<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GS4-ESTILD</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GS4-ESTILD"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/GS4-ESTILD"/>
	<updated>2026-04-05T18:12:59Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Enhancive_item&amp;diff=214913</id>
		<title>Enhancive item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Enhancive_item&amp;diff=214913"/>
		<updated>2024-02-29T15:18:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Enhancive Limits */ Updated max health, stamina, and mana values.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Adventurer&#039;s Guild [[#Recharging_Enhancive_Items|recharging for silvers]] will take place from 12/23-1/1&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Enhancive items&#039;&#039;&#039; are items which increase various [[stat]]istics or [[skill]]s of a character when the item is held or worn.  Almost all enhancive items have charges and are not indefinite, but can be recharged through the [[Adventurer&#039;s Guild]] (in 10 charge increments).  Enhancive items can even grant knowledge of a spell, but these are very rare and generally only found in auctions or special raffles. An item can also be made enhancive via the [[Premium point]]s system.&lt;br /&gt;
&lt;br /&gt;
Mana, stamina, and spirit enhancing potions/trinkets, as well as potions/trinkets for boosting some statistics, may be made by pure professions via [[Alchemy]] (see list below).&lt;br /&gt;
&lt;br /&gt;
Enhancive weapons and armor can be [[Enchant (925)|enchanted]] with the use of an ayveneh [[pre-tempering potion]] made by a [[wizard]] skilled in [[Alchemy]].  The type and bonus of the enhancive item will determine the difficulty of the enchant.&lt;br /&gt;
&lt;br /&gt;
== Benefits &amp;amp; Levels ==&lt;br /&gt;
&lt;br /&gt;
Enhancive item benefits can be seen through the {{boldmono|[[SKILLS (verb)|SKILLS]]}} or {{boldmono|[[INFO (verb)|INFO]]}} commands.  There are 4 levels of enhancive items.&lt;br /&gt;
*Level 1 - Gives a statistic bonus or increases max mana, health, or stamina&lt;br /&gt;
*Level 2 - Increases a skill&#039;s bonus&lt;br /&gt;
*Level 3 - Increases stat recovery for [[mana]], [[spirit]], [[stamina]], or [[Hitpoint|health]]&lt;br /&gt;
*Level 4 - Increases a character&#039;s ranks in a given skill&lt;br /&gt;
&lt;br /&gt;
== Stacking ==&lt;br /&gt;
&lt;br /&gt;
Though there are items that will increase base [[stat]] and [[stat]] bonus, or [[skill]] ranks and [[skill]] bonus, the items will stack and obey the base/bonus [[stat]] and the [[skill]] rank/bonus relationship. That is, if a base [[stat]] increases by +2, the [[stat]] bonus will increase by +1 (whether by [[statistic_growth_rate|stat growth]], enhancive items, or [[combat maneuvers]] such as [[surge of strength]]).&lt;br /&gt;
&lt;br /&gt;
The behavior is identical for [[skill]] ranks and bonus, though the relationship between the two is non-linear. That is, the first 10 ranks of a [[skill]] each provide a [[skill]] bonus of 5, the following 10 provide 4 each, and so on (a character with 10, 20, 30, 40, or 50 ranks in a particular [[skill]] will have a [[skill]] bonus of 50, 90, 120, 140, or 150, respectively). All following ranks increase the [[skill]] bonus by 1. Consider the following character examples:&lt;br /&gt;
* 0 ranks in [[climbing]]; 2 enhancives: +2 to [[climbing]] ranks, +10 to [[climbing]] bonus - Results in bonus/ranks of 20/4 in [[climbing]]&lt;br /&gt;
* 0 ranks in [[swimming]]; 1 enhancive: +4 to [[swimming]] bonus - Results in bonus/ranks of 4/0 in [[swimming]]&lt;br /&gt;
* 25 ranks in [[MOC|multi-opponent combat]]; 1 enhancive: +15 to [[MOC|multi-opponent combat]] bonus - Results in bonus/ranks of 120/30 in [[MOC|multi-opponent combat]]&lt;br /&gt;
* [[Aura]] base (bonus) of 90 (15); 1 enhancive: +1 to [[aura]] bonus - Results in an [[aura]] base (bonus) of 92 (16)&lt;br /&gt;
* [[Strength]] base (bonus) of 100 (10); 2 enhancives; +5 to base [[strength]], +3 to [[strength]] bonus - Results in a [[Strength]] base (bonus) of 111 (15)&lt;br /&gt;
&lt;br /&gt;
This non-linearity of the benefits granted by [[skill]] rank enhancives is the reason that rank enhancives are more expensive to charge, though with sufficiently high training (40 ranks) in a particular skill, the [[skill]] rank and bonus enhancive items provide identical benefits.&lt;br /&gt;
&lt;br /&gt;
== Enhancive Limits ==&lt;br /&gt;
Enhancive items can not be used to increase quantities indefinitely, there are hard limits to the bonuses which can be provided by the enhancive system:&lt;br /&gt;
*Base [[Stat]]: +40&lt;br /&gt;
*[[Stat]] Bonus : +20&lt;br /&gt;
*[[Skill]] Rank: +50&lt;br /&gt;
*[[Skill]] Bonus: +50&lt;br /&gt;
*Max [[Health]]/[[Mana]]/[[Stamina]]: +300&lt;br /&gt;
*Max [[Mana]]: +600&lt;br /&gt;
*[[hit_point|Health]]/[[mana_point_regeneration|Mana]]/[[Stamina]] Regen: +50&lt;br /&gt;
*Max [[Spirit]]/[[spirit regeneration|Spirit Regen]]: +3&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;It is important to note that these limits do not stack.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Skill]] bonus and rank items will stack until a combined enhancement of +50 is reached. Similarly, base/bonus [[stat]] enhancers will stack until there is a total of +40 to the base statistic. Items which enhance maximum [[health]], [[stamina]], [[mana]], and [[spirit]] also stack with the relevant [[skills]] and [[stats]] towards their enhanced limit. For example, a character with an enhanced [[constitution]] score will have increased [[stamina]] and [[health]] and this contributes towards their limit of +50 to each. The case is similar for [[harness power]] and [[aura]] for [[mana]] and [[spirit]], respectively (note that a character&#039;s [[stats]] at level 0 contribute towards their [[mana]] total rather than their current [[stats]]). This is of special interest to those seeking to enhance their max [[spirit]], as it may affect low-spirit penalty thresholds.&lt;br /&gt;
&lt;br /&gt;
In addition, abilities which show an enhanced [[stat]], such as the [[combat maneuver]] [[surge of strength]] count towards this limit (a character with a base [[strength]] enhanced by +40 will see no benefit when using the [[surge of strength]] combat maneuver).&lt;br /&gt;
&lt;br /&gt;
== Charges ==&lt;br /&gt;
Charges have a chance to be drained from unpaused enhancive items when worn (jewelry/containers/armor) or wielded (weapons/shields).  Items which are &#039;crumbly&#039; will disintegrate when the last charge is used from the item.  Persistent items will simply stop providing the enhancive bonus until recharged.&lt;br /&gt;
&lt;br /&gt;
Enhancive charge drain is based on the outcome of a hidden &amp;quot;degradation roll&amp;quot; that occurs on an unknown frequency.  Every active (equipped and unpaused) enhancive item is checked 30-60 times per hour, and a degradation roll is made if enough time has passed since the last degradation roll (effectively a real-time cooldown for the degradation roll).  The degradation roll cooldown is tracked per item irrespective of the number of enhancive lines on a single piece of equipment.  The act of equipping (or unpausing) an enhancive item does not itself have a chance to immediately drain a charge, but a degradation roll will take place (potentially resulting in a charge drain) if the degradation roll cooldown has expired.&lt;br /&gt;
&lt;br /&gt;
Removing/pausing enhancive items are functionally equivalent.&lt;br /&gt;
Wearing/unpausing enhancive items are functionally equivalent.&lt;br /&gt;
&lt;br /&gt;
Bards can determine approximately how many charges are left in a device via [[loresinging]].  Pawnshops now reveal this information when an enhancive item is inspected.  There are nine levels that can be detected. The levels, per GM Estild, are:&lt;br /&gt;
{| {{prettytable|text-align:left;}}&lt;br /&gt;
|-bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Description||Charges||Messaging&lt;br /&gt;
|-&lt;br /&gt;
!one charge&lt;br /&gt;
|1&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have one charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!a few charges&lt;br /&gt;
|2&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have a few charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!several charges&lt;br /&gt;
|3-5&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have several charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!a fair amount of charges&lt;br /&gt;
|6-9&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have a fair amount of charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!quite a few charges&lt;br /&gt;
|10-14&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have quite a few charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!a lot of charges&lt;br /&gt;
|15-24&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have a lot of charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!more than your average dwarf could count charges&lt;br /&gt;
|25-39&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have more than your average dwarf could count charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!more than your average giantman could count charges&lt;br /&gt;
|25-39&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!a huge number of charges&lt;br /&gt;
|40-74&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have a huge number of charges remaining.&lt;br /&gt;
|-&lt;br /&gt;
!almost innumerable charges&lt;br /&gt;
|75+&lt;br /&gt;
|The &amp;lt;item&amp;gt; looks to have almost innumerable charges remaining.&lt;br /&gt;
|}&lt;br /&gt;
When an enhancive first reaches 1 charge left, you will receive a bolded message.  You may also use {{boldmono|[[INVENTORY]] ENHANCIVE}} to list any held or worn enhancives with only 1 charge left.  In both cases, if the item is visible, you&#039;ll sense the exact description of it. Otherwise, just a message denoting some hidden enhancive has reached that point.  The exact messages for the former is listed below:&lt;br /&gt;
&lt;br /&gt;
Visible:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your &amp;lt;adjective noun&amp;gt; faintly pulses with light and you sense its enhancive magic will be depleted soon.&lt;br /&gt;
&lt;br /&gt;
Hidden:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You sense that the enhancive magic of some unknown hidden item on your person is reaching its end soon.&lt;br /&gt;
&lt;br /&gt;
{{boldmono|INVENTORY ENHANCIVE}}:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You are currently accepting the benefits of any and all enhancive items in your inventory.  Their enhancive charges will degrade normally.&lt;br /&gt;
&lt;br /&gt;
You currently have 4 enhancive pauses available.&lt;br /&gt;
&lt;br /&gt;
You sense the following items&#039; enhancive magic will be depleted soon:&lt;br /&gt;
  a chipped pestle strung from a leather cord&lt;br /&gt;
You also sense that the enhancive magic of some unknown hidden item on your person is reaching its end.&lt;br /&gt;
&lt;br /&gt;
== Recharging Enhancive Items ==&lt;br /&gt;
Enhancive items can be recharged at the [[Adventurer&#039;s Guild]] through the Rewards system.  The rules governing the cost of recharging items with various enhancement capabilities are very complex.  However, the Treasure Master will provide the cost before recharging any item, and the service must be confirmed before [[bounty point]]s are spent.  The Treasure Master will only quote a price for items missing at least one charge, and the quoted price may not recharge an item fully, only refill a set amount of charges.&lt;br /&gt;
&lt;br /&gt;
There is also a tradition to recharge enhancives for silvers at some point around the New Year (could be before or after).  As a general rule, the cost of recharging an item in silvers is approximately 17x the cost in bounty points.  So an item costing 3,600 bounty points to recharge will cost 60,000 silver to recharge.  Notes are accepted by the Treasure Masters.&lt;br /&gt;
&lt;br /&gt;
Enhancives may also be charged with &#039;&#039;&#039;Enhancive Potions&#039;&#039;&#039; from the [[SimuCoin store]].  There are four types of potions: short-term (30 minutes) and long-term (30 days) versions for both normal enhancives and ones that grant [[spell knowledge item|spell knowledge]].  When a potion is poured on an enhancive item, the item will be powered by the potion for the specified amount of time. This means uncharged items will be reactivated, and charged items will not lose charges, until the potion timer expires. Crumbly enhancives still won&#039;t crumble until they lose their last charge, which can only happen after the potion timer expires (due to no charges being lost until then).&lt;br /&gt;
&lt;br /&gt;
Items that have been charged in this manner can be {{boldmono|[[ANALYZE]]d}} to see when they will expire.&lt;br /&gt;
&lt;br /&gt;
==Enhancive Pauses==&lt;br /&gt;
Players finding their characters to be using many enhancive items and not wanting to remove/wear them on a regular basis may buy &#039;&#039;&#039;enhancive pause passes&#039;&#039;&#039; from the [[SimuCoin store]].  Enhancive pauses are accessed through the {{boldmono|[[INVENTORY]] ENHANCIVE}} verb.  It comes in a 60-use version and 30-day unlimited use version.  Individual uses might also be found in the [[treasure system]] but cannot be transferred between characters.  Enhancive pauses are also granted through [[enhancive boost]]s earned via [[Login Rewards]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;60-use version&lt;br /&gt;
*Comes in the form of a flexing arm token &lt;br /&gt;
*Costs 50 SimuCoins&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;l my tok&lt;br /&gt;
This delightfully colorful token is very eye-catching.&lt;br /&gt;
&lt;br /&gt;
[This is an Enhancive Pause Pass.  By redeeming this, you will be able to pause the beneficial effects of your enhancive items and prevent charge loss for 60 uses.  To redeem this, please enter REDEEM token.]&lt;br /&gt;
&amp;gt;redeem tok&lt;br /&gt;
[You have activated an Enhancive Pause Pass!  You will be able to pause the beneficial effects of your enhancive items and prevent charge loss 60 times.]&lt;br /&gt;
&lt;br /&gt;
&amp;gt;inven enhanc off&lt;br /&gt;
You are no longer accepting the benefits of your enhancive inventory items.  They will not lose enhancive charges until reactivated via the INVENTORY ENHANCIVE ON command.&lt;br /&gt;
&lt;br /&gt;
You have 59 enhancive pauses remaining.&lt;br /&gt;
&lt;br /&gt;
* The command to turn enhancives on and off is {{boldmono|INVENTORY ENHANCIVE ON/OFF}}.&lt;br /&gt;
&lt;br /&gt;
==Spell Rank Boost==&lt;br /&gt;
&lt;br /&gt;
Spell Rank Boosts are considered enhancive items that offer an enhancive of spell ranks for a given spell circle.  [[Duskruin]]&#039;s [[High_End_Scrip_Shop|High End Scrip Shop]] offers the ability to add +5 Spell Ranks to the spell circle of your choosing.  When creating a new item via this method, it is possible to choose its worn location.  It is possible to add +5 Spell Ranks to an existing item, up to a total of +50 Spell Ranks.&lt;br /&gt;
&lt;br /&gt;
A leather spellbook grants the ability to add +5 spell ranks to an existing spell rank enhancive (purchased from a previous run) OR a new item will be created (with 75 charges) for one spell circle of your choice (except Arcane).  This cannot be added to existing items that do not already have the spell rank enhancive.  This enhancive will only work for characters who have at least 30 spell ranks in the selected circle, and the trinket is restricted to professions that can natively cast from the chosen circle.&lt;br /&gt;
&lt;br /&gt;
==Enhancive Alchemy Recipes==&lt;br /&gt;
Each recipe has two or three strengths (minor, lesser, greater).  See individual recipe pages for which respective profession(s) can make each recipe and at what rank, as well as level restrictions for using each item.&lt;br /&gt;
*[[Aura crystal]]&lt;br /&gt;
*[[Constitution crystal]]&lt;br /&gt;
*[[Health-well potion]]&lt;br /&gt;
*[[Intuition crystal]]&lt;br /&gt;
*[[Logic potion]]&lt;br /&gt;
*[[Mana regeneration potion]]&lt;br /&gt;
*[[Mana-well potion]]&lt;br /&gt;
*[[Spirit regeneration crystal]]&lt;br /&gt;
*[[Spirit-well potion]]&lt;br /&gt;
*[[Stamina regeneration crystal]]&lt;br /&gt;
*[[Strength crystal]]&lt;br /&gt;
*[[Wisdom potion]]&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[Enhancive item level requirements]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[Enhancive services]]&lt;br /&gt;
*[[Fusion]]&lt;br /&gt;
*[[Stylized golden griffin pin]]&lt;br /&gt;
*[[Long-term_Benefits#Enhancive_Items|Premium enhancives]]&lt;br /&gt;
*[[Spell Knowledge (saved post)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Enhancives| ]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rusalkan&amp;diff=208581</id>
		<title>Rusalkan</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rusalkan&amp;diff=208581"/>
		<updated>2023-10-10T13:33:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Material&lt;br /&gt;
|use = Weapons, Armor, Armor Accessories, Shields, Runestaves, Bows&lt;br /&gt;
|bonus = &lt;br /&gt;
|str=&lt;br /&gt;
|dur=&lt;br /&gt;
|weight=&lt;br /&gt;
|lvl=&lt;br /&gt;
|rarity = &lt;br /&gt;
|special = Unique flare, Brine of the Rusalka&lt;br /&gt;
|color= misty-like swirls of azure across an inky black surface&lt;br /&gt;
|dye=&lt;br /&gt;
}}&lt;br /&gt;
{{#section:Curios and Oddities of Evermore Hollow|rusalkan}}&lt;br /&gt;
==Properties==&lt;br /&gt;
&#039;&#039;&#039;Rusalkan&#039;&#039;&#039; armaments have an innate chance to flare when attacking or struck in combat.  When it triggers, a wave of sea water appears in the area and attempts (SMR, with a bonus in watery environments) to knock down up to 3 targets.  If successful, the rusalkan wielder receives the &#039;&#039;&#039;Brine of the Rusalka&#039;&#039;&#039; buff, which boosts their Attack Strength and Casting Strength for 10 seconds and grants a 1 second haste effect for physical and casting actions.  The magnitude of the +attack effect is +10 AS/+6 CS for each target knocked over.  There is a 30 second cooldown, titled &#039;&#039;&#039;Salty&#039;&#039;&#039;, that is also applied when the buff is applied.  The cooldown blocks subsequent applications of the buff, but still allows the wave to appear in the room to knock down targets.  It has a material difficulty of 200.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rusalkoren&#039;&#039;&#039; is a metal suitable for weapons and armor.  It can and will lash out at its wielder unless the spirit within is tamed.  It has misty-like swirls of azure across an inky black surface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rusalkysk&#039;&#039;&#039; is the result of rusalkoren being heated until liquid and then infused into salt water-softened leather.  It is suitable for crafting into leather armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rusalkita&#039;&#039;&#039; is cloth that has been woven from thin threads of rusalkoren.  It is suitable for crafting into cloth armor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rusylka&#039;&#039;&#039; is a silk-like cloth also woven from rusalkoren threads but not without any special properties.  It is suitable for clothing.  It cannot hold a dye, but the beauty of it is in its natural coloring, mist-like swirls of azure across inky blank just like rusalkoren.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
* [[Ebon Gate Festival/saved posts 2023#Teaser 12 - Rusalkan|Teaser post]]&lt;br /&gt;
* [[Curios and Oddities of Evermore Hollow]]&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category: Metals]]&lt;br /&gt;
[[Category: Fabric]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Spellbound/August_2023&amp;diff=205402</id>
		<title>BVShop:Spellbound/August 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Spellbound/August_2023&amp;diff=205402"/>
		<updated>2023-08-12T00:57:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Spellbound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a narrow space between two buildings&lt;br /&gt;
|location=[Map Room 16], Room# 8214516, Lich# L26877}}&lt;br /&gt;
===Spellbound===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Spellbound - 8212545&lt;br /&gt;
|desc=With barely enough room to move around, this cramped space between the two buildings seems more like a trap than anything else.  A small pile of crumbled cement has gathered on the floor beneath a brick that protrudes slightly from the wall.  Trails of fresh rat droppings lead between a sigil-incised display case and a rune-covered wooden crate. You also see a wave-painted brick door, a small round table haphazardly draped with square cloths, a dust-covered note and a dilapidated wooden shelf.&lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  south, out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a dust-covered note&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
&lt;br /&gt;
Items in the case are magical trinkets which automatically recharge daily.  INSPECT each one to learn which spell they cast and how many charges are available per day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the display case you see:||contents= a spiral crystal wand, a gleaming disk clasp, a small iron shard pin, a grasping arms stickpin, a large turquoise gemstone, a gleaming white eonake cross, a golden muffin clasp, a soft faewood rod, a red cloud symbol, a dark cloud symbol, a black starry cube, an ear-shaped clasp, some mossbark bark, a bright yellow potion trinket, a pearl-edged white ora cube engraved with variegated symbols, a metallic shiny knight symbol, a green leaf symbol, a shiny gold coin pin, a small statue clasp, a blue quartz symbol, and a dazzling golden shield pin.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a sigil-incised display case&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a spiral crystal wand ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Telekinesis (1206) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Wave&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gleaming disk clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Floating Disk (511) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small iron shard pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Iron Skin (1202) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a grasping arms stickpin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Grasp of the Grave (709) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 20&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large turquoise gemstone ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Shroud of Deception (1212) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gleaming white eonake cross ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Remove Curse (315) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a golden muffin clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Manna (203) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 2&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soft faewood rod ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Well of Life (308) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Wave&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a red cloud symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Firestorm (1715) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dark cloud symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Death Cloud (1713) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a black starry cube ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Astral Vault (1417) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 2&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an ear-shaped clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Comprehend Languages (1315) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | some mossbark bark ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Barkskin (605) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Tap&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bright yellow potion trinket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Adrenal Surge (1107) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pearl-edged white ora cube engraved with variegated symbols ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Benediction (307) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a metallic shiny knight symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Dauntless (1606) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a green leaf symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Phoen&#039;s Strength (606) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shiny gold coin pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Arcane Decoy (1701) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 20&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small statue clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Spirit Guard (1712) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a blue quartz symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Mindward (1208) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dazzling golden shield pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Mantle of Faith (1601) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden crate you see:||contents= a heavy invar necklace set with square-cut rubies, a diamond-linked silver necklace dangling tiny sapphires, and a twisted rose gold necklace accented with dark aquamarine rosettes.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a rune-covered wooden crate&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a heavy invar necklace set with square-cut rubies ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Liabo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a diamond-linked silver necklace dangling tiny sapphires ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Tilaok]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a twisted rose gold necklace accented with dark aquamarine rosettes ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Lornon]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the round table you see:||contents= a smoke-tinted rolaren monocle, a rose-tinged bronze monocle, a silver squiggly-framed monocle, and a filigreed gold-tinted monocle.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a small round table haphazardly draped with square cloths&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smoke-tinted rolaren monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a rose-tinged bronze monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a silver squiggly-framed monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a filigreed gold-tinted monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the wooden shelf you see:||contents= a smooth turquoise leather journal embossed with a peacock feather, an ivory suede-spined gold puma fur-covered ledger, a translucent gold and teal bottle, a twine-wrapped smoky grey jar, a gold-leafed shimmering pink bottle, a black-eyed skull-shaped jar, a shimmering certificate, a glittering ticket, a dilute golden ayan&#039;eth potion, a dilute silver ayan&#039;eth potion, a dilute copper ayan&#039;eth potion, a pale blue-violet infusion, an absinthe green tincture, a pearlescent purple philter, a moss green mixture, a sparkling white elixir, and a shimmering trinket.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a dilapidated wooden shelf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smooth turquoise leather journal embossed with a peacock feather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382764&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382764&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This leather journal is a heavily scripted fluff book.  It can be altered freely so long as it remains a book.&lt;br /&gt;
 Traps:  CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE&lt;br /&gt;
          TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an ivory suede-spined gold puma fur-covered ledger ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382763&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382763&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This fur-covered ledger is a heavily scripted fluff book.  It can be altered freely so long as it remains a book.&lt;br /&gt;
 Traps:  CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE&lt;br /&gt;
          TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a translucent gold and teal bottle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 50 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a twine-wrapped smoky grey jar ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 50 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gold-leafed shimmering pink bottle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 100 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a black-eyed skull-shaped jar ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 100 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shimmering certificate ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 The shimmering certificate will add 1 current and maximum charge to an existing Shimmer Trinket.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a glittering ticket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 The glittering ticket will add 1 appearance set to an existing Shimmer Trinket.  No matter the number of total appearance sets, a trinket can only store the appearance of a set number of items, determined by the number of items in your largest set times the number of sets, up to 100. i.e. you can have 5 sets with 20 items each, but if one set has 21 items, you can then only have 4 sets (since 5 x 21 = 105, which is greater than 100, so not possible). &lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute golden ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute silver ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute copper ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pale blue-violet infusion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances loresong unlocking skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an absinthe green tincture ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances enchanting skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 5&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pearlescent purple philter ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances ensorcelling skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a moss green mixture ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances nature resistance skill by 250&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a sparkling white elixir ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances sanctifying skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shimmering trinket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382748&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Show / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382748&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Show:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A soft shimmer resonates through the the trinket, making it appear to be every color and yet no color at all.&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Charges: 3 / 3&lt;br /&gt;
Available Sets: 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spellbound, Crevice===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Spellbound, Crevice - 8212615&lt;br /&gt;
|desc=Collapsing cement blocks are surrounded by cascading dirt and debris that integrate into a filthy rubble at the base of the side wall.  Imposing upon most of the space, a dilapidated birch shelf, a hole-riddled plank, and a decaying oaken slab are haphazardly lodged in the cramped, dingy crevice. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  north}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the hole-riddled plank you see:||contents= an aranthium mesh wand belt, a pure white aranthium wand harness, a dark aranthium wand belt, and an aranthium mesh wand harness.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a hole-riddled plank&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an aranthium mesh wand belt ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383823&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383823&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mesh wand belt is an endless wand harness.  It will create a tapered aranthium wand (an aranthium wand) when rubbed.&lt;br /&gt;
  The belt may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: faenor-bound &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Bone Shatter spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have been infused with the power of an earth elemental and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pure white aranthium wand harness ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383822&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383822&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aranthium wand harness is an endless wand harness.  It will create a flame-tipped white aranthium rod (an aranthium rod) when rubbed.&lt;br /&gt;
  The harness may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: fretwork white ora &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Condemn spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have  infused with the power of an earth elementalhas been infused with a flaming substance and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dark aranthium wand belt ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383821&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383821&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aranthium wand belt is an endless wand harness.  It will create an ebony-inlaid aranthium wand (an aranthium wand) when rubbed.&lt;br /&gt;
  The belt may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: woven flyrsilk &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Disintegrate spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have used with the power of an earth elementalhas been infused with a flaming substancehas been infused with a disintegrating substance and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an aranthium mesh wand harness ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383820&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383820&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mesh wand harness is an endless wand harness.  It will create a nacre-flecked aranthium rod (an aranthium rod) when rubbed.&lt;br /&gt;
  The harness may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: fretwork veniom &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Major Fire spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have  with the power of an earth elementalhas been infused with a flaming substancehas been infused with a disintegrating substancehas been infused with the power of a fire elemental and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken slab you see:||contents= a coin-edged piece of sheet music, a sheet of watermarked music, a violet cotton sheet, a soft sigil-etched sheet, and a whorl-edged cloud white note.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a decaying oaken slab&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a coin-edged piece of sheet music ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383818&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383818&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this piece of sheet music will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Humming a familiar ditty about a knave found on the wrong side of a door, you weave the simple somatic components of [Spell Name] into the air...&lt;br /&gt;
Third Person:  Humming a familiar ditty about a knave found on the wrong side of a door, Tivvy weaves the simple somatic components of a spell into the air.&lt;br /&gt;
Hidden or Invisible:  Rising on the air is a familiar ditty.&lt;br /&gt;
Specific Spell Restriction:  403&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a sheet of watermarked music ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383817&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383817&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this watermarked music will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Lifting your voice in song, you spin a quick tale involving a small child trying to discover the mysteries of water elementals.  As you sing, you weave your fingers in a complicated pattern that mimics the cadence of your tune and cast [Spell Name] in the process...&lt;br /&gt;
Third Person:  Lifting her voice in song, Tivvy spins a quick tale involving a small child trying to discover the mysteries of water elementals.  As she sings, she weaves her fingers in a complicated pattern that mimics the cadence of her tune and in the process, casts a spell.&lt;br /&gt;
Hidden or Invisible:  A simple song about a small child trying to discover the mysteries of water elementals rises on the air.&lt;br /&gt;
Specific Spell Restriction:  405&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a violet cotton sheet ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383816&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383816&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cotton sheet will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tracing simple lines upon your extremely pale brow, you invoke the elements and implore them to give you deeper insight.  Within seconds, a third hazel eye opens in your forehead as you cast the [Spell Name] spell.  The eye fades in a matter of moments...&lt;br /&gt;
Third Person:  Tracing simple lines upon her extremely pale brow, Tivvy invokes the elements and almost instantly a third hazel eye opens in her forehead.  Seconds after she releases the spell, the eye fades away.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  416&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soft sigil-etched sheet ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383815&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383815&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this sigil-etched sheet will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tracing sigils in the air, each illuminating in various brilliant hues, you invoke the elements to provide [Spell Name] around you...&lt;br /&gt;
Third Person:  Tracing sigils in the air, each briefly illuminating in various brilliant hues, Tivvy invokes the elements as she casts her spell.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  419&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a whorl-edged cloud white note ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383814&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383814&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cloud white note will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Drawing arcane energy about you, you trace your fingers through the elemental mana of the world, and it feels as if you are pulling your fingers through mud.  Gradually, the world around you becomes sluggish as you complete the somatic components of the [Spell Name] spell...&lt;br /&gt;
Third Person:  Drawing her fingers through the air, Tivvy&#039;s movements gradually become sluggish as she finishes the somatic components of her spell.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  504&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the birch shelf you see:||contents= a smooth off-white vellum, a translucent cream-hued vellum, a silvery lightning-motif vellum, a small scale-shaped parchment, an inky black palimpsest, and a thin shadowy black parchment.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a dilapidated birch shelf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smooth off-white vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383812&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383812&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this off-white vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Cajoling the lesser spirits, you utter a lyrical prayer that is accompanied by simple gestures.  Your hazel eyes flash with a holy light as you release the [Spell Name] spell...&lt;br /&gt;
Third Person:  Cajoling the lesser spirits, Tivvy utters a lyrical prayer that is accompanied by simple gestures.  Her hazel eyes flash with a holy light as she releases her spell.&lt;br /&gt;
Hidden or Invisible:  From somewhere nearby, the sound of someone cajoling the spirits with a lyrical voice can be heard.&lt;br /&gt;
Specific Spell Restriction:  103&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a translucent cream-hued vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383811&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383811&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cream-hued vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Closing your eyes tightly, you concentrate on an image within your mind&#039;s eye and murmur a soft prayer to the spirits.  As the last syllable falls from your lips, your hazel eyes fly wide open and you flick your fingers, releasing the [Spell Name] spell...&lt;br /&gt;
Third Person:  Closing her eyes tightly, Tivvy appears to be concentrating for several seconds as she murmurs a soft prayer to the spirits.  As the last syllable falls from her lips, her hazel eyes fly wide open and she flicks her fingers, releasing her spell.&lt;br /&gt;
Hidden or Invisible:  Hazel light suddenly flashes in the air.&lt;br /&gt;
Specific Spell Restriction:  116&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a silvery lightning-motif vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383810&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383810&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this lightning-motif vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Curling your fingers into claws, you forcefully confront the spirits and demand that they mold to your will.  Zorchar energy crackles across the surface of your extremely pale skin as you release the stored energy of the [Spell Name] spell...&lt;br /&gt;
Third Person:  Curling her fingers into claws, Tivvy forcefully confronts the spirits and demands that they mold themselves to her will.  Zorchar energy crackles across the surface of her extremely pale skin as she releases the stored energy of her spell.&lt;br /&gt;
Hidden or Invisible:  Zorchar energy crackles through the air.&lt;br /&gt;
Specific Spell Restriction:  125&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small scale-shaped parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383809&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383809&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this scale-shaped parchment will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Sibilantly forming the simple words of your [Spell Name], you implore shadows and darkness to protect you...&lt;br /&gt;
Third Person:  Sibilantly forming the simple words of her prayer, Tivvy implores shadows and darkness to protect her.&lt;br /&gt;
Hidden or Invisible:  Sibilant prayers issue from the darkness.&lt;br /&gt;
Specific Spell Restriction:  303&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an inky black palimpsest ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383808&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383808&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this black palimpsest will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Flexing your fingers slightly, you summon the very essence of your spirit to the surface of your form and feel inky shadows within you respond.  Slowly, darkness seeps from your hazel eyes and transforms into a [Spell Name] before you...&lt;br /&gt;
Third Person:  Flexing her fingers slightly, Tivvy&#039;s form begins to darken and shadows seep from her hazel eyes.  Tivvy releases her spell by transforming that darkness around her into a spiritual shield.&lt;br /&gt;
Hidden or Invisible:  Darkness briefly pools about the area.&lt;br /&gt;
Specific Spell Restriction:  202&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a thin shadowy black parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383807&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383807&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this shadowy black parchment will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tenebrous shadows slip across your extremely pale skin as you demand divinity to heed your prayers.  As if in answer, a darkness falls across your vision and you release your [Spell Name]...&lt;br /&gt;
Third Person:  Tenebrous shadows slip across Tivvy&#039;s extremely pale skin as she demands divinity to heed her prayers.  As if in answer, her hazel eyes briefly blacken as she releases her fury.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  317&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Bloodriven Village August 2023 shops|S]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:Spellbound/August_2023&amp;diff=205400</id>
		<title>BVShop:Spellbound/August 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:Spellbound/August_2023&amp;diff=205400"/>
		<updated>2023-08-12T00:55:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Spellbound */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;noinclude&amp;gt;__NoTOC__&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
{{Festshop2&lt;br /&gt;
|look=a narrow space between two buildings&lt;br /&gt;
|location=[Map Room 16], Room# 8214516, Lich# L26877}}&lt;br /&gt;
===Spellbound===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Spellbound - 8212545&lt;br /&gt;
|desc=With barely enough room to move around, this cramped space between the two buildings seems more like a trap than anything else.  A small pile of crumbled cement has gathered on the floor beneath a brick that protrudes slightly from the wall.  Trails of fresh rat droppings lead between a sigil-incised display case and a rune-covered wooden crate. You also see a wave-painted brick door, a small round table haphazardly draped with square cloths, a dust-covered note and a dilapidated wooden shelf.&lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  south, out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{sign|margin-right=40%|sign=&#039;&#039;&#039;a dust-covered note&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
&lt;br /&gt;
Items in the case are magical trinkets which automatically recharge daily.  INSPECT each one to learn which spell they cast and how many charges are available per day.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the display case you see:||contents= a spiral crystal wand, a gleaming disk clasp, a small iron shard pin, a grasping arms stickpin, a large turquoise gemstone, a gleaming white eonake cross, a golden muffin clasp, a soft faewood rod, a red cloud symbol, a dark cloud symbol, a black starry cube, an ear-shaped clasp, some mossbark bark, a bright yellow potion trinket, a pearl-edged white ora cube engraved with variegated symbols, a metallic shiny knight symbol, a green leaf symbol, a shiny gold coin pin, a small statue clasp, a blue quartz symbol, and a dazzling golden shield pin.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a sigil-incised display case&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a spiral crystal wand ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Telekinesis (1206) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Wave&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gleaming disk clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Floating Disk (511) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small iron shard pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Iron Skin (1202) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a grasping arms stickpin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Grasp of the Grave (709) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 20&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a large turquoise gemstone ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Shroud of Deception (1212) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gleaming white eonake cross ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Remove Curse (315) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a golden muffin clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Manna (203) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 2&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soft faewood rod ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Well of Life (308) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Wave&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a red cloud symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Firestorm (1715) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dark cloud symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Death Cloud (1713) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 40&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a black starry cube ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Astral Vault (1417) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 2&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an ear-shaped clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Comprehend Languages (1315) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | some mossbark bark ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Barkskin (605) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Tap&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 7,500*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a bright yellow potion trinket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Adrenal Surge (1107) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pearl-edged white ora cube engraved with variegated symbols ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Benediction (307) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a metallic shiny knight symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Dauntless (1606) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a green leaf symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Phoen&#039;s Strength (606) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shiny gold coin pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Arcane Decoy (1701) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 20&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Rub&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small statue clasp ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Spirit Guard (1712) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a blue quartz symbol ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Mindward (1208) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 1&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dazzling golden shield pin ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Magic_Items|magic item]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
It is currently imbedded with the Mantle of Faith (1601) spell.&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Charges Remaining: 3&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;Activator: Raise&amp;lt;/nowiki&amp;gt;&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
It will persist after its last charge is depleted.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 15,000*&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=In the wooden crate you see:||contents= a heavy invar necklace set with square-cut rubies, a diamond-linked silver necklace dangling tiny sapphires, and a twisted rose gold necklace accented with dark aquamarine rosettes.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;In a rune-covered wooden crate&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a heavy invar necklace set with square-cut rubies ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Liabo]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a diamond-linked silver necklace dangling tiny sapphires ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Tilaok]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a twisted rose gold necklace accented with dark aquamarine rosettes ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;neck-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[MoonPhase_Necklace|MoonPhase Necklace - Lornon]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the round table you see:||contents= a smoke-tinted rolaren monocle, a rose-tinged bronze monocle, a silver squiggly-framed monocle, and a filigreed gold-tinted monocle.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a small round table haphazardly draped with square cloths&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smoke-tinted rolaren monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a rose-tinged bronze monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a silver squiggly-framed monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a filigreed gold-tinted monocle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Deity_Detect_monocle|Deity Detect monocle]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,500&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the wooden shelf you see:||contents= a smooth turquoise leather journal embossed with a peacock feather, an ivory suede-spined gold puma fur-covered ledger, a translucent gold and teal bottle, a twine-wrapped smoky grey jar, a gold-leafed shimmering pink bottle, a black-eyed skull-shaped jar, a shimmering certificate, a glittering ticket, a dilute golden ayan&#039;eth potion, a dilute silver ayan&#039;eth potion, a dilute copper ayan&#039;eth potion, a pale blue-violet infusion, an absinthe green tincture, a pearlescent purple philter, a moss green mixture, a sparkling white elixir, and a shimmering trinket.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a dilapidated wooden shelf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smooth turquoise leather journal embossed with a peacock feather ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382764&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382764&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This leather journal is a heavily scripted fluff book.  It can be altered freely so long as it remains a book.&lt;br /&gt;
 Traps:  CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE&lt;br /&gt;
          TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an ivory suede-spined gold puma fur-covered ledger ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382763&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382763&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
This fur-covered ledger is a heavily scripted fluff book.  It can be altered freely so long as it remains a book.&lt;br /&gt;
 Traps:  CLEAN, CLENCH, SHUFFLE, FLIP, GAZE, HUG, WAVE, KISS, LICK, PLUCK, POKE, SHAKE&lt;br /&gt;
          TURN, SCRATCH, RAISE, KNOCK, NOD, SLAP, TAP, and PUNCH.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 2,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a translucent gold and teal bottle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 50 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a twine-wrapped smoky grey jar ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 50 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 100&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a gold-leafed shimmering pink bottle ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 100 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a black-eyed skull-shaped jar ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;Pocketed: A very small amount (one item)  (in)&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Alchemy jar]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Capacity: 100 items&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 250&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shimmering certificate ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 The shimmering certificate will add 1 current and maximum charge to an existing Shimmer Trinket.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 1,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a glittering ticket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[:Category:Automated_Unlocking_Certificates|unlock certificate]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
 The glittering ticket will add 1 appearance set to an existing Shimmer Trinket.  No matter the number of total appearance sets, a trinket can only store the appearance of a set number of items, determined by the number of items in your largest set times the number of sets, up to 100. i.e. you can have 5 sets with 20 items each, but if one set has 21 items, you can then only have 4 sets (since 5 x 21 = 105, which is greater than 100, so not possible). &lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 3,500&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute golden ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 30,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute silver ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dilute copper ayan&#039;eth potion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Enchanting_potion|Enchanting Potion]]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 20,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pale blue-violet infusion ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances loresong unlocking skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 10,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an absinthe green tincture ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances enchanting skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 5&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pearlescent purple philter ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances ensorcelling skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a moss green mixture ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances nature resistance skill by 250&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a sparkling white elixir ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| [[Food_and_drink|liquid]]&lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Profession Service Potion]]&amp;lt;br&amp;gt;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: 0; margin: 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Temporarily enhances sanctifying skill by 500&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Quaffs Remaining: 1&amp;lt;/nowiki&amp;gt; &lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 50,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a shimmering trinket ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;pin-worn&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[Shimmer Trinket]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93382748&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Show / Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93382748&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Show:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
A soft shimmer resonates through the the trinket, making it appear to be every color and yet no color at all.&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Charges: 3 / 3&lt;br /&gt;
Available Sets: 1&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 5,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Spellbound, Crevice===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Spellbound, Crevice - 8212615&lt;br /&gt;
|desc=Collapsing cement blocks are surrounded by cascading dirt and debris that integrate into a filthy rubble at the base of the side wall.  Imposing upon most of the space, a dilapidated birch shelf, a hole-riddled plank, and a decaying oaken slab are haphazardly lodged in the cramped, dingy crevice. &lt;br /&gt;
|rnum= &lt;br /&gt;
|exits=  north}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the hole-riddled plank you see:||contents= an aranthium mesh wand belt, a pure white aranthium wand harness, a dark aranthium wand belt, and an aranthium mesh wand harness.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a hole-riddled plank&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an aranthium mesh wand belt ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383823&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383823&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mesh wand belt is an endless wand harness.  It will create a tapered aranthium wand (an aranthium wand) when rubbed.&lt;br /&gt;
  The belt may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: faenor-bound &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Bone Shatter spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have been infused with the power of an earth elemental and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a pure white aranthium wand harness ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383822&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383822&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aranthium wand harness is an endless wand harness.  It will create a flame-tipped white aranthium rod (an aranthium rod) when rubbed.&lt;br /&gt;
  The harness may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: fretwork white ora &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Condemn spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have  infused with the power of an earth elementalhas been infused with a flaming substance and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a dark aranthium wand belt ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383821&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383821&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The aranthium wand belt is an endless wand harness.  It will create an ebony-inlaid aranthium wand (an aranthium wand) when rubbed.&lt;br /&gt;
  The belt may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: woven flyrsilk &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Disintegrate spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have used with the power of an earth elementalhas been infused with a flaming substancehas been infused with a disintegrating substance and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an aranthium mesh wand harness ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| 2 lbs&amp;lt;br&amp;gt;Pocketed: A medium amount (a number of very small items)  (in)&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;waist-worn (functional)&amp;lt;/nowiki&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| &amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383820&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383820&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mesh wand harness is an endless wand harness.  It will create a nacre-flecked aranthium rod (an aranthium rod) when rubbed.&lt;br /&gt;
  The harness may be customized to set the wand description.&lt;br /&gt;
  The wand slots within it can be customized and are currently set to: fretwork veniom &lt;br /&gt;
    (Examples of possible options: angled, gold filigree, graduated ring, fluted brass, braided cord, silk ribbon)&lt;br /&gt;
  It can create a wand every 86,400 seconds.&lt;br /&gt;
  The wands:&lt;br /&gt;
    * last for 86,400 seconds before crumbling.&lt;br /&gt;
    * cast the Major Fire spell when waved.&lt;br /&gt;
    * have 40 charges.&lt;br /&gt;
    * have a 15% chance to Twin Cast a spell.&lt;br /&gt;
    * have  with the power of an earth elementalhas been infused with a flaming substancehas been infused with a disintegrating substancehas been infused with the power of a fire elemental and have 15% chance to flare after a successful attack.&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 25,000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the oaken slab you see:||contents= a coin-edged piece of sheet music, a sheet of watermarked music, a violet cotton sheet, a soft sigil-etched sheet, and a whorl-edged cloud white note.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a decaying oaken slab&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a coin-edged piece of sheet music ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383818&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383818&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this piece of sheet music will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Humming a familiar ditty about a knave found on the wrong side of a door, you weave the simple somatic components of [Spell Name] into the air...&lt;br /&gt;
Third Person:  Humming a familiar ditty about a knave found on the wrong side of a door, Tivvy weaves the simple somatic components of a spell into the air.&lt;br /&gt;
Hidden or Invisible:  Rising on the air is a familiar ditty.&lt;br /&gt;
Specific Spell Restriction:  403&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a sheet of watermarked music ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383817&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383817&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this watermarked music will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Lifting your voice in song, you spin a quick tale involving a small child trying to discover the mysteries of water elementals.  As you sing, you weave your fingers in a complicated pattern that mimics the cadence of your tune and cast [Spell Name] in the process...&lt;br /&gt;
Third Person:  Lifting her voice in song, Tivvy spins a quick tale involving a small child trying to discover the mysteries of water elementals.  As she sings, she weaves her fingers in a complicated pattern that mimics the cadence of her tune and in the process, casts a spell.&lt;br /&gt;
Hidden or Invisible:  A simple song about a small child trying to discover the mysteries of water elementals rises on the air.&lt;br /&gt;
Specific Spell Restriction:  405&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a violet cotton sheet ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383816&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383816&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cotton sheet will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tracing simple lines upon your extremely pale brow, you invoke the elements and implore them to give you deeper insight.  Within seconds, a third hazel eye opens in your forehead as you cast the [Spell Name] spell.  The eye fades in a matter of moments...&lt;br /&gt;
Third Person:  Tracing simple lines upon her extremely pale brow, Tivvy invokes the elements and almost instantly a third hazel eye opens in her forehead.  Seconds after she releases the spell, the eye fades away.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  416&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a soft sigil-etched sheet ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383815&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383815&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this sigil-etched sheet will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tracing sigils in the air, each illuminating in various brilliant hues, you invoke the elements to provide [Spell Name] around you...&lt;br /&gt;
Third Person:  Tracing sigils in the air, each briefly illuminating in various brilliant hues, Tivvy invokes the elements as she casts her spell.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  419&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a whorl-edged cloud white note ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383814&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383814&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cloud white note will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Drawing arcane energy about you, you trace your fingers through the elemental mana of the world, and it feels as if you are pulling your fingers through mud.  Gradually, the world around you becomes sluggish as you complete the somatic components of the [Spell Name] spell...&lt;br /&gt;
Third Person:  Drawing her fingers through the air, Tivvy&#039;s movements gradually become sluggish as she finishes the somatic components of her spell.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  504&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container2||container=On the birch shelf you see:||contents= a smooth off-white vellum, a translucent cream-hued vellum, a silvery lightning-motif vellum, a small scale-shaped parchment, an inky black palimpsest, and a thin shadowy black parchment.}}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable col-3-right&amp;quot; {{prettytable}} style=&amp;quot;width: 80%;&amp;quot; aria-label=&amp;quot;On a dilapidated birch shelf&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 25%;&amp;quot; | Item &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;max-width: 15%;&amp;quot; | Type &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Info &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%;&amp;quot; | Details &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Price &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a smooth off-white vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383812&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383812&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this off-white vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Cajoling the lesser spirits, you utter a lyrical prayer that is accompanied by simple gestures.  Your hazel eyes flash with a holy light as you release the [Spell Name] spell...&lt;br /&gt;
Third Person:  Cajoling the lesser spirits, Tivvy utters a lyrical prayer that is accompanied by simple gestures.  Her hazel eyes flash with a holy light as she releases her spell.&lt;br /&gt;
Hidden or Invisible:  From somewhere nearby, the sound of someone cajoling the spirits with a lyrical voice can be heard.&lt;br /&gt;
Specific Spell Restriction:  103&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a translucent cream-hued vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383811&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383811&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this cream-hued vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Closing your eyes tightly, you concentrate on an image within your mind&#039;s eye and murmur a soft prayer to the spirits.  As the last syllable falls from your lips, your hazel eyes fly wide open and you flick your fingers, releasing the [Spell Name] spell...&lt;br /&gt;
Third Person:  Closing her eyes tightly, Tivvy appears to be concentrating for several seconds as she murmurs a soft prayer to the spirits.  As the last syllable falls from her lips, her hazel eyes fly wide open and she flicks her fingers, releasing her spell.&lt;br /&gt;
Hidden or Invisible:  Hazel light suddenly flashes in the air.&lt;br /&gt;
Specific Spell Restriction:  116&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a silvery lightning-motif vellum ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383810&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383810&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this lightning-motif vellum will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Curling your fingers into claws, you forcefully confront the spirits and demand that they mold to your will.  Zorchar energy crackles across the surface of your extremely pale skin as you release the stored energy of the [Spell Name] spell...&lt;br /&gt;
Third Person:  Curling her fingers into claws, Tivvy forcefully confronts the spirits and demands that they mold themselves to her will.  Zorchar energy crackles across the surface of her extremely pale skin as she releases the stored energy of her spell.&lt;br /&gt;
Hidden or Invisible:  Zorchar energy crackles through the air.&lt;br /&gt;
Specific Spell Restriction:  125&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a small scale-shaped parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383809&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383809&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this scale-shaped parchment will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Sibilantly forming the simple words of your [Spell Name], you implore shadows and darkness to protect you...&lt;br /&gt;
Third Person:  Sibilantly forming the simple words of her prayer, Tivvy implores shadows and darkness to protect her.&lt;br /&gt;
Hidden or Invisible:  Sibilant prayers issue from the darkness.&lt;br /&gt;
Specific Spell Restriction:  303&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | an inky black palimpsest ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383808&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383808&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this black palimpsest will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Flexing your fingers slightly, you summon the very essence of your spirit to the surface of your form and feel inky shadows within you respond.  Slowly, darkness seeps from your hazel eyes and transforms into a [Spell Name] before you...&lt;br /&gt;
Third Person:  Flexing her fingers slightly, Tivvy&#039;s form begins to darken and shadows seep from her hazel eyes.  Tivvy releases her spell by transforming that darkness around her into a spiritual shield.&lt;br /&gt;
Hidden or Invisible:  Darkness briefly pools about the area.&lt;br /&gt;
Specific Spell Restriction:  202&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot; | a thin shadowy black parchment ||style=&amp;quot;vertical-align: top; white-space: nowrap;&amp;quot;| &lt;br /&gt;
|style=&amp;quot;vertical-align: top; text-align: left;&amp;quot;| &amp;lt; 1 lb&amp;lt;br&amp;gt; ||style=&amp;quot;width: 40%; vertical-align: top; text-align: left;&amp;quot;| [[PREPARE_(verb)#Custom_Spell_Prep|Custom Spell Prep Potion/Certificate]]&amp;lt;br&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
&amp;lt;/nowiki&amp;gt; &amp;lt;div class=&amp;quot;mw-customtoggle-93383807&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;Analyze&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-93383807&amp;quot;&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&amp;lt;pre style=&amp;quot;border: none; font-family: sans-serif; padding: .5em; margin: .25em 0;&amp;quot;&amp;gt;&amp;lt;nowiki&amp;gt;&lt;br /&gt;
Invoking this shadowy black parchment will grant you permanent access to a special method of preparing your spells.&lt;br /&gt;
It will provide the following phrase:&lt;br /&gt;
&lt;br /&gt;
First Person:  Tenebrous shadows slip across your extremely pale skin as you demand divinity to heed your prayers.  As if in answer, a darkness falls across your vision and you release your [Spell Name]...&lt;br /&gt;
Third Person:  Tenebrous shadows slip across Tivvy&#039;s extremely pale skin as she demands divinity to heed her prayers.  As if in answer, her hazel eyes briefly blacken as she releases her fury.&lt;br /&gt;
Hidden or Invisible:  &lt;br /&gt;
Specific Spell Restriction:  317&lt;br /&gt;
&amp;lt;/nowiki&amp;gt;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
 |style=&amp;quot;white-space:nowrap; vertical-align: top; text-align: right;&amp;quot;| 750&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Bloodriven Village August 2023 shops|S]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=193576</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=193576"/>
		<updated>2023-04-05T00:40:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Locker_Updates_and_Family_Vaults&amp;diff=193575</id>
		<title>Announcement: Locker Updates and Family Vaults</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Locker_Updates_and_Family_Vaults&amp;diff=193575"/>
		<updated>2023-04-05T00:40:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Created page with &amp;quot;{{Announcement |category=Development |subject=Locker Updates and Family Vaults |author=GS4-Estild |date=2023/03/31 }} We are excited that the long-awaited updates are here!...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Development&lt;br /&gt;
|subject=Locker Updates and Family Vaults&lt;br /&gt;
|author=GS4-Estild&lt;br /&gt;
|date=2023/03/31&lt;br /&gt;
}}&lt;br /&gt;
We are excited that the long-awaited updates are here!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;LOCKER UPDATES&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Time for some much needed space!  Lockers have increased in storage space allowing you to hold even more!  As you&#039;ll note, we are retiring the House Arcane bonus. There are a few reasons for this. Locker space is a very finite number we can offer. When increasing locker space, we have to assume that ever character can (and will) hit the theoretical cap of items. Going over the number cap will cause unrecoverable character corruption. We aren&#039;t trying to take anything away from House Arcane, we just want to make the space available to everyone going forward, since it is forever locked away.&lt;br /&gt;
&lt;br /&gt;
* Prime Base Lockers: 50&lt;br /&gt;
* Platinum Base Lockers: 100 (only in Platinum to accommodate no CHEs)&lt;br /&gt;
* Premium Bonus: +50 (up from +30)&lt;br /&gt;
* House (CHE) Members: +50 (up from +30)&lt;br /&gt;
* SimuCoin Temporary Monthly Expansion: +50 (up from +30)&lt;br /&gt;
* SimuCoin Permanent Expansion Contracts: +750 Total (up from +600)&lt;br /&gt;
* Premium Locker Containers: Can hold 9999lbs (up from 999lbs)&lt;br /&gt;
&lt;br /&gt;
There are no changes to F2P locker access.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;FAMILY VAULTS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Family vaults are account-wide lockers that allow all characters on a single account to access a shared locker.  F2P characters are ineligible (they&#039;re restricted to 1 character per account, so there&#039;s no need for one).  Basic subscribers have a base capacity of 25 items and Premium subscribers have a base capacity of 50 items.  Like existing lockers, in the future, expansion slots will be available to increase the base numbers that are separate from the locker contracts.  To start using a family locker, a character simply needs to visit a local locker and open it.  A new dark stained antique oak trunk bound in wrought iron will be revealed in the room.&lt;br /&gt;
&lt;br /&gt;
LOCKER MANIFEST was updated to accommodate family and Astral Vaults (1417).  For family vaults, the option is only available after a character has first visited a local locker.  For astral vaults, the option is only available after a character first casts Astral Vault (1417).&lt;br /&gt;
&lt;br /&gt;
SPECIAL THANKS&lt;br /&gt;
&lt;br /&gt;
Thanks to all the players and staff that helped QC and test these systems.&lt;br /&gt;
===tldr===&lt;br /&gt;
Increased locker storage and a new account-wide locker!&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Fortuitous_February&amp;diff=188333</id>
		<title>Announcement: Fortuitous February</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Fortuitous_February&amp;diff=188333"/>
		<updated>2023-02-04T15:15:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Created page with &amp;quot;{{Announcement |category=Development |subject=Fortuitous February: Bonus Experience |author=GS4-Estild |date=2023/02/01 }} For the entire month of February, base experience ga...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Development&lt;br /&gt;
|subject=Fortuitous February: Bonus Experience&lt;br /&gt;
|author=GS4-Estild&lt;br /&gt;
|date=2023/02/01&lt;br /&gt;
}}&lt;br /&gt;
For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
===tldr===&lt;br /&gt;
For the entire month of February, base experience gain is increased by 20%!&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=188254</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=188254"/>
		<updated>2023-02-02T03:18:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187789</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187789"/>
		<updated>2023-01-25T15:07:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187788</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187788"/>
		<updated>2023-01-25T14:52:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Dispel_Magic&amp;diff=186238</id>
		<title>Dispel Magic</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Dispel_Magic&amp;diff=186238"/>
		<updated>2023-01-04T20:56:12Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
{{Player System Manager&lt;br /&gt;
  |mnemonic = dispelmagic&lt;br /&gt;
  |verb = [[FEAT]]&lt;br /&gt;
  |type = Buff&lt;br /&gt;
  |cooldown = 120s&lt;br /&gt;
  |requirements = Forsake all magic.&lt;br /&gt;
  |availableto = [[Warrior]]s, [[Rogue]]s, [[Monk]]s&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = Free&lt;br /&gt;
}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |description = Dispel most negative magic affecting you.&lt;br /&gt;
  |mechanics = Activate to dispel most negative magical effects.  Some special creature effects may not be dispelled.&lt;br /&gt;
  |additionalinfo = The [[Kroderine Soul]] feat automatically grants the [[Absorb Magic]] and Dispel Magic feats when learned.&lt;br /&gt;
}}&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
* [[Player System Manager/saved posts|Player System Manager saved posts]]&lt;br /&gt;
* [[Kroderine Soul]]&lt;br /&gt;
[[Category:Feats]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=186237</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=186237"/>
		<updated>2023-01-04T20:55:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=186002</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=186002"/>
		<updated>2023-01-01T23:19:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Clarity_of_Thought_(1319)&amp;diff=186001</id>
		<title>Clarity of Thought (1319)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Clarity_of_Thought_(1319)&amp;diff=186001"/>
		<updated>2023-01-01T23:18:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Created page with &amp;quot;{{spell  | mnemonic = THOUGHTCLARITY  | duration = 2 min or until next attack  | type = Offensive  | subtype = Bonus  | weapon = None  | enhancement = +30 Mental Casting Str...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
 | mnemonic = THOUGHTCLARITY&lt;br /&gt;
 | duration = 2 min or until next attack&lt;br /&gt;
 | type = Offensive&lt;br /&gt;
 | subtype = Bonus&lt;br /&gt;
 | weapon = None&lt;br /&gt;
 | enhancement = +30 Mental [[Casting Strength|CS]]&lt;br /&gt;
 | availability = All&lt;br /&gt;
 | navigation = {{Major Mental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Clarity of Thought&#039;&#039;&#039; provides the caster with additional clarity for a brief period of time and imparts a +30 Mental [[Casting Strength]] (CS) bonus for the spell&#039;s target to their next spell.  If an attack is not made within 120 seconds, the spell will expire.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
Training in [[Mental Lore, Telepathy]] allows for a chance for the spell to remain active for an additional attack. The chance to activate increases 3% per seed 5 [[summation]] of ranks. This benefit remains active for subsequent attacks, but for each subsequent attack the chance is reduced by half of the chance for the attack immediately prior.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}} &lt;br /&gt;
!align=right|Mental Lore, Telepathy ranks||5||11||18||26||35||45||56||68||81&lt;br /&gt;
|-&lt;br /&gt;
|align=right|Chance for +30 on 2nd attack||3%||6%||9%||12%||15%||18%||21%||24%||27%&lt;br /&gt;
|-&lt;br /&gt;
|colspan=10|&lt;br /&gt;
|-&lt;br /&gt;
!align=right|Mental Lore, Telepathy ranks||95||110||126||143||161||180||200||221||243&lt;br /&gt;
|-&lt;br /&gt;
|align=right|Chance for +30 on 2nd attack||30%||33%||36%||39%||42%||45%||48%||51%||54%&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Cast&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;A preternatural stillness settles your mind, lending you uncommon clarity and focus.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Expiration&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;Your heightened sense of clarity slips away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! Reactivation w. Lore&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;Your thoughts remain clear, your focus sharp.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Comprehend_Languages_(1315)&amp;diff=186000</id>
		<title>Comprehend Languages (1315)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Comprehend_Languages_(1315)&amp;diff=186000"/>
		<updated>2023-01-01T23:11:08Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 | mnemonic = COMPREHEND&lt;br /&gt;
 | base_dur = 1200 sec&lt;br /&gt;
 | add_dur = 60 sec per [[MjM]] rank&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Informational&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | availability = [[Self-cast]]&lt;br /&gt;
 | navigation = {{major mental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Comprehend Languages&#039;&#039;&#039; allows the caster that allows them to understand, but not speak, any racial languages that characters can normally learn.  This also allows the caster to read text in other languages.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
At 20 ranks of [[Mental Lore, Divination]], the caster is able to understand culture languages.   At 50 ranks of [[Mental Lore, Divination]], the caster is able to understand guild languages.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast:&lt;br /&gt;
:First Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
The patterns of your thoughts realign and, like a puzzle piece falling into place, you gain a new comprehension of the spoken and written word.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:Third Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
CASTER&#039;s eyes gleam with a newfound understanding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wearing off:&lt;br /&gt;
:First Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
Lexeme by syllable, your heightened linguistic understanding slips inexorably away.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:Third Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
CASTER&#039;s expression briefly flickers with bewilderment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=185999</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=185999"/>
		<updated>2023-01-01T23:04:26Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], Clarity of Thought (1319), Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Comprehend_Languages_(1315)&amp;diff=185998</id>
		<title>Comprehend Languages (1315)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Comprehend_Languages_(1315)&amp;diff=185998"/>
		<updated>2023-01-01T23:03:57Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Created page with &amp;quot;{{Spell  | mnemonic = COMPREHEND  | base_dur = 1200 sec  | add_dur = 60 sec per MjM rank  | span = Stackable  | type = Utility  | subtype = Informational  | skill = No...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Spell&lt;br /&gt;
 | mnemonic = COMPREHEND&lt;br /&gt;
 | base_dur = 1200 sec&lt;br /&gt;
 | add_dur = 60 sec per [[MjM]] rank&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Informational&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | components = None&lt;br /&gt;
 | availability = [[Self-cast]]&lt;br /&gt;
 | navigation = {{major mental navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Comprehend Languages&#039;&#039;&#039; allows the caster that allows them to understand, but not speak, any racial languages that characters can normally learn.  This also allows the caster to read text in other languages.&lt;br /&gt;
&lt;br /&gt;
==Lore Benefits==&lt;br /&gt;
At 20 ranks of [[Mental Lore, Divination]], the caster is able to understand culture languages.   At 50 ranks of [[Mental Lore, Divination]], the caster is able to understand guild languages.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Cast:&lt;br /&gt;
:First Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
The patterns of your thoughts realign and, like a puzzle piece falling into place, you gain a new comprehension of the spoken word.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:Third Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
CASTER&#039;s eyes gleam with a newfound understanding.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wearing off:&lt;br /&gt;
:First Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
Lexeme by syllable, your heightened linguistic understanding slips inexorably away.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
:Third Person:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
CASTER&#039;s expression briefly flickers with bewilderment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Changelog&amp;diff=185959</id>
		<title>Category:Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Changelog&amp;diff=185959"/>
		<updated>2023-01-01T17:23:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Current Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}{{TOCright}}&lt;br /&gt;
Welcome to the official GemStone IV Changelog! You can find many of the current year&#039;s releases listed below. Further information on past releases may be found below the current releases section in previous years&#039; changelogs and among the annual [[:Category:Creating Adventure | Creating Adventure]] newsletters. &lt;br /&gt;
&lt;br /&gt;
== Current Releases ==&lt;br /&gt;
{{#section:2023 Changelog|table}}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/view Official GSIV Forums - General Announcements]  &lt;br /&gt;
* [[:Category:Creating Adventure | Creating Adventure newsletters]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=185958</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=185958"/>
		<updated>2023-01-01T17:22:53Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Created page with &amp;quot;==2023 Releases== &amp;lt;section begin=table /&amp;gt; &amp;lt;small&amp;gt;&amp;#039;&amp;#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;  {| class=&amp;quot;wikitable sortable...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=Comprehend Languages (1315), Clarity of Thought (1319), Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Troll%27s_Blood_(1125)&amp;diff=185929</id>
		<title>Troll&#039;s Blood (1125)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Troll%27s_Blood_(1125)&amp;diff=185929"/>
		<updated>2022-12-31T00:55:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
| mnemonic = TROBLD&lt;br /&gt;
| base_dur = 1200 sec&lt;br /&gt;
| add_dur = +60 sec per [[Empath Base]] rank&lt;br /&gt;
| span = [[Stackable]]&lt;br /&gt;
| type = Healing&lt;br /&gt;
| subtype = Healing&lt;br /&gt;
| skill = [[Health]] regen&lt;br /&gt;
| components = None&lt;br /&gt;
| availability = Group&lt;br /&gt;
| navigation = {{Empath base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Troll&#039;s Blood&#039;&#039;&#039; allows the [[empath]], and anyone joined to him or her, to acquire a minor form of some of the regenerative abilities of [[troll|trolls]]. While the spell is running the caster is able to restore 6 health and automatically heal any minor (rank 1) [[wound]] at every other base 20 sec interval. Furthermore, if the empath happens to be non-magically stunned when the effect occurs, there is a chance to break the stun.  The base chance to break a stun is 50% - 1% per second of the stun remaining, with a minimum chance of 10%.  Empaths also gain a self-cast bonus of +1% chance per 5 spell ranks known, uncapped.&lt;br /&gt;
&lt;br /&gt;
By default, Troll&#039;s Blood affects the empath&#039;s entire group. It can be used with {{boldmono|[[EVOKE (verb)|EVOKE]]}} to only affect the empath.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
&lt;br /&gt;
Training in [[Spirit Mana Control]] decreases the duration between each interval at the rate of -1 second for every 25 skill bonus.&lt;br /&gt;
&lt;br /&gt;
[[Mental Lore, Transformation]] increases the base amount of health regenerated each time the effect triggers by +1 at 3 ranks of lore, with a maximum of a +17 addition at 187 ranks.  At max lore training for the spell the caster is able to regenerate +23 health every time the effect triggers.  This training follows seed 3 of the [[summation chart]].&lt;br /&gt;
&lt;br /&gt;
[[Spiritual Lore, Blessings]] provides for a chance for a scar to be healed when a rank 1 wound is healed down with Troll&#039;s Blood. The chance is based upon the area and severity of the scar and can be broken down into 12 tiers. Each tier requires 10 additional lore ranks than the previous tier to unlock, and the chance of success is 20% + 0.5% per rank above the required tier.  Blessings Lore no longer lowers the time between pulses of the spell.&lt;br /&gt;
&lt;br /&gt;
Example: You have a rank 1 limb wound and no preexisting scar. It will require 10 ranks of lore to have a chance at no scar when the wound is healed. If there was a rank 2 scar on the limb, it would then take 50 lore ranks. If there was a rank 3 scar on the limb, it would then take 90 lore ranks.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
![[Scar]] Rank&lt;br /&gt;
![[Wound]] Location&lt;br /&gt;
!Blessing Lore&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Limbs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Nerves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Limbs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Nerves&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Limbs&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Nerves&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Spell starting:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin before sinking into your flesh.  Your heart stutters for an instant before settling into a steady, powerful rhythm.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon Caster&#039;s skin.  The sanguine liquid is visible for only an instant before it sinks into her flesh.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone refreshing the spell, presumably with a higher duration or more Lore:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin before sinking into your flesh.  Your heart, already beating strongly with Troll&#039;s Blood, accelerates with new vigor as your body accepts the new infusion.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone trying to refresh that cannot surpass whichever properties the previous cast held:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin, but your flesh rejects them, as your heart is already beating strongly with the influence of Troll&#039;s Blood.  A faint chill crosses your skin as the droplets evaporate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell ending:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your heart staggers briefly before slowing to a more regular speed.  Dark red droplets seep out of your skin and evaporate as the influence of Troll&#039;s Blood leaves you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets seep out of Person&#039;s skin and evaporate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Breaking a stun:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Though you are stunned and reeling, you become aware of your pounding heart.  With each beat, it grows louder and louder, faster and faster, until, with a sudden surge of strength, you throw off your stunned state!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Zuzana shudders violently before visibly recovering from her stunned state.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Failing to break a stun:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Though you are stunned and reeling, you become aware of your pounding heart.  With each beat, it grows louder and louder, faster and faster, but then it fades again, and you are left as dazed as you were.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A heavy shudder passes through Zuzana, but she remains helplessly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1125 Empath Base Spell Circle: Troll&#039;s Blood], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Spells]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Troll%27s_Blood_(1125)&amp;diff=185928</id>
		<title>Troll&#039;s Blood (1125)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Troll%27s_Blood_(1125)&amp;diff=185928"/>
		<updated>2022-12-31T00:50:10Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell&lt;br /&gt;
| mnemonic = TROBLD&lt;br /&gt;
| base_dur = 1200 sec&lt;br /&gt;
| add_dur = +60 sec per [[Empath Base]] rank&lt;br /&gt;
| span = [[Stackable]]&lt;br /&gt;
| type = Healing&lt;br /&gt;
| subtype = Healing&lt;br /&gt;
| skill = [[Health]] regen&lt;br /&gt;
| components = None&lt;br /&gt;
| availability = Group&lt;br /&gt;
| navigation = {{Empath base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Troll&#039;s Blood&#039;&#039;&#039; allows the [[empath]], and anyone joined to him or her, to acquire a minor form of some of the regenerative abilities of [[troll|trolls]]. While the spell is running the caster is able to restore 6 health and automatically heal any minor (rank 1) [[wound]] at every other base 20 sec interval. Furthermore, if the empath happens to be non-magically stunned when the effect occurs, there is a chance to break the stun.  The base chance to break a stun is 50% - 1% per second of the stun remaining.  Empaths also gain a self-cast bonus of +1% chance per 5 spell ranks known, uncapped.&lt;br /&gt;
&lt;br /&gt;
By default, Troll&#039;s Blood affects the empath&#039;s entire group. It can be used with {{boldmono|[[EVOKE (verb)|EVOKE]]}} to only affect the empath.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefits ==&lt;br /&gt;
&lt;br /&gt;
Training in [[Spirit Mana Control]] decreases the duration between each interval at the rate of -1 second for every 25 skill bonus.&lt;br /&gt;
&lt;br /&gt;
[[Mental Lore, Transformation]] increases the base amount of health regenerated each time the effect triggers by +1 at 3 ranks of lore, with a maximum of a +17 addition at 187 ranks.  At max lore training for the spell the caster is able to regenerate +23 health every time the effect triggers.  This training follows seed 3 of the [[summation chart]].&lt;br /&gt;
&lt;br /&gt;
[[Spiritual Lore, Blessings]] provides for a chance for a scar to be healed when a rank 1 wound is healed down with Troll&#039;s Blood. The chance is based upon the area and severity of the scar and can be broken down into 12 tiers. Each tier requires 10 additional lore ranks than the previous tier to unlock, and the chance of success is 20% + 0.5% per rank above the required tier.  Blessings Lore no longer lowers the time between pulses of the spell.&lt;br /&gt;
&lt;br /&gt;
Example: You have a rank 1 limb wound and no preexisting scar. It will require 10 ranks of lore to have a chance at no scar when the wound is healed. If there was a rank 2 scar on the limb, it would then take 50 lore ranks. If there was a rank 3 scar on the limb, it would then take 90 lore ranks.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
![[Scar]] Rank&lt;br /&gt;
![[Wound]] Location&lt;br /&gt;
!Blessing Lore&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Limbs&lt;br /&gt;
|10&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Nerves&lt;br /&gt;
|20&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|30&lt;br /&gt;
|-&lt;br /&gt;
|1&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|40&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Limbs&lt;br /&gt;
|50&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Nerves&lt;br /&gt;
|60&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|70&lt;br /&gt;
|-&lt;br /&gt;
|2&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|80&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Limbs&lt;br /&gt;
|90&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Nerves&lt;br /&gt;
|100&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Head/Neck&lt;br /&gt;
|110&lt;br /&gt;
|-&lt;br /&gt;
|3&lt;br /&gt;
|Body/Eyes&lt;br /&gt;
|120&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
Spell starting:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin before sinking into your flesh.  Your heart stutters for an instant before settling into a steady, powerful rhythm.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon Caster&#039;s skin.  The sanguine liquid is visible for only an instant before it sinks into her flesh.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone refreshing the spell, presumably with a higher duration or more Lore:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin before sinking into your flesh.  Your heart, already beating strongly with Troll&#039;s Blood, accelerates with new vigor as your body accepts the new infusion.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Someone trying to refresh that cannot surpass whichever properties the previous cast held:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets coalesce upon your skin, but your flesh rejects them, as your heart is already beating strongly with the influence of Troll&#039;s Blood.  A faint chill crosses your skin as the droplets evaporate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Spell ending:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Your heart staggers briefly before slowing to a more regular speed.  Dark red droplets seep out of your skin and evaporate as the influence of Troll&#039;s Blood leaves you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Dark red droplets seep out of Person&#039;s skin and evaporate.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Breaking a stun:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Though you are stunned and reeling, you become aware of your pounding heart.  With each beat, it grows louder and louder, faster and faster, until, with a sudden surge of strength, you throw off your stunned state!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Zuzana shudders violently before visibly recovering from her stunned state.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Failing to break a stun:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Though you are stunned and reeling, you become aware of your pounding heart.  With each beat, it grows louder and louder, faster and faster, but then it fades again, and you are left as dazed as you were.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A heavy shudder passes through Zuzana, but she remains helplessly stunned.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
*[http://www.play.net/gs4/info/spells/spelllist.asp?circle=8#1125 Empath Base Spell Circle: Troll&#039;s Blood], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[Category:Group Spells]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185927</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185927"/>
		<updated>2022-12-31T00:48:43Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Troll&#039;s Blood (1125)&lt;br /&gt;
|desc=Troll&#039;s Blood (1125) base chance to break a stun has been increased by 10%.  This increased bonus applies to the entire Empath&#039;s group.  In addition, there is a new self-cast Empath bonus of +1% for every 5 spell ranks known.  This bonus only applies to the Empath.&lt;br /&gt;
|link=https://gswiki.play.net/Troll%27s_Blood_(1125)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parting Shot&lt;br /&gt;
|desc=Parting Shot, an ability to deal damage upon death to the attacker, found on fire mages and granted by boons to boss creatures, will no longer trigger if the creature is stunned, webbed, or immobilized during the killing blow.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Boons&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Citizenship Date Update &lt;br /&gt;
|desc=You can now see the date you acquired citizenship.  Please read the details.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1057446424528289823&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Adventurer&#039;s Guild Enhancive Recharging&lt;br /&gt;
|desc=The Adventurer&#039;s Guilds across Elanthia will be offering enhancive recharging services for silvers from now until January 9th. Please plan accordingly to take advantage of this limited time offer&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild#Treasure_System&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Spirit Servant (218) Duration&lt;br /&gt;
|desc=[[Spirit Servant (218)]] now has a cumulative (stacking) duration.&lt;br /&gt;
|link=https://gswiki.play.net/Spirit_Servant_(218)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=New URCHIN Places&lt;br /&gt;
|desc=GROCER, DOCKS, and WEDDINGHALLs added to [[URCHIN]] places.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1056179891860688976&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/23/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees: New Shop in Sylvarraend&lt;br /&gt;
|desc=Woodland Market is now open by the millpond in Sylvarraend.&lt;br /&gt;
|link=https://gswiki.play.net/Woodland_Market_Opens_in_Sylvarraend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Wehnimer&#039;s Landing&lt;br /&gt;
|desc=Refugees from Talador open 2 new shops in Wehnimer&#039;s Landing as part of the new town bazaar! Patty&#039;s Cakes and Relocated Reverence!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing opens Town Bazaar!&lt;br /&gt;
|desc=4 new shops open in Wehnimer&#039;s Landing with the release of their new town bazaar! Quick Prick, Blended Brew, The Blue Orchid, and the Rhimar Rink!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Icemule Trace New Shop&lt;br /&gt;
|desc=New shop was added to Icemule Trace&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees:_A_Hint_of_Krint&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/03/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update with &amp;quot;USE&amp;quot; option&lt;br /&gt;
|desc=The TITLE command has a &amp;quot;USE&amp;quot; option for displaying only the titles currently usable.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/387270949499830273/1048630091078438953&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/25/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Grand Banquet&lt;br /&gt;
|desc=The Grand Banquet is a social event of thanks presented by Clan Leader Rodverg in conjunction with Brother Bixsby and the dwarves of Zul Logoth.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Grand_Banquet&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/21/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Vaalor Port Naming&lt;br /&gt;
|desc=The official name of the Ta’Vaalor port is Mistwatch which was submitted and voted on by players.&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Vaalor_Port_Naming&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bank Note Fees Banished&lt;br /&gt;
|desc=Notes issued from the bank when WITHDRAWing money will no longer incur a .1% fee. Additionally, notes written out to players when selling goods to the gemshop, furrier, and pawnshop will no longer incur a .2% fee.&lt;br /&gt;
|link=https://gswiki.play.net/Bank_Note_Fees_Banished&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Darkstone Bay Consortium&lt;br /&gt;
|desc=The headquarters of the Darkstone Bay Consortium opened along West Ring Road in Wehnimer&#039;s Landing, a new gathering for wealthy merchants alike!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline - North by Northwest&lt;br /&gt;
|desc=The storyline in Wehnimer&#039;s Landing, North by Northwest, begins!&lt;br /&gt;
|link=https://gswiki.play.net/Category:North_by_Northwest&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Denizens of Naidem - a Document on those that live in the Realm of Naidem&lt;br /&gt;
|desc=Document describing the various denizens of Naidem and Evermore Hollow&lt;br /&gt;
|link=https://gswiki.play.net/Denizens_of_Naidem&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=New Ebon Gate Grounds - Welcome to Evermore Hollow&lt;br /&gt;
|desc=The Realm of Naidem is where the Unliving reside, those waiting to go beyond, and within that realm is a the town of Evermore Hollow...&lt;br /&gt;
|link=https://gswiki.play.net/Category:Evermore_Hollow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Life Aquatic&lt;br /&gt;
|desc=Devices were introduced at Duskruin that allowed small sea creatures to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Life_Aquatic_Collection_Device&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Duskruin Arena Opened!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Duskruin&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Chapel Wedding Verbs&lt;br /&gt;
|desc=A new set of 40 bonded Chapel wedding verbs have been released.  Marriage licenses purchased during Duskruin will result in the married couple having access to these Chapel verbs.&lt;br /&gt;
|https://gswiki.play.net/Category:Wedding_verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=[[Pup Tent]] Updates&lt;br /&gt;
|desc=Pup Tents now have dynamic room descriptions.&lt;br /&gt;
|https://gswiki.play.net/Pup_Tent&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Born of Bourth&lt;br /&gt;
|desc=A new storyline begins in Wehnimer&#039;s Landing, titled Born of Bourth!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Born_of_Bourths&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/26/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Town Council Elections!&lt;br /&gt;
|desc=New elections are held for new player town council of Wehnimer&#039;s Landing! Winners are Kayse, Pookia, Vaemyr and Kiyna!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Watching and Ambient Messaging&lt;br /&gt;
|desc=When you are watching a room (whether by familiar or gallery or other assorted shenanigans), you will now see ambient messaging in that room in your Familiar window provided that you are capable of seeing ambient messages. &lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Casu&#039;s Cafe in Ta&#039;Vaalor&lt;br /&gt;
|desc=Casu&#039;s Cafe in Ta&#039;Vaalor has stocked all of the tea and coffee flavors from the contest.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spike Alteration Rule Adjustment&lt;br /&gt;
|desc=[[Spikes|Spiked armaments]] are no longer required to reference the spikes in the description (base or show).&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stock Tattoo and Dreamfire Panel Lists Update&lt;br /&gt;
|desc=The [[Stock_tattoo|stock tattoo]] and stock [Dreamfire Panel Bracelet|dreamfire panel]] lists received 128 new options.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/08/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Premium Festival: Iyo Glade&lt;br /&gt;
|desc=Brand New Festival Grounds!  Open from 07/08/2022 to 07/15/2022&lt;br /&gt;
|link=https://gswiki.play.net/Iyo Glade Festival/2022&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spirit Beasts Updates&lt;br /&gt;
|desc=Some long weekend updates to the Spirit Beasts system. Now with more Hinterwilds Spirit Beasts!&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/734261311793397851/993387140643815434&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing/Humans OOC Meeting&lt;br /&gt;
|desc=The annual OOC meeting held in-game to discuss current events and future projects for Wehnimer&#039;s Landing and Humans.&lt;br /&gt;
|link=https://gswiki.play.net/2022_-_Landing_Events_-_OOC_Meeting_(log)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fletching Updates&lt;br /&gt;
|desc=Mundane woods persist while fletching.&lt;br /&gt;
|link=https://gswiki.play.net/Fletching&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Document: Insects Changed by the Magical Landscape of Elanthia&lt;br /&gt;
|desc=Document released detailing information on Insects of Elanthia that have been changed by magic.&lt;br /&gt;
|link=https://gswiki.play.net/Insects_Changed_by_the_Magical_Landscape_of_Elanthia&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Bugs on Parade&lt;br /&gt;
|desc=Devices were introduced at Rumor Woods that allowed insects to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Bugs_on_Parade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=POLICY 18 and 19 Updates&lt;br /&gt;
|desc=Updates to POLICY 18 and [[Policy#Violations_Of_Policy|POLICY 19]].&lt;br /&gt;
|link=https://gswiki.play.net/Policy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/03/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weavables Updates&lt;br /&gt;
|desc=Backend updates, ANALYZE updates, flower expansion, and BUNDLE.&lt;br /&gt;
|link=https://gswiki.play.net/Weaving&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by [[RECALL (verb)|RECALL]] and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/03/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ithzir: Genesis&lt;br /&gt;
|desc=A new document release reveals the origins of some of the Ithzir race and a deeper look into their history!&lt;br /&gt;
|link=https://gswiki.play.net/Ithzir_Genesis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/19/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=REGISTER autoMARKing&lt;br /&gt;
|desc=REGISTER will now implicitly MARK an item if it could otherwise be sold.  The MARK can be removed as usual: MARK {item} REMOVE.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=BOOST INFO&lt;br /&gt;
|desc=BOOST INFO will no longer display F2P options if you&#039;re not F2P.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Copper Potts’ Pies and Sundries&lt;br /&gt;
|desc=Copper Potts’ Pies and Sundries is now open in the Kraken&#039;s Fall Logging Village&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/World%20Events:%20Festivals,%20Sagas,%20and%20Storylines/Open%20Sea%20Adventures/view/201&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supdernode in Rusty Cutlass!&lt;br /&gt;
|desc=The second Supernode in Hearthstone Manor moves to the Grub Hall of the Rusty Cutlass!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Special Election for Town Council!&lt;br /&gt;
|desc=The voting begins for a special election for one new player town council member of Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=ASSIST and REFERRAL updates&lt;br /&gt;
|desc=Clarification of POSITION and routing response to Announcements window&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/24/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Post Office released!&lt;br /&gt;
|desc=The post office finally opens within Wehnimer&#039;s Landing! You&#039;ve Got Mail!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY USAGE&lt;br /&gt;
|desc=he INVENTORY verb has been given a USAGE option, which lists a count of functional and total items present in each worn location.&lt;br /&gt;
|link=https://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4038&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Table CLEANing&lt;br /&gt;
|desc=Registered items will no longer be cleared when CLEANing tables.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/13/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Rusty Cutlass Released!&lt;br /&gt;
|desc=The Rusty Cutlass tavern opens at the north docks of Wehnimer&#039;s Landing! &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Ashes to Ashes&lt;br /&gt;
|desc=The storyline Ashes to Ashes begins in Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=185919</id>
		<title>Category:Boss creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=185919"/>
		<updated>2022-12-30T23:58:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Boons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Boss Creatures&#039;&#039;&#039; or the &#039;&#039;&#039;Boss Creature System&#039;&#039;&#039; upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons which are denoted by a special adjective. Players have alternatively called this &amp;quot;glam critters,&amp;quot; &amp;quot;gifted creatures,&amp;quot; or &amp;quot;boosted critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Types of Boss Creatures==&lt;br /&gt;
&lt;br /&gt;
Typically creatures within a specific location will only spawn as one of the below Boss Creatures types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bosses&#039;&#039;&#039; are semi-unique and will always be created with the same special boons and possibly additional special abilities. They are time limited. They have unique {{boldmono|[[DESCRIBE (verb)|DESCRIBE]]}} messaging and unique spawn messaging.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minibosses&#039;&#039;&#039; will spawn one at a time with randomly selected boons. They will only have one tier three boon at most. These are more rare than packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packs&#039;&#039;&#039; will spawn multiple identical boss creatures at the same time. They will have less boons than minibosses, will only have tier one or two boons, and the entire pack has identical boons. After they have spawned, packs are subject to usual creature wandering and will not necessarily stick together.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Killing a creature upgraded by this system will grant [[long-term experience]] (LTE) in addition to the typical [[field experience]] at the below rates. The amount of LTE granted is capped at 1,000 points per day, but continuing to kill such creatures will still grant bonus fame and better treasure. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still receiving an LTE reward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Long-Term Fame Reward&lt;br /&gt;
|-&lt;br /&gt;
|Boss || 1.5x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Miniboss || 1x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Pack || .5x Field Experience Awarded&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Creatures upgraded by this system have loot increases similar to grizzled or ancient creatures. [[User:GS4-IXIX|GM Ixix]] released bonus treasure on 8/13/2020 for all Boss Creature types. This means that independently of the regular treasure results, {{boldmono|[[LOOT (verb)|LOOTing]]}} a Boss Creature will result in some additional tangible treasure like gems, boxes, collectibles, and other trinkets. This is indicated by the following message &#039;&#039;Searching carefully, you find&#039;&#039; {special loot}.&lt;br /&gt;
&lt;br /&gt;
==Creatures and Locations==&lt;br /&gt;
&lt;br /&gt;
Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones). In addition, the chance a creature has to spawn upgraded via the Boss Creature System differs based on creature. Creatures upgraded by the system do impact spawn rates of the standard creature and must be cleared out in order for the standard creature to spawn again. There is some sort of limit to keep upgraded creatures from piling up if they&#039;re avoided/missed.&lt;br /&gt;
&lt;br /&gt;
These creatures in these locations are setup to create bosses, minibosses, or packs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;10%&amp;quot;| Zone&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 103u&lt;br /&gt;
| [[Ethereal triton psionicist]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| [[Triton warden]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Triton fanatic]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98u&lt;br /&gt;
| [[Spectral triton protector]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| [[Triton brawler]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Triton assassin]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Greater construct]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Old Ta&#039;Faendryl]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Siren]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Ruined Temple]] (Nelemar)&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[Triton warlock]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Aivren]]&lt;br /&gt;
|[[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Illoke elder]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]], The Bowels&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[Vvrael witch]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[Dhu goleras]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[Moulis]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Fire mage]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hunch-backed dogmatist]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[Lesser griffin]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Muscular supplicant]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[Red tsark ]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[Wind wraith]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Temple of Luukos]], Wind Tunnel&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest|Blighted Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Aradhul Road|Aradhul Road]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Basalt Hillock&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
| [[Stone troll]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
| [[Skayl]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 53	&lt;br /&gt;
| [[Sabre-tooth tiger]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Mount Aenatumgana]], [[Top of the World]], [[Arctic Tundra]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
| [[Tomb troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Flesh golem]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Greater faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
| [[Waern]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| Bonespear Tower&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Dybbuk]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Bonespear Tower]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Warrior shade]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
| [[Forest trali shaman]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Bog wight]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Mastodonic leopard]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Dreadnought raptor]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Shadow Plain&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]],Dark Pasture&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Dark vortece]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[The Broken Lands]], Dark Grotto&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Frozen corpse]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Pinefar]], Nightmare Gorge&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Roa&#039;ter&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days. Has unique spawn messaging. &amp;lt;pre{{log2}}&amp;gt;Wispy tendrils of mist appear, partially obscuring &amp;lt;ground/floor&amp;gt; before drifting away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Skeletal Lord&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Lesser faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Spectral miner]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
| [[Greater bog troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Krolvin corsair]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Krolvin Carrack]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Vesperti]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], Deep Woods&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| [[Lesser moor wight]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| Skeletal Warhorse&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
| [[Troll wraith]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Lava troll]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]], Basalt Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Moor witch]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Rock troll zombie]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Ghostly pooka]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Mine Tunnels&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Moor hound]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Chieftain&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Shaman&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
| [[Giant fog beetle]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
| [[Ash hag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Fhorian Village]], Geyser Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Frozen Battlefield]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Olbin Pass]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
| [[Dobrem]]&lt;br /&gt;
| [[Solhaven]] &lt;br /&gt;
| [[Outlands]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
| [[Frenzied monk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
| [[Krolvin warfarer]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Abandoned Mine]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
| [[Giant albino scorpion]]&lt;br /&gt;
| [[Zul Logoth]] &lt;br /&gt;
| [[Mraent Caverns]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Arachne_priest|Arachne priest(ess)]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Spider Temple]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Crazed zombie]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Fenghai]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake, Warrens&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Rotting woodsman]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[:Category:Marshtown creatures|Marshtown]], Wooded Plains&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Zombie]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Danjirland]], Ruined Potter&#039;s Field&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Cougar]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Crested basilisk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Rambling Meadows]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
| [[Massive grahnk]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
| [[Krolvin warrior]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Lysierian Hills]], [[Abandoned Mine]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
| [[Spiked cavern urchin]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Boss Creatures can have boons and additional special abilities depending upon the type.&lt;br /&gt;
&lt;br /&gt;
===Boons===&lt;br /&gt;
&lt;br /&gt;
Boss Creatures may be [[APPRAISE (verb)|appraised]] or [[ASSESS (verb)|assessed]] to receive a hint about what their boons are. Which boons and how many boons a creature has is determined by its Boss Creatures type and its creature characteristics.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;appraise chieftain&lt;br /&gt;
The hisskra chieftain is medium in size and about five feet high in his current state.&lt;br /&gt;
You would probably be able to take on the chieftain, but with some risk to your health.&lt;br /&gt;
The hisskra chieftain appears to be dazzling, drab, and spindly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boons are loosely divided into 3 tiers. The adjective you see on a creature is created from the highest tier of abilities on the creature. Not all boons can go on all creatures in the Boss Creatures system and some boons are not compatible. For example, trolls will not get regeneration and if a creature is given the boon Ethereal, they will not also get Magic Immune.&lt;br /&gt;
&lt;br /&gt;
When the system was first released, there was an additional adjective called &#039;&#039;huge&#039;&#039; which meant that the creature&#039;s boon did not yet have a proper adjective. This should not be appearing any longer and if it does, it indicates there is a problem.&lt;br /&gt;
&lt;br /&gt;
Boon tier, name, and adjectives in the below table were provided by [[USER:GS4-IXIX|GM Ixix]] and the notes were gathered and researched by players. &#039;&#039;&#039;Note:&#039;&#039;&#039; The information provided in the notes section may not be accurate. Please continue to add information as you discover it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Tier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Adjectives&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Blink ----&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Blink&lt;br /&gt;
|flickering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Temporary phase ability&lt;br /&gt;
|-&lt;br /&gt;
|wavering&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Bolt Shield ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Bolt Shield&lt;br /&gt;
|shielded&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted HP ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted HP&lt;br /&gt;
|robust&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|stalwart&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Mana ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Mana&lt;br /&gt;
|luminous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lustrous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Defense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Defense&lt;br /&gt;
|sinuous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|flexile&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Offense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Offense&lt;br /&gt;
|combative&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|belligerent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Cheat Death ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cheat Death&lt;br /&gt;
|glorious&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Raises self after death - may self-raise several times although the chance of resurrection drops dramatically each time they do it. When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect and will be weaker after resurrection than they would be on initial spawn.&lt;br /&gt;
|-&lt;br /&gt;
|illustrious&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Confuse ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Confuse&lt;br /&gt;
|blurry&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply hard RT, and sonic flares did not work&lt;br /&gt;
|-&lt;br /&gt;
|shifting&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Counter-Attack ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Counter-attack&lt;br /&gt;
|apt&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 countterack, possibly even if the creature should be in RT/kneeling. GM Ixix stated these should be preventable if you sufficiently disable the creature.&lt;br /&gt;
|-&lt;br /&gt;
|ready&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Death Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Death Immune&lt;br /&gt;
|resolute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|This is the same crit death immunity that appears on something like constructs or golems.&lt;br /&gt;
|-&lt;br /&gt;
|unflinching&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Padding&lt;br /&gt;
|stout&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|hardy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Weighting&lt;br /&gt;
|shimmering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|gleaming&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Damage Padding&lt;br /&gt;
|flinty&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|tough&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |Damage Weighting&lt;br /&gt;
|barbed&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|spiny&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Diseased ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Diseased&lt;br /&gt;
|pestilent&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|afflicted&lt;br /&gt;
|-&lt;br /&gt;
|diseased&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Dispelling ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Dispelling&lt;br /&gt;
|dazzling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Casts [[Spirit Dispel (119)]] and [[Elemental Dispel (417)]] with sphere interference cascade effect. Creatures have a chance to flare a dispel before swinging which therefore can be tricky with creatures that can [[MSTRIKE (verb)|MSTRIKE]].&lt;br /&gt;
|-&lt;br /&gt;
|flashy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Flares ---&amp;gt;&lt;br /&gt;
|2&lt;br /&gt;
|Elemental Flares&lt;br /&gt;
|glittering&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Elemental Negation&lt;br /&gt;
|sparkling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Absorbs elemental magic attacks, negating any damage.&lt;br /&gt;
|-&lt;br /&gt;
|shining&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Elemental ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Elemental&lt;br /&gt;
|glowing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Spiritual ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Spiritual&lt;br /&gt;
|radiant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Other ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Other&lt;br /&gt;
|twinkling&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ethereal ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Ethereal&lt;br /&gt;
|ethereal&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Noncorporeal undead. These will not have Sheer Fear.&lt;br /&gt;
|-&lt;br /&gt;
|wispy&lt;br /&gt;
|-&lt;br /&gt;
|ghostly&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Frenzy ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Frenzy&lt;br /&gt;
|raging&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|frenzied&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Jack of all Trades ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Jack of all Trades&lt;br /&gt;
|adroit&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|deft&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Magic Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic Immune&lt;br /&gt;
|rune-covered&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic-absorb shield similar to Vvrael.&lt;br /&gt;
|-&lt;br /&gt;
|tattooed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Mind Blast ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mind Blast&lt;br /&gt;
|canny&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 mental stun spell. This had a short window of protection added that should prevent it from stun locking the character.&lt;br /&gt;
|-&lt;br /&gt;
|keen&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Parting Shot ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Parting Shot&lt;br /&gt;
|dreary&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Allows the creature to deal damage one last time upon death to whoever delivers the killing blow.  This ability can be disabled if the creature is stunned, webbed, or immobilized during the the killing blow.&lt;br /&gt;
|-&lt;br /&gt;
|drab&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Physical Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Physical Negation&lt;br /&gt;
|indistinct&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Randomized roll for a physical damage resist shield. The more frequently you attack with a specific damage type, the more likely it is to happen. This may imply that if you change damge types as you are attacking, you may have less of a chance for the negation to occur.&lt;br /&gt;
|-&lt;br /&gt;
|nebulous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Poisonous ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Poisonous&lt;br /&gt;
|sickly green&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 poison gas cloud that spawns even when the creature fails to hit due to high DS. Use [[Purify Air (207)]] to combat the miasma cloud. This is identical to the [[giant fog beetle]] poison attack.&lt;br /&gt;
|-&lt;br /&gt;
|oozing&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Regeneration ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration&lt;br /&gt;
| slimy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration similar to [[Troll&#039;s Blood (1125)]]. Fire does not prevent healing.&lt;br /&gt;
|-&lt;br /&gt;
|muculent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Soul Stealing ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Soul Stealing&lt;br /&gt;
|tenebrous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May possess [[Foresight (1204)]], [[Mantle of Faith (1601)]], and [[Spirit Guard (1712)]]&lt;br /&gt;
|-&lt;br /&gt;
|shadowy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Stun Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Stun Immune&lt;br /&gt;
|steadfast&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|unyielding&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Terrifying ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Terrifying&lt;br /&gt;
|ghastly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|grotesque&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Weaken ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Weaken&lt;br /&gt;
|spindly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lanky&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
===Arrival===&lt;br /&gt;
&lt;br /&gt;
There is special area messaging when a miniboss or pack spawns, but you will not see it if you are in the same room when the creatures spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You briefly hear what sounds like quite the commotion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boon Messaging by Name===&lt;br /&gt;
&lt;br /&gt;
====Blink====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A flickering troll wraith startles at the sudden, clamorous ring of metal on metal!&lt;br /&gt;
*Clang!*  The air reverberates with metallic echoes, blasting the troll wraith for 35 points of damage!&lt;br /&gt;
With an abrupt flash, a flickering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
The white arrow sails through a wavering troll wraith and lands nearby.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a wavering troll wraith.&lt;br /&gt;
You hurl a stream of holy water at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Confuse====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
You have good positioning against a blurry Illoke elder.&lt;br /&gt;
  UAF: 557 vs UDF: 544 = 1.023 * MM: 74 + d100: 80 = 155&lt;br /&gt;
  ... and hit for 31 points of damage!&lt;br /&gt;
  Wide swing connects with right shin, sweeping it hard to the side!&lt;br /&gt;
  The Illoke elder is knocked to the ground!&lt;br /&gt;
&lt;br /&gt;
 Your sonic cestus unleashes a blast of sonic energy at a blurry Illoke elder! &lt;br /&gt;
Something confusing enters your mind at the worst possible moment, and the distraction disrupts your attack!&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
Roundtime changed to 1 second.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Ethereal carnelian foxfire flickers into being along &amp;lt;Person&#039;s&amp;gt; hands, slithering across her palms...&lt;br /&gt;
&amp;lt;Person&amp;gt; channels at a blurry Illoke elder.&lt;br /&gt;
&amp;lt;Person&amp;gt; concentrates intently on a blurry Illoke elder, and a pulse of pearlescent energy ripples toward him!&lt;br /&gt;
  CS: +401 - TD: +377 + CvA: +25 + d100: +78 == +127&lt;br /&gt;
  Warding failed!&lt;br /&gt;
The Illoke elder shudders with moderate convulsions as pearlescent ripples envelop his body.&lt;br /&gt;
The Illoke elder is smashed for 40 points of damage!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
...wait 1 seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Counter-Attack====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An apt black forest ogre seizes the opportunity to launch a quick counterattack against you!&lt;br /&gt;
[SMR result: 162 (Open d100: 181, Penalty: 4)]&lt;br /&gt;
The ogre attack lands!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Shot knocks your head back by pushing on the inside of the skull!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dispelling====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You swing a heavy golden vultite-bladed naginata at a flashy vesperti!&lt;br /&gt;
  AS: +271 vs DS: +209 with AvD: +49 + d100 roll: +1 = +112&lt;br /&gt;
   ... and hit for 5 points of damage!&lt;br /&gt;
   Weak slash across chest!&lt;br /&gt;
   Slightly less painful than heartburn.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You feel less confident than before.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Vicious beam of energy rips open your back!&lt;br /&gt;
   You are stunned for 6 rounds!&lt;br /&gt;
The hazy film fades from around you.&lt;br /&gt;
A virulent green mist seeps out of a flashy vesperti&#039;s lips toward you, but you are unaffected.&lt;br /&gt;
You feel the unnatural surge of necrotic power wane away.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
S&amp;gt;&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
The dim aura fades from around you.&lt;br /&gt;
You are coated in a hazy film.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You become solid again.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 45 points of damage!&lt;br /&gt;
   Tremendous plasma discharge slices deep into your chest!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental Negation===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your hands glow with power as you invoke the phrase for Major Fire...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at a sparkling cavern urchin.&lt;br /&gt;
You hurl a roaring ball of fire at a sparkling cavern urchin!&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
The roaring ball of fire strikes a sparkling cavern urchin, blossoming into a much larger sphere of flame upon impact.&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Immune====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a rune-covered [[Troll wraith|troll wraith]].&lt;br /&gt;
A rune-covered troll wraith pulses brightly as she absorbs the magic!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Blast====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
An overwhelming pressure assails your mind, rendering you thoughtless!&lt;br /&gt;
You are stunned!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Parting Shot====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You chant a reverent litany, clasping your hands while focusing upon the Smite spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at an indistinct [[crazed zombie]].&lt;br /&gt;
A scintillating, blue-white aura encompasses an indistinct [[crazed zombie]].&lt;br /&gt;
  CS: +164 - TD: +76 + CvA: +25 + d100: +40 == +153&lt;br /&gt;
  Warding failed!&lt;br /&gt;
An explosion of blue-white energy near an indistinct [[crazed zombie]] consumes the surrounding area with a blinding light.&lt;br /&gt;
The crazed zombie is hit for 39 points of damage!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Precise burst of energy causes the [[crazed zombie]]&#039;s neck to blacken and peel.&lt;br /&gt;
You hear a sound like a weeping child as a white glow separates itself from the [[crazed zombie]]&#039;s body as it rises, disappearing into the heavens.&lt;br /&gt;
As the [[crazed zombie]] falls, an incandescent beam lashes out and strikes you!  Crackling arcs of lightning surround you!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Electric shot shoots pain along your back and legs.&lt;br /&gt;
   You are stunned for 2 rounds!&lt;br /&gt;
The [[crazed zombie]] shudders slightly then ceases her so called life.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Physical Negation====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at an indistinct [[Rock troll zombie|troll zombie]]!&lt;br /&gt;
A lustrous sphere momentarily flashes around an indistinct troll zombie.&lt;br /&gt;
The lustrous sphere absorbs the attack, leaving an indistinct troll zombie unscathed!&lt;br /&gt;
The white arrow sticks in an indistinct troll zombie&#039;s right arm!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;	&amp;gt;ambush hag neck&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +171 with AvD: +31 + d100 roll: +5 = +194&lt;br /&gt;
   ... and hit for 61 points of damage!&lt;br /&gt;
   Awful slash nearly decapitates the ash hag!&lt;br /&gt;
   That&#039;s one way to lose your head.&lt;br /&gt;
   The ash hag is stunned!&lt;br /&gt;
	** Your vultite handaxe releases a shimmering beam of disintegration! **&lt;br /&gt;
	... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
H&amp;gt;ambush hag head&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +148 with AvD: +31 + d100 roll: +6 = +218&lt;br /&gt;
   ... and hit for 74 points of damage!&lt;br /&gt;
   Tremendous blow crushes skull like a ripe melon.&lt;br /&gt;
   The ash hag is knocked to the ground!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[User:ARMYJEN/Glam Critter|Mini-boss research]]&lt;br /&gt;
*[[:Category:Boss Creatures/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185918</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185918"/>
		<updated>2022-12-30T23:58:03Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parting Shot&lt;br /&gt;
|desc=Parting Shot, an ability to deal damage upon death to the attacker, found on fire mages and granted by boons to boss creatures, will no longer trigger if the creature is stunned, webbed, or immobilized during the killing blow.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Boons&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Citizenship Date Update &lt;br /&gt;
|desc=You can now see the date you acquired citizenship.  Please read the details.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1057446424528289823&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Adventurer&#039;s Guild Enhancive Recharging&lt;br /&gt;
|desc=The Adventurer&#039;s Guilds across Elanthia will be offering enhancive recharging services for silvers from now until January 9th. Please plan accordingly to take advantage of this limited time offer&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild#Treasure_System&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Spirit Servant (218) Duration&lt;br /&gt;
|desc=[[Spirit Servant (218)]] now has a cumulative (stacking) duration.&lt;br /&gt;
|link=https://gswiki.play.net/Spirit_Servant_(218)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=New URCHIN Places&lt;br /&gt;
|desc=GROCER, DOCKS, and WEDDINGHALLs added to [[URCHIN]] places.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1056179891860688976&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/23/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees: New Shop in Sylvarraend&lt;br /&gt;
|desc=Woodland Market is now open by the millpond in Sylvarraend.&lt;br /&gt;
|link=https://gswiki.play.net/Woodland_Market_Opens_in_Sylvarraend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Wehnimer&#039;s Landing&lt;br /&gt;
|desc=Refugees from Talador open 2 new shops in Wehnimer&#039;s Landing as part of the new town bazaar! Patty&#039;s Cakes and Relocated Reverence!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing opens Town Bazaar!&lt;br /&gt;
|desc=4 new shops open in Wehnimer&#039;s Landing with the release of their new town bazaar! Quick Prick, Blended Brew, The Blue Orchid, and the Rhimar Rink!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Icemule Trace New Shop&lt;br /&gt;
|desc=New shop was added to Icemule Trace&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees:_A_Hint_of_Krint&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/03/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update with &amp;quot;USE&amp;quot; option&lt;br /&gt;
|desc=The TITLE command has a &amp;quot;USE&amp;quot; option for displaying only the titles currently usable.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/387270949499830273/1048630091078438953&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/25/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Grand Banquet&lt;br /&gt;
|desc=The Grand Banquet is a social event of thanks presented by Clan Leader Rodverg in conjunction with Brother Bixsby and the dwarves of Zul Logoth.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Grand_Banquet&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/21/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Vaalor Port Naming&lt;br /&gt;
|desc=The official name of the Ta’Vaalor port is Mistwatch which was submitted and voted on by players.&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Vaalor_Port_Naming&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bank Note Fees Banished&lt;br /&gt;
|desc=Notes issued from the bank when WITHDRAWing money will no longer incur a .1% fee. Additionally, notes written out to players when selling goods to the gemshop, furrier, and pawnshop will no longer incur a .2% fee.&lt;br /&gt;
|link=https://gswiki.play.net/Bank_Note_Fees_Banished&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Darkstone Bay Consortium&lt;br /&gt;
|desc=The headquarters of the Darkstone Bay Consortium opened along West Ring Road in Wehnimer&#039;s Landing, a new gathering for wealthy merchants alike!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline - North by Northwest&lt;br /&gt;
|desc=The storyline in Wehnimer&#039;s Landing, North by Northwest, begins!&lt;br /&gt;
|link=https://gswiki.play.net/Category:North_by_Northwest&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Denizens of Naidem - a Document on those that live in the Realm of Naidem&lt;br /&gt;
|desc=Document describing the various denizens of Naidem and Evermore Hollow&lt;br /&gt;
|link=https://gswiki.play.net/Denizens_of_Naidem&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=New Ebon Gate Grounds - Welcome to Evermore Hollow&lt;br /&gt;
|desc=The Realm of Naidem is where the Unliving reside, those waiting to go beyond, and within that realm is a the town of Evermore Hollow...&lt;br /&gt;
|link=https://gswiki.play.net/Category:Evermore_Hollow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Life Aquatic&lt;br /&gt;
|desc=Devices were introduced at Duskruin that allowed small sea creatures to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Life_Aquatic_Collection_Device&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Duskruin Arena Opened!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Duskruin&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Chapel Wedding Verbs&lt;br /&gt;
|desc=A new set of 40 bonded Chapel wedding verbs have been released.  Marriage licenses purchased during Duskruin will result in the married couple having access to these Chapel verbs.&lt;br /&gt;
|https://gswiki.play.net/Category:Wedding_verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=[[Pup Tent]] Updates&lt;br /&gt;
|desc=Pup Tents now have dynamic room descriptions.&lt;br /&gt;
|https://gswiki.play.net/Pup_Tent&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Born of Bourth&lt;br /&gt;
|desc=A new storyline begins in Wehnimer&#039;s Landing, titled Born of Bourth!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Born_of_Bourths&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/26/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Town Council Elections!&lt;br /&gt;
|desc=New elections are held for new player town council of Wehnimer&#039;s Landing! Winners are Kayse, Pookia, Vaemyr and Kiyna!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Watching and Ambient Messaging&lt;br /&gt;
|desc=When you are watching a room (whether by familiar or gallery or other assorted shenanigans), you will now see ambient messaging in that room in your Familiar window provided that you are capable of seeing ambient messages. &lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Casu&#039;s Cafe in Ta&#039;Vaalor&lt;br /&gt;
|desc=Casu&#039;s Cafe in Ta&#039;Vaalor has stocked all of the tea and coffee flavors from the contest.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spike Alteration Rule Adjustment&lt;br /&gt;
|desc=[[Spikes|Spiked armaments]] are no longer required to reference the spikes in the description (base or show).&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stock Tattoo and Dreamfire Panel Lists Update&lt;br /&gt;
|desc=The [[Stock_tattoo|stock tattoo]] and stock [Dreamfire Panel Bracelet|dreamfire panel]] lists received 128 new options.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/08/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Premium Festival: Iyo Glade&lt;br /&gt;
|desc=Brand New Festival Grounds!  Open from 07/08/2022 to 07/15/2022&lt;br /&gt;
|link=https://gswiki.play.net/Iyo Glade Festival/2022&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spirit Beasts Updates&lt;br /&gt;
|desc=Some long weekend updates to the Spirit Beasts system. Now with more Hinterwilds Spirit Beasts!&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/734261311793397851/993387140643815434&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing/Humans OOC Meeting&lt;br /&gt;
|desc=The annual OOC meeting held in-game to discuss current events and future projects for Wehnimer&#039;s Landing and Humans.&lt;br /&gt;
|link=https://gswiki.play.net/2022_-_Landing_Events_-_OOC_Meeting_(log)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fletching Updates&lt;br /&gt;
|desc=Mundane woods persist while fletching.&lt;br /&gt;
|link=https://gswiki.play.net/Fletching&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Document: Insects Changed by the Magical Landscape of Elanthia&lt;br /&gt;
|desc=Document released detailing information on Insects of Elanthia that have been changed by magic.&lt;br /&gt;
|link=https://gswiki.play.net/Insects_Changed_by_the_Magical_Landscape_of_Elanthia&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Bugs on Parade&lt;br /&gt;
|desc=Devices were introduced at Rumor Woods that allowed insects to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Bugs_on_Parade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=POLICY 18 and 19 Updates&lt;br /&gt;
|desc=Updates to POLICY 18 and [[Policy#Violations_Of_Policy|POLICY 19]].&lt;br /&gt;
|link=https://gswiki.play.net/Policy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/03/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weavables Updates&lt;br /&gt;
|desc=Backend updates, ANALYZE updates, flower expansion, and BUNDLE.&lt;br /&gt;
|link=https://gswiki.play.net/Weaving&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by [[RECALL (verb)|RECALL]] and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/03/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ithzir: Genesis&lt;br /&gt;
|desc=A new document release reveals the origins of some of the Ithzir race and a deeper look into their history!&lt;br /&gt;
|link=https://gswiki.play.net/Ithzir_Genesis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/19/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=REGISTER autoMARKing&lt;br /&gt;
|desc=REGISTER will now implicitly MARK an item if it could otherwise be sold.  The MARK can be removed as usual: MARK {item} REMOVE.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=BOOST INFO&lt;br /&gt;
|desc=BOOST INFO will no longer display F2P options if you&#039;re not F2P.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Copper Potts’ Pies and Sundries&lt;br /&gt;
|desc=Copper Potts’ Pies and Sundries is now open in the Kraken&#039;s Fall Logging Village&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/World%20Events:%20Festivals,%20Sagas,%20and%20Storylines/Open%20Sea%20Adventures/view/201&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supdernode in Rusty Cutlass!&lt;br /&gt;
|desc=The second Supernode in Hearthstone Manor moves to the Grub Hall of the Rusty Cutlass!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Special Election for Town Council!&lt;br /&gt;
|desc=The voting begins for a special election for one new player town council member of Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=ASSIST and REFERRAL updates&lt;br /&gt;
|desc=Clarification of POSITION and routing response to Announcements window&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/24/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Post Office released!&lt;br /&gt;
|desc=The post office finally opens within Wehnimer&#039;s Landing! You&#039;ve Got Mail!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY USAGE&lt;br /&gt;
|desc=he INVENTORY verb has been given a USAGE option, which lists a count of functional and total items present in each worn location.&lt;br /&gt;
|link=https://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4038&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Table CLEANing&lt;br /&gt;
|desc=Registered items will no longer be cleared when CLEANing tables.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/13/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Rusty Cutlass Released!&lt;br /&gt;
|desc=The Rusty Cutlass tavern opens at the north docks of Wehnimer&#039;s Landing! &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Ashes to Ashes&lt;br /&gt;
|desc=The storyline Ashes to Ashes begins in Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=185917</id>
		<title>Category:Boss creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=185917"/>
		<updated>2022-12-30T23:54:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Boons */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Boss Creatures&#039;&#039;&#039; or the &#039;&#039;&#039;Boss Creature System&#039;&#039;&#039; upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons which are denoted by a special adjective. Players have alternatively called this &amp;quot;glam critters,&amp;quot; &amp;quot;gifted creatures,&amp;quot; or &amp;quot;boosted critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Types of Boss Creatures==&lt;br /&gt;
&lt;br /&gt;
Typically creatures within a specific location will only spawn as one of the below Boss Creatures types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bosses&#039;&#039;&#039; are semi-unique and will always be created with the same special boons and possibly additional special abilities. They are time limited. They have unique {{boldmono|[[DESCRIBE (verb)|DESCRIBE]]}} messaging and unique spawn messaging.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minibosses&#039;&#039;&#039; will spawn one at a time with randomly selected boons. They will only have one tier three boon at most. These are more rare than packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packs&#039;&#039;&#039; will spawn multiple identical boss creatures at the same time. They will have less boons than minibosses, will only have tier one or two boons, and the entire pack has identical boons. After they have spawned, packs are subject to usual creature wandering and will not necessarily stick together.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Killing a creature upgraded by this system will grant [[long-term experience]] (LTE) in addition to the typical [[field experience]] at the below rates. The amount of LTE granted is capped at 1,000 points per day, but continuing to kill such creatures will still grant bonus fame and better treasure. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still receiving an LTE reward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Long-Term Fame Reward&lt;br /&gt;
|-&lt;br /&gt;
|Boss || 1.5x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Miniboss || 1x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Pack || .5x Field Experience Awarded&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Creatures upgraded by this system have loot increases similar to grizzled or ancient creatures. [[User:GS4-IXIX|GM Ixix]] released bonus treasure on 8/13/2020 for all Boss Creature types. This means that independently of the regular treasure results, {{boldmono|[[LOOT (verb)|LOOTing]]}} a Boss Creature will result in some additional tangible treasure like gems, boxes, collectibles, and other trinkets. This is indicated by the following message &#039;&#039;Searching carefully, you find&#039;&#039; {special loot}.&lt;br /&gt;
&lt;br /&gt;
==Creatures and Locations==&lt;br /&gt;
&lt;br /&gt;
Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones). In addition, the chance a creature has to spawn upgraded via the Boss Creature System differs based on creature. Creatures upgraded by the system do impact spawn rates of the standard creature and must be cleared out in order for the standard creature to spawn again. There is some sort of limit to keep upgraded creatures from piling up if they&#039;re avoided/missed.&lt;br /&gt;
&lt;br /&gt;
These creatures in these locations are setup to create bosses, minibosses, or packs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;10%&amp;quot;| Zone&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 103u&lt;br /&gt;
| [[Ethereal triton psionicist]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| [[Triton warden]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Triton fanatic]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98u&lt;br /&gt;
| [[Spectral triton protector]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| [[Triton brawler]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Triton assassin]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Greater construct]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Old Ta&#039;Faendryl]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Siren]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Ruined Temple]] (Nelemar)&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[Triton warlock]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Aivren]]&lt;br /&gt;
|[[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Illoke elder]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]], The Bowels&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[Vvrael witch]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[Dhu goleras]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[Moulis]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Fire mage]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hunch-backed dogmatist]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[Lesser griffin]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Muscular supplicant]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[Red tsark ]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[Wind wraith]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Temple of Luukos]], Wind Tunnel&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest|Blighted Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Aradhul Road|Aradhul Road]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Basalt Hillock&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
| [[Stone troll]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
| [[Skayl]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 53	&lt;br /&gt;
| [[Sabre-tooth tiger]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Mount Aenatumgana]], [[Top of the World]], [[Arctic Tundra]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
| [[Tomb troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Flesh golem]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Greater faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
| [[Waern]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| Bonespear Tower&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Dybbuk]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Bonespear Tower]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Warrior shade]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
| [[Forest trali shaman]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Bog wight]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Mastodonic leopard]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Dreadnought raptor]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Shadow Plain&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]],Dark Pasture&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Dark vortece]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[The Broken Lands]], Dark Grotto&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Frozen corpse]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Pinefar]], Nightmare Gorge&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Roa&#039;ter&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days. Has unique spawn messaging. &amp;lt;pre{{log2}}&amp;gt;Wispy tendrils of mist appear, partially obscuring &amp;lt;ground/floor&amp;gt; before drifting away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Skeletal Lord&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Lesser faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Spectral miner]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
| [[Greater bog troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Krolvin corsair]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Krolvin Carrack]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Vesperti]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], Deep Woods&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| [[Lesser moor wight]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| Skeletal Warhorse&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
| [[Troll wraith]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Lava troll]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]], Basalt Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Moor witch]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Rock troll zombie]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Ghostly pooka]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Mine Tunnels&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Moor hound]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Chieftain&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Shaman&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
| [[Giant fog beetle]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
| [[Ash hag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Fhorian Village]], Geyser Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Frozen Battlefield]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Olbin Pass]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
| [[Dobrem]]&lt;br /&gt;
| [[Solhaven]] &lt;br /&gt;
| [[Outlands]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
| [[Frenzied monk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
| [[Krolvin warfarer]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Abandoned Mine]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
| [[Giant albino scorpion]]&lt;br /&gt;
| [[Zul Logoth]] &lt;br /&gt;
| [[Mraent Caverns]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Arachne_priest|Arachne priest(ess)]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Spider Temple]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Crazed zombie]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Fenghai]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake, Warrens&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Rotting woodsman]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[:Category:Marshtown creatures|Marshtown]], Wooded Plains&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Zombie]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Danjirland]], Ruined Potter&#039;s Field&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Cougar]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Crested basilisk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Rambling Meadows]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
| [[Massive grahnk]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
| [[Krolvin warrior]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Lysierian Hills]], [[Abandoned Mine]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
| [[Spiked cavern urchin]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Boss Creatures can have boons and additional special abilities depending upon the type.&lt;br /&gt;
&lt;br /&gt;
===Boons===&lt;br /&gt;
&lt;br /&gt;
Boss Creatures may be [[APPRAISE (verb)|appraised]] or [[ASSESS (verb)|assessed]] to receive a hint about what their boons are. Which boons and how many boons a creature has is determined by its Boss Creatures type and its creature characteristics.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;appraise chieftain&lt;br /&gt;
The hisskra chieftain is medium in size and about five feet high in his current state.&lt;br /&gt;
You would probably be able to take on the chieftain, but with some risk to your health.&lt;br /&gt;
The hisskra chieftain appears to be dazzling, drab, and spindly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boons are loosely divided into 3 tiers. The adjective you see on a creature is created from the highest tier of abilities on the creature. Not all boons can go on all creatures in the Boss Creatures system and some boons are not compatible. For example, trolls will not get regeneration and if a creature is given the boon Ethereal, they will not also get Magic Immune.&lt;br /&gt;
&lt;br /&gt;
When the system was first released, there was an additional adjective called &#039;&#039;huge&#039;&#039; which meant that the creature&#039;s boon did not yet have a proper adjective. This should not be appearing any longer and if it does, it indicates there is a problem.&lt;br /&gt;
&lt;br /&gt;
Boon tier, name, and adjectives in the below table were provided by [[USER:GS4-IXIX|GM Ixix]] and the notes were gathered and researched by players. &#039;&#039;&#039;Note:&#039;&#039;&#039; The information provided in the notes section may not be accurate. Please continue to add information as you discover it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Tier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Adjectives&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Blink ----&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Blink&lt;br /&gt;
|flickering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Temporary phase ability&lt;br /&gt;
|-&lt;br /&gt;
|wavering&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Bolt Shield ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Bolt Shield&lt;br /&gt;
|shielded&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted HP ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted HP&lt;br /&gt;
|robust&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|stalwart&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Mana ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Mana&lt;br /&gt;
|luminous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lustrous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Defense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Defense&lt;br /&gt;
|sinuous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|flexile&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Offense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Offense&lt;br /&gt;
|combative&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|belligerent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Cheat Death ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cheat Death&lt;br /&gt;
|glorious&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Raises self after death - may self-raise several times although the chance of resurrection drops dramatically each time they do it. When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect and will be weaker after resurrection than they would be on initial spawn.&lt;br /&gt;
|-&lt;br /&gt;
|illustrious&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Confuse ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Confuse&lt;br /&gt;
|blurry&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply hard RT, and sonic flares did not work&lt;br /&gt;
|-&lt;br /&gt;
|shifting&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Counter-Attack ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Counter-attack&lt;br /&gt;
|apt&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 countterack, possibly even if the creature should be in RT/kneeling. GM Ixix stated these should be preventable if you sufficiently disable the creature.&lt;br /&gt;
|-&lt;br /&gt;
|ready&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Death Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Death Immune&lt;br /&gt;
|resolute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|This is the same crit death immunity that appears on something like constructs or golems.&lt;br /&gt;
|-&lt;br /&gt;
|unflinching&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Padding&lt;br /&gt;
|stout&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|hardy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Weighting&lt;br /&gt;
|shimmering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|gleaming&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Damage Padding&lt;br /&gt;
|flinty&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|tough&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |Damage Weighting&lt;br /&gt;
|barbed&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|spiny&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Diseased ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Diseased&lt;br /&gt;
|pestilent&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|afflicted&lt;br /&gt;
|-&lt;br /&gt;
|diseased&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Dispelling ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Dispelling&lt;br /&gt;
|dazzling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Casts [[Spirit Dispel (119)]] and [[Elemental Dispel (417)]] with sphere interference cascade effect. Creatures have a chance to flare a dispel before swinging which therefore can be tricky with creatures that can [[MSTRIKE (verb)|MSTRIKE]].&lt;br /&gt;
|-&lt;br /&gt;
|flashy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Flares ---&amp;gt;&lt;br /&gt;
|2&lt;br /&gt;
|Elemental Flares&lt;br /&gt;
|glittering&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Elemental Negation&lt;br /&gt;
|sparkling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Absorbs elemental magic attacks, negating any damage.&lt;br /&gt;
|-&lt;br /&gt;
|shining&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Elemental ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Elemental&lt;br /&gt;
|glowing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Spiritual ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Spiritual&lt;br /&gt;
|radiant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Other ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Other&lt;br /&gt;
|twinkling&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ethereal ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Ethereal&lt;br /&gt;
|ethereal&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Noncorporeal undead. These will not have Sheer Fear.&lt;br /&gt;
|-&lt;br /&gt;
|wispy&lt;br /&gt;
|-&lt;br /&gt;
|ghostly&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Frenzy ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Frenzy&lt;br /&gt;
|raging&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|frenzied&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Jack of all Trades ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Jack of all Trades&lt;br /&gt;
|adroit&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|deft&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Magic Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic Immune&lt;br /&gt;
|rune-covered&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic-absorb shield similar to Vvrael.&lt;br /&gt;
|-&lt;br /&gt;
|tattooed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Mind Blast ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mind Blast&lt;br /&gt;
|canny&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 mental stun spell. This had a short window of protection added that should prevent it from stun locking the character.&lt;br /&gt;
|-&lt;br /&gt;
|keen&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Parting Shot ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Parting Shot&lt;br /&gt;
|dreary&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Allows the creature to deal damage one last time upon death to whoever delivers the killing blow.  This ability can be disabled if the creature is stunned or immobilized during the the killing blow.&lt;br /&gt;
|-&lt;br /&gt;
|drab&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Physical Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Physical Negation&lt;br /&gt;
|indistinct&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Randomized roll for a physical damage resist shield. The more frequently you attack with a specific damage type, the more likely it is to happen. This may imply that if you change damge types as you are attacking, you may have less of a chance for the negation to occur.&lt;br /&gt;
|-&lt;br /&gt;
|nebulous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Poisonous ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Poisonous&lt;br /&gt;
|sickly green&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 poison gas cloud that spawns even when the creature fails to hit due to high DS. Use [[Purify Air (207)]] to combat the miasma cloud. This is identical to the [[giant fog beetle]] poison attack.&lt;br /&gt;
|-&lt;br /&gt;
|oozing&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Regeneration ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration&lt;br /&gt;
| slimy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration similar to [[Troll&#039;s Blood (1125)]]. Fire does not prevent healing.&lt;br /&gt;
|-&lt;br /&gt;
|muculent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Soul Stealing ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Soul Stealing&lt;br /&gt;
|tenebrous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May possess [[Foresight (1204)]], [[Mantle of Faith (1601)]], and [[Spirit Guard (1712)]]&lt;br /&gt;
|-&lt;br /&gt;
|shadowy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Stun Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Stun Immune&lt;br /&gt;
|steadfast&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|unyielding&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Terrifying ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Terrifying&lt;br /&gt;
|ghastly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|grotesque&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Weaken ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Weaken&lt;br /&gt;
|spindly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lanky&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
===Arrival===&lt;br /&gt;
&lt;br /&gt;
There is special area messaging when a miniboss or pack spawns, but you will not see it if you are in the same room when the creatures spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You briefly hear what sounds like quite the commotion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boon Messaging by Name===&lt;br /&gt;
&lt;br /&gt;
====Blink====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A flickering troll wraith startles at the sudden, clamorous ring of metal on metal!&lt;br /&gt;
*Clang!*  The air reverberates with metallic echoes, blasting the troll wraith for 35 points of damage!&lt;br /&gt;
With an abrupt flash, a flickering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
The white arrow sails through a wavering troll wraith and lands nearby.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a wavering troll wraith.&lt;br /&gt;
You hurl a stream of holy water at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Confuse====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
You have good positioning against a blurry Illoke elder.&lt;br /&gt;
  UAF: 557 vs UDF: 544 = 1.023 * MM: 74 + d100: 80 = 155&lt;br /&gt;
  ... and hit for 31 points of damage!&lt;br /&gt;
  Wide swing connects with right shin, sweeping it hard to the side!&lt;br /&gt;
  The Illoke elder is knocked to the ground!&lt;br /&gt;
&lt;br /&gt;
 Your sonic cestus unleashes a blast of sonic energy at a blurry Illoke elder! &lt;br /&gt;
Something confusing enters your mind at the worst possible moment, and the distraction disrupts your attack!&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
Roundtime changed to 1 second.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Ethereal carnelian foxfire flickers into being along &amp;lt;Person&#039;s&amp;gt; hands, slithering across her palms...&lt;br /&gt;
&amp;lt;Person&amp;gt; channels at a blurry Illoke elder.&lt;br /&gt;
&amp;lt;Person&amp;gt; concentrates intently on a blurry Illoke elder, and a pulse of pearlescent energy ripples toward him!&lt;br /&gt;
  CS: +401 - TD: +377 + CvA: +25 + d100: +78 == +127&lt;br /&gt;
  Warding failed!&lt;br /&gt;
The Illoke elder shudders with moderate convulsions as pearlescent ripples envelop his body.&lt;br /&gt;
The Illoke elder is smashed for 40 points of damage!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
...wait 1 seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Counter-Attack====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An apt black forest ogre seizes the opportunity to launch a quick counterattack against you!&lt;br /&gt;
[SMR result: 162 (Open d100: 181, Penalty: 4)]&lt;br /&gt;
The ogre attack lands!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Shot knocks your head back by pushing on the inside of the skull!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dispelling====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You swing a heavy golden vultite-bladed naginata at a flashy vesperti!&lt;br /&gt;
  AS: +271 vs DS: +209 with AvD: +49 + d100 roll: +1 = +112&lt;br /&gt;
   ... and hit for 5 points of damage!&lt;br /&gt;
   Weak slash across chest!&lt;br /&gt;
   Slightly less painful than heartburn.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You feel less confident than before.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Vicious beam of energy rips open your back!&lt;br /&gt;
   You are stunned for 6 rounds!&lt;br /&gt;
The hazy film fades from around you.&lt;br /&gt;
A virulent green mist seeps out of a flashy vesperti&#039;s lips toward you, but you are unaffected.&lt;br /&gt;
You feel the unnatural surge of necrotic power wane away.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
S&amp;gt;&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
The dim aura fades from around you.&lt;br /&gt;
You are coated in a hazy film.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You become solid again.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 45 points of damage!&lt;br /&gt;
   Tremendous plasma discharge slices deep into your chest!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental Negation===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your hands glow with power as you invoke the phrase for Major Fire...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at a sparkling cavern urchin.&lt;br /&gt;
You hurl a roaring ball of fire at a sparkling cavern urchin!&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
The roaring ball of fire strikes a sparkling cavern urchin, blossoming into a much larger sphere of flame upon impact.&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Immune====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a rune-covered [[Troll wraith|troll wraith]].&lt;br /&gt;
A rune-covered troll wraith pulses brightly as she absorbs the magic!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Blast====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
An overwhelming pressure assails your mind, rendering you thoughtless!&lt;br /&gt;
You are stunned!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Parting Shot====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You chant a reverent litany, clasping your hands while focusing upon the Smite spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at an indistinct [[crazed zombie]].&lt;br /&gt;
A scintillating, blue-white aura encompasses an indistinct [[crazed zombie]].&lt;br /&gt;
  CS: +164 - TD: +76 + CvA: +25 + d100: +40 == +153&lt;br /&gt;
  Warding failed!&lt;br /&gt;
An explosion of blue-white energy near an indistinct [[crazed zombie]] consumes the surrounding area with a blinding light.&lt;br /&gt;
The crazed zombie is hit for 39 points of damage!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Precise burst of energy causes the [[crazed zombie]]&#039;s neck to blacken and peel.&lt;br /&gt;
You hear a sound like a weeping child as a white glow separates itself from the [[crazed zombie]]&#039;s body as it rises, disappearing into the heavens.&lt;br /&gt;
As the [[crazed zombie]] falls, an incandescent beam lashes out and strikes you!  Crackling arcs of lightning surround you!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Electric shot shoots pain along your back and legs.&lt;br /&gt;
   You are stunned for 2 rounds!&lt;br /&gt;
The [[crazed zombie]] shudders slightly then ceases her so called life.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Physical Negation====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at an indistinct [[Rock troll zombie|troll zombie]]!&lt;br /&gt;
A lustrous sphere momentarily flashes around an indistinct troll zombie.&lt;br /&gt;
The lustrous sphere absorbs the attack, leaving an indistinct troll zombie unscathed!&lt;br /&gt;
The white arrow sticks in an indistinct troll zombie&#039;s right arm!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;	&amp;gt;ambush hag neck&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +171 with AvD: +31 + d100 roll: +5 = +194&lt;br /&gt;
   ... and hit for 61 points of damage!&lt;br /&gt;
   Awful slash nearly decapitates the ash hag!&lt;br /&gt;
   That&#039;s one way to lose your head.&lt;br /&gt;
   The ash hag is stunned!&lt;br /&gt;
	** Your vultite handaxe releases a shimmering beam of disintegration! **&lt;br /&gt;
	... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
H&amp;gt;ambush hag head&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +148 with AvD: +31 + d100 roll: +6 = +218&lt;br /&gt;
   ... and hit for 74 points of damage!&lt;br /&gt;
   Tremendous blow crushes skull like a ripe melon.&lt;br /&gt;
   The ash hag is knocked to the ground!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[User:ARMYJEN/Glam Critter|Mini-boss research]]&lt;br /&gt;
*[[:Category:Boss Creatures/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fire_mage&amp;diff=185916</id>
		<title>Fire mage</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fire_mage&amp;diff=185916"/>
		<updated>2022-12-30T23:51:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Fire_Mage_Colored.jpg&lt;br /&gt;
| level = 71&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Humanoid&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = Element-based&lt;br /&gt;
| otherclass3 = Boss&lt;br /&gt;
| area = Eye of V&#039;Tull&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = Glaes Caverns&lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 240&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Closed fist &amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = &lt;br /&gt;
| PA2 = &lt;br /&gt;
| PAB = &lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = Major Fire (908)&amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = 311&lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = Earthen Fury&amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| OS2 = Firestorm&lt;br /&gt;
| OS3 = Sleep&lt;br /&gt;
| OS4 = Tremors&lt;br /&gt;
| OS5 = Weapon Fire&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 6N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = &lt;br /&gt;
| Ranged = 285 - 295&lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = 251 - 285&lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 316&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = 345&lt;br /&gt;
| MnETD = 333&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 294&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = Elemental Barrier&amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = Elemental Defense I&lt;br /&gt;
| DSP3 = Elemental Defense II&lt;br /&gt;
| DSP4 = Elemental Defense III&lt;br /&gt;
| DSP5 = Elemental Focus&lt;br /&gt;
| DSP6 = Elemental Targeting&lt;br /&gt;
| DSP7 = Mass Blur&lt;br /&gt;
| DSP8 = Prismatic Guard&lt;br /&gt;
| DSP9 = Thurfel&#039;s Ward&lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = None&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The fire mage isn&#039;t tall, standing no more than five feet, but her harrowing image is more than intimidating.  Blackened skin of her face is framed with a wild mane of silvery hair, which lifts in the smoke and flames rising from the mage&#039;s robes like writhing serpents.  Twin pits of fire glare out of the apparition&#039;s eye sockets, constantly sweeping her surroundings with maleficent intent.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Fire mages cast [[Earthen Fury (917)]] which can be especially deadly against [[pure]]s, and with [[open roll]]s can also be lethal against [[square]]s. They also cast [[Weapon Fire (915)]], [[Major Elemental Wave (435)]], and possibly others. [[Fire sprite]]s tend to be in the same area which can [[Elemental Dispel (417)|dispel]].&lt;br /&gt;
&lt;br /&gt;
If possible, fire mages should be disabled immediately via [[Elemental Wave (410)]], [[sweep]], etc. so they cannot get a cast off. They do not stun, but are easy to [[critical|crit]]. Unless the fire mage is stunned or immobile upon death, whoever delivers the death blow, even if through a spell such as Earthen Fury that kills indirectly, will get a rank 1 [[wound]] to a random location. If there is already a rank 1 wound there, then it will become a rank 2 wound. Without an [[empath]] or many [[herb]]s, hunting them for extended periods of time becomes very difficult, and more dangerous. &lt;br /&gt;
&lt;br /&gt;
Like other creatures made of fire, they are immune to fire-based spells.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
&lt;br /&gt;
Upon death, the fire mage will release a final desperation fire based attack. &lt;br /&gt;
&amp;lt;pre{{log2|margin-right=35%}}&amp;gt;&lt;br /&gt;
The fire mage looks upon you with utter hatred.  Flames shoot from her eyes and engulf you!&lt;br /&gt;
... 1 point of damage!&lt;br /&gt;
Minor burns to left arm.  That hurts a bit.&lt;br /&gt;
The fire mage goes limp and she falls over as the fire slowly fades from her eyes.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Upon your death, they will sometimes take a trophy, for unknown purposes. Removing ones fingernails leaves a rank 2 scar.&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
A quick gesture from a fire mage produces a fine, blackened pouch.  With a wave of her hand over your corpse, the fire mage scorches your hand!  Reaching down, the fire mage pries loose a few of your fingernails, catching them in her pouch.  With a pleased look on her face, the fire mage attaches the pouch to her belt.&lt;br /&gt;
&lt;br /&gt;
A fire mage retrieves a small, smoky crystal globe from within her robes.  With a thoughtful look on her face, the mage gazes into the globe for several seconds.  A dark look passes over her as she returns the globe to the depths of her robes, and she is obviously disturbed.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Fire mages are not over-hunted, and their loot can be very good. They drop many boxes which fill [[Floating Disk (511)|disks]] quickly.  Becoming [[encumbrance|encumbered]] with treasure will make hunting the fire mages more dangerous because of their use of Earthen Fury (917).&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Magic_(supernatural)#Magicians Mage on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 69&lt;br /&gt;
|levelm1 = 70&lt;br /&gt;
|level = 71&lt;br /&gt;
|levelp1 = 72&lt;br /&gt;
|levelp2 = 73&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Spirit_Servant_(218)&amp;diff=185816</id>
		<title>Spirit Servant (218)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Spirit_Servant_(218)&amp;diff=185816"/>
		<updated>2022-12-26T15:55:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
 | mnemonic = SERVANT&lt;br /&gt;
 | base_dur = 1200 sec&lt;br /&gt;
 | add_dur = +60 sec per [[Major Spiritual|rank]]&lt;br /&gt;
 | type = Utility&lt;br /&gt;
 | subtype = Summoning&lt;br /&gt;
 | skill = None&lt;br /&gt;
 | span = [[Stackable]]&lt;br /&gt;
 | components = None&lt;br /&gt;
 | availability = [[Self-cast]]&lt;br /&gt;
 | navigation = {{Major spiritual navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
A &#039;&#039;&#039;Spirit Servant&#039;&#039;&#039; is a spiritual creature that accompanies the caster. It can be instructed to pick up a maximum of two items, one in each hand. If an item the Spirit Servant is told to drop (either upon resurrection of the caster, instruction to drop, or to retrieve a disarmed item) is [[Curse (715)|cursed]], it will result in a magical backlash and injury to the caster.  Casting [[Neutralize Curse (309)]] or [[Remove Curse (315)]] at the object on the spirit will allow the spirit to drop the item without harm.&lt;br /&gt;
&lt;br /&gt;
;Weapon recovery&lt;br /&gt;
If the caster&#039;s weapon is disarmed, the particular Spirit Servant that is in the room when the item is disarmed will automatically remember the location of the weapon for up to an hour. The weapon can be recovered by simply typing {{boldmono|TELL SPIRIT TO RECOVER}}, regardless of whether the caster and spirit are in the room in which the weapon dropped, and the spirit will immediately recover the item and hand it to its caster. If the caster dismisses the servant, the servant&#039;s duration runs out, or the caster dies and does not tell the spirit to recover item before the spirit fades, the weapon will need to be recovered via [[RECOVER (verb)|one of the usual methods]]. If the servant is carrying two objects, it will not recover the item until you tell the spirit to drop one of the objects.&lt;br /&gt;
&lt;br /&gt;
;Caster death&lt;br /&gt;
If the caster is killed, the Spirit Servant can preserve its caster with the [[Preservation (305)]] spell and send off a beacon to let others in the area know where its dead caster is located. The base duration of Preservation by the Spirit Servant is 300 seconds (5 minutes) and can be increased with [[#Lore Benefit|Spiritual Lore, Summoning]].&lt;br /&gt;
&lt;br /&gt;
If the caster dies, the spirit will dissipate soon after resurrection regardless of its previous expected duration. It cannot be refreshed before it dissipates.&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&lt;br /&gt;
{{boldmono|[[TELL (verb)|TELL]] SERVANT TO}}&lt;br /&gt;
:{{boldmono|*[[GET (verb)|GET]] {item}}}&lt;br /&gt;
:{{boldmono|*[[DROP (verb)|DROP]] {item}}}&lt;br /&gt;
:{{boldmono|*[[GIVE (verb)|GIVE]] {item} {player}}}&lt;br /&gt;
:{{boldmono|*LEAVE}}&lt;br /&gt;
:{{boldmono|*[[RECOVER (verb)|RECOVER]]}}&lt;br /&gt;
&lt;br /&gt;
==Lore Benefit==&lt;br /&gt;
Each rank of [[Spiritual Lore, Summoning]] increases the duration of Preservation that the Spirit Servant bestows on its caster. Up to 100 ranks the duration increases by 15 seconds per rank. For every additional rank past 100, the duration is increased by 10 seconds.&lt;br /&gt;
&lt;br /&gt;
:{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Summoning ranks||0||10||20||30||40||50||60||70||80||90||100||150||200||250&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Preservation duration (seconds)||300||450||600||750||900||1050||1200||1350||1500||1750||1800||2300||2800||3300&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
{{main|Spirit Servant types}}&lt;br /&gt;
The caster can specify which type of servant to summon by using a [[runestone]].  When cast without aid of a runestone, the Spirit Servant will take on a type suitable for the area it is summoned in, mimicking the unaligned [[Major Sanctuary (220)]] [[Deity messaging#Natural Sanctuaries|spell options]].&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
;Start&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A bright pulse of soft energy moves away from your hands and beckons a spirit to your aid...&lt;br /&gt;
A lighthearted luck spirit begins to take corporeal form before your eyes.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Refresh (success)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You infuse your luck spirit with the mana necessary to maintain its corporeal form.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Refresh (failure, after caster&#039;s death but before fading)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You begin to beckon a Spirit Servant to your aid but realize that you already have one.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;One-minute warning&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You sense that your river spirit will not be able to hold corporeal form much longer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;End&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A coy river spirit fades into ethereal form and wafts away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Dropping a cursed item&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A dolorous wasteland spirit drops an urglaes fang.&lt;br /&gt;
  &lt;br /&gt;
The power used by the spirit to unbind itself from the cursed items it was holding causes a backlash of explosive energy.&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   A raw, red hole is drilled in your chest by a powerful bolt!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;When a weapon is disarmed&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You drop your staff into the shadows!&lt;br /&gt;
An angry mountain spirit concentrates intently on its surroundings for a moment.&lt;br /&gt;
[Use the RECOVER ITEM command while in the appropriate room to regain your item.]&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Recover (success)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tell spirit to recover&lt;br /&gt;
An angry mountain spirit flickers for a moment and manifests a sinew-wrapped fused vertebral staff densely carved with Saramar runes, which it hands to you.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Recover (failure - already holding two items)&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;tell spirit to recover&lt;br /&gt;
The spirit is already holding its maximum capacity.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
* Effective 7/30/2019, spirit servants will no longer automatically pick up the caster&#039;s disarmed weapon from the ground and hold it. This change occurred as part of {{boldmono|[[RECOVER (verb)|RECOVER]]}} implementation. Spirit servants now linger a little longer after the caster&#039;s death than they did before as well.&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [[Major Spiritual (saved posts)#Spirit Servant (218)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=4#218 Major Spiritual Spell Circle: Spirit Servant], on Play.net&lt;br /&gt;
&lt;br /&gt;
[[category: Pet Spells]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185815</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185815"/>
		<updated>2022-12-26T15:55:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Adventurer&#039;s Guild Enhancive Recharging&lt;br /&gt;
|desc=The Adventurer&#039;s Guilds across Elanthia will be offering enhancive recharging services for silvers from now until January 9th. Please plan accordingly to take advantage of this limited time offer&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild#Treasure_System&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Spirit Servant (218) Duration&lt;br /&gt;
|desc=[[Spirit Servant (218)]] now has a cumulative (stacking) duration.&lt;br /&gt;
|link=https://gswiki.play.net/Spirit_Servant_(218)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=New URCHIN Places&lt;br /&gt;
|desc=GROCER, DOCKS, and WEDDINGHALLs added to [[URCHIN]] places.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1056179891860688976&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Wehnimer&#039;s Landing&lt;br /&gt;
|desc=Refugees from Talador open 2 new shops in Wehnimer&#039;s Landing as part of the new town bazaar! Patty&#039;s Cakes and Relocated Reverence!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing opens Town Bazaar!&lt;br /&gt;
|desc=4 new shops open in Wehnimer&#039;s Landing with the release of their new town bazaar! Quick Prick, Blended Brew, The Blue Orchid, and the Rhimar Rink!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Icemule Trace New Shop&lt;br /&gt;
|desc=New shop was added to Icemule Trace&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees:_A_Hint_of_Krint&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/03/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update with &amp;quot;USE&amp;quot; option&lt;br /&gt;
|desc=The TITLE command has a &amp;quot;USE&amp;quot; option for displaying only the titles currently usable.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/387270949499830273/1048630091078438953&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/25/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Grand Banquet&lt;br /&gt;
|desc=The Grand Banquet is a social event of thanks presented by Clan Leader Rodverg in conjunction with Brother Bixsby and the dwarves of Zul Logoth.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Grand_Banquet&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bank Note Fees Banished&lt;br /&gt;
|desc=Notes issued from the bank when WITHDRAWing money will no longer incur a .1% fee. Additionally, notes written out to players when selling goods to the gemshop, furrier, and pawnshop will no longer incur a .2% fee.&lt;br /&gt;
|link=https://gswiki.play.net/Bank_Note_Fees_Banished&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Darkstone Bay Consortium&lt;br /&gt;
|desc=The headquarters of the Darkstone Bay Consortium opened along West Ring Road in Wehnimer&#039;s Landing, a new gathering for wealthy merchants alike!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline - North by Northwest&lt;br /&gt;
|desc=The storyline in Wehnimer&#039;s Landing, North by Northwest, begins!&lt;br /&gt;
|link=https://gswiki.play.net/Category:North_by_Northwest&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Denizens of Naidem - a Document on those that live in the Realm of Naidem&lt;br /&gt;
|desc=Document describing the various denizens of Naidem and Evermore Hollow&lt;br /&gt;
|link=https://gswiki.play.net/Denizens_of_Naidem&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=New Ebon Gate Grounds - Welcome to Evermore Hollow&lt;br /&gt;
|desc=The Realm of Naidem is where the Unliving reside, those waiting to go beyond, and within that realm is a the town of Evermore Hollow...&lt;br /&gt;
|link=https://gswiki.play.net/Category:Evermore_Hollow&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Life Aquatic&lt;br /&gt;
|desc=Devices were introduced at Duskruin that allowed small sea creatures to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Life_Aquatic_Collection_Device&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Duskruin Arena Opened!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Duskruin&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Born of Bourth&lt;br /&gt;
|desc=A new storyline begins in Wehnimer&#039;s Landing, titled Born of Bourth!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Born_of_Bourths&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/26/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Town Council Elections!&lt;br /&gt;
|desc=New elections are held for new player town council of Wehnimer&#039;s Landing! Winners are Kayse, Pookia, Vaemyr and Kiyna!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing/Humans OOC Meeting&lt;br /&gt;
|desc=The annual OOC meeting held in-game to discuss current events and future projects for Wehnimer&#039;s Landing and Humans.&lt;br /&gt;
|link=https://gswiki.play.net/2022_-_Landing_Events_-_OOC_Meeting_(log)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Document: Insects Changed by the Magical Landscape of Elanthia&lt;br /&gt;
|desc=Document released detailing information on Insects of Elanthia that have been changed by magic.&lt;br /&gt;
|link=https://gswiki.play.net/Insects_Changed_by_the_Magical_Landscape_of_Elanthia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Bugs on Parade&lt;br /&gt;
|desc=Devices were introduced at Rumor Woods that allowed insects to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Bugs_on_Parade&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/03/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ithzir: Genesis&lt;br /&gt;
|desc=A new document release reveals the origins of some of the Ithzir race and a deeper look into their history!&lt;br /&gt;
|link=https://gswiki.play.net/Ithzir_Genesis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supdernode in Rusty Cutlass!&lt;br /&gt;
|desc=The second Supernode in Hearthstone Manor moves to the Grub Hall of the Rusty Cutlass!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Special Election for Town Council!&lt;br /&gt;
|desc=The voting begins for a special election for one new player town council member of Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/24/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Post Office released!&lt;br /&gt;
|desc=The post office finally opens within Wehnimer&#039;s Landing! You&#039;ve Got Mail!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/13/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Rusty Cutlass Released!&lt;br /&gt;
|desc=The Rusty Cutlass tavern opens at the north docks of Wehnimer&#039;s Landing! &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Ashes to Ashes&lt;br /&gt;
|desc=The storyline Ashes to Ashes begins in Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:ASSESS&amp;diff=181871</id>
		<title>Verb:ASSESS</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:ASSESS&amp;diff=181871"/>
		<updated>2022-11-01T14:36:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Verbinfo&lt;br /&gt;
|verb = ASSESS&lt;br /&gt;
|type = System&lt;br /&gt;
|type2 = Special case&lt;br /&gt;
|profession = Ranger&lt;br /&gt;
|profession2 = Sorcerer&lt;br /&gt;
|profession3 = Warrior&lt;br /&gt;
|system = Combat&lt;br /&gt;
|system2 = Unarmed combat&lt;br /&gt;
|special = Armor&lt;br /&gt;
|special2 = Weapon&lt;br /&gt;
}}&lt;br /&gt;
{{boldmono|ASSESS}} is used by assess a target to determine a character&#039;s ability in combat against a creature, or their unarmed position in combat.  [[Warrior]]s can use it to determine certain properties about armor and weapons, while [[ranger]]s can use it to determine resistances on an armor (see below).  As of [[Hot Summer Nights 2015|Summer 2015]], [[sorcerer]]s are able to use it to check the status of an [[Animate Dead (730)|animated dead]]. [[Cleric]]s and [[Paladins]] can use it to determine whether an item is [[holy armament]].&lt;br /&gt;
&lt;br /&gt;
==Help==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: {{boldmono|ASSESS}} alone requires a target and will not pull up this menu when typed by itself.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
  ASSESS [creature]     - Assess the current positioning and relative difficulty of [creature]&lt;br /&gt;
  ASSESS [object]       - Assess a piece of armor or weaponry and attempt to learn more about it&lt;br /&gt;
  ASSESS TARGET         - Assess your current TARGET&lt;br /&gt;
  ASSESS UNARMED        - Assess your unarmed combat position against all creatures in the area&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
===Creatures===&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Note: {{boldmono|[[APPRAISE]]}} also performs the same function.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;assess vel&lt;br /&gt;
The velnalin is medium in size and about four feet high in her current state.&lt;br /&gt;
The velnalin is too easy for the likes of you!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
: {| {{prettytable}}&lt;br /&gt;
|-bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Messaging||[[Level]] Comparison&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(Character to Creature)&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|(Wipe the floor) ||align=center| -21+&lt;br /&gt;
|-&lt;br /&gt;
|The {creature} should prove to be a difficult challenge for you.||align=center|-11 to -20&lt;br /&gt;
|-&lt;br /&gt;
|You would probably be able to take on the {creature}, but with some risk to your health. ||align=center| -6 to -10&lt;br /&gt;
|-&lt;br /&gt;
|The {creature} would have a slight advantage over you.||align=center|-1 to -5&lt;br /&gt;
|-&lt;br /&gt;
|{Creature} would be a pretty even match for you||align=center|Same level&lt;br /&gt;
|-&lt;br /&gt;
|You think you&#039;d have a slight advantage over the {creature}.||align=center| +1 to +5&lt;br /&gt;
|-&lt;br /&gt;
|The {creature} should be easy, yet could still give you a bit of a scuffle.||align=center|+6 to +10&lt;br /&gt;
|-&lt;br /&gt;
|The {creature} is too easy for the likes of you!||align=center|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[Unarmed Combat System|UCS]]===&lt;br /&gt;
{{boldmono|ASSESS UNARMED}} will list a character&#039;s unarmed position against all foes in the area.&lt;br /&gt;
&lt;br /&gt;
===Warriors===&lt;br /&gt;
Warriors use {{boldmono|ASSESS}} to determine the [[padding]] levels of [[armor]], hits remaining on [[specialized armor fitting]]s, and [[weighting]] levels of [[weapons]].  Utilizes the warrior&#039;s highest weapon skill for all weapon types.&lt;br /&gt;
: {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
!style=&amp;quot;white-space:nowrap;&amp;quot;|[[Armor fittings]]&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You notice that custom fittings have been added to the armor, making it incredibly resistant to slashing attacks.  You estimate that the fittings will degrade away after seventy to eighty strikes.&lt;br /&gt;
 &lt;br /&gt;
Roundtime: 21 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Weighting&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You assess the longsword for structural weaknesses and strengths.&lt;br /&gt;
&lt;br /&gt;
Careful examination indicates the vaalorn longsword has a base strength of 75 and a base durability of 190.  You also determine the current integrity of the vaalorn longsword to be at 100.0%.&lt;br /&gt;
&lt;br /&gt;
Checking out the longsword, it looks like it is decently weighted to inflict more critical blows than a normal weapon of its type.&lt;br /&gt;
&lt;br /&gt;
[A bronze-tipped vaalorn longsword has a combat effectiveness rating of 6 points of Critical weighting.  It has 0 of 20 services towards the next full rank of combat effectiveness.]&lt;br /&gt;
&lt;br /&gt;
Roundtime: 22 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Padding with partial services&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You assess the armor for structural weaknesses and strengths.&lt;br /&gt;
&lt;br /&gt;
Careful examination indicates the brigandine armor has a base strength of 64 and a base durability of 365.  You also determine the current integrity of the brigandine armor to be at 100.0%.&lt;br /&gt;
&lt;br /&gt;
Examining the armor closely, it looks like it is decently padded against critical blows.&lt;br /&gt;
&lt;br /&gt;
[Some vultite brigandine armor has a combat effectiveness rating of 7 points of Critical padding and a 50.0% chance to have a combat effectiveness rating of 8.  It has 10 of 20 services towards the next full rank of combat effectiveness.  It has been serviced 10 times in this service window, which resets in 35d 20h 57m.]&lt;br /&gt;
&lt;br /&gt;
Roundtime: 22 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Until the appropriate training level is achieved, a warrior&#039;s results may be unpredictable, succeeding sometimes and failing at other times, even on the same weapon assessed multiple times in a row. So for younger warriors learning to ASSESS, they may not always realize when they are failing. However, people standing near them will almost always be able to note when the warrior&#039;s ASSESS fails. This distinction between success and failure is as follows:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd Person Messaging (Failure):&lt;br /&gt;
Grugdak examines some old spiked reinforced leather closely, &#039;&#039;&#039;trying to determine&#039;&#039;&#039; how well it protects.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;3rd Person Messaging (Success):&lt;br /&gt;
Grugdak examines some old spiked reinforced leather closely, &#039;&#039;&#039;determining&#039;&#039;&#039; how well it protects.&lt;br /&gt;
&lt;br /&gt;
===Rangers===&lt;br /&gt;
Rangers use {{boldmono|ASSESS}} to determine the level and of [[620|ranger resistance]] on armor, as well as who put the resistance on the armor.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Careful examination indicates the grey leather has a base strength of 20 and a base durability of 285.  You also determine the current integrity of the grey leather to be at 100.0%.&lt;br /&gt;
You examine the grey leather closely, lightly running your fingers over the material.&lt;br /&gt;
You sense that the leather is imbued with the magic of nature, and your fingertips detect the slightest presence of warmth along the surface of the leather.  The imbued magic in the leather seems to offer a significant amount of resistance to its targeted element.  The strength of the magic&#039;s aura suggests that the resistance could falter after a great number of strikes.  You also sense that R leather was imbued with resistance by Regyy.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Sorcerer===&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
===Cleric or Paladin===&lt;br /&gt;
&lt;br /&gt;
Clerics and Paladins can {{boldmono|ASSESS}} an item to determine whether it is [[holy armament]]. Note that the in-game messaging describes this as &amp;quot;sanctified,&amp;quot; which was the old name for this characteristic.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You assess the crosier for structural weaknesses and strengths.&lt;br /&gt;
&lt;br /&gt;
Careful examination indicates the faewood crosier has a base strength of 25 and a base durability of 290.  You also determine the current integrity of the faewood crosier to be at 100.0%.&lt;br /&gt;
&lt;br /&gt;
You examine the faewood crosier closely, while silently praying for understanding.  You sense that the faewood crosier has been sanctified for use by a Cleric or Paladin in the fight against the undead.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Animate Dead (730)]]&lt;br /&gt;
* [[Enhancement]]&lt;br /&gt;
* [[Ranger]]&lt;br /&gt;
* [[Sorcerer]]&lt;br /&gt;
* [[Warrior]]&lt;br /&gt;
* [[Unarmed combat system]]&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[category:Armor Enhancements]]&lt;br /&gt;
[[category:Weapon Enhancements]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weighting,_Padding,_Sighting&amp;diff=181870</id>
		<title>Weighting, Padding, Sighting</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weighting,_Padding,_Sighting&amp;diff=181870"/>
		<updated>2022-11-01T14:35:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Player System Manager&lt;br /&gt;
  |mnemonic = wps&lt;br /&gt;
  |type = Passive&lt;br /&gt;
  |availableto = [[Warrior]]s&lt;br /&gt;
}}&lt;br /&gt;
{{PSM3.0costs&lt;br /&gt;
  |rank1 = Free&lt;br /&gt;
}}&lt;br /&gt;
{{PSMinfo&lt;br /&gt;
  |mechanics = Warriors of at least level 20 can use {{boldmono|FEAT WPS}} to add critical/damage [[weighting]], [[padding]], or [[sighting]] ([[WPS smithy|WPS]]) to weapons and armor.  Warriors can add one service of WPS to a piece of gear at a time.  Each service requires 25,000 grit for torso armor and weapons, or 10,000 grit for armor accessories.  Adding a service using grit does not increase the number of services in a service window for merchant, NPC blacksmiths, or using grit itself. &lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
===Earning Grit==={{#switch: {{PAGENAME}}| WPS smithy= |#default={{main|WPS smithy}}}}&lt;br /&gt;
{| cellpadding=5 style=&amp;quot;float:right; margin-left:1em; margin-top:0px; background:#F5FAFF; border: 1px solid #CEE0F2; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=5 | Weighting/Padding/Sighting (W/P/S) Combat Effectiveness Rating (CER)&amp;lt;br&amp;gt;vs. Total Services&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CER !! Services&lt;br /&gt;
|-&lt;br /&gt;
| 1||10&lt;br /&gt;
|-&lt;br /&gt;
| 2||20&lt;br /&gt;
|-&lt;br /&gt;
| 3||30&lt;br /&gt;
|-&lt;br /&gt;
| 4||40&lt;br /&gt;
|-&lt;br /&gt;
| 5||50&lt;br /&gt;
|-&lt;br /&gt;
| 6||70&lt;br /&gt;
|-&lt;br /&gt;
| 7||90&lt;br /&gt;
|-&lt;br /&gt;
| 8||110&lt;br /&gt;
|-&lt;br /&gt;
| 9||130&lt;br /&gt;
|-&lt;br /&gt;
| 10||150&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CER !! Services&lt;br /&gt;
|-&lt;br /&gt;
| 11||180&lt;br /&gt;
|-&lt;br /&gt;
| 12||210&lt;br /&gt;
|-&lt;br /&gt;
| 13||240&lt;br /&gt;
|-&lt;br /&gt;
| 14||270&lt;br /&gt;
|-&lt;br /&gt;
| 15||300&lt;br /&gt;
|-&lt;br /&gt;
| 16||340&lt;br /&gt;
|-&lt;br /&gt;
| 17||380&lt;br /&gt;
|-&lt;br /&gt;
| 18||420&lt;br /&gt;
|-&lt;br /&gt;
| 19||460&lt;br /&gt;
|-&lt;br /&gt;
| 20||500&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CER !! Services&lt;br /&gt;
|-&lt;br /&gt;
| 21||600&lt;br /&gt;
|-&lt;br /&gt;
| 22||700&lt;br /&gt;
|-&lt;br /&gt;
| 23||800&lt;br /&gt;
|-&lt;br /&gt;
| 24||900&lt;br /&gt;
|-&lt;br /&gt;
| 25||1000&lt;br /&gt;
|-&lt;br /&gt;
| 26||1100&lt;br /&gt;
|-&lt;br /&gt;
| 27||1200&lt;br /&gt;
|-&lt;br /&gt;
| 28||1300&lt;br /&gt;
|-&lt;br /&gt;
| 29||1400&lt;br /&gt;
|-&lt;br /&gt;
| 30||1500&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CER !! Services&lt;br /&gt;
|-&lt;br /&gt;
| 31||1600&lt;br /&gt;
|-&lt;br /&gt;
| 32||1700&lt;br /&gt;
|-&lt;br /&gt;
| 33||1800&lt;br /&gt;
|-&lt;br /&gt;
| 34||1900&lt;br /&gt;
|-&lt;br /&gt;
| 35||2000&lt;br /&gt;
|-&lt;br /&gt;
| 36||2100&lt;br /&gt;
|-&lt;br /&gt;
| 37||2200&lt;br /&gt;
|-&lt;br /&gt;
| 38||2300&lt;br /&gt;
|-&lt;br /&gt;
| 39||2400&lt;br /&gt;
|-&lt;br /&gt;
| 40||2500&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;text-align:center; font-size:95%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! CER !! Services&lt;br /&gt;
|-&lt;br /&gt;
| 41||2700&lt;br /&gt;
|-&lt;br /&gt;
| 42||2900&lt;br /&gt;
|-&lt;br /&gt;
| 43||3100&lt;br /&gt;
|-&lt;br /&gt;
| 44||3300&lt;br /&gt;
|-&lt;br /&gt;
| 45||3500&lt;br /&gt;
|-&lt;br /&gt;
| 46||3800&lt;br /&gt;
|-&lt;br /&gt;
| 47||4100&lt;br /&gt;
|-&lt;br /&gt;
| 48||4400&lt;br /&gt;
|-&lt;br /&gt;
| 49||4700&lt;br /&gt;
|-&lt;br /&gt;
| 50||5000&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
Grit is directly gained from experience and does count lumnis bonus experience as well. If you earned 50,000 experience in 1 week, you will have earned 50,000 Grit.  Also ascension being turned on will not increase the amount of experience needed per week.  Your week is the same as your [[Gift_of_Lumnis#LUMNIS_.28verb.29|Lumnis]] week and you can see it&#039;s new start date when typing [[Gift_of_Lumnis#LUMNIS_.28verb.29|{{boldmono|LUMNIS INFO}}]].  You can check your weekly grit progress, and your current grit total by typing [[RESOURCE_(verb)|{{boldmono|RESOURCE}}]].&lt;br /&gt;
&lt;br /&gt;
For example.&lt;br /&gt;
&lt;br /&gt;
A level 50 player, with 50% ascension active who gained 25,000 experience, and 25,000 Ascension experience will have earned the full 50,000 grit for the week.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;resource&lt;br /&gt;
Health: 222/222     Mana: 3/4     Stamina: 92/92     Spirit: 7/7&lt;br /&gt;
Grit: 31,812/50,000 (Weekly)     159,204/200,000 (Total)&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Success Factors ===&lt;br /&gt;
;Primary:&lt;br /&gt;
*[[Level]]: +1 per level&lt;br /&gt;
*Primary Skill (Weapons): +2 per weapon skill rank to level, +1 over that. Uses weapon skill with the highest number of ranks.&lt;br /&gt;
*Primary Skill (Armor): +2 per Armor Use rank to level, +1 over that&lt;br /&gt;
*[[Strength]]: +1 per stat bonus&lt;br /&gt;
*[[Discipline]] +1 per stat bonus&lt;br /&gt;
&lt;br /&gt;
;Secondary:&lt;br /&gt;
*[[Physical Fitness]]: +1 per 10 ranks&lt;br /&gt;
*Secondary Skill (Weapons): +1 per 2 ranks.  All weapon ranks other than from the weapon skill with the highest rank.&lt;br /&gt;
*Secondary Skill (Armor): +1 per 3 ranks of [[Shield Use]]&lt;br /&gt;
&lt;br /&gt;
;Other:&lt;br /&gt;
*[[Warrior Guild|Warrior Guild Workshop]]: +20 bonus&lt;br /&gt;
*[[Wound]]s (hinders)&lt;br /&gt;
*[[Spirit]] (having less then full spirit hinders)&lt;br /&gt;
*Applicable skill and stat [[enhancive]]s (helps)&lt;br /&gt;
*[[Gift of Eonak]] (helps)  &lt;br /&gt;
*[[Suffusion]]&lt;br /&gt;
&lt;br /&gt;
===Gear Difficulty Modifiers===&lt;br /&gt;
&lt;br /&gt;
{{Material_Gear_Difficulty_Modifier}}&lt;br /&gt;
{{Script_Gear_Difficulty_Modifier}}&lt;br /&gt;
{{Other_Gear_Difficulty_Modifier}}&lt;br /&gt;
&lt;br /&gt;
===Step-By-Step Guide===&lt;br /&gt;
*(Recommended) Heal all wounds/spirit loss, and equip any desired enhancives (Ex: Str/Dis).&lt;br /&gt;
*Proceed to a Warrior Guild workshop.  (Example: the Wehnimer&#039;s Landing workshop is Lich room #16995.)&lt;br /&gt;
*(Recommended) Enter {{boldmono|SUFFUSE ESTIMATE}} with the item in your right hand.  If you see a &amp;quot;You will need at least ## suffused energy...&amp;quot; message, this represents essentially your % chance of failure; you will need to either use your suffused grit to overcome the item&#039;s difficulty, or accept the risk of failure, if you continue.&lt;br /&gt;
*Enter {{boldmono|BUY SERVICE PACK}}, then {{boldmono|BUY CONFIRM}}.  Service packs cost 25,000 silvers each; the shop master will accept notes.  You can buy and store multiple packs for multiple attempts.&lt;br /&gt;
*With the item in your right hand and a service supply pack in your left hand, enter {{boldmono|FEAT WPS ASSESS (DAMAGE or CRITICAL or SIGHTING) (ITEM)}}.  Ideally you will see this message: &amp;quot;...you can only fail if you are horribly unlucky.&amp;quot;  This indicates that you will only fail on a fumble roll (d100=1 thru 3).  If you see any other message, refer to point #3 above.  (A full chart of all the messages can be found [[Enchant_(925)#Difficulty_Detection|here]].)&lt;br /&gt;
*If needed, enter {{boldmono|SUFFUSE APPLY ##}} to use suffused grit to boost your success chance.&lt;br /&gt;
*Click {{boldmono|APPLY}} or type {{boldmono|FEAT WPS APPLY}} to make your attempt.  Success will cost 25,000 grit for weapons and torso armor, or 10,000 grit for armor accessories.  Failure will cost 10% of the success cost.&lt;br /&gt;
*(Recommended) If it&#039;s your item, [[REGISTER_(verb)|{{boldmono|REGISTER}}]] the item when you&#039;re done gritting to preserve changes in case a GM needs to restore a lost item.  If it&#039;s someone else&#039;s item, remind the owner to register it.&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=181869</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=181869"/>
		<updated>2022-11-01T14:32:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=168947</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=168947"/>
		<updated>2022-06-10T20:20:37Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=168944</id>
		<title>Category:Boss creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Boss_creatures&amp;diff=168944"/>
		<updated>2022-06-10T20:17:16Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Rewards */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Boss Creatures&#039;&#039;&#039; or the &#039;&#039;&#039;Boss Creature System&#039;&#039;&#039; upgrades newly created creatures into bosses, minibosses, or packs. Upgraded creatures have their level and basic stats boosted, and are granted a number of special abilities called boons which are denoted by a special adjective. Players have alternatively called this &amp;quot;glam critters,&amp;quot; &amp;quot;gifted creatures,&amp;quot; or &amp;quot;boosted critters.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Types of Boss Creatures==&lt;br /&gt;
&lt;br /&gt;
Typically creatures within a specific location will only spawn as one of the below Boss Creatures types.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bosses&#039;&#039;&#039; are semi-unique and will always be created with the same special boons and possibly additional special abilities. They are time limited. They have unique {{boldmono|[[DESCRIBE (verb)|DESCRIBE]]}} messaging and unique spawn messaging.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Minibosses&#039;&#039;&#039; will spawn one at a time with randomly selected boons. They will only have one tier three boon at most. These are more rare than packs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Packs&#039;&#039;&#039; will spawn multiple identical boss creatures at the same time. They will have less boons than minibosses, will only have tier one or two boons, and the entire pack has identical boons. After they have spawned, packs are subject to usual creature wandering and will not necessarily stick together.&lt;br /&gt;
&lt;br /&gt;
==Rewards==&lt;br /&gt;
&lt;br /&gt;
Killing a creature upgraded by this system will grant [[long-term experience]] (LTE) in addition to the typical [[field experience]] at the below rates. The amount of LTE granted is capped at 1,000 points per day, but continuing to kill such creatures will still grant bonus fame and better treasure. The intent with the LTE reward was to ensure that even if your mind is full of field experience and you cannot gain any more, you are still receiving an LTE reward.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
!Type&lt;br /&gt;
!Long-Term Fame Reward&lt;br /&gt;
|-&lt;br /&gt;
|Boss || 1.5x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Miniboss || 1x Field Experience Awarded&lt;br /&gt;
|-&lt;br /&gt;
|Pack || .5x Field Experience Awarded&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Creatures upgraded by this system have loot increases similar to grizzled or ancient creatures. [[User:GS4-IXIX|GM Ixix]] released bonus treasure on 8/13/2020 for all Boss Creature types. This means that independently of the regular treasure results, {{boldmono|[[LOOT (verb)|LOOTing]]}} a Boss Creature will result in some additional tangible treasure like gems, boxes, collectibles, and other trinkets. This is indicated by the following message &#039;&#039;Searching carefully, you find&#039;&#039; {special loot}.&lt;br /&gt;
&lt;br /&gt;
==Creatures and Locations==&lt;br /&gt;
&lt;br /&gt;
Below is a list of creatures affected by the Boss Creature System. If a creature inhabits more than one area they may not be affected in every area (particularly if the areas are located in different zones). In addition, the chance a creature has to spawn upgraded via the Boss Creature System differs based on creature. Creatures upgraded by the system do impact spawn rates of the standard creature and must be cleared out in order for the standard creature to spawn again. There is some sort of limit to keep upgraded creatures from piling up if they&#039;re avoided/missed.&lt;br /&gt;
&lt;br /&gt;
These creatures in these locations are setup to create bosses, minibosses, or packs.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Level&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;10%&amp;quot;| Zone&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15%&amp;quot;| Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;8%&amp;quot;| Type&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| 103u&lt;br /&gt;
| [[Ethereal triton psionicist]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 102&lt;br /&gt;
| [[Triton warden]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 100&lt;br /&gt;
| [[Triton fanatic]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98u&lt;br /&gt;
| [[Spectral triton protector]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 98&lt;br /&gt;
| [[Triton brawler]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Triton assassin]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Greater construct]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Old Ta&#039;Faendryl]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 96&lt;br /&gt;
| [[Siren]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Ruined Temple]] (Nelemar)&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 94&lt;br /&gt;
| [[Triton warlock]]&lt;br /&gt;
| [[Kraken&#039;s Fall]]&lt;br /&gt;
| [[Atoll]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Aivren]]&lt;br /&gt;
|[[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 86&lt;br /&gt;
| [[Illoke elder]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]], The Bowels&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 3&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 84&lt;br /&gt;
| [[Vvrael warlock]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 80&lt;br /&gt;
| [[Vvrael witch]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 78&lt;br /&gt;
| [[Dhu goleras]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 2&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 77&lt;br /&gt;
| [[Raving lunatic]]&lt;br /&gt;
| [[The Rift]]&lt;br /&gt;
| Plane 1&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 75&lt;br /&gt;
| [[Moulis]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest]], Maaghara Labyrinth&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 71&lt;br /&gt;
| [[Fire mage]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 70&lt;br /&gt;
| [[Hunch-backed dogmatist]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 69&lt;br /&gt;
| [[Lesser griffin]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Yeti]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Griffin&#039;s Keen]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 67&lt;br /&gt;
| [[Muscular supplicant]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Temple Wyneb]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 66&lt;br /&gt;
| [[Red tsark ]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Eye of V&#039;Tull]], Glaes Vein&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 61&lt;br /&gt;
| [[Wind wraith]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Temple of Luukos]], Wind Tunnel&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Blighted Forest|Blighted Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 60&lt;br /&gt;
| [[Black forest ogre]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Aradhul Road|Aradhul Road]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 58&lt;br /&gt;
| [[Massive pyrothag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Basalt Hillock&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 55&lt;br /&gt;
| [[Stone troll]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Thanatoph]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 54&lt;br /&gt;
| [[Skayl]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Lava Flows]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 53	&lt;br /&gt;
| [[Sabre-tooth tiger]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Mount Aenatumgana]], [[Top of the World]], [[Arctic Tundra]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 52&lt;br /&gt;
| [[Tomb troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Flesh golem]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Marsh Keep]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 50&lt;br /&gt;
| [[Greater faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 49&lt;br /&gt;
| [[Waern]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| Bonespear Tower&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Dybbuk]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Bonespear Tower]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Kiramon defender]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 48&lt;br /&gt;
| [[Warrior shade]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 46&lt;br /&gt;
| [[Forest trali shaman]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Bog wight]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Fethayl Bog]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 44&lt;br /&gt;
| [[Mastodonic leopard]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Dreadnought raptor]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Green]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Shadow Plain&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 43&lt;br /&gt;
| [[Night mare]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]],Dark Pasture&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Dark vortece]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[The Broken Lands]], Dark Grotto&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 42&lt;br /&gt;
| [[Frozen corpse]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Pinefar]], Nightmare Gorge&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Roa&#039;ter&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days. Has unique spawn messaging. &amp;lt;pre{{log2}}&amp;gt;Wispy tendrils of mist appear, partially obscuring &amp;lt;ground/floor&amp;gt; before drifting away.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 41&lt;br /&gt;
| Skeletal Lord&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| Abandoned Mine&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Kiramon worker]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Seethe Naedal]], Maernstrike Caverns&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Lesser faeroth]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| [[Gyldemar Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 40&lt;br /&gt;
| [[Spectral miner]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 39&lt;br /&gt;
| [[Greater bog troll]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Krolvin corsair]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Krolvin Carrack]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 38&lt;br /&gt;
| [[Vesperti]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], Deep Woods&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| [[Lesser moor wight]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Miasmal Forest]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 37&lt;br /&gt;
| Skeletal Warhorse&lt;br /&gt;
|&lt;br /&gt;
| Castle Varunar&lt;br /&gt;
| Boss&lt;br /&gt;
| Once per 30 days&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 35&lt;br /&gt;
| [[Troll wraith]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Lava troll]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]], Basalt Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Moor witch]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 34&lt;br /&gt;
| [[Rock troll zombie]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| [[Troll Burial Grounds]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Ghostly pooka]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Shadow Valley]], Mine Tunnels&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| [[Moor hound]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| [[Maelstrom Bay]], [[:Category:Shattered_Moors_creatures|Shattered Moors]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Chieftain&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 33&lt;br /&gt;
| Hisskra Shaman&lt;br /&gt;
|&lt;br /&gt;
| Reef&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 32&lt;br /&gt;
| [[Giant fog beetle]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Greymist Wood]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 31&lt;br /&gt;
| [[Ash hag]]&lt;br /&gt;
| [[Teras Isle]]&lt;br /&gt;
| [[Fhorian Village]], Geyser Flats&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Frozen Battlefield]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 29&lt;br /&gt;
| [[Ice troll]]&lt;br /&gt;
| [[Icemule]] &lt;br /&gt;
| [[Olbin Pass]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 28&lt;br /&gt;
| [[Dobrem]]&lt;br /&gt;
| [[Solhaven]] &lt;br /&gt;
| [[Outlands]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 27&lt;br /&gt;
| [[Frenzied monk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 25&lt;br /&gt;
| [[Krolvin warfarer]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Abandoned Mine]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 24&lt;br /&gt;
| [[Giant albino scorpion]]&lt;br /&gt;
| [[Zul Logoth]] &lt;br /&gt;
| [[Mraent Caverns]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Arachne_priest|Arachne priest(ess)]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Spider Temple]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Centaur]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[:Category:Darkstone_Castle_creatures|Darkstone Castle]]&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Crazed zombie]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Lunule Weald]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Fenghai]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake, Warrens&lt;br /&gt;
| Miniboss&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Rotting woodsman]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[:Category:Marshtown creatures|Marshtown]], Wooded Plains&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 23&lt;br /&gt;
| [[Zombie]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Danjirland]], Ruined Potter&#039;s Field&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Cougar]]&lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
| [[Foggy Valley]], The Lake&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 22&lt;br /&gt;
| [[Crested basilisk]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| [[Rambling Meadows]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 20&lt;br /&gt;
| [[Massive grahnk]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 19&lt;br /&gt;
| [[Krolvin warrior]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| [[Lysierian Hills]], [[Abandoned Mine]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 17&lt;br /&gt;
| [[Spiked cavern urchin]]&lt;br /&gt;
| [[Icemule]]&lt;br /&gt;
| [[Thurfel&#039;s Keep]], [[Thurfel&#039;s Cellar]]&lt;br /&gt;
| Pack&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Abilities==&lt;br /&gt;
&lt;br /&gt;
Boss Creatures can have boons and additional special abilities depending upon the type.&lt;br /&gt;
&lt;br /&gt;
===Boons===&lt;br /&gt;
&lt;br /&gt;
Boss Creatures may be [[APPRAISE (verb)|appraised]] or [[ASSESS (verb)|assessed]] to receive a hint about what their boons are. Which boons and how many boons a creature has is determined by its Boss Creatures type and its creature characteristics.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;appraise chieftain&lt;br /&gt;
The hisskra chieftain is medium in size and about five feet high in his current state.&lt;br /&gt;
You would probably be able to take on the chieftain, but with some risk to your health.&lt;br /&gt;
The hisskra chieftain appears to be dazzling, drab, and spindly.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Boons are loosely divided into 3 tiers. The adjective you see on a creature is created from the highest tier of abilities on the creature. Not all boons can go on all creatures in the Boss Creatures system and some boons are not compatible. For example, trolls will not get regeneration and if a creature is given the boon Ethereal, they will not also get Magic Immune.&lt;br /&gt;
&lt;br /&gt;
When the system was first released, there was an additional adjective called &#039;&#039;huge&#039;&#039; which meant that the creature&#039;s boon did not yet have a proper adjective. This should not be appearing any longer and if it does, it indicates there is a problem.&lt;br /&gt;
&lt;br /&gt;
Boon tier, name, and adjectives in the below table were provided by [[USER:GS4-IXIX|GM Ixix]] and the notes were gathered and researched by players. &#039;&#039;&#039;Note:&#039;&#039;&#039; The information provided in the notes section may not be accurate. Please continue to add information as you discover it.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;15&amp;quot; | Tier&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; width=&amp;quot;13%&amp;quot;| Adjectives&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Blink ----&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Blink&lt;br /&gt;
|flickering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Temporary phase ability&lt;br /&gt;
|-&lt;br /&gt;
|wavering&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Bolt Shield ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Bolt Shield&lt;br /&gt;
|shielded&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted HP ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted HP&lt;br /&gt;
|robust&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|stalwart&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Mana ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Mana&lt;br /&gt;
|luminous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lustrous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Defense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Defense&lt;br /&gt;
|sinuous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|flexile&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Boosted Offense ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Boosted Offense&lt;br /&gt;
|combative&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|belligerent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Cheat Death ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cheat Death&lt;br /&gt;
|glorious&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Raises self after death - may self-raise several times although the chance of resurrection drops dramatically each time they do it. When they resurrect they receive all of their boons back including extra spells if that boon is on them. They do not heal completely when they resurrect and will be weaker after resurrection than they would be on initial spawn.&lt;br /&gt;
|-&lt;br /&gt;
|illustrious&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Confuse ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Confuse&lt;br /&gt;
|blurry&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May give hard RT for casting at them, certain parts of spells might get their damage cycle ignored or dodged which likewise may apply hard RT, and sonic flares did not work&lt;br /&gt;
|-&lt;br /&gt;
|shifting&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Counter-Attack ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Counter-attack&lt;br /&gt;
|apt&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 countterack, possibly even if the creature should be in RT/kneeling. GM Ixix stated these should be preventable if you sufficiently disable the creature.&lt;br /&gt;
|-&lt;br /&gt;
|ready&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Death Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Death Immune&lt;br /&gt;
|resolute&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|This is the same crit death immunity that appears on something like constructs or golems.&lt;br /&gt;
|-&lt;br /&gt;
|unflinching&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Padding&lt;br /&gt;
|stout&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|hardy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Crit Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Crit Weighting&lt;br /&gt;
|shimmering&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|gleaming&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Padding ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Damage Padding&lt;br /&gt;
|flinty&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|tough&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Damage Weighting ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |Damage Weighting&lt;br /&gt;
|barbed&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|spiny&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Diseased ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Diseased&lt;br /&gt;
|pestilent&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|afflicted&lt;br /&gt;
|-&lt;br /&gt;
|diseased&lt;br /&gt;
|- &lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Dispelling ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Dispelling&lt;br /&gt;
|dazzling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Casts [[Spirit Dispel (119)]] and [[Elemental Dispel (417)]] with sphere interference cascade effect. Creatures have a chance to flare a dispel before swinging which therefore can be tricky with creatures that can [[MSTRIKE (verb)|MSTRIKE]].&lt;br /&gt;
|-&lt;br /&gt;
|flashy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Flares ---&amp;gt;&lt;br /&gt;
|2&lt;br /&gt;
|Elemental Flares&lt;br /&gt;
|glittering&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Elemental Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Elemental Negation&lt;br /&gt;
|sparkling&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Absorbs elemental magic attacks, negating any damage.&lt;br /&gt;
|-&lt;br /&gt;
|shining&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Elemental ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Elemental&lt;br /&gt;
|glowing&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Spiritual ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Spiritual&lt;br /&gt;
|radiant&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Extra Spells - Other ---&amp;gt;&lt;br /&gt;
|1&lt;br /&gt;
|Extra Spells - Other&lt;br /&gt;
|twinkling&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Ethereal ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Ethereal&lt;br /&gt;
|ethereal&lt;br /&gt;
|rowspan=&amp;quot;3&amp;quot;|Noncorporeal undead. These will not have Sheer Fear.&lt;br /&gt;
|-&lt;br /&gt;
|wispy&lt;br /&gt;
|-&lt;br /&gt;
|ghostly&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Frenzy ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Frenzy&lt;br /&gt;
|raging&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|frenzied&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Jack of all Trades ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Jack of all Trades&lt;br /&gt;
|adroit&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
|deft&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Magic Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic Immune&lt;br /&gt;
|rune-covered&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Magic-absorb shield similar to Vvrael.&lt;br /&gt;
|-&lt;br /&gt;
|tattooed&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Mind Blast ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Mind Blast&lt;br /&gt;
|canny&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 mental stun spell. This had a short window of protection added that should prevent it from stun locking the character.&lt;br /&gt;
|-&lt;br /&gt;
|keen&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Parting Shot ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Parting Shot&lt;br /&gt;
|dreary&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|drab&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Physical Negation ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Physical Negation&lt;br /&gt;
|indistinct&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Randomized roll for a physical damage resist shield. The more frequently you attack with a specific damage type, the more likely it is to happen. This may imply that if you change damge types as you are attacking, you may have less of a chance for the negation to occur.&lt;br /&gt;
|-&lt;br /&gt;
|nebulous&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Poisonous ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Poisonous&lt;br /&gt;
|sickly green&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|SMRv2 poison gas cloud that spawns even when the creature fails to hit due to high DS. Use [[Purify Air (207)]] to combat the miasma cloud. This is identical to the [[giant fog beetle]] poison attack.&lt;br /&gt;
|-&lt;br /&gt;
|oozing&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Regeneration ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration&lt;br /&gt;
| slimy&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Regeneration similar to [[Troll&#039;s Blood (1125)]]. Fire does not prevent healing.&lt;br /&gt;
|-&lt;br /&gt;
|muculent&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Soul Stealing ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|2&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Soul Stealing&lt;br /&gt;
|tenebrous&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|May possess [[Foresight (1204)]], [[Mantle of Faith (1601)]], and [[Spirit Guard (1712)]]&lt;br /&gt;
|-&lt;br /&gt;
|shadowy&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Stun Immune ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|1&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Stun Immune&lt;br /&gt;
|steadfast&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|unyielding&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Terrifying ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Terrifying&lt;br /&gt;
|ghastly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|grotesque&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--- Weaken ---&amp;gt;&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|3&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Weaken&lt;br /&gt;
|spindly&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|&lt;br /&gt;
|-&lt;br /&gt;
|lanky&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
&lt;br /&gt;
===Arrival===&lt;br /&gt;
&lt;br /&gt;
There is special area messaging when a miniboss or pack spawns, but you will not see it if you are in the same room when the creatures spawn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You briefly hear what sounds like quite the commotion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Boon Messaging by Name===&lt;br /&gt;
&lt;br /&gt;
====Blink====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A flickering troll wraith startles at the sudden, clamorous ring of metal on metal!&lt;br /&gt;
*Clang!*  The air reverberates with metallic echoes, blasting the troll wraith for 35 points of damage!&lt;br /&gt;
With an abrupt flash, a flickering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
The white arrow sails through a wavering troll wraith and lands nearby.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a wavering troll wraith.&lt;br /&gt;
You hurl a stream of holy water at a wavering troll wraith!&lt;br /&gt;
With an abrupt flash, a wavering troll wraith disappears and reappears a few feet away, avoiding any danger completely!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Confuse====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
You have good positioning against a blurry Illoke elder.&lt;br /&gt;
  UAF: 557 vs UDF: 544 = 1.023 * MM: 74 + d100: 80 = 155&lt;br /&gt;
  ... and hit for 31 points of damage!&lt;br /&gt;
  Wide swing connects with right shin, sweeping it hard to the side!&lt;br /&gt;
  The Illoke elder is knocked to the ground!&lt;br /&gt;
&lt;br /&gt;
 Your sonic cestus unleashes a blast of sonic energy at a blurry Illoke elder! &lt;br /&gt;
Something confusing enters your mind at the worst possible moment, and the distraction disrupts your attack!&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime: 3 sec.&lt;br /&gt;
Roundtime changed to 1 second.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Ethereal carnelian foxfire flickers into being along &amp;lt;Person&#039;s&amp;gt; hands, slithering across her palms...&lt;br /&gt;
&amp;lt;Person&amp;gt; channels at a blurry Illoke elder.&lt;br /&gt;
&amp;lt;Person&amp;gt; concentrates intently on a blurry Illoke elder, and a pulse of pearlescent energy ripples toward him!&lt;br /&gt;
  CS: +401 - TD: +377 + CvA: +25 + d100: +78 == +127&lt;br /&gt;
  Warding failed!&lt;br /&gt;
The Illoke elder shudders with moderate convulsions as pearlescent ripples envelop his body.&lt;br /&gt;
The Illoke elder is smashed for 40 points of damage!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
&amp;lt;Person&amp;gt; stumbles slightly, looking momentarily distracted and confused.  &amp;lt;Person&#039;s&amp;gt; attack misses entirely!&lt;br /&gt;
...wait 1 seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Counter-Attack====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;An apt black forest ogre seizes the opportunity to launch a quick counterattack against you!&lt;br /&gt;
[SMR result: 162 (Open d100: 181, Penalty: 4)]&lt;br /&gt;
The ogre attack lands!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Shot knocks your head back by pushing on the inside of the skull!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Dispelling====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You swing a heavy golden vultite-bladed naginata at a flashy vesperti!&lt;br /&gt;
  AS: +271 vs DS: +209 with AvD: +49 + d100 roll: +1 = +112&lt;br /&gt;
   ... and hit for 5 points of damage!&lt;br /&gt;
   Weak slash across chest!&lt;br /&gt;
   Slightly less painful than heartburn.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You feel less confident than before.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 30 points of damage!&lt;br /&gt;
   Vicious beam of energy rips open your back!&lt;br /&gt;
   You are stunned for 6 rounds!&lt;br /&gt;
The hazy film fades from around you.&lt;br /&gt;
A virulent green mist seeps out of a flashy vesperti&#039;s lips toward you, but you are unaffected.&lt;br /&gt;
You feel the unnatural surge of necrotic power wane away.&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
Roundtime changed to 3 seconds.&lt;br /&gt;
S&amp;gt;&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
The dim aura fades from around you.&lt;br /&gt;
You are coated in a hazy film.&lt;br /&gt;
A swirling burst of essence lashes out from a flashy vesperti, consuming nearby magical energy!&lt;br /&gt;
You become solid again.&lt;br /&gt;
The hazy film around &amp;lt;Person&amp;gt; fluxes chaotically!&lt;br /&gt;
   ... 45 points of damage!&lt;br /&gt;
   Tremendous plasma discharge slices deep into your chest!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Elemental Negation===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Your hands glow with power as you invoke the phrase for Major Fire...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at a sparkling cavern urchin.&lt;br /&gt;
You hurl a roaring ball of fire at a sparkling cavern urchin!&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
The roaring ball of fire strikes a sparkling cavern urchin, blossoming into a much larger sphere of flame upon impact.&lt;br /&gt;
A shimmering sphere momentarily flashes around a sparkling cavern urchin.&lt;br /&gt;
The shimmering sphere absorbs the attack, leaving a sparkling cavern urchin unscathed!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Magic Immune====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You gesture at a rune-covered [[Troll wraith|troll wraith]].&lt;br /&gt;
A rune-covered troll wraith pulses brightly as she absorbs the magic!&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Mind Blast====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[SMR result: 222 (Open d100: 85)]&lt;br /&gt;
An overwhelming pressure assails your mind, rendering you thoughtless!&lt;br /&gt;
You are stunned!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Parting Shot====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You chant a reverent litany, clasping your hands while focusing upon the Smite spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You channel at an indistinct [[crazed zombie]].&lt;br /&gt;
A scintillating, blue-white aura encompasses an indistinct [[crazed zombie]].&lt;br /&gt;
  CS: +164 - TD: +76 + CvA: +25 + d100: +40 == +153&lt;br /&gt;
  Warding failed!&lt;br /&gt;
An explosion of blue-white energy near an indistinct [[crazed zombie]] consumes the surrounding area with a blinding light.&lt;br /&gt;
The crazed zombie is hit for 39 points of damage!&lt;br /&gt;
   ... 25 points of damage!&lt;br /&gt;
   Precise burst of energy causes the [[crazed zombie]]&#039;s neck to blacken and peel.&lt;br /&gt;
You hear a sound like a weeping child as a white glow separates itself from the [[crazed zombie]]&#039;s body as it rises, disappearing into the heavens.&lt;br /&gt;
As the [[crazed zombie]] falls, an incandescent beam lashes out and strikes you!  Crackling arcs of lightning surround you!&lt;br /&gt;
   ... 10 points of damage!&lt;br /&gt;
   Electric shot shoots pain along your back and legs.&lt;br /&gt;
   You are stunned for 2 rounds!&lt;br /&gt;
The [[crazed zombie]] shudders slightly then ceases her so called life.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Physical Negation====&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You fire a faewood white arrow at an indistinct [[Rock troll zombie|troll zombie]]!&lt;br /&gt;
A lustrous sphere momentarily flashes around an indistinct troll zombie.&lt;br /&gt;
The lustrous sphere absorbs the attack, leaving an indistinct troll zombie unscathed!&lt;br /&gt;
The white arrow sticks in an indistinct troll zombie&#039;s right arm!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;	&amp;gt;ambush hag neck&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +171 with AvD: +31 + d100 roll: +5 = +194&lt;br /&gt;
   ... and hit for 61 points of damage!&lt;br /&gt;
   Awful slash nearly decapitates the ash hag!&lt;br /&gt;
   That&#039;s one way to lose your head.&lt;br /&gt;
   The ash hag is stunned!&lt;br /&gt;
	** Your vultite handaxe releases a shimmering beam of disintegration! **&lt;br /&gt;
	... 5 points of damage!&lt;br /&gt;
   Blast creates interesting designs on torso, but little damage.&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
H&amp;gt;ambush hag head&lt;br /&gt;
You leap from hiding to attack!&lt;br /&gt;
You swing a coal black vultite handaxe at a nebulous ash hag!&lt;br /&gt;
A lustrous sphere momentarily flashes around a nebulous ash hag.&lt;br /&gt;
  AS: +329 vs DS: +148 with AvD: +31 + d100 roll: +6 = +218&lt;br /&gt;
   ... and hit for 74 points of damage!&lt;br /&gt;
   Tremendous blow crushes skull like a ripe melon.&lt;br /&gt;
   The ash hag is knocked to the ground!&lt;br /&gt;
Roundtime: 6 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[User:ARMYJEN/Glam Critter|Mini-boss research]]&lt;br /&gt;
*[[:Category:Boss Creatures/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Creatures]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=164327</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=164327"/>
		<updated>2022-03-27T19:32:38Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blinded&amp;diff=164326</id>
		<title>Blinded</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blinded&amp;diff=164326"/>
		<updated>2022-03-27T19:29:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blinded&#039;&#039;&#039; is a negative status condition.  When under its effects, the afflicted party has a 10% chance to outright miss [[attack]]s and [[spell]]s, a penalty of 25 when initiating or defending against [[SMR]] attacks, a 50% reduced chance to spot [[hide|hiding]] attempts, 25% reduced [[evade]], [[block]], and [[parry]] chance, and cannot make {{boldmono|[[SEARCH]]}} attempts. &lt;br /&gt;
&lt;br /&gt;
== Messaging ==		&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Add messaging here!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* [[Searing Light (135)]]&lt;br /&gt;
* [[Blind (311)]]&lt;br /&gt;
* [[Sunburst (609)]]&lt;br /&gt;
* [[Cheapshots|Combat Maneuver: Cheapshots]] (Eyepoke)&lt;br /&gt;
* [[Dirtkick|Combat Maneuver: Dirtkick]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Effects and Conditions]]&lt;br /&gt;
[[Category:Player System Manager]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164071</id>
		<title>Blind (311)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164071"/>
		<updated>2022-03-25T17:18:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Blind&lt;br /&gt;
| number = 311&lt;br /&gt;
| mnemonic = BLIND&lt;br /&gt;
| base_dur = 15 sec&lt;br /&gt;
| add_dur = +1 sec per 4 of warding failure&lt;br /&gt;
| span = Block&lt;br /&gt;
| target = Single&lt;br /&gt;
| dtype = None&lt;br /&gt;
| interval = None&lt;br /&gt;
| ctype = None&lt;br /&gt;
| Interval = None&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| status = [[Blinded]], [[Stunned]], [[Kneeling]]&lt;br /&gt;
| navigation = {{cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; is a [[warding]] spell that causes the image of the [[cleric]]&#039;s deity to be superimposed over him/herself. This vision will [[blinded|blind]] the target, causing it to be [[stunned]] for the duration of the effect.&lt;br /&gt;
&lt;br /&gt;
On a warding margin of 20 or more (endroll of +120 or higher), there is a chance the target will be forced into a [[kneeling]] position, which is increased with training in [[Spiritual Lore, Religion]]. &lt;br /&gt;
&lt;br /&gt;
{{Equation box|{{math|1=Kneel% = 15 + [(Endroll - 100) / 4] + [Religion Ranks / 3]}}}}&lt;br /&gt;
&lt;br /&gt;
[[Undead]] and creatures that are immune to stuns will not be stunned, but are still subject to the blind status effect.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefit ==&lt;br /&gt;
Every three ranks in [[Spiritual Lore, Religion]] increases the percentage chance to force kneeling by 1%.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||3||30||60||90||120||150||180||210||240&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance to force kneeling||20%||21%||30%||40%||50%||60%||70%||80%||90%||100%&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown. Chance increases by an additional 1% per 4 points of endroll above 120.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
{{Spells-Arkati-LST}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric Base (saved posts)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#311 Cleric Base Spells: Blind], on Play.net&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164070</id>
		<title>Blind (311)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164070"/>
		<updated>2022-03-25T17:17:02Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Blind&lt;br /&gt;
| number = 311&lt;br /&gt;
| mnemonic = BLIND&lt;br /&gt;
| base_dur = 15 sec&lt;br /&gt;
| add_dur = +1 sec per 4 of warding failure&lt;br /&gt;
| span = Block&lt;br /&gt;
| target = Single&lt;br /&gt;
| dtype = None&lt;br /&gt;
| interval = None&lt;br /&gt;
| ctype = None&lt;br /&gt;
| Interval = None&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| status = [[Blinded]], [[Stunned]], [[Kneeling]]&lt;br /&gt;
| navigation = {{cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; is a [[warding]] spell that causes the image of the [[cleric]]&#039;s deity to be superimposed over him/herself. This vision will [[blinded|blind]] the target, causing it to be [[stunned]] for the duration of the effect.  Creatures that are immune to stuns will not be stunned, but are still subject to the blind status effect.&lt;br /&gt;
&lt;br /&gt;
On a warding margin of 20 or more (endroll of +120 or higher), there is a chance the target will be forced into a [[kneeling]] position, which is increased with training in [[Spiritual Lore, Religion]]. &lt;br /&gt;
&lt;br /&gt;
{{Equation box|{{math|1=Kneel% = 15 + [(Endroll - 100) / 4] + [Religion Ranks / 3]}}}}&lt;br /&gt;
&lt;br /&gt;
[[Undead]] and creatures that are immune to stuns cannot be affected by this spell.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefit ==&lt;br /&gt;
Every three ranks in [[Spiritual Lore, Religion]] increases the percentage chance to force kneeling by 1%.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||3||30||60||90||120||150||180||210||240&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance to force kneeling||20%||21%||30%||40%||50%||60%||70%||80%||90%||100%&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown. Chance increases by an additional 1% per 4 points of endroll above 120.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
{{Spells-Arkati-LST}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric Base (saved posts)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#311 Cleric Base Spells: Blind], on Play.net&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164069</id>
		<title>Blind (311)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164069"/>
		<updated>2022-03-25T17:15:11Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Blind&lt;br /&gt;
| number = 311&lt;br /&gt;
| mnemonic = BLIND&lt;br /&gt;
| base_dur = 15 sec&lt;br /&gt;
| add_dur = +1 sec per 4 of warding failure&lt;br /&gt;
| span = Block&lt;br /&gt;
| target = Single&lt;br /&gt;
| dtype = None&lt;br /&gt;
| interval = None&lt;br /&gt;
| ctype = None&lt;br /&gt;
| Interval = None&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| status = [[Blinded]], [[Stunned]], [[Kneeling]]&lt;br /&gt;
| navigation = {{cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; is a [[warding]] spell that causes the image of the [[cleric]]&#039;s deity to be superimposed over him/herself. This vision will [[blinded|blind]] the target, causing it to be [[stunned]] for the duration of the effect.&lt;br /&gt;
&lt;br /&gt;
On a warding margin of 20 or more (endroll of +120 or higher), there is a chance the target will be forced into a [[kneeling]] position, which is increased with training in [[Spiritual Lore, Religion]]. &lt;br /&gt;
&lt;br /&gt;
{{Equation box|{{math|1=Kneel% = 15 + [(Endroll - 100) / 4] + [Religion Ranks / 3]}}}}&lt;br /&gt;
&lt;br /&gt;
[[Undead]] and creatures that are immune to stuns cannot be affected by this spell.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefit ==&lt;br /&gt;
Every three ranks in [[Spiritual Lore, Religion]] increases the percentage chance to force kneeling by 1%.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||3||30||60||90||120||150||180||210||240&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance to force kneeling||20%||21%||30%||40%||50%||60%||70%||80%||90%||100%&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown. Chance increases by an additional 1% per 4 points of endroll above 120.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
{{Spells-Arkati-LST}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric Base (saved posts)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#311 Cleric Base Spells: Blind], on Play.net&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164068</id>
		<title>Blind (311)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blind_(311)&amp;diff=164068"/>
		<updated>2022-03-25T17:15:02Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
| name = Blind&lt;br /&gt;
| number = 311&lt;br /&gt;
| mnemonic = BLIND&lt;br /&gt;
| base_dur = 15 sec&lt;br /&gt;
| add_dur = +1 sec per 4 of warding failure&lt;br /&gt;
| span = Block&lt;br /&gt;
| target = Single&lt;br /&gt;
| dtype = None&lt;br /&gt;
| interval = None&lt;br /&gt;
| ctype = None&lt;br /&gt;
| Interval = None&lt;br /&gt;
| type = Attack&lt;br /&gt;
| subtype = [[Warding]]&lt;br /&gt;
| status = [[Blinded]], [[Stunned]], [[Kneeling]]&lt;br /&gt;
| navigation = {{cleric base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
__TOC__&lt;br /&gt;
&#039;&#039;&#039;Blind&#039;&#039;&#039; is a [[warding]] spell that causes the image of the [[cleric]]&#039;s deity to be superimposed over him/herself. This vision will [[blinded|blind]] the target, causing it to be [[stunned]] for the duration of the effect.  Creatures that are immune to stuns will not be stunned, but are still subject to the blind status effect.&lt;br /&gt;
&lt;br /&gt;
On a warding margin of 20 or more (endroll of +120 or higher), there is a chance the target will be forced into a [[kneeling]] position, which is increased with training in [[Spiritual Lore, Religion]]. &lt;br /&gt;
&lt;br /&gt;
{{Equation box|{{math|1=Kneel% = 15 + [(Endroll - 100) / 4] + [Religion Ranks / 3]}}}}&lt;br /&gt;
&lt;br /&gt;
[[Undead]] and creatures that are immune to stuns cannot be affected by this spell.&lt;br /&gt;
&lt;br /&gt;
== Lore Benefit ==&lt;br /&gt;
Every three ranks in [[Spiritual Lore, Religion]] increases the percentage chance to force kneeling by 1%.&lt;br /&gt;
&lt;br /&gt;
:{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align:center;&amp;quot;&lt;br /&gt;
!align=&amp;quot;right&amp;quot;|Spiritual Lore, Religion ranks||0||3||30||60||90||120||150||180||210||240&lt;br /&gt;
|-&lt;br /&gt;
|align=&amp;quot;right&amp;quot;|Chance to force kneeling||20%||21%||30%||40%||50%||60%||70%||80%||90%||100%&lt;br /&gt;
|}&lt;br /&gt;
::&#039;&#039;Not all thresholds shown. Chance increases by an additional 1% per 4 points of endroll above 120.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
{{Spells-Arkati-LST}}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Cleric Base (saved posts)|Saved Posts]]&lt;br /&gt;
* [http://www.play.net/gs4/info/spells/spelllist.asp?circle=7#311 Cleric Base Spells: Blind], on Play.net&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Blinded&amp;diff=164067</id>
		<title>Blinded</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Blinded&amp;diff=164067"/>
		<updated>2022-03-25T17:13:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Sources */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Blinded&#039;&#039;&#039; is a negative status condition.  When under its effects, the afflicted party has a 10% chance to outright miss [[attack]]s and [[spell]]s, a 50% reduced chance to spot [[hide|hiding]] attempts, 25% reduced [[evade]], [[block]], and [[parry]] chance, and cannot make {{boldmono|[[SEARCH]]}} attempts. &lt;br /&gt;
&lt;br /&gt;
== Messaging ==		&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;Add messaging here!&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Sources ==&lt;br /&gt;
* [[Searing Light (135)]]&lt;br /&gt;
* [[Blind (311)]]&lt;br /&gt;
* [[Sunburst (609)]]&lt;br /&gt;
* [[Cheapshots|Combat Maneuver: Cheapshots]] (Eyepoke)&lt;br /&gt;
* [[Dirtkick|Combat Maneuver: Dirtkick]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Effects and Conditions]]&lt;br /&gt;
[[Category:Player System Manager]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=609&amp;diff=164066</id>
		<title>609</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=609&amp;diff=164066"/>
		<updated>2022-03-25T17:13:06Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Redirected page to Sunburst (609)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sunburst (609)]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sun_Burst_(609)&amp;diff=164065</id>
		<title>Sun Burst (609)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sun_Burst_(609)&amp;diff=164065"/>
		<updated>2022-03-25T17:12:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: GS4-ESTILD moved page Sun Burst (609) to Sunburst (609)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Sunburst (609)]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sunburst_(609)&amp;diff=164064</id>
		<title>Sunburst (609)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sunburst_(609)&amp;diff=164064"/>
		<updated>2022-03-25T17:12:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: GS4-ESTILD moved page Sun Burst (609) to Sunburst (609)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{spell |&lt;br /&gt;
 | mnemonic = SUNBURST&lt;br /&gt;
 | duration = Immediate&lt;br /&gt;
 | type = Attack&lt;br /&gt;
 | subtype = Warding&lt;br /&gt;
 | target = Room, Single&lt;br /&gt;
 | interval = None&lt;br /&gt;
 | dtype = Single-target: [[Health]]&lt;br /&gt;
 | ctype = Single-target: [[Fire critical table|Fire]] ([[Nature damage|Nature]])&amp;lt;br&amp;gt;[[Moonbeam (611)|Moonbeam]] interaction: [[Plasma critical table|Plasma]]&lt;br /&gt;
 | status = [[Blinded]], [[Roundtime]] (undead)&lt;br /&gt;
 | navigation = {{Ranger base navigation}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
When {{boldmono|[[CAST]]}} open, &#039;&#039;&#039;Sun Burst&#039;&#039;&#039; emits a great pulse of light from the caster&#039;s hand, causing all creatures, characters and objects [[hidden]] in the room to become unhidden.  While this will not reveal [[invisible]] targets to the caster, it will make the caster aware of their presence.  Objects revealed include arrows or thrown weapons.&lt;br /&gt;
&lt;br /&gt;
The open-cast spell version will also subject room targets to a [[warding]] roll.  When successful, living targets will be [[blinded]], suffer a severe [[Perception]] loss of at least 85% of ranks, as well as a decreased chance to [[evade]] any incoming attacks. [[Undead]] targets will recoil from the intense burst of light, giving them [[roundtime]].  Targets that cannot see due to injury, the [[Blind (311)]] spell, or previous effects of a focused Sun Burst are immune.&lt;br /&gt;
&lt;br /&gt;
When focused on a single target, Sun Burst inflicts moderate [[Fire critical table|Fire]] damage in addition to the debuff effects applied by the open version.  This damage is considered [[Nature damage]].  When the target is under the effects of [[Moonbeam (611)|Moonbeam]], Sun Burst consumes the lucent energy, ending Moonbeam&#039;s [[immobilized|immobilization]] effect, and inflicts moderate [[Plasma critical table|Plasma]] damage. &lt;br /&gt;
&lt;br /&gt;
{{Usage-open&lt;br /&gt;
|s=609&lt;br /&gt;
|1=cast this spell against a single target&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Messaging ==&lt;br /&gt;
;Interaction with Moonbeam&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
| &amp;lt;pre{{log-inline}}&amp;gt;&lt;br /&gt;
You gesture while summoning the spirits of nature to aid you with the {{blue|&amp;lt;b&amp;gt;Moonbeam&amp;lt;/b&amp;gt;}} spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a war griffin.&lt;br /&gt;
Tapping the moons above, you draw down a shaft of coruscating moonlight and bathe a war griffin in its lucent glow.&lt;br /&gt;
[SMR result: 106 (Open d100: 31)]&lt;br /&gt;
A war griffin is caught fast, the light of the moon arresting its movements.&lt;br /&gt;
Soot brown specks of leaf mold trail in the wake of a war griffin&#039;s movements, distorted by a murky haze.&lt;br /&gt;
The vitality of nature bestows you with a burst of strength!&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&lt;br /&gt;
You gesture while summoning the spirits of nature to aid you with the {{blue|&amp;lt;b&amp;gt;Sunburst&amp;lt;/b&amp;gt;}} spell...&lt;br /&gt;
Your spell is ready.&lt;br /&gt;
You gesture at a war griffin.&lt;br /&gt;
A sudden burst of bright light emanates from your hand toward a war griffin!&lt;br /&gt;
  CS: +399 - TD: +348 + CvA: +25 + d100: +70 == +146&lt;br /&gt;
  Warding failed!&lt;br /&gt;
Blazing light, hot and blistering, coalesces around a war griffin for 35 points of damage!&lt;br /&gt;
The murky haze surrounding a war griffin seems to feed the sudden burst of flames!&lt;br /&gt;
   ... 15 points of damage!&lt;br /&gt;
   Burst of flames to left eye incinerates eyelid.  Gruesome.&lt;br /&gt;
{{blue|&amp;lt;b&amp;gt;Tendrils of fiery incandescence sear through the coruscating moonlight enveloping a war griffin!&amp;lt;/b&amp;gt;}}&lt;br /&gt;
The murky haze surrounding a war griffin seems to feed the sudden burst of flames!&lt;br /&gt;
   ... 60 points of damage!&lt;br /&gt;
   The war griffin&#039;s lungs superheat forcing plasma up through nose and mouth!&lt;br /&gt;
The war griffin crashes to the ground, motionless.&lt;br /&gt;
A war griffin&#039;s movements no longer appear hampered as the lunar light encircling it fades away.&lt;br /&gt;
Cast Roundtime 3 Seconds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
* [[Ranger Base/saved posts]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=164063</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=164063"/>
		<updated>2022-03-25T17:06:57Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=163588</id>
		<title>SimuCon 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=163588"/>
		<updated>2022-03-21T20:05:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2022 are Wednesday, August 3 through Sunday, August 7, 2022 at the Sheraton Westport Chalet Hotel.  Room reservation link [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP here].&lt;br /&gt;
&lt;br /&gt;
==2022 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2022 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Thursday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Friday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Saturday&amp;lt;br&amp;gt;August 5&lt;br /&gt;
|- &lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&amp;lt;br&amp;gt;August 9&lt;br /&gt;
|-&lt;br /&gt;
| -:-- AM || &amp;amp;nbsp;&amp;lt;br&amp;gt;&amp;amp;nbsp; || ALL&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
&lt;br /&gt;
Cost and sign-up information will be available soon.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
Sign-up is usually initiated by the GM organizing SimuCon and details are released closer to the event.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2022 Schedule|2022 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlps-sheraton-westport-plaza-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2022 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Darcena&lt;br /&gt;
* Kothos/Xanthium/Ysharra&lt;br /&gt;
* Nodyre / Dayzed&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Clunk&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Names Here&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Quilic&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees.&lt;br /&gt;
&lt;br /&gt;
Currently no campaign link is available, but will likely be available in early June.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Undead_creatures&amp;diff=161325</id>
		<title>Category:Undead creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Undead_creatures&amp;diff=161325"/>
		<updated>2022-02-07T15:12:19Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Removed note about cold immunity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;undead&#039;&#039;&#039; are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored.  This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse.  The undead can range from zombie roltons to phantoms to much worse.&lt;br /&gt;
&lt;br /&gt;
Undead are immune to physical damage from weapons that are not blessed.  [[Cleric]]s and [[paladin]]s do not require a bless for their weapons to fight undead as long as their weapon is [[sanctify|sanctified]].  Most direct damage spells harm them normally.  They are immune or highly resistant to many forms of mind-affecting magic. The cleric spell [[Smite/Bane (302)]] may be more or less effective depending on the cleric&#039;s conversion status.&lt;br /&gt;
&lt;br /&gt;
==Categories==&lt;br /&gt;
[[:Category:Corporeal undead creatures|Corporeal undead]] are undead creatures that have a more solid and material existence.  These can typically take normal damage from blessed weapons or sanctified weapons wielded by a cleric or paladin.&lt;br /&gt;
[[:Category:Non-corporeal undead creatures|Non-corporeal undead]] are immaterial in nature and therefore, have no physical body to hit.  They are still vulnerable to attack from blessed or sanctified weapons, they are immune to instant death or debilitating wounds.&lt;br /&gt;
&lt;br /&gt;
[[Category: Creatures]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Undead&amp;diff=161324</id>
		<title>Undead</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Undead&amp;diff=161324"/>
		<updated>2022-02-07T15:11:54Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: Removed note about cold immunity.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__noTOC__&lt;br /&gt;
{{Order of Voln navigation}}&lt;br /&gt;
&amp;lt;section begin=undeadinfo /&amp;gt;The &#039;&#039;&#039;Undead&#039;&#039;&#039; are creatures that are brought to a semblance of life after their death, in a manner that is different from resurrection in that their life is not fully restored. This is usually accomplished by binding a cursed soul to some aspect of the material world, often (but not always) their own corpse. The Undead can range from zombie roltons to phantoms to much worse.  They can manifest in corporeal and non-corporeal entities.&lt;br /&gt;
&lt;br /&gt;
Undead possess a natural 25% damage resistance to physical attacks, as well as a +25 bonus to defending against PSM skills. Each tier of [[Sanctify (330) | Sanctify]] on relevant offensive combat gear negates 20% of these defenses, removing them completely at the fifth tier (T5). [[Blessing | Blessed]] combat gear removes these defenses entirely. Most direct damage spells harm them normally.&lt;br /&gt;
&lt;br /&gt;
Many undead are immune or highly resistant to many forms of mind-affecting magic. The [[Cleric]] spell [[Smite/Bane (302)]] may be more or less effective depending on the cleric&#039;s deity.&lt;br /&gt;
&lt;br /&gt;
== Corporeal and Non-Corporeal Undead ==&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Corporeal undead creatures|corporeal]] undead generally take damage normally from blessed weapons.&lt;br /&gt;
&lt;br /&gt;
While still vulnerable to attacks by blessed weaponry, the [[:Category:Non-corporeal undead creatures|non-corporeal]] undead (e.g. spirits, phantoms) are a little harder to handle.  Having no body, they use a special [[non-corporeal critical table]] which makes them immune to instant death or debilitating wounds. Many are also immune or highly resistant to [[stun]]s and knockdowns. Non-corporeal beings can be forced into a corporeal form by using the sorcerer spell [[Phase (704)]]. The [[Order of Voln]] has an unarmed combat ability called [[Kai&#039;s Smite]] that also draws them into corporeal form temporarily, and they can be weakened by [[Symbol of Disruption]].&lt;br /&gt;
&lt;br /&gt;
== Sheer Fear ==&lt;br /&gt;
{{main|Sheer fear}}&lt;br /&gt;
&lt;br /&gt;
Player characters may be incapacitated by sheer fear in the presence of undead creatures with substantially higher level than their own.&lt;br /&gt;
&lt;br /&gt;
== Undead Creatures ==&lt;br /&gt;
These are some of the many undead creatures in Gemstone IV. Duplicated level 1-15 or generic undead areas common in starter locations are excluded from the list as they aren&#039;t unique.  &lt;br /&gt;
&lt;br /&gt;
Until recently, no base level undead creatures existed between the levels of 64 and 75. This &amp;quot;Undead Gap&amp;quot; existed for over 20 years, and ended with the July 2016 release of the [[Red Forest]] and its level 68 [[warped tree spirit]]s and was further corrected in August 2020 with [[Den of Rot]] that added level 70 [[seething pestilent vision]]s and level 72 [[magna vereri]].&lt;br /&gt;
&lt;br /&gt;
Level ranges will expand beyond The Scatter undead maximum with the level 110 [[lich]] after the release of [[Hinterwilds]] later in 2021/2022.&lt;br /&gt;
&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! Realm&lt;br /&gt;
! [[Hunting areas]]&lt;br /&gt;
! [[Creature]]s&lt;br /&gt;
! [[Level]] Range&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[Reim]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Four portal zones consisting of undead in 4 level&amp;lt;br&amp;gt;ranges and accessible for 2 realtime hours per entry: &lt;br /&gt;
* 1-30&lt;br /&gt;
* 31-60&lt;br /&gt;
* 61-90&lt;br /&gt;
* 91-100&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[Open Sea Adventures]] &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot;| Enemy ships can spawn as ghost ships, providing like level&amp;lt;br&amp;gt;creatures of those on board the ship to combat.&lt;br /&gt;
|-&lt;br /&gt;
! Wehnimer&#039;s Landing&lt;br /&gt;
! [[Temple of Love]] &lt;br /&gt;
|&lt;br /&gt;
*[[Wolfshade]]&lt;br /&gt;
*[[Nedum vereri]]&lt;br /&gt;
| 15 - 18&lt;br /&gt;
|-&lt;br /&gt;
! Icemule&lt;br /&gt;
! [[:Category:Temple of Hope creatures|Temple of Hope: Abbey]]&lt;br /&gt;
|&lt;br /&gt;
*[[Nedum vereri]]&lt;br /&gt;
*[[Arch wight]]&lt;br /&gt;
| 18 - 20 &lt;br /&gt;
|-&lt;br /&gt;
! Solhaven&lt;br /&gt;
! [[:Category:Marshtown creatures|Wooded Plains]]&lt;br /&gt;
|&lt;br /&gt;
*[[Wood wight]]&lt;br /&gt;
*[[Rotting woodsman]]&lt;br /&gt;
| 20 - 23&lt;br /&gt;
|-&lt;br /&gt;
! [[Wehnimer&#039;s Landing]]&lt;br /&gt;
! [[:Category:Danjirland creatures|Potter&#039;s Field]]&lt;br /&gt;
|&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
*[[Tree spirit]]&lt;br /&gt;
| 23 - 26&lt;br /&gt;
|-&lt;br /&gt;
! [[Ta&#039;Vaalor]]&lt;br /&gt;
! [[Lunule Weald]]&lt;br /&gt;
|&lt;br /&gt;
*[[Niirsha]]&lt;br /&gt;
*[[Crazed zombie]]&lt;br /&gt;
*[[Sacristan spirit]]&lt;br /&gt;
*[[Tree spirit]]&lt;br /&gt;
*[[Frenzied monk]]&lt;br /&gt;
| 23 - 27&lt;br /&gt;
|-&lt;br /&gt;
! Icemule&lt;br /&gt;
! [[Abandoned Farm]]&lt;br /&gt;
|&lt;br /&gt;
*[[Zombie]]&lt;br /&gt;
*[[Tree spirit]]&lt;br /&gt;
*[[Elder tree spirit]]&lt;br /&gt;
*[[Rotting farmhand]]&lt;br /&gt;
*[[Spectral woodsman]]&lt;br /&gt;
| 23 - 35&lt;br /&gt;
|-&lt;br /&gt;
! [[Zul Logoth]]&lt;br /&gt;
! [[Troll Burial Grounds]]&lt;br /&gt;
|&lt;br /&gt;
*[[Rock troll zombie]]&lt;br /&gt;
*[[Troll wraith]]&lt;br /&gt;
| 34 - 35&lt;br /&gt;
|-&lt;br /&gt;
! [[Ta&#039;Illistim]]&lt;br /&gt;
! [[Wraithenmist]]&lt;br /&gt;
|&lt;br /&gt;
*[[Darken]] (28)&lt;br /&gt;
*[[Ghostly mara]] (32)&lt;br /&gt;
*[[Spectral lord]] (36)&lt;br /&gt;
| 28 - 36&lt;br /&gt;
|-&lt;br /&gt;
! [[River&#039;s Rest]]&lt;br /&gt;
! [[Miasmal Forest]]&lt;br /&gt;
|&lt;br /&gt;
*[[Skeletal soldier]] (34)&lt;br /&gt;
*[[Spectral black warhorse]] (35)&lt;br /&gt;
*[[Lesser moor wight]] (37)&lt;br /&gt;
*[[Greater moor wight]] (39)&lt;br /&gt;
*[[Bog wraith]] (41)&lt;br /&gt;
| 34 - 41&lt;br /&gt;
|-&lt;br /&gt;
! Solhaven&lt;br /&gt;
! [[Castle Varunar]]&lt;br /&gt;
|&lt;br /&gt;
*[[Spectral monk]] (25)&lt;br /&gt;
*[[Rotting corpse]] (32)&lt;br /&gt;
*[[Skeletal warhorse]] (37)&lt;br /&gt;
*[[Skeletal lord]] (41)&lt;br /&gt;
*[[Phantasma]] (42)&lt;br /&gt;
| 25 - 42&lt;br /&gt;
|-&lt;br /&gt;
! Ta&#039;Illistim&lt;br /&gt;
! [[Black Moor]]&lt;br /&gt;
|&lt;br /&gt;
*[[Barghest]]&lt;br /&gt;
*[[Luminous spectre]]&lt;br /&gt;
*[[Spectral black warhorse]]&lt;br /&gt;
*[[Greater moor wight]]&lt;br /&gt;
*[[Vourkha]]&lt;br /&gt;
*[[Baesrukha]]&lt;br /&gt;
*[[Greater fetid corpse]]&lt;br /&gt;
| 35 - 42&lt;br /&gt;
|-&lt;br /&gt;
! Wehnimer&#039;s Landing&lt;br /&gt;
! [[Shadow Valley]]&lt;br /&gt;
|&lt;br /&gt;
*[[Ghostly pooka]]&lt;br /&gt;
*[[Shadow mare]]&lt;br /&gt;
*[[Shadow steed]]&lt;br /&gt;
*[[Spectral miner]]&lt;br /&gt;
*[[Night mare]]&lt;br /&gt;
| 33 - 43&lt;br /&gt;
|-&lt;br /&gt;
! Wehnimer&#039;s Landing&lt;br /&gt;
! [[The Broken Lands]]&lt;br /&gt;
|&lt;br /&gt;
*[[Lesser vruul]]&lt;br /&gt;
*[[Nightmare steed]]&lt;br /&gt;
*[[Greater vruul]]&lt;br /&gt;
| 45 - 75&lt;br /&gt;
|-&lt;br /&gt;
! Ta&#039;Vaalor&lt;br /&gt;
! [[Fethayl Bog]]&lt;br /&gt;
|&lt;br /&gt;
*[[Bog wight]]&lt;br /&gt;
*[[Bog spectre]]&lt;br /&gt;
*[[Warrior shade]]&lt;br /&gt;
| 44 - 48&lt;br /&gt;
|-&lt;br /&gt;
! River&#039;s Rest&lt;br /&gt;
! [[Marsh Keep]]&lt;br /&gt;
|&lt;br /&gt;
*[[Gaunt spectral servant]]&lt;br /&gt;
*[[Rotting chimera]]&lt;br /&gt;
*[[Necrotic snake]]&lt;br /&gt;
*[[Flesh golem]]&lt;br /&gt;
| 44 - 50&lt;br /&gt;
|-&lt;br /&gt;
! Icemule&lt;br /&gt;
! [[Frozen Bramble]]&lt;br /&gt;
|&lt;br /&gt;
*[[Writhing icy bush]]&lt;br /&gt;
*[[Blackened decaying tumbleweed]]&lt;br /&gt;
*[[Writhing frost-glazed vine]]&lt;br /&gt;
*[[Dark frosty plant]]&lt;br /&gt;
*[[Large thorned shrub]]&lt;br /&gt;
*[[Shriveled icy creeper]]&lt;br /&gt;
| 36 - 50&lt;br /&gt;
|-&lt;br /&gt;
! Icemule&lt;br /&gt;
! [[Pinefar]]&lt;br /&gt;
|&lt;br /&gt;
*[[Frozen corpse]]&lt;br /&gt;
*[[Ice wraith]]&lt;br /&gt;
*[[Seeker]]&lt;br /&gt;
| 42 - 52&lt;br /&gt;
|-&lt;br /&gt;
! Wehnimer&#039;s Landing&lt;br /&gt;
![[Darkstone Castle]]&lt;br /&gt;
|&lt;br /&gt;
*[[Banshee]]&lt;br /&gt;
*[[Nightmare steed]]&lt;br /&gt;
| 50 - 55&lt;br /&gt;
|-&lt;br /&gt;
! Solhaven&lt;br /&gt;
! [[Bonespear Tower]]&lt;br /&gt;
|&lt;br /&gt;
*[[Waern]] &lt;br /&gt;
*[[Dybbuk]]&lt;br /&gt;
*[[Eidolon]]&lt;br /&gt;
| 49 - 55&lt;br /&gt;
|-&lt;br /&gt;
! River&#039;s Rest&lt;br /&gt;
! [[The Citadel]]&lt;br /&gt;
|&lt;br /&gt;
*[[Ethereal mage apprentice]]&lt;br /&gt;
*[[Decaying Citadel guardsman]]&lt;br /&gt;
*[[Rotting Citadel arbalester]]&lt;br /&gt;
*[[Putrified Citadel herald]]&lt;br /&gt;
*[[Phantasmal bestial swordsman]]&lt;br /&gt;
| 54 - 62&lt;br /&gt;
|-&lt;br /&gt;
! Teras Isle&lt;br /&gt;
! [[Temple of Luukos]]&lt;br /&gt;
|&lt;br /&gt;
*[[Wind wraith]]&lt;br /&gt;
*[[Soul golem]]&lt;br /&gt;
| 61 - 63&lt;br /&gt;
|-&lt;br /&gt;
! Ta&#039;Vaalor&lt;br /&gt;
! [[Red Forest]]&lt;br /&gt;
|&lt;br /&gt;
*[[Warped tree spirit]]&lt;br /&gt;
| 68&lt;br /&gt;
|-&lt;br /&gt;
! Wehnimer&#039;s Landing&lt;br /&gt;
! [[Red Forest]]&lt;br /&gt;
|&lt;br /&gt;
*[[Warped tree spirit]]&lt;br /&gt;
| 68&lt;br /&gt;
|-&lt;br /&gt;
! Icemule Trace&lt;br /&gt;
! [[Den of Rot]]&lt;br /&gt;
|&lt;br /&gt;
*[[Seething pestilent vision]]&lt;br /&gt;
*[[Magna vereri]]&lt;br /&gt;
| 70 - 72&lt;br /&gt;
|-&lt;br /&gt;
! Ta&#039;Illistim&lt;br /&gt;
! [[Maaghara Tower]]&lt;br /&gt;
|&lt;br /&gt;
*[[Shrickhen]]&lt;br /&gt;
| 76&lt;br /&gt;
|-&lt;br /&gt;
! Ta&#039;Illistim&lt;br /&gt;
! [[Old Ta&#039;Faendryl]]&lt;br /&gt;
|&lt;br /&gt;
*[[Lich qyn&#039;arj]]&amp;lt;br&amp;gt;&#039;&#039;night only&#039;&#039;&lt;br /&gt;
| 84&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot;| [[The Rift]]&lt;br /&gt;
|&lt;br /&gt;
*[[Naisirc]]&lt;br /&gt;
*[[Seraceris]]&lt;br /&gt;
*[[N&#039;ecare]]&lt;br /&gt;
*[[Lost soul]]&lt;br /&gt;
*[[Vaespilon]]&lt;br /&gt;
*[[Fallen crusader]]&lt;br /&gt;
| 75 - 97&lt;br /&gt;
|-&lt;br /&gt;
! Solhaven&lt;br /&gt;
! [[Sanctum of Scales|Sanctum]]&lt;br /&gt;
|&lt;br /&gt;
*[[Shambling lurk]] (97)&lt;br /&gt;
*[[Patchwork flesh monstrosity]] (98)&lt;br /&gt;
| 97 - 98&lt;br /&gt;
|-&lt;br /&gt;
! Teras Isle&lt;br /&gt;
! [[Ruined Temple | Temple Nelemar]]&lt;br /&gt;
|&lt;br /&gt;
*[[Spectral triton defender]]&lt;br /&gt;
*[[Ethereal triton sentry]]&lt;br /&gt;
| 98-103&lt;br /&gt;
|-&lt;br /&gt;
! The Rift&lt;br /&gt;
! The Scatter&lt;br /&gt;
|&lt;br /&gt;
*[[Murky soul siphon]] (106)&lt;br /&gt;
*[[Lich]] (110)&lt;br /&gt;
| 106 - 110&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Treatise on the Undead (essay)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Undead creatures]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=161322</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=161322"/>
		<updated>2022-02-07T15:01:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Polymorph_Potion&amp;diff=158779</id>
		<title>Polymorph Potion</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Polymorph_Potion&amp;diff=158779"/>
		<updated>2022-01-19T02:54:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
Polymorph Potions come in 4 different variants and are able to change the consumer&#039;s 1) name, 2) gender, 3) race, or 4) profession.  All of these uses are permanent and irreversible except with another polymorph potion.  Each potion may be purchased through [[SimuCoin]] Store.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti&lt;br /&gt;
|item= Polymorph: Name&lt;br /&gt;
|itemsummary=Sometimes we want a new identity. Perhaps you you chose a name that doesn&#039;t fit anymore. After a quick sip, you&#039;ll be whisked away to the Rename Pavilion to change your name.  All former names will be listed in the PROFILE verb.&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://store.play.net/store/purchaseitem/484?gameCode=GS a round-bellied glass cruet of fizzy heliotrope liquid]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Though the bottom of the glass cruet is flattened for stability, the body is bulbous and rounded, narrowing to a slender throat and stopped with a long cork.  Within, translucent liquid of a heliotrope hue fizzes with a constant, rising stream of tiny bubbles.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The glass cruet is a Polymorph Potion.  When consumed, it will allow you to permanently change your name.  Other players will always be able to view your previous names in your PROFILE.  This process is irreversible except with another polymorph potion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Use the [[NAMECHECK (verb)|NAMECHECK]] verb to check availability of a name before drinking the potion.  Once consumed, you may select a new name or repick your existing name if you change your mind.&lt;br /&gt;
* Once you select a new name, the old name is immediately available for any other player to select.  If you wish to restrict the old name, you can create an alternate character with it.&lt;br /&gt;
* You will be removed from all other characters&#039; [https://gswiki.play.net/Verb:BEFRIEND BEFRIEND] lists.&lt;br /&gt;
* The potion cannot be consumed in locations that block teleportation.&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! DRINK&lt;br /&gt;
| You are swept away in a swirl of iridescence and find yourself elsewhere.&lt;br /&gt;
| Soandso vanishes in a swirl of iridescence.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti&lt;br /&gt;
|item= Polymorph: Gender&lt;br /&gt;
|itemsummary=Simply drink the vial and your gender will switch between male and female.&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://store.play.net/store/purchaseitem/483?gameCode=GS a blown glass vial of magenta liquid spiral-wrapped by gold wire]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Crafted of crystal clear glass, the cylindrical vial holds a dollop of iridescent magenta liquid within its thin walls.  A golden cap is fitted to its mouth, while dual strands of golden wire twine about the body of the diminutive vessel in a fanciful spiral.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The blown glass vial is a Polymorph Potion.  When consumed, it will allow you to permanently change your gender.  This process is irreversible except with another polymorph potion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* Any items that were previously restricted by gender and do not include your new gender will no longer be usable.&lt;br /&gt;
* Some items, such as tattoos, may have references to gender (&amp;quot;his&amp;quot; or &amp;quot;her&amp;quot;) that do not update when changing gender.  If you are affected, you may need to [https://gswiki.play.net/Verb:ASSIST ASSIST] to request the item be reviewed and potentially updated to resolve the issue.&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! DRINK&lt;br /&gt;
| Prickling your tongue with its passage, the liquid fizzes and pops in your mouth, reminiscent of watered wine infused with liquid lightning.  Its energy surges through your flesh in an electrifying wave, and you can feel your body changing in its wake.  Eventually, feeling migrates to your extremities and fades, until only a tingling is left in your fingertips and toes.&lt;br /&gt;
| Threads of iridescent energy sweep across Soandso&#039;s body from head to toe, leaving him looking somewhat different than he did before.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti&lt;br /&gt;
|item= Polymorph: Race&lt;br /&gt;
|itemsummary=When consumed, you are then changed into the new race and your statistics are recalculated for the new race.&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://store.play.net/store/purchaseitem/485?gameCode=GS a square crystal flacon filled with bubbling vermilion liquid]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Squat and square, the small flacon is formed of crystal clear lead glass.  A dark-stained burlwood stopper corks its mouth, the curling grain drawing the eye and providing a visual echo of the constant flow of bubbles through the vermilion liquid within the vessel.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The crystal flacon is a Polymorph Potion.  When consumed, it will allow you to permanently change your race.  Use TURN to toggle between all available races.  It is currently set to a human.  This process is irreversible except with another polymorph potion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* This does &#039;&#039;&#039;not&#039;&#039;&#039; include a [https://gswiki.play.net/Fixstats FIXSTAT].&lt;br /&gt;
* Any items that were previously restricted by race and do not include your new race will no longer be usable.&lt;br /&gt;
* All character statistics are recalculated from level 0 based upon your new race.&lt;br /&gt;
* Your character&#039;s age will set to the same percentage of your current age and your current race&#039;s maximum age in relation to your new race.  e.g. if a human character is 60 years old, that&#039;s 75% of the maximum human age, which is 80.  If they polymorphed into an elf, an elf&#039;s maximum age is 1,500, so 75% of that would be 1,000, and their new age would be 1,125 years old.  Your age descriptor (&amp;quot;appears to be in the meridian of life&amp;quot;) stays the same, but is also relative to your race&#039;s maximum age.&lt;br /&gt;
* Current culture is removed, but you are able to select a new one.&lt;br /&gt;
* Citizenship is removed in all towns and must be earned again.&lt;br /&gt;
* [[Crimson Legion]] membership is removed.&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! DRINK&lt;br /&gt;
| Prickling your tongue with its passage, the liquid fizzes and pops in your mouth, reminiscent of watered wine infused with liquid lightning.  Its energy surges through your flesh in an electrifying wave, and you can feel your body changing in its wake.  Eventually, feeling migrates to your extremities and fades, until only a tingling is left in your fingertips and toes.&lt;br /&gt;
| Threads of iridescent energy sweep across Soandso&#039;s body from head to toe, leaving him looking somewhat different than he did before.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You casually swirl the crystal flacon and a silhouette of a &amp;lt;race&amp;gt; briefly appears on the surface.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{itemtiermulti&lt;br /&gt;
|item= Polymorph: Profession&lt;br /&gt;
|itemsummary=When consumed, you are then changed into the new profession and your statistics are recalculated for the new race.&lt;br /&gt;
&#039;&#039;&#039;Description:&#039;&#039;&#039; [https://store.play.net/store/purchaseitem/486?gameCode=GS a gold-bound pellucid glass phial filled with carmine liquid]&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Caged in an elegant latticework of wrought gold, the rounded phial is clear as crystal and possessed of a jeweled golden stopper.  The translucent liquid contained within shades from brilliant carmine to a deep burgundy, and rosy reflections play along the curvature of the glass.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Analyze:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The pellucid glass phial is a Polymorph Potion.  When consumed, it will allow you to permanently change your profession.  Use TURN to toggle between all available professions.  It is currently set to a warrior.  This process is irreversible except with another polymorph potion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Notes:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
* This does &#039;&#039;&#039;not&#039;&#039;&#039; include a [https://gswiki.play.net/Fixstats FIXSTAT], but the two +10 [[Prime requisite|Prime Requisite]] statistical bonuses are swapped from your old profession to your new profession.&lt;br /&gt;
* Any items that were previously restricted by profession and do not include your new profession will no longer be usable.&lt;br /&gt;
* All character statistics are recalculated from level 0 based upon your new profession.&lt;br /&gt;
* All skills (Character Manager, Maneuvers, Shield, Armor, and Ascension) are untrained, but you regain all training points and must train again.&lt;br /&gt;
* All guild training is removed.&lt;br /&gt;
* Warrior ([[Weapon Bonding]]) and Paladin ([[Holy Weapon (1625)]]) weapons are no longer considered bonded.&lt;br /&gt;
* All profession resources (normal and [https://gswiki.play.net/SUFFUSE_(verb) suffused]) for spells/abilities such as [[Enchant (925)]], [[Ensorcell (735)]], [https://gswiki.play.net/Grit Warrior WPS (Grit)], etc, are removed.&lt;br /&gt;
* All spells are removed.&lt;br /&gt;
}} : {| {{verbtable}}&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|Verb&lt;br /&gt;
! First&lt;br /&gt;
! Third&lt;br /&gt;
|-&lt;br /&gt;
! DRINK&lt;br /&gt;
| Distantly, you taste a hint of sweetness, but your mind is racing, distracting you from such trivial sensations.  Images flash through your mind, snippets of memory fading while other recollections surge to the fore.  After what seems like an eternity and also merely a breath, your thoughts settle into patterns that are somehow simultaneously familiar and new.&lt;br /&gt;
| Soandso&#039;s eyes close and his expression grows distant.  His eyelids twitch, rippling with the rapid movement of his eyes beneath.  After only a moment, he releases a long exhalation and opens his eyes again.&lt;br /&gt;
|-&lt;br /&gt;
! TURN&lt;br /&gt;
| You casually swirl the pellucid glass phial and a silhouette of a &amp;lt;profession&amp;gt; briefly appears on the surface.&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical&lt;br /&gt;
|itemclass=Miscellaneous&lt;br /&gt;
|itemtype=None&lt;br /&gt;
|alter=Yes&lt;br /&gt;
|ld=No}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=DRINK&lt;br /&gt;
|verb2=TURN &lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:SimuCoins]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=156990</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=156990"/>
		<updated>2022-01-04T17:52:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-ESTILD: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-ESTILD</name></author>
	</entry>
</feed>