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	<updated>2026-05-16T10:00:54Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=118097</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=118097"/>
		<updated>2019-07-23T01:05:16Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** You must request the key be worn, and specify where it is to be worn&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* [[WaveDancer bed]]&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Properties may not be built in the Seethe Naedal area outside Ta&#039;Illistim.&lt;br /&gt;
* Absolutely NO properties in space, other dimensions, wormholes, voids, rifts, alternate realities, alternate time lines, etc.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
* There is a strict 511 character limit for room descriptions, including two spaces after periods&lt;br /&gt;
* There is a strict 32 character limit for room names&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117014</id>
		<title>Lasimor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117014"/>
		<updated>2019-06-21T15:00:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: Protected &amp;quot;Lasimor&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
== Lasimor ==&lt;br /&gt;
&lt;br /&gt;
Ranging in height from twenty to eighty feet, the lasimor tree has smooth, slate grey bark with barely discernible darker swirls. Thick, sanguine sap seeps from sporadic areas of the trunk and has a faint scent of tar. The deep red leaves are long and narrow, reminiscent of sword blades. The trunk is an amalgamation of a minimum of three trees grown together, the largest documented being seven. The heartwood is fine grained with narrow striations in varying shades, ranging from grey to yellow to reddish brown. The lasimor can only grow in the temperate, freshwater boggy areas outside of Ta&#039;Vaalor. Due to its rarity and required growing conditions, only elven woodworkers have mastered its use. &amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Material rarity and restrictions ==&lt;br /&gt;
This material should be considered rare, with only elven merchants being able to work with it.&lt;br /&gt;
&lt;br /&gt;
[[Category: Official Documentation]]&lt;br /&gt;
[[Category: Materials]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117013</id>
		<title>Lasimor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117013"/>
		<updated>2019-06-21T15:00:06Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
== Lasimor ==&lt;br /&gt;
&lt;br /&gt;
Ranging in height from twenty to eighty feet, the lasimor tree has smooth, slate grey bark with barely discernible darker swirls. Thick, sanguine sap seeps from sporadic areas of the trunk and has a faint scent of tar. The deep red leaves are long and narrow, reminiscent of sword blades. The trunk is an amalgamation of a minimum of three trees grown together, the largest documented being seven. The heartwood is fine grained with narrow striations in varying shades, ranging from grey to yellow to reddish brown. The lasimor can only grow in the temperate, freshwater boggy areas outside of Ta&#039;Vaalor. Due to its rarity and required growing conditions, only elven woodworkers have mastered its use. &amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Material rarity and restrictions ==&lt;br /&gt;
This material should be considered rare, with only elven merchants being able to work with it.&lt;br /&gt;
&lt;br /&gt;
[[Category: Official Documentation]]&lt;br /&gt;
[[Category: Materials]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117012</id>
		<title>Lasimor</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lasimor&amp;diff=117012"/>
		<updated>2019-06-21T14:56:53Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: Created page with &amp;quot;Material Name: &amp;lt;BR&amp;gt; Lasimor &amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt; History and Description: &amp;lt;BR&amp;gt; Ranging in height from twenty to eighty feet, the lasimor tree has smooth, slate grey bark with barely disc...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Material Name: &amp;lt;BR&amp;gt;&lt;br /&gt;
Lasimor &amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;&lt;br /&gt;
History and Description: &amp;lt;BR&amp;gt;&lt;br /&gt;
Ranging in height from twenty to eighty feet, the lasimor tree has smooth, slate grey bark with barely discernible darker swirls. Thick, sanguine sap seeps from sporadic areas of the trunk and has a faint scent of tar. The deep red leaves are long and narrow, reminiscent of sword blades. The trunk is an amalgamation of a minimum of three trees grown together, the largest documented being seven. The heartwood is fine grained with narrow striations in varying shades, ranging from grey to yellow to reddish brown. The lasimor can only grow in the temperate, freshwater boggy areas outside of Ta&#039;Vaalor. Due to its rarity and required growing conditions, only elven woodworkers have mastered its use. &amp;lt;BR&amp;gt; &amp;lt;BR&amp;gt;&lt;br /&gt;
Material rarity and restrictions: &amp;lt;BR&amp;gt;&lt;br /&gt;
This material should be considered rare, with only elven merchants being able to work with it.&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113748</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113748"/>
		<updated>2019-02-15T17:26:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** You must request the key be worn, and specify where it is to be worn&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* [[WaveDancer bed]]&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Properties may not be built in the Seethe Naedal area outside Ta&#039;Illistim.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
* There is a strict 511 character limit for room descriptions, including two spaces after periods&lt;br /&gt;
* There is a strict 32 character limit for room names&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113747</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113747"/>
		<updated>2019-02-15T17:24:57Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** You must request the key be worn, and specify where it is to be worn&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* [[WaveDancer bed]]&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Properties may not be built in the Seethe Naedal area outside Ta&#039;Illistim.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
* There is a strict 511 character limit for room descriptions, including two spaces after periods&lt;br /&gt;
* There is a strict 32 character limit for room names&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113446</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=113446"/>
		<updated>2019-02-07T00:09:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** You must request the key be worn, and specify where it is to be worn&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* [[WaveDancer bed]]&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Properties may not be built in the Seethe Naedal area outside Ta&#039;Illistim.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Animal_Companion_grooming&amp;diff=113058</id>
		<title>Animal Companion grooming</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Animal_Companion_grooming&amp;diff=113058"/>
		<updated>2019-01-16T18:07:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Animal Companion grooming&#039;&#039;&#039; is a [[delayed service]] for [[ranger]]s only to alter their [[Animal Companion]]s.  A grooming allows the animal companion&#039;s &#039;&#039;&#039;default description&#039;&#039;&#039; to be replaced, a &#039;&#039;&#039;sleeping description&#039;&#039;&#039; to be added, and the base [[15/15/15]] description to be altered.  There is a 511 character limit to the default, sleeping, and flying descriptions.  This includes two (2) spaces after periods.  Rangers must have an animal companion at the time of the win in order to make use of the service.  Each of the four types of companions have a default description, seen by using{{boldmono| DESCRIBE &amp;lt;COMPANION&amp;gt;}}.&lt;br /&gt;
&lt;br /&gt;
====Canine Default Description====&lt;br /&gt;
&lt;br /&gt;
base [[15/15/15]] description - a cloud wolf&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The large canine is obviously closely related to his domestic cousins, but his vicious growl and the feral gleam in his intelligent eyes speak of his far wilder nature.  The cloud wolf is a dog of large size, with a body that is square, compactly built, muscular and powerful.  The fierce animal is elegant in appearance, of proud carriage, reflecting great nobility.  Almost three feet tall at the shoulders, the cloud wolf is among the wild&#039;s fiercest hunters.  A black-tipped cloud wolf would make a difficult opponent or a powerful friend.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Feline Default Description====&lt;br /&gt;
&lt;br /&gt;
base [[15/15/15]] description - a bearded cloudy grey panther&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The sleek frame of a bearded cloudy grey panther complements the grace and ease of his movements.  Standing the size of a young halfling, the cloudy grey panther is an imposing beast.  Neatly cut whiskers twitch with any movement of the nose.  Easily keeping the panther aware of his surroundings, two beautiful, slitted eyes dart in the direction of anything that moves.  His fur snugs the panther&#039;s body from head to tail and his padded feet keep secret the deadly claws hidden within.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Avian Default Description====&lt;br /&gt;
&lt;br /&gt;
base [[15/15/15]] description - a multicolored golden seahawk&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
A multicolored golden seahawk soars high overhead, lazily gliding up and down in the gentlest of breezes.  The large and powerful wings dominate the picturesque view of the seahawk as she performs swift aerial stunts.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Regal and aloof, the seahawk outwardly displays no interest in her surroundings except for her large keen eyes, which flick to and fro, following the slightest movement.  Occasionally, she stretches her impressive wings to their full span and leans back and forth on her cruelly hooked claws.  While a multicolored golden seahawk appears docile enough at the moment, she would clearly be a formidable ally or opponent.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Rodent Default Description====&lt;br /&gt;
&lt;br /&gt;
base [[15/15/15]] description - a scruffy grey raccoon&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
As you turn your attention to a scruffy grey raccoon, the raccoon notices your interest and turns her visage toward you in response.  Beady eyes stare blankly outward behind her snout spotted with frayed whiskers jutting out in wild directions.  Human-sized forepaws with large white nails are made to seem small in comparison to the raccoon&#039;s large hindlegs and paws.  The raccoon&#039;s thin tail idly twists and twitches from side to side.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==General Alteration Rules==&lt;br /&gt;
#The animal companion has to have a standard base description that fits the 15/15/15 rule.  This is what is seen in the room description.&lt;br /&gt;
#Animal companions cannot have [[long description]]s, they can only have base descriptions with [[show description|show]]s.&lt;br /&gt;
#The descriptions must be something that would normally be found in nature.  For example, no dyed fur, no shaved patterns, etc. that would not be found in the wild.&lt;br /&gt;
#Companions can be scarred, older, or younger, but cannot have any permanent defects, such as missing limbs/eyes/ears/wings, etc.&lt;br /&gt;
#Descriptions are needed for the companion in two states, sleeping and normal/awake.  If the companion is avian, a third description for the companion in flight is needed.&lt;br /&gt;
#Basic [[ALTER]] rules apply.  No flashing, glowing, undulating, bleeding, or anything of that nature.  Avoid subjective phrases in the descriptions, including descriptors like &amp;quot;beautiful.&amp;quot;&lt;br /&gt;
#Items cannot be included in the animal companion&#039;s description. Companions have a separate system for equipment.&lt;br /&gt;
#The noun of the animal companion cannot be changed.  The exception to this is if it&#039;s a female feline, like a lioness.&lt;br /&gt;
&lt;br /&gt;
[[Category: Merchant Services]]&lt;br /&gt;
[[Category: Ranger]]&lt;br /&gt;
[[Category: Delayed Services]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=110098</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=110098"/>
		<updated>2018-09-23T19:15:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Properties may not be built in the Seethe Naedal area outside Ta&#039;Illistim.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=109336</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=109336"/>
		<updated>2018-08-29T18:13:55Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
{{top}}&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Lor may only be used in small amounts as adornment outside of the Elven Nations.  Inside the Elven Nations, slightly larger quantities may be used.&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
{{#section:Private property|elans}}&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
&amp;lt;small&amp;gt;IMT=[[Icemule Trace]], KD=[[Kharam Dzu]], MH=[[Mist Harbor]], PTP=[[Pinefar]], RR=[[River&#039;s Rest]], SOL=[[Solhaven]], TI=[[Ta&#039;Illistim]], TV=[[Ta&#039;Vaalor]], WL=[[Wehnimer&#039;s Landing]], ZL=[[Zul Logoth]]&amp;lt;/small&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Property Name || Location || Description/Owner || [[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| [[Highguard Keep]] || IMT || Roblar || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Melgorehn&#039;s Retreat]] || WL || Calael || ?&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
{{top}}&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=CoTShop:Trulee%27s_Trinkets&amp;diff=107989</id>
		<title>CoTShop:Trulee&#039;s Trinkets</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=CoTShop:Trulee%27s_Trinkets&amp;diff=107989"/>
		<updated>2018-07-10T22:07:30Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* 2018 Inventory */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==2018 Inventory==&lt;br /&gt;
&amp;lt;section begin=2018 /&amp;gt;&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=Trulee&#039;s Trinkets&lt;br /&gt;
|look=a moss-draped gash&lt;br /&gt;
|location=[Map Room #18], Lich #23856, go gash&lt;br /&gt;
|fest=psf&lt;br /&gt;
|year=2018&lt;br /&gt;
|letter=T&lt;br /&gt;
}}&lt;br /&gt;
===TT Entry===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Trulee&#039;s Trinkets&lt;br /&gt;
|desc=Nestled into the large trunk of a hollow cedar tree, this small space is surprisingly cool and inviting.  Several iron-latticed lanterns hang from the smooth walls, casting a warm glow around the room.  Along the back wall are a row of wooden pegs and a shallow niche.  The floor is covered in a thick layer of cedar shavings, the slightest disturbance sending their heady scent into the air.  Several depressions have been carved into one side wall, creating a ladder which leads upward.&lt;br /&gt;
|exits = out}}&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=Welcome to Trulee&#039;s!&lt;br /&gt;
The rolls in the trunk are scripted to be rolled up.  Small &#039;tools&#039; may be added to them to make them look fancier.&lt;br /&gt;
The instruments are lightly scripted.&lt;br /&gt;
The other items in the trunk are for fun sleight of hand tricks.&lt;br /&gt;
Items on the pegs contain the following spells:&lt;br /&gt;
Acorn - 410&lt;br /&gt;
Tooth - 503&lt;br /&gt;
Siren - 112&lt;br /&gt;
Disc - 509&lt;br /&gt;
Root - 905&lt;br /&gt;
Items in the niche contain the following spells:&lt;br /&gt;
Sphere - 1107&lt;br /&gt;
Bracelet - 916&lt;br /&gt;
Shell - 108&lt;br /&gt;
Branch - 211&lt;br /&gt;
Bark - 1204}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the row of wooden pegs you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a wave-carved petrified acorn on a loop of frayed twine || [[Elemental Wave (410)]]||neck-worn&amp;lt;br&amp;gt;functional|| 22000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory shark tooth on a twisted black cord || [[Thurfel&#039;s Ward (503)]]||neck-worn&amp;lt;br&amp;gt;functional|| 12000&lt;br /&gt;
|-&lt;br /&gt;
| a chipped stone siren hanging from a length of hemp ||[[Water Walking (112)]] ||neck-worn&amp;lt;br&amp;gt;functional|| 10000&lt;br /&gt;
|-&lt;br /&gt;
| an oval ivory disc hanging from a length of rope || [[Strength (509)]]||neck-worn&amp;lt;br&amp;gt;functional|| 30000&lt;br /&gt;
|-&lt;br /&gt;
| a piece of petrified root suspended from knotted vines ||[[Prismatic Guard (905)]] ||neck-worn&amp;lt;br&amp;gt;functional|| 17000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the shallow niche you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a piece of petrified bark ||[[Foresight (1204)]] |||| 10000&lt;br /&gt;
|-&lt;br /&gt;
| a skinny walnut branch carved with notches ||[[Bravery (211)]] |||| 20000&lt;br /&gt;
|-&lt;br /&gt;
| a piece of petrified walnut shell on a thin cord || [[Stun Relief (108)]]||neck-worn&amp;lt;br&amp;gt;functional|| 12000&lt;br /&gt;
|-&lt;br /&gt;
| a segmented tigerwood bracelet inlaid with vaalin ||[[Invisibility (916)]] ||wrist-worn&amp;lt;br&amp;gt;functional|| 20000&lt;br /&gt;
|-&lt;br /&gt;
| a dented clay sphere stamped with a star ||[[Adrenal Surge (1107)]] |||| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large iron-banded black tanik trunk you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a suede-tied leather tool roll &lt;br /&gt;
|rowspan=4| &amp;lt;pre{{log-inline}}&amp;gt;This leather tool roll is fully alterable but must remain something that can be rolled up.&lt;br /&gt;
It can be OPENed and CLOSEd in fancy fashions, and adding small tools to it will look fancier than normal.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|rowspan=4| Medium (20-39)&amp;lt;br&amp;gt;any number of items&lt;br /&gt;
| rowspan=4|25000&lt;br /&gt;
|-&lt;br /&gt;
| a leather-tied waxed canvas roll &lt;br /&gt;
|-&lt;br /&gt;
| a leather and natural canvas roll &lt;br /&gt;
|-&lt;br /&gt;
| a silk-tied soft suede tool roll &lt;br /&gt;
|-&lt;br /&gt;
| colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| a bone-inlaid black ash ayr ||rowspan=10|{{big|&#039;&#039;&#039;[[Instrument]]s&#039;&#039;&#039;}} ||rowspan=10| ||rowspan=10| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung mistwood cittern &lt;br /&gt;
|-&lt;br /&gt;
| a slender pale rosewood lute &lt;br /&gt;
|-&lt;br /&gt;
| an engraved silvery maple mandolin &lt;br /&gt;
|-&lt;br /&gt;
| a silver-gilded dark ebony harp &lt;br /&gt;
|-&lt;br /&gt;
| a faenor-strung mahogany dulcimer &lt;br /&gt;
|-&lt;br /&gt;
| a gold-strung dark walnut lyre &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| a gold-trimmed deep red maple psaltery &lt;br /&gt;
|-&lt;br /&gt;
| a gilded flame maple theorbo &lt;br /&gt;
|-&lt;br /&gt;
| an ivory-inlaid silvery maple zither &lt;br /&gt;
|-&lt;br /&gt;
| colspan=4|&lt;br /&gt;
|-&lt;br /&gt;
| a pair of golden imflass coins ||rowspan=6|{{big|&#039;&#039;&#039;[[Sleight of hand trick]]s&#039;&#039;&#039;}} ||rowspan=6| ||rowspan=6| 25000&lt;br /&gt;
|-&lt;br /&gt;
| a fine-toothed verdant faenor cog &lt;br /&gt;
|-&lt;br /&gt;
| a dark purple stormcloud diamond &lt;br /&gt;
|-&lt;br /&gt;
| a pale pink mistvein ruby cube &lt;br /&gt;
|-&lt;br /&gt;
| a nacreous blue waterweb sphere &lt;br /&gt;
|-&lt;br /&gt;
| a crimson-cored pale smoldereye orb &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===TT Loft (no items)===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Trulee&#039;s Loft&lt;br /&gt;
|desc=Mounds of thick, spongy moss cover the ground in this cozy loft.  A large, octagonal lantern hangs from the slightly domed ceiling and sways slightly with the tree&#039;s movements.  Several depressions have been carved into one side wall, creating a ladder which leads downward.  The strong scent of cedar permeates the air.&lt;br /&gt;
|exits = }}&amp;lt;section end=2018 /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==2017 Inventory==&lt;br /&gt;
&amp;lt;section begin=2017 /&amp;gt;&lt;br /&gt;
{{Festshop|&lt;br /&gt;
|shopname=Trulee&#039;s Trinkets&lt;br /&gt;
|look=a moss-draped gash&lt;br /&gt;
|location=Room 18, Lich #23854, go gash&lt;br /&gt;
|fest=psf&lt;br /&gt;
|year=2017&lt;br /&gt;
|letter=T&lt;br /&gt;
}}&lt;br /&gt;
===TT Entry===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Trulee&#039;s Trinkets&lt;br /&gt;
|desc=Nestled into the large trunk of a hollow cedar tree, this small space is surprisingly cool and inviting.  Several iron-latticed lanterns hang from the smooth walls, casting a warm glow around the room.  Along the back wall are a row of wooden pegs and a shallow niche.  The floor is covered in a thick layer of cedar shavings, the slightest disturbance sending their heady scent into the air.  Several depressions have been carved into one side wall, creating a ladder which leads upward.&lt;br /&gt;
|exits = out}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the row of wooden pegs you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| an acorn-carved cube hanging from a loop of frayed twine || ||rowspan=5|neck-worn&amp;lt;br&amp;gt;functional|| 22000&lt;br /&gt;
|-&lt;br /&gt;
| a chipped wooden disc hanging from a length of rope || || 30000&lt;br /&gt;
|-&lt;br /&gt;
| a twisted petrified root suspended from twisted vines || || 17000&lt;br /&gt;
|-&lt;br /&gt;
| a carved wooden dolphin hanging from a length of hemp || ||10000&lt;br /&gt;
|-&lt;br /&gt;
| an ivory shark tooth on a twisted rope cord || || 12000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the shallow niche you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a segmented tigerwood bracelet engraved with palm trees || ||wrist-worn&amp;lt;br&amp;gt;functional|| 17000&lt;br /&gt;
|-&lt;br /&gt;
| a small wooden relic painted with red and green stripes || [[Rejuvenation (1607)]] (?) |||| 18000&lt;br /&gt;
|-&lt;br /&gt;
| a piece of petrified walnut shell || [[Spirit Strike (117)]] |||| 12000&lt;br /&gt;
|-&lt;br /&gt;
| a smooth petrified branch || [[Mindward (1208)]] |||| 13000&lt;br /&gt;
|-&lt;br /&gt;
| a piece of moss-covered bark || [[Brace (1214)]] |||| 14250&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=In the large iron-banded black tanik trunk you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a crimson-cored pale smoldereye orb || ||rowspan=6|Sleight of Hand Tricks||rowspan=6|25000&lt;br /&gt;
|-&lt;br /&gt;
| a nacreous blue waterweb sphere || &lt;br /&gt;
|-&lt;br /&gt;
| a pale pink mistvein ruby cube || &lt;br /&gt;
|-&lt;br /&gt;
| a dark purple stormcloud diamond || &lt;br /&gt;
|-&lt;br /&gt;
| a fine-toothed verdant faenor cog || &lt;br /&gt;
|-&lt;br /&gt;
| a pair of golden imflass coins || &lt;br /&gt;
|-&lt;br /&gt;
| an ivory-inlaid silvery maple zither || ||rowspan=10|Stringed Instrument Zest||rowspan=10|25000&lt;br /&gt;
|-&lt;br /&gt;
| a gilded flame maple theorbo || &lt;br /&gt;
|-&lt;br /&gt;
| a gold-trimmed deep red maple psaltery || &lt;br /&gt;
|-&lt;br /&gt;
| a gold-strung dark walnut lyre || &lt;br /&gt;
|-&lt;br /&gt;
| a faenor-strung mahogany dulcimer || &lt;br /&gt;
|-&lt;br /&gt;
| a silver-gilded dark ebony harp ||&lt;br /&gt;
|-&lt;br /&gt;
| an engraved silvery maple mandolin || &lt;br /&gt;
|-&lt;br /&gt;
| a slender pale rosewood lute || &lt;br /&gt;
|-&lt;br /&gt;
| a silver-strung mistwood cittern || &lt;br /&gt;
|-&lt;br /&gt;
| a bone-inlaid black ash ayr || &lt;br /&gt;
|-&lt;br /&gt;
| a silk-tied soft suede tool roll || rowspan=4|Pocketed: Medium (20-39)&amp;lt;br&amp;gt;any number of items||rowspan=4|Tool Roll||rowspan=4|25000&lt;br /&gt;
|-&lt;br /&gt;
| a leather and natural canvas roll &lt;br /&gt;
|-&lt;br /&gt;
| a leather-tied waxed canvas roll &lt;br /&gt;
|-&lt;br /&gt;
| a suede-tied leather tool roll &lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Loft (no items)===&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=Trulee&#039;s Loft&lt;br /&gt;
|desc=Mounds of thick, spongy moss cover the ground in this cozy loft.  A large, octagonal lantern hangs from the slightly domed ceiling and sways slightly with the tree&#039;s movements.  Several depressions have been carved into one side wall, creating a ladder which leads downward.  The strong scent of cedar permeates the air.&lt;br /&gt;
|exits = }} &amp;lt;section end=2017 /&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=105105</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=105105"/>
		<updated>2018-04-18T14:41:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge of build to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=105104</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=105104"/>
		<updated>2018-04-18T14:40:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* PEER Window script (Can view a room through the window)&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104995</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104995"/>
		<updated>2018-04-12T15:00:27Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Restrictions */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the Private Property guru, with the local town guru having final approval.  (The town guru is not to be contacted by anyone other than the Private Property guru.)&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104723</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104723"/>
		<updated>2018-04-02T18:19:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Other Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
** The script owner must agree to allow the item to be used permanently in the property&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104722</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104722"/>
		<updated>2018-04-02T18:19:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Other Information==&lt;br /&gt;
&lt;br /&gt;
* One personal item may be permanently added to the property&lt;br /&gt;
** The item cannot offer any mechanical advantage&lt;br /&gt;
** The item can never be removed from the property&lt;br /&gt;
** The item must either already work when not held, or the script owner must agree to update the script&lt;br /&gt;
* A display container and OPEN/CLOSE or custom GO messaging as a script slot&lt;br /&gt;
** Can select either the single item display container or glass-topped container&lt;br /&gt;
** Can have a mix of OPEN/CLOSE and GO messaging on 4 props&lt;br /&gt;
** Can substitute container for additional OPEN/CLOSE or GO messaging on one additional item&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104670</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104670"/>
		<updated>2018-03-31T15:51:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
** Custom GO messaging on 5 portals&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104669</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104669"/>
		<updated>2018-03-31T15:50:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does not count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104668</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104668"/>
		<updated>2018-03-31T15:49:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does count toward the prop total)&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104667</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104667"/>
		<updated>2018-03-31T15:48:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
* Single item display container OR glass-topped container (does use storage, does count toward the prop total)&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104636</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104636"/>
		<updated>2018-03-27T22:37:10Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
** Keys may only have the nouns key, passkey, or latchkey&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Alteration_noun_list&amp;diff=104503</id>
		<title>Alteration noun list</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Alteration_noun_list&amp;diff=104503"/>
		<updated>2018-03-19T21:16:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;IMPORTANT DISCLAIMER ABOUT THIS PAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The nouns listed on this page have been collected and compiled by players over many years. While this list is a valuable resource, it was not created by Simutronics, and it can (and will continue to) be edited by players. As such, certain &amp;quot;approved&amp;quot; words may not reflect current QC standards. The list is meant to provide options for your merchant interactions and to help stimulate creativity. Each merchant has the final say regarding the type of work they will permit or deny. Inevitably, QC standards will shift in the game, and previously allowed nouns will be forbidden, while previously prohibited nouns will be allowed. When in doubt, ask a merchant. The merchant may even be able to submit a special request to QC to have something approved. Please consider the list as a general guideline, but not an authorized expressed consent list or other database of automatically approved terms. Unlike the officially released [[List of alternative armor names|Armor]] and [[List of alternative weapon names|Weapon naming standards]], this list does not, and cannot, represent every possible noun for a general alteration. Please see ALTER in game for more information. Thank you.&lt;br /&gt;
|}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Locations&#039;&#039;&#039;&lt;br /&gt;
!width=10%|HEAD&lt;br /&gt;
|aemikvai, atika, atiki, bandana, barrette, bascinet, basinet, basrenne, beret, bonnet, bow, burgonet, cabasset, cap, capotain, carcanet, caul, chaperon, chaplet, circlet, coif, cowl, crespine, crown, diadem, earmuffs, elothrai, face-veil, fascinator, ferrigem, ferroniere, geldaralad, goggles, greathelm, hairbands, haircombs, hairjewels, hairpins, hairsticks, hat, headband, headdress, headpiece, headscarf, headwrap, helm, hennin, hood, kerchief, mantilla, mask, plume, shawl, snood, tiara, tricorn, tricorne, veil, warhelm, wimple&lt;br /&gt;
|-&lt;br /&gt;
!EAR&lt;br /&gt;
|bangles, earbob, earcuff, earring, ear-stud, hoops&lt;br /&gt;
|-&lt;br /&gt;
!NECK&lt;br /&gt;
|amulet, beads, choker, collar, cord, lavaliere, locket, medallion, neckchain, necklace, pendant, periapt, talisman, thong, torc&lt;br /&gt;
|-&lt;br /&gt;
!BACK&lt;br /&gt;
|bag, duffel bag, backpack, backsack, back sheath, back-basket, carryall, haversack, harness, knapsack, pack, rucksack&lt;br /&gt;
|-&lt;br /&gt;
!SHOULDER&lt;br /&gt;
|bag, baldric, bandolier, basket, carryall, case, handbag, harness, kit, pack, purse, quiver, reticule, sack, satchel, scabbard, sheath, shoulderbag, sling, tote&lt;br /&gt;
|-&lt;br /&gt;
!CLOAK&lt;br /&gt;
|batiste, beluque, burnoose, caban, cape, capelet, cassock, chasuble, cloak, coat, coatee, dolman, frock, gaberdine, greatcloak, half-cape, jacket, leine, longcoat, longcloak, manteau, mantle, overcoat, parka, pelisse, pelisson, raincoat, robe, robes, shawl, shroud, shrug, stole, surcoat, surcote, toqua, vestment, wrap&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|FRONT WORN/&amp;lt;br&amp;gt;OVER ARMOR&lt;br /&gt;
|apron, bodice, corset, cyclas, doublet, harness, jupon, overrobe, pinafore, smock, surcoat, tabard, vest, waistcoat&lt;br /&gt;
|-&lt;br /&gt;
!ARMOR&lt;br /&gt;
|[[List of alternative armor names]]&lt;br /&gt;
|-&lt;br /&gt;
!UNDERNEATH ARMOR&lt;br /&gt;
|arming doublet, blouse, chemise, chiton, gambeson, gipon, kirtle, pourpoint, sark, shift, shirt, tunic, underdress, undergown, undershirt, undertunic&lt;br /&gt;
|-&lt;br /&gt;
!ARMS&lt;br /&gt;
|armband, arm greaves, arm guards, armlet, vambrace&lt;br /&gt;
|-&lt;br /&gt;
!WRIST&lt;br /&gt;
|armband, bangle, bracelet, bracer, bracers, cuff, guards, manacle, vambrace, wristband, wrist-band, wristchain, wristcuff, wristlet, wrist pouch&lt;br /&gt;
|-&lt;br /&gt;
!HANDS&lt;br /&gt;
|gauntlet, gauntlets, gloves, handwraps, hand-harness&lt;br /&gt;
|-&lt;br /&gt;
!FINGER&lt;br /&gt;
|band, finger-armor, pinky ring, ring, rings, thumb ring&lt;br /&gt;
|-&lt;br /&gt;
!WAIST&lt;br /&gt;
|belt, chain, chatelaine, cincher, cincture, corsage, corset, girdle, hip-scarf, sash, scarf, waistchain, waist-cincher&lt;br /&gt;
|-&lt;br /&gt;
!ON BELT&lt;br /&gt;
|bag, case, clutch, gem bag/gem pouch/gem satchel, handbag, hip-kit, hip-satchel, kit, poke, pouch, purse, reliquary, reticule, sack, satchel, scabbard, sheath, tote, tube&lt;br /&gt;
|-&lt;br /&gt;
!LEGS&lt;br /&gt;
|breeches, breeks, hosen, kilt, leggings, pants, petticoat, petticoats, sarong, skirt, tights, trews, trousers, underskirts, wrap-skirt&lt;br /&gt;
|-&lt;br /&gt;
!AROUND LEGS&lt;br /&gt;
|greaves, leg greaves, leg-greaves, leg guards, leg wraps, shin guards (approved as of 1/3/18 with &amp;quot;guard&amp;quot; as noun), thigh band, thigh quiver, thigh-band, thigh-quiver&lt;br /&gt;
|-&lt;br /&gt;
!BENEATH SHOES&lt;br /&gt;
|hose, socks, stockings&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|FEET&lt;br /&gt;
|ankle-boots, boots, buskins, chopines, clogs, flats, footflower, footwraps, half-boots, knee-boots, poulaines, sabatons, sandals, shoes, slippers, snowshoes, thigh-boots, yatane&lt;br /&gt;
|-&lt;br /&gt;
|Also: [[Cobbling#Patterns|Cobbling shoe types]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!width=10%|FABRICS&lt;br /&gt;
|[[aqilorn|aqilorn]], baldachin, batiste, bourde, broadcloth, brocade, burlap, cameline, canvas, chainsil, chambray, chamois, charmeuse, chiffon, cordetum, cordovan, cotton, damask, doeskin, dupioni silk, [[elesine]], faille, flannel, [[Aelotian style#Flyrsilk|flyrsilk]], fur, fustian, gauze, gingham, grosgrain, hide, [[iron boar hide]], jacquard, kidskin, leather, linen, marbrinus, mink, moire silk, muslin, oilcloth, organdy, organza, [[Aelotian style#Paeline|paeline]], [[plumille]], [[Aelotian style#Ramie Silk and Ramie Linen|ramie linen]], samite, silk, spidersilk, suede, taffeta, tulle, tweed, twill, velour, velvet, wool&lt;br /&gt;
|-&lt;br /&gt;
!METALS&lt;br /&gt;
|alexandrite, alum, balenite, brass, bronze, copper, coraesine, drakar, eahnor, electrum, eonake, faenor, ghezyte, glaes, gold, golvern, gornar, high steel, imflass, invar, iron, ironwood, kelyn, krodera, laje, low steel, mithglin, mithril, obsidian, ora, black ora, white ora, platinum, razern, rhimar, rolaren, silver, steel, urglaes, urnon, vaalin, vaalorn, veil iron, veniom, vultite, zelnorn, zorchar&lt;br /&gt;
|-&lt;br /&gt;
!WOODS&lt;br /&gt;
|carmiln, cocoboa, deringo, faewood, fel, fireleaf, glowbark, hoarbeam, illthorn, ipantor, kakore, [[ko&#039;nag]], [[klysmar]], lor, maoral, maple, mesille, modwir, monir, mossbark, oak, orase, rowan, ruic, sephwir, tanik, thanot, villswood, [[widowwood]], witchwood, [[wrotwood]], wyrwood, yew, zebrawood, [[zydris]]&lt;br /&gt;
|-&lt;br /&gt;
!STONE&lt;br /&gt;
|[[ur-barath]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Merchant Services]]&lt;br /&gt;
[[Category: Lists]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104456</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104456"/>
		<updated>2018-03-18T15:02:28Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total unless otherwise noted)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container; does not count toward prop count)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104372</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=104372"/>
		<updated>2018-03-15T03:39:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing; the script is free, but the prop does count toward the prop total)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* [[Super node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102529</id>
		<title>Premium Point costs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102529"/>
		<updated>2018-01-22T14:31:11Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Additional Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Premium subscription|Premium]] GemStone IV subscriber is awarded 100 &#039;&#039;&#039;Premium Points&#039;&#039;&#039; per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using [[PREMIUM]] START. These points can be used to purchase many different Premium [[Long-term Benefits]].  See the Benefits page for official descriptions of services.  This page will maintain costs and various notes.&lt;br /&gt;
&lt;br /&gt;
Points can be exchanged for services including [[Script|scripted]] items, [[alteration scroll]]s, an [[autoscripter]], lightening or deepening of one item, type-ahead lines, [[enhancive]] items, [[custom script]]ing, adding [[flares]] to [[armor]], [[weapon]]s, and armor accessories, [[enchanting]] services, adding critical or damage [[padding]] to armor and a [[Society|society]] reset option.&lt;br /&gt;
&lt;br /&gt;
Players often sell their PPs for [[silver coin|silvers]].  In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable.  The average conversion range is approximately 4,000-6,000 silvers per PP.  Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Premium Point Benefit/Cost Table==&lt;br /&gt;
&lt;br /&gt;
Additionally, pricing information is available in game by typing &#039;&#039;&#039;PREMIUM 9.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Benefit ||Premium Point Cost&lt;br /&gt;
|- &lt;br /&gt;
|Pre-scripted giftshop item||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration scroll|Alteration]]||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Autoscripter]]||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Lighten]] one item (amount of lightening varies by item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Deepen]] one item (deepening is approximately 10% of current item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|Checkbook||600 points&lt;br /&gt;
|- &lt;br /&gt;
|One type-ahead line (Fountains located on [[Mist Harbor|Four Winds Isle]])||900 points&lt;br /&gt;
|- &lt;br /&gt;
|Feature Changing Masks (one feature line)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Premium title]]s||600 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 1 or 2 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||1800 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 3 or 4 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||2400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Society]] reset (amnesty parchment)||2000 points&lt;br /&gt;
|- &lt;br /&gt;
|[[EZ script]]||1200 points (first action), 600 points (each additional action) &amp;lt;br&amp;gt;*if your item has been EZ Scripted using different means, it is 600 for each additional action&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points + 300 points per enchant + surcharges.&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting flared or (non-fluff) simple [[Script|scripted]]  item||600 point surcharge&lt;br /&gt;
|-&lt;br /&gt;
| Enchanting (non-fluff) complex scripted item ||1200  point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100&lt;br /&gt;
|- &lt;br /&gt;
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||1200 pts + (Enchant Bonus * 100) + surcharges&lt;br /&gt;
|- &lt;br /&gt;
|Custom Tattoo (PLATINUM ONLY)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
*Always use [[PCALC_(verb)|PCALC]] to get an estimate on the cost.&lt;br /&gt;
&lt;br /&gt;
*Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.&lt;br /&gt;
&lt;br /&gt;
*If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost. &lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]] [[Adamantine]] costs double the normal points.&lt;br /&gt;
&lt;br /&gt;
*[[Zelnorn]] carries the flaring surcharge. The new enchant will be based on the total [[Attack strength|AS]] + [[DS]] bonus and the +5 will be split between those qualities.&lt;br /&gt;
&lt;br /&gt;
*For [[TD]] boosting items only the base enchant can be increased, not the TD bonus.&lt;br /&gt;
&lt;br /&gt;
*For defender items, the defender bonus should be treated the same as TD as far as calculating the cost.  The defender bonus prevents flares from being added.&lt;br /&gt;
&lt;br /&gt;
*[[Resistance]] items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.&lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]], [[Flaring]], or [[Padding]] an [[Enhancive item]] will incur an additional premium point surcharge. The surcharge is: (Cost for [[Adventurer&#039;s Guild]] to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. [[Fusion]] items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.&lt;br /&gt;
&lt;br /&gt;
*Temporary Enhancements do not incur any extra charges.&lt;br /&gt;
&lt;br /&gt;
*[[1625|Paladin-bonded weapons]] should not incur any extra charges, but may calculate as such.  Include the fact that it is bonded in the scroll.&lt;br /&gt;
&lt;br /&gt;
===Functional Script Surcharges===&lt;br /&gt;
&lt;br /&gt;
Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.&lt;br /&gt;
&lt;br /&gt;
Everything else (functional) is considered simple and has a 600 point simple script surcharge.&lt;br /&gt;
&lt;br /&gt;
Fusion is still treated as separate from other functional scripts (see Additional Notes above).&lt;br /&gt;
&lt;br /&gt;
==GM Jainna&#039;s Posted Common Mistakes==&lt;br /&gt;
&#039;&#039;Posted 7/13/14&lt;br /&gt;
*Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. I know sometimes you have surcharges that get tacked on, so sometimes you have to ask Sadie, and that&#039;s okay!&lt;br /&gt;
&lt;br /&gt;
*The scroll gets stuck. Sometimes the scroll gets stuck somewhere between the WRITE ACCEPT and the actual delivery. Sometimes your item even vanishes. If this happens, you should post here so someone can get it unstuck for you.&lt;br /&gt;
&lt;br /&gt;
*[[alteration scroll#GM Jainna&#039;s Common Problems with Sadie Scroll Alterations|Jainna&#039;s Alteration Scroll Common Problems]]&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&#039;&#039;Posted 4/15/15&lt;br /&gt;
*Once you&#039;ve hit WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to post [http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Benefits/view here]. Jainna checks the Premium folder on the officials religiously, and can take care of it.&lt;br /&gt;
&lt;br /&gt;
==Precalculated Premium Benefit Costs==&lt;br /&gt;
&lt;br /&gt;
===Adding Flares===&lt;br /&gt;
&lt;br /&gt;
Options: [[Fire critical table|Heat]], [[Cold critical table|Cold]], [[Lightning critical table|Electric]], [[Acid critical table|Acid]], [[Impact critical table|Impact]], [[Vacuum critical table|Vacuum]])&lt;br /&gt;
&lt;br /&gt;
*Flare 0x (+0) item = 300&lt;br /&gt;
*Flare 1x (+5) item = 600&lt;br /&gt;
*Flare 2x (+10) item = 900&lt;br /&gt;
*Flare 3x (+15) item = 1200&lt;br /&gt;
*Flare 4x (+20) item = 1500&lt;br /&gt;
*Flare 5x (+25) item = 1800&lt;br /&gt;
*Flare 6x (+30) item = 2100&lt;br /&gt;
*Flare 7x (+35) item = 2400&lt;br /&gt;
*Flare 8x (+40) item = 2700&lt;br /&gt;
*Flare 9x (+45) item = 3000&lt;br /&gt;
*Flare 10x (+50)item = 3300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Partial enchants round up&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Adding Heavy Critical or Damage Padding===&lt;br /&gt;
&lt;br /&gt;
*Pad 0x (+0) Armor = 1200&lt;br /&gt;
*Pad 1x (+5) Armor = 1700&lt;br /&gt;
*Pad 2x (+10) Armor = 2200&lt;br /&gt;
*Pad 3x (+15) Armor = 2700&lt;br /&gt;
*Pad 4x (+20) Armor = 3200&lt;br /&gt;
*Pad 5x (+25) Armor = 3700&lt;br /&gt;
*Pad 6x (+30) Armor = 4200&lt;br /&gt;
*Pad 7x (+35) Armor = 4700&lt;br /&gt;
*Pad 8x (+40) Armor = 5200&lt;br /&gt;
*Pad 9x (+45) Armor = 5700&lt;br /&gt;
*Pad 10x (+50) Armor = 6200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item (Base Cost)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 300&lt;br /&gt;
*Enchant 1x to 2x = 600&lt;br /&gt;
*Enchant 2x to 3x = 900&lt;br /&gt;
*Enchant 3x to 4x = 1200&lt;br /&gt;
*Enchant 4x to 5x = 1600&lt;br /&gt;
*Enchant 5x to 6x = 2000&lt;br /&gt;
*Enchant 6x to 7x = 2400&lt;br /&gt;
*Enchant 7x to 8x = 2800&lt;br /&gt;
*Enchant 8x to 9x = 3200&lt;br /&gt;
*Enchant 9x to 10x = 3600&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item with Spikes, Flares or Scripts (non-fluff)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 900&lt;br /&gt;
*Enchant 1x to 2x = 1200&lt;br /&gt;
*Enchant 2x to 3x = 1500&lt;br /&gt;
*Enchant 3x to 4x = 1800&lt;br /&gt;
*Enchant 4x to 5x = 2200&lt;br /&gt;
*Enchant 5x to 6x = 2600&lt;br /&gt;
*Enchant 6x to 7x = 3000&lt;br /&gt;
*Enchant 7x to 8x = 3400&lt;br /&gt;
*Enchant 8x to 9x = 3800&lt;br /&gt;
*Enchant 9x to 10x = 4200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Padded Armor===&lt;br /&gt;
&lt;br /&gt;
The cost to enchant padded armor is the [[#Enchanting Item (Base Cost)|enchanting base cost]] + (padding points * 100).&lt;br /&gt;
&lt;br /&gt;
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:&lt;br /&gt;
&lt;br /&gt;
Enchanting base cost: 2400&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Padding: level 10&amp;lt;br&amp;gt;&lt;br /&gt;
Additional cost per point of padding: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2400 + (10 * 100) = 3400 premium points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The terms padding level and padding points are used interchangeably.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enchanting Claidhmore (New Style Only)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 5000&lt;br /&gt;
*Enchant 1x to 2x = 6000&lt;br /&gt;
*Enchant 2x to 3x = 7000&lt;br /&gt;
*Enchant 3x to 4x = 8000&lt;br /&gt;
*Enchant 4x to 5x = 9000&lt;br /&gt;
*Enchant 5x to 6x = 10000&lt;br /&gt;
*Enchant 6x to 7x = 11000&lt;br /&gt;
*Enchant 7x to 8x = 12000&lt;br /&gt;
*Enchant 8x to 9x = 13000&lt;br /&gt;
*Enchant 9x to 10x = 14000&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[PCALC (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102528</id>
		<title>Premium Point costs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102528"/>
		<updated>2018-01-22T14:30:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Additional Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Premium subscription|Premium]] GemStone IV subscriber is awarded 100 &#039;&#039;&#039;Premium Points&#039;&#039;&#039; per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using [[PREMIUM]] START. These points can be used to purchase many different Premium [[Long-term Benefits]].  See the Benefits page for official descriptions of services.  This page will maintain costs and various notes.&lt;br /&gt;
&lt;br /&gt;
Points can be exchanged for services including [[Script|scripted]] items, [[alteration scroll]]s, an [[autoscripter]], lightening or deepening of one item, type-ahead lines, [[enhancive]] items, [[custom script]]ing, adding [[flares]] to [[armor]], [[weapon]]s, and armor accessories, [[enchanting]] services, adding critical or damage [[padding]] to armor and a [[Society|society]] reset option.&lt;br /&gt;
&lt;br /&gt;
Players often sell their PPs for [[silver coin|silvers]].  In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable.  The average conversion range is approximately 4,000-6,000 silvers per PP.  Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Premium Point Benefit/Cost Table==&lt;br /&gt;
&lt;br /&gt;
Additionally, pricing information is available in game by typing &#039;&#039;&#039;PREMIUM 9.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Benefit ||Premium Point Cost&lt;br /&gt;
|- &lt;br /&gt;
|Pre-scripted giftshop item||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration scroll|Alteration]]||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Autoscripter]]||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Lighten]] one item (amount of lightening varies by item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Deepen]] one item (deepening is approximately 10% of current item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|Checkbook||600 points&lt;br /&gt;
|- &lt;br /&gt;
|One type-ahead line (Fountains located on [[Mist Harbor|Four Winds Isle]])||900 points&lt;br /&gt;
|- &lt;br /&gt;
|Feature Changing Masks (one feature line)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Premium title]]s||600 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 1 or 2 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||1800 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 3 or 4 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||2400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Society]] reset (amnesty parchment)||2000 points&lt;br /&gt;
|- &lt;br /&gt;
|[[EZ script]]||1200 points (first action), 600 points (each additional action) &amp;lt;br&amp;gt;*if your item has been EZ Scripted using different means, it is 600 for each additional action&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points + 300 points per enchant + surcharges.&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting flared or (non-fluff) simple [[Script|scripted]]  item||600 point surcharge&lt;br /&gt;
|-&lt;br /&gt;
| Enchanting (non-fluff) complex scripted item ||1200  point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100&lt;br /&gt;
|- &lt;br /&gt;
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||1200 pts + (Enchant Bonus * 100) + surcharges&lt;br /&gt;
|- &lt;br /&gt;
|Custom Tattoo (PLATINUM ONLY)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
*Always use [[PCALC_(verb)|PCALC]] to get an estimate on charges.&lt;br /&gt;
&lt;br /&gt;
*Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.&lt;br /&gt;
&lt;br /&gt;
*If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost. &lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]] [[Adamantine]] costs double the normal points.&lt;br /&gt;
&lt;br /&gt;
*[[Zelnorn]] carries the flaring surcharge. The new enchant will be based on the total [[Attack strength|AS]] + [[DS]] bonus and the +5 will be split between those qualities.&lt;br /&gt;
&lt;br /&gt;
*For [[TD]] boosting items only the base enchant can be increased, not the TD bonus.&lt;br /&gt;
&lt;br /&gt;
*For defender items, the defender bonus should be treated the same as TD as far as calculating the cost.  The defender bonus prevents flares from being added.&lt;br /&gt;
&lt;br /&gt;
*[[Resistance]] items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.&lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]], [[Flaring]], or [[Padding]] an [[Enhancive item]] will incur an additional premium point surcharge. The surcharge is: (Cost for [[Adventurer&#039;s Guild]] to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. [[Fusion]] items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.&lt;br /&gt;
&lt;br /&gt;
*Temporary Enhancements do not incur any extra charges.&lt;br /&gt;
&lt;br /&gt;
*[[1625|Paladin-bonded weapons]] should not incur any extra charges, but may calculate as such.  Include the fact that it is bonded in the scroll.&lt;br /&gt;
&lt;br /&gt;
===Functional Script Surcharges===&lt;br /&gt;
&lt;br /&gt;
Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.&lt;br /&gt;
&lt;br /&gt;
Everything else (functional) is considered simple and has a 600 point simple script surcharge.&lt;br /&gt;
&lt;br /&gt;
Fusion is still treated as separate from other functional scripts (see Additional Notes above).&lt;br /&gt;
&lt;br /&gt;
==GM Jainna&#039;s Posted Common Mistakes==&lt;br /&gt;
&#039;&#039;Posted 7/13/14&lt;br /&gt;
*Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. I know sometimes you have surcharges that get tacked on, so sometimes you have to ask Sadie, and that&#039;s okay!&lt;br /&gt;
&lt;br /&gt;
*The scroll gets stuck. Sometimes the scroll gets stuck somewhere between the WRITE ACCEPT and the actual delivery. Sometimes your item even vanishes. If this happens, you should post here so someone can get it unstuck for you.&lt;br /&gt;
&lt;br /&gt;
*[[alteration scroll#GM Jainna&#039;s Common Problems with Sadie Scroll Alterations|Jainna&#039;s Alteration Scroll Common Problems]]&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&#039;&#039;Posted 4/15/15&lt;br /&gt;
*Once you&#039;ve hit WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to post [http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Benefits/view here]. Jainna checks the Premium folder on the officials religiously, and can take care of it.&lt;br /&gt;
&lt;br /&gt;
==Precalculated Premium Benefit Costs==&lt;br /&gt;
&lt;br /&gt;
===Adding Flares===&lt;br /&gt;
&lt;br /&gt;
Options: [[Fire critical table|Heat]], [[Cold critical table|Cold]], [[Lightning critical table|Electric]], [[Acid critical table|Acid]], [[Impact critical table|Impact]], [[Vacuum critical table|Vacuum]])&lt;br /&gt;
&lt;br /&gt;
*Flare 0x (+0) item = 300&lt;br /&gt;
*Flare 1x (+5) item = 600&lt;br /&gt;
*Flare 2x (+10) item = 900&lt;br /&gt;
*Flare 3x (+15) item = 1200&lt;br /&gt;
*Flare 4x (+20) item = 1500&lt;br /&gt;
*Flare 5x (+25) item = 1800&lt;br /&gt;
*Flare 6x (+30) item = 2100&lt;br /&gt;
*Flare 7x (+35) item = 2400&lt;br /&gt;
*Flare 8x (+40) item = 2700&lt;br /&gt;
*Flare 9x (+45) item = 3000&lt;br /&gt;
*Flare 10x (+50)item = 3300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Partial enchants round up&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Adding Heavy Critical or Damage Padding===&lt;br /&gt;
&lt;br /&gt;
*Pad 0x (+0) Armor = 1200&lt;br /&gt;
*Pad 1x (+5) Armor = 1700&lt;br /&gt;
*Pad 2x (+10) Armor = 2200&lt;br /&gt;
*Pad 3x (+15) Armor = 2700&lt;br /&gt;
*Pad 4x (+20) Armor = 3200&lt;br /&gt;
*Pad 5x (+25) Armor = 3700&lt;br /&gt;
*Pad 6x (+30) Armor = 4200&lt;br /&gt;
*Pad 7x (+35) Armor = 4700&lt;br /&gt;
*Pad 8x (+40) Armor = 5200&lt;br /&gt;
*Pad 9x (+45) Armor = 5700&lt;br /&gt;
*Pad 10x (+50) Armor = 6200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item (Base Cost)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 300&lt;br /&gt;
*Enchant 1x to 2x = 600&lt;br /&gt;
*Enchant 2x to 3x = 900&lt;br /&gt;
*Enchant 3x to 4x = 1200&lt;br /&gt;
*Enchant 4x to 5x = 1600&lt;br /&gt;
*Enchant 5x to 6x = 2000&lt;br /&gt;
*Enchant 6x to 7x = 2400&lt;br /&gt;
*Enchant 7x to 8x = 2800&lt;br /&gt;
*Enchant 8x to 9x = 3200&lt;br /&gt;
*Enchant 9x to 10x = 3600&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item with Spikes, Flares or Scripts (non-fluff)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 900&lt;br /&gt;
*Enchant 1x to 2x = 1200&lt;br /&gt;
*Enchant 2x to 3x = 1500&lt;br /&gt;
*Enchant 3x to 4x = 1800&lt;br /&gt;
*Enchant 4x to 5x = 2200&lt;br /&gt;
*Enchant 5x to 6x = 2600&lt;br /&gt;
*Enchant 6x to 7x = 3000&lt;br /&gt;
*Enchant 7x to 8x = 3400&lt;br /&gt;
*Enchant 8x to 9x = 3800&lt;br /&gt;
*Enchant 9x to 10x = 4200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Padded Armor===&lt;br /&gt;
&lt;br /&gt;
The cost to enchant padded armor is the [[#Enchanting Item (Base Cost)|enchanting base cost]] + (padding points * 100).&lt;br /&gt;
&lt;br /&gt;
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:&lt;br /&gt;
&lt;br /&gt;
Enchanting base cost: 2400&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Padding: level 10&amp;lt;br&amp;gt;&lt;br /&gt;
Additional cost per point of padding: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2400 + (10 * 100) = 3400 premium points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The terms padding level and padding points are used interchangeably.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enchanting Claidhmore (New Style Only)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 5000&lt;br /&gt;
*Enchant 1x to 2x = 6000&lt;br /&gt;
*Enchant 2x to 3x = 7000&lt;br /&gt;
*Enchant 3x to 4x = 8000&lt;br /&gt;
*Enchant 4x to 5x = 9000&lt;br /&gt;
*Enchant 5x to 6x = 10000&lt;br /&gt;
*Enchant 6x to 7x = 11000&lt;br /&gt;
*Enchant 7x to 8x = 12000&lt;br /&gt;
*Enchant 8x to 9x = 13000&lt;br /&gt;
*Enchant 9x to 10x = 14000&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[PCALC (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102527</id>
		<title>Premium Point costs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102527"/>
		<updated>2018-01-22T14:28:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Premium subscription|Premium]] GemStone IV subscriber is awarded 100 &#039;&#039;&#039;Premium Points&#039;&#039;&#039; per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using [[PREMIUM]] START. These points can be used to purchase many different Premium [[Long-term Benefits]].  See the Benefits page for official descriptions of services.  This page will maintain costs and various notes.&lt;br /&gt;
&lt;br /&gt;
Points can be exchanged for services including [[Script|scripted]] items, [[alteration scroll]]s, an [[autoscripter]], lightening or deepening of one item, type-ahead lines, [[enhancive]] items, [[custom script]]ing, adding [[flares]] to [[armor]], [[weapon]]s, and armor accessories, [[enchanting]] services, adding critical or damage [[padding]] to armor and a [[Society|society]] reset option.&lt;br /&gt;
&lt;br /&gt;
Players often sell their PPs for [[silver coin|silvers]].  In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable.  The average conversion range is approximately 4,000-6,000 silvers per PP.  Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Premium Point Benefit/Cost Table==&lt;br /&gt;
&lt;br /&gt;
Additionally, pricing information is available in game by typing &#039;&#039;&#039;PREMIUM 9.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Benefit ||Premium Point Cost&lt;br /&gt;
|- &lt;br /&gt;
|Pre-scripted giftshop item||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration scroll|Alteration]]||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Autoscripter]]||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Lighten]] one item (amount of lightening varies by item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Deepen]] one item (deepening is approximately 10% of current item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|Checkbook||600 points&lt;br /&gt;
|- &lt;br /&gt;
|One type-ahead line (Fountains located on [[Mist Harbor|Four Winds Isle]])||900 points&lt;br /&gt;
|- &lt;br /&gt;
|Feature Changing Masks (one feature line)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Premium title]]s||600 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 1 or 2 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||1800 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 3 or 4 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||2400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Society]] reset (amnesty parchment)||2000 points&lt;br /&gt;
|- &lt;br /&gt;
|[[EZ script]]||1200 points (first action), 600 points (each additional action) &amp;lt;br&amp;gt;*if your item has been EZ Scripted using different means, it is 600 for each additional action&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points + 300 points per enchant + surcharges.&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting flared or (non-fluff) simple [[Script|scripted]]  item||600 point surcharge&lt;br /&gt;
|-&lt;br /&gt;
| Enchanting (non-fluff) complex scripted item ||1200  point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100&lt;br /&gt;
|- &lt;br /&gt;
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||1200 pts + (Enchant Bonus * 100) + surcharges&lt;br /&gt;
|- &lt;br /&gt;
|Custom Tattoo (PLATINUM ONLY)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&lt;br /&gt;
*Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.&lt;br /&gt;
&lt;br /&gt;
*If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost. &lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]] [[Adamantine]] costs double the normal points.&lt;br /&gt;
&lt;br /&gt;
*[[Zelnorn]] carries the flaring surcharge. The new enchant will be based on the total [[Attack strength|AS]] + [[DS]] bonus and the +5 will be split between those qualities.&lt;br /&gt;
&lt;br /&gt;
*For [[TD]] boosting items only the base enchant can be increased, not the TD bonus.&lt;br /&gt;
&lt;br /&gt;
*For defender items, the defender bonus should be treated the same as TD as far as calculating the cost.  The defender bonus prevents flares from being added.&lt;br /&gt;
&lt;br /&gt;
*[[Resistance]] items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.&lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]], [[Flaring]], or [[Padding]] an [[Enhancive item]] will incur an additional premium point surcharge. The surcharge is: (Cost for [[Adventurer&#039;s Guild]] to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. [[Fusion]] items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.&lt;br /&gt;
&lt;br /&gt;
*Temporary Enhancements do not incur any extra charges.&lt;br /&gt;
&lt;br /&gt;
*[[1625|Paladin-bonded weapons]] should not incur any extra charges, but may calculate as such.  Include the fact that it is bonded in the scroll.&lt;br /&gt;
&lt;br /&gt;
===Functional Script Surcharges===&lt;br /&gt;
&lt;br /&gt;
Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.&lt;br /&gt;
&lt;br /&gt;
Everything else (functional) is considered simple and has a 600 point simple script surcharge.&lt;br /&gt;
&lt;br /&gt;
Fusion is still treated as separate from other functional scripts (see Additional Notes above).&lt;br /&gt;
&lt;br /&gt;
==GM Jainna&#039;s Posted Common Mistakes==&lt;br /&gt;
&#039;&#039;Posted 7/13/14&lt;br /&gt;
*Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. I know sometimes you have surcharges that get tacked on, so sometimes you have to ask Sadie, and that&#039;s okay!&lt;br /&gt;
&lt;br /&gt;
*The scroll gets stuck. Sometimes the scroll gets stuck somewhere between the WRITE ACCEPT and the actual delivery. Sometimes your item even vanishes. If this happens, you should post here so someone can get it unstuck for you.&lt;br /&gt;
&lt;br /&gt;
*[[alteration scroll#GM Jainna&#039;s Common Problems with Sadie Scroll Alterations|Jainna&#039;s Alteration Scroll Common Problems]]&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&#039;&#039;Posted 4/15/15&lt;br /&gt;
*Once you&#039;ve hit WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to post [http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Benefits/view here]. Jainna checks the Premium folder on the officials religiously, and can take care of it.&lt;br /&gt;
&lt;br /&gt;
==Precalculated Premium Benefit Costs==&lt;br /&gt;
&lt;br /&gt;
===Adding Flares===&lt;br /&gt;
&lt;br /&gt;
Options: [[Fire critical table|Heat]], [[Cold critical table|Cold]], [[Lightning critical table|Electric]], [[Acid critical table|Acid]], [[Impact critical table|Impact]], [[Vacuum critical table|Vacuum]])&lt;br /&gt;
&lt;br /&gt;
*Flare 0x (+0) item = 300&lt;br /&gt;
*Flare 1x (+5) item = 600&lt;br /&gt;
*Flare 2x (+10) item = 900&lt;br /&gt;
*Flare 3x (+15) item = 1200&lt;br /&gt;
*Flare 4x (+20) item = 1500&lt;br /&gt;
*Flare 5x (+25) item = 1800&lt;br /&gt;
*Flare 6x (+30) item = 2100&lt;br /&gt;
*Flare 7x (+35) item = 2400&lt;br /&gt;
*Flare 8x (+40) item = 2700&lt;br /&gt;
*Flare 9x (+45) item = 3000&lt;br /&gt;
*Flare 10x (+50)item = 3300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Partial enchants round up&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Adding Heavy Critical or Damage Padding===&lt;br /&gt;
&lt;br /&gt;
*Pad 0x (+0) Armor = 1200&lt;br /&gt;
*Pad 1x (+5) Armor = 1700&lt;br /&gt;
*Pad 2x (+10) Armor = 2200&lt;br /&gt;
*Pad 3x (+15) Armor = 2700&lt;br /&gt;
*Pad 4x (+20) Armor = 3200&lt;br /&gt;
*Pad 5x (+25) Armor = 3700&lt;br /&gt;
*Pad 6x (+30) Armor = 4200&lt;br /&gt;
*Pad 7x (+35) Armor = 4700&lt;br /&gt;
*Pad 8x (+40) Armor = 5200&lt;br /&gt;
*Pad 9x (+45) Armor = 5700&lt;br /&gt;
*Pad 10x (+50) Armor = 6200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item (Base Cost)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 300&lt;br /&gt;
*Enchant 1x to 2x = 600&lt;br /&gt;
*Enchant 2x to 3x = 900&lt;br /&gt;
*Enchant 3x to 4x = 1200&lt;br /&gt;
*Enchant 4x to 5x = 1600&lt;br /&gt;
*Enchant 5x to 6x = 2000&lt;br /&gt;
*Enchant 6x to 7x = 2400&lt;br /&gt;
*Enchant 7x to 8x = 2800&lt;br /&gt;
*Enchant 8x to 9x = 3200&lt;br /&gt;
*Enchant 9x to 10x = 3600&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item with Spikes, Flares or Scripts (non-fluff)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 900&lt;br /&gt;
*Enchant 1x to 2x = 1200&lt;br /&gt;
*Enchant 2x to 3x = 1500&lt;br /&gt;
*Enchant 3x to 4x = 1800&lt;br /&gt;
*Enchant 4x to 5x = 2200&lt;br /&gt;
*Enchant 5x to 6x = 2600&lt;br /&gt;
*Enchant 6x to 7x = 3000&lt;br /&gt;
*Enchant 7x to 8x = 3400&lt;br /&gt;
*Enchant 8x to 9x = 3800&lt;br /&gt;
*Enchant 9x to 10x = 4200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Padded Armor===&lt;br /&gt;
&lt;br /&gt;
The cost to enchant padded armor is the [[#Enchanting Item (Base Cost)|enchanting base cost]] + (padding points * 100).&lt;br /&gt;
&lt;br /&gt;
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:&lt;br /&gt;
&lt;br /&gt;
Enchanting base cost: 2400&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Padding: level 10&amp;lt;br&amp;gt;&lt;br /&gt;
Additional cost per point of padding: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2400 + (10 * 100) = 3400 premium points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The terms padding level and padding points are used interchangeably.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enchanting Claidhmore (New Style Only)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 5000&lt;br /&gt;
*Enchant 1x to 2x = 6000&lt;br /&gt;
*Enchant 2x to 3x = 7000&lt;br /&gt;
*Enchant 3x to 4x = 8000&lt;br /&gt;
*Enchant 4x to 5x = 9000&lt;br /&gt;
*Enchant 5x to 6x = 10000&lt;br /&gt;
*Enchant 6x to 7x = 11000&lt;br /&gt;
*Enchant 7x to 8x = 12000&lt;br /&gt;
*Enchant 8x to 9x = 13000&lt;br /&gt;
*Enchant 9x to 10x = 14000&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[PCALC (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102526</id>
		<title>Premium Point costs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=102526"/>
		<updated>2018-01-22T14:24:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Premium subscription|Premium]] GemStone IV subscriber is awarded 100 &#039;&#039;&#039;Premium Points&#039;&#039;&#039; per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using [[PREMIUM]] START. These points can be used to purchase many different Premium [[Long-term Benefits]].  See the Benefits page for official descriptions of services.  This page will maintain costs and various notes.&lt;br /&gt;
&lt;br /&gt;
Points can be exchanged for services including [[Script|scripted]] items, [[alteration scroll]]s, an [[autoscripter]], lightening or deepening of one item, type-ahead lines, [[enhancive]] items, [[custom script]]ing, adding [[flares]] to [[armor]], [[weapon]]s, and armor accessories, [[enchanting]] services, adding critical or damage [[padding]] to armor and a [[Society|society]] reset option.&lt;br /&gt;
&lt;br /&gt;
Players often sell their PPs for [[silver coin|silvers]].  In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable.  The average conversion range is approximately 4,000-6,000 silvers per PP.  Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.  &lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
==Premium Point Benefit/Cost Table==&lt;br /&gt;
&lt;br /&gt;
Additionally, pricing information is available in game by typing &#039;&#039;&#039;PREMIUM 9.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Benefit ||Premium Point Cost&lt;br /&gt;
|- &lt;br /&gt;
|Pre-scripted giftshop item||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration scroll|Alteration]]||300 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Autoscripter]]||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Lighten]] one item (amount of lightening varies by item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Deepen]] one item (deepening is approximately 10% of current item)||100 points&lt;br /&gt;
|- &lt;br /&gt;
|Checkbook||600 points&lt;br /&gt;
|- &lt;br /&gt;
|One type-ahead line (Fountains located on [[Mist Harbor|Four Winds Isle]])||900 points&lt;br /&gt;
|- &lt;br /&gt;
|Feature Changing Masks (one feature line)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Premium title]]s||600 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 1 or 2 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||1800 points&lt;br /&gt;
|- &lt;br /&gt;
|Level 3 or 4 [[enhancive item]] (&#039;&#039;see [[Premium enhancive]]&#039;&#039;)||2400 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Society]] reset (amnesty parchment)||2000 points&lt;br /&gt;
|- &lt;br /&gt;
|[[EZ script]]||1200 points (first action), 600 points (each additional action) &amp;lt;br&amp;gt;*if your item has been EZ Scripted using different means, it is 600 for each additional action&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points + 300 points per enchant + surcharges.&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+5 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))&lt;br /&gt;
|- &lt;br /&gt;
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting flared or (non-fluff) simple [[Script|scripted]]  item||600 point surcharge&lt;br /&gt;
|-&lt;br /&gt;
| Enchanting (non-fluff) complex scripted item ||1200  point surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100&lt;br /&gt;
|- &lt;br /&gt;
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]]||1200 pts + (Enchant Bonus * 100) + surcharges&lt;br /&gt;
|- &lt;br /&gt;
|Custom Tattoo (PLATINUM ONLY)||400 points&lt;br /&gt;
|- &lt;br /&gt;
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points&lt;br /&gt;
|- &lt;br /&gt;
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
&lt;br /&gt;
*Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.&lt;br /&gt;
&lt;br /&gt;
*If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost. &lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]] [[Adamantine]] costs double the normal points.&lt;br /&gt;
&lt;br /&gt;
*[[Zelnorn]] carries the flaring surcharge. The new enchant will be based on the total [[Attack strength|AS]] + [[DS]] bonus and the +5 will be split between those qualities.&lt;br /&gt;
&lt;br /&gt;
*For [[TD]] boosting items only the base enchant can be increased, not the TD bonus.&lt;br /&gt;
&lt;br /&gt;
*For defender items, the defender bonus should be treated the same as TD as far as calculating the cost.  The defender bonus prevents flares from being added.&lt;br /&gt;
&lt;br /&gt;
*[[Resistance]] items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.&lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]], [[Flaring]], or [[Padding]] an [[Enhancive item]] will incur an additional premium point surcharge. The surcharge is: (Cost for [[Adventurer&#039;s Guild]] to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. [[Fusion]] items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.&lt;br /&gt;
&lt;br /&gt;
*Temporary Enhancements do not incur any extra charges.&lt;br /&gt;
&lt;br /&gt;
*[[1625|Paladin-bonded weapons]] should not incur any extra charges, but may calculate as such.  Include the fact that it is bonded in the scroll.&lt;br /&gt;
&lt;br /&gt;
===Functional Script Surcharges===&lt;br /&gt;
&lt;br /&gt;
Complex scripts include Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.&lt;br /&gt;
&lt;br /&gt;
Everything else (functional) is considered simple and has a 600 point simple script surcharge.&lt;br /&gt;
&lt;br /&gt;
Fusion is still treated as separate from other functional scripts (see Additional Notes above).&lt;br /&gt;
&lt;br /&gt;
==GM Jainna&#039;s Posted Common Mistakes==&lt;br /&gt;
&#039;&#039;Posted 7/13/14&lt;br /&gt;
*Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate. I know sometimes you have surcharges that get tacked on, so sometimes you have to ask Sadie, and that&#039;s okay!&lt;br /&gt;
&lt;br /&gt;
*The scroll gets stuck. Sometimes the scroll gets stuck somewhere between the WRITE ACCEPT and the actual delivery. Sometimes your item even vanishes. If this happens, you should post here so someone can get it unstuck for you.&lt;br /&gt;
&lt;br /&gt;
*[[alteration scroll#GM Jainna&#039;s Common Problems with Sadie Scroll Alterations|Jainna&#039;s Alteration Scroll Common Problems]]&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
&#039;&#039;Posted 4/15/15&lt;br /&gt;
*Once you&#039;ve hit WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to post [http://forums.play.net/forums/GemStone%20IV/Four%20Winds%20Hall%60Premium/Benefits/view here]. Jainna checks the Premium folder on the officials religiously, and can take care of it.&lt;br /&gt;
&lt;br /&gt;
==Precalculated Premium Benefit Costs==&lt;br /&gt;
&lt;br /&gt;
===Adding Flares===&lt;br /&gt;
&lt;br /&gt;
Options: [[Fire critical table|Heat]], [[Cold critical table|Cold]], [[Lightning critical table|Electric]], [[Acid critical table|Acid]], [[Impact critical table|Impact]], [[Vacuum critical table|Vacuum]])&lt;br /&gt;
&lt;br /&gt;
*Flare 0x (+0) item = 300&lt;br /&gt;
*Flare 1x (+5) item = 600&lt;br /&gt;
*Flare 2x (+10) item = 900&lt;br /&gt;
*Flare 3x (+15) item = 1200&lt;br /&gt;
*Flare 4x (+20) item = 1500&lt;br /&gt;
*Flare 5x (+25) item = 1800&lt;br /&gt;
*Flare 6x (+30) item = 2100&lt;br /&gt;
*Flare 7x (+35) item = 2400&lt;br /&gt;
*Flare 8x (+40) item = 2700&lt;br /&gt;
*Flare 9x (+45) item = 3000&lt;br /&gt;
*Flare 10x (+50)item = 3300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Partial enchants round up&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Adding Heavy Critical or Damage Padding===&lt;br /&gt;
&lt;br /&gt;
*Pad 0x (+0) Armor = 1200&lt;br /&gt;
*Pad 1x (+5) Armor = 1700&lt;br /&gt;
*Pad 2x (+10) Armor = 2200&lt;br /&gt;
*Pad 3x (+15) Armor = 2700&lt;br /&gt;
*Pad 4x (+20) Armor = 3200&lt;br /&gt;
*Pad 5x (+25) Armor = 3700&lt;br /&gt;
*Pad 6x (+30) Armor = 4200&lt;br /&gt;
*Pad 7x (+35) Armor = 4700&lt;br /&gt;
*Pad 8x (+40) Armor = 5200&lt;br /&gt;
*Pad 9x (+45) Armor = 5700&lt;br /&gt;
*Pad 10x (+50) Armor = 6200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item (Base Cost)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 300&lt;br /&gt;
*Enchant 1x to 2x = 600&lt;br /&gt;
*Enchant 2x to 3x = 900&lt;br /&gt;
*Enchant 3x to 4x = 1200&lt;br /&gt;
*Enchant 4x to 5x = 1600&lt;br /&gt;
*Enchant 5x to 6x = 2000&lt;br /&gt;
*Enchant 6x to 7x = 2400&lt;br /&gt;
*Enchant 7x to 8x = 2800&lt;br /&gt;
*Enchant 8x to 9x = 3200&lt;br /&gt;
*Enchant 9x to 10x = 3600&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item with Spikes, Flares or Scripts (non-fluff)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 900&lt;br /&gt;
*Enchant 1x to 2x = 1200&lt;br /&gt;
*Enchant 2x to 3x = 1500&lt;br /&gt;
*Enchant 3x to 4x = 1800&lt;br /&gt;
*Enchant 4x to 5x = 2200&lt;br /&gt;
*Enchant 5x to 6x = 2600&lt;br /&gt;
*Enchant 6x to 7x = 3000&lt;br /&gt;
*Enchant 7x to 8x = 3400&lt;br /&gt;
*Enchant 8x to 9x = 3800&lt;br /&gt;
*Enchant 9x to 10x = 4200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Padded Armor===&lt;br /&gt;
&lt;br /&gt;
The cost to enchant padded armor is the [[#Enchanting Item (Base Cost)|enchanting base cost]] + (padding points * 100).&lt;br /&gt;
&lt;br /&gt;
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:&lt;br /&gt;
&lt;br /&gt;
Enchanting base cost: 2400&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Padding: level 10&amp;lt;br&amp;gt;&lt;br /&gt;
Additional cost per point of padding: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2400 + (10 * 100) = 3400 premium points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The terms padding level and padding points are used interchangeably.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enchanting Claidhmore (New Style Only)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 5000&lt;br /&gt;
*Enchant 1x to 2x = 6000&lt;br /&gt;
*Enchant 2x to 3x = 7000&lt;br /&gt;
*Enchant 3x to 4x = 8000&lt;br /&gt;
*Enchant 4x to 5x = 9000&lt;br /&gt;
*Enchant 5x to 6x = 10000&lt;br /&gt;
*Enchant 6x to 7x = 11000&lt;br /&gt;
*Enchant 7x to 8x = 12000&lt;br /&gt;
*Enchant 8x to 9x = 13000&lt;br /&gt;
*Enchant 9x to 10x = 14000&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[PCALC (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=List_of_alternative_weapon_names/saved_posts&amp;diff=102512</id>
		<title>List of alternative weapon names/saved posts</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=List_of_alternative_weapon_names/saved_posts&amp;diff=102512"/>
		<updated>2018-01-21T16:15:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{saved-post|author=GS4-ZYLLAH|subject=Approved Weapon Name List - Part 1|date=5/7/2009|messagenum=1887|category=Game Design Discussions|topic=Items and Inventory}}&lt;br /&gt;
&lt;br /&gt;
This list is current as of the date of this post. Changes after this point may invalidate some of the information. General use means they can appear in shops and alteration only is what it sounds like.&lt;br /&gt;
&lt;br /&gt;
If a weapon is not listed here it means there&#039;s no approved alternate nouns.&lt;br /&gt;
&lt;br /&gt;
[[Awl-pike]] PA &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
chest-ripper General Use &amp;lt;br&amp;gt;&lt;br /&gt;
korseke General Use &amp;lt;br&amp;gt;&lt;br /&gt;
military fork General Use &amp;lt;br&amp;gt;&lt;br /&gt;
ranseur General Use &amp;lt;br&amp;gt;&lt;br /&gt;
runka General Use &amp;lt;br&amp;gt;&lt;br /&gt;
scaling fork General Use &amp;lt;br&amp;gt;&lt;br /&gt;
spetum General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Backsword]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
mortuary sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sidesword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
riding sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Ball and chain|Ball &amp;amp; Chain]] OHC &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
mace and chain General Use &amp;lt;br&amp;gt;&lt;br /&gt;
binnol Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
goupillon Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Bastard sword|Bastard Sword]] &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
cresset sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
espadon General Use &amp;lt;br&amp;gt;&lt;br /&gt;
warsword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Battle axe|Battle Axe]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
adze General Use &amp;lt;br&amp;gt;&lt;br /&gt;
balestarius Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
battle-axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
bearded axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
doloire Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
executioner&#039;s axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
greataxe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kheten Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
roa&#039;ter axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
tabar Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
woodsman&#039;s axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Blackjack]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bludgeon General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sap General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Broadsword]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
broadsword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
carp&#039;s-tongue/carp&#039;s tongue Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
flyssa Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
goliah Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
katzbalger Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
machera Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
palache Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
schiavona Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
seax General Use &amp;lt;br&amp;gt;&lt;br /&gt;
spadroon Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
spatha General Use &amp;lt;br&amp;gt;&lt;br /&gt;
talon sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
xiphos Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[[Dagger]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
alfange Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
basilard Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
bodkin General Use &amp;lt;br&amp;gt;&lt;br /&gt;
bracelet dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
butcher knife General Use &amp;lt;br&amp;gt;&lt;br /&gt;
cinquedea General Use &amp;lt;br&amp;gt;&lt;br /&gt;
crescent dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
dirk General Use &amp;lt;br&amp;gt;&lt;br /&gt;
fantail dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
forked dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kidney dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
knife General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kozuka General Use &amp;lt;br&amp;gt;&lt;br /&gt;
misericord General Use &amp;lt;br&amp;gt;&lt;br /&gt;
parazonium Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
pavade Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
poignard General Use &amp;lt;br&amp;gt;&lt;br /&gt;
pugio Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
scramasax General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sgian achlais Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
spike General Use &amp;lt;br&amp;gt;&lt;br /&gt;
stiletto General Use &amp;lt;br&amp;gt;&lt;br /&gt;
tanto General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Estoc]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
koncerz General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Falchion]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
badelaire General Use &amp;lt;br&amp;gt;&lt;br /&gt;
craquemarte Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
falcata General Use &amp;lt;br&amp;gt;&lt;br /&gt;
khopesh General Use &amp;lt;br&amp;gt;&lt;br /&gt;
machete General Use &amp;lt;br&amp;gt;&lt;br /&gt;
takouba Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
warblade General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Flail]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
military flail General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Halberd]] PA &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bardiche General Use &amp;lt;br&amp;gt;&lt;br /&gt;
bill General Use &amp;lt;br&amp;gt;&lt;br /&gt;
brandestoc General Use &amp;lt;br&amp;gt;&lt;br /&gt;
croc Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
falcastra General Use &amp;lt;br&amp;gt;&lt;br /&gt;
fauchard General Use &amp;lt;br&amp;gt;&lt;br /&gt;
glaive General Use &amp;lt;br&amp;gt;&lt;br /&gt;
godendag Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
guisarme General Use &amp;lt;br&amp;gt;&lt;br /&gt;
hippe Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
pole axe/pole-axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
scorpion General Use &amp;lt;br&amp;gt;&lt;br /&gt;
scythe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Handaxe]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
balta Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
broad axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
cleaver General Use &amp;lt;br&amp;gt;&lt;br /&gt;
crescent axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
field-axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
francisca Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
hatchet General Use &amp;lt;br&amp;gt;&lt;br /&gt;
ice axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
limb-cleaver General Use &amp;lt;br&amp;gt;&lt;br /&gt;
meat cleaver General Use &amp;lt;br&amp;gt;&lt;br /&gt;
miner&#039;s axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
moon axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
raiding axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sparte Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
taper Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
toporok Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
waraxe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Heavy crossbow|Heavy Crossbow]] MIS &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
heavy arbalest General Use &amp;lt;br&amp;gt;&lt;br /&gt;
siege crossbow General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Hook-knife]] [[Brawling|Brawl]] &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
pit-knife General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sabiet Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Jackblade]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
slash-jack General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Javelin]] Pole &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
contus Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
jaculum General Use &amp;lt;br&amp;gt;&lt;br /&gt;
pelta Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
shail Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
spiculum General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Jeddart-axe]] Pole &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
beaked axe General Use &amp;lt;br&amp;gt;&lt;br /&gt;
nagimaki General Use &amp;lt;br&amp;gt;&lt;br /&gt;
voulge General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Katar]] Combo OHE and Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
gauntlet-sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
manople General Use &amp;lt;br&amp;gt;&lt;br /&gt;
paiscush Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
pata Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Knuckle-blade]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
slash-fist General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Lance]] Pole &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
framea Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
pike General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sarissa Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
sudis Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
warlance General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Leather whip|Leather Whip]] OHC &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bullwhip General Use &amp;lt;br&amp;gt;&lt;br /&gt;
cat o&#039; nine tails General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Light crossbow|Light Crossbow]] MIS &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
light arbalest General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Long bow|Long Bow]] MIS &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
yumi General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Longsword]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
arming sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kaskara General Use &amp;lt;br&amp;gt;&lt;br /&gt;
langsax/langseax General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sheering sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Mace]] OHC &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bulawa General Use &amp;lt;br&amp;gt;&lt;br /&gt;
dhara Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
flanged mace General Use &amp;lt;br&amp;gt;&lt;br /&gt;
knee-breaker General Use &amp;lt;br&amp;gt;&lt;br /&gt;
massuelle Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
mattina Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
ox mace Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
pernat Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
quadrelle Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
ridgemace General Use &amp;lt;br&amp;gt;&lt;br /&gt;
studded mace General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Main gauche|Main Gauche]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
parrying dagger General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Maul]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
footman&#039;s hammer General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sledgehammer General Use &amp;lt;br&amp;gt;&lt;br /&gt;
tetsubo General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Military pick|Military Pick]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bisacuta Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Morning star|Morning Star]] OHC &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
spiked mace General Use &amp;lt;br&amp;gt;&lt;br /&gt;
holy water sprinkler General Use &amp;lt;br&amp;gt;&lt;br /&gt;
spikestar General Use  &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{saved-post|author=GS4-ZYLLAH|subject=Approved Weapon Name List - Part 2|date=5/7/2009|messagenum=1888|category=Game Design Discussions|topic=Items and Inventory}} &lt;br /&gt;
&lt;br /&gt;
[[Paingrip]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
grab-stabber General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Quarterstaff]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
staff General Use &amp;lt;br&amp;gt;&lt;br /&gt;
bo stick General Use &amp;lt;br&amp;gt;&lt;br /&gt;
yoribo General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Quoit]] Thrown &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
chakram General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Rapier]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
bilbo General Use &amp;lt;br&amp;gt;&lt;br /&gt;
colichemarde Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
epee General Use &amp;lt;br&amp;gt;&lt;br /&gt;
fleuret Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
foil General Use &amp;lt;br&amp;gt;&lt;br /&gt;
schlager Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
tizona Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
tock General Use &amp;lt;br&amp;gt;&lt;br /&gt;
tocke General Use &amp;lt;br&amp;gt;&lt;br /&gt;
tuck General Use &amp;lt;br&amp;gt;&lt;br /&gt;
verdun Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Razorpaw]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
slap-slasher General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Runestaff]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
crook General Use &amp;lt;br&amp;gt;&lt;br /&gt;
crosier General Use &amp;lt;br&amp;gt;&lt;br /&gt;
pastoral staffGeneral Use &amp;lt;br&amp;gt;&lt;br /&gt;
rune staff General Use &amp;lt;br&amp;gt;&lt;br /&gt;
scepter General Use &amp;lt;br&amp;gt;&lt;br /&gt;
staff General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Sai]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
jitte General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Scimitar]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
cutlass General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kama General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kilij Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
palache Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
sabre General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sapara General Use &amp;lt;br&amp;gt;&lt;br /&gt;
shamshir General Use &amp;lt;br&amp;gt;&lt;br /&gt;
yataghan General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Short sword|Short Sword]] OHE &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
antler sword Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
braquemar Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
baselard Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
chereb General Use &amp;lt;br&amp;gt;&lt;br /&gt;
coustille Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
gladius General Use &amp;lt;br&amp;gt;&lt;br /&gt;
kris General Use &amp;lt;br&amp;gt;&lt;br /&gt;
sica Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
wakizashi General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Spear]] Pole &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
angon Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
boar spear General Use &amp;lt;br&amp;gt;&lt;br /&gt;
cateia Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
falarica Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
gaesum Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
harpoon General Use &amp;lt;br&amp;gt;&lt;br /&gt;
partisan/partizan General Use &amp;lt;br&amp;gt;&lt;br /&gt;
pill General Use &amp;lt;br&amp;gt;&lt;br /&gt;
spontoon General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Trident]] Pole &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
fuscina Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
magari-yari General Use &amp;lt;br&amp;gt;&lt;br /&gt;
pitch fork/pitchfork General Use &amp;lt;br&amp;gt;&lt;br /&gt;
zinnor Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Twohanded sword|Twohanded Sword]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
battlesword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
beheading sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
bidenhander General Use &amp;lt;br&amp;gt;&lt;br /&gt;
falx General Use &amp;lt;br&amp;gt;&lt;br /&gt;
executioner&#039;s sword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
greatsword General Use &amp;lt;br&amp;gt;&lt;br /&gt;
mekya ne&#039;rutka General Use &amp;lt;BR&amp;gt;&lt;br /&gt;
no-dachi General Use &amp;lt;br&amp;gt;&lt;br /&gt;
zweihander General Use &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[War hammer|War Hammer]] OHC &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
fang General Use &amp;lt;br&amp;gt;&lt;br /&gt;
hammerbeak General Use &amp;lt;br&amp;gt;&lt;br /&gt;
hoolurge Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
horseman&#039;s hammer General Use &amp;lt;br&amp;gt;&lt;br /&gt;
skull-crusher General Use &amp;lt;br&amp;gt;&lt;br /&gt;
taavish Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[War mattock|War Mattock]] 2H &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
mattock General Use &amp;lt;br&amp;gt;&lt;br /&gt;
oncin Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
sabar Alterations Only &amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Yierka-spur]] Brawl &amp;lt;br&amp;gt;&lt;br /&gt;
Approved Names Usage &amp;lt;br&amp;gt;&lt;br /&gt;
spike-fist General Use&lt;br /&gt;
&lt;br /&gt;
[[Category:Weapons]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Alteration_noun_list&amp;diff=102246</id>
		<title>Alteration noun list</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Alteration_noun_list&amp;diff=102246"/>
		<updated>2018-01-12T02:10:21Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;IMPORTANT DISCLAIMER ABOUT THIS PAGE&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
|The nouns listed on this page have been collected and compiled by players over many years. While this list is a valuable resource, it was not created by Simutronics, and it can (and will continue to) be edited by players. As such, certain &amp;quot;approved&amp;quot; words may not reflect current QC standards. The list is meant to provide options for your merchant interactions and to help stimulate creativity. Each merchant has the final say regarding the type of work they will permit or deny. Inevitably, QC standards will shift in the game, and previously allowed nouns will be forbidden, while previously prohibited nouns will be allowed. When in doubt, ask a merchant. The merchant may even be able to submit a special request to QC to have something approved. Please consider the list as a general guideline, but not an authorized expressed consent list or other database of automatically approved terms. Unlike the officially released [[List of alternative armor names|Armor]] and [[List of alternative weapon names|Weapon naming standards]], this list does not, and cannot, represent every possible noun for a general alteration. Please see ALTER in game for more information. Thank you.&lt;br /&gt;
|}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Locations&#039;&#039;&#039;&lt;br /&gt;
!width=10%|HEAD&lt;br /&gt;
|aemikvai, atika, atiki, bandana, barrette, bascinet, basinet, basrenne, beret, bonnet, bow, burgonet, cabasset, cap, capotain, carcanet, caul, chaperon, chaplet, circlet, coif, cowl, crespine, crown, diadem, earmuffs, elothrai, face-veil, fascinator, ferrigem, ferroniere, geldaralad, goggles, greathelm, hairbands, haircombs, hairjewels, hairpins, hairsticks, hat, headband, headdress, headpiece, headscarf, headwrap, helm, hennin, hood, kerchief, mantilla, mask, plume, shawl, snood, tiara, tricorn, tricorne, veil, warhelm, wimple&lt;br /&gt;
|-&lt;br /&gt;
!EAR&lt;br /&gt;
|bangles, earbob, earcuff, earring, ear-stud, hoops&lt;br /&gt;
|-&lt;br /&gt;
!NECK&lt;br /&gt;
|amulet, beads, choker, collar, cord, lavaliere, locket, medallion, neckchain, necklace, pendant, periapt, talisman, thong, torc&lt;br /&gt;
|-&lt;br /&gt;
!BACK&lt;br /&gt;
|bag, duffel bag, backpack, backsack, back sheath, back-basket, carryall, haversack, harness, knapsack, pack, rucksack&lt;br /&gt;
|-&lt;br /&gt;
!SHOULDER&lt;br /&gt;
|bag, baldric, bandolier, basket, carryall, case, handbag, harness, kit, pack, purse, quiver, reticule, sack, satchel, scabbard, sheath, shoulderbag, sling, tote&lt;br /&gt;
|-&lt;br /&gt;
!CLOAK&lt;br /&gt;
|batiste, beluque, burnoose, caban, cape, capelet, cassock, chasuble, cloak, coat, coatee, dolman, frock, gaberdine, greatcloak, half-cape, jacket, leine, longcoat, longcloak, manteau, mantle, overcoat, parka, pelisse, pelisson, raincoat, robe, robes, shawl, shroud, shrug, stole, surcoat, surcote, toqua, vestment, warcloak, wrap&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|FRONT WORN/&amp;lt;br&amp;gt;OVER ARMOR&lt;br /&gt;
|apron, bodice, corset, cyclas, doublet, harness, jupon, overrobe, pinafore, smock, surcoat, tabard, vest, waistcoat&lt;br /&gt;
|-&lt;br /&gt;
!ARMOR&lt;br /&gt;
|[[List of alternative armor names]]&lt;br /&gt;
|-&lt;br /&gt;
!UNDERNEATH ARMOR&lt;br /&gt;
|arming doublet, blouse, chemise, chiton, gambeson, gipon, kirtle, pourpoint, sark, shift, shirt, tunic, underdress, undergown, undershirt, undertunic&lt;br /&gt;
|-&lt;br /&gt;
!ARMS&lt;br /&gt;
|armband, arm greaves, arm guards, armlet, vambrace&lt;br /&gt;
|-&lt;br /&gt;
!WRIST&lt;br /&gt;
|armband, bangle, bracelet, bracer, bracers, cuff, guards, manacle, vambrace, wristband, wrist-band, wristchain, wristcuff, wristlet, wrist pouch&lt;br /&gt;
|-&lt;br /&gt;
!HANDS&lt;br /&gt;
|gauntlet, gauntlets, gloves, handwraps, hand-harness&lt;br /&gt;
|-&lt;br /&gt;
!FINGER&lt;br /&gt;
|band, finger-armor, pinky ring, ring, rings, thumb ring&lt;br /&gt;
|-&lt;br /&gt;
!WAIST&lt;br /&gt;
|belt, chain, chatelaine, cincher, cincture, corsage, corset, girdle, hip-scarf, sash, scarf, waistchain, waist-cincher&lt;br /&gt;
|-&lt;br /&gt;
!ON BELT&lt;br /&gt;
|bag, case, clutch, gem bag/gem pouch/gem satchel, handbag, hip-kit, hip-satchel, kit, poke, pouch, purse, reliquary, reticule, sack, satchel, scabbard, sheath, tote, tube&lt;br /&gt;
|-&lt;br /&gt;
!LEGS&lt;br /&gt;
|breeches, breeks, hosen, kilt, leggings, pants, petticoat, petticoats, sarong, skirt, tights, trews, trousers, underskirts, wrap-skirt&lt;br /&gt;
|-&lt;br /&gt;
!AROUND LEGS&lt;br /&gt;
|greaves, leg greaves, leg-greaves, leg guards, leg wraps, shin guards (approved as of 1/3/18 with &amp;quot;guard&amp;quot; as noun), thigh band, thigh quiver, thigh-band, thigh-quiver&lt;br /&gt;
|-&lt;br /&gt;
!BENEATH SHOES&lt;br /&gt;
|hose, socks, stockings&lt;br /&gt;
|-&lt;br /&gt;
!rowspan=2|FEET&lt;br /&gt;
|ankle-boots, boots, buskins, chopines, clogs, flats, footflower, footwraps, half-boots, knee-boots, poulaines, sabatons, sandals, shoes, slippers, snowshoes, thigh-boots, yatane&lt;br /&gt;
|-&lt;br /&gt;
|Also: [[Cobbling#Patterns|Cobbling shoe types]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Materials&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!width=10%|FABRICS&lt;br /&gt;
|[[aqilorn|aqilorn]], baldachin, batiste, bourde, broadcloth, brocade, burlap, cameline, canvas, chainsil, chambray, chamois, charmeuse, chiffon, cordetum, cordovan, cotton, damask, doeskin, dupioni silk, [[elesine]], faille, flannel, [[Aelotian style#Flyrsilk|flyrsilk]], fur, fustian, gauze, gingham, grosgrain, hide, [[iron boar hide]], jacquard, kidskin, leather, linen, marbrinus, mink, moire silk, muslin, oilcloth, organdy, organza, [[Aelotian style#Paeline|paeline]], [[plumille]], [[Aelotian style#Ramie Silk and Ramie Linen|ramie linen]], samite, silk, spidersilk, suede, taffeta, tulle, tweed, twill, velour, velvet, wool&lt;br /&gt;
|-&lt;br /&gt;
!METALS&lt;br /&gt;
|alexandrite, alum, balenite, brass, bronze, copper, coraesine, drakar, eahnor, electrum, eonake, faenor, ghezyte, glaes, gold, golvern, gornar, high steel, imflass, invar, iron, ironwood, kelyn, krodera, laje, low steel, mithglin, mithril, obsidian, ora, black ora, white ora, platinum, razern, rhimar, rolaren, silver, steel, urglaes, urnon, vaalin, vaalorn, veil iron, veniom, vultite, zelnorn, zorchar&lt;br /&gt;
|-&lt;br /&gt;
!WOODS&lt;br /&gt;
|carmiln, cocoboa, deringo, faewood, fel, fireleaf, glowbark, hoarbeam, illthorn, ipantor, kakore, [[ko&#039;nag]], [[klysmar]], lor, maoral, maple, mesille, modwir, monir, mossbark, oak, orase, rowan, ruic, sephwir, tanik, thanot, villswood, [[widowwood]], witchwood, [[wrotwood]], wyrwood, yew, zebrawood, [[zydris]]&lt;br /&gt;
|-&lt;br /&gt;
!STONE&lt;br /&gt;
|[[ur-barath]]&lt;br /&gt;
|}&lt;br /&gt;
[[Category: Merchant Services]]&lt;br /&gt;
[[Category: Lists]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102084</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102084"/>
		<updated>2018-01-08T20:43:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Denied Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have previously been denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* Super [[node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102083</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102083"/>
		<updated>2018-01-08T20:42:08Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Denied Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have been previously denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
* [[Traveler%27s_Song_(1020)|Traveler&#039;s Song]] Anchor&lt;br /&gt;
* Super [[node]]&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102082</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102082"/>
		<updated>2018-01-08T20:39:47Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Denied Requests */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
The following have been previously denied when requested in properties:&lt;br /&gt;
* Gambling games such as Let It Ride&lt;br /&gt;
* Profession guild workshops&lt;br /&gt;
* Cobbling workshops&lt;br /&gt;
* Forging workshops&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102081</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102081"/>
		<updated>2018-01-08T20:37:19Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Denied Requests==&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102080</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102080"/>
		<updated>2018-01-08T20:35:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks (you can create custom taste messaging for both types)&lt;br /&gt;
** Food and drink containers allow for custom GET messaging&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;&lt;br /&gt;
** Fireworks Press&lt;br /&gt;
** [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props)&lt;br /&gt;
** Archery/Darts&lt;br /&gt;
** Permanent Meditation Mats&lt;br /&gt;
** Humidors (unlimited cigars)&lt;br /&gt;
** Tea Stoves&lt;br /&gt;
** Custom Trees you can carve your initials in and get bark/leaves from&lt;br /&gt;
** Dance Floors&lt;br /&gt;
** Ice Skating&lt;br /&gt;
** Swimming&lt;br /&gt;
** Ambients in all rooms (5-6 messages per room, 4-5 messages for day and 4-5 for night if room has messaging for both)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102079</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102079"/>
		<updated>2018-01-08T20:29:38Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts. Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props), Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&amp;lt;BR&amp;gt;&lt;br /&gt;
;Free Scripts (not counted toward 3 pre-existing)&lt;br /&gt;
* &#039;Bench&#039; script (can have custom &#039;sit&#039; messaging for 1st, 3rd, and invisible views)&lt;br /&gt;
* Trash can script (can have custom messaging for 1st, 3rd, and invisible views when trash is placed IN the container)&lt;br /&gt;
* Mirrors&lt;br /&gt;
* Lanterns (use light/extinguish and add a few ambients to the room)&lt;br /&gt;
* Beds (zesty &#039;Wavedancer&#039; style beds that can have zesty sheets/blankets)&lt;br /&gt;
* Fireplaces&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102077</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=102077"/>
		<updated>2018-01-08T20:21:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, mirrors, lanterns, beds, and fireplace scripts are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props), Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key, cannot be used to travel to/from/on FWI)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101923</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101923"/>
		<updated>2018-01-03T20:00:19Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
** Keys may be neck, waist, or belt worn as long as the long description shows they&#039;re suspended accordingly&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, mirrors, lanterns, beds, and fireplace scripts are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props), Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101778</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101778"/>
		<updated>2018-01-01T18:28:41Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, mirrors, lanterns, beds, and fireplace scripts are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]] (up to 6 verbs that can be distributed among up to 3 props), Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101776</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101776"/>
		<updated>2018-01-01T18:26:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, mirrors, lanterns, beds, and fireplace scripts are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101775</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101775"/>
		<updated>2018-01-01T18:23:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming, Ambients in all rooms (5-6 messages per room)&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101774</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101774"/>
		<updated>2018-01-01T18:21:51Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* The trash can script allows for custom messaging when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101773</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101773"/>
		<updated>2018-01-01T18:20:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
* Trash cans may have custom messaging for when items are thrown away&lt;br /&gt;
* The &#039;bench&#039; script allows for custom SIT messaging&lt;br /&gt;
* Food and drink containers allow for custom GET messaging&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101771</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101771"/>
		<updated>2018-01-01T18:18:30Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script, trash can script, and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101770</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101770"/>
		<updated>2018-01-01T18:05:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: /* Features */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, [[EZ_script|EZ-Scripts]], Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101683</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101683"/>
		<updated>2017-12-31T18:30:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals and trash cans do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, EZ-Scripts, Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101682</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101682"/>
		<updated>2017-12-31T18:27:25Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night [[Room design|room]] text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total). Previous scripts that have been used and may possibly be used again include:&amp;lt;br&amp;gt;Fireworks Press, EZ-Scripts, Archery/Darts, Permanent Meditation Mats, Duplicating Humidors, Tea Stoves, Custom Trees you can carve your initials in and get bark/leaves from, Dance Floors, Ice Skating, Swimming&amp;lt;br&amp;gt;*other scripts possibly available, there is no definitive list. Requires working with GM in charge to see if a script you wish to use is compatible/usable with Private Properties.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101362</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101362"/>
		<updated>2017-12-24T19:18:06Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night room text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
* No building within existing structures or rooms that already have existing homes&lt;br /&gt;
* Other restrictions may apply&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101327</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101327"/>
		<updated>2017-12-24T02:13:45Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night room text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Restrictions==&lt;br /&gt;
* Only full citizens may build within the walls of Ta&#039;Illistim and Ta&#039;Vaalor&lt;br /&gt;
* Any home in a town must be built on the outskirts and not near any [[node]]&lt;br /&gt;
* Homes within Ta&#039;Vaalor or Ta&#039;Illistim must fit with that city&#039;s specific image (white/pale stone in Ta&#039;Illistim, no run-down structures in either town, etc.)&lt;br /&gt;
* No military structures in or around Ta&#039;Illistim or Ta&#039;vaalor&lt;br /&gt;
* No building in dangerous hunting grounds or areas that require skill checks (OTF, Nelemar, Rift, Aradhul Road, etc.)&lt;br /&gt;
* Final building location is subject to approval by the local town guru&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101326</id>
		<title>SimuCoin private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCoin_private_property&amp;diff=101326"/>
		<updated>2017-12-24T02:04:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-KYNLEE: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Simucoin private properties&#039;&#039;&#039; are only available through the [[Simucoin store|SimuCoin Store]] on a limited basis.  They are different from [[private property|private properties]] in the features available to them, the method of obtaining them, the lack of monthly rent due, the fact that the purchaser designs one from the ground up, and other features.&lt;br /&gt;
&lt;br /&gt;
A private property will cost $1,111 to a [[Premium]] subscriber purchasing batches of 13,500 Simucoins.&lt;br /&gt;
&lt;br /&gt;
Purchasers will always have access to their home, as it will not be repossessed.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AN ACCOUNT MAY ONLY HAVE ONE PRIVATE PROPERTY, REGARDLESS OF IF IT IS SIMUCOIN OR TRADITIONAL.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Properties will not be built in areas such as OTF, the Rift, or Nelemar.  Building may be restricted in other areas as well.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
;All included&lt;br /&gt;
* 6 rooms with up to 5 props per room (portals do not count as props)&lt;br /&gt;
* The key to the property (plus extras for alts/friends)&lt;br /&gt;
* Custom day and night room text for each room&lt;br /&gt;
* Main entry to the property (gate, trail, path, door, etc)&lt;br /&gt;
* 250 lbs of secure, lockable storage&lt;br /&gt;
* 5 custom food items, 3 custom drinks&lt;br /&gt;
* 1 trash can per room (if wanted)&lt;br /&gt;
* Property related post name [[title]]&lt;br /&gt;
* 1 earth [[node]]&lt;br /&gt;
* 3 pre-existing scripts (the &#039;bench&#039; script and fireplace script are not counted toward this total)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
;Choice of ONE of the following (future additional purchases may be possible) &lt;br /&gt;
* [[magical workshop|enchanting workshop]]&lt;br /&gt;
* [[summoning chamber]]&lt;br /&gt;
* [[shrine]] to any one deity&lt;br /&gt;
* Cross-realm/intrarealm transport by owner to property (town-to-home, unlimited, no groups, goes on owner&#039;s key)&lt;br /&gt;
* a fishing area stocked with fish and a cook fire&lt;br /&gt;
&lt;br /&gt;
==Known Properties==&lt;br /&gt;
*[[Highguard Keep]] (Roblar, IMT)&lt;br /&gt;
*[[Melgorehn&#039;s Retreat]] (Calael, WL)&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[https://drive.google.com/file/d/0BzDssp1gqgUaYnp5dEUzMno5dlU/view?usp=sharing Private Property Design Form]&lt;br /&gt;
[[category:SimuCoins]]&lt;br /&gt;
[[Category: SimuCoin Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>GS4-KYNLEE</name></author>
	</entry>
</feed>