<?xml version="1.0"?>
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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GS4-ISTEN</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=GS4-ISTEN"/>
	<link rel="alternate" type="text/html" href="https://gswiki.play.net/Special:Contributions/GS4-ISTEN"/>
	<updated>2026-08-04T17:53:36Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.39.12</generator>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aethereal_Abstergent_vissi&amp;diff=259797</id>
		<title>Aethereal Abstergent vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aethereal_Abstergent_vissi&amp;diff=259797"/>
		<updated>2026-06-29T18:37:59Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Tap into aethereal currents to damage or heal them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Inquisitor&#039;s Pennant Chase, Lavatorium arena harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Unafraid of a little deep-cleaning?  Launch a concentrated cake of soap at your foe to scrub that unsightly smudge off the battlefield.  Soap: the cure for stubborn stains and persistent opponents.&lt;br /&gt;
| True heroes don&#039;t cry.  At least, not where others can see.  Wiping away the sting of battle is much easier when you let this vissi wash away your pain.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| The cake of soap has a 20% chance to cause the struck target to slip and remain prone for 2 seconds.  &lt;br /&gt;
| Healing water restores full health.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| The cake of soap is now +5 enchanted and has a 30% chance to cause the struck target to slip and remain prone for 2 seconds&lt;br /&gt;
| Healing water restores full health, mana, and stamina.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| The cake of soap is now +10 enchanted, has +10 CER crit weighting, and has a 40% chance to cause the struck target to slip and remain prone for 3 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| The cake of soap is now +20 enchanted, has +20 CER crit weighting, is now a blessed weapon, and has a 50% chance to cause the struck target to slip and remain prone for 3 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| The cake of soap is now +35 enchanted, has +30 CER crit weighting, is now a blessed weapon, and has a 60% chance to cause the struck target to slip and remain prone for 4 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries and scars.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| The cake of soap is now +50 enchanted, has +40 CER crit weighting, is now a blessed weapon, and has a 70% chance to cause the struck target to slip and remain prone for 5 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries and scars.  Removes standard negative status effects.  Restores full spirit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| The soap cake will perform damage calculations as if it was a discus, and only the owner can wield the summoned cake.  These magical cakes will use your throwing skill or spell aiming skill, whichever is higher.  The cake will decay within 10 seconds, and there is a 10 second cooldown between ability use.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Costs 10 stamina.&lt;br /&gt;
| The healing water can be cast 1x per day.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 15 copies (+14 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (+110 duplicates)&amp;lt;br&amp;gt;  Tier 4: 1,000 copies (+875 duplicates)&amp;lt;br&amp;gt;  Tier 5: 5,000 copies (+4,000 duplicates)&amp;lt;br&amp;gt;  Tier 6: 12,500 copies (+7,500 duplicates)&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category:Vissi system]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fated_Fruit_vissi&amp;diff=259796</id>
		<title>Fated Fruit vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fated_Fruit_vissi&amp;diff=259796"/>
		<updated>2026-06-29T18:36:46Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Nature isn&#039;t always kind, and neither is this vissi.  Use it to deliver a tart, disabling blow to anyone standing in your way, or consume the bitter harvest to harden your resolve and mend your health.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Inquisitor&#039;s Pennant Chase, Treehouse arena harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| They say an apple a day keeps the doctor away, especially if you throw it hard enough.  Launch this tart terror to ensure your foe is weakened... or stays away for good!&lt;br /&gt;
| A restorative snack for those with a thick skin... or those who desperately need one!  Consume this hardened harvest to mend your health and steel your defenses; it&#039;s easier to weather the storm when you&#039;re as tough as the fruit you eat.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Sling a magical crabapple at your foe.  2 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 100 health and can overheal.  Can be cast 1x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| On failure, crabapple reduces target&#039;s DS by 25, TD by 15, and inflicts Feeble.  1.5 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 150 health and can overheal.  Enables recipient to ignore wounds for 30 seconds.  Can be cast 2x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Retains tier 2 abilities and grants one charge of Quickness to the user.  1 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 200 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 10 damage padding for 180 seconds.  Can be cast 3x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Retains tier 3 abilities, and upon failure the crabapple will cause the target to become more susceptible to criticals.  45 second cooldown between uses.&lt;br /&gt;
| Crabapple restores 250 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 15 damage padding for 180 seconds.  Can be cast 4x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Retains tier 4 abilities and adds an additional charge of Quickness to the user.  30 second cooldown between uses.&lt;br /&gt;
| Crabapple restores 300 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 20 damage padding for 180 seconds.  Can be cast 5x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| The crabapple will be an SMR attack, and the damage it inflicts will be cold-based.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;Costs 10 mana.&lt;br /&gt;
| The healing crabapple can be self-cast or directed towards someone else.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 5 copies (Requires +4 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (Requires +120 duplicates)&amp;lt;br&amp;gt;  Tier 4: 3,125 copies (Requires +3,000 duplicates)&amp;lt;br&amp;gt;  Tier 5: 12,500 copies (Requires +9,375 duplicates)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
;This Vissi can be used to target another player for healing.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
G&amp;gt;attend fated vissi to rub&lt;br /&gt;
You select rub as an activator for a Fated Fruit vissi.&lt;br /&gt;
G&amp;gt;&lt;br /&gt;
G&amp;gt;rub my van arc&lt;br /&gt;
Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head before tossing it skyward.  You deftly catch it with your mouth as your face adopts a healthy flush.  [You have gained 200 health, leaving you with an overheal of 200.  Additionally, you can now ignore any wounds for 30 seconds, and you have 10 points of damage padding for 180 seconds.]&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
G&amp;gt;&lt;br /&gt;
G&amp;gt;rub my van arc at woven&lt;br /&gt;
Invoking your Fated Fruit vissi, you summon a gently glowing crabapple and nod your head towards Woven, sending the ethereal missile hurtling towards him.  Rather than colliding, the crabapple is absorbed by his body, leaving Woven revivified as his face adopts a healthy flush.&lt;br /&gt;
Cast Roundtime 3 Seconds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category:Vissi system]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wealth_vissi&amp;diff=259724</id>
		<title>Wealth vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wealth_vissi&amp;diff=259724"/>
		<updated>2026-06-26T18:46:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Fortune favors the bold... and the heavily invested.  Unleash waves of searing, molten sterling across the battlefield or entrench yourself behind a literal vestment of wealth.  After all, if you can&#039;t take it with you, you might as well use it to bury your enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a rare top-tier prize in [[Mana Trawl]], the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Are you an investor who isn&#039;t afraid of a little market volatility?  Liquefy your assets into a searing tide of molten silver and ensure your competition learns the cost of doing business.&lt;br /&gt;
| For the conservative investor, ensure your wealth stays right where you can see it.  A protective coin barrier is the ultimate deterrent against a hostile takeover.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Spend 10 silvers to unleash a wave of molten silver at your foes.  Can strike up to 3 targets.&lt;br /&gt;
| Spend 10 silvers to create a defensive barrier will protect you for 120 seconds.  During this period, if an attacker successfully strikes you, you will instantly be granted +10 CER critical and damage padding and a +20 health point enhancive for 30 seconds to mitigate any incoming damage.  Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Spend 9 silvers to unleash a wave of molten silver at your foes.  Can strike up to 4 targets and offers a +25 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 9 silvers to create a defensive barrier will protect you for 120 seconds.  During this period, if an attacker successfully strikes you, you will instantly be granted +20 CER critical and damage padding and a +40 health point enhancive for 30 seconds to mitigate any incoming damage.  Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Spend 8 silvers to unleash a wave of molten silver at your foes.  Can strike up to 5 targets and offers a +50 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 8 silvers to create a defensive barrier will protect you for 120 seconds.  During this period, if an attacker successfully strikes you, you will instantly be granted +30 CER critical and damage padding and a +60 health point enhancive for 30 seconds to mitigate any incoming damage.  Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Spend 7 silvers to unleash a wave of molten silver at your foes.  Can strike up to 6 targets and offers a +75 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 7 silvers to create a defensive barrier will protect you for 120 seconds.  During this period, if an attacker successfully strikes you, you will instantly be granted +40 CER critical and damage padding and a +80 health point enhancive for 30 seconds to mitigate any incoming damage.  Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Spend 5 silvers to unleash a wave of molten silver at your foes.  Can strike up to 7 targets and offers a +100 bonus to SMR effectiveness.  The wave also affects adjacent rooms.&lt;br /&gt;
| Spend 5 silvers to create a defensive barrier will protect you for 120 seconds.  During this period, if an attacker successfully strikes you, you will instantly be granted +50 CER critical and damage padding and a +100 health point enhancive for 30 seconds to mitigate any incoming damage.  Additionally, any attackers that land a successful hit during this 30 second period will also suffer a magma flare counterattack.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| For each affected target you are empowered with temporary magma flares.  The number of flares is equal to the number of targets hit.  These flares can splash onto nearby creatures if they make a killing blow.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Cooldown&lt;br /&gt;
| This ability has a 60 second cooldown.&lt;br /&gt;
| This ability has a 120 second cooldown.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt; Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 9 copies (+6 duplicates)&amp;lt;br&amp;gt;  Tier 4: 23 copies (+14 duplicates)&amp;lt;br&amp;gt;  Tier 5: 45 copies (+22 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category:Vissi system]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tidal_Visions_vissi&amp;diff=259408</id>
		<title>Tidal Visions vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tidal_Visions_vissi&amp;diff=259408"/>
		<updated>2026-06-20T19:03:03Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;   The sound of the tide.  The shimmer of light through deep water.  The sudden rush of something swimming straight for you.  This orb delivers all of this... and best of all, no coastline required!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Simple Seascape&lt;br /&gt;
&lt;br /&gt;
Noticing your orb floating gracefully by your side, you stretch out your hand and beckon the orb to your open palm.  As it lands, you gently caress its sides with your fingers and stare down at it from above.  The orb&#039;s surface fades away, until you are holding a globe of water depicting an impossibly small yet vividly real underwater seascape.  While you [1] gaze down at the watery glob [/1], you…&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
… find yourself sucked into [2] an exotic coral reef [/2], the very same scene you once held in your open palm!  A [3] shoal of iridescent parrotfish [/3] catches your eye as it [4] glides above a patch of timeworn rocks [/4].  As you take in the wondrous scene, you realize that despite being underwater, you are still breathing comfortably.  Your wonderment is broken as [5] a vibrantly colored parrotfish [/5] quickly swims headlong towards your face, but before contact is made…&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
… you are safely back where you once were, staring at the orb that you are holding in your hand.  As you release your orb, allowing it to float by your side once again, you ponder if the underwater journey was real or if it was a hallucination.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] gaze down at the watery globe (default) | marvel at the wondrous creation | gape at the inexplicable marvel | gawk at the strange wonder | contemplate the puzzling anomaly&amp;lt;br&amp;gt;&lt;br /&gt;
[2] an exotic coral reef (default) | a tranquil, sun-filtered lagoon | a vast, swaying kelp forest | a serene spot next to a shipwreck | a breathtakingly lush seagrass meadow&amp;lt;br&amp;gt;&lt;br /&gt;
[3] shoal of iridescent parrotfish (default) | small gathering of comical pufferfish | lemon-hued throng of bluestripe snapper | grand grouping of regal angelfish | velvety stream of blue tangs&amp;lt;br&amp;gt;&lt;br /&gt;
[4] glides above a patch of timeworn rocks (default) | circles around a dense cluster of barrel sponges | swims alongside a length of driftwood | becomes lost in a thick patch of seaweed | dances around the arms and flukes of a rusty anchor&amp;lt;br&amp;gt;&lt;br /&gt;
[5] a vibrantly colored parrotfish (default) | a bulbous, inquisitive pufferfish | a mottled, sharp-toothed moray eel | a spotted, diamond-shaped stingray | a striped, ornate lionfish.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
The surface of your orb bleeds away into a watery globe depicting [2] an exotic coral reef [/2].  [6] The peaceful sound of gentle, lapping water [/6] drifts from the wondrous sight for a moment, but it soon fades away when your orb resumes its original appearance once more.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Customizable Segment Unlocked:&lt;br /&gt;
&lt;br /&gt;
[6] = The peaceful sound of gentle, lapping water (default) | A haunting, melancholic whale song  | The thunderous roar of a crashing surf | The excited chittering of a dolphin | The raucous squawking of sea gulls | The insistent barking of a seal | The discordant crackling of shrimp snapping | The distant, metallic clanging of a ship&#039;s bell&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Roleplay Ability Unlock:  Enhanced Seascape&lt;br /&gt;
&lt;br /&gt;
Noticing your orb floating gracefully by your side, you stretch out your hand and beckon the orb to your open palm.  As it lands, you gently caress its sides with your fingers and stare down at it from above.  The orb&#039;s surface fades away, until you are holding a globe of water depicting an impossibly small yet vividly real underwater seascape.  While you [1] gaze down at the watery globe [/1], you…&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
… find yourself sucked into [2] an exotic coral reef [/2], the very same scene you once held in your open palm!  A [3] shoal of iridescent parrotfish [/3] catches your eye as it [4] glides above a patch of timeworn rocks [/4].  As you take in the wondrous scene, you realize that despite being underwater, you are still breathing comfortably.  Your wonderment is broken as [5] a vibrantly colored parrotfish [/5] quickly swims headlong towards your face, but just before contact is made it sharply turns upward and…&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
… you are safely back where you once were, staring incredulously as it leaps from the globe in your hand and sails through the air before descending back towards the ground.  Its body shimmers as it approaches the ground, but before it makes contact it disappears in a flash!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Puzzled by what you witnessed, you release your orb, and it resumes its original appearance as it floats by your side once again.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
:Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 16 copies (+13 duplicates)&amp;lt;br&amp;gt;  Tier 4: 53 copies (+37 duplicates)&amp;lt;br&amp;gt;  Tier 5: 125 copies (+72 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]][[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Higher_Self_vissi&amp;diff=259407</id>
		<title>Higher Self vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Higher_Self_vissi&amp;diff=259407"/>
		<updated>2026-06-20T19:00:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  If the light within your soul yearns to shine brighter, let this vissi be your beacon.  Reflect on all that has inspired you, name the good you wish to bring into the world, and let your higher self take the lead.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039; Currently available as a prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
A sense of inner peace blossoms within you as your orb bleeds away all color and definition, adopting an immaculate white hue.  Flashes of benevolent imagery enter your mind&#039;s eye, each so dreamy and fleeting that it&#039;s impossible for the mind to absorb them; instead, you are just left with a growing sense of inner calm and peace.  Although it is tempting to surrender yourself to this nirvana, an instinct within you hesitates, as if this were all too good to be true.  As you struggle to resist the blissful calm, a soothing voice [R] gently says, &amp;quot;This world isn&#039;t as far away as you may think.  Strive to create it. [/R]&lt;br /&gt;
&lt;br /&gt;
And then just as quickly as the peaceful sensations begin, they end, and your orb resumes its normal appearance.&lt;br /&gt;
&lt;br /&gt;
Note:  The segment within the bracketed [R] will provide a random response from one of the following:&lt;br /&gt;
&lt;br /&gt;
gently says, &amp;quot;This world isn&#039;t as far away as you may think.  Strive to create it.&amp;quot; | notes, &amp;quot;I sense hesitation within you.  Why?&amp;quot; | quietly states, &amp;quot;Although this may seem unachievable, all it takes is everyone doing their small part.&amp;quot; | reassures you, &amp;quot;This is but a pale reflection of what our benevolent Lady Maivaldius desires for you.&amp;quot; | serenely urges you, &amp;quot;With my assistance, we can work towards these goals, one noble deed at a time.&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Roleplay Ability Unlock:  Inner Contentment&lt;br /&gt;
&lt;br /&gt;
You reflect for a moment upon all those that have brought joy to your life.  As you do so, a deep inner peace springs forth as past incidents and loved ones flash through your mind in increasingly fleeting succession.&lt;br /&gt;
&lt;br /&gt;
As your fond memories blanket you, the images of the past bleed into the present, and you begin to focus on all that you currently appreciate.  People, places, marvels of great beauty... all small pieces of a greater whole that inspires your forward progress.  Realizing that [1] you are daydreaming [/1], you cease your deep thoughts [2] . [/2]&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] you are daydreaming (default) | you have pressing matters to attend to | it&#039;s time to put thought into action | you can be part of the greater good | you can help others obtain these same blessings&amp;lt;br&amp;gt;&lt;br /&gt;
[2] . (default) / , a serene smile creasing your lips. | , your eyes reflecting contentment. | , your mien emboldened. | and hold yourself with new purpose.&amp;lt;br&amp;gt;&lt;br /&gt;
[3] a gentle white-gold (default) | a soft rose pink | a muted sage green | an ethereal misty blue | a luminous silvery white&lt;br /&gt;
&lt;br /&gt;
*The 3rd custom is third-person only, thus not reflected in the first-person summary above.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Roleplay Ability Unlock:  Positive Goals&lt;br /&gt;
&lt;br /&gt;
Your orb calls out to you with a gentle tone, its voice heard within your head rather than through your ears.  &amp;quot; [4] What is it you most desire? [/4]&amp;quot;  A wellspring of possibilities flood through your mind as you unconsciously answer, &amp;quot; [5] I wish to help others. [/5]&amp;quot;  Your orb responds, &amp;quot; [6] An honorable goal indeed [/6] &amp;quot; before fading away.  As you reflect on your goal, your face breaks into [7] a gentle smile [/7].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[4] What is it you most desire? (default) | I sense purpose within you.  What do you hope to attain? | $P0, what is it you yearn for? | Your noble spirit is manifest.  What is your life&#039;s true purpose? | We all harbor inner pursuits, $P0.  What is yours?&amp;lt;br&amp;gt;&lt;br /&gt;
[5] I wish to help others. (default) | I would like to serve the greater good. | I hope to guide and elevate future generations. | I live to defend family, friends, and homeland. | I seek nothing specific, but rather to live life as a boon for others.&amp;lt;br&amp;gt;&lt;br /&gt;
[6] An honorable goal indeed (default) | And it is my hope you accomplish that while always keeping a humble heart | May you never lose sight of that purpose | Lady Maivaldius would surely approve; she was wise to empower you with vissi | a meritorious aspiration.  It is an honor to be by your side&amp;lt;br&amp;gt;&lt;br /&gt;
[7] = a gentle smile (default) | a relaxed countenance | a look of calm contentment | a hopeful mien | a thoughtful expression&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 2 copies (+1 duplicates)&amp;lt;br&amp;gt;  Tier 3: 10 copies (+8 duplicates)&amp;lt;br&amp;gt;  Tier 4: 32 copies (+22 duplicates)&amp;lt;br&amp;gt;  Tier 5: 75 copies (+43 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]][[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lower_Self_vissi&amp;diff=259405</id>
		<title>Lower Self vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lower_Self_vissi&amp;diff=259405"/>
		<updated>2026-06-20T18:52:16Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Every obstacle that ever stood in your way, every desire you were told to suppress: the lower self remembers them all, and it is done being patient.  Power, riches, dominion: the vissi doesn&#039;t judge.  It encourages.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
Harsh whispers and guttural voices rack your brain as your orb bleeds away all color and definition, adopting an oppressive abyssal black hue.  Flashes of malevolent imagery enter your mind&#039;s eye, and the cacophony of voices continue to overwhelm your senses, though since the multitude of voices overlay each other, it&#039;s impossible to pick up any singular phrases.  You feel the edges of your sanity begin to fray under the mental assault, and an impossibly loud voice roars over the cacophony, [R] angrily asking, &amp;quot;Why do you resist?&amp;quot; [/R]&lt;br /&gt;
&lt;br /&gt;
And then just as quickly as the onslaught began, it ends, and your orb resumes its normal appearance.&lt;br /&gt;
&lt;br /&gt;
Note:  The segment within the bracketed [R] will provide a random response from one of the following:&lt;br /&gt;
&lt;br /&gt;
-angrily asking, &amp;quot;Why do you resist?&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-barking a simple command:  &amp;quot;Release your inner beast!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-taunting you as it declares, &amp;quot;I will break you, though not this moment, as I do enjoy playing with my food.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-telling you, &amp;quot;This world must perish, and you can help bring about its end if you simply embrace your true self!&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
-haughtily declaring, &amp;quot;Foolish (owner&#039;s race), you think Lady Maivaldius granted you this power simply so you could waste it?  Unshackle yourself!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Roleplay Ability Unlock:  Tortured Whisper&lt;br /&gt;
&lt;br /&gt;
You reflect for a moment upon all those that have unsuccessfully stood in your way up to this moment.  As you do so, a deep inner rage springs forth as past incidents and foes flash through your mind in increasingly fleeting succession.&lt;br /&gt;
&lt;br /&gt;
As your anger overwhelms you, the images of the past bleed into the present, and you begin to focus on all that currently stands in your way.  People, laws, societal expectations… all mere constructs designed to thwart your progress.  Realizing that [1] every dog has its day [/1], you swallow your rage [2] . [/2]&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] every dog has its day (default) | your outburst of fury is not justified | you are losing control | keeping your fury hidden better positions you to strike your enemies | these dark thoughts may be fueled by your vissi&amp;lt;br&amp;gt;&lt;br /&gt;
[2] . (default) | , a cold smile creasing your lips. | , your eyes cold and distant. | and adopt a nonchalant expression. | and give a subtle self-affirming nod.&amp;lt;br&amp;gt;&lt;br /&gt;
[3] = radiating pure wrath (default) | demonstrating sheer hatred | engaged in a silent scream | taking on an almost demonic air | amplifying (name&#039;s) rage&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The 3rd custom is third-person only, thus not reflected in the first-person summary above.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Roleplay Ability Unlock:  Avaricious Whisper&#039;&lt;br /&gt;
&lt;br /&gt;
Your orb calls out to you with a sinister tone, its voice heard within your head rather than through your ears.  [4]&amp;quot;What is it you most desire?&amp;quot; [/4] &amp;quot;A wellspring of possibilities flood through your mind as you unconsciously answer,&amp;quot;[5]  I want vast sums of wealth. [/5] &amp;quot;Your orb responds,&amp;quot; [6] Then don&#039;t let anyone stand in your way&amp;quot; [/6] before fading away.  As you reflect on your desires, your face breaks into [7] an expectant expression [/7].&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[4] What is it you most desire? (default) | I sense a hunger within you.  What is it you seek? | Tell me, NAME, what is it you crave? | Your desperation oozes from your pores.  What do you so desperately lust for? | We all harbor unbridled passions, NAME.  What is yours?&amp;lt;br&amp;gt;&lt;br /&gt;
[5] I want vast sums of wealth.  (default) | I demand the acclaim I am due. | A new companion by my side every eve would be nice. | To crush any who would oppose me! | Oh, not much, really; I want it all. &amp;lt;br&amp;gt;&lt;br /&gt;
[6] Then don&#039;t let anyone stand in your way (default) | Unshackle any moral restraints and it could be yours | Yes!  And you deserve it! | Serve Lady Maivaldius well and she can help you gather the power to claim it | Ah yes, a reasonable desire, and let no one tell you otherwise&amp;lt;br&amp;gt;&lt;br /&gt;
[7] an expectant expression (default) | an avaricious smile | a subtle sneer | a focused mien | a broad grin&lt;br /&gt;
&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 2 copies (+1 duplicates)&amp;lt;br&amp;gt;  Tier 3: 10 copies (+8 duplicates)&amp;lt;br&amp;gt;  Tier 4: 32 copies (+22 duplicates)&amp;lt;br&amp;gt;  Tier 5: 75 copies (+43 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Eternal_Nightmare_vissi&amp;diff=259404</id>
		<title>Eternal Nightmare vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Eternal_Nightmare_vissi&amp;diff=259404"/>
		<updated>2026-06-20T18:41:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Surrender your mind to an artifact that feeds on fear and thrives in the shadows of the subconscious.  From waking nightmares that hold you captive to the haunting echoes of unseen horrors, this vissi ensures that your nightmares are no longer yours alone to bear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Personal Nightmare&lt;br /&gt;
&lt;br /&gt;
Your orb floats before your face, and before you can react it transitions to [1] a glossy ebon black hue [/1] that weaves you into a living nightmare…&lt;br /&gt;
&lt;br /&gt;
[The Quagmire Nightmare]&lt;br /&gt;
&lt;br /&gt;
Just as you [2] are about to abandon all hope [/2], you [3] snap free of its spell [/3], and your orb resumes its normal appearance.&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[2] are about to abandon all hope (default) | prepare to succumb to your fate | are about to beg for the sweet release of oblivion | feel your remaining threads of resistance threaten to unravel | sense your will succumbing to that of the orb&amp;lt;br&amp;gt;&lt;br /&gt;
[3] snap free of its spell (default) | channel an explosive burst of defiance, shattering its hold over you | tear your gaze away from the orb, breaking its hold | shake your head back and forth furiously, driving away the thoughts you know not to be your own | growl, &amp;quot;I am the bringer of nightmares, not you!&amp;quot; as you regain control&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Custom Segment &amp;amp; More Nightmares Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] a glossy ebon black hue [The Quagmire] (default) | a pendulating golden timepiece [Silent Corridor] | a sinuous green serpent with golden eyes [Serpent&#039;s Embrace] | a clouded compass housing a drifting and ever-circling needle [Apathetic Sea] | a swirling murky grey cloud [Whispering Wind]&lt;br /&gt;
&lt;br /&gt;
Note:  The segment [1] custom also dictates which nightmare you will see.  The bracketed nightmare title will not appear in the actual roleplay action text; they were added here for your knowledge.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
Without warning, you hear [RS] an animalistic shriek [/RS], causing you to [4] flinch [4] as you scan the area in search of the source.  Finding no sign of it, you [5] release a slow breath and [/5] continue as you were.&lt;br /&gt;
&lt;br /&gt;
Note:  The bracketed RS stands for Random Sounds.  There is a selection of 20 disturbing sounds from which one will be chosen when this ambient fires.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[4] flinch (default) | freeze in place | widen your (eye color) eyes | suck in your breath | adopt a defensive posture&amp;lt;br&amp;gt;&lt;br /&gt;
[5] release a slow breath and (default) | wipe a bead of sweat from your forehead and | shrug to yourself and | chuckle nervously and | shiver with nervous energy before you&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| Roleplay Ability Unlock:  Directed Nightmare&lt;br /&gt;
&lt;br /&gt;
(Name) has accepted your challenge.  You focus on (name), and as you do so your orb floats in front of his/her face and transitions to [1] a glossy ebon black hue [/1] as you [6]  watch with curiosity. [/6]&lt;br /&gt;
&lt;br /&gt;
(Name&#039;s) eyes glaze over as he/she quickly succumbs to the nightmare you have prepared.  After a brief albeit excruciating period of time, you decide to grant him/her relief and command your orb to cease.  Obeying, it releases its hold and resumes its normal appearance before floating back to you.&lt;br /&gt;
&lt;br /&gt;
Note:  This is a targeted ability, but it is not like the sorcerer nightmare spell; it will do no actual harm.  The above messaging shows the final part of the usage chain.  You begin by challenging another player to view your nightmare, and that player will have the choice to accept or decline.  If they accept, the above will occur.&lt;br /&gt;
&lt;br /&gt;
Additionally, a 6th custom segment was introduced in this variant, and the potential choices you can choose from are:&lt;br /&gt;
&lt;br /&gt;
[6] watch with curiosity. (default) | smirk cruelly. | state, &amp;quot;Feel my pain!&amp;quot; | observe stoically. | yawn dramatically.&lt;br /&gt;
|}&#039;&#039;&#039;Tier Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 14 copies (+11 duplicates)&amp;lt;br&amp;gt;  Tier 4: 44 copies (+30 duplicates)&amp;lt;br&amp;gt;  Tier 5: 103 copies (+59 duplicates)&amp;lt;br&amp;gt;  Tier 6: 200 copies (+97 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]][[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Seductive_Apathy_vissi&amp;diff=259402</id>
		<title>Seductive Apathy vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Seductive_Apathy_vissi&amp;diff=259402"/>
		<updated>2026-06-20T18:32:43Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Why say it?  Why care?  This vissi wraps its owner in a fog of apathy: where words go unspoken, gazes go vacant, and the weight of the world simply... stops mattering.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Speech Hesitation&lt;br /&gt;
&lt;br /&gt;
You [1] open your mouth [/1] to [2] say something [/2], but the words never escape your lips as [3] a mental fog overcomes you momentarily. [/3].&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] open your mouth (default) | raise your finger and prepare | clear your throat and prepare | ready yourself | draw attention to yourself&amp;lt;br&amp;gt;&lt;br /&gt;
[2] say something (default) | make an announcement | cast a vitriolic statement | pose a question | bark a command&amp;lt;br&amp;gt;&lt;br /&gt;
[3] a mental fog overcomes you momentarily. (default) | you decide it&#039;s not worth it. | you suddenly forget what you were going to say.  How embarrassing! | you opt to slowly shake your head instead.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
An overwhelming sense of weariness suddenly overtakes you, sapping your current ambitions at a rapidly escalating rate.  Pushing yourself feels futile.  Speaking is too much exertion.  Even forming basic thoughts is simply exhausting.&lt;br /&gt;
&lt;br /&gt;
The pall of apathy becomes so overwhelming that [4] you&#039;re not sure if even drawing breath is worth the effort [/4], and it&#039;s at that point that you realize these hopeless sensations are being thrust upon you by your orb.  Snapping back to your senses, you growl, &amp;quot;&amp;quot; [5] Leave me be! [/5]&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[4] you&#039;re not sure if even drawing breath is worth the effort (default) | even simply existing seems daunting | you sink into a listless despair | you feel your very humanity slipping away | the outside world begins to fade into an irrelevant haze&amp;lt;br&amp;gt;&lt;br /&gt;
[5] Leave me be! (default) | Accursed creation! | Get out of my head! | You think to bend me to your will? | I am YOUR master!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Roleplay Ability Unlock:  Vacant Stare&lt;br /&gt;
&lt;br /&gt;
You stare vacantly at nothing in particular, your [6] glassy eyes [/6] and [7] lifeless expression [/7] exuding [8] a deep, unsettling emptiness [/8].&lt;br /&gt;
&lt;br /&gt;
Note:  This ability can be untargeted or targeted.  Messaging above reflects the untargeted option.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[6] glassy eyes (default) | slack jaw | heavy eyelids | dead eyes | sallow skin&amp;lt;br&amp;gt;&lt;br /&gt;
[7] lifeless expression (default) | deep languor | languid torpor | profound stupor | apathetic mien&amp;lt;br&amp;gt;&lt;br /&gt;
[8] a deep, unsettling emptiness (default) | , well, nothing, really.  Absolutely nothing |  sheer indifference |  the deep, existential dread brought on by lukewarm mead |  the quiet, unsettling peace of total detachment&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 14 copies (+11 duplicates)&amp;lt;br&amp;gt;  Tier 4: 44 copies (+30 duplicates)&amp;lt;br&amp;gt;  Tier 5: 103 copies (+59 duplicates)&amp;lt;br&amp;gt;  Tier 6: 200 copies (+97 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Keen_Tracker_vissi&amp;diff=259401</id>
		<title>Keen Tracker vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Keen_Tracker_vissi&amp;diff=259401"/>
		<updated>2026-06-20T18:27:11Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;   Most move through the world as if asleep, unaware of the countless secrets that surround them.  Attune yourself to every minute detail and let nothing escape your notice, for the seeker who misses nothing is the one who prevails.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a possible prize for a successful run of Menagerie Madness.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Scan Surroundings&lt;br /&gt;
&lt;br /&gt;
You [1] study your surroundings [/1] as you seek [2] your elusive quarry [/2], [3] your features set in a grim, silent scowl [/3].  [4] Almost immediately, [/4] [5] the voice of your orb echoes in your head, saying, [/5] [6] $QHapless hunter, your goal eludes you.$Q [/6]&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!  Add possible sentence here instructing how to shut second sentence off if implemented.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] study your surroundings (default) | carefully survey the area | remain motionless, observing every detail | scan the distance with practiced focus | trust your intuition to find a lead&amp;lt;br&amp;gt;&lt;br /&gt;
[2] your elusive quarry (default) | any hidden nearby threats | your intended destination | any rare objects of value | anything that may be out of place&amp;lt;br&amp;gt;&lt;br /&gt;
[3] your features set in a grim, silent scowl (default) | a faint, confident smirk playing on your lips | an air of quiet calm settling over you | your posture shifting back and forth restlessly | your brow furrowed in deep concentration&amp;lt;br&amp;gt;&lt;br /&gt;
[4] Almost immediately, (default) | As if sensing your focus, | Before you can conclude your search, | A familiar presence stirs within your consciousness, and | You feel a faint pressure behind your eyes before&amp;lt;br&amp;gt;&lt;br /&gt;
[5] the voice of your orb echoes in your head, saying, (default) | the dry, mocking tone of your orb rasps against your mind, saying, | the booming, ethereal presence of your orb fills your mind: | the calm, scholarly voice of your orb quietly declares, | a faint, melodic whisper from your orb shimmers in your mind:&amp;lt;br&amp;gt;&lt;br /&gt;
[6] &amp;quot;Hapless hunter, your goal eludes you.&amp;quot; (default) | &amp;quot;Do not let your eyes deceive you; there is nothing for you here.&amp;quot; | &amp;quot;Patience, seeker.  The trail has gone cold, but the hunt remains.&amp;quot; | &amp;quot;My senses remain clear, and they tell me you are wasting your time.&amp;quot; | &amp;quot;Do not doubt yourself; that&#039;s my job.&amp;quot;&amp;lt;br&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Roleplay Ability Unlock:  Sniff The Air&lt;br /&gt;
&lt;br /&gt;
You subconsciously sniff the air as you search for [2] your elusive quarry [/2], [7] but you detect nothing out of the ordinary [/7].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Roleplay Ability Unlock:  Scan the Ground&lt;br /&gt;
&lt;br /&gt;
You kneel to the ground/floor and [8] trace your fingers across its surface [/8], [3] your features set in a grim, silent scowl [/3] as you look for [2] your elusive quarry [/2].  [4] Almost immediately, [/4] [5] the voice of your orb echoes in your head, saying, [/5] [6] &amp;quot;Hapless hunter, your goal eludes you.&amp;quot; [/6]&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[6] Stay sharp.  The hunt is long, but your instincts remain true. | It is gone... or perhaps it was never here at all. | Ha!  Is this the best you can do?  Look harder, or step aside! | There!  No, there!  Bah, make up your mind.  I can&#039;t bear an indecisive partner. | I&#039;d suggest you use your eyes, but we&#039;ve seen how well that&#039;s working.  Can we just call it a day?&amp;lt;br&amp;gt;&lt;br /&gt;
[7] but you detect nothing out of the ordinary (default) | yet the atmosphere offers no clues to aid your progress | but the only odor you detect is the musky hint of body odor.  And its source seems close.  Too close | and a speck of dust flies up your nose, causing you to unleash an explosive sneeze | and as you grow more enthusiastic, you erupt into a full snuffling that would make a warthog proud&amp;lt;br&amp;gt;&lt;br /&gt;
[8] trace your fingers across its surface (default) | gingerly poke at a spot that looks suspicious | let your hand hover just above the floor | check for scuffs or disturbances in the area | try to mask your heavy breathing&amp;lt;br&amp;gt;&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 4 copies (+3 duplicates)&amp;lt;br&amp;gt;  Tier 3: 17 copies (+13 duplicates)&amp;lt;br&amp;gt;  Tier 4: 72 copies (+55 duplicates)&amp;lt;br&amp;gt;  Tier 5: 300 copies (+228 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Swarming_Brood_vissi&amp;diff=259400</id>
		<title>Swarming Brood vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Swarming_Brood_vissi&amp;diff=259400"/>
		<updated>2026-06-20T18:17:58Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Earned in the heart of the wild, this vissi carries the essence of the jungle&#039;s most resilient life:  winged, wriggling, and waiting for you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a possible prize for a successful run of the Zephyra Wilds Conundrum.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Palmed Bug&lt;br /&gt;
&lt;br /&gt;
You extend your open palm before you, and centered in the midst is [1] a monstrous, soot-colored tarantula [/1].  You [2] study the specimen&#039;s every detail [/2] before [3] abruptly casting it aside [/3], then watch with [4] a mask of boredom [/4] as the discarded vermin [5] winks out of existence [/5].&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] a monstrous, soot-colored tarantula (default) | a pulsing knot of bloated botflies | a swirling constellation of fireflies | a sleek, iridescent blue warrior wasp | a mottled, bulbous-headed lantern fly | a veined, emerald-green bush cricket | a bristly, slate-grey flesh fly&amp;lt;br&amp;gt;&lt;br /&gt;
[2] study the specimen&#039;s every detail (default) | squint at the shocking sight | grimace at the unpleasant sensation of movement | admire it with keen interest | savor its visible signs of distress | sneer at the unwelcome spectacle&amp;lt;br&amp;gt;&lt;br /&gt;
[3] abruptly casting it aside (default) | dismissively flicking your hand | violently hurling it away | shaking your hand rapidly | blowing it off with a sharp breath | turning your hand over to let gravity take it&amp;lt;br&amp;gt;&lt;br /&gt;
[4] a mask of boredom (default) | visceral revulsion | grim satisfaction | cold indifference | a faint, twisted smile | haughty disdain&amp;lt;br&amp;gt;&lt;br /&gt;
[5] winks out of existence (default) | fades into a shimmering mist | bursts into a swirl of viridian vapors | shrivels into a dry, hollow husk that dissipates in the air | scatters into a flurry of ethereal leaves | breaks apart into tiny, glowing embers&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Roleplay Ability Unlock:  Cough Up Bug&lt;br /&gt;
&lt;br /&gt;
You begin to [6] choke and turn pale [/6] as you feel a full, writhing sensation in the back of your throat.  Bringing an empty palm to your mouth, you cough up [1] a monstrous, soot-colored tarantula [/1] into its center before [3] abruptly casting it aside [/3], then watch with [4] a mask of boredom [/4] as the discarded vermin [5] winks out of existence [/5].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Roleplay Ability Unlock:  Summon Bug&lt;br /&gt;
&lt;br /&gt;
[7] With a sharp snap of your fingers [/7], you summon [1] a monstrous, soot-colored tarantula [/1] into the center of your palm.  Eyeing (target), you [8] forcefully throw [/8] it at him/her with [9] a mischievous grin [/9], but before it can strike home, the vermin [5] winks out of existence [/5].&lt;br /&gt;
&lt;br /&gt;
Note:  This ability can be untargeted or targeted.  Messaging above reflects the targeted option.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] a rubbery, blood-bloated leech | a giant, velvet-winged black witch moth | a bristling, scarlet-furred velvet ant | a jagged, thorn-backed assassin bug | a heavy-clawed, translucent jungle scorpion | a flat, pincer-armed giant water bug | a wide-pincered, restless trap-jaw ant&amp;lt;br&amp;gt;&lt;br /&gt;
[6] choke and turn pale (default) | clutch your throat desperately | close your eyes in a blissful trance | anxiously gasp for air | wheeze as a sickly green light fills your eyes | exhibit a bemused smile&amp;lt;br&amp;gt;&lt;br /&gt;
[7] With a sharp snap of your fingers (default) | Muttering a low guttural command | Scraping a fingernail across your open skin | Exhaling a puff of humid air onto your hand | With a subtle rotation of your wrist | Tracing a jagged rune in the air&amp;lt;br&amp;gt;&lt;br /&gt;
[8] forcefully throw (default) | hurriedly fling | sharply whip | carefully pitch | softly lob | casually flip&amp;lt;br&amp;gt;&lt;br /&gt;
[9] a mischievous grin (default) | a confident smirk | manic, wide-eyed intensity | a low, dry chuckle | an unblinking stare | a sharp intake of breath&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 6 copies (+5 duplicates)&amp;lt;br&amp;gt;  Tier 3: 38 copies (+32 duplicates)&amp;lt;br&amp;gt;  Tier 4: 127 copies (+89 duplicates)&amp;lt;br&amp;gt;  Tier 5: 300 copies (+173 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]][[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Brambled_Enigma_vissi&amp;diff=259399</id>
		<title>Brambled Enigma vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Brambled_Enigma_vissi&amp;diff=259399"/>
		<updated>2026-06-20T18:11:47Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  The Crabapple Treehouse doesn&#039;t crown its champions; it grows them.  Sprout wooden horns, arrive with a swirl of leaves at your heels, and carry a title that would make the oldest oak in the forest proud.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a prize for each complete run of the Inquisitor&#039;s Pennant Chase, Treehouse arena.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| colspan=2 | This vissi will offer different cosmetic customs based on which arcarium they are inserted into.  When a copy is inserted in both arcarium simultaneously, a third cosmetic becomes unlocked (provided both vissi have reached the necessary unlock tiers). &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 1&amp;lt;br&amp;gt;Unlock Orb Cosmetic:&lt;br /&gt;
| a gleaming red orb resembling a fresh crabapple&lt;br /&gt;
| a knotted wood orb sprouting tiny branches&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Both:&#039;&#039;&#039; a gleaming red orb resembling a fresh crabapple and a knotted wood orb sprouting tiny branches connected by a boardwalk of spectral planks&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 2&amp;lt;br&amp;gt;Unlock Appearance Cosmetic:&lt;br /&gt;
| He/She has a pair of wooden horns sprouting from his/her head.&lt;br /&gt;
| A pair of gleaming red crabapples appears to be sprouting from his/her eyes.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039; He/She appears to be a living tree in (player race) form, his/her chest its knotted trunk, his/her arms its sprawling branches, and his/her feet its twisting roots.  Even his/her flesh is now rendered in bark, flaking and shedding as it bends with his/her movements.  Atop his/her leafy head, a spray of red crabapples crowns him/her, ripe and ready for harvest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039;  The aversaris and vangaris cosmetics will add an additional detail line to your description.  The combined version offers a full description custom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 3&amp;lt;br&amp;gt;Unlock Custom Title:&lt;br /&gt;
| the Boardwalk Bully of The Crabapple Treehouse&lt;br /&gt;
| the Woodsy Warrior of the Crapabble Treehouse&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039;  Treewright&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note:&#039;&#039;&#039; The Aversaris and Vangaris customs are postname titles.  The combined unlock is a prename title.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 4&amp;lt;br&amp;gt;Unlock Custom Movement:&lt;br /&gt;
| A swirl of leaves follows (Name) as he/she arrives. | A swirl of leaves trails (Name) as he/she heads west.&lt;br /&gt;
| A flurry of fragrant white flowers follows (Name) as he/she arrives. | A flurry of fragrant white flowers follows (Name) as he/she heads west.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039; Boardwalk planks wink into existence beneath (Name&#039;s) feet as he/she arrives. | Boardwalk planks wink into existence beneath (Name&#039;s) feet as he/she heads west.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 7 copies (+6 duplicates)&amp;lt;br&amp;gt;  Tier 3: 45 copies (+38 duplicates)&amp;lt;br&amp;gt;  Tier 4: 300 copies (+255 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Iridescent_Locus_vissi&amp;diff=259398</id>
		<title>Iridescent Locus vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Iridescent_Locus_vissi&amp;diff=259398"/>
		<updated>2026-06-20T17:54:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Most arenas offer their champions weapons, titles, or glory.  The Lavatorium... well... it ain&#039;t giving you any of that.  But what it lacks in weaponry it makes up for in suds, decking you out in steam, sparkle, and a title the Lavatorium thinks you&#039;ve more than earned.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a prize for each complete run of the Inquisitor&#039;s Pennant Chase, Lavatorium arena.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| colspan=2 | This vissi will offer different cosmetic customs based on which arcarium they are inserted into.  When a copy is inserted in both arcarium simultaneously, a third cosmetic becomes unlocked (provided both vissi have reached the necessary unlock tiers). &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 1&amp;lt;br&amp;gt;Unlock Orb Cosmetic:&lt;br /&gt;
| a sparkling orb of frothy soap suds&lt;br /&gt;
| a pristine orb of crystal clear water&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;Both:&#039;&#039;&#039; a sparkling orb of frothy soap suds and a pristine orb of crystal clear water erupting with plumes of iridescent bubbles&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 2&amp;lt;br&amp;gt;Unlock Appearance Cosmetic:&lt;br /&gt;
| An aura of steam radiates from him/her, hissing and spitting with menace.&lt;br /&gt;
| He/She appears completely enveloped in one tremendous, ephemeral soap bubble.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039; He/She appears to be some sort of water spirit, his/her entire form forged from rippling, crystal clear liquid.  His/Her exact features are difficult to discern, only becoming obvious as the light catches him/her and dances along him/her, like the sun across a lake&#039;s surface.  He/She sloshes noisily even at rest, his/her watery being constantly churning and roiling within.  As what could be called his/her legs reach the floor, they vanish into a pool of foaming froth, trailing water in his/her wake.&lt;br /&gt;
&lt;br /&gt;
Note:  The aversaris and vangaris cosmetics will add an additional detail line to your description.  The combined version offers a full description custom.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 3&amp;lt;br&amp;gt;Unlock Custom Title:&lt;br /&gt;
| the Soap Slinger of the Lavatorium&lt;br /&gt;
| the Water Wyrdling of the Lavatorium&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039;  Sudsmancer&lt;br /&gt;
&lt;br /&gt;
The Aversaris and Vangaris customs are postname titles.  The combined unlock is a prename title.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;rowgroup&amp;quot; rowspan=2 | Tier 4&amp;lt;br&amp;gt;Unlock Custom Movement:&lt;br /&gt;
| (Name) storms in, a radiance of hissing steam trailing him/her.  | (Name) heads west, trailing a radiance of hissing steam.&lt;br /&gt;
| (Name) arrives, trailed by a spray of watery mist. | A spray of watery mist trails (Name) as he/she heads west.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Both:&#039;&#039;&#039; A flurry of soap bubbles swirls in and pops, revealing (Name).  / (Name) vanishes in a flurry of soap bubbles.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 7 copies (+6 duplicates)&amp;lt;br&amp;gt;  Tier 3: 45 copies (+38 duplicates)&amp;lt;br&amp;gt;  Tier 4: 300 copies (+255 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Virose_Vapors_vissi&amp;diff=259397</id>
		<title>Virose Vapors vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Virose_Vapors_vissi&amp;diff=259397"/>
		<updated>2026-06-20T17:42:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Not every hero comes up smelling like roses; some are downright noxious.  When eyes start watering and companions start edging away, who&#039;s really at fault:  you or the vissi?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a prize for each complete run of the Inquisitor&#039;s Pennant Chase, Lavatorium arena.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
A [1] noisome odor [/1] emanates from your orb, causing you to [2] scowl at [/2] it.  Sensing your attention, your orb responds, [3] $QI have yet to match your effluvium, but I shall keep trying.$Q [/3]&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1] noisome odor (default) | shockingly odorous scent | fetid reek | putrid stench | sharp stink&amp;lt;br&amp;gt;&lt;br /&gt;
[2] scowl at (default) | side-eye | blink at | nod approvingly at | stare accusatorially at&amp;lt;br&amp;gt;&lt;br /&gt;
[3] I have yet to match your effluvium, but I shall keep trying. (default) | We shall reek in solidarity. | Yes, my friend, we&#039;re partners in crime against the nostrils. | What are you looking at!? | I sure hope no one thinks that was you, tee-hee.&amp;lt;br&amp;gt;&lt;br /&gt;
[4] Is he/she trying to pass the blame for that stench onto his/her orb!?  (default) | Wait, that stench is coming from his/her orb?  What IS that thing? | Oh, sure, point the finger at your orb.  That&#039;s entirely believable. | What an odd pair. | Maybe it&#039;s best to just keep a distance from (owner name) and ignore him/her.&lt;br /&gt;
&lt;br /&gt;
*The 4th custom is third-person only, thus not reflected in the first-person summary above.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Roleplay Ability Unlock:  Pit Probe&lt;br /&gt;
&lt;br /&gt;
Detecting [1] a noisome odor [/1] nearby, you [5] discreetly sniff [/5] your armpit.  [6] Oh my, it&#039;s coming from you. [/6]  With [7] an embarrassed expression [/7], you [8] mumble to yourself, $QHopefully no one notices.$Q [/8]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[5] discreetly sniff (default) | obnoxiously inhale the scent of | check | take a whiff of | bury your nose into&amp;lt;br&amp;gt;&lt;br /&gt;
[6] Oh my, it&#039;s coming from you. (default) | Yep, you found the source. | Hey, not bad! | Hmmm, a bathhouse might be in order. | Well, if you ain&#039;t stinkin&#039;, you ain&#039;t workin&#039;.&amp;lt;br&amp;gt;&lt;br /&gt;
[7] an embarrassed expression (default) | a sheepish grin | a slight wince | a proud mien | a stolid countenance&amp;lt;br&amp;gt;&lt;br /&gt;
[8] mumble to yourself, $QHopefully no one notices.$Q (default) | declare, $QIf only mom could smell me now.$Q | cough quietly. | stare into the distance. | continue as you were.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Custom Scent Unlock:&lt;br /&gt;
&lt;br /&gt;
You have a malodorous aroma wafting about you, its potency so rank that a skunk would immediately disavow it.  It opens with an acrid, almost vinegary top note that assaults the nostrils before expanding into a pungent, heavy musk that showcases a melange of oniony sweat, mephitic earth, wet goat, and other notes best left unmentioned.  The effluvium is a balanced mix that only the most unhygienic could hope to achieve, which would be an impressive accomplishment if one could overlook the crime to polite society.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 20 copies (+17 duplicates)&amp;lt;br&amp;gt;  Tier 4: 64 copies (+44 duplicates)&amp;lt;br&amp;gt;  Tier 5: 150 copies (+86 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]]&lt;br /&gt;
[[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sour_Juggler_vissi&amp;diff=259396</id>
		<title>Sour Juggler vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sour_Juggler_vissi&amp;diff=259396"/>
		<updated>2026-06-20T17:40:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Chimera&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Show off your juggling skills by accepting a helping hand from your companion vissi.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a prize for each complete run of the Inquisitor&#039;s Pennant Chase, Treehouse arena.  Also available to be purchased with aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 90%&amp;quot; | Aversaris or Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| This vissi will function identically whether placed in the aversaris or vangaris arcarium.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Roleplay Ability Unlock:  Fumbled Juggle&lt;br /&gt;
&lt;br /&gt;
With [1] a sour [/1] air, you stretch both your hands before you and give [2] a deep scowl [/2] to your orb.  The orb [3] flashes a deep red [/3], and suddenly a pair of crabapples appear in each of your outstretched palms, which you toss into the air in a juggling pattern.  You [4] narrow your eyes in annoyance [/4] before you lose control of the rhythm and send one out of orbit.  With [5] a frustrated [/5] shrug of your shoulders, you let the remaining crabapples fall to the ground, where they blink away into nothingness.&lt;br /&gt;
&lt;br /&gt;
Note:  Segments contained within bracketed numbers are customizable unlocks.  Third-party messaging is not shown here, and although it aligns with the first-person messaging, you never know what others may see!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[1} a sour (default) | a confident | a hesitant | an eager | a relaxed&amp;lt;br&amp;gt;&lt;br /&gt;
[2] a deep scowl (default) | a sly wink | a barely perceptible nod | a flashy smile | a composed nod&amp;lt;br&amp;gt;&lt;br /&gt;
[3] flashes a deep red (default) | exudes a fuchsia glow | vibrates in place | begins moving in a hasty vertical loop | lazily bobs up and down&amp;lt;br&amp;gt;&lt;br /&gt;
[4] narrow your eyes in annoyance (default) | widen your eyes in alarm | gasp | suck in a deep breath | sigh loudly&amp;lt;br&amp;gt;&lt;br /&gt;
[5] a frustrated (default) | a chagrined | a jolting | an overexaggerated | a subdued&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Ambient Unlocked:&lt;br /&gt;
&lt;br /&gt;
You sense your orb&#039;s will creep into your mind as an intrusive image flashes in your head, that of you standing in front of an eager audience as you flamboyantly juggle a series of crabapples.  This image might seem comically absurd, but realizing that vissi are remnants originally drawn from your innermost being, it&#039;s probably best not to overthink this and forget it ever happened.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Roleplay Ability Unlocked:  Successful Juggle&lt;br /&gt;
&lt;br /&gt;
With [1] a sour [/1] air, you stretch both your hands before you and give [2] a deep scowl [/2] to your orb.  The orb [3] flashes a deep red [/3], and suddenly a pair of crabapples appear in each of your outstretched palms, which you toss into the air in a juggling pattern.  [6] Carrying a cranky countenance [/6], you successfully keep the crabapples in a fluid rotation for a period of time before you [7] mutter to yourself [/7] and toss each straight up into the air, where one by one they blink out of existence upon reaching their apex.&lt;br /&gt;
&lt;br /&gt;
Your demonstration complete, you [8] drop your arms to your side [/8] [9] . [/9]&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Customizable Segments Unlocked:&lt;br /&gt;
&lt;br /&gt;
[6] Carrying a cranky countenance (default) | Showcasing practiced precision | Concentrating intensely | While maintaining a toothy grin | Demonstrating fluid motions&lt;br /&gt;
[7] mutter to yourself (default) | yawn in dramatic fashion | nervously draw a deep breath | nod to yourself | look skyward&lt;br /&gt;
[8] drop your arms to your side (default) | bow with a flourish | curtsy daintily | display a nervous smile | shift your weight uncomfortably&lt;br /&gt;
[9] . (default) | before glowering at your orb, which appears unfazed. | before nodding appreciatively to your orb, which bobs up and down to mirror your head&#039;s movements. | before beaming at your orb, which then adopts a soft rosy hue.  Aww, is it blushing? | before saluting your orb, which backs away from your sharp, sudden movement.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 20 copies (+17 duplicates)&amp;lt;br&amp;gt;  Tier 4: 64 copies (+44 duplicates)&amp;lt;br&amp;gt;  Tier 5: 150 copies (+86 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Fluff item scripts]][[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Collector_vissi&amp;diff=259395</id>
		<title>Collector vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Collector_vissi&amp;diff=259395"/>
		<updated>2026-06-20T17:34:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Once restricted to Nyessemian nobility, this forbidden vissi allows you to rip the very essence from your foe and seal it into a grinsawl.  Collect them as trophies of past victories, or compete with rival collectors to see who can build the most impressive deck.  Guard these prizes well, for if you gain our Lady&#039;s trust, she may deign to unlock their deeper secrets in the future.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Menagerie Madness harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability &amp;amp; Notes&lt;br /&gt;
| Requires an empty hand.  Vissi creates a link between you and a target hostile creature, attempting to rip a part of its essence and trap it in a grinsawl (card).  If successful, a physical card will be created in your hand.&lt;br /&gt;
&lt;br /&gt;
If the initial attempt is unsuccessful, another attempt will be made every five seconds until you either succeed or 30 seconds expires, at which point the link breaks.  Most physical actions will also break the link.&lt;br /&gt;
&lt;br /&gt;
Upon successful capture or the expiration of the link, a Soul Lash SMR attack will be performed.&lt;br /&gt;
&lt;br /&gt;
Limitations:&lt;br /&gt;
&lt;br /&gt;
*You cannot form a link with a creature more than 10 levels above you.  This prohibition is waived upon reaching level 100; by that point you are powerful enough that level limits need not be placed on you.&lt;br /&gt;
*You cannot attempt to capture the essence of non-hostiles.&lt;br /&gt;
*You cannot attempt to capture the essence of fellow Elanthian adventurers.&lt;br /&gt;
&lt;br /&gt;
There are factors that can work in your favor, or detriment, when attempting a capture:&lt;br /&gt;
&lt;br /&gt;
*You will accrue a penalty to your attempt for every level a creature is above your own.&lt;br /&gt;
*You will receive a bonus to your attempt for each tier beyond the first for your Collector vissi.&lt;br /&gt;
*You will receive a rapidly escalating bonus for each 5-second attempt beyond the first until the link breaks at 30 seconds.&lt;br /&gt;
&lt;br /&gt;
To give you an idea of what to expect:&lt;br /&gt;
&lt;br /&gt;
*A tier 1 Collector vissi will capture any creature of the same level or lower as you within 15 seconds.  As long as the link persists, you cannot fail.&lt;br /&gt;
*A tier 1 Collector vissi will result in about a 50% chance of failure if linking to a creature 10 levels above you (the maximum level difference and highest penalty modifier) at the full 30 seconds mark.&lt;br /&gt;
*Tiering the vissi up will result in quicker captures of same and lower-aged creatures, or higher chances of successfully capturing creatures higher than your level.&lt;br /&gt;
&lt;br /&gt;
| If you hold an unfoiled grinsawl in your hand, the vissi will create a link between the grinsawl and an identical creature.  Upon successful capture, the essence of the identical creature type will be transferred to your held grinsawl, sealing it with bronze, silver, or gold.  (i.e., if you trapped a kobold in a grinsawl, you can make a foil attempt by linking to another kobold.)&lt;br /&gt;
&lt;br /&gt;
Capture mechanics are exactly the same as the aversaris orb, including the Soul Lash SMR attack.&lt;br /&gt;
&lt;br /&gt;
Foiling chances are as follows:&lt;br /&gt;
&lt;br /&gt;
*Tier 1:  85% chance of bronze foil, 10% chance of silver foil, 5% chance of gold foil.&lt;br /&gt;
*Tier 2:  70% chance of bronze foil, 20% chance of silver foil, 10% chance of gold foil.&lt;br /&gt;
*Tier 3:  50% chance of bronze foil, 35% chance of silver foil, 15% chance of gold foil.&lt;br /&gt;
*Tier 4:  30% chance of bronze foil, 45% chance of silver foil, 25% chance of gold foil.&lt;br /&gt;
*Tier 5:  10% chance of bronze foil, 50% chance of silver foil, 40% chance of gold foil.&lt;br /&gt;
&lt;br /&gt;
Grinsawl may only be foiled once.&lt;br /&gt;
&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 10 copies (+9 duplicates)&amp;lt;br&amp;gt;  Tier 3: 64 copies (+54 duplicates)&amp;lt;br&amp;gt;  Tier 4: 450 copies (+386 duplicates)&amp;lt;br&amp;gt;  Tier 5: 1,250 copies (+800 duplicates)&lt;br /&gt;
[[Category:Item scripts]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category:Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cirrose_Parasite_vissi&amp;diff=259394</id>
		<title>Cirrose Parasite vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cirrose_Parasite_vissi&amp;diff=259394"/>
		<updated>2026-06-20T17:31:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  A relic drawn from the consuming Zephyra Wilds, the Cirrose Parasite vissi suffers its wielder more than obeys them.  This invasive species did not survive on Nyessem by being gentle, and the bloodshed it brings to your enemies will make that painfully clear.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Zephyra Wilds Conundrum harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Lush, lethal, and without remorse, this parasitic vine buries itself deep into flesh and leaves its seed behind.  Should the seed take root, the victim&#039;s carcass will detonate from within and yield an aortic amber:  a beautiful gemstone born of blood.&lt;br /&gt;
| Wrap yourself in a lattice of parasitic vines and let their feral appearance serve as a warning:  aggression incurs a cost.  The vines remember every strike, and they do not let debts go unpaid.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| &lt;br /&gt;
-SMR damage attack that launches a barbed Nyessemian vine at target.  If vine successfully strikes:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-If target is flesh and blood:  Create a chest wound.  10% chance of stun for 3 seconds.  Imbeds a seed that will injure every 6 seconds for 18 seconds or target dies.  Each seed injures, attempts to stun for 3 seconds (10% chance of success).  If killed by spell or while effect is active, the carcass&#039;s chest erupts, creating an aortic amber:&lt;br /&gt;
*96% chance low quality amber&lt;br /&gt;
*3% chance mid quality amber&lt;br /&gt;
*1% chance high quality amber&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-If target is not flesh and blood or is a boss / forbidden critter type (i.e., bosses):  Seed cannot be imbedded inside creature, just the raw damage SMR damage.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-3 sec RT on cast.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-Cooldown of 2 minutes.&lt;br /&gt;
|Encompasses the user in a protective lattice of vines that provides +10 DS and 10% crush and impact resistance protection&amp;lt;br&amp;gt;&lt;br /&gt;
Duration:  30 seconds.  &amp;lt;br&amp;gt;&lt;br /&gt;
Can be cast 2x per day.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Additionally, while vine lattice is active, the vines will perform an SMR auto-counterattack on any target that strikes its owner (Player&#039;s level SMR factor plus a modifier of +20 per tier).  Successful strike inflicts 5% of critter&#039;s remaining health in damage with a minimum damage of 20 and maximum of 150. &lt;br /&gt;
&lt;br /&gt;
If creature is legged:  counterattack will target the legs and set target prone for 5 seconds.&lt;br /&gt;
&lt;br /&gt;
If creature is not legged or is forbidden (bosses):  damage effects go through, but no trip.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
|&lt;br /&gt;
&lt;br /&gt;
-Cooldown reduced to 90 seconds.&lt;br /&gt;
&lt;br /&gt;
-Bonus Unlocked:  +25 to SMR roll.&lt;br /&gt;
&lt;br /&gt;
-If target is flesh and blood:  &lt;br /&gt;
*Stun chance increased to 20%.  &lt;br /&gt;
*Adds 2% chance to auto-kill target on cast is of equal or lesser level (can&#039;t auto-kill boss or forbidden critter types or players).  &lt;br /&gt;
&lt;br /&gt;
-Aortic Amber percentages:&lt;br /&gt;
*92% chance low quality amber&lt;br /&gt;
*5% chance mid quality amber&lt;br /&gt;
*3% chance high quality amber&lt;br /&gt;
&lt;br /&gt;
| Lattice now grants +20 DS and +20% impact / crush resist.  &amp;lt;br&amp;gt;&lt;br /&gt;
Adds +5 SMR protection.  &amp;lt;br&amp;gt;&lt;br /&gt;
Duration increased to 45 seconds&amp;lt;br&amp;gt;&lt;br /&gt;
Can be cast 3x per day.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
|&lt;br /&gt;
-Cooldown reduced to 90 seconds.&lt;br /&gt;
&lt;br /&gt;
-+50 to SMR roll.&lt;br /&gt;
&lt;br /&gt;
-If target is flesh and blood:  &lt;br /&gt;
*Stun chance increased to 30%.  &lt;br /&gt;
*Adds 3% chance to auto-kill target on cast is of equal or lesser level (can&#039;t auto-kill boss or forbidden critter types or players).  &lt;br /&gt;
 &lt;br /&gt;
-Aortic Amber percentages&lt;br /&gt;
*85% chance low quality amber&lt;br /&gt;
*10% chance mid quality amber&lt;br /&gt;
*5% chance high quality amber&lt;br /&gt;
| Lattice now grants +30 DS and +30% impact / crush resist.&lt;br /&gt;
  &lt;br /&gt;
Adds +10 SMR protection.  &lt;br /&gt;
&lt;br /&gt;
Duration increased to 1 minute &lt;br /&gt;
&lt;br /&gt;
Can be cast 4x per day.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
|&lt;br /&gt;
-Cooldown reduced to 45 seconds. &lt;br /&gt;
 &lt;br /&gt;
-Adds +75 to SMR roll.&lt;br /&gt;
&lt;br /&gt;
-If target is flesh and blood: &lt;br /&gt;
*Stun chance increased to 40%.  &lt;br /&gt;
*Adds 4% chance to auto-kill target on cast is of equal or lesser level (can&#039;t auto-kill boss or forbidden critter types or players).   &lt;br /&gt;
-Aortic Amber percentages:&lt;br /&gt;
*72% chance low quality amber&lt;br /&gt;
*20% chance mid quality amber&lt;br /&gt;
*8% chance high quality amber&lt;br /&gt;
| Lattice now grants +40 DS and +40% impact / crush resist.  &lt;br /&gt;
&lt;br /&gt;
Adds +15 SMR protection.  &lt;br /&gt;
&lt;br /&gt;
Duration increased to 1.5 minutes. &lt;br /&gt;
 &lt;br /&gt;
Can be cast 5x per day.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| &lt;br /&gt;
-Cooldown reduced to 30 seconds. &lt;br /&gt;
&lt;br /&gt;
-Adds +100 to SMR roll.&lt;br /&gt;
&lt;br /&gt;
-If target is flesh and blood:&lt;br /&gt;
 &lt;br /&gt;
*Stun chance increased to 50%.  &lt;br /&gt;
*Adds 5% chance to auto-kill target on cast is of equal or lesser level (can&#039;t auto-kill boss or forbidden critter types or players).   &lt;br /&gt;
-Aortic Amber percentages&lt;br /&gt;
*65% chance low quality amber&lt;br /&gt;
*25% chance mid quality amber&lt;br /&gt;
*10% chance high quality amber&lt;br /&gt;
&lt;br /&gt;
|Lattice now grants +50 DS and +40% impact / crush resist.  &lt;br /&gt;
&lt;br /&gt;
Adds +20 SMR protection.  &lt;br /&gt;
&lt;br /&gt;
Duration increased to 2 minutes. &lt;br /&gt;
&lt;br /&gt;
Can be cast 6x per day.&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| colspan=2 | &#039;&#039;&#039;Aortic Amber may be of the following qualities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Low quality:&#039;&#039;&#039; &#039;&#039;a chunk of turbid aortic amber&#039;&#039; — The amber&#039;s surface is pitted and dull, its traditional golden hue virtually overtaken by a cloudy scarlet that veils the entire gem.  At its core sits a shriveled embryonic vine, its outline little more than a dark smudge within the sanguine haze.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mid quality:&#039;&#039;&#039; &#039;&#039;a piece of veined aortic amber&#039;&#039; — Semi-transparent and casting a sickly yellowish glow, the smooth golden gem is marbled by crimson veins that partially obscure a budding embryonic vine trapped within its resinous tomb.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;High quality:&#039;&#039;&#039; &#039;&#039;a shard of pristine aortic amber&#039;&#039; — Flawless and pellucid, the amber casts a warm glow as gentle as its honey-gold hue. A vibrant embryonic vine sits perfectly preserved at the center, enveloped in a spiderweb of gossamer scarlet threads so delicate and precise that they appear as part of the gem&#039;s design rather than an impurity.&lt;br /&gt;
&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 5 copies (+4 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (+120 duplicates)&amp;lt;br&amp;gt;  Tier 4: 3,125 copies (+3,000 duplicates)&amp;lt;br&amp;gt;  Tier 5: 11,250 copies (+8,125 duplicates)&lt;br /&gt;
[[Category:Item scripts]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Aethereal_Abstergent_vissi&amp;diff=259393</id>
		<title>Aethereal Abstergent vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Aethereal_Abstergent_vissi&amp;diff=259393"/>
		<updated>2026-06-20T17:15:14Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Tap into aethereal currents to damage or heal them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Inquisitor&#039;s Pennant Chase, Lavatorium arena harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Unafraid of a little deep-cleaning?  Launch a concentrated cake of soap at your foe to scrub that unsightly smudge off the battlefield.  Soap: the cure for stubborn stains and persistent opponents.&lt;br /&gt;
| True heroes don&#039;t cry.  At least, not where others can see.  Wiping away the sting of battle is much easier when you let this vissi wash away your pain.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| The cake of soap has a 20% chance to cause the struck target to slip and remain prone for 2 seconds.  &lt;br /&gt;
| Healing water restores full health.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| The cake of soap is now +5 enchanted and has a 30% chance to cause the struck target to slip and remain prone for 2 seconds&lt;br /&gt;
| Healing water restores full health, mana, and stamina.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| The cake of soap is now +10 enchanted, has +10 CER crit weighting, and has a 40% chance to cause the struck target to slip and remain prone for 3 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| The cake of soap is now +20 enchanted, has +20 CER crit weighting, is now a blessed weapon, and has a 50% chance to cause the struck target to slip and remain prone for 3 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| The cake of soap is now +35 enchanted, has +30 CER crit weighting, is now a blessed weapon, and has a 60% chance to cause the struck target to slip and remain prone for 4 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries and scars.  Removes standard negative status effects.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| The cake of soap is now +50 enchanted, has +40 CER crit weighting, is now a blessed weapon, and has a 70% chance to cause the struck target to slip and remain prone for 5 seconds.&lt;br /&gt;
| Healing water restores full health, mana, and stamina.  Heals all injuries and scars.  Removes standard negative status effects.  Restores full spirit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| The soap cake will perform damage calculations as if it was a discus, and only the owner can wield the summoned cake.  These magical cakes will use your throwing skill or spell aiming skill, whichever is higher.  The cake will decay within 10 seconds, and there is a 10 second cooldown between ability use.&lt;br /&gt;
| The healing water can be cast 1x per day.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 15 copies (+14 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (+110 duplicates)&amp;lt;br&amp;gt;  Tier 4: 1,000 copies (+875 duplicates)&amp;lt;br&amp;gt;  Tier 5: 5,000 copies (+4,000 duplicates)&amp;lt;br&amp;gt;  Tier 6: 12,500 copies (+7,500 duplicates)&lt;br /&gt;
[[Category:Item scripts]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Fated_Fruit_vissi&amp;diff=259392</id>
		<title>Fated Fruit vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Fated_Fruit_vissi&amp;diff=259392"/>
		<updated>2026-06-20T17:12:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Nature isn&#039;t always kind, and neither is this vissi.  Use it to deliver a tart, disabling blow to anyone standing in your way, or consume the bitter harvest to harden your resolve and mend your health.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Inquisitor&#039;s Pennant Chase, Treehouse arena harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| They say an apple a day keeps the doctor away, especially if you throw it hard enough.  Launch this tart terror to ensure your foe is weakened... or stays away for good!&lt;br /&gt;
| A restorative snack for those with a thick skin... or those who desperately need one!  Consume this hardened harvest to mend your health and steel your defenses; it&#039;s easier to weather the storm when you&#039;re as tough as the fruit you eat.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Sling a magical crabapple at your foe.  2 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 100 health and can overheal.  Can be cast 1x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| On failure, crabapple reduces target&#039;s DS by 25, TD by 15, and inflicts Feeble.  1.5 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 150 health and can overheal.  Enables recipient to ignore wounds for 30 seconds.  Can be cast 2x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Retains tier 2 abilities and grants one charge of Quickness to the user.  1 minute cooldown between uses.&lt;br /&gt;
| Crabapple restores 200 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 10 damage padding for 180 seconds.  Can be cast 3x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Retains tier 3 abilities, and upon failure the crabapple will cause the target to become more susceptible to criticals.  45 second cooldown between uses.&lt;br /&gt;
| Crabapple restores 250 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 15 damage padding for 180 seconds.  Can be cast 4x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Retains tier 4 abilities and adds an additional charge of Quickness to the user.  30 second cooldown between uses.&lt;br /&gt;
| Crabapple restores 300 health and can overheal.  Enables recipient to ignore wounds for 30 seconds and grants 20 damage padding for 180 seconds.  Can be cast 5x per day.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| The crabapple will be an SMR attack, and the damage it inflicts will be cold-based.&lt;br /&gt;
| The healing crabapple can be self-cast or directed towards someone else.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 5 copies (Requires +4 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (Requires +120 duplicates)&amp;lt;br&amp;gt;  Tier 4: 3,125 copies (Requires +3,000 duplicates)&amp;lt;br&amp;gt;  Tier 5: 12,500 copies (Requires +9,375 duplicates)&lt;br /&gt;
[[Category:Item scripts]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Soul_Harvester_vissi&amp;diff=259391</id>
		<title>Soul Harvester vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Soul_Harvester_vissi&amp;diff=259391"/>
		<updated>2026-06-20T17:10:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  The Soul Harvester vissi feeds on the souls of your fallen foes, collecting their essence in order to empower your combat prowess.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Lady Maivaldius&#039; retainers at the Zephyra Wilds Conundrum harvest these vissi, and they are available to all Elanthians in exchange for aevit.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| The Soul Harvester will reward your bloodlust by infusing you with spiritual energy that will auto-cast Spirit Strike (117) as well as grant you the Soul Crusher buff.&lt;br /&gt;
| The Soul Harvester will reward your bloodlust by infusing you with spiritual energy that will auto-cast Wall of Force (140) as well as grant you the Bulwark of Souls buff.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| After 20 kills, grants you a Spirit Strike as well as the Soul Crusher buff for 60 seconds.  T1 Soul Crusher offers +5 AS / +3 CS.&lt;br /&gt;
| After 20 kills, grants you a Wall of Force as well as the Bulwark of Souls buff for 60 seconds.  T1 Bulwark offers +5 DS / +3 TD / 2 CER.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| After 16 kills, grants you a Spirit Strike as well as the Soul Crusher buff for 60 seconds.  T2 Soul Crusher offers +10 AS / +6 CS.&lt;br /&gt;
| After 16 kills, grants you a Wall of Force as well as the Bulwark of Souls buff for 60 seconds.  T2 Bulwark offers +10 DS / +6 TD / 4 CER.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| After 12 kills, grants you a Spirit Strike as well as the Soul Crusher buff for 60 seconds.  T3 Soul Crusher offers +15 AS / +9 CS.&lt;br /&gt;
| After 12 kills, grants you a Wall of Force as well as the Bulwark of Souls buff for 60 seconds.  T3 Bulwark offers +15 DS / +9 TD / 6 CER.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| After 8 kills, grants you a Spirit Strike as well as the Soul Crusher buff for 60 seconds.  T4 Soul Crusher offers +20 AS / +12 CS.&lt;br /&gt;
| After 8 kills, grants you a Wall of Force as well as the Bulwark of Souls buff for 60 seconds.  T4 Bulwark offers +20 DS / +12 TD / 8 CER.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| After 4 kills, grants you a Spirit Strike as well as the Soul Crusher buff for 60 seconds.  T5 Soul Crusher offers +25 AS / +15 CS.&lt;br /&gt;
| After 4 kills, grants you a Wall of Force as well as the Bulwark of Souls buff for 60 seconds.  T5 Bulwark offers +25 DS / +15 TD / 10 CER.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| The Soul Crusher buff will be refreshed if re-activated while in effect, but it is not stackable.&lt;br /&gt;
| The natural cooldown for Wall of Force still applies, so it will not recast if the cooldown is still in effect.  The Bulwark of Souls buff will be refreshed if re-activated while in effect, but it is not stackable.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt;  Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 5 copies (+4 duplicates)&amp;lt;br&amp;gt;  Tier 3: 125 copies (+120 duplicates)&amp;lt;br&amp;gt;  Tier 4: 3,125 copies (+3,000 duplicates)&amp;lt;br&amp;gt;  Tier 5: 12,500 copies (+9,375 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]][[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wealth_vissi&amp;diff=259390</id>
		<title>Wealth vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wealth_vissi&amp;diff=259390"/>
		<updated>2026-06-20T17:06:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  Fortune favors the bold... and the heavily invested.  Unleash waves of searing, molten sterling across the battlefield or entrench yourself behind a literal vestment of wealth.  After all, if you can&#039;t take it with you, you might as well use it to bury your enemies.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a rare top-tier prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Are you an investor who isn&#039;t afraid of a little market volatility?  Liquefy your assets into a searing tide of molten silver and ensure your competition learns the cost of doing business.&lt;br /&gt;
| For the conservative investor, ensure your wealth stays right where you can see it.  A protective coin barrier is the ultimate deterrent against a hostile takeover.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Spend 10 silvers to unleash a wave of molten silver at your foes.  Can strike up to 3 targets.&lt;br /&gt;
| Spend 10 silvers to create a defensive barrier that offers +10 CER critical and damage padding, +20 health points for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Spend 9 silvers to unleash a wave of molten silver at your foes.  Can strike up to 4 targets and offers a +25 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 9 silvers to create a defensive barrier that offers +20 CER critical and damage padding, +40 health points for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Spend 8 silvers to unleash a wave of molten silver at your foes.  Can strike up to 5 targets and offers a +50 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 8 silvers to create a defensive barrier that offers +30 CER critical and damage padding, +60 health points for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Spend 7 silvers to unleash a wave of molten silver at your foes.  Can strike up to 6 targets and offers a +75 bonus to SMR effectiveness.&lt;br /&gt;
| Spend 7 silvers to create a defensive barrier that offers +40 CER critical and damage padding, +80 health points for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Spend 5 silvers to unleash a wave of molten silver at your foes.  Can strike up to 7 targets and offers a +100 bonus to SMR effectiveness.  The wave also affects adjacent rooms.&lt;br /&gt;
| Spend 5 silvers to create a defensive barrier that offers +50 CER critical and damage padding, +100 health points for 30 seconds.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| For each affected target you are empowered with temporary magma flares.  The number of flares is equal to the number of targets hit.  These flares can splash onto nearby creatures if they make a killing blow.&lt;br /&gt;
| Additionally, for a period of 120 seconds you are granted a magma backlash effect; if a target strikes you during this period, the effect will dissipate and the target will suffer a magma flare.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Cooldown&lt;br /&gt;
| This ability has a 60 second cooldown.&lt;br /&gt;
| This ability has a 120 second cooldown.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&amp;lt;br&amp;gt; Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt;  Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt;  Tier 3: 9 copies (+6 duplicates)&amp;lt;br&amp;gt;  Tier 4: 23 copies (+14 duplicates)&amp;lt;br&amp;gt;  Tier 5: 45 copies (+22 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item scripts]]&lt;br /&gt;
[[Category:Mechanical item scripts]]&lt;br /&gt;
[[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259387</id>
		<title>Wisdom vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259387"/>
		<updated>2026-06-20T16:46:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  This vissi will temporarily heighten your wisdom, allowing you to glean greater insight from your adventures or claim bonus experience instantly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a rare top-tier prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Channeling the ancient knowledge within this vissi sharpens your focus, multiplying the experience you reap from your adventures.&lt;br /&gt;
| Draw directly from the vissi&#039;s reservoir of wisdom to receive an immediate, flat increase to your experience.  At higher tiers, the orb&#039;s power expands, also granting multipliers that accelerate your progression.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Every 2 days, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 2 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 4 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 3 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Every 2 days, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| Each day, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 1.5 days, grant yourself a level 3 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| N/A&lt;br /&gt;
| Use TILT to swap between RPA types for tier 3 and onward.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item)&amp;lt;br&amp;gt; Tier 2: 3 copies (+2 duplicates)&amp;lt;br&amp;gt; Tier 3: 12 copies (+9 duplicates)&amp;lt;br&amp;gt; Tier 4: 27 copies (+15 duplicates)&amp;lt;br&amp;gt; Tier 5: 48 copies (+21 duplicates)&amp;lt;br&amp;gt;  Tier 6: 75 copies (+27 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item script]][[Category:Mechanical item scripts]] [[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259386</id>
		<title>Wisdom vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259386"/>
		<updated>2026-06-20T16:39:41Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  This vissi will temporarily heighten your wisdom, allowing you to glean greater insight from your adventures or claim bonus experience instantly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a rare top-tier prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Channeling the ancient knowledge within this vissi sharpens your focus, multiplying the experience you reap from your adventures.&lt;br /&gt;
| Draw directly from the vissi&#039;s reservoir of wisdom to receive an immediate, flat increase to your experience.  At higher tiers, the orb&#039;s power expands, also granting multipliers that accelerate your progression.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Every 2 days, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 2 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 4 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 3 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Every 2 days, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| Each day, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 1.5 days, grant yourself a level 3 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| N/A&lt;br /&gt;
| Use TILT to swap between RPA types for tier 3 and onward.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item) Tier 2: 3 copies (+2 duplicates) Tier 3: 12 copies (+9 duplicates) Tier 4: 27 copies (+15 duplicates) Tier 5: 48 copies (+21 duplicates)  Tier 6: 75 copies (+27 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item script]][[Category:Mechanical item scripts]] [[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259385</id>
		<title>Wisdom vissi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wisdom_vissi&amp;diff=259385"/>
		<updated>2026-06-20T16:38:58Z</updated>

		<summary type="html">&lt;p&gt;GS4-ISTEN: Added tier costs&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Type:&#039;&#039;&#039;  Primal&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Summary:&#039;&#039;&#039;  This vissi will temporarily heighten your wisdom, allowing you to glean greater insight from your adventures or claim bonus experience instantly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Location:&#039;&#039;&#039;  Currently available as a rare top-tier prize in the mana-infused fishing game on Nyessem.&lt;br /&gt;
&lt;br /&gt;
: {| {{verbtable|90}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Aversaris&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 45%&amp;quot; | Vangaris&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Ability&lt;br /&gt;
| Channeling the ancient knowledge within this vissi sharpens your focus, multiplying the experience you reap from your adventures.&lt;br /&gt;
| Draw directly from the vissi&#039;s reservoir of wisdom to receive an immediate, flat increase to your experience.  At higher tiers, the orb&#039;s power expands, also granting multipliers that accelerate your progression.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 1&lt;br /&gt;
| Every 2 days, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 2 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 2&lt;br /&gt;
| Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
| Each day, grant yourself a level 4 flat RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 3&lt;br /&gt;
| Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 3 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 1 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 4&lt;br /&gt;
| Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 2 days, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 5&lt;br /&gt;
| Every 2 days, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Each day, grant yourself a level 2 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Tier 6&lt;br /&gt;
| Each day, grant yourself a level 3 full RPA.&lt;br /&gt;
| Each day, grant yourself up to 4 level 4 flat RPAs.&amp;lt;br&amp;gt;&lt;br /&gt;
Every 1.5 days, grant yourself a level 3 full RPA.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Additional Note&lt;br /&gt;
| N/A&lt;br /&gt;
| Use TILT to swap between RPA types for tier 3 and onward.&lt;br /&gt;
|}&#039;&#039;&#039;Tiering Costs:&#039;&#039;&#039;&lt;br /&gt;
:Tier 1: 1 copy (Base item)   Tier 2: 3 copies (+2 duplicates)   Tier 3: 12 copies (+9 duplicates)   Tier 4: 27 copies (+15 duplicates)  Tier 5: 48 copies (+21 duplicates)    Tier 6: 75 copies (+27 duplicates)&lt;br /&gt;
&lt;br /&gt;
[[Category:Item script]][[Category:Mechanical item scripts]] [[Category: Vissi System]]&lt;/div&gt;</summary>
		<author><name>GS4-ISTEN</name></author>
	</entry>
</feed>