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	<updated>2026-05-14T07:13:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209020</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209020"/>
		<updated>2023-10-18T18:20:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker Box!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling Upper Maker Box]]&amp;lt;br&amp;gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209019</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209019"/>
		<updated>2023-10-18T18:20:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker Box!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling Upper Maker Box]]&amp;lt;be&amp;gt; &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209018</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209018"/>
		<updated>2023-10-18T18:15:13Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker Box!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling Upper Maker Box]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209017</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209017"/>
		<updated>2023-10-18T18:12:14Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker Box!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209016</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209016"/>
		<updated>2023-10-18T18:11:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the[[Cobbling Upper Maker Box]]!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209015</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209015"/>
		<updated>2023-10-18T18:11:16Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: [[Cobbling Upper Maker Box]] underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209014</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209014"/>
		<updated>2023-10-18T18:09:37Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* Cobbling Upper Maker Box ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209013</id>
		<title>RWShop:Clodhoppers/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=RWShop:Clodhoppers/2023&amp;diff=209013"/>
		<updated>2023-10-18T18:08:37Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Clodhoppers */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|look=a sunbleached canvas tent, go canvas tent&lt;br /&gt;
|location=[Map Room 23], Room# u8208723, Lich# 28051}}&lt;br /&gt;
===Clodhoppers===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Clodhoppers - 8209390&lt;br /&gt;
|desc=Near a metal rack filled with various tools for the creation of footwear, a sturdy shoe form is bolted to a heavy wooden platform.  Bolts of fabric are tightly packed into bins beneath a long oaken worktable littered with scraps of leather and broken bits of chalk.  An old wine barrel sits in front of a canvas tent flap. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  out}}&lt;br /&gt;
{{big|&#039;&#039;&#039;Prices in [[Raikhen|raikhen]].}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden bin you see:||contents= a roll of leather and a bolt of cloth.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wooden bin&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a roll of leather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bolt of cloth ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken worktable you see:||contents= a small sign and a burled walnut box set with an onyx-inlaid slipper.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a small sign&#039;&#039;&#039;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Introducing the Cobbling Upper Maker!  Just add some plain cloth or leather weighing 3lbs or less to create an upper.  Turn the dial on the box to see the creations available.  The box can be charged with diamonds.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a long oaken worktable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a burled walnut box set with an onyx-inlaid slipper ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 3 lbs&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;leg-attached (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-439164738&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-439164738&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
************************* [[Cobbling Upper Maker Box]] ******************************&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
WARNING:  The donated material will be destroyed.&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: Not Set&lt;br /&gt;
 Cloth Setting 2: Not Set&lt;br /&gt;
 Cloth Setting 3: Not Set&lt;br /&gt;
 Leather Setting 1: Not Set&lt;br /&gt;
 Leather Setting 2: Not Set&lt;br /&gt;
 Leather Setting 3: Not Set&lt;br /&gt;
*******************************************************************************&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wine barrel you see:||contents= a vial of walnut brown dye, a vial of icy rose dye, a vial of iridescent lavender dye, a vial of gilded ivory dye, a vial of bronzed ochre dye, a vial of matte maroon dye, a vial of smoky cherry dye, a vial of lilac-taupe dye, a vial of champagne pink dye, and a vial of metallic berry dye.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a wine barrel&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of walnut brown dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: walnut brown&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of icy rose dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: icy rose&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of iridescent lavender dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: iridescent lavender&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of gilded ivory dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: gilded ivory&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of bronzed ochre dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: bronzed ochre&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of matte maroon dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: matte maroon&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of smoky cherry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: smoky cherry&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of lilac-taupe dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: lilac-taupe&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of champagne pink dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Color: champagne pink&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a vial of metallic berry dye ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Cobbling|cobbling]]&amp;lt;br&amp;gt;&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Cobbling#Dyes|Cobbling dye]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Uses remaining: 10 (crumbles on last use)&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Rumor Woods 2023 shops|C]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209012</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209012"/>
		<updated>2023-10-18T18:06:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Rumor Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled footwear. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209011</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209011"/>
		<updated>2023-10-18T18:05:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Rumor Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209010</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209010"/>
		<updated>2023-10-18T18:05:47Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209009</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209009"/>
		<updated>2023-10-18T18:04:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Category:Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209008</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209008"/>
		<updated>2023-10-18T18:04:33Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* See Also */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Category:Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209007</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209007"/>
		<updated>2023-10-18T18:03:14Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Category:Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| You open a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just opened a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| You close a pearl-inlaid red oak box.&lt;br /&gt;
| XXX just closed a pearl-inlaid red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| You place your twill pants inside your red oak box.&lt;br /&gt;
| XXX places her twill pants inside her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| You remove a roll of brocade from in your red oak box.&lt;br /&gt;
| XXX removes a roll of brocade from in her red oak box.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.&lt;br /&gt;
| Snipping sounds emanate from XXX&#039;s red oak box for a few moments.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.&lt;br /&gt;
| XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling Plate Box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209006</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209006"/>
		<updated>2023-10-18T17:56:30Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Category:Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| {{You open a pearl-inlaid red oak box.}}&lt;br /&gt;
| {{XXX just opened a pearl-inlaid red oak box.}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| {{You close a pearl-inlaid red oak box.}}&lt;br /&gt;
| {{XXX just closed a pearl-inlaid red oak box.}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| {{You place your twill pants inside your red oak box.}}&lt;br /&gt;
| {{XXX places her twill pants inside her red oak box.}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| {{You remove a roll of brocade from in your red oak box.}}&lt;br /&gt;
| {{XXX removes a roll of brocade from in her red oak box.}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| {{You turn a dial on the side of your red oak box and set it for &amp;quot;brocade.&amp;quot;}}&lt;br /&gt;
| {{N/A}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| {{Snipping sounds emanate from your red oak box and it vibrates lightly.  After a few moments, the box feels lighter.}}&lt;br /&gt;
| {{Snipping sounds emanate from XXX&#039;s red oak box for a few moments.}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| {{You carefully insert your ice blue diamond into an opening on the side of your red oak box.  Your red oak box glows brightly for an instant, and you feel confident that the diamond has charged your box with power.}}&lt;br /&gt;
| {{XXX carefully inserts an ice blue diamond into an opening on the side of her red oak box.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling Plate Box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209005</id>
		<title>Cobbling Upper Maker Box</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_Upper_Maker_Box&amp;diff=209005"/>
		<updated>2023-10-18T17:45:21Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: Created page with &amp;quot;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt; &amp;#039;&amp;#039;&amp;#039;Cobbling upper boxes&amp;#039;&amp;#039;&amp;#039; were first...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Cobbling upper boxes&#039;&#039;&#039; were first released during [[Category:Rumor_Woods]] and were sold at [[RWShop:Clodhoppers|Clodhoppers]].  Utilizing unscripted items made from cloth and leather weighing 3 lbs or less, uppers could be crafted for use in cobbled shoes. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analzye==&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=2%}}&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;************************* Cobbling Upper Maker Box ******************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box will allow you to put an unscripted cloth or leather item up to 3 lbs inside and&lt;br /&gt;
potentially make an upper used for cobbling.  Once the material is inside, TURN the box to&lt;br /&gt;
cycle through the available material styles.  PUSH the box to create the upper.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;WARNING:  The donated material will be destroyed.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The look of the walnut box can be altered by any merchant, but it should remain a box-like item.  A talented cobbling merchant can add up to 3 custom (no rare or limited release) material settings for cloth and leather.  The custom material is limited to one word only.&lt;br /&gt;
&lt;br /&gt;
You can charge the box by LOADing it with diamonds (limit 50).  It currently has 10 charges.&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;gt;*******************************************************************************&amp;lt;/span&amp;gt;&lt;br /&gt;
The walnut box currently has &amp;lt;span style=&amp;quot;color:blue&amp;gt;20&amp;lt;/span&amp;gt; charges.&lt;br /&gt;
&lt;br /&gt;
Custom Upper Material Descriptions&lt;br /&gt;
 Cloth Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Cloth Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
 Leather Setting 1: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 2: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
 Leather Setting 3: &amp;lt;span style=&amp;quot;color:blue&amp;gt;Not Set&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|GET&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOAD&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
==Settings==&lt;br /&gt;
===Default Settings===&lt;br /&gt;
Cloth:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bourde|| brocade|| canvas|| chainsil&lt;br /&gt;
|-&lt;br /&gt;
| cotton|| damask|| faille|| flyrsilk&lt;br /&gt;
|-&lt;br /&gt;
| jacquard|| lace|| linen|| marbrinus&lt;br /&gt;
|-&lt;br /&gt;
| paeline|| sailcloth|| satin|| silk&lt;br /&gt;
|-&lt;br /&gt;
| tapestry|| tweed|| velvet|| wool&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Leather:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| bazan|| buckskin|| calfskin|| chamois&lt;br /&gt;
|-&lt;br /&gt;
| cowhide|| cordovan|| deerskin|| doeskin&lt;br /&gt;
|-&lt;br /&gt;
| eelskin|| goatskin|| kidskin|| lambskin&lt;br /&gt;
|-&lt;br /&gt;
| leather|| nubuck|| oxhide|| pigskin&lt;br /&gt;
|-&lt;br /&gt;
| shagreen|| sheepskin|| snakeskin|| suede&lt;br /&gt;
|}&lt;br /&gt;
===Custom Settings===&lt;br /&gt;
&lt;br /&gt;
Custom upper settings must be one-word materials only (limited to 15 characters).  Rare or limited release materials are not allowed.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling punch]]&lt;br /&gt;
* [[Cobbling Plate Box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Cloth or Leather setting&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu&amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Rumor Woods&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2023&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLOSE &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=GET&lt;br /&gt;
|verb3=OPEN&lt;br /&gt;
|verb4=PUSH&lt;br /&gt;
|verb5=PUT&lt;br /&gt;
|verb6=TURN&lt;br /&gt;
|verb7=LOAD&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=209004</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=209004"/>
		<updated>2023-10-18T16:59:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;[[cobbling]] punch&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.&lt;br /&gt;
&lt;br /&gt;
Five punches, one for regular shoes and four different types for boots, were part of the original release. A sixth punch specific to chopines was released as part of [[Ebon Gate 2017]], a seventh punch specific to sandals was released as part of [[Ebon Gate 2018]], and an eighth punch specific to riding boots was released as part of [[Ebon Gate 2019]], all debuting at [[EGShop:Glass Slipper|The Glass Slipper]].  The &#039;&#039;&#039;General&#039;&#039;&#039;, &#039;&#039;&#039;Chopine&#039;&#039;&#039;, and &#039;&#039;&#039;Sandal&#039;&#039;&#039; punches require multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039; &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Genuine Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work with all kinds of footwear and came off the shelf as &#039;&#039;&#039;an ivory-inlaid steel punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
===Shoes===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Analyze&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is footwear crafted by a skilled artisan.  You recognize your own craftsmanship in these dark turquoise clogs!  You remember making these clogs for yourself.&lt;br /&gt;
&lt;br /&gt;
Additional scripts have been applied to the dark turquoise clogs and may have separate alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
A pair of charming dark turquoise clogs inset with vaalin snowflakes has been modified by a fully unlocked metal punch to allow you to TAP, PULL, POKE, STARE, DANCE, RUB, TURN, or PUSH the clogs.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the dark turquoise clogs for you or deepen its pockets.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing one foot forward, you trace figure-eight patterns with the toe of one of your thrak hide boots.&lt;br /&gt;
| XXX pushes one foot forward and traces figure-eight patterns with the toe of one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Buckled Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch works on boots with buckles and came off the shelf as &#039;&#039;&#039;a matte black metal punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Laced Boots &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work on boots with laces and came off the shelf as &#039;&#039;&#039;a fel-handled silver punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Bloody Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= The punch used to created bloody boots is &#039;&#039;&#039;a blood red ruby-inlaid ora punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened. &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Dagger Sheath Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only one dagger will fit.  Typical master-cobbled footwear has enough room for two small items.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT (dagger in)&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TAKE (dagger)&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| XXX quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Chopines&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for chopines and came off the shelf as &#039;&#039;&#039;a ribbon-tied silver punch&#039;&#039;&#039;&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Chopine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Sandals &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will only work with sandal type footwear and came as &#039;&#039;&#039;a nacre-inlaid bronze punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: XXX.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this bronze punch will apply &amp;quot;Sandals Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| You quickly dance backwards, a loud clip-clopping sound emanating from the heels of your chainsil sandals.&lt;br /&gt;
| XXX quickly dances backwards, the heels of his chainsil sandals making a loud, clip-clopping sound.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| You shift your weight from one foot to the other, trying to ignore an uncomfortable pebble that&#039;s lodged in one of your chainsil sandals.&lt;br /&gt;
| XXX shifts his weight from one foot to the other with an uncomfortable look upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| You slip off one of your chainsil sandals, and holding it between your thumb and forefinger, cock your arm back. Narrowing your eyes, you heft the makeshift boomerang a few times before dropping it to the ground and wriggling your foot back into it.&lt;br /&gt;
| XXX slips off one of his chainsil sandals and picks it up, holding it between his thumb and forefinger.  Narrowing his eyes, he cocks his arm back, hefting the makeshift boomering a few times before dropping it to the ground and wriggling his foot back into it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| You bounce lightly on the balls of your feet, the heels of your chainsil sandals slapping the ground beneath you.&lt;br /&gt;
| XXX bounces lightly on the balls of his feet.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Extending your leg, you rotate your ankle slowly, modeling your chainsil sandals for everyone to see.&lt;br /&gt;
| XXX extends his leg and slowly rotating his ankle, models a pair of ultra-fine chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Adopting an awkward flamingo-like pose, you raise one foot and scratch at your leg with the toe of one of your chainsil sandals.&lt;br /&gt;
| Adopting an awkward flamingo-like pose, XXX scratches his leg with the toe of one of his chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You lift your foot slightly, raising one of your chainsil sandals to adjust the fit.  Satisfied, you lower your foot and examine the other in turn.&lt;br /&gt;
| XXX lifts his foot slightly, grazing his fingers against one of his chainsil sandals.  After adjusting the, fit, he lowers his foot and then examines the other.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You take a confident stride forward, twisting your heel to show off one of your chainsil sandals.  Fancy!&lt;br /&gt;
| XXX takes a confident stride forward, twisting his heel to display one of his chainsil sandals.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Riding Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for riding boots and came off the shelf as &#039;&#039;&#039;a muted gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: a pair of musical notes with leaf-shaped heads.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Riding Boots Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, KICK, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| KICK&lt;br /&gt;
| Galloping around in a tight circle, you make clip-clopping noises with your tongue in time with the thud of your silk riding boots.&lt;br /&gt;
| Galloping around in a tight circle, XXX makes clip-clopping noises with her tongue in time with the thud of her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Turning one of your silk riding boots to the side, you place a hand on your hip, drop your shoulder, and strike a lackadaisical pose.&lt;br /&gt;
| XXX turns one of her silk riding boots to the side, places a hand on her hip, drops a shoulder, and strikes a lackadaisical pose.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| With a sharp tug, you pull the short laces taut across the vamp of your silk riding boots to ensure a snug fit.&lt;br /&gt;
| With a sharp tug, XXX pulls the short laces taut across the vamp of her silk riding boots to ensure a snug fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Bending slightly at the knees, you flex the calves of your silk riding boots to loosen them a little.&lt;br /&gt;
| Bending slightly at the knees, XXX flexes the calves of her silk riding boots to loosen them a little.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| You spit into the palm of your hand, and reaching down, proceed to shine your silk riding boots.  How uncouth!&lt;br /&gt;
| XXX spits into the palm of her hand, and reaching down, proceeds to shine her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Reaching down, you adjust the buckle at the back of your silk riding boots so that they fit closely around the knee.&lt;br /&gt;
| Reaching down, XXX adjusts the buckle at the back of her silk riding boots so that they fit closely around her knee.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You stamp your feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from your silk riding boots.&lt;br /&gt;
| XXX stamps her feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You turn the toes of your silk riding boots inward and lean back, shifting your weight to your heels.&lt;br /&gt;
| XXX turns the toes of her silk riding boots inward and leans back, shifting her weight to her heels.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Shoe Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with only shoes (shoes, moccasins, batts, brogues, pattens, revelins, poulaines, or yatane). It came off the shelf as &#039;&#039;&#039;a patinated copper punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your copper punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this copper punch will apply &amp;quot;Shoe Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, BOW, ATTEND, NUDGE, TURN, or STOMP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Wedding Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with all kinds of footwear. It came off the shelf as &#039;&#039;&#039;a filigreed rose gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the rose gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this rose gold punch will apply &amp;quot;Wedding Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, RUB, KICK, POKE, RAISE, TURN, BOW, or SNAP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Let&#039;s Dance Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with all kinds of footwear. It came off the shelf as &#039;&#039;&#039;a polished vaalin punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your vaalin punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this vaalin punch will apply &amp;quot;Let&#039;s Dance&amp;quot; zests, which will allow you to dance, alone or with a partner, with music or without.  Unlocks are handled via dance card, not via the punch.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Options===&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[Cobbling Hallmarks]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Clothing &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Footwear&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Feywrot Mire &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2016&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 2&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= ATTEND&lt;br /&gt;
|verb2= CLEAN&lt;br /&gt;
|verb3= CLOSE&lt;br /&gt;
|verb4= DANCE&lt;br /&gt;
|verb5= KICK&lt;br /&gt;
|verb6= LATCH&lt;br /&gt;
|verb7= LEAN&lt;br /&gt;
|verb8= NUDGE&lt;br /&gt;
|verb9= OPEN&lt;br /&gt;
|verb10= REMOVE&lt;br /&gt;
|verb11= STARE&lt;br /&gt;
|verb12= TAKE&lt;br /&gt;
|verb13= TAP&lt;br /&gt;
|verb14= TILT&lt;br /&gt;
|verb15= TOUCH&lt;br /&gt;
|verb16= TURN&lt;br /&gt;
|verb17= UNLATCH&lt;br /&gt;
&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Borrowed_Plumes_Masque&amp;diff=208002</id>
		<title>Borrowed Plumes Masque</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Borrowed_Plumes_Masque&amp;diff=208002"/>
		<updated>2023-09-30T22:41:08Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Borrowed Plumes Masques&#039;&#039;&#039; were introduced at [[Ebon Gate]] in 2023 and sold in the shop [[EHShop:Borrowed Plumes|Borrowed Plumes]].  They are masks that can be held with a stick or worn.  In addition to altering them normally, their stick and bindings can be customized.  When worn, they show up in the unique feature line.  The way they appear in the unique feature line can also be customized.  They cannot be worn at the same time as other items that modify the unique feature line.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 1 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=OTS/Tier 1, the mask can be fully customized and comes with six verbs.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
You analyze the rose gold web mask and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
{{blue|Borrowed Plumes Masque}}&lt;br /&gt;
&lt;br /&gt;
This is a stick-mounted mask that can transform into a wearable mask.  When worn, it will show up in your UNIQUE feature description.  A talented merchant can alter the description, the stick material, the binding material, and the way the mask looks in your unique features.&lt;br /&gt;
&lt;br /&gt;
{{blue|This rose gold web mask has not been unlocked.  In addition to WEAR and REMOVE, you can SHAKE, TOUCH, TURN, and FIDGET the mask.}}&lt;br /&gt;
&lt;br /&gt;
Current mask settings:&lt;br /&gt;
&lt;br /&gt;
{{blue|Stick Material: mistwood}}&lt;br /&gt;
{{blue|Binding Material: silk}}&lt;br /&gt;
{{blue|Custom Unique Feature: None.  A talented merchant could add one.}}&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the mask may be further lightened.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Status&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|FIDGET&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You fidget, absentmindledly tapping your rose gold web mask against your chin.&lt;br /&gt;
| XXX fidgets with her rose gold web mask, tapping it absentmindledly against her chin.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You fidget anxiously behind your rose gold web mask while trying to retain a calm expression.  Is your eye twitching?&lt;br /&gt;
| XXX fidgets anxiously, her dark jade green eye twitching behind a filamentous rose gold web mask laden with glaesine droplets.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| Reaching behind your head, you easily release the silk bindings which secure your rose gold web mask to your face, and it slips into your waiting hand.&lt;br /&gt;
| XXX releases the silk bindings which secure her rose gold web mask to her face, and it slips easily into her open hand.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|SHAKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You pass your rose gold web mask from one hand to the other, shaking the stiffness out of your fingers that were around its mistwood handle.&lt;br /&gt;
| XXX extends her arm, flexing her fingers.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You give your head a little shake, testing the silk bindings on your rose gold web mask.&lt;br /&gt;
| XXX gives her head a little shake.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TOUCH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Using your thumb, you stroke the mistwood handle of your rose gold web mask while you pause to take stock of your surroundings and plan your next move.&lt;br /&gt;
| XXX pauses, observing her surroundings with a keen eye.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You touch your fingers to your brow, tracing the outline of your rose gold web mask.&lt;br /&gt;
| XXX touches her fingers to her brow.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Feeling rather bored, you twirl a rose gold web mask mounted on a mistwood handle between your fingers as you give the area a once over.&lt;br /&gt;
| XXX twirls a rose gold web mask mounted on a mistwood handle between her fingers, a bored expression upon her face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You turn abruptly on your heel, feeling a flush of embarrassment as your rose gold web mask imperceptibly shifts to one side before settling back in place.&lt;br /&gt;
| XXX turns abruptly on her heel, her dark jade green eyes flashing behind a filamentous rose gold web mask laden with glaesine droplets.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| In one elegant motion, you collapse the mistwood handle attached to your rose gold web mask and raise it to your face, disguising your features.  You discreetly adjust the silk ties, securing it in place.&lt;br /&gt;
| In one elegant motion, XXX raises her rose gold web mask to her face and secures it in place.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 2 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=Tier 2 adds four more verbs.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Status&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|NOD&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Engaging in a game of peek-a-boo, you raise your rose gold web mask to conceal your face and then quickly lower it.&lt;br /&gt;
| Playing a repetitious game of peek-a-boo, XXX raises and lowers her rose gold web mask in front of her face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| Murmuring your thanks, you nod your head politely, taking care to not loosen the silk bindings on your rose gold web mask.&lt;br /&gt;
| XXX nods her head politely, murmuring her thanks.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|PULL&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You steal a furtive glance about the area before lowering your rose gold web mask to reveal your features.&lt;br /&gt;
| XXX steals a furtive glance about the area before lowering her rose gold web mask and revealing her features.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You tug your rose gold web mask down on your face slightly, partially revealing your identity.&lt;br /&gt;
| XXX tugs her rose gold web mask down on her face slightly, partially revealing her identity.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|PUSH&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| With a flick of your wrist, you extend the mistwood stick attached to your rose gold web mask to its full length.&lt;br /&gt;
| With a flick of her wrist, XXX extends the length of the mistwood stick attached to her rose gold web mask.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| Noticing that your rose gold web mask has slipped a bit out of place on your face, you tilt your head down and bring the back of your hand to your cheek to gingerly coax it back into position.&lt;br /&gt;
| XXX tilts her head down and presses the back of her hand to her cheek.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|RUB&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You carefully extend the mistwood handle on your rose gold web mask and polish it, removing the fingerprints.&lt;br /&gt;
| XXX polishes the mistwood handle attached to her rose gold web mask.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You place your fingertips on both sides of your rose gold web mask and massage your temples in a slow, circular motion.&lt;br /&gt;
| Using her fingertips, XXX massages her temples in a slow, circular motion.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier=Tier 3 &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=Tier 3 adds four more verbs.&lt;br /&gt;
|analyze= &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
You analyze your rose gold web mask and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
{{blue|Borrowed Plumes Masque}}&lt;br /&gt;
&lt;br /&gt;
This is a stick-mounted mask that can transform into a wearable mask.  When worn, it will show up in your UNIQUE feature description.  A talented merchant can alter the description, the stick material, the binding material, and the way the mask looks in your unique features.&lt;br /&gt;
&lt;br /&gt;
{{blue|This rose gold web mask has been unlocked twice.  It cannot be improved further.  In addition to WEAR and REMOVE, you can SHAKE, TOUCH, TURN, FIDGET, PUSH, PULL, NOD, RUB, FLIRT, COVER, POKE, and EXPRESS the mask.}}&lt;br /&gt;
&lt;br /&gt;
Current mask settings:&lt;br /&gt;
&lt;br /&gt;
{{blue|Stick Material: mistwood}}&lt;br /&gt;
{{blue|Binding Material: silk}}&lt;br /&gt;
{{blue|Custom Unique Feature: None.  A talented merchant could add one.}}&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the mask may be further lightened.&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable=Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Status&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|COVER&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| With a coy smile, you raise your rose gold web mask to your face, disguising your features.&lt;br /&gt;
| Smiling coyly, XXX raises her rose gold web mask to her face, disguising her features.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You pass a hand across the surface of your rose gold web mask.&lt;br /&gt;
| XXX passes a hand across her face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|EXPRESS&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You quickly raise your rose gold web mask to your face in an attempt to conceal your expression.&lt;br /&gt;
| XXX quickly raises her rose gold web mask to her face concealing her expression.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| Mostly concealed by your rose gold web mask, no one is able to discern your disinterested expression.&lt;br /&gt;
| XXX blinks slowly, her dark jade green eyes flashing behind her rose gold web mask.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|FLIRT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| Your identity concealed by your rose gold web mask, you engage in a little harmless flirting, your titterings suppressed by your hand pressed to your mouth.&lt;br /&gt;
| XXX blushes, suppressing her laughter behind her hand pressed to her mouth.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| Disguised behind your rose gold web mask, you flirt openly, casting a coquettish glance over your shoulder.&lt;br /&gt;
| XXX casts a coquettish glance over her shoulder.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|POKE&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Held&lt;br /&gt;
| You gesture vaguely with your rose gold web mask, sweeping across the general area.&lt;br /&gt;
| Using her handheld rose gold web mask, XXX gestures vaguely at the surrounding area.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Worn&lt;br /&gt;
| You adjust your rose gold web mask and tap your finger against the side of your nose, your disguised features a secret.&lt;br /&gt;
| XXX taps her finger against the side of her nose.  She&#039;s got a secret!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|type2=Feature altering&lt;br /&gt;
|itemclass=Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Mask &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature=Unique line &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom=Stick Material &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|custom2=Binding Material&lt;br /&gt;
|custom3=Custom Unique Feature&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Ebon Gate &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2023 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered=Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber=3 &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Certificate &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=COVER &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=EXPRESS&lt;br /&gt;
|verb3=FIDGET&lt;br /&gt;
|verb4=FLIRT&lt;br /&gt;
|verb5=NOD&lt;br /&gt;
|verb6=POKE&lt;br /&gt;
|verb7=PULL&lt;br /&gt;
|verb8=PUSH&lt;br /&gt;
|verb9=REMOVE&lt;br /&gt;
|verb10=RUB&lt;br /&gt;
|verb11=SHAKE&lt;br /&gt;
|verb12=TOUCH&lt;br /&gt;
|verb13=TURN&lt;br /&gt;
|verb14=WEAR&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch/Cobbling_hallmarks&amp;diff=201062</id>
		<title>Cobbling punch/Cobbling hallmarks</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch/Cobbling_hallmarks&amp;diff=201062"/>
		<updated>2023-06-27T18:31:51Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Cobbling Punches &amp;amp; Hallmarks==&lt;br /&gt;
The Cobblers of Elanthia can punch their own custom hallmark onto the soles of their creations (as well as the names of the cobbler and/or the owner of the shoes) with the use of a [[cobbling punch]].&lt;br /&gt;
&lt;br /&gt;
(Please feel free to edit and add your own cobbler name &amp;amp; hallmark to the list.)&lt;br /&gt;
&lt;br /&gt;
==Known Cobblers &amp;amp; Existing Hallmarks==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
!Character !!Hallmark&lt;br /&gt;
|-&lt;br /&gt;
|[[Airisu |Airisu]] ||&amp;quot;Airisu&amp;quot; tooled in elegant lettering above a withered black rose&lt;br /&gt;
|-&lt;br /&gt;
|[[Akenna (prime)|Akenna]] ||a peach wreathed by wyrwood leaves&lt;br /&gt;
|-&lt;br /&gt;
|[[Archales (prime)|Archales]] ||an iridescent dragonfly: an iridescent blue dragonfly holding a sewing needle: an iridescent green dragonfly holding a sewing needle: a dragonfly on a broken crown: a scaled drake holding a broken crown &lt;br /&gt;
|-&lt;br /&gt;
|[[Avawren (prime)|Avawren]] ||a wren in flight clutching a black rose&lt;br /&gt;
|-&lt;br /&gt;
|[[Bercilak (prime)|Bercilak]] ||a saramar-runed armor-wearing hamster wielding a morning star&lt;br /&gt;
|-&lt;br /&gt;
|[[Dannia (prime)|Dannia]]||a crossed paintbrush and lockpick&lt;br /&gt;
|-&lt;br /&gt;
|[[Dirvy (prime)|Dirvy]] ||a scripted letter &amp;quot;D&amp;quot; overlaying a fat orange pumpkin&lt;br /&gt;
|-&lt;br /&gt;
|[[Esana (prime)|Esana]] ||a wyvern with unfurling wings (unofficial Crimson Legion hallmark)&lt;br /&gt;
|-&lt;br /&gt;
|[[Eruheran (prime)|Eruheran]] ||a soaring drake overlaying a jagged mountain peak&lt;br /&gt;
|-&lt;br /&gt;
|[[Evialla (prime)|Evialla]] ||a stylized shooting star emerging from a field of dimmer stars&lt;br /&gt;
|-&lt;br /&gt;
|[[Fyg (prime)|Fyg]] ||the word &amp;quot;Fabulous&amp;quot; in cursive script centered in a large pink heart&lt;br /&gt;
|-&lt;br /&gt;
|[[Jastalyn (prime)|Jastalyn]] ||a haphazard pile of colorful miniature music sheets with errant notes scattered about. Bloody punch: a haphazard pile of miniature music sheets spattered with blood&lt;br /&gt;
|-&lt;br /&gt;
|[[Kayse (prime)|Kayse]]||a solitary quill in a field of heather blossoms&lt;br /&gt;
|-&lt;br /&gt;
|[[Kittai (prime)|Kittai]] ||a panther paw print encircled by a dirge-vaon vine&lt;br /&gt;
|-&lt;br /&gt;
|[[Kyaloria (prime)|Kyaloria]]||an embellished letter &#039;K&#039; replete with loops and curlicues&lt;br /&gt;
|-&lt;br /&gt;
|[[Laelithonel (prime)|Laelithonel]] ||a nacre-inlaid leaping narwhal&lt;br /&gt;
|-&lt;br /&gt;
|[[Lasentra (prime)|Lasentra]] ||a peacock set upon a ring of fairy primrose is stamped on the sole at the forefoot, its tail extending the length of the shoe to the heel&lt;br /&gt;
|-&lt;br /&gt;
|[[Leafiara (prime)|Leafiara]] ||a pair of musical notes with leaf-shaped heads&lt;br /&gt;
|-&lt;br /&gt;
|[[Maylan (prime)|Maylan]] ||an obese drunken chinchilla&lt;br /&gt;
|-&lt;br /&gt;
|[[Merelle (prime)|Merelle]] Hart, House Cordwainer||a silkworm moth (logo for [[The Looking Glass]] as a Fashion House MHO)&lt;br /&gt;
|-&lt;br /&gt;
|[[Obsalyn (prime)|Obsalyn]]||a series of interlocking jade cogs and gears intertwined with an onyx rose&lt;br /&gt;
|-&lt;br /&gt;
|[[Ordim (prime)|Ordim]] ||a muffin split cleanly down the middle&lt;br /&gt;
|-&lt;br /&gt;
|[[Orenda (prime)|Orenda]] ||a fall of thorn-entwined roses&lt;br /&gt;
|-&lt;br /&gt;
|[[Rovvigen (prime)|Rovvigen]] ||a wreath of swirling flames cradling a crystal ball&lt;br /&gt;
|-&lt;br /&gt;
|[[Rozy (prime)|Rozy]] ||an adorable wide-eyed pudgy kitten&lt;br /&gt;
|-&lt;br /&gt;
|[[Tawariell (prime)|Tawariell]] ||a gilt-edged moonflower&lt;br /&gt;
|-&lt;br /&gt;
|[[Wynia (prime)|Wynia]] ||a toy teddy bear&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Category:Cobbling]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Calling_card&amp;diff=196162</id>
		<title>Calling card</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Calling_card&amp;diff=196162"/>
		<updated>2023-05-02T18:32:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;Calling card&#039;&#039;&#039; was created by GM Elidi and debuted at [[Ebon Gate 2018]] in the [[EGShop:Beck and Call|Beck and Call]] shop.  Personalized cards are created using the purchased case. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Case &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= Off-the-shelf cards will only have the first line with the character name.  As shown in the [[#Analyze|analyze]], three additional lines can be added.  Card cases are sold with 50 charges and can be charged up to 150 charges.&lt;br /&gt;
&lt;br /&gt;
A piece of [[forage]]d tree bark (i.e., not from the treasure system) is placed into the calling card case, which is then closed and pushed to create the calling card. &amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your card case and sense that the creator has provided the following information:&lt;br /&gt;
{{blue|************************* Calling Card Case ******************************}}&lt;br /&gt;
The card case will allow you to put a piece of foraged tree bark inside and PUSH to create a calling card.  The card will feature your name as displayed (including last name, pre-name and post-name titles) at the time you PUSH the case.  The case can be customized to create a more personal card including, but not limited to, slogans, affiliations, citizenship, and services.&lt;br /&gt;
You can PEER at the case to see the card that it produces.&lt;br /&gt;
{{blue|*******************************************************************************}}&lt;br /&gt;
The card case currently has {{blue|50}} charges.  A talented merchant can recharge the case for you.&lt;br /&gt;
&lt;br /&gt;
Custom Settings&lt;br /&gt;
 Custom Calling Card Article:   {{blue|Not Set}}&lt;br /&gt;
 Custom Calling Card Setting 1: {{blue|Not Set}}&lt;br /&gt;
 Custom Calling Card Setting 2: {{blue|Not Set}}&lt;br /&gt;
 Custom Calling Card Setting 3: {{blue|Not Set}}&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You snap your card case closed.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX snaps her card case closed.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|DROP&lt;br /&gt;
Bark in case&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You some tree bark into your card case.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX  drops some tree bark into her card case.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You slide the latch on your card case and open it.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX slides a latch on her card case and opens it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PEER&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|&amp;lt;div style=&amp;quot;text-align: center;&amp;quot;&amp;gt;See below.&amp;lt;/div&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You push a button on your card case, and it begins to hum and click rapidly.  After a few moments, the case stops vibrating and feels somewhat lighter.&lt;br /&gt;
Roundtime: 15 sec.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;XXX pushes a button on her card case and it begins to hum and click rapidly.  After a few moments, the case stills in her hand.&lt;br /&gt;
|}&lt;br /&gt;
===Peer case===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Peering into a small window on the side of your leather card case, you notice it will produce the following card:&lt;br /&gt;
   &lt;br /&gt;
a smooth vellum calling card&lt;br /&gt;
   &lt;br /&gt;
 .-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~ &lt;br /&gt;
               &amp;lt;nowiki&amp;gt;--------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
   &lt;br /&gt;
     {Character name including pre- and post-names/titles as set using [[TITLE (verb)|TITLE]]}&lt;br /&gt;
   &lt;br /&gt;
               &amp;lt;nowiki&amp;gt;--------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
~ This card will self-destruct when dropped. ~&lt;br /&gt;
 .-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~ &amp;lt;/pre&amp;gt;&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Item as needed. --&amp;gt;&lt;br /&gt;
|item= Card &amp;lt;!-- REQUIRED:  Must be entered as Item Type --&amp;gt;&lt;br /&gt;
|itemsummary= {{boldmono|[[READ]] }}the card to see what it says.  As stated, dropping the card will make it go poof.&amp;lt;!-- Brief explanation of what this particular item does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your calling card and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a customized calling card.  To get rid of it, you can TEAR, LIGHT, or DROP the card.&lt;br /&gt;
You can TAP card to sense the card owner&#039;s presence in Elanthia.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the card may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY for when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific item, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this item.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
: {| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Style&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DROP&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| (Twice)&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt;Are you sure you want to get rid of a smooth vellum calling card?&lt;br /&gt;
[Please use this command again within 30 seconds to CONFIRM.]&lt;br /&gt;
&lt;br /&gt;
You drop your card onto the ground, and it disappears in a puff of silvery smoke.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt; XXX drops a smooth vellum calling card onto the ground, and it disappears in a puff of silvery smoke.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LIGHT&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| In fire or fireplace&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt;Spying a nearby fire, you toss your calling card on the flames and watch it quickly burn.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt;XXX tosses her calling card on a nearby fire and watches as it quickly turns to ash.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;3&amp;quot;| TAP&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Card maker in Elanthia&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt; You tap your finger on the name inscribed on the calling card three times, and soon sense the presence of XXX in Elanthia.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt; XXX taps her finger on her calling card, a pleased expression on her face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Card maker not in Elanthia&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt;You tap your finger on the name inscribed on the calling card three times, but sense that XXX is nowhere to be found.  You sigh disappointedly.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt; XXX taps her finger on her calling card three times.  She sighs disappointedly.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| By card maker&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt;You tap your finger on your calling card, admiring the elegant script.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt;N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TEAR&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;| Leaves confetti&lt;br /&gt;
|&amp;lt;!--First Person View--&amp;gt;You hastily tear up your calling card until it&#039;s only a small pile of confetti.&lt;br /&gt;
|&amp;lt;!--Second Person View--&amp;gt;XXX rips her calling card in half.  Unsatisfied, she shreds the card into a small pile of confetti.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Customization===&lt;br /&gt;
The &#039;&#039;&#039;article&#039;&#039;&#039; is the look of the card item, must be [[15/15/15]], and &amp;quot;calling card&amp;quot; must be the last 2 words (e.g., &amp;quot;a smooth vellum calling card&amp;quot;).  &lt;br /&gt;
&lt;br /&gt;
Symbols can be used in the custom settings, and spacing may be adjusted for aesthetics.  &lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
 .-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~ &lt;br /&gt;
               &amp;lt;nowiki&amp;gt;--------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
     {Character name including pre- and post-names/titles as set using [[TITLE (verb)|TITLE]]}&lt;br /&gt;
&lt;br /&gt;
     {Custom Calling Card Setting 1}&lt;br /&gt;
&lt;br /&gt;
     {Custom Calling Card Setting 2}&lt;br /&gt;
&lt;br /&gt;
     {Custom Calling Card Setting 3}&lt;br /&gt;
&lt;br /&gt;
               &amp;lt;nowiki&amp;gt;--------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
~ This card will self-destruct when dropped. ~&lt;br /&gt;
 .-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~.-~-.-~-.-~ &amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Container&lt;br /&gt;
|itemtype2= Card&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Messages&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Caligos Isle &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2018 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}	&lt;br /&gt;
{{itemverb	&lt;br /&gt;
|verb= CLOSE&lt;br /&gt;
|verb2= DROP&lt;br /&gt;
|verb3= LIGHT&lt;br /&gt;
|verb4= OPEN&lt;br /&gt;
|verb5= PEER&lt;br /&gt;
|verb6= PUSH&lt;br /&gt;
|verb7= TAP&lt;br /&gt;
|verb8= TEAR &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;	&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=196078</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=196078"/>
		<updated>2023-05-01T17:21:47Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;[[cobbling]] punch&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.&lt;br /&gt;
&lt;br /&gt;
Five punches, one for regular shoes and four different types for boots, were part of the original release. A sixth punch specific to chopines was released as part of [[Ebon Gate 2017]], a seventh punch specific to sandals was released as part of [[Ebon Gate 2018]], and an eighth punch specific to riding boots was released as part of [[Ebon Gate 2019]], all debuting at [[EGShop:Glass Slipper|The Glass Slipper]].  The &#039;&#039;&#039;General&#039;&#039;&#039;, &#039;&#039;&#039;Chopine&#039;&#039;&#039;, and &#039;&#039;&#039;Sandal&#039;&#039;&#039; punches require multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039; &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Genuine Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work with all kinds of footwear and came off the shelf as &#039;&#039;&#039;an ivory-inlaid steel punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
===Shoes===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Analyze&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is footwear crafted by a skilled artisan.  You recognize your own craftsmanship in these dark turquoise clogs!  You remember making these clogs for yourself.&lt;br /&gt;
&lt;br /&gt;
Additional scripts have been applied to the dark turquoise clogs and may have separate alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
A pair of charming dark turquoise clogs inset with vaalin snowflakes has been modified by a fully unlocked metal punch to allow you to TAP, PULL, POKE, STARE, DANCE, RUB, TURN, or PUSH the clogs.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the dark turquoise clogs for you or deepen its pockets.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing one foot forward, you trace figure-eight patterns with the toe of one of your thrak hide boots.&lt;br /&gt;
| XXX pushes one foot forward and traces figure-eight patterns with the toe of one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Buckled Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch works on boots with buckles and came off the shelf as &#039;&#039;&#039;a matte black metal punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Laced Boots &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work on boots with laces and came off the shelf as &#039;&#039;&#039;a fel-handled silver punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Bloody Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= The punch used to created bloody boots is &#039;&#039;&#039;a blood red ruby-inlaid ora punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened. &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Dagger Sheath Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only one dagger will fit.  Typical master-cobbled footwear has enough room for two small items.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT (dagger in)&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TAKE (dagger)&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| XXX quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Chopines&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for chopines and came off the shelf as &#039;&#039;&#039;a ribbon-tied silver punch&#039;&#039;&#039;&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Chopine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Sandals &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will only work with sandal type footwear and came as &#039;&#039;&#039;a nacre-inlaid bronze punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: XXX.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this bronze punch will apply &amp;quot;Sandals Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| You quickly dance backwards, a loud clip-clopping sound emanating from the heels of your chainsil sandals.&lt;br /&gt;
| XXX quickly dances backwards, the heels of his chainsil sandals making a loud, clip-clopping sound.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| You shift your weight from one foot to the other, trying to ignore an uncomfortable pebble that&#039;s lodged in one of your chainsil sandals.&lt;br /&gt;
| XXX shifts his weight from one foot to the other with an uncomfortable look upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| You slip off one of your chainsil sandals, and holding it between your thumb and forefinger, cock your arm back. Narrowing your eyes, you heft the makeshift boomerang a few times before dropping it to the ground and wriggling your foot back into it.&lt;br /&gt;
| XXX slips off one of his chainsil sandals and picks it up, holding it between his thumb and forefinger.  Narrowing his eyes, he cocks his arm back, hefting the makeshift boomering a few times before dropping it to the ground and wriggling his foot back into it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| You bounce lightly on the balls of your feet, the heels of your chainsil sandals slapping the ground beneath you.&lt;br /&gt;
| XXX bounces lightly on the balls of his feet.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Extending your leg, you rotate your ankle slowly, modeling your chainsil sandals for everyone to see.&lt;br /&gt;
| XXX extends his leg and slowly rotating his ankle, models a pair of ultra-fine chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Adopting an awkward flamingo-like pose, you raise one foot and scratch at your leg with the toe of one of your chainsil sandals.&lt;br /&gt;
| Adopting an awkward flamingo-like pose, XXX scratches his leg with the toe of one of his chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You lift your foot slightly, raising one of your chainsil sandals to adjust the fit.  Satisfied, you lower your foot and examine the other in turn.&lt;br /&gt;
| XXX lifts his foot slightly, grazing his fingers against one of his chainsil sandals.  After adjusting the, fit, he lowers his foot and then examines the other.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You take a confident stride forward, twisting your heel to show off one of your chainsil sandals.  Fancy!&lt;br /&gt;
| XXX takes a confident stride forward, twisting his heel to display one of his chainsil sandals.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Riding Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for riding boots and came off the shelf as &#039;&#039;&#039;a muted gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: a pair of musical notes with leaf-shaped heads.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Riding Boots Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, KICK, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| KICK&lt;br /&gt;
| Galloping around in a tight circle, you make clip-clopping noises with your tongue in time with the thud of your silk riding boots.&lt;br /&gt;
| Galloping around in a tight circle, XXX makes clip-clopping noises with her tongue in time with the thud of her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Turning one of your silk riding boots to the side, you place a hand on your hip, drop your shoulder, and strike a lackadaisical pose.&lt;br /&gt;
| XXX turns one of her silk riding boots to the side, places a hand on her hip, drops a shoulder, and strikes a lackadaisical pose.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| With a sharp tug, you pull the short laces taut across the vamp of your silk riding boots to ensure a snug fit.&lt;br /&gt;
| With a sharp tug, XXX pulls the short laces taut across the vamp of her silk riding boots to ensure a snug fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Bending slightly at the knees, you flex the calves of your silk riding boots to loosen them a little.&lt;br /&gt;
| Bending slightly at the knees, XXX flexes the calves of her silk riding boots to loosen them a little.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| You spit into the palm of your hand, and reaching down, proceed to shine your silk riding boots.  How uncouth!&lt;br /&gt;
| XXX spits into the palm of her hand, and reaching down, proceeds to shine her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Reaching down, you adjust the buckle at the back of your silk riding boots so that they fit closely around the knee.&lt;br /&gt;
| Reaching down, XXX adjusts the buckle at the back of her silk riding boots so that they fit closely around her knee.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You stamp your feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from your silk riding boots.&lt;br /&gt;
| XXX stamps her feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You turn the toes of your silk riding boots inward and lean back, shifting your weight to your heels.&lt;br /&gt;
| XXX turns the toes of her silk riding boots inward and leans back, shifting her weight to her heels.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Shoe Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with only shoes (shoes, moccasins, batts, brogues, pattens, revelins, poulaines, or yatane). It came off the shelf as &#039;&#039;&#039;a patinated copper punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your copper punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this copper punch will apply &amp;quot;Shoe Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, BOW, ATTEND, NUDGE, TURN, or STOMP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Wedding Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with all kinds of footwear. It came off the shelf as &#039;&#039;&#039;a filigreed rose gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the rose gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this rose gold punch will apply &amp;quot;Wedding Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, RUB, KICK, POKE, RAISE, TURN, BOW, or SNAP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Options===&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[Cobbling Hallmarks]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Clothing &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Footwear&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Feywrot Mire &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2016&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 2&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= ATTEND&lt;br /&gt;
|verb2= CLEAN&lt;br /&gt;
|verb3= CLOSE&lt;br /&gt;
|verb4= DANCE&lt;br /&gt;
|verb5= KICK&lt;br /&gt;
|verb6= LATCH&lt;br /&gt;
|verb7= LEAN&lt;br /&gt;
|verb8= NUDGE&lt;br /&gt;
|verb9= OPEN&lt;br /&gt;
|verb10= REMOVE&lt;br /&gt;
|verb11= STARE&lt;br /&gt;
|verb12= TAKE&lt;br /&gt;
|verb13= TAP&lt;br /&gt;
|verb14= TILT&lt;br /&gt;
|verb15= TOUCH&lt;br /&gt;
|verb16= TURN&lt;br /&gt;
|verb17= UNLATCH&lt;br /&gt;
&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=196077</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=196077"/>
		<updated>2023-05-01T17:18:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;[[cobbling]] punch&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.&lt;br /&gt;
&lt;br /&gt;
Five punches, one for regular shoes and four different types for boots, were part of the original release. A sixth punch specific to chopines was released as part of [[Ebon Gate 2017]], a seventh punch specific to sandals was released as part of [[Ebon Gate 2018]], and an eighth punch specific to riding boots was released as part of [[Ebon Gate 2019]], all debuting at [[EGShop:Glass Slipper|The Glass Slipper]].  The &#039;&#039;&#039;General&#039;&#039;&#039;, &#039;&#039;&#039;Chopine&#039;&#039;&#039;, and &#039;&#039;&#039;Sandal&#039;&#039;&#039; punches require multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039; &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Genuine Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work with all kinds of footwear and came off the shelf as &#039;&#039;&#039;an ivory-inlaid steel punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUSH&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; {{addmetext}}&lt;br /&gt;
|}&lt;br /&gt;
===Shoes===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Analyze&amp;lt;/h4&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your dark turquoise clogs and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is footwear crafted by a skilled artisan.  You recognize your own craftsmanship in these dark turquoise clogs!  You remember making these clogs for yourself.&lt;br /&gt;
&lt;br /&gt;
Additional scripts have been applied to the dark turquoise clogs and may have separate alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
A pair of charming dark turquoise clogs inset with vaalin snowflakes has been modified by a fully unlocked metal punch to allow you to TAP, PULL, POKE, STARE, DANCE, RUB, TURN, or PUSH the clogs.&lt;br /&gt;
&lt;br /&gt;
You might be able to have a talented merchant lighten the dark turquoise clogs for you or deepen its pockets.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing one foot forward, you trace figure-eight patterns with the toe of one of your thrak hide boots.&lt;br /&gt;
| XXX pushes one foot forward and traces figure-eight patterns with the toe of one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Buckled Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch works on boots with buckles and came off the shelf as &#039;&#039;&#039;a matte black metal punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| ! scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Laced Boots &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will work on boots with laces and came off the shelf as &#039;&#039;&#039;a fel-handled silver punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|REMOVE&lt;br /&gt;
Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Bloody Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= The punch used to created bloody boots is &#039;&#039;&#039;a blood red ruby-inlaid ora punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened. &amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;colgroup&amp;quot; colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Dagger Sheath Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary=&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only one dagger will fit.  Typical master-cobbled footwear has enough room for two small items.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= Yes&amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|PUT (dagger in)&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TAKE (dagger)&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| XXX quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Chopines&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for chopines and came off the shelf as &#039;&#039;&#039;a ribbon-tied silver punch&#039;&#039;&#039;&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Chopine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Sandals &amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch will only work with sandal type footwear and came as &#039;&#039;&#039;a nacre-inlaid bronze punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your bronze punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: XXX.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this bronze punch will apply &amp;quot;Sandals Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, POINT, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| DANCE&lt;br /&gt;
| You quickly dance backwards, a loud clip-clopping sound emanating from the heels of your chainsil sandals.&lt;br /&gt;
| XXX quickly dances backwards, the heels of his chainsil sandals making a loud, clip-clopping sound.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| You shift your weight from one foot to the other, trying to ignore an uncomfortable pebble that&#039;s lodged in one of your chainsil sandals.&lt;br /&gt;
| XXX shifts his weight from one foot to the other with an uncomfortable look upon his face.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| POINT&lt;br /&gt;
| You slip off one of your chainsil sandals, and holding it between your thumb and forefinger, cock your arm back. Narrowing your eyes, you heft the makeshift boomerang a few times before dropping it to the ground and wriggling your foot back into it.&lt;br /&gt;
| XXX slips off one of his chainsil sandals and picks it up, holding it between his thumb and forefinger.  Narrowing his eyes, he cocks his arm back, hefting the makeshift boomering a few times before dropping it to the ground and wriggling his foot back into it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| You bounce lightly on the balls of your feet, the heels of your chainsil sandals slapping the ground beneath you.&lt;br /&gt;
| XXX bounces lightly on the balls of his feet.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| Extending your leg, you rotate your ankle slowly, modeling your chainsil sandals for everyone to see.&lt;br /&gt;
| XXX extends his leg and slowly rotating his ankle, models a pair of ultra-fine chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Adopting an awkward flamingo-like pose, you raise one foot and scratch at your leg with the toe of one of your chainsil sandals.&lt;br /&gt;
| Adopting an awkward flamingo-like pose, XXX scratches his leg with the toe of one of his chainsil sandals.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You lift your foot slightly, raising one of your chainsil sandals to adjust the fit.  Satisfied, you lower your foot and examine the other in turn.&lt;br /&gt;
| XXX lifts his foot slightly, grazing his fingers against one of his chainsil sandals.  After adjusting the, fit, he lowers his foot and then examines the other.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You take a confident stride forward, twisting your heel to show off one of your chainsil sandals.  Fancy!&lt;br /&gt;
| XXX takes a confident stride forward, twisting his heel to display one of his chainsil sandals.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Riding Boots&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is for riding boots and came off the shelf as &#039;&#039;&#039;a muted gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch currently has a custom hallmark of: a pair of musical notes with leaf-shaped heads.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Riding Boots Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, PULL, LEAN, KICK, ATTEND, NUDGE, TURN, or TILT the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
===Usage===&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 1&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| KICK&lt;br /&gt;
| Galloping around in a tight circle, you make clip-clopping noises with your tongue in time with the thud of your silk riding boots.&lt;br /&gt;
| Galloping around in a tight circle, XXX makes clip-clopping noises with her tongue in time with the thud of her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| LEAN&lt;br /&gt;
| Turning one of your silk riding boots to the side, you place a hand on your hip, drop your shoulder, and strike a lackadaisical pose.&lt;br /&gt;
| XXX turns one of her silk riding boots to the side, places a hand on her hip, drops a shoulder, and strikes a lackadaisical pose.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PULL&lt;br /&gt;
| With a sharp tug, you pull the short laces taut across the vamp of your silk riding boots to ensure a snug fit.&lt;br /&gt;
| With a sharp tug, XXX pulls the short laces taut across the vamp of her silk riding boots to ensure a snug fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| PUSH&lt;br /&gt;
| Bending slightly at the knees, you flex the calves of your silk riding boots to loosen them a little.&lt;br /&gt;
| Bending slightly at the knees, XXX flexes the calves of her silk riding boots to loosen them a little.&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;h4&amp;gt;Tier 2&amp;lt;/h4&amp;gt;&lt;br /&gt;
:{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| ATTEND&lt;br /&gt;
| You spit into the palm of your hand, and reaching down, proceed to shine your silk riding boots.  How uncouth!&lt;br /&gt;
| XXX spits into the palm of her hand, and reaching down, proceeds to shine her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| NUDGE&lt;br /&gt;
| Reaching down, you adjust the buckle at the back of your silk riding boots so that they fit closely around the knee.&lt;br /&gt;
| Reaching down, XXX adjusts the buckle at the back of her silk riding boots so that they fit closely around her knee.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TILT&lt;br /&gt;
| You stamp your feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from your silk riding boots.&lt;br /&gt;
| XXX stamps her feet firmly on the floor in an attempt to dislodge a particularly stubborn clod of dirt from her silk riding boots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot;  role=&amp;quot;rowheader&amp;quot;| TURN&lt;br /&gt;
| You turn the toes of your silk riding boots inward and lean back, shifting your weight to your heels.&lt;br /&gt;
| XXX turns the toes of her silk riding boots inward and leans back, shifting her weight to her heels.&lt;br /&gt;
|}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Shoe Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with all kinds of footwear. It came off the shelf as &#039;&#039;&#039;a patinated copper punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze your copper punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this copper punch will apply &amp;quot;Shoe Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to PUSH, DANCE, LEAN, BOW, ATTEND, NUDGE, TURN, or STOMP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtiermulti &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|item= Wedding Punch&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= This punch is a master cobbler&#039;s hallmark punch and will work with all kinds of footwear. It came off the shelf as &#039;&#039;&#039;a filigreed rose gold punch&#039;&#039;&#039;.&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= You analyze the rose gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.  Colors are okay.  It should be less than 10 words.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this rose gold punch will apply &amp;quot;Wedding Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, RUB, KICK, POKE, RAISE, TURN, BOW, or SNAP the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&amp;lt;!-- Tier 1/OTS required to be listed here.  Other tiers only to list changes between analyzes (so as to not populate duplicate information), and final unlock to be listed in full. --&amp;gt;&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|show= &amp;lt;!-- ONLY for when an item has a hard-coded show. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Options===&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
===Example===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[Cobbling Hallmarks]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Customizing Items]]&lt;br /&gt;
[[Category:Cobbling]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff&lt;br /&gt;
|type2= Crafting&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Clothing &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Footwear&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Airisu &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Feywrot Mire &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2016&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 2&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= ATTEND&lt;br /&gt;
|verb2= CLEAN&lt;br /&gt;
|verb3= CLOSE&lt;br /&gt;
|verb4= DANCE&lt;br /&gt;
|verb5= KICK&lt;br /&gt;
|verb6= LATCH&lt;br /&gt;
|verb7= LEAN&lt;br /&gt;
|verb8= NUDGE&lt;br /&gt;
|verb9= OPEN&lt;br /&gt;
|verb10= REMOVE&lt;br /&gt;
|verb11= STARE&lt;br /&gt;
|verb12= TAKE&lt;br /&gt;
|verb13= TAP&lt;br /&gt;
|verb14= TILT&lt;br /&gt;
|verb15= TOUCH&lt;br /&gt;
|verb16= TURN&lt;br /&gt;
|verb17= UNLATCH&lt;br /&gt;
&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Festival_of_Lumnea/2022&amp;diff=170004</id>
		<title>Festival of Lumnea/2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Festival_of_Lumnea/2022&amp;diff=170004"/>
		<updated>2022-06-28T02:02:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Festival of Lumnea 2018.png|400px|thumb|right|Map of Festival of Lumnea 2018]]&lt;br /&gt;
{{TOCright|limit=3}}&lt;br /&gt;
The Shining City once again hosts the Festival of Lumnea. The opening ceremony will open the festival grounds to citizens and visitors. Tour elven artisan shops, enjoy the provided food and drink, and bask in the beauty of the summer meadows.&lt;br /&gt;
&lt;br /&gt;
This year&#039;s (5122) festival will run from June 27 through July 2, 2022.&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
! Who !! Description!! Date!!time!!Location&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara || Welcome ||6/27/22||9:00 PM EST||Sylvarraend Road/Festival Meadow&lt;br /&gt;
|-&lt;br /&gt;
|Kayse||A History of the Nalfein Fan Dance||6/28/22||9:30 PM EST||Firepit&lt;br /&gt;
|-&lt;br /&gt;
|Lady Gelynne||Evening Picnic/Bug Catching||6/29/22||8:30 PM EST||Meadow Firepit&lt;br /&gt;
|-&lt;br /&gt;
|Uniana|| Fanning the Spark of Dissent: An introduction to the Sparrows of the Night Queen||6/30/22||9:00 PM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|The Argent Mirror|| holds a brunch||7/2/222 ||10:00 AM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|Rohese||[[The Aewen Lilta and Aewen Ohta (essay)|The Aewen Lilta (Dance of the Birds)]]||7/2/2022||2:00 PM EST|| Clearing by the Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara||The Baerl Mystiaem, a masked costume ball,  All are welcome to close the event by dancing the night away.||7/2/22 ||9:00 PM EST||Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Plat&#039;&#039;&#039;&lt;br /&gt;
! NPC Name !! Description!! Date!!time!!Location&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara || Welcome, All NPC&#039;s are welcome to come interact ||6/27/22||8:00 PM EST||Sylvarraend Road/Festival Meadow&lt;br /&gt;
|-&lt;br /&gt;
|The Argent Mirror, Caylio|| holds a brunch||7/2/222 ||11:30 AM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara||Masquerade Ball, all are welcome to close the event with the ball||7/2/22 ||7:00 PM EST||Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Raffles==&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
! Date !! Time !! Location !! Description&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-27||11:00 PM EST||Lumnea Meadow, near the entrance||2 fully customized and unlocked signet ring kits&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||8:00pm EST/7:00pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Coffee Presses/Coffee Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||8:30pm EST/7:30pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Tea Kettles &amp;amp; Stoves/Tea Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-30||9:30p EST||Soled Out, Workroom || Tier 2 Vanne Fan&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12pm EST/11am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || forehead gem + custom loresong &lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:15pm EST/11:15am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Signature Swear (2 winners)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:30pm EST/11:30am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (anyone)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:45pm EST/11:45am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (elf-only) -- This will be a random spin, not a raffle&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||3:00pm EST/2:00pm CT ||Lumnea Meadow, near the fire pit||Fully unlocked Yansio clothing set w/ alters (five pieces)&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Plat&#039;&#039;&#039;&lt;br /&gt;
! Date !! Time !! Location !! Description&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-27||11:00 PM EST||Lumnea Meadow, near the entrance||2 fully customized and unlocked signet ring kits&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||7:00pm EST/6:00pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Coffee Presses/Coffee Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||7:30pm EST/6:30pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Tea Kettles &amp;amp; Stoves/Tea Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-30||10:00p EST||Soled Out, Workroom || Tier 2 Vanne Fan&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||1pm EST/12 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || forehead gem + custom loresong &lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:15pm EST/12:15 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Signature Swear (2 winners)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:30pm EST/12:30 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (anyone)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:45pm EST/12:45 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (elf-only) -- This will be a random spin, not a raffle&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||2:00pm EST/1:00pm CT ||Lumnea Meadow, near the fire pit||Fully unlocked Yansio clothing set w/ alters (five pieces)&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Shops== &amp;lt;!--Please remove once shop listings are complete --&amp;gt;&lt;br /&gt;
*Once and Floral&lt;br /&gt;
*Soled Out&lt;br /&gt;
*Crown and Kettle&lt;br /&gt;
*Wyvern&#039;s Hearth&lt;br /&gt;
*Crown Confections&lt;br /&gt;
*Polished Up&lt;br /&gt;
*Elven Lure&lt;br /&gt;
*A Great Cover Up&lt;br /&gt;
*Devices of Destiny&lt;br /&gt;
*Garden of Light&lt;br /&gt;
*The Amethyst Firefly&lt;br /&gt;
&lt;br /&gt;
==Reopened Shops== &amp;lt;!--Please remove once shop listings are complete --&amp;gt;&lt;br /&gt;
*At a Glance&lt;br /&gt;
*Lofty Resonance&lt;br /&gt;
*Shrouds of sophistication&lt;br /&gt;
*Mistwood cart&lt;br /&gt;
*A Touch of Serenity&lt;br /&gt;
*Carry On&lt;br /&gt;
*The Vine and Stem&lt;br /&gt;
*Fly Away&lt;br /&gt;
*Send It Soaring&lt;br /&gt;
*Sharlatta&#039;s Frippery&lt;br /&gt;
*Poiret &amp;amp; Co.&lt;br /&gt;
*Mistwood Stand&lt;br /&gt;
*Crystal Cart&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:The Amethyst Firefly|The Amethyst Firefly]]===&lt;br /&gt;
{{:FLShop:The Amethyst Firefly/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:At a Glance|At a Glance]]===&lt;br /&gt;
{{:FLShop:At a Glance/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Carry On|Carry On]]===&lt;br /&gt;
{{:FLShop:Carry On/2022}}&lt;br /&gt;
===[[FLShop:Crown Confections|Crown Confections]]===&lt;br /&gt;
{{:FLShop:Crown Confections/2022}}&lt;br /&gt;
===[[FLShop:Crown and Kettle|Crown and Kettle]]===&lt;br /&gt;
{{:FLShop:Crown and Kettle/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Crystal Cart|Crystal Cart]]===&lt;br /&gt;
{{:FLShop:Crystal Cart/2022}}&lt;br /&gt;
===[[FLShop:Devices of Destiny|Devices of Destiny]]===&lt;br /&gt;
{{:FLShop:Devices of Destiny/2022}}&lt;br /&gt;
===[[FLShop:Elven Lure|Elven Lure]]===&lt;br /&gt;
{{:FLShop:Elven Lure/2022}}&lt;br /&gt;
===[[FLShop:Fly Away|Fly Away]]===&lt;br /&gt;
{{:FLShop:Fly Away/2022}}&lt;br /&gt;
===[[FLShop:Garden of Light|Garden of Light]]===&lt;br /&gt;
{{:FLShop:Garden of Light/2022}}&lt;br /&gt;
===[[FLShop:A Great Cover Up|A Great Cover Up]]===&lt;br /&gt;
{{:FLShop:A Great Cover Up/2022}}&lt;br /&gt;
===[[FLShop:Lofty Resonance|Lofty Resonance]]===&lt;br /&gt;
{{:FLShop:Lofty Resonance/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Mistwood Cart|Mistwood Cart]]===&lt;br /&gt;
{{:FLShop:Mistwood Cart/2022}}&lt;br /&gt;
===[[FLShop:Mistwood Stand|Mistwood Stand]]===&lt;br /&gt;
{{:FLShop:Mistwood Stand/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Once and Floral|Once and Floral]]===&lt;br /&gt;
{{:FLShop:Once and Floral/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Poiret &amp;amp; Company|Poiret &amp;amp; Company]]===&lt;br /&gt;
{{:FLShop:Poiret &amp;amp; Company/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Polished Up|Polished Up]]===&lt;br /&gt;
{{:FLShop:Polished Up/2022}}&lt;br /&gt;
===[[FLShop:Send It Soaring|Send It Soaring]]===&lt;br /&gt;
{{:FLShop:Send It Soaring/2022}}&lt;br /&gt;
===[[FLShop:Sharlatta&#039;s Frippery|Sharlatta&#039;s Frippery]]===&lt;br /&gt;
{{:FLShop:Sharlatta&#039;s Frippery/2022}}&lt;br /&gt;
===[[FLShop:Shrouds of Sophistication]]===&lt;br /&gt;
{{:FLShop:Shrouds of sophistication/2022}}&lt;br /&gt;
===[[FLShop:Soled Out|Soled Out]]===&lt;br /&gt;
{{:FLShop:Soled Out/2022}}&lt;br /&gt;
===[[FLShop:A Touch of Serenity|A Touch of Serenity]]===&lt;br /&gt;
{{:FLShop:A Touch of Serenity/2022}}&lt;br /&gt;
===[[FLShop:The Vine And Stem|The Vine and Stem]]===&lt;br /&gt;
{{:FLShop:The Vine And Stem/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Wyvern&#039;s Hearth|Wyvern&#039;s Hearth]]===&lt;br /&gt;
{{:FLShop:Wyvern&#039;s Hearth/2022}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Festival_of_Lumnea/2022&amp;diff=170000</id>
		<title>Festival of Lumnea/2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Festival_of_Lumnea/2022&amp;diff=170000"/>
		<updated>2022-06-28T01:53:12Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Festival of Lumnea 2018.png|400px|thumb|right|Map of Festival of Lumnea 2018]]&lt;br /&gt;
{{TOCright|limit=3}}&lt;br /&gt;
The Shining City once again hosts the Festival of Lumnea. The opening ceremony will open the festival grounds to citizens and visitors. Tour elven artisan shops, enjoy the provided food and drink, and bask in the beauty of the summer meadows.&lt;br /&gt;
&lt;br /&gt;
This year&#039;s (5122) festival will run from June 27 through July 2, 2022.&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
! Who !! Description!! Date!!time!!Location&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara || Welcome ||6/27/22||9:00 PM EST||Sylvarraend Road/Festival Meadow&lt;br /&gt;
|-&lt;br /&gt;
|Kayse||A History of the Nalfein Fan Dance||6/28/22||9:30 PM EST||Firepit&lt;br /&gt;
|-&lt;br /&gt;
|Lady Gelynne||Evening Picnic/Bug Catching||6/29/22||8:30 PM EST||Meadow Firepit&lt;br /&gt;
|-&lt;br /&gt;
|Uniana|| Fanning the Spark of Dissent: An introduction to the Sparrows of the Night Queen||6/30/22||9:00 PM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|The Argent Mirror|| holds a brunch||7/2/222 ||10:00 AM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|Rohese||[[The Aewen Lilta and Aewen Ohta (essay)|The Aewen Lilta (Dance of the Birds)]]||7/2/2022||2:00 PM EST|| Clearing by the Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara||The Baerl Mystiaem, a masked costume ball,  All are welcome to close the event by dancing the night away.||7/2/22 ||9:00 PM EST||Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Plat&#039;&#039;&#039;&lt;br /&gt;
! NPC Name !! Description!! Date!!time!!Location&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara || Welcome, All NPC&#039;s are welcome to come interact ||6/27/22||8:00 PM EST||Sylvarraend Road/Festival Meadow&lt;br /&gt;
|-&lt;br /&gt;
|The Argent Mirror, Caylio|| holds a brunch||7/2/222 ||11:30 AM EST||Glimaer Pool&lt;br /&gt;
|-&lt;br /&gt;
|Argent Mirror Myasara||Masquerade Ball, all are welcome to close the event with the ball||7/2/22 ||7:00 PM EST||Baerl Mystiaem&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Raffles==&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
! Date !! Time !! Location !! Description&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-27||11:00 PM EST||Lumnea Meadow, near the entrance||2 fully customized and unlocked signet ring kits&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||8:00pm EST/7:00pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Coffee Presses/Coffee Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||8:30pm EST/7:30pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Tea Kettles &amp;amp; Stoves/Tea Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-30||9:30p EST||Soled Out, Workroom || Tier 2 Vanne Fan&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12pm EST/11am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || forehead gem + custom loresong &lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:15pm EST/11:15am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Signature Swear (2 winners)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:30pm EST/11:30am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (anyone)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||12:45pm EST/11:45am CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (elf-only) -- This will be a random spin, not a raffle&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||3:00pm EST/2:00pm CT ||Lumnea Meadow, near the fire pit||Fully unlocked Yansio clothing set w/ alters (five pieces)&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li style=&amp;quot;display: inline-table;&amp;quot;&amp;gt;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Plat&#039;&#039;&#039;&lt;br /&gt;
! Date !! Time !! Location !! Description&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-27||11:00 PM EST||Lumnea Meadow, near the entrance||2 fully customized and unlocked signet ring kits&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||7:00pm EST/6:00pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Coffee Presses/Coffee Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-06-28||7:30pm EST/6:30pm CT||Lumnea Meadow, In Front of Wyvern&#039;s Hearth||3 Custom Tea Kettles &amp;amp; Stoves/Tea Flavors&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||1pm EST/12 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || forehead gem + custom loresong &lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:15pm EST/12:15 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Signature Swear (2 winners)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:30pm EST/12:30 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (anyone)&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 || 1:45pm EST/12:45 pm CT ||  Lumnea Meadow, Clearing (north of the Glimaer Pool) || Custom Perfume (elf-only) -- This will be a random spin, not a raffle&lt;br /&gt;
|-&lt;br /&gt;
|2022-07-02 ||2:00pm EST/1:00pm CT ||Lumnea Meadow, near the fire pit||Fully unlocked Yansio clothing set w/ alters (five pieces)&lt;br /&gt;
|-&lt;br /&gt;
| || || ||&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/li&amp;gt;&amp;lt;/ul&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==New Shops== &amp;lt;!--Please remove once shop listings are complete --&amp;gt;&lt;br /&gt;
*Once and Floral&lt;br /&gt;
*Soled Out&lt;br /&gt;
*Crown and Kettle&lt;br /&gt;
*Wyvern&#039;s Hearth&lt;br /&gt;
*Crown Confections&lt;br /&gt;
*Polished Up&lt;br /&gt;
*Elven Lure&lt;br /&gt;
*A Great Cover Up&lt;br /&gt;
*Devices of Destiny&lt;br /&gt;
*Garden of Light&lt;br /&gt;
*The Amethyst Firefly&lt;br /&gt;
&lt;br /&gt;
==Reopened Shops== &amp;lt;!--Please remove once shop listings are complete --&amp;gt;&lt;br /&gt;
*At a Glance&lt;br /&gt;
*Lofty Resonance&lt;br /&gt;
*Shrouds of sophistication&lt;br /&gt;
*Mistwood cart&lt;br /&gt;
*A Touch of Serenity&lt;br /&gt;
*Carry On&lt;br /&gt;
*The Vine and Stem&lt;br /&gt;
*Fly Away&lt;br /&gt;
*Send It Soaring&lt;br /&gt;
*Sharlatta&#039;s Frippery&lt;br /&gt;
*Poiret &amp;amp; Co.&lt;br /&gt;
*Mistwood Stand&lt;br /&gt;
*Crystal Cart&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:The Amethyst Firefly|The Amethyst Firefly]]===&lt;br /&gt;
{{:FLShop:The Amethyst Firefly/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:At a Glance|At a Glance]]===&lt;br /&gt;
{{:FLShop:At a Glance/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Carry On|Carry On]]===&lt;br /&gt;
{{:FLShop:Carry On/2022}}&lt;br /&gt;
===[[FLShop:Crown Confections|Crown Confections]]===&lt;br /&gt;
{{:FLShop:Crown Confections/2022}}&lt;br /&gt;
===[[FLShop:Crown and Kettle|Crown and Kettle]]===&lt;br /&gt;
{{:FLShop:Crown and Kettle/2022}}&lt;br /&gt;
===[[FLShop:Crystal Cart|Crystal Cart]]===&lt;br /&gt;
{{:FLShop:Crystal Cart/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Devices of Destiny|Devices of Destiny]]===&lt;br /&gt;
{{:FLShop:Devices of Destiny/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Elven Lure|Elven Lure]]===&lt;br /&gt;
{{:FLShop:Elven Lure/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Fly Away|Fly Away]]===&lt;br /&gt;
{{:FLShop:Fly Away/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Garden of Light|Garden of Light]]===&lt;br /&gt;
{{:FLShop:Garden of Light/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:A Great Cover Up|A Great Cover Up]]===&lt;br /&gt;
{{:FLShop:A Great Cover Up/2022}}&lt;br /&gt;
===[[FLShop:Lofty Resonance|Lofty Resonance]]===&lt;br /&gt;
{{:FLShop:Lofty Resonance/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Mistwood Cart|Mistwood Cart]]===&lt;br /&gt;
{{:FLShop:Mistwood Cart/2022}}&lt;br /&gt;
===[[FLShop:Mistwood Stand|Mistwood Stand]]===&lt;br /&gt;
{{:FLShop:Mistwood Stand/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Once and Floral|Once and Floral]]===&lt;br /&gt;
{{:FLShop:Once and Floral/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Poiret &amp;amp; Company|Poiret &amp;amp; Company]]===&lt;br /&gt;
{{:FLShop:Poiret &amp;amp; Company/2022}}&lt;br /&gt;
===[[FLShop:Polished Up|Polished Up]]===&lt;br /&gt;
{{:FLShop:Polished Up/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:Send It Soaring|Send It Soaring]]===&lt;br /&gt;
{{:FLShop:Send It Soaring/2022}}&lt;br /&gt;
===[[FLShop:Sharlatta&#039;s Frippery|Sharlatta&#039;s Frippery]]===&lt;br /&gt;
{{:FLShop:Sharlatta&#039;s Frippery/2022}}&lt;br /&gt;
===[[FLShop:Shrouds of Sophistication]]===&lt;br /&gt;
{{:FLShop:Shrouds of sophistication/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Soled Out|Soled Out]]===&lt;br /&gt;
{{:FLShop:Soled Out/2022}}--&amp;gt;&lt;br /&gt;
===[[FLShop:A Touch of Serenity|A Touch of Serenity]]===&lt;br /&gt;
{{:FLShop:A Touch of Serenity/2022}}&lt;br /&gt;
===[[FLShop:The Vine And Stem|The Vine and Stem]]===&lt;br /&gt;
{{:FLShop:The Vine And Stem/2022}}&lt;br /&gt;
&amp;lt;!-- Shop listing commented out until filled in.===[[FLShop:Wyvern&#039;s Hearth|Wyvern&#039;s Hearth]]===&lt;br /&gt;
{{:FLShop:Wyvern&#039;s Hearth/2022}}--&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rings_of_Lumnis/saved_posts_April_2022&amp;diff=164962</id>
		<title>Rings of Lumnis/saved posts April 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rings_of_Lumnis/saved_posts_April_2022&amp;diff=164962"/>
		<updated>2022-04-05T00:30:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Announcements==&lt;br /&gt;
===Announcement 1===&lt;br /&gt;
Encouraged by the well wishes of those guests that come to the [[Isle of Ornath]] for the annual [[Trials of Lumnis]] at the [[Needle of Pentas]], locals have decided to collect their various wares and open up shop on the beautiful [[Agora Promenade]].&lt;br /&gt;
&lt;br /&gt;
There will be 15-20 new shops in the sprawling [[Agora Promenade]] that is built into the cliff beneath the [[Needle of Pentas]].  The area will include:&lt;br /&gt;
&lt;br /&gt;
*Two New Eateries&lt;br /&gt;
*A Fountain for gatherings&lt;br /&gt;
*A Sitting Area that overlooks the ocean&lt;br /&gt;
*New foraged flowers can be found throughout the space.&lt;br /&gt;
*All Shops will be for Silver.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There will not be any live merchants, but there will be automated merchants on hand that can handle a variety of things.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
New Services will include:&lt;br /&gt;
*A Leather Embosser that will emboss your leather-made, non-scripted items&lt;br /&gt;
*A [[Scroll cutter|Scroll Cutter]] that will be able to customize the scroll cutters sold in his/her shop&lt;br /&gt;
*An Engraver that will offer to etch trinkets from his/her shop&lt;br /&gt;
*A Signet Ring Jeweler that will customize your [[Signet|Writing]] and [[Mail_system#Signets_and_Wax|Mailing Signet]] Rings&lt;br /&gt;
*A Greeting Card expert that will customize greeting cards sold in his/her shop&lt;br /&gt;
*Three Imbuing experts that will customize the [[Imbue box|imbue boxes]] sold in their shops&lt;br /&gt;
*A [[Runestone carver|Runestone Carver]] that will customize runestone carving jars sold in their shop&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Items will be offered as well.&#039;&#039;&#039;  Things with names like:&lt;br /&gt;
*[[I Dream of Geology Series|My Mini Smelter]]&lt;br /&gt;
*The [[Papermaker]]&lt;br /&gt;
*[[Glitzy Giftbox]]es&lt;br /&gt;
*[[Dye-n-ator]]&lt;br /&gt;
*[[Paint-in-ator]]&lt;br /&gt;
*Vanity&lt;br /&gt;
*and more...&lt;br /&gt;
&lt;br /&gt;
You can expect the return of [[Perfume|perfume]] holders with special [[Isle of Ornath]] and [[Rings of Lumnis]] themed perfumes.  [[Groovy Hair|Groovy Hairjewels]] will be making a return.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;As well as a few other surprises.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Lunar halo|Lunar Halos]] return for a final time to the Trials.  This will be the last time that Halos for Makiri, Lornon, Tilaok, and Liabo will be available.&lt;br /&gt;
&lt;br /&gt;
New Offers at the Trials, The [[Servants of Lumnis]].  Unique Spirit Servants known as Planes-rider, Alabaster Knight, Warden of the Elements, Spirit-Guardian, and Chaosrider can be obtained by finding their matching runestone as you run the [[Trials of Lumnis]].&lt;br /&gt;
&lt;br /&gt;
===Announcement 2===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Servants of Lumnis&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Scattered upon the surface of [[Liabo]], five spirits bound to mystical jewelry lay hidden within the [[Trials of Lumnis]].  Will you be the one to find them?&lt;br /&gt;
&lt;br /&gt;
The [[Servants of Lumnis]] are [[Spirit_Servant_(218)|Spirits Servants]] that are bound to jewelry items.  These items allow the spirit to be summoned twice a day.  You do not need to have knowledge or the Spirit Servant spell in order to summon these servants.&lt;br /&gt;
&lt;br /&gt;
When you run the Trials of Lumnis, you have a rare chance at finding one of the five Servants of Lumnis that are outlined below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Planar Spirit Servant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
a slender crimson planes-strider&lt;br /&gt;
&lt;br /&gt;
Wavering crimson light gives the ethereal being a fiery countenance that darkens to near black at its core, while (his/her) eyes, ears, lips, and nose are sanguineous in hue.  (His/Her) entire body and gear hold the same opaque hue, though hard outlines are given to (his/her) long legs and narrow physique.  (His/Her) almond-shaped eyes house an alien light that is made all the more surreal by (his/her) elongated features and vacant gaze.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Elemental Spirit Servant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
a plump viridian warden of the elements&lt;br /&gt;
&lt;br /&gt;
Diminutive, portly, and barefoot, the warden has a cheery countenance and an ethereal body fashioned of viridian light that pales to the softest of greens at its center.  Wide eyes take in the world with wonder and curiosity, while a partially formed smile perpetually dimples (his/her) rounded cheeks.  Light airy clothing drifts about (his/her) frame in an unseen wind, and (his/her) hair mimics that movement as wild ringlets stand out from (his/her) head.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spiritual Spirit Servant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
an ethereal azure spirit-guardian&lt;br /&gt;
&lt;br /&gt;
Shod in simple sandals, the spirit-guardian is clothed in a voluminous frock of bright blue that is thickly cowled.  (His/Her) azure face is framed by a rounded hood that culminates in a liripipe that trails down (his/her) back and brushes the ground.  A cincture of alternating white, black, red, green, and blue beads encircles (his/her) waist, the long ends terminating in a gold quintuple symbol.  The very air and countenance of the spirit-guardian is one of serenity and peace.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Order Spirit Servant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
an alabaster (summoner’s race) knight&lt;br /&gt;
&lt;br /&gt;
Stocky and surefooted, the lithe knight is alert and vaguely resembles (player’s race) (man/woman).  Tidy and well-groomed are only a few of the characteristics that denote (him/her) as a perfect example of (his/her) race, though (his/her) garb and armaments seem archaic and from a time long forgotten.  Wary eyes and a stoic countenance lend (his/her) ethereal, alabaster form a silent seriousness.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Chaos Spirit Servant&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
a smoke and fire chaosrider&lt;br /&gt;
&lt;br /&gt;
Composed of one part light and one part darkness, the chaosrider has a form filled with smoke and flame that is bound together by raw energy to create a lithe form that vaguely resembles a gangly adolescent.  Wild hair, constantly moving and undulating in a mane of flame red, haloes (his/her) youthful face, which is filled with mischievous intent.  Wide eyes flicker between deepest black and brightest orange at a moment&#039;s notice as (he/she) hovers barefoot above the ground.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;In the days ahead, we will release the jewelry that each is associated with.&#039;&#039;&#039;&lt;br /&gt;
===Teaser 2===&lt;br /&gt;
What are you going to do with all that ore?&lt;br /&gt;
&lt;br /&gt;
Why not visit the shop [[APShop:More_Ore_Less|More Ore Less]] on [[Agora Promenade]] and buy yourself some of the [[I Dream of Geology Series]]!&lt;br /&gt;
&lt;br /&gt;
We have [[I_Dream_of_Geology_Series/Oremonger|Oremongers]] that will house Duskruin ore by the dozens!&lt;br /&gt;
&lt;br /&gt;
We have the [[I_Dream_of_Geology_Series/Mini_Smelter|Mini Smelter]] that will transmute ore into [[I_Dream_of_Geology_Series/Smelter%27s_Jewelry|jewelry]]!&lt;br /&gt;
&lt;br /&gt;
We have [[I_Dream_of_Geology_Series/Jeweler%27s_Pliers|Jeweler’s Pliers]] that can transform your jewelry items into fluffy fun.&lt;br /&gt;
&lt;br /&gt;
Why we even have a [[I_Dream_of_Geology_Series/Jeweler%27s_Tool_Roll|jeweler’s tool roll]] to house all the exciting new pliers you’ll want to collect!&lt;br /&gt;
&lt;br /&gt;
Don’t have ore?  Don’t worry!  We’ve stocked our shelves with some decorative ores for you to use!&lt;br /&gt;
&lt;br /&gt;
===Teaser 3===&lt;br /&gt;
[[Papermaker]] announced!&lt;br /&gt;
&lt;br /&gt;
===Teaser 4===&lt;br /&gt;
Rings of Lumnis - Teaser - [[Glitzy Giftbox]]es&lt;br /&gt;
&lt;br /&gt;
Glitzy Giftboxes are one-time use giftboxes that you can place up to 5 items in.  They can be wrapped with mix-and-match ribbon and/or giftwrap sold at your local Glitzy Giftbox store.  Optional gift tags can have a written message on them, and you can cycle through 20 different gift tag styles and 10 different styles of giftwrap/ribbon.   They can also be unwrapped with one of 6 different UNWRAP styles (tear &#039;em open with your teeth!) and have slightly different messaging for the unwrapper based on their BEFRIEND demeanor towards the gift giver and whether or not that person is their spouse.&lt;br /&gt;
&lt;br /&gt;
===Teaser 5===&lt;br /&gt;
Rings of Lumnis - Teaser - [[Paint-in-ator]]&lt;br /&gt;
&lt;br /&gt;
Cousin to both the [[Dye-n-ator]] and the [[Ribbonator 2000]], the &#039;&#039;&#039;Paint-in-ator&#039;&#039;&#039; is also a marvel of modern gnomish mechanations! &lt;br /&gt;
&lt;br /&gt;
Designed with two tiers, the &#039;&#039;&#039;device&#039;&#039;&#039; can store up to 50 paints at a time right off-the-shelf!  At tier 2, it transforms those paints into paintsticks!&lt;br /&gt;
&lt;br /&gt;
===Teaser 6===&lt;br /&gt;
Ring of Lumnis - Teaser - Arboreal Afterlife&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A lavender flyer tumbles through the wind and sticks against your shin.  Picking it up, it reads:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Are you wanting to create the perfect love letter?  How about wishing a dear friend a happy name day?  Or perhaps that party invitation with extra “oomph” to it?  Then make your way to Arboreal Afterlife, a greeting card shop, coming soon to Rings of Lumnis 5122!  The shop owner, Lorreth Orilee, has cards in stock now, some with special messages, others that Lori can help you customize!  Don’t hesitate, doors open on Day of the huntress, 15th day of the month of Olaesta! (Friday, April 15th)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Below the feathered writing is an illustration of the custom card process:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A learned scribe says, &amp;quot;Here&#039;s what we have so far.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Lorreth jots a message out on a ticket and shows it to you:&lt;br /&gt;
&lt;br /&gt;
Cover:&lt;br /&gt;
The words &amp;quot;Best Wishes&amp;quot; are emblazoned across the front of the card above a carmine rose.&lt;br /&gt;
&lt;br /&gt;
Inside:&lt;br /&gt;
To Wyrom,&lt;br /&gt;
&lt;br /&gt;
You&#039;re the best friend I&#039;ve ever had.&lt;br /&gt;
&lt;br /&gt;
Best,&lt;br /&gt;
Wylloh&lt;br /&gt;
&lt;br /&gt;
Lorreth continues, &amp;quot;The interior message will be written in the Halfling language.  Inside the greeting card will be sparkling carmine glitter waiting to spill out when the card is opened.  If this is acceptable, please GIVE me your card.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Teaser 7===&lt;br /&gt;
Rings of Lumnis - Teaser - Shears Leatherworks&lt;br /&gt;
&lt;br /&gt;
Shears Leatherworks run by foreman and owner Zayce Shears is where you can give leather items your own personal touch whether they are new or cherished family heirlooms.  Working alongside Zayce are some of the Isle of Ornath&#039;s leading leatherworkers each bringing their own unique set of skills and designs to the workshop.  They can resurrect, revive, and rejuvenate your treasured leather possessions or create something new to cherish for years to come.&lt;br /&gt;
&lt;br /&gt;
ASK ZAYCE ABOUT GROUP&lt;br /&gt;
&lt;br /&gt;
Zayce opens the leatherbound tome on the marble workbench to the first page then says, &amp;quot;These are all the design groups.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
  Animal            Food&lt;br /&gt;
  Arcane            Hardware&lt;br /&gt;
  Battle            Insect&lt;br /&gt;
  Dark              Landmark&lt;br /&gt;
  Decorative        Landscape&lt;br /&gt;
  Edging            Monster&lt;br /&gt;
  Element           Pattern&lt;br /&gt;
  Floral            Texture&lt;br /&gt;
&lt;br /&gt;
Zayce says, &amp;quot;ASK me about GROUP &amp;lt;name&amp;gt; to see all the designs in that group.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
ASK ZAYCE ABOUT GROUP PATTERN&lt;br /&gt;
&lt;br /&gt;
Zayce flips through the pages of the leatherbound tome on the marble workbench until he finds the right page, saying, &amp;quot;Here we are.  These are the design options for the Pattern group.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
     1.  embossed with a block pattern&lt;br /&gt;
     2.  embossed with a brick pattern&lt;br /&gt;
     3.  embossed with a bubble pattern&lt;br /&gt;
     4.  embossed with a checkered pattern&lt;br /&gt;
     5.  embossed with chevrons&lt;br /&gt;
     6.  embossed with a circular pattern&lt;br /&gt;
     7.  embossed with a crosshatched pattern&lt;br /&gt;
     8.  embossed with diamonds&lt;br /&gt;
     9.  embossed with dots&lt;br /&gt;
     10. embossed with fleur-de-lis&lt;br /&gt;
     11. embossed with a geometric pattern&lt;br /&gt;
     12. embossed with a maze pattern&lt;br /&gt;
     13. embossed with paisley&lt;br /&gt;
     14. embossed with pinwheels&lt;br /&gt;
     15. embossed with ripples&lt;br /&gt;
     16. embossed with a shattered motif&lt;br /&gt;
     17. embossed with a speckled pattern&lt;br /&gt;
     18. embossed with a square pattern&lt;br /&gt;
     19. embossed with a stippled pattern&lt;br /&gt;
     20. embossed with stripes&lt;br /&gt;
     21. embossed with a wavy pattern&lt;br /&gt;
&lt;br /&gt;
Zayce says, &amp;quot;These designs come after the object.  For example &amp;quot;a leather belt embossed with stars&amp;quot;.  To request a design be added to your item, ASK me about ORDER to get started.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
===Teaser 8===&lt;br /&gt;
Ring of Lumnis – Teaser – Little Things&lt;br /&gt;
&lt;br /&gt;
An elderly aelotoi pads across the studio, shuffling softly behind his workstation, his back hunched not by age, but by the weight of the stones in the box he carries.  Flickering lantern light sends a splay of lavender hues across the wall behind him, relics of the veins in his diaphanous wings.  Sighing softly to himself, he stares longingly at the painting hung across the room for a moment before giving his head a slight shake.&lt;br /&gt;
&lt;br /&gt;
“It is nearly time,” he exclaims to the room, pulling four trays from under the nearby counter, “I had best be sure we are ready!”  Arranging his trays about him, he starts painting small markings on a series of stones, laying out four rows of four in each tray, before sliding it into the display case for prospective customers to review.  Busying himself with his work, a smile creeps across his face and he begins to hum happily to himself.&lt;br /&gt;
&lt;br /&gt;
Vigan invites all interested parties to inspect his wares when the Agora Promenade is opened to all comers on the 15th of Olaesta.&lt;br /&gt;
&lt;br /&gt;
Of course, the wares themselves aren’t the ultimate attraction!  Vigan can – for a nominal fee of course! – help you customize the runestone carving jars that he offers in his store.  With nearly fifty options each for texture, material, and shape, the choices are numerous and you can mix and match to your heart&#039;s delight.&lt;br /&gt;
&lt;br /&gt;
===Teaser 9===&lt;br /&gt;
Vanity&lt;br /&gt;
&lt;br /&gt;
Do you ever wish for a little privacy to touch up your makeup or perform a quick outfit change?  Visit Skin Deep for a selection of shoulder-worn vanity cases that can be turned into vanity tables when placed on the ground.  Each one is equipped with a mirror as well as a screen that will obscure your appearance (i.e. look description) for several minutes while you make yourself ready.  Unlock certificates are available to improve table interactions.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Rings of Lumnis saved posts]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebonstone_Manor&amp;diff=118216</id>
		<title>Ebonstone Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebonstone_Manor&amp;diff=118216"/>
		<updated>2019-07-29T13:49:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Ebonstone Manor&#039;&#039;&#039; is the headquarters of the [[Co-operative Houses of Elanthia]] (CHE).  Officers may visit the Manor once per quarter to get a reward.  The Manor contains the annexes of non-Landing based houses and also the local house clerk, which were formerly in Moot Hall.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[Image:Ebonstone Manor.png|400px]]&lt;br /&gt;
&lt;br /&gt;
From the Foyer, one can see the rooms available for rent for cross-realms events, which are listed below.&lt;br /&gt;
&lt;br /&gt;
===Ballroom===&lt;br /&gt;
;Fel-framed window &lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Ebonstone Manor, Ballroom&lt;br /&gt;
|margin-right=300px&lt;br /&gt;
|desc = Glossy hardwood floors gleam beneath a rose-tinted glass chandelier, its soft candlelight illuminating a decorative mural on the vaulted ceiling.  To the west, detailed wool tapestries and gilt-framed paintings are alternated between floor-to-ceiling windows offering a view of a sprawling lawn and glimpse of water gardens beyond.   A group of musicians sit upon a raised stage opposite a silk-draped banquet table at the far end of the room.  You also see a massive stone fireplace, a plush velvet-covered bench and a white marble archway.&lt;br /&gt;
|exits = out&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Drawing Room===&lt;br /&gt;
;Maoral-framed window&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Ebonstone Manor, Drawing Room&lt;br /&gt;
|margin-right=300px&lt;br /&gt;
|desc = Centered in front of a grand window flanked with pale green velvet drapes, a group of comfortable leather chairs are arranged with a cream-colored sofa and a veneered marquetry low table.  A faint scent of lemon oil lingers around a polished hardwood mantle set with matching gilded candlesticks on either end, their flickering tapers illuminating an oval portrait hanging on a papered wall above.  Large silk pillows have been scattered in front of a stone fireplace upon a thick, patterned rug.  You also see a tall marble archway.&lt;br /&gt;
|exits = out&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Game Room===&lt;br /&gt;
;Cross-framed window&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Ebonstone Manor, Game Room&lt;br /&gt;
|margin-right=300px&lt;br /&gt;
|desc = Lightly stained and heavily lacquered, an enormous tree stump surrounded by high-backed ebonwood chairs dominates the center of this gathering area.  Hand-painted and framed in solid gold, an elaborate map of Elanith rests above a large fireplace of pristine white granite blocks, and a dart board hangs on the wall off to the side.  A wide mantle serves as a prominent display for more than a dozen small crystal figurines, each carved into a different house crest.  You also see a dark marble archway and an ebonwood bar with some stuff on it.&lt;br /&gt;
|exits = out&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Garden===&lt;br /&gt;
;Four-paned window &lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname = Ebonstone, Enchanted Garden&lt;br /&gt;
|margin-right=300px&lt;br /&gt;
|desc = A pea gravel pathway opens up into a verdant landscape of lush green grass and wildflowers shaded beneath a broad weeping willow.  Every aspect of this enchanted garden plays to the senses, from the lilting sound of songbirds and gentle hum of bumblebees, to the lively fritillary butterflies and intoxicating fragrance of lavender and thyme.  Cool, clear water cascades gently over smooth rocks, filling a small pool ringed with tree stumps that are ideally placed for just sitting and enjoying the view.  You also see a vine-covered trellis.&lt;br /&gt;
|exits = out&lt;br /&gt;
}}&lt;br /&gt;
==Portals==&lt;br /&gt;
&lt;br /&gt;
NOTE: These portals are only available when a cross-realms room is rented.  Otherwise, the only point of entry is directly from Wehnimer&#039;s Landing.&lt;br /&gt;
&lt;br /&gt;
Ebonstone Manor can be accessed through portals from the following towns:&lt;br /&gt;
&lt;br /&gt;
*[[Teras Isle]] - Adventurers&#039; Rest, Long Hall&lt;br /&gt;
*[[Solhaven]] - Warehouse, First Floor&lt;br /&gt;
*[[River&#039;s Rest]] - Timor&#039;s Storage, Lobby&lt;br /&gt;
*[[Icemule]] - Silvermule, Foyer&lt;br /&gt;
*[[Zul Logoth]] - Rockslinger Relocation Services&lt;br /&gt;
*[[Ta&#039;Illistim]] - Lost Home, Foyer&lt;br /&gt;
*[[Ta&#039;Vaalor]] - Dancing Dachre, Entry&lt;br /&gt;
*[[Mist Harbor]] - Atrium, Annex Foyer&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=118044</id>
		<title>BVShop:Old Farmhouse</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=118044"/>
		<updated>2019-07-20T17:30:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse== &amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archived: 6/16/18&lt;br /&gt;
&amp;lt;section end=current /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Items==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===2015 Items===&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|an incarnadine watered silk satchel&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered helical illthorn runestaff&lt;br /&gt;
|50000&lt;br /&gt;
| 5x, 4x acuity, T4 Nerve Staff, Rot flares&lt;br /&gt;
|}&lt;br /&gt;
===6/16/18 Update===&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
&#039;&#039;Lich #23722&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nerve Staves]]&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a smooth ironwood crook with a glossy bone grip&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a rowan staff of Lumnis carved with five conjoined circles&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a dark blonde faewood asaya capped with a shark tooth fetish&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|an aged witchwood walking stick woven with pale amber vines&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a silvery-green fireleaf scepter topped with an emerald eye&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a barbed glowbark crosier cradling a sunstone in the crook&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a tall staff of braided lor branches with a steel cap&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a gnarled illthorn staff sprouting a few star-shaped leaves&lt;br /&gt;
|20000&lt;br /&gt;
| 6x, 6x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a scuffed merlot suede bag with thick canvas straps || Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||belt-worn&amp;lt;br&amp;gt;functional|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged honey brown draught with a simple wax stopper ||[[System_Repair_II_(808)]]||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged milky white draught with a simple wax stopper ||[[Limb_Repair_II_(807)]]||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged golden brown draught with a simple wax stopper ||[[Head_Repair_II_(809)]] ||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark ochre draught with a simple wax stopper ||[[Organ_Repair_II_(810)]] ||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark brown tonic with a simple wax stopper ||[[Adrenal_Surge_(1107)]]||20 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale honey draught with a simple wax stopper ||[[Heal_II_(806)]] ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark amber elixir with a simple wax stopper ||[[Eye_Regeneration_(819)]] ||10 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale amber elixir with a simple wax stopper ||[[Limb_Regeneration_(820)]] ||10 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a squat golden bottle ||[[Limb_Repair_III_(811)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a chipped clay bottle ||[[System Repair III (812)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy crimson bottle ||[[Head Repair III (813)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green bottle ||[[Organ Repair III (814)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| an opaque grey bottle ||[[Undisease (113)]] ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a clouded white bottle ||[[Unpoison (114)]]||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Bloodriven Village Shops|O]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=118043</id>
		<title>BVShop:Old Farmhouse</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=118043"/>
		<updated>2019-07-20T17:30:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse== &amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archived: 6/16/18&lt;br /&gt;
&amp;lt;section end=current /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Items==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===2015 Items===&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|an incarnadine watered silk satchel&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered helical illthorn runestaff&lt;br /&gt;
|50000&lt;br /&gt;
| 5x, 4x acuity, T4 Nerve Staff, Rot flares&lt;br /&gt;
|}&lt;br /&gt;
===6/16/18 Update===&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
&#039;&#039;Lich #23722&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nerve Staves]]&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a smooth ironwood crook with a glossy bone grip&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a rowan staff of Lumnis carved with five conjoined circles&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a dark blonde faewood asaya capped with a shark tooth fetish&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|an aged witchwood walking stick woven with pale amber vines&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a silvery-green fireleaf scepter topped with an emerald eye&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a barbed glowbark crosier cradling a sunstone in the crook&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a tall staff of braided lor branches with a steel cap&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a gnarled illthorn staff sprouting a few star-shaped leaves&lt;br /&gt;
|20000&lt;br /&gt;
| 6x, 6x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a scuffed merlot suede bag with thick canvas straps || Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||belt-worn&amp;lt;br&amp;gt;functional|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged honey brown draught with a simple wax stopper ||[[System_Repair_II_(808)]]||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged milky white draught with a simple wax stopper ||[[Limb_Repair_II_(807)]]||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged golden brown draught with a simple wax stopper ||[[Head_Repair_II_(809)]] ||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark ochre draught with a simple wax stopper ||[[Organ_Repair_II_(810)]] ||20 charges|| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark brown tonic with a simple wax stopper ||[[Adrenal_Surge_(1107)]]||20 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale honey draught with a simple wax stopper ||[[Heal_II_(806)]] ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark amber elixir with a simple wax stopper ||[[Eye_Regeneration_(819)]] ||10 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale amber elixir with a simple wax stopper ||[[Limb_Regeneration_(820)]] ||10 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a squat golden bottle ||[[Limb_Repair_III_(811)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a chipped clay bottle ||[[System Repair III (812)]] |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy crimson bottle ||[[Head Repair III (813)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green bottle ||[[Organ Repair III (814)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| an opaque grey bottle ||[[Undisease (113)]] ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a clouded white bottle ||[[Unpoison (114)]]||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Bloodriven Village Shops|O]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117979</id>
		<title>BVShop:Old Farmhouse</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117979"/>
		<updated>2019-07-18T15:05:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse== &amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archived: 6/16/18&lt;br /&gt;
&amp;lt;section end=current /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Items==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===2015 Items===&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|an incarnadine watered silk satchel&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered helical illthorn runestaff&lt;br /&gt;
|50000&lt;br /&gt;
| 5x, 4x acuity, T4 Nerve Staff, Rot flares&lt;br /&gt;
|}&lt;br /&gt;
===6/16/18 Update===&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
&#039;&#039;Lich #23722&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nerve Staves]]&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a smooth ironwood crook with a glossy bone grip&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a rowan staff of Lumnis carved with five conjoined circles&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a dark blonde faewood asaya capped with a shark tooth fetish&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|an aged witchwood walking stick woven with pale amber vines&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a silvery-green fireleaf scepter topped with an emerald eye&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a barbed glowbark crosier cradling a sunstone in the crook&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a tall staff of braided lor branches with a steel cap&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a gnarled illthorn staff sprouting a few star-shaped leaves&lt;br /&gt;
|20000&lt;br /&gt;
| 6x, 6x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a scuffed merlot suede bag with thick canvas straps || Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||belt-worn&amp;lt;br&amp;gt;functional|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged honey brown draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged milky white draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged golden brown draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark ochre draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark brown tonic with a simple wax stopper || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale honey draught with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a squat golden bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a chipped clay bottle ||[[System_Repair_III_(812)]] |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy crimson bottle ||[[Head_Repair_III_(813)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green bottle ||[[Organ_Repair_III_(814)]] ||10 charges|| 10&lt;br /&gt;
|-&lt;br /&gt;
| an opaque grey bottle ||[[Undisease_(113)]] ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a clouded white bottle ||Unpoison_(114) ||20 charges|| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Bloodriven Village Shops|O]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117972</id>
		<title>BVShop:Old Farmhouse</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117972"/>
		<updated>2019-07-18T14:07:14Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse== &amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archived: 6/16/18&lt;br /&gt;
&amp;lt;section end=current /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Items==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===2015 Items===&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|an incarnadine watered silk satchel&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered helical illthorn runestaff&lt;br /&gt;
|50000&lt;br /&gt;
| 5x, 4x acuity, T4 Nerve Staff, Rot flares&lt;br /&gt;
|}&lt;br /&gt;
===6/16/18 Update===&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
&#039;&#039;Lich #23722&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nerve Staves]]&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a smooth ironwood crook with a glossy bone grip&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a rowan staff of Lumnis carved with five conjoined circles&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a dark blonde faewood asaya capped with a shark tooth fetish&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|an aged witchwood walking stick woven with pale amber vines&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a silvery-green fireleaf scepter topped with an emerald eye&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a barbed glowbark crosier cradling a sunstone in the crook&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a tall staff of braided lor branches with a steel cap&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a gnarled illthorn staff sprouting a few star-shaped leaves&lt;br /&gt;
|20000&lt;br /&gt;
| 6x, 6x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a scuffed merlot suede bag with thick canvas straps || Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||belt-worn&amp;lt;br&amp;gt;functional|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged honey brown draught with a simple wax stopper ||[[Unpoison_(114)]] |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged milky white draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged golden brown draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark ochre draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark brown tonic with a simple wax stopper || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale honey draught with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a squat golden bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a chipped clay bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy crimson bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| an opaque grey bottle || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a clouded white bottle || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Bloodriven Village Shops|O]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117971</id>
		<title>BVShop:Old Farmhouse</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Old_Farmhouse&amp;diff=117971"/>
		<updated>2019-07-18T14:06:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse== &amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Archived: 6/16/18&lt;br /&gt;
&amp;lt;section end=current /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Items==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==Old Farmhouse==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===2015 Items===&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|an incarnadine watered silk satchel&lt;br /&gt;
|15&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a lacquered helical illthorn runestaff&lt;br /&gt;
|50000&lt;br /&gt;
| 5x, 4x acuity, T4 Nerve Staff, Rot flares&lt;br /&gt;
|}&lt;br /&gt;
===6/16/18 Update===&lt;br /&gt;
a narrow winding path (from wagons, go up, go path)&lt;br /&gt;
&lt;br /&gt;
====Side Yard====&lt;br /&gt;
&#039;&#039;Lich #23722&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the wooden rack:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[Nerve Staves]]&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!bgcolor=#DDDDDD|Item&lt;br /&gt;
!bgcolor=#DDDDDD|Bloodscrip&lt;br /&gt;
!bgcolor=#DDDDDD|Info&lt;br /&gt;
|-&lt;br /&gt;
|a smooth ironwood crook with a glossy bone grip&lt;br /&gt;
|500&lt;br /&gt;
| 4x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a rowan staff of Lumnis carved with five conjoined circles&lt;br /&gt;
|1000&lt;br /&gt;
| 5x, T1 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a dark blonde faewood asaya capped with a shark tooth fetish&lt;br /&gt;
|3000&lt;br /&gt;
| 5x, T2 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|an aged witchwood walking stick woven with pale amber vines&lt;br /&gt;
|4000&lt;br /&gt;
| +22, T3 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a silvery-green fireleaf scepter topped with an emerald eye&lt;br /&gt;
|8000&lt;br /&gt;
| +22, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a barbed glowbark crosier cradling a sunstone in the crook&lt;br /&gt;
|10000&lt;br /&gt;
| +22, +2 Mana Flares, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a tall staff of braided lor branches with a steel cap&lt;br /&gt;
|10000&lt;br /&gt;
| 5x, 4x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|a gnarled illthorn staff sprouting a few star-shaped leaves&lt;br /&gt;
|20000&lt;br /&gt;
| 6x, 6x Acuity, T4 Nerve Staff&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Parlor====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;On the swinging tray:&#039;&#039;&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a scuffed merlot suede bag with thick canvas straps || Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||belt-worn&amp;lt;br&amp;gt;functional|| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged honey brown draught with a simple wax stopper ||114 |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged milky white draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged golden brown draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark ochre draught with a simple wax stopper || |||| 5&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark brown tonic with a simple wax stopper || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale honey draught with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged dark amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a copper-caged pale amber elixir with a simple wax stopper || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a squat golden bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a chipped clay bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a cloudy crimson bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| a mottled green bottle || |||| 10&lt;br /&gt;
|-&lt;br /&gt;
| an opaque grey bottle || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
| a clouded white bottle || |||| 15&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: Bloodriven Village Shops|O]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=CIShop:Glass_Slipper&amp;diff=99240</id>
		<title>CIShop:Glass Slipper</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=CIShop:Glass_Slipper&amp;diff=99240"/>
		<updated>2017-10-19T16:01:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* GS Alcove */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;section begin=2017 /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;==2017 Inventory==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=The Glass Slipper&lt;br /&gt;
|look=a silk-draped driftwood pavilion&lt;br /&gt;
|location=[Map Room 34], Lich #26509, go driftwood pavilion&lt;br /&gt;
|fest=eg&lt;br /&gt;
|year=2017&lt;br /&gt;
}}&lt;br /&gt;
===GS Entry===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=The Glass Slipper&lt;br /&gt;
|desc=Swathes of silvery sea silk are draped from sunbleached driftwood branches forming an open-air pergola.  Moonlight filters through a tangle of verdant vines and tropical blossoms woven throughout a trellis overhead, the salt-scented breeze creating an intoxicating aroma as the sea air rustles the fragrant petals.  Wares are sorted into wicker baskets, and wooden trunks are thrown open, displaying the goods within.&lt;br /&gt;
|exits = east, out&lt;br /&gt;
|rnum=26510}}&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The wares here are for cobblers to craft high quality footwear.  Settings are in the trunk, and a variety of trim pieces and plates are on the cart, while materials for uppers are found in the baskets.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Cobbling]]}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the baskets you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a bolt of striped silk taffeta ||rowspan=7|general uppers ||rowspan=10| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a roll of figured silk &lt;br /&gt;
|-&lt;br /&gt;
| a piece of salt-stained leather &lt;br /&gt;
|-&lt;br /&gt;
| a roll of checked linen &lt;br /&gt;
|-&lt;br /&gt;
| a square of printed leather &lt;br /&gt;
|-&lt;br /&gt;
| a square of ribbed silk &lt;br /&gt;
|-&lt;br /&gt;
| a bolt of sea silk &lt;br /&gt;
|-&lt;br /&gt;
| a block of stacked leather ||rowspan=3|chopine uppers &lt;br /&gt;
|-&lt;br /&gt;
| a block of silk-covered cork &lt;br /&gt;
|-&lt;br /&gt;
| a block of driftwood &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the trunks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some silvery glass sea anemones ||rowspan=9|-studded, -inset, -buttoned, -beaded ||rowspan=9|2000&lt;br /&gt;
|-&lt;br /&gt;
| some tiny pink conch shells &lt;br /&gt;
|-&lt;br /&gt;
| some iridescent blue fish scales &lt;br /&gt;
|-&lt;br /&gt;
| some petrified driftwood settings &lt;br /&gt;
|-&lt;br /&gt;
| a cluster of lacquered barnacles &lt;br /&gt;
|-&lt;br /&gt;
| some rusty fishhooks &lt;br /&gt;
|-&lt;br /&gt;
| some thin gold stars &lt;br /&gt;
|-&lt;br /&gt;
| some pale white piranha teeth &lt;br /&gt;
|-&lt;br /&gt;
| some enameled starfish &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the rolling cart you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pair of patinated bronze plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of reticulated silver plates ||-buckled, -toed, -capped || 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of crystal-set vaalin plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of warped metal plates ||-toed || 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of hardened leather plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a length of golden jackal fur ||-laced, -lined, -trimmed, -strapped, -fringed || 3500&lt;br /&gt;
|-&lt;br /&gt;
| a length of seal fur ||-laced, -lined, -trimmed, -strapped, -fringed || 3500&lt;br /&gt;
|-&lt;br /&gt;
| some pearl strands ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| a set of knotted strings ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| some beaded sea silk ribbons ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| some tiers of ruffled lace ||-trimmed || 3500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GS Alcove===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=The Glass Slipper, Alcove&lt;br /&gt;
|desc=Secluded behind a veil of turquoise silks, an airy alcove offers shade and respite.  A row of cushioned chairs partially conceals an open crate, while a dye-splattered tub peeks out from behind a curtain made from seashells strung on translucent silk strands.  &lt;br /&gt;
|exits = west&lt;br /&gt;
|rnum=26515}}&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The metal box in the crate will make plates for cobbling.  The ingots are for use in the box.&lt;br /&gt;
The totes are for organizing your cobbling supplies.&lt;br /&gt;
Cobbling dyes are located in the tub.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the open crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an oiled dark leather tote || &#039;&#039;&#039;[[Cobbling tote]]&#039;&#039;&#039; Pocketed: Slightly large (40-49)&amp;lt;br&amp;gt;any number of items of very small size||shoulder/back-worn&amp;lt;br&amp;gt;functional|| 100000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory-inlaid steel punch || &amp;quot;Genuine Punch&amp;quot; (2 unlocks)||rowspan=5| {{big|&#039;&#039;&#039;[[Cobbling punch]]&#039;&#039;&#039;}}|| rowspan=5|50000&lt;br /&gt;
|-&lt;br /&gt;
| a ribbon-tied silver punch || &amp;quot;Chopine Punch&amp;quot; (2 unlocks - see [[Ebon_Gate_2017/teasers#Cobbling_Punches|teaser]])&lt;br /&gt;
|-&lt;br /&gt;
| a fel-handled silver punch || Laced boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| a matte black metal punch || Buckled boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| a blood red ruby-inlaid ora punch || Bloody boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| an enameled metal box || Pocketed: VSA (&amp;lt;2-4), one item||&#039;&#039;&#039;[[Cobbling plate box|Cobbling Plate Box]]&#039;&#039;&#039;|| 100000&lt;br /&gt;
|-&lt;br /&gt;
| a gilded bronze ingot ||rowspan=8|material for Cobbling Plate Box ||rowspan=8| ||rowspan=8| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a pale silver ingot&lt;br /&gt;
|-&lt;br /&gt;
| a black vultite ingot&lt;br /&gt;
|-&lt;br /&gt;
| a golden imflass ingot&lt;br /&gt;
|-&lt;br /&gt;
| a marbled faenor ingot&lt;br /&gt;
|-&lt;br /&gt;
| an icy blue mithril ingot&lt;br /&gt;
|-&lt;br /&gt;
| a pearly vaalin ingot&lt;br /&gt;
|-&lt;br /&gt;
| a bright gold ingot&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the dye-splattered tub you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All dyes cost 2,000 silvers&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a vial of [https://i.pinimg.com/originals/22/b6/7b/22b67b876277191ba29d14cead3b4f8c.jpg glossy coral] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://www.dick-blick.com/items/006/66/swatches/00666_AzureBlue-l.jpg iridescent blue] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of sand-hued dye ||style=&amp;quot;background:#f9dfc8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://www.naturesfabrics.com/media/catalog/product/cache/1/image/500x500/9df78eab33525d08d6e5fb8d27136e95/0/3/033_24.jpg gold-flecked turquoise] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://birdhousequilts.com/media/catalog/product/cache/1/image/650x/0e4f2ac4ba093a094967daf57b4e0651/Q/u/Quilting_Treasures_Color_Blends_Garnet_4.jpg ebon-suffused garnet] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of pale ecru dye ||style=&amp;quot;background:#f3eae2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://www.ilikewallpaper.net/ipad-air-wallpapers/download/11012/Fire-iPad-4-wallpaper-ilikewallpaper_com.jpg fiery gold] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://i.pinimg.com/736x/6a/40/9e/6a409e2929e21d9712de8c8282fa5aa8--light-teal-paint-teal-paint-colors.jpg pallid teal] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of fiery rose dye ||style=&amp;quot;background:#ff5470&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of mushroom dye ||style=&amp;quot;background:#ac9379&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of hazel dye || style=&amp;quot;background:#bbbeab&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of smoky blue dye ||style=&amp;quot;background:#5e717d&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of pale taupe dye ||style=&amp;quot;background:#e4d1c8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://thumbs.dreamstime.com/t/motteled-rufescent-tiger-heron-tigrisoma-lineatum-detail-portrait-bird-long-bill-nature-habitat-pantanal-brazi-70953895.jpg rufescent] dye ||style=&amp;quot;white-space:nowrap&amp;quot;|red-tinged &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the low driftwood table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|a caviar-topped wafer ||rowspan=2|free food&lt;br /&gt;
|-&lt;br /&gt;
|a flute of sparkling champagne&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;section end=2017 /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=CIShop:Glass_Slipper&amp;diff=99239</id>
		<title>CIShop:Glass Slipper</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=CIShop:Glass_Slipper&amp;diff=99239"/>
		<updated>2017-10-19T16:00:21Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* GS Alcove */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;section begin=2017 /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;==2017 Inventory==&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=The Glass Slipper&lt;br /&gt;
|look=a silk-draped driftwood pavilion&lt;br /&gt;
|location=[Map Room 34], Lich #26509, go driftwood pavilion&lt;br /&gt;
|fest=eg&lt;br /&gt;
|year=2017&lt;br /&gt;
}}&lt;br /&gt;
===GS Entry===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=The Glass Slipper&lt;br /&gt;
|desc=Swathes of silvery sea silk are draped from sunbleached driftwood branches forming an open-air pergola.  Moonlight filters through a tangle of verdant vines and tropical blossoms woven throughout a trellis overhead, the salt-scented breeze creating an intoxicating aroma as the sea air rustles the fragrant petals.  Wares are sorted into wicker baskets, and wooden trunks are thrown open, displaying the goods within.&lt;br /&gt;
|exits = east, out&lt;br /&gt;
|rnum=26510}}&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The wares here are for cobblers to craft high quality footwear.  Settings are in the trunk, and a variety of trim pieces and plates are on the cart, while materials for uppers are found in the baskets.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Cobbling]]}}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the baskets you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a bolt of striped silk taffeta ||rowspan=7|general uppers ||rowspan=10| 3000&lt;br /&gt;
|-&lt;br /&gt;
| a roll of figured silk &lt;br /&gt;
|-&lt;br /&gt;
| a piece of salt-stained leather &lt;br /&gt;
|-&lt;br /&gt;
| a roll of checked linen &lt;br /&gt;
|-&lt;br /&gt;
| a square of printed leather &lt;br /&gt;
|-&lt;br /&gt;
| a square of ribbed silk &lt;br /&gt;
|-&lt;br /&gt;
| a bolt of sea silk &lt;br /&gt;
|-&lt;br /&gt;
| a block of stacked leather ||rowspan=3|chopine uppers &lt;br /&gt;
|-&lt;br /&gt;
| a block of silk-covered cork &lt;br /&gt;
|-&lt;br /&gt;
| a block of driftwood &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the trunks you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| some silvery glass sea anemones ||rowspan=9|-studded, -inset, -buttoned, -beaded ||rowspan=9|2000&lt;br /&gt;
|-&lt;br /&gt;
| some tiny pink conch shells &lt;br /&gt;
|-&lt;br /&gt;
| some iridescent blue fish scales &lt;br /&gt;
|-&lt;br /&gt;
| some petrified driftwood settings &lt;br /&gt;
|-&lt;br /&gt;
| a cluster of lacquered barnacles &lt;br /&gt;
|-&lt;br /&gt;
| some rusty fishhooks &lt;br /&gt;
|-&lt;br /&gt;
| some thin gold stars &lt;br /&gt;
|-&lt;br /&gt;
| some pale white piranha teeth &lt;br /&gt;
|-&lt;br /&gt;
| some enameled starfish &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the rolling cart you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a pair of patinated bronze plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of reticulated silver plates ||-buckled, -toed, -capped || 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of crystal-set vaalin plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of warped metal plates ||-toed || 1000&lt;br /&gt;
|-&lt;br /&gt;
| a pair of hardened leather plates || -toed|| 1000&lt;br /&gt;
|-&lt;br /&gt;
| a length of golden jackal fur ||-laced, -lined, -trimmed, -strapped, -fringed || 3500&lt;br /&gt;
|-&lt;br /&gt;
| a length of seal fur ||-laced, -lined, -trimmed, -strapped, -fringed || 3500&lt;br /&gt;
|-&lt;br /&gt;
| some pearl strands ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| a set of knotted strings ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| some beaded sea silk ribbons ||-laced || 500&lt;br /&gt;
|-&lt;br /&gt;
| some tiers of ruffled lace ||-trimmed || 3500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===GS Alcove===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=The Glass Slipper, Alcove&lt;br /&gt;
|desc=Secluded behind a veil of turquoise silks, an airy alcove offers shade and respite.  A row of cushioned chairs partially conceals an open crate, while a dye-splattered tub peeks out from behind a curtain made from seashells strung on translucent silk strands.  &lt;br /&gt;
|exits = west&lt;br /&gt;
|rnum=26515}}&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=The metal box in the crate will make plates for cobbling.  The ingots are for use in the box.&lt;br /&gt;
The totes are for organizing your cobbling supplies.&lt;br /&gt;
Cobbling dyes are located in the tub.}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the open crate you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an oiled dark leather tote || &#039;&#039;&#039;[[Cobbling tote]]&#039;&#039;&#039; Pocketed: Slightly large (40-49)&amp;lt;br&amp;gt;any number of items of very small size||shoulder/back-worn&amp;lt;br&amp;gt;functional|| 100000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory-inlaid steel punch || &amp;quot;Genuine Punch&amp;quot; (2 unlocks)||rowspan=5| {{big|&#039;&#039;&#039;[[Cobbling punch]]&#039;&#039;&#039;}}|| rowspan=5|50000&lt;br /&gt;
|-&lt;br /&gt;
| a ribbon-tied silver punch || Chopine scripts (2 unlocks - see [[Ebon_Gate_2017/teasers#Cobbling_Punches|teaser]])&lt;br /&gt;
|-&lt;br /&gt;
| a fel-handled silver punch || Laced boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| a matte black metal punch || Buckled boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| a blood red ruby-inlaid ora punch || Bloody boots (1 unlock)&lt;br /&gt;
|-&lt;br /&gt;
| an enameled metal box || Pocketed: VSA (&amp;lt;2-4), one item||&#039;&#039;&#039;[[Cobbling plate box|Cobbling Plate Box]]&#039;&#039;&#039;|| 100000&lt;br /&gt;
|-&lt;br /&gt;
| a gilded bronze ingot ||rowspan=8|material for Cobbling Plate Box ||rowspan=8| ||rowspan=8| 5000&lt;br /&gt;
|-&lt;br /&gt;
| a pale silver ingot&lt;br /&gt;
|-&lt;br /&gt;
| a black vultite ingot&lt;br /&gt;
|-&lt;br /&gt;
| a golden imflass ingot&lt;br /&gt;
|-&lt;br /&gt;
| a marbled faenor ingot&lt;br /&gt;
|-&lt;br /&gt;
| an icy blue mithril ingot&lt;br /&gt;
|-&lt;br /&gt;
| a pearly vaalin ingot&lt;br /&gt;
|-&lt;br /&gt;
| a bright gold ingot&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the dye-splattered tub you see:}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All dyes cost 2,000 silvers&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a vial of [https://i.pinimg.com/originals/22/b6/7b/22b67b876277191ba29d14cead3b4f8c.jpg glossy coral] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://www.dick-blick.com/items/006/66/swatches/00666_AzureBlue-l.jpg iridescent blue] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of sand-hued dye ||style=&amp;quot;background:#f9dfc8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://www.naturesfabrics.com/media/catalog/product/cache/1/image/500x500/9df78eab33525d08d6e5fb8d27136e95/0/3/033_24.jpg gold-flecked turquoise] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://birdhousequilts.com/media/catalog/product/cache/1/image/650x/0e4f2ac4ba093a094967daf57b4e0651/Q/u/Quilting_Treasures_Color_Blends_Garnet_4.jpg ebon-suffused garnet] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of pale ecru dye ||style=&amp;quot;background:#f3eae2&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [http://www.ilikewallpaper.net/ipad-air-wallpapers/download/11012/Fire-iPad-4-wallpaper-ilikewallpaper_com.jpg fiery gold] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://i.pinimg.com/736x/6a/40/9e/6a409e2929e21d9712de8c8282fa5aa8--light-teal-paint-teal-paint-colors.jpg pallid teal] dye || &lt;br /&gt;
|-&lt;br /&gt;
| a vial of fiery rose dye ||style=&amp;quot;background:#ff5470&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of mushroom dye ||style=&amp;quot;background:#ac9379&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of hazel dye || style=&amp;quot;background:#bbbeab&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of smoky blue dye ||style=&amp;quot;background:#5e717d&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of pale taupe dye ||style=&amp;quot;background:#e4d1c8&amp;quot;| &lt;br /&gt;
|-&lt;br /&gt;
| a vial of [https://thumbs.dreamstime.com/t/motteled-rufescent-tiger-heron-tigrisoma-lineatum-detail-portrait-bird-long-bill-nature-habitat-pantanal-brazi-70953895.jpg rufescent] dye ||style=&amp;quot;white-space:nowrap&amp;quot;|red-tinged &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the low driftwood table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|a caviar-topped wafer ||rowspan=2|free food&lt;br /&gt;
|-&lt;br /&gt;
|a flute of sparkling champagne&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;section end=2017 /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99238</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99238"/>
		<updated>2017-10-19T15:57:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;[[Cobbling]] punches&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.  Five punches, one for regular shoes and four different types for boots, were part of the original release, while a sixth, specific to chopines, was released as part of [[Ebon Gate 2017]] at [[EGShop:Glass Slipper|The Glass Slipper]].  Only the &#039;&#039;&#039;General&#039;&#039;&#039; punch requires multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;Example&#039;&#039;&#039;}}&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
This punch will work with all types of footwear.&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot;| &#039;&#039;Unknown Tier&#039;&#039;&lt;br /&gt;
! TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buckled Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|-&lt;br /&gt;
! POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Laced Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;PULL&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;REMOVE&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloody Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dagger Sheath Boots==&lt;br /&gt;
&#039;&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only 1 dagger will fit.  Typical master-cobbled footwear has enough room for 2 small items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;TAKE&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| Eruheran quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chopines==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch is not unlocked and will only add your hallmark.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
| T2&lt;br /&gt;
! ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
| T2&lt;br /&gt;
! NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
| T2&lt;br /&gt;
! TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
| T2&lt;br /&gt;
! TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Customizing Items]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99237</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99237"/>
		<updated>2017-10-19T15:56:08Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;[[Cobbling]] punches&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.  Five punches, one for regular shoes and four different types for boots, were part of the original release, while a sixth, specific to chopines, was released as part of [[Ebon Gate 2017]] at [[EGShop:Glass Slipper|The Glass Slipper]].  Only the &#039;&#039;&#039;General&#039;&#039;&#039; punch requires multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;Example&#039;&#039;&#039;}}&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
This punch will work with all types of footwear.&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot;| &#039;&#039;Unknown Tier&#039;&#039;&lt;br /&gt;
! TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buckled Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|-&lt;br /&gt;
! POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Laced Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;PULL&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;REMOVE&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloody Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dagger Sheath Boots==&lt;br /&gt;
&#039;&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only 1 dagger will fit.  Typical master-cobbled footwear has enough room for 2 small items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;TAKE&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| Eruheran quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chopines==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch is not unlocked and will only add your hallmark.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|-&lt;br /&gt;
| T1&lt;br /&gt;
! PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! LEAN&lt;br /&gt;
| T1&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! POINT&lt;br /&gt;
| T1&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! ATTEND&lt;br /&gt;
| T2&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| T2&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| T2&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| T2&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Customizing Items]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99236</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99236"/>
		<updated>2017-10-19T15:53:48Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: /* Usage */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;[[Cobbling]] punches&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.  Five punches, one for regular shoes and four different types for boots, were part of the original release, while a sixth, specific to chopines, was released as part of [[Ebon Gate 2017]] at [[EGShop:Glass Slipper|The Glass Slipper]].  Only the &#039;&#039;&#039;General&#039;&#039;&#039; punch requires multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;Example&#039;&#039;&#039;}}&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
This punch will work with all types of footwear.&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot;| &#039;&#039;Unknown Tier&#039;&#039;&lt;br /&gt;
! TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buckled Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|-&lt;br /&gt;
! POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Laced Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;PULL&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;REMOVE&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloody Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dagger Sheath Boots==&lt;br /&gt;
&#039;&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only 1 dagger will fit.  Typical master-cobbled footwear has enough room for 2 small items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;TAKE&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| Eruheran quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chopines==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch is not unlocked and will only add your hallmark.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Customizing Items]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99235</id>
		<title>Cobbling punch</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cobbling_punch&amp;diff=99235"/>
		<updated>2017-10-19T15:52:33Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;[[Cobbling]] punches&#039;&#039;&#039; first debuted [[Ebon Gate 2016]] in the  [[EGShop:Come To Heel|Come To Heel]] and were created by &#039;&#039;&#039;GM Elidi&#039;&#039;&#039; through her merchant character, Lady [[Airisu]].  While imprinting either the cobbler&#039;s custom hallmark (a small design) as well as the owner&#039;s and or cobbler&#039;s name to the bottom of master cobbled shoes is the primary feature of these items, they can also be used to add [[zest]]s to certain shoe or boot styles when unlocked.  Five punches, one for regular shoes and four different types for boots, were part of the original release, while a sixth, specific to chopines, was released as part of [[Ebon Gate 2017]] at [[EGShop:Glass Slipper|The Glass Slipper]].  Only the &#039;&#039;&#039;General&#039;&#039;&#039; punch requires multiple unlocks.  &#039;&#039;Thank you to Eruheran for his original compilation of this information.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Available hallmark and/or name options:&lt;br /&gt;
# Display no crafting mark or engraving&lt;br /&gt;
# Display an engraving of the owner&#039;s name and cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s full name and title&lt;br /&gt;
# Display the cobbler&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark and the owner&#039;s name&lt;br /&gt;
# Display the cobbler&#039;s crafting mark&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;Example&#039;&#039;&#039;}}&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Imprinted on the sole, you notice a soaring drake overlaying a jagged mountain peak.  Inside, the name &#039;Eruheran&#039; is engraved in elegant script.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General==&lt;br /&gt;
This punch will work with all types of footwear.&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your steel punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this steel punch will apply &amp;quot;Genuine Punch&amp;quot; zests, which will add some kick to your cobbled creations and allow the wearer to TAP, PULL, POKE, PUSH, STARE, DANCE, RUB, or TURN the footwear.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;7&amp;quot;| &#039;&#039;Unknown Tier&#039;&#039;&lt;br /&gt;
! TAP&lt;br /&gt;
| You tap the heels of your thrak hide boots together with a satisfying click.&lt;br /&gt;
| XXX the heels of his thrak hide boots together.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
| Lodging a finger in your thrak hide boots, you give it a good pull.  Feels tight today!&lt;br /&gt;
| XXX pulls at one of his thrak hide boots, adjusting the fit.&lt;br /&gt;
|-&lt;br /&gt;
! POKE&lt;br /&gt;
| You lift your foot and carefully examine the bottom of one of your thrak hide boots.  You poke your finger at something stuck to the sole.  Ew!  What is that!?&lt;br /&gt;
| XXX lifts his foot and examines the sole on one of his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! STARE&lt;br /&gt;
| Holding one foot out in front of yourself, you flex it back and forth, admiring the craftmanship of your thrak hide boots.&lt;br /&gt;
| XXX holds one foot out in front of himself, admiring his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
! DANCE&lt;br /&gt;
| Standing on the toes of your thrak hide boots, you dance a few quick steps.&lt;br /&gt;
| Standing on the toes of his thrak hide boots, XXX dances a few steps.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You rub your hands over your thrak hide boots, brushing away all traces of dust and dirt.&lt;br /&gt;
| XXX rubs his hands over his thrak hide boots, tidying their appearance.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You quickly turn on the heel of one of your thrak hide boots.&lt;br /&gt;
| XXX quickly turns on the heel of one of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Buckled Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your black metal punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this black metal punch will apply &amp;quot;Buckled Boots&amp;quot; zests, which will add functional buckles to boots, which will allow the wearer to LATCH, UNLATCH, POLISH, or TILT the boots  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! LATCH&lt;br /&gt;
| You wrap the straps around your boots and buckle them together.&lt;br /&gt;
| XXX wraps the straps around his boots and buckles them together.&lt;br /&gt;
|-&lt;br /&gt;
! UNLATCH&lt;br /&gt;
| You unbuckle the straps wrapped around your thrak hide boots and let them hang loosely.&lt;br /&gt;
| XXX unbuckles the straps wrapped around his thrak hide boots and lets them hang loosely.&lt;br /&gt;
|-&lt;br /&gt;
! POLISH&lt;br /&gt;
| You wet the end of your thumb and rub it over the metal of the buckle on your thrak hide boots to create a nice, polished shine!&lt;br /&gt;
| XXX wets the end of his thumb and rubs it over the metal buckles on his thrak hide boots, creating a nice, polished shine.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;|TILT&lt;br /&gt;
| You undo the straps securing your thrak hide boots and give them an good upward tug, further tightening the fit.  You wiggle your toes within the toe of your boots and quickly buckle the straps back into place.&lt;br /&gt;
| XXX unbuckles the straps securing his thrak hide boots and gives them an good upward tug, tightening the fit before buckling the straps back into place.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;&#039;&#039;Note&#039;&#039;&#039;: &#039;&#039;&#039;TILT&#039;&#039;&#039; will not work unless the boots are &#039;&#039;&#039;LATCHed&#039;&#039;&#039;.&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Laced Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your silver punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this silver punch will apply &amp;quot;Laced Boots&amp;quot; zests, which will add functional laces to boots, which will allow the wearer to OPEN, CLOSE, PULL, or REMOVE the boots in special ways.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! OPEN&lt;br /&gt;
| You carefully unlace your boots.&lt;br /&gt;
| XXX carefully unlaces his boots.&lt;br /&gt;
|-&lt;br /&gt;
! CLOSE&lt;br /&gt;
| You tightly lace up your thrak hide boots.&lt;br /&gt;
| XXX tightly laces up his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;PULL&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| You pull the laces tighter on your thrak hide boots.&lt;br /&gt;
| XXX pulls the laces tighter on his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot;| &#039;&#039;&#039;REMOVE&#039;&#039;&#039;&amp;lt;br&amp;gt;Laced only&lt;br /&gt;
| How do you expect to remove your thrak hide boots when they&#039;re laced up?&lt;br /&gt;
| N/A&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Bloody Boots==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ruby-inlaid ora punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this ruby-inlaid ora punch will apply &amp;quot;Bloody Boots&amp;quot; zests, which will add bloodstains to boots, which will allow the wearer to CLEAN or RUB the boots.  If the shoes were made to fit a specific person, that person could TOUCH them.  There are no additional tiers to unlock.  &#039;&#039;&#039;This punch will only work on types of boots.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!CLEAN&lt;br /&gt;
| You try to wipe some of the blood off of your boots.  Your attempt is futile.&lt;br /&gt;
| XXX tries to wipe some of the blood off of his boots.  It&#039;s a futile attempt.&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You try to rub off some of the blood from your boots.  Better luck next time.&lt;br /&gt;
|XXX tries fruitlessly to rub off some of the blood from his boots.&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot;| TOUCH&lt;br /&gt;
| You gently touch your thrak hide boots, fondly remembering a particular kill that contributed to the stained and splattered blood.&lt;br /&gt;
| XXX gently touches his thrak hide boots with a look of nostalgia in his eyes.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| &#039;&#039;&#039;&#039;&#039;NOTE&#039;&#039;&#039;: &#039;&#039;&#039;TOUCH&#039;&#039;&#039; will only work for the person that was measured for the boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Dagger Sheath Boots==&lt;br /&gt;
&#039;&#039;This punch was raffled off at Ebon Gate 2016 and required no unlocks.  It is also worth noting that only small, dagger-like weapons will fit into the boots and only 1 dagger will fit.  Typical master-cobbled footwear has enough room for 2 small items.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your gold punch and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
In addition to adding your hallmark, this gold punch will apply &amp;quot;Dagger Sheath Boots&amp;quot; zests, which will adds a small sheath to a pair of boots, allowing the user to hide a dagger within.  There are no additional tiers to unlock.  This punch will only work on types of boots.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the punch may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;PUT&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You discreetly slip your knife into your boots. &lt;br /&gt;
| XXX quietly slips his skinning knife into his thrak hide boots.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center| &#039;&#039;&#039;TAKE&#039;&#039;&#039;&amp;lt;br&amp;gt;&amp;lt;dagger&amp;gt;&lt;br /&gt;
| You quickly and quietly slip your skinning knife out of your thrak hide boots. &lt;br /&gt;
| Eruheran quickly slips his skinning knife out of his thrak hide boots.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Chopines==&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This punch is a master cobbler&#039;s hallmark punch.  You can cycle through the options via TURN and apply the hallmark to a cobbled shoe via PUSH.&lt;br /&gt;
&lt;br /&gt;
This item may be altered with a long or show description, however, the noun must remain PUNCH.  You may request a merchant add a custom hallmark to the punch.  The design must make sense to be imprinted on to the bottom of a shoe (e.g., &amp;quot;a smiley face&amp;quot;).  No embellishments or materials may be added to the hallmark.&lt;br /&gt;
&lt;br /&gt;
This punch is not unlocked and will only add your hallmark.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! PUSH&lt;br /&gt;
| Pushing off of the floor with one foot, you succeed in balancing on the tiptoes of your towering fel chopines. You inch forward a few small steps before planting the pedestals of your chopines firmly back on the floor.&lt;br /&gt;
| XXX pushes off of the floor with one foot, managing to balance on the tiptoes of her towering fel chopines.  She  inches forward a few small steps before planting the pedestals of her chopines firmly back on the floor.&lt;br /&gt;
|-&lt;br /&gt;
! PULL&lt;br /&gt;
! After a few tugs, you manage to pull your feet free from the tight uppers of your towering fel chopines and remove the chopines with a sigh of relief.  You rub your aching feet and slip them back into the chopines, adjusting the vamps for comfort.&lt;br /&gt;
| XXX tugs on her towering fel chopines and manages to pull her feet free of the uppers with a sigh of relief.  She rubs her feet and slips them back into her chopines.&lt;br /&gt;
|-&lt;br /&gt;
! LEAN&lt;br /&gt;
| Shifting your weight, you wobble slightly on your towering fel chopines and almost lose your balance.&lt;br /&gt;
| XXX shifts her weight, wobbling slightly on her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! POINT&lt;br /&gt;
| Adopting an elegant pose, you stand with one foot slightly in front of the other, the toes of your towering fel chopines pointed outwards for perfect balance.&lt;br /&gt;
| XXX adopts an elegant pose, standing with one foot in front of the other, the toes of her towering fel chopines pointed outwards.&lt;br /&gt;
|-&lt;br /&gt;
! ATTEND&lt;br /&gt;
| Closely examining the pedestals of your towering fel chopines, you notice a few small scuff marks and rub them away.&lt;br /&gt;
| XXX stoops down to examine the the pedestals of her towering fel chopines and buffs away a small scuff.&lt;br /&gt;
|-&lt;br /&gt;
! NUDGE&lt;br /&gt;
| Nervously glancing down at your towering fel chopines, you take a tentative step forward and feel somewhat relieved that you managed to stay upright!&lt;br /&gt;
| XXX glances nervously down at her towering fel chopines before taking a tentative step forward.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You manage to turn with considerable grace, despite the height of your towering fel chopines.&lt;br /&gt;
| XXX turns gracefully on the toes of her towering fel chopines.&lt;br /&gt;
|-&lt;br /&gt;
! TILT&lt;br /&gt;
| With a slight tilt of your ankle, you elegantly display the fine craftsmanship of your towering fel chopines.&lt;br /&gt;
| XXX tilts her ankle, elegantly displaying the fine craftmanship of her towering fel chopines.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Cobbling]]&lt;br /&gt;
* [[Cobbling plate box]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Customizing Items]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90682</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90682"/>
		<updated>2017-04-19T15:54:55Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts the Winter Nights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
==Symbols== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chairwoman&amp;lt;/b&amp;gt; Mynon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Steward&amp;lt;/b&amp;gt; Alifair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chancellor&amp;lt;/b&amp;gt; Cyral&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chamberlain&amp;lt;/b&amp;gt; Savina &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scribe&amp;lt;/b&amp;gt; Dirra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scrivener&amp;lt;/b&amp;gt; Raelee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Historian&amp;lt;/b&amp;gt; [[Kateerina Rinshia]]&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90681</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90681"/>
		<updated>2017-04-19T15:31:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts the Winter Nights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Charter&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Statement of Purpose: === &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mission:&#039;&#039;&#039; As our pledge reminds us, our mission is threefold. Unhindered thinking reflects the ability to think clearly and act without prejudice of race, religious affiliation, or profession. Our hands to the community, indicates the work we do to make Solhaven a place where both the young and the aged are served to make life better for all. Our spirits to greater loyalty means we do everything within our power to promote our beloved Solhaven for the good of all, not just the individual or a certain group. We use our minds, talents, and hearts towards a better Solhaven.&lt;br /&gt;
&lt;br /&gt;
=== Statement of Governing: === &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Autocratic:&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
The Chairman has final authority and overall responsibility for the Manor&#039;s activities.&lt;br /&gt;
&lt;br /&gt;
The other offices are to be filled by appointees selected by the Chairman.&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
=== Officer Terms: === &lt;br /&gt;
&lt;br /&gt;
The office of the Chairperson is established for life. All unfilled positions are appointed by the Chairperson. An unfilled Chairperson position will be immediately assumed by the Co-Chair; failing that, the Treasurer and then Secretary will assume the Chairpersonship in the unlikely event the Chairperson is unable to appoint a new Chair.&lt;br /&gt;
&lt;br /&gt;
The other offices (Secretary, Treasurer, Historian and Co-Officers) will be appointed by the Chairperson. The length of term will be until the Officer appointed leaves the manor or does not wish to be an officer any longer. They may also be terminated by a decision of the Hearing Board. Reasons for termination include inactivity and failure to meet CHE officer requirements.  The Hearing Board consists of the Chair and as many Officers of the Manor that are able to attend.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Bylaws: ==&lt;br /&gt;
&lt;br /&gt;
=== Article I === &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Name:&#039;&#039;&#039; The name of this officially recognized Cooperative House of Elanthia is Cairnfang Manor, hereafter referred to as the Manor.&lt;br /&gt;
&lt;br /&gt;
=== Article II ===&lt;br /&gt;
&lt;br /&gt;
==== Membership Services: ====&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;House Pin:&#039;&#039;&#039; A golden gemstone-set triad ~ Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word &amp;quot;Flame.&amp;quot; Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word &amp;quot;Intellect.&amp;quot; The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye. Gold foil fills the word &amp;quot;Spirit&amp;quot; etched along the length of the shaft. Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
Members of the manor will be given an 80 item locker on the house grounds, 110 if they are a high tax payer.&lt;br /&gt;
&lt;br /&gt;
Members will have full access to all Manor grounds and annexes.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summonging Chamber&#039;&#039;&#039; ~ A special room will be set aside for those members who excel in the demonic arts.  Due to the nature of the creatures being summoned, the member will be held accountable for any actions taken by said creature.  Any creatures summoned by a member of the Manor will never be used to harm the City of Solhaven or her citizens in any way.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Enchanting Workshop&#039;&#039;&#039; ~ An enchanting workshop will be made available to all wizards who have such skills.  The wizard is also expected to perform minor enchants for members of the Manor, the fee, if any, to be determined by the two individuals involved.  The manor will not be responsible for stolen items of enchanting misunderstandings.  Any Manor wizard who uses the workshop in any negative way maybe removed from the manor after due process is recognized.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Étagère:&#039;&#039;&#039; ~ Available to Manor members. They may place items in it for other Manor members to use, or take items from it for their own use. It is to be stocked by the Manor members.&lt;br /&gt;
&lt;br /&gt;
==== Membership and Dues: ==== &lt;br /&gt;
&lt;br /&gt;
Membership in this Manor is contingent on compliance with requirements specified in these by-laws.&lt;br /&gt;
&lt;br /&gt;
Membership is restricted by minimum membership standards as set forth by the local government.&lt;br /&gt;
&lt;br /&gt;
Each member must be at least in their tenth year of training.&lt;br /&gt;
&lt;br /&gt;
Membership is unrestricted by consideration of nationality, race, creed, lifestyle, size, color, or sex. Lifestyle does not include, however, being a known troublemaker.&lt;br /&gt;
&lt;br /&gt;
Categories of membership in this Manor are General Members, Founding Members and Inactive Members:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;General Member:&#039;&#039;&#039; A player who has met the minimum Manor standards for membership. A General Member is not required to pay dues. An initial flat fee of 25,000 silvers is required to join the Manor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Founding Member:&#039;&#039;&#039; An original member who joined together with other original members to form the Manor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Active Membership:&#039;&#039;&#039; Active membership is applied to those members who make an effort to help with Manor events, whether it be planning or the actual execution of said events. Inactive membership is applied to those members who are currently on extended leave or hiatus; upon their return they will be restored to their previous status as Active Member.&lt;br /&gt;
&lt;br /&gt;
Before induction a player must have read and agreed to the Manor by-laws set forth here.&lt;br /&gt;
&lt;br /&gt;
All potential inductees will require a sponsor. A sponsor is a current member of no less than 3 months. Sponsor must be present at induction.&lt;br /&gt;
&lt;br /&gt;
Before induction of a prospective member, the Officers performing the induction will ensure that the player has read the Manor by-laws.&lt;br /&gt;
&lt;br /&gt;
Time and place of induction is to be determined by the Chairman.&lt;br /&gt;
&lt;br /&gt;
The Chairman may terminate a member for failure to meet membership requirements provided the member was offered an opportunity to have a hearing—if requested—at which the member was permitted to defend against the termination.&lt;br /&gt;
&lt;br /&gt;
The Hearing Board is to consist of the Chairperson and any officers that can attend.&lt;br /&gt;
&lt;br /&gt;
Before a hearing is conducted all parties involved will be sent a notification to their address on file, and a notice will be posted on the GemStone IV, Cairnfang Manor folder on the official GSIV message boards with a minimum of one week notice. The Manor folder can be found in the Meeting Hall Organization folder.&lt;br /&gt;
&lt;br /&gt;
No penalty will be enacted until after the hearing is concluded.&lt;br /&gt;
&lt;br /&gt;
The Chairperson may terminate membership of any member that is caught and confirmed of committing any arrestable offense while within the walls of the Manor.&lt;br /&gt;
&lt;br /&gt;
Any current member found to have been put up for sale and purchased by another player will be terminated immediately.&lt;br /&gt;
&lt;br /&gt;
If terminated, a member may be allowed to rejoin the Manor by the Chairperson after demonstrating eligibility for membership.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Article IV ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Contributions:&#039;&#039;&#039; Membership contributions to the Endowment will be considered donations to the Manor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Purpose of Endowment:&#039;&#039;&#039; Silver can be drawn upon from the Endowment by any Officer for the purpose of purchasing items for an event or to be given as prizes.&lt;br /&gt;
&lt;br /&gt;
Members are not required to contribute to the Endowment.&lt;br /&gt;
&lt;br /&gt;
Contributions do not entitle a member to special privileges.&lt;br /&gt;
&lt;br /&gt;
Contributions must be reported to the Chairman or the Treasurer so that possible discrepancies in the accounts (system) may be found and clarified.&lt;br /&gt;
&lt;br /&gt;
Members may contribute items and equipment to the Etagere.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Article V ===&lt;br /&gt;
&lt;br /&gt;
 &lt;br /&gt;
&#039;&#039;&#039;Rules and Regulations:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Chairman will be the final judge on what constitutes noncompliance with these bylaws.&lt;br /&gt;
&lt;br /&gt;
Under no circumstance will out of character (OOC) behavior or manner of speech be acceptable in public areas within the confines of the Manor. If necessary, OOC behavior and speech will be permitted in private areas (such as tables) as long as all members present are in agreement.&lt;br /&gt;
 &lt;br /&gt;
The directive of the Manor is to assist with the betterment of Solhaven and its citizens. Hence, any act of treason or any action committed willingly that harms the City of Solhaven is considered grounds for expulsion. These include (but are not limited to) willingly aligning with or supporting in anyway the late Baron Hochstib, the Dark Alliance or any other group that seeks to harm Solhaven or its citizens.&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
=== Article VI ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manor Colors:&#039;&#039;&#039; Opalescent white and royal blue have been chosen to represent the spiritual and physical side of all of us.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pledge:&#039;&#039;&#039; Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Manor Mascot:&#039;&#039;&#039; The peacock&lt;br /&gt;
&lt;br /&gt;
==Symbols== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chairwoman&amp;lt;/b&amp;gt; Mynon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Steward&amp;lt;/b&amp;gt; Alifair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chancellor&amp;lt;/b&amp;gt; Cyral&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chamberlain&amp;lt;/b&amp;gt; Savina &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scribe&amp;lt;/b&amp;gt; Dirra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scrivener&amp;lt;/b&amp;gt; Raelee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Historian&amp;lt;/b&amp;gt; [[Kateerina Rinshia]]&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90673</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90673"/>
		<updated>2017-04-19T15:17:48Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts the Winter Nights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
==Symbols== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chairwoman&amp;lt;/b&amp;gt; Mynon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Steward&amp;lt;/b&amp;gt; Alifair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chancellor&amp;lt;/b&amp;gt; Cyral&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chamberlain&amp;lt;/b&amp;gt; Savina &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scribe&amp;lt;/b&amp;gt; Dirra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scrivener&amp;lt;/b&amp;gt; Raelee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Historian&amp;lt;/b&amp;gt; [[Kateerina Rinshia]]&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90672</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90672"/>
		<updated>2017-04-19T15:17:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|(Our minds to unhindered thinking, our hands to the community, and our spirits to greater loyalty.)]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts the Winter Nights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
==Symbols== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chairwoman&amp;lt;/b&amp;gt; Mynon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Steward&amp;lt;/b&amp;gt; Alifair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chancellor&amp;lt;/b&amp;gt; Cyral&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chamberlain&amp;lt;/b&amp;gt; Savina &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scribe&amp;lt;/b&amp;gt; Dirra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scrivener&amp;lt;/b&amp;gt; Raelee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Historian&amp;lt;/b&amp;gt; [[Kateerina Rinshia]]&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90668</id>
		<title>Cairnfang Manor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cairnfang_Manor&amp;diff=90668"/>
		<updated>2017-04-19T15:03:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cairnfang.jpg|170px|thumb|right|(motto-optional)]]&lt;br /&gt;
[[Cairnfang Manor]], founded by Lady [[Songie Fillee]], was designed to serve [[Solhaven]], her people, her streets and her spirits. With that in mind the Manor strives to always bring fun events to the town of Solhaven, as well as supporting other groups. The Manor organizes Solhaven citizens for the Town Fellowship Games, hosts the Winter Nights and the Seafarer&#039;s Festival, holds a Grande Art Exhibit, and teaches classes about the stars and many other things.&lt;br /&gt;
&lt;br /&gt;
The Manor is located NE of the Tentacled Tavern on Bayside.&lt;br /&gt;
&lt;br /&gt;
==Symbols== &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Flag:  A Cairnfang Manor Banner&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Framed by long brilliant peacock feathers is a billowing silk banner emblazoned with a royal blue star and an opalescent flame resting in an open hand.  As light catches the material of the flame, it reflects a myriad of colors.  The words Intellect, Flame, and Spirit are stitched on three of the sides.  Carefully stitched below the star in the most eye-catching thread and in flowing script are the words, &amp;quot;Cairnfang Manor.&amp;quot;&lt;br /&gt;
 &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Pin: a golden gemstone-set triad&amp;lt;/b&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Cut into the image of an open hand is a sparkling diamond, its palm inlaid with a fiery ruby and scribed with the word, &amp;quot;Flame.&amp;quot;  Beside it is a sapphire shard in the shape of a slender banner inlaid with a silver star and the word, &amp;quot;Intellect.&amp;quot;  The final gem of this triad is a vibrant peacock feather cut from a multi-hued stone set with an emerald eye.  Gold foil fills the word, &amp;quot;Spirit&amp;quot; etched along the length of the shaft.  Each of the carved gems is secured with thin golden bands to a wide metal pin.&lt;br /&gt;
&lt;br /&gt;
==Officers==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chairwoman&amp;lt;/b&amp;gt; Mynon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Steward&amp;lt;/b&amp;gt; Alifair&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chancellor&amp;lt;/b&amp;gt; Cyral&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Chamberlain&amp;lt;/b&amp;gt; Savina &lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scribe&amp;lt;/b&amp;gt; Dirra&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Scrivener&amp;lt;/b&amp;gt; Raelee&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Historian&amp;lt;/b&amp;gt; [[Kateerina Rinshia]]&lt;br /&gt;
==Resources==&lt;br /&gt;
* [https://sites.google.com/site/cairnfangmanor/home Website for Cairnfang Manor]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Cooperative%20Houses%20of%20Elanthia%20(CHE%60Great%20Houses)/Cairnfang%20Manor/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: CHE]]&lt;br /&gt;
[[Category: Solhaven]]&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Cairnfang.jpg&amp;diff=90667</id>
		<title>File:Cairnfang.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Cairnfang.jpg&amp;diff=90667"/>
		<updated>2017-04-19T15:02:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-ELIDI: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>GS4-ELIDI</name></author>
	</entry>
</feed>