt;
! 256&lt;br /&gt;
| Hemlock || You have a miasmatic fragrance that follows your every move, its composition both verdurous and virulent. The aroma of hemlock possesses hints of crushed parsnip leaves overlying a mousy, musty alkaline base.&lt;br /&gt;
|-&lt;br /&gt;
! 257&lt;br /&gt;
| Vomit || You have the unmistakable stench of bile and a melange of undigested food draped heavily about you. Made worse by the humidity of the putrefaction, there is an undercurrent of acidity that burns the nostrils.&lt;br /&gt;
|-&lt;br /&gt;
! 258&lt;br /&gt;
| Shame and Regret || You have a smoky-sweet aura enshrouding you, a nebula tenuously threaded with scents woven to create a complex interfusion of acrid and floral notes. Reminiscent of a newly extinguished flame, a charred current drifts in the forefront of the fragrance and is underscored by hints of peony and asphodel so faint as to seem mere apparitions. A coppery twinge ties together both the ash and blossoms, wending through the haze to emerge when all else has faded.&lt;br /&gt;
|-&lt;br /&gt;
! 259&lt;br /&gt;
|  || You have the soft, woodsy perfume of carmiln flowers laced with lush modwir resin heart notes surrounding you in a lightly fragrant haze.&lt;br /&gt;
|-&lt;br /&gt;
! 260&lt;br /&gt;
|  || You have the sharply tannic scents of dark red wine and black currant lingering about you, smoothed by evasive floral strawberry blossom accords.&lt;br /&gt;
|-&lt;br /&gt;
! 261&lt;br /&gt;
|  || You have a luxuriant blend of sweetly floral cherry blossom and sharp red musk clinging to you, fading into a rich, heady star jasmine base note.&lt;br /&gt;
|-&lt;br /&gt;
! 262&lt;br /&gt;
|  || You have the full-bodied fragrance of wild tea roses over tart pomegranate heart notes lingering around you, softened with sugared vanilla oil accords.&lt;br /&gt;
|-&lt;br /&gt;
! 263&lt;br /&gt;
|  || You have the delicate scent of blue lilac floating about you, suspended in the sheerest whisper of incense smoke.&lt;br /&gt;
|-&lt;br /&gt;
! 264&lt;br /&gt;
|  || You have a subtly scented haze of black poppies surrounding you, sprigged with spiny dark green herbal inclusions.&lt;br /&gt;
|-&lt;br /&gt;
! 265&lt;br /&gt;
|  || You have a softly fragrant cloud of dandelion honey and green fig haloed about you, laced with vibrant sprays of snapdragon and apple mint.&lt;br /&gt;
|-&lt;br /&gt;
! 266&lt;br /&gt;
| Gingerbread Forest || You have the piquant amber haze of fresh gingerbread wafting about you, with sharp notes of clove and nutmeg among those most noticeable. Beneath the sharp currents of ginger and spice, the mellow scent of sandalwood, touched with vanilla, brings the aroma down to a smooth plain.&lt;br /&gt;
|-&lt;br /&gt;
! 267&lt;br /&gt;
| Autumn Moon || You have a warm, multi-layered scent in the air about you, redolent with citrus notes of sweet navel oranges set in contrast to poignant, earthy currents of amber. Dark vanilla binds the fragrance together for a smooth finish.&lt;br /&gt;
|-&lt;br /&gt;
! 268&lt;br /&gt;
| Tobacco and Bloodwood || You have a tenebrous blend of fresh-cut tobacco and bloodwood mingling in the air about you. The somewhat resinous and chocolate-tinged top notes are undercut by a wisp of bergamot, the citrusy, herbal infusion lending an obscure sweetness to the aromas.&lt;br /&gt;
|-&lt;br /&gt;
! 269&lt;br /&gt;
| Pecan Pie || You have hints of caramelized brown sugar and roasted pecans shrouding you in a fresh-baked haze of aroma. The sweetness is underscored by notes of dark vanilla and just a touch of bourbon.&lt;br /&gt;
|-&lt;br /&gt;
! 270&lt;br /&gt;
| Black Cherry Rose || You have the darkly sweet and almost floral scent of black cherries drifting through the air about you, eddying in currents of toasted almond laced with tea rose.&lt;br /&gt;
|-&lt;br /&gt;
! 271&lt;br /&gt;
| Hunter&#039;s Way || You have a robust redolence about you, steeped with the sharp, dry sweetness of white cedar and hints of dark chocolate. As barely perceptible touches, clove and cinnamon bring a subdued warmth to the scent&#039;s sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 272&lt;br /&gt;
| Sun-kissed Pear || You have light notes of yellow pear sweetening the air about you. Heart notes of warm amber blend with the sweetness of the fruit scent and are rounded out by an infusion of olive wood.&lt;br /&gt;
|-&lt;br /&gt;
! 273&lt;br /&gt;
| Amber and Suede || You have enshrouding you a classically built cologne that layers vetiver over heart notes of rugged leather and smoked pecan, which are softened by hints of sandalwood and amber.&lt;br /&gt;
|-&lt;br /&gt;
! 274&lt;br /&gt;
| Honeyed Leather || You have a warm fragrance haunting the air about you, redolent with the scent of honeyed ale and fine leather, sweetened by undertones of dark vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 275&lt;br /&gt;
| Berrywood || You have a light-hearted fragrance dappling the air around you, lush with the aroma of ripe blackberries and sweet cream, grounded with undercurrents of dark mahogany and apple wood.&lt;br /&gt;
|-&lt;br /&gt;
! 276&lt;br /&gt;
| Sunstone || You have the intoxicating scent of baked goods wreathed about you. Strong tones of rich dark chocolate and sweet sugar delicately intersperse with light hints of caramel and vanilla frosting.&lt;br /&gt;
|-&lt;br /&gt;
! 277&lt;br /&gt;
| White Tea and Peony || You have an accord of honeyed pink peony and light, crisp citrus notes wafting about you, underscored by warm, herbal heartnotes of white tea.&lt;br /&gt;
|-&lt;br /&gt;
! 278&lt;br /&gt;
| Crisp Pear and Rose || You have diaphanous chords of powdery rose and sweet green pear draped about you, conveyed on subtle undercurrents of salt and sea to create a fragrance both fresh and subtle.&lt;br /&gt;
|-&lt;br /&gt;
! 279&lt;br /&gt;
| Honeyed Yellow Plum || You have a delicately sweet melange about you of yellow plum and wildflower honey headnotes, adrift in a light zephyr of creamy vanilla. At the base of the fragrance is the subtlest hint of white musk.&lt;br /&gt;
|-&lt;br /&gt;
! 280&lt;br /&gt;
| Lavender Mint || You have the piquant scent of lavender clinging to your skin, made sweet by notes of pineapple mint that swirl just beneath the surface. The upper notes dissolve into a complimentary sillage of tart lime.&lt;br /&gt;
|-&lt;br /&gt;
! 281&lt;br /&gt;
| Summer Soiree || You have an aqueous fragrance of fresh cucumber and watermelon creating a veil about you. The sweetness is tempered by tart citrus and water lily heart notes that dwindle to a soft base of woody moss.&lt;br /&gt;
|-&lt;br /&gt;
! 282&lt;br /&gt;
| Midsummer Breeze || You have a niveous haze of white florals - whispers of magnolia and gardenia - atop grounding notes of herbaceous saffron and smoky sandalwood engulfing you. Lingering when all else has faded is the sweet floral of mimosa blossoms.&lt;br /&gt;
|-&lt;br /&gt;
! 283&lt;br /&gt;
| Twilight Iris || You have a velvety scent haunting the air about you, rife with spicy notes of galanga brought low by the elusive iris, both dry and sweet. Both notes meld flawlessly into a base of dark cocoa.&lt;br /&gt;
|-&lt;br /&gt;
! 284&lt;br /&gt;
| Gilded Fig || You have warm currents wafting about you, redolent with earthy green headnotes of fig, sun-kissed before the peak of ripeness, mingled with resinous amber. Sandalwood adds a smooth depth to the scent, rounding it out to leave a mellow sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 285&lt;br /&gt;
| Honeysuckle Kiwi || You have the sweet-tart aroma of freshly cut kiwi dancing along your skin, complemented by strains of wild rose and honeysuckle to complete the fruit&#039;s flowery notes.&lt;br /&gt;
|-&lt;br /&gt;
! 286&lt;br /&gt;
| Ambrosial || You have an infusion of fruit scents about you - foremost among them a zest of pink grapefruit followed by a touch of succulent passionfruit. The sweetness of the fruits are evened by a trace of aqueous lychee and deepened by a silky thread of dark vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 287&lt;br /&gt;
|  || You have the clean, crisp aroma of cut green apples and freshly crushed mint leaves lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 288&lt;br /&gt;
|  || You have top notes of bergamot, lavender, and tangerine combining with your skin to create an aroma reminiscent of an approaching rainstorm. You also detect the subtle underlying fragrances of vanilla and vetiver, adding an earthy note to this clean scent.&lt;br /&gt;
|-&lt;br /&gt;
! 289&lt;br /&gt;
|  || You have the simple, clean blended fragrances of eucalyptus, spearmint, and sage clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 290&lt;br /&gt;
| Winterberry Frost || You have a cool, fruity scent dancing about you - a blend of fresh winterberry and raspberry, chilled by an infusion of peppermint and spearmint.&lt;br /&gt;
|-&lt;br /&gt;
! 291&lt;br /&gt;
| Eggnog || You have the decadent aroma of homemade eggnog about you, a lush mixture of sweet buttercream vanilla, cinnamon, and nutmeg, with the slightest dash of dark bourbon.&lt;br /&gt;
|-&lt;br /&gt;
! 292&lt;br /&gt;
| First Snow || You have a light, clean fragrance teasing the air around you, with notes of fresh spring water and juniper berry foremost. Underlying is a base of green vetiver.&lt;br /&gt;
|-&lt;br /&gt;
! 293&lt;br /&gt;
| Winter Solstice || You have a complex, but mellow redolence clinging to your skin and hair. Top notes of smoked black tea blended with pomegranate and black currant are brought to heart by an infusion of sweet blood orange. The faintest hint of pink peppercorn lingers in the background.&lt;br /&gt;
|-&lt;br /&gt;
! 294&lt;br /&gt;
| Cranberry Citrus || You have tart notes of fresh cranberry enwreathing you, sweetened by touches of ripe tangerine and orange and warmed by hints of cinnamon and clove.&lt;br /&gt;
|-&lt;br /&gt;
! 295&lt;br /&gt;
| Toasted Marshmallow || You have the scrumptious aroma of toasted marshmallows wreathing you. Foremost are notes of sweet vanilla and caramelized sugar, while undercurrents of sandalwood and smoke balance the cloying fragrance.&lt;br /&gt;
|-&lt;br /&gt;
! 296&lt;br /&gt;
| Sugar Plum || You have the sweet-tart scent of red plums laced with traces of orange zest wafting about you. Hints of cloudberry and vanilla subtly mellow the sharper notes and dwindle to a soft, sugared musk sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 297&lt;br /&gt;
| Cinnamon Stick || You have warm currents of cinnamon and cloves lingering in the air about you. The fragrance is further nuanced by touches of nutmeg and allspice to create an aroma like that of a sweets bakery.&lt;br /&gt;
|-&lt;br /&gt;
! 298&lt;br /&gt;
| Snow-covered Forest || You have about you a subtle blend of cedar and balsam, the green of the woods brought low by smoky amber and a touch of ozone for a clean, but warm finish.&lt;br /&gt;
|-&lt;br /&gt;
! 299&lt;br /&gt;
| Salted Caramel || You have the aroma of salted caramel about you - the slightly burnt sugar scents of vanilla and caramel mingle with savory notes of sea salt darkened by a touch of maple.&lt;br /&gt;
|-&lt;br /&gt;
! 300&lt;br /&gt;
|  || You have the faint scent of a sea breeze mingled with the woodsy musk of freshly cut timber clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 301&lt;br /&gt;
|  || You have the warm spicy scent of cinnamon melded with a subtle chocolate undertone lingering on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 302&lt;br /&gt;
|  || You have a clean crisp smell reminiscent of a refreshing spring rain shower blended with cool spearmint clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 303&lt;br /&gt;
|  || You have the sharp fragrance of ripe black cherries interwoven with the heady sweet smell of cream clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 304&lt;br /&gt;
|  || You have an overpowering scent of musk, with an underlying smell of freshly printed bank note parchment and ink clinging to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 305&lt;br /&gt;
|  || You have the lime-like scent of lovage coupled with a delicate hint of roses hanging lightly on your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 306&lt;br /&gt;
| Sweet Comfort || You have all about you the silky sweet scent of cream touched by caramelized sugar and brightenend by infusions of tart red cherry. Underlying the sumptuous top notes is an undercurrent of bourbon-soaked vanilla bean, mellowing the scent to a warm sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 307&lt;br /&gt;
| Icebound || You have currents of lilac made crisp and frosty by a subtle undercurrent of mint chilling the air about you. Notes of iris and violet leaf combine in the heart of the fragrance, which eventually gives way to a faint sillage with hints of almond bark, coconut, and white sandalwood.&lt;br /&gt;
|-&lt;br /&gt;
! 308&lt;br /&gt;
| Alabaster Opulence || You have an enticingly sweet veil over your skin, with mellow top notes of musk fading quickly into a warm haze of vanilla essences swirled with rich clover honey. The lingering presence of acacia and sugar cane remain when all else has faded into obscurity.&lt;br /&gt;
|-&lt;br /&gt;
! 309&lt;br /&gt;
| Seraphic Ardor || You have in the air about you a shroud, as light as feathered wings, held aloft by a breath of wisteria incense stirred by strands of niveous calla lily. Chords of white sandalwood and rose attar thread languidly throughout, underscored by a touch of frankincense.&lt;br /&gt;
|-&lt;br /&gt;
! 310&lt;br /&gt;
| Deep Weald Shadow || You have a wildwood cloak draped about you, a suffusion of birch and dogwood, cypress and pine, caught up in a garland of forest wildflowers. Distinct notes of columbine, blue violet, and pixie moss churn beneath it all, damp and fresh, and cut at the finish by a shard of bloodroot.&lt;br /&gt;
|-&lt;br /&gt;
! 311&lt;br /&gt;
| Golden Aurora || You have a gilded miasma of fragrance on your skin, with notes of pale golden musk, honeycomb, and amber foremost in attendance. Beneath run streams of parma violet and hawthorn bark, faintly sweet with a touch of bitter, over low-lying currents of white moss and wild berry.&lt;br /&gt;
|-&lt;br /&gt;
! 312&lt;br /&gt;
| Hanging Gardens || You have the scent of sweet white jasmine, garden rose, and night-blooming columbine, floating elegantly in the air about you.&lt;br /&gt;
|-&lt;br /&gt;
! 313&lt;br /&gt;
| Hall of Patrons || You have the powerful scent of cedar and aromatic cypress wafting from your skin. Notes of crisp vetiver linger above a sharp incense base, like the flame of a flickering taper.&lt;br /&gt;
|-&lt;br /&gt;
! 314&lt;br /&gt;
| Glowbark || You have a dark resinous haze enshrouding you, redolent of fresh moss and precious woods. A hint of herbs and camphor waft through this smoky darkness, like a radiant glowbark at night.&lt;br /&gt;
|-&lt;br /&gt;
! 315&lt;br /&gt;
| Library Aies || You have the acrid yet alluring scent of ink gliding over your skin, softened by a lingering whisper of amber and aged parchment paper.&lt;br /&gt;
|-&lt;br /&gt;
! 316&lt;br /&gt;
| Arboretum || You have an intoxicating melange of clementine, bergamot, and neroli lingering over your skin, rooted in a dark, exotic musk.&lt;br /&gt;
|-&lt;br /&gt;
! 317&lt;br /&gt;
| The Tinkerer || You have mahogany and teakwood accords framing the leather fragrance traveling about you, the latticework of wooden and heavily oiled notes riveted to a core of cardamom pipe tobacco. Blackened vanilla winds itself with the faint metallic twang of oiled gears, the components fitting together like finely tuned clockwork.&lt;br /&gt;
|-&lt;br /&gt;
! 318&lt;br /&gt;
| The Gentleman || You have the scent of rich, honeyed leather spreading across your skin, the muted fragrance pierced through by black and red musks bound to the restrained base note. Lashings of crushed rose petals and full-bodied wine unfurl as the musks subside, encircling the sharper notes like a collar of heavy velvet.&lt;br /&gt;
|-&lt;br /&gt;
! 319&lt;br /&gt;
| The Winter Huntsman || You have the scent of bourbon-soaked vanilla falling upon a base of whitened musk dusting your skin, the frost-laden accords hanging above the rest of the notes like a haze of freshly fallen snow. As the fragrance tempers, the crisp hints of evergreen fade gradually, leaving the haunting whisper of woodsmoke lingering above it all.&lt;br /&gt;
|-&lt;br /&gt;
! 320&lt;br /&gt;
| The Scholar || You have drops of clove-infused wine upon your skin, gliding across a mixture of aged parchment and melted beeswax like dark-hued ink, the fragrance intertwining with the last vestiges of ashen incense. A veil of brown sugar and fig underscores the volume of notes, leaving the lasting impression of caramelized musk.&lt;br /&gt;
|-&lt;br /&gt;
! 321&lt;br /&gt;
| The Rake || You have creamy amber accords laying defiled across your skin, leaving the lingering scent of crushed magnolia blossoms and freshly tilled earth in its wake. Smoky peat caresses the honeyed notes emerging throughout the fragrance, melding together with the wearer&#039;s natural musk.&lt;br /&gt;
|-&lt;br /&gt;
! 322&lt;br /&gt;
|  || You have a captivating, yet elusive scent, of winterberry flowers. The faint aroma fades into earthy heart notes of fragrant hay and leaves a lingering hint of mingled honey and mint drifting through the air around you.&lt;br /&gt;
|-&lt;br /&gt;
! 323&lt;br /&gt;
|  || You have the distinct aroma of freshly baked tarts underscored by the sweet scent of brown sugared honey wafting around you.&lt;br /&gt;
|-&lt;br /&gt;
! 324&lt;br /&gt;
|  || You have a rich scent of caramelized brown sugar wreathed around you. Sweet undertones of honey mingle with a touch of vanilla icing.&lt;br /&gt;
|-&lt;br /&gt;
! 325&lt;br /&gt;
|  || You have the refreshing scent of lime tempered with sweet honey and ginger notes wreathed around you.&lt;br /&gt;
|-&lt;br /&gt;
! 326&lt;br /&gt;
| Charred Nether || You have a mantle of smoky-sour labdanum laid heavily upon you, pleasing only in its brevity as it fades to a core of black patchouli bound in sodden tobacco. Spears of brimstone and sulfur pierce the smaze to create a notable, though bracing, finish.&lt;br /&gt;
|-&lt;br /&gt;
! 327&lt;br /&gt;
| Blood Ash || You have an acerbic shroud drawn close about you, smoked with the incense of dry olibanum and vetiver, undercut by an earthy wisp of black moss. Deeper still are strains of opoponax, which lend a subtle and indefinable sweetness, laced with the metallic warmth of spilled blood.&lt;br /&gt;
|-&lt;br /&gt;
! 328&lt;br /&gt;
| Wounded Passions || You have a sanguine haze enshrouding you, redolent of blood&#039;s coppery twang and seasoned with the spice of crimson ginger root. The heart is bound in fiery red musks that dissipate into the smoky specter of pink honeysuckle.&lt;br /&gt;
|-&lt;br /&gt;
! 329&lt;br /&gt;
| Wraith || You have a dusky shroud enveloping you in an acrid haze fraught with the dust of desiccated skin and hints blackened ginger. Brief breaths of cinnamon rise only to be lost beneath currents of mold-ridden earth, but those too eventually fade into the lingering ghosts of orris and bitter clove.&lt;br /&gt;
|-&lt;br /&gt;
! 330&lt;br /&gt;
| Burnt Offerings || You have a near smothering veil of hardwood smoke about you, darkened by black musk and redeemed only slightly by a lucent ember of heliotrope burning in the background. From beneath the soot of the head notes rise strains of cassis and bitter-green inclusions of wormwood.&lt;br /&gt;
|-&lt;br /&gt;
! 331&lt;br /&gt;
| Luna || You have an ephemeral corona of niveous airs about you, reminiscent of a moonlit garden at midnight. The distinct redolence of nightcap blossoms is smoothed to silk by notes of white amber and smoky-sweet tobacco flower. Beneath lies a bed of unobtrusive orris root, blended to perfection with soft resins and a myriad of honeyed pale-petaled flowers.&lt;br /&gt;
|-&lt;br /&gt;
! 332&lt;br /&gt;
|  || You have rich, heavy notes of freshly procured ink gliding across your skin, the aura bleeding slowly into a melange of black amber and rose-like hellebore before collapsing into a faint whisper of belladonna.&lt;br /&gt;
|-&lt;br /&gt;
! 333&lt;br /&gt;
| Oaths in Gold || You have crisp, green notes of ripe pears veiling your form, the subtle florals of the sweet fruit dispersing into golden breaths of champagne. When the vinous heart ebbs away, a wash of delicate white tea takes its place, enriched with strains of earthy clover honey.&lt;br /&gt;
|-&lt;br /&gt;
! 334&lt;br /&gt;
| Bound in Scarlet || You have subtle threads of night-blooming jasmine mingled with the florals of blood orange woven about you. As the head notes begin to unravel, a hint of bitter rises from roasted walnut, but smooths under the scent of caramelized sugar and fades entirely into a lush red pomegranate blush.&lt;br /&gt;
|-&lt;br /&gt;
! 335&lt;br /&gt;
| Sweet Indulgence || You have creamy vanilla chords, as rich as the first bite of white cake, folded around you. Fingers of wild crimson strawberries tangle their ripe hint of sour in the sweet, and the subtlest swirl of ginger-scented geraniums finish the fragrance with subtly spicy notes.&lt;br /&gt;
|-&lt;br /&gt;
! 336&lt;br /&gt;
| Resurrection || You have undercurrents of arctic fir wafting in the scent about you, chilling the powdery warmth of lilac blossoms until it is as cool as a fresh breath over mountain snow. Aqueous notes trail quickly behind, reviving the lilac and adding touches of lily to the ephemeral finish.&lt;br /&gt;
|-&lt;br /&gt;
! 337&lt;br /&gt;
| Beneath the Surface || You have a hazy mist of fragrance about you, fraught with tendrils of peony that wend through notes as pure and clean as crystalline waters. As the waters disperse, dread is left in their wake in the form of oleander, its scent like the sweetest of poisoned apricots.&lt;br /&gt;
|-&lt;br /&gt;
! 338&lt;br /&gt;
| Moonless Night || You have a heady redolence clinging to your skin, with top notes of chocolate as dark as moonless night. From beneath, infusions of black-red plum drift to the surface, accompanied by poignant touches of amaretto that blend seamlessly into a silage of dark vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 339&lt;br /&gt;
| Gilded Cage || You have a hedonistic blend of dusky-sweet honeysuckle and clove bud drawn across your skin, with earthy notes of cedarwood to ground the extravagant fragrance. As the air steals the top notes, hints of black tea infused with peach arise, creating a placating, subtly floral silage that lingers.&lt;br /&gt;
|-&lt;br /&gt;
! 340&lt;br /&gt;
| To Dream || You have a melange of white petals -- gardenia, magnolia, and butterfly ginger -- spun about you in a niveous shroud. The sweetness of the florals is tempered by a light infusion of spice, frankincense and ambergris, dispersing airily to leave a faint, powdery finish.&lt;br /&gt;
|-&lt;br /&gt;
! 341&lt;br /&gt;
| Steady As She Goes || You have enveloping you the stabilizing veneer of mahogany, its red warmth grounding against a backdrop of decadent and alluring cassis. Beneath the richness of the blackcurrant infusion, understated chamomile lends a sobering touch only to be scorched by the smoked tang of imperious tobacco flower.&lt;br /&gt;
|-&lt;br /&gt;
! 342&lt;br /&gt;
| Supplication || You have threaded through the air about you a quiescent shroud of delicate florals carried on a whisper of white woods. Foremost, the scent of moonflower rises against a dark infusion of black locust, subduing its richness, and the heart notes evaporate into a satiny sillage of labdanum pierced by a hint of belladonna.&lt;br /&gt;
|-&lt;br /&gt;
! 343&lt;br /&gt;
| Castaway || You have the mere ghost of fragrance about you, an arid draught of immortelle sweetened with a hint of horehound. As the flaxen notes dissolve, poignant hints of elderflower take their place with airy florals bound in threads of smoldering incense.&lt;br /&gt;
|-&lt;br /&gt;
! 344&lt;br /&gt;
| Into the Void || You have about you the forlorn aroma of salt-dried driftwood, rife with hints of sand and sea. From beneath, it is lifted by a niveous infusion of kudzu, a sweetness rich and full like wine, that is in turn darkened with notes of wood violet.&lt;br /&gt;
|-&lt;br /&gt;
! 345&lt;br /&gt;
| Surrender || You have clinging to your skin the velvety spice of agarwood tinged with a sweetness that is only enhanced by a powdered breath of tuberose. As the head notes begin to disperse, they are chased by a whisper of oleander, its subtle apricot florals the last note to surrender to its hold.&lt;br /&gt;
|-&lt;br /&gt;
! 346&lt;br /&gt;
| Just Desserts || You have a dark shroud of epicurean delicacies laced throughout the air about you. The confectionary airs of chocolate cosmos are foremost in the decadent fragrance, shot through with strands of opium and backed with a current of sumptuous berry wine. The merest hint of sweet orange blossom lingers beneath, haunting the rich notes with a hint of light.&lt;br /&gt;
|-&lt;br /&gt;
! 347&lt;br /&gt;
|  || You have on your skin a sheer veil of opoponax, its fingers of honeyed smoke ensaring the delicate threads of amyris bark that surface in its wake. Beguiling lantana plucks at the tangle, insinuating itself into the knot even as it begins to unravel, leaving a dark and vacuous trace of ebony to rise in its place.&lt;br /&gt;
|-&lt;br /&gt;
! 348&lt;br /&gt;
| Hollow || You have washed on your skin a vaprous aura of barely there scent, each frail note so faint as to nearly be lost in the aqueous mist that contains them. Pale white infusions of gardenia brush the senses, as delicate as tatted lace, while the heart is brought forth in fleeting breaths of the spiced warmth of black walnut. Enigmatic coils of wolfsbane chase the heat from your skin, leaving a lingering curiosity as to whether it was ever there at all.&lt;br /&gt;
|-&lt;br /&gt;
! 349&lt;br /&gt;
| In Memoriam || You have about you a mournful effusion of scent, rife with time-wilted blossoms over dusky notes of earth, lingering like specters at a fresh graveside. Airy chords of palmarosa are as light as whispers that sink into a tenebrous heart of bloodwood, the single bright note in a melody that perishes with the rise of graven earth and dusky loam.&lt;br /&gt;
|-&lt;br /&gt;
! 350&lt;br /&gt;
| Slumber || You have tenuous threads of a shadowed fragrance traced through air about you. Head notes of sweet violet lure like a siren song a warm and lulling heart of teak to the forefront, and the telluric scent mellows the accompanying hints of valerian. Smoky lilac lifts the fluttering pall of the sillage only to be pierced by a single, poignant shard of dark nightshade.&lt;br /&gt;
|-&lt;br /&gt;
! 351&lt;br /&gt;
| Breath of Winter || You have a redolent wash of iceblossom dotted with twinges of holly blooms and pink berries that surrounds you, absconding just a touch of the sweet, floaty scent of silvery-white leaves of alpine edelweiss.&lt;br /&gt;
|-&lt;br /&gt;
! 352&lt;br /&gt;
| Mistletoe King || You have a heady cologne of roasted chestnut melding into dark chocolate that hangs around you, the duo seamlessly pulling together their decadent notes over a subtle bed of cedar, white moss, molten amber, and the tiniest sprig of mistletoe.&lt;br /&gt;
|-&lt;br /&gt;
! 353&lt;br /&gt;
| A Tart By Any Other Name || You have the sharp, piquant zest of lemon curd lingering about you, indulging itself in the decadent sweetness of snowberries and black currant. The aroma settles deeply into sugared pie crust replete with warming nuances of cinnamon and nutmeg.&lt;br /&gt;
|-&lt;br /&gt;
! 354&lt;br /&gt;
| Daukhera&#039;s Darkness || You have a bouquet of night-blooming jasmine and winter rose enveloping you, colliding fiercely with the weighty aroma of grave blossom petals tinged with twilight hues. If this scent had a color, it would certainly be dark.&lt;br /&gt;
|-&lt;br /&gt;
! 355&lt;br /&gt;
| Toullaire || You have the strange and pungent scent of fresh pitch, burnt resin, and fragrant dead flowers haunting the air about you.&lt;br /&gt;
|-&lt;br /&gt;
! 356&lt;br /&gt;
| New Myssar || You have the crisp and sunny scent of sugared lime radiating from your skin. A hint of sea salt lingers through the sweetness, like a breeze on a summer day.&lt;br /&gt;
|-&lt;br /&gt;
! 357&lt;br /&gt;
| Wyrdeep || You have an enchanting medley of sweet cedar wood and oakmoss dancing about your skin. Amid this fragrant canopy, notes of wildberry, violet leaf, and other woodland scents take root.&lt;br /&gt;
|-&lt;br /&gt;
! 358&lt;br /&gt;
| Sea of Fire || You have an exotic melange of dry creosote, black pepper, and other heady spices engulfing you like a dust storm on a desert plain.&lt;br /&gt;
|-&lt;br /&gt;
! 359&lt;br /&gt;
| Sun Throne || You have a powerful aura of richly oiled leather radiating from you, brightened by thyme, birch wood, and mandarin.&lt;br /&gt;
|-&lt;br /&gt;
! 360&lt;br /&gt;
| Clandestine || You have tendrils of opium-tainted smoke wrapping themselves around a base of blackish mahogany, creating a haunting silhouette against a velvet-like backdrop of night-blooming jasmine. Clutched by the dark trio of notes is the barest metallic whisper of freshly spilled blood, the twisted melange left untempered against your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 361&lt;br /&gt;
| Penance || You have the striking notes of oiled leather whipping roughly against ethereal whispers of fresh-cut lilies, the stems splayed across a swathe of laundered linens. Gently tucked into the medley of scents is the faint caress of bergamot tea rising slowly through the haze.&lt;br /&gt;
|-&lt;br /&gt;
! 362&lt;br /&gt;
| Song of Steel || You have thrusts of charred mahogany dancing alongside the essence of sharpened steel, the macabre duo ringing across fields of dampened moss and freshly toiled earth. Pitch-dark resin coats the underlying note of aged leather, the residuals covered in a coat of charcoal-heavy smoke.&lt;br /&gt;
|-&lt;br /&gt;
! 363&lt;br /&gt;
| Forest of Thorns || You have notes of rain-soaked foliage draped along sharpened boughs of blackthorn, permeating the soil-rich fragrance, each component concealing the next as the scent shifts in turn. A soft whisper of vanilla-tinged fur rubs against the heart of the fragrance, warming the core within a lattice of greenery.&lt;br /&gt;
|-&lt;br /&gt;
! 364&lt;br /&gt;
| The Kraken || You have metallic-sparked notes of ozone crackling against seawater-heavy mist, creating an atmosphere charged with flashes of dark and light. Faint traces of ash enshroud the corrupted iron core, sweetened only by tentacles of thick molasses that threaten to draw the scent into depths of blackened vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 365&lt;br /&gt;
| Bloodjewel || You have a sanguine redolence haunting the air about you, a shroud of crimson that evolves with subtle movement. Playing darkness against light, chords of cardamom intertwine with airy vanilla, forenotes that veil a heart steeped in blood to ground the scent with a metallic twang. As the fragrance departs, a bite of red chilis nips at its heels, a sharp farewell to leave a lasting impression.&lt;br /&gt;
|-&lt;br /&gt;
! 366&lt;br /&gt;
| Sunstone || You have the lambent impression of white florals about you, foremost among them the unmistakable air of lily-of-the-valley. The imperious comport of the flower accompanies wavering notes of kumquat, with the bright citrus infusions playing off the floral with an almost there and gone again flirtation. As the high notes of the fragrance begin to fade, a sobering hint of charred bone overlays the wan currents, grounding the remains for a subtle departure.&lt;br /&gt;
|-&lt;br /&gt;
! 367&lt;br /&gt;
| Black Garnet || You have a searingly dry fragrance emanating from your skin, with the dusky allure of vetiver threaded through a smoky haze of black tea. The herbaceous notes rise from their base, offering hope for a quenching infusion, but instead meet with a scorched layer of red and pink peppercorns. The fiery notes grind the scent down to dull embers, smoldering like a fire striving to reignite.&lt;br /&gt;
|-&lt;br /&gt;
! 368&lt;br /&gt;
| Honey Beryl || You have a sugary-sweet aroma clinging to your skin, rich with notes of molasses and brown sugar and spicy with the introduction of warm nutmeg. A heart-centered twinge of overripe pineapple lightens the scent, which descends into a finish of caramelized sugar and dark vanilla.&lt;br /&gt;
|-&lt;br /&gt;
! 369&lt;br /&gt;
| Serpentine || You have a breath of the wildwood lingering soft and effusive on your skin, each subtle note a sigh that tickles the senses then is gone. The green must and damp of the weald conveys the richness of forest loam and is followed close behind by petrichor that carries resinous oud from the depths of moss and vine. As the aqueous notes clear the heart, a balm of cleansing aloe guides the sillage to a tender finish.&lt;br /&gt;
|-&lt;br /&gt;
! 370&lt;br /&gt;
| Aquamarine || You have a redolence about you like old lace, dusted with floral powder and muted by time. Hints of Elanthian snow rose swirl amidst the haunting fragrance, light and airy, chilled and discreet. In currents that barely shift beneath the surface, the sweetly spiced notes of gillyflower emerge, a faint but faithful apparition before the aroma fades entirely.&lt;br /&gt;
|-&lt;br /&gt;
! 371&lt;br /&gt;
| Shadow Amethyst || You have vestigial remnants of fragrance efflorescent on your skin, an enigma composed of lissome fingers of smoky incense stirring through a bouquet of blue-violet hyacinths. The distinctive florals impart a note of sweetness to the arid smoke, blending and subduing the grey wisps of scent to draw them down into a grounded base reminiscent of the metallic twang of heated steel.&lt;br /&gt;
|-&lt;br /&gt;
! 372&lt;br /&gt;
| Peach Glimaerstone || You have a putrid scent about you, oddly sweet and redolent with notes like those of bitter almond and peach kernels. Beneath the cloying head notes, a heart of spoiled and rotting fruit rises, the fetid aroma mixed with the eye-watering bite of alcohol born of the fermentation.&lt;br /&gt;
|-&lt;br /&gt;
! 373&lt;br /&gt;
| Hematite || You have the sun-soured scent of beached seaweed wafting from your skin. The throat-itching saltiness of the aroma is undercut by the stench of decaying flesh, specifically the brine of putrefying fish and baiting chum, only made worse by the chords of sweet amid the rot.&lt;br /&gt;
|-&lt;br /&gt;
! 374&lt;br /&gt;
| Smooth Stone || You have a scent that is nothing special.&lt;br /&gt;
|-&lt;br /&gt;
! 375&lt;br /&gt;
|  || You have the heavy scent of vanilla, fortified with jasmine, nutmeg, and musk swirling around you. Beneath these, a slight scent of fresh parchment contrasted with musty old books mingles with a tinge of what might be bat guano and burnt flesh.&lt;br /&gt;
|-&lt;br /&gt;
! 376&lt;br /&gt;
| Aphrodisia || You have about you the ardent scent of sheer white orchids, their presence like that of a lovesick paramour, all crushed roses and desperate sighs. The veil flutters as currents of mimosa flower rise, their amber-touched florals entreating the delicate fragrance to soften, sweeten with linden honey notes that flow unfettered into a base of red wine. As the florals resolve, an intoxicating melange takes their place, lush with hints of dark chocolate and crimson berries.&lt;br /&gt;
|-&lt;br /&gt;
! 377&lt;br /&gt;
| Avarice || You have enfolding you in a rapacious embrace the cloying scent of orange lilies, both delicately sweet and subtly spiced. Beneath lies a faint heart, thin thrums of nasturtium and scarlet auricula that strive for prominence, but peak and falter, supplanted by a rising current of star jasmine, an attar so fragrant and distinct as to banish all others.&lt;br /&gt;
|-&lt;br /&gt;
! 378&lt;br /&gt;
| Covetous || You have lingering on your skin and in your hair the empyreal fragrance of white morning glories, as fragile as spun sugar and just as luscious to taste. As the niveous shroud begins to disperse, it is snared by a bitter twinge of bramble. Entangled, the head and heart notes descend, ushering in a more prominent base of yellow hyacinths, the heavily perfumed florals entrapping the lesser for a bold finish.&lt;br /&gt;
|-&lt;br /&gt;
! 379&lt;br /&gt;
| Ravenous || You have in the air about you a delectable melange of thimbleberry and quince blossom, beguiling with notes of rose hips and violet spiced by crystalline inclusions of warm ginger. The ambrosial offerings are muted just shy of overwhelming by ribbons of cinchona bark, the resinous bitters taming the nectarous blend.&lt;br /&gt;
|-&lt;br /&gt;
! 380&lt;br /&gt;
| Inertia || You have on your skin the nebulous touch of asphodel and oleander, an encompassing haze that is arresting with its infusion of spiced vanilla florals and hints of apricot. A sliver of blackthorn cuts through the fog at the heart, its cleansing sweetness threatening to lift the fragrance from the mists, though the effort comes too late as the soothing essence of tansy overtakes it, returning the scent to sedation with the lull of relaxing herbal notes.&lt;br /&gt;
|-&lt;br /&gt;
! 381&lt;br /&gt;
| Vengeance || You have a caliginous effusion tainting your skin, a vaguely malignant vapor that bites with a furiosity singular to wolfsbane, sharp and bitter, stinging and acidic. It is dulled only in the slightest by a smoke-laden infusion of oak wood, which tempers the bitterness to a state more tameable. As the last vestiges of oak begin to disperse, fingers of tuberose twist into the smoky remnants, tying them with the earthy florals to leave a more gentle, if not pleasant, honeyed sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 382&lt;br /&gt;
| Ego || You have an aurora of fragrance that entices with your every move, laden with the attar of narcissus blossoms, their heady green florals inescapable. As if playing maid to a vainglorious mistress, subtle currents of dahlia and larkspur lift the capricious top notes and lull them into a more refined presentation before a last breath of amaryllis eases the perfume to a sweet and delicate sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 383&lt;br /&gt;
| Treachery || You have a deceptively sweet aura about you, a tapestry that unravels in ephemeral strands of hydrangea and evening primrose, as fragile as a whispered promise. Gradually and unobtrusively, the florals begin to fade, unbound as notes of dark, bitter cherry rise to take their place, biting like betrayal before being swept away by astringent notes of green willow.&lt;br /&gt;
|-&lt;br /&gt;
! 384&lt;br /&gt;
| Blasphemy || You have shadowing your every move the barely-there scent of butterfly weed, its subtle twinge of airy vanilla casting only the sheerest veil over a warm core of ripe fig. Through the nectarous heart of the fragrance, sharp shards of wood anemone ascend, the musky floral accompanied by the mitigating touch of lobelia, to leave a lingering honey-sweetened sigh in its wake.&lt;br /&gt;
|-&lt;br /&gt;
! 385&lt;br /&gt;
| Sinful || You have arrayed about you the silky raiment of gardenias in full bloom, ageless and unmistakable, unassuming yet compelling. Beneath the ivory florals runs an errant chord of nightshade, barely notable but for the brevity of its incongruence, and all trace of it is chased away by a wending tendril of sweetbriar. In concert with the gardenia&#039;s frayed remnants, the rose attar effects a memorable finish, manifesting a blushed sillage underscored by a thread of sensual darkness.&lt;br /&gt;
|-&lt;br /&gt;
! 386&lt;br /&gt;
| Tobacco Spice || You have spicy notes of cinnamon, with sweet undercurrents of vanilla and cloves, clinging to your skin in a heady embrace. Faint hints of tobacco smoke cut through the cologne, adding an acrid tang to the aroma.&lt;br /&gt;
|-&lt;br /&gt;
! 387&lt;br /&gt;
| Citrus Blend || You have a mixture of lemon, orange, and grapefruit that rises from your skin in a burst of fresh scent. A faint undercurrent of moss and wood, the aroma earthy and clean, adds a complex additional note to the cologne.&lt;br /&gt;
|-&lt;br /&gt;
! 388&lt;br /&gt;
| Metal Musk || You have the heady aroma of acrid musk surrounding you, the strong scent mixed with the barest hint of salt and sweat. Hints of hot metal, laced with sharp notes of wood smoke, add to the complexity of the cologne.&lt;br /&gt;
|-&lt;br /&gt;
! 389&lt;br /&gt;
| Whiskey Bath || You have the overwhelming reek of whiskey saturating your skin and permeating the air around you. Faint hints of rum add a sweet undertone to the powerful scent of alcohol.&lt;br /&gt;
|-&lt;br /&gt;
! 390&lt;br /&gt;
| Autumn Respite || You have a warm fragrance about you, dark with ripe pomegranate spiced by hints of white pine needles. Beneath wends a current of lush blackberry and chords of rosemary, twined together as they sink into a smoky finish redolent of birch leaves and dried persimmons.&lt;br /&gt;
|-&lt;br /&gt;
! 391&lt;br /&gt;
| Toward Death || You have a scorched spark of flint in the air about you, haunting like the smoke of an extinguished match, and underneath lies a shroud of grave moss, musty and solemn. Hints of perfumed linen reach spindly fingers upward as if grasping for the top notes as they dissipate, only to fail and sink into a miasma of sweet white lilies and incense.&lt;br /&gt;
|-&lt;br /&gt;
! 392&lt;br /&gt;
| Absinthe Makes The Heart || You have about you the virid aura of absinthe, a poignancy threaded through with thin wisps of wormwood and spiced anise. Breaths of night-blooming jasmine buoy the sharpness, tame it, as tides of warm amber rise in its wake, chased by the darkness of well-seasoned oak.&lt;br /&gt;
|-&lt;br /&gt;
! 393&lt;br /&gt;
| Blackest Magic || You have laced through the air about you the faint scent of black irises, a soft touch against an accompaniment of charred lavender buds, both smoky-sweet and biting. Dark oud seeps from the fractured heart of the fragrance in resinous tendrils that sink and tangle into the base notes of orris root and honey, leading the musk and sweet, heavy florals to abate in a somewhat balanced sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 394&lt;br /&gt;
| Palestra || You have a bold and hearty blend of musk and leather bracing the air before you, redolent of sweat, steel, and blood on the battlefield.&lt;br /&gt;
|-&lt;br /&gt;
! 395&lt;br /&gt;
| Old City || You have a rich blend of velvet-soft coconut and bold green fig brightening your skin. Hints of moss and iris root cool the heady fragrance like the shade of a tree along a riverwalk.&lt;br /&gt;
|-&lt;br /&gt;
! 396&lt;br /&gt;
| Lor || You have a crisp and bold harmony of sweet myrrh and loamy forest undergrowth enlivening the air around you. Cardamom and green mandarin brighten the accord, like light off the silver bark of a lor tree.&lt;br /&gt;
|-&lt;br /&gt;
! 397&lt;br /&gt;
| Imperatrix || You have a powerful melange of rare spices and resinous woods radiating from your skin, sweetened by hints of precious saffron and bitter rose.&lt;br /&gt;
|-&lt;br /&gt;
! 398&lt;br /&gt;
| Valence || You have a clash of smoke, brimstone, and hot metal rippling along the surface of your flesh. Within the darkness lingers the odor of electrified air after a lightning strike.&lt;br /&gt;
|-&lt;br /&gt;
! 399&lt;br /&gt;
|  || You have wreathed about yourself the intoxicating scent of hyacinths in full bloom attended by bright citrus infusions of linden blossoms and bergamot, ageless and unmistakable. Beneath the green florals runs a chord of mignonette, barely notable but for the brevity of its incongruence, and all traces of it chased away by wending tendrils of rose and chrysanthemum. As the florals resolve, a heady melange takes their place, lush with hints of heliotrope and sandalwood.&lt;br /&gt;
|-&lt;br /&gt;
! 400&lt;br /&gt;
| Trepidation || You have an overshadowing valance of light florals draped about you, with a honeysuckle-sweet emergence of columbine creeping through the foreground, while subtle strands of forsythia coil beneath with hints of almond and violet. Like hesitant steps on creaking stairs, the head and heart notes only slowly ease into a base of apricot-tinged oleander, allowing the fruit chords to soften the arrival of the poisoned florals.&lt;br /&gt;
|-&lt;br /&gt;
! 401&lt;br /&gt;
| Fatalistic || You have a vaguely pernicious fragrance arrayed about you, with the depth of its immediate threat obscured beneath the powdery florals of anemone. Lissome threads of the fragile flower&#039;s presence twine about a sharp heart of meadow saffron, its cutting presence dulled as the head notes meld seamlessly into a base of ambrette, melding with its dendritic musk to cage the harsher element.&lt;br /&gt;
|-&lt;br /&gt;
! 402&lt;br /&gt;
| Desolation || You have about you a rather alkaline fragrance, base and nearly flat with the dust of long-cool embers and ash made even more so by crystalline notes of briny sea salt. The grey head notes shift downward into a bitter-sweet infusion of sloe berries, their plumy redolence sour and vaguely floral as a sillage of purple hyacinth steals the last breath of the perfume.&lt;br /&gt;
|-&lt;br /&gt;
! 403&lt;br /&gt;
| Inevitable || You have coiled about you an effusion of flowery botanicals. Foremost among them is the inescapable redolence of cyclamen, its orange-misted florals ensnared as they sink into an acrid and cloying heart of monkshood. The fragrant tangle sinks through the layers and bottoms out on a current of sweet davana, the herbal infusion providing an invitation to linger indefinitely within its tea-like sillage.&lt;br /&gt;
|-&lt;br /&gt;
! 404&lt;br /&gt;
| Defiance || You have about you a subversive mantle woven of night-loving florals and the arid specters of smoke and ash. Soft breaths of nasturtium drift airily atop the nebulous veil, honey and spice perfectly wedded, while heavier chords of petunia swirl beneath, their sweetness enhanced by their late blooming. Like shadows shifting in the dead of night, currents of smoke trickle into the heart of the fragrance, redolent of fire-scorched timber and earth, before merging with the darkness in a finish teased toward the dawn by traces of pale tuberose.&lt;br /&gt;
|-&lt;br /&gt;
! 405&lt;br /&gt;
| Denial || You have clinging to your skin an aphotic bouquet, with the unmistakable presence of lavender foremost among the top notes and chased by the taming essence of snapdragons, sweet to the former&#039;s herbaceous quality. The pair intertwine and sink into a citrusy heart of mock orange, the niveous florals belied by the weight of their scent, and are swept away by the attar of nightshade as it rises to consume all those that came before.&lt;br /&gt;
|-&lt;br /&gt;
! 406&lt;br /&gt;
| Hay You Guys || You have a balmy aroma about you, with airs reminiscent of the nut grasses growing wild in open fields and the twang of a galloping musk threaded beneath. Notes of sun-dried hay tug the head notes downward toward a warm heart of oiled leather and into a sillage of nasturium, spiced and golden-sweet like honey.&lt;br /&gt;
|-&lt;br /&gt;
! TBD&lt;br /&gt;
| Spiked Coffee || You have chords of dark roast coffee about you, rich and enlivening, complemented by cocoa nibs that add a semi-sweet facet to the brew.  Hazelnut glazed with caramelized sugar wends through the core, giving the scent a mellow finish.&lt;br /&gt;
|-&lt;br /&gt;
! TBD&lt;br /&gt;
| Hazelnut Cocoa || You have chords of dark roast coffee about you, rich and enlivening, complemented by cocoa nibs that add a semi-sweet facet to the brew.  Hazelnut glazed with caramelized sugar wends through the core, giving the scent a mellow finish.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Custom and Limited Release Perfumes==&lt;br /&gt;
&lt;br /&gt;
The following perfumes were either custom-made for players or released in limited quantities. As such, they are not found in the infinite perfume shifters.&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}} fontsize=&amp;quot;95%&amp;quot;&lt;br /&gt;
!Number!!Name!!Scent&lt;br /&gt;
|-&lt;br /&gt;
! 1&lt;br /&gt;
|  || You have an acrid scent of fresh paint rising from your body. A faint metallic tang darts through the bottom notes, subtle enough to defy identification.&lt;br /&gt;
|-&lt;br /&gt;
! 2&lt;br /&gt;
|  || You have the freshness of hops whispering about your form, complicated by an herbal foundation of stout barley. Quiet breaths of musk further darken the melange.&lt;br /&gt;
|-&lt;br /&gt;
! 3&lt;br /&gt;
|  || You have whispers of cloying jasmine clinging to your skin, with bright sparks of crisp cedar flirting about base notes of winter rose.&lt;br /&gt;
|-&lt;br /&gt;
! 4&lt;br /&gt;
|  || You have a luxuriant melange of ice tulips clinging delicately to your body. Fresh mint chills the scent, forming a bright contrast to the husky warmth of lilies and jasmine blossoms.&lt;br /&gt;
|-&lt;br /&gt;
! 5&lt;br /&gt;
|  || You have the sickly-sweet odor of dead and decaying flesh rising from your skin in rancid waves. Beneath it, the husky scent of pitch and burning pine prevents the melange from overpowering the nose.&lt;br /&gt;
|-&lt;br /&gt;
! 6&lt;br /&gt;
|  || You have a light commingling of woodsy scents about your body, redolent with the nutty sweetness of almond oil. The acrid bite of witch hazel lingers around the edges of the scent, its presence balanced by touches of earthy fern.&lt;br /&gt;
|-&lt;br /&gt;
! 7&lt;br /&gt;
|  || You have a firm odor of freshly-tanned leather playing over your skin, which gives way to the warmth of musk in the bottom notes. Just a hint of lemon grass lends a clean, herbal note to the scent.&lt;br /&gt;
|-&lt;br /&gt;
! 8&lt;br /&gt;
|  || You have a complex scent of burnt sugar and vanilla wreathed about you in a subtle cloud of candy sweetness. Sharp notes of lush apricot and hints of lemon thrust through the subtle base of white and dark chocolate, charging the mixture with a breathy tang.&lt;br /&gt;
|-&lt;br /&gt;
! 9&lt;br /&gt;
|  || You have a scent warmed by cinnamon and clove lingering in a haze about you. The tart scent of crisp apples forms the top notes, which meld and give way to the incalescence of rich mulling spices that rises as a swelling undercurrent.&lt;br /&gt;
|-&lt;br /&gt;
! 10&lt;br /&gt;
|  || You have the freshly baked aroma of a cookie surrounding you, thick with the sweetness of sugar, richness of butter, and twinge of vanilla touched by a hint of chocolate.&lt;br /&gt;
|-&lt;br /&gt;
! 11&lt;br /&gt;
|  || You have a luscious fragrance of spiced honey and black currant accented by the velvety scent of vanilla orchids, with notes of sun-ripened apricot, mingling about you.&lt;br /&gt;
|-&lt;br /&gt;
! 12&lt;br /&gt;
|  || You have the alluring scent of honeyed gardenia petals surrounding you, challenged by the equally potent fragrance of nightshade, each struggling to dominate and overtake the other. An infusion of rich smoke adds a thickness to the scent, allowing it to subtly linger and cling to your skin.&lt;br /&gt;
|-&lt;br /&gt;
! 13&lt;br /&gt;
|  || You have encircling you a subtle fragrance of rose and lavender essences.&lt;br /&gt;
|-&lt;br /&gt;
! 14&lt;br /&gt;
|  || You have the fresh, earthy scent of rain-kissed eucalyptus leaves surrounding you in a faint, fragrant halo. Heart notes of crisp mint balanced with subtle lavender inclusions give the scent a delicate, but clean, finish.&lt;br /&gt;
|-&lt;br /&gt;
! 15&lt;br /&gt;
|  || You have about you the scent of fresh linen, underscored by the distinctive redolence of aged parchment. Throughout the fragrance, a briny base note of sea salt binds the upper layers together in a cohesive, complex cologne.&lt;br /&gt;
|-&lt;br /&gt;
! 16&lt;br /&gt;
|  || You have a heady scent enshrouding you, with top notes of warm magnolia lending to the fragrance a lush sweetness and subtle spice that is underscored by the smokiness of pink-blushed honeysuckle.&lt;br /&gt;
|-&lt;br /&gt;
! 17&lt;br /&gt;
|  || You have the crisp scent of the alpine wind lingering around your form, ecuding a faint, but complex, bouquet with playful notes of larkspur and mezereon blossoms flirting with the sharp, but elusive, undertones of cedar and freshly polished leather.&lt;br /&gt;
|-&lt;br /&gt;
! 18&lt;br /&gt;
|  || You have a delicately sweet tropical scent drifting about you. A luscious foreground of jasmine and honeysuckle mingle amongst a faint aroma reminiscent of a passed afternoon rain.&lt;br /&gt;
|-&lt;br /&gt;
! 19&lt;br /&gt;
|  || You have the sweet, dew-drenched fragrance of fresh garden roses swirled with the scent of warm white musk enveloping your form. Spicy notes of exotic cardamom tease through the floral scent, barely masking the strange off-notes of nightshade and belladonna.&lt;br /&gt;
|-&lt;br /&gt;
! 20&lt;br /&gt;
|  || You have a potent mixture of crushed hemlock and copal resin wreathing about you in astringent waves. Sharper notes of absinthe and black rum flood through a lingering, yet reserved, base note of finely aged whiskey.&lt;br /&gt;
|-&lt;br /&gt;
! 21&lt;br /&gt;
|  || You have the faint aquatic scents of fresh seafoam and briny saltwater wrapping about you. Spicy inclusions of sandalwood and myrrh oil punctuate the cologne, giving way to a spray of muted honeysuckle and valerian base notes.&lt;br /&gt;
|-&lt;br /&gt;
! 22&lt;br /&gt;
|  || You have the delicate combination of ripe strawberries and heady chocolate subtly surrounding him. The scent is sweet and light, yet interspersed with notes reminiscent of rich vanilla cream.&lt;br /&gt;
|-&lt;br /&gt;
! 23&lt;br /&gt;
|  || You have the delicate scents of fresh green pear and tender cherry blossom clinging to your form in a redolent haze. The bitterness of white tea leaves adds depth to the lightly floral fragrance, before warming to a richer, sanguine cedarwood base note.&lt;br /&gt;
|-&lt;br /&gt;
! 24&lt;br /&gt;
|  || You have the piquant amber haze of fresh gingerbread wafting about you, with sharp notes of clove and nutmeg among those most noticeable. Beneath the sharp currents of ginger and spice, the mellow scent of sandalwood, touched with vanilla, brings the aroma down to a smooth plain.&lt;br /&gt;
|-&lt;br /&gt;
! 25&lt;br /&gt;
|  || You have the subtle traces of an enigmatic fragrance lingering about you. Caliginous threads of cattleya orchid twine through a heart of powdery heliotrope, stroked with wisps of oakmoss that dissolve into a bittersweet sillage of dark pomegranate.&lt;br /&gt;
|-&lt;br /&gt;
! 26&lt;br /&gt;
|  || You have the stench of bad breath and unwashed flesh, mixed with the deep loamy bog scents of rotting vegetation found in the swamp hovering around you.&lt;br /&gt;
|-&lt;br /&gt;
! 27&lt;br /&gt;
|  || You have the strong scent of rum, sweat, and the open sea drifting about your person.&lt;br /&gt;
|-&lt;br /&gt;
! 28&lt;br /&gt;
|  || You have breaths of succulent peach and overpoweringly sweet honey clinging warmly to your body, playing headily over sultry undercurrents of rose attar and vibrant sirenflower.&lt;br /&gt;
|-&lt;br /&gt;
! 29&lt;br /&gt;
|  || You have a clean freshness about you reminiscent of a summery ocean breeze. The cool spice of balsam is enhanced by sharp bites of sea salt flowing amid the top notes, while sweet clover complicates the airy melange.&lt;br /&gt;
|-&lt;br /&gt;
! 30&lt;br /&gt;
|  || You have the forlorn pungence of winter roses about you, brightened by the cold crispness of iceblossoms. Sharp hints of pine bite at the edges of the scent like a chill breeze.&lt;br /&gt;
|-&lt;br /&gt;
! 31&lt;br /&gt;
|  || You have the rich and heady aroma of sweet, velvety rose blossoming over your skin, complemented by whispers of saccharine honeysuckle. Breaths of sandalwood snake through the scent, lending it body and strength.&lt;br /&gt;
|-&lt;br /&gt;
! 32&lt;br /&gt;
|  || You have smooth, velvety tones of lavender lingering strongly about you. Wild rose lends its exotic breath to the scent, which has a refined finish of sandalwood.&lt;br /&gt;
|-&lt;br /&gt;
! 33&lt;br /&gt;
| Voiceless Song || You have hints of a pleasantly sweet scent gently wreathing your body. Though honeysuckle and strawberries regale the nose with the sweet lushness of spring, a darker melange of mournbloom and cypress oil lingers at the edges like the wisps of a dream. The resultant scent is blithe but haunted by the starker aftertones.&lt;br /&gt;
|-&lt;br /&gt;
! 34&lt;br /&gt;
| Midnight Tryst || You have slightly absinthian notes of lavender haunting your skin and hair, which dissolve into lemon-hazed chords of faintly terpene vervain sweetened by an infusion of lush orange blossom.&lt;br /&gt;
|-&lt;br /&gt;
! 35&lt;br /&gt;
| Delirium Manor||You have an enticing aroma of spicy gingerbread laced with veiled undertones of cool peppermint lingering around you.&lt;br /&gt;
|-&lt;br /&gt;
! 36&lt;br /&gt;
| Ezreshi Dreams || You have an acrid bite of sea salt dancing across your skin that is enlivened by a base note of teak, with its crisp, woodsy and somewhat soapy scent. Floral airs play across the light mixture, their fruity underlying aroma reminiscent of sweet plumeria and pungent ginger, while the refined and warm blend of lemon finishes the misty fragrance.&lt;br /&gt;
|-&lt;br /&gt;
! 37&lt;br /&gt;
| Scoundrel&#039;s Taint||You have a thick, rancid fog, redolent of the Bloodriven sewers, hanging heavily around you. Oddly, the stench clinging to your form fills you with confidence in its ability to attract even the most timid of rats.&lt;br /&gt;
|-&lt;br /&gt;
! 38&lt;br /&gt;
| || You have a sophisticated veil of fragrance, with top notes of white calla lily and pale jasmine. A chilled heart of orris root and dark oud is buried beneath and clings with frost-etched fingers that gradually slip, leaving a finish of expensive vellum and indistinct weald chords in its wake.&lt;br /&gt;
|-&lt;br /&gt;
! 39&lt;br /&gt;
| Zombie Kitten Stampede || You have about you a peculiar scent, a sweetness more like that of putrefaction than honey and laced with the necrotic airs of ozone and wayward alchemical experimentation.  The line between tolerability and aversion is narrow and crossed freely as the fragrance sinks toward base notes that are redolent of a recently used madstone and freshly crushed catnip.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category: Lists]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176950</id>
		<title>Fox pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176950"/>
		<updated>2022-09-15T00:26:08Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added Pet Category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Fox Pet&#039;&#039;&#039; could be found in the [[Fox Hunt|Fox Hunt]] during [[Rumor Woods]] from 5120 to 5122.  They can be summoned by using {{boldmono|EXHALE}} on the &#039;&#039;&#039;bugle&#039;&#039;&#039; that is a random prize from the Fox Hunt.  Each bugle summons a unique fox pet - you can also get alternative fox nouns, like &amp;quot;kit&amp;quot;, &amp;quot;tod&amp;quot; and &amp;quot;vixen&amp;quot;.  While the bugles can be altered, the fox pets cannot be altered by any means.&lt;br /&gt;
&lt;br /&gt;
In addition to the fox pet, the character is granted the [[Title_system | Postname Title]] &amp;quot;Master/Mistress of Foxhounds&amp;quot; upon the first EXHALE.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Bugle &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= This item holds and summons the [[Fox pet | Fox]]. Initial {{boldmono|EXHALE}} on the bugle will permanently attune it to the [[player character|character]] who first exhales into it.&lt;br /&gt;
&lt;br /&gt;
The sound played on EXHALE varies with each summon - seen in the wild are a variety of notes and tones like &amp;quot;high pitched, &amp;quot;steady&amp;quot;, &amp;quot;low steady&amp;quot;, &amp;quot;clear-sounding&amp;quot; and &amp;quot;soothing, low&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;a (fox&#039;s coat color) bugle embellished with (type of fox)&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|analyze=You analyze your (coat color) bugle and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 The physical appearance of your (coat color) bugle can be changed.&lt;br /&gt;
&lt;br /&gt;
 A mysterious bugle that can be used by EXHALING on it.  It may take you several attempts for the bugle to work!  Once you successfully EXHALE on the horn it will become ATTUNED.&lt;br /&gt;
&lt;br /&gt;
 Your fox was recently summoned, is still summoned, or your bugle is on cooldown.&lt;br /&gt;
 Your fox is somewhere out there!&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bugle may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
| You draw the (coat color) bugle up to your lightly closed lips and begin to exhale against the bugle&#039;s mouthpiece.  Tightening your lips, you let out a high pitched tone.&lt;br /&gt;
Your (fox) trots in and up to you.&lt;br /&gt;
| (Owner) draws the (coat color) bugle up to her lightly closed lips and begins to exhale against the bugle&#039;s mouthpiece.  A clear-sounding note emits from the (coat color) bugle.&lt;br /&gt;
A (fox) trots in and up to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Fox &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary=  The fox is the pet that the [[Fox pet#Bugle | bugle]] summons.  The fox pets have a hard coded LOOK that takes into account the fox&#039;s coat color.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Small in stature and delicately boned, the (fox) has keen eyes that are wide windows into his mischievous nature.  Glistening slightly, his nose frequently twitches as he lifts his face to investigate and identify all scents, and when his mouth drops open, he displays the sharpened teeth that are a reminder that he is a predator.  He has lustrous (coat color) fur that appears well-groomed and incredibly soft.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|analyze=&lt;br /&gt;
You analyze your flame orange tod and sense that the creator has provided the following information:&lt;br /&gt;
************************* Foxes **********************************&lt;br /&gt;
 This flame orange tod can NEVER be altered or changed in ANY way by ANYONE.&lt;br /&gt;
 These foxes are special.  They will follow you around and can come back to you if lost.&lt;br /&gt;
 The foxes will always treat their owner well.  People who aren&#039;t the owner will not&lt;br /&gt;
 be greeted with as much kindness.&lt;br /&gt;
******************************************************************&lt;br /&gt;
 Verbs:&lt;br /&gt;
  HUG       - Hug your fox&lt;br /&gt;
  KISS      - Kiss your fox&lt;br /&gt;
  PUSH      - Play with your fox&lt;br /&gt;
  POINT     - Trick your fox&lt;br /&gt;
  PROD      - Play with your fox&lt;br /&gt;
  RUB       - Rub your fox&lt;br /&gt;
  PET/TOUCH - Pet/Touch your fox.&lt;br /&gt;
  GET       - Pick up your fox.&lt;br /&gt;
  FEED      - Feed your fox food or drink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the tod may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Hug&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You walk up to the (fox) and give him a soft hug.&lt;br /&gt;
| (Owner) walks up to the (fox) and gives him a soft hug.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Kiss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean over and give your (fox) a kiss on the head.&lt;br /&gt;
| (Owner) leans over and gives the (fox) a kiss on the head.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Push&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach down and give the (fox) a few playful pushes.  The (fox) playfully nips back at you as he leaps from side to side.&lt;br /&gt;
You push the (fox) in your arms away from your body.  Was that his breath? (When held.)&lt;br /&gt;
| (Owner) reaches down and gives the (fox) a few playful pushes.  The (fox) playfully nips back at her as he leaps from side to side.&lt;br /&gt;
(Owner) pushes the (fox) in her arms away from her body.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You point behind your (fox), who snaps around prepared to attack!  Your (fox) growls viciously at (creature).&lt;br /&gt;
You point behind your (fox), who snaps around prepared to attack!  Your (fox) sits down and licks his paw.&lt;br /&gt;
| (Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) growls viciously at the black and tan puppy.&lt;br /&gt;
(Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) sits down and licks his paw.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Prod&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You prod playfully at the (fox) and he yaps at you!&lt;br /&gt;
You prod playfully at the (fox) and he dodges your finger.&lt;br /&gt;
You prod playfully at the (fox) and he licks your finger!&lt;br /&gt;
| (Owner) prods playfully at the (fox) and he yaps at her!&lt;br /&gt;
(Owner) prods playfully at the (fox) and he dodges her finger.&lt;br /&gt;
(Owner) prods playfully at the (fox) and he licks (Owner)&#039;s finger!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Rub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and rest your hand on your (fox).&lt;br /&gt;
| (Owner) reaches out and rests her hand on the (fox).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Feed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| Your (fox) eagerly gnaws at (food item) in your hand.  You discard the remnants.&lt;br /&gt;
Your (fox) eagerly laps (drink item) until it is gone.&lt;br /&gt;
| The (fox) eagerly gnaws at (food item) in (Owner)&#039;s hand.  She tosses the leftovers aside.&lt;br /&gt;
The (fox) eagerly laps at (drink item) (Owner) is holding until it is gone.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Pet/Touch&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and run your fingers through your (fox)&#039;s fur from head to tail.&lt;br /&gt;
You reach out and pat your (fox) on the head.&lt;br /&gt;
You reach out and scratch behind your (fox)&#039;s ears.&lt;br /&gt;
You reach out and stroke your (fox)&#039;s tail.&lt;br /&gt;
You reach out and scratch your (fox)&#039;s chin.&lt;br /&gt;
| (Owner) reaches out and runs her fingers through the (fox)&#039;s fur from head to tail.&lt;br /&gt;
(Owner) reaches out and pats the (fox) on the head.&lt;br /&gt;
(Owner) reaches out and scratches behind the (fox)&#039;s ears.&lt;br /&gt;
(Owner) reaches out and strokes the (fox)&#039;s tail.&lt;br /&gt;
(Owner) reaches out and scratches the (fox)&#039;s chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Get&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean down and call to your (fox), who canters eagerly to you.  Your (fox) stands up on his haunches, allowing you to slide one arm under his belly.  You draw him in against your side and lift him up.&lt;br /&gt;
| (Owner) leans down and calls to the (fox), who canters eagerly up to her.  The (fox) stands up on his haunches, allowing (Owner) to slide one arm under his belly.  (Owner) draws him in against her side and lifts him up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You crouch down and release your (fox) from your arms.  He pads around in a circle before glancing back to you.&lt;br /&gt;
| (Owner) crouches down and releases the (fox) from her arms.  He pads around in a circle before glancing back to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional information==&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
Available types for foxes when first summoned:&lt;br /&gt;
* Fox&lt;br /&gt;
* Tod&lt;br /&gt;
* Kit&lt;br /&gt;
* Vixen&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&lt;br /&gt;
There is a fair amount of overlap in the ambients - but where the generic (item) is referenced, both random room props, mounts, and other similar objects can be referenced by the fox.&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A (fox) tilts his head, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and takes a moment to lick his paws.&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at the air.&lt;br /&gt;
&lt;br /&gt;
A (fox) lifts up his hind leg high enough to scratch at his underside.&lt;br /&gt;
&lt;br /&gt;
The (fox) walks up to (item) with a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and stares at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle around (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and sniffs around for a place to dig. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and gives the ground a quick dig. (Outdoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks against a wall, his tail low to the ground. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away, his tail low to the ground. (Outdoors.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The (fox) walks up to you and leans against you companionably.&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks up to you and places one paw on your knee before sitting down, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
Canting his head to the side, the (fox) glances to the right and stares intently for several moments.  With a clicking noise, he looks up at you expectantly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he looks to you eagerly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he glances in your direction.&lt;br /&gt;
&lt;br /&gt;
The (fox) circles you playfully, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====When Held by Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) squirms in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) nibbles at your side as if cleaning you.  Hey, that tickles!&lt;br /&gt;
&lt;br /&gt;
Your (fox) arches his neck up and licks you.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pants anxiously in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pushes off of you and jumps to the ground from your grasp.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Animal Companions====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (animal companion) in a slow circle, his tail low to the ground.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====With Other Pets such as Puppies, Hedgehogs, and Dragonflies====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (puppy) in a slow circle, his tail low to the ground.&lt;br /&gt;
&lt;br /&gt;
Your (fox) hops up and down playfully at (puppy), a small yap escaping his snout.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his front legs into the ground, leaving his hindquarters upright.  He barks once at (puppy).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (dragonfly).&lt;br /&gt;
&lt;br /&gt;
The (fox) paws at the (hedgehog) curiously.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Other Players====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) walks over and bumps up against (Player) before returning to your side.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his body as he playfully watches (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) circles you while keeping an eye on (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks over to (Player) and sniffs him.&lt;br /&gt;
&lt;br /&gt;
Your (fox) sniffs at (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away from (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) circles (Player) with a predatory instinct, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
* [[Fox Hunt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= Creature&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Bugle&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Fox&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem=&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong=Yes &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Bugle/fox will attune to character when first {{boldmono|[[EXHALE]]d}}.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dragonfly_pet&amp;diff=176949</id>
		<title>Dragonfly pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dragonfly_pet&amp;diff=176949"/>
		<updated>2022-09-15T00:25:41Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added Pet Category.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Dragaonfly Pet&#039;&#039;&#039; could be found in the [[Pixie Hunt|Pixie Hunt]] during [[Rumor Woods]] from 5121 to 5122.  They can be summoned by using {{boldmono|TAP}} on the &#039;&#039;&#039;(gemstone)-enameled morning glory&#039;&#039;&#039; brooch that came with them.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Morning Glory &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= This item holds and summons the [[Dragonfly pet#Dragonfly | Dragonfly]]. Initial {{boldmono|TAP}} on the morning glory will attune it to the [[player character|character]] to use it.&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
; Unsummoned&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Pewter frames the sapphire-enameled petals of the morning glory pin.  Twisted closed, the flower droops slightly downward, while its plump body rests firmly against its backing.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
; Summoned&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Pewter frames the sapphire-enameled petals of the morning glory pin.  Splayed open, each petal curves away from the white-lined center.   &amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|analyze=The physical appearance of your morning glory can be changed.&lt;br /&gt;
&lt;br /&gt;
A sapphire morning glory can be worn, and indeed should be worn or held in order to activate it.  The first time it is used, it will become ATTUNED to you.  You can do this by TAPPING it.  When you TAP it, you will summon a damselfly.&lt;br /&gt;
&lt;br /&gt;
The physical appearance of your morning glory cannot be changed.&lt;br /&gt;
&lt;br /&gt;
 Your glory is ready to be used again.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TAP&lt;br /&gt;
| Twisting the stem of a sapphire morning glory, you trigger the lever that holds the body of the flower closed and hear a soft mechanical whirring sound.  Seconds later, the blossom unfurls and a lithe pewter damselfly bedecked in iridescent sapphire wings zips out.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Dragonfly &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary=  The dragonfly is the pet that the [[Dragonfly pet#Morning Glory | morning glory]] summons.  It cannot be altered by a merchant in any way, and can only be changed by feeding it [[List of gems|gems]], [[scarab]]s, or ores won at [[Duskruin Arena]] or purchased at special shops, such as [[APShop:More Ore Less|More Ore Less]] found at the [[Agora Promenade]].&lt;br /&gt;
:* &#039;&#039;&#039;Gems&#039;&#039;&#039; - used to change the color of the dragonflies wings&lt;br /&gt;
:* &#039;&#039;&#039;Scarabs&#039;&#039;&#039; - used to change the body type of dragonfly&lt;br /&gt;
:* &#039;&#039;&#039;Ores&#039;&#039;&#039; - used to change the body metal of the dragonfly&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Bow&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Curtsy&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Exhale&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Feed &lt;br /&gt;
! Gem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; |Feed&lt;br /&gt;
! Scarab&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; |Feed&lt;br /&gt;
! Ore&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Kiss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Tickle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Whistle&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | N/A&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional information==&lt;br /&gt;
===Wing Colors===&lt;br /&gt;
For a comprehensive list of wing colors available based on gem type, please see [[/list of wing colors|here]].&lt;br /&gt;
&lt;br /&gt;
===Body Types===&lt;br /&gt;
Available body types for dragonflies when fed a scarab:&lt;br /&gt;
* Darner&lt;br /&gt;
* Dasher&lt;br /&gt;
* Damselfly&lt;br /&gt;
* Dragonfly&lt;br /&gt;
* Meadowhawk&lt;br /&gt;
* Skimmer&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
====General====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The heavy flapping of a bird&#039;s wings disturbs the air as a plump faenor dragonfly artfully dodges the predator by zipping into a clump of tall weeds where he can&#039;t be followed.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====While Music Play====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;{{addmetext}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Animal Companions====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;In a taunting display, a plump faenor dragonfly darts toward a sleek golden puma, only to zip laterally one way, then the other so rapidly that the puma seems barely able to keep up.&lt;br /&gt;
&lt;br /&gt;
Lazily and utterly unconcerned, a plump faenor dragonfly bobs through the air around a sleek golden puma, his movements light and bouncy as if buoyed by playful air currents.&lt;br /&gt;
&lt;br /&gt;
A plaintive noise escapes a sleek golden puma as a plump faenor dragonfly darts past her and hovers just out of reach.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Puppies====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Somersaulting through the air, the dragonfly tumbles within reach of a fluffy black and tan puppy with a white blaze on the chest, who jumps up as if to snatch him from the air with his open mouth.  However, the crafty dragonfly darts out of reach, leaving the puppy to snap on nothing but open air.&lt;br /&gt;
&lt;br /&gt;
A plump faenor dragonfly lands lightly upon a fluffy black and tan puppy&#039;s with a white blaze on the chest head, causing the animal to screw his eyes upward and tilt his head as he tries to locate the insect.  In the end, the puppy ends up falling over and the dragonfly simply flies away.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Other Players====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;{{addmetext}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;{{addmetext}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[/list of wing colors|List of Wing Colors]]&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
* [[Pixie Hunt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= Creature&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Morning Glory&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Dragonfly&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=Wing &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=Body Material&lt;br /&gt;
|custom3=Body Type&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem=&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong=Yes &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Morning glory/dragonfly will attune to character when first {{boldmono|[[TAP]]ped}}.  Customizations of the dragonfly can only occur when certain items are fed to it.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= BOW&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= CURTSY&lt;br /&gt;
|verb3= EXHALE&lt;br /&gt;
|verb4= FEED&lt;br /&gt;
|verb5= INFUSE&lt;br /&gt;
|verb6= KISS&lt;br /&gt;
|verb7= POINT&lt;br /&gt;
|verb8= PUT&lt;br /&gt;
|verb9= TAP&lt;br /&gt;
|verb10= TICKLE&lt;br /&gt;
|verb11= WHISTLE&lt;br /&gt;
}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Pets]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176781</id>
		<title>Fox pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176781"/>
		<updated>2022-09-14T01:40:10Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Fox Pet&#039;&#039;&#039; could be found in the [[Fox Hunt|Fox Hunt]] during [[Rumor Woods]] from 5120 to 5122.  They can be summoned by using {{boldmono|EXHALE}} on the &#039;&#039;&#039;bugle&#039;&#039;&#039; that is a random prize from the Fox Hunt.  Each bugle summons a unique fox pet - you can also get alternative fox nouns, like &amp;quot;kit&amp;quot;, &amp;quot;tod&amp;quot; and &amp;quot;vixen&amp;quot;.  While the bugles can be altered, the fox pets cannot be altered by any means.&lt;br /&gt;
&lt;br /&gt;
In addition to the fox pet, the character is granted the [[Title_system | Postname Title]] &amp;quot;Master/Mistress of Foxhounds&amp;quot; upon the first EXHALE.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Bugle &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= This item holds and summons the [[Fox pet | Fox]]. Initial {{boldmono|EXHALE}} on the bugle will permanently attune it to the [[player character|character]] who first exhales into it.&lt;br /&gt;
&lt;br /&gt;
The sound played on EXHALE varies with each summon - seen in the wild are a variety of notes and tones like &amp;quot;high pitched, &amp;quot;steady&amp;quot;, &amp;quot;low steady&amp;quot;, &amp;quot;clear-sounding&amp;quot; and &amp;quot;soothing, low&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;a (fox&#039;s coat color) bugle embellished with (type of fox)&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|analyze=You analyze your (coat color) bugle and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 The physical appearance of your (coat color) bugle can be changed.&lt;br /&gt;
&lt;br /&gt;
 A mysterious bugle that can be used by EXHALING on it.  It may take you several attempts for the bugle to work!  Once you successfully EXHALE on the horn it will become ATTUNED.&lt;br /&gt;
&lt;br /&gt;
 Your fox was recently summoned, is still summoned, or your bugle is on cooldown.&lt;br /&gt;
 Your fox is somewhere out there!&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bugle may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
| You draw the (coat color) bugle up to your lightly closed lips and begin to exhale against the bugle&#039;s mouthpiece.  Tightening your lips, you let out a high pitched tone.&lt;br /&gt;
Your (fox) trots in and up to you.&lt;br /&gt;
| (Owner) draws the (coat color) bugle up to her lightly closed lips and begins to exhale against the bugle&#039;s mouthpiece.  A clear-sounding note emits from the (coat color) bugle.&lt;br /&gt;
A (fox) trots in and up to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Fox &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary=  The fox is the pet that the [[Fox pet#Bugle | bugle]] summons.  The fox pets have a hard coded LOOK that takes into account the fox&#039;s coat color.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Small in stature and delicately boned, the (fox) has keen eyes that are wide windows into his mischievous nature.  Glistening slightly, his nose frequently twitches as he lifts his face to investigate and identify all scents, and when his mouth drops open, he displays the sharpened teeth that are a reminder that he is a predator.  He has lustrous (coat color) fur that appears well-groomed and incredibly soft.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|analyze=&lt;br /&gt;
You analyze your flame orange tod and sense that the creator has provided the following information:&lt;br /&gt;
************************* Foxes **********************************&lt;br /&gt;
 This flame orange tod can NEVER be altered or changed in ANY way by ANYONE.&lt;br /&gt;
 These foxes are special.  They will follow you around and can come back to you if lost.&lt;br /&gt;
 The foxes will always treat their owner well.  People who aren&#039;t the owner will not&lt;br /&gt;
 be greeted with as much kindness.&lt;br /&gt;
******************************************************************&lt;br /&gt;
 Verbs:&lt;br /&gt;
  HUG       - Hug your fox&lt;br /&gt;
  KISS      - Kiss your fox&lt;br /&gt;
  PUSH      - Play with your fox&lt;br /&gt;
  POINT     - Trick your fox&lt;br /&gt;
  PROD      - Play with your fox&lt;br /&gt;
  RUB       - Rub your fox&lt;br /&gt;
  PET/TOUCH - Pet/Touch your fox.&lt;br /&gt;
  GET       - Pick up your fox.&lt;br /&gt;
  FEED      - Feed your fox food or drink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the tod may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Hug&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You walk up to the (fox) and give him a soft hug.&lt;br /&gt;
| (Owner) walks up to the (fox) and gives him a soft hug.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Kiss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean over and give your (fox) a kiss on the head.&lt;br /&gt;
| (Owner) leans over and gives the (fox) a kiss on the head.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Push&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach down and give the (fox) a few playful pushes.  The (fox) playfully nips back at you as he leaps from side to side.&lt;br /&gt;
You push the (fox) in your arms away from your body.  Was that his breath? (When held.)&lt;br /&gt;
| (Owner) reaches down and gives the (fox) a few playful pushes.  The (fox) playfully nips back at her as he leaps from side to side.&lt;br /&gt;
(Owner) pushes the (fox) in her arms away from her body.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You point behind your (fox), who snaps around prepared to attack!  Your (fox) growls viciously at (creature).&lt;br /&gt;
You point behind your (fox), who snaps around prepared to attack!  Your (fox) sits down and licks his paw.&lt;br /&gt;
| (Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) growls viciously at the black and tan puppy.&lt;br /&gt;
(Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) sits down and licks his paw.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Prod&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You prod playfully at the (fox) and he yaps at you!&lt;br /&gt;
You prod playfully at the (fox) and he dodges your finger.&lt;br /&gt;
You prod playfully at the (fox) and he licks your finger!&lt;br /&gt;
| (Owner) prods playfully at the (fox) and he yaps at her!&lt;br /&gt;
(Owner) prods playfully at the (fox) and he dodges her finger.&lt;br /&gt;
(Owner) prods playfully at the (fox) and he licks (Owner)&#039;s finger!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Rub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and rest your hand on your (fox).&lt;br /&gt;
| (Owner) reaches out and rests her hand on the (fox).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Feed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| Your (fox) eagerly gnaws at (food item) in your hand.  You discard the remnants.&lt;br /&gt;
Your (fox) eagerly laps (drink item) until it is gone.&lt;br /&gt;
| The (fox) eagerly gnaws at (food item) in (Owner)&#039;s hand.  She tosses the leftovers aside.&lt;br /&gt;
The (fox) eagerly laps at (drink item) (Owner) is holding until it is gone.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Pet/Touch&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and run your fingers through your (fox)&#039;s fur from head to tail.&lt;br /&gt;
You reach out and pat your (fox) on the head.&lt;br /&gt;
You reach out and scratch behind your (fox)&#039;s ears.&lt;br /&gt;
You reach out and stroke your (fox)&#039;s tail.&lt;br /&gt;
You reach out and scratch your (fox)&#039;s chin.&lt;br /&gt;
| (Owner) reaches out and runs her fingers through the (fox)&#039;s fur from head to tail.&lt;br /&gt;
(Owner) reaches out and pats the (fox) on the head.&lt;br /&gt;
(Owner) reaches out and scratches behind the (fox)&#039;s ears.&lt;br /&gt;
(Owner) reaches out and strokes the (fox)&#039;s tail.&lt;br /&gt;
(Owner) reaches out and scratches the (fox)&#039;s chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Get&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean down and call to your (fox), who canters eagerly to you.  Your (fox) stands up on his haunches, allowing you to slide one arm under his belly.  You draw him in against your side and lift him up.&lt;br /&gt;
| (Owner) leans down and calls to the (fox), who canters eagerly up to her.  The (fox) stands up on his haunches, allowing (Owner) to slide one arm under his belly.  (Owner) draws him in against her side and lifts him up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You crouch down and release your (fox) from your arms.  He pads around in a circle before glancing back to you.&lt;br /&gt;
| (Owner) crouches down and releases the (fox) from her arms.  He pads around in a circle before glancing back to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional information==&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
Available types for foxes when first summoned:&lt;br /&gt;
* Fox&lt;br /&gt;
* Tod&lt;br /&gt;
* Kit&lt;br /&gt;
* Vixen&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&lt;br /&gt;
There is a fair amount of overlap in the ambients - but where the generic (item) is referenced, both random room props, mounts, and other similar objects can be referenced by the fox.&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A (fox) tilts his head, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and takes a moment to lick his paws.&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at the air.&lt;br /&gt;
&lt;br /&gt;
A (fox) lifts up his hind leg high enough to scratch at his underside.&lt;br /&gt;
&lt;br /&gt;
The (fox) walks up to (item) with a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and stares at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle around (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and sniffs around for a place to dig. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and gives the ground a quick dig. (Outdoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks against a wall, his tail low to the ground. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away, his tail low to the ground. (Outdoors.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The (fox) walks up to you and leans against you companionably.&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks up to you and places one paw on your knee before sitting down, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
Canting his head to the side, the (fox) glances to the right and stares intently for several moments.  With a clicking noise, he looks up at you expectantly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he looks to you eagerly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he glances in your direction.&lt;br /&gt;
&lt;br /&gt;
The (fox) circles you playfully, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====When Held by Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) squirms in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) nibbles at your side as if cleaning you.  Hey, that tickles!&lt;br /&gt;
&lt;br /&gt;
Your (fox) arches his neck up and licks you.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pants anxiously in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pushes off of you and jumps to the ground from your grasp.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Animal Companions====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (animal companion) in a slow circle, his tail low to the ground.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====With Other Pets such as Puppies, Hedgehogs, and Dragonflies====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (puppy) in a slow circle, his tail low to the ground.&lt;br /&gt;
&lt;br /&gt;
Your (fox) hops up and down playfully at (puppy), a small yap escaping his snout.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his front legs into the ground, leaving his hindquarters upright.  He barks once at (puppy).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (dragonfly).&lt;br /&gt;
&lt;br /&gt;
The (fox) paws at the (hedgehog) curiously.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Other Players====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) walks over and bumps up against (Player) before returning to your side.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his body as he playfully watches (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) circles you while keeping an eye on (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks over to (Player) and sniffs him.&lt;br /&gt;
&lt;br /&gt;
Your (fox) sniffs at (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away from (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) circles (Player) with a predatory instinct, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
* [[Fox Hunt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= Creature&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Bugle&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Fox&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem=&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong=Yes &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Bugle/fox will attune to character when first {{boldmono|[[EXHALE]]d}}.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176780</id>
		<title>Fox pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176780"/>
		<updated>2022-09-14T01:39:50Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Fox Pet&#039;&#039;&#039; could be found in the [[Fox Hunt|Fox Hunt]] during [[Rumor Woods]] from 5120 to 5122.  They can be summoned by using {{boldmono|EXHALE}} on the &#039;&#039;&#039;bugle&#039;&#039;&#039; that is a random prize from the Fox Hunt.  Each bugle summons a unique fox pet - you can also get alternative fox nouns, like &amp;quot;kit&amp;quot;, &amp;quot;tod&amp;quot; and &amp;quot;vixen&amp;quot;.  While the bugles can be altered, the fox pets cannot be altered by any means.&lt;br /&gt;
&lt;br /&gt;
In addition to the fox pet, the character is granted the [[Title_system | Postname Title]] &amp;quot;Master/Mistress of Foxhounds&amp;quot; upon the first EXHALE.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Bugle &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= This item holds and summons the [[Fox pet | Fox]]. Initial {{boldmono|EXHALE}} on the bugle will permanently attune it to the [[player character|character]] who first exhales into it.&lt;br /&gt;
&lt;br /&gt;
The sound played on EXHALE varies with each summon - seen in the wild are a variety of notes and tones like &amp;quot;high pitched, &amp;quot;steady&amp;quot;, &amp;quot;low steady&amp;quot;, &amp;quot;clear-sounding&amp;quot; and &amp;quot;soothing, low&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;a (fox&#039;s coat color) bugle embellished with (type of fox)&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|analyze=You analyze your (coat color) bugle and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 The physical appearance of your (coat color) bugle can be changed.&lt;br /&gt;
&lt;br /&gt;
 A mysterious bugle that can be used by EXHALING on it.  It may take you several attempts for the bugle to work!  Once you successfully EXHALE on the horn it will become ATTUNED.&lt;br /&gt;
&lt;br /&gt;
 Your fox was recently summoned, is still summoned, or your bugle is on cooldown.&lt;br /&gt;
 Your fox is somewhere out there!&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bugle may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
| You draw the (coat color) bugle up to your lightly closed lips and begin to exhale against the bugle&#039;s mouthpiece.  Tightening your lips, you let out a high pitched tone.&lt;br /&gt;
Your (fox) trots in and up to you.&lt;br /&gt;
| (Owner) draws the (coat color) bugle up to her lightly closed lips and begins to exhale against the bugle&#039;s mouthpiece.  A clear-sounding note emits from the (coat color) bugle.&lt;br /&gt;
A (fox) trots in and up to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Fox &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary=  The fox is the pet that the [[Fox pet#Bugle | bugle]] summons.  The fox pets have a hard coded LOOK that takes into account the fox&#039;s coat color.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Small in stature and delicately boned, the (fox) has keen eyes that are wide windows into his mischievous nature.  Glistening slightly, his nose frequently twitches as he lifts his face to investigate and identify all scents, and when his mouth drops open, he displays the sharpened teeth that are a reminder that he is a predator.  He has lustrous (coat color) fur that appears well-groomed and incredibly soft.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|analyze=&lt;br /&gt;
You analyze your flame orange tod and sense that the creator has provided the following information:&lt;br /&gt;
************************* Foxes **********************************&lt;br /&gt;
 This flame orange tod can NEVER be altered or changed in ANY way by ANYONE.&lt;br /&gt;
 These foxes are special.  They will follow you around and can come back to you if lost.&lt;br /&gt;
 The foxes will always treat their owner well.  People who aren&#039;t the owner will not&lt;br /&gt;
 be greeted with as much kindness.&lt;br /&gt;
******************************************************************&lt;br /&gt;
 Verbs:&lt;br /&gt;
  HUG       - Hug your fox&lt;br /&gt;
  KISS      - Kiss your fox&lt;br /&gt;
  PUSH      - Play with your fox&lt;br /&gt;
  POINT     - Trick your fox&lt;br /&gt;
  PROD      - Play with your fox&lt;br /&gt;
  RUB       - Rub your fox&lt;br /&gt;
  PET/TOUCH - Pet/Touch your fox.&lt;br /&gt;
  GET       - Pick up your fox.&lt;br /&gt;
  FEED      - Feed your fox food or drink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the tod may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Hug&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You walk up to the (fox) and give him a soft hug.&lt;br /&gt;
| (Owner) walks up to the (fox) and gives him a soft hug.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Kiss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean over and give your (fox) a kiss on the head.&lt;br /&gt;
| (Owner) leans over and gives the (fox) a kiss on the head.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Push&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach down and give the (fox) a few playful pushes.  The (fox) playfully nips back at you as he leaps from side to side.&lt;br /&gt;
You push the (fox) in your arms away from your body.  Was that his breath? (When held.)&lt;br /&gt;
| (Owner) reaches down and gives the (fox) a few playful pushes.  The (fox) playfully nips back at her as he leaps from side to side.&lt;br /&gt;
(Owner) pushes the (fox) in her arms away from her body.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You point behind your (fox), who snaps around prepared to attack!  Your (fox) growls viciously at (creature).&lt;br /&gt;
You point behind your (fox), who snaps around prepared to attack!  Your (fox) sits down and licks his paw.&lt;br /&gt;
| (Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) growls viciously at the black and tan puppy.&lt;br /&gt;
(Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) sits down and licks his paw.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Prod&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You prod playfully at the (fox) and he yaps at you!&lt;br /&gt;
You prod playfully at the (fox) and he dodges your finger.&lt;br /&gt;
You prod playfully at the (fox) and he licks your finger!&lt;br /&gt;
| (Owner) prods playfully at the (fox) and he yaps at her!&lt;br /&gt;
(Owner) prods playfully at the (fox) and he dodges her finger.&lt;br /&gt;
(Owner) prods playfully at the (fox) and he licks (Owner)&#039;s finger!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Rub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and rest your hand on your (fox).&lt;br /&gt;
| (Owner) reaches out and rests her hand on the (fox).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Feed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| Your (fox) eagerly gnaws at (food item) in your hand.  You discard the remnants.&lt;br /&gt;
Your (fox) eagerly laps (drink item) until it is gone.&lt;br /&gt;
| The (fox) eagerly gnaws at (food item) in (Owner)&#039;s hand.  She tosses the leftovers aside.&lt;br /&gt;
The (fox) eagerly laps at (drink item) (Owner) is holding until it is gone.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Pet/Touch&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and run your fingers through your (fox)&#039;s fur from head to tail.&lt;br /&gt;
You reach out and pat your (fox) on the head.&lt;br /&gt;
You reach out and scratch behind your (fox)&#039;s ears.&lt;br /&gt;
You reach out and stroke your (fox)&#039;s tail.&lt;br /&gt;
You reach out and scratch your (fox)&#039;s chin.&lt;br /&gt;
| (Owner) reaches out and runs her fingers through the (fox)&#039;s fur from head to tail.&lt;br /&gt;
(Owner) reaches out and pats the (fox) on the head.&lt;br /&gt;
(Owner) reaches out and scratches behind the (fox)&#039;s ears.&lt;br /&gt;
(Owner) reaches out and strokes the (fox)&#039;s tail.&lt;br /&gt;
(Owner) reaches out and scratches the (fox)&#039;s chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Get&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean down and call to your (fox), who canters eagerly to you.  Your (fox) stands up on his haunches, allowing you to slide one arm under his belly.  You draw him in against your side and lift him up.&lt;br /&gt;
| (Owner) leans down and calls to the (fox), who canters eagerly up to her.  The (fox) stands up on his haunches, allowing (Owner) to slide one arm under his belly.  (Owner) draws him in against her side and lifts him up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You crouch down and release your (fox) from your arms.  He pads around in a circle before glancing back to you.&lt;br /&gt;
| (Owner) crouches down and releases the (fox) from her arms.  He pads around in a circle before glancing back to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional information==&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
Available types for foxes when first summoned:&lt;br /&gt;
* Fox&lt;br /&gt;
* Tod&lt;br /&gt;
* Kit&lt;br /&gt;
* Vixen&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&lt;br /&gt;
There is a fair amount of overlap in the ambients - but where the generic (item) is referenced, both random room props, mounts, and other similar objects can be referenced by the fox.&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A (fox) tilts his head, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and takes a moment to lick his paws.&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at the air.&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail lifts up his hind leg high enough to scratch at his underside.&lt;br /&gt;
&lt;br /&gt;
The (fox) walks up to (item) with a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) sniffs nervously at (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) sits down and stares at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle around (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and sniffs around for a place to dig. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and gives the ground a quick dig. (Outdoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks against a wall, his tail low to the ground. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away, his tail low to the ground. (Outdoors.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The (fox) walks up to you and leans against you companionably.&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks up to you and places one paw on your knee before sitting down, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
Canting his head to the side, the (fox) glances to the right and stares intently for several moments.  With a clicking noise, he looks up at you expectantly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he looks to you eagerly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he glances in your direction.&lt;br /&gt;
&lt;br /&gt;
The (fox) circles you playfully, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====When Held by Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) squirms in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) nibbles at your side as if cleaning you.  Hey, that tickles!&lt;br /&gt;
&lt;br /&gt;
Your (fox) arches his neck up and licks you.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pants anxiously in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pushes off of you and jumps to the ground from your grasp.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Animal Companions====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (animal companion) in a slow circle, his tail low to the ground.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====With Other Pets such as Puppies, Hedgehogs, and Dragonflies====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (puppy) in a slow circle, his tail low to the ground.&lt;br /&gt;
&lt;br /&gt;
Your (fox) hops up and down playfully at (puppy), a small yap escaping his snout.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his front legs into the ground, leaving his hindquarters upright.  He barks once at (puppy).&lt;br /&gt;
&lt;br /&gt;
A (fox) growls at (dragonfly).&lt;br /&gt;
&lt;br /&gt;
The (fox) paws at the (hedgehog) curiously.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Other Players====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) walks over and bumps up against (Player) before returning to your side.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his body as he playfully watches (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) circles you while keeping an eye on (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks over to (Player) and sniffs him.&lt;br /&gt;
&lt;br /&gt;
Your (fox) sniffs at (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away from (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) circles (Player) with a predatory instinct, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
* [[Fox Hunt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= Creature&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Bugle&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Fox&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem=&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong=Yes &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Bugle/fox will attune to character when first {{boldmono|[[EXHALE]]d}}.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176779</id>
		<title>Fox pet</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fox_pet&amp;diff=176779"/>
		<updated>2022-09-14T01:36:41Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: All the stuff&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;The Fox Pet&#039;&#039;&#039; could be found in the [[Fox Hunt|Fox Hunt]] during [[Rumor Woods]] from 5120 to 5122.  They can be summoned by using {{boldmono|EXHALE}} on the &#039;&#039;&#039;bugle&#039;&#039;&#039; that is a random prize from the Fox Hunt.  Each bugle summons a unique fox pet - you can also get alternative fox nouns, like &amp;quot;kit&amp;quot;, &amp;quot;tod&amp;quot; and &amp;quot;vixen&amp;quot;.  While the bugles can be altered, the fox pets cannot be altered by any means.&lt;br /&gt;
&lt;br /&gt;
In addition to the fox pet, the character is granted the [[Title_system | Postname Title]] &amp;quot;Master/Mistress of Foxhounds&amp;quot; upon the first EXHALE.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Bugle &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= This item holds and summons the [[Fox pet | Fox]]. Initial {{boldmono|EXHALE}} on the bugle will permanently attune it to the [[player character|character]] who first exhales into it.&lt;br /&gt;
&lt;br /&gt;
The sound played on EXHALE varies with each summon - seen in the wild are a variety of notes and tones like &amp;quot;high pitched, &amp;quot;steady&amp;quot;, &amp;quot;low steady&amp;quot;, &amp;quot;clear-sounding&amp;quot; and &amp;quot;soothing, low&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;a (fox&#039;s coat color) bugle embellished with (type of fox)&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|analyze=You analyze your (coat color) bugle and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
 The physical appearance of your (coat color) bugle can be changed.&lt;br /&gt;
&lt;br /&gt;
 A mysterious bugle that can be used by EXHALING on it.  It may take you several attempts for the bugle to work!  Once you successfully EXHALE on the horn it will become ATTUNED.&lt;br /&gt;
&lt;br /&gt;
 Your fox was recently summoned, is still summoned, or your bugle is on cooldown.&lt;br /&gt;
 Your fox is somewhere out there!&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bugle may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|EXHALE&lt;br /&gt;
| You draw the (coat color) bugle up to your lightly closed lips and begin to exhale against the bugle&#039;s mouthpiece.  Tightening your lips, you let out a high pitched tone.&lt;br /&gt;
Your (fox) trots in and up to you.&lt;br /&gt;
| (Owner) draws the (coat color) bugle up to her lightly closed lips and begins to exhale against the bugle&#039;s mouthpiece.  A clear-sounding note emits from the (coat color) bugle.&lt;br /&gt;
A (fox) trots in and up to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item=Fox &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary=  The fox is the pet that the [[Fox pet#Bugle | bugle]] summons.  The fox pets have a hard coded LOOK that takes into account the fox&#039;s coat color.&lt;br /&gt;
&lt;br /&gt;
:; &amp;lt;big&amp;gt;Appearance&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Small in stature and delicately boned, the (fox) has keen eyes that are wide windows into his mischievous nature.  Glistening slightly, his nose frequently twitches as he lifts his face to investigate and identify all scents, and when his mouth drops open, he displays the sharpened teeth that are a reminder that he is a predator.  He has lustrous (coat color) fur that appears well-groomed and incredibly soft.&amp;lt;/pre&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|analyze=&lt;br /&gt;
You analyze your flame orange tod and sense that the creator has provided the following information:&lt;br /&gt;
************************* Foxes **********************************&lt;br /&gt;
 This flame orange tod can NEVER be altered or changed in ANY way by ANYONE.&lt;br /&gt;
 These foxes are special.  They will follow you around and can come back to you if lost.&lt;br /&gt;
 The foxes will always treat their owner well.  People who aren&#039;t the owner will not&lt;br /&gt;
 be greeted with as much kindness.&lt;br /&gt;
******************************************************************&lt;br /&gt;
 Verbs:&lt;br /&gt;
  HUG       - Hug your fox&lt;br /&gt;
  KISS      - Kiss your fox&lt;br /&gt;
  PUSH      - Play with your fox&lt;br /&gt;
  POINT     - Trick your fox&lt;br /&gt;
  PROD      - Play with your fox&lt;br /&gt;
  RUB       - Rub your fox&lt;br /&gt;
  PET/TOUCH - Pet/Touch your fox.&lt;br /&gt;
  GET       - Pick up your fox.&lt;br /&gt;
  FEED      - Feed your fox food or drink.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the tod may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=YES &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Hug&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You walk up to the (fox) and give him a soft hug.&lt;br /&gt;
| (Owner) walks up to the (fox) and gives him a soft hug.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Kiss&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean over and give your (fox) a kiss on the head.&lt;br /&gt;
| (Owner) leans over and gives the (fox) a kiss on the head.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Push&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach down and give the (fox) a few playful pushes.  The (fox) playfully nips back at you as he leaps from side to side.&lt;br /&gt;
You push the (fox) in your arms away from your body.  Was that his breath? (When held.)&lt;br /&gt;
| (Owner) reaches down and gives the (fox) a few playful pushes.  The (fox) playfully nips back at her as he leaps from side to side.&lt;br /&gt;
(Owner) pushes the (fox) in her arms away from her body.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Point&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You point behind your (fox), who snaps around prepared to attack!  Your (fox) growls viciously at (creature).&lt;br /&gt;
You point behind your (fox), who snaps around prepared to attack!  Your (fox) sits down and licks his paw.&lt;br /&gt;
| (Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) growls viciously at the black and tan puppy.&lt;br /&gt;
(Owner) points behind the (fox), who snaps around prepared to attack!  The (fox) sits down and licks his paw.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Prod&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You prod playfully at the (fox) and he yaps at you!&lt;br /&gt;
You prod playfully at the (fox) and he dodges your finger.&lt;br /&gt;
You prod playfully at the (fox) and he licks your finger!&lt;br /&gt;
| (Owner) prods playfully at the (fox) and he yaps at her!&lt;br /&gt;
(Owner) prods playfully at the (fox) and he dodges her finger.&lt;br /&gt;
(Owner) prods playfully at the (fox) and he licks (Owner)&#039;s finger!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Rub&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and rest your hand on your (fox).&lt;br /&gt;
| (Owner) reaches out and rests her hand on the (fox).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Feed&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| Your (fox) eagerly gnaws at (food item) in your hand.  You discard the remnants.&lt;br /&gt;
Your (fox) eagerly laps (drink item) until it is gone.&lt;br /&gt;
| The (fox) eagerly gnaws at (food item) in (Owner)&#039;s hand.  She tosses the leftovers aside.&lt;br /&gt;
The (fox) eagerly laps at (drink item) (Owner) is holding until it is gone.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Pet/Touch&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You reach out and run your fingers through your (fox)&#039;s fur from head to tail.&lt;br /&gt;
You reach out and pat your (fox) on the head.&lt;br /&gt;
You reach out and scratch behind your (fox)&#039;s ears.&lt;br /&gt;
You reach out and stroke your (fox)&#039;s tail.&lt;br /&gt;
You reach out and scratch your (fox)&#039;s chin.&lt;br /&gt;
| (Owner) reaches out and runs her fingers through the (fox)&#039;s fur from head to tail.&lt;br /&gt;
(Owner) reaches out and pats the (fox) on the head.&lt;br /&gt;
(Owner) reaches out and scratches behind the (fox)&#039;s ears.&lt;br /&gt;
(Owner) reaches out and strokes the (fox)&#039;s tail.&lt;br /&gt;
(Owner) reaches out and scratches the (fox)&#039;s chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Get&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You lean down and call to your (fox), who canters eagerly to you.  Your (fox) stands up on his haunches, allowing you to slide one arm under his belly.  You draw him in against your side and lift him up.&lt;br /&gt;
| (Owner) leans down and calls to the (fox), who canters eagerly up to her.  The (fox) stands up on his haunches, allowing (Owner) to slide one arm under his belly.  (Owner) draws him in against her side and lifts him up.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | Place&lt;br /&gt;
| style=&amp;quot;text-align: center;&amp;quot; | (fox)&lt;br /&gt;
| You crouch down and release your (fox) from your arms.  He pads around in a circle before glancing back to you.&lt;br /&gt;
| (Owner) crouches down and releases the (fox) from her arms.  He pads around in a circle before glancing back to (Owner).&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional information==&lt;br /&gt;
&lt;br /&gt;
===Types===&lt;br /&gt;
Available types for foxes when first summoned:&lt;br /&gt;
* Fox&lt;br /&gt;
* Tod&lt;br /&gt;
* Kit&lt;br /&gt;
* Vixen&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&lt;br /&gt;
There is a fair amount of overlap in the ambients - but where the generic (item) is referenced, both random room props, mounts, and other similar objects can be referenced by the fox.&lt;br /&gt;
&lt;br /&gt;
====General====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A (fox) with a flame-hued tail tilts his head, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail sits down and takes a moment to lick his paws.&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle.&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail sniffs nervously at the air.&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail lifts up his hind leg high enough to scratch at his underside.&lt;br /&gt;
&lt;br /&gt;
The (fox) walks up to (item) with a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail sniffs nervously at (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail sits down and stares at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) paces uneasily in a circle around (item).&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail growls at (item).&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and sniffs around for a place to dig. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) lowers his snout and gives the ground a quick dig. (Outdoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks against a wall, his tail low to the ground. (Indoors.)&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away, his tail low to the ground. (Outdoors.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The (fox) walks up to you and leans against you companionably.&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks up to you and places one paw on your knee before sitting down, a curious look on his face.&lt;br /&gt;
&lt;br /&gt;
Canting his head to the side, the (fox) glances to the right and stares intently for several moments.  With a clicking noise, he looks up at you expectantly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he looks to you eagerly.&lt;br /&gt;
&lt;br /&gt;
The (fox) lets out a single, small bark as he glances in your direction.&lt;br /&gt;
&lt;br /&gt;
The (fox) circles you playfully, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====When Held by Owner====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) squirms in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) nibbles at your side as if cleaning you.  Hey, that tickles!&lt;br /&gt;
&lt;br /&gt;
Your (fox) arches his neck up and licks you.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pants anxiously in your arms.&lt;br /&gt;
&lt;br /&gt;
Your (fox) pushes off of you and jumps to the ground from your grasp.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Animal Companions====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (animal companion) in a slow circle, his tail low to the ground.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====With Other Pets such as Puppies, Hedgehogs, and Dragonflies====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) pads around (puppy) in a slow circle, his tail low to the ground.&lt;br /&gt;
&lt;br /&gt;
Your (fox) hops up and down playfully at (puppy), a small yap escaping his snout.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his front legs into the ground, leaving his hindquarters upright.  He barks once at (puppy).&lt;br /&gt;
&lt;br /&gt;
A (fox) with a flame-hued tail growls at (dragonfly).&lt;br /&gt;
&lt;br /&gt;
The (fox) paws at the (hedgehog) curiously.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====With Other Players====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your (fox) walks over and bumps up against (Player) before returning to your side.&lt;br /&gt;
&lt;br /&gt;
Your (fox) lowers his body as he playfully watches (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) circles you while keeping an eye on (Player).&lt;br /&gt;
&lt;br /&gt;
Your (fox) walks over to (Player) and sniffs him.&lt;br /&gt;
&lt;br /&gt;
Your (fox) sniffs at (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) slinks away from (Player).&lt;br /&gt;
&lt;br /&gt;
The (fox) circles (Player) with a predatory instinct, a low growl buried in his throat and each rotation growing in speed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
* [[Fox Hunt]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= Creature&amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Bugle&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Fox&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem=&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong=Yes &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= Yes&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Bugle/fox will attune to character when first {{boldmono|[[EXHALE]]d}}.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=The_Mist_Harbor_Mail_Office&amp;diff=172055</id>
		<title>The Mist Harbor Mail Office</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=The_Mist_Harbor_Mail_Office&amp;diff=172055"/>
		<updated>2022-07-29T22:49:23Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Corrected the signet ring designs from Cysaegir to Mist Harbor&amp;#039;s&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Mist Harbor&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|4=yes&lt;br /&gt;
|1 = It is located in the pale coral-tiled office on Tigerlily Avenue.&lt;br /&gt;
|roomname = Mist Harbor Mail Office&lt;br /&gt;
|desc = The bright moonlight which trickles in from the small dusty window along the far wall dances across the warped driftwood floorboards of this small mail office.  A hurried mail clerk rushes back and forth across the mahogany front counter, stuffing envelopes and packages in various awaiting cubbyholes, seemingly oblivious to the rest of the world.  In the corner of the room, a nearly featherless macaw sits in a tarnished silver cage releasing a shrill squawk with each new customer who enters the building.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = Welcome to The Mist Harbor Mail Office!&lt;br /&gt;
&lt;br /&gt;
The mail clerk offers her catalog to browse.&lt;br /&gt;
The mail clerk exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a sun-bleached pale parchment envelope   7. a piece of watercolored vellum&lt;br /&gt;
  2. an inked vellum envelope                 8. a page of flora-embossed vellum&lt;br /&gt;
  3. a hemp-bound wax paper package           9. a sheet of bleached bamboo paper&lt;br /&gt;
  4. a rope-latticed banana leaf package      10. a turtle-inked taupe vellum stampbook&lt;br /&gt;
  5. a page of pressed rosebud parchment      11. a melon-inked light pink stampbook&lt;br /&gt;
  6. a sheet of ivory papyrus paper           12. a bamboo-inked mint green stampbook&lt;br /&gt;
&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  13. a sepia-swept osprey feather quill    17. a cylinder of metallic black wax&lt;br /&gt;
  14. a vivid cobalt parrot feather quill   18. an ivory-rayed silver signet ring&lt;br /&gt;
  15. a cylinder of pearlescent wax         19. a blackened steel signet ring&lt;br /&gt;
  16. a cylinder of iridescent jade wax     20. an oval mithglin signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
&lt;br /&gt;
The mail clerk says, &amp;quot;Ah, an ivory-rayed silver signet ring.  The signet ring is etched with a thin-rayed starburst.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The mail clerk says, &amp;quot;Ah, a blackened steel signet ring.  The signet ring is etched with a slim crescent moon.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The mail clerk says, &amp;quot;Yes... an oval mithglin signet ring.  The signet ring is etched with overlapping cresting waves.&amp;quot;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elysia_(prime)&amp;diff=171855</id>
		<title>Elysia (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elysia_(prime)&amp;diff=171855"/>
		<updated>2022-07-26T00:17:31Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:Elysia small.jpg|thumb|Elysia M&#039;aire Snowmane (&#039;&#039;Artist Unknown&#039;&#039;)]]&lt;br /&gt;
[[Image:Rozydrawselysia.png|thumb|Elysia (&#039;&#039;by Rozy&#039;&#039;)]]&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name= Elysia M&#039;aire-Snowmane&lt;br /&gt;
|caption= Will there be drinking?&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture= Loenthra&lt;br /&gt;
|class= [[Bard]]&lt;br /&gt;
|profession= Spellsinger&lt;br /&gt;
|religion= Honors [[Tilamaire]]&lt;br /&gt;
|affiliations= Member of [[Argent Aspis]], [[Caeruil Atelier]], [[The TownCrier]], Fenog&#039;s Regulars&lt;br /&gt;
|word= Wanderer&lt;br /&gt;
|disposition= Cheerful&lt;br /&gt;
|demeanor= Neutral&lt;br /&gt;
|ptrait= Openminded&lt;br /&gt;
|strait= Loyal&lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= Tolerance, Perception&lt;br /&gt;
|weakness= Depression&lt;br /&gt;
|habits= Drinking&lt;br /&gt;
|hobbies= Managing Erek, Drinking, Writing, Painting, Forging, Knitting &lt;br /&gt;
|soft= Kittens, Spun Sugar&lt;br /&gt;
|likes= Erek, Alcohol, Tea, Sweets, Traveling, Festivals&lt;br /&gt;
|dislikes= Rudeness, Intolerance&lt;br /&gt;
|fears= &lt;br /&gt;
|loyalties= Family, Friends&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse= Erek Snowmane&lt;br /&gt;
|loved=&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&lt;br /&gt;
You see Gardener Elysia M&#039;aire-Snowmane the Wealdsinger&lt;br /&gt;
&lt;br /&gt;
She appears to be a Loenthra Elf.&lt;br /&gt;
&lt;br /&gt;
She is tall and has a balletic body.  She appears to be in the prime of life.  She has thick-lashed mossy green eyes, pale pink cheeks, and fair skin.  She has long, softly curling golden hair loosely styled with some verdant green moonstone jewels scattered throughout.  She has a classical nose and high cheekbones.  The lines and curves of her face are long and delicate, their aesthetic reflecting grace and refinement.  She has a sweep of moss green shadowing her eyelids, blending into darker tones along the outer edges.&lt;br /&gt;
&lt;br /&gt;
She has a diagonal fall of cream-inked dryad blossoms on her wrist.&lt;br /&gt;
&lt;br /&gt;
A fall of leaves gently swirls about her form, the variegated tones highlighted by a faint sun-kissed sheen.&lt;br /&gt;
&lt;br /&gt;
She is wearing some dainty faenor earrings suspending droplets of verdantly glimmering peridot from both earlobes, a fine-grained lasimor pendant cradling a moss-nestled glowbark seed, a lustrous sage angora stole threaded with verdant wild silk accents, a columnar gown of cloud opal satin wrapped in cascading layers of gossamer flyrsilk, a silver filigree lirveil featuring octagonal skyglass panels, a lustrous faenor band cradling gilt-suffused arathiel blossoms, and a pair of pearlescent silk slippers on low haon heels.&lt;br /&gt;
&lt;br /&gt;
==Artwork of Note==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Within a shallow puddle on a worn cobblestone path, a polished mithglin dagger rests, its leather-wrapped grip saturated in dark stains.  A single ebon rose-shaped cabochon glints dully in the dagger&#039;s pommel.  Thin spirals of blood swirl through the water, insubstantial as smoke, as the crimson substance slowly melts away from the weapon&#039;s slender blade.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;The Dagger&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Caught frozen in time, a lone boat is poled down a canal, the distinctive spires of Ta Loenthra&#039;s keep barely visible against the night sky beyond.  Deserted in the small hours of the night, the canal&#039;s dark waters shimmer slightly as starlight dances across the vessel&#039;s barely perceptible wake.  Two slight figures huddle, hooded and cloaked, beneath the dimly glowing lantern affixed to the boat&#039;s tall curvilinear bow.  High above the keep, The Jackal hovers in silence, glimmering with malevolence.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;Flight&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;an elaborate gold-framed painting&lt;br /&gt;
:Immense trees populate a looming forest, stretching in either direction as far as the eye can see.  From palest gold to deepest garnet, the trees&#039; boughs are alight in a fiery conflagration celebrating the approaching winter.  A sunlit meadow graces the painting&#039;s foreground, replete with the blazing hues of goldenrod, milkweed and poppy.  A dark path, hidden from sunlight by the heavily leafed branches above, leads welcomingly into the wood&#039;s heart.&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:&amp;quot;Sanctuary&amp;quot; -- by Elysia M&#039;aire-Snowmane&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weddings/Honeymoons&amp;diff=171371</id>
		<title>Weddings/Honeymoons</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weddings/Honeymoons&amp;diff=171371"/>
		<updated>2022-07-20T19:51:37Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Changed &amp;quot;bag&amp;quot; to &amp;quot;pouch&amp;quot; for the key container.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt; [[Weddings_Primer|Wedding Primer]]&lt;br /&gt;
&amp;lt;div class=&amp;quot;alert alert-danger&amp;quot;&amp;gt;&amp;lt;big&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;THIS PAGE CONTAINS SPOILERS FOR THE WEDDING SYSTEM&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;4&amp;quot; style=&amp;quot;clear:left; margin-top: .5em; margin-bottom: .5em; float: right; padding: 1em 1em 1em 1em; background: background:#DAA520;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
__TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Disclaimer==&lt;br /&gt;
For the purposes of this tutorial, and to ensure that we are capturing as many things as possible, the default for each person, space, or item will be identified as the following:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;Spouse1&#039;&#039;&#039; - this person has purchased the license and/or obtained it.  In the examples listed here, this person is female.&lt;br /&gt;
* &#039;&#039;&#039;Spouse2&#039;&#039;&#039; - this is the person who will be marrying the license holder.  In the examples listed here, this person is male.&lt;br /&gt;
* &#039;&#039;&#039;Package Type&#039;&#039;&#039; - this will always be [[Deluxe Wedding Package|deluxe]] so that we can handle the largest amount of data at once.  All other packages have fewer items.  Where we can, we will note the differences.&lt;br /&gt;
* &#039;&#039;&#039;Wedding Hall&#039;&#039;&#039; - this will always be [[Wedding_Hall#Kraken.27s_Fall|Kraken&#039;s Fall]], but you can visit any of the [[Wedding_Hall|Wedding Halls]] in the lands that are open.&lt;br /&gt;
* &#039;&#039;&#039;Wedding Planner&#039;&#039;&#039; - this will always be [[Wedding_Planner/Anne|Anne]], but your wedding planner can be anyone that is associated with a wedding hall.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note On Wedding Couples:&#039;&#039;&#039; Couples seeing to be married may be any of these combinations: female/female, female/male, male/female, male/male.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note About Entering the Wedding Hall&#039;&#039;&#039;: It is incredibly important to remember that you can not get into a Wedding Hall until you have obtained a wedding license and had it signed by two interested parties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note About Meetings with the Wedding Planner&#039;&#039;&#039;: It is also important to note that meeting with the Wedding Planner only &#039;&#039;&#039;requires&#039;&#039;&#039; one Spouse and that it doesn&#039;t matter if it is Spouse 1 or Spouse 2.  Both spouses can enter the wedding hall.  Both spouses can handle this portion of the planning stage.  It is not, however, a requirement.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== The Path To a Blissful Honeymoon ==&lt;br /&gt;
&lt;br /&gt;
Once the official ceremony is over, the officiant does a few behind-the-scene things.&lt;br /&gt;
&lt;br /&gt;
The officiant will attach a pouch with your honeymoon cottage keys in them.&lt;br /&gt;
&lt;br /&gt;
The type of key that you are given is the type of cottage you have been assigned in the Honeymoon Glade.&lt;br /&gt;
&lt;br /&gt;
You are given 10 days here.&lt;br /&gt;
&lt;br /&gt;
== Directions on the Key ==&lt;br /&gt;
&lt;br /&gt;
You analyze your amethyst key and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is the key to your Honeymoon Cottage!  You will be staying in &amp;quot;The COLOR Cottage&amp;quot; and will have access to this peaceful and relaxing getaway until (10 days from end of your wedding ceremony) eastern.  Once accessed for the first time, the key remains a part of your inventory, hidden, so that you can come and go freely during your stay in the Hideaway Glade.  Once your honeymoon has ended, this key will vanish.&lt;br /&gt;
&lt;br /&gt;
USAGE:&lt;br /&gt;
TURN: Teleport to the entrance of &amp;quot;The COLOR Cottage&amp;quot;.  This can only be done in or near town.&amp;lt;br&amp;gt;&lt;br /&gt;
WAVE: Teleport to your origination point.  This can only be done from within the Honeymoon area.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Resources==&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings_Primer| Wedding Primer]]&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Obtaining and Using a Wedding License|Obtaining and Using a Wedding License]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Meeting With the Wedding Planner|Meeting with the Wedding Planner]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Creating Your Wedding Invitation|Creating Your Wedding Invitation]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Creating Your Wedding Menu|Creating Your Wedding Menu]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Creating Your Signature Drink|Creating Your Signature Drink]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Adding Your Wedding Favors|Adding Your Wedding Favors]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Handling the Wedding Box Items|How to Handle your Wedding Box Items]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/What To Do the Day Of|What to do the Day of your Wedding]]&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Weddings/Visiting the Wedding Concourse|Visiting the Wedding Concourse]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Weddings]]&lt;br /&gt;
[[Category: Wedding Hall]]&lt;br /&gt;
[[Category: Wedding Planner]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Labyrinthine_crescent-woven_jewelry&amp;diff=169621</id>
		<title>Labyrinthine crescent-woven jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Labyrinthine_crescent-woven_jewelry&amp;diff=169621"/>
		<updated>2022-06-23T00:11:43Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Sterling feathered jewelry&#039;&#039;&#039; was introduced as an update to the [[Ghezyte chelioboros item]] quest reward first released at [[Ebon Gate 2017]]. At [[Ebon Gate 2021]], the ability to convert the item&#039;s appearance and abilities, along with its deity, was made available as part of the quest.  It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Zelia]]. Similar to the ghezyte chelioboros item, the amount of favor gained for it allows its various upgrades. The first year being 1000 followed by 2000 for the second year. Favor is garnered by doing the various Caligos Isle yearly quest(s). There is a cost of 250,000 silver to purchase the item from the chest when available on Caligos Isle. Once purchased, the item is attuned to the character that picked it up.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Note:&#039;&#039;&#039; The verbs for each year are unlocked automatically each year, and are not tied to favor gain. There are no year 5 verbs available for quest items that have been converted to other deities.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet).&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your crescent-woven bracelet and sense that the creator has provided the following information:&lt;br /&gt;
This crescent-woven bracelet is from Ebon Gate 5117-5121, Caligos Isle, and is a quest participation item.  It is a progressive item, and its benefits increased during the event quests on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
This item cannot be altered in any way.  It is aligned with Zelia.&lt;br /&gt;
&lt;br /&gt;
FLUFF USAGE: GAZE, HISS, KISS, LISTEN, MOCK, NUDGE, PRAY, RUB, TICKLE, TOUCH&lt;br /&gt;
MECHANICAL USAGE (if eligible): POINT &amp;lt;target&amp;gt;, COVER, PROD (change worn location/noun)&lt;br /&gt;
&lt;br /&gt;
This bracelet will currently provide the following &amp;quot;Intimidation Debuff&amp;quot; with POINT:&lt;br /&gt;
 &amp;gt; -25 DS/-15 TD; 25x/day, with 25 uses remaining today.&lt;br /&gt;
&lt;br /&gt;
This bracelet will currently provide the following Fear Resistance Boon with COVER:&lt;br /&gt;
 &amp;gt; +5 to fear resistance; 5x/day, with 5 uses remaining today.  Duration: 5 minutes. &lt;br /&gt;
&lt;br /&gt;
At the end of each festival, the item&#039;s favor totals will be updated to the current participation benefit for POINT and COVER (if applicable).  COVER is available only to those who are aligned with the same deity as the bracelet.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bracelet may be further lightened.&lt;br /&gt;
&lt;br /&gt;
The bracelet is restricted to this character.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Year 1 - 2017&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Modifier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Second&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot;|COVER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Zelia Follower Only) Success&lt;br /&gt;
| Lightly touching (item), you draw strength from the moonlight-hued links and steel yourself in the freedoms that chaos and madness provide you.&lt;br /&gt;
| N/A&lt;br /&gt;
| (Character) lightly touches upon (his/her) (item), causing moonlight hues to seep from (his/her) eyes for a brief moment.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Zelia Follower Only) Failure - Not Enough Favor&lt;br /&gt;
| As you cover your (item), you note that it appears lackluster and dull.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Zelia Follower Only) Failure - Backlash&lt;br /&gt;
| Resembling the dull echoes of moonlight under a bright sunny sky, (item) seems somehow faded and depleted.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Zelia Follower Only) Failure - All Uses Expended for Day&lt;br /&gt;
| You cover your chelioboros bracelet, but nothing happens.  Perhaps it hasn&#039;t been long enough since you last called upon the power of Zelia.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| A deep abiding terror clings to your heart, causing your vision to narrow and your pulse to hammer in your ears.  You press your fingers to your lips, kissing it gently, and then press it to your (item) as you feel an unbridled laughter sooth your fears.&lt;br /&gt;
| N/A&lt;br /&gt;
| Suddenly wide-eyed with fear, (character) presses (his/her) fingers to (his/her) lips, kisses them gently, and then presses them to (his/her) (item) as (his/her) tension melts away into a supercilious grin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LISTEN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| Canting your head to the side, you bring your (item) close to your ears and listen to it briefly.  A soft song, like that of an alien lullaby, calls to you, imploring you to come to some distant island.  As you think you hear the word, &amp;quot;Caligos,&amp;quot; spoken, a shiver of ethereal laughter borne of moonlight and quicksilver staves off the chill that one word instilled in you.&lt;br /&gt;
| N/A&lt;br /&gt;
| Canting (his/her) head to the side, (character) listens intently to (his/her) (item) for several seconds while humming an alien lullaby.  (Character)&#039;s lips part as if (he/she) might say something, but only a bubbly laughter borne of moonlight and quicksilver falls from (him/her).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot;|POINT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Success&lt;br /&gt;
| Angling your (item) towards (target), you concentrate on the image of a tiny artist trapped in madness and draw forth from her a hidden strength that you infuse into the device.  Pulsing slightly, a beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian falls upon (target).&lt;br /&gt;
| Angling (his/her) (item) towards you, (character) seems to concentrate for several seconds, a hint of madness creeping into (his/her) (eyecolor) eyes.  A slightly pulsing beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian falls upon you!&lt;br /&gt;
| Angling (his/her) (item) towards (target), (character) seems to concentrate for several seconds, a hint of madness creeping into (his/her) (eyecolor) eyes.  A slightly pulshing beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian falls upon (target)!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Not Enough Favor&lt;br /&gt;
| As you move to angle your (item), you note that it appears lackluster and dull.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Backfire&lt;br /&gt;
| Angling your (item) towards (target), you concentrate on the image of a tiny artist trapped in madness and draw forth from her a hidden strength that you infuse into the device.  Pulsing slightly, a beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian whistles past (target) with no effect.&lt;br /&gt;
| Angling (his/her) (item) towards you, (character) seems to concentrate for several seconds, a hint of madness creeping into (his/her) (eyecolor) eyes.  A slightly pulsing beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian whistles past you with no effect.&lt;br /&gt;
| Angling (his/her) (item) towards (target), (character) seems to concentrate for several seconds, a hint of madness creeping into (his/her) (eyecolor) eyes.  A slightly pulsating beam of concentrated moonlight tinged with bands of orange, white, ebon, and viridian whistles past (him/her) with no effect.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Backlash&lt;br /&gt;
| Resembling the dull echoes of moonlight under a bright sunny sky, (item) seems somehow faded and depleted.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Used all daily uses&lt;br /&gt;
| As you move to angle your (item), you note that the links are somewhat dull.  Perhaps it hasn&#039;t been long enough since you last drew upon the madness of Keilipso and the ill-fated memory of Caligos Isle.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
| As you prod your (item), blended white, black, green, and orange hues swirl across its surface and slowly transforming it to (item).&lt;br /&gt;
| N/A&lt;br /&gt;
| Blended white, black, green, and orange hues swirl across (item) slowly transforming it to (item).&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;Changes worn location of the item.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| Trailing your fingers across (item), you are struck by the way the ambient light plays off of each depiction of the Elanthian moons. &lt;br /&gt;
| N/A&lt;br /&gt;
| Trailing (his/her) fingers across (his/her) (item), (character) seems to focus on the way the ambient light plays upon the depiction of the Elanthian moons instead of focusing on the form of an eel trapped within its woven wiring.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TOUCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| N/A&lt;br /&gt;
| Suddenly seeming to writhe, damp and coldly, against your skin, (item) seems to take on an aquatic appearance.  Indigo eyes rise up from out of the woven wire, causing you to start with a sudden, wordless fear, but just as quickly the woven crescents flare with malachite, niveous, and ebon light, and you are immediately put at ease.&lt;br /&gt;
| N/A&lt;br /&gt;
| As (character) touches (his/her) (item), (character) suddenly seems to be captivated by its woven surface.  Wild emotions play upon (his/her) features as (he/she) gazes at it for several long moments, (his/her) expression contorting with fear but eventually subsiding into an almost angelic smile.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Year 2 - 2018&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|NUDGE&lt;br /&gt;
| You gingerly prod your (item), causing the spectral image of an eel at its heart to come to life.  It writhes and twists for several moments, but the hypnotic pulses of the woven-wire crescents stills it once more.&lt;br /&gt;
| (Character) gingerly prods (his/her) (item) and gazes at it for several moments in rapture.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TICKLE&lt;br /&gt;
| You lightly brush your fingers across the thin links of your (item) and feel desperation creep into your very soul.  The shadows seem thick with the swimming shape of indigo-eyed denizens and just as you fear that terror will take you a kind of gleeful madness falls upon you.  The lurkers in the shadows dissipate as if cast out by a moonlit tide.&lt;br /&gt;
| (Character) seems to withdraw within (him/herself) for a brief moment, (his/her) (eyecolor) eyes darting about in momentary terror.  The episode is brief, ending as a gleeful giggle slips from (his/her) lips.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Year 3 - 2019&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |GAZE&lt;br /&gt;
| Moonlight slants across your vision, briefly transporting you to a distant island where hungry mist nips at your ankles and a deceitful godling vies for the affections and attentions of worshipers tricked into a belief of salvation.  You smirk, hearing a small voice in the back of your mind reminding you that the only true salvation is to lose yourself in chaos.&lt;br /&gt;
| Moonlight spills across (character)&#039;s vision, (his/her) (item) suddenly flickering in the ambient light.  Gazing blankly ahead, (he/she) smirks for a brief moment before the glittering lights fade.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; |PRAY&lt;br /&gt;
| Panic briefly grips you, thoughts of betrayal and cruelty suck the very air from your lungs.  You gasp as the misery nearly overwhelms you, but just as you think the pain may never end, it recedes in a veil of glisten moonlight and you find yourself riding through the chaos that only moments ago threatened to overwhelm you.&lt;br /&gt;
| Gasping suddenly in panic and alarm, (character) appears to have some kind of existential crisis as (he/she) glances around with wild eyes.  A shimmer of (his/her) (item) causes a veil of moonlight hues to slip across (his/her) features, which softens (his/her) features almost instantly.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Year 4 - 2020&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|HISS&lt;br /&gt;
| Squirming at your wrist causes your eyes to be drawn to the ethereal image of an eel trapped within the moonlit-hued links of your (item).  Curling your lips back, you hiss at the tiny creature in mockery, the sound dissolving into a giggle born of freedom and madness.&lt;br /&gt;
| (Character) shifts (his/her) (eyecolor) eyes to (item) that touches upon (his/her) (skin color) skin.  Curling (his/her) lips back, (character) hisses at it briefly but the sound quickly dissolves into an alarming giggle born of freedom and madness.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | MOCK&lt;br /&gt;
| You poke at the ethereal eel trapped within the moonlit links of your (item), taunting it for being weak and laughing at its ineffectiveness on you now that Caligos Isle haunts you no more.&lt;br /&gt;
| (Character) pokes at (his/her) (item), an inarticulate taunt falling from (his/her) lips.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
The {{boldmono|LOOK/TAP}} of the item is: &#039;&#039;&#039;&#039;&#039;a labrynthine crescent-woven (noun)&#039;&#039;&#039;&#039;&#039; with no long description. The {{boldmono|SHOW}} is:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Intricately woven into complicated twists and turns, the soft grey hue of alum wire forms a backdrop for platinum, copper, faenor, and dark iron strands.  The copper and faenor pieces are twisted into crescents that face one another at opposing ends of the broad expanse, while the platinum and dark iron threading is woven into intertwining knotwork patterns that resemble the complicated dance the sisters Lornon and Liabo often engage in.  A fine toggle, wrought in the unlikely image of an eel, allows the piece to carefully be worn.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Mechanical Information===&lt;br /&gt;
In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability.  Minimum required favor is 1000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;2&amp;quot; | Year/Total Favor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | POINT (at target)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | COVER&lt;br /&gt;
|-&lt;br /&gt;
| Adds an intimidate debuff to the target that reduces the targets DS/TD by:&lt;br /&gt;
| Must follow [[Zelia]]&amp;lt;br&amp;gt;Lasts 5 minutes, Sheer Fear Boost will increase user&#039;s sheer fear level by:&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2017 - 1000 favor&lt;br /&gt;
| 5/3, 5x/day&lt;br /&gt;
| 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2018 - 2000 favor&lt;br /&gt;
| 10/6, 10x/day&lt;br /&gt;
| 2x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2019 - 3000 favor&lt;br /&gt;
| 15/9, 15x/day&lt;br /&gt;
| 3x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2020 - 4000 favor&lt;br /&gt;
| 20/12, 20x/day&lt;br /&gt;
| 4x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2021 - 5000 favor&lt;br /&gt;
| 25/15, 25x/day&lt;br /&gt;
| 5x/day&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
1P: Waves of ebon, white, orange, and viridian light slip across the surface of (item), briefly illuminating the ethereal form of an indigo-eyed passenger locked within its links. &lt;br /&gt;
2P: Waves of ebon, white, orange, and viridian light slip across the surface of (character)&#039;s (item), briefly illuminating the ethereal form of an indigo-eyed passenger locked within its links.&lt;br /&gt;
&lt;br /&gt;
1P: Skeins of moonlight hues ripple across the links of (item) where a pair of indigo eyes peer out from their metallic cage.&lt;br /&gt;
2P: Skeins of moonlight hues ripple across the links of (character)&#039;s (item) where a pair of indigo eyes peer out from their metallic cage.&lt;br /&gt;
&lt;br /&gt;
1P: The sound of laughter tinged with madness falls upon your ears, the bouts now and again punctuated by indelicate sobs.  The crash of waves on a distant shore remind you of all that was lost on Caligos Isle.&lt;br /&gt;
2P: The sudden sound of laughter tinged with madness falls upon your ears, the bouts now and again punctuated by indelicate sobs.  The sound seems to emanate from (character).&lt;br /&gt;
&lt;br /&gt;
1P: Swaying slightly, you find yourself slipping into a semi-hypnotic state as the lullying sound of the ocean calls to you.  It is calling you to return, calling you to succumb to salvation, calling you to deceive yourself.  With a start, you pull yourself from the strange sensation.&lt;br /&gt;
2P: Swaying slightly, (character) seems to slip into a semi-hypnotic state.  (He/she) cants (his/her) head to the side, (his/her) lips parting slightly as (he/she) listens to something that only (he/she) can hear.  With a start, (he/she) pulls herself out of (his/her) trance.&lt;br /&gt;
&lt;br /&gt;
1P: Ambient light plays upon the links of your (item), causing the visage of a trapped eel to briefly appear.&lt;br /&gt;
2P: Ambient light plays upon the links of (character)&#039;s (item), causing the visage of a trapped eel to briefly appear.&lt;br /&gt;
&lt;br /&gt;
1P: You briefly shiver, an unseen breeze chilling you and reminding you of the fate of Caligos Isle.&lt;br /&gt;
2P: (Character) briefly touches (his/her) (item) and shivers from the contact.&lt;br /&gt;
&lt;br /&gt;
1P: A far off island tune springs to your lips, causing you to hum it unbidden for a brief moment.&lt;br /&gt;
2P: Indigo eyes suddenly appear within the links of (character)&#039;s (item).  Moments later, (character) seems to hum an unusual, and eerie, island tune.&lt;br /&gt;
&lt;br /&gt;
Fear Resistance Ending:&lt;br /&gt;
1P: You feel the raw madness of Keilipso slip away as your inner fearlessness wanes.&lt;br /&gt;
2P: N/A&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2021]]&lt;br /&gt;
* [[Zelia]]&lt;br /&gt;
* [[Ghezyte chelioboros jewelry]] - Original&lt;br /&gt;
* [[Imflass wire jewelry]] - Charl&lt;br /&gt;
* [[Sterling feathered jewelry]] - Gosaena&lt;br /&gt;
* [[Gold-banded ghezyte jewelry]] - Imaera&lt;br /&gt;
* [[Gold-strung onyx tile jewelry]] - Lorminstra&lt;br /&gt;
* [[Sinuous gheztye serpent jewelry]] - Luukos&lt;br /&gt;
* [[Nacre and ghezyte dolphin jewelry]] - Niima&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&lt;br /&gt;
|itemtype= Jewelry&lt;br /&gt;
|alter= No&lt;br /&gt;
|ld= No&lt;br /&gt;
|releasevenue= Ebon Gate 2021&lt;br /&gt;
|questitem= Yes&lt;br /&gt;
|tiered= Yes&lt;br /&gt;
|tiersnumber= 5&lt;br /&gt;
|unlock= Quest&lt;br /&gt;
|attune= Yes&lt;br /&gt;
|attunement= Character&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= COVER&lt;br /&gt;
|verb2= GAZE&lt;br /&gt;
|verb3= HISS&lt;br /&gt;
|verb4= KISS&lt;br /&gt;
|verb5= LISTEN&lt;br /&gt;
|verb6= MOCK&lt;br /&gt;
|verb7= NUDGE&lt;br /&gt;
|verb8= POINT&lt;br /&gt;
|verb9= PRAY&lt;br /&gt;
|verb10= PROD&lt;br /&gt;
|verb11= RUB&lt;br /&gt;
|verb12= TICKLE&lt;br /&gt;
|verb13= TOUCH&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Can%27t_Stop_That_Weaving/2022&amp;diff=169609</id>
		<title>RWShop:Can&#039;t Stop That Weaving/2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Can%27t_Stop_That_Weaving/2022&amp;diff=169609"/>
		<updated>2022-06-22T22:08:29Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: The tent color was changed this year; updated here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Festshop&lt;br /&gt;
|shopname=Can&#039;t Stop That Weaving&lt;br /&gt;
|look=a large dark plum wool tent&lt;br /&gt;
|location=[Map Room 48], Lich# 29721, go plum tent&lt;br /&gt;
|fest=rw|year=2022|letter=C}}&lt;br /&gt;
===Can&#039;t Stop That Weaving===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Can&#039;t Stop That Weaving - 8209196&lt;br /&gt;
|desc=Hanging from the rafters of this spacious tent is a series of woven baskets filled with flowers that create a fragrant canopy above.  A small counter covered with bits of leaves and petals rests under a set of wooden shelves.  Set to one side is a narrow table covered with vases, their slender necks filled with a variety of colorful blossoms. &lt;br /&gt;
|exits=  east, out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;big&amp;gt;[[Weaving#Materials|Weaving Materials]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
{{Container2||container=In the vases you see:||contents= a velvet soft queen of night tulip, a small black velvet petunia, a stalk of black bearded iris, a gold-throated black beauty pansy, an ivory-tipped penny black, an ebon-tipped burgundy hellebore, a small plum-centered moonflower, and a plum-tipped alabaster ranunculus.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|+ In several crystal vases&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Weight &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a velvet soft queen of night tulip ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467127&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467127&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable tulip.  Merchants will require that the tulip can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this tulip, when woven, will show up as a &amp;quot;velvet soft queen of night tulip,&amp;quot; and if there is more than one, you will end up with some &amp;quot;velvet soft queens of night tulip.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this tulip, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a small black velvet petunia ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467126&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467126&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable petunia.  Merchants will require that the petunia can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this petunia, when woven, will show up as a &amp;quot;small black velvet petunia,&amp;quot; and if there is more than one, you will end up with some &amp;quot;small black velvet petunias.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this petunia, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a stalk of black bearded iris ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467125&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467125&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable iris.  Merchants will require that the iris can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this iris, when woven, will show up as a &amp;quot;stalk of black bearded iris,&amp;quot; and if there is more than one, you will end up with some &amp;quot;stalks of black bearded iris.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this iris, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a gold-throated black beauty pansy ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467124&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467124&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable pansy.  Merchants will require that the pansy can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this pansy, when woven, will show up as a &amp;quot;gold-throated black beauty pansy,&amp;quot; and if there is more than one, you will end up with some &amp;quot;gold-throated black beauty pansies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this pansy, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | an ivory-tipped penny black ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467123&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467123&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable black.  Merchants will require that the black can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this black, when woven, will show up as a &amp;quot;ivory-tipped penny black,&amp;quot; and if there is more than one, you will end up with some &amp;quot;ivory-tipped penny blacks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this black, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | an ebon-tipped burgundy hellebore ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467122&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467122&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable hellebore.  Merchants will require that the hellebore can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this hellebore, when woven, will show up as a &amp;quot;ebon-tipped burgundy hellebore,&amp;quot; and if there is more than one, you will end up with some &amp;quot;ebon-tipped burgundy hellebores.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this hellebore, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a small plum-centered moonflower ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467121&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467121&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable moonflower.  Merchants will require that the moonflower can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this moonflower, when woven, will show up as a &amp;quot;small plum-centered moonflower,&amp;quot; and if there is more than one, you will end up with some &amp;quot;small plum-centered moonflowers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this moonflower, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a plum-tipped alabaster ranunculus ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467120&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467120&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ranunculus.  Merchants will require that the ranunculus can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ranunculus, when woven, will show up as a &amp;quot;plum-tipped alabaster ranunculus,&amp;quot; and if there is more than one, you will end up with some &amp;quot;plum-tipped alabaster ranunculuses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ranunculus, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the baskets you see:||contents= a gold-throated ivory calla lily, a sprig of star-shaped jasmine, a small snow white daffodil, a frilled milky white dianthus, a sprig of fluffy artemisia, a stalk of silver-sheened eucalyptus, a piece of silver-hued lavender, a cluster of plum-hued heliotrope, and a sprig of dark purple lilac.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|+ In some woven baskets&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Weight &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a gold-throated ivory calla lily ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467118&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467118&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable lily.  Merchants will require that the lily can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this lily, when woven, will show up as a &amp;quot;gold-throated ivory calla lily,&amp;quot; and if there is more than one, you will end up with some &amp;quot;gold-throated ivory calla lilies.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this lily, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a sprig of star-shaped jasmine ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467117&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467117&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable jasmine.  Merchants will require that the jasmine can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this jasmine, when woven, will show up as a &amp;quot;sprig of star-shaped jasmine,&amp;quot; and if there is more than one, you will end up with some &amp;quot;sprigs of star-shaped jasmine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this jasmine, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a small snow white daffodil ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467116&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467116&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable daffodil.  Merchants will require that the daffodil can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this daffodil, when woven, will show up as a &amp;quot;small snow white daffodil,&amp;quot; and if there is more than one, you will end up with some &amp;quot;small snow white daffodils.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this daffodil, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a frilled milky white dianthus ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467115&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467115&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable dianthus.  Merchants will require that the dianthus can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this dianthus, when woven, will show up as a &amp;quot;frilled milky white dianthus,&amp;quot; and if there is more than one, you will end up with some &amp;quot;frilled milky white dianthuses.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this dianthus, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a sprig of fluffy artemisia ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467114&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467114&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable artemisia.  Merchants will require that the artemisia can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this artemisia, when woven, will show up as a &amp;quot;sprig of fluffy artemisia,&amp;quot; and if there is more than one, you will end up with some &amp;quot;sprigs of fluffy artemisia.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this artemisia, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a stalk of silver-sheened eucalyptus ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467113&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467113&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable eucalyptus.  Merchants will require that the eucalyptus can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this eucalyptus, when woven, will show up as a &amp;quot;stalk of silver-sheened eucalyptus,&amp;quot; and if there is more than one, you will end up with some &amp;quot;stalks of silver-sheened eucalyptus.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this eucalyptus, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a piece of silver-hued lavender ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467112&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467112&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable lavender.  Merchants will require that the lavender can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this lavender, when woven, will show up as a &amp;quot;piece of silver-hued lavender,&amp;quot; and if there is more than one, you will end up with some &amp;quot;pieces of silver-hued lavender.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this lavender, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a cluster of plum-hued heliotrope ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467111&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467111&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable heliotrope.  Merchants will require that the heliotrope can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this heliotrope, when woven, will show up as a &amp;quot;cluster of plum-hued heliotrope,&amp;quot; and if there is more than one, you will end up with some &amp;quot;clusters of plum-hued heliotrope.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this heliotrope, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a sprig of dark purple lilac ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt;||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467110&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467110&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable lilac.  Merchants will require that the lilac can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this lilac, when woven, will show up as a &amp;quot;sprig of dark purple lilac,&amp;quot; and if there is more than one, you will end up with some &amp;quot;sprigs of dark purple lilac.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this lilac, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the shelves you see:||contents= a narrow golden serpent, a milky chalcedony coney, a tiny golden stag, a small jade turtle, a carved platinum lion, a detailed silver dragon, a polished white marble unicorn, a carved obsidian unicorn, a long plum-hued satin ribbon, a brilliant alabaster silk ribbon, a rippled onyx satin ribbon, a textured silver velvet ribbon, a shimmering silver flyrsilk ribbon, and a muted charcoal silk ribbon.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|+ On some wooden shelves&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Weight &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a narrow golden serpent ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467108&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467108&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable serpent.  Merchants will require that the serpent can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this serpent, when woven, will show up as a &amp;quot;narrow golden serpent,&amp;quot; and if there is more than one, you will end up with some &amp;quot;narrow golden serpents.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this serpent, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a milky chalcedony coney ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467107&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467107&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable coney.  Merchants will require that the coney can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this coney, when woven, will show up as a &amp;quot;milky chalcedony coney,&amp;quot; and if there is more than one, you will end up with some &amp;quot;milky chalcedony coneys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this coney, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a tiny golden stag ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467106&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467106&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable stag.  Merchants will require that the stag can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this stag, when woven, will show up as a &amp;quot;tiny golden stag,&amp;quot; and if there is more than one, you will end up with some &amp;quot;tiny golden stags.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this stag, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a small jade turtle ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467105&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467105&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable turtle.  Merchants will require that the turtle can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this turtle, when woven, will show up as a &amp;quot;small jade turtle,&amp;quot; and if there is more than one, you will end up with some &amp;quot;small jade turtles.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this turtle, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a carved platinum lion ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467104&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467104&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable lion.  Merchants will require that the lion can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this lion, when woven, will show up as a &amp;quot;carved platinum lion,&amp;quot; and if there is more than one, you will end up with some &amp;quot;carved platinum lions.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this lion, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a detailed silver dragon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467103&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467103&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable dragon.  Merchants will require that the dragon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this dragon, when woven, will show up as a &amp;quot;detailed silver dragon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;detailed silver dragons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this dragon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a polished white marble unicorn ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467102&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467102&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable unicorn.  Merchants will require that the unicorn can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this unicorn, when woven, will show up as a &amp;quot;polished white marble unicorn,&amp;quot; and if there is more than one, you will end up with some &amp;quot;polished white marble unicorns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this unicorn, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a carved obsidian unicorn ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467101&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467101&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable unicorn.  Merchants will require that the unicorn can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this unicorn, when woven, will show up as a &amp;quot;carved obsidian unicorn,&amp;quot; and if there is more than one, you will end up with some &amp;quot;carved obsidian unicorns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this unicorn, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a long plum-hued satin ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467100&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467100&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;long plum-hued satin ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;long plum-hued satin ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a brilliant alabaster silk ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467099&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467099&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;brilliant alabaster silk ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;brilliant alabaster silk ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a rippled onyx satin ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467098&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467098&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;rippled onyx satin ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;rippled onyx satin ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a textured silver velvet ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467097&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467097&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;textured silver velvet ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;textured silver velvet ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a shimmering silver flyrsilk ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467096&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467096&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;shimmering silver flyrsilk ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;shimmering silver flyrsilk ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a muted charcoal silk ribbon ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467095&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467095&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A talented merchant can alter this weavable ribbon.  Merchants will require that the ribbon can logically be woven together with a duplicate of itself or other weavable items and make sense for eventually forming an item like a garland or anklet.  Appropriate items are flowers, ribbons, leaves, string, and the like.  Nothing big/bulky.  No long and show descriptions are allowed at this time.&lt;br /&gt;
&lt;br /&gt;
When weaving, only the adjective and noun, and sometimes part of the article, will matter, so bear this in mind.  Right now, this ribbon, when woven, will show up as a &amp;quot;muted charcoal silk ribbon,&amp;quot; and if there is more than one, you will end up with some &amp;quot;muted charcoal silk ribbons.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
To get the full benefit of this ribbon, you can try to WEAVE it WITH another similarly weavable item.  You can also BUNDLE (and BUNDLE REMOVE) identical items.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Can&#039;t Stop That Weaving===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Can&#039;t Stop That Weaving - 8209197&lt;br /&gt;
|desc=Pale green wool drapes over the wooden frame forming the ceiling and walls of the spacious tent.  A length of lacquered wood placed upon two brightly painted crates forms a rustic counter.  A dark carpet of braided cloth covers the ground, the colors of the material create a brilliant pattern. &lt;br /&gt;
|exits=  west}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the counter you see:||contents= a small ivory sign, a pair of purple steel secateurs, a pair of red steel secateurs, a pair of green steel secateurs, a pair of blue steel secateurs, a pair of crimson steel trimmers, a pair of green steel trimmers, a pair of blue steel trimmers, a pair of purple steel trimmers, a pair of black steel trimmers, and a slick grey whetstone.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small ivory sign&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
A pair of black steel trimmers make items fit for a lizard.&lt;br /&gt;
A pair of purple steel trimmers make items fit for a unicorn.&lt;br /&gt;
A pair of crimson steel trimmers make items fit for a deer.&lt;br /&gt;
A pair of green steel trimmers make items fit for a turtle.&lt;br /&gt;
A pair of blue steel trimmers make items fit for a horse.&lt;br /&gt;
The Whetstone unlocks the trimmer to allow for all mount types, both current and future.&lt;br /&gt;
&lt;br /&gt;
A pair of purple steel secateurs is a headband punch.&lt;br /&gt;
A pair of red steel secateurs is a circlet punch.&lt;br /&gt;
A pair of green steel secateurs is a bracelet punch.&lt;br /&gt;
A pair of blue steel secateurs is an anklet punch.&lt;br /&gt;
*These items are only useable on woven items in their final form.*&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|+ On a wooden counter&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Weight &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of purple steel secateurs ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467138&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467138&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In tiny characters on the handle, the secateurs reads, &amp;quot;This is a headband punch.&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the Weave a Little Dream of Me Collection I.  A pair of purple steel secateurs will allow you to transform your finished woven item into a zesty piece of woven jewelry.&lt;br /&gt;
Please READ the secateurs to see what kind of woven item it can work on.&lt;br /&gt;
When you have a woven item in hand, please use CUT to work the secateurs&#039;s magic.&lt;br /&gt;
&lt;br /&gt;
A note on alterations:  You may alter this freely, but please remember to keep it in the theme of a pair of purple steel secateurs.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of red steel secateurs ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467137&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467137&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In tiny characters on the handle, the secateurs reads, &amp;quot;This is a circlet punch.&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the Weave a Little Dream of Me Collection I.  A pair of red steel secateurs will allow you to transform your finished woven item into a zesty piece of woven jewelry.&lt;br /&gt;
Please READ the secateurs to see what kind of woven item it can work on.&lt;br /&gt;
When you have a woven item in hand, please use CUT to work the secateurs&#039;s magic.&lt;br /&gt;
&lt;br /&gt;
A note on alterations:  You may alter this freely, but please remember to keep it in the theme of a pair of red steel secateurs.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of green steel secateurs ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467136&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467136&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In tiny characters on the handle, the secateurs reads, &amp;quot;This is a bracelet punch.&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the Weave a Little Dream of Me Collection I.  A pair of green steel secateurs will allow you to transform your finished woven item into a zesty piece of woven jewelry.&lt;br /&gt;
Please READ the secateurs to see what kind of woven item it can work on.&lt;br /&gt;
When you have a woven item in hand, please use CUT to work the secateurs&#039;s magic.&lt;br /&gt;
&lt;br /&gt;
A note on alterations:  You may alter this freely, but please remember to keep it in the theme of a pair of green steel secateurs.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of blue steel secateurs ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-852467135&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Read / Details&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-852467135&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Read:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In tiny characters on the handle, the secateurs reads, &amp;quot;This is an anklet punch.&amp;quot;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Welcome to the Weave a Little Dream of Me Collection I.  A pair of blue steel secateurs will allow you to transform your finished woven item into a zesty piece of woven jewelry.&lt;br /&gt;
Please READ the secateurs to see what kind of woven item it can work on.&lt;br /&gt;
When you have a woven item in hand, please use CUT to work the secateurs&#039;s magic.&lt;br /&gt;
&lt;br /&gt;
A note on alterations:  You may alter this freely, but please remember to keep it in the theme of a pair of blue steel secateurs.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of crimson steel trimmers ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; [[Unbe-Weave-able Mount Tool]]&amp;lt;br&amp;gt;Mount type: [[Deer mount|Deer]]&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of green steel trimmers ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; [[Unbe-Weave-able Mount Tool]]&amp;lt;br&amp;gt;Mount type: [[Tortoise mount|Tortoise]]&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of blue steel trimmers ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; [[Unbe-Weave-able Mount Tool]]&amp;lt;br&amp;gt;Mount type: [[Horse mount|Horse]]&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of purple steel trimmers ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; [[Unbe-Weave-able Mount Tool]]&amp;lt;br&amp;gt;Mount type: [[Horse mount#Rare - Unicorn|Unicorn]]&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a pair of black steel trimmers ||style=&amp;quot;vertical-align: top;&amp;quot;| ||style=&amp;quot;vertical-align: top;&amp;quot;| &amp;lt; 1 lb ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; [[Unbe-Weave-able Mount Tool]]&amp;lt;br&amp;gt;Mount type: [[Lizard mount|Lizard]]&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top;&amp;quot; | a slick grey whetstone ||style=&amp;quot;vertical-align: top;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]||style=&amp;quot;vertical-align: top;&amp;quot;|  ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
 Your whetstone will unlock your Unbe-Weave-able Tool to tier 2.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/blockquote&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Rumor Woods 2022 Shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Words_on_the_Wind&amp;diff=169529</id>
		<title>Words on the Wind</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Words_on_the_Wind&amp;diff=169529"/>
		<updated>2022-06-19T21:30:16Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added signet descriptions.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Cysaegir&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|4=yes&lt;br /&gt;
|1 = It is located in [[Rhyaesdid Hall]], through the ebonwood door on the second floor.&lt;br /&gt;
|roomname = Cysaegir, Words on the Wind&lt;br /&gt;
|desc = Several hanging baskets of wildflowers fill the room with rich floral scents.  A large ebony counter dominates the center, its surface covered with piles of journals and parchment.  The back wall is lined with rows of small cubby holes stuffed with various envelopes and papers.  Wooden crates are stacked beneath the mail slots, each filled with a variety of packages and parcels.  You also see an ebonwood door and Cerysa the post clerk.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = Welcome to Words on the Wind!&lt;br /&gt;
&lt;br /&gt;
The Clerk Cerysa offers her catalog to browse.&lt;br /&gt;
Cerysa exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a thick canvas-wrapped parcel     11. a rough palimpsest&lt;br /&gt;
  2. a soft shipping bag               12. a sheet of jade-edge parchment&lt;br /&gt;
  3. a steel-banded shipping crate     13. a piece of cream-hued paper&lt;br /&gt;
  4. a flat narrow box                 14. a folded mulberry stampbook&lt;br /&gt;
  5. a pale yellow paper envelope      15. a folded ecru stampbook&lt;br /&gt;
  6. a pale green paper envelope       16. a folded pale green stampbook&lt;br /&gt;
  7. a dark azure parchment envelope   17. a folded dark pink stampbook&lt;br /&gt;
  8. a small cream-hued envelope       18. a folded cornflower blue stampbook&lt;br /&gt;
  9. a piece of pale pink stationary   19. a folded honey yellow stampbook&lt;br /&gt;
  10. a sheet of ivory parchment&lt;br /&gt;
&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  20. a thick ebon feather quill       26. a cylinder of pale yellow wax&lt;br /&gt;
  21. a thin parrot feather quill      27. a cylinder of moss green wax&lt;br /&gt;
  22. a narrow violet feather quill    28. a small rose gold signet ring&lt;br /&gt;
  23. a long crimson feather quill     29. a polished zydris signet ring&lt;br /&gt;
  24. a cylinder of dark magenta wax   30. a carved ivory signet ring&lt;br /&gt;
  25. a cylinder of bright blue wax    31. a small silver signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
&lt;br /&gt;
Cerysa says, &amp;quot;Ah, a small rose gold signet ring.  The signet ring is etched with a butterfly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cerysa says, &amp;quot;Yes... a polished zydris signet ring.  The signet ring is etched with a wreath of blossoms.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cerysa says, &amp;quot;A carved ivory signet ring?  The signet ring is etched with a tiny hummingbird.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Cerysa says, &amp;quot;Ah, a small silver signet ring.  The signet ring is etched with a dragonfly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Honeymoon_Village&amp;diff=169478</id>
		<title>Honeymoon Village</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Honeymoon_Village&amp;diff=169478"/>
		<updated>2022-06-18T14:53:38Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added Amber.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Honeymoon Glade.png|400px|thumb|right|Hideaway Village - C = Cottages, B = Bathhouse, I = Inn]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hideaway Glade&#039;&#039;&#039; is secreted away from the chaos of the world to create a lovely vacation after your busy wedding.  You can only visit this location if you have purchased a [[Deluxe Wedding Package]] from the [[Simucoin]] Store during [[Rings of Lumnis]], [[Duskruin]], [[Rumor Woods]], or [[Ebon Gate]].&lt;br /&gt;
&lt;br /&gt;
All couples will get access to one of the Hideaway&#039;s &#039;&#039;&#039;honeymoon chateaus&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
*Ivory Chateau&lt;br /&gt;
*Crystal Chateau&lt;br /&gt;
*Lapis Chateau&lt;br /&gt;
*Emerald Chateau&lt;br /&gt;
*Garnet Chateau&lt;br /&gt;
*Topaz Chateau&lt;br /&gt;
*Amethyst Chateau&lt;br /&gt;
*Onyx Chateau&lt;br /&gt;
*Agate Chateau&lt;br /&gt;
*Opal Chateau&lt;br /&gt;
*Sapphire Chateau&lt;br /&gt;
*Jade Chateau&lt;br /&gt;
*Amber Chateau&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hideaway Glade&#039;&#039;&#039; is also home to several social locations:&lt;br /&gt;
*fruit trees&lt;br /&gt;
*pluckable plants&lt;br /&gt;
*colorful fires&lt;br /&gt;
*theater&lt;br /&gt;
*picnic spots&lt;br /&gt;
*swings&lt;br /&gt;
*Empyreal Waters - Bathhouse&lt;br /&gt;
*The Ever After Lodge - Tavern&lt;br /&gt;
&lt;br /&gt;
[[category:weddings]]&lt;br /&gt;
[[category: Wedding Packages]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aldoran_Healer_jewelry&amp;diff=168598</id>
		<title>Aldoran Healer jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aldoran_Healer_jewelry&amp;diff=168598"/>
		<updated>2022-06-09T17:35:15Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Additional verb messaging.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Aldoran Healers Jewelry&#039;&#039;&#039; are jewelry items meant to hold and display gems, and were originally released in 2007 at [[Ebon Gate]].  This item is based on the official documentation found in [[Traveler&#039;s Guide to the Turamzzyrian Empire]], for [[Aldora]]:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;{{#section:Traveler&#039;s Guide to the Turamzzyrian Empire|healing}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
All items share the same {{boldmono|ANALYZE}}, as well as {{boldmono|PUSH}} and {{boldmono|PULL}}.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your wide circlet and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a piece of Aldoran Healer&#039;s Jewelry.&lt;br /&gt;
&lt;br /&gt;
The circlet has special messaging for WEAR, REMOVE, PUSH, and PULL.&lt;br /&gt;
&lt;br /&gt;
The circlet may be altered, however it must meet the following restrictions:&lt;br /&gt;
Head worn items must keep the noun of circlet, diadem, or headband.&lt;br /&gt;
The circlet may only have a short base description change (see ALTER 2).  It cannot support a long or a show description.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the circlet may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | PUSH&lt;br /&gt;
| You carefully push your vivid blue sapphire into your refined veniom circlet and hear it click into place.&lt;br /&gt;
| Person carefully pushes her grey seed pearls into her slender silver headbands, and you hear it click into place.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;This will alter how the item&#039;s &#039;&#039;&#039;LONG&#039;&#039;&#039; appears: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;a refined veniom circlet set with a raindrop of vivid blue sapphire&amp;lt;/span&amp;gt;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| You carefully pry the grey seed pearls out of your headbands and into your hand.&lt;br /&gt;
| Person carefully pries the grey seed pearls out of her headbands and into her waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;empty&lt;br /&gt;
| The veniom circlet has an empty setting waiting for a gem to be pushed into it.&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! LOOK&amp;lt;br&amp;gt;with gem&lt;br /&gt;
| The veniom circlet has a sraindrop of vivid blue sapphire nestled into its setting.  It appears that a firm pull would unseat the despanal.&lt;br /&gt;
| N/A&lt;br /&gt;
|} {{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Circlet&lt;br /&gt;
|itemsummary= The Aldoran Healing circlet, when worn, is able to alter the wearer&#039;s hair quirk feature.  The feature alter is hard set in the script and is unable to be customized.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= yes&lt;br /&gt;
}} : {| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | WEAR&lt;br /&gt;
| You position your circlet on your head, careful to arrange your very long golden hair around it.&lt;br /&gt;
| Person positions her headbands on her head, careful to arrange her long golden hair around it.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;&#039;&#039;Feature alter&#039;&#039;&#039;: She has very long, loose golden hair drawn back from her face and bound in place by a refined veniom circlet set with a raindrop of vivid blue sapphire.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| You carefully remove your headbands from your golden hair and return it to its original style.&lt;br /&gt;
| Person carefully removes her headbands from her golden hair and returns it to its original style.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Resources===&lt;br /&gt;
* [[Traveler&#039;s Guide to the Turamzzyrian Empire#Aldora | Traveler&#039;s Guide to Aldora]]&lt;br /&gt;
* [[Stone tending]]&lt;br /&gt;
* [[Aldora]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Joola items]]&lt;br /&gt;
* [[Veola hair accessory]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Feature altering&lt;br /&gt;
|itemclass= Accessory&lt;br /&gt;
|itemclass2=&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Circlets&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&lt;br /&gt;
|ld= No&lt;br /&gt;
|feature= Hair&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate 2007&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
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|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Only base 15/15/15 can be altered&amp;lt;br&amp;gt;Head-worn can only be circlet, diadem, or headband&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= LOOK&lt;br /&gt;
|verb2= PUSH&lt;br /&gt;
|verb3= PULL&lt;br /&gt;
|verb4= WEAR&lt;br /&gt;
|verb5= REMOVE&lt;br /&gt;
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&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167870</id>
		<title>Ilyan Cloud</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167870"/>
		<updated>2022-05-31T23:01:41Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ilyan Cloud&#039;&#039;&#039; is a [[Loenthra]]n airship. It was sent by Queen [[Cadhla Loenthra]] to open trade between House Loenthra and Western [[Elanith]], especially the [[Turamzzyrian Empire]].  The ship arrived unannounced in [[Solhaven]] on Lormesta 16, 5099 (January 16, 1999)  bearing a variety of wares, some two dozen merchants and a dozen ship&#039;s crew, including Calum, Danae, Detilerus, Eiladar, Mangus, Mystickal, Ophelya, Pathia, Puffen, Ritue, Syphon, Urnlas, and Xarascribe. It returned in 5102, once again bearing wares and merchants.&lt;br /&gt;
&lt;br /&gt;
The Lormesta 5099 voyage of the Ilyan Cloud delivered the first shipment of musical instruments to the Western side of the DragonSpine.  The ship&#039;s bardess Eiladar furnished a customized instrument for each bard that visited the ship during its visit.&lt;br /&gt;
&lt;br /&gt;
Queen Cadhla Loenthra was the initiator of the Cloud&#039;s first trip to the West.  The public reason the elves gave for this visit was that they desired free and open trade.  And while this was, in fact, quite true - Queen Cadhla is a skilled and shrewd tradeswoman who has never considered a market she didn&#039;t want to master - a second more covert reason for the visit was to evaluate whether the growing human population might someday pose a threat to the elven kingdoms on the eastern side of the mountains.  The Cloud, being a privately owned merchant vessel, was deemed a good choice for this reconnoiter.  Captain Calum himself had served in the Loenthran military in his younger years and was reputed to still occasionally spy on his Queen&#039;s behalf.  Some number of the ship&#039;s merchants were undoubtedly in the Queen&#039;s employ as well.&lt;br /&gt;
&lt;br /&gt;
Whatever her spies reported back to her, Queen Cadhla was satisfied that it was safe for her people to continue visiting the west, and additional skyships continued to visit over over the next few years.  Three years after the Cloud&#039;s first visit to Solhaven, Queen Cadhla, along with her son-in-law King Eamon of House Ardenai, were instrumental in convincing the other elven leaders that opening their borders to foreign visitors would be a safe and financially lucrative endeavor.  In particular, opening the route into the east would not have been possible without Queen Myasara&#039;s cooperation and support, since travelers must venture into Illistim lands upon exiting the dwarven stronghold within the DragonSpine.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Name:  The Ilyan Cloud was named after a Loenthran merchant family&#039;s surname, Ilya.  The Ilya family built the ship and at some later point in time was acquired by Calum Gaothaire.  &amp;quot;The Cloud&amp;quot; is its commonly used nickname.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Captain and Owner:  Captain Calum Gaothaire&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Wayfinder:  Mangus the Wayfinder&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Crew:  The ship&#039;s crew and her resident merchants referred to themselves as &amp;quot;Ilyaners&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Structure and flight:  According to an airship model found in [[Museum Alerreth]], the hull is plated with [[veniom]], and the ship has common Loenthran design elements including large masts, multi-part sails, and wide decks. It is based on an earlier [[Illistim]]i design.  Airships, also known as skyships, are navigated by Wayfinders using a combination of telepathic ability and physical instruments in place of a helm or rudder.  The navigation skill itself is called &amp;quot;Brou Setche&amp;quot; by the elves, and is a learned skill that requires lengthy training.&lt;br /&gt;
&lt;br /&gt;
== Artwork == &lt;br /&gt;
The following contains excerpts of art on display at the Ilyan Cloud on a later voyage in 5102.  The log also captures unique detail and dahcres carved into the ship&#039;s woodwork itself, dating from the original 5099 voyage.  The elves believe the dahcres bring good fortune to skyships and their crews, and finding charmingly placed dahcres carved in discreet places is not uncommon on elven airships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Ilyan Cloud, Foreward Cabin]&lt;br /&gt;
A large leather chair rests here, a small table bolted to the floor beside it.  Several small hanging oil lamps provide ample lighting.  A small stove stands nearby, undoubtedly for removing the chill from the room when travelling through colder climes.  You also see a large silken tapestry and a small spiral stair descending into the depths of the hold.&lt;br /&gt;
Obvious exits: south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is exquisitely wrought of fine, brightly dyed silk, and edged in pure golden threads.  A young man with dancing blue eyes stares out at you, his sungold blonde hair sparkling against the dark amethyst background.  His clothes, while finely made, are audaciously exaggerated, and his cloak appears to be a patchwork woven of a hundred different brightly colored scraps.  Fine golden lettering has been carefully stitched across the bottom of the work.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
It reads:&lt;br /&gt;
~*~  Cholen, Patron God of House Loenthra ~*~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Chamber of Night]&lt;br /&gt;
The chamber is filled with soft, golden light from hundreds of candles flickering within the chandeliers hanging from the peak of the arched ceiling.  On the far wall, the long expanse of a linen curtain conceals a room beyond, it presence barely glimpsed through the sheer fabric.  Tall doors painted with murals of a forest scene stand in regal attendance like stately guardsmen, and a commanding painting adorns the north wall.  You also see a large painting.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
The only word for this painting is torrid, with its violent splashes of color and movement that threatens to break from the boundaries of the canvas and overtake the whole chamber.  The color is resplendent, sending symphonies of light and shadow into vortexes of convolving violence.  The painter of such a maelstrom of emoting is doubtlessly that master of pigment,   J. M. W. Turnerly, and this work is unmistakably a titan of the Romantic ideal.&lt;br /&gt;
&lt;br /&gt;
Two figures completely dominate the windswept bedchamber, draperies and bed linens flapping in the gale like wanton spirits.  The candle light flickers and dances, adding to the volatile vista.  A monumental female figure reclines against the colossal bed, her flesh-tones vibrant and fulgent.  A thin white shift barely covers her body, its folds contrasted with a filmy black chemise.  The lady&#039;s arms are outstretched, and in the palm of one hand glitters a few coins of gold.  Opposite her towers the figure of a man, his bronzed skin revealed beneath a long, pleated white tunic.  His bulging muscles look nigh to bursting through the tunic, and as he glances out of the painting, his almond-shaped eyes radiate his desire through slitted pupils.&lt;br /&gt;
&lt;br /&gt;
The man&#039;s tunic is remarkable.  While painted in shades of white, the checkered-pattern  glimpsed in the folds of the pleats creates an amazingly industrious design.  The contrasting plaid of his breeches is also an interesting element, as are the array of diamond rings upon all of his fingers and the leviathan diamond bracelet upon his wrist.  As he lunges toward the female figure, a sparkling bottle of oil is held, clutched in his hand as if destiny itself depends upon its delivery.  He thrusts the bottle toward his counter-part, and at the same time reaches desperately toward the gold held invitingly in her dewy hand.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;The Temptation of Lorminstra by Luukos&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stairwell widens, as the spiral stair reaches its culmination.  An elaborate chandelier hangs from the pitch of the arched ceiling, its crystal branches formed to resemble branches and vines.  A flight of wide steps leads into a chamber, where large, leather sitting chairs can be glimpsed.  A set of tall double doors are thrown open, admitting entrance, and opposite the doors, a painting basks in the illumination from other chandeliers hanging in the room beyond, as regal as the one above.   You also see a large painting and a flight of steps.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Created by Franchesca Goyaryl, the painting can reliably be attributed to her later, more robust Enlightenment period.  This painter was known for her bold colors, innovative composition and striking overall treatment of light and shadow, making her unreservedly the only artist of that era who may be called a true genius.&lt;br /&gt;
&lt;br /&gt;
A figure sits in the darkened fastness of an austere chamber, his haggard visage illuminated by the sputtering flame of a single candle.  His expression reveals an age-old weariness, which is likewise reflected in the stooped posture of his shoulders.  The man sits perched behind a sturdy, wooden table, its top seared and blackened.  A cloud of fog, or perhaps smoke drifts about his form like an unbidden visitor.  The dark cloak draped around his shoulders almost looks as if it is smoldering, and his absence of eyebrows and the fizzled tufts of black hair framing his face underscore the impression of catastrophe just elapsed.  His hands, lying loosely on the table before him, are long-fingered and expressive with their blackened tips.  They are turned slightly toward you, as if in a gesture that intimates &#039;why me?&#039;&lt;br /&gt;
&lt;br /&gt;
The painting&#039;s ambiance on a whole is sorrowful and evocative, as though this man has been burdened with the cares of the world.  That, or perhaps the fundamental ennui of a never-ending fire that has gone abjectly awry.  Yes, it was undoubtedly a simple fire -- a simple fire painted by a simple mind.  Fires burn, and this one apparently did just that.  Danged fire!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Fash&#039;lo&#039;nae Ponders the Folly of Simple Gifts&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
As the steps curve up, irregular shadows are cast upon them, reflecting from braziers hung on the walls.  The amber-shaded lights give the stairwell a warm glow, and colors from a painting hung on the outside wall breath life into the illumination.  A plush wool carpet runner climbs along the enter of the steps, woven with patterns of forest, fanciful creatures and elven heraldry.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Jon Bardic Corporal, perhaps one of the most consummate virtuoso Ta&#039;Ardenai produced, has created in this painting a stirring balance between realism and internal vision.  If a single word could describe the quality of light and dramatic contrariety within the borders of the canvas, it would have to be &#039;honestly!&#039;&lt;br /&gt;
&lt;br /&gt;
An imposing central figure dominates the composition, juxtaposed with the horizontal drama produced by a group of forms kneeling around him on all sides.  The chamber forming the background is evocative and dark, lit by the chiaroscuro of candles in elaborate sconces set among the crowd.  All in the prostrate group are posed upon hands and knees, and they are shown garbed in rough, brown robes tied with humble ropes, a stark contrast to the rich fabric composing the standing figure&#039;s short blue tunic.  This man is quite muscular, as well as pleasing of feature.  He is rendered with shoulder-length brown hair framing an expression of aloof disdain.  His arms are crossed loosely before him, and in one hand he holds a curious paddle-shaped implement of unknown function.  However, by its conformation, one might suppose it to be a weapon of some sort.  It is decorated with a pattern of stripes and archaic symbols along its long, flat length.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Kai Addresses His Noble Supplicants&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;THANK You M&#039;lord, May I Have Another?&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
Overhead, the ceiling of the stairwell is high, carried on the shoulders of graceful arches of polished wood.  The walls are covered with elegant panels of linen, woven sheer and billowing gently in a slight updraft.  A large painting is placed on the outside wall, where it levels off between two of the beam ribs.  It throws color onto the ivory panels and light wood steps, its vivid tones harmonizing with the rich blue, red and gold tones woven into the carpet runner adorning the stairs.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
To whom this stunning painting can be attributed is uncertain, however the bold style and masterful composition suggest the work is by the hand of the Great and Powerful Daveed of Taz.  (Of course, the existence and exact location of Taz is still debated, however evidence suggests that it does indeed lie at the nether extremity of an arc of prismatic colors appearing in the heavens opposite the sun.&lt;br /&gt;
&lt;br /&gt;
Three figures surround an open fire-pit, their attention intent upon an additional form posed horizontally, tied to a spit over the fire-pit&#039;s flame.  The three -- obviously Faendryl judging by their elaborate and fanciful apparel, and exotic features -- appear to be in an animated discussion.  The elf on the left winces, his face contorted beneath a receding forehead surrounded by a lively fringe of red hair.  In the center, the Faendyl&#039;s visage is wrinkled into a closed-eye grimace.  He is rendered with a nearly bald pate, and his face is strangely full-fleshed for that race.  On the right, the remaining elf is depicted with a shock of black hair, cut bluntly in a style often termed a &#039;soup-bowl&#039; arrangement.  His hand is raised, almost aggressively poised with two fingers extended toward his neighbor.  Perhaps the artist is giving his audience a glimpse into a form of archaic Faendryl mannerism, now lost to scholars and students of this ancient race.&lt;br /&gt;
&lt;br /&gt;
The figure in the foreground watches the Faendryl from his toasty perch, his halfling features suggesting either horror or perhaps incredulity or even disgust.  However, the answer to that philosophical question must remain a mystery.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Faendryl Ambassadors Seek Allies Against the Ur-Daemon Threat&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stair winds up in an elongated curve, its banisters ornately carved and its steps carpeted with a thick carpet runner.  Where the wall flattens a bit on the far side of the turn, a large painting is hung, lit by crystal sconces attached on either side of it.  From downstairs, the muted sounds of conversation and the delicious smell of food drifts up the stairwell.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Possibly the finest representative of the classical period of elven art, Jean Dominick Yngrys painted with both brilliance and ease.  This example of his work is nothing short of a masterwork, with its paradox of classical associations combined with personal responses and rhythmic structure.&lt;br /&gt;
&lt;br /&gt;
Two figures are set within the melancholy shadows of a dimly lit bedchamber.  They face each other, leaving the man in the foreground turned away from the painting&#039;s audience.  Over his left shoulder, a voluptuous elven woman cowers against a bed, half lost in deep shadow and with one hand out-stretched, as if to ward off the menace reflected in her horrified expression.  The man&#039;s anonymity underscores the ominous nature of his presence.&lt;br /&gt;
&lt;br /&gt;
The male figure appears to be slight, although he is mostly concealed within a voluminous grey cloak.  The garment reveals little about him other than his unruly shock of black hair.  The hilt of a dagger can be glimpsed protruding from the cloak&#039;s folds, held in the man&#039;s left hand.  The immediacy and suspended violence of the painting is sharply contrasted by one element in the upper right corner of the canvas.  There, a mirror is positioned, and upon its face, the viewer is given a glimpse of the figure&#039;s visage.  He smiles at himself, an admiring expression curving up his well-shaped lips.  His right hand is also revealed, poised in the act of arranging a stray curl at his temple.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Assignation With An Assassin&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;You&#039;re So Vain, I&#039;ll Bet You Think This Painting Is About You.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
Light suffuses the chamber, shining from a row of crystal chandeliers hanging over large, ornate rugs scattered across the wood floor.  A large canvas covers the eastern wall, facing a circular staircase on the west, and a brace of tall armoires flank the painting.  The staircase is made of highly polished wood, its elegant curve sweeping up from the floor in ornate majesty.  You also see a spiral stair and a large painting.&lt;br /&gt;
Obvious exits: northwest.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
The vast canvas is obviously a work by the finest of the Illistim Rococoa artists, Jeanlyr Fragonardyr, who painted with a masterful and fluid breadth and spontaneity.  His figures move with a floating grace that also links him with the vibrancy and immediacy of the earlier Banale Academie.&lt;br /&gt;
&lt;br /&gt;
Set in the midst of a pastoral glade, three figures form a triangular composition -- two nymphs flee a pursuer, through flowers, trees and shrubbery portrayed in profuse detail.  The female nymphs are idealized and beautiful, draped in wispy veils that reveal the vibrant tones of flesh for which the Rococo period is revered.  The male figure following them is likewise idealized, however he is shown wearing a toga-like garment and a gold crown.  Behind him trails his mane of flowing grey hair, which matches his dignified carriage, albeit his headlong plunge after the virginal nymphs adds an element of strain that creates a striking juxtaposition within such peaceful surroundings.  The chubby flesh of the chasing, toga-clad halfling is rendered as resplendently as that of the ladies.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Koar&#039;s Magnanimity Revealed to the Early Races&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
The expansive salon is furnished with groupings of generous, leather-covered chairs to either side of a long banquet table, where a veritable feast is laid, giving off mouth-watering aromas that fill the chamber.  On the far wall hangs a massive painting, and the wide, indigo sky and vibrant colors within the canvas dominate the light hues elsewhere in the room.  Crystal chandeliers throw off a soft light from hundreds of flickering candles set within their elaborate garniture.   You also see a large painting.&lt;br /&gt;
Obvious exits: south, southeast.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
l painting&lt;br /&gt;
&lt;br /&gt;
This is obviously a marvelous example of the Mannequinisic painter Correggialli, with its elevated, ideal conception of man -- or in this case woman, at the heart of society.  A phenomenally gifted artist, his grasp of illusionistic perspective and vast, luminous space filled with monumental figures was unparalleled.  In this work, a tall, striking woman is lit with pronounced sfumato, and exhibits a striking sense of color and texture, producing an effect of exquisite voluptuousness.  Certainly this is an energetic being of flesh and blood rather than some disembodied spirit, an effect characteristic of earlier artists of that time.&lt;br /&gt;
&lt;br /&gt;
The central, female figure stands proudly in a large chamber, notable for its strong contracts in white and black.  Drapery, furnishings and floor all are starkly portrayed, the checker-board of the floor tiles giving the woman a sense that she seems to frankly delight in the surrounding absence of color.  Even her long white gown, which sweeps down in dramatic folds, is offset by the deep black over-dress covering it.  A luxurious fur cloak falls from her shoulders to the ground, rendered in ermine&#039;s distinctive silvery white tufted with black.   Her features are strikingly beautiful, of which her strong, enviable cheek-bones are the crowning glory.  Her hair is puzzling though -- the artist has painted half of it pure white, while the opposite side is shown as jet black.&lt;br /&gt;
&lt;br /&gt;
Also curious, is the fact that Correggialli has placed his monumental figure in the midst of a large number of small animals, which lay, scamper and stand around the lady&#039;s feet.  They are shown as juveniles, and what meaning the small dogs represent is debatable.  They are, similar to most everything else in the painting, portrayed as white with black spots.  There must be over a hundred of them!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Lorminstra Contemplates the Nobility of Fashion&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The delicate silver filigree trails through the dark wood like sparkling tendrils of mist, occasionally coalescing into recognizable shapes.  A high arch cuts into the wall, and a steady stream of people flow beneath it, in and out of the mysterious, dark room on the far side.  You also see an arch.&lt;br /&gt;
Obvious exits: south, east.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tap&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaephor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A singularly exquisite tapestry hangs on the corridor&#039;s mahogany wall, drawing the eyes of passersby.  A small crowd has gathered before it, blocking any good view of the piece.  You also see a gilded haon door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;look tapestry&lt;br /&gt;
You jostle and elbow your way through the crowd to get a better look at the tapestry.&lt;br /&gt;
Round time: 3 sec.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You find yourself at the front of the crowd with an unobstructed view of the tapestry.&lt;br /&gt;
&lt;br /&gt;
A woman, garbed in deep amethyst and silver, gazes back at you from the silken threads of the masterful work.  She is seated in what appears to be a conservatory, with books stacked on shelves and tables around her.  Hanging on the wall above her head is the crest of the House Loenthra.  At the bottom of the tapestry, there appears to be some finely wrought lettering stitched in silver thread.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~***~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ~*~ Her Majesty Queen Cadhla of Loenthra ~*~&lt;br /&gt;
              The Fourth Age&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling in this room provides an elegant touch to the room and serves as a reminder that, though far from home and living the rough life of a sailor, those sailors are still elves.  The tapestry on the northern wall attests to the elven love of all things beautiful.  You also see a small elegant staircase.&lt;br /&gt;
Obvious exits: east, west.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is delicately embroidered in rich, colorful silks.  The picture depicts a large, glaes-walled room filled with flowering plants and trees.  Shimmering butterflies flit through the leaves.  Through the glaes walls, a great forest stretches into the distance, topped by the tall, slim spires of Ta&#039;Loenthra.  The work is so realistic, you feel as if you can step right into the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The inlaid mahogany walls flash with the trademark silver filigree seen elsewhere on this deck, but their delicate beauty cannot compare with the stately gilded thanot door which graces this part of the hall.  Next to the door, several empty crates are piled precariously one atop the other, and look as though the rocking motion of the ship could send them toppling onto hapless customers at any moment.  You also see a gilded thanot door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the thanot door:&lt;br /&gt;
           /\     &lt;br /&gt;
          `  \    &lt;br /&gt;
              )   &lt;br /&gt;
          /) /_   &lt;br /&gt;
         (_| |_)  &lt;br /&gt;
           \./    &lt;br /&gt;
&amp;quot;The Wyvern&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Two pure white beeswax candles stand on either side of the doorway, and slowly dripping candlewax keeps track of the time while the Cloud is put into port.  The white ash of the door is carved with leaves and ivy which trail down as if hanging from the top of the doorway.  You also see an arched white ash door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the white ash door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling gives way to a small golden oak door which leads into an adjoining room.  A scarlet and gilt tapestry hangs on the opposite wall from the door, and a knot of people have gathered around it, making passage difficult.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
The image of a breathtakingly lovely elven woman has been woven into the fabric of the tapestry.  Her honey colored hair drifts around her like a cloud, her eyes are an endless, deep violet, her skin is alabaster and rose.  She is standing on the deck of the Ilyan Cloud itself, as the ship drifts off into a brilliant sunset of fiery scarlet, down to a deep indigo near the base of the tapestry, almost the color of the mysterious woman&#039;s eyes.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the golden oak door:&lt;br /&gt;
         --.  .-- &lt;br /&gt;
            \/    &lt;br /&gt;
          ) /\ (  &lt;br /&gt;
         &amp;lt; (==) &amp;gt; &lt;br /&gt;
            )(    &lt;br /&gt;
            ||    &lt;br /&gt;
&amp;quot;Wellness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Long, flickering shadows dance merrily along the hall as the flood of people pass by.  Here and there someone will sidestep an empty crate, or a giantman will duck beneath a hanging oil lamp, but most are so intent on their exploration that they do not notice.  You also see a white-washed oak door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Quality oak has been lightly white-washed to give it a pale and almost antique presence, then trimmed with bands of scarlet and chartreuse, outlining the deep-set panels.  Lettered with a delicate hand, &amp;quot;Enchanted Robes&amp;quot; has been spelled out in painted vines with tiny budding flowers as serifs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The oil lamps lighting most of the rest of the hall are absent for a space, along this section.  The lack of light has cast the carved maoral door in deep shadow, and the silver filigree that decorates the rest of the hallway is all but invisible here.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The crowd pools here, as passersby attempt to gain their bearings in the near-darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A strangely carved arch leads to a dark room, with mysterious lights flickering faintly beyond.  Here, the hall is warm and well-lit with bright oil lamps which sway slightly with the motion of the ship.  You also see an arch.&lt;br /&gt;
Obvious exits: south, west.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tapestry&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaphor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the pine door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The corridor continues on, its elegant mahogany walls washed in pale golden light from the small glaes lamps suspended above.  The silvery marks embedded into the panelling march onwards, telling a story one may only guess at.  You also see a narrow fel door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the fel door:&lt;br /&gt;
          ______  &lt;br /&gt;
         |%\  ~@| &lt;br /&gt;
         |\%\  ~| &lt;br /&gt;
         | &amp;gt;%\  | &lt;br /&gt;
          \%^%\/  &lt;br /&gt;
           \_\/   &lt;br /&gt;
&amp;quot;Mystic Shield&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
An elegant ladder hangs from one wall, each of the wooden rungs hand-carved and trimmed with gleaming brass.  Just below the ladder is a plaque.  You also see some stacked brass-bound barrels, a brass-trimmed cherry wood door and an elegant maoral door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read plaque&lt;br /&gt;
It reads:&lt;br /&gt;
&amp;quot;May the Ilyan Cloud always climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
Suspended from one wall is an antique mariner&#039;s compass.  The device is missing several of the pieces, most importantly its needle.  A tiny placard is embedded into the wood of the compass.  You also see an ornate silver door, a gilded mahogany door and a brass-trimmed chestnut door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read placard&lt;br /&gt;
It reads:&lt;br /&gt;
Etched into the placard are the words, &amp;quot;There is no wrong direction when you are among friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
Several neatly stocked free-standing brass racks line two adjoining walls of this elegantly designed room.  On one wall, three paintings are arranged in a semi-circle surrounding a vaalorn falchion with an emerald blazestar imbedded in the hilt.  An expensive woven rug covers the polished haon floor with an ornate carved maoral table set in the middle.&lt;br /&gt;
Obvious exits: east, out.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This priceless painting depicts a battle scene between an elven army and a staggering band of orcs.&lt;br /&gt;
&amp;gt;l other painting&lt;br /&gt;
A wizened elf sorcerer dressed in luxurious robes raises a long modwir staff towards a lightning filled sky in this valuable work of art.&lt;br /&gt;
l third painting&lt;br /&gt;
&amp;gt;Riding on the back of a rearing chestnut steed, a lone elf warrior carries a banner bearing the crest of Ta&#039;Vaalor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
An enormous solid oak cabinet lines one entire wall, almost touching the ceiling.  Brass racks of various sizes and shapes are neatly arranged throughout the room.  A breathtaking painting of a solitary elven female is displayed proudly in an ornate gilded frame.&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This refined elven woman is dressed in lavish silk clothing adorned with dozens of precious jewels, yet she wears an eerily melancholy expression on her face.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://gsguide.fandom.com/wiki/Ilyan_Cloud_1999 Ilyan Cloud 1999]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.outdoorelanthia.com/maps/gse/ilyancloud.htm Ilyan Cloud Map]&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships of Elanthia]]&lt;br /&gt;
[[Category: Museums of Elanthia]]&lt;br /&gt;
[[Category:Festivals]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167869</id>
		<title>Ilyan Cloud</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167869"/>
		<updated>2022-05-31T22:29:52Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Additional correction.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ilyan Cloud&#039;&#039;&#039; is a [[Loenthra]]n airship. It was sent by Queen [[Cadhla Loenthra]] to open trade between House Loenthra and Western [[Elanith]], especially the [[Turamzzyrian Empire]].  The ship arrived unannounced in [[Solhaven]] on Lormesta 16, 5099 (January 16, 1999)  bearing a variety of wares, some two dozen merchants and a dozen ship&#039;s crew, including Calum, Danae, Detilerus, Eiladar, Mangus, Mystickal, Ophelya, Pathia, Puffen, Ritue, Syphon, Urnlas, and Xarascribe. It returned in 5102, once again bearing wares and merchants.&lt;br /&gt;
&lt;br /&gt;
The Lormesta 5099 voyage of the Ilyan Cloud delivered the first shipment of musical instruments to the Western side of the DragonSpine.  The ship&#039;s bardess Eiladar furnished a customized instrument for each bard that visited the ship during its visit.&lt;br /&gt;
&lt;br /&gt;
Queen Cadhla Loenathra was the initiator of the Cloud&#039;s first trip to the West.  The public reason the elves gave for this visit was that they desired free and open trade.  And while this was, in fact, quite true - Queen Cadhla is a skilled and shrewd tradeswoman who has never considered a market she didn&#039;t want to master - a second more covert reason for the visit was to evaluate whether the growing human population might someday pose a threat to the elven kingdoms on the eastern side of the mountains.  The Cloud, being a privately owned merchant vessel, was deemed a good choice for this reconnoiter.  Captain Calum himself had served in the Loenthran military in his younger years and was reputed to still occasionally spy on his Queen&#039;s behalf.  Some number of the ship&#039;s merchants were undoubtedly in the Queen&#039;s employ as well.&lt;br /&gt;
&lt;br /&gt;
Whatever her spies reported back to her, Queen Cadhla was satisfied that it was safe for her people to continue visiting the west, and additional skyships continued to visit over over the next few years.  Three years after the Cloud&#039;s first visit to Solhaven, Queen Cadhla, along with her son-in-law King Eamon of House Ardenai, were instrumental in convincing the other elven leaders that opening their borders to foreign visitors would be a safe and financially lucrative endeavor.  In particular, opening the route into the east would not have been possible without Queen Myasara&#039;s cooperation and support, since travelers must venture into Illistim lands upon exiting the dwarven stronghold within the DragonSpine.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Name:  The Ilyan Cloud was named after a Loenthran merchant family&#039;s surname, Ilya.  The Ilya family built the ship and at some later point in time was acquired by Calum Gaothaire.  &amp;quot;The Cloud&amp;quot; is its commonly used nickname.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Captain and Owner:  Captain Calum Gaothaire&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Wayfinder:  Mangus the Wayfinder&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Crew:  The ship&#039;s crew and her resident merchants referred to themselves as &amp;quot;Ilyaners&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Structure and flight:  According to an airship model found in [[Museum Alerreth]], the hull is plated with [[veniom]], and the ship has common Loenthran design elements including large masts, multi-part sails, and wide decks. It is based on an earlier [[Illistim]]i design.  Airships, also known as skyships, are navigated by Wayfinders using a combination of telepathic ability and physical instruments in place of a helm or rudder.  The navigation skill itself is called &amp;quot;Brou Setche&amp;quot; by the elves, and is a learned skill that requires lengthy training.&lt;br /&gt;
&lt;br /&gt;
== Artwork == &lt;br /&gt;
The following contains excerpts of art on display at the Ilyan Cloud on a later voyage in 5102.  The log also captures unique detail and dahcres carved into the ship&#039;s woodwork itself, dating from the original 5099 voyage.  The elves believe the dahcres bring good fortune to skyships and their crews, and finding charmingly placed dahcres carved in discreet places is not uncommon on elven airships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Ilyan Cloud, Foreward Cabin]&lt;br /&gt;
A large leather chair rests here, a small table bolted to the floor beside it.  Several small hanging oil lamps provide ample lighting.  A small stove stands nearby, undoubtedly for removing the chill from the room when travelling through colder climes.  You also see a large silken tapestry and a small spiral stair descending into the depths of the hold.&lt;br /&gt;
Obvious exits: south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is exquisitely wrought of fine, brightly dyed silk, and edged in pure golden threads.  A young man with dancing blue eyes stares out at you, his sungold blonde hair sparkling against the dark amethyst background.  His clothes, while finely made, are audaciously exaggerated, and his cloak appears to be a patchwork woven of a hundred different brightly colored scraps.  Fine golden lettering has been carefully stitched across the bottom of the work.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
It reads:&lt;br /&gt;
~*~  Cholen, Patron God of House Loenthra ~*~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Chamber of Night]&lt;br /&gt;
The chamber is filled with soft, golden light from hundreds of candles flickering within the chandeliers hanging from the peak of the arched ceiling.  On the far wall, the long expanse of a linen curtain conceals a room beyond, it presence barely glimpsed through the sheer fabric.  Tall doors painted with murals of a forest scene stand in regal attendance like stately guardsmen, and a commanding painting adorns the north wall.  You also see a large painting.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
The only word for this painting is torrid, with its violent splashes of color and movement that threatens to break from the boundaries of the canvas and overtake the whole chamber.  The color is resplendent, sending symphonies of light and shadow into vortexes of convolving violence.  The painter of such a maelstrom of emoting is doubtlessly that master of pigment,   J. M. W. Turnerly, and this work is unmistakably a titan of the Romantic ideal.&lt;br /&gt;
&lt;br /&gt;
Two figures completely dominate the windswept bedchamber, draperies and bed linens flapping in the gale like wanton spirits.  The candle light flickers and dances, adding to the volatile vista.  A monumental female figure reclines against the colossal bed, her flesh-tones vibrant and fulgent.  A thin white shift barely covers her body, its folds contrasted with a filmy black chemise.  The lady&#039;s arms are outstretched, and in the palm of one hand glitters a few coins of gold.  Opposite her towers the figure of a man, his bronzed skin revealed beneath a long, pleated white tunic.  His bulging muscles look nigh to bursting through the tunic, and as he glances out of the painting, his almond-shaped eyes radiate his desire through slitted pupils.&lt;br /&gt;
&lt;br /&gt;
The man&#039;s tunic is remarkable.  While painted in shades of white, the checkered-pattern  glimpsed in the folds of the pleats creates an amazingly industrious design.  The contrasting plaid of his breeches is also an interesting element, as are the array of diamond rings upon all of his fingers and the leviathan diamond bracelet upon his wrist.  As he lunges toward the female figure, a sparkling bottle of oil is held, clutched in his hand as if destiny itself depends upon its delivery.  He thrusts the bottle toward his counter-part, and at the same time reaches desperately toward the gold held invitingly in her dewy hand.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;The Temptation of Lorminstra by Luukos&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stairwell widens, as the spiral stair reaches its culmination.  An elaborate chandelier hangs from the pitch of the arched ceiling, its crystal branches formed to resemble branches and vines.  A flight of wide steps leads into a chamber, where large, leather sitting chairs can be glimpsed.  A set of tall double doors are thrown open, admitting entrance, and opposite the doors, a painting basks in the illumination from other chandeliers hanging in the room beyond, as regal as the one above.   You also see a large painting and a flight of steps.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Created by Franchesca Goyaryl, the painting can reliably be attributed to her later, more robust Enlightenment period.  This painter was known for her bold colors, innovative composition and striking overall treatment of light and shadow, making her unreservedly the only artist of that era who may be called a true genius.&lt;br /&gt;
&lt;br /&gt;
A figure sits in the darkened fastness of an austere chamber, his haggard visage illuminated by the sputtering flame of a single candle.  His expression reveals an age-old weariness, which is likewise reflected in the stooped posture of his shoulders.  The man sits perched behind a sturdy, wooden table, its top seared and blackened.  A cloud of fog, or perhaps smoke drifts about his form like an unbidden visitor.  The dark cloak draped around his shoulders almost looks as if it is smoldering, and his absence of eyebrows and the fizzled tufts of black hair framing his face underscore the impression of catastrophe just elapsed.  His hands, lying loosely on the table before him, are long-fingered and expressive with their blackened tips.  They are turned slightly toward you, as if in a gesture that intimates &#039;why me?&#039;&lt;br /&gt;
&lt;br /&gt;
The painting&#039;s ambiance on a whole is sorrowful and evocative, as though this man has been burdened with the cares of the world.  That, or perhaps the fundamental ennui of a never-ending fire that has gone abjectly awry.  Yes, it was undoubtedly a simple fire -- a simple fire painted by a simple mind.  Fires burn, and this one apparently did just that.  Danged fire!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Fash&#039;lo&#039;nae Ponders the Folly of Simple Gifts&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
As the steps curve up, irregular shadows are cast upon them, reflecting from braziers hung on the walls.  The amber-shaded lights give the stairwell a warm glow, and colors from a painting hung on the outside wall breath life into the illumination.  A plush wool carpet runner climbs along the enter of the steps, woven with patterns of forest, fanciful creatures and elven heraldry.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Jon Bardic Corporal, perhaps one of the most consummate virtuoso Ta&#039;Ardenai produced, has created in this painting a stirring balance between realism and internal vision.  If a single word could describe the quality of light and dramatic contrariety within the borders of the canvas, it would have to be &#039;honestly!&#039;&lt;br /&gt;
&lt;br /&gt;
An imposing central figure dominates the composition, juxtaposed with the horizontal drama produced by a group of forms kneeling around him on all sides.  The chamber forming the background is evocative and dark, lit by the chiaroscuro of candles in elaborate sconces set among the crowd.  All in the prostrate group are posed upon hands and knees, and they are shown garbed in rough, brown robes tied with humble ropes, a stark contrast to the rich fabric composing the standing figure&#039;s short blue tunic.  This man is quite muscular, as well as pleasing of feature.  He is rendered with shoulder-length brown hair framing an expression of aloof disdain.  His arms are crossed loosely before him, and in one hand he holds a curious paddle-shaped implement of unknown function.  However, by its conformation, one might suppose it to be a weapon of some sort.  It is decorated with a pattern of stripes and archaic symbols along its long, flat length.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Kai Addresses His Noble Supplicants&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;THANK You M&#039;lord, May I Have Another?&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
Overhead, the ceiling of the stairwell is high, carried on the shoulders of graceful arches of polished wood.  The walls are covered with elegant panels of linen, woven sheer and billowing gently in a slight updraft.  A large painting is placed on the outside wall, where it levels off between two of the beam ribs.  It throws color onto the ivory panels and light wood steps, its vivid tones harmonizing with the rich blue, red and gold tones woven into the carpet runner adorning the stairs.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
To whom this stunning painting can be attributed is uncertain, however the bold style and masterful composition suggest the work is by the hand of the Great and Powerful Daveed of Taz.  (Of course, the existence and exact location of Taz is still debated, however evidence suggests that it does indeed lie at the nether extremity of an arc of prismatic colors appearing in the heavens opposite the sun.&lt;br /&gt;
&lt;br /&gt;
Three figures surround an open fire-pit, their attention intent upon an additional form posed horizontally, tied to a spit over the fire-pit&#039;s flame.  The three -- obviously Faendryl judging by their elaborate and fanciful apparel, and exotic features -- appear to be in an animated discussion.  The elf on the left winces, his face contorted beneath a receding forehead surrounded by a lively fringe of red hair.  In the center, the Faendyl&#039;s visage is wrinkled into a closed-eye grimace.  He is rendered with a nearly bald pate, and his face is strangely full-fleshed for that race.  On the right, the remaining elf is depicted with a shock of black hair, cut bluntly in a style often termed a &#039;soup-bowl&#039; arrangement.  His hand is raised, almost aggressively poised with two fingers extended toward his neighbor.  Perhaps the artist is giving his audience a glimpse into a form of archaic Faendryl mannerism, now lost to scholars and students of this ancient race.&lt;br /&gt;
&lt;br /&gt;
The figure in the foreground watches the Faendryl from his toasty perch, his halfling features suggesting either horror or perhaps incredulity or even disgust.  However, the answer to that philosophical question must remain a mystery.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Faendryl Ambassadors Seek Allies Against the Ur-Daemon Threat&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stair winds up in an elongated curve, its banisters ornately carved and its steps carpeted with a thick carpet runner.  Where the wall flattens a bit on the far side of the turn, a large painting is hung, lit by crystal sconces attached on either side of it.  From downstairs, the muted sounds of conversation and the delicious smell of food drifts up the stairwell.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Possibly the finest representative of the classical period of elven art, Jean Dominick Yngrys painted with both brilliance and ease.  This example of his work is nothing short of a masterwork, with its paradox of classical associations combined with personal responses and rhythmic structure.&lt;br /&gt;
&lt;br /&gt;
Two figures are set within the melancholy shadows of a dimly lit bedchamber.  They face each other, leaving the man in the foreground turned away from the painting&#039;s audience.  Over his left shoulder, a voluptuous elven woman cowers against a bed, half lost in deep shadow and with one hand out-stretched, as if to ward off the menace reflected in her horrified expression.  The man&#039;s anonymity underscores the ominous nature of his presence.&lt;br /&gt;
&lt;br /&gt;
The male figure appears to be slight, although he is mostly concealed within a voluminous grey cloak.  The garment reveals little about him other than his unruly shock of black hair.  The hilt of a dagger can be glimpsed protruding from the cloak&#039;s folds, held in the man&#039;s left hand.  The immediacy and suspended violence of the painting is sharply contrasted by one element in the upper right corner of the canvas.  There, a mirror is positioned, and upon its face, the viewer is given a glimpse of the figure&#039;s visage.  He smiles at himself, an admiring expression curving up his well-shaped lips.  His right hand is also revealed, poised in the act of arranging a stray curl at his temple.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Assignation With An Assassin&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;You&#039;re So Vain, I&#039;ll Bet You Think This Painting Is About You.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
Light suffuses the chamber, shining from a row of crystal chandeliers hanging over large, ornate rugs scattered across the wood floor.  A large canvas covers the eastern wall, facing a circular staircase on the west, and a brace of tall armoires flank the painting.  The staircase is made of highly polished wood, its elegant curve sweeping up from the floor in ornate majesty.  You also see a spiral stair and a large painting.&lt;br /&gt;
Obvious exits: northwest.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
The vast canvas is obviously a work by the finest of the Illistim Rococoa artists, Jeanlyr Fragonardyr, who painted with a masterful and fluid breadth and spontaneity.  His figures move with a floating grace that also links him with the vibrancy and immediacy of the earlier Banale Academie.&lt;br /&gt;
&lt;br /&gt;
Set in the midst of a pastoral glade, three figures form a triangular composition -- two nymphs flee a pursuer, through flowers, trees and shrubbery portrayed in profuse detail.  The female nymphs are idealized and beautiful, draped in wispy veils that reveal the vibrant tones of flesh for which the Rococo period is revered.  The male figure following them is likewise idealized, however he is shown wearing a toga-like garment and a gold crown.  Behind him trails his mane of flowing grey hair, which matches his dignified carriage, albeit his headlong plunge after the virginal nymphs adds an element of strain that creates a striking juxtaposition within such peaceful surroundings.  The chubby flesh of the chasing, toga-clad halfling is rendered as resplendently as that of the ladies.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Koar&#039;s Magnanimity Revealed to the Early Races&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
The expansive salon is furnished with groupings of generous, leather-covered chairs to either side of a long banquet table, where a veritable feast is laid, giving off mouth-watering aromas that fill the chamber.  On the far wall hangs a massive painting, and the wide, indigo sky and vibrant colors within the canvas dominate the light hues elsewhere in the room.  Crystal chandeliers throw off a soft light from hundreds of flickering candles set within their elaborate garniture.   You also see a large painting.&lt;br /&gt;
Obvious exits: south, southeast.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
l painting&lt;br /&gt;
&lt;br /&gt;
This is obviously a marvelous example of the Mannequinisic painter Correggialli, with its elevated, ideal conception of man -- or in this case woman, at the heart of society.  A phenomenally gifted artist, his grasp of illusionistic perspective and vast, luminous space filled with monumental figures was unparalleled.  In this work, a tall, striking woman is lit with pronounced sfumato, and exhibits a striking sense of color and texture, producing an effect of exquisite voluptuousness.  Certainly this is an energetic being of flesh and blood rather than some disembodied spirit, an effect characteristic of earlier artists of that time.&lt;br /&gt;
&lt;br /&gt;
The central, female figure stands proudly in a large chamber, notable for its strong contracts in white and black.  Drapery, furnishings and floor all are starkly portrayed, the checker-board of the floor tiles giving the woman a sense that she seems to frankly delight in the surrounding absence of color.  Even her long white gown, which sweeps down in dramatic folds, is offset by the deep black over-dress covering it.  A luxurious fur cloak falls from her shoulders to the ground, rendered in ermine&#039;s distinctive silvery white tufted with black.   Her features are strikingly beautiful, of which her strong, enviable cheek-bones are the crowning glory.  Her hair is puzzling though -- the artist has painted half of it pure white, while the opposite side is shown as jet black.&lt;br /&gt;
&lt;br /&gt;
Also curious, is the fact that Correggialli has placed his monumental figure in the midst of a large number of small animals, which lay, scamper and stand around the lady&#039;s feet.  They are shown as juveniles, and what meaning the small dogs represent is debatable.  They are, similar to most everything else in the painting, portrayed as white with black spots.  There must be over a hundred of them!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Lorminstra Contemplates the Nobility of Fashion&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The delicate silver filigree trails through the dark wood like sparkling tendrils of mist, occasionally coalescing into recognizable shapes.  A high arch cuts into the wall, and a steady stream of people flow beneath it, in and out of the mysterious, dark room on the far side.  You also see an arch.&lt;br /&gt;
Obvious exits: south, east.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tap&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaephor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A singularly exquisite tapestry hangs on the corridor&#039;s mahogany wall, drawing the eyes of passersby.  A small crowd has gathered before it, blocking any good view of the piece.  You also see a gilded haon door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;look tapestry&lt;br /&gt;
You jostle and elbow your way through the crowd to get a better look at the tapestry.&lt;br /&gt;
Round time: 3 sec.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You find yourself at the front of the crowd with an unobstructed view of the tapestry.&lt;br /&gt;
&lt;br /&gt;
A woman, garbed in deep amethyst and silver, gazes back at you from the silken threads of the masterful work.  She is seated in what appears to be a conservatory, with books stacked on shelves and tables around her.  Hanging on the wall above her head is the crest of the House Loenthra.  At the bottom of the tapestry, there appears to be some finely wrought lettering stitched in silver thread.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~***~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ~*~ Her Majesty Queen Cadhla of Loenthra ~*~&lt;br /&gt;
              The Fourth Age&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling in this room provides an elegant touch to the room and serves as a reminder that, though far from home and living the rough life of a sailor, those sailors are still elves.  The tapestry on the northern wall attests to the elven love of all things beautiful.  You also see a small elegant staircase.&lt;br /&gt;
Obvious exits: east, west.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is delicately embroidered in rich, colorful silks.  The picture depicts a large, glaes-walled room filled with flowering plants and trees.  Shimmering butterflies flit through the leaves.  Through the glaes walls, a great forest stretches into the distance, topped by the tall, slim spires of Ta&#039;Loenthra.  The work is so realistic, you feel as if you can step right into the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The inlaid mahogany walls flash with the trademark silver filigree seen elsewhere on this deck, but their delicate beauty cannot compare with the stately gilded thanot door which graces this part of the hall.  Next to the door, several empty crates are piled precariously one atop the other, and look as though the rocking motion of the ship could send them toppling onto hapless customers at any moment.  You also see a gilded thanot door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the thanot door:&lt;br /&gt;
           /\     &lt;br /&gt;
          `  \    &lt;br /&gt;
              )   &lt;br /&gt;
          /) /_   &lt;br /&gt;
         (_| |_)  &lt;br /&gt;
           \./    &lt;br /&gt;
&amp;quot;The Wyvern&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Two pure white beeswax candles stand on either side of the doorway, and slowly dripping candlewax keeps track of the time while the Cloud is put into port.  The white ash of the door is carved with leaves and ivy which trail down as if hanging from the top of the doorway.  You also see an arched white ash door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the white ash door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling gives way to a small golden oak door which leads into an adjoining room.  A scarlet and gilt tapestry hangs on the opposite wall from the door, and a knot of people have gathered around it, making passage difficult.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
The image of a breathtakingly lovely elven woman has been woven into the fabric of the tapestry.  Her honey colored hair drifts around her like a cloud, her eyes are an endless, deep violet, her skin is alabaster and rose.  She is standing on the deck of the Ilyan Cloud itself, as the ship drifts off into a brilliant sunset of fiery scarlet, down to a deep indigo near the base of the tapestry, almost the color of the mysterious woman&#039;s eyes.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the golden oak door:&lt;br /&gt;
         --.  .-- &lt;br /&gt;
            \/    &lt;br /&gt;
          ) /\ (  &lt;br /&gt;
         &amp;lt; (==) &amp;gt; &lt;br /&gt;
            )(    &lt;br /&gt;
            ||    &lt;br /&gt;
&amp;quot;Wellness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Long, flickering shadows dance merrily along the hall as the flood of people pass by.  Here and there someone will sidestep an empty crate, or a giantman will duck beneath a hanging oil lamp, but most are so intent on their exploration that they do not notice.  You also see a white-washed oak door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Quality oak has been lightly white-washed to give it a pale and almost antique presence, then trimmed with bands of scarlet and chartreuse, outlining the deep-set panels.  Lettered with a delicate hand, &amp;quot;Enchanted Robes&amp;quot; has been spelled out in painted vines with tiny budding flowers as serifs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The oil lamps lighting most of the rest of the hall are absent for a space, along this section.  The lack of light has cast the carved maoral door in deep shadow, and the silver filigree that decorates the rest of the hallway is all but invisible here.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The crowd pools here, as passersby attempt to gain their bearings in the near-darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A strangely carved arch leads to a dark room, with mysterious lights flickering faintly beyond.  Here, the hall is warm and well-lit with bright oil lamps which sway slightly with the motion of the ship.  You also see an arch.&lt;br /&gt;
Obvious exits: south, west.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tapestry&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaphor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the pine door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The corridor continues on, its elegant mahogany walls washed in pale golden light from the small glaes lamps suspended above.  The silvery marks embedded into the panelling march onwards, telling a story one may only guess at.  You also see a narrow fel door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the fel door:&lt;br /&gt;
          ______  &lt;br /&gt;
         |%\  ~@| &lt;br /&gt;
         |\%\  ~| &lt;br /&gt;
         | &amp;gt;%\  | &lt;br /&gt;
          \%^%\/  &lt;br /&gt;
           \_\/   &lt;br /&gt;
&amp;quot;Mystic Shield&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
An elegant ladder hangs from one wall, each of the wooden rungs hand-carved and trimmed with gleaming brass.  Just below the ladder is a plaque.  You also see some stacked brass-bound barrels, a brass-trimmed cherry wood door and an elegant maoral door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read plaque&lt;br /&gt;
It reads:&lt;br /&gt;
&amp;quot;May the Ilyan Cloud always climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
Suspended from one wall is an antique mariner&#039;s compass.  The device is missing several of the pieces, most importantly its needle.  A tiny placard is embedded into the wood of the compass.  You also see an ornate silver door, a gilded mahogany door and a brass-trimmed chestnut door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read placard&lt;br /&gt;
It reads:&lt;br /&gt;
Etched into the placard are the words, &amp;quot;There is no wrong direction when you are among friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
Several neatly stocked free-standing brass racks line two adjoining walls of this elegantly designed room.  On one wall, three paintings are arranged in a semi-circle surrounding a vaalorn falchion with an emerald blazestar imbedded in the hilt.  An expensive woven rug covers the polished haon floor with an ornate carved maoral table set in the middle.&lt;br /&gt;
Obvious exits: east, out.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This priceless painting depicts a battle scene between an elven army and a staggering band of orcs.&lt;br /&gt;
&amp;gt;l other painting&lt;br /&gt;
A wizened elf sorcerer dressed in luxurious robes raises a long modwir staff towards a lightning filled sky in this valuable work of art.&lt;br /&gt;
l third painting&lt;br /&gt;
&amp;gt;Riding on the back of a rearing chestnut steed, a lone elf warrior carries a banner bearing the crest of Ta&#039;Vaalor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
An enormous solid oak cabinet lines one entire wall, almost touching the ceiling.  Brass racks of various sizes and shapes are neatly arranged throughout the room.  A breathtaking painting of a solitary elven female is displayed proudly in an ornate gilded frame.&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This refined elven woman is dressed in lavish silk clothing adorned with dozens of precious jewels, yet she wears an eerily melancholy expression on her face.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://gsguide.fandom.com/wiki/Ilyan_Cloud_1999 Ilyan Cloud 1999]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.outdoorelanthia.com/maps/gse/ilyancloud.htm Ilyan Cloud Map]&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships of Elanthia]]&lt;br /&gt;
[[Category: Museums of Elanthia]]&lt;br /&gt;
[[Category:Festivals]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167868</id>
		<title>Ilyan Cloud</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167868"/>
		<updated>2022-05-31T22:26:21Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Fixed typos.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ilyan Cloud&#039;&#039;&#039; is a [[Loenthra]]n airship. It received permission from Queen [[Cadhla Loenthra]] to open trade between House Loenthra and Western [[Elanith]], especially the [[Turamzzyrian Empire]].  The ship arrived unannounced in [[Solhaven]] on Lormesta 16, 5099 (January 16, 1999)  bearing a variety of wares, some two dozen merchants and a dozen ship&#039;s crew, including Calum, Danae, Detilerus, Eiladar, Mangus, Mystickal, Ophelya, Pathia, Puffen, Ritue, Syphon, Urnlas, and Xarascribe. It returned in 5102, once again bearing wares and merchants.&lt;br /&gt;
&lt;br /&gt;
The Lormesta 5099 voyage of the Ilyan Cloud delivered the first shipment of musical instruments to the Western side of the DragonSpine.  The ship&#039;s bardess Eiladar furnished a customized instrument for each bard that visited the ship during its visit.&lt;br /&gt;
&lt;br /&gt;
Queen Cadhla Loenathra was the initiator of the Cloud&#039;s first trip to the West.  The public reason the elves gave for this visit was that they desired free and open trade.  And while this was, in fact, quite true - Queen Cadhla is a skilled and shrewd tradeswoman who has never considered a market she didn&#039;t want to master - a second more covert reason for the visit was to evaluate whether the growing human population might someday pose a threat to the elven kingdoms on the eastern side of the mountains.  The Cloud, being a privately owned merchant vessel, was deemed a good choice for this reconnoiter.  Captain Calum himself had served in the Loenthran military in his younger years and was reputed to still occasionally spy on his Queen&#039;s behalf.  Some number of the ship&#039;s merchants were undoubtedly in the Queen&#039;s employ as well.&lt;br /&gt;
&lt;br /&gt;
Whatever her spies reported back to her, Queen Cadhla was satisfied that it was safe for her people to continue visiting the west, and additional skyships continued to visit over over the next few years.  Three years after the Cloud&#039;s first visit to Solhaven, Queen Cadhla, along with her son-in-law King Eamon of House Ardenai, were instrumental in convincing the other elven leaders that opening their borders to foreign visitors would be a safe and financially lucrative endeavor.  In particular, opening the route into the east would not have been possible without Queen Myasara&#039;s cooperation and support, since travelers must venture into Illistim lands upon exiting the dwarven stronghold within the DragonSpine.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Name:  The Ilyan Cloud was named after a Loenthran merchant family&#039;s surname, Ilya.  The Ilya family built the ship and at some later point in time was acquired by Calum Gaothaire.  &amp;quot;The Cloud&amp;quot; is its commonly used nickname.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Captain and Owner:  Captain Calum Gaothaire&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Wayfinder:  Mangus the Wayfinder&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Crew:  The ship&#039;s crew and her resident merchants referred to themselves as &amp;quot;Ilyaners&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Structure and flight:  According to an airship model found in [[Museum Alerreth]], the hull is plated with [[veniom]], and the ship has common Loenthran design elements including large masts, multi-part sails, and wide decks. It is based on an earlier [[Illistim]]i design.  Airships, also known as skyships, are navigated by Wayfinders using a combination of telepathic ability and physical instruments in place of a helm or rudder.  The navigation skill itself is called &amp;quot;Brou Setche&amp;quot; by the elves, and is a learned skill that requires lengthy training.&lt;br /&gt;
&lt;br /&gt;
== Artwork == &lt;br /&gt;
The following contains excerpts of art on display at the Ilyan Cloud on a later voyage in 5102.  The log also captures unique detail and dahcres carved into the ship&#039;s woodwork itself, dating from the original 5099 voyage.  The elves believe the dahcres bring good fortune to skyships and their crews, and finding charmingly placed dahcres carved in discreet places is not uncommon on elven airships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Ilyan Cloud, Foreward Cabin]&lt;br /&gt;
A large leather chair rests here, a small table bolted to the floor beside it.  Several small hanging oil lamps provide ample lighting.  A small stove stands nearby, undoubtedly for removing the chill from the room when travelling through colder climes.  You also see a large silken tapestry and a small spiral stair descending into the depths of the hold.&lt;br /&gt;
Obvious exits: south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is exquisitely wrought of fine, brightly dyed silk, and edged in pure golden threads.  A young man with dancing blue eyes stares out at you, his sungold blonde hair sparkling against the dark amethyst background.  His clothes, while finely made, are audaciously exaggerated, and his cloak appears to be a patchwork woven of a hundred different brightly colored scraps.  Fine golden lettering has been carefully stitched across the bottom of the work.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
It reads:&lt;br /&gt;
~*~  Cholen, Patron God of House Loenthra ~*~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Chamber of Night]&lt;br /&gt;
The chamber is filled with soft, golden light from hundreds of candles flickering within the chandeliers hanging from the peak of the arched ceiling.  On the far wall, the long expanse of a linen curtain conceals a room beyond, it presence barely glimpsed through the sheer fabric.  Tall doors painted with murals of a forest scene stand in regal attendance like stately guardsmen, and a commanding painting adorns the north wall.  You also see a large painting.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
The only word for this painting is torrid, with its violent splashes of color and movement that threatens to break from the boundaries of the canvas and overtake the whole chamber.  The color is resplendent, sending symphonies of light and shadow into vortexes of convolving violence.  The painter of such a maelstrom of emoting is doubtlessly that master of pigment,   J. M. W. Turnerly, and this work is unmistakably a titan of the Romantic ideal.&lt;br /&gt;
&lt;br /&gt;
Two figures completely dominate the windswept bedchamber, draperies and bed linens flapping in the gale like wanton spirits.  The candle light flickers and dances, adding to the volatile vista.  A monumental female figure reclines against the colossal bed, her flesh-tones vibrant and fulgent.  A thin white shift barely covers her body, its folds contrasted with a filmy black chemise.  The lady&#039;s arms are outstretched, and in the palm of one hand glitters a few coins of gold.  Opposite her towers the figure of a man, his bronzed skin revealed beneath a long, pleated white tunic.  His bulging muscles look nigh to bursting through the tunic, and as he glances out of the painting, his almond-shaped eyes radiate his desire through slitted pupils.&lt;br /&gt;
&lt;br /&gt;
The man&#039;s tunic is remarkable.  While painted in shades of white, the checkered-pattern  glimpsed in the folds of the pleats creates an amazingly industrious design.  The contrasting plaid of his breeches is also an interesting element, as are the array of diamond rings upon all of his fingers and the leviathan diamond bracelet upon his wrist.  As he lunges toward the female figure, a sparkling bottle of oil is held, clutched in his hand as if destiny itself depends upon its delivery.  He thrusts the bottle toward his counter-part, and at the same time reaches desperately toward the gold held invitingly in her dewy hand.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;The Temptation of Lorminstra by Luukos&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stairwell widens, as the spiral stair reaches its culmination.  An elaborate chandelier hangs from the pitch of the arched ceiling, its crystal branches formed to resemble branches and vines.  A flight of wide steps leads into a chamber, where large, leather sitting chairs can be glimpsed.  A set of tall double doors are thrown open, admitting entrance, and opposite the doors, a painting basks in the illumination from other chandeliers hanging in the room beyond, as regal as the one above.   You also see a large painting and a flight of steps.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Created by Franchesca Goyaryl, the painting can reliably be attributed to her later, more robust Enlightenment period.  This painter was known for her bold colors, innovative composition and striking overall treatment of light and shadow, making her unreservedly the only artist of that era who may be called a true genius.&lt;br /&gt;
&lt;br /&gt;
A figure sits in the darkened fastness of an austere chamber, his haggard visage illuminated by the sputtering flame of a single candle.  His expression reveals an age-old weariness, which is likewise reflected in the stooped posture of his shoulders.  The man sits perched behind a sturdy, wooden table, its top seared and blackened.  A cloud of fog, or perhaps smoke drifts about his form like an unbidden visitor.  The dark cloak draped around his shoulders almost looks as if it is smoldering, and his absence of eyebrows and the fizzled tufts of black hair framing his face underscore the impression of catastrophe just elapsed.  His hands, lying loosely on the table before him, are long-fingered and expressive with their blackened tips.  They are turned slightly toward you, as if in a gesture that intimates &#039;why me?&#039;&lt;br /&gt;
&lt;br /&gt;
The painting&#039;s ambiance on a whole is sorrowful and evocative, as though this man has been burdened with the cares of the world.  That, or perhaps the fundamental ennui of a never-ending fire that has gone abjectly awry.  Yes, it was undoubtedly a simple fire -- a simple fire painted by a simple mind.  Fires burn, and this one apparently did just that.  Danged fire!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Fash&#039;lo&#039;nae Ponders the Folly of Simple Gifts&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
As the steps curve up, irregular shadows are cast upon them, reflecting from braziers hung on the walls.  The amber-shaded lights give the stairwell a warm glow, and colors from a painting hung on the outside wall breath life into the illumination.  A plush wool carpet runner climbs along the enter of the steps, woven with patterns of forest, fanciful creatures and elven heraldry.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Jon Bardic Corporal, perhaps one of the most consummate virtuoso Ta&#039;Ardenai produced, has created in this painting a stirring balance between realism and internal vision.  If a single word could describe the quality of light and dramatic contrariety within the borders of the canvas, it would have to be &#039;honestly!&#039;&lt;br /&gt;
&lt;br /&gt;
An imposing central figure dominates the composition, juxtaposed with the horizontal drama produced by a group of forms kneeling around him on all sides.  The chamber forming the background is evocative and dark, lit by the chiaroscuro of candles in elaborate sconces set among the crowd.  All in the prostrate group are posed upon hands and knees, and they are shown garbed in rough, brown robes tied with humble ropes, a stark contrast to the rich fabric composing the standing figure&#039;s short blue tunic.  This man is quite muscular, as well as pleasing of feature.  He is rendered with shoulder-length brown hair framing an expression of aloof disdain.  His arms are crossed loosely before him, and in one hand he holds a curious paddle-shaped implement of unknown function.  However, by its conformation, one might suppose it to be a weapon of some sort.  It is decorated with a pattern of stripes and archaic symbols along its long, flat length.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Kai Addresses His Noble Supplicants&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;THANK You M&#039;lord, May I Have Another?&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
Overhead, the ceiling of the stairwell is high, carried on the shoulders of graceful arches of polished wood.  The walls are covered with elegant panels of linen, woven sheer and billowing gently in a slight updraft.  A large painting is placed on the outside wall, where it levels off between two of the beam ribs.  It throws color onto the ivory panels and light wood steps, its vivid tones harmonizing with the rich blue, red and gold tones woven into the carpet runner adorning the stairs.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
To whom this stunning painting can be attributed is uncertain, however the bold style and masterful composition suggest the work is by the hand of the Great and Powerful Daveed of Taz.  (Of course, the existence and exact location of Taz is still debated, however evidence suggests that it does indeed lie at the nether extremity of an arc of prismatic colors appearing in the heavens opposite the sun.&lt;br /&gt;
&lt;br /&gt;
Three figures surround an open fire-pit, their attention intent upon an additional form posed horizontally, tied to a spit over the fire-pit&#039;s flame.  The three -- obviously Faendryl judging by their elaborate and fanciful apparel, and exotic features -- appear to be in an animated discussion.  The elf on the left winces, his face contorted beneath a receding forehead surrounded by a lively fringe of red hair.  In the center, the Faendyl&#039;s visage is wrinkled into a closed-eye grimace.  He is rendered with a nearly bald pate, and his face is strangely full-fleshed for that race.  On the right, the remaining elf is depicted with a shock of black hair, cut bluntly in a style often termed a &#039;soup-bowl&#039; arrangement.  His hand is raised, almost aggressively poised with two fingers extended toward his neighbor.  Perhaps the artist is giving his audience a glimpse into a form of archaic Faendryl mannerism, now lost to scholars and students of this ancient race.&lt;br /&gt;
&lt;br /&gt;
The figure in the foreground watches the Faendryl from his toasty perch, his halfling features suggesting either horror or perhaps incredulity or even disgust.  However, the answer to that philosophical question must remain a mystery.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Faendryl Ambassadors Seek Allies Against the Ur-Daemon Threat&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stair winds up in an elongated curve, its banisters ornately carved and its steps carpeted with a thick carpet runner.  Where the wall flattens a bit on the far side of the turn, a large painting is hung, lit by crystal sconces attached on either side of it.  From downstairs, the muted sounds of conversation and the delicious smell of food drifts up the stairwell.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Possibly the finest representative of the classical period of elven art, Jean Dominick Yngrys painted with both brilliance and ease.  This example of his work is nothing short of a masterwork, with its paradox of classical associations combined with personal responses and rhythmic structure.&lt;br /&gt;
&lt;br /&gt;
Two figures are set within the melancholy shadows of a dimly lit bedchamber.  They face each other, leaving the man in the foreground turned away from the painting&#039;s audience.  Over his left shoulder, a voluptuous elven woman cowers against a bed, half lost in deep shadow and with one hand out-stretched, as if to ward off the menace reflected in her horrified expression.  The man&#039;s anonymity underscores the ominous nature of his presence.&lt;br /&gt;
&lt;br /&gt;
The male figure appears to be slight, although he is mostly concealed within a voluminous grey cloak.  The garment reveals little about him other than his unruly shock of black hair.  The hilt of a dagger can be glimpsed protruding from the cloak&#039;s folds, held in the man&#039;s left hand.  The immediacy and suspended violence of the painting is sharply contrasted by one element in the upper right corner of the canvas.  There, a mirror is positioned, and upon its face, the viewer is given a glimpse of the figure&#039;s visage.  He smiles at himself, an admiring expression curving up his well-shaped lips.  His right hand is also revealed, poised in the act of arranging a stray curl at his temple.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Assignation With An Assassin&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;You&#039;re So Vain, I&#039;ll Bet You Think This Painting Is About You.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
Light suffuses the chamber, shining from a row of crystal chandeliers hanging over large, ornate rugs scattered across the wood floor.  A large canvas covers the eastern wall, facing a circular staircase on the west, and a brace of tall armoires flank the painting.  The staircase is made of highly polished wood, its elegant curve sweeping up from the floor in ornate majesty.  You also see a spiral stair and a large painting.&lt;br /&gt;
Obvious exits: northwest.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
The vast canvas is obviously a work by the finest of the Illistim Rococoa artists, Jeanlyr Fragonardyr, who painted with a masterful and fluid breadth and spontaneity.  His figures move with a floating grace that also links him with the vibrancy and immediacy of the earlier Banale Academie.&lt;br /&gt;
&lt;br /&gt;
Set in the midst of a pastoral glade, three figures form a triangular composition -- two nymphs flee a pursuer, through flowers, trees and shrubbery portrayed in profuse detail.  The female nymphs are idealized and beautiful, draped in wispy veils that reveal the vibrant tones of flesh for which the Rococo period is revered.  The male figure following them is likewise idealized, however he is shown wearing a toga-like garment and a gold crown.  Behind him trails his mane of flowing grey hair, which matches his dignified carriage, albeit his headlong plunge after the virginal nymphs adds an element of strain that creates a striking juxtaposition within such peaceful surroundings.  The chubby flesh of the chasing, toga-clad halfling is rendered as resplendently as that of the ladies.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Koar&#039;s Magnanimity Revealed to the Early Races&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
The expansive salon is furnished with groupings of generous, leather-covered chairs to either side of a long banquet table, where a veritable feast is laid, giving off mouth-watering aromas that fill the chamber.  On the far wall hangs a massive painting, and the wide, indigo sky and vibrant colors within the canvas dominate the light hues elsewhere in the room.  Crystal chandeliers throw off a soft light from hundreds of flickering candles set within their elaborate garniture.   You also see a large painting.&lt;br /&gt;
Obvious exits: south, southeast.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
l painting&lt;br /&gt;
&lt;br /&gt;
This is obviously a marvelous example of the Mannequinisic painter Correggialli, with its elevated, ideal conception of man -- or in this case woman, at the heart of society.  A phenomenally gifted artist, his grasp of illusionistic perspective and vast, luminous space filled with monumental figures was unparalleled.  In this work, a tall, striking woman is lit with pronounced sfumato, and exhibits a striking sense of color and texture, producing an effect of exquisite voluptuousness.  Certainly this is an energetic being of flesh and blood rather than some disembodied spirit, an effect characteristic of earlier artists of that time.&lt;br /&gt;
&lt;br /&gt;
The central, female figure stands proudly in a large chamber, notable for its strong contracts in white and black.  Drapery, furnishings and floor all are starkly portrayed, the checker-board of the floor tiles giving the woman a sense that she seems to frankly delight in the surrounding absence of color.  Even her long white gown, which sweeps down in dramatic folds, is offset by the deep black over-dress covering it.  A luxurious fur cloak falls from her shoulders to the ground, rendered in ermine&#039;s distinctive silvery white tufted with black.   Her features are strikingly beautiful, of which her strong, enviable cheek-bones are the crowning glory.  Her hair is puzzling though -- the artist has painted half of it pure white, while the opposite side is shown as jet black.&lt;br /&gt;
&lt;br /&gt;
Also curious, is the fact that Correggialli has placed his monumental figure in the midst of a large number of small animals, which lay, scamper and stand around the lady&#039;s feet.  They are shown as juveniles, and what meaning the small dogs represent is debatable.  They are, similar to most everything else in the painting, portrayed as white with black spots.  There must be over a hundred of them!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Lorminstra Contemplates the Nobility of Fashion&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The delicate silver filigree trails through the dark wood like sparkling tendrils of mist, occasionally coalescing into recognizable shapes.  A high arch cuts into the wall, and a steady stream of people flow beneath it, in and out of the mysterious, dark room on the far side.  You also see an arch.&lt;br /&gt;
Obvious exits: south, east.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tap&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaephor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A singularly exquisite tapestry hangs on the corridor&#039;s mahogany wall, drawing the eyes of passersby.  A small crowd has gathered before it, blocking any good view of the piece.  You also see a gilded haon door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;look tapestry&lt;br /&gt;
You jostle and elbow your way through the crowd to get a better look at the tapestry.&lt;br /&gt;
Round time: 3 sec.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You find yourself at the front of the crowd with an unobstructed view of the tapestry.&lt;br /&gt;
&lt;br /&gt;
A woman, garbed in deep amethyst and silver, gazes back at you from the silken threads of the masterful work.  She is seated in what appears to be a conservatory, with books stacked on shelves and tables around her.  Hanging on the wall above her head is the crest of the House Loenthra.  At the bottom of the tapestry, there appears to be some finely wrought lettering stitched in silver thread.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~***~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ~*~ Her Majesty Queen Cadhla of Loenthra ~*~&lt;br /&gt;
              The Fourth Age&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling in this room provides an elegant touch to the room and serves as a reminder that, though far from home and living the rough life of a sailor, those sailors are still elves.  The tapestry on the northern wall attests to the elven love of all things beautiful.  You also see a small elegant staircase.&lt;br /&gt;
Obvious exits: east, west.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is delicately embroidered in rich, colorful silks.  The picture depicts a large, glaes-walled room filled with flowering plants and trees.  Shimmering butterflies flit through the leaves.  Through the glaes walls, a great forest stretches into the distance, topped by the tall, slim spires of Ta&#039;Loenthra.  The work is so realistic, you feel as if you can step right into the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The inlaid mahogany walls flash with the trademark silver filigree seen elsewhere on this deck, but their delicate beauty cannot compare with the stately gilded thanot door which graces this part of the hall.  Next to the door, several empty crates are piled precariously one atop the other, and look as though the rocking motion of the ship could send them toppling onto hapless customers at any moment.  You also see a gilded thanot door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the thanot door:&lt;br /&gt;
           /\     &lt;br /&gt;
          `  \    &lt;br /&gt;
              )   &lt;br /&gt;
          /) /_   &lt;br /&gt;
         (_| |_)  &lt;br /&gt;
           \./    &lt;br /&gt;
&amp;quot;The Wyvern&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Two pure white beeswax candles stand on either side of the doorway, and slowly dripping candlewax keeps track of the time while the Cloud is put into port.  The white ash of the door is carved with leaves and ivy which trail down as if hanging from the top of the doorway.  You also see an arched white ash door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the white ash door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling gives way to a small golden oak door which leads into an adjoining room.  A scarlet and gilt tapestry hangs on the opposite wall from the door, and a knot of people have gathered around it, making passage difficult.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
The image of a breathtakingly lovely elven woman has been woven into the fabric of the tapestry.  Her honey colored hair drifts around her like a cloud, her eyes are an endless, deep violet, her skin is alabaster and rose.  She is standing on the deck of the Ilyan Cloud itself, as the ship drifts off into a brilliant sunset of fiery scarlet, down to a deep indigo near the base of the tapestry, almost the color of the mysterious woman&#039;s eyes.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the golden oak door:&lt;br /&gt;
         --.  .-- &lt;br /&gt;
            \/    &lt;br /&gt;
          ) /\ (  &lt;br /&gt;
         &amp;lt; (==) &amp;gt; &lt;br /&gt;
            )(    &lt;br /&gt;
            ||    &lt;br /&gt;
&amp;quot;Wellness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Long, flickering shadows dance merrily along the hall as the flood of people pass by.  Here and there someone will sidestep an empty crate, or a giantman will duck beneath a hanging oil lamp, but most are so intent on their exploration that they do not notice.  You also see a white-washed oak door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Quality oak has been lightly white-washed to give it a pale and almost antique presence, then trimmed with bands of scarlet and chartreuse, outlining the deep-set panels.  Lettered with a delicate hand, &amp;quot;Enchanted Robes&amp;quot; has been spelled out in painted vines with tiny budding flowers as serifs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The oil lamps lighting most of the rest of the hall are absent for a space, along this section.  The lack of light has cast the carved maoral door in deep shadow, and the silver filigree that decorates the rest of the hallway is all but invisible here.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The crowd pools here, as passersby attempt to gain their bearings in the near-darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A strangely carved arch leads to a dark room, with mysterious lights flickering faintly beyond.  Here, the hall is warm and well-lit with bright oil lamps which sway slightly with the motion of the ship.  You also see an arch.&lt;br /&gt;
Obvious exits: south, west.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tapestry&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaphor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the pine door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The corridor continues on, its elegant mahogany walls washed in pale golden light from the small glaes lamps suspended above.  The silvery marks embedded into the panelling march onwards, telling a story one may only guess at.  You also see a narrow fel door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the fel door:&lt;br /&gt;
          ______  &lt;br /&gt;
         |%\  ~@| &lt;br /&gt;
         |\%\  ~| &lt;br /&gt;
         | &amp;gt;%\  | &lt;br /&gt;
          \%^%\/  &lt;br /&gt;
           \_\/   &lt;br /&gt;
&amp;quot;Mystic Shield&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
An elegant ladder hangs from one wall, each of the wooden rungs hand-carved and trimmed with gleaming brass.  Just below the ladder is a plaque.  You also see some stacked brass-bound barrels, a brass-trimmed cherry wood door and an elegant maoral door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read plaque&lt;br /&gt;
It reads:&lt;br /&gt;
&amp;quot;May the Ilyan Cloud always climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
Suspended from one wall is an antique mariner&#039;s compass.  The device is missing several of the pieces, most importantly its needle.  A tiny placard is embedded into the wood of the compass.  You also see an ornate silver door, a gilded mahogany door and a brass-trimmed chestnut door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read placard&lt;br /&gt;
It reads:&lt;br /&gt;
Etched into the placard are the words, &amp;quot;There is no wrong direction when you are among friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
Several neatly stocked free-standing brass racks line two adjoining walls of this elegantly designed room.  On one wall, three paintings are arranged in a semi-circle surrounding a vaalorn falchion with an emerald blazestar imbedded in the hilt.  An expensive woven rug covers the polished haon floor with an ornate carved maoral table set in the middle.&lt;br /&gt;
Obvious exits: east, out.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This priceless painting depicts a battle scene between an elven army and a staggering band of orcs.&lt;br /&gt;
&amp;gt;l other painting&lt;br /&gt;
A wizened elf sorcerer dressed in luxurious robes raises a long modwir staff towards a lightning filled sky in this valuable work of art.&lt;br /&gt;
l third painting&lt;br /&gt;
&amp;gt;Riding on the back of a rearing chestnut steed, a lone elf warrior carries a banner bearing the crest of Ta&#039;Vaalor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
An enormous solid oak cabinet lines one entire wall, almost touching the ceiling.  Brass racks of various sizes and shapes are neatly arranged throughout the room.  A breathtaking painting of a solitary elven female is displayed proudly in an ornate gilded frame.&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This refined elven woman is dressed in lavish silk clothing adorned with dozens of precious jewels, yet she wears an eerily melancholy expression on her face.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://gsguide.fandom.com/wiki/Ilyan_Cloud_1999 Ilyan Cloud 1999]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.outdoorelanthia.com/maps/gse/ilyancloud.htm Ilyan Cloud Map]&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships of Elanthia]]&lt;br /&gt;
[[Category: Museums of Elanthia]]&lt;br /&gt;
[[Category:Festivals]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167867</id>
		<title>Ilyan Cloud</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ilyan_Cloud&amp;diff=167867"/>
		<updated>2022-05-31T22:25:17Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added the Cloud&amp;#039;s history and crew details.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Ilyan Cloud&#039;&#039;&#039; is a [[Loenthra]]n airship. It received permission from Queen [[Cadhla Loenthra]] to open trade between House Loenthra and Western [[Elanith]], especially the [[Turamzzyrian Empire]], and arrived in [[Solhaven]] on Lormesta 16, 5099 (January 16, 1999)  bearing a variety of wares and some two dozen merchants and a dozen ship&#039;s crew including Calum, Danae, Detilerus, Eiladar, Mangus, Mystickal, Ophelya, Pathia, Puffen, Ritue, Syphon, Urnlas, and Xarascribe. It returned in 5102, once again bearing wares and merchants.&lt;br /&gt;
&lt;br /&gt;
The Lormesta 5099 voyage of the Ilyan Cloud delivered the first shipment of musical instruments to the Western side of the DragonSpine.  The ship&#039;s bardess Eiladar furnished a customized instrument for each bard that visited the ship during its visit.&lt;br /&gt;
&lt;br /&gt;
Queen Cadhla Loenathra was the initiator of the Cloud&#039;s first trip to the West.  The public reason the elves gave for this visit was that they desired free and open trade.  And while this was, in fact, quite true - Queen Cadhla is a skilled and shrewd tradeswoman who has never considered a market she didn&#039;t want to master - a second more covert reason for the visit was to evaluate whether the growing human population might someday pose a threat to the elven kingdoms on the eastern side of the mountains.  The Cloud, being a privately owned merchant vessel, was deemed a good choice for this reconnoiter.  Captain Calum himself had served in the Loenthran military in his younger years and was reputed to still occasionally spy on his Queen&#039;s behalf.  Some number of the ship&#039;s merchants were undoubtedly in the Queen&#039;s employ as well.&lt;br /&gt;
&lt;br /&gt;
Whatever her spies reported back to her, Queen Cadhla was satisfied that it was safe for her people to continue visiting the west, and additional skyships continued to visit over over the next few years.  Three years after the Cloud&#039;s first visit to Solhaven, Queen Cadhla, along with her son-in-law King Eamon of House Ardenai, were instrumental in convincing the other elven leaders that opening their borders to foreign visitors would be a safe and financially lucrative endeavor.  In particular, opening the route into the east would not have been possible without Queen Myasara&#039;s cooperation and support, since travelers must venture into Illistim lands upon exiting the dwarven stronghold within the DragonSpine.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Name:  The Ilyan Cloud was named after a Loenthran merchant family&#039;s surname, Ilya.  The Ilya family built the ship and at some later point in time was acquired by Calum Gaothaire.  &amp;quot;The Cloud&amp;quot; is its commonly used nickname.&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Captain and Owner:  Captain Calum Gaothaire&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Wayfinder:  Mangus the Wayfinder&lt;br /&gt;
&lt;br /&gt;
Ship&#039;s Crew:  The ship&#039;s crew and her resident merchants referred to themselves as &amp;quot;Ilyaners&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Structure and flight:  According to an airship model found in [[Museum Alerreth]], the hull is plated with [[veniom]], and the ship has common Loenthran design elements including large masts, multi-part sails, and wide decks. It is based on an earlier [[Illistim]]i design.  Airships, also known as skyships, are navigated by Wayfinders using a combination of telepathic ability and physical instruments in place of a helm or rudder.  The navigation skill itself is called &amp;quot;Brou Setche&amp;quot; by the elves, and is a learned skill that requires lengthy training.&lt;br /&gt;
&lt;br /&gt;
== Artwork == &lt;br /&gt;
The following contains excerpts of art on display at the Ilyan Cloud on a later voyage in 5102.  The log also captures unique detail and dahcres carved into the ship&#039;s woodwork itself, dating from the original 5099 voyage.  The elves believe the dahcres bring good fortune to skyships and their crews, and finding charmingly placed dahcres carved in discreet places is not uncommon on elven airships.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Ilyan Cloud, Foreward Cabin]&lt;br /&gt;
A large leather chair rests here, a small table bolted to the floor beside it.  Several small hanging oil lamps provide ample lighting.  A small stove stands nearby, undoubtedly for removing the chill from the room when travelling through colder climes.  You also see a large silken tapestry and a small spiral stair descending into the depths of the hold.&lt;br /&gt;
Obvious exits: south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is exquisitely wrought of fine, brightly dyed silk, and edged in pure golden threads.  A young man with dancing blue eyes stares out at you, his sungold blonde hair sparkling against the dark amethyst background.  His clothes, while finely made, are audaciously exaggerated, and his cloak appears to be a patchwork woven of a hundred different brightly colored scraps.  Fine golden lettering has been carefully stitched across the bottom of the work.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
It reads:&lt;br /&gt;
~*~  Cholen, Patron God of House Loenthra ~*~&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Chamber of Night]&lt;br /&gt;
The chamber is filled with soft, golden light from hundreds of candles flickering within the chandeliers hanging from the peak of the arched ceiling.  On the far wall, the long expanse of a linen curtain conceals a room beyond, it presence barely glimpsed through the sheer fabric.  Tall doors painted with murals of a forest scene stand in regal attendance like stately guardsmen, and a commanding painting adorns the north wall.  You also see a large painting.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
The only word for this painting is torrid, with its violent splashes of color and movement that threatens to break from the boundaries of the canvas and overtake the whole chamber.  The color is resplendent, sending symphonies of light and shadow into vortexes of convolving violence.  The painter of such a maelstrom of emoting is doubtlessly that master of pigment,   J. M. W. Turnerly, and this work is unmistakably a titan of the Romantic ideal.&lt;br /&gt;
&lt;br /&gt;
Two figures completely dominate the windswept bedchamber, draperies and bed linens flapping in the gale like wanton spirits.  The candle light flickers and dances, adding to the volatile vista.  A monumental female figure reclines against the colossal bed, her flesh-tones vibrant and fulgent.  A thin white shift barely covers her body, its folds contrasted with a filmy black chemise.  The lady&#039;s arms are outstretched, and in the palm of one hand glitters a few coins of gold.  Opposite her towers the figure of a man, his bronzed skin revealed beneath a long, pleated white tunic.  His bulging muscles look nigh to bursting through the tunic, and as he glances out of the painting, his almond-shaped eyes radiate his desire through slitted pupils.&lt;br /&gt;
&lt;br /&gt;
The man&#039;s tunic is remarkable.  While painted in shades of white, the checkered-pattern  glimpsed in the folds of the pleats creates an amazingly industrious design.  The contrasting plaid of his breeches is also an interesting element, as are the array of diamond rings upon all of his fingers and the leviathan diamond bracelet upon his wrist.  As he lunges toward the female figure, a sparkling bottle of oil is held, clutched in his hand as if destiny itself depends upon its delivery.  He thrusts the bottle toward his counter-part, and at the same time reaches desperately toward the gold held invitingly in her dewy hand.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;The Temptation of Lorminstra by Luukos&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stairwell widens, as the spiral stair reaches its culmination.  An elaborate chandelier hangs from the pitch of the arched ceiling, its crystal branches formed to resemble branches and vines.  A flight of wide steps leads into a chamber, where large, leather sitting chairs can be glimpsed.  A set of tall double doors are thrown open, admitting entrance, and opposite the doors, a painting basks in the illumination from other chandeliers hanging in the room beyond, as regal as the one above.   You also see a large painting and a flight of steps.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Created by Franchesca Goyaryl, the painting can reliably be attributed to her later, more robust Enlightenment period.  This painter was known for her bold colors, innovative composition and striking overall treatment of light and shadow, making her unreservedly the only artist of that era who may be called a true genius.&lt;br /&gt;
&lt;br /&gt;
A figure sits in the darkened fastness of an austere chamber, his haggard visage illuminated by the sputtering flame of a single candle.  His expression reveals an age-old weariness, which is likewise reflected in the stooped posture of his shoulders.  The man sits perched behind a sturdy, wooden table, its top seared and blackened.  A cloud of fog, or perhaps smoke drifts about his form like an unbidden visitor.  The dark cloak draped around his shoulders almost looks as if it is smoldering, and his absence of eyebrows and the fizzled tufts of black hair framing his face underscore the impression of catastrophe just elapsed.  His hands, lying loosely on the table before him, are long-fingered and expressive with their blackened tips.  They are turned slightly toward you, as if in a gesture that intimates &#039;why me?&#039;&lt;br /&gt;
&lt;br /&gt;
The painting&#039;s ambiance on a whole is sorrowful and evocative, as though this man has been burdened with the cares of the world.  That, or perhaps the fundamental ennui of a never-ending fire that has gone abjectly awry.  Yes, it was undoubtedly a simple fire -- a simple fire painted by a simple mind.  Fires burn, and this one apparently did just that.  Danged fire!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Fash&#039;lo&#039;nae Ponders the Folly of Simple Gifts&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
As the steps curve up, irregular shadows are cast upon them, reflecting from braziers hung on the walls.  The amber-shaded lights give the stairwell a warm glow, and colors from a painting hung on the outside wall breath life into the illumination.  A plush wool carpet runner climbs along the enter of the steps, woven with patterns of forest, fanciful creatures and elven heraldry.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Jon Bardic Corporal, perhaps one of the most consummate virtuoso Ta&#039;Ardenai produced, has created in this painting a stirring balance between realism and internal vision.  If a single word could describe the quality of light and dramatic contrariety within the borders of the canvas, it would have to be &#039;honestly!&#039;&lt;br /&gt;
&lt;br /&gt;
An imposing central figure dominates the composition, juxtaposed with the horizontal drama produced by a group of forms kneeling around him on all sides.  The chamber forming the background is evocative and dark, lit by the chiaroscuro of candles in elaborate sconces set among the crowd.  All in the prostrate group are posed upon hands and knees, and they are shown garbed in rough, brown robes tied with humble ropes, a stark contrast to the rich fabric composing the standing figure&#039;s short blue tunic.  This man is quite muscular, as well as pleasing of feature.  He is rendered with shoulder-length brown hair framing an expression of aloof disdain.  His arms are crossed loosely before him, and in one hand he holds a curious paddle-shaped implement of unknown function.  However, by its conformation, one might suppose it to be a weapon of some sort.  It is decorated with a pattern of stripes and archaic symbols along its long, flat length.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Kai Addresses His Noble Supplicants&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;THANK You M&#039;lord, May I Have Another?&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
Overhead, the ceiling of the stairwell is high, carried on the shoulders of graceful arches of polished wood.  The walls are covered with elegant panels of linen, woven sheer and billowing gently in a slight updraft.  A large painting is placed on the outside wall, where it levels off between two of the beam ribs.  It throws color onto the ivory panels and light wood steps, its vivid tones harmonizing with the rich blue, red and gold tones woven into the carpet runner adorning the stairs.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
To whom this stunning painting can be attributed is uncertain, however the bold style and masterful composition suggest the work is by the hand of the Great and Powerful Daveed of Taz.  (Of course, the existence and exact location of Taz is still debated, however evidence suggests that it does indeed lie at the nether extremity of an arc of prismatic colors appearing in the heavens opposite the sun.&lt;br /&gt;
&lt;br /&gt;
Three figures surround an open fire-pit, their attention intent upon an additional form posed horizontally, tied to a spit over the fire-pit&#039;s flame.  The three -- obviously Faendryl judging by their elaborate and fanciful apparel, and exotic features -- appear to be in an animated discussion.  The elf on the left winces, his face contorted beneath a receding forehead surrounded by a lively fringe of red hair.  In the center, the Faendyl&#039;s visage is wrinkled into a closed-eye grimace.  He is rendered with a nearly bald pate, and his face is strangely full-fleshed for that race.  On the right, the remaining elf is depicted with a shock of black hair, cut bluntly in a style often termed a &#039;soup-bowl&#039; arrangement.  His hand is raised, almost aggressively poised with two fingers extended toward his neighbor.  Perhaps the artist is giving his audience a glimpse into a form of archaic Faendryl mannerism, now lost to scholars and students of this ancient race.&lt;br /&gt;
&lt;br /&gt;
The figure in the foreground watches the Faendryl from his toasty perch, his halfling features suggesting either horror or perhaps incredulity or even disgust.  However, the answer to that philosophical question must remain a mystery.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Faendryl Ambassadors Seek Allies Against the Ur-Daemon Threat&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Spiral Gallery]&lt;br /&gt;
The stair winds up in an elongated curve, its banisters ornately carved and its steps carpeted with a thick carpet runner.  Where the wall flattens a bit on the far side of the turn, a large painting is hung, lit by crystal sconces attached on either side of it.  From downstairs, the muted sounds of conversation and the delicious smell of food drifts up the stairwell.  You also see a large painting and a spiral stair.&lt;br /&gt;
Obvious exits: down.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
Possibly the finest representative of the classical period of elven art, Jean Dominick Yngrys painted with both brilliance and ease.  This example of his work is nothing short of a masterwork, with its paradox of classical associations combined with personal responses and rhythmic structure.&lt;br /&gt;
&lt;br /&gt;
Two figures are set within the melancholy shadows of a dimly lit bedchamber.  They face each other, leaving the man in the foreground turned away from the painting&#039;s audience.  Over his left shoulder, a voluptuous elven woman cowers against a bed, half lost in deep shadow and with one hand out-stretched, as if to ward off the menace reflected in her horrified expression.  The man&#039;s anonymity underscores the ominous nature of his presence.&lt;br /&gt;
&lt;br /&gt;
The male figure appears to be slight, although he is mostly concealed within a voluminous grey cloak.  The garment reveals little about him other than his unruly shock of black hair.  The hilt of a dagger can be glimpsed protruding from the cloak&#039;s folds, held in the man&#039;s left hand.  The immediacy and suspended violence of the painting is sharply contrasted by one element in the upper right corner of the canvas.  There, a mirror is positioned, and upon its face, the viewer is given a glimpse of the figure&#039;s visage.  He smiles at himself, an admiring expression curving up his well-shaped lips.  His right hand is also revealed, poised in the act of arranging a stray curl at his temple.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Assignation With An Assassin&#039;, however a sub-title is added beneath the larger heading.  It reads, &#039;You&#039;re So Vain, I&#039;ll Bet You Think This Painting Is About You.&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
Light suffuses the chamber, shining from a row of crystal chandeliers hanging over large, ornate rugs scattered across the wood floor.  A large canvas covers the eastern wall, facing a circular staircase on the west, and a brace of tall armoires flank the painting.  The staircase is made of highly polished wood, its elegant curve sweeping up from the floor in ornate majesty.  You also see a spiral stair and a large painting.&lt;br /&gt;
Obvious exits: northwest.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
&lt;br /&gt;
The vast canvas is obviously a work by the finest of the Illistim Rococoa artists, Jeanlyr Fragonardyr, who painted with a masterful and fluid breadth and spontaneity.  His figures move with a floating grace that also links him with the vibrancy and immediacy of the earlier Banale Academie.&lt;br /&gt;
&lt;br /&gt;
Set in the midst of a pastoral glade, three figures form a triangular composition -- two nymphs flee a pursuer, through flowers, trees and shrubbery portrayed in profuse detail.  The female nymphs are idealized and beautiful, draped in wispy veils that reveal the vibrant tones of flesh for which the Rococo period is revered.  The male figure following them is likewise idealized, however he is shown wearing a toga-like garment and a gold crown.  Behind him trails his mane of flowing grey hair, which matches his dignified carriage, albeit his headlong plunge after the virginal nymphs adds an element of strain that creates a striking juxtaposition within such peaceful surroundings.  The chubby flesh of the chasing, toga-clad halfling is rendered as resplendently as that of the ladies.&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Koar&#039;s Magnanimity Revealed to the Early Races&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Salon]&lt;br /&gt;
The expansive salon is furnished with groupings of generous, leather-covered chairs to either side of a long banquet table, where a veritable feast is laid, giving off mouth-watering aromas that fill the chamber.  On the far wall hangs a massive painting, and the wide, indigo sky and vibrant colors within the canvas dominate the light hues elsewhere in the room.  Crystal chandeliers throw off a soft light from hundreds of flickering candles set within their elaborate garniture.   You also see a large painting.&lt;br /&gt;
Obvious exits: south, southeast.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
l painting&lt;br /&gt;
&lt;br /&gt;
This is obviously a marvelous example of the Mannequinisic painter Correggialli, with its elevated, ideal conception of man -- or in this case woman, at the heart of society.  A phenomenally gifted artist, his grasp of illusionistic perspective and vast, luminous space filled with monumental figures was unparalleled.  In this work, a tall, striking woman is lit with pronounced sfumato, and exhibits a striking sense of color and texture, producing an effect of exquisite voluptuousness.  Certainly this is an energetic being of flesh and blood rather than some disembodied spirit, an effect characteristic of earlier artists of that time.&lt;br /&gt;
&lt;br /&gt;
The central, female figure stands proudly in a large chamber, notable for its strong contracts in white and black.  Drapery, furnishings and floor all are starkly portrayed, the checker-board of the floor tiles giving the woman a sense that she seems to frankly delight in the surrounding absence of color.  Even her long white gown, which sweeps down in dramatic folds, is offset by the deep black over-dress covering it.  A luxurious fur cloak falls from her shoulders to the ground, rendered in ermine&#039;s distinctive silvery white tufted with black.   Her features are strikingly beautiful, of which her strong, enviable cheek-bones are the crowning glory.  Her hair is puzzling though -- the artist has painted half of it pure white, while the opposite side is shown as jet black.&lt;br /&gt;
&lt;br /&gt;
Also curious, is the fact that Correggialli has placed his monumental figure in the midst of a large number of small animals, which lay, scamper and stand around the lady&#039;s feet.  They are shown as juveniles, and what meaning the small dogs represent is debatable.  They are, similar to most everything else in the painting, portrayed as white with black spots.  There must be over a hundred of them!&lt;br /&gt;
&lt;br /&gt;
A plaque at the bottom of the painting is engraved in elegant elven calligraphy, stating the title of the painting to be &#039;Lorminstra Contemplates the Nobility of Fashion&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The delicate silver filigree trails through the dark wood like sparkling tendrils of mist, occasionally coalescing into recognizable shapes.  A high arch cuts into the wall, and a steady stream of people flow beneath it, in and out of the mysterious, dark room on the far side.  You also see an arch.&lt;br /&gt;
Obvious exits: south, east.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tap&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaephor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A singularly exquisite tapestry hangs on the corridor&#039;s mahogany wall, drawing the eyes of passersby.  A small crowd has gathered before it, blocking any good view of the piece.  You also see a gilded haon door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;look tapestry&lt;br /&gt;
You jostle and elbow your way through the crowd to get a better look at the tapestry.&lt;br /&gt;
Round time: 3 sec.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You find yourself at the front of the crowd with an unobstructed view of the tapestry.&lt;br /&gt;
&lt;br /&gt;
A woman, garbed in deep amethyst and silver, gazes back at you from the silken threads of the masterful work.  She is seated in what appears to be a conservatory, with books stacked on shelves and tables around her.  Hanging on the wall above her head is the crest of the House Loenthra.  At the bottom of the tapestry, there appears to be some finely wrought lettering stitched in silver thread.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read tap&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~***~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 ~*~ Her Majesty Queen Cadhla of Loenthra ~*~&lt;br /&gt;
              The Fourth Age&lt;br /&gt;
&amp;lt;nowiki&amp;gt;~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling in this room provides an elegant touch to the room and serves as a reminder that, though far from home and living the rough life of a sailor, those sailors are still elves.  The tapestry on the northern wall attests to the elven love of all things beautiful.  You also see a small elegant staircase.&lt;br /&gt;
Obvious exits: east, west.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
The tapestry is delicately embroidered in rich, colorful silks.  The picture depicts a large, glaes-walled room filled with flowering plants and trees.  Shimmering butterflies flit through the leaves.  Through the glaes walls, a great forest stretches into the distance, topped by the tall, slim spires of Ta&#039;Loenthra.  The work is so realistic, you feel as if you can step right into the room.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The inlaid mahogany walls flash with the trademark silver filigree seen elsewhere on this deck, but their delicate beauty cannot compare with the stately gilded thanot door which graces this part of the hall.  Next to the door, several empty crates are piled precariously one atop the other, and look as though the rocking motion of the ship could send them toppling onto hapless customers at any moment.  You also see a gilded thanot door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the thanot door:&lt;br /&gt;
           /\     &lt;br /&gt;
          `  \    &lt;br /&gt;
              )   &lt;br /&gt;
          /) /_   &lt;br /&gt;
         (_| |_)  &lt;br /&gt;
           \./    &lt;br /&gt;
&amp;quot;The Wyvern&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Two pure white beeswax candles stand on either side of the doorway, and slowly dripping candlewax keeps track of the time while the Cloud is put into port.  The white ash of the door is carved with leaves and ivy which trail down as if hanging from the top of the doorway.  You also see an arched white ash door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the white ash door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The dark mahogany panelling gives way to a small golden oak door which leads into an adjoining room.  A scarlet and gilt tapestry hangs on the opposite wall from the door, and a knot of people have gathered around it, making passage difficult.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tap&lt;br /&gt;
The image of a breathtakingly lovely elven woman has been woven into the fabric of the tapestry.  Her honey colored hair drifts around her like a cloud, her eyes are an endless, deep violet, her skin is alabaster and rose.  She is standing on the deck of the Ilyan Cloud itself, as the ship drifts off into a brilliant sunset of fiery scarlet, down to a deep indigo near the base of the tapestry, almost the color of the mysterious woman&#039;s eyes.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the golden oak door:&lt;br /&gt;
         --.  .-- &lt;br /&gt;
            \/    &lt;br /&gt;
          ) /\ (  &lt;br /&gt;
         &amp;lt; (==) &amp;gt; &lt;br /&gt;
            )(    &lt;br /&gt;
            ||    &lt;br /&gt;
&amp;quot;Wellness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Long, flickering shadows dance merrily along the hall as the flood of people pass by.  Here and there someone will sidestep an empty crate, or a giantman will duck beneath a hanging oil lamp, but most are so intent on their exploration that they do not notice.  You also see a white-washed oak door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Quality oak has been lightly white-washed to give it a pale and almost antique presence, then trimmed with bands of scarlet and chartreuse, outlining the deep-set panels.  Lettered with a delicate hand, &amp;quot;Enchanted Robes&amp;quot; has been spelled out in painted vines with tiny budding flowers as serifs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The oil lamps lighting most of the rest of the hall are absent for a space, along this section.  The lack of light has cast the carved maoral door in deep shadow, and the silver filigree that decorates the rest of the hallway is all but invisible here.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;&lt;br /&gt;
The crowd pools here, as passersby attempt to gain their bearings in the near-darkness.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
A strangely carved arch leads to a dark room, with mysterious lights flickering faintly beyond.  Here, the hall is warm and well-lit with bright oil lamps which sway slightly with the motion of the ship.  You also see an arch.&lt;br /&gt;
Obvious exits: south, west.&lt;br /&gt;
&amp;gt;l arch&lt;br /&gt;
You see a glyph-like mark on the arch:&lt;br /&gt;
           O      &lt;br /&gt;
          (*)     &lt;br /&gt;
           o  &amp;lt;   &lt;br /&gt;
           &amp;gt;  o   &lt;br /&gt;
             (*)  &lt;br /&gt;
              O   &lt;br /&gt;
&amp;quot;Spiritlight&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The polished mahogany panelling is inlaid here with the intricate silver filigree, creating ethereal shapes that flow up the walls and &#039;round the base of the glaes lamp on the ceiling.  You also see a round etched silver door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
Fancy scrollwork rings the door, containing images of just about every race, creature, and plant known to Elanthia.  Dark kohl fills the deeply-etched word in the center of the silver surface and declares &amp;quot;Scroll Scrivener&amp;quot; in simple script.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
Twin tapestries hang on either side of the hold&#039;s hallway, facing one another with visages as light as day and dark as night.  The glaes lamp overhead flickers incessantly in an endless struggle to keep alight.  You also see a bleached pine door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l tapestry&lt;br /&gt;
Worked entirely in shades of brown, black and grey silk, the tapestry depicts a dead, lifeless city in the center of a barren wasteland.  What appear to be fresh graves dot the landscape, and a tattered flag flutters weakly from the ramparts of the walled city.  Although the work itself is good, it is almost childlike in its composition.&lt;br /&gt;
&amp;gt;l other tapestry&lt;br /&gt;
A stylized picture of a bright, vibrant city covers the upper half of the tapestry.  Underneath, in a vain but valiant effort at achieving true perspective, the artist has rendered in silk townsfolk of all ages, kneeling in fealty to a crowned woman on a raised dais.  From the childlike structure and metaphor the work carries, the artist must surely have been quite young, although the work holds a promise of talent undeveloped.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the pine door:&lt;br /&gt;
           .      &lt;br /&gt;
             o    &lt;br /&gt;
                  &lt;br /&gt;
           O _    &lt;br /&gt;
            / \   &lt;br /&gt;
            \_/   &lt;br /&gt;
&amp;quot;Happiness&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, SilverMist Deck]&lt;br /&gt;
The corridor continues on, its elegant mahogany walls washed in pale golden light from the small glaes lamps suspended above.  The silvery marks embedded into the panelling march onwards, telling a story one may only guess at.  You also see a narrow fel door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;l door&lt;br /&gt;
You see a glyph-like mark on the fel door:&lt;br /&gt;
          ______  &lt;br /&gt;
         |%\  ~@| &lt;br /&gt;
         |\%\  ~| &lt;br /&gt;
         | &amp;gt;%\  | &lt;br /&gt;
          \%^%\/  &lt;br /&gt;
           \_\/   &lt;br /&gt;
&amp;quot;Mystic Shield&amp;quot; is written below the mark in small, light writing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
An elegant ladder hangs from one wall, each of the wooden rungs hand-carved and trimmed with gleaming brass.  Just below the ladder is a plaque.  You also see some stacked brass-bound barrels, a brass-trimmed cherry wood door and an elegant maoral door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read plaque&lt;br /&gt;
It reads:&lt;br /&gt;
&amp;quot;May the Ilyan Cloud always climb&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Sunset Deck]&lt;br /&gt;
Suspended from one wall is an antique mariner&#039;s compass.  The device is missing several of the pieces, most importantly its needle.  A tiny placard is embedded into the wood of the compass.  You also see an ornate silver door, a gilded mahogany door and a brass-trimmed chestnut door.&lt;br /&gt;
Obvious exits: north, south.&lt;br /&gt;
&amp;gt;read placard&lt;br /&gt;
It reads:&lt;br /&gt;
Etched into the placard are the words, &amp;quot;There is no wrong direction when you are among friends.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
Several neatly stocked free-standing brass racks line two adjoining walls of this elegantly designed room.  On one wall, three paintings are arranged in a semi-circle surrounding a vaalorn falchion with an emerald blazestar imbedded in the hilt.  An expensive woven rug covers the polished haon floor with an ornate carved maoral table set in the middle.&lt;br /&gt;
Obvious exits: east, out.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This priceless painting depicts a battle scene between an elven army and a staggering band of orcs.&lt;br /&gt;
&amp;gt;l other painting&lt;br /&gt;
A wizened elf sorcerer dressed in luxurious robes raises a long modwir staff towards a lightning filled sky in this valuable work of art.&lt;br /&gt;
l third painting&lt;br /&gt;
&amp;gt;Riding on the back of a rearing chestnut steed, a lone elf warrior carries a banner bearing the crest of Ta&#039;Vaalor.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Ilyan Cloud, Amoriand&#039;s Armory]&lt;br /&gt;
An enormous solid oak cabinet lines one entire wall, almost touching the ceiling.  Brass racks of various sizes and shapes are neatly arranged throughout the room.  A breathtaking painting of a solitary elven female is displayed proudly in an ornate gilded frame.&lt;br /&gt;
Obvious exits: west.&lt;br /&gt;
&amp;gt;l painting&lt;br /&gt;
This refined elven woman is dressed in lavish silk clothing adorned with dozens of precious jewels, yet she wears an eerily melancholy expression on her face.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://gsguide.fandom.com/wiki/Ilyan_Cloud_1999 Ilyan Cloud 1999]&amp;lt;br&amp;gt;&lt;br /&gt;
* [http://www.outdoorelanthia.com/maps/gse/ilyancloud.htm Ilyan Cloud Map]&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ships of Elanthia]]&lt;br /&gt;
[[Category: Museums of Elanthia]]&lt;br /&gt;
[[Category:Festivals]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ribbonator_2000&amp;diff=167671</id>
		<title>Ribbonator 2000</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ribbonator_2000&amp;diff=167671"/>
		<updated>2022-05-26T20:21:36Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Fixed cobbling upper reference.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
The &#039;&#039;&#039;Ribbonator 2000&#039;&#039;&#039; is a device introduced at [[Ebon Gate 2019]] by [[User:GS4-THANDIWE|GM Thandiwe]].  It was sold for seashells at Ebon Gate 2019 and [[Ebon Gate 2020]] in the [[EGShop:Jangling Junker|Jangling Junker]] shop. The Ribbonator 2000 has two unlockable tiers.  The unlock certificates were also sold in the [[EGShop:Jangling Junker|Jangling Junker]]. &lt;br /&gt;
&lt;br /&gt;
Additional unlock certificates were sold in 2020 that grant the box the ability to create ribbons/laces to work with other scripted item systems.  An unlock to create [[cobbling]] laces was sold in the [[EGShop:Glass Slipper|Glass Slipper]], and unlocks to create [[Laceable_items|laceable clothing]] ribbons and [[weaving]] ribbons were sold in the [[EGShop:Jangling Junker|Jangling Junker]].&lt;br /&gt;
&lt;br /&gt;
==Base Analyze==&lt;br /&gt;
&lt;br /&gt;
Below is the base {{boldmono|[[ANALYZE (verb)|ANALYZE]]}} for the Ribbonator 2000. Additional information found in the {{boldmono|ANALYZE}} as part of tier unlocks can be found beneath each additional tier.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Welcome to the one, the only, and the never before seen &amp;quot;Ribbonator 2000&amp;quot;!&lt;br /&gt;
This incredible, amazing, and often underestimated, item will thrill you with its ability to change ordinary fabric items into simple ribbons.  That&#039;s right, Elysia!  It makes ribbons!  If you aren&#039;t sure what to do with these ribbons, then find a local weaver and I&#039;m sure they will excitedly help you out!&lt;br /&gt;
&lt;br /&gt;
Instructions:&lt;br /&gt;
1. Add Dye - (optional) POUR your COBBLING or ALCHEMY dye IN the Ribbonator&lt;br /&gt;
2. Add Fabric - PUT your (unscripted) clothing item OR bolt of fabric IN the Ribbonator&lt;br /&gt;
3. Charge it - PUSH a silver wand into the Ribbonator (it only accepts fresh wands - or ones with 10 charges)&lt;br /&gt;
4. Make Ribbons - SPIN the Ribbonator to slice and dice that old item until you get ribbons!&lt;br /&gt;
5. Remove Ribbons - TURN the Ribbonator to get a single ribbon at a time.&lt;br /&gt;
&lt;br /&gt;
That&#039;s right, Elysia, it is that simple!&lt;br /&gt;
&lt;br /&gt;
Please note, if you put &amp;quot;a pair of purple felt pants&amp;quot; into the Ribbonator, it will strip the color from the felt and only give you &amp;quot;a felt ribbon.&amp;quot;  In order to add color, you must use Alchemy Dye or Cobbling Dye.  Vials of dye must have 5 doses as 1 dose is enough for 2 ribbons, but most items will create 10 ribbons.&lt;br /&gt;
The Ribbonator has the following commands: pour(add dye), pull(remove wand), push(add wand), put(add fabric), spin(make ribbon), and turn(remove ribbon)&lt;br /&gt;
And is Tier 1 (OTS) of 3.&lt;br /&gt;
&lt;br /&gt;
Altering Instructions:  The Ribbonator must always be a box of some kind and must always be belt-worn.  Due to its complicated (patent pending) dials, chambers, switches, and toggles, it can never support a SHOW DESCRIPTION, but it can handle long descriptions.&lt;br /&gt;
&lt;br /&gt;
Disclaimers:  The Ribbonator is a sensitive device and as such its creators wish to remind you that it is made for good fun.  As a result, it has restrictions on it to prevent the harm of small children and animals.  The creators do not want any accusations of &amp;quot;The Ribbonator ate my baby!&amp;quot;  Please be sure to always use the Ribbonator appropriately.  Remember that all materials placed in the Ribbonator will, once the device is activated, be utterly demolished!  Do not place your hands in the device while it is in use as the creators will not be held responsible for missing digits.  And, for the love of all that is holy, do not bring a fork anywhere near it.  Do not use in the baths as the creators will not be held responsible for what may happen.  For your safety do not break these rules.&amp;lt;/pre&amp;gt; &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or  --&amp;gt;&lt;br /&gt;
|itemsummary=&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze=&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} &lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! POUR&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! PUSH&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! PUT&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! SPIN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or  --&amp;gt;&lt;br /&gt;
|itemsummary=At Tier 2, the Ribbonator 2000 can be unlocked via certificate to have an additional four verbs.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= Instructions:&lt;br /&gt;
1. Add Dye - (optional) POUR your COBBLING or ALCHEMY dye IN the Ribbonator&lt;br /&gt;
2. Add Fabric - PUT your (unscripted) clothing item OR bolt of fabric IN the Ribbonator&lt;br /&gt;
3. Charge it - PUSH a silver wand into the Ribbonator (it only accepts fresh wands - or ones with 10 charges)&lt;br /&gt;
4. Make Ribbons - SPIN the Ribbonataor to slice and dice that old item until you get ribbons!&lt;br /&gt;
5. Remove Ribbons - TURN the Ribbonator to get a single ribbon at a time.&lt;br /&gt;
That&#039;s right, Elysia, it is that simple!&lt;br /&gt;
But wait!  There&#039;s more!  If you aren&#039;t satisfied with the plain, the boring, or the OFF the SHELF Ribbonator, then you can obtain an UNLOCK certificate for more zesty goodness!&lt;br /&gt;
The Ribbonator has the following commands: pour(add dye), pull(remove wand), push(add wand), put(add fabric), rub, spin(make ribbon), tap, tickle, turn(remove ribbon), and wave&lt;br /&gt;
And is Tier 2 of 3.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! TAP&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! TICKLE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or  --&amp;gt;&lt;br /&gt;
|itemsummary=At Tier 3, the Ribbonator 2000 can be unlocked via certificate to have the ability to create hair ribbons, weaving ribbons, cobbling ribbons, and laceable ribbons.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= Instructions:&lt;br /&gt;
1. Add Dye - (optional) POUR your COBBLING or ALCHEMY dye IN the Ribbonator&lt;br /&gt;
2. Add Fabric - PUT your (unscripted) clothing item OR bolt of fabric IN the Ribbonator&lt;br /&gt;
3. Charge it - PUSH a silver wand into the Ribbonator (it only accepts fresh wands - or ones with 10 charges)&lt;br /&gt;
4. Charge it for Zesting - (optional) NUDGE a blue crystal into the Ribbonator&lt;br /&gt;
5. Find Zests - (optional) TINKER with the Ribbonator to create zested ribbons&lt;br /&gt;
6. Change Type - (optional) FLIP the switch on the back of the Ribbonator to make laces or ribbons&lt;br /&gt;
7. Make Ribbons - SPIN the Ribbonator to slice and dice that old item until you get ribbons!&lt;br /&gt;
8. Remove Ribbons - TURN the Ribbonator to get a single ribbon at a time.&lt;br /&gt;
&lt;br /&gt;
With a new durable top, you can POUND the Ribbonator so that your ribbons show only their true colors.&lt;br /&gt;
&lt;br /&gt;
That&#039;s right, Elysia, it is that simple!&lt;br /&gt;
&lt;br /&gt;
Please note, if you put &amp;quot;a pair of purple felt pants&amp;quot; into the Ribbonator, it will strip the color from the felt and only give you &amp;quot;a felt ribbon.&amp;quot;  In order to add color, you must use Alchemy Dye or Cobbling Dye.  Vials of dye must have 5 doses as 1 dose is enough for 2 ribbons, but most items will create 10 ribbons.&lt;br /&gt;
The Ribbonator has the following commands: flip (selects ribbon or lace), glance (# of ribbons inside), nudge (add crystal), pinch (remove crystal), pound (add or remove fabric to ribbon), pour (add dye), pull (remove wand), push (add wand), put (add fabric), rub, spin (make ribbon), tap, tickle, tinker (change type), turn (remove ribbon), and wave&lt;br /&gt;
And is Tier 3 of 3.  And can add the following actions to your ribbons:  Hair Ribbon, Weaving Ribbons, Cobbling Ribbons, and Laceable Ribbons.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} &lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! FLIP&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! GLANCE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! PINCH&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! POUND&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! TINKER&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Ebon Gate 2019&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Short and long description alterations only&amp;lt;br&amp;gt;Must remain a box&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=FLIP&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2=GLANCE&lt;br /&gt;
|verb3=NUDGE&lt;br /&gt;
|verb4=PINCH&lt;br /&gt;
|verb5=POUND&lt;br /&gt;
|verb6=POUR&lt;br /&gt;
|verb7=PULL&lt;br /&gt;
|verb8=PUSH&lt;br /&gt;
|verb9=PUT&lt;br /&gt;
|verb10=RUB&lt;br /&gt;
|verb11=SPIN&lt;br /&gt;
|verb12=TAP&lt;br /&gt;
|verb13=TICKLE&lt;br /&gt;
|verb14=TINKER&lt;br /&gt;
|verb15=TURN&lt;br /&gt;
|verb16=WAVE&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Fabric Guidelines===&lt;br /&gt;
&lt;br /&gt;
In general, the box will accept cloth items as described below.&lt;br /&gt;
&lt;br /&gt;
====Clothing====&lt;br /&gt;
The item must contain a ONLY the cloth noun in the middle 15 of the item&#039;s base description (i.e. &amp;quot;a brown,linen,shirt&amp;quot;), and be unscripted/unzested.  It must {{boldmono|[[INSPECT (verb)|INSPECT]]}} as &amp;quot;mainly crafted out of cloth&amp;quot;.  It is acceptable if the clothing item has a long description or show description, as long as it meets the cloth word requirement in the middle 15 of the base short item name.  {{boldmono|[[TAP (verb)|TAP]]}} &amp;lt;fabric&amp;gt; &amp;lt;noun&amp;gt; is the quickest way to test this on items with long descriptions.&lt;br /&gt;
&lt;br /&gt;
====Bolts of Fabric====&lt;br /&gt;
The Solhaven shop [[Maellyn&#039;s Fabrics]] sells bolts of fabric that have been updated to work with the Ribbonator 2000.  Each bolt of fabric will produce 10 ribbons.  Any bolt of fabric must {{boldmono|[[INSPECT (verb)|INSPECT]]}} as &amp;quot;mainly crafted out of cloth&amp;quot; or it will not work. The Ribbonator will accept fabric materials sold as cobbling supplies, as long as the fabric type is on the permitted fabrics list.&lt;br /&gt;
&lt;br /&gt;
====Fabric Types====&lt;br /&gt;
&lt;br /&gt;
The following [[:Category:Fabric|fabric]] types are known to be accepted by the Ribbonator:  broadcloth, brocade, chiffon, cotton, damask, felt, grosgrain, lace, linen, samite, satin, silk, spidersilk, taffeta, and wool. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;And&#039;&#039;&#039; angora wool, aqilorn, baft, baize, baldachin, batiste, baudekin, bourde, broadcloth, brocade, brocatelle, buckram, burel, burlap, burnet, burnt velvet, byssine, byssus, caddas, caddis, canvas, camaca, cambric, cameline, watered camlet, cendal, chainsil, chambray, charmeuse, checkery, chiffon, chintz, cordetum, cotton, dagswain, damask, dimity, dupioni silk,  elesine,  faille, falding, felt, figured camlet, figured silk, figury, flannel, flax, flyrsilk, frieze, fustian, gauze, gingham, gossamer, grosgrain, haircloth, jacquard, kersey, tatted lace, lacebark, lampas, lawn, linen, linsey-woolsey, linsey, lyraigne, marbrinus, mock velvet, moire silk, moreen, muslin, nacre velvet, noil, oilcloth, organdy, organza, pashmina, paisley, paeline, perse, plunket, plumille, porraye, ramie linen, ramie silk, ray, russet, sailcloth, sarcenet, silk satin, samite, sea silk, shalloon, watered silk, satin, silk taffeta, silk velvet, sindon, sisken, spidersilk, tabby, taffeta, tapestry, tartan, lace, tatting, tiretaine, toile, tulle, tweed, tweel, twill, velour, velvet, velveteen, vervise, waved camlet, water camlet, wild silk, camlet, silk, woolen, wool, and worsted&lt;br /&gt;
&lt;br /&gt;
The Ribbonator will not accept any type of leather.&lt;br /&gt;
&lt;br /&gt;
===Dye Guidelines===&lt;br /&gt;
&lt;br /&gt;
All alchemy and cobbling [[dye]]s will work.  The dye vial should have 5 doses before you pour it into the box.  Cobbling dyes, in particular, can be ordered in the [[:Category:Cobbling Shops|cobbling shops]] in many towns, including additional colors available in the backrooms of the warehouse shops, in the cobbling shop on South Ring Road in [[Wehnimer&#039;s Landing]], and on the seasonal [[Mist Harbor cobbling cart|cobbling cart]] in Mist Harbor. Cobbling dyes are frequently sold at festivals, as well.&lt;br /&gt;
&lt;br /&gt;
===Charging the Box===&lt;br /&gt;
&lt;br /&gt;
[[Silver wand]]s should have 10 charges, or the results will be unpredictable.&lt;br /&gt;
&lt;br /&gt;
===Zesting the Ribbons===&lt;br /&gt;
&lt;br /&gt;
[[Blue crystal]]s are used to add the selected zest to the ribbon output.  Bound blue crystals from the {{boldmono|[[BOOST (verb)|BOOST]]}} system work, in addition to standard blue crystals found via the [[treasure system]]. If a blue crystal is not present or the crystal isn&#039;t sufficiently charged, the ribbon created by {{boldmono|[[TURN (verb)|TURN]]}} will not be zested (scripted), regardless of the current ribbon type setting on the box. {{boldmono|[[PINCH (verb)|PINCH]]}} will remove the blue crystal and should be used after every ribbon to ensure charges remain.&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
* [[Ribbonator 2000/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Laceable items]]&lt;br /&gt;
* [[Weaving]]&lt;br /&gt;
* [[Lapidary box]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Capture_a_Moment_Jewelry&amp;diff=166973</id>
		<title>Capture a Moment Jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Capture_a_Moment_Jewelry&amp;diff=166973"/>
		<updated>2022-05-13T00:22:23Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Part of the [[Deluxe Wedding Package]], which can be purchased during [[Rings of Lumnis]], [[Duskruin]], [[Rumor Woods]], or [[Ebon Gate]] from the [[Simucoin]] Store.&lt;br /&gt;
&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Capture a Moment Jewelry &lt;br /&gt;
|itemsummary= Customization Verbs for your Capture a Moment Jewelry&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
You analyze your tiny locket and sense that the creator has provided the following information:&lt;br /&gt;
Capture a Moment Jewelry can display a small item within the piece.&lt;br /&gt;
&lt;br /&gt;
WHISPER a short phrase to set an inscription.&lt;br /&gt;
CLEAN to clear the inscription.&lt;br /&gt;
PUSH an appropriate item* into the piece.&lt;br /&gt;
PULL the item from the piece.&lt;br /&gt;
NUDGE the piece to toggle the linking phrase between: displaying, encasing, framing, caging.&lt;br /&gt;
The shape of the piece is: heart.&lt;br /&gt;
The latch is: clasp.&lt;br /&gt;
You may also WEAR, REMOVE, RAISE, FIDGET, TOUCH, POINT, and HOLD the locket.  POINT and HOLD can be targeted, and there is special messaging when the target is your bonded partner.&lt;br /&gt;
&lt;br /&gt;
The jewelry is made of glass, although this may be altered into something with color.  It cannot be opaque.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*Appropriate items include: party favors, such as confetti and flower petals, from chapel weddings; foraged items; feathers; rings; pressed flowers; and paintings created using an easel.&lt;br /&gt;
&lt;br /&gt;
You may utilize the services of the merchants on the Wedding Concourse to alter this as many times as necessary prior to your wedding.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the locket may be further lightened.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Setting Change&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|WHISPER&lt;br /&gt;
| Sets a Short Phrase as an Inscription&lt;br /&gt;
| You bring the locket to your lips and whisper quietly to it.  Your words begin to unfurl across the piece, briefly highlighted in soft glowing light before fading into the air.&lt;br /&gt;
| PERSON brings his/her locket to his/her lips and murmurs a quiet word to it.  A faint glowing light encompasses the piece before fading into thin air.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|CLEAN&lt;br /&gt;
| Clears Inscription&lt;br /&gt;
| You vigorously rub your tiny locket, leaving a completely unblemished surface.&lt;br /&gt;
| PERSON vigorously rubs his/her tiny locket.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PUSH&lt;br /&gt;
| Adds Appropriate* Item to the Piece - Adds Long Description&lt;br /&gt;
| You lift the small pane of glass on your tiny locket, cautiously placing your ITEM into the heart.  Satisfied with the positioning, you close the locket, securing it with the clasp.&lt;br /&gt;
| PERSON lifts the small pane of glass on his/her tiny locket, then places his ITEM into the heart.  He/She closes the locket, securing it with a soft *click*.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PULL&lt;br /&gt;
| Removes Item from the Piece &lt;br /&gt;
| You carefully unlatch the pane of glass displaying the ITEM, gently removing it from your tiny locket.&lt;br /&gt;
| PERSON carefully unlatches the pane of glass displaying his/her ITEM, then gently plucks it from his/her tiny locket.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|NUDGE&lt;br /&gt;
| Toggles the Linking Phrase (Encasing/Framing/Caging/Displaying)&lt;br /&gt;
| You nudge the locket, which will look like a tiny locket LINKING PHRASE an appropriate item, when present.&lt;br /&gt;
| PERSON traces the edges of his/her tiny locket.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* Appropriate Items - Party Favors (Confetti, Flower Petals, Etc. from Chapel Weddings), Foraged Items, Feathers, Rings, Pressed Flowers, and Paintings created from Easels.&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Capture a Moment Jewelry - Fluff Verbs&lt;br /&gt;
|itemsummary= Roleplaying verbs&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third Person&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR&lt;br /&gt;
| You adorn yourself with your locket, tracing your fingertip across the glass surface.&lt;br /&gt;
| PERSON adorns himself/herself with his/her locket, idly tracing his/her fingertip across the glass surface.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
| You carefully remove your locket, raising it up to eye level to examine the glass.&lt;br /&gt;
| PERSON carefully removes his/her locket, raising it to his/her eye to inspect the thin glass.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|RAISE (While Empty)&lt;br /&gt;
| You raise your tiny locket towards the sky, attempting to call attention to its fine craftsmanship.&lt;br /&gt;
| PERSON raises his/her tiny locket, showing off the fine craftsmanship.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|RAISE (When Full)&lt;br /&gt;
| You gather the locket in your hand, raising it towards the sun as you admire the ITEM set within the panes of glass.&lt;br /&gt;
| PERSON gathers the locket in his/her hand, the stray beams of sunlight/moonlight reflecting off the ITEM set within the panes of glass.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|FIDGET - Clasp is Customizable&lt;br /&gt;
| You fiddle with the clasp on your tiny locket.&lt;br /&gt;
| PERSON fiddles with the clasp on his/her tiny locket.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|TOUCH (When Empty) - Shape of Jewelry is Customizable&lt;br /&gt;
| You trace your finger along the heart-shaped lines of your tiny locket.&lt;br /&gt;
| PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|TOUCH (When Full) &lt;br /&gt;
| You trace your finger along the heart-shaped lines of your tiny locket, drawing attention to ITEM inside.&lt;br /&gt;
| PERSON traces his/her finger along the heart-shaped lines of his/her tiny locket, drawing attention to ITEM inside.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|POINT&lt;br /&gt;
| You point your locket to the ceiling for all to see.&lt;br /&gt;
| PERSON points his/her locket to the ceiling for all to see.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|POINT at &amp;lt;targeted&amp;gt;&lt;br /&gt;
| You point your locket at PERSON.&lt;br /&gt;
| PERSON points his/her locket in SPOUSE&#039;s direction.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|HOLD &lt;br /&gt;
| You place a hand on a tiny locket, thinking fondly of a memory.&lt;br /&gt;
| PERSON places a hand on a tiny locket.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|HOLD at &amp;lt;SPOUSE&amp;gt;&lt;br /&gt;
| You place a hand on a tiny locket as you gaze at SPOUSE, thinking fondly of the times you have had together.&lt;br /&gt;
| PERSON places a hand on a tiny locket as he/she gazes at SPOUSE.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous&lt;br /&gt;
|itemclass2= Clothing&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Jewelry&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&lt;br /&gt;
|ld= No&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&lt;br /&gt;
|custom= Clasp&lt;br /&gt;
|custom2= Jewelry Shape&lt;br /&gt;
|custom3= &lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= Deluxe Wedding Package&lt;br /&gt;
|releasevenue= Weddings&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --&amp;gt;&lt;br /&gt;
|corrscript= &lt;br /&gt;
|corrscript2= &lt;br /&gt;
|corrscript3= &lt;br /&gt;
|corrscript4= &lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= &amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt; &lt;br /&gt;
|verb2= &lt;br /&gt;
|verb3=&lt;br /&gt;
|verb4= &lt;br /&gt;
|verb5=&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wedding_Hairtie&amp;diff=166972</id>
		<title>Wedding Hairtie</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wedding_Hairtie&amp;diff=166972"/>
		<updated>2022-05-13T00:20:29Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
Part of the [[Deluxe Wedding Package]], which can be purchased during [[Rings of Lumnis]], [[Duskruin]], [[Rumor Woods]], or [[Ebon Gate]] from the [[Simucoin]] Store.  Hairclip hair altering abilities can be changed at [[Trim and Proper]].&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt; Wedding Hairtie&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt; Targeted/Untargeted Verbs&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
You analyze your haircomb and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Espousal Hairclip.  You could ATTEND, POKE, RAISE, LEAN, SMOOCH, PUSH, GAZE, GLANCE, NOD, or SHAKE the haircomb.  All verbs can be targeted (attend haircomb at (target)); ATTEND, POKE, RAISE, LEAN, SMOOCH, and PUSH have special messaging when the target is your bonded partner.  GAZE, GLANCE, and NOD can use optional styles (gaze (style) haircomb at (target)).  COVER the haircomb to toggle whether it is visible in your inventory, or hidden in your hair.&lt;br /&gt;
&lt;br /&gt;
Alterations to the item are fine, but it should remain a hair-worn item.&lt;br /&gt;
&lt;br /&gt;
The haircomb can temporary alter your hair via PROD.  Hair style, hair color, hair texture, and hair quirk can all be adjusted, and must adhere to the guidelines in the ALTER verb.  Hair quirk may reference the haircomb in the alteration, but is not required to.&lt;br /&gt;
&lt;br /&gt;
  The haircomb has no hair adjustments stored.&lt;br /&gt;
&lt;br /&gt;
You may utilize the services of the merchants on the Wedding Concourse to alter this as many times as necessary prior to your wedding.&lt;br /&gt;
&lt;br /&gt;
You may visit the Salon on the Wedding Concourse prior to your wedding to have the features on the haircomb set.&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Untargeted First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Untargeted Third&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First (Spouse Additions/Alternate Messaging in Parenthesis) &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Second (Spouse Additions in Parenthesis) &lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third (Spouse Additions in Parenthesis) &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|ATTEND at &amp;lt;TARGET/SPOUSE&amp;gt;&lt;br /&gt;
| You gently touch your HAIR.&lt;br /&gt;
| PERSON gently touches his/her HAIR.&lt;br /&gt;
| You gently touch your &amp;lt;HAIR&amp;gt; and look at TARGET/SPOUSE expectantly.  (He/She smiles and nods approvingly.)&lt;br /&gt;
| PERSON gently touches his/her &amp;lt;HAIR&amp;gt; and looks at you expectantly.  (You smile and nod approvingly.)&lt;br /&gt;
| PERSON gently touches his/her &amp;lt;HAIR&amp;gt; and looks at TARGET/SPOUSE expectantly.  (He/She smiles and nods approvingly.)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|POKE at &amp;lt;TARGET/SPOUSE&amp;gt;&lt;br /&gt;
| You tuck a stray hair behind your ear.&lt;br /&gt;
| PERSON tucks a stray hair behind his/her ear.&lt;br /&gt;
| You tuck a stray hair behind your ear as you turn your gaze to TARGET.&amp;lt;br&amp;gt;(You lift your head toward SPOUSE.  He/She tucks a stray hair behind your ear.)&lt;br /&gt;
| PERSON tucks a stray hair behind his/her ear as he/she turns his/her gaze to you.&amp;lt;br&amp;gt;(PERSON lifts his/her head toward you.  Noticing a hair out of place, you tuck the stray hair behind PERSON&#039;s ear.)&lt;br /&gt;
| PERSON tucks a stray hair behind his/her ear as he/she turns his/her gaze to TARGET.&amp;lt;br&amp;gt;(PERSON lifts his/her head toward SPOUSE.  He/She tucks a stray hair behind Arya&#039;s ear.)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|RAISE&lt;br /&gt;
| You run your hands through your COLOR hair.&lt;br /&gt;
| PERSON runs his/her hands through his/her COLOR hair.&lt;br /&gt;
| You turn your face toward TARGET as you run your hands through your COLOR hair.&amp;lt;br&amp;gt;(You raise your face to SPOUSE, who draws you close and runs his/her hands through your COLOR hair.)&lt;br /&gt;
| PERSON turns his/her face toward you as he/she runs his/her hands through his/her COLOR hair.&amp;lt;br&amp;gt;(PERSON raises his/her face to SPOUSE.  He/She draws him/her close and runs his/her hands through his/her COLOR hair.&lt;br /&gt;
| PERSON turns his/her face toward TARGET as he/she runs his/her hands through his/her COLOR hair.&amp;lt;br&amp;gt;(PERSON raises his/her face to you.  You draw him/her close and run your hands through his/her COLOR hair.)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LEAN&lt;br /&gt;
| You twirl a lock of COLOR hair around your finger.&lt;br /&gt;
| PERSON twirls a lock of COLOR hair around his/her finger.&lt;br /&gt;
| You gaze at TARGET as you twirl a lock of COLOR hair around your finger.&amp;lt;br&amp;gt;(You lean against SPOUSE, and he/she twirls a lock of your COLOR hair around his/her finger.)&lt;br /&gt;
| PERSON gazes at you as he/she twirls a lock of COLOR hair around his/her finger.&amp;lt;br&amp;gt;(PERSON leans against you, and you reach out and twirl a lock of PERSON&#039;s COLOR hair around your finger.)&lt;br /&gt;
| PERSON gazes at TARGET as he/she twirls a lock of COLOR hair around his/her finger.&amp;lt;br&amp;gt;(PERSON leans against SPOUSE, and he/she twirls a lock of PERSON&#039;s COLOR hair around his/her finger.)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SMOOCH&lt;br /&gt;
| You put the end of your COLOR hair in your mouth and nervously chew on it.&lt;br /&gt;
| PERSON puts the end of his/her COLOR hair in his/her mouth and nervously chews on it.&lt;br /&gt;
| You put the end of your COLOR hair in your mouth and nervously chew on it as you glance at TARGET.&amp;lt;br&amp;gt;(You let your COLOR hair fall into SPOUSE&#039;s face as you kiss him/her.)&lt;br /&gt;
| PERSON puts the end of his/her COLOR hair in his/her mouth and nervously chews on it as he/she glances at you.&amp;lt;br&amp;gt;(PERSON&#039;s COLOR hair falls into your face as he/she kisses you.)&lt;br /&gt;
| PERSON puts the end of his/her COLOR hair in his/her mouth and nervously chews on it as he/she glances at TARGET.&amp;lt;br&amp;gt;(PERSON&#039;s COLOR hair falls into SPOUSE&#039;s face as he/she kisses him/her.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PUSH&lt;br /&gt;
| You brush your COLOR hair out of your eyes.&lt;br /&gt;
| PERSON brushes the COLOR hair out of his/her eyes.&lt;br /&gt;
| You brush your COLOR hair out of your eyes as you look at TARGET.&amp;lt;br&amp;gt;(You lean close to SPOUSE, who brushes your COLOR hair out of your eyes.)&lt;br /&gt;
| PERSON brushes the COLOR hair out of his/her eyes as he/she looks at you.&amp;lt;br&amp;gt;(PERSON leans close to you, and you brush the COLOR hair out of his/her eyes.)&lt;br /&gt;
| PERSON brushes the COLOR hair out of his/her eyes as he/she looks at TARGET.&amp;lt;br&amp;gt;(PERSON leans close to SPOUSE, who brushes the COLOR hair out of his/her eyes.)&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|GAZE (Style Optional)&lt;br /&gt;
| You gaze around the room as you run a hand over your HAIR.&lt;br /&gt;
| PERSON gazes around the room as he/she runs a hand over his/her HAIR.&lt;br /&gt;
| You gaze at TARGET as you run a hand over your HAIR.&lt;br /&gt;
| PERSON gazes at you as he/she runs a hand over his/her HAIR.&lt;br /&gt;
| PERSON gazes at TARGET as he/she runs a hand over his/her HAIR.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|GLANCE (Style Optional)&lt;br /&gt;
| You glance sternly around the room as you tuck a stray hair behind your ear.&lt;br /&gt;
| PERSON glances sternly around the room as he/she tucks a stray hair behind his/her ear.&lt;br /&gt;
| You glance sternly at TARGET as you tuck a stray hair behind your ear.&lt;br /&gt;
| PERSON glances sternly at you as he/she tucks a stray hair behind his/her ear.&lt;br /&gt;
| PERSON glances sternly at TARGET as he/she tucks a stray hair behind his/her ear.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|NOD (Style Optional)&lt;br /&gt;
| You nod, your COLOR hair barely moving in response to the gesture.&lt;br /&gt;
| PERSON nods, his/her COLOR hair barely moving in response to the gesture.&lt;br /&gt;
| You nod at TARGET, your COLOR hair barely moving in response to the gesture.&lt;br /&gt;
| PERSON nods at you, his/her COLOR hair barely moving in response to the gesture.&lt;br /&gt;
| PERSON nods at TARGET, his/her COLOR hair barely moving in response to the gesture.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SHAKE&lt;br /&gt;
| You shake your head, your COLOR hair swaying in response to the movement.&lt;br /&gt;
| PERSON shakes his/her head, his/her COLOR hair swaying in response to the movement.&lt;br /&gt;
| You shake your head at TARGET, your COLOR hair swaying in response to the movement.&lt;br /&gt;
| PERSON shakes his/her head at you, his/her COLOR hair swaying in response to the movement.&lt;br /&gt;
| PERSON shakes his/her head at TARGET, his/her COLOR hair swaying in response to the movement.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|COVER - Toggles Visibility&lt;br /&gt;
| You hide your hairclip within your COLOR hair.&amp;lt;br&amp;gt;You uncover your hairclip.&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| -&lt;br /&gt;
| - &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt; Fluff&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt; Feature altering&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt; Accessory&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt; &lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt; hair&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt; Yes&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt; No&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt; Hair Style&lt;br /&gt;
|feature2= Hair Color&lt;br /&gt;
|feature3= Hair Texture&lt;br /&gt;
|feature4= Hair Quirk&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= ATTEND&lt;br /&gt;
|verb2= COVER&lt;br /&gt;
|verb3= GAZE&lt;br /&gt;
|verb4= GLANCE&lt;br /&gt;
|verb5= LEAN&lt;br /&gt;
|verb6= NOD&lt;br /&gt;
|verb7= POKE&lt;br /&gt;
|verb8= PUSH&lt;br /&gt;
|verb9= RAISE&lt;br /&gt;
|verb10= SHAKE&lt;br /&gt;
|verb11= SMOOCH&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Person_of_Honor_Clothing&amp;diff=166639</id>
		<title>Person of Honor Clothing</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Person_of_Honor_Clothing&amp;diff=166639"/>
		<updated>2022-05-07T20:46:34Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Updated colors from Thandiwe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Person of Honor&#039;&#039;&#039; clothing line is only obtainable through a [[Deluxe Wedding Package]], which can be purchased during [[Rings of Lumnis]], [[Duskruin]], [[Rumor Woods]], or [[Ebon Gate]] from the [[Simucoin]] Store.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Types of Person of Honor Items&#039;&#039;&#039;&lt;br /&gt;
*[[Maid_of_Honor_Dress|Maid of Honor Dress]]&lt;br /&gt;
Designed for your Maid of Honor, the dress can be customized at will. You can TWIST a gemstone into it to change its color, PUSH a ribbon into it to change its fabric type, SPIN it to change its article, FIDGET with it to change its noun, and PINCH it to change its long description. You can CLEAN it to reset all customizations. There are also 4 fluff verbs.&lt;br /&gt;
*[[Maid_of_Honor_Corset|Maid of Honor Corset]]&lt;br /&gt;
Designed for your Maid of Honor, the corset can be worn over the dress. There are 4 fluff verbs associated with this item. You can SPIN it to change the article of the garment, FIDGET with it to change the noun, SHAKE it while holding a lockpick to change the boning, PINCH it while holding a ribbon to change the fabric type, and TWIST it while holding a foraged item to change the pattern on the fabric. CLEAN will remove all customizations.  There are also 4 fluff verbs.&lt;br /&gt;
*[[Groomsmen%27s_Jacket|Groomsmen&#039;s Jacket]]&lt;br /&gt;
Designed for your Best Man, the jacket can be customized at will.  You can TWIST a gemstone into it to change its color, PUSH a ribbon into it to change its fabric type, SPIN it to change its article, FIDGET with it to change the cuff customization, POUR dye on it to change the lapel colors, NUDGE a foraged item into it to change the pattern of the pocket square, SHAKE it while holding a lockpick to change the buttons, PINCH it to change the long description, and TURN it to cycle through 47 custom boutonniere options OR TURN your own foraged flower into the lapel to create your own boutonniere. You can CLEAN it to reset all customizations.  As well as 8 fluff verbs.&lt;br /&gt;
*[[Groomsmen%27s_Pants|Groomsmen&#039;s Pants]]&lt;br /&gt;
Designed for your Best Man, the pants can be customized at will.  You can TWIST a gemstone into it to change its color, PUSH a ribbon into it to change its fabric type, SPIN it to change its article, FIDGET with it to change the noun, SHAKE it while holding a lockpick to change the buttons, PINCH it to change the long description, and TURN while holding one of 15 creature SKIN nouns to change the type of suspenders. You can CLEAN it to reset all customizations.  As well as 5 fluff verbs.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Person of Honor&#039;&#039;&#039; clothing is highly customizable utilizing existing items including gems and foraged plants.  The below information is common to all the items in the set.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-forageditems&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; text-align:left;&amp;quot; | Foraged Items - Pattern and Color Conversions&lt;br /&gt;
! Foraged Item !! Result&lt;br /&gt;
|-&lt;br /&gt;
| some acantha leaf || acantha leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some torban leaf || torban leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some woth flower || woth flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some ambrominas leaf || dark green oval leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some ephlox moss || ephlox moss-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some cactacae spine || a bracketed cactacae design on&lt;br /&gt;
|-&lt;br /&gt;
| some calamia fruit || bright red calamia fruit-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some aloeas stem || moss green aloeas leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some haphip root || haphip root-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some basal moss || basal moss-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some pothinir grass || golden leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some sovyn clove || sovyn clove-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a tkaro root || golden leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some cothinar flower || cothinar flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some strigae cactus || a strigae cactus design on&lt;br /&gt;
|-&lt;br /&gt;
| a marallis berry || repeating marallis berry-pattern&lt;br /&gt;
|-&lt;br /&gt;
| a yabathilium fruit || golden leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a cuctucae berry || cuctucae berry-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a spearmint leaf || spearmint leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a small flower || a repeating (foraged item adjective and noun) design on&lt;br /&gt;
|-&lt;br /&gt;
| a small rose || rose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a small daisy || daisy-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sassafras leaf || sassafras leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sweetfern stalk || sweetfern-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some red lichen || dark red&lt;br /&gt;
|-&lt;br /&gt;
| a feverfern stalk || yellow and white daisy-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a gok nut || nut brown&lt;br /&gt;
|-&lt;br /&gt;
| a manroot stalk || root brown&lt;br /&gt;
|-&lt;br /&gt;
| some angelica root || pine green&lt;br /&gt;
|-&lt;br /&gt;
| some valerian root || pink&lt;br /&gt;
|-&lt;br /&gt;
| some pennyroyal stem || pale blue&lt;br /&gt;
|-&lt;br /&gt;
| some wyrmwood bark || a wyrmwood-grain design on&lt;br /&gt;
|-&lt;br /&gt;
| some daggit root || scarlet&lt;br /&gt;
|-&lt;br /&gt;
| a trollfear mushroom || tiny mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a golden hook mushroom || golden&lt;br /&gt;
|-&lt;br /&gt;
| a red trafel mushroom || red&lt;br /&gt;
|-&lt;br /&gt;
| a soft white mushroom || white&lt;br /&gt;
|-&lt;br /&gt;
| a withered black mushroom || black&lt;br /&gt;
|-&lt;br /&gt;
| a striped heart mushroom || stripes and heart-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a daggerstalk mushroom || silver&lt;br /&gt;
|-&lt;br /&gt;
| a spotted heart mushroom || spotted&lt;br /&gt;
|-&lt;br /&gt;
| a black hook mushroom || shadowy grey&lt;br /&gt;
|-&lt;br /&gt;
| a flathead mushroom || brown spotted beige&lt;br /&gt;
|-&lt;br /&gt;
| a genkew mushroom || tiny brown mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a black trafel mushroom || tiny black mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white hook mushroom || tiny white mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a red vornalite mushroom || tiny red mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a blue trafel mushroom || tiny blue mushroom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a calmintha flower || cloud-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of edelweiss || tiny white blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a *LC iceblossom || (foraged item adjective and noun)-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an ice tulip || icy white&lt;br /&gt;
|-&lt;br /&gt;
| a moonflower || moonflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a snow lily || snow lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a snow pansy || snow pansy-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a winter rose || winter rose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a black acorn || ebon&lt;br /&gt;
|-&lt;br /&gt;
| a small violet || violet&lt;br /&gt;
|-&lt;br /&gt;
| a wintergreen leaf || dark green leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a bright red teaberry || a teaberry and dark green leaf design on&lt;br /&gt;
|-&lt;br /&gt;
| a wild strawberry || strawberry-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a handful of blueberries || blue&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of chicory || ray-headed blue chicory floret-pattern&lt;br /&gt;
|-&lt;br /&gt;
| a handful of currants || currant red&lt;br /&gt;
|-&lt;br /&gt;
| a handful of elderberries || purplish black&lt;br /&gt;
|-&lt;br /&gt;
| a wild gooseberry || striped coral&lt;br /&gt;
|-&lt;br /&gt;
| a fiddlehead fern || green spiral-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a handful of bearberries || rosy red&lt;br /&gt;
|-&lt;br /&gt;
| some arctic moss || silvery-grey&lt;br /&gt;
|-&lt;br /&gt;
| a water chestnut || off-white panels&lt;br /&gt;
|-&lt;br /&gt;
| a bunch of wild grapes || intertwining grapevine-patterns&lt;br /&gt;
|-&lt;br /&gt;
| a handful of pinenuts || speckled&lt;br /&gt;
|-&lt;br /&gt;
| a strand of seaweed || lattices of seaweed-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a broken twig || mottled brown&lt;br /&gt;
|-&lt;br /&gt;
| a pine cone || russet brown&lt;br /&gt;
|-&lt;br /&gt;
| some pine needles || pine green&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of cattail || a repeating fuzzy brown cattail design on&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of alyssum || overlapping alyssum-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a heath aster || overlapping heath aster-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of bluebells || azure&lt;br /&gt;
|-&lt;br /&gt;
| a golden buttercup || buttercup yellow&lt;br /&gt;
|-&lt;br /&gt;
| a red clover blossom || red clover blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink clover blossom || pink clover blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white clover blossom || white clover blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a purple clover blossom || purple clover blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a yellow clover blossom || yellow clover blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a moonlight cactus-bloom || an overlapping moonlight cactus bloom design on&lt;br /&gt;
|-&lt;br /&gt;
| a wild pink geranium || pale pink&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of goldenrod || goldenrod yellow&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of larkspur || soft purple&lt;br /&gt;
|-&lt;br /&gt;
| a yellow primrose || repeating yellow primrose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a small wild rose || overlapping wild rose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of wild lilac || lilac&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of Imaera&#039;s Lace || floral lace overlaying&lt;br /&gt;
|-&lt;br /&gt;
| a wild beechnut || gradient green-to-brown&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of burdock || purplish burdock blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a giant glowing toadstool || gradient grey&lt;br /&gt;
|-&lt;br /&gt;
| some barley grass || feathery barley-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some monkey grass || purplish blue&lt;br /&gt;
|-&lt;br /&gt;
| a handful of oats || beige&lt;br /&gt;
|-&lt;br /&gt;
| some reeds || dark brown&lt;br /&gt;
|-&lt;br /&gt;
| some tundra grass || blue-green&lt;br /&gt;
|-&lt;br /&gt;
| some wheat grass || tan&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of bulrush || brown bulrush spikelet-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a cactus flower || cactus flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a wild carrot || bright orange&lt;br /&gt;
|-&lt;br /&gt;
| a cinquefoil stem || tiny blossom-riddled verdant cinquefoil-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an ear of corn || bright yellow&lt;br /&gt;
|-&lt;br /&gt;
| a purple eggplant || aubergine&lt;br /&gt;
|-&lt;br /&gt;
| a round white eggplant || alabaster&lt;br /&gt;
|-&lt;br /&gt;
| a fennel bulb || gradient green&lt;br /&gt;
|-&lt;br /&gt;
| a silver-edged fern || silvery fern-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a fig || dark purple&lt;br /&gt;
|-&lt;br /&gt;
| a ginger root || ginger-hued&lt;br /&gt;
|-&lt;br /&gt;
| a ginkgo nut || gradient brown&lt;br /&gt;
|-&lt;br /&gt;
| some lettuce || verdant green&lt;br /&gt;
|-&lt;br /&gt;
| a handful of mustard seeds || mustard yellow&lt;br /&gt;
|-&lt;br /&gt;
| a nettle leaf || gradient yellow&lt;br /&gt;
|-&lt;br /&gt;
| a small peapod || bright green&lt;br /&gt;
|-&lt;br /&gt;
| a rose-marrow root || cerise&lt;br /&gt;
|-&lt;br /&gt;
| some wild sage || sage green&lt;br /&gt;
|-&lt;br /&gt;
| a wild chokecherry || black cherry-hued&lt;br /&gt;
|-&lt;br /&gt;
| a tarweed plant || inky black&lt;br /&gt;
|-&lt;br /&gt;
| a bright red cranberry || cranberry red&lt;br /&gt;
|-&lt;br /&gt;
| some thyme || leafy thyme-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a green tomato || dark green&lt;br /&gt;
|-&lt;br /&gt;
| a striped tomato || striped&lt;br /&gt;
|-&lt;br /&gt;
| a red tomato || bright red&lt;br /&gt;
|-&lt;br /&gt;
| a yellow tomato || yellow&lt;br /&gt;
|-&lt;br /&gt;
| an orange tomato || orange&lt;br /&gt;
|-&lt;br /&gt;
| a small turnip || mottled&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of wormwood || frosted green&lt;br /&gt;
|-&lt;br /&gt;
| some motherwort || mint green&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of amaranth || gradient burgundy&lt;br /&gt;
|-&lt;br /&gt;
| a small anemone || tiny anemone-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a golden aster || tiny golden aster-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink begonia || an overlapping pink begonia design on&lt;br /&gt;
|-&lt;br /&gt;
| an orange begonia || an overlapping orange begonia design on&lt;br /&gt;
|-&lt;br /&gt;
| a white begonia || an overlapping white begonia design on&lt;br /&gt;
|-&lt;br /&gt;
| a red begonia || an overlapping red begonia design on&lt;br /&gt;
|-&lt;br /&gt;
| a blaestonberry blossom || gradient blaestonberry red&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of bleeding-heart || gradient pink&lt;br /&gt;
|-&lt;br /&gt;
| a bougainvillea blossom || gradient red&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of butterflyweed || feathery butterflyweed-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a calamintha blossom || green-traced lilac&lt;br /&gt;
|-&lt;br /&gt;
| a small carnation || carnation-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of clematis || star-shaped clematis-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of columbine || niveous&lt;br /&gt;
|-&lt;br /&gt;
| a purple crocus || repeating crocus-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pale yellow daffodil || daffodil yellow&lt;br /&gt;
|-&lt;br /&gt;
| a small dandelion || a cascading dandelion tuft design on&lt;br /&gt;
|-&lt;br /&gt;
| a crimson dragonstalk || crimson&lt;br /&gt;
|-&lt;br /&gt;
| a mountain dryad || gold-hearted dryad blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of foxglove || foxglove-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a stem of freesia flowers || colorful freesia flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a large white gardenia || white gardenia-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of hellebore || black hellebore-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a honeysuckle vine || trailing honeysuckle-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a hosta flower || hosta flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink hydrangea || baby pink&lt;br /&gt;
|-&lt;br /&gt;
| a light blue hydrangea || light blue&lt;br /&gt;
|-&lt;br /&gt;
| a white hydrangea || pristine white&lt;br /&gt;
|-&lt;br /&gt;
| a purple hydrangea || purple&lt;br /&gt;
|-&lt;br /&gt;
| an iris blossom || repeating iris-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of jasmine || overlapping jasmine-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a lady slipper blossom || blossom-riddled&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of lavender || lavender&lt;br /&gt;
|-&lt;br /&gt;
| a stargazer lily || stargazer lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some mezereon bark || mezereon-grained&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of monkeyflower || monkeyflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of mournbloom || mournbloom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a nightshade berry || nightshade-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a wild orchid || wild orchid-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a wild pansy blossom || wild pansy-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink peony || overlapping pink peony-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white peony || overlapping white peony-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white petunia || a tiny white petunia design on&lt;br /&gt;
|-&lt;br /&gt;
| a purple petunia || a tiny purple petunia design on&lt;br /&gt;
|-&lt;br /&gt;
| a pink petunia || a tiny pink petunia design on&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of wild phlox || a repeating wild phlox design on&lt;br /&gt;
|-&lt;br /&gt;
| a small primrose || overlapping small primrose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a fairy primrose || fairy primrose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an Elanthian snow rose || a multi-panel snow rose-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a snapdragon stalk || snapdragon-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of sneezeweed || jewel-toned sneezeweed-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a large sunflower || sunflower yellow&lt;br /&gt;
|-&lt;br /&gt;
| a stalk of tuberose || blush white&lt;br /&gt;
|-&lt;br /&gt;
| a wild tulip || colorfully streaked&lt;br /&gt;
|-&lt;br /&gt;
| a stem of verbena || gradient lilac-to-plum&lt;br /&gt;
|-&lt;br /&gt;
| an alpine violet || alpine violet-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a wood violet || wood violet-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a flaming violet || flaming violet-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a wolfsbane root || mauve&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of boxwood || jewel-toned green panels&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of heliotrope || heliotrope&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of holly || holly leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a branch of kerria || tufted blossom-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an orris root || creamy beige&lt;br /&gt;
|-&lt;br /&gt;
| a sagebrush root || frosted sage green&lt;br /&gt;
|-&lt;br /&gt;
| a handful of snowberries || bright white&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of thanot || dark bluish grey&lt;br /&gt;
|-&lt;br /&gt;
| a pale thornberry || gradient black-to-white&lt;br /&gt;
|-&lt;br /&gt;
| a traesharm berry || variegated white&lt;br /&gt;
|-&lt;br /&gt;
| a red winterberry || variegated red&lt;br /&gt;
|-&lt;br /&gt;
| a golden flaeshorn berry || variegated gold&lt;br /&gt;
|-&lt;br /&gt;
| a handful of huckleberries || variegated purple panels of&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of ivy || ivy-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a small loganberry || a repeating loganberry design on&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of mistletoe || a repeating mistletoe design on&lt;br /&gt;
|-&lt;br /&gt;
| a small pumpkin || pumpkin orange&lt;br /&gt;
|-&lt;br /&gt;
| a handful of raspberries || raspberry red&lt;br /&gt;
|-&lt;br /&gt;
| a trumpet vine tendril || trumpet vine-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a tendril of vinca || vinca-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a small branch of acacia || variegated yellow&lt;br /&gt;
|-&lt;br /&gt;
| a small apple || apple red&lt;br /&gt;
|-&lt;br /&gt;
| a small banana || banana yellow&lt;br /&gt;
|-&lt;br /&gt;
| a small green olive || olive green&lt;br /&gt;
|-&lt;br /&gt;
| a juicy plum || plum&lt;br /&gt;
|-&lt;br /&gt;
| some tree bark || wood grain-patterned&lt;br /&gt;
|-&lt;br /&gt;
| some wiregrass || an overlapping wiregrass design on&lt;br /&gt;
|-&lt;br /&gt;
| a bleeding heart rose || a multi-panel bleeding heart design on&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of rosemary || an overlapping rosemary design on&lt;br /&gt;
|-&lt;br /&gt;
| a fragrant white lily || a white lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white water lily || white water lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a yellow water lily || yellow water lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink water lily || pink water lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a blue water lily || blue water lily-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an orange tiger lily || an orange tiger lily design on&lt;br /&gt;
|-&lt;br /&gt;
| a white spider lily || a white spider lily design on&lt;br /&gt;
|-&lt;br /&gt;
| a white alligator lily || a white alligator lily design on&lt;br /&gt;
|-&lt;br /&gt;
| a dark pink rain lily || a dark pink rain lily design on&lt;br /&gt;
|-&lt;br /&gt;
| a coppery rain lily || a coppery rain lily design on&lt;br /&gt;
|-&lt;br /&gt;
| an oxblood lily || an oxblood lily design on&lt;br /&gt;
|-&lt;br /&gt;
| a vermilion fire lily || a vermillion fire lily design on&lt;br /&gt;
|-&lt;br /&gt;
| some blackened moss || coal black&lt;br /&gt;
|-&lt;br /&gt;
| some glowing green lichen || ichor green&lt;br /&gt;
|-&lt;br /&gt;
| a bone mushroom || bone white&lt;br /&gt;
|-&lt;br /&gt;
| a large black toadstool || inky black&lt;br /&gt;
|-&lt;br /&gt;
| some shadowlace moss || an overlay of shadowlace moss on&lt;br /&gt;
|-&lt;br /&gt;
| some blue moss || an overlay of tatted lace on&lt;br /&gt;
|-&lt;br /&gt;
| some longgrass || an overlay of whorled lace on&lt;br /&gt;
|-&lt;br /&gt;
| a bloodthorn stem || oxblood red&lt;br /&gt;
|-&lt;br /&gt;
| a kylan berry || a repeating berry design on&lt;br /&gt;
|-&lt;br /&gt;
| a cloudberry || gradient tangerine-to-coral&lt;br /&gt;
|-&lt;br /&gt;
| a buckthorn berry || gradient purple-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a rockberry || gradient brown-to-beige&lt;br /&gt;
|-&lt;br /&gt;
| a crowberry || gradient green-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a lingonberry || gradient cerise-to-coral&lt;br /&gt;
|-&lt;br /&gt;
| a blue whortleberry || gradient pale green-to-blue&lt;br /&gt;
|-&lt;br /&gt;
| some arctic brambles || arctic white&lt;br /&gt;
|-&lt;br /&gt;
| an orange rowanberry || burnished red&lt;br /&gt;
|-&lt;br /&gt;
| a white baneberry || pinkish white&lt;br /&gt;
|-&lt;br /&gt;
| a yellow heliconia || yellow-edged fuchsia&lt;br /&gt;
|-&lt;br /&gt;
| an orange heliconia || orange-whorled&lt;br /&gt;
|-&lt;br /&gt;
| a pink heliconia || pink-whorled&lt;br /&gt;
|-&lt;br /&gt;
| a red heliconia || red-whorled&lt;br /&gt;
|-&lt;br /&gt;
| a purple passionflower || purple passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink passionflower || pink passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a red passionflower || red passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white passionflower || white passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a yellow passionflower || yellow passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a blue passionflower || blue passionflower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a white poppy || white poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pink poppy || pink poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a yellow poppy || yellow poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a golden poppy || gold poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a red poppy || red poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a purple poppy || purple poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a blue poppy || blue poppy flower-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a willow twig || willow leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a bloodwood twig || dark blood red&lt;br /&gt;
|-&lt;br /&gt;
| a yew twig || yew leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| an oak twig || oak leaf-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a pepperthorn root || reddish black&lt;br /&gt;
|-&lt;br /&gt;
| a luckbloom blossom || fancifully whorled&lt;br /&gt;
|-&lt;br /&gt;
| a murdroot || whorled&lt;br /&gt;
|-&lt;br /&gt;
| a wavepetal blossom || watered&lt;br /&gt;
|-&lt;br /&gt;
| an ironfern root || metallic-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a nightbloom blossom || crescent-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a sunburst blossom || sunburst-patterned&lt;br /&gt;
|-&lt;br /&gt;
| a twisted twig || ruched&lt;br /&gt;
|-&lt;br /&gt;
| a slender twig || smooth&lt;br /&gt;
|-&lt;br /&gt;
| an ebony twig || glossy&lt;br /&gt;
|-&lt;br /&gt;
| some bolmara lichen || verdigris-hued&lt;br /&gt;
|-&lt;br /&gt;
| some talneo root || periwinkle blue&lt;br /&gt;
|-&lt;br /&gt;
| some brostheras grass || dark green&lt;br /&gt;
|-&lt;br /&gt;
| some wingstem root || pale green&lt;br /&gt;
|-&lt;br /&gt;
| some bur-clover root || yellow-orange&lt;br /&gt;
|-&lt;br /&gt;
| a sprig of sky-blue delphinuris || sky blue&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of woad leaves || indigo&lt;br /&gt;
|-&lt;br /&gt;
| a handful of walnuts || deep brown&lt;br /&gt;
|-&lt;br /&gt;
| some alder bark || caramel-hued&lt;br /&gt;
|-&lt;br /&gt;
| a layer of onion skin || light brown&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of gorse || yellow gorse&lt;br /&gt;
|-&lt;br /&gt;
| some orchil lichen || muted brown&lt;br /&gt;
|-&lt;br /&gt;
| a red nettle berry || muted red&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-forageditems&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; text-align:left;&amp;quot; | Gem to Color Conversions&lt;br /&gt;
! Gem !! Color&lt;br /&gt;
|-&lt;br /&gt;
| a quartz crystal || rainbow-whorled&lt;br /&gt;
|-&lt;br /&gt;
| a clear topaz || nondescript&lt;br /&gt;
|-&lt;br /&gt;
| a blue topaz || blue&lt;br /&gt;
|-&lt;br /&gt;
| a clear zircon || semitransparent&lt;br /&gt;
|-&lt;br /&gt;
| a brown zircon || brown&lt;br /&gt;
|-&lt;br /&gt;
| a star diopside || blackish green&lt;br /&gt;
|-&lt;br /&gt;
| a clear sapphire || achromatic&lt;br /&gt;
|-&lt;br /&gt;
| a rock crystal || achromatic&lt;br /&gt;
|-&lt;br /&gt;
| a mottled agate || leafy green&lt;br /&gt;
|-&lt;br /&gt;
| a dawn surita || gradient goldenrod-to-pumpkin&lt;br /&gt;
|-&lt;br /&gt;
| an aura surita || gradient lilac-to-pink&lt;br /&gt;
|-&lt;br /&gt;
| a piece of carnelian quartz || carnelian&lt;br /&gt;
|-&lt;br /&gt;
| an almandine garnet || dark red&lt;br /&gt;
|-&lt;br /&gt;
| a blue cordierite || soapy blue&lt;br /&gt;
|-&lt;br /&gt;
| a piece of red jasper || red&lt;br /&gt;
|-&lt;br /&gt;
| a piece of black jasper || black&lt;br /&gt;
|-&lt;br /&gt;
| a piece of yellow jasper || yellow&lt;br /&gt;
|-&lt;br /&gt;
| a piece of cat&#039;s eye quartz || gradient grey-to-black&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent labradorite stone || rainbow-hued&lt;br /&gt;
|-&lt;br /&gt;
| a banded sardonyx stone || sanguineous brown&lt;br /&gt;
|-&lt;br /&gt;
| a dark red-green bloodstone || red-green&lt;br /&gt;
|-&lt;br /&gt;
| a green aventurine stone || bluish green&lt;br /&gt;
|-&lt;br /&gt;
| a green tourmaline || green&lt;br /&gt;
|-&lt;br /&gt;
| a pink tourmaline || pink&lt;br /&gt;
|-&lt;br /&gt;
| a black tourmaline || blackish grey&lt;br /&gt;
|-&lt;br /&gt;
| a clear tourmaline || translucent blue&lt;br /&gt;
|-&lt;br /&gt;
| a blue tourmaline || azure-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a fire opal || fiery orange&lt;br /&gt;
|-&lt;br /&gt;
| a deep purple amethyst || deep purple&lt;br /&gt;
|-&lt;br /&gt;
| a piece of golden amber || golden&lt;br /&gt;
|-&lt;br /&gt;
| a piece of rose quartz || rose&lt;br /&gt;
|-&lt;br /&gt;
| a piece of citrine quartz || citrine yellow&lt;br /&gt;
|-&lt;br /&gt;
| a green zircon || green-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a yellow zircon || yellow-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a blue spinel || blue-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a red spinel || red-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a pink spinel || pink-sheened&lt;br /&gt;
|-&lt;br /&gt;
| a violet spinel || violet&lt;br /&gt;
|-&lt;br /&gt;
| a light pink morganite stone || light pink&lt;br /&gt;
|-&lt;br /&gt;
| a bright chrysoberyl gem || apple green&lt;br /&gt;
|-&lt;br /&gt;
| a golden beryl gem || golden yellow&lt;br /&gt;
|-&lt;br /&gt;
| a golden topaz || golden brown&lt;br /&gt;
|-&lt;br /&gt;
| a pink topaz || pale pink&lt;br /&gt;
|-&lt;br /&gt;
| a smoky topaz || smoky brown&lt;br /&gt;
|-&lt;br /&gt;
| some blue lapis lazuli || lapis blue&lt;br /&gt;
|-&lt;br /&gt;
| a green malachite stone || dark malachite green&lt;br /&gt;
|-&lt;br /&gt;
| an aquamarine gem || aquamarine&lt;br /&gt;
|-&lt;br /&gt;
| a green garnet || moss green&lt;br /&gt;
|-&lt;br /&gt;
| a turquoise stone || turquoise blue&lt;br /&gt;
|-&lt;br /&gt;
| a pink rhodochrosite stone || cerise&lt;br /&gt;
|-&lt;br /&gt;
| an ocean surita || gradient sea green-to-indigo&lt;br /&gt;
|-&lt;br /&gt;
| a dusk surita || gradient lavender-to-rose&lt;br /&gt;
|-&lt;br /&gt;
| a white opal || opal white&lt;br /&gt;
|-&lt;br /&gt;
| a star ruby || currant red&lt;br /&gt;
|-&lt;br /&gt;
| a yellow sapphire || goldenrod yellow&lt;br /&gt;
|-&lt;br /&gt;
| a violet sapphire || periwinkle&lt;br /&gt;
|-&lt;br /&gt;
| a star sapphire || pearlescent pale blue&lt;br /&gt;
|-&lt;br /&gt;
| a green sapphire || silvery greenish blue&lt;br /&gt;
|-&lt;br /&gt;
| an uncut ruby || ruby red&lt;br /&gt;
|-&lt;br /&gt;
| a blue sapphire || sapphire blue&lt;br /&gt;
|-&lt;br /&gt;
| a pink sapphire || silvery pink&lt;br /&gt;
|-&lt;br /&gt;
| a black opal || glossy black&lt;br /&gt;
|-&lt;br /&gt;
| a grey pearl (any size) || ash grey&lt;br /&gt;
|-&lt;br /&gt;
| a pink pearl (any size) || washed-out pink&lt;br /&gt;
|-&lt;br /&gt;
| a white pearl (any size) || ghost white&lt;br /&gt;
|-&lt;br /&gt;
| a black pearl (any size) || ebony&lt;br /&gt;
|-&lt;br /&gt;
| an uncut diamond || silver&lt;br /&gt;
|-&lt;br /&gt;
| an uncut emerald || pure white&lt;br /&gt;
|-&lt;br /&gt;
| a small blue geode || vibrant blue&lt;br /&gt;
|-&lt;br /&gt;
| a small red geode || vibrant red&lt;br /&gt;
|-&lt;br /&gt;
| a small green geode || vibrant green&lt;br /&gt;
|-&lt;br /&gt;
| a small purple geode || vibrant purple&lt;br /&gt;
|-&lt;br /&gt;
| a storm surita || gradient turquoise-to-blue&lt;br /&gt;
|-&lt;br /&gt;
| a glaesine crystal || glittering grey&lt;br /&gt;
|-&lt;br /&gt;
| some leopard quartz || umber brown&lt;br /&gt;
|-&lt;br /&gt;
| a summit surita || gradient plum-to-umber&lt;br /&gt;
|-&lt;br /&gt;
| a blue starstone || silvery blue&lt;br /&gt;
|-&lt;br /&gt;
| a pink peridot || fuchsia&lt;br /&gt;
|-&lt;br /&gt;
| a blue peridot || ocean blue&lt;br /&gt;
|-&lt;br /&gt;
| a green peridot || lustrous green&lt;br /&gt;
|-&lt;br /&gt;
| a blue moonstone || azure&lt;br /&gt;
|-&lt;br /&gt;
| a grey moonstone || silvery grey&lt;br /&gt;
|-&lt;br /&gt;
| a black moonstone || inky black&lt;br /&gt;
|-&lt;br /&gt;
| some dragonfire quartz || bright crimson&lt;br /&gt;
|-&lt;br /&gt;
| a red dreamstone || berry red&lt;br /&gt;
|-&lt;br /&gt;
| a yellow dreamstone || saffron yellow&lt;br /&gt;
|-&lt;br /&gt;
| a green dreamstone || verdant green&lt;br /&gt;
|-&lt;br /&gt;
| a blue dreamstone || peacock blue&lt;br /&gt;
|-&lt;br /&gt;
| a black dreamstone || soot black&lt;br /&gt;
|-&lt;br /&gt;
| a white dreamstone || off-white&lt;br /&gt;
|-&lt;br /&gt;
| a pink dreamstone || marbled pink&lt;br /&gt;
|-&lt;br /&gt;
| a green starstone || fern green&lt;br /&gt;
|-&lt;br /&gt;
| a cat&#039;s eye moonstone || gradient shades of orange&lt;br /&gt;
|-&lt;br /&gt;
| some asterfire quartz || gradient shades of red&lt;br /&gt;
|-&lt;br /&gt;
| a dragonfire opal || gradient shades of yellow&lt;br /&gt;
|-&lt;br /&gt;
| a red starstone || phosphorus red&lt;br /&gt;
|-&lt;br /&gt;
| a white starstone || gradient shades of white&lt;br /&gt;
|-&lt;br /&gt;
| a golden moonstone || gradient shades of gold&lt;br /&gt;
|-&lt;br /&gt;
| a star emerald || gradient shades of emerald green&lt;br /&gt;
|-&lt;br /&gt;
| a yellow sunstone || sunny yellow&lt;br /&gt;
|-&lt;br /&gt;
| a red sunstone || bright apple red&lt;br /&gt;
|-&lt;br /&gt;
| a white sunstone || phosphorus white&lt;br /&gt;
|-&lt;br /&gt;
| a dragonsbreath sapphire || navy blue&lt;br /&gt;
|-&lt;br /&gt;
| a chameleon agate || gradient copper-to-bronze&lt;br /&gt;
|-&lt;br /&gt;
| a dragonfire emerald || gradient emerald green-to-cyan&lt;br /&gt;
|-&lt;br /&gt;
| a blue diamond || gradient blue-to-white&lt;br /&gt;
|-&lt;br /&gt;
| a firestone || gradient fiery orange-to-red&lt;br /&gt;
|-&lt;br /&gt;
| an opaline moonstone || ecru&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant fire pearl || deep crimson&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent pearl || iridescent white&lt;br /&gt;
|-&lt;br /&gt;
| a Kezmonian honey beryl || dark golden&lt;br /&gt;
|-&lt;br /&gt;
| a deep blue mermaid&#039;s tear sapphire || deep ocean blue&lt;br /&gt;
|-&lt;br /&gt;
| an uncut star-of-Tamzyrr diamond || brilliant white&lt;br /&gt;
|-&lt;br /&gt;
| a sardonyx || reddish brown&lt;br /&gt;
|-&lt;br /&gt;
| a snowflake zircon || snowy white&lt;br /&gt;
|-&lt;br /&gt;
| a blue lace agate || cerulean&lt;br /&gt;
|-&lt;br /&gt;
| a piece of yellow jade || canary yellow&lt;br /&gt;
|-&lt;br /&gt;
| a shard of tigerfang crystal || brownish orange&lt;br /&gt;
|-&lt;br /&gt;
| a piece of white jade || eggshell white&lt;br /&gt;
|-&lt;br /&gt;
| a piece of brown jade || burnished brown&lt;br /&gt;
|-&lt;br /&gt;
| a blood red garnet || deep violet-red&lt;br /&gt;
|-&lt;br /&gt;
| a piece of green jade || jade green&lt;br /&gt;
|-&lt;br /&gt;
| a blue-white frost opal || frosty blue-white&lt;br /&gt;
|-&lt;br /&gt;
| a green alexandrite stone || pine green&lt;br /&gt;
|-&lt;br /&gt;
| a large yellow diamond || sunshine yellow&lt;br /&gt;
|-&lt;br /&gt;
| a tiny blue and green spherine || prismatic greenish-blue&lt;br /&gt;
|-&lt;br /&gt;
| a piece of black riftstone || misty black&lt;br /&gt;
|-&lt;br /&gt;
| a tiny red and blue spherine || reddish blue&lt;br /&gt;
|-&lt;br /&gt;
| a tiny green and grey spherine || greyish green&lt;br /&gt;
|-&lt;br /&gt;
| a tiny black and blue spherine || bluish black&lt;br /&gt;
|-&lt;br /&gt;
| a tiny white and black spherine || black-washed white&lt;br /&gt;
|-&lt;br /&gt;
| a transparent spherine || greyish white&lt;br /&gt;
|-&lt;br /&gt;
| a pale violet riftstone || pale violet&lt;br /&gt;
|-&lt;br /&gt;
| a smoky grey thunderstone || smoky grey&lt;br /&gt;
|-&lt;br /&gt;
| a deep blue thunderstone || deep cobalt blue&lt;br /&gt;
|-&lt;br /&gt;
| some dragon&#039;s-fang quartz || yellowish ivory&lt;br /&gt;
|-&lt;br /&gt;
| a sanguine wyrm&#039;s eye garnet || sanguine&lt;br /&gt;
|-&lt;br /&gt;
| a swirling purple thunderstone || greyish purple&lt;br /&gt;
|-&lt;br /&gt;
| a metallic black pearl || metallic black&lt;br /&gt;
|-&lt;br /&gt;
| a blue star-shaped riftshard || silver-sheened blue&lt;br /&gt;
|-&lt;br /&gt;
| a multi-colored wyrdshard || gradient red-to-purple&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant wyrm&#039;s-tooth amethyst || bright amethyst purple&lt;br /&gt;
|-&lt;br /&gt;
| a radiant opalescent thunderstone || opalescent grey&lt;br /&gt;
|-&lt;br /&gt;
| a faceted black diamond || black-sheened white&lt;br /&gt;
|-&lt;br /&gt;
| a faceted midnight blue riftstone || midnight blue&lt;br /&gt;
|-&lt;br /&gt;
| a shard of dragonmist crystal || misty cobalt-blue&lt;br /&gt;
|-&lt;br /&gt;
| a clear blue gem || arctic blue&lt;br /&gt;
|-&lt;br /&gt;
| a fiery red gem || merlot red&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant purple opal || brilliant purple&lt;br /&gt;
|-&lt;br /&gt;
| a banded agate || milky white&lt;br /&gt;
|-&lt;br /&gt;
| a piece of blue quartz || pigeon blue&lt;br /&gt;
|-&lt;br /&gt;
| a frost agate || frosty white&lt;br /&gt;
|-&lt;br /&gt;
| a piece of jet black obsidian || obsidian&lt;br /&gt;
|-&lt;br /&gt;
| a piece of white marble || chalky white&lt;br /&gt;
|-&lt;br /&gt;
| a piece of black marble || chalky black&lt;br /&gt;
|-&lt;br /&gt;
| a piece of green marble || chalky green&lt;br /&gt;
|-&lt;br /&gt;
| a piece of pink marble || chalky pink&lt;br /&gt;
|-&lt;br /&gt;
| an umber sard || burnt umber&lt;br /&gt;
|-&lt;br /&gt;
| a moss agate || dark moss green&lt;br /&gt;
|-&lt;br /&gt;
| a tigereye agate || mottled brown&lt;br /&gt;
|-&lt;br /&gt;
| a piece of black onyx || onyx black&lt;br /&gt;
|-&lt;br /&gt;
| a polished jet stone || jet black&lt;br /&gt;
|-&lt;br /&gt;
| a piece of white chalcedony || stone white&lt;br /&gt;
|-&lt;br /&gt;
| a green chryoprase gem || gradient misty-to-dark forest green&lt;br /&gt;
|-&lt;br /&gt;
| a piece of banded onyx || gradient stygian-to-argent&lt;br /&gt;
|-&lt;br /&gt;
| a piece of spiderweb obsidian || silver-sheened black&lt;br /&gt;
|-&lt;br /&gt;
| a fire agate || fiery brown&lt;br /&gt;
|-&lt;br /&gt;
| a pale water sapphire || pale blue&lt;br /&gt;
|-&lt;br /&gt;
| a spiderweb turquoise || frosty turquoise&lt;br /&gt;
|-&lt;br /&gt;
| a deep red carbuncle || deep red&lt;br /&gt;
|-&lt;br /&gt;
| a green errisian topaz || topaz green&lt;br /&gt;
|-&lt;br /&gt;
| a pale yellow heliodor || cadmium yellow&lt;br /&gt;
|-&lt;br /&gt;
| an orange spessartine garnet || garnet orange&lt;br /&gt;
|-&lt;br /&gt;
| a yellow hyacinth || hyacinth yellow&lt;br /&gt;
|-&lt;br /&gt;
| an orange imperial topaz || topaz orange&lt;br /&gt;
|-&lt;br /&gt;
| a clear glimaerstone || glistening green&lt;br /&gt;
|-&lt;br /&gt;
| a green glimaerstone || glimmering green&lt;br /&gt;
|-&lt;br /&gt;
| a shard of rainbow quartz || multihued&lt;br /&gt;
|-&lt;br /&gt;
| a fiery jacinth || bright white&lt;br /&gt;
|-&lt;br /&gt;
| a pale green moonstone || gradient silver-to-green&lt;br /&gt;
|-&lt;br /&gt;
| a pale blue moonstone || gradient silver-to-blue&lt;br /&gt;
|-&lt;br /&gt;
| a smoky glimaerstone || shades of smoky grey&lt;br /&gt;
|-&lt;br /&gt;
| a lavender shimmarglin sapphire || silvery lavender-blue&lt;br /&gt;
|-&lt;br /&gt;
| a moonglae opal || moonlight white&lt;br /&gt;
|-&lt;br /&gt;
| a peach glimaerstone || peach&lt;br /&gt;
|-&lt;br /&gt;
| a dragonseye sapphire || gold-sheened pale blue&lt;br /&gt;
|-&lt;br /&gt;
| a dragon&#039;s-tear ruby || scintillating ruby red&lt;br /&gt;
|-&lt;br /&gt;
| a silvery moonstone || moonlight silver&lt;br /&gt;
|-&lt;br /&gt;
| a cerulean glimaerstone || palest cerulean&lt;br /&gt;
|-&lt;br /&gt;
| a golden glimaerstone || glittering gold&lt;br /&gt;
|-&lt;br /&gt;
| a blue shimmerglin sapphire || royal blue&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant lilac glimaerstone || brilliant lilac blue&lt;br /&gt;
|-&lt;br /&gt;
| a dragon&#039;s-tear diamond || honeysuckle white&lt;br /&gt;
|-&lt;br /&gt;
| a dragon&#039;s-tear emerald || basil green&lt;br /&gt;
|-&lt;br /&gt;
| a periwinkle feystone || feystone purple&lt;br /&gt;
|-&lt;br /&gt;
| a sylvarraend ruby || cinnamon red&lt;br /&gt;
|-&lt;br /&gt;
| an ultramarine glimaerstone || ultramarine&lt;br /&gt;
|-&lt;br /&gt;
| an uncut maernstrike diamond || porcelain white&lt;br /&gt;
|-&lt;br /&gt;
| a golden blazestar || white gold&lt;br /&gt;
|-&lt;br /&gt;
| a scarlet despanal || black-veined scarlet&lt;br /&gt;
|-&lt;br /&gt;
| a bright violet feystone || bright violet&lt;br /&gt;
|-&lt;br /&gt;
| a crimson blazestar || burnished crimson&lt;br /&gt;
|-&lt;br /&gt;
| an azure blazestar || gold-sheened azure&lt;br /&gt;
|-&lt;br /&gt;
| an emerald blazestar || gold-sheened green&lt;br /&gt;
|-&lt;br /&gt;
| a piece of grey chalcedony || cloud grey&lt;br /&gt;
|-&lt;br /&gt;
| a cloud agate || cloud blue&lt;br /&gt;
|-&lt;br /&gt;
| a tangerine quartz || tangerine&lt;br /&gt;
|-&lt;br /&gt;
| a cinnabar crystal || cinnabar brown&lt;br /&gt;
|-&lt;br /&gt;
| a piece of azurite || dark azure&lt;br /&gt;
|-&lt;br /&gt;
| a green sphene || pasty green&lt;br /&gt;
|-&lt;br /&gt;
| a yellow sphene || carnation yellow&lt;br /&gt;
|-&lt;br /&gt;
| a white sphene || alabaster&lt;br /&gt;
|-&lt;br /&gt;
| a brown sphene || chocolate brown&lt;br /&gt;
|-&lt;br /&gt;
| a black sphene || coal black&lt;br /&gt;
|-&lt;br /&gt;
| some bright bluerock || stone blue&lt;br /&gt;
|-&lt;br /&gt;
| an ametrine gem || gradient violet-to-plum&lt;br /&gt;
|-&lt;br /&gt;
| a boulder opal || boulder grey&lt;br /&gt;
|-&lt;br /&gt;
| a deel blue eostone || teal&lt;br /&gt;
|-&lt;br /&gt;
| a piece of snowflake obsidian || snow white&lt;br /&gt;
|-&lt;br /&gt;
| a piece of oblong nephrite || gradient golden brown-to-bronze&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of irregular blue quartz || glossy royal blue&lt;br /&gt;
|-&lt;br /&gt;
| a dark purple sunset garnet || gradient magenta-to-dark purple&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of pink roestone || palest pink&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of red roestone || burnished red&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of yellow roestone || butterscotch yellow&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of orange roestone || coral orange&lt;br /&gt;
|-&lt;br /&gt;
| a glossy sable mekret || sable&lt;br /&gt;
|-&lt;br /&gt;
| a glossy pale beige mekret || pale beige&lt;br /&gt;
|-&lt;br /&gt;
| an ovoid of lunar jasper || ombre blue&lt;br /&gt;
|-&lt;br /&gt;
| an ovoid of monsoon jasper || gradient green-to-cerulean&lt;br /&gt;
|-&lt;br /&gt;
| an ovoid of leopard jasper || gradient olive-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a cone of ember jasper || gradient amber-to-honey&lt;br /&gt;
|-&lt;br /&gt;
| a nodule of peacock jasper || gradient indigo-to-lagoon blue&lt;br /&gt;
|-&lt;br /&gt;
| a pale mistvein sapphire || pale misty blue&lt;br /&gt;
|-&lt;br /&gt;
| a teardrop of green amber || rich malachite green&lt;br /&gt;
|-&lt;br /&gt;
| some polished dark blue amber || jewel-toned oceanic blue&lt;br /&gt;
|-&lt;br /&gt;
| a crystal of shadowy wraithaline || shadowy grey&lt;br /&gt;
|-&lt;br /&gt;
| a crystal of silver wraithaline || glittering silver&lt;br /&gt;
|-&lt;br /&gt;
| an Alhan&#039;aht rivertear || watery blue&lt;br /&gt;
|-&lt;br /&gt;
| a blue green lagoon opal || lagoon blue&lt;br /&gt;
|-&lt;br /&gt;
| a midnight blue pearl || jewel-toned midnight blue&lt;br /&gt;
|-&lt;br /&gt;
| an unfaceted mistvein diamond || misty silver&lt;br /&gt;
|-&lt;br /&gt;
| a pale pink mistvein ruby || cloudy pink&lt;br /&gt;
|-&lt;br /&gt;
| an absinthe green pearl || absinthe green&lt;br /&gt;
|-&lt;br /&gt;
| a frosty pale violet pearl || frosty violet&lt;br /&gt;
|-&lt;br /&gt;
| a purple black thunderhead opal || aubergine&lt;br /&gt;
|-&lt;br /&gt;
| a vibrant hummingbird saewehna || gradient violet-to-green&lt;br /&gt;
|-&lt;br /&gt;
| a russet and cream moth saewehna || gradient red-to-brown&lt;br /&gt;
|-&lt;br /&gt;
| a silvery mint green moth saewehna || mint green&lt;br /&gt;
|-&lt;br /&gt;
| a bright orange butterfly saewehna || vibrant orange&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent azure butterfly saewehna || gradient verdigris-to-copper&lt;br /&gt;
|-&lt;br /&gt;
| a twisted nacreous blue waterweb || nacreous blue&lt;br /&gt;
|-&lt;br /&gt;
| an inky blue smoldereye || inky blue&lt;br /&gt;
|-&lt;br /&gt;
| a scarlet smoldereye || scarlet&lt;br /&gt;
|-&lt;br /&gt;
| a violet smoldereye || thistle-hued&lt;br /&gt;
|-&lt;br /&gt;
| a purple stormcloud diamond || mauve&lt;br /&gt;
|-&lt;br /&gt;
| a shifting multihued auboraline || gradient plum-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a pale gold firefly saewehna || gradient sunshine yellow-to-burnished gold&lt;br /&gt;
|-&lt;br /&gt;
| a silver firefly saewehna || gradient argent-to-soft white&lt;br /&gt;
|-&lt;br /&gt;
| a jewel-toned dragonfly saewehna || jewel-toned&lt;br /&gt;
|-&lt;br /&gt;
| a crystal of bile green diopside || bile green&lt;br /&gt;
|-&lt;br /&gt;
| a striated black and grey jasper || gradient ash grey-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a chunk of crimson-flecked onyx || stygian&lt;br /&gt;
|-&lt;br /&gt;
| a slice of pale bone white agate || bone white&lt;br /&gt;
|-&lt;br /&gt;
| a translucent burnt umber garnet || gradient umber to blood red&lt;br /&gt;
|-&lt;br /&gt;
| a grey-streaked deep violet garnet || deep violet&lt;br /&gt;
|-&lt;br /&gt;
| a prism of cloudy grey beryl || cloudy grey&lt;br /&gt;
|-&lt;br /&gt;
| an opalescent charcoal-hued moonstone || charcoal-hued&lt;br /&gt;
|-&lt;br /&gt;
| a scarlet-shot lustrous black bloodstone || gradient scarlet-to-black&lt;br /&gt;
|-&lt;br /&gt;
| a dark grey dreamstone fragment || dark grey&lt;br /&gt;
|-&lt;br /&gt;
| a smooth blue-green fire opal || blue-green&lt;br /&gt;
|-&lt;br /&gt;
| a sphere of carmine-hued crystal || carmine&lt;br /&gt;
|-&lt;br /&gt;
| a faceted blood red ruby || blood red&lt;br /&gt;
|-&lt;br /&gt;
| an uncut dark crimson diamond || dark crimson&lt;br /&gt;
|-&lt;br /&gt;
| a spar of pocked azurite || cornflower blue&lt;br /&gt;
|-&lt;br /&gt;
| a chunk of sand-smoothed chalcedony || soapstone blue&lt;br /&gt;
|-&lt;br /&gt;
| a pink salt crystal || dark pink&lt;br /&gt;
|-&lt;br /&gt;
| a sphere of rutilated quartz || dusky gold&lt;br /&gt;
|-&lt;br /&gt;
| a blue-green chrysocolla stone || greenish blue&lt;br /&gt;
|-&lt;br /&gt;
| a dark turquoise stone || dark turquoise&lt;br /&gt;
|-&lt;br /&gt;
| a dull grey crystal || slate grey&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of fire opal || pearlescent crimson&lt;br /&gt;
|-&lt;br /&gt;
| a piece of striated fluorite || ombre lavender&lt;br /&gt;
|-&lt;br /&gt;
| a blackish blue idocrase || blackish blue&lt;br /&gt;
|-&lt;br /&gt;
| a jet-banded amber sunstone || gradient shades of amber&lt;br /&gt;
|-&lt;br /&gt;
| an impure blood red ruby || sanguineous&lt;br /&gt;
|-&lt;br /&gt;
| a flawless aquamarine gem || yellow-sheened blue&lt;br /&gt;
|-&lt;br /&gt;
| a blue sky opal || cloudy sky blue&lt;br /&gt;
|-&lt;br /&gt;
| a brilliant red firebird stone || fiery orange-scarlet&lt;br /&gt;
|-&lt;br /&gt;
| a droplet of honey amber || honey-hued&lt;br /&gt;
|-&lt;br /&gt;
| a pale oasis sapphire || sandy yellow&lt;br /&gt;
|-&lt;br /&gt;
| a radiant green cinderstone || radiant green&lt;br /&gt;
|-&lt;br /&gt;
| a Phoen&#039;s eye topaz || sunny topaz yellow&lt;br /&gt;
|-&lt;br /&gt;
| an uncut sunstone || red-orange&lt;br /&gt;
|-&lt;br /&gt;
| a shadow amethyst || deep violet-black&lt;br /&gt;
|-&lt;br /&gt;
| a variegated violet tanzanite || gradient violet-to-lavender&lt;br /&gt;
|-&lt;br /&gt;
| a tangerine wulfenite crystal || gradient tangerine-to-coral&lt;br /&gt;
|-&lt;br /&gt;
| a white-point star diamond || rice white&lt;br /&gt;
|-&lt;br /&gt;
| a cone of mahogany obsidian || mahogany&lt;br /&gt;
|-&lt;br /&gt;
| a cluster of sky blue crystal || sky blue&lt;br /&gt;
|-&lt;br /&gt;
| a snow quartz || niveous&lt;br /&gt;
|-&lt;br /&gt;
| a pebble of obicular jasper || atrous&lt;br /&gt;
|-&lt;br /&gt;
| a shard of pink petalite || lavender-grey&lt;br /&gt;
|-&lt;br /&gt;
| a round of milky amber || milky orange&lt;br /&gt;
|-&lt;br /&gt;
| a piece of black jade || milky black&lt;br /&gt;
|-&lt;br /&gt;
| a piece of blue jade || steel blue&lt;br /&gt;
|-&lt;br /&gt;
| a lustrous black garnet || blackish red&lt;br /&gt;
|-&lt;br /&gt;
| a heart of blue onyx || powder blue&lt;br /&gt;
|-&lt;br /&gt;
| a smoky amethyst || twilight purple&lt;br /&gt;
|-&lt;br /&gt;
| a hexagonal cobalt blue beryl || cobalt blue&lt;br /&gt;
|-&lt;br /&gt;
| a dark blue tempest stone || tempest blue&lt;br /&gt;
|-&lt;br /&gt;
| a pale grey tempest stone || tempest grey&lt;br /&gt;
|-&lt;br /&gt;
| a faint gold tempest stone || tempest gold&lt;br /&gt;
|-&lt;br /&gt;
| a chunk of pale blue ice stone || icy blue&lt;br /&gt;
|-&lt;br /&gt;
| a chunk of pearly grey ice stone || pearlescent grey&lt;br /&gt;
|-&lt;br /&gt;
| a cloud opal || cloudy white&lt;br /&gt;
|-&lt;br /&gt;
| a jelly opal || grape-hued&lt;br /&gt;
|-&lt;br /&gt;
| a silver-cored vortex stone || silver-washed&lt;br /&gt;
|-&lt;br /&gt;
| an ebon-cored vortex stone || ebon-washed&lt;br /&gt;
|-&lt;br /&gt;
| an ice blue diamond || pallid blue&lt;br /&gt;
|-&lt;br /&gt;
| a pallid sapphire || pale blue-grey&lt;br /&gt;
|-&lt;br /&gt;
| a haloed Reim ruby || maroon&lt;br /&gt;
|-&lt;br /&gt;
| a nebulous emerald || verdigris green&lt;br /&gt;
|-&lt;br /&gt;
| an ethereal blue gem || ethereal blue&lt;br /&gt;
|-&lt;br /&gt;
| a teardrop of murky sanguine ruby || murky sanguine&lt;br /&gt;
|-&lt;br /&gt;
| a honey-washed violet water sapphire || honey-sheened violet&lt;br /&gt;
|-&lt;br /&gt;
| an ebon-cored ruddy almandine garnet || ruddy red&lt;br /&gt;
|-&lt;br /&gt;
| a radiant lush viridian star emerald || viridian&lt;br /&gt;
|-&lt;br /&gt;
| a rich cerulean mermaid&#039;s-tear sapphire || rich cerulean blue&lt;br /&gt;
|-&lt;br /&gt;
| a stellular dragon&#039;s-tear diamond || incarnadine&lt;br /&gt;
|-&lt;br /&gt;
| a prismatic rose gold fire agate || rose gold&lt;br /&gt;
|-&lt;br /&gt;
| a limpid dark indigo tidal pearl || dark indigo&lt;br /&gt;
|-&lt;br /&gt;
| a scintillating sanguine fire pearl || crimson&lt;br /&gt;
|-&lt;br /&gt;
| a blush pristine white pearl || pristine white&lt;br /&gt;
|-&lt;br /&gt;
| an iridescent pastel baroque pearl || pastel-hued&lt;br /&gt;
|-&lt;br /&gt;
| a web-spun sea blue tidal pearl || dark sea blue&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2=&lt;br /&gt;
|itemclass= Clothing&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Dress&lt;br /&gt;
|itemtype2= Corset&lt;br /&gt;
|itemtype3= Jacket&lt;br /&gt;
|itemtype4= Pants&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= No&lt;br /&gt;
|ld= No&lt;br /&gt;
|feature=&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize=&lt;br /&gt;
|custom=&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rings of Lumnis&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= Maid of Honor Dress&lt;br /&gt;
|corrscript2= Maid of Honor Corset&lt;br /&gt;
|corrscript3= Groomsmen&#039;s Jacket&lt;br /&gt;
|corrscript4= Groomsmen&#039;s Pants&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= None of the Person of Honor Items may be altered.&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= CLEAN&lt;br /&gt;
|verb2= FIDGET&lt;br /&gt;
|verb3= NUDGE&lt;br /&gt;
|verb4= PINCH&lt;br /&gt;
|verb5= PUSH&lt;br /&gt;
|verb6= SHAKE&lt;br /&gt;
|verb7= SPIN&lt;br /&gt;
|verb8= TURN&lt;br /&gt;
|verb9= TWIST&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Weddings]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Timeline_of_Official_Documentation&amp;diff=165047</id>
		<title>Timeline of Official Documentation</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Timeline_of_Official_Documentation&amp;diff=165047"/>
		<updated>2022-04-07T12:38:11Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Additional name and date.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following list represents release dates and attribution of [[:Category:Official Documentation|Official Documentation]] produced for GemStone IV.  This is a living document; updates are welcome as new information about the chronology of game lore releases are rediscovered.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Release Date !! Document Name !! Authoring GM(s) if known, or Research Notes&lt;br /&gt;
|-&lt;br /&gt;
| 6/6/2021 || [[A Tale of Companionship]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/7/2021 || [[A Tale of Desperation]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/12/2012 || [[Aelotian language]] || Galene posted Important Announcements forum on 7/12/2012&lt;br /&gt;
|-&lt;br /&gt;
| 9/20/2013 || [[Aelotian style]] || Galene posted Important Announcements forum on 9/20/2013&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2021 || [[Aganjira and Shadarl]] || Xynwen, based on ideas from Thandiwe and Haliste&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[And Then There Were Two (short story)]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Aqilorn]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Architectural and Landscaping Association of Elanthia (ALAE)]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Balenite]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/19/2021 || [[Baystone]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
| 6/21/2019 || [[Bleakstone]] || Kenstrom or Galene&lt;br /&gt;
|-&lt;br /&gt;
| 7/20/2021 || [[Blood of the Sea: The Krolvin and Their Descendants]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 11/16/2014 || [[Ceremony for the Marriage of Faendryl in the Diaspora]] || Lylia, Silvean (Wordsmiths)&lt;br /&gt;
|-&lt;br /&gt;
| 3/14/2021 || [[Ch&#039;Rael&#039;s Egg]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Clothing of the Isle of the Four Winds]] || &lt;br /&gt;
|-&lt;br /&gt;
| 11/24/2009 || [[Clothing of the Lassaran - A Study of Transitional Culture]] || Naionna&lt;br /&gt;
|-&lt;br /&gt;
| 7/1/1999 || [[Constellations of the Northern Sky]] || Varevice&lt;br /&gt;
|-&lt;br /&gt;
| 02/23/2010 || [[Crests of the Turamzzyrian Empire]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Customs of the Elves of House Vaalor]] || &lt;br /&gt;
|-&lt;br /&gt;
| 1/21/2014 || [[Dark Elven Horror Stories]] || Galene posted on Races forum. Probably the CCF Dark Elven horror story contest on 4/20/2009. Winners were Ilorn, Mistyflower, Rimalon, Kashir. (Winners announced 9/10/2009 on Important Announcements.)&lt;br /&gt;
|-&lt;br /&gt;
| 5/5/2008 || [[Dark Elven languages]] || Lothwyn (Posted by Lothwyn on 5/5/2008 in Important Announcements.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Decorative Woods]] || &#039;&#039;Widowwood&#039;&#039;-Xynwen for EG07 or 08&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Divination: A Comprehensive Guide]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dwarven Language of Ale]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Eisenruck]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/15/1999 || [[Elanthian_calendar]] || Fawn, Banthis, Lyredaen, Raene, Varevice&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elanthian Divination: An Overview of Faendryl Divination Practices]] || Player Lylia?&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Dark Elves]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Elves]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Sylvans]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Climate Zones]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Flowers]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Grasses]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Lichen, Mosses, and Fungi]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Low Brush and Bushes]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Plants and Herbs]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Trees]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Vines and Parasitics]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elanthian Gems]] || &#039;&#039;Erithi section:  GM Xynwen ~2008&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8/22/2002 || [[Elanthian Moons]] || Voraviel&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elesine]] || &lt;br /&gt;
|-&lt;br /&gt;
| ~2001 || [[Elven Dogma and Theology]] || Varevice, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
| 1/1/2008 || [[Elven Ruhan]] || Naos&lt;br /&gt;
|-&lt;br /&gt;
|  6/21/2019 || [[Elven Wine Pairings]] || Galene&lt;br /&gt;
|-&lt;br /&gt;
| 11/1/2014 || [[Elves of Wyrdeep]] || WordsmithsScribes forum posts of it were 11/16/2014&lt;br /&gt;
|-&lt;br /&gt;
| 2/3/2021 || [[Erithi and the Sea]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 4/9/2008 || [[Erithi clothing]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| ~2004 || [[Erithi culture]] || Compiled by Xynwen.  GMs Roxia and Jharra had a lot to do with some of the items here&lt;br /&gt;
|-&lt;br /&gt;
| 05/2021  || [[Erithi Fashion]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 2021 || [[Erithi Funeral]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Erithi Lexicon]] || Compiled by Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| || [[Erithi poetry]] || Compiled by Xynwen as official documentation (~2007/8) from key concepts/lexicon released during HSN 2004.  It looks like these came from Jharra&lt;br /&gt;
|-&lt;br /&gt;
| ~2008 || [[Erithi tea ceremony]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 8/23/2021 || [[Erithi Teadragon]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Erithian History]] || Aelsidhe, Jacien&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ferroniere]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Feywrot Mire]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/2/2021 || [[Flotilla History]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forest Gnomes: Adornments on Ceremonial Clothing]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forest Gnomes: Thoughts from an Angstholm Raised Half-Elf]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forging Guide]] || &lt;br /&gt;
|-&lt;br /&gt;
| 2004 || [[Gastronomical Identification and Imitation]] || Mitra&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ghorsa Borthuum and Kharam-Dzu]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/21/1999 || [[Giantkin Clans]] || Ursus&lt;br /&gt;
|-&lt;br /&gt;
| 5/21/1999|| [[Giantkin History]] || Ursus&lt;br /&gt;
|-&lt;br /&gt;
| 7/27/2017 || [[Goblyn&#039;s Garden]] || Kaikala&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Gods of Elanthia]] || (at least two non-ICE versions of this)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Griffin Sword]] || &lt;br /&gt;
|-&lt;br /&gt;
| 12/13/2008 || [[Griffin Sword War]] || Voraviel (This is the IC date in the document itself. NPC author is Vaelsoth Inzuniel.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Griffin Sword War News]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Guardians of Sunfist release]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Ill Wind, Ill Fruit]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Jori&#039;s Eyes]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Old Rock Sings]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Tansy and Thyme]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/The Mule]] || &lt;br /&gt;
|-&lt;br /&gt;
| 9/19/2002 || [[Half-Elves: From Outsiders to Heroes]] || Player Danay&lt;br /&gt;
|-&lt;br /&gt;
| 8/14/2015 || [[Half-Krolvin colonies]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 5/28/2009 || [[Half-Krolvin Society and Faith]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 5/30/2009 || [[Halfling handfasting ceremony]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/19/2002 || [[History of Dwarves]] || GM Sleken; Player Turinrond&lt;br /&gt;
|-&lt;br /&gt;
| 10/1995 || [[History of Elanthia]] || 1995 - Fawn, Mhorigan, Sayzor, many other staff contributed for de-ICEing.  2000, Lyredaen updated.  2003, Lyredaen updated.  (Meachrasim Illistim is the NPC Lyredaen created to have the histories read as told by an Elanthian, and his name is now attached to a number of documents released during the 2000-2004 time period.)&lt;br /&gt;
|-&lt;br /&gt;
| 7/26/2002 || [[History of Elementals]] || Voraviel, Lothwyn&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of Eorgina]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
| 8/13/2010 || [[History of Fash&#039;lo&#039;nae]] || Voraviel (Note: Released in game on Friday 8/13/2010. NPC Author is Vaelsoth Inzuniel, I believe Voraviel&#039;s.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/14/2002 || [[History of Kilron]] || Elbion&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of Leya]] || Talairi, Andraste, Zyllah, Jharra (Earliest Wayback Play.net hit is August 2002, but this goes back to ~1997.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of Lumnis]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of Luukos]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 7/25/2016? || [[History of Reim]] || Retser?&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[History of the Aelotoi]] || Banthis, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
| 8/15/2002 || [[History of the Dhe&#039;nar]] || Varevice, Lyredaen, Player Starsnuffer&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of the Elanthian Katana and the Order of the Watchful Eye]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of the Faendryl]] || Varevice&lt;br /&gt;
|-&lt;br /&gt;
| 10/18/2008 || [[History of the Guardians of Sunfist]] || Scribes (Based on timeline and events by Oscuro and QC&#039;d by Xynwen.)&lt;br /&gt;
|-&lt;br /&gt;
| 2/28/2008 || [[History of the Minotaurs]] || Mestys&lt;br /&gt;
|-&lt;br /&gt;
| 11/17/2009 || [[History of the Order of Voln]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003|| [[History of the Sylvan Elves]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
| 07/20/2002 || [[History of the Truefolk ]]|| Talairi, with later update by  Thandiwe 06/09/2009Trine Sidebar: https://gswiki.play.net/History_of_the_Truefolk#The_Trine_.28sidebar.29&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of the Turamzzyrian Empire]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2019 || [[Human Ales: A Tasting Guide to Turamzzyrian Ales]] || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| 9/15/2014 || [[Ilynov Journal]] || Mazreth (He posted them all in order on 9/15/2014. The pages were found separately in game by players.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Incomplete History of River&#039;s Rest]] || (Earliest Wayback Play.net hit is February 2002, both document page and main page.)&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Introduction to the Enchiridion Valentia and Summoning]] || Faradeh&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Iron boar hide]] || &lt;br /&gt;
|-&lt;br /&gt;
| 2/22/2019 || [[Isle of the Four Winds Lore]] || Quilic &amp;amp; SimuCon Attendees from yesteryear.  Previously released in full in 2010, later redacted.&lt;br /&gt;
|-&lt;br /&gt;
| 3/31/2022 || [[Ithzir Genesis]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
|  7/9/2021 || [[Iyo]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
| 7/9/2021 || [[Iyo/Crafting]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  12/30/2021 || [[Iyo/Firewheel]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  10/18/2021 || [[Iyo/Journal]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Kikthuum Clan]] || &lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Kiramon: A Scientific Study]] || Banthis&lt;br /&gt;
|-&lt;br /&gt;
| 6/21/2019 || [[Klysmar]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/26/2021 || [[Kraet Styles]] || Xynwen, and: GMs Thandiwe &amp;amp; Xayle for the lovely nouns to work with, GM Isten for a record-breaking QC, and GMs Auchand &amp;amp; Quilic for the Kraet cultural information that helped bring the document together&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Krolgeh Language]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Lady Yula and the Eldrich Crystal]] || (Earliest Wayback Play.net hit is August 2002)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Lasimor]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legacy of the Lorekeepers]] || (Earliest Wayback Play.net hit is August 2002)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legend of Halcyon Hills]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legend of L&#039;Naere]] || (Earliest Wayback Play.net hit is December 2003)&lt;br /&gt;
|-&lt;br /&gt;
| 2002 || [[Legends of the Elven Nations]] || Marisol&lt;br /&gt;
|-&lt;br /&gt;
| 2/2021 || [[Library Mouse]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 4/7/2008 || [[Life and Being in the Sea of Fire]] || Vaschka, Taiven, Andraste, Warden&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Lines of Blood: A History of the Gnomes]] || Ozias, Vogue&lt;br /&gt;
|-&lt;br /&gt;
| 7/20/2010 || [[Madness and Entropy: A Tale of Zelia]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Nalfein Fans, Fan-Dancing and Fanspeak]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/3/2007 || [[Of Crows and Journals]] || Thandiwe? (Thandiwe posted the link to it during 2007 Ebon Gate)&lt;br /&gt;
|-&lt;br /&gt;
| 12/30/2010 || [[Of Krolvin and Reivers]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Order of Voln (Outdated Official)]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/22/2015 || [[Orders of the Turamzzyrian Empire]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
| 8/28/2015 ? || [[Origin of Mularos]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 11/30/2020 || [[Origins of Amasalen]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 12/26/2017 || [[Origins of Cholen and Tilamaire]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 1/24/2018 || [[Origins of Ghezresh]] || Haliste&lt;br /&gt;
|-&lt;br /&gt;
| 8/28/2015 ? || [[Origins of Ronan and Sheru]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 12/26/2017 || [[Origins of Tonis]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Overview of Elanthian Magic]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 12/15/2016 || [[Path to Palestra]] || Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2020 || [[Philomaera: A Tale of the Goating]] || Ozias&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Player System Manager - Phase 3]] || Naijin&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Pledged for Many Summers: Wedding Traditions of the Sylvan People]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Plumille]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/7/2015 || [[Prestige and Prejudice in the Empire - On Imperial Rank and Titles]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Prisma Relics]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/11/2010 || [[Protocol and Etiquette: Behavior Within the Court of the Illistimi Elves]] || Itzel&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Recognizing Elven Crests, a Brughan Perspective]] || Jharra&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Regarding the Half-Krolvin]] || Pandoreh, Tolli&lt;br /&gt;
|-&lt;br /&gt;
| 2021 || [[Shi&#039;hadara]] || Auchand, with some modifications/updates by Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  8/9/2021 || [[Sparrows of the Night Queen]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 8/15/2002 || [[Speech Unspoken: The Language of Flowers]] || Host Tanager&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Story of Niima and Charl]] || Andraste (Re-released by Galene on 1/26/2014, unclear on original or if modified later)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Story of Tandrik and Estamil of the Bridges]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/17/2015 || [[Story of the Volnath Dai]] || Scribes (Volnath Dai as a concept dates back to at least 2012, though.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Study of the Erithi]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Sylvankind Gemology Guide]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ta&#039;Illistim Awards]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/21/2010 || [[Ta&#039;Illistim Monarchs]] || Itzel&lt;br /&gt;
|-&lt;br /&gt;
| 6/14/2009 || [[Ta&#039;Vaalor&#039;s Guardian Keep: A Day in the Life of Arnranaer Evor Vaalor]] || Alyias, Cirath, Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Tale of Silver Valley]] || (Approximately 1995. Original version used ICE placenames.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Tale of Two Barons]] || &lt;br /&gt;
|-&lt;br /&gt;
| 09/05/2002 || [[Tales for Human Children]] || Soraya&lt;br /&gt;
|-&lt;br /&gt;
|  2/22/2022 || [[The Advent of Rumor Woods]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/15/2020 || [[The Arisaid]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/16/2014 || [[The Battle of ShadowGuard, A soldier&#039;s journal (An eyewitness account)]] || Mazreth&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Enchiridion Valentia]] || (Earliest Wayback Play.net hit is April 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[The Layman&#039;s Guide to Elven Heraldry]] || Jharra&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Legend of Soulingen]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/31/2021 || [[The Mystique of Xazkruvrixis]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/27/2020 || [[The Tale of Kraken&#039;s Fall]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/16/2020 || [[The Tartan Cloth]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 4/7/2008 || [[The Tehir - A Primer]] || Vaschka, Taiven, Andraste, Warden&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Theory of Governance and Social Order]] || (Note: This was out in unofficial form for a long time before canon version.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Time on Their Hands: The Evolution of Elven Art]] || Mitra, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Timeline of Elanthian History]] || 2001, Lyredaen.  Heavily revised in 2003 to include the four new races introduced during War of Nations storylines with contributions from Lyredaen, Tolli, Pandoreh, Jacien, Ozias, Vogue, Talairi.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Toqua]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Traveler&#039;s Guide to the Turamzzyrian Empire]] || (IC date of 10/16/2002. Earliest Play.net hit is January 2003)&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2019 || [[Travels in the Wizardwaste]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 2009 &amp;amp; 2014 || [[Unfinished Smuggler&#039;s History of River&#039;s Rest]] || Scribes (Part I was posted on 6/15/2009, Part II was posted on 1/22/2014)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ur-barath]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Vaalorian Medals and Decorations]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/24/2009 || [[Vaalorian Military Structure]] || Alyias&lt;br /&gt;
|-&lt;br /&gt;
| 2/2/2010 || [[Vaikalimara Clan Society]] || Scribes, Wordsmiths/Player Iscikella&lt;br /&gt;
|-&lt;br /&gt;
| 10/09/2007 || [[Vathor club]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Velathae]] || &lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[War of Nations]] || Bradach&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Aug 2015 || [[Wehnimer&#039;s Landing: Frontier Politics]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/6/2020 || [[White alloy/story]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 2005 || [[World Costume for Theatrical Productions]] || Mitra&lt;br /&gt;
|-&lt;br /&gt;
| 12/23/2010 || [[Worship in the Turamzzyrian Empire]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2019 || [[Wyvern]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Zydris]] || &lt;br /&gt;
|}&lt;br /&gt;
[[Category: Official Documentation]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Timeline_of_Official_Documentation&amp;diff=165037</id>
		<title>Timeline of Official Documentation</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Timeline_of_Official_Documentation&amp;diff=165037"/>
		<updated>2022-04-07T02:42:37Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added some names and dates.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The following list represents release dates and attribution of [[:Category:Official Documentation|Official Documentation]] produced for GemStone IV.  This is a living document; updates are welcome as new information about the chronology of game lore releases are rediscovered.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
! Release Date !! Document Name !! Authoring GM(s) if known, or Research Notes&lt;br /&gt;
|-&lt;br /&gt;
| 6/6/2021 || [[A Tale of Companionship]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/7/2021 || [[A Tale of Desperation]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/12/2012 || [[Aelotian language]] || Galene posted Important Announcements forum on 7/12/2012&lt;br /&gt;
|-&lt;br /&gt;
| 9/20/2013 || [[Aelotian style]] || Galene posted Important Announcements forum on 9/20/2013&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2021 || [[Aganjira and Shadarl]] || Xynwen, based on ideas from Thandiwe and Haliste&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[And Then There Were Two (short story)]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Aqilorn]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Architectural and Landscaping Association of Elanthia (ALAE)]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Balenite]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/19/2021 || [[Baystone]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
| 6/21/2019 || [[Bleakstone]] || Kenstrom or Galene&lt;br /&gt;
|-&lt;br /&gt;
| 7/20/2021 || [[Blood of the Sea: The Krolvin and Their Descendants]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 11/16/2014 || [[Ceremony for the Marriage of Faendryl in the Diaspora]] || Lylia, Silvean (Wordsmiths)&lt;br /&gt;
|-&lt;br /&gt;
| 3/14/2021 || [[Ch&#039;Rael&#039;s Egg]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Clothing of the Isle of the Four Winds]] || &lt;br /&gt;
|-&lt;br /&gt;
| 11/24/2009 || [[Clothing of the Lassaran - A Study of Transitional Culture]] || Naionna&lt;br /&gt;
|-&lt;br /&gt;
| 7/1/1999 || [[Constellations of the Northern Sky]] || Varevice&lt;br /&gt;
|-&lt;br /&gt;
| 02/23/2010 || [[Crests of the Turamzzyrian Empire]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Customs of the Elves of House Vaalor]] || &lt;br /&gt;
|-&lt;br /&gt;
| 1/21/2014 || [[Dark Elven Horror Stories]] || Galene posted on Races forum. Probably the CCF Dark Elven horror story contest on 4/20/2009. Winners were Ilorn, Mistyflower, Rimalon, Kashir. (Winners announced 9/10/2009 on Important Announcements.)&lt;br /&gt;
|-&lt;br /&gt;
| 5/5/2008 || [[Dark Elven languages]] || Lothwyn (Posted by Lothwyn on 5/5/2008 in Important Announcements.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Decorative Woods]] || &#039;&#039;Widowwood&#039;&#039;-Xynwen for EG07 or 08&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Divination: A Comprehensive Guide]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Dwarven Language of Ale]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Eisenruck]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/15/1999 || [[Elanthian_calendar]] || Fawn, Banthis, Lyredaen, Raene, Varevice&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elanthian Divination: An Overview of Faendryl Divination Practices]] || Player Lylia?&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Dark Elves]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Elves]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/12/2010 || [[Elanthian Divination: Sylvans]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Climate Zones]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Flowers]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Grasses]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Lichen, Mosses, and Fungi]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Low Brush and Bushes]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Plants and Herbs]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Trees]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Elanthian Flora Guide/Vines and Parasitics]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elanthian Gems]] || &#039;&#039;Erithi section:  GM Xynwen ~2008&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 8/22/2002 || [[Elanthian Moons]] || Voraviel&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Elesine]] || &lt;br /&gt;
|-&lt;br /&gt;
| ~2001 || [[Elven Dogma and Theology]] || Varevice, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
| 1/1/2008 || [[Elven Ruhan]] || Naos&lt;br /&gt;
|-&lt;br /&gt;
|  6/21/2019 || [[Elven Wine Pairings]] || Galene&lt;br /&gt;
|-&lt;br /&gt;
| 11/1/2014 || [[Elves of Wyrdeep]] || WordsmithsScribes forum posts of it were 11/16/2014&lt;br /&gt;
|-&lt;br /&gt;
| 2/3/2021 || [[Erithi and the Sea]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 4/9/2008 || [[Erithi clothing]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| ~2004 || [[Erithi culture]] || Compiled by Xynwen.  GMs Roxia and Jharra had a lot to do with some of the items here&lt;br /&gt;
|-&lt;br /&gt;
| 05/2021  || [[Erithi Fashion]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 2021 || [[Erithi Funeral]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Erithi Lexicon]] || Compiled by Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| || [[Erithi poetry]] || Compiled by Xynwen as official documentation (~2007/8) from key concepts/lexicon released during HSN 2004.  It looks like these came from Jharra&lt;br /&gt;
|-&lt;br /&gt;
| ~2008 || [[Erithi tea ceremony]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 8/23/2021 || [[Erithi Teadragon]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Erithian History]] || Aelsidhe, Jacien&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ferroniere]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Feywrot Mire]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/2/2021 || [[Flotilla History]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forest Gnomes: Adornments on Ceremonial Clothing]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forest Gnomes: Thoughts from an Angstholm Raised Half-Elf]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Forging Guide]] || &lt;br /&gt;
|-&lt;br /&gt;
| 2004 || [[Gastronomical Identification and Imitation]] || Mitra&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ghorsa Borthuum and Kharam-Dzu]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/21/1999 || [[Giantkin Clans]] || Ursus&lt;br /&gt;
|-&lt;br /&gt;
| 5/21/1999|| [[Giantkin History]] || Ursus&lt;br /&gt;
|-&lt;br /&gt;
| 7/27/2017 || [[Goblyn&#039;s Garden]] || Kaikala&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Gods of Elanthia]] || (at least two non-ICE versions of this)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Griffin Sword]] || &lt;br /&gt;
|-&lt;br /&gt;
| 12/13/2008 || [[Griffin Sword War]] || Voraviel (This is the IC date in the document itself. NPC author is Vaelsoth Inzuniel.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Griffin Sword War News]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Guardians of Sunfist release]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Ill Wind, Ill Fruit]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Jori&#039;s Eyes]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Old Rock Sings]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/Tansy and Thyme]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Half-Elven Songs/The Mule]] || &lt;br /&gt;
|-&lt;br /&gt;
| 9/19/2002 || [[Half-Elves: From Outsiders to Heroes]] || Player Danay&lt;br /&gt;
|-&lt;br /&gt;
| 8/14/2015 || [[Half-Krolvin colonies]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 5/28/2009 || [[Half-Krolvin Society and Faith]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 5/30/2009 || [[Halfling handfasting ceremony]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/19/2002 || [[History of Dwarves]] || GM Sleken; Player Turinrond&lt;br /&gt;
|-&lt;br /&gt;
| 10/1995 || [[History of Elanthia]] || 1995 - Fawn, Mhorigan, Sayzor, many other staff contributed for de-ICEing.  2000, Lyredaen updated.  2003, Lyredaen updated.  (Meachrasim Illistim is the NPC Lyredaen created to have the histories read as told by an Elanthian, and his name is now attached to a number of documents released during the 2000-2004 time period.)&lt;br /&gt;
|-&lt;br /&gt;
| 7/26/2002 || [[History of Elementals]] || Voraviel, Lothwyn&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of Eorgina]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
| 8/13/2010 || [[History of Fash&#039;lo&#039;nae]] || Voraviel (Note: Released in game on Friday 8/13/2010. NPC Author is Vaelsoth Inzuniel, I believe Voraviel&#039;s.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/14/2002 || [[History of Kilron]] || Elbion&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of Leya]] || Talairi, Andraste, Zyllah, Jharra (Earliest Wayback Play.net hit is August 2002, but this goes back to ~1997.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of Lumnis]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of Luukos]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 7/25/2016? || [[History of Reim]] || Retser?&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[History of the Aelotoi]] || Banthis, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
| 8/15/2002 || [[History of the Dhe&#039;nar]] || Varevice, Lyredaen, Player Starsnuffer&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of the Elanthian Katana and the Order of the Watchful Eye]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[History of the Faendryl]] || Varevice&lt;br /&gt;
|-&lt;br /&gt;
| 10/18/2008 || [[History of the Guardians of Sunfist]] || Scribes (Based on timeline and events by Oscuro and QC&#039;d by Xynwen.)&lt;br /&gt;
|-&lt;br /&gt;
| 2/28/2008 || [[History of the Minotaurs]] || Mestys&lt;br /&gt;
|-&lt;br /&gt;
| 11/17/2009 || [[History of the Order of Voln]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003|| [[History of the Sylvan Elves]] || Talairi&lt;br /&gt;
|-&lt;br /&gt;
| 07/20/2002 || [[History of the Truefolk ]]|| Talairi, with later update by  Thandiwe 06/09/2009Trine Sidebar: https://gswiki.play.net/History_of_the_Truefolk#The_Trine_.28sidebar.29&lt;br /&gt;
|-&lt;br /&gt;
|  || [[History of the Turamzzyrian Empire]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2019 || [[Human Ales: A Tasting Guide to Turamzzyrian Ales]] || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| 9/15/2014 || [[Ilynov Journal]] || Mazreth (He posted them all in order on 9/15/2014. The pages were found separately in game by players.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Incomplete History of River&#039;s Rest]] || (Earliest Wayback Play.net hit is February 2002, both document page and main page.)&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Introduction to the Enchiridion Valentia and Summoning]] || Faradeh&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Iron boar hide]] || &lt;br /&gt;
|-&lt;br /&gt;
| 2/22/2019 || [[Isle of the Four Winds Lore]] || Quilic &amp;amp; SimuCon Attendees from yesteryear.  Previously released in full in 2010, later redacted.&lt;br /&gt;
|-&lt;br /&gt;
| 3/31/2022 || [[Ithzir Genesis]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
|  7/9/2021 || [[Iyo]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
| 7/9/2021 || [[Iyo/Crafting]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  12/30/2021 || [[Iyo/Firewheel]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  10/18/2021 || [[Iyo/Journal]] || Quilic&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Kikthuum Clan]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Kiramon: A Scientific Study]] || (Earliest Wayback Play.net hit is December 2003)&lt;br /&gt;
|-&lt;br /&gt;
| 6/21/2019 || [[Klysmar]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/26/2021 || [[Kraet Styles]] || Xynwen, and: GMs Thandiwe &amp;amp; Xayle for the lovely nouns to work with, GM Isten for a record-breaking QC, and GMs Auchand &amp;amp; Quilic for the Kraet cultural information that helped bring the document together&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Krolgeh Language]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Lady Yula and the Eldrich Crystal]] || (Earliest Wayback Play.net hit is August 2002)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Lasimor]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legacy of the Lorekeepers]] || (Earliest Wayback Play.net hit is August 2002)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legend of Halcyon Hills]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Legend of L&#039;Naere]] || (Earliest Wayback Play.net hit is December 2003)&lt;br /&gt;
|-&lt;br /&gt;
| 2002 || [[Legends of the Elven Nations]] || Marisol&lt;br /&gt;
|-&lt;br /&gt;
| 2/2021 || [[Library Mouse]] || Xynwen&lt;br /&gt;
|-&lt;br /&gt;
| 4/7/2008 || [[Life and Being in the Sea of Fire]] || Vaschka, Taiven, Andraste, Warden&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Lines of Blood: A History of the Gnomes]] || Ozias, Vogue&lt;br /&gt;
|-&lt;br /&gt;
| 7/20/2010 || [[Madness and Entropy: A Tale of Zelia]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Nalfein Fans, Fan-Dancing and Fanspeak]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/3/2007 || [[Of Crows and Journals]] || Thandiwe? (Thandiwe posted the link to it during 2007 Ebon Gate)&lt;br /&gt;
|-&lt;br /&gt;
| 12/30/2010 || [[Of Krolvin and Reivers]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Order of Voln (Outdated Official)]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/22/2015 || [[Orders of the Turamzzyrian Empire]] || Kenstrom&lt;br /&gt;
|-&lt;br /&gt;
| 8/28/2015 ? || [[Origin of Mularos]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 11/30/2020 || [[Origins of Amasalen]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 12/26/2017 || [[Origins of Cholen and Tilamaire]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 1/24/2018 || [[Origins of Ghezresh]] || Haliste&lt;br /&gt;
|-&lt;br /&gt;
| 8/28/2015 ? || [[Origins of Ronan and Sheru]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 12/26/2017 || [[Origins of Tonis]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Overview of Elanthian Magic]] || (Earliest Wayback Play.net hit is August 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 12/15/2016 || [[Path to Palestra]] || Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2020 || [[Philomaera: A Tale of the Goating]] || Ozias&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Player System Manager - Phase 3]] || Naijin&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Pledged for Many Summers: Wedding Traditions of the Sylvan People]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Plumille]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/7/2015 || [[Prestige and Prejudice in the Empire - On Imperial Rank and Titles]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Prisma Relics]] || &lt;br /&gt;
|-&lt;br /&gt;
| 5/11/2010 || [[Protocol and Etiquette: Behavior Within the Court of the Illistimi Elves]] || Itzel&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Recognizing Elven Crests, a Brughan Perspective]] || Jharra&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[Regarding the Half-Krolvin]] || Pandoreh, Tolli&lt;br /&gt;
|-&lt;br /&gt;
| 2021 || [[Shi&#039;hadara]] || Auchand, with some modifications/updates by Xynwen&lt;br /&gt;
|-&lt;br /&gt;
|  8/9/2021 || [[Sparrows of the Night Queen]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 8/15/2002 || [[Speech Unspoken: The Language of Flowers]] || Host Tanager&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Story of Niima and Charl]] || Andraste (Re-released by Galene on 1/26/2014, unclear on original or if modified later)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Story of Tandrik and Estamil of the Bridges]] || &lt;br /&gt;
|-&lt;br /&gt;
| 7/17/2015 || [[Story of the Volnath Dai]] || Scribes (Volnath Dai as a concept dates back to at least 2012, though.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Study of the Erithi]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Sylvankind Gemology Guide]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ta&#039;Illistim Awards]] || &lt;br /&gt;
|-&lt;br /&gt;
| 10/21/2010 || [[Ta&#039;Illistim Monarchs]] || Itzel&lt;br /&gt;
|-&lt;br /&gt;
| 6/14/2009 || [[Ta&#039;Vaalor&#039;s Guardian Keep: A Day in the Life of Arnranaer Evor Vaalor]] || Alyias, Cirath, Scribes&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Tale of Silver Valley]] || (Approximately 1995. Original version used ICE placenames.)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Tale of Two Barons]] || &lt;br /&gt;
|-&lt;br /&gt;
| 09/05/2002 || [[Tales for Human Children]] || Soraya&lt;br /&gt;
|-&lt;br /&gt;
|  2/22/2022 || [[The Advent of Rumor Woods]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/15/2020 || [[The Arisaid]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 9/16/2014 || [[The Battle of ShadowGuard, A soldier&#039;s journal (An eyewitness account)]] || Mazreth&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Enchiridion Valentia]] || (Earliest Wayback Play.net hit is April 2004)&lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[The Layman&#039;s Guide to Elven Heraldry]] || Jharra&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Legend of Soulingen]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/31/2021 || [[The Mystique of Xazkruvrixis]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/27/2020 || [[The Tale of Kraken&#039;s Fall]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 6/16/2020 || [[The Tartan Cloth]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| 4/7/2008 || [[The Tehir - A Primer]] || Vaschka, Taiven, Andraste, Warden&lt;br /&gt;
|-&lt;br /&gt;
|  || [[The Theory of Governance and Social Order]] || (Note: This was out in unofficial form for a long time before canon version.)&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2002 || [[Time on Their Hands: The Evolution of Elven Art]] || Mitra, Lyredaen&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Timeline of Elanthian History]] || 2001, Lyredaen.  Heavily revised in 2003 to include the four new races introduced during War of Nations storylines with contributions from Lyredaen, Tolli, Pandoreh, Jacien, Ozias, Vogue, Talairi.&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Toqua]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Traveler&#039;s Guide to the Turamzzyrian Empire]] || (IC date of 10/16/2002. Earliest Play.net hit is January 2003)&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2019 || [[Travels in the Wizardwaste]] || Auchand&lt;br /&gt;
|-&lt;br /&gt;
| 2009 &amp;amp; 2014 || [[Unfinished Smuggler&#039;s History of River&#039;s Rest]] || Scribes (Part I was posted on 6/15/2009, Part II was posted on 1/22/2014)&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Ur-barath]] || &lt;br /&gt;
|-&lt;br /&gt;
|  || [[Vaalorian Medals and Decorations]] || &lt;br /&gt;
|-&lt;br /&gt;
| 8/24/2009 || [[Vaalorian Military Structure]] || Alyias&lt;br /&gt;
|-&lt;br /&gt;
| 2/2/2010 || [[Vaikalimara Clan Society]] || Scribes, Wordsmiths/Player Iscikella&lt;br /&gt;
|-&lt;br /&gt;
| 10/09/2007 || [[Vathor club]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
|  || [[Velathae]] || &lt;br /&gt;
|-&lt;br /&gt;
| 12/1/2003 || [[War of Nations]] || Bradach&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Aug 2015 || [[Wehnimer&#039;s Landing: Frontier Politics]] || &lt;br /&gt;
|-&lt;br /&gt;
| 6/6/2020 || [[White alloy/story]] || Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; 2005 || [[World Costume for Theatrical Productions]] || Mitra&lt;br /&gt;
|-&lt;br /&gt;
| 12/23/2010 || [[Worship in the Turamzzyrian Empire]] || Scribes&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2019 || [[Wyvern]] || &lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt; Jul 2015 || [[Zydris]] || &lt;br /&gt;
|}&lt;br /&gt;
[[Category: Official Documentation]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_Armor_and_Weapon_Mood&amp;diff=162452</id>
		<title>Greater Armor and Weapon Mood</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_Armor_and_Weapon_Mood&amp;diff=162452"/>
		<updated>2022-02-27T19:45:06Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Avaluka has updated Animalistic Spirits, removed it from the sad list. :)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;mood script&#039;&#039;&#039; is a script that can be attached to armor and weapons. The Greater Mood script is shown below, whereas the Lesser Mood script is just the default non-custom ambient messages (see the saved posts listed in Resources at the bottom). The scripts are two separate scripts and so the Lesser Mood script would first need to be removed before the Greater Mood script can be added.&lt;br /&gt;
&lt;br /&gt;
The following scripts are known to be incompatible with Moods as of February 2022:&lt;br /&gt;
&lt;br /&gt;
*[[Banshee flare]]&lt;br /&gt;
*[[Briar flare]]&lt;br /&gt;
*[[Ethereal armor]]&lt;br /&gt;
*[[Fancy Greaves]]&lt;br /&gt;
*[[Fusion]]&lt;br /&gt;
*[[Globus Elanthias]]&lt;br /&gt;
*[[Ithziri armor]]&lt;br /&gt;
* [[Morphing armor]]&lt;br /&gt;
*[[Parasitic weapon]]&lt;br /&gt;
*[[Sigil Staff]]&lt;br /&gt;
*Splitters&lt;br /&gt;
*[[Voln armor]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;anal armor&lt;br /&gt;
You analyze your black fullplate armor and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Greater Armor and Weapon Moods:&lt;br /&gt;
&lt;br /&gt;
This item contains mood messaging depending on flare type, and has a chance to fire off ambient messaging every so often.  It will also work for things like bless, elemental edge, and guiding light flares.&lt;br /&gt;
&lt;br /&gt;
This item is currently dormant and won&#039;t do ambient messaging.  You may APPROVE to make it react again.&lt;br /&gt;
&lt;br /&gt;
When getting the custom settings altered, it works just like getting an EzScript done.  You write the 1st and 3rd person messaging.  The custom abilities are like cantrips or illusions.  They do not cause permanent things to happen.  They shouldn&#039;t cause forced actions or emotions to others either.&lt;br /&gt;
&lt;br /&gt;
Changing the flares, padding, etc. on this item is subject to having the custom settings removed, unless the messaging is generic.  If changed from ice flaring to fire flaring, custom messaging about ice would no long be appropriate.  Padding, weighting,  sighting, and defenders do not have default ambient messaging, but can have custom ones added and without the custom setting, they will never be ambient.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re unsure if you&#039;ll lose any of your custom settings, ask before getting any work done on this item that changes the flares, weighting, padding, etc.  Wave messaging is the same for both 1st and 3rd person.&lt;br /&gt;
&lt;br /&gt;
  This has custom messaging for RUB.&lt;br /&gt;
  This has custom messaging for CLENCH.&lt;br /&gt;
  This doesn&#039;t have custom mood messaging.&lt;br /&gt;
  This doesn&#039;t have custom messaging for WAVE.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;clench armor&lt;br /&gt;
The eahnor veins of your armor pulse once before fading to black.  Tendrils of shadow suddenly begin to writhe along the pauldrons and rise into the air for a moment, taking the form of the head of a black drake, its eyes glowing eahnor red.  Moments later the shadows are gone, and your armor has returned to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub armor&lt;br /&gt;
The eahnor veins of your armor seem to pulse with life for a brief moment, the crimson alloy appearing to flow like thin streams of blood across the glossy black surface of the plate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Target Defense&lt;br /&gt;
&lt;br /&gt;
Silvery light flares up from your adamantine greatshield for a moment.&lt;br /&gt;
Faint light shimmers across your adamantine greatshield, illuminating previously hidden sigils before fading away.&lt;br /&gt;
Defensive wards surround you, pulsating a silvery light for a moment.&lt;br /&gt;
Silvery warding sigils surround you, fading into your adamantine greatshield.&lt;br /&gt;
&lt;br /&gt;
Elemental Edge&lt;br /&gt;
&lt;br /&gt;
Your steel longsword flashes brightly for a moment, before dimming back to a soft glow.&lt;br /&gt;
The light within your steel longsword dims suddenly before flaring to life again.&lt;br /&gt;
A faint glow surrounds you for a moment.&lt;br /&gt;
&lt;br /&gt;
Holy Bless&lt;br /&gt;
&lt;br /&gt;
A holy aura radiates from your adamantine khopesh.&lt;br /&gt;
A faint white aura flickers around you.&lt;br /&gt;
A pale white aura dances across your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Fire&lt;br /&gt;
&lt;br /&gt;
Licks of flame rise up from your adamantine khopesh.&lt;br /&gt;
Fiery hues dance over the surface of your adamantine khopesh&lt;br /&gt;
Pale red light ripples over your adamantine khopesh&lt;br /&gt;
The air around you becomes hot, as waves of heat rise from your adamantine khopesh&lt;br /&gt;
&lt;br /&gt;
Ice&lt;br /&gt;
&lt;br /&gt;
A thin layer of frost forms on the surface of your adamantine khopesh for a moment, before melting away.&lt;br /&gt;
A pale blue light flickers across the surface of your adamantine khopesh.&lt;br /&gt;
An intense chill fills the air surrounding you.&lt;br /&gt;
An icy gust of air blows in from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Lightning&lt;br /&gt;
&lt;br /&gt;
A blinding flash of blue-white light bursts from your adamantine khopesh.&lt;br /&gt;
The faint scent of ozone wafts through the air and surrounds you.&lt;br /&gt;
Small bolts of lightning coil around your adamantine khopesh.&lt;br /&gt;
Steaks of blue-white light coil around your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Impact/Earth&lt;br /&gt;
&lt;br /&gt;
Pale brown light flickers across the surface of your adamantine khopesh.&lt;br /&gt;
A rhythmical thumping emanates from your adamantine khopesh.&lt;br /&gt;
Your adamantine khopesh begins to vibrate for a moment.&lt;br /&gt;
A faint humming sound surrounds you.&lt;br /&gt;
&lt;br /&gt;
Acid&lt;br /&gt;
&lt;br /&gt;
Pale green and yellow light flickers across the surface of your adamantine khopesh.&lt;br /&gt;
A heavy acrid smell overwhelms the air surrounding you.&lt;br /&gt;
Tendrils of green smoke coil around your adamantine khopesh.&lt;br /&gt;
A sizzling sound comes from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Vacuum/Void&lt;br /&gt;
&lt;br /&gt;
The air stirs around you for a moment.&lt;br /&gt;
Everything around you seems to distort for a moment.&lt;br /&gt;
Suddenly, the air around you is drawn toward your adamantine khopesh.&lt;br /&gt;
Your adamantine khopesh bends inward for a brief moment.&lt;br /&gt;
&lt;br /&gt;
Plasma/Guiding Light&lt;br /&gt;
&lt;br /&gt;
A dark violet light, followed by a white flash, flares up from your adamantine khopesh.&lt;br /&gt;
Licks of violet and white flame dance across the surface of your adamantine khopesh.&lt;br /&gt;
Violet flames flare up and surround you for a moment.&lt;br /&gt;
Blinding violet light cloaks you for a moment, the source coming from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Steam&lt;br /&gt;
&lt;br /&gt;
Vaporous grey mist hangs in the air around you for a moment.&lt;br /&gt;
The air becomes hot surrounding your adamantine khopesh, causing waves of steam to form around you.&lt;br /&gt;
Plumes of steam rise up from your adamantine khopesh.&lt;br /&gt;
A torrent of steam rises up from your adamantine khopesh in a spiraling motion.&lt;br /&gt;
&lt;br /&gt;
Mana&lt;br /&gt;
&lt;br /&gt;
Ripples of white-blue light waver outward from your wyrmwood runestaff.&lt;br /&gt;
A white-blue aura pulses around you for a moment.&lt;br /&gt;
A field of mana forms around you for a moment.&lt;br /&gt;
Rhythmical pulses of white-blue light emit from your wyrmwood runestaff.&lt;br /&gt;
&lt;br /&gt;
Acuity&lt;br /&gt;
&lt;br /&gt;
Verdant light flickers across the surface of your wyrmwood runestaff.&lt;br /&gt;
Intense verdant light bursts from your wyrmwood runestaff.&lt;br /&gt;
An intense verdant glow surrounds you for a moment.&lt;br /&gt;
Your wyrmwood runestaff shimmers slightly, glowing an intense verdant light.&lt;br /&gt;
&lt;br /&gt;
Mechanical&lt;br /&gt;
&lt;br /&gt;
A mechanical grinding noise comes from your adamantine khopesh.&lt;br /&gt;
The sound of gears clicking emits from your adamantine khopesh.&lt;br /&gt;
A loud creak comes from your adamantine khopesh.&lt;br /&gt;
The sound of metal knocking emits from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Unbalance/Grapple&lt;br /&gt;
&lt;br /&gt;
Translucent tendrils coils around your adamantine khopesh.&lt;br /&gt;
The air around you seems to pulse slightly.&lt;br /&gt;
A burst of energy flares off your adamantine khopesh.&lt;br /&gt;
A heavy pulse of air emits from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Disruption&lt;br /&gt;
&lt;br /&gt;
Black tendrils dance across your adamantine khopesh, causing the air to crackle around you.&lt;br /&gt;
Various sections of your adamantine khopesh wink in and out of existence for a brief moment.&lt;br /&gt;
Your adamantine khopesh wavers from sight, shimmering slightly as it becomes solid again.&lt;br /&gt;
Your adamantine khopesh shimmers slightly, fading after a few short pulses.&lt;br /&gt;
&lt;br /&gt;
Dispel&lt;br /&gt;
&lt;br /&gt;
A field of anti-magic energy becomes visible surrounding you.&lt;br /&gt;
The area around you glows brightly, as your adamantine khopesh discharges a field of energy.&lt;br /&gt;
Your adamantine khopesh wavers from sight, shimmering slightly as it becomes solid again.&lt;br /&gt;
Your adamantine khopesh shimmers slightly, fading after a few short pulses.&lt;br /&gt;
&lt;br /&gt;
Disintegration&lt;br /&gt;
&lt;br /&gt;
Blackish green beams rise and fall from your adamantine khopesh.&lt;br /&gt;
Blackish green particles flake off from your adamantine khopesh.&lt;br /&gt;
Your adamantine khopesh wavers from sight, shimmering slightly as it becomes solid again.&lt;br /&gt;
Your adamantine khopesh shimmers slightly, fading after a few short pulses.&lt;br /&gt;
&lt;br /&gt;
Magma&lt;br /&gt;
&lt;br /&gt;
Intense heat rises from your adamantine khopesh.&lt;br /&gt;
Your adamantine khopesh glows a bright yellow and orange hue for a moment.&lt;br /&gt;
Your adamantine khopesh darkens as magma-hued veins flow across the surface.&lt;br /&gt;
Visible heat wavers from your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Terror&lt;br /&gt;
&lt;br /&gt;
Shadowy black tendrils dance across the surface of your adamantine khopesh.&lt;br /&gt;
Shadowy black tendrils rise from your adamantine khopesh, writhing at the air.&lt;br /&gt;
Your shadow is distorted for a moment.&lt;br /&gt;
Eerie shadows dance around you, seeping into your adamantine khopesh.&lt;br /&gt;
&lt;br /&gt;
Mind Wrack&lt;br /&gt;
&lt;br /&gt;
A blast of energy ripples from your adamantine khopesh.&lt;br /&gt;
Your form distorts for a moment.&lt;br /&gt;
Your adamantine khopesh wavers from sight, shimmering slightly as it becomes solid again.&lt;br /&gt;
Your adamantine khopesh shimmers slightly, fading after a few short pulses.&lt;br /&gt;
&lt;br /&gt;
Death&lt;br /&gt;
&lt;br /&gt;
A tenebrous black-green fog cloaks you for a moment.&lt;br /&gt;
An ominous black-green haze hovers around you for a moment.&lt;br /&gt;
The scent of death and decay wafts from your adamantine khopesh.&lt;br /&gt;
Your adamantine khopesh shimmers slightly, glowing an ominous black-green haze.&lt;br /&gt;
&lt;br /&gt;
Air&lt;br /&gt;
&lt;br /&gt;
The air around you becomes volatile for a moment.&lt;br /&gt;
Elegant swirls briefly disrupt the air around you.&lt;br /&gt;
Ripples disturb the air around your adamantine khopesh and quickly cease.&lt;br /&gt;
Your adamantine khopesh emits a small whirlwind that winds around you and stills.&lt;br /&gt;
&lt;br /&gt;
Water&lt;br /&gt;
&lt;br /&gt;
Water droplets form on the surface of your adamantine khopesh and quickly drip off.&lt;br /&gt;
Vivid aquamarine rivulets meander across the surface of your adamantine khopesh and seep back in.&lt;br /&gt;
A watery mist gathers around your adamantine khopesh and dissipates.&lt;br /&gt;
Dense white fog forms around you and quickly fades as your adamantine khopesh leeches its moisture.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripted Items]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Greater_Armor_and_Weapon_Mood&amp;diff=161862</id>
		<title>Greater Armor and Weapon Mood</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Greater_Armor_and_Weapon_Mood&amp;diff=161862"/>
		<updated>2022-02-12T21:00:10Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;mood script&#039;&#039;&#039; is a script that can be attached to armor and weapons. The Greater Mood script is shown below, whereas the Lesser Mood script is just the default non-custom ambient messages (see the saved posts listed in Resources at the bottom). The scripts are two separate scripts and so the Lesser Mood script would first need to be removed before the Greater Mood script can be added.&lt;br /&gt;
&lt;br /&gt;
The following scripts are known to be incompatible with Moods as of February 2022:&lt;br /&gt;
*[[Animalistic Spirit]]&lt;br /&gt;
*[[Banshee flare]]&lt;br /&gt;
*[[Briar flare]]&lt;br /&gt;
*[[Ethereal armor]]&lt;br /&gt;
*[[Fancy Greaves]]&lt;br /&gt;
*[[Fusion]]&lt;br /&gt;
*[[Globus Elanthias]]&lt;br /&gt;
*[[Ithziri armor]]&lt;br /&gt;
*[[Parasitic weapon]]&lt;br /&gt;
*[[Sigil Staff]]&lt;br /&gt;
*Splitters&lt;br /&gt;
*[[Voln armor]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;anal armor&lt;br /&gt;
You analyze your black fullplate armor and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Greater Armor and Weapon Moods:&lt;br /&gt;
&lt;br /&gt;
This item contains mood messaging depending on flare type, and has a chance to fire off ambient messaging every so often.  It will also work for things like bless, elemental edge, and guiding light flares.&lt;br /&gt;
&lt;br /&gt;
This item is currently dormant and won&#039;t do ambient messaging.  You may APPROVE to make it react again.&lt;br /&gt;
&lt;br /&gt;
When getting the custom settings altered, it works just like getting an EzScript done.  You write the 1st and 3rd person messaging.  The custom abilities are like cantrips or illusions.  They do not cause permanent things to happen.  They shouldn&#039;t cause forced actions or emotions to others either.&lt;br /&gt;
&lt;br /&gt;
Changing the flares, padding, etc. on this item is subject to having the custom settings removed, unless the messaging is generic.  If changed from ice flaring to fire flaring, custom messaging about ice would no long be appropriate.  Padding, weighting,  sighting, and defenders do not have default ambient messaging, but can have custom ones added and without the custom setting, they will never be ambient.&lt;br /&gt;
&lt;br /&gt;
If you&#039;re unsure if you&#039;ll lose any of your custom settings, ask before getting any work done on this item that changes the flares, weighting, padding, etc.  Wave messaging is the same for both 1st and 3rd person.&lt;br /&gt;
&lt;br /&gt;
  This has custom messaging for RUB.&lt;br /&gt;
  This has custom messaging for CLENCH.&lt;br /&gt;
  This doesn&#039;t have custom mood messaging.&lt;br /&gt;
  This doesn&#039;t have custom messaging for WAVE.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Examples==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;clench armor&lt;br /&gt;
The eahnor veins of your armor pulse once before fading to black.  Tendrils of shadow suddenly begin to writhe along the pauldrons and rise into the air for a moment, taking the form of the head of a black drake, its eyes glowing eahnor red.  Moments later the shadows are gone, and your armor has returned to normal.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;rub armor&lt;br /&gt;
The eahnor veins of your armor seem to pulse with life for a brief moment, the crimson alloy appearing to flow like thin streams of blood across the glossy black surface of the plate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Scripted Items]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xerria&amp;diff=159672</id>
		<title>Xerria</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xerria&amp;diff=159672"/>
		<updated>2022-01-28T23:20:56Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Updated raffle wins for January.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dark elf&lt;br /&gt;
|profession = Mercantyler&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc. Mercantyler is a good choice if no others seem to fit--&amp;gt;&lt;br /&gt;
|title = &amp;lt;!--only if different than profession--&amp;gt;&lt;br /&gt;
|service = Script unlocking &amp;lt;!--Tattoos, Features, GALD, LD, Wares, etc. Use Other is necessary--&amp;gt;&lt;br /&gt;
|specialty = &amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Isle of the Four Winds&amp;lt;!--What events do they frequent. List the top two and/or wandering. Also, if citizen merchant list town.--&amp;gt;&lt;br /&gt;
|venue2 = &amp;lt;!--Only use if more than one venue--&amp;gt;&lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active &amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Xerria&#039;&#039;&#039; is a [[merchant]] who [[unlocking|unlocks]] or adds various [[script]]s to items during monthly visits to [[Mist Harbor]] (and thus is for [[premium subscription|Premium]] members only).  In any visit she will work on one item per account and charges 25,000 silvers.  Xerria&#039;s order selection methods may change monthly, as for example she may go by room order one month but will spin to decide the order another month, but everyone present in the Merchants Lounge when she arrives will be served.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please see the [[#Item Links|Item Links]] section for links to specific merchant item information.  Due to the regular refreshing of the service lists, links will not be added there. Also, for clarity, when an item has a specified tier, it means she can only unlock up to that tier, so for example, RainboWear (T2), can be unlocked up to (T2), if it is already (T2) she will not be able to unlock it further (without a special rare raffle) use the ANALYZE verb to determine what tier your item is at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Merchant Xerria.&lt;br /&gt;
She appears to be a Dark Elf.&lt;br /&gt;
She is shorter than average and appears to be very young.  She has piercing crystal green eyes and brown skin.  She has very long, shiny steel grey hair worn in elaborate braids.  She has a narrow face, a thin nose and a pointed chin.&lt;br /&gt;
She is wearing a blackened silver filigree circlet, a crystal orb amulet, a silver-boned black leather corset, a silver-edged ebon suede sheath, a rune-stitched black leather case, a delicate silver pouch, a black silk skirt with a dagged edge, and some pointed black leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue; font-size:larger&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Watch the [http://forums.play.net/calendar?game=gemstone+iv GemStone Calendar] for Xerria&#039;s next visit to FWI&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Updated 1/21/2022 from [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4012 officials].&lt;br /&gt;
&lt;br /&gt;
According to GM Jainna, unlocks of Fancy Sheaths and Metallic Gowns (T3) are not going to be available this year.&lt;br /&gt;
&lt;br /&gt;
The following are offered in 2022 in an unlimited fashion:&lt;br /&gt;
&lt;br /&gt;
* Arkati Sigils&lt;br /&gt;
* Brawl Fluff&lt;br /&gt;
* Campfire Totes (T1)&lt;br /&gt;
* Caster Gloves (T2)&lt;br /&gt;
* Cidolfhus Bandolier (T1)&lt;br /&gt;
* Cigar Cutters&lt;br /&gt;
* Climate Wear (T1)&lt;br /&gt;
* Compass&lt;br /&gt;
* Creepy Stoles&lt;br /&gt;
* Crystal Holding Jewelry&lt;br /&gt;
* Dancing Scarves (T2, T3)&lt;br /&gt;
* Dancing Shoes (Mortasha) (T2)&lt;br /&gt;
* Dancing Shoes (simple)&lt;br /&gt;
* FancyCoats&lt;br /&gt;
* FancyStockings (T1, T2)&lt;br /&gt;
* Farm Tools&lt;br /&gt;
* Feathered Boas&lt;br /&gt;
* Fishies (T1, T2, T3)&lt;br /&gt;
* Folding Chairs (T1, T2)&lt;br /&gt;
* Frog and Lilli Necklace (T2)&lt;br /&gt;
* Fusion Zests (T2, T3)&lt;br /&gt;
* Gambling Kit (T1)&lt;br /&gt;
* Gargoyle Rings&lt;br /&gt;
* Garrote Knives&lt;br /&gt;
* Gory Weapons (T1)&lt;br /&gt;
* Hand-puppets (T2)&lt;br /&gt;
* Handkerchiefs (T2)&lt;br /&gt;
* Hilted Weapons&lt;br /&gt;
* Ice Patch Skates (T1, T2)&lt;br /&gt;
* Ink Pots&lt;br /&gt;
* Joola (T1)&lt;br /&gt;
* Label Boxes&lt;br /&gt;
* Leather Works&lt;br /&gt;
* LotusWear (T2)&lt;br /&gt;
* Morphing Containers (T1, T2)&lt;br /&gt;
* Napkins&lt;br /&gt;
* Newstyle Amulet Holders&lt;br /&gt;
* Orb Staff&lt;br /&gt;
* Pelt Bags (T1)&lt;br /&gt;
* Pet Rocks/Geodes&lt;br /&gt;
* Petticoats (First Unlock)&lt;br /&gt;
* Poison Rings (T1)&lt;br /&gt;
* Polearm Harness&lt;br /&gt;
* Prayer Beads&lt;br /&gt;
* Prayerbooks&lt;br /&gt;
* Realm Maps&lt;br /&gt;
* Scrying Bowl (T2)&lt;br /&gt;
* Secure Gem Pouches&lt;br /&gt;
* Shoe Sticks (T2, T3)&lt;br /&gt;
* Siolan Weapons (T1, T2, T3)&lt;br /&gt;
* Skellie Cloak (Add/Change Button Styles)&lt;br /&gt;
* Spiffy Jackets (T1)&lt;br /&gt;
* Steampunk Clothing (T2)&lt;br /&gt;
* Superspecs (T1, T2)&lt;br /&gt;
* Suspenders (T2, T3)&lt;br /&gt;
* Sword Canes (T2)&lt;br /&gt;
* Tall Shoes (T2, T3)&lt;br /&gt;
* Talon Ring Jewelry&lt;br /&gt;
* Teabowls (T2)&lt;br /&gt;
* Tickle Armor (T1)&lt;br /&gt;
* Tools of the Craft&lt;br /&gt;
* Unrefined Gowns (T1, T2)&lt;br /&gt;
* Veola Hats (T1, T2)&lt;br /&gt;
* Wand Staves (T2)&lt;br /&gt;
* WearPicks&lt;br /&gt;
* Wedding Rings&lt;br /&gt;
* Wermth (T1, T2)&lt;br /&gt;
* Xojium Robes (1 action added or swapped, max 10)&lt;br /&gt;
* Xojium Staves (1 action added or swapped, max 10)&lt;br /&gt;
* Yansio Hats (T2, T3)&lt;br /&gt;
* Zoece&#039;s Sparkling Crystal Balls&lt;br /&gt;
&lt;br /&gt;
===Limited Unlockings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These unlocks can only be performed for a limited number of adventurers per month on a first come/first serve basis. For example, once the limit on Jewelry Box (T2 to T5) unlocks is reached, Xerria will announce that no other adventurers can get a Jewelry Box (T2 to T5) unlock for that month but other limited items on the list may still be available.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each limited item has its own number on how many can be performed for the month and if this amount is known, it will be mentioned here. If not already listed, you may need to ask Xerria what the monthly limit of a given item is. List is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Adventure Clothing&lt;br /&gt;
* Adventure Hoods (T2)&lt;br /&gt;
* Armor Concealer Hood Adding&lt;br /&gt;
* Cat&#039;s Cradle String&lt;br /&gt;
* Corset Gown (T1)&lt;br /&gt;
* Dancing Shoes (T3)&lt;br /&gt;
* Discreet Containers&lt;br /&gt;
* Dual Weapon Displayer&lt;br /&gt;
* Eisenrucks (T1, T2, T3)&lt;br /&gt;
* Fishies (T4)&lt;br /&gt;
* Gnomish Goggles (T1, T2)&lt;br /&gt;
* Gory Weapons (T2)&lt;br /&gt;
* Grobey Shields (T1)&lt;br /&gt;
* Hairpicks&lt;br /&gt;
* Herb Bundling Pouch&lt;br /&gt;
* Jewelry Boxes (T2, T3, T4, T5)&lt;br /&gt;
* Juggling Balls&lt;br /&gt;
* LotusWear (T3, T4)&lt;br /&gt;
* Mechanical Bracers (T1)&lt;br /&gt;
* Metallic Gowns (T2)&lt;br /&gt;
* Pauldrons&lt;br /&gt;
* Peretta Cloaks (T2)&lt;br /&gt;
* Peretta Gowns (T2)&lt;br /&gt;
* Petticoats (Second Unlock)&lt;br /&gt;
* Quartz Baldrics/Yokes (T1, T2, T3)&lt;br /&gt;
* Signet Rings (T3)&lt;br /&gt;
* Spiffy Jackets (T2)&lt;br /&gt;
* Tickle Armor (T2)&lt;br /&gt;
* Wermth (T3)&lt;br /&gt;
* Winged Wear (T1)&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&lt;br /&gt;
REALLY RARE RAFFLES&lt;br /&gt;
&lt;br /&gt;
The following unlockings have been [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Premium,%20Platinum,%20and%20Shattered/Announcements/view/37 approved] for Xerria&#039;s Really Rare Raffles of 2022. Each month there are # winners who will be able to choose the unlocking slot they want (provided they meet the requirement). The number of slots remaining for 2022 is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
* Cidolfhus Bandolier to Tier 2 (5)&lt;br /&gt;
* Climate Wear to Tier 2 (6)&lt;br /&gt;
* Codex (1)&lt;br /&gt;
* Dancing Shoes to Tier 4 (5)&lt;br /&gt;
* Gory Weapons to Tier 3 (1)&lt;br /&gt;
* Jewelry Box to Tier 6 (4)&lt;br /&gt;
* Pelt Bag to Tier 2 (1)&lt;br /&gt;
* Peretta Masks (1)&lt;br /&gt;
* Rotting Rodent to Tier 2 (6)&lt;br /&gt;
* Superspecs to Auction Quality (2)&lt;br /&gt;
* Tickle Armor to Tier 3 (5)&lt;br /&gt;
* Winged Wear to Tier 2 (5)&lt;br /&gt;
* Xojium Robes Full (must have 10 verbs) (0)&lt;br /&gt;
* Xojium Staff Full (must have 10 verbs) (1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Item must already be unlocked to the Tier below the one offered unless otherwise noted above.&lt;br /&gt;
&lt;br /&gt;
==Item Links==&lt;br /&gt;
&#039;&#039;&#039;These are just links. See above for service list.&lt;br /&gt;
&lt;br /&gt;
*[[Adventure clothing]]&lt;br /&gt;
*[[Anfelt scripts]]&lt;br /&gt;
*[[Bazzelwyn gloves]]&lt;br /&gt;
*[[Brawl Fluff]]&lt;br /&gt;
*[[Chrysogon codex]]&lt;br /&gt;
*[[Cigar cutter]]&lt;br /&gt;
*[[ClimateWear]]&lt;br /&gt;
*[[Creepy stole]]&lt;br /&gt;
*[[Crystal holder]]&lt;br /&gt;
*[[Dancing shoes]]&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Feather boa]]&lt;br /&gt;
*[[Frog and Lilli]]&lt;br /&gt;
*[[Gambling kit]]&lt;br /&gt;
*[[GoryWeapons]]&lt;br /&gt;
*[[Hairpick]]&lt;br /&gt;
*[[Handkerchief]]&lt;br /&gt;
*[[Iasha white ora weapon]]&lt;br /&gt;
*[[Joola]]&lt;br /&gt;
*[[Label]]&lt;br /&gt;
*[[Lofty Aspirations]]&lt;br /&gt;
*[[Jewelry Box]]&lt;br /&gt;
*[[Metallic gown]]&lt;br /&gt;
*[[Pirate Harness]] (also known as Cidolfhus bandolier)&lt;br /&gt;
*[[Pocket Full container]]&lt;br /&gt;
*[[RainboWear]]&lt;br /&gt;
*[[Religious Farrago Prayerbooks]]&lt;br /&gt;
*[[Shurley scripts]]&lt;br /&gt;
*[[Signet ring]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[SpriteCloak]]&lt;br /&gt;
*[[Steampunk Clothing Set|Steampunk clothing]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
*[[Wavedancer gloves]]&lt;br /&gt;
*[[Wearpick]]&lt;br /&gt;
*[[Winged wear]]&lt;br /&gt;
*[[Xojium]]&lt;br /&gt;
*[[Yansio]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/retired 2017|Retired 2017 list]]&lt;br /&gt;
[[Category:Item Scripts]] &lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xerria&amp;diff=159581</id>
		<title>Xerria</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xerria&amp;diff=159581"/>
		<updated>2022-01-28T01:53:43Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dark elf&lt;br /&gt;
|profession = Mercantyler&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc. Mercantyler is a good choice if no others seem to fit--&amp;gt;&lt;br /&gt;
|title = &amp;lt;!--only if different than profession--&amp;gt;&lt;br /&gt;
|service = Script unlocking &amp;lt;!--Tattoos, Features, GALD, LD, Wares, etc. Use Other is necessary--&amp;gt;&lt;br /&gt;
|specialty = &amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Isle of the Four Winds&amp;lt;!--What events do they frequent. List the top two and/or wandering. Also, if citizen merchant list town.--&amp;gt;&lt;br /&gt;
|venue2 = &amp;lt;!--Only use if more than one venue--&amp;gt;&lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active &amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Xerria&#039;&#039;&#039; is a [[merchant]] who [[unlocking|unlocks]] or adds various [[script]]s to items during monthly visits to [[Mist Harbor]] (and thus is for [[premium subscription|Premium]] members only).  In any visit she will work on one item per account and charges 25,000 silvers.  Xerria&#039;s order selection methods may change monthly, as for example she may go by room order one month but will spin to decide the order another month, but everyone present in the Merchants Lounge when she arrives will be served.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please see the [[#Item Links|Item Links]] section for links to specific merchant item information.  Due to the regular refreshing of the service lists, links will not be added there. Also, for clarity, when an item has a specified tier, it means she can only unlock up to that tier, so for example, RainboWear (T2), can be unlocked up to (T2), if it is already (T2) she will not be able to unlock it further (without a special rare raffle) use the ANALYZE verb to determine what tier your item is at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Merchant Xerria.&lt;br /&gt;
She appears to be a Dark Elf.&lt;br /&gt;
She is shorter than average and appears to be very young.  She has piercing crystal green eyes and brown skin.  She has very long, shiny steel grey hair worn in elaborate braids.  She has a narrow face, a thin nose and a pointed chin.&lt;br /&gt;
She is wearing a blackened silver filigree circlet, a crystal orb amulet, a silver-boned black leather corset, a silver-edged ebon suede sheath, a rune-stitched black leather case, a delicate silver pouch, a black silk skirt with a dagged edge, and some pointed black leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue; font-size:larger&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Watch the [http://forums.play.net/calendar?game=gemstone+iv GemStone Calendar] for Xerria&#039;s next visit to FWI&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Updated 1/21/2022 from [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4012 officials].&lt;br /&gt;
&lt;br /&gt;
According to GM Jainna, unlocks of Fancy Sheaths and Metallic Gowns (T3) are not going to be available this year.&lt;br /&gt;
&lt;br /&gt;
The following are offered in 2022 in an unlimited fashion:&lt;br /&gt;
&lt;br /&gt;
* Arkati Sigils&lt;br /&gt;
* Brawl Fluff&lt;br /&gt;
* Campfire Totes (T1)&lt;br /&gt;
* Caster Gloves (T2)&lt;br /&gt;
* Cidolfhus Bandolier (T1)&lt;br /&gt;
* Cigar Cutters&lt;br /&gt;
* Climate Wear (T1)&lt;br /&gt;
* Compass&lt;br /&gt;
* Creepy Stoles&lt;br /&gt;
* Crystal Holding Jewelry&lt;br /&gt;
* Dancing Scarves (T2, T3)&lt;br /&gt;
* Dancing Shoes (Mortasha) (T2)&lt;br /&gt;
* Dancing Shoes (simple)&lt;br /&gt;
* FancyCoats&lt;br /&gt;
* FancyStockings (T1, T2)&lt;br /&gt;
* Farm Tools&lt;br /&gt;
* Feathered Boas&lt;br /&gt;
* Fishies (T1, T2, T3)&lt;br /&gt;
* Folding Chairs (T1, T2)&lt;br /&gt;
* Frog and Lilli Necklace (T2)&lt;br /&gt;
* Fusion Zests (T2, T3)&lt;br /&gt;
* Gambling Kit (T1)&lt;br /&gt;
* Gargoyle Rings&lt;br /&gt;
* Garrote Knives&lt;br /&gt;
* Gory Weapons (T1)&lt;br /&gt;
* Hand-puppets (T2)&lt;br /&gt;
* Handkerchiefs (T2)&lt;br /&gt;
* Hilted Weapons&lt;br /&gt;
* Ice Patch Skates (T1, T2)&lt;br /&gt;
* Ink Pots&lt;br /&gt;
* Joola (T1)&lt;br /&gt;
* Label Boxes&lt;br /&gt;
* Leather Works&lt;br /&gt;
* LotusWear (T2)&lt;br /&gt;
* Morphing Containers (T1, T2)&lt;br /&gt;
* Napkins&lt;br /&gt;
* Newstyle Amulet Holders&lt;br /&gt;
* Orb Staff&lt;br /&gt;
* Pelt Bags (T1)&lt;br /&gt;
* Pet Rocks/Geodes&lt;br /&gt;
* Petticoats (First Unlock)&lt;br /&gt;
* Poison Rings (T1)&lt;br /&gt;
* Polearm Harness&lt;br /&gt;
* Prayer Beads&lt;br /&gt;
* Prayerbooks&lt;br /&gt;
* Realm Maps&lt;br /&gt;
* Scrying Bowl (T2)&lt;br /&gt;
* Secure Gem Pouches&lt;br /&gt;
* Shoe Sticks (T2, T3)&lt;br /&gt;
* Siolan Weapons (T1, T2, T3)&lt;br /&gt;
* Skellie Cloak (Add/Change Button Styles)&lt;br /&gt;
* Spiffy Jackets (T1)&lt;br /&gt;
* Steampunk Clothing (T2)&lt;br /&gt;
* Superspecs (T1, T2)&lt;br /&gt;
* Suspenders (T2, T3)&lt;br /&gt;
* Sword Canes (T2)&lt;br /&gt;
* Tall Shoes (T2, T3)&lt;br /&gt;
* Talon Ring Jewelry&lt;br /&gt;
* Teabowls (T2)&lt;br /&gt;
* Tickle Armor (T1)&lt;br /&gt;
* Tools of the Craft&lt;br /&gt;
* Unrefined Gowns (T1, T2)&lt;br /&gt;
* Veola Hats (T1, T2)&lt;br /&gt;
* Wand Staves (T2)&lt;br /&gt;
* WearPicks&lt;br /&gt;
* Wedding Rings&lt;br /&gt;
* Wermth (T1, T2)&lt;br /&gt;
* Xojium Robes (1 action added or swapped, max 10)&lt;br /&gt;
* Xojium Staves (1 action added or swapped, max 10)&lt;br /&gt;
* Yansio Hats (T2, T3)&lt;br /&gt;
* Zoece&#039;s Sparkling Crystal Balls&lt;br /&gt;
&lt;br /&gt;
===Limited Unlockings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These unlocks can only be performed for a limited number of adventurers per month on a first come/first serve basis. For example, once the limit on Jewelry Box (T2 to T5) unlocks is reached, Xerria will announce that no other adventurers can get a Jewelry Box (T2 to T5) unlock for that month but other limited items on the list may still be available.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each limited item has its own number on how many can be performed for the month and if this amount is known, it will be mentioned here. If not already listed, you may need to ask Xerria what the monthly limit of a given item is. List is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Adventure Clothing&lt;br /&gt;
* Adventure Hoods (T2)&lt;br /&gt;
* Armor Concealer Hood Adding&lt;br /&gt;
* Cat&#039;s Cradle String&lt;br /&gt;
* Corset Gown (T1)&lt;br /&gt;
* Dancing Shoes (T3)&lt;br /&gt;
* Discreet Containers&lt;br /&gt;
* Dual Weapon Displayer&lt;br /&gt;
* Eisenrucks (T1, T2, T3)&lt;br /&gt;
* Fishies (T4)&lt;br /&gt;
* Gnomish Goggles (T1, T2)&lt;br /&gt;
* Gory Weapons (T2)&lt;br /&gt;
* Grobey Shields (T1)&lt;br /&gt;
* Hairpicks&lt;br /&gt;
* Herb Bundling Pouch&lt;br /&gt;
* Jewelry Boxes (T2, T3, T4, T5)&lt;br /&gt;
* Juggling Balls&lt;br /&gt;
* LotusWear (T3, T4)&lt;br /&gt;
* Mechanical Bracers (T1)&lt;br /&gt;
* Metallic Gowns (T2)&lt;br /&gt;
* Pauldrons&lt;br /&gt;
* Peretta Cloaks (T2)&lt;br /&gt;
* Peretta Gowns (T2)&lt;br /&gt;
* Petticoats (Second Unlock)&lt;br /&gt;
* Quartz Baldrics/Yokes (T1, T2, T3)&lt;br /&gt;
* Signet Rings (T3)&lt;br /&gt;
* Spiffy Jackets (T2)&lt;br /&gt;
* Tickle Armor (T2)&lt;br /&gt;
* Wermth (T3)&lt;br /&gt;
* Winged Wear (T1)&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&lt;br /&gt;
REALLY RARE RAFFLES&lt;br /&gt;
&lt;br /&gt;
The following unlockings have been [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Premium,%20Platinum,%20and%20Shattered/Announcements/view/37 approved] for Xerria&#039;s Really Rare Raffles of 2022. Each month there are # winners who will be able to choose the unlocking slot they want (provided they meet the requirement). The number of slots remaining for 2022 is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
* Cidolfhus Bandolier to Tier 2 (5)&lt;br /&gt;
* Climate Wear to Tier 2 (6)&lt;br /&gt;
* Codex (1)&lt;br /&gt;
* Dancing Shoes to Tier 4 (5)&lt;br /&gt;
* Gory Weapons to Tier 3 (1)&lt;br /&gt;
* Jewelry Box to Tier 6 (5)&lt;br /&gt;
* Pelt Bag to Tier 2 (1)&lt;br /&gt;
* Peretta Masks (2)&lt;br /&gt;
* Rotting Rodent to Tier 2 (6)&lt;br /&gt;
* Superspecs to Auction Quality (2)&lt;br /&gt;
* Tickle Armor to Tier 3 (5)&lt;br /&gt;
* Winged Wear to Tier 2 (5)&lt;br /&gt;
* Xojium Robes Full (must have 10 verbs) (1)&lt;br /&gt;
* Xojium Staff Full (must have 10 verbs) (1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Item must already be unlocked to the Tier below the one offered unless otherwise noted above.&lt;br /&gt;
&lt;br /&gt;
==Item Links==&lt;br /&gt;
&#039;&#039;&#039;These are just links. See above for service list.&lt;br /&gt;
&lt;br /&gt;
*[[Adventure clothing]]&lt;br /&gt;
*[[Anfelt scripts]]&lt;br /&gt;
*[[Bazzelwyn gloves]]&lt;br /&gt;
*[[Brawl Fluff]]&lt;br /&gt;
*[[Chrysogon codex]]&lt;br /&gt;
*[[Cigar cutter]]&lt;br /&gt;
*[[ClimateWear]]&lt;br /&gt;
*[[Creepy stole]]&lt;br /&gt;
*[[Crystal holder]]&lt;br /&gt;
*[[Dancing shoes]]&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Feather boa]]&lt;br /&gt;
*[[Frog and Lilli]]&lt;br /&gt;
*[[Gambling kit]]&lt;br /&gt;
*[[GoryWeapons]]&lt;br /&gt;
*[[Hairpick]]&lt;br /&gt;
*[[Handkerchief]]&lt;br /&gt;
*[[Iasha white ora weapon]]&lt;br /&gt;
*[[Joola]]&lt;br /&gt;
*[[Label]]&lt;br /&gt;
*[[Lofty Aspirations]]&lt;br /&gt;
*[[Jewelry Box]]&lt;br /&gt;
*[[Metallic gown]]&lt;br /&gt;
*[[Pirate Harness]] (also known as Cidolfhus bandolier)&lt;br /&gt;
*[[Pocket Full container]]&lt;br /&gt;
*[[RainboWear]]&lt;br /&gt;
*[[Religious Farrago Prayerbooks]]&lt;br /&gt;
*[[Shurley scripts]]&lt;br /&gt;
*[[Signet ring]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[SpriteCloak]]&lt;br /&gt;
*[[Steampunk Clothing Set|Steampunk clothing]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
*[[Wavedancer gloves]]&lt;br /&gt;
*[[Wearpick]]&lt;br /&gt;
*[[Winged wear]]&lt;br /&gt;
*[[Xojium]]&lt;br /&gt;
*[[Yansio]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/retired 2017|Retired 2017 list]]&lt;br /&gt;
[[Category:Item Scripts]] &lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xerria&amp;diff=159580</id>
		<title>Xerria</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xerria&amp;diff=159580"/>
		<updated>2022-01-28T00:00:39Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Moved Peretta Gowns and Cloaks to limited list per Xerria&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dark elf&lt;br /&gt;
|profession = Mercantyler&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc. Mercantyler is a good choice if no others seem to fit--&amp;gt;&lt;br /&gt;
|title = &amp;lt;!--only if different than profession--&amp;gt;&lt;br /&gt;
|service = Script unlocking &amp;lt;!--Tattoos, Features, GALD, LD, Wares, etc. Use Other is necessary--&amp;gt;&lt;br /&gt;
|specialty = &amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Isle of the Four Winds&amp;lt;!--What events do they frequent. List the top two and/or wandering. Also, if citizen merchant list town.--&amp;gt;&lt;br /&gt;
|venue2 = &amp;lt;!--Only use if more than one venue--&amp;gt;&lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active &amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Xerria&#039;&#039;&#039; is a [[merchant]] who [[unlocking|unlocks]] or adds various [[script]]s to items during monthly visits to [[Mist Harbor]] (and thus is for [[premium subscription|Premium]] members only).  In any visit she will work on one item per account and charges 25,000 silvers.  Xerria&#039;s order selection methods may change monthly, as for example she may go by room order one month but will spin to decide the order another month, but everyone present in the Merchants Lounge when she arrives will be served.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please see the [[#Item Links|Item Links]] section for links to specific merchant item information.  Due to the regular refreshing of the service lists, links will not be added there. Also, for clarity, when an item has a specified tier, it means she can only unlock up to that tier, so for example, RainboWear (T2), can be unlocked up to (T2), if it is already (T2) she will not be able to unlock it further (without a special rare raffle) use the ANALYZE verb to determine what tier your item is at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Merchant Xerria.&lt;br /&gt;
She appears to be a Dark Elf.&lt;br /&gt;
She is shorter than average and appears to be very young.  She has piercing crystal green eyes and brown skin.  She has very long, shiny steel grey hair worn in elaborate braids.  She has a narrow face, a thin nose and a pointed chin.&lt;br /&gt;
She is wearing a blackened silver filigree circlet, a crystal orb amulet, a silver-boned black leather corset, a silver-edged ebon suede sheath, a rune-stitched black leather case, a delicate silver pouch, a black silk skirt with a dagged edge, and some pointed black leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue; font-size:larger&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Watch the [http://forums.play.net/calendar?game=gemstone+iv GemStone Calendar] for Xerria&#039;s next visit to FWI&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Updated 1/21/2022 from [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4012 officials].&lt;br /&gt;
&lt;br /&gt;
According to GM Jainna, unlocks of Fancy Sheaths and Metallic Gowns (T3) are not going to be available this year.&lt;br /&gt;
&lt;br /&gt;
The following are offered in 2022 in an unlimited fashion:&lt;br /&gt;
&lt;br /&gt;
* Arkati Sigils&lt;br /&gt;
* Brawl Fluff&lt;br /&gt;
* Campfire Totes (T1)&lt;br /&gt;
* Caster Gloves (T2)&lt;br /&gt;
* Cidolfhus Bandolier (T1)&lt;br /&gt;
* Cigar Cutters&lt;br /&gt;
* Climate Wear (T1)&lt;br /&gt;
* Compass&lt;br /&gt;
* Creepy Stoles&lt;br /&gt;
* Crystal Holding Jewelry&lt;br /&gt;
* Dancing Scarves (T2, T3)&lt;br /&gt;
* Dancing Shoes (Mortasha) (T2)&lt;br /&gt;
* Dancing Shoes (simple)&lt;br /&gt;
* FancyCoats&lt;br /&gt;
* FancyStockings (T1, T2)&lt;br /&gt;
* Farm Tools&lt;br /&gt;
* Feathered Boas&lt;br /&gt;
* Fishies (T1, T2, T3)&lt;br /&gt;
* Folding Chairs (T1, T2)&lt;br /&gt;
* Frog and Lilli Necklace (T2)&lt;br /&gt;
* Fusion Zests (T2, T3)&lt;br /&gt;
* Gambling Kit (T1)&lt;br /&gt;
* Gargoyle Rings&lt;br /&gt;
* Garrote Knives&lt;br /&gt;
* Gory Weapons (T1)&lt;br /&gt;
* Hand-puppets (T2)&lt;br /&gt;
* Handkerchiefs (T2)&lt;br /&gt;
* Hilted Weapons&lt;br /&gt;
* Ice Patch Skates (T1, T2)&lt;br /&gt;
* Ink Pots&lt;br /&gt;
* Joola (T1)&lt;br /&gt;
* Label Boxes&lt;br /&gt;
* Leather Works&lt;br /&gt;
* LotusWear (T2)&lt;br /&gt;
* Morphing Containers (T1, T2)&lt;br /&gt;
* Napkins&lt;br /&gt;
* Newstyle Amulet Holders&lt;br /&gt;
* Orb Staff&lt;br /&gt;
* Pelt Bags (T1)&lt;br /&gt;
* Pet Rocks/Geodes&lt;br /&gt;
* Petticoats (First Unlock)&lt;br /&gt;
* Poison Rings (T1)&lt;br /&gt;
* Polearm Harness&lt;br /&gt;
* Prayer Beads&lt;br /&gt;
* Prayerbooks&lt;br /&gt;
* Realm Maps&lt;br /&gt;
* Scrying Bowl (T2)&lt;br /&gt;
* Secure Gem Pouches&lt;br /&gt;
* Shoe Sticks (T2, T3)&lt;br /&gt;
* Siolan Weapons (T1, T2, T3)&lt;br /&gt;
* Skellie Cloak (Add/Change Button Styles)&lt;br /&gt;
* Spiffy Jackets (T1)&lt;br /&gt;
* Steampunk Clothing (T2)&lt;br /&gt;
* Superspecs (T1, T2)&lt;br /&gt;
* Suspenders (T2, T3)&lt;br /&gt;
* Sword Canes (T2)&lt;br /&gt;
* Tall Shoes (T2, T3)&lt;br /&gt;
* Talon Ring Jewelry&lt;br /&gt;
* Teabowls (T2)&lt;br /&gt;
* Tickle Armor (T1)&lt;br /&gt;
* Tools of the Craft&lt;br /&gt;
* Unrefined Gowns (T1, T2)&lt;br /&gt;
* Veola Hats (T1, T2)&lt;br /&gt;
* Wand Staves (T2)&lt;br /&gt;
* WearPicks&lt;br /&gt;
* Wedding Rings&lt;br /&gt;
* Wermth (T1, T2)&lt;br /&gt;
* Xojium Robes (1 action added or swapped, max 10)&lt;br /&gt;
* Xojium Staves (1 action added or swapped, max 10)&lt;br /&gt;
* Yansio Hats (T2, T3)&lt;br /&gt;
* Zoece&#039;s Sparkling Crystal Balls&lt;br /&gt;
&lt;br /&gt;
===Limited Unlockings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These unlocks can only be performed for a limited number of adventurers per month on a first come/first serve basis. For example, once the limit on Jewelry Box (T2 to T5) unlocks is reached, Xerria will announce that no other adventurers can get a Jewelry Box (T2 to T5) unlock for that month but other limited items on the list may still be available.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each limited item has its own number on how many can be performed for the month and if this amount is known, it will be mentioned here. If not already listed, you may need to ask Xerria what the monthly limit of a given item is. List is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Adventure Clothing&lt;br /&gt;
* Adventure Hoods (T2)&lt;br /&gt;
* Armor Concealer Hood Adding&lt;br /&gt;
* Cat&#039;s Cradle String&lt;br /&gt;
* Corset Gown (T1)&lt;br /&gt;
* Dancing Shoes (T3)&lt;br /&gt;
* Discreet Containers&lt;br /&gt;
* Dual Weapon Displayer&lt;br /&gt;
* Eisenrucks (T1, T2, T3)&lt;br /&gt;
* Fishies (T4)&lt;br /&gt;
* Gnomish Goggles (T1, T2)&lt;br /&gt;
* Gory Weapons (T2)&lt;br /&gt;
* Hairpicks&lt;br /&gt;
* Herb Bundling Pouch&lt;br /&gt;
* Jewelry Boxes (T2, T3, T4, T5)&lt;br /&gt;
* Juggling Balls&lt;br /&gt;
* LotusWear (T3, T4)&lt;br /&gt;
* Mechanical Bracers (T1)&lt;br /&gt;
* Metallic Gowns (T2)&lt;br /&gt;
* Pauldrons&lt;br /&gt;
* Peretta Cloaks (T2)&lt;br /&gt;
* Peretta Gowns (T2)&lt;br /&gt;
* Petticoats (Second Unlock)&lt;br /&gt;
* Quartz Baldrics/Yokes (T1, T2, T3)&lt;br /&gt;
* Signet Rings (T3)&lt;br /&gt;
* Spiffy Jackets (T2)&lt;br /&gt;
* Tickle Armor (T2)&lt;br /&gt;
* Wermth (T3)&lt;br /&gt;
* Winged Wear (T1)&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&lt;br /&gt;
REALLY RARE RAFFLES&lt;br /&gt;
&lt;br /&gt;
The following unlockings have been [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Premium,%20Platinum,%20and%20Shattered/Announcements/view/37 approved] for Xerria&#039;s Really Rare Raffles of 2022. Each month there are # winners who will be able to choose the unlocking slot they want (provided they meet the requirement). The number of slots remaining for 2022 is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
* Cidolfhus Bandolier to Tier 2 (5)&lt;br /&gt;
* Climate Wear to Tier 2 (6)&lt;br /&gt;
* Codex (1)&lt;br /&gt;
* Dancing Shoes to Tier 4 (5)&lt;br /&gt;
* Gory Weapons to Tier 3 (1)&lt;br /&gt;
* Jewelry Box to Tier 6 (5)&lt;br /&gt;
* Pelt Bag to Tier 2 (1)&lt;br /&gt;
* Peretta Masks (2)&lt;br /&gt;
* Rotting Rodent to Tier 2 (6)&lt;br /&gt;
* Superspecs to Auction Quality (2)&lt;br /&gt;
* Tickle Armor to Tier 3 (5)&lt;br /&gt;
* Winged Wear to Tier 2 (5)&lt;br /&gt;
* Xojium Robes Full (must have 10 verbs) (1)&lt;br /&gt;
* Xojium Staff Full (must have 10 verbs) (1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Item must already be unlocked to the Tier below the one offered unless otherwise noted above.&lt;br /&gt;
&lt;br /&gt;
==Item Links==&lt;br /&gt;
&#039;&#039;&#039;These are just links. See above for service list.&lt;br /&gt;
&lt;br /&gt;
*[[Adventure clothing]]&lt;br /&gt;
*[[Anfelt scripts]]&lt;br /&gt;
*[[Bazzelwyn gloves]]&lt;br /&gt;
*[[Brawl Fluff]]&lt;br /&gt;
*[[Chrysogon codex]]&lt;br /&gt;
*[[Cigar cutter]]&lt;br /&gt;
*[[ClimateWear]]&lt;br /&gt;
*[[Creepy stole]]&lt;br /&gt;
*[[Crystal holder]]&lt;br /&gt;
*[[Dancing shoes]]&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Feather boa]]&lt;br /&gt;
*[[Frog and Lilli]]&lt;br /&gt;
*[[Gambling kit]]&lt;br /&gt;
*[[GoryWeapons]]&lt;br /&gt;
*[[Hairpick]]&lt;br /&gt;
*[[Handkerchief]]&lt;br /&gt;
*[[Iasha white ora weapon]]&lt;br /&gt;
*[[Joola]]&lt;br /&gt;
*[[Label]]&lt;br /&gt;
*[[Lofty Aspirations]]&lt;br /&gt;
*[[Jewelry Box]]&lt;br /&gt;
*[[Metallic gown]]&lt;br /&gt;
*[[Pirate Harness]] (also known as Cidolfhus bandolier)&lt;br /&gt;
*[[Pocket Full container]]&lt;br /&gt;
*[[RainboWear]]&lt;br /&gt;
*[[Religious Farrago Prayerbooks]]&lt;br /&gt;
*[[Shurley scripts]]&lt;br /&gt;
*[[Signet ring]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[SpriteCloak]]&lt;br /&gt;
*[[Steampunk Clothing Set|Steampunk clothing]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
*[[Wavedancer gloves]]&lt;br /&gt;
*[[Wearpick]]&lt;br /&gt;
*[[Winged wear]]&lt;br /&gt;
*[[Xojium]]&lt;br /&gt;
*[[Yansio]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/retired 2017|Retired 2017 list]]&lt;br /&gt;
[[Category:Item Scripts]] &lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xerria&amp;diff=159578</id>
		<title>Xerria</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xerria&amp;diff=159578"/>
		<updated>2022-01-27T23:02:24Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added Campfire Totes to this year&amp;#039;s list, per event sign.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dark elf&lt;br /&gt;
|profession = Mercantyler&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc. Mercantyler is a good choice if no others seem to fit--&amp;gt;&lt;br /&gt;
|title = &amp;lt;!--only if different than profession--&amp;gt;&lt;br /&gt;
|service = Script unlocking &amp;lt;!--Tattoos, Features, GALD, LD, Wares, etc. Use Other is necessary--&amp;gt;&lt;br /&gt;
|specialty = &amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Isle of the Four Winds&amp;lt;!--What events do they frequent. List the top two and/or wandering. Also, if citizen merchant list town.--&amp;gt;&lt;br /&gt;
|venue2 = &amp;lt;!--Only use if more than one venue--&amp;gt;&lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active &amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Xerria&#039;&#039;&#039; is a [[merchant]] who [[unlocking|unlocks]] or adds various [[script]]s to items during monthly visits to [[Mist Harbor]] (and thus is for [[premium subscription|Premium]] members only).  In any visit she will work on one item per account and charges 25,000 silvers.  Xerria&#039;s order selection methods may change monthly, as for example she may go by room order one month but will spin to decide the order another month, but everyone present in the Merchants Lounge when she arrives will be served.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please see the [[#Item Links|Item Links]] section for links to specific merchant item information.  Due to the regular refreshing of the service lists, links will not be added there. Also, for clarity, when an item has a specified tier, it means she can only unlock up to that tier, so for example, RainboWear (T2), can be unlocked up to (T2), if it is already (T2) she will not be able to unlock it further (without a special rare raffle) use the ANALYZE verb to determine what tier your item is at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Merchant Xerria.&lt;br /&gt;
She appears to be a Dark Elf.&lt;br /&gt;
She is shorter than average and appears to be very young.  She has piercing crystal green eyes and brown skin.  She has very long, shiny steel grey hair worn in elaborate braids.  She has a narrow face, a thin nose and a pointed chin.&lt;br /&gt;
She is wearing a blackened silver filigree circlet, a crystal orb amulet, a silver-boned black leather corset, a silver-edged ebon suede sheath, a rune-stitched black leather case, a delicate silver pouch, a black silk skirt with a dagged edge, and some pointed black leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue; font-size:larger&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Watch the [http://forums.play.net/calendar?game=gemstone+iv GemStone Calendar] for Xerria&#039;s next visit to FWI&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Updated 1/21/2022 from [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4012 officials].&lt;br /&gt;
&lt;br /&gt;
According to GM Jainna, unlocks of Fancy Sheaths and Metallic Gowns (T3) are not going to be available this year.&lt;br /&gt;
&lt;br /&gt;
The following are offered in 2022 in an unlimited fashion:&lt;br /&gt;
&lt;br /&gt;
* Arkati Sigils&lt;br /&gt;
* Brawl Fluff&lt;br /&gt;
* Campfire Totes (T1)&lt;br /&gt;
* Caster Gloves (T2)&lt;br /&gt;
* Cidolfhus Bandolier (T1)&lt;br /&gt;
* Cigar Cutters&lt;br /&gt;
* Climate Wear (T1)&lt;br /&gt;
* Compass&lt;br /&gt;
* Creepy Stoles&lt;br /&gt;
* Crystal Holding Jewelry&lt;br /&gt;
* Dancing Scarves (T2, T3)&lt;br /&gt;
* Dancing Shoes (Mortasha) (T2)&lt;br /&gt;
* Dancing Shoes (simple)&lt;br /&gt;
* FancyCoats&lt;br /&gt;
* FancyStockings (T1, T2)&lt;br /&gt;
* Farm Tools&lt;br /&gt;
* Feathered Boas&lt;br /&gt;
* Fishies (T1, T2, T3)&lt;br /&gt;
* Folding Chairs (T1, T2)&lt;br /&gt;
* Frog and Lilli Necklace (T2)&lt;br /&gt;
* Fusion Zests (T2, T3)&lt;br /&gt;
* Gambling Kit (T1)&lt;br /&gt;
* Gargoyle Rings&lt;br /&gt;
* Garrote Knives&lt;br /&gt;
* Gory Weapons (T1)&lt;br /&gt;
* Hand-puppets (T2)&lt;br /&gt;
* Handkerchiefs (T2)&lt;br /&gt;
* Hilted Weapons&lt;br /&gt;
* Ice Patch Skates (T1, T2)&lt;br /&gt;
* Ink Pots&lt;br /&gt;
* Joola (T1)&lt;br /&gt;
* Label Boxes&lt;br /&gt;
* Leather Works&lt;br /&gt;
* LotusWear (T2)&lt;br /&gt;
* Morphing Containers (T1, T2)&lt;br /&gt;
* Napkins&lt;br /&gt;
* Newstyle Amulet Holders&lt;br /&gt;
* Orb Staff&lt;br /&gt;
* Pelt Bags (T1)&lt;br /&gt;
* Peretta Cloaks (T2)&lt;br /&gt;
* Peretta Gowns (T2)&lt;br /&gt;
* Pet Rocks/Geodes&lt;br /&gt;
* Petticoats (First Unlock)&lt;br /&gt;
* Poison Rings (T1)&lt;br /&gt;
* Polearm Harness&lt;br /&gt;
* Prayer Beads&lt;br /&gt;
* Prayerbooks&lt;br /&gt;
* Realm Maps&lt;br /&gt;
* Scrying Bowl (T2)&lt;br /&gt;
* Secure Gem Pouches&lt;br /&gt;
* Shoe Sticks (T2, T3)&lt;br /&gt;
* Siolan Weapons (T1, T2, T3)&lt;br /&gt;
* Skellie Cloak (Add/Change Button Styles)&lt;br /&gt;
* Spiffy Jackets (T1)&lt;br /&gt;
* Steampunk Clothing (T2)&lt;br /&gt;
* Superspecs (T1, T2)&lt;br /&gt;
* Suspenders (T2, T3)&lt;br /&gt;
* Sword Canes (T2)&lt;br /&gt;
* Tall Shoes (T2, T3)&lt;br /&gt;
* Talon Ring Jewelry&lt;br /&gt;
* Teabowls (T2)&lt;br /&gt;
* Tickle Armor (T1)&lt;br /&gt;
* Tools of the Craft&lt;br /&gt;
* Unrefined Gowns (T1, T2)&lt;br /&gt;
* Veola Hats (T1, T2)&lt;br /&gt;
* Wand Staves (T2)&lt;br /&gt;
* WearPicks&lt;br /&gt;
* Wedding Rings&lt;br /&gt;
* Wermth (T1, T2)&lt;br /&gt;
* Xojium Robes (1 action added or swapped, max 10)&lt;br /&gt;
* Xojium Staves (1 action added or swapped, max 10)&lt;br /&gt;
* Yansio Hats (T2, T3)&lt;br /&gt;
* Zoece&#039;s Sparkling Crystal Balls&lt;br /&gt;
&lt;br /&gt;
===Limited Unlockings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These unlocks can only be performed for a limited number of adventurers per month on a first come/first serve basis. For example, once the limit on Jewelry Box (T2 to T5) unlocks is reached, Xerria will announce that no other adventurers can get a Jewelry Box (T2 to T5) unlock for that month but other limited items on the list may still be available.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each limited item has its own number on how many can be performed for the month and if this amount is known, it will be mentioned here. If not already listed, you may need to ask Xerria what the monthly limit of a given item is. List is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Adventure Clothing&lt;br /&gt;
* Adventure Hoods (T2)&lt;br /&gt;
* Armor Concealer Hood Adding&lt;br /&gt;
* Cat&#039;s Cradle String&lt;br /&gt;
* Corset Gown (T1)&lt;br /&gt;
* Dancing Shoes (T3)&lt;br /&gt;
* Discreet Containers&lt;br /&gt;
* Dual Weapon Displayer&lt;br /&gt;
* Eisenrucks (T1, T2, T3)&lt;br /&gt;
* Fishies (T4)&lt;br /&gt;
* Gnomish Goggles (T1, T2)&lt;br /&gt;
* Gory Weapons (T2)&lt;br /&gt;
* Hairpicks&lt;br /&gt;
* Herb Bundling Pouch&lt;br /&gt;
* Jewelry Boxes (T2, T3, T4, T5)&lt;br /&gt;
* Juggling Balls&lt;br /&gt;
* LotusWear (T3, T4)&lt;br /&gt;
* Mechanical Bracers (T1)&lt;br /&gt;
* Metallic Gowns (T2)&lt;br /&gt;
* Pauldrons&lt;br /&gt;
* Petticoats (Second Unlock)&lt;br /&gt;
* Quartz Baldrics/Yokes (T1, T2, T3)&lt;br /&gt;
* Signet Rings (T3)&lt;br /&gt;
* Spiffy Jackets (T2)&lt;br /&gt;
* Tickle Armor (T2)&lt;br /&gt;
* Wermth (T3)&lt;br /&gt;
* Winged Wear (T1)&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&lt;br /&gt;
REALLY RARE RAFFLES&lt;br /&gt;
&lt;br /&gt;
The following unlockings have been [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Premium,%20Platinum,%20and%20Shattered/Announcements/view/37 approved] for Xerria&#039;s Really Rare Raffles of 2022. Each month there are # winners who will be able to choose the unlocking slot they want (provided they meet the requirement). The number of slots remaining for 2022 is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
* Cidolfhus Bandolier to Tier 2 (5)&lt;br /&gt;
* Climate Wear to Tier 2 (6)&lt;br /&gt;
* Codex (1)&lt;br /&gt;
* Dancing Shoes to Tier 4 (5)&lt;br /&gt;
* Gory Weapons to Tier 3 (1)&lt;br /&gt;
* Jewelry Box to Tier 6 (5)&lt;br /&gt;
* Pelt Bag to Tier 2 (1)&lt;br /&gt;
* Peretta Masks (2)&lt;br /&gt;
* Rotting Rodent to Tier 2 (6)&lt;br /&gt;
* Superspecs to Auction Quality (2)&lt;br /&gt;
* Tickle Armor to Tier 3 (5)&lt;br /&gt;
* Winged Wear to Tier 2 (5)&lt;br /&gt;
* Xojium Robes Full (must have 10 verbs) (1)&lt;br /&gt;
* Xojium Staff Full (must have 10 verbs) (1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Item must already be unlocked to the Tier below the one offered unless otherwise noted above.&lt;br /&gt;
&lt;br /&gt;
==Item Links==&lt;br /&gt;
&#039;&#039;&#039;These are just links. See above for service list.&lt;br /&gt;
&lt;br /&gt;
*[[Adventure clothing]]&lt;br /&gt;
*[[Anfelt scripts]]&lt;br /&gt;
*[[Bazzelwyn gloves]]&lt;br /&gt;
*[[Brawl Fluff]]&lt;br /&gt;
*[[Chrysogon codex]]&lt;br /&gt;
*[[Cigar cutter]]&lt;br /&gt;
*[[ClimateWear]]&lt;br /&gt;
*[[Creepy stole]]&lt;br /&gt;
*[[Crystal holder]]&lt;br /&gt;
*[[Dancing shoes]]&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Feather boa]]&lt;br /&gt;
*[[Frog and Lilli]]&lt;br /&gt;
*[[Gambling kit]]&lt;br /&gt;
*[[GoryWeapons]]&lt;br /&gt;
*[[Hairpick]]&lt;br /&gt;
*[[Handkerchief]]&lt;br /&gt;
*[[Iasha white ora weapon]]&lt;br /&gt;
*[[Joola]]&lt;br /&gt;
*[[Label]]&lt;br /&gt;
*[[Lofty Aspirations]]&lt;br /&gt;
*[[Jewelry Box]]&lt;br /&gt;
*[[Metallic gown]]&lt;br /&gt;
*[[Pirate Harness]] (also known as Cidolfhus bandolier)&lt;br /&gt;
*[[Pocket Full container]]&lt;br /&gt;
*[[RainboWear]]&lt;br /&gt;
*[[Religious Farrago Prayerbooks]]&lt;br /&gt;
*[[Shurley scripts]]&lt;br /&gt;
*[[Signet ring]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[SpriteCloak]]&lt;br /&gt;
*[[Steampunk Clothing Set|Steampunk clothing]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
*[[Wavedancer gloves]]&lt;br /&gt;
*[[Wearpick]]&lt;br /&gt;
*[[Winged wear]]&lt;br /&gt;
*[[Xojium]]&lt;br /&gt;
*[[Yansio]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/retired 2017|Retired 2017 list]]&lt;br /&gt;
[[Category:Item Scripts]] &lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Xerria&amp;diff=159067</id>
		<title>Xerria</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Xerria&amp;diff=159067"/>
		<updated>2022-01-21T21:34:14Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added 2022 lists from Jainna&amp;#039;s official forum post.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dark elf&lt;br /&gt;
|profession = Mercantyler&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc. Mercantyler is a good choice if no others seem to fit--&amp;gt;&lt;br /&gt;
|title = &amp;lt;!--only if different than profession--&amp;gt;&lt;br /&gt;
|service = Script unlocking &amp;lt;!--Tattoos, Features, GALD, LD, Wares, etc. Use Other is necessary--&amp;gt;&lt;br /&gt;
|specialty = &amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Isle of the Four Winds&amp;lt;!--What events do they frequent. List the top two and/or wandering. Also, if citizen merchant list town.--&amp;gt;&lt;br /&gt;
|venue2 = &amp;lt;!--Only use if more than one venue--&amp;gt;&lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active &amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Xerria&#039;&#039;&#039; is a [[merchant]] who [[unlocking|unlocks]] or adds various [[script]]s to items during monthly visits to [[Mist Harbor]] (and thus is for [[premium subscription|Premium]] members only).  In any visit she will work on one item per account and charges 25,000 silvers.  Xerria&#039;s order selection methods may change monthly, as for example she may go by room order one month but will spin to decide the order another month, but everyone present in the Merchants Lounge when she arrives will be served.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please see the [[#Item Links|Item Links]] section for links to specific merchant item information.  Due to the regular refreshing of the service lists, links will not be added there. Also, for clarity, when an item has a specified tier, it means she can only unlock up to that tier, so for example, RainboWear (T2), can be unlocked up to (T2), if it is already (T2) she will not be able to unlock it further (without a special rare raffle) use the ANALYZE verb to determine what tier your item is at.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Merchant Xerria.&lt;br /&gt;
She appears to be a Dark Elf.&lt;br /&gt;
She is shorter than average and appears to be very young.  She has piercing crystal green eyes and brown skin.  She has very long, shiny steel grey hair worn in elaborate braids.  She has a narrow face, a thin nose and a pointed chin.&lt;br /&gt;
She is wearing a blackened silver filigree circlet, a crystal orb amulet, a silver-boned black leather corset, a silver-edged ebon suede sheath, a rune-stitched black leather case, a delicate silver pouch, a black silk skirt with a dagged edge, and some pointed black leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue; font-size:larger&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Watch the [http://forums.play.net/calendar?game=gemstone+iv GemStone Calendar] for Xerria&#039;s next visit to FWI&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Updated 1/21/2022 from [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4012 officials].&lt;br /&gt;
&lt;br /&gt;
According to GM Jainna, unlocks of Fancy Sheaths and Metallic Gowns (T3) are not going to be available this year.&lt;br /&gt;
&lt;br /&gt;
The following are offered in 2022 in an unlimited fashion:&lt;br /&gt;
&lt;br /&gt;
* Arkati Sigils&lt;br /&gt;
* Brawl Fluff&lt;br /&gt;
* Caster Gloves (T2)&lt;br /&gt;
* Cidolfhus Bandolier (T1)&lt;br /&gt;
* Cigar Cutters&lt;br /&gt;
* Climate Wear (T1)&lt;br /&gt;
* Compass&lt;br /&gt;
* Creepy Stoles&lt;br /&gt;
* Crystal Holding Jewelry&lt;br /&gt;
* Dancing Scarves (T2, T3)&lt;br /&gt;
* Dancing Shoes (Mortasha) (T2)&lt;br /&gt;
* Dancing Shoes (simple)&lt;br /&gt;
* FancyCoats&lt;br /&gt;
* FancyStockings (T1, T2)&lt;br /&gt;
* Farm Tools&lt;br /&gt;
* Feathered Boas&lt;br /&gt;
* Fishies (T1, T2, T3)&lt;br /&gt;
* Folding Chairs (T1, T2)&lt;br /&gt;
* Frog and Lilli Necklace (T2)&lt;br /&gt;
* Fusion Zests (T2, T3)&lt;br /&gt;
* Gambling Kit (T1)&lt;br /&gt;
* Gargoyle Rings&lt;br /&gt;
* Garrote Knives&lt;br /&gt;
* Gory Weapons (T1)&lt;br /&gt;
* Hand-puppets (T2)&lt;br /&gt;
* Handkerchiefs (T2)&lt;br /&gt;
* Hilted Weapons&lt;br /&gt;
* Ice Patch Skates (T1, T2)&lt;br /&gt;
* Ink Pots&lt;br /&gt;
* Joola (T1)&lt;br /&gt;
* Label Boxes&lt;br /&gt;
* Leather Works&lt;br /&gt;
* LotusWear (T2)&lt;br /&gt;
* Morphing Containers (T1, T2)&lt;br /&gt;
* Napkins&lt;br /&gt;
* Newstyle Amulet Holders&lt;br /&gt;
* Orb Staff&lt;br /&gt;
* Pelt Bags (T1)&lt;br /&gt;
* Peretta Cloaks (T2)&lt;br /&gt;
* Peretta Gowns (T2)&lt;br /&gt;
* Pet Rocks/Geodes&lt;br /&gt;
* Petticoats (First Unlock)&lt;br /&gt;
* Poison Rings (T1)&lt;br /&gt;
* Polearm Harness&lt;br /&gt;
* Prayer Beads&lt;br /&gt;
* Prayerbooks&lt;br /&gt;
* Realm Maps&lt;br /&gt;
* Scrying Bowl (T2)&lt;br /&gt;
* Secure Gem Pouches&lt;br /&gt;
* Shoe Sticks (T2, T3)&lt;br /&gt;
* Siolan Weapons (T1, T2, T3)&lt;br /&gt;
* Skellie Cloak (Add/Change Button Styles)&lt;br /&gt;
* Spiffy Jackets (T1)&lt;br /&gt;
* Steampunk Clothing (T2)&lt;br /&gt;
* Superspecs (T1, T2)&lt;br /&gt;
* Suspenders (T2, T3)&lt;br /&gt;
* Sword Canes (T2)&lt;br /&gt;
* Tall Shoes (T2, T3)&lt;br /&gt;
* Talon Ring Jewelry&lt;br /&gt;
* Teabowls (T2)&lt;br /&gt;
* Tickle Armor (T1)&lt;br /&gt;
* Tools of the Craft&lt;br /&gt;
* Unrefined Gowns (T1, T2)&lt;br /&gt;
* Veola Hats (T1, T2)&lt;br /&gt;
* Wand Staves (T2)&lt;br /&gt;
* WearPicks&lt;br /&gt;
* Wedding Rings&lt;br /&gt;
* Wermth (T1, T2)&lt;br /&gt;
* Xojium Robes (1 action added or swapped, max 10)&lt;br /&gt;
* Xojium Staves (1 action added or swapped, max 10)&lt;br /&gt;
* Yansio Hats (T2, T3)&lt;br /&gt;
* Zoece&#039;s Sparkling Crystal Balls&lt;br /&gt;
&lt;br /&gt;
===Limited Unlockings===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;These unlocks can only be performed for a limited number of adventurers per month on a first come/first serve basis. For example, once the limit on Jewelry Box (T2 to T5) unlocks is reached, Xerria will announce that no other adventurers can get a Jewelry Box (T2 to T5) unlock for that month but other limited items on the list may still be available.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Each limited item has its own number on how many can be performed for the month and if this amount is known, it will be mentioned here. If not already listed, you may need to ask Xerria what the monthly limit of a given item is. List is as follows:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* Adventure Clothing&lt;br /&gt;
* Adventure Hoods (T2)&lt;br /&gt;
* Armor Concealer Hood Adding&lt;br /&gt;
* Cat&#039;s Cradle String&lt;br /&gt;
* Corset Gown (T1)&lt;br /&gt;
* Dancing Shoes (T3)&lt;br /&gt;
* Discreet Containers&lt;br /&gt;
* Dual Weapon Displayer&lt;br /&gt;
* Eisenrucks (T1, T2, T3)&lt;br /&gt;
* Fishies (T4)&lt;br /&gt;
* Gnomish Goggles (T1, T2)&lt;br /&gt;
* Gory Weapons (T2)&lt;br /&gt;
* Hairpicks&lt;br /&gt;
* Herb Bundling Pouch&lt;br /&gt;
* Jewelry Boxes (T2, T3, T4, T5)&lt;br /&gt;
* Juggling Balls&lt;br /&gt;
* LotusWear (T3, T4)&lt;br /&gt;
* Mechanical Bracers (T1)&lt;br /&gt;
* Metallic Gowns (T2)&lt;br /&gt;
* Pauldrons&lt;br /&gt;
* Petticoats (Second Unlock)&lt;br /&gt;
* Quartz Baldrics/Yokes (T1, T2, T3)&lt;br /&gt;
* Signet Rings (T3)&lt;br /&gt;
* Spiffy Jackets (T2)&lt;br /&gt;
* Tickle Armor (T2)&lt;br /&gt;
* Wermth (T3)&lt;br /&gt;
* Winged Wear (T1)&lt;br /&gt;
* Yo-yo&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&lt;br /&gt;
REALLY RARE RAFFLES&lt;br /&gt;
&lt;br /&gt;
The following unlockings have been [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Premium,%20Platinum,%20and%20Shattered/Announcements/view/37 approved] for Xerria&#039;s Really Rare Raffles of 2022. Each month there are # winners who will be able to choose the unlocking slot they want (provided they meet the requirement). The number of slots remaining for 2022 is indicated in parentheses.&lt;br /&gt;
&lt;br /&gt;
* Cidolfhus Bandolier to Tier 2 (5)&lt;br /&gt;
* Climate Wear to Tier 2 (6)&lt;br /&gt;
* Codex (1)&lt;br /&gt;
* Dancing Shoes to Tier 4 (5)&lt;br /&gt;
* Gory Weapons to Tier 3 (1)&lt;br /&gt;
* Jewelry Box to Tier 6 (5)&lt;br /&gt;
* Pelt Bag to Tier 2 (1)&lt;br /&gt;
* Peretta Masks (2)&lt;br /&gt;
* Rotting Rodent to Tier 2 (6)&lt;br /&gt;
* Superspecs to Auction Quality (2)&lt;br /&gt;
* Tickle Armor to Tier 3 (5)&lt;br /&gt;
* Winged Wear to Tier 2 (5)&lt;br /&gt;
* Xojium Robes Full (must have 10 verbs) (1)&lt;br /&gt;
* Xojium Staff Full (must have 10 verbs) (1)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Note: Item must already be unlocked to the Tier below the one offered unless otherwise noted above.&lt;br /&gt;
&lt;br /&gt;
==Item Links==&lt;br /&gt;
&#039;&#039;&#039;These are just links. See above for service list.&lt;br /&gt;
&lt;br /&gt;
*[[Adventure clothing]]&lt;br /&gt;
*[[Anfelt scripts]]&lt;br /&gt;
*[[Bazzelwyn gloves]]&lt;br /&gt;
*[[Brawl Fluff]]&lt;br /&gt;
*[[Chrysogon codex]]&lt;br /&gt;
*[[Cigar cutter]]&lt;br /&gt;
*[[ClimateWear]]&lt;br /&gt;
*[[Creepy stole]]&lt;br /&gt;
*[[Crystal holder]]&lt;br /&gt;
*[[Dancing shoes]]&lt;br /&gt;
*[[Fancy Coat]]&lt;br /&gt;
*[[Feather boa]]&lt;br /&gt;
*[[Frog and Lilli]]&lt;br /&gt;
*[[Gambling kit]]&lt;br /&gt;
*[[GoryWeapons]]&lt;br /&gt;
*[[Hairpick]]&lt;br /&gt;
*[[Handkerchief]]&lt;br /&gt;
*[[Iasha white ora weapon]]&lt;br /&gt;
*[[Joola]]&lt;br /&gt;
*[[Label]]&lt;br /&gt;
*[[Lofty Aspirations]]&lt;br /&gt;
*[[Jewelry Box]]&lt;br /&gt;
*[[Metallic gown]]&lt;br /&gt;
*[[Pirate Harness]] (also known as Cidolfhus bandolier)&lt;br /&gt;
*[[Pocket Full container]]&lt;br /&gt;
*[[RainboWear]]&lt;br /&gt;
*[[Religious Farrago Prayerbooks]]&lt;br /&gt;
*[[Shurley scripts]]&lt;br /&gt;
*[[Signet ring]]&lt;br /&gt;
*[[Spiffy jacket]]&lt;br /&gt;
*[[SpriteCloak]]&lt;br /&gt;
*[[Steampunk Clothing Set|Steampunk clothing]]&lt;br /&gt;
*[[Wand-holding runestaff]]&lt;br /&gt;
*[[Wavedancer gloves]]&lt;br /&gt;
*[[Wearpick]]&lt;br /&gt;
*[[Winged wear]]&lt;br /&gt;
*[[Xojium]]&lt;br /&gt;
*[[Yansio]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/retired 2017|Retired 2017 list]]&lt;br /&gt;
[[Category:Item Scripts]] &lt;br /&gt;
[[category:Merchant Services]]&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Charm_Jewelry&amp;diff=155319</id>
		<title>Charm Jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Charm_Jewelry&amp;diff=155319"/>
		<updated>2021-11-06T16:15:56Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Updated analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Charm Jewelry&#039;&#039;&#039; is a scripted accessory that can be customized by attaching various types of charms that can change the messaging received when interacting with it. Both the jewelry and charms have been sold at the [[Rumor Woods]] shop [[RWShop:Charmed,_I&#039;m_Sure|Charmed, I&#039;m Sure]]. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Jewelry&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze=     --- Charm Jewelry ---&lt;br /&gt;
This is a piece of jewelry that can hold various types of charms.&lt;br /&gt;
Charms do not have to be specifically made for this item, but MUST:&lt;br /&gt;
    * Be light enough (less than 1 pound).&lt;br /&gt;
    * Have the noun &#039;charm&#039;.&lt;br /&gt;
You can attach up to a maximum of 20 charms to this charm bracelet.&lt;br /&gt;
This charm bracelet currently has 18 charm(s) attached.&lt;br /&gt;
You can use INSPECT to see all the charms attached.&lt;br /&gt;
To remove a charm, TURN to the specific charm and PULL to remove it.&lt;br /&gt;
To add a charm, hold the appropriate charm in your right hand and PUSH the charm bracelet.&lt;br /&gt;
You can POKE the bracelet to play with the currently selected attached charm.&lt;br /&gt;
This charm bracelet is currently at Tier 3 of 3 (Fully Unlocked).&lt;br /&gt;
At this tier, you have access to the following verbs: TURN, PUSH, PULL, POKE, WEAR, REMOVE, SPIN, RUB, FIDGET, PINCH, PROD, TOUCH (changes description).&lt;br /&gt;
    ===Alteration Guidelines====&lt;br /&gt;
You can alter the long, show, or both of this charm bracelet, though keep in mind that a portion of the show about what charms are attached will always be appended.&lt;br /&gt;
This should always be something that holds charms, IE a charm bracelet, charm anklet, or charm necklace.&lt;br /&gt;
You can also adjust some wording in the TOUCH description changes, namely the word after the item&#039;s noun (Default: suspending), as well as the group noun for the charms (Default: myriad).&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Tier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Charm&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;9&amp;quot;|Tier 1&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PUSH&lt;br /&gt;
! Any&lt;br /&gt;
| You undo the clasp of a twisted silver charm anklet, attach a pale white astrantia charm with star-shaped opal petals, and redo the clasp.&lt;br /&gt;
| XXX undoes the clasp of his silver charm anklet, attaches a pale white astrantia charm with star-shaped opal petals, and redoes the clasp.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PULL&lt;br /&gt;
! Any&lt;br /&gt;
| You undo the clasp of your silver charm anklet, carefully remove a pale white astrantia charm with star-shaped opal petals, and refasten the clasp.&lt;br /&gt;
| XXX undoes the clasp of his silver charm anklet, carefully removes a pale white astrantia charm with star-shaped opal petals, and refastens the clasp.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|INSPECT&lt;br /&gt;
! Any&lt;br /&gt;
| There are currently 3 charms attached to this silver charm anklet.&amp;lt;br&amp;gt;&lt;br /&gt;
1.  a pale white astrantia charm with star-shaped opal petals&amp;lt;br&amp;gt;&lt;br /&gt;
2.  a charging stallion charm molded from polished metal&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*3.*&amp;lt;/nowiki&amp;gt;  a glossy platinum lion charm with ruby eyes [Current]&amp;lt;br&amp;gt;&lt;br /&gt;
Type TURN anklet TO # to focus on a specific charm.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TURN&lt;br /&gt;
! Any&lt;br /&gt;
| Slightly rotating your silver charm anklet, you adjust it until the next charm is centered, which turns out to be a charging stallion charm molded from polished metal.&lt;br /&gt;
| n/a&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;5&amp;quot;|POKE&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|[[#Basic Charm|Basic]]&lt;br /&gt;
| Lost in thought, you absently roll the tortoise charm attached to your silver charm anklet between your fingers, &#039;&#039;the other charms tinkling musically together in time to the motion.&#039;&#039;&lt;br /&gt;
| Gazing thoughtfully off into the distance, XXX absently rolls the tortoise charm attached to his silver charm anklet between his fingers, &#039;&#039;the other charms tinkling musically together in time to the motion.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;|&#039;&#039;This messaging appends the latter half only when more than one charm is present on jewelry.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! [[#Banner Charm|Banner]]&lt;br /&gt;
| You gently tap the side of the platinum lion charm attached to your silver charm anklet.  An array of &#039;&#039;red&#039;&#039; sparks ripple over its surface before settling into a tiny banner of light, the wavering image of &#039;&#039;a roaring lion&#039;&#039; set into its rippling surface in hues of &#039;&#039;platinum&#039;&#039;.  It shimmers for a brief second before fading into a spray of dying &#039;&#039;red&#039;&#039; and &#039;&#039;platinum&#039;&#039; motes.&lt;br /&gt;
| XXX gently taps the platinum lion charm attached to his silver charm anklet.  An array of &#039;&#039;red&#039;&#039; sparks ripple over its surface before settling into a tiny banner of light, the wavering image of &#039;&#039;a roaring lion&#039;&#039; set into its rippling surface in hues of &#039;&#039;platinum&#039;&#039;.  It shimmers for a brief second before fading into a spray of dying &#039;&#039;red&#039;&#039; and &#039;&#039;platinum&#039;&#039; motes.&lt;br /&gt;
|-&lt;br /&gt;
! [[#Smelly Charm|Smelly]]&lt;br /&gt;
| Carefully grabbing the astrantia charm attached to your silver charm anklet, you slowly rub its surface with the pad of your thumb, causing a &#039;&#039;heady floral&#039;&#039; scent to rise into the air.&lt;br /&gt;
| Carefully grabbing the astrantia charm attached to his silver charm anklet, XXX rubs its surface with the pad of his thumb, causing a &#039;&#039;heady floral&#039;&#039; scent to rise into the air.&lt;br /&gt;
|-&lt;br /&gt;
! [[#Sound Charm|Sound]]&lt;br /&gt;
| With a sharp flick, you strike the stallion charm attached to your silver charm anklet with the tip of one finger, causing the &#039;&#039;rapid staccato beat of clopping hooves&#039;&#039; to build into existence for several seconds before fading away.&lt;br /&gt;
| With a sharp flick, XXX strikes the stallion charm attached to his silver charm anklet with the tip of one finger, causing &#039;&#039;the rapid staccato beat of clopping hooves&#039;&#039; to build into existence for several seconds before fading away.&lt;br /&gt;
|-&lt;br /&gt;
! Tier 2&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;|{{Addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! Tier 3&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align:center&amp;quot;|{{Addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Basic Charm&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the tortoise charm and sense that the creator has provided the following information:&lt;br /&gt;
        ---- Basic Charm ----&lt;br /&gt;
    This is a basic charm that can be attached to a charm bracelet.&lt;br /&gt;
    Alterations are fine, as long as the noun remains &amp;quot;charm&amp;quot; and respects the fact this item is meant to be very small and attached to a bracelet.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the charm may be further lightened.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Banner Charm&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the platinum lion charm and sense that the creator has provided the following information:&lt;br /&gt;
    ----Banner Charm----&lt;br /&gt;
This is a special charm that can be attached to a charm bracelet or other piece of charm jewelry.&lt;br /&gt;
When it is played with while on the bracelet, it can produce a tiny banner of light.&lt;br /&gt;
Banner Color: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;red&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banner Image: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;a roaring lion&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
Banner Image Color: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;platinum&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
    ====Alteration Guidelines====&lt;br /&gt;
Alterations to the 15/15/15, long, and show of this charm are fine, but the noun must remain &amp;quot;charm.&amp;quot;&lt;br /&gt;
The produced banner of light *MUST* have a base color, but it is optional whether it can have an image.  The secondary color is used as an accent on banners without an image, and as the color of the image for those with one, though it is not required.&lt;br /&gt;
Merchants who are comfortable can change the colors and the image of the produced banner.&lt;br /&gt;
&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Smelly Charm&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the astrantia charm and sense that the creator has provided the following information:&lt;br /&gt;
    ----Smelly Charm----&lt;br /&gt;
This is a special charm that can be attached to a charm bracelet or other piece of charm jewelry.&lt;br /&gt;
When it is played with while on the bracelet, it can produce a smell.&lt;br /&gt;
Current Smell: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;a heady floral scent&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
    ====Alteration Guidelines====&lt;br /&gt;
You can alter the 15/15/15, long, and show of this astrantia charm, though the noun must remain &amp;quot;charm.&amp;quot;&lt;br /&gt;
As this is meant to be attached to a bracelet, this should always be considered to be tiny/small.&lt;br /&gt;
Certain merchants may be able to change the smell this item produces.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Sound Charm&amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the stallion charm and sense that the creator has provided the following information:&lt;br /&gt;
    ----Sound Charm----&lt;br /&gt;
This is a special charm that can be attached to a charm bracelet or other piece of charm jewelry.&lt;br /&gt;
When it is played with while on the bracelet, it can make a sound.&lt;br /&gt;
Current Sound: &amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;the rapid staccato beat of clopping hooves&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
    ====Alteration Guidelines====&lt;br /&gt;
You can alter the 15/15/15, long, and show of this stallion charm, though the noun must remain &amp;quot;charm.&amp;quot;&lt;br /&gt;
As this is meant to be attached to a bracelet, this should always be considered to be tiny/small.&lt;br /&gt;
Certain merchants may be able to change the sound this item makes.&amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between items. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See Also===&lt;br /&gt;
* [[Rumor Woods]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be Joola items (clothing and jewelry). --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Anklet&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2= Bracelet&lt;br /&gt;
|itemtype3= Necklace&lt;br /&gt;
|itemtype4= Charm&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Charm features&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, i.e. Bloodrunes and MoonShard Pendants. --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Jewelry must remain something that can hold charms.&amp;lt;br&amp;gt;Charms must retain noun.&amp;lt;br&amp;gt;Charms cannot contradict being tiny.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= INSPECT&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= POKE&lt;br /&gt;
|verb3= PULL&lt;br /&gt;
|verb4= PUSH&lt;br /&gt;
|verb5= TURN&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Valinda_gown&amp;diff=154733</id>
		<title>Valinda gown</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Valinda_gown&amp;diff=154733"/>
		<updated>2021-10-10T16:30:05Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added the extra script names because Thandiwe.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&#039;&#039;&#039;Valinda gowns&#039;&#039;&#039; are scripted gowns or skirts, similar to [[Nalea]] and [[Vanishing Point]].&lt;br /&gt;
&lt;br /&gt;
Some GMs call these &amp;quot;Fancy Gowns&amp;quot;, others reference them as &amp;quot;Ebon Gate Gowns&amp;quot;.  Unlocks will be purchasable for Ebon Gate seashells in the 2021 [[EGShop:Jangling Junker|Jangling Junker]].&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
The mulberry silk gown may be freely altered, so long as it remains a billowy gown or skirt.&lt;br /&gt;
You could RUB, CURTSY, PULL, TURN, WAVE, TAP, HUG, or RAISE this mulberry silk gown.  It is fully unlocked.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 1&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! CURTSY&lt;br /&gt;
| You take hold of the sides of your mulberry silk gown and perform a graceful curtsy.&lt;br /&gt;
| XXX holds the sides of her mulberry silk gown outward and performs a graceful curtsy.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| You adjust your mulberry silk gown at the waist, forcing the skirt to billow out.&lt;br /&gt;
| XXX adjusts her mulberry silk gown at the waist, allowing it to billow outward slightly.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You run your hands over the front of your mulberry silk gown, trying to discreetly re-arrange the drape.&lt;br /&gt;
| XXX runs her hand down the front of her mulberry silk gown, discreetly re-arranging the drape.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You turn around quickly, causing the hem of your mulberry silk gown to float in the air for a moment.&lt;br /&gt;
| As XXX turns around, the hem of her mulberry silk gown floats lightly in the air.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 2&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! TAP&lt;br /&gt;
| You tap the loose fabric of your mulberry silk gown, causing it to ripple lightly.&lt;br /&gt;
| XXX taps the loose fabric of her mulberry silk gown, causing it to ripple lightly.&lt;br /&gt;
|-&lt;br /&gt;
! WAVE&lt;br /&gt;
| You wave swathes of the fabric of your mulberry silk gown back and forth gracefully.&lt;br /&gt;
| XXX waves swathes of the fabric of her mulberry silk gown back and forth gracefully.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Tier 3&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= &amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= YES&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! HUG&lt;br /&gt;
| You wrap your hands around the waist of your mulberry silk gown and casually rock from side to side, causing the fabric of your gown to swish back and forth.&lt;br /&gt;
| XXX wraps her hands around the waist of her mulberry silk gown and casually rocks from side to side, causing the fabric of her gown to swish back and forth.&lt;br /&gt;
|-&lt;br /&gt;
! RAISE&lt;br /&gt;
| You raise the hem of your mulberry silk gown slightly, as if preparing to sit down with a flounce.&lt;br /&gt;
| XXX raises the hem of her mulberry silk gown slightly, as if preparing to sit down with a flounce.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===See also===&lt;br /&gt;
* [[Basic gown]]&lt;br /&gt;
* [[Farusteri gown]]&lt;br /&gt;
* [[Fiery gown]]&lt;br /&gt;
* [[Metallic gown]]&lt;br /&gt;
* [[Millicent gown]]&lt;br /&gt;
* [[Nalea gown]]&lt;br /&gt;
* [[Peretta gown]]&lt;br /&gt;
* [[Un(refined) gown]]&lt;br /&gt;
* [[Vanishing Point]]&lt;br /&gt;
* [[Zenlia gown]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Clothing&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Clothing, Accessory, Container, Miscellaneous. --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be Joola items (clothing and jewelry). --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Gownlike&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If not, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 3&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot; or &amp;quot;Certificate&amp;quot; ONLY. If both, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Must remain billowy gown or skirt&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ghezyte_chelioboros_jewelry&amp;diff=154726</id>
		<title>Ghezyte chelioboros jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ghezyte_chelioboros_jewelry&amp;diff=154726"/>
		<updated>2021-10-10T15:33:34Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Typo fix.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ghezyte chelioboros items&#039;&#039;&#039; were first introduced as the quest reward at [[Ebon Gate 2017]], the first year at [[Caligos Isle]].  It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Ghezresh]]. Each year allows for the item to upgrade as long as the appropriate amount of favor is earned. Each year you could earn up to a maximum 1,000 favor, culminating in 5,000 total favor in quest year 2021. Favor is garnered by doing the various Caligos Isle yearly quest(s). The items required for the quests have varied by year, but for the final year 2021, the item is a [[ghezyte-veined sea glass bauble]].  &lt;br /&gt;
&lt;br /&gt;
Baubles can be obtained via digging, mini-games and [[Trick or Treat]]. The favor awarded per turn-in varies depending on whether you obtained the bauble directly from a game, or got it from another player.  Baubles found in Trick or Treat are rumored to be worth more favor than items found in the regular games (digging and the mini-games in the caverns).  Players who did not participate in the quest prior to the current year can &amp;quot;catch up&amp;quot; by turning in additional baubles via the quests.&lt;br /&gt;
&lt;br /&gt;
There is a cost of 250,000 silver to purchase the bracelet from the chest when available on Caligos Isle. The chest is in room #65 on the map or Lich room #26556. Once purchased, the bracelet is attuned to the character that picked it up, and each character may purchase only one bracelet.&lt;br /&gt;
&lt;br /&gt;
The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet).&lt;br /&gt;
&lt;br /&gt;
The {{boldmono|SHOW}} is:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Shards of ultrafine ghezyte are wedded together with a mercurial compound that resembles silver to form an abhorrent and twisted shape of an eel devouring its own tail.  Thin skeins of inky black, indigo-hued ghezyte form the dorsal and underbelly fins, while silver inlay around the black coral eyes gives the anguilline form an insidious cast.  Though largely smooth, something about the piece seems sinister and disturbing.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
Please note the below {{boldmono|ANALYZE}} is for a T4 bracelet and the analyze does not drastically change between tiers.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your chelioboros bracelet and sense that the creator has provided the following information:&lt;br /&gt;
This chelioboros bracelet is from Ebon Gate 5117, Caligos Isle, and was a quest participation item.  While its exact function is shrouded in mystery, you sense that it is a progressive item and that its benefits will increase during subsequent quests on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
This item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
FLUFF USAGE: GAZE, HISS, KISS, LISTEN, MOCK, NUDGE, PRAY, RUB, TICKLE, TOUCH&lt;br /&gt;
MECHANICAL USAGE (if eligible): POINT &amp;lt;target&amp;gt;, COVER&lt;br /&gt;
&lt;br /&gt;
Each year, at the end of the festival, mechanical usage (POINT and COVER [if applicable]) will be updated to your current year&#039;s quest participation.&lt;br /&gt;
&lt;br /&gt;
To change the item&#039;s worn location: PROD&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bracelet may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 1 refers to the benefits available during the initial release year of 2017.  If an item is first gained in subsequent years, the owner is able to play catch-up with favor.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Modifier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Second&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot;|COVER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Success&lt;br /&gt;
| You gingerly lay your hand on the eel head on your bracelet and watch as shadows leak from its anguilline eyes.  As inky black mists seep into your skin, you feel a tinge of Ghezresh&#039;s natural resistance to fearful things fill you.&lt;br /&gt;
| N/A&lt;br /&gt;
| (Player) gingerly covers the eel head on (his/her) chelioboros bracelet, and suddenly, shadows leak from the eyes of the piece.  As inky black mists seep into (his/her) skin, a look of resilience fills (his/her) eyes.  Black shadows seep slowly from (player&#039;s) eyes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - Not Enough Favor&lt;br /&gt;
| You place your hand over your chelioboros bracelet, but nothing happens.  It feels cold beneath your palm.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - Backlash&lt;br /&gt;
| Your chelioboros bracelet has a greyish tinge to it, similar to an aquatic creature in the latter stages of decomposition.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - All Uses Expended for Day&lt;br /&gt;
| You cover your chelioboros bracelet, but nothing happens.  Perhaps it hasn&#039;t been long enough since you last called upon the power of Ghezresh.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| You lift your chelioboros bracelet, place your lips upon the head of the eel carved into the piece, and a spark of recognition passes to you.  You sense a deep longing from the tiny anguillid and marvel at how much you feel needed by the small creature.&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;Character&amp;gt; places a gentle kiss upon his/her chelioboros bracelet, and a look of wonder flits across his/her features.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LISTEN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| Tilting your head to the side, a gurgling, aquatic voice rises to your ears from chelioboros bracelet.  Pleadingly, it begs you to return to Caligos Isle and promises you such wonderful sights to see and pleasures to feel.  The hypnotic voice lingers in your ears, and the scent of seawater momentarily fills the air.&lt;br /&gt;
| N/A&lt;br /&gt;
| Tilting his head to the side, Khaell listens intently for several moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;6&amp;quot;|POINT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Success&lt;br /&gt;
|  Quickly flicking the eel head of your chelioboros bracelet, you point its gaze directly at (player/creature) and concentrate on the power of Caligos Isle.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground at your feet in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you.&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at (player 1) but quickly disintegrates into a splash of watery mist.  After a moment, you find a chelioboros bracelet has returned to its resting place against your flesh.&lt;br /&gt;
| Quickly flicking the eel head of (his/her) chelioboros bracelet, (Player) points its gaze directly at you and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at you but soon disintegrates into a splash of watery mist.  You notice a chelioboros bracelet has returned to its resting place on (player).&lt;br /&gt;
| Quickly flicking the eel head of (his/her) chelioboros bracelet, (player 1) points its gaze directly at (player 2) and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at (player 2) but soon disintegrates into a splash of watery mist.  You notice a chelioboros bracelet has returned to its resting place on (player 1).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Not Enough Favor&lt;br /&gt;
|  Your chelioboros bracelet appears dull and lifeless, and it does not respond to your touch.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;|Failure - Backfire&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Quickly flicking the eel head of your (item), you point its gaze directly at (target) and concentrate on the power of Caligos Isle.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground at your feet in a damp, watery mess.&amp;lt;br&amp;gt;&lt;br /&gt;
Sudden and unexpected, the eel turns its indigo eyes upon you, and you feel the weight of its gaze as it rises to a towering, misty shape above you.  The weight of its intimidating stare renders you powerless before it completely dissolves into a mist.  A moment later, you find (item) has returned to its resting place against your flesh.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | N/A&lt;br /&gt;
| Quickly flicking the eel head of (his/her) (item), (character) points its gaze directly at (target) and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into silvery grey mist that splashes to the ground at (his/her) feet in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&amp;lt;br&amp;gt;&lt;br /&gt;
Sudden and unexpected, the eel turns its indigo eyes upon (character) as it begins to rise in a towering, misty shape above (him/her)!  A moment later, the eel dissolves into a fine mist, and you notice (item) has returned to its resting place on (character).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hidden:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A silvery grey mist splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&amp;lt;br&amp;gt;&lt;br /&gt;
The eel suddenly disappears into the shadows.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Backlash&lt;br /&gt;
| Your chelioboros bracelet has a greyish tinge to it, similar to an aquatic creature in the latter stages of decomposition.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Used all daily uses&lt;br /&gt;
|  You flick the eel head on your chelioboros bracelet, but it remains unmoving.  Perhaps it hasn&#039;t been long enough since you last called upon the powers of Caligos Isle.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
| You prod your chelioboros bracelet and, reluctantly, the eel opens its mouth and releases its own tail.  As if sensing your desire, the bracelet slowly transforms into a ghezyte chelioboros ring.&lt;br /&gt;
| N/A&lt;br /&gt;
| (Person) prods her chelioboros bracelet and, reluctantly, the eel opens its mouth to release its own tail.  Slowly, it transforms into a ghezyte chelioboros ring.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;Changes worn location of the item.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| You run your fingers over the smooth surface of your chelioboros bracelet and watch as eyes within the eel flash bright indigo for several seconds.&lt;br /&gt;
| N/A&lt;br /&gt;
| Khaell runs his fingers over his chelioboros bracelet, and eyes within the eel flash bright indigo for several seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TOUCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| N/A&lt;br /&gt;
| Cool and damp, a ghezyte chelioboros bracelet seems to wriggle to life at your touch, and its eyes flash indigo for a brief moment.  In that instance, an image of Caligos Isle seems to call to you, and you are reminded of its distant shores.  The desire to return takes longer to fade than the vision lasted.&lt;br /&gt;
| N/A&lt;br /&gt;
| Khaell touches his chelioboros bracelet, his gaze briefly unfocused before returning to normal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 2 refers to the benefits available upon completion and favor gain during the 2018 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|NUDGE&lt;br /&gt;
| Using your index finger, you gently nudge your anguillian friend that lays dormant within your chelioboros bracelet.  Opening one indigo eye, it gazes in acknowledgement of you and then returns to slumber.&lt;br /&gt;
| Khaell gently nudges the tiny eel that forms his chelioboros bracelet, and you could swear it winked at him.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TICKLE&lt;br /&gt;
| Tracing the sleek form of the eel frozen within your chelioboros bracelet, you feel an oppressive weight settle upon you and shiver as damp air traces goose bumps across your arms.  As the weight resides and the chill leaves you, you could swear that the eel smirks at you.&lt;br /&gt;
| Tracing the line of the eel frozen in his chelioboros bracelet, Khaell suddenly pauses as an indigo and silver light falls across his rough, darkly tanned features.  As the light recedes, you could swear the eel in his chelioboros bracelet smirks at him.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 3 refers to the benefits available upon completion and favor gain during the 2019 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|GAZE&lt;br /&gt;
| As you gaze upon your chelioboros bracelet, the twisting and twining of the eel&#039;s body hypnotic, you feel yourself falling into a bit of a trance as its indigo eyes draw you in.  You begin to feel as though you are drowning, which pulls you awake, gasping for air.&lt;br /&gt;
| Khaell&#039;s eyes fall upon a ghezyte chelioboros bracelet and he becomes distracted in a near trance-like state.  His face fills with an unhealthy color just before he snaps out of his stupor with an alarmed gasp of air.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PRAY&lt;br /&gt;
| Suddenly flooded with thoughts of your chelioboros bracelet, you close your eyes and force yourself to focus on anyone that will listen instead, concentrating on your chosen path of devotion.&lt;br /&gt;
| Khaell closes his eyes and appears to concentrate intently.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 4 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 4 refers to the benefits available upon completion and favor gain during the 2020 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|HISS&lt;br /&gt;
| The familiar weight of the bracelet on your wrist suddenly becomes burdensome, heavier than is sensible, and it tightens on your wrist in an unflinching grip that makes your breath hiss from between your teeth.  Its hold is just shy of painful, and you gaze into the glittering eyes of the eel and feel a rising sense of dread in the pit of your stomach.&lt;br /&gt;
| Khaell&#039;s eyes flash down to the bracelet on his wrist momentarily, the corners of his mouth growing tight.  As he hisses a breath between his teeth, you notice the lithe body of the bracelet coiling tighter, and Khaell shakes his hand as if trying to cast something off.  A breath or two later, the body of the eel goes lax, and Khaell blinks rapidly and sighs.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|MOCK&lt;br /&gt;
| You turn a critical eye down to your chelioboros bracelet, scraping your thumbnail against the engravings on its surface as you marvel at how easily such power was taken from a self-proclaimed deity.  The thought is barely completed before you feel a blinding pain in your wrist, and you look down to see that the eel has awoken, bitten into your skin, and is slowly crawling beneath.  You scrabble, wildly trying to stop the anguillid creature, but it burrows deep and slithers up your arm, over the curve of your shoulder, and along your neck.  A scream is perched just on the tip of your tongue, ready to rip free at any moment, and you hear a dark, roiling whisper against your ear, &amp;quot;You have only what I have given and to a purpose that is only for me to know.  Do not suppose you are anything other than a pawn.&amp;quot;  Chest tight and arm pulsing with pain, you glance down only to find your chelioboros bracelet on your wrist as usual, placid and unmoving, and you&#039;re left to wonder if.&lt;br /&gt;
| Khaell thumbs his chelioboros bracelet and goes perfectly still and unbreathing for several long moments.  Khaell looks decidedly blue around the gills before he takes a deep, shuddering breath and blinks several times in rapid succession.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 5 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 5 refers to the benefits available upon completion and favor gain during the final run of Ebon Gate in 2021.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SCREAM&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TURN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Mechanical Information===&lt;br /&gt;
In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability.  Minimum required favor is 1000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;2&amp;quot; | Year/Total Favor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | POINT (at target)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | COVER&lt;br /&gt;
|-&lt;br /&gt;
| Adds an intimidate debuff to the target that reduces the targets DS/TD by:&lt;br /&gt;
| Must follow [[Ghezresh]]&amp;lt;br&amp;gt;Lasts 5 minutes, Sheer Fear Boost will increase user&#039;s sheer fear level by:&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2017 - 1000 favor&lt;br /&gt;
| 5/3, 5x/day&lt;br /&gt;
| 1x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2018 - 2000 favor&lt;br /&gt;
| 10/6, 10x/day&lt;br /&gt;
| 2x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2019 - 3000 favor&lt;br /&gt;
| 15/9, 15x/day&lt;br /&gt;
| 3x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2020 - 4000 favor&lt;br /&gt;
| 20/12, 20x/day&lt;br /&gt;
| 4x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2021 - 5000 favor&lt;br /&gt;
| 25/15, 25x/day&lt;br /&gt;
| 5x/day&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate]]&lt;br /&gt;
* [[Ghezresh]]&lt;br /&gt;
* [[Imflass wire jewelry]] - Charl&lt;br /&gt;
* [[Sterling feathered jewelry]] - Gosaena&lt;br /&gt;
* [[Gold-banded ghezyte jewelry]] - Imaera&lt;br /&gt;
* [[Gold-strung onyx tile jewelry]] - Lorminstra&lt;br /&gt;
* [[Sinuous gheztye serpent jewelry]] - Luukos&lt;br /&gt;
* [[Nacre and ghezyte dolphin jewelry]] - Niima&lt;br /&gt;
* [[Labyrinthine cresent-woven jewelry]] - Zelia&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&lt;br /&gt;
|itemtype= Jewelry&lt;br /&gt;
|alter= No&lt;br /&gt;
|ld= No&lt;br /&gt;
|releasevenue= Ebon Gate 2017&lt;br /&gt;
|questitem= Yes&lt;br /&gt;
|tiered= Yes&lt;br /&gt;
|tiersnumber= 5&lt;br /&gt;
|unlock= Quest&lt;br /&gt;
|attune= Yes&lt;br /&gt;
|attunement= Character&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= COVER&lt;br /&gt;
|verb2= GAZE&lt;br /&gt;
|verb3= HISS&lt;br /&gt;
|verb4= KISS&lt;br /&gt;
|verb5= LISTEN&lt;br /&gt;
|verb6= MOCK&lt;br /&gt;
|verb7= NUDGE&lt;br /&gt;
|verb8= POINT&lt;br /&gt;
|verb9= PRAY&lt;br /&gt;
|verb10= PROD&lt;br /&gt;
|verb11= RUB&lt;br /&gt;
|verb12= SCREAM&lt;br /&gt;
|verb13= TICKLE&lt;br /&gt;
|verb14= TOUCH&lt;br /&gt;
|verb15= TURN&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ghezyte_chelioboros_jewelry&amp;diff=154705</id>
		<title>Ghezyte chelioboros jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ghezyte_chelioboros_jewelry&amp;diff=154705"/>
		<updated>2021-10-10T13:35:56Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Updated from species to current quest item baubles, since this was confusing people.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Ghezyte chelioboros items&#039;&#039;&#039; were first introduced as the quest reward at [[Ebon Gate 2017]], the first year at [[Caligos Isle]].  It is a self-charging item that has different abilities based on whether one has completed the yearly quest and/or converted to the deity [[Ghezresh]]. Each year allows for the item to upgrade as long as the appropriate amount of favor is earned. Each year you could earn up to a maximum 1,000 favor, culuminating in 5,000 total favor in quest year 2021. Favor is garnered by doing the various Caligos Isle yearly quest(s). The items required for the quests have varied by year, but for the final year 2021, the item is a ghezyte-veined sea glass bauble.  &lt;br /&gt;
&lt;br /&gt;
Baubles can be obtained via digging, mini-games and Trick or Treat. The favor awarded per turn-in varies depending on whether you obtained the bauble directly from a game, or got it from another player.  Baubles found in Trick or Treat are rumored to be worth more favor than items found in the regular games (digging and the mini-games in the caverns).  Players who did not participate in the quest prior to the current year can &amp;quot;catch up&amp;quot; by turning in additional baubles via the quests.&lt;br /&gt;
&lt;br /&gt;
There is a cost of 250,000 silver to purchase the bracelet from the chest when available on Caligos Isle. The chest is in room #65 on the map or Lich room #26556. Once purchased, the bracelet is attuned to the character that picked it up, and each character may purchase only one bracelet.&lt;br /&gt;
&lt;br /&gt;
The item can be rotated between four various worn locations via the {{boldmono|PROD}} verb. Those four locations include wrist(bracelet), finger(ring), neck(choker), and ankle(anklet).&lt;br /&gt;
&lt;br /&gt;
The {{boldmono|SHOW}} is:&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Shards of ultrafine ghezyte are wedded together with a mercurial compound that resembles silver to form an abhorrent and twisted shape of an eel devouring its own tail.  Thin skeins of inky black, indigo-hued ghezyte form the dorsal and underbelly fins, while silver inlay around the black coral eyes gives the anguilline form an insidious cast.  Though largely smooth, something about the piece seems sinister and disturbing.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
Please note the below {{boldmono|ANALYZE}} is for a T4 bracelet and the analyze does not drastically change between tiers.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your chelioboros bracelet and sense that the creator has provided the following information:&lt;br /&gt;
This chelioboros bracelet is from Ebon Gate 5117, Caligos Isle, and was a quest participation item.  While its exact function is shrouded in mystery, you sense that it is a progressive item and that its benefits will increase during subsequent quests on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
This item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
FLUFF USAGE: GAZE, HISS, KISS, LISTEN, MOCK, NUDGE, PRAY, RUB, TICKLE, TOUCH&lt;br /&gt;
MECHANICAL USAGE (if eligible): POINT &amp;lt;target&amp;gt;, COVER&lt;br /&gt;
&lt;br /&gt;
Each year, at the end of the festival, mechanical usage (POINT and COVER [if applicable]) will be updated to your current year&#039;s quest participation.&lt;br /&gt;
&lt;br /&gt;
To change the item&#039;s worn location: PROD&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the bracelet may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 1 refers to the benefits available during the initial release year of 2017.  If an item is first gained in subsequent years, the owner is able to play catch-up with favor.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Modifier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Second&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;4&amp;quot;|COVER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Success&lt;br /&gt;
| You gingerly lay your hand on the eel head on your bracelet and watch as shadows leak from its anguilline eyes.  As inky black mists seep into your skin, you feel a tinge of Ghezresh&#039;s natural resistance to fearful things fill you.&lt;br /&gt;
| N/A&lt;br /&gt;
| (Player) gingerly covers the eel head on (his/her) chelioboros bracelet, and suddenly, shadows leak from the eyes of the piece.  As inky black mists seep into (his/her) skin, a look of resilience fills (his/her) eyes.  Black shadows seep slowly from (player&#039;s) eyes.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - Not Enough Favor&lt;br /&gt;
| You place your hand over your chelioboros bracelet, but nothing happens.  It feels cold beneath your palm.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - Backlash&lt;br /&gt;
| Your chelioboros bracelet has a greyish tinge to it, similar to an aquatic creature in the latter stages of decomposition.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|(Ghezresh Follower Only) Failure - All Uses Expended for Day&lt;br /&gt;
| You cover your chelioboros bracelet, but nothing happens.  Perhaps it hasn&#039;t been long enough since you last called upon the power of Ghezresh.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|KISS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| You lift your chelioboros bracelet, place your lips upon the head of the eel carved into the piece, and a spark of recognition passes to you.  You sense a deep longing from the tiny anguillid and marvel at how much you feel needed by the small creature.&lt;br /&gt;
| N/A&lt;br /&gt;
| &amp;lt;Character&amp;gt; places a gentle kiss upon his/her chelioboros bracelet, and a look of wonder flits across his/her features.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|LISTEN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| Tilting your head to the side, a gurgling, aquatic voice rises to your ears from chelioboros bracelet.  Pleadingly, it begs you to return to Caligos Isle and promises you such wonderful sights to see and pleasures to feel.  The hypnotic voice lingers in your ears, and the scent of seawater momentarily fills the air.&lt;br /&gt;
| N/A&lt;br /&gt;
| Tilting his head to the side, Khaell listens intently for several moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;6&amp;quot;|POINT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Success&lt;br /&gt;
|  Quickly flicking the eel head of your chelioboros bracelet, you point its gaze directly at (player/creature) and concentrate on the power of Caligos Isle.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground at your feet in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you.&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at (player 1) but quickly disintegrates into a splash of watery mist.  After a moment, you find a chelioboros bracelet has returned to its resting place against your flesh.&lt;br /&gt;
| Quickly flicking the eel head of (his/her) chelioboros bracelet, (Player) points its gaze directly at you and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at you but soon disintegrates into a splash of watery mist.  You notice a chelioboros bracelet has returned to its resting place on (player).&lt;br /&gt;
| Quickly flicking the eel head of (his/her) chelioboros bracelet, (player 1) points its gaze directly at (player 2) and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&lt;br /&gt;
Moving slowly and leaving a watery trail behind, the eel strikes out at (player 2) but soon disintegrates into a splash of watery mist.  You notice a chelioboros bracelet has returned to its resting place on (player 1).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Not Enough Favor&lt;br /&gt;
|  Your chelioboros bracelet appears dull and lifeless, and it does not respond to your touch.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;|Failure - Backfire&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | Quickly flicking the eel head of your (item), you point its gaze directly at (target) and concentrate on the power of Caligos Isle.  Almost instantly, the piece of jewelry transforms into a silvery grey mist that splashes to the ground at your feet in a damp, watery mess.&amp;lt;br&amp;gt;&lt;br /&gt;
Sudden and unexpected, the eel turns its indigo eyes upon you, and you feel the weight of its gaze as it rises to a towering, misty shape above you.  The weight of its intimidating stare renders you powerless before it completely dissolves into a mist.  A moment later, you find (item) has returned to its resting place against your flesh.&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | N/A&lt;br /&gt;
| Quickly flicking the eel head of (his/her) (item), (character) points its gaze directly at (target) and appears to concentrate intensely.  Almost instantly, the piece of jewelry transforms into silvery grey mist that splashes to the ground at (his/her) feet in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&amp;lt;br&amp;gt;&lt;br /&gt;
Sudden and unexpected, the eel turns its indigo eyes upon (character) as it begins to rise in a towering, misty shape above (him/her)!  A moment later, the eel dissolves into a fine mist, and you notice (item) has returned to its resting place on (character).&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;Hidden:&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
A silvery grey mist splashes to the ground in a damp, watery mess.  Indigo eyes appear in the puddle as the shape of an eel manifests before you!&amp;lt;br&amp;gt;&lt;br /&gt;
The eel suddenly disappears into the shadows.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Backlash&lt;br /&gt;
| Your chelioboros bracelet has a greyish tinge to it, similar to an aquatic creature in the latter stages of decomposition.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Failure - Used all daily uses&lt;br /&gt;
|  You flick the eel head on your chelioboros bracelet, but it remains unmoving.  Perhaps it hasn&#039;t been long enough since you last called upon the powers of Caligos Isle.&lt;br /&gt;
| N/A&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;| PROD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; rowspan=&amp;quot;2&amp;quot;|N/A&lt;br /&gt;
| You prod your chelioboros bracelet and, reluctantly, the eel opens its mouth and releases its own tail.  As if sensing your desire, the bracelet slowly transforms into a ghezyte chelioboros ring.&lt;br /&gt;
| N/A&lt;br /&gt;
| (Person) prods her chelioboros bracelet and, reluctantly, the eel opens its mouth to release its own tail.  Slowly, it transforms into a ghezyte chelioboros ring.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot;|&amp;lt;small&amp;gt;&#039;&#039;Changes worn location of the item.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|N/A&lt;br /&gt;
| You run your fingers over the smooth surface of your chelioboros bracelet and watch as eyes within the eel flash bright indigo for several seconds.&lt;br /&gt;
| N/A&lt;br /&gt;
| Khaell runs his fingers over his chelioboros bracelet, and eyes within the eel flash bright indigo for several seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TOUCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;| N/A&lt;br /&gt;
| Cool and damp, a ghezyte chelioboros bracelet seems to wriggle to life at your touch, and its eyes flash indigo for a brief moment.  In that instance, an image of Caligos Isle seems to call to you, and you are reminded of its distant shores.  The desire to return takes longer to fade than the vision lasted.&lt;br /&gt;
| N/A&lt;br /&gt;
| Khaell touches his chelioboros bracelet, his gaze briefly unfocused before returning to normal.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 2 refers to the benefits available upon completion and favor gain during the 2018 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|NUDGE&lt;br /&gt;
| Using your index finger, you gently nudge your anguillian friend that lays dormant within your chelioboros bracelet.  Opening one indigo eye, it gazes in acknowledgement of you and then returns to slumber.&lt;br /&gt;
| Khaell gently nudges the tiny eel that forms his chelioboros bracelet, and you could swear it winked at him.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TICKLE&lt;br /&gt;
| Tracing the sleek form of the eel frozen within your chelioboros bracelet, you feel an oppressive weight settle upon you and shiver as damp air traces goose bumps across your arms.  As the weight resides and the chill leaves you, you could swear that the eel smirks at you.&lt;br /&gt;
| Tracing the line of the eel frozen in his chelioboros bracelet, Khaell suddenly pauses as an indigo and silver light falls across his rough, darkly tanned features.  As the light recedes, you could swear the eel in his chelioboros bracelet smirks at him.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 3 refers to the benefits available upon completion and favor gain during the 2019 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|GAZE&lt;br /&gt;
| As you gaze upon your chelioboros bracelet, the twisting and twining of the eel&#039;s body hypnotic, you feel yourself falling into a bit of a trance as its indigo eyes draw you in.  You begin to feel as though you are drowning, which pulls you awake, gasping for air.&lt;br /&gt;
| Khaell&#039;s eyes fall upon a ghezyte chelioboros bracelet and he becomes distracted in a near trance-like state.  His face fills with an unhealthy color just before he snaps out of his stupor with an alarmed gasp of air.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|PRAY&lt;br /&gt;
| Suddenly flooded with thoughts of your chelioboros bracelet, you close your eyes and force yourself to focus on anyone that will listen instead, concentrating on your chosen path of devotion.&lt;br /&gt;
| Khaell closes his eyes and appears to concentrate intently.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 4 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 4 refers to the benefits available upon completion and favor gain during the 2020 run of Ebon Gate.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|HISS&lt;br /&gt;
| The familiar weight of the bracelet on your wrist suddenly becomes burdensome, heavier than is sensible, and it tightens on your wrist in an unflinching grip that makes your breath hiss from between your teeth.  Its hold is just shy of painful, and you gaze into the glittering eyes of the eel and feel a rising sense of dread in the pit of your stomach.&lt;br /&gt;
| Khaell&#039;s eyes flash down to the bracelet on his wrist momentarily, the corners of his mouth growing tight.  As he hisses a breath between his teeth, you notice the lithe body of the bracelet coiling tighter, and Khaell shakes his hand as if trying to cast something off.  A breath or two later, the body of the eel goes lax, and Khaell blinks rapidly and sighs.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|MOCK&lt;br /&gt;
| You turn a critical eye down to your chelioboros bracelet, scraping your thumbnail against the engravings on its surface as you marvel at how easily such power was taken from a self-proclaimed deity.  The thought is barely completed before you feel a blinding pain in your wrist, and you look down to see that the eel has awoken, bitten into your skin, and is slowly crawling beneath.  You scrabble, wildly trying to stop the anguillid creature, but it burrows deep and slithers up your arm, over the curve of your shoulder, and along your neck.  A scream is perched just on the tip of your tongue, ready to rip free at any moment, and you hear a dark, roiling whisper against your ear, &amp;quot;You have only what I have given and to a purpose that is only for me to know.  Do not suppose you are anything other than a pawn.&amp;quot;  Chest tight and arm pulsing with pain, you glance down only to find your chelioboros bracelet on your wrist as usual, placid and unmoving, and you&#039;re left to wonder if.&lt;br /&gt;
| Khaell thumbs his chelioboros bracelet and goes perfectly still and unbreathing for several long moments.  Khaell looks decidedly blue around the gills before he takes a deep, shuddering breath and blinks several times in rapid succession.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 5 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Tier 5 refers to the benefits available upon completion and favor gain during the final run of Ebon Gate in 2021.&lt;br /&gt;
|analyze= &amp;lt;!-- Only necessary if there are drastic changes in ANALYZE between tiers/trees. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|SCREAM&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|TURN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Mechanical Information===&lt;br /&gt;
In order to activate any of the special abilities on the bracelet, the user must have the required amount of favor for that ability.  Minimum required favor is 1000.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; rowspan=&amp;quot;2&amp;quot; | Year/Total Favor&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | POINT (at target)&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | COVER&lt;br /&gt;
|-&lt;br /&gt;
| Adds an intimidate debuff to the target that reduces the targets DS/TD by:&lt;br /&gt;
| Must follow [[Ghezresh]]&amp;lt;br&amp;gt;Lasts 5 minutes, Sheer Fear Boost will increase user&#039;s sheer fear level by:&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2017 - 1000 favor&lt;br /&gt;
| 5/3, 5x/day&lt;br /&gt;
| 1, 3x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2018 - 2000 favor&lt;br /&gt;
| 10/6, 10x/day&lt;br /&gt;
| 2, 2x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2019 - 3000 favor&lt;br /&gt;
| 15/9, 15x/day&lt;br /&gt;
| 3, 3x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2020 - 4000 favor&lt;br /&gt;
| 20/12, 20x/day&lt;br /&gt;
| 4, 4x/day&lt;br /&gt;
|-&lt;br /&gt;
| role=&amp;quot;rowheader&amp;quot; scope=&amp;quot;row&amp;quot; | 2021 - 5000 favor&lt;br /&gt;
| 25/15, 25x/day&lt;br /&gt;
| 5, 5x/day&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Ambients===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate]]&lt;br /&gt;
* [[Ghezresh]]&lt;br /&gt;
* [[Imflass wire jewelry]] - Charl&lt;br /&gt;
* [[Sterling feathered jewelry]] - Gosaena&lt;br /&gt;
* [[Gold-banded ghezyte jewelry]] - Imaera&lt;br /&gt;
* [[Gold-strung onyx tile jewelry]] - Lorminstra&lt;br /&gt;
* [[Sinuous gheztye serpent jewelry]] - Luukos&lt;br /&gt;
* [[Nacre and ghezyte dolphin jewelry]] - Niima&lt;br /&gt;
* [[Labyrinthine cresent-woven jewelry]] - Zelia&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&lt;br /&gt;
|itemtype= Jewelry&lt;br /&gt;
|alter= No&lt;br /&gt;
|ld= No&lt;br /&gt;
|releasevenue= Ebon Gate 2017&lt;br /&gt;
|questitem= Yes&lt;br /&gt;
|tiered= Yes&lt;br /&gt;
|tiersnumber= 5&lt;br /&gt;
|unlock= Quest&lt;br /&gt;
|attune= Yes&lt;br /&gt;
|attunement= Character&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= COVER&lt;br /&gt;
|verb2= GAZE&lt;br /&gt;
|verb3= HISS&lt;br /&gt;
|verb4= KISS&lt;br /&gt;
|verb5= LISTEN&lt;br /&gt;
|verb6= MOCK&lt;br /&gt;
|verb7= NUDGE&lt;br /&gt;
|verb8= POINT&lt;br /&gt;
|verb9= PRAY&lt;br /&gt;
|verb10= PROD&lt;br /&gt;
|verb11= RUB&lt;br /&gt;
|verb12= SCREAM&lt;br /&gt;
|verb13= TICKLE&lt;br /&gt;
|verb14= TOUCH&lt;br /&gt;
|verb15= TURN&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154354</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154354"/>
		<updated>2021-10-03T23:24:55Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added link to MH post office.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the post office [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Realm ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Room Name]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|Tigerlily Avenue, pale coral-tiled office&lt;br /&gt;
[[Mist Harbor Mail Office]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[[Zul Logoth Mail Depot]]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=The_Mist_Harbor_Mail_Office&amp;diff=154353</id>
		<title>The Mist Harbor Mail Office</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=The_Mist_Harbor_Mail_Office&amp;diff=154353"/>
		<updated>2021-10-03T23:22:53Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Mist Harbor&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = It is located in the pale coral-tiled office on Tigerlily Avenue.&lt;br /&gt;
|roomname = Mist Harbor Mail Office&lt;br /&gt;
|desc = The bright moonlight which trickles in from the small dusty window along the far wall dances across the warped driftwood floorboards of this small mail office.  A hurried mail clerk rushes back and forth across the mahogany front counter, stuffing envelopes and packages in various awaiting cubbyholes, seemingly oblivious to the rest of the world.  In the corner of the room, a nearly featherless macaw sits in a tarnished silver cage releasing a shrill squawk with each new customer who enters the building.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = Welcome to The Mist Harbor Mail Office!&lt;br /&gt;
&lt;br /&gt;
The mail clerk offers her catalog to browse.&lt;br /&gt;
The mail clerk exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a sun-bleached pale parchment envelope   7. a piece of watercolored vellum&lt;br /&gt;
  2. an inked vellum envelope                 8. a page of flora-embossed vellum&lt;br /&gt;
  3. a hemp-bound wax paper package           9. a sheet of bleached bamboo paper&lt;br /&gt;
  4. a rope-latticed banana leaf package      10. a turtle-inked taupe vellum stampbook&lt;br /&gt;
  5. a page of pressed rosebud parchment      11. a melon-inked light pink stampbook&lt;br /&gt;
  6. a sheet of ivory papyrus paper           12. a bamboo-inked mint green stampbook&lt;br /&gt;
&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  13. a sepia-swept osprey feather quill    17. a cylinder of metallic black wax&lt;br /&gt;
  14. a vivid cobalt parrot feather quill   18. an ivory-rayed silver signet ring&lt;br /&gt;
  15. a cylinder of pearlescent wax         19. a blackened steel signet ring&lt;br /&gt;
  16. a cylinder of iridescent jade wax     20. an oval mithglin signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154352</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154352"/>
		<updated>2021-10-03T23:11:54Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added link to Zul Logoth post office.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the post office [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Realm ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Room Name]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[[Zul Logoth Mail Depot]]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zul_Logoth_Mail_Depot&amp;diff=154351</id>
		<title>Zul Logoth Mail Depot</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zul_Logoth_Mail_Depot&amp;diff=154351"/>
		<updated>2021-10-03T23:10:21Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Zul Logoth&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = &lt;br /&gt;
|roomname = Zul Logoth Mail Depot&lt;br /&gt;
|desc = Snaking its way around this cramped room is a long line of Zul Logoth residents awaiting service, most wearing impatience on their faces.  A uniformed clerk is stationed behind a dingy stone counter, next to a shiny grey glaes stand stocked with mailing supplies.  Occupying most of the western wall, a wide notice board has been tacked up with numerous papers.  You also see an old grey-bearded clerk, a large faux-wood door and a petrified pearwood sign.&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = &lt;br /&gt;
&lt;br /&gt;
Welcome to Zul Logoth Mail Depot!&lt;br /&gt;
Sivik offers his catalog to browse.&lt;br /&gt;
&lt;br /&gt;
 Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a piece of plain brown paper       9. a large burlap shipping sack&lt;br /&gt;
  2. a piece of plain white paper       10. a large woven wool shipping sack&lt;br /&gt;
  3. a piece of faintly yellow paper    11. a stiff grey paper envelope&lt;br /&gt;
  4. a piece of light beige paper       12. a smudged white paper envelope&lt;br /&gt;
  5. a small plain shipping sack        13. a light brown parchment envelope&lt;br /&gt;
  6. a small burlap shipping sack       14. a folded taupe stampbook&lt;br /&gt;
  7. a small woven wool shipping sack   15. a folded light pink stampbook&lt;br /&gt;
  8. a large plain shipping sack        16. a folded mint green stampbook&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  17. a gold snail-stamped paper            24. a damascened steel signet ring&lt;br /&gt;
  18. a piece of blue foil-embossed paper   25. a hammered invar signet ring&lt;br /&gt;
  19. a silver mining pick-embossed paper   26. a satin-finish steel signet ring&lt;br /&gt;
  20. a broad-nibbed quill                  27. a block of azurite blue wax&lt;br /&gt;
  21. a silky ametrine-hued quill           28. a stick of swirled gold wax&lt;br /&gt;
  22. a soft pale grey quill                29. a chunk of coal black wax&lt;br /&gt;
  23. a jet black steel-nibbed quill&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154350</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154350"/>
		<updated>2021-10-03T23:03:40Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added link to IMT post office.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the post office [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Realm ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Room Name]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road], red brick building west of town center&lt;br /&gt;
[[Northern Post, Little Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[Zul Logoth Mail Depot]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Northern_Post%27s_Little_Shop&amp;diff=154349</id>
		<title>Northern Post&#039;s Little Shop</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Northern_Post%27s_Little_Shop&amp;diff=154349"/>
		<updated>2021-10-03T23:01:31Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Icemule Trace&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = &lt;br /&gt;
|roomname = Northern Post, Little Shop&lt;br /&gt;
|desc = Shelves full of packing materials line the brick walls of the little shop, making it seem more cramped than its limited space would suggest.  Guarded by a carved statue of an emperor penguin, the counter has a small stand holding envelopes and stampbooks.  Crystal-globed candles occupy sconces on the walls, lending a pleasant beeswax scent to the air and brightening the surroundings.&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = &lt;br /&gt;
&lt;br /&gt;
Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a mule-printed frost blue envelope      7. a frost blue parchment&lt;br /&gt;
  2. a mule-printed snow white envelope      8. a snow white parchment&lt;br /&gt;
  3. a mule-printed glacial green envelope   9. a glacial green parchment&lt;br /&gt;
  4. a pitch-sealed pine package             10. a folded taupe stampbook&lt;br /&gt;
  5. a pitch-sealed spruce package           11. a folded light pink stampbook&lt;br /&gt;
  6. a pitch-sealed hoarbeam package         12. a folded mint green stampbook&lt;br /&gt;
&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  13. a black penguin feather quill       19. an etched steel signet ring&lt;br /&gt;
  14. a snowy owl feather quill           20. a cylinder of snowy white wax&lt;br /&gt;
  15. a grey puffin feather quill         21. a cylinder of frosty blue wax&lt;br /&gt;
  16. a stark white murre feather quill   22. a cylinder of chrysochlorous wax&lt;br /&gt;
  17. a pale silver signet ring           23. a cylinder of swirled cream wax&lt;br /&gt;
  18. a blocky platinum signet ring &lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wandering_Kraken%27s_Mail_Shop&amp;diff=154348</id>
		<title>Wandering Kraken&#039;s Mail Shop</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wandering_Kraken%27s_Mail_Shop&amp;diff=154348"/>
		<updated>2021-10-03T22:56:44Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added front of house catalog.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Kraken&#039;s Fall&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = &lt;br /&gt;
|roomname = Wandering Kraken&#039;s Mail Shop&lt;br /&gt;
|desc = Neat as a pin and cozy, the shop has several mail-related wares stacked on shelves behind a polished driftwood counter with crystalline sides, and red-bricked walls are painted with cheerful images of absinthe green krakens juggling packages, letters, and books of stamps in their many, ocean blue tentacles.  Several tropical plants in terracotta vases line the walls, and a bright red hibiscus shrub flourishes next to piles of stacked mail.&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = &lt;br /&gt;
&lt;br /&gt;
Kylvrenna offers her catalog to browse.&lt;br /&gt;
Kylvrenna exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Mail Supplies Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a map-inked aged vellum envelope      7. a page of torn map parchment&lt;br /&gt;
  2. a leathery kraken-shaped envelope     8. a page of watery blue vellum&lt;br /&gt;
  3. a rope-knotted grey burlap package    9. a sheet of fine-grained paper&lt;br /&gt;
  4. a hempen cannon ball-shaped package   10. a galleon-inked taupe vellum stampbook&lt;br /&gt;
  5. a page of tentacle-edged parchment    11. a carrack-inked light pink stampbook&lt;br /&gt;
  6. a sheet of sunbleached paper          12. a sloop-inked mint green stampbook&lt;br /&gt;
 &lt;br /&gt;
  Kraken Falls Backroom Mail Supplies Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  13. an orange and ivory pelican quill   17. a cylinder of sanguine wax&lt;br /&gt;
  14. a metallic black raven quill        18. a tentacle-set pewter signet ring&lt;br /&gt;
  15. a cylinder of pale aquamarine wax   19. a fused coin signet ring&lt;br /&gt;
  16. a cylinder of azure and black wax   20. a wing-framed faenor signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154345</id>
		<title>Mail system</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Mail_system&amp;diff=154345"/>
		<updated>2021-10-03T22:51:36Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Added links to post office pages for Cysaegir, TI, TV, Teras, KF&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}} The &#039;&#039;&#039;mail system&#039;&#039;&#039; allows characters to send in-game messages and items to each other even while the other person is offline. Mail can also be sent with a payment-on-delivery designation. In order to mail something you need a stamp and either an envelope or a package. There is a cost for the stamp, for the envelope or package, and a per pound cost. When requesting payment-on-delivery, there is an additional tax that the sender must pay. &lt;br /&gt;
&lt;br /&gt;
Whoever is being sent a piece of mail will get a message:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A courier hurries over to you and says, &amp;quot;I heard the post office might have a package inbound for you.  You may want to check and see if it&#039;s been delivered yet.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Steps==&lt;br /&gt;
&lt;br /&gt;
Visit the post office [[Mail_system#Locations|located closest to you]].&lt;br /&gt;
&lt;br /&gt;
# Buy a stampbook. {{boldmono|PULL}} a stamp from the stampbook.&lt;br /&gt;
# Buy a package or envelope.&lt;br /&gt;
# Put a stamp on the package or envelope.&lt;br /&gt;
# Put something in the package or envelope.&lt;br /&gt;
# Close the package or envelope.&lt;br /&gt;
# {{boldmono|MAIL}}.&lt;br /&gt;
&lt;br /&gt;
==Costs==&lt;br /&gt;
Using the mail system has at least three costs every time: stamp, envelope or package, and per pound fee. There is additional cost if purchasing wax to apply or if requesting payment on delivery.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Costs of Mail System&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Designation&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Delivery Speed&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Stamp Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Envelope Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Package Cost&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Per Pound Cost&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Standard&lt;br /&gt;
|60 min&lt;br /&gt;
|2,500&lt;br /&gt;
|300&lt;br /&gt;
|800&lt;br /&gt;
|25&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Express&lt;br /&gt;
|20 min&lt;br /&gt;
|5,000&lt;br /&gt;
|600&lt;br /&gt;
|1,600&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|First Class&lt;br /&gt;
|Immediate&lt;br /&gt;
|10,000&lt;br /&gt;
|2,400&lt;br /&gt;
|4,800&lt;br /&gt;
|200&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Components==&lt;br /&gt;
===Stamps===&lt;br /&gt;
:Stampbooks must be purchased and used to control the subsequent cost of components when mailed as well as the speed of delivery. Each stampbook contains 20 stamps. See the [[Mail_system#Costs|table]] for costs. Having stamps separate allows for less unwieldy commands in the mail system and more flavor as stamps can be customized.&lt;br /&gt;
&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;look stampbook&lt;br /&gt;
The stampbook is a stampbook holding 10 first class stamps.  First class mail arrives very swiftly, but is expensive.&lt;br /&gt;
&lt;br /&gt;
You can PULL the stampbook to produce a small mint green stamp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put stamp on envelope&lt;br /&gt;
You pull an individual stamp out of the stampbook to place on the envelope.&lt;br /&gt;
You neatly place a small mint green stamp on the front of a mule-printed frost blue envelope.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
&lt;br /&gt;
:* {{boldmono|PULL MY STAMPBOOK}} : retrieve one stamp&lt;br /&gt;
:* {{boldmono|PUT STAMP ON [envelope/package]}}&lt;br /&gt;
&lt;br /&gt;
===Envelope===&lt;br /&gt;
:Sending an envelope will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs. Envelopes can be sealed with [[Mail_system#Signets_and_Wax|mail system wax]] and signet rings.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put parchment in envelope&lt;br /&gt;
You put a snow white parchment in your frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;close envelope&lt;br /&gt;
You close a mule-printed frost blue envelope.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;open enve&lt;br /&gt;
You tear open your frost blue envelope and pull a snow white parchment from within.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;read parch&lt;br /&gt;
A snow white parchment is blank.&amp;lt;/pre&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:*{{boldmono|PUT &amp;lt;item&amp;gt; IN ENVELOPE}}&lt;br /&gt;
:*{{boldmono|CLOSE ENVELOPE}}&lt;br /&gt;
:*{{boldmono|OPEN ENVELOPE}}&lt;br /&gt;
&lt;br /&gt;
===Package===&lt;br /&gt;
:Sending a package will cost an additional amount in addition to the stamp cost. See the [[Mail_system#Costs|table]] for costs.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Note:&#039;&#039; While at this time the mail system does not work with existing [[stationery box]]es and related materials, you can use the stationery and then place it inside of a package to be sent.&lt;br /&gt;
&amp;lt;!-- Put analyze for the envelope here --&amp;gt;&lt;br /&gt;
:;Commands&lt;br /&gt;
:{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Signets and Wax===&lt;br /&gt;
:At this time, the mail system does not work with existing waxes and [[signet]] rings. A work around, however, is to use all of your existing stationery pieces and place them into a package and send them that way.&lt;br /&gt;
&lt;br /&gt;
:When using the official mail system wax and wearing a mail system signet ring, you will see the below messaging once you {{boldmono|PUT WAX ON [PACKAGE/PARCEL/PARCHMENT]}}.&lt;br /&gt;
&amp;lt;!-- Put analyze for the was here --&amp;gt;&lt;br /&gt;
:;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;put wax on package&lt;br /&gt;
After placing your black and gold wax on your burlap-covered package, you press your steel signet ring into the wax.  Heat blossoms momentarily over the surface of your ring and it presses into the softened wax, leaving behind a seal.&lt;br /&gt;
You have 9 pieces left of your wax.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;look package&lt;br /&gt;
A thick burlap-covered package is a parcel meant for sending items to other adventurers.&lt;br /&gt;
&lt;br /&gt;
A blob of black and gold wax is affixed to the package.  It is imprinted with a seal depicting a whiny airship owner.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
:;Commands&lt;br /&gt;
:* {{boldmono|PUT WAX ON [PACKAGE/PARCHMENT]}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
{| class=&amp;quot;wikitable text-center&amp;quot; style=&amp;quot;font-size:small; margin-right:26em&amp;quot;&lt;br /&gt;
|+Post Offices by Location&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Town&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Room Name and Location&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|NPC Description&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Realm ID&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Prime [[Lich (software)|Lich]] Room #&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Plat Lich Room #&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Caligos Isle&lt;br /&gt;
|[Room Name]&lt;br /&gt;
(post office at Caligos Isle, Southern Slope)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Cysaegir&lt;br /&gt;
|[Rhyaesdid Hall, Second Floor]&lt;br /&gt;
[[Words on the Wind]]&lt;br /&gt;
|Cerysa the post clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Icemule Trace&lt;br /&gt;
|[Icemule Trace, West Road]&lt;br /&gt;
(a small fired brick building one west of Town Center)&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kharam-Dzu&lt;br /&gt;
|[Paspartu Moving Company], through curtain&lt;br /&gt;
[[Teras Postmaster]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Kraken&#039;s Fall&lt;br /&gt;
|[Wandering Eye Market, South], red brick building&lt;br /&gt;
[[Wandering Kraken&#039;s Mail Shop]]&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mist Harbor&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|River&#039;s Rest&lt;br /&gt;
|[River&#039;s Rest, Underbridge] &lt;br /&gt;
(a small wooden structure)&lt;br /&gt;
|a grizzled half-elven clerk (Finn)&lt;br /&gt;
|2101031&lt;br /&gt;
|10839&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Solhaven&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Illistim&lt;br /&gt;
|[Ta&#039;Illistim, Airship Terminus], through lapis-tiled arch&lt;br /&gt;
[[Peacock Couriers]]&lt;br /&gt;
|Jarveil the mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ta&#039;Vaalor&lt;br /&gt;
|[Ta&#039;Vaalor, Airship Terminus], through broad archway&lt;br /&gt;
[[Ta&#039;Vaalor, Mail Room]]&lt;br /&gt;
|an elven mail clerk&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wehnimer&#039;s Landing&lt;br /&gt;
|[{{addmetext}}&amp;lt;!-- Room Name and Location --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- NPC Description and Name --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Realm ID --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Zul Logoth&lt;br /&gt;
|[Zul Logoth Mail Depot]&lt;br /&gt;
|an old grey-bearded clerk&lt;br /&gt;
|13014058&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Prime Lich Room # --&amp;gt;&lt;br /&gt;
|{{addmetext}}&amp;lt;!-- Plat Lich Room # --&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==MAIL==&lt;br /&gt;
&amp;lt;!-- &#039;&#039;Note: Once live, this will need to be created on its own page and can be transcluded in.&#039;&#039; --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
&lt;br /&gt;
    MAIL CHECK                    - checks your received mail&lt;br /&gt;
    MAIL COLLECT {stamp #}        - collects an parcel mailed to you&lt;br /&gt;
    MAIL DND {on|off}             - toggles do not disturb on or off&lt;br /&gt;
    MAIL RETRIEVE {stamp #}       - retrieves a sent parcel that the recipient has not picked up&lt;br /&gt;
    MAIL ESTIMATE {item}          - estimates the cost of sending the designated item&lt;br /&gt;
    MAIL REJECT {stamp #}         - returns a mail item to its sender&lt;br /&gt;
    MAIL SEND {name}              - send the item in your hands (prioritizing right)&lt;br /&gt;
                                    to the designated person&#039;s mailbox&lt;br /&gt;
    MAIL SEND {name} COD {amount} - sends mail, requests payment on delivery&lt;br /&gt;
    MAIL STATUS                   - checks the status of your sent mail&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL CHECK===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail check&lt;br /&gt;
You hail down a mail clerk and ask if you have any parcels available for pickup.  After a brief search, they return to you and say, &amp;quot;Ah, yes.  It appears that you&#039;ve got mail.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Sent&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -------------------&lt;br /&gt;
512100001  Auchand          a mule-printed frost blue envelope               within the last day&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL COLLECT===&lt;br /&gt;
&lt;br /&gt;
This defaults to the top item when used alone.&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail collect 512100001&lt;br /&gt;
You inquire with a mail clerk about picking up a parcel.  They disappear for a little while before returning with a mule-printed frost blue envelope, which they hand to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL DND===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail dnd on&lt;br /&gt;
You are now rejecting all mail sent to you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===MAIL RETRIEVE===&lt;br /&gt;
&lt;br /&gt;
You will lose all associated costs for stamp and shipping if you retrieve a parcel before the receiver picks it up.&lt;br /&gt;
&lt;br /&gt;
===MAIL REJECT===&lt;br /&gt;
&lt;br /&gt;
You cannot reject mail if the original sender&#039;s mailbox is full.&lt;br /&gt;
&lt;br /&gt;
===MAIL SEND===&lt;br /&gt;
;Messaging&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send paidreg&lt;br /&gt;
You inquire with a mail clerk about sending a mule-printed frost blue envelope to Paidreg.  They say, &amp;quot;Sending the envelope to Paidreg will cost 5,000 silvers based on its weight and priority.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re certain you&#039;d like to send a mule-printed frost blue envelope to Paidreg, enter MAIL SEND PAIDREG again within 30 seconds.&lt;br /&gt;
&lt;br /&gt;
&amp;gt;mail send paidreg&lt;br /&gt;
The mail clerk takes a mule-printed frost blue envelope from you, along with 5,000 silvers.  They say, &amp;quot;We&#039;ll make certain to get this safely to Paidreg.  Don&#039;t you worry!&amp;quot;  The clerk places the envelope atop a pile of other parcels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
===MAIL SEND {name} COD {amount}===&lt;br /&gt;
&lt;br /&gt;
You cannot mail a package with a negative delivery amount.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail send arianiss cod -50000&lt;br /&gt;
You must specify a payment-on-delivery amount that is greater than zero.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* If someone does not accept the package, you can use {{boldmono|MAIL RETRIEVE}}.&lt;br /&gt;
* There is a 2% tax for COD deliveries. The sender pays this.&lt;br /&gt;
* The maximum amount for COD is 250 million silvers.&lt;br /&gt;
&lt;br /&gt;
===MAIL STATUS===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&amp;gt;mail status&lt;br /&gt;
You hail down a mail clerk and ask for the status of parcels that you have sent.  Capably perusing a small ledger, they say, &amp;quot;Ah, yes.  Here you go.&amp;quot;  They place the ledger before you.&lt;br /&gt;
&lt;br /&gt;
Stamp #    Sender           Parcel                                           Status&lt;br /&gt;
---------  ---------------  -----------------------------------------------  -----------------&lt;br /&gt;
512100001  Paidreg          a mule-printed frost blue envelope               ready for pickup&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
&lt;br /&gt;
The mail system, spearheaded by [[User:GS4-AUCHAND|GameMaster Auchand]], was activated on the [[Test server]] on September 27, 2021. It went live on October 2, 2021.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Area Mechanics]][[Category:Cities and towns]]&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=The_Ta%27Vaalor_Mail_Room&amp;diff=154342</id>
		<title>The Ta&#039;Vaalor Mail Room</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=The_Ta%27Vaalor_Mail_Room&amp;diff=154342"/>
		<updated>2021-10-03T22:32:33Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Ta&#039;Vaalor&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = It is located through the broad archway in the [[Ta&#039;Vaalor, Airship Terminus]].&lt;br /&gt;
|roomname = Ta&#039;Vaalor, Mail Room&lt;br /&gt;
|desc = Tucked away from the bustle of the airship terminus, this small room is only slightly less crowded than the main lobby.  A steady flow of people come and go through a broad archway to pick up or drop off parcels with the mail clerk behind a heavily dented oak counter.  The stuffy air is filled with a light dust that smells of paper, burlap, and sweat.  You also see an elven mail clerk.&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = Welcome to The Ta&#039;Vaalor Mail Room!&lt;br /&gt;
&lt;br /&gt;
The mail clerk offers his catalog to browse.&lt;br /&gt;
The mail clerk exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a folded crimson-edged stampbook   11. a gold-edged parchment envelope&lt;br /&gt;
  2. a folded pale gold stampbook       12. a crimson-edged parchment envelope&lt;br /&gt;
  3. a folded ebon stampbook            13. an ebon parchment envelope&lt;br /&gt;
  4. a folded gilt-inlaid stampbook     14. a small ivory-hued envelope&lt;br /&gt;
  5. a folded thin crimson stampbook    15. a sheet of ivory vellum&lt;br /&gt;
  6. a folded gold-edged stampbook      16. a sheet of silver-edged paper&lt;br /&gt;
  7. a crimson shipping crate           17. a piece of ebon-edged parchment&lt;br /&gt;
  8. a soft oilcloth shipping bag       18. a thick sheet of vellum&lt;br /&gt;
  9. a large ebon box                   19. a sheet of crimson-edged stationery&lt;br /&gt;
  10. a thick canvas parcel             20. a piece of gold-edged paper&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  21. a metal-nibbed ebon feather quill   27. a cylinder of dark gold wax&lt;br /&gt;
  22. a long owl feather quill            28. a cylinder of crimson wax&lt;br /&gt;
  23. an elegant crow feather quill       29. a wide ebon vultite signet ring&lt;br /&gt;
  24. a slender ivory quill               30. a narrow vaalorn signet ring&lt;br /&gt;
  25. a cylinder of ivory wax             31. a crimson steel signet band&lt;br /&gt;
  26. a cylinder of ebon wax              32. a polished dark gold signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Peacock_Couriers&amp;diff=154338</id>
		<title>Peacock Couriers</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Peacock_Couriers&amp;diff=154338"/>
		<updated>2021-10-03T22:27:23Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Ta&#039;Illistim&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = It is located through the lapis-tiled arch in the [[Ta&#039;Illistim, Airship Terminus]].&lt;br /&gt;
|roomname = Ta&#039;Illistim, Peacock Couriers&lt;br /&gt;
|desc = Dark blue tiles cover the floor of the spacious office, their hue matching those that line the single arch leading out of the building.  Pots of lush greenery are scattered about, contrasting with the darker decor.  A long marble counter divides the room in twain with a pierced mistwood screen resting atop.  Windows in the partition show the space beyond, which is lined with small, silver mailboxes, each one set with a tiny dial.  You also see Jarveil the mail clerk.&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = &lt;br /&gt;
&lt;br /&gt;
 Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a folded pale grey stampbook      11. a small cream-hued envelope&lt;br /&gt;
  2. a folded ivory stampbook          12. a dark blue envelope&lt;br /&gt;
  3. a folded pearly white stampbook   13. a silver-edged parchment envelope&lt;br /&gt;
  4. a folded gold-edged stampbook     14. a sheet of silver-edged paper&lt;br /&gt;
  5. a folded silver-edged stampbook   15. a perfumed sheet of stationery&lt;br /&gt;
  6. a folded dark blue stampbook      16. a sheet of illuminated parchment&lt;br /&gt;
  7. a thick oiled canvas parcel       17. a gold-edged parchment envelope&lt;br /&gt;
  8. a wide ribbon-tied box            18. a sheet of sapphire-edged paper&lt;br /&gt;
  9. a soft cotton shipping bag        19. a thin sheet of vellum&lt;br /&gt;
  10. a vaalin-inlaid shipping crate   20. a square piece of parchment&lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  21. a metal-nibbed cobalt feather quill   27. a cylinder of silver wax&lt;br /&gt;
  22. an elongated silver quill             28. a cylinder of pale blue wax&lt;br /&gt;
  23. a stubby black quill                  29. a brushed faenor signet ring&lt;br /&gt;
  24. a green-eyed peacock feather quill    30. a polished vaalin signet ring&lt;br /&gt;
  25. a cylinder of pearly white wax        31. a mistwood signet band&lt;br /&gt;
  26. a cylinder of pale gold wax           32. a wide silver signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Words_on_the_Wind&amp;diff=154337</id>
		<title>Words on the Wind</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Words_on_the_Wind&amp;diff=154337"/>
		<updated>2021-10-03T22:24:03Z</updated>

		<summary type="html">&lt;p&gt;ELYSIA: Created.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = post office&lt;br /&gt;
|town = Cysaegir&lt;br /&gt;
|shop =&lt;br /&gt;
|Shops =&lt;br /&gt;
|1 = It is located in [[Rhyaesdid Hall, Second Floor]] through the ebonwood door.&lt;br /&gt;
|roomname = Cysaegir, Words on the Wind&lt;br /&gt;
|desc = Several hanging baskets of wildflowers fill the room with rich floral scents.  A large ebony counter dominates the center, its surface covered with piles of journals and parchment.  The back wall is lined with rows of small cubby holes stuffed with various envelopes and papers.  Wooden crates are stacked beneath the mail slots, each filled with a variety of packages and parcels.  You also see an ebonwood door and Cerysa the post clerk.&lt;br /&gt;
Obvious exits: none&lt;br /&gt;
|rnum = &lt;br /&gt;
|inventory = Welcome to Words on the Wind!&lt;br /&gt;
&lt;br /&gt;
The Clerk Cerysa offers her catalog to browse.&lt;br /&gt;
Cerysa exclaims, &amp;quot;Greetings stranger, have a look around!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  1. a thick canvas-wrapped parcel     11. a rough palimpsest&lt;br /&gt;
  2. a soft shipping bag               12. a sheet of jade-edge parchment&lt;br /&gt;
  3. a steel-banded shipping crate     13. a piece of cream-hued paper&lt;br /&gt;
  4. a flat narrow box                 14. a folded mulberry stampbook&lt;br /&gt;
  5. a pale yellow paper envelope      15. a folded ecru stampbook&lt;br /&gt;
  6. a pale green paper envelope       16. a folded pale green stampbook&lt;br /&gt;
  7. a dark azure parchment envelope   17. a folded dark pink stampbook&lt;br /&gt;
  8. a small cream-hued envelope       18. a folded cornflower blue stampbook&lt;br /&gt;
  9. a piece of pale pink stationary   19. a folded honey yellow stampbook&lt;br /&gt;
  10. a sheet of ivory parchment      &lt;br /&gt;
  Backroom Catalog&lt;br /&gt;
  ----------------------------------------------------------------------&lt;br /&gt;
  20. a thick ebon feather quill       26. a cylinder of pale yellow wax&lt;br /&gt;
  21. a thin parrot feather quill      27. a cylinder of moss green wax&lt;br /&gt;
  22. a narrow violet feather quill    28. a small rose gold signet ring&lt;br /&gt;
  23. a long crimson feather quill     29. a polished zydris signet ring&lt;br /&gt;
  24. a cylinder of dark magenta wax   30. a carved ivory signet ring&lt;br /&gt;
  25. a cylinder of bright blue wax    31. a small silver signet ring&lt;br /&gt;
&lt;br /&gt;
You can APPRAISE, INSPECT or DESCRIBE any item by number, ORDER by number to get pricing and customization options, BUY to purchase, or ORDER HELP for more info.&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ELYSIA</name></author>
	</entry>
</feed>