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		<id>https://gswiki.play.net/index.php?title=Announcement:_Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243307</id>
		<title>Announcement: Veins of Mettle: An Examination into the Origins of Kroderine Soul</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243307"/>
		<updated>2025-08-04T00:02:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Created page with &amp;quot;{{Announcement |category=General |subject=New Lore Document: Veins of Mettle: An Examination into the Origins of Kroderine Soul |author=GS4-LYDIL |date=2025-08-03 |changelog=2025 }} A new lore document exploring the origins of the Kroderine Soul Feat.   Read through the complete examination Veins of Mettle: An Examination into the Origins of Kroderine Soul here.    The Discord Forum discussion can be found [https://discord.com/channels/226045346399256576/14017165...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=New Lore Document: Veins of Mettle: An Examination into the Origins of Kroderine Soul&lt;br /&gt;
|author=GS4-LYDIL&lt;br /&gt;
|date=2025-08-03&lt;br /&gt;
|changelog=2025&lt;br /&gt;
}}&lt;br /&gt;
A new lore document exploring the origins of the [[Kroderine Soul]] Feat.   Read through the complete examination [[Veins of Mettle: An Examination into the Origins of Kroderine Soul]] here.&lt;br /&gt;
&lt;br /&gt;
The Discord Forum discussion can be found [https://discord.com/channels/226045346399256576/1401716501618360421 here]&lt;br /&gt;
===tldr===&lt;br /&gt;
A [[Veins of Mettle: An Examination into the Origins of Kroderine Soul|lore document]] exploring the origins of the Feat Kroderine Soul&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243306</id>
		<title>Veins of Mettle: An Examination into the Origins of Kroderine Soul</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243306"/>
		<updated>2025-08-03T23:58:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Protected &amp;quot;Veins of Mettle: An Examination into the Origins of Kroderine Soul&amp;quot; ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
==Foreword==&lt;br /&gt;
&lt;br /&gt;
The start of the decade brought forth with it a most intriguing new ability that was seen in combatants all across the continent.  It was quickly given the name Kroderine Soul due similarity to the metal bearing the same name.  But in the years since the question remains where did it come from and how was it that individuals were able to make use of it?  &lt;br /&gt;
&lt;br /&gt;
First we must begin by speaking of the ability itself.  What is Kroderine Soul?  It is a technique that those who are especially dedicated to martial combats are able to make use of.  Through focus and dedication an individual is able to gain tremendous resistance to magic, along with being able to both purge away or simply absorb hostile incantations.  This however comes at the cost of forsaking magic entirely, the beneficial as well as the hostile.  Additionally, there is a physical transformation, causing veins of metallic grey to be visible just below the skin.&lt;br /&gt;
&lt;br /&gt;
But where did the ability come from and how is it that some have taken it up?&lt;br /&gt;
&lt;br /&gt;
==Within the Empire==&lt;br /&gt;
&lt;br /&gt;
The search for answers began within the Turamzzyrian Empire and naturally focused upon the vast imperial military, from its legions to its martial orders found throughout its territory.  Interviews with soldiers and knights showed that knowledge of the ability was well known in recent years, with it being discussed, explained, and shown during the course of their training.  While the ability provides a number of advantages in combat, it is not a mandated choice.  Kroderine soul augmentation can make for more hearty soldiers, but can obviate tactical choices on the battlefield, keeping the ability an optional one.&lt;br /&gt;
&lt;br /&gt;
How each soldier chose and took up this combative feat varied, though several commonalities did emerge.  One of the most common came after a night of contemplation and prayer.  Likely inspired by a knight&#039;s vigil, these individuals were imbued with the ability the next day due to the divine guidance they were graced with.  For others it came from a much more individualistic approach.  Through mental focus and reflection, often but not always paired with meditation, they turned their thoughts inward and found the ability there for the taking.  A third method, less frequent than the other two but still prevalent, came from a far more diverse set of circumstances.  The commonality for these persons was being in a high stress situation, typically but not always a fight or battle.  Each reached a moment of life or death, where they found themselves with the ability.  They often expressed a desire to live no matter the cost and found the ability there to use as they fought for their lives.  All of these anecdotes and stories point to Kroderine Soul coming from the individual&#039;s choice. Some made it consciously, others did not, and others still were guided there through outside help.  Additional methods of embracing this feat surely exist beyond these most common cited experiences.&lt;br /&gt;
&lt;br /&gt;
None of this explains where Kroderine Soul came from originally, however.  The soldiers and knights said they had been educated on it recently, but older veterans made clear that this was never the case before the start of the decade.  That is when reports of the ability became widespread.  This begs the question, did the fear come out of nowhere in 5120, or did it exist before then but was never made common knowledge?&lt;br /&gt;
&lt;br /&gt;
The martial orders of the Empire, knightly or otherwise, have long recorded histories dating back centuries.  These make for natural sources to seek out for answers to the origin of Kroderine Soul.  However, despite their histories, little direct evidence of the ability exists.  Instead, the information found came in stories and whispers exchanged.  Many of these pointed in the direction of the Order of the Golvern Star.  The preeminent knightly order of the Empire, they were founded in 4848 upon an ultra-disciplined ideal in the wake of the disastrous end to the Empire&#039;s Third Elven War.  The Order would quickly rise to prominence in the Empire and become an elite arm of the imperial military, due to its effective training, loyalty to the throne, and large size.  One location the Order of the Golvern Star would be assigned to was the Demonwall, where to this day the Order has proven to be most effective in dealing with the monstrous beasts and demonic creatures that dwell beyond it.&lt;br /&gt;
&lt;br /&gt;
With this assignment placing a substantial portion of the Order as a whole at the Demonwall, it would make logical sense for an ability to more readily ward off magic to be discovered.  Constantly facing demons, and trained in methods of ultra discipline, it makes for a natural pairing.  And yet information about Kroderine Soul, even in the current day, is extremely difficult to come by.  This is not surprising, as the Golvern Star&#039;s elite status has resulted in their training methods to remain closely guarded.  Had the ability been discovered by them, it would follow they would not make public something that could be used as a tactical surprise on the battlefield.  Secondhand accounts make clear that there are members of the Order of Golvern Star who have taken up the Kroderine Soul ability, but whether that was recently or in the distant past cannot be confirmed.&lt;br /&gt;
&lt;br /&gt;
There is information that points to the origin of the Kroderine Soul ability both centuries before it became publicly known, and even prior to the founding of the Order of the Golvern Star.  The Third Elven War ended in the disaster known as the Breaking, where in the face of a demon horde, much of the army is slain or flees.  One individual lost during this battle was Sir Gallestan the Mighty.  A hero of the Empire, he helped to rally the imperial army at the initial onslaught of the demons, personally slaying a half dozen, before being struck down.  In the decade following the Breaking, with an upswell in imperial morale towards the knighthood, the song The Lay of Sir Gallestan became popular, recounting his life and tragic death.  The song spends much time upon the heroic last stand Gallestan made against the demons, including his warding off fire and flame and terrible magic that would rent him asunder.  Whether this was poetic license or an accurate depiction of an ability coming forth in a horrific fight to the death.  The metal kroderine would not be discovered for centuries, so there would be no name to hang upon this feat.  However, the song was not written until years after Gallestan&#039;s death, and accounts of what took place during the Breaking were always vague on details given the massive breakdown of the imperial army.  This does not fully discount this but does not offer enough proof to stand as definitively happening, let alone the origin of this ability.&lt;br /&gt;
&lt;br /&gt;
One other tale from history brings another hint at the existence of the ability long before it was publicly known.  From 4628 to 4632 the Witch Winter gripped a large swathe of the western continent.  Issyldra the Ice Queen descended from the Dragonspine, bringing with her an army of ice creatures and a bitterly cold winter.  The Kingdom of Hendor would fall to her advance, as the frozen weather killed anyone who stayed, from exposure or starvation, if they were not slain by her minions.  This would change when a band of Turamzzyrian adventurers led by Llaestal Anodheles and Rasimm Roelas set out to stop Issyldra.  Bearing with them an artifact they discovered in the Sea of Fire, they would sneak through the winterbound territory of Issyldra to reach her frozen citadel of Rimefast.  They battled their way inside into its icy heart where Issyldra herself was to be found.  Their plan was a simple one: use of the artifact they brought to undo the magical winter and return warmth to the lands.  Rasimm held the magical talent and expertise necessary to activate the object, and while he did so, Llaestral and the others would fend off the Ice Queen&#039;s most potent creatures.  Llaestal was a renowned swordsman, and bore Searswathe, the legendary magical blade of his family dating back to the first Empress Selantha.  Both would give him an edge, but his survival against the most dangerous creatures, and allegedly facing Issyldra alone to give Rassim enough time to restore the weather.  It is said Llaestal was able to shrug off some of the Ice Queen&#039;s most potent spells, and when the cold ended and she was weakened, slew her with Searswathe.   In the course of five hundred years the details of a story can be lost or changed.  Llaestal and Rasimm would be celebrated as heroes for their roles, but the names and deeds of the others of their band are lost to the ages.  Was this an early case of Kroderine Soul made manifest, or just another heroic tale embellished for all who may hear it?  Unfortunately, we may never know.&lt;br /&gt;
&lt;br /&gt;
==Beyond the Empire==&lt;br /&gt;
&lt;br /&gt;
In the past half century, a story of an individual has emerged from the Southron Wastes.  They come from those who have encountered those known in times past as Fineval&#039;s Company, named for the elven Grandmaster of the Order of Voln.  Centuries ago, he established an outpost and monastery within the Wastes, where he led and taught the men and women who came with him and found their way to him.  Fineval himself would give his life in combat against the Horned Cabal, bringing down one of their arch-liches.  His company and the outpost they established would continue on after his death, inspired and guided by his teachings and those of the Order of Voln.  The Company is known to accept members from anywhere, including famously having the erithi known as the Pilgrim as a member of their ranks before he returned to Nathal-Ra and founded the Volnath Dai.  The story told as of late is a monk of the Company, an erithi of the Volnath Dai who came to find the Company and follow in the footsteps of the Pilgrim.  The tales speak of a woman who has rescued individuals from horrors of the Wastes, including undead, striking with hand and foot, but also with her mind.  Whereas with some monks they are described as having skin akin to iron, with her they speak of her skin being mithril, for spells would not touch her and the dull grey hue they would see in it.  And to this day it is said the Mithril Monk wanders the Southron Wastes, aiding and helping those in need.&lt;br /&gt;
&lt;br /&gt;
The facts of this tale are credible, and more importantly not lost in the haze of time.  That the subject is also alive would in normal cases make for a simple means of confirming.  However, even in recent times when the Southron Wastes are less hostile to wander, the outpost of Fineval&#039;s Company is still not an easy place to journey.  The Company members are also very respectful of their brothers and sister, and beyond confirming the existence of this Mithril Monk and that she still lives, they are averse to saying more as it is not their story to tell.  With her being prone to wander, and also not speak of her deeds herself, finding her to provide any insight has proven to be as fruitful as chasing the wind.&lt;br /&gt;
&lt;br /&gt;
==The Faendryl==&lt;br /&gt;
&lt;br /&gt;
Information from within the Faendryl Empire has historically been difficult to come by, due to their isolationist nature.  However, in recent years there have been several moments where better insight and exchange of information has not only been possible but encouraged.   Moreover in regards to this research, it is the opening of the Palestra Trials to applications from beyond their empire that has proven to be the greatest boon.  &lt;br /&gt;
&lt;br /&gt;
Prior to the past two decades, the Palestra remained something more of a myth to those beyond the Faendryl borders, as few were known to travel and operate abroad.  That changed in 5116 when their Trials were expanded to consider a new source of candidates, and in later years when they permitted non-Faendryl to be present to view them.  The allowance of outsiders to be present at the Trials provided firsthand experience into their culture and training.  As a result of Palestra members now more readily found available throughout the continent, stories and tales of their training are now more widespread.  The full details of that training and its secrets remain closely guarded, but even the filtered information is an improvement over the mystery they once represented.  While no one would outright state that the Kroderine Soul ability originated from Palestra training, there was one thing the Faendryl stated that differed from other cultures.  They were quite clear that those who took up the ability did so through discipline, training, and experience.   They were able to harness their inner selves to better combat magic and make themselves more effective and potent in dealing with demonic threats.  That this was done by bettering themselves, not due to any divine intervention or blessing of the Arkati.&lt;br /&gt;
&lt;br /&gt;
This stance stands out compared to other races, however given the Faendryl views on religion it is not surprising.  Unfortunately, the information gathered does not bring any more clarity on the origins of Kroderine Soul, beyond confirming its presence and usage within another culture.&lt;br /&gt;
&lt;br /&gt;
==The Dwarves==&lt;br /&gt;
&lt;br /&gt;
Stories from the dwarven clans do not originate from their soldiers or battlefields, but rather from those who work as blacksmiths, weaponsmiths, and armorers.  Several tales speak of experienced smiths who had long labored in the forges and worked with many difficult metals, with kroderine being a notable one in the last several decades.  The details of the circumstances vary, but the main theme in each came from an accident or mishap.  There would be a fire or explosion at a forge, and despite the disaster one smith would walk out virtually unscathed.  In one such tale, it was a dwarf outside of the smithy who ran into the flames when disaster struck.  Time and again the dwarf would emerge carrying one of their brethren, only to charge back into the inferno.  In total they would rescue a dozen workers, before collapsing to the ground outside.  This was due not to any wounds from the flames, but rather from the smoke.  Another tale originates from one of the great smithies under the Dragonspine, several careless actions combined to cause a great fire as a hot ingot was dropped onto an improperly stored reagent.  The blaze quickly began to spread, threatening to consume the entire facility.  Before that could happen one smith took up his forging hammer and began to smash open the giant quenches - huge cisterns of water - and when the few around him were not enough he ran through the flames to crack open others until at last the inferno was extinguished.  Emerging through the steam and smoke afterwards, clothes smoldering but nary a burn on his skin, the dwarves watching began to chant the name he would bear going forward: Fire Quencher.&lt;br /&gt;
&lt;br /&gt;
The time frames of all these tales vary, some have happened within the last ten years, while others go back many decades.  The Fire Quencher comes across as almost legendary, as it is often spoken of by elder dwarves as a lesson in responsibility and sacrifice to clan and forge.  Enough details are present to establish the events did take place, but whether these individuals survived their situations because they were imbued with Kroderine Soul remains unclear.&lt;br /&gt;
&lt;br /&gt;
==The Giantmen==&lt;br /&gt;
&lt;br /&gt;
The Kindred of the Grot&#039;karesh Hammer Clan are well known for their magical aptitude in their never ending watch for the return of Despana.  Their members extend beyond those who are experts in the manipulation of energy.  It is established that some of their combatants have taken up the Kroderine Soul ability, which makes sense given the focus and mission of their clan.  Rumors abound as to how these individuals came to the ability.  Some whisper that it came as a result of those undergoing the ritual to simulate the Time of Trial their ancestors faced.  Consuming roots from deep within the Southron Wastes, it physically transforms those who take it, as they seek to overcome the chaos within their blood.  It is said that the ritual leaves a mark on all who undergo it, and a natural ability to resist magic could be one.  Others state the ability was learned from Ishan — the members of the clan who wander from Kilanirij — who returned home, bringing the knowledge.  Variants of that tale say it was not an ability learned, but rather that Ishan that came back from the Wastes changed.  Not enough solid information is present to validate any of these tales, but it does make clear that no matter the origin, the Grot&#039;karesh see this ability as a gift and weapon to add to their arsenal to battle chaos.&lt;br /&gt;
&lt;br /&gt;
==The Nalfein==&lt;br /&gt;
&lt;br /&gt;
The last information that was found about Kroderine Soul is insubstantial at best.  It is the hint of a whisper, the thing you go searching for only to find it turns into smoke when you touch it.  It should be no surprise then that source of this comes from the Nalfein Elves.  Their House is well known for their stealth and subterfuge, and making inquiries into aspects of their society can be difficult at best.  While not readily admitted to, it is established that the Nalfein are a source of assassins.  It is those individuals that this faint breath of information focuses upon.  For it is said that for the right price, if you contact the right person, and if you provide the name of an individual then they will be dealt with.  Further it is alleged that if the name given belongs to a wielder of magic, that is not an obstacle, just an additional cost to pay for the specialized talent that will handle the problem.  Now clearly there is no evidence to any of this, and it is just rumor.  But given this topic, it seemed prudent to include it for consideration.   Or perhaps just better off forgotten.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
When I began this journey, I thought it would be a simple matter of collecting evidence, weighing the facts, and stating the obvious conclusion that came from it.  But in a world of secrets and conflicting information, that is not always where things end up.  It reminds us that sometimes the answer to something is a guess.  One educated in information and facts but also supported by hints and suggestions.&lt;br /&gt;
&lt;br /&gt;
Where then did the ability known as Kroderine Soul come from?  And when did it take place?  It is my belief that it had no one singular source, other than the will of the individual who has taken it up.  Too many sources of information point to a choice being made being how they gained a soul of kroderine.  Some may have used an outside source to make the decision, such as prayer or favor of an Arkati, but in the end it is a matter of will.  Now when did this ability originate from?  As called Kroderine Soul it originated in 5120, as that is when the name was established.  As a result of the metal kroderine being well known by that time, and enough people exhibiting the ability for it to be associated with the metal.  But I believe that this ability long predates the modern day.  The stories uncovered in this research weave a thread of remarkable individuals who did incredible things, and in the process of doing them shrugged off magic like a duck does water.  It is easy to dismiss these as just heroic tales and poetic license.  But one can just as easily see that people of such caliber who achieved such things would not be noticed for the veins in their skin, but rather the person they were.  And if their talent was given a name, the name kroderine would be decades or centuries or even longer from being known.&lt;br /&gt;
&lt;br /&gt;
In the end, I believe that sometimes discoveries are wonders here to grace our fair world for the first time.  But other times, they are marvels of another age made new again.  May there be more of each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Master Ciermont Von Kleinwerth&amp;lt;br&amp;gt;&lt;br /&gt;
Professor of Research and History&amp;lt;br&amp;gt;&lt;br /&gt;
Chantry College, Nydds&amp;lt;br&amp;gt;&lt;br /&gt;
5125&lt;br /&gt;
&lt;br /&gt;
== OOC Information/Notes ==&lt;br /&gt;
* Created by GM Lydil, 2025&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category: Humans]]&lt;br /&gt;
[[category: Erithians]]&lt;br /&gt;
[[category: Faendryl]]&lt;br /&gt;
[[category: Dwarves]]&lt;br /&gt;
[[category: Giantmen]]&lt;br /&gt;
[[category: Elves]]&lt;br /&gt;
[[category: Feats]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243305</id>
		<title>Veins of Mettle: An Examination into the Origins of Kroderine Soul</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Veins_of_Mettle:_An_Examination_into_the_Origins_of_Kroderine_Soul&amp;diff=243305"/>
		<updated>2025-08-03T23:57:00Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Created page with &amp;quot;{{Official-document}} ==Foreword==    The start of the decade brought forth with it a most intriguing new ability that was seen in combatants all across the continent.  It was quickly given the name Kroderine Soul due similarity to the metal bearing the same name.  But in the years since the question remains where did it come from and how was it that individuals were able to make use of it?      First we must begin by speaking of the ability itself.  What is Kroderine So...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
==Foreword==&lt;br /&gt;
&lt;br /&gt;
The start of the decade brought forth with it a most intriguing new ability that was seen in combatants all across the continent.  It was quickly given the name Kroderine Soul due similarity to the metal bearing the same name.  But in the years since the question remains where did it come from and how was it that individuals were able to make use of it?  &lt;br /&gt;
&lt;br /&gt;
First we must begin by speaking of the ability itself.  What is Kroderine Soul?  It is a technique that those who are especially dedicated to martial combats are able to make use of.  Through focus and dedication an individual is able to gain tremendous resistance to magic, along with being able to both purge away or simply absorb hostile incantations.  This however comes at the cost of forsaking magic entirely, the beneficial as well as the hostile.  Additionally, there is a physical transformation, causing veins of metallic grey to be visible just below the skin.&lt;br /&gt;
&lt;br /&gt;
But where did the ability come from and how is it that some have taken it up?&lt;br /&gt;
&lt;br /&gt;
==Within the Empire==&lt;br /&gt;
&lt;br /&gt;
The search for answers began within the Turamzzyrian Empire and naturally focused upon the vast imperial military, from its legions to its martial orders found throughout its territory.  Interviews with soldiers and knights showed that knowledge of the ability was well known in recent years, with it being discussed, explained, and shown during the course of their training.  While the ability provides a number of advantages in combat, it is not a mandated choice.  Kroderine soul augmentation can make for more hearty soldiers, but can obviate tactical choices on the battlefield, keeping the ability an optional one.&lt;br /&gt;
&lt;br /&gt;
How each soldier chose and took up this combative feat varied, though several commonalities did emerge.  One of the most common came after a night of contemplation and prayer.  Likely inspired by a knight&#039;s vigil, these individuals were imbued with the ability the next day due to the divine guidance they were graced with.  For others it came from a much more individualistic approach.  Through mental focus and reflection, often but not always paired with meditation, they turned their thoughts inward and found the ability there for the taking.  A third method, less frequent than the other two but still prevalent, came from a far more diverse set of circumstances.  The commonality for these persons was being in a high stress situation, typically but not always a fight or battle.  Each reached a moment of life or death, where they found themselves with the ability.  They often expressed a desire to live no matter the cost and found the ability there to use as they fought for their lives.  All of these anecdotes and stories point to Kroderine Soul coming from the individual&#039;s choice. Some made it consciously, others did not, and others still were guided there through outside help.  Additional methods of embracing this feat surely exist beyond these most common cited experiences.&lt;br /&gt;
&lt;br /&gt;
None of this explains where Kroderine Soul came from originally, however.  The soldiers and knights said they had been educated on it recently, but older veterans made clear that this was never the case before the start of the decade.  That is when reports of the ability became widespread.  This begs the question, did the fear come out of nowhere in 5120, or did it exist before then but was never made common knowledge?&lt;br /&gt;
&lt;br /&gt;
The martial orders of the Empire, knightly or otherwise, have long recorded histories dating back centuries.  These make for natural sources to seek out for answers to the origin of Kroderine Soul.  However, despite their histories, little direct evidence of the ability exists.  Instead, the information found came in stories and whispers exchanged.  Many of these pointed in the direction of the Order of the Golvern Star.  The preeminent knightly order of the Empire, they were founded in 4848 upon an ultra-disciplined ideal in the wake of the disastrous end to the Empire&#039;s Third Elven War.  The Order would quickly rise to prominence in the Empire and become an elite arm of the imperial military, due to its effective training, loyalty to the throne, and large size.  One location the Order of the Golvern Star would be assigned to was the Demonwall, where to this day the Order has proven to be most effective in dealing with the monstrous beasts and demonic creatures that dwell beyond it.&lt;br /&gt;
&lt;br /&gt;
With this assignment placing a substantial portion of the Order as a whole at the Demonwall, it would make logical sense for an ability to more readily ward off magic to be discovered.  Constantly facing demons, and trained in methods of ultra discipline, it makes for a natural pairing.  And yet information about Kroderine Soul, even in the current day, is extremely difficult to come by.  This is not surprising, as the Golvern Star&#039;s elite status has resulted in their training methods to remain closely guarded.  Had the ability been discovered by them, it would follow they would not make public something that could be used as a tactical surprise on the battlefield.  Secondhand accounts make clear that there are members of the Order of Golvern Star who have taken up the Kroderine Soul ability, but whether that was recently or in the distant past cannot be confirmed.&lt;br /&gt;
&lt;br /&gt;
There is information that points to the origin of the Kroderine Soul ability both centuries before it became publicly known, and even prior to the founding of the Order of the Golvern Star.  The Third Elven War ended in the disaster known as the Breaking, where in the face of a demon horde, much of the army is slain or flees.  One individual lost during this battle was Sir Gallestan the Mighty.  A hero of the Empire, he helped to rally the imperial army at the initial onslaught of the demons, personally slaying a half dozen, before being struck down.  In the decade following the Breaking, with an upswell in imperial morale towards the knighthood, the song The Lay of Sir Gallestan became popular, recounting his life and tragic death.  The song spends much time upon the heroic last stand Gallestan made against the demons, including his warding off fire and flame and terrible magic that would rent him asunder.  Whether this was poetic license or an accurate depiction of an ability coming forth in a horrific fight to the death.  The metal kroderine would not be discovered for centuries, so there would be no name to hang upon this feat.  However, the song was not written until years after Gallestan&#039;s death, and accounts of what took place during the Breaking were always vague on details given the massive breakdown of the imperial army.  This does not fully discount this but does not offer enough proof to stand as definitively happening, let alone the origin of this ability.&lt;br /&gt;
&lt;br /&gt;
One other tale from history brings another hint at the existence of the ability long before it was publicly known.  From 4628 to 4632 the Witch Winter gripped a large swathe of the western continent.  Issyldra the Ice Queen descended from the Dragonspine, bringing with her an army of ice creatures and a bitterly cold winter.  The Kingdom of Hendor would fall to her advance, as the frozen weather killed anyone who stayed, from exposure or starvation, if they were not slain by her minions.  This would change when a band of Turamzzyrian adventurers led by Llaestal Anodheles and Rasimm Roelas set out to stop Issyldra.  Bearing with them an artifact they discovered in the Sea of Fire, they would sneak through the winterbound territory of Issyldra to reach her frozen citadel of Rimefast.  They battled their way inside into its icy heart where Issyldra herself was to be found.  Their plan was a simple one: use of the artifact they brought to undo the magical winter and return warmth to the lands.  Rasimm held the magical talent and expertise necessary to activate the object, and while he did so, Llaestral and the others would fend off the Ice Queen&#039;s most potent creatures.  Llaestal was a renowned swordsman, and bore Searswathe, the legendary magical blade of his family dating back to the first Empress Selantha.  Both would give him an edge, but his survival against the most dangerous creatures, and allegedly facing Issyldra alone to give Rassim enough time to restore the weather.  It is said Llaestal was able to shrug off some of the Ice Queen&#039;s most potent spells, and when the cold ended and she was weakened, slew her with Searswathe.   In the course of five hundred years the details of a story can be lost or changed.  Llaestal and Rasimm would be celebrated as heroes for their roles, but the names and deeds of the others of their band are lost to the ages.  Was this an early case of Kroderine Soul made manifest, or just another heroic tale embellished for all who may hear it?  Unfortunately, we may never know.&lt;br /&gt;
&lt;br /&gt;
==Beyond the Empire==&lt;br /&gt;
&lt;br /&gt;
In the past half century, a story of an individual has emerged from the Southron Wastes.  They come from those who have encountered those known in times past as Fineval&#039;s Company, named for the elven Grandmaster of the Order of Voln.  Centuries ago, he established an outpost and monastery within the Wastes, where he led and taught the men and women who came with him and found their way to him.  Fineval himself would give his life in combat against the Horned Cabal, bringing down one of their arch-liches.  His company and the outpost they established would continue on after his death, inspired and guided by his teachings and those of the Order of Voln.  The Company is known to accept members from anywhere, including famously having the erithi known as the Pilgrim as a member of their ranks before he returned to Nathal-Ra and founded the Volnath Dai.  The story told as of late is a monk of the Company, an erithi of the Volnath Dai who came to find the Company and follow in the footsteps of the Pilgrim.  The tales speak of a woman who has rescued individuals from horrors of the Wastes, including undead, striking with hand and foot, but also with her mind.  Whereas with some monks they are described as having skin akin to iron, with her they speak of her skin being mithril, for spells would not touch her and the dull grey hue they would see in it.  And to this day it is said the Mithril Monk wanders the Southron Wastes, aiding and helping those in need.&lt;br /&gt;
&lt;br /&gt;
The facts of this tale are credible, and more importantly not lost in the haze of time.  That the subject is also alive would in normal cases make for a simple means of confirming.  However, even in recent times when the Southron Wastes are less hostile to wander, the outpost of Fineval&#039;s Company is still not an easy place to journey.  The Company members are also very respectful of their brothers and sister, and beyond confirming the existence of this Mithril Monk and that she still lives, they are averse to saying more as it is not their story to tell.  With her being prone to wander, and also not speak of her deeds herself, finding her to provide any insight has proven to be as fruitful as chasing the wind.&lt;br /&gt;
&lt;br /&gt;
==The Faendryl==&lt;br /&gt;
&lt;br /&gt;
Information from within the Faendryl Empire has historically been difficult to come by, due to their isolationist nature.  However, in recent years there have been several moments where better insight and exchange of information has not only been possible but encouraged.   Moreover in regards to this research, it is the opening of the Palestra Trials to applications from beyond their empire that has proven to be the greatest boon.  &lt;br /&gt;
&lt;br /&gt;
Prior to the past two decades, the Palestra remained something more of a myth to those beyond the Faendryl borders, as few were known to travel and operate abroad.  That changed in 5116 when their Trials were expanded to consider a new source of candidates, and in later years when they permitted non-Faendryl to be present to view them.  The allowance of outsiders to be present at the Trials provided firsthand experience into their culture and training.  As a result of Palestra members now more readily found available throughout the continent, stories and tales of their training are now more widespread.  The full details of that training and its secrets remain closely guarded, but even the filtered information is an improvement over the mystery they once represented.  While no one would outright state that the Kroderine Soul ability originated from Palestra training, there was one thing the Faendryl stated that differed from other cultures.  They were quite clear that those who took up the ability did so through discipline, training, and experience.   They were able to harness their inner selves to better combat magic and make themselves more effective and potent in dealing with demonic threats.  That this was done by bettering themselves, not due to any divine intervention or blessing of the Arkati.&lt;br /&gt;
&lt;br /&gt;
This stance stands out compared to other races, however given the Faendryl views on religion it is not surprising.  Unfortunately, the information gathered does not bring any more clarity on the origins of Kroderine Soul, beyond confirming its presence and usage within another culture.&lt;br /&gt;
&lt;br /&gt;
==The Dwarves==&lt;br /&gt;
&lt;br /&gt;
Stories from the dwarven clans do not originate from their soldiers or battlefields, but rather from those who work as blacksmiths, weaponsmiths, and armorers.  Several tales speak of experienced smiths who had long labored in the forges and worked with many difficult metals, with kroderine being a notable one in the last several decades.  The details of the circumstances vary, but the main theme in each came from an accident or mishap.  There would be a fire or explosion at a forge, and despite the disaster one smith would walk out virtually unscathed.  In one such tale, it was a dwarf outside of the smithy who ran into the flames when disaster struck.  Time and again the dwarf would emerge carrying one of their brethren, only to charge back into the inferno.  In total they would rescue a dozen workers, before collapsing to the ground outside.  This was due not to any wounds from the flames, but rather from the smoke.  Another tale originates from one of the great smithies under the Dragonspine, several careless actions combined to cause a great fire as a hot ingot was dropped onto an improperly stored reagent.  The blaze quickly began to spread, threatening to consume the entire facility.  Before that could happen one smith took up his forging hammer and began to smash open the giant quenches - huge cisterns of water - and when the few around him were not enough he ran through the flames to crack open others until at last the inferno was extinguished.  Emerging through the steam and smoke afterwards, clothes smoldering but nary a burn on his skin, the dwarves watching began to chant the name he would bear going forward: Fire Quencher.&lt;br /&gt;
&lt;br /&gt;
The time frames of all these tales vary, some have happened within the last ten years, while others go back many decades.  The Fire Quencher comes across as almost legendary, as it is often spoken of by elder dwarves as a lesson in responsibility and sacrifice to clan and forge.  Enough details are present to establish the events did take place, but whether these individuals survived their situations because they were imbued with Kroderine Soul remains unclear.&lt;br /&gt;
&lt;br /&gt;
==The Giantmen==&lt;br /&gt;
&lt;br /&gt;
The Kindred of the Grot&#039;karesh Hammer Clan are well known for their magical aptitude in their never ending watch for the return of Despana.  Their members extend beyond those who are experts in the manipulation of energy.  It is established that some of their combatants have taken up the Kroderine Soul ability, which makes sense given the focus and mission of their clan.  Rumors abound as to how these individuals came to the ability.  Some whisper that it came as a result of those undergoing the ritual to simulate the Time of Trial their ancestors faced.  Consuming roots from deep within the Southron Wastes, it physically transforms those who take it, as they seek to overcome the chaos within their blood.  It is said that the ritual leaves a mark on all who undergo it, and a natural ability to resist magic could be one.  Others state the ability was learned from Ishan — the members of the clan who wander from Kilanirij — who returned home, bringing the knowledge.  Variants of that tale say it was not an ability learned, but rather that Ishan that came back from the Wastes changed.  Not enough solid information is present to validate any of these tales, but it does make clear that no matter the origin, the Grot&#039;karesh see this ability as a gift and weapon to add to their arsenal to battle chaos.&lt;br /&gt;
&lt;br /&gt;
==The Nalfein==&lt;br /&gt;
&lt;br /&gt;
The last information that was found about Kroderine Soul is insubstantial at best.  It is the hint of a whisper, the thing you go searching for only to find it turns into smoke when you touch it.  It should be no surprise then that source of this comes from the Nalfein Elves.  Their House is well known for their stealth and subterfuge, and making inquiries into aspects of their society can be difficult at best.  While not readily admitted to, it is established that the Nalfein are a source of assassins.  It is those individuals that this faint breath of information focuses upon.  For it is said that for the right price, if you contact the right person, and if you provide the name of an individual then they will be dealt with.  Further it is alleged that if the name given belongs to a wielder of magic, that is not an obstacle, just an additional cost to pay for the specialized talent that will handle the problem.  Now clearly there is no evidence to any of this, and it is just rumor.  But given this topic, it seemed prudent to include it for consideration.   Or perhaps just better off forgotten.&lt;br /&gt;
&lt;br /&gt;
==Conclusion==&lt;br /&gt;
&lt;br /&gt;
When I began this journey, I thought it would be a simple matter of collecting evidence, weighing the facts, and stating the obvious conclusion that came from it.  But in a world of secrets and conflicting information, that is not always where things end up.  It reminds us that sometimes the answer to something is a guess.  One educated in information and facts but also supported by hints and suggestions.&lt;br /&gt;
&lt;br /&gt;
Where then did the ability known as Kroderine Soul come from?  And when did it take place?  It is my belief that it had no one singular source, other than the will of the individual who has taken it up.  Too many sources of information point to a choice being made being how they gained a soul of kroderine.  Some may have used an outside source to make the decision, such as prayer or favor of an Arkati, but in the end it is a matter of will.  Now when did this ability originate from?  As called Kroderine Soul it originated in 5120, as that is when the name was established.  As a result of the metal kroderine being well known by that time, and enough people exhibiting the ability for it to be associated with the metal.  But I believe that this ability long predates the modern day.  The stories uncovered in this research weave a thread of remarkable individuals who did incredible things, and in the process of doing them shrugged off magic like a duck does water.  It is easy to dismiss these as just heroic tales and poetic license.  But one can just as easily see that people of such caliber who achieved such things would not be noticed for the veins in their skin, but rather the person they were.  And if their talent was given a name, the name kroderine would be decades or centuries or even longer from being known.&lt;br /&gt;
&lt;br /&gt;
In the end, I believe that sometimes discoveries are wonders here to grace our fair world for the first time.  But other times, they are marvels of another age made new again.  May there be more of each.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Master Ciermont Von Kleinwerth&amp;lt;br&amp;gt;&lt;br /&gt;
Professor of Research and History&amp;lt;br&amp;gt;&lt;br /&gt;
Chantry College, Nydds&amp;lt;br&amp;gt;&lt;br /&gt;
5125&lt;br /&gt;
&lt;br /&gt;
== OOC Information/Notes ==&lt;br /&gt;
* Created by GM Lydil, 2025&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[category: Humans]]&lt;br /&gt;
[[category: Erithians]]&lt;br /&gt;
[[category: Faendryl]]&lt;br /&gt;
[[category: Dwarves]]&lt;br /&gt;
[[category: Giantmen]]&lt;br /&gt;
[[category: Elves]]&lt;br /&gt;
[[category: Feats]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240850</id>
		<title>Currents of Myth/2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240850"/>
		<updated>2025-06-28T02:23:58Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CurrentsOfMyth_1920x1080.jpg|550px|right|Currents of Myth|alt=&amp;quot;Currents of Myth&amp;quot; title overlaid on a vibrant underwater fantasy scene. A central merfolk warrior with a red tail and dark hair swims amidst coral reefs and schools of fish. In the background, another merfolk figure with a spear is visible, and light streams down from the surface. The Stillfront logo is in the bottom right corner.]]&lt;br /&gt;
{{TOCright|limit=3}} &lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;[[The Acqsael]] are a mysterious and ancient merpeople who dwell in the waters off the Western Harbor, near the northwestern region of Charl&#039;s Teeth.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Premium Festival|Premium Festival]] returns in 2025, celebrating the &#039;&#039;&#039;[[:Category:Currents of Myth|Currents of Myth]]&#039;&#039;&#039;.  Shops will be hosted within its Tideswept Bazaar.&amp;lt;section end=intro /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;&#039;&#039;&#039;The 2025 Premium Festival will take place June 20 - June 29 with June 27 - 29 for shopping only.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For announcements and saved posts, see the &#039;&#039;&#039;[[Premium Festival/saved posts 2025|2025 saved posts]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===Schedule===&lt;br /&gt;
&amp;lt;section begin=premiumschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
|- &lt;br /&gt;
| Opening &lt;br /&gt;
| 6/20/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Mist Harbor &lt;br /&gt;
| Festival Opens&lt;br /&gt;
|-&lt;br /&gt;
|For Those Curious&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|2:00 PM EDT (1300)&lt;br /&gt;
|Silvershade Hollow&lt;br /&gt;
|Thalrien will be at the Silvershade Hollow to speak with the curious about the acqsael.&lt;br /&gt;
|-&lt;br /&gt;
| Merchants &lt;br /&gt;
| 6/20/2025 - 6/26/2025 &lt;br /&gt;
| Varied &lt;br /&gt;
| Tideswept Bazaar &lt;br /&gt;
| Merchants will be working throughout the festival&lt;br /&gt;
|-&lt;br /&gt;
| Sirenscale Gown Auction &lt;br /&gt;
| 6/22/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Nook in You Want Thingamabobs? &lt;br /&gt;
| The Sirenscale Gown auction at Premium Fest will be on Sunday, June 22nd, at 9PM Eastern in the Nook in You Want Thingamabobs? (u4410415).  It will be a silvers auction and the gown is the only item that will be auctioned at that time.&lt;br /&gt;
|-&lt;br /&gt;
| Whispers Beneath the Aelvara Tree &lt;br /&gt;
| 6/25/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Aelvara tree&lt;br /&gt;
| By the will of the Coral Accord, all guests are invited to meet with the Currentseer on Leyan at the ninth hour of evening, land dweller time. Gather beneath the great Aelvara tree, where the Currentseer will speak on recent events and the tides yet to come.&lt;br /&gt;
|-&lt;br /&gt;
| Tide and Current&lt;br /&gt;
| 6/27/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Volcanic Cavern&lt;br /&gt;
|By the accord between depths and shore, you are asked to attend a gathering of significance beneath the waves. On the Eve of the Huntress, as the ninth bell tolls by land dweller reckoning, make your way to the Volcanic Cavern, where flame meets flow.  We will prepare for the Rite of Soothing, to be held on Feastday, at the second hour by land dweller time.&amp;lt;BR&amp;gt;&lt;br /&gt;
Bring with you a single shell, one chosen by both mind and spirit.  This token will mark your presence and bind your intent. Each shell holds memory. Each offering matters. This offering will serve as both token and tether, for the rites to come are not merely witnessed, but felt.&amp;lt;BR&amp;gt;The current shift. The seal thins. The deep listens.  What sleeps begins to wake.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|6/28/2025&lt;br /&gt;
|2:00 PM ET&lt;br /&gt;
|Volcanic Cavern&lt;br /&gt;
|Ritual of Soothing&amp;lt;br&amp;gt; On Feastday at two, all who wish to help strengthen the seal shall gather in the volcanic cavern. The Emberbearers will be chosen, and then the Rite of Soothing shall begin. Come with steady hearts, for together we shall bind the Ember and calm the deep.&lt;br /&gt;
|}&amp;lt;section end=premiumschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&amp;lt;section begin=premiumraffles /&amp;gt;&lt;br /&gt;
Throughout the weekend, Currents of Myth will have several raffles throughout the Tideswept Bazaar.&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
!Requirement&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Number&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Gowns.&lt;br /&gt;
a shimmering aqua nyra gown with coral bead accents&lt;br /&gt;
&lt;br /&gt;
a fitted seafoam linen dress layered with pale moonlace&lt;br /&gt;
&lt;br /&gt;
a pale coral brocade gown edged in shimmering ivory moonlace&lt;br /&gt;
&lt;br /&gt;
a dark lilac nyra gown beaded with brinefire topaz droplets&lt;br /&gt;
&lt;br /&gt;
a shimmering saffron nyra gown beaded with veilspire pearls&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:30 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Cloaks&lt;br /&gt;
a copper-hued shaleflare weft cloak swirled with linen whorls&lt;br /&gt;
&lt;br /&gt;
a hooded umber shaleflare weft cloak clasped with a seadragon eye&lt;br /&gt;
&lt;br /&gt;
a storm grey shaleflare weft cloak edged in faenor embroidery&lt;br /&gt;
&lt;br /&gt;
a dark sanguine shaleflare weft mantle side clasped with a starspine garnet&lt;br /&gt;
&lt;br /&gt;
a misty blue shaleflare weft mantle secured with seabloom jade&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|- &lt;br /&gt;
| 6/22/2025 || 12:00pm || The Tidal Stitch||A set of clothing styled after the artist Yansio.|| You do not need to be online to win. Winners can receive their item through the MAIL||4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 12:00pm || Reth-Ink Your Porpoise || Learn how to do a fancy (or not so fancy) action fancier (or not so fancier).  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account. || 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 1:00pm || Reth-Ink Your Porpoise || Get a lesson in swearing creatively.  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 2:00pm || Reth-Ink Your Porpoise || Learn a fancified or an unfancified way to prepare your spells!  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|2:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic lightening (This service will take an item immediately to its normal lightest weight.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|3:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic deepening (This service will take an item to a Tier 3 capacity, this varies by item.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|4:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for weight reduction (This service will set an existing container to be 25% weight reduction.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|6:30 pm EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for a black rapture cloak.&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|7:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for an &#039;ice cloak&#039; in the style of &#039;a flowing azure nyra cloak layered in fine silvery scale-like strands&#039;&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|This is for a gown styled after the artist Yfane. &lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 10:00pm || Reth-Ink Your Porpoise || This raffle is for a salt-stained sea silk sketchbook to be immediately attuned to the winner of the raffle only.  Winners must be present at the time the raffle draws as this will be an immediate redemption.  Arrive early to ensure you qualify. &lt;br /&gt;
|Characters must be present in the room in order to win.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|11:00pm EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
| This raffle is for one of three water ball rings&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:00pm EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
|An Architect above will fully customize three shops.  They can be in any town.&lt;br /&gt;
|This is a non-transferrable service, and you should only enter if you OWN a shop.  The winner cannot be a partner.  You need to be in the lands and should be at the raffle table in a reasonable amount of time after the raffle draws.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:30 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 50 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Five locker expansion contracts for 50 items will be raffled off for five different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:40 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 100 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Two locker expansion contracts for 100 items will be raffled off for two different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:45 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A Coin Hand from the Deeps&#039;&#039;&#039;&lt;br /&gt;
Two different coin hands will be raffled off for two different winners - a wrinkled siren hand with iridescent webbing and a shriveled siren hand layered with emerald scales.  Winner need not be present to receive the hand up on the competition, but are welcome to do so to begin hoarding their wealth immediately.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 11:00pm EDT&lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| a bolt of nyra, a material of the Acqsael&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|5:41 PM EDT&lt;br /&gt;
|The Six-Sided Grotto, Storage&lt;br /&gt;
|Purveyor Slymie is auctioning off auction-quality Gambling Kits for TEN individual winners.  These kits can hold up to 25,000 silvers weightlessly.  Winners must be present at the time of the drawing.  If selected, you will receive the choice of either being presented with a NEW auction-quality kit OR receiving an auction-quality UNLOCK to an existing kit, whichever is preferred.&lt;br /&gt;
|Character must be present in the room to win.&lt;br /&gt;
|4410454&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a small bolt of moonlace&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:30pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a bolt of shaleflare weft&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|10:00pm EDT&lt;br /&gt;
|The Tidal Stitch&lt;br /&gt;
|This raffle is for a master quality ocarina.  Only a bard can enter this raffle.&lt;br /&gt;
|You do not need to be online to win. Winners can receive their item through the MAIL.&lt;br /&gt;
|4410407&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| This raffle is for a wandering tattoo.  This is not a delayed service.  The winner should arrive at the raffle shortly after drawing.  Please refer to this: [[Wandering_tattoo|Wandering Tattoo]]&lt;br /&gt;
| Character must be online.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 6:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;SORCERER ONLY ~ This is for a custom Grasp of the Grave.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 7:00: ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| &#039;&#039;&#039;This is for a fully customized familiar amulet. The amulet will be attuned to the winner.&#039;&#039;&#039;&lt;br /&gt;
| This is a delayed service.  Characters may be offline.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Ranger Only ~ This is for a custom tangleweed.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:15:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Firestorm gold lumivane pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold lumivane pin encrusted with moonlit kelpstone.  The pin contains the spell Firestorm and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:20:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Grasp of the Grave gold tideflare ray pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold tideflare ray pin encrusted with seadragon eyes.  The pin contains the spell Grasp of the Grave and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:25:00 ET &lt;br /&gt;
|  Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 5x a Day Spirit Guide gold kelpshadow eel pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold kelpshadow eel pin encrusted with veilspire pearls.  The pin contains the spell Spirit Guide and can be cast 5 times each day (it regains a charge roughly every 288 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 2x DB item gold jellyfin pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a tiny rose gold jellyfin pin set with veilspire pearls.  This item will increase your defenses and has been enchanted two times (+10).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:00 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; A crashing wave lashes out, drenching (target) in a torrent of relentless force! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Consolation Cloak - a flowering shaleflare weft cloak clasped with a polished driftwood toggle&#039;&#039;&#039;&lt;br /&gt;
Five winners will obtain a Consolation Cloak designed in the Acqsael style.  This cloak, also known as a Dizwhig Cloak, will be mailed to the winner.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Surging from your (weapon/armor/shield), a stream of saltwater swirls about (target), engulfing (him/her/it) in a funnel of stinging brine! **&lt;br /&gt;
&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Paladin Only ~ This raffle is for a custom Aid the Fallen.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Warrior Only - Coup de Grace Customization&#039;&#039;&#039;&lt;br /&gt;
One warrior winner will have the opportunity to create a customized coup de grace.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Rogue Only - Custom Groin Kick&#039;&#039;&#039;&lt;br /&gt;
One rogue winner will have the opportunity to create a customized groin kick.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Nautilus, Tideblossom Chamber&lt;br /&gt;
| &#039;&#039;&#039;Three X a Day Rune Tattoos&#039;&#039;&#039;&lt;br /&gt;
This raffle is for three separate winners.  The winners will be able to receive a rune tattoo with the eligible spell of their choice.  If the spell of a Defensive or Utility nature and is of the 10th circle or under, it can be used 10x a day.  Otherwise, it will be 5x a Day.  If the spell is of an Offensive nature, it can be used 40x a day.  The winner of this raffle must be present at the time of the drawing, as the redemption will be done at that time.&lt;br /&gt;
| Character must be present in the room to win.&lt;br /&gt;
| 4410492&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a custom flare message&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline. These are like the ones sold in Fatal Afflares.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a sack of Acqsael gems.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:25:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable dolphin pin with Mobility in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver dolphin pin set with starspine garnets that contains 40 charges of the spell Mobility (618) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable shark pin with Dragonclaw in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver shark pin set with coralflare opals that contains 40 charges of the spell Dragonclaw (1209) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:35:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable seahorse pin with Phoen&#039;s Strength in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver seahorse pin set with seabloom jade that contains 40 charges of the spell Phoen&#039;s Strength (606) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:40:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable starfish pin with Heroism in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver starfish pin set with brinefire topaz that contains 40 charges of the spell Heroism (215) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:45:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A pair of forehead gems made of beautiful gems from the Deeps&#039;&#039;&#039;&lt;br /&gt;
This raffle is for two forehead gems for two different winners.  The two gems are a lustrous seabloom jade flecked with silvery pearl and a dark starspine garnet striated with golden tendrils.  Winner need not be present, but if they are they can collect it after the raffle.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 21:21:32 ET &lt;br /&gt;
| You Want Thingamabobs?, Nook&lt;br /&gt;
| &#039;&#039;&#039;a Sirenscale Gown&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410415&lt;br /&gt;
|}&amp;lt;section end=premiumraffles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tideswept Bazaar Shops==&lt;br /&gt;
[[Image:Tideswept_Bazaar.png|750px|center|Tideswept Bazaar Map|alt=Line map of the Tideswept Bazaar layout.]]&lt;br /&gt;
&lt;br /&gt;
===Quick Reference===&lt;br /&gt;
{{#ask: [[Category:Tideswept Bazaar 2025 shops]]&lt;br /&gt;
 |?Tempshop name&lt;br /&gt;
 |?Tempshop realrnum&lt;br /&gt;
 |?Tempshop lichrnum&lt;br /&gt;
 |?Tempshop mapid&lt;br /&gt;
 |?Sells script&lt;br /&gt;
 |?Sells item type&lt;br /&gt;
 |format=template&lt;br /&gt;
 |limit=50&lt;br /&gt;
 |mainlabel=&lt;br /&gt;
 |template=TempshopsList&lt;br /&gt;
 |introtemplate=TempshopsListStart&lt;br /&gt;
 |outrotemplate=Shop_table_end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:Bloomlit Caverns|Bloomlit Caverns]]===&lt;br /&gt;
{{:TBShop:Bloomlit Caverns/2025}}&lt;br /&gt;
===[[TBShop:Brilliance Beneath|Brilliance Beneath]]===&lt;br /&gt;
{{:TBShop:Brilliance Beneath/2025}}&lt;br /&gt;
===[[TBShop:Bubbles and Barnacles|Bubbles and Barnacles]]===&lt;br /&gt;
{{:TBShop:Bubbles and Barnacles/2025}}&lt;br /&gt;
===[[TBShop:Electric Feels|Electric Feels]]===&lt;br /&gt;
{{:TBShop:Electric Feels/2025}}&lt;br /&gt;
===[[TBShop:For the Wyn|For the Wyn]]===&lt;br /&gt;
{{:TBShop:For the Wyn/2025}}&lt;br /&gt;
===[[TBShop:For Those About to Lock|For Those About to Lock]]===&lt;br /&gt;
{{:TBShop:For Those About to Lock/2025}}&lt;br /&gt;
===[[TBShop:Fragrant Fables|Fragrant Fables]]===&lt;br /&gt;
{{:TBShop:Fragrant Fables/2025}}&lt;br /&gt;
===[[TBShop:The Glow Up|The Glow Up]]===&lt;br /&gt;
{{:TBShop:The Glow Up/2025}}&lt;br /&gt;
===[[TBShop:The Kelp Knot|The Kelp Knot]]===&lt;br /&gt;
{{:TBShop:The Kelp Knot/2025}}&lt;br /&gt;
===[[TBShop:Letter and Prose|Letter and Prose]]===&lt;br /&gt;
{{:TBShop:Letter and Prose/2025}}&lt;br /&gt;
===[[TBShop:Moonbloom and Coralthorn|Moonbloom and Coralthorn]]===&lt;br /&gt;
{{:TBShop:Moonbloom and Coralthorn/2025}}&lt;br /&gt;
===[[TBShop:Moontide Couture|Moontide Couture]]===&lt;br /&gt;
{{:TBShop:Moontide Couture/2025}}&lt;br /&gt;
===[[TBShop:On Leyan, We Wear Lamellar|On Leyan, We Wear Lamellar]]===&lt;br /&gt;
{{:TBShop:On Leyan, We Wear Lamellar/2025}}&lt;br /&gt;
===[[TBShop:Reth-Ink Your Porpoise|Reth-Ink Your Porpoise]]===&lt;br /&gt;
{{:TBShop:Reth-Ink Your Porpoise/2025}}&lt;br /&gt;
===[[TBShop:Rolling in the Deep|Rolling in the Deep]]===&lt;br /&gt;
{{:TBShop:Rolling in the Deep/2025}}&lt;br /&gt;
===[[TBShop:Seaside Sweets|Seaside Sweets]]===&lt;br /&gt;
{{:TBShop:Seaside Sweets/2025}}&lt;br /&gt;
===[[TBShop:Shiny!|Shiny!]]===&lt;br /&gt;
{{:TBShop:Shiny!/2025}}&lt;br /&gt;
===[[TBShop:The Shrill Shrimp|The Shrill Shrimp]]===&lt;br /&gt;
{{:TBShop:The Shrill Shrimp/2025}}&lt;br /&gt;
===[[TBShop:The Six-Sided Grotto|The Six-Sided Grotto]]===&lt;br /&gt;
{{:TBShop:The Six-Sided Grotto/2025}}&lt;br /&gt;
===[[TBShop:Tangled and Tethered|Tangled and Tethered]]===&lt;br /&gt;
{{:TBShop:Tangled and Tethered/2025}}&lt;br /&gt;
===[[TBShop:The Tidal Stitch|The Tidal Stitch]]===&lt;br /&gt;
{{:TBShop:The Tidal Stitch/2025}}&lt;br /&gt;
===[[TBShop:Tideglass Trinkets|Tideglass Trinkets]]===&lt;br /&gt;
{{:TBShop:Tideglass Trinkets/2025}}&lt;br /&gt;
===[[TBShop:Trident&#039;s Point|Trident&#039;s Point]]===&lt;br /&gt;
{{:TBShop:Trident&#039;s Point/2025}}&lt;br /&gt;
===[[TBShop:The Whimsical Wave|The Whimsical Wave]]===&lt;br /&gt;
{{:TBShop:The Whimsical Wave/2025}}&lt;br /&gt;
===[[TBShop:Wrapsody in Blue|Wrapsody in Blue]]===&lt;br /&gt;
{{:TBShop:Wrapsody in Blue/2025}}&lt;br /&gt;
===[[TBShop:You Want Thingamabobs?|You Want Thingamabobs?]]===&lt;br /&gt;
{{:TBShop:You Want Thingamabobs?/2025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currents of Myth]]&lt;br /&gt;
[[Category:Premium Festival]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240846</id>
		<title>Currents of Myth/2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240846"/>
		<updated>2025-06-28T00:00:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CurrentsOfMyth_1920x1080.jpg|550px|right|Currents of Myth|alt=&amp;quot;Currents of Myth&amp;quot; title overlaid on a vibrant underwater fantasy scene. A central merfolk warrior with a red tail and dark hair swims amidst coral reefs and schools of fish. In the background, another merfolk figure with a spear is visible, and light streams down from the surface. The Stillfront logo is in the bottom right corner.]]&lt;br /&gt;
{{TOCright|limit=3}} &lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;[[The Acqsael]] are a mysterious and ancient merpeople who dwell in the waters off the Western Harbor, near the northwestern region of Charl&#039;s Teeth.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Premium Festival|Premium Festival]] returns in 2025, celebrating the &#039;&#039;&#039;[[:Category:Currents of Myth|Currents of Myth]]&#039;&#039;&#039;.  Shops will be hosted within its Tideswept Bazaar.&amp;lt;section end=intro /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;&#039;&#039;&#039;The 2025 Premium Festival will take place June 20 - June 29 with June 27 - 29 for shopping only.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For announcements and saved posts, see the &#039;&#039;&#039;[[Premium Festival/saved posts 2025|2025 saved posts]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===Schedule===&lt;br /&gt;
&amp;lt;section begin=premiumschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
|- &lt;br /&gt;
| Opening &lt;br /&gt;
| 6/20/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Mist Harbor &lt;br /&gt;
| Festival Opens&lt;br /&gt;
|-&lt;br /&gt;
|For Those Curious&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|2:00 PM EDT (1300)&lt;br /&gt;
|Silvershade Hollow&lt;br /&gt;
|Thalrien will be at the Silvershade Hollow to speak with the curious about the acqsael.&lt;br /&gt;
|-&lt;br /&gt;
| Merchants &lt;br /&gt;
| 6/20/2025 - 6/26/2025 &lt;br /&gt;
| Varied &lt;br /&gt;
| Tideswept Bazaar &lt;br /&gt;
| Merchants will be working throughout the festival&lt;br /&gt;
|-&lt;br /&gt;
| Sirenscale Gown Auction &lt;br /&gt;
| 6/22/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Nook in You Want Thingamabobs? &lt;br /&gt;
| The Sirenscale Gown auction at Premium Fest will be on Sunday, June 22nd, at 9PM Eastern in the Nook in You Want Thingamabobs? (u4410415).  It will be a silvers auction and the gown is the only item that will be auctioned at that time.&lt;br /&gt;
|-&lt;br /&gt;
| Whispers Beneath the Aelvara Tree &lt;br /&gt;
| 6/25/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Aelvara tree&lt;br /&gt;
| By the will of the Coral Accord, all guests are invited to meet with the Currentseer on Leyan at the ninth hour of evening, land dweller time. Gather beneath the great Aelvara tree, where the Currentseer will speak on recent events and the tides yet to come.&lt;br /&gt;
|-&lt;br /&gt;
| Tide and Current&lt;br /&gt;
| 6/27/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Volcanic Cavern&lt;br /&gt;
|By the accord between depths and shore, you are asked to attend a gathering of significance beneath the waves. On the Eve of the Huntress, as the ninth bell tolls by land dweller reckoning, make your way to the Volcanic Cavern, where flame meets flow.  We will prepare for the Rite of Soothing, to be held on Feastday, at the second hour by land dweller time.&amp;lt;BR&amp;gt;&lt;br /&gt;
Bring with you a single shell, one chosen by both mind and spirit.  This token will mark your presence and bind your intent. Each shell holds memory. Each offering matters. This offering will serve as both token and tether, for the rites to come are not merely witnessed, but felt.&amp;lt;BR&amp;gt;The current shift. The seal thins. The deep listens.  What sleeps begins to wake.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|6/28/2025&lt;br /&gt;
|2:00 PM ET&lt;br /&gt;
|Volcanic Cavern&lt;br /&gt;
|Ritual of Soothing&lt;br /&gt;
|}&amp;lt;section end=premiumschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&amp;lt;section begin=premiumraffles /&amp;gt;&lt;br /&gt;
Throughout the weekend, Currents of Myth will have several raffles throughout the Tideswept Bazaar.&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
!Requirement&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Number&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Gowns.&lt;br /&gt;
a shimmering aqua nyra gown with coral bead accents&lt;br /&gt;
&lt;br /&gt;
a fitted seafoam linen dress layered with pale moonlace&lt;br /&gt;
&lt;br /&gt;
a pale coral brocade gown edged in shimmering ivory moonlace&lt;br /&gt;
&lt;br /&gt;
a dark lilac nyra gown beaded with brinefire topaz droplets&lt;br /&gt;
&lt;br /&gt;
a shimmering saffron nyra gown beaded with veilspire pearls&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:30 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Cloaks&lt;br /&gt;
a copper-hued shaleflare weft cloak swirled with linen whorls&lt;br /&gt;
&lt;br /&gt;
a hooded umber shaleflare weft cloak clasped with a seadragon eye&lt;br /&gt;
&lt;br /&gt;
a storm grey shaleflare weft cloak edged in faenor embroidery&lt;br /&gt;
&lt;br /&gt;
a dark sanguine shaleflare weft mantle side clasped with a starspine garnet&lt;br /&gt;
&lt;br /&gt;
a misty blue shaleflare weft mantle secured with seabloom jade&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|- &lt;br /&gt;
| 6/22/2025 || 12:00pm || The Tidal Stitch||A set of clothing styled after the artist Yansio.|| You do not need to be online to win. Winners can receive their item through the MAIL||4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 12:00pm || Reth-Ink Your Porpoise || Learn how to do a fancy (or not so fancy) action fancier (or not so fancier).  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account. || 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 1:00pm || Reth-Ink Your Porpoise || Get a lesson in swearing creatively.  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 2:00pm || Reth-Ink Your Porpoise || Learn a fancified or an unfancified way to prepare your spells!  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|2:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic lightening (This service will take an item immediately to its normal lightest weight.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|3:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic deepening (This service will take an item to a Tier 3 capacity, this varies by item.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|4:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for weight reduction (This service will set an existing container to be 25% weight reduction.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|6:30 pm EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for a black rapture cloak.&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|7:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for an &#039;ice cloak&#039; in the style of &#039;a flowing azure nyra cloak layered in fine silvery scale-like strands&#039;&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|This is for a gown styled after the artist Yfane. &lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 10:00pm || Reth-Ink Your Porpoise || This raffle is for a salt-stained sea silk sketchbook to be immediately attuned to the winner of the raffle only.  Winners must be present at the time the raffle draws as this will be an immediate redemption.  Arrive early to ensure you qualify. &lt;br /&gt;
|Characters must be present in the room in order to win.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|11:00pm EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
| This raffle is for one of three water ball rings&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:00pm EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
|An Architect above will fully customize three shops.  They can be in any town.&lt;br /&gt;
|This is a non-transferrable service, and you should only enter if you OWN a shop.  The winner cannot be a partner.  You need to be in the lands and should be at the raffle table in a reasonable amount of time after the raffle draws.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:30 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 50 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Five locker expansion contracts for 50 items will be raffled off for five different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:40 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 100 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Two locker expansion contracts for 100 items will be raffled off for two different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:45 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A Coin Hand from the Deeps&#039;&#039;&#039;&lt;br /&gt;
Two different coin hands will be raffled off for two different winners - a wrinkled siren hand with iridescent webbing and a shriveled siren hand layered with emerald scales.  Winner need not be present to receive the hand up on the competition, but are welcome to do so to begin hoarding their wealth immediately.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 11:00pm EDT&lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| a bolt of nyra, a material of the Acqsael&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|5:41 PM EDT&lt;br /&gt;
|The Six-Sided Grotto, Storage&lt;br /&gt;
|Purveyor Slymie is auctioning off auction-quality Gambling Kits for TEN individual winners.  These kits can hold up to 25,000 silvers weightlessly.  Winners must be present at the time of the drawing.  If selected, you will receive the choice of either being presented with a NEW auction-quality kit OR receiving an auction-quality UNLOCK to an existing kit, whichever is preferred.&lt;br /&gt;
|Character must be present in the room to win.&lt;br /&gt;
|4410454&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a small bolt of moonlace&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:30pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a bolt of shaleflare weft&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|10:00pm EDT&lt;br /&gt;
|The Tidal Stitch&lt;br /&gt;
|This raffle is for a master quality ocarina.  Only a bard can enter this raffle.&lt;br /&gt;
|You do not need to be online to win. Winners can receive their item through the MAIL.&lt;br /&gt;
|4410407&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| This raffle is for a wandering tattoo.  This is not a delayed service.  The winner should arrive at the raffle shortly after drawing.  Please refer to this: [[Wandering_tattoo|Wandering Tattoo]]&lt;br /&gt;
| Character must be online.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 6:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;SORCERER ONLY ~ This is for a custom Grasp of the Grave.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 7:00: ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| &#039;&#039;&#039;This is for a fully customized familiar amulet. The amulet will be attuned to the winner.&#039;&#039;&#039;&lt;br /&gt;
| This is a delayed service.  Characters may be offline.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Ranger Only ~ This is for a custom tangleweed.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:15:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Firestorm gold lumivane pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold lumivane pin encrusted with moonlit kelpstone.  The pin contains the spell Firestorm and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:20:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Grasp of the Grave gold tideflare ray pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold tideflare ray pin encrusted with seadragon eyes.  The pin contains the spell Grasp of the Grave and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:25:00 ET &lt;br /&gt;
|  Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 5x a Day Spirit Guide gold kelpshadow eel pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold kelpshadow eel pin encrusted with veilspire pearls.  The pin contains the spell Spirit Guide and can be cast 5 times each day (it regains a charge roughly every 288 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 2x DB item gold jellyfin pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a tiny rose gold jellyfin pin set with veilspire pearls.  This item will increase your defenses and has been enchanted two times (+10).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:00 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; A crashing wave lashes out, drenching (target) in a torrent of relentless force! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Consolation Cloak - a flowering shaleflare weft cloak clasped with a polished driftwood toggle&#039;&#039;&#039;&lt;br /&gt;
Five winners will obtain a Consolation Cloak designed in the Acqsael style.  This cloak, also known as a Dizwhig Cloak, will be mailed to the winner.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Surging from your (weapon/armor/shield), a stream of saltwater swirls about (target), engulfing (him/her/it) in a funnel of stinging brine! **&lt;br /&gt;
&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Paladin Only ~ This raffle is for a custom Aid the Fallen.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Warrior Only - Coup de Grace Customization&#039;&#039;&#039;&lt;br /&gt;
One warrior winner will have the opportunity to create a customized coup de grace.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Rogue Only - Custom Groin Kick&#039;&#039;&#039;&lt;br /&gt;
One rogue winner will have the opportunity to create a customized groin kick.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Nautilus, Tideblossom Chamber&lt;br /&gt;
| &#039;&#039;&#039;Three X a Day Rune Tattoos&#039;&#039;&#039;&lt;br /&gt;
This raffle is for three separate winners.  The winners will be able to receive a rune tattoo with the eligible spell of their choice.  If the spell of a Defensive or Utility nature and is of the 10th circle or under, it can be used 10x a day.  Otherwise, it will be 5x a Day.  If the spell is of an Offensive nature, it can be used 40x a day.  The winner of this raffle must be present at the time of the drawing, as the redemption will be done at that time.&lt;br /&gt;
| Character must be present in the room to win.&lt;br /&gt;
| 4410492&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a custom flare message&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline. These are like the ones sold in Fatal Afflares.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a sack of Acqsael gems.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:25:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable dolphin pin with Mobility in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver dolphin pin set with starspine garnets that contains 40 charges of the spell Mobility (618) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable shark pin with Dragonclaw in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver shark pin set with coralflare opals that contains 40 charges of the spell Dragonclaw (1209) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:35:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable seahorse pin with Phoen&#039;s Strength in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver seahorse pin set with seabloom jade that contains 40 charges of the spell Phoen&#039;s Strength (606) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:40:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;An Empowered Rechargeable starfish pin with Heroism in it&#039;&#039;&#039;&lt;br /&gt;
This raffle is a silver starfish pin set with brinefire topaz that contains 40 charges of the spell Heroism (215) and is rechargable.  Additionally the pin is Empowered for another 1000 charges.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 20:45:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A pair of forehead gems made of beautiful gems from the Deeps&#039;&#039;&#039;&lt;br /&gt;
This raffle is for two forehead gems for two different winners.  The two gems are a lustrous seabloom jade flecked with silvery pearl and a lustrous seabloom jade flecked with silvery pearl.  Winner need not be present, but if they are they can collect it after the raffle.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 21:21:32 ET &lt;br /&gt;
| You Want Thingamabobs?, Nook&lt;br /&gt;
| &#039;&#039;&#039;a Sirenscale Gown&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410415&lt;br /&gt;
|}&amp;lt;section end=premiumraffles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tideswept Bazaar Shops==&lt;br /&gt;
[[Image:Tideswept_Bazaar.png|750px|center|Tideswept Bazaar Map|alt=Line map of the Tideswept Bazaar layout.]]&lt;br /&gt;
&lt;br /&gt;
===Quick Reference===&lt;br /&gt;
{{#ask: [[Category:Tideswept Bazaar 2025 shops]]&lt;br /&gt;
 |?Tempshop name&lt;br /&gt;
 |?Tempshop realrnum&lt;br /&gt;
 |?Tempshop lichrnum&lt;br /&gt;
 |?Tempshop mapid&lt;br /&gt;
 |?Sells script&lt;br /&gt;
 |?Sells item type&lt;br /&gt;
 |format=template&lt;br /&gt;
 |limit=50&lt;br /&gt;
 |mainlabel=&lt;br /&gt;
 |template=TempshopsList&lt;br /&gt;
 |introtemplate=TempshopsListStart&lt;br /&gt;
 |outrotemplate=Shop_table_end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:Bloomlit Caverns|Bloomlit Caverns]]===&lt;br /&gt;
{{:TBShop:Bloomlit Caverns/2025}}&lt;br /&gt;
===[[TBShop:Brilliance Beneath|Brilliance Beneath]]===&lt;br /&gt;
{{:TBShop:Brilliance Beneath/2025}}&lt;br /&gt;
===[[TBShop:Bubbles and Barnacles|Bubbles and Barnacles]]===&lt;br /&gt;
{{:TBShop:Bubbles and Barnacles/2025}}&lt;br /&gt;
===[[TBShop:Electric Feels|Electric Feels]]===&lt;br /&gt;
{{:TBShop:Electric Feels/2025}}&lt;br /&gt;
===[[TBShop:For the Wyn|For the Wyn]]===&lt;br /&gt;
{{:TBShop:For the Wyn/2025}}&lt;br /&gt;
===[[TBShop:For Those About to Lock|For Those About to Lock]]===&lt;br /&gt;
{{:TBShop:For Those About to Lock/2025}}&lt;br /&gt;
===[[TBShop:Fragrant Fables|Fragrant Fables]]===&lt;br /&gt;
{{:TBShop:Fragrant Fables/2025}}&lt;br /&gt;
===[[TBShop:The Glow Up|The Glow Up]]===&lt;br /&gt;
{{:TBShop:The Glow Up/2025}}&lt;br /&gt;
===[[TBShop:The Kelp Knot|The Kelp Knot]]===&lt;br /&gt;
{{:TBShop:The Kelp Knot/2025}}&lt;br /&gt;
===[[TBShop:Letter and Prose|Letter and Prose]]===&lt;br /&gt;
{{:TBShop:Letter and Prose/2025}}&lt;br /&gt;
===[[TBShop:Moonbloom and Coralthorn|Moonbloom and Coralthorn]]===&lt;br /&gt;
{{:TBShop:Moonbloom and Coralthorn/2025}}&lt;br /&gt;
===[[TBShop:Moontide Couture|Moontide Couture]]===&lt;br /&gt;
{{:TBShop:Moontide Couture/2025}}&lt;br /&gt;
===[[TBShop:On Leyan, We Wear Lamellar|On Leyan, We Wear Lamellar]]===&lt;br /&gt;
{{:TBShop:On Leyan, We Wear Lamellar/2025}}&lt;br /&gt;
===[[TBShop:Reth-Ink Your Porpoise|Reth-Ink Your Porpoise]]===&lt;br /&gt;
{{:TBShop:Reth-Ink Your Porpoise/2025}}&lt;br /&gt;
===[[TBShop:Rolling in the Deep|Rolling in the Deep]]===&lt;br /&gt;
{{:TBShop:Rolling in the Deep/2025}}&lt;br /&gt;
===[[TBShop:Seaside Sweets|Seaside Sweets]]===&lt;br /&gt;
{{:TBShop:Seaside Sweets/2025}}&lt;br /&gt;
===[[TBShop:Shiny!|Shiny!]]===&lt;br /&gt;
{{:TBShop:Shiny!/2025}}&lt;br /&gt;
===[[TBShop:The Shrill Shrimp|The Shrill Shrimp]]===&lt;br /&gt;
{{:TBShop:The Shrill Shrimp/2025}}&lt;br /&gt;
===[[TBShop:The Six-Sided Grotto|The Six-Sided Grotto]]===&lt;br /&gt;
{{:TBShop:The Six-Sided Grotto/2025}}&lt;br /&gt;
===[[TBShop:Tangled and Tethered|Tangled and Tethered]]===&lt;br /&gt;
{{:TBShop:Tangled and Tethered/2025}}&lt;br /&gt;
===[[TBShop:The Tidal Stitch|The Tidal Stitch]]===&lt;br /&gt;
{{:TBShop:The Tidal Stitch/2025}}&lt;br /&gt;
===[[TBShop:Tideglass Trinkets|Tideglass Trinkets]]===&lt;br /&gt;
{{:TBShop:Tideglass Trinkets/2025}}&lt;br /&gt;
===[[TBShop:Trident&#039;s Point|Trident&#039;s Point]]===&lt;br /&gt;
{{:TBShop:Trident&#039;s Point/2025}}&lt;br /&gt;
===[[TBShop:The Whimsical Wave|The Whimsical Wave]]===&lt;br /&gt;
{{:TBShop:The Whimsical Wave/2025}}&lt;br /&gt;
===[[TBShop:Wrapsody in Blue|Wrapsody in Blue]]===&lt;br /&gt;
{{:TBShop:Wrapsody in Blue/2025}}&lt;br /&gt;
===[[TBShop:You Want Thingamabobs?|You Want Thingamabobs?]]===&lt;br /&gt;
{{:TBShop:You Want Thingamabobs?/2025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currents of Myth]]&lt;br /&gt;
[[Category:Premium Festival]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240807</id>
		<title>Currents of Myth/2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240807"/>
		<updated>2025-06-26T04:43:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CurrentsOfMyth_1920x1080.jpg|550px|right|Currents of Myth|alt=&amp;quot;Currents of Myth&amp;quot; title overlaid on a vibrant underwater fantasy scene. A central merfolk warrior with a red tail and dark hair swims amidst coral reefs and schools of fish. In the background, another merfolk figure with a spear is visible, and light streams down from the surface. The Stillfront logo is in the bottom right corner.]]&lt;br /&gt;
{{TOCright|limit=3}} &lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;[[The Acqsael]] are a mysterious and ancient merpeople who dwell in the waters off the Western Harbor, near the northwestern region of Charl&#039;s Teeth.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Premium Festival|Premium Festival]] returns in 2025, celebrating the &#039;&#039;&#039;[[:Category:Currents of Myth|Currents of Myth]]&#039;&#039;&#039;.  Shops will be hosted within its Tideswept Bazaar.&amp;lt;section end=intro /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;&#039;&#039;&#039;The 2025 Premium Festival will take place June 20 - June 29 with June 27 - 29 for shopping only.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For announcements and saved posts, see the &#039;&#039;&#039;[[Premium Festival/saved posts 2025|2025 saved posts]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===Schedule===&lt;br /&gt;
&amp;lt;section begin=premiumschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
|- &lt;br /&gt;
| Opening &lt;br /&gt;
| 6/20/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Mist Harbor &lt;br /&gt;
| Festival Opens&lt;br /&gt;
|-&lt;br /&gt;
|For Those Curious&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|2:00 PM EDT (1300)&lt;br /&gt;
|Silvershade Hollow&lt;br /&gt;
|Thalrien will be at the Silvershade Hollow to speak with the curious about the acqsael.&lt;br /&gt;
|-&lt;br /&gt;
| Merchants &lt;br /&gt;
| 6/20/2025 - 6/26/2025 &lt;br /&gt;
| Varied &lt;br /&gt;
| Tideswept Bazaar &lt;br /&gt;
| Merchants will be working throughout the festival&lt;br /&gt;
|-&lt;br /&gt;
| Sirenscale Gown Auction &lt;br /&gt;
| 6/22/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Nook in You Want Thingamabobs? &lt;br /&gt;
| The Sirenscale Gown auction at Premium Fest will be on Sunday, June 22nd, at 9PM Eastern in the Nook in You Want Thingamabobs? (u4410415).  It will be a silvers auction and the gown is the only item that will be auctioned at that time.&lt;br /&gt;
|-&lt;br /&gt;
| Whispers Beneath the Aelvara Tree &lt;br /&gt;
| 6/25/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Aelvara tree&lt;br /&gt;
| By the will of the Coral Accord, all guests are invited to meet with the Currentseer on Leyan at the ninth hour of evening, land dweller time. Gather beneath the great Aelvara tree, where the Currentseer will speak on recent events and the tides yet to come.&lt;br /&gt;
|-&lt;br /&gt;
| Tide and Current&lt;br /&gt;
| 6/27/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Volcanic Cavern&lt;br /&gt;
|By the accord between depths and shore, you are asked to attend a gathering of significance beneath the waves. On the Eve of the Huntress, as the ninth bell tolls by land dweller reckoning, make your way to the Volcanic Cavern, where flame meets flow.  We will prepare for the Rite of Soothing, to be held on Feastday, at the second hour by land dweller time.&amp;lt;BR&amp;gt;&lt;br /&gt;
Bring with you a single shell, one chosen by both mind and spirit.  This token will mark your presence and bind your intent. Each shell holds memory. Each offering matters. This offering will serve as both token and tether, for the rites to come are not merely witnessed, but felt.&amp;lt;BR&amp;gt;The current shift. The seal thins. The deep listens.  What sleeps begins to wake.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|6/28/2025&lt;br /&gt;
|2:00 PM ET&lt;br /&gt;
|Volcanic Cavern&lt;br /&gt;
|Ritual of Soothing&lt;br /&gt;
|}&amp;lt;section end=premiumschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&amp;lt;section begin=premiumraffles /&amp;gt;&lt;br /&gt;
Throughout the weekend, Currents of Myth will have several raffles throughout the Tideswept Bazaar.&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
!Requirement&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Number&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Gowns.&lt;br /&gt;
a shimmering aqua nyra gown with coral bead accents&lt;br /&gt;
&lt;br /&gt;
a fitted seafoam linen dress layered with pale moonlace&lt;br /&gt;
&lt;br /&gt;
a pale coral brocade gown edged in shimmering ivory moonlace&lt;br /&gt;
&lt;br /&gt;
a dark lilac nyra gown beaded with brinefire topaz droplets&lt;br /&gt;
&lt;br /&gt;
a shimmering saffron nyra gown beaded with veilspire pearls&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:30 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Cloaks&lt;br /&gt;
a copper-hued shaleflare weft cloak swirled with linen whorls&lt;br /&gt;
&lt;br /&gt;
a hooded umber shaleflare weft cloak clasped with a seadragon eye&lt;br /&gt;
&lt;br /&gt;
a storm grey shaleflare weft cloak edged in faenor embroidery&lt;br /&gt;
&lt;br /&gt;
a dark sanguine shaleflare weft mantle side clasped with a starspine garnet&lt;br /&gt;
&lt;br /&gt;
a misty blue shaleflare weft mantle secured with seabloom jade&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|- &lt;br /&gt;
| 6/22/2025 || 12:00pm || The Tidal Stitch||A set of clothing styled after the artist Yansio.|| You do not need to be online to win. Winners can receive their item through the MAIL||4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 12:00pm || Reth-Ink Your Porpoise || Learn how to do a fancy (or not so fancy) action fancier (or not so fancier).  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account. || 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 1:00pm || Reth-Ink Your Porpoise || Get a lesson in swearing creatively.  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 2:00pm || Reth-Ink Your Porpoise || Learn a fancified or an unfancified way to prepare your spells!  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|2:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic lightening (This service will take an item immediately to its normal lightest weight.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|3:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic deepening (This service will take an item to a Tier 3 capacity, this varies by item.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|4:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for weight reduction (This service will set an existing container to be 25% weight reduction.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|6:30 pm EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for a black rapture cloak.&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|7:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for an &#039;ice cloak&#039; in the style of &#039;a flowing azure nyra cloak layered in fine silvery scale-like strands&#039;&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|This is for a gown styled after the artist Yfane. &lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 10:00pm || Reth-Ink Your Porpoise || This raffle is for a salt-stained sea silk sketchbook to be immediately attuned to the winner of the raffle only.  Winners must be present at the time the raffle draws as this will be an immediate redemption.  Arrive early to ensure you qualify. &lt;br /&gt;
|Characters must be present in the room in order to win.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|11:00pm EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
| This raffle is for one of three water ball rings&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:00pm EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
|An Architect above will fully customize three shops.  They can be in any town.&lt;br /&gt;
|This is a non-transferrable service, and you should only enter if you OWN a shop.  The winner cannot be a partner.  You need to be in the lands and should be at the raffle table in a reasonable amount of time after the raffle draws.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:30 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 50 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Five locker expansion contracts for 50 items will be raffled off for five different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:40 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 100 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Two locker expansion contracts for 100 items will be raffled off for two different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:45 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A Coin Hand from the Deeps&#039;&#039;&#039;&lt;br /&gt;
Two different coin hands will be raffled off for two different winners - a wrinkled siren hand with iridescent webbing and a shriveled siren hand layered with emerald scales.  Winner need not be present to receive the hand up on the competition, but are welcome to do so to begin hoarding their wealth immediately.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 11:00pm EDT&lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| a bolt of nyra, a material of the Acqsael&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|5:41 PM EDT&lt;br /&gt;
|The Six-Sided Grotto, Storage&lt;br /&gt;
|Purveyor Slymie is auctioning off auction-quality Gambling Kits for TEN individual winners.  These kits can hold up to 25,000 silvers weightlessly.  Winners must be present at the time of the drawing.  If selected, you will receive the choice of either being presented with a NEW auction-quality kit OR receiving an auction-quality UNLOCK to an existing kit, whichever is preferred.&lt;br /&gt;
|Character must be present in the room to win.&lt;br /&gt;
|4410454&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a small bolt of moonlace&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:30pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a bolt of shaleflare weft&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|10:00pm EDT&lt;br /&gt;
|The Tidal Stitch&lt;br /&gt;
|This raffle is for a master quality ocarina.  Only a bard can enter this raffle.&lt;br /&gt;
|You do not need to be online to win. Winners can receive their item through the MAIL.&lt;br /&gt;
|4410407&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| This raffle is for a wandering tattoo.  This is not a delayed service.  The winner should arrive at the raffle shortly after drawing.  Please refer to this: [[Wandering_tattoo|Wandering Tattoo]]&lt;br /&gt;
| Character must be online.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 6:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;SORCERER ONLY ~ This is for a custom Grasp of the Grave.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 7:00: ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| &#039;&#039;&#039;This is for a fully customized familiar amulet. The amulet will be attuned to the winner.&#039;&#039;&#039;&lt;br /&gt;
| This is a delayed service.  Characters may be offline.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Ranger Only ~ This is for a custom tangleweed.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:15:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Firestorm gold lumivane pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold lumivane pin encrusted with moonlit kelpstone.  The pin contains the spell Firestorm and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:20:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Grasp of the Grave gold tideflare ray pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold tideflare ray pin encrusted with seadragon eyes.  The pin contains the spell Grasp of the Grave and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:25:00 ET &lt;br /&gt;
|  Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 5x a Day Spirit Guide gold kelpshadow eel pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold kelpshadow eel pin encrusted with veilspire pearls.  The pin contains the spell Spirit Guide and can be cast 5 times each day (it regains a charge roughly every 288 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 2x DB item gold jellyfin pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a tiny rose gold jellyfin pin set with veilspire pearls.  This item will increase your defenses and has been enchanted two times (+10).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:00 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; A crashing wave lashes out, drenching (target) in a torrent of relentless force! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Consolation Cloak - a flowering shaleflare weft cloak clasped with a polished driftwood toggle&#039;&#039;&#039;&lt;br /&gt;
Five winners will obtain a Consolation Cloak designed in the Acqsael style.  This cloak, also known as a Dizwhig Cloak, will be mailed to the winner.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Surging from your (weapon/armor/shield), a stream of saltwater swirls about (target), engulfing (him/her/it) in a funnel of stinging brine! **&lt;br /&gt;
&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Paladin Only ~ This raffle is for a custom Aid the Fallen.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Warrior Only - Coup de Grace Customization&#039;&#039;&#039;&lt;br /&gt;
One warrior winner will have the opportunity to create a customized coup de grace.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Rogue Only - Custom Groin Kick&#039;&#039;&#039;&lt;br /&gt;
One rogue winner will have the opportunity to create a customized groin kick.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Nautilus, Tideblossom Chamber&lt;br /&gt;
| &#039;&#039;&#039;Three X a Day Rune Tattoos&#039;&#039;&#039;&lt;br /&gt;
This raffle is for three separate winners.  The winners will be able to receive a rune tattoo with the eligible spell of their choice.  If the spell of a Defensive or Utility nature and is of the 10th circle or under, it can be used 10x a day.  Otherwise, it will be 5x a Day.  If the spell is of an Offensive nature, it can be used 40x a day.  The winner of this raffle must be present at the time of the drawing, as the redemption will be done at that time.&lt;br /&gt;
| Character must be present in the room to win.&lt;br /&gt;
| 4410492&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 21:21:32 ET &lt;br /&gt;
| You Want Thingamabobs?, Nook&lt;br /&gt;
| &#039;&#039;&#039;a Sirenscale Gown&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410415&lt;br /&gt;
|}&amp;lt;section end=premiumraffles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tideswept Bazaar Shops==&lt;br /&gt;
[[Image:Tideswept_Bazaar.png|750px|center|Tideswept Bazaar Map|alt=Line map of the Tideswept Bazaar layout.]]&lt;br /&gt;
&lt;br /&gt;
===Quick Reference===&lt;br /&gt;
{{#ask: [[Category:Tideswept Bazaar 2025 shops]]&lt;br /&gt;
 |?Tempshop name&lt;br /&gt;
 |?Tempshop realrnum&lt;br /&gt;
 |?Tempshop lichrnum&lt;br /&gt;
 |?Tempshop mapid&lt;br /&gt;
 |?Sells script&lt;br /&gt;
 |?Sells item type&lt;br /&gt;
 |format=template&lt;br /&gt;
 |limit=50&lt;br /&gt;
 |mainlabel=&lt;br /&gt;
 |template=TempshopsList&lt;br /&gt;
 |introtemplate=TempshopsListStart&lt;br /&gt;
 |outrotemplate=Shop_table_end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:Bloomlit Caverns|Bloomlit Caverns]]===&lt;br /&gt;
{{:TBShop:Bloomlit Caverns/2025}}&lt;br /&gt;
===[[TBShop:Brilliance Beneath|Brilliance Beneath]]===&lt;br /&gt;
{{:TBShop:Brilliance Beneath/2025}}&lt;br /&gt;
===[[TBShop:Bubbles and Barnacles|Bubbles and Barnacles]]===&lt;br /&gt;
{{:TBShop:Bubbles and Barnacles/2025}}&lt;br /&gt;
===[[TBShop:Electric Feels|Electric Feels]]===&lt;br /&gt;
{{:TBShop:Electric Feels/2025}}&lt;br /&gt;
===[[TBShop:For the Wyn|For the Wyn]]===&lt;br /&gt;
{{:TBShop:For the Wyn/2025}}&lt;br /&gt;
===[[TBShop:For Those About to Lock|For Those About to Lock]]===&lt;br /&gt;
{{:TBShop:For Those About to Lock/2025}}&lt;br /&gt;
===[[TBShop:Fragrant Fables|Fragrant Fables]]===&lt;br /&gt;
{{:TBShop:Fragrant Fables/2025}}&lt;br /&gt;
===[[TBShop:The Glow Up|The Glow Up]]===&lt;br /&gt;
{{:TBShop:The Glow Up/2025}}&lt;br /&gt;
===[[TBShop:The Kelp Knot|The Kelp Knot]]===&lt;br /&gt;
{{:TBShop:The Kelp Knot/2025}}&lt;br /&gt;
===[[TBShop:Letter and Prose|Letter and Prose]]===&lt;br /&gt;
{{:TBShop:Letter and Prose/2025}}&lt;br /&gt;
===[[TBShop:Moonbloom and Coralthorn|Moonbloom and Coralthorn]]===&lt;br /&gt;
{{:TBShop:Moonbloom and Coralthorn/2025}}&lt;br /&gt;
===[[TBShop:Moontide Couture|Moontide Couture]]===&lt;br /&gt;
{{:TBShop:Moontide Couture/2025}}&lt;br /&gt;
===[[TBShop:On Leyan, We Wear Lamellar|On Leyan, We Wear Lamellar]]===&lt;br /&gt;
{{:TBShop:On Leyan, We Wear Lamellar/2025}}&lt;br /&gt;
===[[TBShop:Reth-Ink Your Porpoise|Reth-Ink Your Porpoise]]===&lt;br /&gt;
{{:TBShop:Reth-Ink Your Porpoise/2025}}&lt;br /&gt;
===[[TBShop:Rolling in the Deep|Rolling in the Deep]]===&lt;br /&gt;
{{:TBShop:Rolling in the Deep/2025}}&lt;br /&gt;
===[[TBShop:Seaside Sweets|Seaside Sweets]]===&lt;br /&gt;
{{:TBShop:Seaside Sweets/2025}}&lt;br /&gt;
===[[TBShop:Shiny!|Shiny!]]===&lt;br /&gt;
{{:TBShop:Shiny!/2025}}&lt;br /&gt;
===[[TBShop:The Shrill Shrimp|The Shrill Shrimp]]===&lt;br /&gt;
{{:TBShop:The Shrill Shrimp/2025}}&lt;br /&gt;
===[[TBShop:The Six-Sided Grotto|The Six-Sided Grotto]]===&lt;br /&gt;
{{:TBShop:The Six-Sided Grotto/2025}}&lt;br /&gt;
===[[TBShop:Tangled and Tethered|Tangled and Tethered]]===&lt;br /&gt;
{{:TBShop:Tangled and Tethered/2025}}&lt;br /&gt;
===[[TBShop:The Tidal Stitch|The Tidal Stitch]]===&lt;br /&gt;
{{:TBShop:The Tidal Stitch/2025}}&lt;br /&gt;
===[[TBShop:Tideglass Trinkets|Tideglass Trinkets]]===&lt;br /&gt;
{{:TBShop:Tideglass Trinkets/2025}}&lt;br /&gt;
===[[TBShop:Trident&#039;s Point|Trident&#039;s Point]]===&lt;br /&gt;
{{:TBShop:Trident&#039;s Point/2025}}&lt;br /&gt;
===[[TBShop:The Whimsical Wave|The Whimsical Wave]]===&lt;br /&gt;
{{:TBShop:The Whimsical Wave/2025}}&lt;br /&gt;
===[[TBShop:Wrapsody in Blue|Wrapsody in Blue]]===&lt;br /&gt;
{{:TBShop:Wrapsody in Blue/2025}}&lt;br /&gt;
===[[TBShop:You Want Thingamabobs?|You Want Thingamabobs?]]===&lt;br /&gt;
{{:TBShop:You Want Thingamabobs?/2025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currents of Myth]]&lt;br /&gt;
[[Category:Premium Festival]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240668</id>
		<title>Currents of Myth/2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240668"/>
		<updated>2025-06-25T03:58:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CurrentsOfMyth_1920x1080.jpg|550px|right|Currents of Myth|alt=&amp;quot;Currents of Myth&amp;quot; title overlaid on a vibrant underwater fantasy scene. A central merfolk warrior with a red tail and dark hair swims amidst coral reefs and schools of fish. In the background, another merfolk figure with a spear is visible, and light streams down from the surface. The Stillfront logo is in the bottom right corner.]]&lt;br /&gt;
{{TOCright|limit=3}} &lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;[[The Acqsael]] are a mysterious and ancient merpeople who dwell in the waters off the Western Harbor, near the northwestern region of Charl&#039;s Teeth.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Premium Festival|Premium Festival]] returns in 2025, celebrating the &#039;&#039;&#039;[[:Category:Currents of Myth|Currents of Myth]]&#039;&#039;&#039;.  Shops will be hosted within its Tideswept Bazaar.&amp;lt;section end=intro /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;&#039;&#039;&#039;The 2025 Premium Festival will take place June 20 - June 29 with June 27 - 29 for shopping only.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For announcements and saved posts, see the &#039;&#039;&#039;[[Premium Festival/saved posts 2025|2025 saved posts]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===Schedule===&lt;br /&gt;
&amp;lt;section begin=premiumschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
|- &lt;br /&gt;
| Opening &lt;br /&gt;
| 6/20/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Mist Harbor &lt;br /&gt;
| Festival Opens&lt;br /&gt;
|-&lt;br /&gt;
|For Those Curious&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|2:00 PM EDT (1300)&lt;br /&gt;
|Silvershade Hollow&lt;br /&gt;
|Thalrien will be at the Silvershade Hollow to speak with the curious about the acqsael.&lt;br /&gt;
|-&lt;br /&gt;
| Merchants &lt;br /&gt;
| 6/20/2025 - 6/26/2025 &lt;br /&gt;
| Varied &lt;br /&gt;
| Tideswept Bazaar &lt;br /&gt;
| Merchants will be working throughout the festival&lt;br /&gt;
|-&lt;br /&gt;
| Sirenscale Gown Auction &lt;br /&gt;
| 6/22/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Nook in You Want Thingamabobs? &lt;br /&gt;
| The Sirenscale Gown auction at Premium Fest will be on Sunday, June 22nd, at 9PM Eastern in the Nook in You Want Thingamabobs? (u4410415).  It will be a silvers auction and the gown is the only item that will be auctioned at that time.&lt;br /&gt;
|-&lt;br /&gt;
| Whispers Beneath the Aelvara Tree &lt;br /&gt;
| 6/25/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Aelvara tree&lt;br /&gt;
| By the will of the Coral Accord, all guests are invited to meet with the Currentseer on Leyan at the ninth hour of evening, land dweller time. Gather beneath the great Aelvara tree, where the Currentseer will speak on recent events and the tides yet to come.&lt;br /&gt;
|}&amp;lt;section end=premiumschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&amp;lt;section begin=premiumraffles /&amp;gt;&lt;br /&gt;
Throughout the weekend, Currents of Myth will have several raffles throughout the Tideswept Bazaar.&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
!Requirement&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Number&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Gowns.&lt;br /&gt;
a shimmering aqua nyra gown with coral bead accents&lt;br /&gt;
&lt;br /&gt;
a fitted seafoam linen dress layered with pale moonlace&lt;br /&gt;
&lt;br /&gt;
a pale coral brocade gown edged in shimmering ivory moonlace&lt;br /&gt;
&lt;br /&gt;
a dark lilac nyra gown beaded with brinefire topaz droplets&lt;br /&gt;
&lt;br /&gt;
a shimmering saffron nyra gown beaded with veilspire pearls&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:30 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Cloaks&lt;br /&gt;
a copper-hued shaleflare weft cloak swirled with linen whorls&lt;br /&gt;
&lt;br /&gt;
a hooded umber shaleflare weft cloak clasped with a seadragon eye&lt;br /&gt;
&lt;br /&gt;
a storm grey shaleflare weft cloak edged in faenor embroidery&lt;br /&gt;
&lt;br /&gt;
a dark sanguine shaleflare weft mantle side clasped with a starspine garnet&lt;br /&gt;
&lt;br /&gt;
a misty blue shaleflare weft mantle secured with seabloom jade&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|- &lt;br /&gt;
| 6/22/2025 || 12:00pm || The Tidal Stitch||A set of clothing styled after the artist Yansio.|| You do not need to be online to win. Winners can receive their item through the MAIL||4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 12:00pm || Reth-Ink Your Porpoise || Learn how to do a fancy (or not so fancy) action fancier (or not so fancier).  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account. || 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 1:00pm || Reth-Ink Your Porpoise || Get a lesson in swearing creatively.  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 2:00pm || Reth-Ink Your Porpoise || Learn a fancified or an unfancified way to prepare your spells!  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|2:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic lightening (This service will take an item immediately to its normal lightest weight.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|3:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic deepening (This service will take an item to a Tier 3 capacity, this varies by item.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|4:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for weight reduction (This service will set an existing container to be 25% weight reduction.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|6:30 pm EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for a black rapture cloak.&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|7:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for an &#039;ice cloak&#039; in the style of &#039;a flowing azure nyra cloak layered in fine silvery scale-like strands&#039;&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|This is for a gown styled after the artist Yfane. &lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 10:00pm || Reth-Ink Your Porpoise || This raffle is for a salt-stained sea silk sketchbook to be immediately attuned to the winner of the raffle only.  Winners must be present at the time the raffle draws as this will be an immediate redemption.  Arrive early to ensure you qualify. &lt;br /&gt;
|Characters must be present in the room in order to win.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|11:00pm EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
| This raffle is for one of three water ball rings&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:00pm EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
|An Architect above will fully customize three shops.  They can be in any town.&lt;br /&gt;
|This is a non-transferrable service, and you should only enter if you OWN a shop.  The winner cannot be a partner.  You need to be in the lands and should be at the raffle table in a reasonable amount of time after the raffle draws.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:30 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 50 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Five locker expansion contracts for 50 items will be raffled off for five different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:40 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 100 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Two locker expansion contracts for 100 items will be raffled off for two different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:45 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A Coin Hand from the Deeps&#039;&#039;&#039;&lt;br /&gt;
Two different coin hands will be raffled off for two different winners - a wrinkled siren hand with iridescent webbing and a shriveled siren hand layered with emerald scales.  Winner need not be present to receive the hand up on the competition, but are welcome to do so to begin hoarding their wealth immediately.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 11:00pm EDT&lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| a bolt of nyra, a material of the Acqsael&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|5:41 PM EDT&lt;br /&gt;
|The Six-Sided Grotto, Storage&lt;br /&gt;
|Purveyor Slymie is auctioning off auction-quality Gambling Kits for TEN individual winners.  These kits can hold up to 25,000 silvers weightlessly.  Winners must be present at the time of the drawing.  If selected, you will receive the choice of either being presented with a NEW auction-quality kit OR receiving an auction-quality UNLOCK to an existing kit, whichever is preferred.&lt;br /&gt;
|Character must be present in the room to win.&lt;br /&gt;
|4410454&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a small bolt of moonlace&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/24/2025&lt;br /&gt;
| 8:30pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;This raffle is for a bolt of shaleflare weft&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|10:00pm EDT&lt;br /&gt;
|The Tidal Stitch&lt;br /&gt;
|This raffle is for a master quality ocarina.  Only a bard can enter this raffle.&lt;br /&gt;
|You do not need to be online to win. Winners can receive their item through the MAIL.&lt;br /&gt;
|4410407&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 5:00pm ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| This raffle is for a wandering tattoo.  This is not a delayed service.  The winner should arrive at the raffle shortly after drawing.  Please refer to this: [[Wandering_tattoo|Wandering Tattoo]]&lt;br /&gt;
| Character must be online.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 6:00pm ET &lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| &#039;&#039;&#039;SORCERER ONLY ~ This is for a custom Grasp of the Grave.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 7:00: ET &lt;br /&gt;
| Tideglass Trinkets, Cavern&lt;br /&gt;
| &#039;&#039;&#039;This is for a fully customized familiar amulet.&#039;&#039;&#039;&lt;br /&gt;
| This is a delayed service.  Characters may be offline.&lt;br /&gt;
| 4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:00pm ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Ranger Only ~ This is for a custom tangleweed.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:15:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Firestorm gold lumivane pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold lumivane pin encrusted with moonlit kelpstone.  The pin contains the spell Firestorm and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:20:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 40x a Day Grasp of the Grave gold tideflare ray pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold tideflare ray pin encrusted with seadragon eyes.  The pin contains the spell Grasp of the Grave and can be cast 40 times each day (it regains a charge roughly every 72 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:25:00 ET &lt;br /&gt;
|  Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 5x a Day Spirit Guide gold kelpshadow eel pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a white gold kelpshadow eel pin encrusted with veilspire pearls.  The pin contains the spell Spirit Guide and can be cast 5 times each day (it regains a charge roughly every 288 minutes).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 8:30:00 ET &lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 2x DB item gold jellyfin pin&#039;&#039;&#039;&lt;br /&gt;
A single raffle for a tiny rose gold jellyfin pin set with veilspire pearls.  This item will increase your defenses and has been enchanted two times (+10).&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:00 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; A crashing wave lashes out, drenching (target) in a torrent of relentless force! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/25/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Consolation Cloak - a flowering shaleflare weft cloak clasped with a polished driftwood toggle&#039;&#039;&#039;&lt;br /&gt;
Five winners will obtain a Consolation Cloak designed in the Acqsael style.  This cloak, also known as a Dizwhig Cloak, will be mailed to the winner.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Surging from your (weapon/armor/shield), a stream of saltwater swirls about (target), engulfing (him/her/it) in a funnel of stinging brine! **&lt;br /&gt;
&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 12:00:00 ET &lt;br /&gt;
| Moontide Couture&lt;br /&gt;
| &#039;&#039;&#039;Paladin Only ~ This raffle is for a custom Aid the Fallen.&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Warrior Only - Coup de Grace Customization&#039;&#039;&#039;&lt;br /&gt;
One warrior winner will have the opportunity to create a customized coup de grace.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/26/2025&lt;br /&gt;
| 21:00:00 ET &lt;br /&gt;
| Colossal Nautilus, Mouth&lt;br /&gt;
| &#039;&#039;&#039;Rogue Only - Custom Groin Kick&#039;&#039;&#039;&lt;br /&gt;
One rogue winner will have the opportunity to create a customized groin kick.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410490&lt;br /&gt;
|-&lt;br /&gt;
| 6/27/2025&lt;br /&gt;
| 21:21:32 ET &lt;br /&gt;
| You Want Thingamabobs?, Nook&lt;br /&gt;
| &#039;&#039;&#039;a Sirenscale Gown&#039;&#039;&#039;&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410415&lt;br /&gt;
|}&amp;lt;section end=premiumraffles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tideswept Bazaar Shops==&lt;br /&gt;
[[Image:Tideswept_Bazaar.png|750px|center|Tideswept Bazaar Map|alt=Line map of the Tideswept Bazaar layout.]]&lt;br /&gt;
&lt;br /&gt;
===Quick Reference===&lt;br /&gt;
{{#ask: [[Category:Tideswept Bazaar 2025 shops]]&lt;br /&gt;
 |?Tempshop name&lt;br /&gt;
 |?Tempshop realrnum&lt;br /&gt;
 |?Tempshop lichrnum&lt;br /&gt;
 |?Tempshop mapid&lt;br /&gt;
 |?Sells script&lt;br /&gt;
 |?Sells item type&lt;br /&gt;
 |format=template&lt;br /&gt;
 |limit=50&lt;br /&gt;
 |mainlabel=&lt;br /&gt;
 |template=TempshopsList&lt;br /&gt;
 |introtemplate=TempshopsListStart&lt;br /&gt;
 |outrotemplate=Shop_table_end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:Bloomlit Caverns|Bloomlit Caverns]]===&lt;br /&gt;
{{:TBShop:Bloomlit Caverns/2025}}&lt;br /&gt;
===[[TBShop:Brilliance Beneath|Brilliance Beneath]]===&lt;br /&gt;
{{:TBShop:Brilliance Beneath/2025}}&lt;br /&gt;
===[[TBShop:Bubbles and Barnacles|Bubbles and Barnacles]]===&lt;br /&gt;
{{:TBShop:Bubbles and Barnacles/2025}}&lt;br /&gt;
===[[TBShop:Electric Feels|Electric Feels]]===&lt;br /&gt;
{{:TBShop:Electric Feels/2025}}&lt;br /&gt;
===[[TBShop:For the Wyn|For the Wyn]]===&lt;br /&gt;
{{:TBShop:For the Wyn/2025}}&lt;br /&gt;
===[[TBShop:For Those About to Lock|For Those About to Lock]]===&lt;br /&gt;
{{:TBShop:For Those About to Lock/2025}}&lt;br /&gt;
===[[TBShop:Fragrant Fables|Fragrant Fables]]===&lt;br /&gt;
{{:TBShop:Fragrant Fables/2025}}&lt;br /&gt;
===[[TBShop:The Glow Up|The Glow Up]]===&lt;br /&gt;
{{:TBShop:The Glow Up/2025}}&lt;br /&gt;
===[[TBShop:The Kelp Knot|The Kelp Knot]]===&lt;br /&gt;
{{:TBShop:The Kelp Knot/2025}}&lt;br /&gt;
===[[TBShop:Letter and Prose|Letter and Prose]]===&lt;br /&gt;
{{:TBShop:Letter and Prose/2025}}&lt;br /&gt;
===[[TBShop:Moonbloom and Coralthorn|Moonbloom and Coralthorn]]===&lt;br /&gt;
{{:TBShop:Moonbloom and Coralthorn/2025}}&lt;br /&gt;
===[[TBShop:Moontide Couture|Moontide Couture]]===&lt;br /&gt;
{{:TBShop:Moontide Couture/2025}}&lt;br /&gt;
===[[TBShop:On Leyan, We Wear Lamellar|On Leyan, We Wear Lamellar]]===&lt;br /&gt;
{{:TBShop:On Leyan, We Wear Lamellar/2025}}&lt;br /&gt;
===[[TBShop:Reth-Ink Your Porpoise|Reth-Ink Your Porpoise]]===&lt;br /&gt;
{{:TBShop:Reth-Ink Your Porpoise/2025}}&lt;br /&gt;
===[[TBShop:Rolling in the Deep|Rolling in the Deep]]===&lt;br /&gt;
{{:TBShop:Rolling in the Deep/2025}}&lt;br /&gt;
===[[TBShop:Seaside Sweets|Seaside Sweets]]===&lt;br /&gt;
{{:TBShop:Seaside Sweets/2025}}&lt;br /&gt;
===[[TBShop:Shiny!|Shiny!]]===&lt;br /&gt;
{{:TBShop:Shiny!/2025}}&lt;br /&gt;
===[[TBShop:The Shrill Shrimp|The Shrill Shrimp]]===&lt;br /&gt;
{{:TBShop:The Shrill Shrimp/2025}}&lt;br /&gt;
===[[TBShop:The Six-Sided Grotto|The Six-Sided Grotto]]===&lt;br /&gt;
{{:TBShop:The Six-Sided Grotto/2025}}&lt;br /&gt;
===[[TBShop:Tangled and Tethered|Tangled and Tethered]]===&lt;br /&gt;
{{:TBShop:Tangled and Tethered/2025}}&lt;br /&gt;
===[[TBShop:The Tidal Stitch|The Tidal Stitch]]===&lt;br /&gt;
{{:TBShop:The Tidal Stitch/2025}}&lt;br /&gt;
===[[TBShop:Tideglass Trinkets|Tideglass Trinkets]]===&lt;br /&gt;
{{:TBShop:Tideglass Trinkets/2025}}&lt;br /&gt;
===[[TBShop:Trident&#039;s Point|Trident&#039;s Point]]===&lt;br /&gt;
{{:TBShop:Trident&#039;s Point/2025}}&lt;br /&gt;
===[[TBShop:The Whimsical Wave|The Whimsical Wave]]===&lt;br /&gt;
{{:TBShop:The Whimsical Wave/2025}}&lt;br /&gt;
===[[TBShop:Wrapsody in Blue|Wrapsody in Blue]]===&lt;br /&gt;
{{:TBShop:Wrapsody in Blue/2025}}&lt;br /&gt;
===[[TBShop:You Want Thingamabobs?|You Want Thingamabobs?]]===&lt;br /&gt;
{{:TBShop:You Want Thingamabobs?/2025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currents of Myth]]&lt;br /&gt;
[[Category:Premium Festival]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240522</id>
		<title>Currents of Myth/2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Currents_of_Myth/2025&amp;diff=240522"/>
		<updated>2025-06-23T00:28:19Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:CurrentsOfMyth_1920x1080.jpg|550px|right|Currents of Myth|alt=&amp;quot;Currents of Myth&amp;quot; title overlaid on a vibrant underwater fantasy scene. A central merfolk warrior with a red tail and dark hair swims amidst coral reefs and schools of fish. In the background, another merfolk figure with a spear is visible, and light streams down from the surface. The Stillfront logo is in the bottom right corner.]]&lt;br /&gt;
{{TOCright|limit=3}} &lt;br /&gt;
&amp;lt;section begin=intro /&amp;gt;[[The Acqsael]] are a mysterious and ancient merpeople who dwell in the waters off the Western Harbor, near the northwestern region of Charl&#039;s Teeth.&lt;br /&gt;
&lt;br /&gt;
The [[:Category:Premium Festival|Premium Festival]] returns in 2025, celebrating the &#039;&#039;&#039;[[:Category:Currents of Myth|Currents of Myth]]&#039;&#039;&#039;.  Shops will be hosted within its Tideswept Bazaar.&amp;lt;section end=intro /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;&#039;&#039;&#039;The 2025 Premium Festival will take place June 20 - June 29 with June 27 - 29 for shopping only.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
For announcements and saved posts, see the &#039;&#039;&#039;[[Premium Festival/saved posts 2025|2025 saved posts]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Information==&lt;br /&gt;
===Schedule===&lt;br /&gt;
&amp;lt;section begin=premiumschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
|- &lt;br /&gt;
| Opening &lt;br /&gt;
| 6/20/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Mist Harbor &lt;br /&gt;
| Festival Opens&lt;br /&gt;
|-&lt;br /&gt;
|For Those Curious&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|2:00 PM EDT (1300)&lt;br /&gt;
|Silvershade Hollow&lt;br /&gt;
|Thalrien will be at the Silvershade Hollow to speak with the curious about the acqsael.&lt;br /&gt;
|-&lt;br /&gt;
| Merchants &lt;br /&gt;
| 6/20/2025 - 6/26/2025 &lt;br /&gt;
| Varied &lt;br /&gt;
| Tideswept Bazaar &lt;br /&gt;
| Merchants will be working throughout the festival&lt;br /&gt;
|-&lt;br /&gt;
| Sirenscale Gown Auction &lt;br /&gt;
| 6/22/2025 &lt;br /&gt;
| 9:00 PM EDT (2100) &lt;br /&gt;
| Nook in You Want Thingamabobs? &lt;br /&gt;
| The Sirenscale Gown auction at Premium Fest will be on Sunday, June 22nd, at 9PM Eastern in the Nook in You Want Thingamabobs? (u4410415).  It will be a silvers auction and the gown is the only item that will be auctioned at that time.&lt;br /&gt;
|}&amp;lt;section end=premiumschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Raffles===&lt;br /&gt;
&amp;lt;section begin=premiumraffles /&amp;gt;&lt;br /&gt;
Throughout the weekend, Currents of Myth will have several raffles throughout the Tideswept Bazaar.&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot; |+ style=&amp;quot;text-align: left&amp;quot; colspan=5 | &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description &lt;br /&gt;
!Requirement&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Room Number&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Gowns.&lt;br /&gt;
a shimmering aqua nyra gown with coral bead accents&lt;br /&gt;
&lt;br /&gt;
a fitted seafoam linen dress layered with pale moonlace&lt;br /&gt;
&lt;br /&gt;
a pale coral brocade gown edged in shimmering ivory moonlace&lt;br /&gt;
&lt;br /&gt;
a dark lilac nyra gown beaded with brinefire topaz droplets&lt;br /&gt;
&lt;br /&gt;
a shimmering saffron nyra gown beaded with veilspire pearls&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
|6/21/2025&lt;br /&gt;
|8:30 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|One of five Peretta Cloaks&lt;br /&gt;
a copper-hued shaleflare weft cloak swirled with linen whorls&lt;br /&gt;
&lt;br /&gt;
a hooded umber shaleflare weft cloak clasped with a seadragon eye&lt;br /&gt;
&lt;br /&gt;
a storm grey shaleflare weft cloak edged in faenor embroidery&lt;br /&gt;
&lt;br /&gt;
a dark sanguine shaleflare weft mantle side clasped with a starspine garnet&lt;br /&gt;
&lt;br /&gt;
a misty blue shaleflare weft mantle secured with seabloom jade&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|- &lt;br /&gt;
| 6/22/2025 || 12:00pm || The Tidal Stitch||A set of clothing styled after the artist Yansio.|| You do not need to be online to win. Winners can receive their item through the MAIL||4410407&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 12:00pm || Reth-Ink Your Porpoise || Learn how to do a fancy (or not so fancy) action fancier (or not so fancier).  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account. || 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 1:00pm || Reth-Ink Your Porpoise || Get a lesson in swearing creatively.  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 2:00pm || Reth-Ink Your Porpoise || Learn a fancified or an unfancified way to prepare your spells!  This is a delayed service. &lt;br /&gt;
|You do not need to be online to win.  Winners will be contacted via the email associated with their play.net account.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|2:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic lightening (This service will take an item immediately to its normal lightest weight.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|3:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for epic deepening (This service will take an item to a Tier 3 capacity, this varies by item.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|4:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for weight reduction (This service will set an existing container to be 25% weight reduction.)&lt;br /&gt;
|You must be logged in to the game in order to win. You do not need to be present in the room, but you should make your way promptly should you win.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|6:30 pm EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for a black rapture cloak.&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|7:30 PM EDT&lt;br /&gt;
|Nautilus, Grapehaven Chamber&lt;br /&gt;
|This raffle is for an &#039;ice cloak&#039; in the style of &#039;a flowing azure nyra cloak layered in fine silvery scale-like strands&#039;&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410494&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Moontide Couture&lt;br /&gt;
|This is for a gown styled after the artist Yfane. &lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410410&lt;br /&gt;
|-&lt;br /&gt;
| 6/22/2025 || 10:00pm || Reth-Ink Your Porpoise || This raffle is for a salt-stained sea silk sketchbook to be immediately attuned to the winner of the raffle only.  Winners must be present at the time the raffle draws as this will be an immediate redemption.  Arrive early to ensure you qualify. &lt;br /&gt;
|Characters must be present in the room in order to win.|| 4410448&lt;br /&gt;
|-&lt;br /&gt;
|6/22/2025&lt;br /&gt;
|11:00pm EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
| This raffle is for one of three water ball rings&lt;br /&gt;
|You do not need to be online to win. Winners will receive their item through the MAIL.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:00pm EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|12:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This is a delayed service for a single winner to obtain a custom spirit servant.&lt;br /&gt;
|Players do not need to be online in order to win.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/23/2025&lt;br /&gt;
|8:00 PM EDT&lt;br /&gt;
|Tideglass Trinkets&lt;br /&gt;
|An Architect above will fully customize three shops.  They can be in any town.&lt;br /&gt;
|This is a non-transferrable service, and you should only enter if you OWN a shop.  The winner cannot be a partner.  You need to be in the lands and should be at the raffle table in a reasonable amount of time after the raffle draws.&lt;br /&gt;
|4410405&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:30 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 50 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Five locker expansion contracts for 50 items will be raffled off for five different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:40 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A 100 Item Locker Expansion Contract&#039;&#039;&#039;&lt;br /&gt;
Two locker expansion contracts for 100 items will be raffled off for two different winners.   Need not be present at the raffle or in the lands, the locker expansion contract will be mailed to you.  These contracts are good for only expanding a locker, and not a family vault.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 8:45 PM EDT&lt;br /&gt;
| Nautilus, Heart of the Spiral&lt;br /&gt;
| &#039;&#039;&#039;A Coin Hand from the Deeps&#039;&#039;&#039;&lt;br /&gt;
Two different coin hands will be raffled off for two different winners - a wrinkled siren hand with iridescent webbing and a shriveled siren hand layered with emerald scales.  Winner need not be present to receive the hand up on the competition, but are welcome to do so to begin hoarding their wealth immediately.&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410491&lt;br /&gt;
|-&lt;br /&gt;
| 6/23/2025&lt;br /&gt;
| 11:00pm EDT&lt;br /&gt;
| The Tidal Stitch, Alcove&lt;br /&gt;
| a bolt of nyra, a material of the Acqsael&lt;br /&gt;
| Character may be offline.&lt;br /&gt;
| 4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|5:41 PM EDT&lt;br /&gt;
|The Six-Sided Grotto, Storage&lt;br /&gt;
|Purveyor Slymie is auctioning off auction-quality Gambling Kits for TEN individual winners.  These kits can hold up to 25,000 silvers weightlessly.  Winners must be present at the time of the drawing.  If selected, you will receive the choice of either being presented with a NEW auction-quality kit OR receiving an auction-quality UNLOCK to an existing kit, whichever is preferred.&lt;br /&gt;
|Character must be present in the room to win.&lt;br /&gt;
|4410454&lt;br /&gt;
|-&lt;br /&gt;
|6/24/2025&lt;br /&gt;
|10:00pm EDT&lt;br /&gt;
|The Tidal Stitch&lt;br /&gt;
|This raffle is for a master quality ocarina.  Only a bard can enter this raffle.&lt;br /&gt;
|You do not need to be online to win. Winners can receive their item through the MAIL.&lt;br /&gt;
|4410407&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:00 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; A crashing wave lashes out, drenching (target) in a torrent of relentless force! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|-&lt;br /&gt;
|6/25/2025&lt;br /&gt;
|9:30 PM EDT&lt;br /&gt;
|Colossal Nautilus, Mouth&lt;br /&gt;
|This raffle is for a pre-made Fatal Afflares certificate.&lt;br /&gt;
This is a certificate that, when RAISED, will apply the following custom flare messaging to an eligible item:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt; Surging from your (weapon/armor/shield), a stream of saltwater swirls about (target), engulfing (him/her/it) in a funnel of stinging brine! **&lt;br /&gt;
|  Players do not need to be online in order to win.  Certificates will be mailed to winners.&lt;br /&gt;
|4410490&lt;br /&gt;
|}&amp;lt;section end=premiumraffles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Tideswept Bazaar Shops==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[File:Tideswept_Bazaar.png|750px|right|Tideswept Bazaar Map|alt=Line map of the Tideswept Bazaar layout.]]&lt;br /&gt;
&lt;br /&gt;
===Quick Reference===&lt;br /&gt;
{{#ask: [[Category:Tideswept Bazaar 2025 shops]]&lt;br /&gt;
 |?Tempshop name&lt;br /&gt;
 |?Tempshop realrnum&lt;br /&gt;
 |?Tempshop lichrnum&lt;br /&gt;
 |?Tempshop mapid&lt;br /&gt;
 |?Sells script&lt;br /&gt;
 |?Sells item type&lt;br /&gt;
 |format=template&lt;br /&gt;
 |limit=50&lt;br /&gt;
 |mainlabel=&lt;br /&gt;
 |template=TempshopsList&lt;br /&gt;
 |introtemplate=TempshopsListStart&lt;br /&gt;
 |outrotemplate=Shop_table_end&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:Bloomlit Caverns|Bloomlit Caverns]]===&lt;br /&gt;
{{:TBShop:Bloomlit Caverns/2025}}&lt;br /&gt;
===[[TBShop:Brilliance Beneath|Brilliance Beneath]]===&lt;br /&gt;
{{:TBShop:Brilliance Beneath/2025}}&lt;br /&gt;
===[[TBShop:Bubbles and Barnacles|Bubbles and Barnacles]]===&lt;br /&gt;
{{:TBShop:Bubbles and Barnacles/2025}}&lt;br /&gt;
===[[TBShop:Electric Feels|Electric Feels]]===&lt;br /&gt;
{{:TBShop:Electric Feels/2025}}&lt;br /&gt;
===[[TBShop:For the Wyn|For the Wyn]]===&lt;br /&gt;
{{:TBShop:For the Wyn/2025}}&lt;br /&gt;
===[[TBShop:For Those About to Lock|For Those About to Lock]]===&lt;br /&gt;
{{:TBShop:For Those About to Lock/2025}}&lt;br /&gt;
===[[TBShop:Fragrant Fables|Fragrant Fables]]===&lt;br /&gt;
{{:TBShop:Fragrant Fables/2025}}&lt;br /&gt;
===[[TBShop:The Glow Up|The Glow Up]]===&lt;br /&gt;
{{:TBShop:The Glow Up/2025}}&lt;br /&gt;
===[[TBShop:The Kelp Knot|The Kelp Knot]]===&lt;br /&gt;
{{:TBShop:The Kelp Knot/2025}}&lt;br /&gt;
===[[TBShop:Letter and Prose|Letter and Prose]]===&lt;br /&gt;
{{:TBShop:Letter and Prose/2025}}&lt;br /&gt;
===[[TBShop:Moonbloom and Coralthorn|Moonbloom and Coralthorn]]===&lt;br /&gt;
{{:TBShop:Moonbloom and Coralthorn/2025}}&lt;br /&gt;
===[[TBShop:Moontide Couture|Moontide Couture]]===&lt;br /&gt;
{{:TBShop:Moontide Couture/2025}}&lt;br /&gt;
===[[TBShop:On Leyan, We Wear Lamellar|On Leyan, We Wear Lamellar]]===&lt;br /&gt;
{{:TBShop:On Leyan, We Wear Lamellar/2025}}&lt;br /&gt;
===[[TBShop:Reth-Ink Your Porpoise|Reth-Ink Your Porpoise]]===&lt;br /&gt;
{{:TBShop:Reth-Ink Your Porpoise/2025}}&lt;br /&gt;
===[[TBShop:Rolling in the Deep|Rolling in the Deep]]===&lt;br /&gt;
{{:TBShop:Rolling in the Deep/2025}}&lt;br /&gt;
===[[TBShop:Seaside Sweets|Seaside Sweets]]===&lt;br /&gt;
{{:TBShop:Seaside Sweets/2025}}&lt;br /&gt;
===[[TBShop:Shiny!|Shiny!]]===&lt;br /&gt;
{{:TBShop:Shiny!/2025}}&lt;br /&gt;
&lt;br /&gt;
===[[TBShop:The Shrill Shrimp|The Shrill Shrimp]]===&lt;br /&gt;
{{:TBShop:The Shrill Shrimp/2025}}&lt;br /&gt;
===[[TBShop:The Six-Sided Grotto|The Six-Sided Grotto]]===&lt;br /&gt;
{{:TBShop:The Six-Sided Grotto/2025}}&lt;br /&gt;
===[[TBShop:Tangled and Tethered|Tangled and Tethered]]===&lt;br /&gt;
{{:TBShop:Tangled and Tethered/2025}}&lt;br /&gt;
===[[TBShop:The Tidal Stitch|The Tidal Stitch]]===&lt;br /&gt;
{{:TBShop:The Tidal Stitch/2025}}&lt;br /&gt;
===[[TBShop:Tideglass Trinkets|Tideglass Trinkets]]===&lt;br /&gt;
{{:TBShop:Tideglass Trinkets/2025}}&lt;br /&gt;
===[[TBShop:Trident&#039;s Point|Trident&#039;s Point]]===&lt;br /&gt;
{{:TBShop:Trident&#039;s Point/2025}}&lt;br /&gt;
===[[TBShop:The Whimsical Wave|The Whimsical Wave]]===&lt;br /&gt;
{{:TBShop:The Whimsical Wave/2025}}&lt;br /&gt;
===[[TBShop:Wrapsody in Blue|Wrapsody in Blue]]===&lt;br /&gt;
{{:TBShop:Wrapsody in Blue/2025}}&lt;br /&gt;
===[[TBShop:You Want Thingamabobs?|You Want Thingamabobs?]]===&lt;br /&gt;
{{:TBShop:You Want Thingamabobs?/2025}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Currents of Myth]]&lt;br /&gt;
[[Category:Premium Festival]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Magic_gloves&amp;diff=240495</id>
		<title>Magic gloves</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Magic_gloves&amp;diff=240495"/>
		<updated>2025-06-21T22:58:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Magic gloves&#039;&#039;&#039;, also known as &#039;&#039;&#039;Bazzelwyn gloves&#039;&#039;&#039;, were available at [[Ebon Gate]] 2012-2016 in [[EGShop:Futile Gestures|Futile Gestures]], and at the Ebon Gate [[EGShop:Tides That Bind|Tides That Bind]] since 2017.  They are scripted, magical gloves that can be unlocked with special messaging from the list below.  Unlocking adds different messaging based on the [[#Messaging Options|messaging options]] for {{boldmono|RAISE}} and {{boldmono|WAVE}}.&lt;br /&gt;
&lt;br /&gt;
The wearer can absorb the magic from a wave/raise activated imbed by {{boldmono|CLENCHing}} the gloves with the item in the right hand.  The absorbed item will be destroyed if crumbly, or simply drained of all charges if not.  {{boldmono|CLENCH}} the gloves twice with nothing in hand to clear them of any magic before absorbing a new, different spell if needed.  Verbose messaging (referenced below) only fires when the gloves contain magic and also when the verb makes sense for invocation; such that trying to {{boldmono|RAISE}} when [[Stun Relief (108)|Stun Relief]] is loaded, the below messaging does not display because the player cannot invoke an unstun upon themselves.&lt;br /&gt;
&lt;br /&gt;
Merchants who have been able to unlock the gloves in the past include [[Xerria]] on Mist Harbor, and [[Bazzelwyn]] or Frazzelwyn at Ebon Gate.&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
{{boldmono|[[ANALYZE]]}} will tell you the unlocked status and which messages are set for {{boldmono|WAVE}} and {{boldmono|RAISE}}.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your scarlet gloves and sense that the item is largely free from merchant alteration restrictions.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; It is fully alterable.&lt;br /&gt;
&lt;br /&gt;
These scarlet gloves are set to use fancy messaging for WAVE.  They&#039;re using the following set of messaging:&lt;br /&gt;
You dismissively flick your hand at YOUR TARGET with an air of indifference.&lt;br /&gt;
&lt;br /&gt;
These scarlet gloves are set to use fancy messaging for RAISE.  They&#039;re using the following set of messaging:&lt;br /&gt;
You raise your hands high above your head, as your scarlet gloves are surrounded by a bright glow.&lt;br /&gt;
&lt;br /&gt;
These scarlet gloves are unlocked.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the gloves may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader|90}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width: 40%&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|CLENCH (EMPTY)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You clench your fist tightly, closing it around a silver wand.  A brilliant beacon of light surrounds the silver wand as power flows from it, and into your casting gloves. The light fades, leaving the silver wand looking faded and less vibrant than before.  A series of gleaming symbols is now visible on the palm of casting gloves, and you feel drained.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Bazzelwyn clenches his fist tightly, closing it around a silver wand.  A brilliant beacon of light surrounds his silver wand as power flows from it, and into his casting gloves.  The light fades, leaving the silver wand looking faded and less vibrant than before.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Absorbs a wand into the gloves.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;  rowspan=&amp;quot;2&amp;quot;|CLENCH (FULL)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You feel the symbols on the palm of your casting gloves vibrate slightly.  If you CLENCH the gloves again, you could release the magic held in them.  You clench your hands into fists as streamers of colorful mana erupt from the palms of your casting gloves.  The brilliant display leaks between your fingers before dissipating harmlessly.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Bazzelwyn clenches his hands into fists as streamers of colorful mana erupt from the palms of his casting gloves.  The brilliant display leaks between his fingers before dissipating harmlessly.&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|Purges any remaining spell charges from the gloves.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RAISE&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|See [[#Raise Gestures|messaging options for {{boldmono|RAISE}}]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WAVE&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align:center&amp;quot;|See [[#Wave Gestures|messaging options for {{boldmono|WAVE}}]].&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WEAR (Unlockable)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; &lt;br /&gt;
You pull the casting gloves over your hands, flexing them until you find a comfortable fit.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
Bazzelwyn pulls his casting gloves over his hands, flexing them until he finds a comfortable fit.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TAP (Unlockable)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; &lt;br /&gt;
You tap the fingers of one hand on the back of your other hand.  Each impact releases a small swirl of colorful light that washes over the surface of your casting gloves.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; &lt;br /&gt;
Bazzelwyn taps the fingers of one of his hands on the back of his other hand.  Each impact releases a small swirl of colorful light that washes over the surface of his casting gloves.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TILT (Unlockable)&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You hold one hand in front of yourself, and tilt it in a side-to-side gesture.  The symbols on the palms of your casting gloves glow brightly during the motion.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; Bazzelwyn holds one hand in front of himself, and tilts it in a side-to-side gesture.  The symbols on the palms of his casting gloves glow brightly during the motion.&lt;br /&gt;
|}&lt;br /&gt;
==Mana Cost==&lt;br /&gt;
Absorbing a wand/rod into the gloves requires mana. There is a mana cost every time you {{boldmono|CLENCH GLOVES}} to absorb a new wand that you are holding in your right hand. Here is how to calculate the mana cost:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;trunc((Total Charges * Spell Cost) / 5) &#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Total charges&#039;&#039;&#039; is the amount of charges your wand has.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell cost&#039;&#039;&#039; is the mana cost the spell would require you to manually prep and cast the spell (example: 903, Minor Water, costs 3 mana)&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
|+&#039;&#039;&#039;Examples of mana cost&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! Wand Type !! Total Charges !! Spell Cost !! Equation !! Mana Cost&lt;br /&gt;
|-&lt;br /&gt;
| Aqua Wand || 12 || 3 || trunc((12 * 3) / 5) || 7&lt;br /&gt;
|-&lt;br /&gt;
| Gold Wand || 40 || 6 || trunc((40 * 6) / 5) || 48&lt;br /&gt;
|-&lt;br /&gt;
| Thanot Wand || 9 || 8 || trunc((9 * 8) / 5) || 14&lt;br /&gt;
|-&lt;br /&gt;
| Twisted Wand || 20 || 2 || trunc((20 * 2) / 5) || 8&lt;br /&gt;
|}&lt;br /&gt;
If you do not have enough mana available you can not absorb a wand into the gloves:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;clench glove&lt;br /&gt;
You do not have the magical energy to properly attempt that.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
==Messaging Options==&lt;br /&gt;
According to Bazzelwyn&#039;s sign, the following options are available for {{boldmono|RAISE}} and {{boldmono|WAVE}}.&lt;br /&gt;
===Raise Gestures===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 1. || 1 hand raised || You raise one hand high in the air, streamers of light following its upward path.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 2. || 2 hands raised || You raise your hands high above your head, as your leather gloves are surrounded by a bright glow.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 3. || Claws! || You curl your fingers until they resemble claws, and quickly bring your hand up in a sweeping gesture.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 4. || A different sharp gesture || You lift a hand up, and then bring it down in a sharp gesture.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 5. || Index finger chop! || You raise a hand, your index finger extended, and bring it down at a sharp angle across your body.&lt;br /&gt;
|}&lt;br /&gt;
===Wave Gestures===&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Number&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Description&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Messaging&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 1. || Pointing with 1 finger || You extend your index finger, pointing directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 2.  || Pointing with 2 fingers || You extend two fingers, pointing them directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 3.  || Pointing with 3 fingers || You extend three fingers, pointing them directly at YOUR TARGET as runic symbols surround your casting gloves, shimmering brightly.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 4.  || Pointing with the whole hand || You extend your hand, with fingers pressed firmly together, pointing it directly at YOUR TARGET as runic symbols surround your casting gloves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 5.  || Palm facing target, fingers splayed || You splay your fingers wide, and extend your hand with your palm facing YOUR TARGET.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 6.  || Palm facing target, fingers together || Holding your fingers stiffly together, you extend a hand with your palm facing YOUR TARGET.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 7.  || Punching motions || You clench your hand into a fist, and make a punching motion at YOUR TARGET as a brilliant corona of blue light trails from your leather gloves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 8.  || Intricate gestures || You make a series of intricate gestures at YOUR TARGET, your fingers dancing through the air.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 9.  || I HAVE NO IDEA WHAT I AM DOING, STAND BACK || You wave your hands around wildly, gesturing at YOUR TARGET with erratic, exaggerated motions.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 10. ||  Dismissive gesture || You dismissively flick your hand at YOUR TARGET with an air of indifference.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 11. ||  Snapping your fingers || You snap your fingers at YOUR TARGET, and a pale green light surrounds your hand.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 12. ||  Clapping your hands together || You turn your gaze toward YOUR TARGET and clap your hands together, fingers pointing directly upwards.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 13. ||  Intricate pattern. || You trace an intricate pattern in front of YOUR TARGET, your hands gliding through the air gracefully.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 14. ||  Hand over heart, pointing || You place one hand over your heart, and point at YOUR TARGET with your other hand.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 15. ||  Hand at temple, pointing ||You touch your temple with one hand, and gesture at YOUR TARGET with your other hand.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 16. ||  Sharp chopping motion || You bring one hand sweeping downward in a sharp motion, your fingers pointing at YOUR TARGET.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 17. ||  Throwing motion || You raise one hand up, and make a throwing motion at YOUR TARGET as trails of silvery light follow in the wake of your casting gloves.&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | 18. ||  Blow a kiss || You kiss the tips of your fingers, then blow across the palm of your gloves toward YOUR TARGET.&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Ebon Gate 2012-2015===&lt;br /&gt;
1. a pair of silvery samite gloves with golden satin fingertips&amp;lt;br&amp;gt;&lt;br /&gt;
2. a pair of thin black silk gloves with copper mesh palms&amp;lt;br&amp;gt;&lt;br /&gt;
3. a pair of gold-runed silk casting gloves&amp;lt;br&amp;gt;&lt;br /&gt;
4. a pair of leather gloves with articulated iron-plated fingers&amp;lt;br&amp;gt;&lt;br /&gt;
5. a pair of brown canvas gloves with grass-stained palms&amp;lt;br&amp;gt;&lt;br /&gt;
6. a pair of boiled leather gauntlets with blue mithril knuckles&amp;lt;br&amp;gt;&lt;br /&gt;
7. a pair of gold-studded leather gauntlets banded with crimson&amp;lt;br&amp;gt;&lt;br /&gt;
8. a pair of golden imflass gauntlets set with ruby runes&amp;lt;br&amp;gt;&lt;br /&gt;
9. a pair of mithril gauntlets with silver wire-wrapped fingers&amp;lt;br&amp;gt;&lt;br /&gt;
10. a pair of black mithglin gauntlets swirled with blue streaks&lt;br /&gt;
&lt;br /&gt;
[[Category: Bazzelwyn]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type=Mechanical &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass=Clothing &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creature (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype=Gloves &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter=Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch=Bazzelwyn &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue=Ebon Gate &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear=2012 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock=Merchant &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb=CLENCH &amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2=RAISE&lt;br /&gt;
|verb3=WAVE&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2025&amp;diff=239895</id>
		<title>SimuCon 2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2025&amp;diff=239895"/>
		<updated>2025-06-15T22:23:54Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2025 are Thursday, July 10 through Sunday, July 13, 2025 at the Sheraton Westport Plaza Hotel. Room reservation link Room reservation link [https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink here].&lt;br /&gt;
&lt;br /&gt;
==2025 Schedule==&lt;br /&gt;
===Main Schedule===&lt;br /&gt;
All times CST (CENTRAL TIME)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
!Activity &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wednesday&amp;lt;br /&amp;gt;July 9th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thursday&amp;lt;br /&amp;gt;July 10th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday&amp;lt;br /&amp;gt;July 11th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday&amp;lt;br /&amp;gt;July 12th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sunday&amp;lt;br /&amp;gt;July 13th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Live Alteration Sessions:&amp;lt;br&amp;gt;&lt;br /&gt;
- First come, first served!  There are several sessions scheduled, and everyone is allowed to claim one alteration but they MUST make it to one of these sessions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This event requires a laptop or use of one of the workstations provided in the main conference room to access the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;D&amp;amp;D One Shots: You must pre-register for a session in the Box Office. It is strongly recommended to attend Session 0.&lt;br /&gt;
&lt;br /&gt;
Event Color Coding:&amp;lt;br&amp;gt;&lt;br /&gt;
This event is in the main conference room.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This event is in Breakout 1.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF40BF&amp;quot;&amp;gt;This event is in Breakout 2.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This event is in Breakout 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Streaming Schedule===&lt;br /&gt;
The following Gemstone IV panels will be streamed. All times CST (CENTRAL TIME)&lt;br /&gt;
&lt;br /&gt;
Streaming link: TBD&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
!Panel&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday, July 11th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday, July 11th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday, July 12th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday, July 12th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* [[Altheren (prime)|Altheren]]&lt;br /&gt;
* Amerek&lt;br /&gt;
* [[Delindra (prime)|Delindra]]&lt;br /&gt;
* [[Dergoatean (prime)|Dergoatean]]&lt;br /&gt;
* Durakar&lt;br /&gt;
* [[Elgrim (prime)|Elgrim]]&lt;br /&gt;
* [[Fyg (prime)|Fyg]]&lt;br /&gt;
* Liras&lt;br /&gt;
* [[Maylan (prime)|Maylan]]&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Mourdeyan&lt;br /&gt;
* Roblar&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* unknown&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Drekoi&lt;br /&gt;
* Omrii&lt;br /&gt;
* Tysong&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Aergo&lt;br /&gt;
* Auchand&lt;br /&gt;
* Haxus&lt;br /&gt;
* Ivry&lt;br /&gt;
* Kaonashi&lt;br /&gt;
* Lydil&lt;br /&gt;
* Mestys&lt;br /&gt;
* Nyxus&lt;br /&gt;
* Tago&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Xeraphina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
Attendance badges have previously cost $40 when purchased in advance. Tickets are available at the door, but will be more expensive. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
=== Where do I sign up?===&lt;br /&gt;
&lt;br /&gt;
Ticketing will likely be handled via the play.net Box Office when available. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2025 Schedule|2025 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring? ===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
=== Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES, pack your bathing suit! The Sheraton Westport Plaza has an indoor pool, and their sister property the Sheraton Westport Chalet has an outdoor pool. The Chalet&#039;s outdoor pool is very close and is a popular day time destination for attendees. All facilities at both hotels are available to any guest staying at either hotel. There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any. It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held in the St. Louis area, home of Simutronic&#039;s headquarters. While the host hotel may very, it is usually held at one of the many convention spaces at or near the Westport Plaza. For specific details on the official hotel, please see the below accommodations list. Also below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address|| Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Plaza (Official Hotel)&#039;&#039;&#039;||onsite||900 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink Group Discount Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Chalet||onsite||191 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/en-us/hotels/stlsi-sheraton-westport-chalet-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites||0.3 miles||25 Progress Pkwy, St. Louis, MO 63146||[https://www.ihg.com/staybridge/hotels/us/en/st-louis/stlsb/hoteldetail Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites||0.7 miles||12031 Lackland Rd., Saint Louis, MO, 63146||[https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport||0.6 miles|| 11918 Westline Industrial Drive, St. Louis, MO 63146|| [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport||0.6 miles||11918 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport||0.7 miles||11888 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Drunken Fish||Sushi||onsite||639 West Port Plaza, St. Louis, MO 63146 ||https://www.drunkenfish.com/&lt;br /&gt;
|-&lt;br /&gt;
|Kobe Japanese Grill||Japanese/Hibachi||onsite||645 West Port Plaza, St. Louis, MO 63146||https://www.kobeofwestport.com/menus/&lt;br /&gt;
|-&lt;br /&gt;
|Starbucks||Coffee|| onsite||111 West Port Plaza, St. Louis, MO 63146 ||https://www.westportstl.com/tenant/starbucks/&lt;br /&gt;
|-&lt;br /&gt;
|Trainwreck Saloon||American/Grill||onsite|| 314 West Port Plaza, St. Louis, MO 63146||https://www.trainwrecksaloon.com/westport-home&lt;br /&gt;
|-&lt;br /&gt;
|Westport Social||Bar/Games/Karaoke||onsite||910 West Port Plaza Dr, St. Louis, MO 63146||https://westportsocial-stl.com/menu/&lt;br /&gt;
|-&lt;br /&gt;
|360 Westport||Rooftop Bar &amp;amp; Lounge||onsite||111 West Port Plaza, Suite 1200, St. Louis, MO 63146||https://www.360-stl.com/westport/&lt;br /&gt;
|-&lt;br /&gt;
|Soda Fountain Express||Modern Diner||onsite||147 West Port Plaza Dr, St. Louis, MO 63146||https://sodafountainexpress-stl.com/&lt;br /&gt;
|-&lt;br /&gt;
|Basso on the Plaza||Italian||onsite||545 West Port Plaza Dr, St. Louis, MO 63146||https://www.basso-stl.com/westport/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name|| Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Bread Company||Cafe &amp;amp; Bakery||0.3 mi||15 Progress Pkwy, Maryland Heights, MO 63043 ||https://www.panerabread.com/en-us/cafe/locations/mo/maryland-heights/15-progress-parkway&lt;br /&gt;
|-&lt;br /&gt;
|O&#039;Fallon Brewery||Beer/American Food||0.3 mi ||45 Progress Pkwy, Maryland Heights, MO 63043 ||http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
|Giola&#039;s Deli||Sandwiches||0.8 mi||11855 Adie Rd, Maryland Heights, MO 63043||https://www.gioiasdeli.com/&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|DD Mau||Vietnamese / Bao||1.3 mi||11982 Dorsett Rd, Maryland Heights, MO 63043||http://www.ddmaustl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Gobble STOP Smokehouse|| BBQ Poultry||2.8 mi||1227 Castillon Arcade Plaza, Creve Coeur, MO 63141||http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL||Ramen / Japanese||3.0 mi||11423 Olive Blvd, St. Louis, MO 63141||http://nudohousestl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Dave &amp;amp; Tony&#039;s||Premium Burgers||3.2 mi||12766 Olive Blvd, St. Louis, MO 63146||http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
|Taqueria Durango|| Mexican||3.5 mi|| 10238 Page Ave, Overland, MO||https://www.facebook.com/TaqueriaDurangoSaintLouis&lt;br /&gt;
|-&lt;br /&gt;
| Nick &amp;amp; Elena&#039;s Pizzeria||Pizza/Italian||5.4 mi||3007 Woodson Rd, Overland, MO 63114||https://www.facebook.com/NICKnELENAS/&lt;br /&gt;
|-&lt;br /&gt;
|Sugarfire Smokehouse||BBQ||6.0 mi||9200 Olive Blvd, St. Louis, MO 63132||https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
|Salt + Smoke|| BBQ||9.0 mi||501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
|BEAST||BBQ||17.1 mi||4156 Manchester Ave, St. Louis, MO 63110||https://beastbbqstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Pappy&#039;s Smokehouse||BBQ||18.7 mi||3106 Olive St, St. Louis, MO 63103||https://www.pappyssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bogart&#039;s||BBQ||20.8 mi||71627 S 9th St, St. Louis, MO 63104||https://www.bogartssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Broadway Oyster Bar||Cajun||23.7 mi||736 S Broadway, St. Louis, MO 63102||http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes||Famous local frozen custard||21.6 mi||6726 Chippewa, St. Louis, MO 63109|| http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bombay Food Junkies||Vegan Options||5.2 mi||3580 Adie Rd, St Ann, MO 63074||https://www.bombayfoodjunkies.com/&lt;br /&gt;
|-&lt;br /&gt;
|Hi-Point Drive-In||Burgers||12 mi||1033 McCausland Ave, St. Louis, MO 63117||https://hipointedrivein.com/about/&lt;br /&gt;
|-&lt;br /&gt;
|Bar Louie||Bar &amp;amp; Grill||8.4 mi||1650 Beale Street Suite 180, St. Charles, MO 63303||https://www.barlouie.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Sauce on the Side||Calzones||9.2 mi||7810 Forsyth Blvd., Clayton, MO 63105||https://sauceontheside.com/&lt;br /&gt;
|-&lt;br /&gt;
|Blueberry Hill||Landmark restaurant / Americana||9.4 mi||6504 Delmar Blvd, University City, MO 63130||https://blueberryhill.com/&lt;br /&gt;
|-&lt;br /&gt;
|Fitz&#039;s||Local root beer &amp;amp; burgers||9.3 mi||6605 Delmar Blvd, St. Louis, MO 63130||https://fitzsrootbeer.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Target||5.9 mi||12275 St Charles Rock Rd, Bridgeton, MO 63044||[https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
|Costco||13.3 mi||200 Costco Way, St Peters, MO 63376||[https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
|Schnucks Dorsett (Grocery Store) ||1.5 mi||2030 Dorsett Rd, Maryland Heights, MO 63043||[https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
|Walgreens ||1.6 mi||12509 Dorsett Rd, Maryland Heights, MO 63043||[https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
|BP Gas Station||0.3 mi||11988 Westline Industrial Dr, St. Louis, MO 63146||&lt;br /&gt;
|-&lt;br /&gt;
|ALDI||2.6 mi||11745 Olive Blvd, Creve Coeur, MO 63141||[https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
|Trader Joe&#039;s||[https://goo.gl/maps/3aV8WLBakaB2 2.4 mi]||11505 Olive Blvd, Creve Coeur, MO 63141||[https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
|D&amp;amp;J Liquor||[https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi]||1914 McKelvey Rd, Maryland Heights, MO 63043||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|The Gateway Arch||Oh look, it&#039;s the Arch||200 Washington Ave, St. Louis, MO 63102|| https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
|Busch Stadium ||Cardinals Baseball Stadium||700 Clark Ave, St. Louis, MO 63102||https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
|Forest Park||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112||https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Zoo||Free zoo, located inside Forest Park||Government Dr, St. Louis, MO 63110 ||https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Aquarium at Union Station||Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel||201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Art Museum||Free art museum, located inside Forest Park||1 Fine Arts Dr, St. Louis, MO 63110||https://www.slam.org/ &lt;br /&gt;
|-&lt;br /&gt;
|Creve Coeur Lake Park||[https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape||13725 Marine Ave, St. Louis, MO 63146||[https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
|The Muny||Outdoor theater, located inside Forest Park||1 Theatre Dr, St. Louis, MO 63112||https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
|Missouri Botanical Gardens||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 ||http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
|Anheuser-Busch St. Louis Brewery||Main brewery, offers tours||1200 Lynch St, St. Louis, MO 63118||https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|City Museum||Architectural Anomaly/Interactive Art/Climbing Museum||750 N 16th St, St. Louis, MO 63103|| https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
|Grants Farm||Free wildlife park with tram tours and free beer||10501 Gravois Rd, St. Louis, MO 63123||https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
|The Butterfly House||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
|Science Center||Kid-friendly interactive museum, includes IMAX and planetarium||5050 Oakland Ave, St. Louis, MO 63110||https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic||516 S Kirkwood Rd, St. Louis, MO 63122||https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
|Fox Theatre||Historic theater, offers tours||527 NORTH GRAND BLVD., St. Louis, MO 63103||https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Neighborhoods||Shopping/Nightlife/Exploring|| Various||https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
|Live Music Venues||St. Louis is known for its blues and jazz scene||Various ||https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
|Casinos||Gambling||Various||https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|Cahokia Mounds||Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel||30 Ramey Street Collinsville, IL 62234|| https://cahokiamounds.org/&lt;br /&gt;
|-&lt;br /&gt;
|A Gathering Place||Massages within walking distance of convention center||12140 Lackland Rd, St. Louis, MO 63146 ||https://www.agatheringplace.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ticketing==&lt;br /&gt;
Ticketing is handled through the play.net [https://www.play.net/gs4/quests/ Box Office] page. &#039;&#039;&#039;Be sure to click on the Details button in the Box Office to view the specifics of your selection.&#039;&#039;&#039; To attend, a badge is required and all attendees must display their badge at all times while in the official event rooms. Badges can be purchased at the door, but will be more expensive. &lt;br /&gt;
&lt;br /&gt;
===Non-Attendee Options===&lt;br /&gt;
&#039;&#039;&#039;Non-Attendee Goodie Bag: $40 - 1000 Available&#039;&#039;&#039;  &lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40 - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
*A unique Spirit Beast available only at SimuCon 2025!&lt;br /&gt;
&lt;br /&gt;
===Attendee Ticket Options===&lt;br /&gt;
&#039;&#039;&#039;Badge (Option 10 in the Box Office): $40 Base Price - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
All attendees must display their badge at all times while in the official event rooms. Includes:&lt;br /&gt;
&lt;br /&gt;
Attendee Goodie Bag  &lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
* Special Attendee-only Scripted Item! (account attuned)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40 Add-On - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
* A unique Spirit Beast available only at SimuCon 2024!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Portrait: $250 Add-On - 8 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rendering of your character, copy to be provided to you and included in your character&#039;s LOOK in game.&lt;br /&gt;
&lt;br /&gt;
Provide your character&#039;s full LOOK description.  Include as much detail as possible to convey to the artist a clear vision of your character. &lt;br /&gt;
* You may note one or two items that you want specifically depicted.  If you prefer a certain pose, specify it.&lt;br /&gt;
You will be provided with a composite sketch and allowed one round of revision before the final product is completed.&lt;br /&gt;
&lt;br /&gt;
Images will be delivered in the following formats -&lt;br /&gt;
* Low res:830x1080 (to fit within the Wiki upload file size limit, if you want to display your image there)&lt;br /&gt;
* High res:2400x3000 pixels. (print size of 8x10)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Room: $250 Add-On - 3 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Purchaser will work with a GM to create a unique room that will be deployed to all instances of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Siegery Set: $200 Add-On - 10 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This package contains:&lt;br /&gt;
* 1 repair / carrying case&lt;br /&gt;
* 1 (choice of) castle or fortress&lt;br /&gt;
* 2 siege weapons&lt;br /&gt;
* 2 soldiers&lt;br /&gt;
* You can design the appearance of each piece, and we will write custom messaging to match!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&amp;amp;D One-Shot Game: $5 Add-On - 15 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in one of the Elanthia-themed One-Shot campaigns. You will receive a pouch of dice to play the game with!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lunch with Simutronics: $150 Add-On - 3 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in the small group lunch on Friday at noon with DR PM Lyneya, GS PM Wyrom (tentative, and Simutronics CEO Skippy, Chris in Billing, and Mike the New Tech Guy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simu Swag: $50 Add-On - 25 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SimuCon branded bag containing:&lt;br /&gt;
* 2024 Ceramic Mug&lt;br /&gt;
* 2024 SimuCon T-shirt&lt;br /&gt;
* ... and other stuff!&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/ypGH9P4AsB Official Simutronics Discord Server]&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2025&amp;diff=239894</id>
		<title>SimuCon 2025</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2025&amp;diff=239894"/>
		<updated>2025-06-15T22:18:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2025 are Thursday, July 10 through Sunday, July 13, 2025 at the Sheraton Westport Plaza Hotel. Room reservation link Room reservation link [https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink here].&lt;br /&gt;
&lt;br /&gt;
==2025 Schedule==&lt;br /&gt;
===Main Schedule===&lt;br /&gt;
All times CST (CENTRAL TIME)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
!Activity &lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Wednesday&amp;lt;br /&amp;gt;July 9th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Thursday&amp;lt;br /&amp;gt;July 10th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday&amp;lt;br /&amp;gt;July 11th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday&amp;lt;br /&amp;gt;July 12th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sunday&amp;lt;br /&amp;gt;July 13th&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |00:00 PM&lt;br /&gt;
| Unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Live Alteration Sessions:&amp;lt;br&amp;gt;&lt;br /&gt;
- First come, first served!  There are several sessions scheduled, and everyone is allowed to claim one alteration but they MUST make it to one of these sessions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This event requires a laptop or use of one of the workstations provided in the main conference room to access the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;D&amp;amp;D One Shots: You must pre-register for a session in the Box Office. It is strongly recommended to attend Session 0.&lt;br /&gt;
&lt;br /&gt;
Event Color Coding:&amp;lt;br&amp;gt;&lt;br /&gt;
This event is in the main conference room.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This event is in Breakout 1.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF40BF&amp;quot;&amp;gt;This event is in Breakout 2.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This event is in Breakout 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Streaming Schedule===&lt;br /&gt;
The following Gemstone IV panels will be streamed. All times CST (CENTRAL TIME)&lt;br /&gt;
&lt;br /&gt;
Streaming link: TBD&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
!Panel&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday, July 11th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Friday, July 11th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday, July 12th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday, July 12th&#039;&#039;&#039;&lt;br /&gt;
|00:00 PM&lt;br /&gt;
|unknown&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* [[Altheren (prime)|Altheren]]&lt;br /&gt;
* Amerek&lt;br /&gt;
* [[Delindra (prime)|Delindra]]&lt;br /&gt;
* [[Dergoatean (prime)|Dergoatean]]&lt;br /&gt;
* Durakar&lt;br /&gt;
* [[Elgrim (prime)|Elgrim]]&lt;br /&gt;
* [[Fyg (prime)|Fyg]]&lt;br /&gt;
* Liras&lt;br /&gt;
* [[Maylan (prime)|Maylan]]&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Mourdeyan&lt;br /&gt;
* Roblar&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* unknown&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Drekoi&lt;br /&gt;
* Omrii&lt;br /&gt;
* Tysong&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Aergo&lt;br /&gt;
* Haxus&lt;br /&gt;
* Ivry&lt;br /&gt;
* Kaonashi&lt;br /&gt;
* Lydil&lt;br /&gt;
* Mestys&lt;br /&gt;
* Nyxus&lt;br /&gt;
* Tago&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Xeraphina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
Attendance badges have previously cost $40 when purchased in advance. Tickets are available at the door, but will be more expensive. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
=== Where do I sign up?===&lt;br /&gt;
&lt;br /&gt;
Ticketing will likely be handled via the play.net Box Office when available. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2025 Schedule|2025 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring? ===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
=== Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES, pack your bathing suit! The Sheraton Westport Plaza has an indoor pool, and their sister property the Sheraton Westport Chalet has an outdoor pool. The Chalet&#039;s outdoor pool is very close and is a popular day time destination for attendees. All facilities at both hotels are available to any guest staying at either hotel. There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any. It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held in the St. Louis area, home of Simutronic&#039;s headquarters. While the host hotel may very, it is usually held at one of the many convention spaces at or near the Westport Plaza. For specific details on the official hotel, please see the below accommodations list. Also below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address|| Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Plaza (Official Hotel)&#039;&#039;&#039;||onsite||900 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/event-reservations/reservation-link.mi?id=1741039429417&amp;amp;key=GRP&amp;amp;app=resvlink Group Discount Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Chalet||onsite||191 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/en-us/hotels/stlsi-sheraton-westport-chalet-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites||0.3 miles||25 Progress Pkwy, St. Louis, MO 63146||[https://www.ihg.com/staybridge/hotels/us/en/st-louis/stlsb/hoteldetail Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites||0.7 miles||12031 Lackland Rd., Saint Louis, MO, 63146||[https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport||0.6 miles|| 11918 Westline Industrial Drive, St. Louis, MO 63146|| [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport||0.6 miles||11918 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport||0.7 miles||11888 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Drunken Fish||Sushi||onsite||639 West Port Plaza, St. Louis, MO 63146 ||https://www.drunkenfish.com/&lt;br /&gt;
|-&lt;br /&gt;
|Kobe Japanese Grill||Japanese/Hibachi||onsite||645 West Port Plaza, St. Louis, MO 63146||https://www.kobeofwestport.com/menus/&lt;br /&gt;
|-&lt;br /&gt;
|Starbucks||Coffee|| onsite||111 West Port Plaza, St. Louis, MO 63146 ||https://www.westportstl.com/tenant/starbucks/&lt;br /&gt;
|-&lt;br /&gt;
|Trainwreck Saloon||American/Grill||onsite|| 314 West Port Plaza, St. Louis, MO 63146||https://www.trainwrecksaloon.com/westport-home&lt;br /&gt;
|-&lt;br /&gt;
|Westport Social||Bar/Games/Karaoke||onsite||910 West Port Plaza Dr, St. Louis, MO 63146||https://westportsocial-stl.com/menu/&lt;br /&gt;
|-&lt;br /&gt;
|360 Westport||Rooftop Bar &amp;amp; Lounge||onsite||111 West Port Plaza, Suite 1200, St. Louis, MO 63146||https://www.360-stl.com/westport/&lt;br /&gt;
|-&lt;br /&gt;
|Soda Fountain Express||Modern Diner||onsite||147 West Port Plaza Dr, St. Louis, MO 63146||https://sodafountainexpress-stl.com/&lt;br /&gt;
|-&lt;br /&gt;
|Basso on the Plaza||Italian||onsite||545 West Port Plaza Dr, St. Louis, MO 63146||https://www.basso-stl.com/westport/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name|| Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Bread Company||Cafe &amp;amp; Bakery||0.3 mi||15 Progress Pkwy, Maryland Heights, MO 63043 ||https://www.panerabread.com/en-us/cafe/locations/mo/maryland-heights/15-progress-parkway&lt;br /&gt;
|-&lt;br /&gt;
|O&#039;Fallon Brewery||Beer/American Food||0.3 mi ||45 Progress Pkwy, Maryland Heights, MO 63043 ||http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
|Giola&#039;s Deli||Sandwiches||0.8 mi||11855 Adie Rd, Maryland Heights, MO 63043||https://www.gioiasdeli.com/&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|DD Mau||Vietnamese / Bao||1.3 mi||11982 Dorsett Rd, Maryland Heights, MO 63043||http://www.ddmaustl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Gobble STOP Smokehouse|| BBQ Poultry||2.8 mi||1227 Castillon Arcade Plaza, Creve Coeur, MO 63141||http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL||Ramen / Japanese||3.0 mi||11423 Olive Blvd, St. Louis, MO 63141||http://nudohousestl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Dave &amp;amp; Tony&#039;s||Premium Burgers||3.2 mi||12766 Olive Blvd, St. Louis, MO 63146||http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
|Taqueria Durango|| Mexican||3.5 mi|| 10238 Page Ave, Overland, MO||https://www.facebook.com/TaqueriaDurangoSaintLouis&lt;br /&gt;
|-&lt;br /&gt;
| Nick &amp;amp; Elena&#039;s Pizzeria||Pizza/Italian||5.4 mi||3007 Woodson Rd, Overland, MO 63114||https://www.facebook.com/NICKnELENAS/&lt;br /&gt;
|-&lt;br /&gt;
|Sugarfire Smokehouse||BBQ||6.0 mi||9200 Olive Blvd, St. Louis, MO 63132||https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
|Salt + Smoke|| BBQ||9.0 mi||501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
|BEAST||BBQ||17.1 mi||4156 Manchester Ave, St. Louis, MO 63110||https://beastbbqstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Pappy&#039;s Smokehouse||BBQ||18.7 mi||3106 Olive St, St. Louis, MO 63103||https://www.pappyssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bogart&#039;s||BBQ||20.8 mi||71627 S 9th St, St. Louis, MO 63104||https://www.bogartssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Broadway Oyster Bar||Cajun||23.7 mi||736 S Broadway, St. Louis, MO 63102||http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes||Famous local frozen custard||21.6 mi||6726 Chippewa, St. Louis, MO 63109|| http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bombay Food Junkies||Vegan Options||5.2 mi||3580 Adie Rd, St Ann, MO 63074||https://www.bombayfoodjunkies.com/&lt;br /&gt;
|-&lt;br /&gt;
|Hi-Point Drive-In||Burgers||12 mi||1033 McCausland Ave, St. Louis, MO 63117||https://hipointedrivein.com/about/&lt;br /&gt;
|-&lt;br /&gt;
|Bar Louie||Bar &amp;amp; Grill||8.4 mi||1650 Beale Street Suite 180, St. Charles, MO 63303||https://www.barlouie.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Sauce on the Side||Calzones||9.2 mi||7810 Forsyth Blvd., Clayton, MO 63105||https://sauceontheside.com/&lt;br /&gt;
|-&lt;br /&gt;
|Blueberry Hill||Landmark restaurant / Americana||9.4 mi||6504 Delmar Blvd, University City, MO 63130||https://blueberryhill.com/&lt;br /&gt;
|-&lt;br /&gt;
|Fitz&#039;s||Local root beer &amp;amp; burgers||9.3 mi||6605 Delmar Blvd, St. Louis, MO 63130||https://fitzsrootbeer.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Target||5.9 mi||12275 St Charles Rock Rd, Bridgeton, MO 63044||[https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
|Costco||13.3 mi||200 Costco Way, St Peters, MO 63376||[https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
|Schnucks Dorsett (Grocery Store) ||1.5 mi||2030 Dorsett Rd, Maryland Heights, MO 63043||[https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
|Walgreens ||1.6 mi||12509 Dorsett Rd, Maryland Heights, MO 63043||[https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
|BP Gas Station||0.3 mi||11988 Westline Industrial Dr, St. Louis, MO 63146||&lt;br /&gt;
|-&lt;br /&gt;
|ALDI||2.6 mi||11745 Olive Blvd, Creve Coeur, MO 63141||[https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
|Trader Joe&#039;s||[https://goo.gl/maps/3aV8WLBakaB2 2.4 mi]||11505 Olive Blvd, Creve Coeur, MO 63141||[https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
|D&amp;amp;J Liquor||[https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi]||1914 McKelvey Rd, Maryland Heights, MO 63043||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|The Gateway Arch||Oh look, it&#039;s the Arch||200 Washington Ave, St. Louis, MO 63102|| https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
|Busch Stadium ||Cardinals Baseball Stadium||700 Clark Ave, St. Louis, MO 63102||https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
|Forest Park||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112||https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Zoo||Free zoo, located inside Forest Park||Government Dr, St. Louis, MO 63110 ||https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Aquarium at Union Station||Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel||201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Art Museum||Free art museum, located inside Forest Park||1 Fine Arts Dr, St. Louis, MO 63110||https://www.slam.org/ &lt;br /&gt;
|-&lt;br /&gt;
|Creve Coeur Lake Park||[https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape||13725 Marine Ave, St. Louis, MO 63146||[https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
|The Muny||Outdoor theater, located inside Forest Park||1 Theatre Dr, St. Louis, MO 63112||https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
|Missouri Botanical Gardens||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 ||http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
|Anheuser-Busch St. Louis Brewery||Main brewery, offers tours||1200 Lynch St, St. Louis, MO 63118||https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|City Museum||Architectural Anomaly/Interactive Art/Climbing Museum||750 N 16th St, St. Louis, MO 63103|| https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
|Grants Farm||Free wildlife park with tram tours and free beer||10501 Gravois Rd, St. Louis, MO 63123||https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
|The Butterfly House||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
|Science Center||Kid-friendly interactive museum, includes IMAX and planetarium||5050 Oakland Ave, St. Louis, MO 63110||https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic||516 S Kirkwood Rd, St. Louis, MO 63122||https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
|Fox Theatre||Historic theater, offers tours||527 NORTH GRAND BLVD., St. Louis, MO 63103||https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Neighborhoods||Shopping/Nightlife/Exploring|| Various||https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
|Live Music Venues||St. Louis is known for its blues and jazz scene||Various ||https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
|Casinos||Gambling||Various||https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|Cahokia Mounds||Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel||30 Ramey Street Collinsville, IL 62234|| https://cahokiamounds.org/&lt;br /&gt;
|-&lt;br /&gt;
|A Gathering Place||Massages within walking distance of convention center||12140 Lackland Rd, St. Louis, MO 63146 ||https://www.agatheringplace.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ticketing==&lt;br /&gt;
Ticketing is handled through the play.net [https://www.play.net/gs4/quests/ Box Office] page. &#039;&#039;&#039;Be sure to click on the Details button in the Box Office to view the specifics of your selection.&#039;&#039;&#039; To attend, a badge is required and all attendees must display their badge at all times while in the official event rooms. Badges can be purchased at the door, but will be more expensive. &lt;br /&gt;
&lt;br /&gt;
===Non-Attendee Options===&lt;br /&gt;
&#039;&#039;&#039;Non-Attendee Goodie Bag: $40 - 1000 Available&#039;&#039;&#039;  &lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40 - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
*A unique Spirit Beast available only at SimuCon 2025!&lt;br /&gt;
&lt;br /&gt;
===Attendee Ticket Options===&lt;br /&gt;
&#039;&#039;&#039;Badge (Option 10 in the Box Office): $40 Base Price - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
All attendees must display their badge at all times while in the official event rooms. Includes:&lt;br /&gt;
&lt;br /&gt;
Attendee Goodie Bag  &lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
* Special Attendee-only Scripted Item! (account attuned)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40 Add-On - 1000 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
* A unique Spirit Beast available only at SimuCon 2024!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Portrait: $250 Add-On - 8 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rendering of your character, copy to be provided to you and included in your character&#039;s LOOK in game.&lt;br /&gt;
&lt;br /&gt;
Provide your character&#039;s full LOOK description.  Include as much detail as possible to convey to the artist a clear vision of your character. &lt;br /&gt;
* You may note one or two items that you want specifically depicted.  If you prefer a certain pose, specify it.&lt;br /&gt;
You will be provided with a composite sketch and allowed one round of revision before the final product is completed.&lt;br /&gt;
&lt;br /&gt;
Images will be delivered in the following formats -&lt;br /&gt;
* Low res:830x1080 (to fit within the Wiki upload file size limit, if you want to display your image there)&lt;br /&gt;
* High res:2400x3000 pixels. (print size of 8x10)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Room: $250 Add-On - 3 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Purchaser will work with a GM to create a unique room that will be deployed to all instances of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Siegery Set: $200 Add-On - 10 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This package contains:&lt;br /&gt;
* 1 repair / carrying case&lt;br /&gt;
* 1 (choice of) castle or fortress&lt;br /&gt;
* 2 siege weapons&lt;br /&gt;
* 2 soldiers&lt;br /&gt;
* You can design the appearance of each piece, and we will write custom messaging to match!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&amp;amp;D One-Shot Game: $5 Add-On - 15 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in one of the Elanthia-themed One-Shot campaigns. You will receive a pouch of dice to play the game with!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lunch with Simutronics: $150 Add-On - 3 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in the small group lunch on Friday at noon with DR PM Lyneya, GS PM Wyrom (tentative, and Simutronics CEO Skippy, Chris in Billing, and Mike the New Tech Guy.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simu Swag: $50 Add-On - 25 Available&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SimuCon branded bag containing:&lt;br /&gt;
* 2024 Ceramic Mug&lt;br /&gt;
* 2024 SimuCon T-shirt&lt;br /&gt;
* ... and other stuff!&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/ypGH9P4AsB Official Simutronics Discord Server]&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2024&amp;diff=223342</id>
		<title>SimuCon 2024</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2024&amp;diff=223342"/>
		<updated>2024-08-02T02:53:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:SimuCon2024_1920x1080.jpg|500px|right|SimuCon 2024 official art|alt=Two dragons, one green named Sparky and one tannish named Krystal sit gathered at a table staring at a red D20 dice as they face an orcish dungeon master. A winged fairy stares anxiously at the dice, as well. A golden quee potato rests on the gridded dungeon map. A sign reading, &amp;quot;Sheraton Westport Plaza&amp;quot; with the dates Aug 7 - 11 hangs from a wall in the background.]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2024 are Wednesday, August 7 through Sunday, August 11, 2024 at the Sheraton Westport Plaza Hotel. Room reservation link Room reservation link [https://www.marriott.com/event-reservations/reservation-link.mi?id=1712267208646&amp;amp;key=GRP&amp;amp;app=resvlink here].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==2024 Schedule==&lt;br /&gt;
===Main Schedule===&lt;br /&gt;
All times CST (CENTRAL TIME)&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
! colspan=&amp;quot;6&amp;quot; |Activity &lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; |Wednesday&amp;lt;br /&amp;gt;August 7th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |3:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; |Lend a hand with setup and hang out (Check-in starts on Thursday)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;15&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; |Thursday&amp;lt;br /&amp;gt;August 8th&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |12:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Lunch break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |1:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; |Builders Faire - Player Submission Event&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |2:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; |Monster Mayhem - a Card Game&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |3:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |4:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; |D&amp;amp;D Session 0	**&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |5:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; |Live Alteration Sessions *&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Dinner break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |7:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |Droughtman&#039;s Challenge *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |8:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |9:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; |Sip &amp;amp; Paint - Miniatures&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |10:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; |Builders Faire - Player Submission Event - Recap &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7;&amp;quot; |Reviewing Suggestions Forum &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; |D&amp;amp;D One-Shot **&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |1:00 AM &lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Quiet Hours - Volume down, liquor bottles away&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;18&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; |Friday&amp;lt;br /&amp;gt;August 9th&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; | All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |10:00 AM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF;&amp;quot; |Builders Faire&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; |Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; |D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |11:00 AM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; |Live Alteration Sessions * &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Blood on the Clocktower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |12:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Lunch break (on your own)&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6;&amp;quot; |Lunch with Staff (perk)&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center&amp;quot; |1:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF; color: red;&amp;quot; |Gemstone &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |Dragon Realms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |2:00 PM &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Adventure! &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Tangibly furthering your roleplay&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |3:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Premium Character Customizations&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |Informal Q&amp;amp;A, Announcements&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |4:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Creature Feature - Data &amp;amp; Design &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |5:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; | Crafter&#039;s Corner&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Player run - PvP and You&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Dinner break (on your own)&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |7:00 PM &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |8:00 PM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |Raffle Prizes&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; |D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |9:00 PM &lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |Droughtman&#039;s Championship * &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |10:00 PM &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF;&amp;quot; | Blind-folded Duskruin Endless Arena Run *&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7;&amp;quot; |Blind-folded PVP *&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Jackbox Games&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Crafts &lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |1:00 AM&lt;br /&gt;
| colspan=&amp;quot;65&amp;amp;quot;&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; |Quiet Hours - Volume down, liquor bottles away&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;19&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; |Saturday&amp;lt;br /&amp;gt;August 10th&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |All Day &amp;lt;br&amp;gt; 9:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Check-in and Socialize &amp;lt;br&amp;gt; Coffee, Tea, and Water&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |10:00 AM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; | Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; |D&amp;amp;D One-Shot	** &lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: blue;&amp;quot; |Munchkins Tournament&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |11:00 AM&lt;br /&gt;
| colspan=&amp;quot;4&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color:#FFE6CC;&amp;quot; |Live Alteration Sessions *&lt;br /&gt;
| colspan=&amp;quot;1&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Blood on the Clocktower&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |12:00 PM&lt;br /&gt;
| colspan=&amp;quot;5&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Lunch break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |1:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6F3FF; color: red;&amp;quot; |Gemstone&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |Dragon Realms&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |2:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Bug or Assist? Squish or Persist?&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Player run - Advanced PvP&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |3:00 PM &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |Gemstones!&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |Live Dev &amp;amp; Raffles&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |4:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |New Area! New Lore! Wait, what is this list? (Associated w. Builders Faire)&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |5:00 PM &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6F3FF; color: red;&amp;quot; |GSWiki and You! &lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: left;background-color: #D6FFE7; color: #BF40BF;&amp;quot; |PANEL: Player run - Crafting&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |6:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFFFF;&amp;quot; |Dinner break (on your own)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |7:00 PM &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |8:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;5&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |Costume Party / 80s Night&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |80s General &amp;amp; Movie Trivia&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: #BF40BF;&amp;quot; |D&amp;amp;D One-Shot **&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |9:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |80s Music Trivia (Name That Rune)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |10:00 PM&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;3&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; | Karaoke&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;1&amp;quot; style=&amp;quot;text-align: center;background-color: #FFE6CC;&amp;quot; |PHOTO SCAVENGER HUNT DEADLINE&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |&amp;amp;nbsp;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Jackbox Games &lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;background-color: #FFFED6; color: red;&amp;quot; |Crafts&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |11:00 PM&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |1:00 AM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; | Quiet Hours - Volume down, liquor bottles away&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; style=&amp;quot;text-align: center;font-weight:bold; vertical-align:top;&amp;quot; |Sunday&amp;lt;br /&amp;gt;August 11th&lt;br /&gt;
| style=&amp;quot;text-align: right&amp;quot; |All Day &amp;lt;br&amp;gt; 2:00 PM&lt;br /&gt;
| colspan=&amp;quot;6&amp;quot; style=&amp;quot;text-align: center;background-color: #F2DDDC;&amp;quot; |Socialize/Clean up! &amp;lt;br&amp;gt; Rooms Close - Con Ends!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
For the Live Alteration Sessions:&amp;lt;br&amp;gt;&lt;br /&gt;
- First come, first served!  There are several sessions scheduled, and everyone is allowed to claim one alteration but they MUST make it to one of these sessions.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt;This event requires a laptop or use of one of the workstations provided in the main conference room to access the game.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;nowiki&amp;gt;**&amp;lt;/nowiki&amp;gt;D&amp;amp;D One Shots: You must pre-register for a session in the Box Office. It is strongly recommended to attend Session 0.&lt;br /&gt;
&lt;br /&gt;
Event Color Coding:&amp;lt;br&amp;gt;&lt;br /&gt;
This event is in the main conference room.&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;This event is in Breakout 1.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:#BF40BF&amp;quot;&amp;gt;This event is in Breakout 2.&amp;lt;/span&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;This event is in Breakout 3.&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Streaming Schedule===&lt;br /&gt;
The following Gemstone IV panels will be streamed. All times CST (CENTRAL TIME)&lt;br /&gt;
&lt;br /&gt;
Streaming link: TBD&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; &lt;br /&gt;
!Day&lt;br /&gt;
!Time&lt;br /&gt;
!Panel&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;font-weight:bold; vertical-align:top;&amp;quot; |Friday &lt;br /&gt;
August 9&lt;br /&gt;
|3:00 PM&lt;br /&gt;
|Premium Character Customizations&lt;br /&gt;
|-&lt;br /&gt;
| rowspan=&amp;quot;1&amp;quot; style=&amp;quot;font-weight:bold; vertical-align:top;&amp;quot; |Friday &lt;br /&gt;
August 9&lt;br /&gt;
|4:00 PM&lt;br /&gt;
|Creature Feature - Data &amp;amp; Design&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;&#039;August 10&#039;&#039;&#039;&lt;br /&gt;
|2:00 PM&lt;br /&gt;
|Bug or Assist?  Squish or Persist?&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Saturday&#039;&#039;&#039; &lt;br /&gt;
&#039;&#039;&#039;August 10&#039;&#039;&#039;&lt;br /&gt;
|3:00 PM&lt;br /&gt;
|Gemstones!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Azanoth&lt;br /&gt;
*Dergoatean&lt;br /&gt;
*Desorceri&lt;br /&gt;
*Eruheran&lt;br /&gt;
*Ghommpikk&lt;br /&gt;
*Madmountan&lt;br /&gt;
*Liras&lt;br /&gt;
*Maylan&lt;br /&gt;
*Mourdeyan&lt;br /&gt;
*Obsalyn&lt;br /&gt;
*Ramladu-GS4&lt;br /&gt;
*Roblar&lt;br /&gt;
*Rozy&lt;br /&gt;
*Vadya&lt;br /&gt;
*Yavs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
*Ashanor&lt;br /&gt;
*Valmos&lt;br /&gt;
*Brahm&lt;br /&gt;
*Cadance&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
*Sue&lt;br /&gt;
*Drekoi&lt;br /&gt;
*Omrii&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
*Aergo&lt;br /&gt;
*Haxus&lt;br /&gt;
*Ivry&lt;br /&gt;
*Kaonashi&lt;br /&gt;
*Lydil&lt;br /&gt;
*Marstreforn&lt;br /&gt;
*Mestys&lt;br /&gt;
*Nyxus&lt;br /&gt;
*Tago&lt;br /&gt;
*Thandiwe&lt;br /&gt;
*Valyrka&lt;br /&gt;
*Xeraphina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
Attendance badges cost $40 when purchased in advance. Tickets are available at the door, but will be more expensive. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
=== Where do I sign up?===&lt;br /&gt;
&lt;br /&gt;
Ticketing will likely be handled via the play.net Box Office when available. Please see the [[#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2024 Schedule|2024 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring? ===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
=== Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES, pack your bathing suit! The Sheraton Westport Plaza has an indoor pool, and their sister property the Sheraton Westport Chalet has an outdoor pool. The Chalet&#039;s outdoor pool is very close and is a popular day time destination for attendees. All facilities at both hotels are available to any guest staying at either hotel. There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any. It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held in the St. Louis area, home of Simutronic&#039;s headquarters. While the host hotel may very, it is usually held at one of the many convention spaces at or near the Westport Plaza. For specific details on the official hotel, please see the below accommodations list. Also below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address|| Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Plaza (Official Hotel)&#039;&#039;&#039;||onsite||900 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/event-reservations/reservation-link.mi?id=1712267208646&amp;amp;key=GRP&amp;amp;app=resvlink Group Discount Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Chalet||onsite||191 Westport Plaza, St. Louis, MO 63146||[https://www.marriott.com/en-us/hotels/stlsi-sheraton-westport-chalet-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites||0.3 miles||25 Progress Pkwy, St. Louis, MO 63146||[https://www.ihg.com/staybridge/hotels/us/en/st-louis/stlsb/hoteldetail Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites||0.7 miles||12031 Lackland Rd., Saint Louis, MO, 63146||[https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport||0.6 miles|| 11918 Westline Industrial Drive, St. Louis, MO 63146|| [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport||0.6 miles||11918 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport||0.7 miles||11888 Westline Industrial Drive, St. Louis, MO 63146||[https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Drunken Fish||Sushi||onsite||639 West Port Plaza, St. Louis, MO 63146 ||https://www.westportstl.com/tenant/drunken-fish/&lt;br /&gt;
|-&lt;br /&gt;
|Fuzzy&#039;s Taco Shop ||Baja Tacos||onsite||302 West Port Plaza, St. Louis, MO 63146|| https://www.westportstl.com/tenant/fuzzys-taco-shop/&lt;br /&gt;
|-&lt;br /&gt;
|Kobe Japanese Grill||Japanese/Hibachi||onsite||645 West Port Plaza, St. Louis, MO 63146||https://www.westportstl.com/tenant/kobe-steakhouse-of-japan/&lt;br /&gt;
|-&lt;br /&gt;
|Starbucks||Coffee|| onsite||111 West Port Plaza, St. Louis, MO 63146 ||https://www.westportstl.com/tenant/starbucks/&lt;br /&gt;
|-&lt;br /&gt;
|Trainwreck Saloon||American/Grill||onsite|| 314 West Port Plaza, St. Louis, MO 63146||https://www.westportstl.com/tenant/trainwreck-saloon/&lt;br /&gt;
|-&lt;br /&gt;
|Westport Social&lt;br /&gt;
|Bar/Games/Karaoke&lt;br /&gt;
|onsite&lt;br /&gt;
|910 West Port Plaza Dr. St. Louis, MO 63146&lt;br /&gt;
|https://www.westportstl.com/tenant/westport-social/&lt;br /&gt;
|-&lt;br /&gt;
|Jovick Brothers Deli&lt;br /&gt;
|Deli&lt;br /&gt;
|onsite&lt;br /&gt;
|318 West Port Plaza Dr. St. Louis, MO 63146&lt;br /&gt;
|https://www.westportstl.com/tenant/jovick-brothers-deli/&lt;br /&gt;
|-&lt;br /&gt;
|360 Westport&lt;br /&gt;
|Rooftop Bar &amp;amp; Lounge&lt;br /&gt;
|onsite&lt;br /&gt;
|111 West Port Plaza, Suite 1200 St. Louis, MO 63146&lt;br /&gt;
| https://www.westportstl.com/tenant/360-westport/&lt;br /&gt;
|-&lt;br /&gt;
|Soda Fountain Express&lt;br /&gt;
|Modern Diner &lt;br /&gt;
|onsite &lt;br /&gt;
| 147 West Port Plaza Dr St. Louis, MO 63146 &lt;br /&gt;
|https://www.westportstl.com/tenant/soda-fountain-express/&lt;br /&gt;
|-&lt;br /&gt;
|O&#039;Fallon Brewery||Beer/American Food||0.3 mi ||45 Progress Pkwy, Maryland Heights, MO 63043 ||http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
|Giola&#039;s Deli||Sandwiches||0.8 mi&lt;br /&gt;
| 11855 Adie Rd, Maryland Heights, MO 63043||https://www.gioiasdeli.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name|| Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|DD Mau||Vietnamese / Bao||1.3 mi||11982 Dorsett Rd, Maryland Heights, MO 63043&lt;br /&gt;
|http://www.ddmaustl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Gobble STOP Smokehouse|| BBQ Poultry||2.8 mi||1227 Castillon Arcade Plaza, Creve Coeur, MO 63141||http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL||Ramen / Japanese&lt;br /&gt;
|3.0 mi||11423 Olive Blvd, St. Louis, MO 63141||http://nudohousestl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Dave &amp;amp; Tony&#039;s||Premium Burgers||3.2 mi||12766 Olive Blvd, St. Louis, MO 63146||http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
|Taqueria Durango|| Mexican||3.5 mi|| 10238 Page Ave, Overland, MO||https://www.facebook.com/TaqueriaDurangoSaintLouis&lt;br /&gt;
|-&lt;br /&gt;
| Nick &amp;amp; Elena&#039;s Pizzeria||Pizza/Italian||5.4 mi||3007 Woodson Rd, Overland, MO 63114||https://www.facebook.com/NICKnELENAS/&lt;br /&gt;
|-&lt;br /&gt;
|Sugarfire Smokehouse||BBQ||6.0 mi||9200 Olive Blvd, St. Louis, MO 63132||https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
|Salt + Smoke|| BBQ||9.0 mi||501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
|BEAST||BBQ||17.1 mi||4156 Manchester Ave, St. Louis, MO 63110||https://beastbbqstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Pappy&#039;s Smokehouse||BBQ||18.7 mi||3106 Olive St, St. Louis, MO 63103||https://www.pappyssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bogart&#039;s||BBQ||20.8 mi||71627 S 9th St, St. Louis, MO 63104||https://www.bogartssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
|Broadway Oyster Bar||Cajun||23.7 mi||736 S Broadway, St. Louis, MO 63102||http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes||Famous local frozen custard||21.6 mi||6726 Chippewa, St. Louis, MO 63109|| http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
|Bombay Food Junkies||Vegan Options||5.2 mi||3580 Adie Rd, St Ann, MO 63074||https://www.bombayfoodjunkies.com/&lt;br /&gt;
|-&lt;br /&gt;
|Hi-Point Drive-In&lt;br /&gt;
|Burgers&lt;br /&gt;
|12 mi&lt;br /&gt;
|1033 McCausland Ave, St. Louis, MO 63117&lt;br /&gt;
|https://hipointedrivein.com/about/&lt;br /&gt;
|-&lt;br /&gt;
|Bar Louie&lt;br /&gt;
|Bar &amp;amp; Grill&lt;br /&gt;
|8.4 mi&lt;br /&gt;
|1650 Beale Street Suite 180, St. Charles, MO 63303&lt;br /&gt;
|https://www.barlouie.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Sauce on the Side&lt;br /&gt;
|Calzones &lt;br /&gt;
|9.2 mi&lt;br /&gt;
|7810 Forsyth Blvd., Clayton, MO 63105&lt;br /&gt;
|https://sauceontheside.com/&lt;br /&gt;
|-&lt;br /&gt;
|Blueberry Hill&lt;br /&gt;
|Landmark restaurant / Americana&lt;br /&gt;
|9.4 mi&lt;br /&gt;
|6504 Delmar Blvd, University City, MO 63130&lt;br /&gt;
|https://blueberryhill.com/&lt;br /&gt;
|-&lt;br /&gt;
|Fitz&#039;s &lt;br /&gt;
|Local root beer &amp;amp; burgers&lt;br /&gt;
|9.3 mi&lt;br /&gt;
|6605 Delmar Blvd, St. Louis, MO 63130&lt;br /&gt;
|https://fitzsrootbeer.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|Target||5.9 mi||12275 St Charles Rock Rd, Bridgeton, MO 63044||[https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
|Costco||13.3 mi||200 Costco Way, St Peters, MO 63376||[https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
|Schnucks Dorsett (Grocery Store) ||1.5 mi||2030 Dorsett Rd, Maryland Heights, MO 63043||[https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
|Walgreens ||1.6 mi||12509 Dorsett Rd, Maryland Heights, MO 63043||[https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
|BP Gas Station||0.3 mi||11988 Westline Industrial Dr, St. Louis, MO 63146||&lt;br /&gt;
|-&lt;br /&gt;
|ALDI||2.6 mi||11745 Olive Blvd, Creve Coeur, MO 63141||[https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
|Trader Joe&#039;s||[https://goo.gl/maps/3aV8WLBakaB2 2.4 mi]||11505 Olive Blvd, Creve Coeur, MO 63141||[https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
|D&amp;amp;J Liquor||[https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi]||1914 McKelvey Rd, Maryland Heights, MO 63043||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}} cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;0&amp;quot; style=&amp;quot;margin: 1em 1em 1em 1em; background: #f9f9f9; border: 1px #aaa solid; border-collapse: collapse;  &amp;quot;&lt;br /&gt;
|- bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
!Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|The Gateway Arch||Oh look, it&#039;s the Arch||200 Washington Ave, St. Louis, MO 63102|| https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
|Busch Stadium ||Cardinals Baseball Stadium||700 Clark Ave, St. Louis, MO 63102||https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
|Forest Park||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112||https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Zoo||Free zoo, located inside Forest Park||Government Dr, St. Louis, MO 63110 ||https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Aquarium at Union Station||Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel||201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Art Museum||Free art museum, located inside Forest Park||1 Fine Arts Dr, St. Louis, MO 63110||https://www.slam.org/ &lt;br /&gt;
|-&lt;br /&gt;
|Creve Coeur Lake Park||[https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape||13725 Marine Ave, St. Louis, MO 63146||[https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
|The Muny||Outdoor theater, located inside Forest Park||1 Theatre Dr, St. Louis, MO 63112||https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
|Missouri Botanical Gardens||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 ||http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
|Anheuser-Busch St. Louis Brewery||Main brewery, offers tours||1200 Lynch St, St. Louis, MO 63118||https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|City Museum||Architectural Anomaly/Interactive Art/Climbing Museum||750 N 16th St, St. Louis, MO 63103|| https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
|Grants Farm||Free wildlife park with tram tours and free beer||10501 Gravois Rd, St. Louis, MO 63123||https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
|The Butterfly House||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
|Science Center||Kid-friendly interactive museum, includes IMAX and planetarium||5050 Oakland Ave, St. Louis, MO 63110||https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic||516 S Kirkwood Rd, St. Louis, MO 63122||https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
|Fox Theatre||Historic theater, offers tours||527 NORTH GRAND BLVD., St. Louis, MO 63103||https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
|St. Louis Neighborhoods||Shopping/Nightlife/Exploring|| Various||https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
|Live Music Venues||St. Louis is known for its blues and jazz scene||Various ||https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
|Casinos||Gambling||Various||https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
|Cahokia Mounds||Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel||30 Ramey Street Collinsville, IL 62234|| https://cahokiamounds.org/&lt;br /&gt;
|-&lt;br /&gt;
|A Gathering Place||Massages within walking distance of convention center||12140 Lackland Rd, St. Louis, MO 63146 ||https://www.agatheringplace.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ticketing==&lt;br /&gt;
Ticketing is handled through the play.net [https://www.play.net/gs4/quests/ Box Office] page. &#039;&#039;&#039;Be sure to click on the Details button in the Box Office to view the specifics of your selection.&#039;&#039;&#039; To attend, a badge is required and all attendees must display their badge at all times while in the official event rooms. Badges can be purchased at the door, but will be more expensive. &lt;br /&gt;
&lt;br /&gt;
===Non-Attendee Options===&lt;br /&gt;
&#039;&#039;&#039;Non-Attendee Goodie Bag: $40&#039;&#039;&#039;  &lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
*Chronomage Spheres, 1x per town&lt;br /&gt;
*Urchin Guide, 90 days&lt;br /&gt;
*Adv Guild Vouchers, 20 uses&lt;br /&gt;
*Quest Orb, 1 use&lt;br /&gt;
&#039;&#039;&#039;Friend of the Con: $5&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friend of the Con: $50&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
&lt;br /&gt;
*A unique Spirit Beast available only at SimuCon 2024!&lt;br /&gt;
===Attendee Ticket Options===&lt;br /&gt;
&#039;&#039;&#039;Badge (Option 10 in the Box Office): $40 Base Price&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
All attendees must display their badge at all times while in the official event rooms. Includes:&lt;br /&gt;
&lt;br /&gt;
Attendee Goodie Bag  &lt;br /&gt;
&lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
*Chronomage Spheres, 1x per town&lt;br /&gt;
*Urchin Guide, 90 days&lt;br /&gt;
*Adv Guild Vouchers, 20 uses&lt;br /&gt;
*Quest Orb, 1 use&lt;br /&gt;
* Special Attendee-only Scripted Item! (account attuned)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Extra Special Item: $40 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This an ADDITIONAL special item!  &lt;br /&gt;
&lt;br /&gt;
*A unique Spirit Beast available only at SimuCon 2024!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Character Portrait: $250 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A rendering of your character, copy to be provided to you and included in your character&#039;s LOOK in game.&lt;br /&gt;
&lt;br /&gt;
Provide your character&#039;s full LOOK description.  Include as much detail as possible to convey to the artist a clear vision of your character. &lt;br /&gt;
&lt;br /&gt;
* You may note one or two items that you want specifically depicted.  If you prefer a certain pose, specify it.&lt;br /&gt;
&lt;br /&gt;
You will be provided with a composite sketch and allowed one round of revision before the final product is completed.&lt;br /&gt;
&lt;br /&gt;
Images will be delivered in the following formats -&lt;br /&gt;
&lt;br /&gt;
*Low res:830x1080 (to fit within the Wiki upload file size limit, if you want to display your image there)&lt;br /&gt;
*High res:2400x3000 pixels. (print size of 8x10)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Room: $250 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Purchaser will work with a GM to create a unique room that will be deployed to all instances of the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Siegery Set: $200 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This package contains:&lt;br /&gt;
&lt;br /&gt;
*1 repair / carrying case&lt;br /&gt;
*1 (choice of) castle or fortress&lt;br /&gt;
*1 siege weapon&lt;br /&gt;
*3 soldiers&lt;br /&gt;
*You can design the appearance of each piece, and we will write custom messaging to match!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;D&amp;amp;D One-Shot Game: $5 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in one of the Elanthia-themed One-Shot campaigns. You will receive a pouch of dice to play the game with!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lunch with Simutronics: $150 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Participate in the small group lunch on Friday at noon with DR PM Lyneya, GS PM Wyrom, and Simutronics CEO Skippy, and Chris in Billing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sip &amp;amp; Paint: $50 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Join professional 3D artist Jonathan Bombard as he guides you through an evening of painting your very own miniature! Each step will be explained and demonstrated, along with some helpful tips and tricks to bring out the best in your statue.&lt;br /&gt;
&lt;br /&gt;
This price includes a unique to SimuCon 2024 collectible statue only available through the box office, as well as all of the supplies you&#039;ll need to complete it - you just need to bring your own booze! Registered guests who want to get a lot of paint time in may wish to bring a hair dryer, but it is not required. You may also bring your own painting supplies if you wish.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Simu Swag: $50 Add-On&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
SimuCon branded bag containing:&lt;br /&gt;
&lt;br /&gt;
*2024 Ceramic Mug&lt;br /&gt;
*2024 SimuCon T-shirt&lt;br /&gt;
*... and other stuff!&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/ypGH9P4AsB Official Simutronics Discord Server]&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=209856</id>
		<title>Premium Point costs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_Point_costs&amp;diff=209856"/>
		<updated>2023-11-06T21:22:25Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A [[Premium subscription|Premium]] GemStone IV subscriber is awarded 100 &#039;&#039;&#039;Premium Points&#039;&#039;&#039; per month as a loyalty reward (often referred to as PPs). Current number of Premium Points on any account may be seen using [[PREMIUM]] START. These points can be used to purchase many different Premium [[Long-term Benefits]].  See the Benefits page for official descriptions of services.  This page will maintain costs and various notes.&lt;br /&gt;
&lt;br /&gt;
Points can be exchanged for services including [[Script|scripted]] items, [[alteration scroll]]s, an [[autoscripter]], lightening or deepening of one item, type-ahead lines, [[enhancive]] items, [[custom script]]ing, adding [[flares]] to [[armor]], [[weapon]]s, and armor accessories, [[enchanting]] services, adding critical or damage [[padding]] to armor and a [[Society|society]] reset option.&lt;br /&gt;
&lt;br /&gt;
Players often sell their PPs for [[silver coin|silvers]].  In these transactions the purchaser will have to give the seller the item as well as silvers so it is imperative that the seller be reputable.  The average conversion range is approximately 4,000-6,000 silvers per PP.  Larger blocks of PPs earn more silvers per point than smaller blocks, as they will be used for rarer or otherwise impossible to get services.  &lt;br /&gt;
&lt;br /&gt;
;Please note that the below is just to provide a general idea.  The PCALC command in-game is generally the best bet for a good estimate, though it should be noted that the final price will always be calculated by the GM providing any Premium Scroll (Sadie) Services.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;The range provided is based on a consensus of players in June 2015 and is only meant to give a general idea, not a firm price.&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}} align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Benefit ||Premium Point Cost||Comments and Additional Costs&lt;br /&gt;
|- &lt;br /&gt;
|Pre-scripted giftshop item||300 ||Located in the Lighthouse in Mist Harbor (Gift Shop, various containers)&lt;br /&gt;
|- &lt;br /&gt;
|[[Autoscripter]]||100 ||Located in the Lighthouse in Mist Harbor (Specialty Shop, read sign for details)&lt;br /&gt;
|- &lt;br /&gt;
|Checkbook||600 ||Located in the Lighthouse in Mist Harbor (Gift Shop, on pedestal)&lt;br /&gt;
|- &lt;br /&gt;
|[[Society]] reset (amnesty parchment)||2000 ||Located in the Lighthouse in Mist Harbor (Gift Shop, on counter)&lt;br /&gt;
|-&lt;br /&gt;
|One type-ahead line||900 ||Drink from the fountain located in Mist Harbor&lt;br /&gt;
|- &lt;br /&gt;
|[[Premium title]]s||600 ||Find the disheveled resident NPC in Mist Harbor&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration scroll|Alteration]]||300 ||15/15/15 + show OR long description&lt;br /&gt;
|-&lt;br /&gt;
|[[Alteration scroll|Alteration]]||600 ||Show AND Long description&lt;br /&gt;
|- &lt;br /&gt;
|[[Alteration Scroll Item Customization|Item Customization]]||300||Up to three facets of a single item that supports customization per service.&lt;br /&gt;
|- &lt;br /&gt;
|[[EZ script]]||1200  (first action)||600 points for each additional action. If item was EZ Scripted using different means, it is 600 for each additional action&lt;br /&gt;
|-&lt;br /&gt;
|[[Merchant|Lighten]] one item||100 ||Amount of lightening varies by item&lt;br /&gt;
|- &lt;br /&gt;
|[[Merchant|Deepen]] one item||100 ||Deepening is approximately 10% of current item&lt;br /&gt;
|-&lt;br /&gt;
|[[Spikes]] added to an item|| 300||Some items may not be eligible&lt;br /&gt;
|- &lt;br /&gt;
|Feature Changing Masks ||400 ||Good for eyes AND complexion; OR Complete hair; OR Face, nose and distinguishing mark.  Get &#039;a plain porcelain mask&#039; in [[Shear Delight]] followed by a Sadie Scroll.&lt;br /&gt;
|-&lt;br /&gt;
|Signature Swear||2500||Requires QC, which takes extra processing time. Get &#039;a pliable figurine&#039; from the Ocean Room (place an ORDER) in [[Shear Delight]] followed by a Sadie Scroll.&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb||3000||Requires QC, which takes extra processing time. Get &#039;a pliable figurine&#039; from the Ocean Room (place an ORDER) in [[Shear Delight]] followed by a Sadie Scroll.&lt;br /&gt;
|-&lt;br /&gt;
|Custom Logon/Logoff Messaging||5000||Requires QC, which takes extra processing time. Get &#039;a pliable figurine&#039; from the Ocean Room (place an ORDER) in [[Shear Delight]] followed by a Sadie Scroll.&lt;br /&gt;
|-&lt;br /&gt;
|Custom Title (Prename)||5500||Requires QC, which takes extra processing time. Get &#039;a pliable figurine&#039; from the Ocean Room (place an ORDER) in [[Shear Delight]] followed by a Sadie Scroll.  Please familiarize yourself with the guidelines here: [[Title system#Custom]]&lt;br /&gt;
|-&lt;br /&gt;
|Custom Title (Postname)||2500||Requires QC, which takes extra processing time. Get &#039;a pliable figurine&#039; from the Ocean Room (place an ORDER) in [[Shear Delight]] followed by a Sadie Scroll.  Please familiarize yourself with the guidelines here: [[Title system#Custom]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Flypaper tattoo|Flypaper Designers Tattoo]]: Full Customization (description only)|| 1000||This does not include any custom verbs, but does include the 15/15/15 OR Long description, as well as the Show description. These tattoos can only be altered when they are in certificate form.  Once the tattoo has been applied, it can no longer be altered.  Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.&lt;br /&gt;
|-&lt;br /&gt;
|[[Flypaper tattoo|Flypaper Designers Tattoo]]: Custom Verb (1)||1500||This does not include any alteration of the tattoo&#039;s description. These tattoos can only be altered when they are in certificate form.  Once the tattoo has been applied, it can no longer be altered.  Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.&lt;br /&gt;
|-&lt;br /&gt;
|***[[Pigments of Memory|Pigments of Memory Tattoo]]: Full Customization (description only)||1000||These tattoos can only be altered when they are in certificate form.  Once the tattoo has been applied, it can no longer be altered.  Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.&lt;br /&gt;
|-&lt;br /&gt;
|***[[Pigments of Memory|Pigments of Memory Tattoo]]: Other Custom Fields||1500||These tattoos can only be altered when they are in certificate form.  Once the tattoo has been applied, it can no longer be altered.  Both Flypaper Designers and Pigments of Memory tattoo certificates can be purchased from the shops bearing those same names at Rumor Woods.&lt;br /&gt;
|- &lt;br /&gt;
|Level 1 or 2 [[enhancive item]]||1800||&#039;&#039;See [[Premium enhancive]]&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|Level 3 or 4 [[enhancive item]]||2400||&#039;&#039;See [[Premium enhancive]]&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (heat, cold, electric, impact, or vacuum; for [[Runestaff|runestaves]], mana(to a max of x2) or acuity(to a max of x4) are also available)||Base 300 points|| Plus 300 points per (enchant/5) + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services) etc.&lt;br /&gt;
|- &lt;br /&gt;
|[[Flare]]s (disintegrate, disruption, unbalance, grapple, acid, plasma, steam||Base 900 points|| Plus 300 points per (enchant/5) + additional surcharge costs + item scripts (600 or 1200) + weighting (20 * number of services) + padding (10 * number of services)&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+1 added) with a starting enchant bonus of 0 to +15||300 + (300 * [[trunc]]((current plus + 4) / 5)))||&lt;br /&gt;
|- &lt;br /&gt;
|[[Enchanting]] plain item (+1 added) with a starting enchant bonus of +16 to +45||1200 + (400 * trunc((current plus - 11) / 5)))||&lt;br /&gt;
|- &lt;br /&gt;
|[[Spiked]] items for any enchanting, padding, or flaring service||600 point surcharge||&lt;br /&gt;
|- &lt;br /&gt;
|Ensorcelled items for any enchanting, padding, or flaring service||200 point per tier surcharge||&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting flared or (non-fluff) simple [[Script|scripted]] item||600 point surcharge||&lt;br /&gt;
|-&lt;br /&gt;
|Enchanting (non-fluff) complex scripted item ||1200  point surcharge||&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting a [[TD]] boosting, defender, [[Padding|padded]] or [[Weighting|weighted]] item||Bonus level * 100 points||&lt;br /&gt;
|- &lt;br /&gt;
|Enchanting [[claidhmore]] (new style only)||(40 points + (2 * Final Enchant Bonus)) * 100||&lt;br /&gt;
|- &lt;br /&gt;
|Heavy (150 services, 10 point combat effectiveness) [[Critical]] or [[Hitpoint|Damage]] [[Padding]], [[Weighting]], or [[Sighting]]||(3200 + (Enchant over 20 * 100)) + surcharges||Padding only. &amp;quot;Up to&amp;quot; 150 services. No discounts (CER 9 to CER 10 is the same cost as CER 0 to CER 10).   &amp;lt;br&amp;gt;Examples: +3TD is &#039;flaring surcharge&#039; and 1500 surcharge; +14% Impact Resist= &#039;resist surcharge&#039; and was 1000 surcharge&lt;br /&gt;
|- &lt;br /&gt;
|Custom Tattoo (PLATINUM ONLY)||400 points||&lt;br /&gt;
|- &lt;br /&gt;
|Single [[Premium home]] Item Alteration (PLATINUM ONLY)||600 points||&lt;br /&gt;
|- &lt;br /&gt;
|[[Convocation of Coraesine Field|Mayhem Tattoo]] (PLATINUM ONLY)||900 points||&lt;br /&gt;
|- &lt;br /&gt;
|[[Enhancive item|Enhancive]] Stripping (applies to stripping 1 enhancive property from any item) (PLATINUM ONLY)||500 points||&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Notes==&lt;br /&gt;
*Always use [[PCALC_(verb)|PCALC]] to get an estimate on the cost.&lt;br /&gt;
&lt;br /&gt;
*Negatively enchanted items must be brought up to zero via normal means. For example: 500 points to bring a -10 item to -5, then another 500 points to bring -5 item to zero, then normal costs as described above.&lt;br /&gt;
&lt;br /&gt;
*If the item has flares or special scripting (non-fluff), add 600 to the cost. If the item has padding or weighting, add (level padding/weighting) * 100 to the cost. If the item is a Defender item, add defender level bonus * 100 to the cost. If the item gives a bonus to TD, add TD bonus * 100 to the cost. &lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]] [[Adamantine]] costs double the normal points.&lt;br /&gt;
&lt;br /&gt;
*[[Zelnorn]] carries the flaring surcharge. The new enchant will be based on the total [[Attack strength|AS]] + [[DS]] bonus and the +5 will be split between those qualities.&lt;br /&gt;
&lt;br /&gt;
*For [[TD]] boosting items only the base enchant can be increased, not the TD bonus.&lt;br /&gt;
&lt;br /&gt;
*For defender items, the defender bonus should be treated the same as TD as far as calculating the cost.  The defender bonus prevents flares from being added.&lt;br /&gt;
&lt;br /&gt;
*[[Resistance]] items with positive benefits cost 500 points per 10% resistance (rounded up). For items with multiple resistance types, add the resistance bonuses before applying this factor. Thus, (Sum of Resistance Bonuses (offset for penalties) / 10) * 500 points.&lt;br /&gt;
&lt;br /&gt;
*[[Enchanting]], [[Flaring]], or [[Padding]] an [[Enhancive item]] will incur an additional premium point surcharge. The surcharge is: (Cost for [[Adventurer&#039;s Guild]] to recharge item) * (Enchant bonus of item) / 250. In the case of enchanting, the final enchant bonus of the item is used to calculate the surcharge, rather than the current bonus. [[Fusion]] items are considered enhancive items for this purpose. Empty fusion items are treated as costing 9000 to recharge. For instance, enchanting a set of +30 fusion armor without orbs to +35 would result in a surcharge of 1260 points, while padding or flaring the same set of +30 armor would result in a 1080 point surcharge.&lt;br /&gt;
&lt;br /&gt;
*Temporary Enhancements do not incur any extra charges.&lt;br /&gt;
&lt;br /&gt;
*[[1625|Paladin-bonded weapons]] should not incur any extra charges, but may calculate as such.  Include the fact that it is bonded in the scroll.&lt;br /&gt;
&lt;br /&gt;
===Functional Script Surcharges===&lt;br /&gt;
&lt;br /&gt;
Complex scripts include, but are not limited to, Ithziri armor, Voln armor, and NerveStaves and have a flat 1200 point complex script surcharge.&lt;br /&gt;
&lt;br /&gt;
Everything else (functional) is considered simple and has a 600 point simple script surcharge.&lt;br /&gt;
&lt;br /&gt;
Fusion is still treated as separate from other functional scripts (see Additional Notes above).&lt;br /&gt;
&lt;br /&gt;
==Troubleshooting==&lt;br /&gt;
*Not enough points. Use PREMIUM START to see how many points you have, and use the equations in PREMIUM 9 or PCALC to help you calculate.  You may need to send a message to Sadie to confirm the point cost.&lt;br /&gt;
&lt;br /&gt;
*Once you&#039;ve chosen WRITE ACCEPT, your item should be delivered in the next 10 minutes or so. If that doesn&#039;t happen, it&#039;s stuck and you need to ASSIST in game and speak with a GameHost or GameMaster.&lt;br /&gt;
&lt;br /&gt;
==Precalculated Premium Benefit Costs==&lt;br /&gt;
&lt;br /&gt;
===Adding Flares===&lt;br /&gt;
&lt;br /&gt;
Options: [[Fire critical table|Heat]], [[Cold critical table|Cold]], [[Lightning critical table|Electric]], [[Acid critical table|Acid]], [[Impact critical table|Impact]], [[Vacuum critical table|Vacuum]]&lt;br /&gt;
&lt;br /&gt;
*Flare 0x (+0) item = 300&lt;br /&gt;
*Flare 1x (+5) item = 600&lt;br /&gt;
*Flare 2x (+10) item = 900&lt;br /&gt;
*Flare 3x (+15) item = 1200&lt;br /&gt;
*Flare 4x (+20) item = 1500&lt;br /&gt;
*Flare 5x (+25) item = 1800&lt;br /&gt;
*Flare 6x (+30) item = 2100&lt;br /&gt;
*Flare 7x (+35) item = 2400&lt;br /&gt;
*Flare 8x (+40) item = 2700&lt;br /&gt;
*Flare 9x (+45) item = 3000&lt;br /&gt;
*Flare 10x (+50)item = 3300&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Partial enchants round up&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Adding Heavy Critical or Damage Padding===&lt;br /&gt;
&lt;br /&gt;
*Pad 0x (+0) Armor = 3200&lt;br /&gt;
*Pad 1x (+5) Armor = 3200&lt;br /&gt;
*Pad 2x (+10) Armor = 3200&lt;br /&gt;
*Pad 3x (+15) Armor = 3200&lt;br /&gt;
*Pad 4x (+20) Armor = 3200&lt;br /&gt;
*Pad 5x (+25) Armor = 3700&lt;br /&gt;
*Pad 6x (+30) Armor = 4200&lt;br /&gt;
*Pad 7x (+35) Armor = 4700&lt;br /&gt;
*Pad 8x (+40) Armor = 5200&lt;br /&gt;
*Pad 9x (+45) Armor = 5700&lt;br /&gt;
*Pad 10x (+50) Armor = 6200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item (Base Cost)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 300&lt;br /&gt;
*Enchant 1x to 2x = 600&lt;br /&gt;
*Enchant 2x to 3x = 900&lt;br /&gt;
*Enchant 3x to 4x = 1200&lt;br /&gt;
*Enchant 4x to 5x = 1600&lt;br /&gt;
*Enchant 5x to 6x = 2000&lt;br /&gt;
*Enchant 6x to 7x = 2400&lt;br /&gt;
*Enchant 7x to 8x = 2800&lt;br /&gt;
*Enchant 8x to 9x = 3200&lt;br /&gt;
*Enchant 9x to 10x = 3600&lt;br /&gt;
&lt;br /&gt;
===Enchanting Item with Spikes, Flares or Scripts (non-fluff)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 900&lt;br /&gt;
*Enchant 1x to 2x = 1200&lt;br /&gt;
*Enchant 2x to 3x = 1500&lt;br /&gt;
*Enchant 3x to 4x = 1800&lt;br /&gt;
*Enchant 4x to 5x = 2200&lt;br /&gt;
*Enchant 5x to 6x = 2600&lt;br /&gt;
*Enchant 6x to 7x = 3000&lt;br /&gt;
*Enchant 7x to 8x = 3400&lt;br /&gt;
*Enchant 8x to 9x = 3800&lt;br /&gt;
*Enchant 9x to 10x = 4200&lt;br /&gt;
&lt;br /&gt;
===Enchanting Padded Armor===&lt;br /&gt;
&lt;br /&gt;
The cost to enchant padded armor is the [[#Enchanting Item (Base Cost)|enchanting base cost]] + (padding points * 100).&lt;br /&gt;
&lt;br /&gt;
As an example, the premium point cost to enchant a set of heavy critical padded (HCP) armor with a current enchant bonus of +30 (6x) to +35 (7x) is:&lt;br /&gt;
&lt;br /&gt;
Enchanting base cost: 2400&amp;lt;br&amp;gt;&lt;br /&gt;
Heavy Padding: level 10&amp;lt;br&amp;gt;&lt;br /&gt;
Additional cost per point of padding: 100&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Total Cost: 2400 + (10 * 100) = 3400 premium points&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: The terms padding level and padding points are used interchangeably.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Enchanting Claidhmore (New Style Only)===&lt;br /&gt;
&lt;br /&gt;
*Enchant 0x to 1x = 5000&lt;br /&gt;
*Enchant 1x to 2x = 6000&lt;br /&gt;
*Enchant 2x to 3x = 7000&lt;br /&gt;
*Enchant 3x to 4x = 8000&lt;br /&gt;
*Enchant 4x to 5x = 9000&lt;br /&gt;
*Enchant 5x to 6x = 10000&lt;br /&gt;
*Enchant 6x to 7x = 11000&lt;br /&gt;
*Enchant 7x to 8x = 12000&lt;br /&gt;
*Enchant 8x to 9x = 13000&lt;br /&gt;
*Enchant 9x to 10x = 14000&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Long-term Benefits]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[PCALC (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203835</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203835"/>
		<updated>2023-07-27T15:59:45Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Character Inventory Limits */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s.  Premium subscribers are granted an extra functional slot for several locations as denoted in further detail below. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203834</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203834"/>
		<updated>2023-07-27T15:58:48Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 17. Earlobes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203833</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203833"/>
		<updated>2023-07-27T15:58:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 16. Earlobe */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203832</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203832"/>
		<updated>2023-07-27T15:57:55Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 12. Neck */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|4&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203831</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203831"/>
		<updated>2023-07-27T15:57:10Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 10. Finger */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|7&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Inventory&amp;diff=203830</id>
		<title>Inventory</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Inventory&amp;diff=203830"/>
		<updated>2023-07-27T15:56:43Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 9. Wrist */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}} A character&#039;s &#039;&#039;&#039;inventory&#039;&#039;&#039; is comprised of what a character is wearing as well as the items in the containers worn by the character. The player of a character can see what their character has in their inventory by typing {{boldmono|[[INVENTORY]]}}. [[LOOK (verb)|Looking]] at another player will show what they are wearing, although individual items can be concealed or {{boldmono|[[TUCK]]}}ed. In addition, a character&#039;s entire inventory can be changed by a variety of items including a [[shimmer trinket]].&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;Toggle all collapsed content.&amp;lt;/span&amp;gt;&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Character Inventory Limits==&lt;br /&gt;
Characters are limited to a combination of carrying and wearing 500 items. Once this limit is reached a character will not be able to pick another item up using the {{boldmono|GET}} and {{boldmono|[[GATHER (verb)|GATHER]]}} verbs. Players who have found ways around the character item limit are at risk for corruption. Here is a list of items that interact in odd ways with the character item limit: [[/Special item count items|special item count items]].&lt;br /&gt;
&lt;br /&gt;
Characters are also limited to how much they can wear based on location.  Each wearable location has a limited number of item slots for both [[functional item|functional]] and [[non-functional item]]s. &lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-customtoggle-1&amp;quot; style=&amp;quot;color:#0000ff;&amp;quot;&amp;gt;Click to view the table.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{:functional item}}&lt;br /&gt;
The chart is arranged in the same order that {{boldmono|INVENTORY LOCATION}} uses. &lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Types of Inventory==&lt;br /&gt;
===Functional or Non-Functional===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
;Functional&lt;br /&gt;
;Non-Functional&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Slots===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The inventory system uses specific slots to hold the character&#039;s inventory.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4;background:#f3f3f9;&amp;quot;&amp;gt;&lt;br /&gt;
* [[inventory#Alongside|Alongside]]&lt;br /&gt;
* [[inventory#1. General (Pin)|1. General (Pin)]]&lt;br /&gt;
* [[inventory#2. Back|2. Back]]&lt;br /&gt;
* [[inventory#3. Waist|3. Waist]]&lt;br /&gt;
* [[inventory#4. Head|4. Head]]&lt;br /&gt;
* [[inventory#5. Shoulder (Slung Over)|5. Shoulder (Slung Over)]]&lt;br /&gt;
* [[inventory#6. Shoulders (Draped From)|6. Shoulders (Draped From)]]&lt;br /&gt;
* [[inventory#7. Legs (Pulled Over)|7. Legs (Pulled Over)]]&lt;br /&gt;
* [[inventory#8. Torso|8. Torso]]&lt;br /&gt;
* [[inventory#9. Wrist|9. Wrist]]&lt;br /&gt;
* [[inventory#10. Finger|10. Finger]]&lt;br /&gt;
* [[inventory#11. Feet (Put On)|11. Feet (Put On)]]&lt;br /&gt;
* [[inventory#12. Neck|12. Neck]]&lt;br /&gt;
* [[inventory#13. Belt|13. Belt]]&lt;br /&gt;
* [[inventory#14. Arms|14. Arms]]&lt;br /&gt;
* [[inventory#15. Legs (Attached To)|15. Legs (Attached To)]]&lt;br /&gt;
* [[inventory#16. Earlobe|16. Earlobe]]&lt;br /&gt;
* [[inventory#17. Earlobes|17. Earlobes]]&lt;br /&gt;
* [[inventory#18. Ankle|18. Ankle]]&lt;br /&gt;
* [[inventory#19. Front|19. Front]]&lt;br /&gt;
* [[inventory#20. Hands|20. Hands]]&lt;br /&gt;
* [[inventory#21. Feet (Slip On)|21. Feet (Slip On)]]&lt;br /&gt;
* [[inventory#22. Hair|22. Hair]]&lt;br /&gt;
* [[inventory#23. Undershirt|23. Undershirt]]&lt;br /&gt;
* [[inventory#24. Leggings|24. Leggings]]&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-2&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view an example of INVENTORY LOCATION.&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory location&#039;&#039;&lt;br /&gt;
You are currently wearing:&lt;br /&gt;
  As a pin: &lt;br /&gt;
    a twilight grey owl feather quill tucked behind one ear (non-functional)&lt;br /&gt;
    a bucktoothed furry llama hand-puppet (non-functional)&lt;br /&gt;
    a four-petalled violet sapphire pin (non-functional)&lt;br /&gt;
    a white rabbit fur jacket (functional)&lt;br /&gt;
    a milky white glass lily haloed in glossy dark silk leaves (functional)&lt;br /&gt;
    a black-veined bone toothpick (non-functional)&lt;br /&gt;
    a mink-lined chamois dagger sheath (functional)&lt;br /&gt;
  On your back: &lt;br /&gt;
    a pale violet organza pack (functional)&lt;br /&gt;
  Slung over your shoulder: &lt;br /&gt;
    a blue quartz stone case embossed with a hunting owl (functional)&lt;br /&gt;
  Draped over your shoulders: &lt;br /&gt;
    a veniom-laced spidersilk cloak (functional)&lt;br /&gt;
  Over your chest: &lt;br /&gt;
    some ivory Illistim-styled leathers (functional)&lt;br /&gt;
  Attached to your wrist: &lt;br /&gt;
    a wide vaalin wristlet clasped with a tiny crimson blazestar cabochon (functional)&lt;br /&gt;
  On your feet: &lt;br /&gt;
    a pair of gorgeous blush thigh-boots lined with lustrous mink (functional)&lt;br /&gt;
  Hung around your neck: &lt;br /&gt;
    a colorful clay talisman (functional)&lt;br /&gt;
    a winged blue seed amulet (non-functional)&lt;br /&gt;
    a wispy grey ampoule (functional)&lt;br /&gt;
  Attached to your belt: &lt;br /&gt;
    a hip-slung wand holster (functional)&lt;br /&gt;
    a wool satchel (functional)&lt;br /&gt;
  Put over your front: &lt;br /&gt;
    a pristine ivory satin apron with indigo ties and trim (functional)&lt;br /&gt;
  Slipped over your hands: &lt;br /&gt;
    a pair of luxurious blush mink gloves (functional)&lt;br /&gt;
  Slipped on your feet: &lt;br /&gt;
    some cozy white angora socks with a lavender diamond pattern (functional)&lt;br /&gt;
&lt;br /&gt;
(21 items displayed.)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
====Alongside====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The alongside (at feet) inventory slot uses {{boldmono|[[PLACE]] FEET}} to put one item you are holding alongside you (at your feet). This frees up your hand while the item remains in your inventory. It does not put the item on the ground in the room, so it cannot be swiped by the janitor. Unlike the [[AllMine]] script, other characters cannot see the item when they {{boldmono|[[LOOK]]}} at the room, but they can see the item below the character&#039;s inventory when they {{boldmono|LOOK}} at the character. {{boldmono|INVENTORY}} will show items in the alongside slot below the list of other items.&lt;br /&gt;
&lt;br /&gt;
While this slot is limited to one item, it can be a container that&#039;s usable as if you were wearing it or holding it. [[Warriors]] and those casting [[Call Lightning (125)]] (at their own peril) may exceed this limit by destroying boxes placed alongside them, as the box contents will also be At Feet instead of spilled onto the ground.&lt;br /&gt;
&lt;br /&gt;
By default, having an item placed alongside you will block you from moving rooms and using {{boldmono|[[BERSERK]]}}, though you may {{boldmono|[[DRAG]]}} an At Feet item in order to move with it. In addition, all teleportation methods will work, and At Feet items will travel with you.&lt;br /&gt;
&lt;br /&gt;
The alongside slot does not reduce [[encumbrance]] or affect the 500-item limit, and it has no impact on disarm mechanics and the {{boldmono|[[RECOVER]]}} system.&lt;br /&gt;
;Usage&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;PLACE FEET [item|RIGHT|LEFT]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono| INVENTORY ALONGSIDE}}&lt;br /&gt;
* {{boldmono|&amp;lt;nowiki&amp;gt;EMPTY FEET [item|ALL]&amp;lt;/nowiki&amp;gt;}}&lt;br /&gt;
* {{boldmono|STOW FEET}}&lt;br /&gt;
* {{boldmono|LOOT FEET}}&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Alongside (At Feet) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
| No&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
| N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when used&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====1. General (Pin)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The general inventory slot is sometimes called the pin-worn slot. Many old items that were made before more recent inventory slots were created are using the general slot. Because of this history, many nouns can be found in the general slot from historical items. &lt;br /&gt;
;Notes&lt;br /&gt;
* General (pin-worn) item scripts can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;General (Pin-worn) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|8&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 20&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, TUCK is always available.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|It just is. Using your imagination is not recommended.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====2. Back====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for the back slot include: &#039;&#039;backpack&#039;&#039;, &#039;&#039;bag&#039;&#039;, &#039;&#039;haversack&#039;&#039;, &#039;&#039;rucksack&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Back item scripts can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Back Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot (cloak).&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
| put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====3. Waist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;belt&#039;&#039;, &#039;&#039;chain&#039;&#039;, &#039;&#039;sash&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Waist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====4. Head====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;aemikvai&#039;&#039;, &#039;&#039;bandana&#039;&#039;, &#039;&#039;circlet&#039;&#039;, &#039;&#039;crown&#039;&#039;, &#039;&#039;earmuffs&#039;&#039;, &#039;&#039;greathelm&#039;&#039;, &#039;&#039;hat&#039;&#039;, &#039;&#039;headband&#039;&#039;, &#039;&#039;helm&#039;&#039;, &#039;&#039;kerchief&#039;&#039;, &#039;&#039;mask&#039;&#039;, &#039;&#039;snood&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Armor item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Head Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====5. Shoulder (Slung Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Shield item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shouder Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slung over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====6. Shoulders (Draped From)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Shoulders Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|draped from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====7. Legs (Pulled Over)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;breeches&#039;&#039;, &#039;&#039;kilt&#039;&#039;, &#039;&#039;pants&#039;&#039;, &#039;&#039;skirt&#039;&#039;, &#039;&#039;trousers&#039;&#039;, &#039;&#039;wrap-skirt&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Pulled Over) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|pulled over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====8. Torso====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Armor item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Torso Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|worked into&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====9. Wrist====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;armband&#039;&#039;, &#039;&#039;bracelet&#039;&#039;, &#039;&#039;bracer(s)&#039;&#039;, &#039;&#039;cuff&#039;&#039;, &#039;&#039;vambrace&#039;&#039;, &#039;&#039;wristchain&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Premium subscribers are granted an extra functional slot here, which also increases the total number of items that can be worn here by one as well.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Wrist Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|4&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Premium Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total Premium item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#14. Arms|arms]] and [[inventory#20. Hands|hands]] slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
====10. Finger====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;band&#039;&#039;, &#039;&#039;ring&#039;&#039;, &#039;&#039;thumb ring&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Finger Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#20. Hands|hands]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slid onto&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====11. Feet (Put On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;ankle-boots&#039;&#039;, &#039;&#039;boots&#039;&#039;, &#039;&#039;chopines&#039;&#039;, &#039;&#039;footwraps&#039;&#039;, &#039;&#039;knee-boots&#039;&#039;, &#039;&#039;sabatons&#039;&#039;, &#039;&#039;shoes&#039;&#039;, &#039;&#039;slippers&#039;&#039;, &#039;&#039;snowshoes&#039;&#039;, &#039;&#039;thigh-boots&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#21. Feet (Slip On)|the slip on feet inventory slot]] for things such as socks.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Put On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====12. Neck====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;amulet&#039;&#039;, &#039;&#039;choker&#039;&#039;, &#039;&#039;collar&#039;&#039;, &#039;&#039;locket&#039;&#039;, &#039;&#039;medallion&#039;&#039;, &#039;&#039;neckchain&#039;&#039;, &#039;&#039;necklace&#039;&#039;, &#039;&#039;pendant&#039;&#039;, &#039;&#039;periapt&#039;&#039;, &#039;&#039;talisman&#039;&#039;, &#039;&#039;torc&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Neck Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|6&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|shoulders]], [[inventory#8. Torso|torso]], [[inventory#19. Front|front]], and [[inventory#23. Undershirt|undershirt]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung around&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====13. Belt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Belt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|5&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
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{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====14. Arms====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Arms Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====15. Legs (Attached To)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category: Armor item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and the [[inventory#24. Leggings|leggings inventory slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Legs (Attached To) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====16. Earlobe====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#17. Earlobes|earlobes slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobe Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|hung from&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====17. Earlobes====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}} &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see the [[inventory#16. Earlobe|earlobe slot]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Earlobes Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====18. Ankle====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Ankle Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet_(Put On)|put on feet inventory slot]] and [[inventory#21. Feet_(Slipped On)|slipped on feet inventory]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|attached to&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====19. Front====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]], [[:Category:Clothing item scripts]], and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Front Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====20. Hands====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Container item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hands Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|No.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slipped over&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====21. Feet (Slip On)====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
* Also see [[inventory#11. Feet (Put On)|the put on feet inventory slot]] for things such as boots.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Feet (Slip On) Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|3&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#11. Feet (Put On)|put on feet]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slip on&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====22. Hair====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Hair Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|2&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#4. Head|head]] inventory slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|put in&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====23. Undershirt====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* Common nouns for this slot include: &#039;&#039;insert noun&#039;&#039;. See more at the [[alteration noun list]].&lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Clothing item scripts]].&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Undershirt Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#6. Shoulders (Draped From)|draped from shoulders]] and [[inventory#8. Torso|torso]] inventory slots.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into &lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====24. Leggings====&lt;br /&gt;
{|&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;vertical-align:top;&amp;quot;|&amp;lt;br/&amp;gt;&lt;br /&gt;
The leggings slot is in addition to two other existing leg slots (pants and leg greaves), and all three can be used simultaneously. Players do not need to remove pants and greaves before wearing leggings or vice versa. Only one leggings item can be worn at a time, but it can be [[Inventory#functional|functional]]. &lt;br /&gt;
&lt;br /&gt;
;Notes&lt;br /&gt;
* The leggings slot is currently restricted to these nouns: &#039;&#039;leggings&#039;&#039;, &#039;&#039;stockings&#039;&#039;, &#039;&#039;petticoat(s)&#039;&#039;, &#039;&#039;underskirt(s)&#039;&#039;, and &#039;&#039;hosen&#039;&#039;. &lt;br /&gt;
* Item scripts for this slot can be found on the wiki mostly in [[:Category:Accessory item scripts]] and [[:Category:Clothing item scripts]].&lt;br /&gt;
* Also see [[inventory#7. Legs (Pulled Over)|the pulled over legs inventory slot]] for things such as pants and [[inventory#15. Legs (Attached To)|the attached to legs inventory slot]] for things such as greaves.&lt;br /&gt;
|style=&amp;quot;width:30em;vertical-align:top;&amp;quot;|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+&#039;&#039;&#039;Leggings Slot&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; style=&amp;quot;width:15em;&amp;quot;|Functional item slots&lt;br /&gt;
|style=&amp;quot;width:15em;&amp;quot;|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Total item slots&lt;br /&gt;
|1&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Can it be tucked?&lt;br /&gt;
|Yes, if the appropriate item slot is full with {{boldmono|[[SET]] LAYERCLOTHING OFF}}.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Where is it tucked?&lt;br /&gt;
|Under the [[inventory#7. Legs (Pulled Over)|pulled over legs]] slot.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;|Messaging when worn&lt;br /&gt;
|slips into, on your legs&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;small&amp;gt;&amp;lt;i&amp;gt;Return to [[Inventory#Inventory Slots|inventory slots]] overview.&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
===Inventory Types===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
* [[Armor]]&lt;br /&gt;
* [[Weapon]]&lt;br /&gt;
* [[Container]]s&lt;br /&gt;
* [[Piercing]]&lt;br /&gt;
* [[Tattoo]]&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Displaying and Concealing Inventory==&lt;br /&gt;
&lt;br /&gt;
Sometimes items are worn in the [[character feature]]s and not shown with the standard inventory, but hidden items will be shown (e.g. [[hair bauble]]s).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&amp;gt;inventory&#039;&#039;&lt;br /&gt;
You are holding an elegant grey mithril falchion in your right hand.&lt;br /&gt;
You are wearing a lopsided green ogre mask, a mithril Twilight Hall pin, a silver-bladed dagger medallion, a twilight grey owl feather quill tucked behind one ear, a centaur hide weapon harness fringed with fire giant manes, a weathered pale canvas satchel, a rugged thick leather pack, some crimson cross-laced leathers, an inlaid gold ring, an iron-buckled thick leather belt, a pair of wolfskin breeches, and a pair of steel-buckled umber scuffed leather boots.&lt;br /&gt;
Click &amp;lt;u&amp;gt;INVENTORY HELP&amp;lt;/u&amp;gt; for more options.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===SORT verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
A character&#039;s inventory can be rearranged using {{boldmono|[[SORT (verb)|SORT]]}}.&lt;br /&gt;
&lt;br /&gt;
===TUCK and UNTUCK verbs===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Item Concealers===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Searching Within Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RUMMAGE verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Safeguarding Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===REGISTER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===MARK verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==Recovering Inventory==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
===RECOVER verb===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
===Adventurer&#039;s Guild===&lt;br /&gt;
&amp;lt;hr/&amp;gt;&lt;br /&gt;
The [[Adventurer&#039;s Guild]] can be used to find lost items.&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
==INVENTORY verb==&lt;br /&gt;
{{#section-h:INVENTORY_(verb)|Help}}&lt;br /&gt;
== See Also ==&lt;br /&gt;
*[[Inventory/saved_posts|Saved posts]]&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
&lt;br /&gt;
===Related Verbs===&lt;br /&gt;
*[[INVENTORY]]&lt;br /&gt;
*[[REGISTER]]&lt;br /&gt;
*[[RUMMAGE]]&lt;br /&gt;
*[[MARK]]&lt;br /&gt;
*[[SORT]]&lt;br /&gt;
*[[TUCK]]&lt;br /&gt;
*[[UNTUCK]]&lt;br /&gt;
*[[PLACE]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Inventory system verbs|Inventory system verbs]]&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category:Item Mechanics]]&lt;br /&gt;
[[Category:Items|Items]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Functional_item&amp;diff=203829</id>
		<title>Functional item</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Functional_item&amp;diff=203829"/>
		<updated>2023-07-27T15:55:10Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Functional items occupy a limited spot in a character&#039;s [[inventory]].   Everything a character is currently wearing and the functional status of the items can be seen sorted by location using {{boldmono|INVENTORY LOCATION}}. Alongside/At Feet is not included in the below list, because it doesn&#039;t appear when using {{boldmono|INVENTORY LOCATION}}. [[Enhancive item]]s will always be functional (Wyrom 2014 Nov 30).&lt;br /&gt;
&lt;br /&gt;
Premium subscribers are granted a bonus functional item for slots 9 (Wrist), 10 (Finger), 12 (Neck), 16 (Earlobe), 17 (Earlobes).  This increase the total number of items wearable at that location by one as well.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot;&lt;br /&gt;
|-bgcolor=&amp;quot;lightblue&amp;quot;&lt;br /&gt;
! Code!!Location!!Messaging!!# Functional!!# Total!!Premium Functional!!Premium Total&lt;br /&gt;
|-&lt;br /&gt;
| 0||-||Cannot be worn at all||-||-||-||-&lt;br /&gt;
|-&lt;br /&gt;
| 1||General||put on (pin-worn)||8||20||8||20&lt;br /&gt;
|-&lt;br /&gt;
| 2||Back||put on (as a backpack)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 3||Waist||put around (as a belt)||1||3||1||3&lt;br /&gt;
|-&lt;br /&gt;
| 4||Head||put on (as a helm)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 5||Shoulder||slung over (as a shield)||2||2||2||2&lt;br /&gt;
|-&lt;br /&gt;
| 6||Shoulders||draped from (as a cloak)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 7||Legs||pulled over (as pants)||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| 8||Torso||worked into (as armor)||1||3||1||3&lt;br /&gt;
|-&lt;br /&gt;
| 9||Wrist||attached to (as a bracelet)||2||4||3||5&lt;br /&gt;
|-&lt;br /&gt;
| 10||Finger||slid onto (as a ring)||2||6||3||7&lt;br /&gt;
|-&lt;br /&gt;
| 11||Feet||put on (as boots)||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| 12||Neck||hung around (as necklace)||3||6||4||7&lt;br /&gt;
|-&lt;br /&gt;
| 13||Belt||attached to (as belt pouch)||3||5||3||5&lt;br /&gt;
|-&lt;br /&gt;
| 14||Arms||attached to (as arm greaves)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 15||Legs||attached to (as leg greaves)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 16||Earlobe||hung from (as a single earring)||1||3||2||4&lt;br /&gt;
|-&lt;br /&gt;
| 17||Earlobes||hung from (as a pair of earrings)||1||3||2||4&lt;br /&gt;
|-&lt;br /&gt;
| 18||Ankle||attached to (as an anklet)||1||3||1||3&lt;br /&gt;
|-&lt;br /&gt;
| 19||Front||put over (as an apron)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 20||Hands||slipped over (as gloves)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 21||Feet||slip on (as socks)||1||3||1||3&lt;br /&gt;
|-&lt;br /&gt;
| 22||Hair||put in (as barrette)||1||2||1||2&lt;br /&gt;
|-&lt;br /&gt;
| 23||Undershirt||slips into (as gambeson)||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| 24||Leggings||slips into, on your legs (as leggings)||1||1||1||1&lt;br /&gt;
|-&lt;br /&gt;
| || ||&#039;&#039;&#039;Total&#039;&#039;&#039; ||38||81||43||86&lt;br /&gt;
|}&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[Character guide]]&lt;br /&gt;
*[[INVENTORY (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Character Mechanics]]&lt;br /&gt;
[[Category: Item Mechanics]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203680</id>
		<title>Premium transport jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203680"/>
		<updated>2023-07-24T21:32:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Grounding */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
In order to get to [[Mist Harbor]] on the [[Isle of the Four Winds]], a premium member must have a piece of &#039;&#039;&#039;teleportation jewelry&#039;&#039;&#039;.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&#039;&#039;&#039;Default Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.&lt;br /&gt;
&lt;br /&gt;
This item is currently grounded to always have you land in the room called, &amp;quot;Safe Haven, Great Room,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport item.  It has the capability of transporting you to Mist Harbor.  It is currently set with custom messaging.  This item is set to message with option 12: Fire.&lt;br /&gt;
&lt;br /&gt;
This item is currently grounded to always have you land in the room called, &amp;quot;Safe Haven, Great Room,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When {{boldmono|[[TURN]]}}ed while within a public area in any town, these jewelry items will teleport the wearer to a random point within the town of [[Mist Harbor]] (which is accessible only by this method).  The return trip will return the character to their last non-Mist Harbor location exactly. These items of jewelry are available in a special location (often a table) [[Premium teleportation jewelry#Locations|located]] inside the Four Winds Hall in their town. Once used, they are attuned to the claiming character.  If you {{boldmono|[[RAISE]]}} your jewelry, you will unattune it, allowing you to give them to other Premium members.  Different patterns and item types are available in various towns.&lt;br /&gt;
&lt;br /&gt;
A person can have as many of these teleportation jewelry items as they want, and they can be used both while worn or while held in the hand. The {{boldmono|[[DROP (verb)|DROP]]}} command will let you properly dispose of unwanted jewelry. Special teleport [[Premium teleportation jewelry#Messaging|messaging]] is available via merchant, and a [[Premium teleportation jewelry#Grounding|grounding]] service (to teleport to a specific location in Mist Harbor) can also be performed by a merchant for citizens of Mist Harbor only.&lt;br /&gt;
&lt;br /&gt;
There is no wait period between uses to transport to Mist Harbor.&lt;br /&gt;
&lt;br /&gt;
The wearer can {{boldmono|[[LOOK (verb)|LOOK]]}} at the jewelry to ascertain its status. When there is an event going on at the Isle of the Four Winds, {{boldmono|LOOK}}ing at the jewelry will show it blinking as if trying to get its owner&#039;s attention.&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Nothing happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Something happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RAISE&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|See [[Premium teleportation jewelry#Messaging|messaging list]] for customization options.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{{:Four Winds Hall}}&lt;br /&gt;
{{top}}&lt;br /&gt;
===Types===&lt;br /&gt;
Each town has a different set of teleportation jewelry to choose from:&lt;br /&gt;
&lt;br /&gt;
;Icemule Trace:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the white table you see a silver-dipped feather stickpin, a hammered white gold armcuff, a tiny white jade snowhare pin, a rose-inlaid ruby heart medallion, an enameled penguin chick brooch, a narrow morganite ring, a carved thin blue gem band, a steel-set ivory tusk pin, a braided manticore hair armband, a cord-strung blue shale arrowhead, a carved white iceblossom pendant, an etched red quartz wrist-cuff, an agate-beaded dainty platinum wristlet, a labyrinthine blue lace agate bracelet and a silver-strung purple mithril-bloom.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kharam Dzu:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the green table you see an iron and mithril band, an intricate firestone band, a silver filigree-edged brooch, a bronze-scaled rearing dragon pin, a silver-strung onyx banded cameo, an anvil-etched mithril bracer, a braided alum and copper wristband, a verdigris twining asp bracelet, a bronze hammer-dimpled armcuff, a bent iron fork bracelet, a hammer-carved polished modwir armband, a pair of iron and onyx cufflinks, a frothing iron tankard pin, an enameled steel mule pendant and an alum-inlaid yellow sunstone ring.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kraken&#039;s Fall:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the cloth-covered table you see a enameled black tricorne pendant, a sterling silver dolphin pendant, a scrimshaw whale bone band, an alum kraken tentacle armcuff, a lapis storm petrel pin, an intaglio coral kelpie brooch, a silver sea hag cameo, an onyx kraken stickpin and a driftwood log.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;River&#039;s Rest:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the grey table you see an intricate haon drawbridge armband, a folded tawny leather epaulette, a twisted fishing net bracelet, a varnished kakore bead choker, a wave-carved scrimshaw band, a small stone citadel replica pendant, a tiny detailed wooden cutter pin, a woven willow withe armband, a faceted dreamstone ring, a bright silver rabbit-stamped medallion, a thin green tourmaline bracelet, a tarnished leather-strung bell and a bright copper rain lily necklace.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Solhaven:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the blue table you see a coral and ivory wristlet, a cord-strung slim driftwood pendant, a white hemp sailor&#039;s knot bracelet, a thistle and laurel leaf brooch, a twine-strung navy blue hemp monkeyfist, a gold-tasseled naval shoulder knot, a carved linden blossom wristlet, a polished wide modwir wristcuff, a braided blue suede armband, a shell-inlaid golden linden armband, a banded onyx Lorminstra cameo, an enameled blue pelican brooch, an etched cypress tree stickpin, a bas-relief scenic zoo pin and an interwoven silver and alum band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Illistim:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the violet table you see a dragonfire opal hatpin, a labyrinthine pale vaalin choker, an ebon-whorled thick faenor neckchain, a tiered smoky glimaerstone necklace, a hammered electrum collar, a cream velvet feystone-strung choker, a strand of vaalin glowbark leaves, some deep blue vaalorn peacock cufflinks, a vivid azure blazestar star stickpin, an enameled peacock feather pin, a gold-framed square despanal brooch, a silver-bound open tome pin, a translucent opal tuberose bracelet, a silver-edged broad vaalorn wristcuff and a wide brushed vaalin band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Vaalor:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the red table you see an ebon-veined white marble band, a ruby and twisted gold ring, a sun-shaped petrified hoan pin, a gold-caged blood garnet pin, a wyvern-etched hammered gold armcuff, a braided crimson silk armband, a frolicking ferret-linked bracelet, a carved sephwir tree brooch, a silver-dipped aspen leaf stickpin, a carved white birch owl talisman, a carved white marble trillium pendant, a red silk winged wyvern emblem, a wyvern-inlaid red carbuncle medallion, a gold-strung crimson blazestar and a delicate teardrop ruby pendant.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Wehnimer&#039;s Landing:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the brown table you see a turnip-topped carved willow stickpin, a crumbling stone tower pin, a jeweled wildflower carcanet, a blown glass replica bay bauble, a glacial white smooth glaes armband, a coiled mithglin chain armband, a simple blued steel wristchain, a silver etched rolton-link bracelet, a miniature wax memorial candle amulet, an enameled onyx night sky pendant, an oak and amber doe totem, a braided silken ribbon choker, a tiny carved fel otter totem, a stylized gold warcat pendant and a silver-bladed dagger medallion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Zul Logoth:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the black table you see an iron and mithril band, a heavy invar link neckchain, a burnished toadstool pendant, a carved ruby snail totem, a steel crossed pickaxe medallion, a graduated azurite bead necklace, a gold-strung crystalline nodule, a shovel-etched dark granite amulet, a pale opal mushroom beardclip, a steel and bluerock cube beardclip, a miniature iron mine cart charm, a richly hued eostone armband, a multihued heavy glaes wristcuff, a red-flecked sturdy invar bracer and some vibrant faceted sphene earbobs.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Grounding===&lt;br /&gt;
&lt;br /&gt;
Teleportation items can be grounded so that a person will always teleport into the same room in Mist Harbor each time the item is used.  Initially this was an add on service, but has since been changed so all teleportation jewelry will come with a default grounding location.  This is normally Safe Haven in Prime, and Gardenia Commons in Platinum/Shattered.  &lt;br /&gt;
&lt;br /&gt;
Up to four more additional grounding locations can be added on to transportation jewelry item for five locations in total.  The additional slots can be added by purchasing the mauve grounding slips for sale on the marble counter in the Lighthouse&#039;s Gift Shop for 100 Premium Points.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your grounding slip and sense that the creator has provided the following information:&lt;br /&gt;
This grounding slip is a Premium Grounding item.  It can be RAISED to attempt to ground a transporter held in the other hand to the current room.  There are a number of different room checks used to verify that the room is eligible (notably, the room must be within the town of Mist Harbor, and teleportation must be possible.)&lt;br /&gt;
&lt;br /&gt;
This item will crumble when used.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
To use a slip, RAISE it when at the desired location.  If the room is not eligible, you will be notified.  If eligible, raise again to set the location.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You are about to attempt to ground your (item) to Mist Harbor Bank, Windows.  If you would like to confirm this attempt, please RAISE your grounding slip in this room within the next 10 seconds.&lt;br /&gt;
&lt;br /&gt;
Mist Harbor Bank, Windows has been added as a grounding option for your (item).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
Grounding locations may only be changed by a merchant, and this is a more rare service.  A merchant offering this option may change any currently set grounding slot to a different eligible location.  The same criteria for eligible locations that applies to the grounding slips applies to this service.  The location must be within Mist Harbor, whether inside or outside, and must allow teleportation.&lt;br /&gt;
&lt;br /&gt;
The FLIP verb will toggle the grounding feature, allowing a person to choose whether to always go to their grounded location or to transport to a random location in Mist Harbor.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You fiddle with your (item), changing it to drop you in a random spot on the Isle of Four Winds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You fiddle with your (item), changing it to drop you at your grounded location on the Isle of Four Winds.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
The TWIST verb will toggle between grounded locations your transportation jewelry item is set to.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You carefully twist a small crystal on the side of your (item), and a minute flicker of light dances across its surface.&lt;br /&gt;
&lt;br /&gt;
This (item) will now teleport you to a room named, &amp;quot;Gardenia Commons,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
All grounded locations will show up via ANALYZE.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This item is currently grounded to always have you land in the room called, &amp;quot;Gardenia Commons,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.&lt;br /&gt;
&lt;br /&gt;
Your transporter also has the option of transporting you to the following locations:&lt;br /&gt;
&amp;quot;Honeysuckle Crossing,&amp;quot; in Mist Harbor&lt;br /&gt;
&amp;quot;Eastern Harbor, Sea Turtle Lane,&amp;quot; in Eastern Harbor&lt;br /&gt;
&amp;quot;Western Harbor, Seathrak Way,&amp;quot; in Western Harbor&lt;br /&gt;
&amp;quot;Mist Harbor Bank, Windows,&amp;quot; in Mist Harbor.&lt;br /&gt;
&lt;br /&gt;
To switch to one of these locations, TWIST your (item).&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
===Messaging===&lt;br /&gt;
Messaging can be changed by merchants, either one specializing in transportation jewelry, or those who offer general alterations.  Some shops may also sell transportation jewelry with custom messages already set.  Options 17-22 are only available at [[Ebon Gate]].  Options 33-37 were released at the [[Spitfire]] and are not normally available.  The carousel option only applies to the [[intricately painted tin carousel]] earned from the Key to the Midway quest from Ebon Gate when it took place at Feywrot Mire.  All other options should be available for selection from merchants that are working on transportation jewelry (Options 1-16, 23-32, and 38-60).&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|+ &#039;&#039;&#039;Transportation Jewelry Messaging Options&#039;&#039;&#039;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Messaging Option Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Arrival/Departure&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot; |1. Disorienting Winds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sudden gusts of wind swirl around you, trailing wisps of vapor that rapidly obscure your vision. The wind whips past your head, coupled with flashes of light that add to your sudden disorientation. As quickly as it began, however, the winds fade away and you realize you are not where you were.&lt;br /&gt;
|Sudden gusts of wind swirl through the area, forming into a narrow whirlwind that trails clouds of vapor. As rapidly as the whirlwind forms, however, it dissipates, leaving Jainna before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna closes her eyes and takes a deep breath as winds begin to swirl about her, trailing wisps of vapor that quickly obscure her form. As rapidly as they arrived, the winds dissipate, but Jainna is no longer there.&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 2. Swirling Sounds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A brisk breeze swirls around your hand for a moment, then surrounds you with a comforting embrace. The winds carry numerous sounds that echo as though from a far distance. You make out the fierce cry of a hawk, the soothing whistle of a mourning dove, and the laughter of children. With a gentle thump, your feet touch the ground and you suddenly realize you&#039;ve been suspended by the winds and your surroundings have changed.&lt;br /&gt;
|A sudden breeze blows through the area, carrying the faint cry of a hawk and the call of a mourning dove. Streams of vapor coalesce briefly into a small cyclone that fades away as quickly as it formed, leaving Kaikala before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A brisk breeze begins to swirl around Kaikala&#039;s hand as she turns her (ITEM). The winds quickly surround Kaikala, enveloping her in a shroud of mist and lifting her slightly off the ground. You catch the faint echo of a hawk&#039;s cry as the winds fade away, taking Kaikala with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|3. Simple and Quick&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You give your (ITEM) a gentle turn and before you can blink, your surroundings have instantly changed.&lt;br /&gt;
|Jainna suddenly appears out of nowhere, one hand moving away from her (ITEM).&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna reaches for her (ITEM) and vanishes as soon as her fingers touch it!&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|4. Eroded By Sandstorm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A hot, sand-laden breeze suddenly overtakes you, and with sudden alarm you notice it seems to be taking bits and pieces of you with it as it relentlessly blows past! With a final sharp breath that carries a searing blast of heat, your form completely dissolves into the wind. A sudden shudder down your spine forces you back to reality, and as you glance around, you notice that you are no longer where you were.&lt;br /&gt;
|A sudden gust of wind swirls through the area, gathering dust and debris into a miniature sandstorm. The particles rapidly coalesce into flesh and blood, leaving Kaikala before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying grains of sand and a wave of heat blows past you as Kaikala gives her (ITEM) a lazy twist. The winds swirl around Kaikala and the miniature sandstorm quickly seems to erode her form away into nothingness.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|5. Dancing Lights&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single mote of multi-hued light appears in mid-air and begins to swirl around your hand. It is quickly accompanied by dozens and then hundreds more which join its dance and encircle your body. You reflexively close your eyes from the brightness of the dancing lights, but can still feel pressure building on your skin. The pressure suddenly dissipates and you open your eyes again to see that your surroundings have changed.&lt;br /&gt;
|A single mote of multi-hued light blinks into existence and begins to quickly swirl in a circular pattern. It is soon joined by dozens, and then hundreds, more. Their dance rapidly gains speed and a silhouette appears in the middle of the phosphorescent swirl. The motes suddenly flash brightly and vanish, leaving Jainna before you, looking a bit disoriented.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A mote of multi-hued light appears and begins to swirl around Jainna&#039;s hand as she turns her (ITEM). Soon the single mote is accompanied by dozens, and then hundreds more as they encircle Jainna. The motes spin faster and faster until, with a bright flash of light, Jainna vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|6. Dense Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A dense fog rolls into the area, surrounding you and concealing the visible world from your eyes. A chill runs down your spine as you sense that you are moving at a high rate of speed. As quickly as the fog and sense of motion overwhelmed you, they leave, and as your eyes adjust to the new light, you see that your surroundings have changed.&lt;br /&gt;
|A dense fog rolls into the area, then suddenly dissipates, revealing the form of Kaikala as it finally vanishes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A dense fog rolls into the area, surrounding Kaikala before suddenly dissipating, leaving no trace of her body behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|7. Shadowy Tendrils&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shadowy tendrils rise from the ground and wrap around your legs. The dark wisps quickly engulf your body, rendering your surroundings pitch black. As quickly as the world disappeared, however, the darkness vanishes and you realize you are not where you once were.&lt;br /&gt;
|Shadowy tendrils rise from the ground and quickly coalesce into a humanoid form. As quickly as they appeared, the shadows retreat back into the surroundings, leaving Wyrom in their place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Shadowy tendrils rise from the ground and wrap around Wyrom&#039;s legs as they quickly engulf his entire body. The shadows quickly retreat back into the surroundings, leaving no trace of Wyrom.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|8. Seagull Experience&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes and sense a sudden disconnect from your body. A warm breeze now rushes across your face, and the moist scent of sea water fills your nostrils. You open your eyes to find yourself soaring in a thick, fog-like haze over an open sea. A circling flock of seagulls accompanies you on your voyage. With a sense of natural instinct you cry out a resonating, &amp;quot;Swah!&amp;quot; to your fellow gulls and thrust your feathered wings outward. Suddenly, the miasma becomes thicker, and your surroundings obscure and shift before your eyes. You find yourself once again standing upon solid ground, and with a bemused gaze, you slowly lower your outstretched arms.&lt;br /&gt;
|A whirling bluish-gray mist quickly coalesces nearby, and from within you hear the distant &amp;quot;swahing&amp;quot; of seagulls. After a moment, the mist dissipates, leaving the lingering scent of seawater and Kaikala, who stands in place of the miasma with her arms widely outstretched. With a bemused gaze, she slowly lowers her arms.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The faint scent of seawater eddies upon a swift, warm breeze as a cloud of whirling bluish-gray mist envelopes Kaikala. Moments later the mist completely dissipates, leaving in its wake only the fading resonance of &amp;quot;swahing&amp;quot; seagulls. Kaikala is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|9. Door&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn your (ITEM) idly. It begins to emit a low-pitched hum. You sense something appear behind you, and you turn around. Suspended slightly above the ground is a closed driftwood door. It opens, revealing a far-off town. Inexplicably, you are drawn towards the open door. You stumble through the opening, crossing the threshold. The door slams shut behind you. As your eyes adjust, you notice your surroundings have changed. A glance backwards confirms the door has vanished as quickly as it appeared.&lt;br /&gt;
|A low-pitched hum fills the air. A driftwood door appears, floating slightly above ground level. Suddenly the door opens, revealing the scenery of a distant town. As Sherlise stumbles through the doorway, her hand on her (ITEM), the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Sherlise turns her (ITEM) idly. It begins to emit a low pitched hum. Suddenly a closed driftwood door appears behind Sherlise, floating slightly off the ground. It opens, revealing the scenery of a distant town. As Sherlise stumbles through the opening, the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|10. Whirlwind&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint breeze stirs your hair, and along with it you catch a faint array of smells that relax you in a most comforting way. In an instant all of your surroundings start to spin out of control, making everything a blur. When all comes to rest, you realize you are in a new location.&lt;br /&gt;
|A small whirlwind races into the area, and before there is time to feel the full blast of its ferocity, it dissipates into nothing, leaving Jainna standing in its place!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna&#039;s eyes stare into the distance, and a slight smile touches her lips. Out of nowhere a whirlwind starts at her feet and grows larger, until she is completely enveloped. As quickly as it appeared, the whirlwind vanishes, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|11. Porcelain Pieces&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cracks begin to form in your skin, and pieces of you fall away to shatter on the floor like fine porcelain. Momentary panic begins to set in as a numbing sensation suffuses you. Just as you surrender to the blackness, you realize you are whole again, but not where you once were.&lt;br /&gt;
|Shattered pieces of porcelain arrive on an errant breeze and begin to assemble themselves before your very eyes. As the last pieces fit into place, they reveal Naionna, who now stands before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny cracks begin to appear across Naionna&#039;s skin, pieces falling away and shattering on the floor like fine porcelain to reveal a void within. As the last piece falls, a gust of wind blows through the area, whisking the shards and dust away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|12. Fire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the soft crackling of fire as flames lick at your feet and begin working their way up your body. The crackling soon becomes roaring, and you find yourself closing your eyes against unbearably bright light. Just when you think you may be deafened and blinded by the flames, everything suddenly goes dark and quiet. You open your eyes to find that your surroundings have changed.&lt;br /&gt;
|A column of fire appears out of nowhere. It roars briefly before blinking completely out of existence. In its place is Lydil.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Lydil touches his (ITEM), flames begin to lick at his feet. The flames grow larger and larger, until Lydil is completely obscured. Suddenly, the flames disappear. Lydil is nowhere in sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|13. Water&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of rushing water suddenly crashes around you in a cold embrace. A curtain of bubbling water erupts from beneath your feet, swirling upwards until it has wrapped you completely. Your vision of the world outside blurs and distorts through the aquatic curtain. After a breathless moment, a great gurgling noise sounds from beneath you as your vision clears and you find yourself somewhere else.&lt;br /&gt;
|The sound of crashing waves suddenly fills the area as a curtain of bubbling water erupts from the ground. The waterspout spirals upwards and the outline of a humanoid shape is visible within the aquatic column. With a great gurgling noise, the water drains away leaving Tamuz in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of crashing waves suddenly echoes from around Tamuz as a curtain of bubbling water erupts from beneath his feet, swirling upwards until it has wrapped his form completely. His outline blurs and distorts through the watery curtain and after a moment a great gurgling noise sounds as the water drains away, leaving no trace of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|14. Leaves&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sudden breeze picks up around you, carrying dozens of verdant green, burnt orange, and crumpled brown leaves. The whirlwind of foliage surrounds your body, and leaves begin sticking to your limbs. Small vines lash the leaves together and in seconds your entire body is covered and your sight is limited to nothing but a swirl of browns, oranges and greens. Just as quickly as it began, the whirlwind ceases, the leaves fall to the ground in puffs of smoke and you sense that your surroundings have changed.&lt;br /&gt;
|A sudden whirlwind of verdant green, crumpled brown, and burnt orange leaves blows into the area and begins swirling in a tight circle. The leaves arrange themselves into the rough outline of a humanoid shape, and with a bright flash of light emanating from between the cracks in the leafy cocoon, Jainna appears in a cloud of grey smoke.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze picks up around Jainna, blowing dozens of crumpled brown, verdant green, and burnt orange leaves around her body. Lashed together by small vines, the leaves quickly cover her entire body, and a bright flash emanates from within the leafy cocoon. The breeze ceases as quickly as it began, and the cocoon of foliage falls to the ground and vanishes in puffs of grey smoke, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|15. Metal Runes (variable number of runes)&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch the surface of your thorned rose stickpin it begins to thrum and twelve metallic runes spiral out of the stickpin. The twelve copper, brass, bronze, silver, gold, and lead runes twist about you, forming a circle centered around your waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring your vision. When the light subsides, you find yourself somewhere else.&lt;br /&gt;
|With a faint popping noise, twelve metallic runes appear in a small cluster in mid air. The runes quickly spiral outwards forming a circle of metal with each rune equidistant from its neighbor. A shimmering pulse of light runs through the circle before dissipating, revealing the form of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches the surface of his thorned rose stickpin and it begins to thrum as twelve metallic runes spiral out of the stickpin. Twelve copper, brass, bronze, silver, gold, and lead runes twist around Tamuz, forming a circle centered around his waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring Tamuz&#039;s form. When the light subsides, Tamuz has vanished along with the runes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|16. Unraveling&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the thorned rose stickpin, and a faint tingling sensation creeps across your skin. The pins and needles dance across your body in a thin-edged lattice, quickly moving from hands to torso, and then down your legs. A blood red haze covers your eyes, concealing your vision. When the crimson mist dissipates, you find yourself elsewhere.&lt;br /&gt;
|A faint popping sound heralds the arrival of a cloud of blood red mist. Tendrils and strips can be seen whirling inside the crimson cloud at great speed. The movement within the cloud rapidly builds in to a humanoid outline. With a final shudder, Tamuz steps out of the mist, drops of crimson vanishing from his skin at a swift pace.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his thorned rose stickpin and gives a slight shudder. A blood red mist surrounds him as his skin begins to peel from his body in thin strips. As the flayed skin unravels, the muscles, tendons, and ligaments beneath begin to unwind and vanish in to the crimson cloud around him. A final shudder runs through the cloud, and it vanishes with a faint popping sound.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|17. Licking Mists&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly place your hand upon your (item) and feel the coldness of the piece seep into your palm.  Slowly, a pale green nimbus begins to surround you, and you feel its misty tendrils licking at your skin and the air.  It doesn&#039;t take long for the fragile stuff to completely obscure your vision, and disorientation is quick to follow, but the sensation passes along with the mist after just a few moments.&lt;br /&gt;
|Pale green mist begins to coalesce nearby, its fragile tendrils licking out at everything nearby.  A sudden drop in temperature heralds the shadowy presence of something in the mist and then suddenly, the mist scatters in all directions to reveal Khorbin.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Khorbin places his hand over his (item), and tendrils of pale green mist begin to seep from where his hand touches it.  Slowly, an eerie nimbus begins to surround him, and you can feel the cold of the misty tendrils begin to lick out at everything nearby.  It is only a matter of seconds before Khorbin is completely obscured by the strange, fragile stuff and then, abruptly, both he and the mist are gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 18. Rising Spirits&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Chill and foreboding, a faint zephyr rises from your feet as you place your hand upon your (item).  Multiple pale shapes rise from the ground and begin to form the images of fallen comrades, some in tattered armor, and others in half-rotted clothing.  They swirl in a miasmic whirlwind around you, their mouths parting in soundless moans.  Soon, they surround you in frenzy and completely obscure your vision of the world, but the moments are fleeting and just as you begin to feel them press in upon your body, they scatter and you find yourself in a new place.&lt;br /&gt;
|Several pale spirits converge upon a nearby spot, their bodies displaying the signs of past ravages.  Soldiers in dented armor, men and woman in tattered clothing, and even a pale child in a nightgown, all converge upon a single space.  Their bodies exude a chill mist that condenses into a pale column, which suddenly parts to reveal Quilic.  As quickly as they came, the spirits scatter to the winds.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Chill and foreboding, a faint zephyr rises from the ground around Quilic and begins to swirl around him.  Multiple pale images begin to take shape and display the features of fallen comrades, some in tattered armor and others in half-rotted clothing.  They swirl in a miasmic whirlwind around him, their arms reaching towards Quilic and their mouths stretched wide in soundless wails.  Soon, they completely surround him in what seems to be a frenzy of movement, their pale bodies growing thicker and whiter.  A hollow cry of denial fills the air, and they shoot in a column towards the sky, taking Quilic with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|19. The Black Coach&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears as your fingers brush against your (item).  It grows nearer and within seconds you see spirit horses created of blue nimbus move to your side, a black lacquered coach drawn behind them.  Once it slows, you move to the coach and step inside.  A harrowing ride ensues and you feel as though time has no meaning, for in a matter of moments the coach stills and you step out of it to find yourself in a new place.&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses that are surrounded by a blue nimbus.  They draw a black lacquer coach behind them and come to an abrupt halt nearby.  Lydil steps out of the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses surrounded by a blue nimbus.  They draw a black lacquered coach behind them and stop before Lydil, who steps into the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|20. Skeletal Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn (item), you feel an incredible weight pressing down upon every bit of your being.  You hunch over, gasping for air and realize that your body is rapidly wasting away.  Darkness folds about you as one last ragged cough comes from your lungs, collapsing your body into a pile of dust.  Your body is stiff as you drag yourself slowly towards a light overhead.  Pulling yourself up and out of a pool of miasmatic fog, you can&#039;t help but notice that you are nothing more than bones with the fog wrapping lightly about you.  As you stand taller, the fog wraps itself thicker about your body, encasing you with muscle, flesh, and finally your belongings, before it drifts away.&lt;br /&gt;
|A pool of viscous, miasmatic fog rises up from the ground followed quickly by a skeletal hand shooting forth and pulling itself out of the foggy depths.  As the skeleton stands upright on the ground, the fog wraps itself tightly about the body, quickly forming muscle, flesh, and finally various belongings as you see Jainna standing there before you, watching the last of the fog drift away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|While turning her (item), Jainna’s face grows dark with worry.  Her body begins wasting away before your eyes, skin sloughing off as her entire body wracks itself into a hunching spasm.  As she gasps for air, none seems to come until one last ragged cough escapes from her lips.  The effort of this last breath is all it takes to crumble her body and all her belongings into a pile of dust that is swiftly borne away on the wind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|21. Squishy Rats&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes (item), and you are immediately doubled over by the intense pain of your insides moving around by their own accord.  With a wet *splortch*, your vision shifts into a blur of incommensurable perspectives.  You are unable to reclaim yourself as the world races by amidst the sound of high-pitched squeals.  Just as you fear you are on the verge of madness, everything comes to a sudden, squishy stop.  You seem to be whole once more and somewhere else entirely.&lt;br /&gt;
|In a storm of high-pitched squeals and scratching claws, dozens of rats race in from all around you.  Converging on a central point, they slam together into a column of sloshing rodent pudding that quickly solidifies into the form of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna touches her (item) and immediately doubles over in pain.  Her skin bulges outward as her entire body morphs into a bulbous, pudding-like mass before your eyes.  Suddenly, the mass bursts open with a wet *splortch*, and dozens of squealing, skittering rats run out in all directions!  It seems they took Jainna with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|22. Noxious Scents&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly touch your (item).  The faint scents of sulphur, ether, and brimstone rise from beneath your feet.  A keening, howling wind surrounds you, whipping at you violently.  Your vision is completely obscured.  Suddenly, you have a sense of ascension.  Everything is blurred, and you realize you are effortlessly, but very rapidly, shifting from one location to another.  Abruptly, you have a sense of descending, and then as quickly as the winds whipped up, they fade away as you hit the ground.&lt;br /&gt;
|The unmistakable scents of sulphur, ether, and brimstone rise from the ground near you.  Suddenly, a full-blown maelstrom of screaming winds whips through the area, scattering these scents.  Then as quickly as the winds whipped up, they fade away.  You realize Jainna is standing before you with an amused smile on her face.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The unmistakable smells of sulphur, ether, and brimstone rise from the ground near you.  Jainna breathes deeply of these scents, and suddenly, a howling wind screams through the area and scatters the noxious odors.  Then, as quickly as the winds whipped up, they fade away.  You realize Jainna is no longer standing before you, apparently borne away on those same foul-smelling winds.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|23. Vines&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint shimmer of green starts to glow around your (item) as you touch it, the pulsing light heralding a thick rose vine that sprouts and quickly forms a wild thorny cocoon that wraps around you tightly.  Just when you think it will suffocate you, the shell of leaves starts to shimmer with light as black roses grow across the entire tangled mass, the light growing brighter until you have to close your eyes against its brilliance.  When the light recedes, you open your eyes, bearing witness to the vines suddenly recoiling into your (item), leaving you standing somewhere new.&lt;br /&gt;
|A single glowing green vine creeps into the area and suddenly splits into various wild tendrils that coalesce to form a large cocoon covered in numerous black rose blossoms.  The pulsing light slowly fades until the entire mass quickly inverts, leaving Jainna standing in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A greenish pulsing glow builds around Jainna’s (item) before thick rose vines sprout and grow wildly around her.  The leaves shimmer as they build a quick cocoon, obscuring Jainna completely.   The pulsing grows more frequent as blooms of black roses take shape across the entire mass until the light becomes blinding.  When you recover your sight, Jainna and the vines have vanished.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|24. Lightning&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Just as your fingers brush your (item), a bolt of lightning strikes you with full force.  Every nerve in your body stands on edge, bracing for the excruciating pain you know must be coming.  As quickly as it began, however, the flash of light fades from your vision, and you realize you are not where you were.&lt;br /&gt;
|A brilliant bolt of lightning suddenly illuminates the area.  When the light fades, Jainna suddenly appears next to you.  A few wisps of smoke rise up from her clothing before dissipating, and a roll of thunder rumbles overhead.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Jainna reaches for her (item), the skies part, and a wicked bolt of lightning strikes down at her from above.  After a blinding flash, nothing but an insubstantial wisp of smoke remains where Jainna used to be.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|25. Frost&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Suddenly unable to you move your feet, you glance down to see a thick layer of frost climbing its way up your legs.  Soon, your entire body is covered in a latticework of ice crystals, obscuring your view.  As you will yourself to blink through the frost, your vision clears, and you realize you are somewhere else.  You shiver slightly as the warmth returns to your body.&lt;br /&gt;
|A latticework of ice crystals crackles its way up from the ground, slowly forming legs, torso, arms, and a head.  The crystals suddenly explode upwards in a delicate spray of snow, leaving Jainna standing in its place and shivering slightly.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna suddenly freezes in place as a thick layer of frost begins to climb up her legs.  Her entire body is soon covered in an icy latticework of crystals that suddenly explodes upwards in a delicate spray of snow, leaving nothing behind but a brief blast of cold air.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|26. Blinding Light&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch your (item), you are blinded by an intense light which causes you to avert your gaze.  When the intense pain behind your eyes subsides, you find your surroundings have changed.&lt;br /&gt;
|A sudden flash of blinding light fades to reveal Jainna standing next to you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|You are blinded momentarily by a flash of intense light.  As your sight returns, you realize Jainna is no longer where she was.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|27. Butterflies&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), you suddenly feel a slight weight on your finger as a brilliant tiger butterfly alights on your outstretched digit and flutters its wings.  Abruptly, your vision is obscured by a myriad of butterflies whirling about in every direction around you, and a moment later, you feel yourself joining them in flight.  After a few seconds of frenzied activity, the butterflies begin to land on you, settle into you, and make you more whole with each one.  At last, you are standing in a new place, with just the one tiger butterfly on finger.  You give it a smile, and it wings quietly away.&lt;br /&gt;
|A veritable horde of butterflies descends on the area from every direction, coalescing into a writhing swarm before your eyes.  As you stare, a form starts to take shape inside the mass of butterflies as each settles down until you see Jainna standing before you with a single tiger butterfly held on her outstretched finger.  She gives it a smile before it flits away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna stretches out her hand just as a brilliant tiger butterfly lands lightly on her finger.  The fluttering of its wings as it rests upon her outstretched finger acts as a signal, and a myriad of brightly colored butterflies enters and circles around her.  In mere seconds, they fly away, leaving no trace that they or Jainna was ever there.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|28. Quicksilver&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shivering, as a slick, cold sensation spreads through your body, you notice a silvery liquid begins drip from your fingertips, rapidly forming a large puddle of quicksilver at your feet.  Feeling a slight tugging, you glance down into the mirrored pool and see it creep up your legs.  Before you can move, you are sucked into the liquid.  For a moment, you are suspended in the cold, heavy liquid, unable to see, move, or even breathe.  The world suddenly shifts violently as you are forcefully ejected from the pool, the quicksilver quickly evaporating.  Shaking your head to stop the spinning, you frown as realize you are no longer in the same place.&lt;br /&gt;
|You notice quicksilver seeping up from a nearby crack in the ground, rapidly forming into a large pool.  Suddenly, it quivers violently, and with a loud belching sound, Jainna is ejected from the liquid, a dazed and shaken look on her face.  She frowns slightly and shakes her head.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna shivers as silvery droplets begin to drip from her fingertips, rapidly gathering into a mirrored pool at her feet.  The strange substance starts to creep up her legs, and without warning, she gets sucked into the puddle of quicksilver.  The liquid quivers a moment before evaporating, leaving no trace behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|29. Cloud&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As a sudden gust of wind passes through the area, a billowing cloud forms before your very eyes.  Stepping into the opaque mist, you feel yourself floating away on the breeze.  As you drift along, on the verge of succumbing to vertigo, you suddenly find solid ground beneath your shaky feet once more.  Taking a deep breath, you step forward and gaze about cautiously to find that your surroundings have changed.&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud appears and drifts to the ground.  When the cloud is carried off in the ensuing breeze, you notice that Jainna is left behind in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud forms before Jainna.  Stepping into the opaque mist, she appears to float away in the ensuing breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|30. Feathers&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You gasp as you feel as if your body is being pulled in different directions.  You feel hundreds of feathers brushing up against your skin as your body spins and twists towards a dazzling light, and then, as quickly as it started, the pulling stops, and you realize you are elsewhere.&lt;br /&gt;
|Jainna suddenly shimmers into view with a gasp and a slight cough, as a tiny white feather floats out of her mouth and twirls out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying silvery white feathers starts to swirl around Jainna as she gives her (item) a slight turn.  The winds spin and create a flurry of feathers spiraling around her until suddenly, the breeze ceases, and you see that Jainna has vanished, leaving only a lone feather twirling slowly away in the breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|31. Rainbow&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single ray of red light rises from the ground to arc above your head and down to the ground on your side.  Multihued rays follow in a concentric pattern in quick succession, bathing you in a radiant rainbow arc.  Shrouded in a myriad of colors, you find your vision is obscured.  Like flotsam upon a flowing river, you feel yourself move along the arc, drifting toward the rainbow&#039;s end.  Gradually, you realize that all that was behind you has faded.  Peering through the light, you find the world around you slowly begins to take shape.  The rainbow shimmers and then fades, leaving you planted in a different place.&lt;br /&gt;
|An iridescent ray of light forms before you, holding within it the distinct colors of a rainbow.  The light forms a large arc, the rainbow shimmering like smoke in a breeze before dissipating, revealing Jainna before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Wisps of red light rise above Jainna forming a semi-circular pattern.  The wisps solidify into a single ray and then expand into a rainbow of light that shrouds her totally until her form becomes indistinguishable from that of the rainbow.  Within an instant, the rainbow fades, and Jainna is gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|32. Bubbles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tiny bubbles form around your feet, rapidly increasing in size and opacity.  One by one, they coalesce around you, enveloping you in a giant iridescent sphere and distorting your vision.  The elasticity of the outer layer allows its shape to alternate from convex to concave.  You feel the air within expand, and the bubble rises, transporting you away.  You see the vague shape of world around you through the semi-reflective surface and nod with satisfaction.  Reaching out to touch the filmy bubble encasing you, it bursts with a loud *POP*, and you glance about at your new surroundings.&lt;br /&gt;
|A large iridescent bubble floats into view and drifts down to the ground, its form changing shape before your eyes.  As the bubble floats downward, its outer skin bursts with an audible *POP*, creating a spray of miniscule droplets and depositing Jainna in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, tiny bubbles start to form around Jainna, rapidly increasing in size and opacity.  One by one, they coalesce into a giant bubble, the tenuous membrane enveloping her.  Its undulating outer skin refracts the light, distorting her appearance within.  The bubble rises, ascending into the heights and vanishing from view.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|33: Walk the Plank&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A wooden plank suddenly appears, hovering slightly off of the ground in front of you, and a loud voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  You tentatively board the plank, then quickly scuttle forward, your surroundings now a blur.  Upon reaching the end of the plank, you blindly leap from it and fall toward Elanthia, far below, at an alarming rate.  Just before you smash into the ground, you momentarily float above the earth, then gently touch down.&lt;br /&gt;
|Quilic suddenly comes plummeting down from the sky, falling at an alarming rate.  Just before he smashes into the ground, Quilic momentarily floats above the earth before finally touching down.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A wooden plank suddenly appears, hovering slightly off of the ground in front of Quilic, and a loud, swarthy voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  Quilic tentatively sets one foot on the plank, then his other.  As he then quickly scuttles forward, both Quilic and the plank shimmer out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|34: Drunken Pirates&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at you and swear drunkenly.  They roughly grab you by the arms and force a draught of rum down your gullet.  The liquor burns, your eyes stinging, the world around you turning upside-down.  By the time you recover from the sensation, you find yourself somewhere new, the pirates toasting one another.  They stumble away in a fit of liquor-laden laughter, completely vanishing when they teeter, trip, and fall over one another.&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they unceremoniously haul &amp;lt;player&amp;gt; behind them.  Raising their flagons of rum and toasting one another, the pirates shove &amp;lt;player&amp;gt; away from them, then stumble away in a fit of drunken laughter, completely vanishing when they teeter, trip, and finally fall over one another.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at &amp;lt;player&amp;gt; and swear drunkenly.  They roughly grab &amp;lt;player&amp;gt; by the arms and force a draught of rum down his gullet before bodily hauling him away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|35: Landlubber&#039;s Dinghy&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A small dinghy materializes in front of Naionna, a scruffy sailor sitting at the stern.  As Naionna boards the small boat, the sailor takes up his oars and begins rowing, muttering, &amp;quot;Grubby landlubbers!&amp;quot;  The boat suddenly pitches forward, then completely vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|36: Ocean Wave&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of a stormy sea fills the air, and like a wave sweeping down on you, an invisible force slams into you.  You are suddenly drenched from head-to-toe with salt water and swept off of your feet and into a world of ocean hues.  Just when you feel you are about to drown, you blink and find yourself in a new location.&lt;br /&gt;
|The sound of roaring waves fills the air, and a misty white sea foam flows around in a tall, swirling circle.  As it seeps into the ground and disappears, it leaves only a very damp Lydil in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of a stormy sea fills the air, and like a wave sweeping down on him, a splash of ocean-hued colors flows over Lydil.  Inexplicably, he is swept off of his feet and, now drenched in salt water, disappears from sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|37: Captain&#039;s Wheel&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Before your very eyes, a ship&#039;s captain&#039;s wheel appears.  You give it a hard spin, and the world around you begins to rotate.  Your grip tight on the wheel, you tumble and twist through a fog filled with the sounds of the sea and sailors.  Someone eagerly calls, &amp;quot;Land, ho!&amp;quot; and the harrowing journey ends.  You reorient yourself to find that you are somewhere new, and as you loosen your grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy, who appears to be hanging on to it for dear life.  As soon as Tivvy loosens her grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy.  She grips the wheel and gives it a hard spin, and the contraption, along with Tivvy, shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|38: Topspin&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A gossamer strand slowly begins to creep from within the confines of your (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around you and wrapping you in its shimmering coils.  With a sudden snap, the strand unfurls, spinning you off like a top.  After a long moment, you come to an abrupt halt and blink rapidly as you take in your new surroundings.&lt;br /&gt;
|A whirling blur suddenly appears, a humanoid form barely visible at its core.  The blur spins closer as its gyrations begin to slow, stopping abruptly to manifest into a wobbling and dizzied Haxus.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Slowly, a gossamer strand begins to creep from within the confines of Haxus&#039; (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around him and wrapping him tightly within its shimmering coils.  With a sudden snap, the strand unfurls, sending Haxus spinning like a top before he disappears completely in a silvery blur.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|39: Sinkhole&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Staring into the distance, you feel your cheeks flush as you begin to toy with your (item).  Suddenly, the ground opens up and swallows you whole, blanketing you in darkness.  After a long moment of comforting stillness, you are returned to the world and quickly realize that things are not as they were before.&lt;br /&gt;
|A crack opens up in the ground beside you, spewing forth Khorbin like so much earthen debris.  The fissure swiftly seals itself, leaving the landscape - and a red-faced Khorbin - no worse for the wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The earth begins to tremor beneath you, and you gaze in awe as the ground cracks open to swallow Khorbin whole!  The earthen fissure seals up just as quickly, leaving no trace of him.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|40: Beetles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the (item), and a faint scent of decay blooms around you and tickles the back of your throat.  You glance down to see that the area around your feet appears to be boiling.  Within seconds, a swarm of carrion beetles emerges from the disturbance and quickly converges into an indistinguishable single entity that covers your body from the bottoms of your feet to the tip of your head.  Before you can fully register the sensation of millions of creepy-crawly legs covering your body, the feeling is gone and you&#039;ve arrived at a new destination.&lt;br /&gt;
|A writhing mass of carrion beetles boils up near your feet, though they disperse quickly, leaving Quilic casually flicking a carrion beetle from his shoulder.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Quilic touches his (item) and is suddenly surrounded by the faint scent of decay.  This scent is the only warning before a swarm of beetles boils up from the ground under his feet.  Innumerable bugs pour from the ground, and within seconds the clicking carrion beetles have enveloped his within a writhing black mass.  All at once, the beetles disperse, leaving no trace of Quilic.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|41: Ozone&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand idly touches the (item), and the space around you slowly fills with the promising scents of ozone and petrichor.  Suddenly, a sharp crack of sound assaults your eardrums.  It is simultaneously accompanied by a blinding flash of light.  It takes just a moment for your eyes to adjust and discern your new location.&lt;br /&gt;
|From overhead, a brilliant flash of lightning cracks into the ground, dissipating nearly instantly and leaving Tamuz standing in its wake as the faint scent of ozone accompanies him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his (item), and the space around him begins to fill with the ominous scents of ozone and petrichor just before a lightning bolt makes him its final target.  With a sharp crack of thunder, the bolt hits Tamuz and he disappears.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|42: Cherry Blossoms&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A soft breeze filled with the gentle scent of cherry blossoms teases your senses.  Silky pink petals begin to gather in the wind as it grows stronger, swirling around you playfully.  A few petals become many, and before you know it, your sight has been completely obscured by an eddy of dazzling blossoms.  Too soon, the lively display comes to an end.  As the blossoms float away into invisibility, you realize you&#039;ve arrived at your destination.&lt;br /&gt;
|A momentary whirlwind of cherry blossoms streams into the area out of nowhere, swirling in a graceful dance before departing once more, leaving Naionna in its fragrant wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A softly scented breeze begins to swirl around Naionna, carrying a single cherry blossom.  That single blossom begins to multiply, and soon Naionna&#039;s body becomes obscured behind a dizzying wall of soft pink petals.  When the breeze dies down, the blossoms have disappeared and so has she.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|43: Big Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You notice a sticky strand of silk thread grab your ankle, and before you even have a chance to move, a shiny black spider approximately the size of a bison has rounded your body.  Working magically fast, the spider wraps you completely in a silken shroud and yanks you from your feet.  After a dizzying few seconds, the silk covering you from head to toe begins to dissolve, revealing your new location.&lt;br /&gt;
|An enormous shiny black spider appears, dragging a tightly cocooned figure behind it by a single sticky strand.  The spider cuts the strand with its powerful mandibles and runs off, leaving Quilic to break free from his rapidly dissolving cocoon.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|An enormous shiny black spider suddenly runs past you and quickly zips around Quilic in circles.  Magically fast, the spider encases him completely in a thick cocoon of spidersilk.  With a single sticky strand, the spider jerks Quilic off his feet and runs away, messily trailing Quilic&#039;s cocooned body behind it.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|44: Little Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several sticky strands of silk thread all hit your ankles at once.  Before you even have a chance to move, you see thousands of tiny black spiders moving en masse toward you.  Magically fast, the spiders converge on your body and make quick work of wrapping you up nice and tight.  A sudden tug pulls you from your feet, and by the time the dizzying ride has stopped, the silk has begun to melt away, revealing your new destination.&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders appear, towing a cocoon encased form roughly behind them.  The spiders disengage and disappear from sight just as the cocoon begins to dissolve, revealing Quilic looking slightly off-balance.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders converge on Quilic.  With magical speed, they work from the ground up to quickly cover him in a tight cocoon.  When Quilic&#039;s been completely encased, the spiders tether themselves to the cocoon with additional sticky silk, then run off en masse with his shrouded body in tow.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|45: Quicksand&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The space under your feet suddenly changes in essence.  Where there was once a solid foundation, there is now only wet sand that clings to your feet, pulling and sucking you slowly down.  First your feet sink under the surface, but soon enough the wet sand has claimed your knees, hips, chest, and shoulders.  You find yourself instinctively taking a deep breath before it completely swallows you whole.  Your lungs don&#039;t even have a chance to burn before the stifling feeling fades away and you open your eyes.  You brush a few grains of damp sand away before taking in your new surroundings.&lt;br /&gt;
|Wylloh suddenly appears, casually brushing damp sand from herself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a wet sucking sound, Wylloh quickly sinks into the sand that just appeared beneath her feet.  The second after Wylloh&#039;s head disappears, the sand also disappears, leaving behind no trace of either.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|46: Murder&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the muffled caw of a crow in the distance before your body is cast in dark shadow.  Looking up, you see dozens of crows swooping down upon you with flashing black wings.  Each beady eye is pinned exclusively on you.  They bear down on you with sharp talons and pinching beaks, grasping at anything they can reach.  As one, they leap into the air with you firmly in their clutches and rapidly take to the sky.  The roaring wind blinds you during your perilous journey, but when the crows safely deposit you back on the ground, you are somewhere new.&lt;br /&gt;
|A sudden dark shadow is the only warning given before a huge murder of crows appears, dangling an unresisting Tivvy in its grasp.  As a group, the crows gently set her safely on the ground before flying away as if they were never here.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sudden cawing of a crow is the only warning before a huge murder of the birds descend.  In a coordinated effort, the birds dive down as one and capture an unresisting Tivvy.  Within seconds, the birds have lifted off with their prize and flown away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|47: Beansprout&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You casually toss a few beans to the ground before you, watching intently as the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods.  You quickly grab ahold of the vine and cling for dear life as it carries you along on its impossible journey.  When your vision clears, you are somewhere new.&lt;br /&gt;
|A mass of greenery splats to the ground at your feet, then decomposes at a staggering rate.  When it has disappeared completely, Modrian remains behind, looking none the worse for wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian casually tosses a few beans to the ground before him.  Within seconds, the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods!  Modrian grasps hold of the vine and is carried away out of sight.  Moments later the vine vanishes completely, as if it had never existed at all.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|48: Fabulous&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As your hand brushes over your (item), you realize the palm of your hand is full of a substance that feels a bit like tiny sharp crystals.  A smile forms on your mouth as you fling the rainbow colored glittering dust over your head.  You snap your fingers in a happy circle at the accompanying cloud of color that obscures your entire body.  When the dust settles, you realize you&#039;re in an entirely new location.&lt;br /&gt;
|From nowhere, a smiling Lydil suddenly appears, posing and making a grand entrance through a dissipating cloud of rainbow colored dust.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Lydil gives a happy grin before flinging a cloud of glittering, rainbow colored dust into the air over his head.  Before the glittering cloud completely obscures him, he gives a snap of his fingers.  When the dust settles, he&#039;s gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|49: Stained Glass&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), pieces of sea glass begin to stack around you until they form a cylinder of stained glass.  A brilliant light fills the space between you and the glass itself before it becomes too much, forcing your eyes to close in response to its brightness.  When you open your eyes, you&#039;re somewhere else.&lt;br /&gt;
|Bubbling up out of the ground, small pieces of multihued glass enlarge, then stack one on top of another until they form a large cylinder that imitates the look of water.  Steadily a light within illuminates the pieces and casts rippling shadows across the area briefly before it all shatters into tiny pieces.  The subtle aroma of salt water drifts through the area upon an unexpected cool breeze and carries the pieces away like a mist, leaving Naiken standing there.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny pieces of multihued sea glass begin to stack around Naiken until he is completely concealed by a large stained glass cylinder with swirls of silver and oceanic hues.  Suddenly a brilliant light flares from within, casting rippling shadows everywhere.  Then, just as suddenly as it formed, the cylinder collapses on itself to leave nothing but ocean-scented mist behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|50: Swan Dive&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Out of nowhere, a rippling black void appears near your feet.  You take a graceful swan dive into the void before disappearing within as it quickly collapses behind you with an audible *POP*.&lt;br /&gt;
|The sound of reality and time being torn apart echoes from the ground as a rippling black void slowly opens.  Ubiq suddenly appears from within the void in a casual airborne pose before landing on solid ground.  The void closes with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, a rippling black void appears near Ubiq&#039;s feet.  He takes a graceful swan dive into the void before disappearing within as it quickly collapses upon itself with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|51: Mist&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A thick silvery mist rolls up from the ground beneath your feet.  As the last of your vision is obscured in silver, you feel a strange sense of vertigo as you become one with the mist and sink down into the ground.&lt;br /&gt;
|A thick silvery mist rolls up from the ground, rapidly forming a humanoid shape.  The silvery mist quickly dissipates back into the ground, leaving a slightly befuddled Haxus in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A thick silvery mist rolls up from the ground beneath Haxus&#039; feet.  As the mist obscures him from sight, it suddenly sinks back into the ground, and he is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|52: Kidnapped&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sense of foreboding creeps upon you as you reach for your (item).  The area darkens, and you think you start to see shadowy figures moving about.  You draw back in anticipation, but suddenly something grabs you from behind.  As you instinctively cry out, you are lifted from your feet and violently pulled into utter darkness.  When your vision returns, you are somewhere new.&lt;br /&gt;
|The area grows unnaturally dark, but in the shadows there is a flurry of movement as an obscured figure manifests.  After a brief moment the area returns to normal, and the figure is revealed to be Khorbin.  Wide-eyed and breathing heavily, he lurches forward unsteadily before composing himself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The area darkens, and Khorbin reaches for his (item) as his eyes widen and begin to desperately scan the shadows.  he takes a single step backwards, and suddenly a featureless humanoid shadow manifests behind him.  The pitch black figure clutches Khorbin, and he is pulled, frantically screaming, into its darkness.  The area returns to normal as his pleas fade to silence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|53: Fiery Tempest&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Viridian-tinged ebon flames suddenly spring to life at your feet and begin to whirl around you in a heatless tempest of shifting balefire!  Twisting higher and higher, the fire completely engulfs you, blocking out the world beyond.  When the flames recede, you are somewhere completely different.&lt;br /&gt;
|A tempest of viridian-tinged ebon flames surges to life, whirling around in a chaotic torrent of shifting balefire!  As abruptly as they manifested, the blackened flames are extinguished and Naiken is standing where they once burned, a faint wisp of verdant smoke wafting languidly around him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Viridian-tinged ebon flames suddenly spring to life at Naiken&#039;s feet and begin to whirl around him in a shifting tempest!  With an abrupt surge of balefire, the flames are extinguished and Naiken is gone, leaving behind only an errant wisp of verdant smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|54: Gift&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Thick pink ribbons of silk suddenly surround your upper body, pull taut, and bind your upper arms and chest, spiraling swiftly in reinforced layers before tying off with a bow.  The sound of delighted laughter surprises you as a blindfold is pulled over your eyes and a magical force yanks you backward off your feet!&lt;br /&gt;
|The sound of delighted laughter heralds the surprise appearance of Quilic nearby, with a pink blindfold falling from his slightly dazed eyes before flying away on a brisk wind.  Thick pink ribbons tied off in a bow bind his chest and upper arms, but quickly unravel and release him just as he begins to take in his surroundings.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Thick pink ribbons of silk whirl about Quilic in a flurry, binding his upper arms and wrapping a blindfold over his surprised eyes as a white cloud of mist coalesces behind him.  The ribbons quickly tie off in neat bows, and delighted laughter rings out as an unseen force sweeps him off his feet and into the mist!  The cloud disperses even more quickly than it appeared, but no sign of Quilic remains.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|55: Snap Smoke&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you snap your fingers, a fog of purple smoke surrounds you, obscuring your view.  Your surroundings shift as the smoke dissipates.&lt;br /&gt;
|A puff of purple smoke suddenly appears near you, swiftly dissipating and leaving Khorbin behind.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a snap of his fingers, Khorbin disappears in a puff of purple smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|56: Dance Troupe&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The persistent beat of a drum comes to your ears as a dozen multihued scarves coalesce into being, swirling around you.  Among them you perceive the spiritlike forms of dancers, grinning coyly, each reaching toward you to stroke an arm, a shoulder... as the last caresses you with an ethereal hand, you seem to melt into nothing.&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen whirling scarves come into being.  In a moment, Ubiq materializes within them, the ghost of a smile fading from his lips and an expression of loss in his eyes.  The scarves, now rent and tattered, whip away on the breeze.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen multihued scarves swirl into being around Ubiq, their silken lengths spiraling in an enchanting dance.  He gazes about himself in wonder, smiling faintly before he becomes obscured in their embrace and vanishes, leaving no trace.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|57: Worm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|An explosion of rock and dirt behind you is your first indication of danger.  Feeling a looming presence, you look up and see a massive roa&#039;ter swaying overhead.  In an instant the roa&#039;ter lunges forward, and your world is only darkness and the smell of rotten flesh for a long moment until light returns once more and you realize you are somewhere completely different.&lt;br /&gt;
|The ground beneath your feet begins to shake, and a low rumble can be heard.  Breaching the surface of the ground, a massive roa&#039;ter surges forth, thrashing about in distress.  Freezing for a moment it hacks and coughs loudly, dropping a bewildered Lydil on his feet before reversing course and returning back the way it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A massive roa&#039;ter erupts from the ground behind Lydil, sending debris in all directions!  Looming overhead only long enough for him to realize his fate, the roa&#039;ter consumes Lydil and quickly withdraws into the hole from whence it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|58: Kettle&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you twist your (item), a piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above your head.  As the spout tips, steaming hot liquid cascades down your body in fragrant rivulets.  On contact with your (item), a soothing weightlessness envelops your mind as your corporeal form dissipates into vapor.&lt;br /&gt;
|A steaming tea kettle splutters into the area and tips its scalding contents onto the ground.  Upon contact, the aromatic tea erupts into a dense cloud of vapors.  As the vapors dissipate, Wylloh is left standing before you, enveloped in a redolence of chai and vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above Wylloh&#039;s head.  As the spout tips, steaming hot liquid cascades down her body in fragrant rivulets.  As the tea makes contact with her (item), both the tea and her form disappear in a cloud of vapor, leaving only the scent of dusky chai and vanilla to envelop the area.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|59: Claw&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes as you turn your (item).  A deep, rumbling hum envelops you, resonating down to your core.  Suddenly, you are gripped from behind by what feels like a massive hand that seems to be both firm and yielding.  Your captor jerks you backward and submerges you into a sea of sluggish liquidity.  The weight around you presses in from all sides, as if seeking to saturate you with its essence while sapping your senses.  When you return to yourself, you are somewhere completely different.&lt;br /&gt;
|A low rumble begins to hum, felt more than heard.  A dark tear appears, ripping through space, as a large set of shadowy talons force their way through while clutching Modrian in their grasp.  With a final shove, he is thrust forward and released, narrowly avoiding falling to his knees.  As the fissure closes behind him, wisps of remnant shadow coil against his skin before darting along the lines of his features as they make their way across his face and seep into his eyes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian closes his eyes as a low rumble begins to hum around him, deep enough to hover at the edges of perception.  The space behind him ripples, suddenly pierced from the other side by a coalescent mass of shadow manifesting as a massive taloned hand.  Wisps of darkness pour off of the otherworldly apparition as it darts forward to ensnare him.  Modrian is quickly drawn through the breach without a sound, the portal vanishing with his.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|60: Balefire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|With a soft hiss and a whiff of brimstone, greenish-black flames spring from your (item) at the touch of your fingers.  Thin streams of balefire encircle your wrists and race up your arms to swirl about you, leaving trails of acrid smoke in their wake.  Awash in a twisting column of viridian flame for a breathless moment, you close your eyes against the heat, but it never comes.  When you look again, you are elsewhere, the only reminder of your journey a thin wisp of smoke rising from your fingertips.&lt;br /&gt;
|A sudden gust of heat and a fitful greenish-black light herald the arrival of a balefire maelstrom.  The pillar of lurid fire wavers, then flows like liquid along the dark form at its center.  As the viridan flames grow quiescent, they reveal Lydil, who seems untouched by the dying conflagration aside from a thin wisp of smoke rising from his fingertips.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Greenish-black flames spring from Lydil&#039;s hands and race up his arms, quickly forming a swirling column of balefire about him.  As the viridian flames reach their full height, they engulf Lydil in a tight but intense maelstrom.  After a final flash of lurid green flame, the tempest gives way to a wisp of dark smoke, the only reminder of its presence a faint whiff of brimstone that soon fades.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;[[Intricately_painted_tin_carousel|Carousel]] &#039;&#039;ONLY&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn the key on the bottom of your painted tin carousel and set it on your open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from your painted tin carousel.  As the central platform slowly begins to turn, the tiny painted menagerie begins to bob up and down.&amp;lt;br&amp;gt;When the brass ring passes  again, it springs to life.  &amp;lt;br&amp;gt;A vaporous greyish-green mist envelops you, and when it recedes, you are in a different place...&lt;br /&gt;
|A haunting, tinny melody tinkles through the air, and a swirl of greyish-green mist marks the arrival of XXX. &lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|XXX turns the key on the bottom of her painted tin carousel and sets it on her open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from XXX&#039;s painted tin carousel.  XXX gazes at her painted tin carousel, captivated, as a vaporous greyish-green mist envelops her!  When the mist clears, XXX is gone.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Premium transport jewelry&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Verb&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= Temporary&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character&amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= LOOK&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= RAISE&lt;br /&gt;
|verb3= TURN&lt;br /&gt;
|verb4= &lt;br /&gt;
|verb5=&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203679</id>
		<title>Premium transport jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203679"/>
		<updated>2023-07-24T21:32:21Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Analyze */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
In order to get to [[Mist Harbor]] on the [[Isle of the Four Winds]], a premium member must have a piece of &#039;&#039;&#039;teleportation jewelry&#039;&#039;&#039;.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&#039;&#039;&#039;Default Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.&lt;br /&gt;
&lt;br /&gt;
This item is currently grounded to always have you land in the room called, &amp;quot;Safe Haven, Great Room,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Custom Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport item.  It has the capability of transporting you to Mist Harbor.  It is currently set with custom messaging.  This item is set to message with option 12: Fire.&lt;br /&gt;
&lt;br /&gt;
This item is currently grounded to always have you land in the room called, &amp;quot;Safe Haven, Great Room,&amp;quot; in Mist Harbor.  You can toggle this setting to drop you to a random location via the FLIP verb.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When {{boldmono|[[TURN]]}}ed while within a public area in any town, these jewelry items will teleport the wearer to a random point within the town of [[Mist Harbor]] (which is accessible only by this method).  The return trip will return the character to their last non-Mist Harbor location exactly. These items of jewelry are available in a special location (often a table) [[Premium teleportation jewelry#Locations|located]] inside the Four Winds Hall in their town. Once used, they are attuned to the claiming character.  If you {{boldmono|[[RAISE]]}} your jewelry, you will unattune it, allowing you to give them to other Premium members.  Different patterns and item types are available in various towns.&lt;br /&gt;
&lt;br /&gt;
A person can have as many of these teleportation jewelry items as they want, and they can be used both while worn or while held in the hand. The {{boldmono|[[DROP (verb)|DROP]]}} command will let you properly dispose of unwanted jewelry. Special teleport [[Premium teleportation jewelry#Messaging|messaging]] is available via merchant, and a [[Premium teleportation jewelry#Grounding|grounding]] service (to teleport to a specific location in Mist Harbor) can also be performed by a merchant for citizens of Mist Harbor only.&lt;br /&gt;
&lt;br /&gt;
There is no wait period between uses to transport to Mist Harbor.&lt;br /&gt;
&lt;br /&gt;
The wearer can {{boldmono|[[LOOK (verb)|LOOK]]}} at the jewelry to ascertain its status. When there is an event going on at the Isle of the Four Winds, {{boldmono|LOOK}}ing at the jewelry will show it blinking as if trying to get its owner&#039;s attention.&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Nothing happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Something happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RAISE&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|See [[Premium teleportation jewelry#Messaging|messaging list]] for customization options.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{{:Four Winds Hall}}&lt;br /&gt;
{{top}}&lt;br /&gt;
===Types===&lt;br /&gt;
Each town has a different set of teleportation jewelry to choose from:&lt;br /&gt;
&lt;br /&gt;
;Icemule Trace:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the white table you see a silver-dipped feather stickpin, a hammered white gold armcuff, a tiny white jade snowhare pin, a rose-inlaid ruby heart medallion, an enameled penguin chick brooch, a narrow morganite ring, a carved thin blue gem band, a steel-set ivory tusk pin, a braided manticore hair armband, a cord-strung blue shale arrowhead, a carved white iceblossom pendant, an etched red quartz wrist-cuff, an agate-beaded dainty platinum wristlet, a labyrinthine blue lace agate bracelet and a silver-strung purple mithril-bloom.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kharam Dzu:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the green table you see an iron and mithril band, an intricate firestone band, a silver filigree-edged brooch, a bronze-scaled rearing dragon pin, a silver-strung onyx banded cameo, an anvil-etched mithril bracer, a braided alum and copper wristband, a verdigris twining asp bracelet, a bronze hammer-dimpled armcuff, a bent iron fork bracelet, a hammer-carved polished modwir armband, a pair of iron and onyx cufflinks, a frothing iron tankard pin, an enameled steel mule pendant and an alum-inlaid yellow sunstone ring.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kraken&#039;s Fall:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the cloth-covered table you see a enameled black tricorne pendant, a sterling silver dolphin pendant, a scrimshaw whale bone band, an alum kraken tentacle armcuff, a lapis storm petrel pin, an intaglio coral kelpie brooch, a silver sea hag cameo, an onyx kraken stickpin and a driftwood log.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;River&#039;s Rest:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the grey table you see an intricate haon drawbridge armband, a folded tawny leather epaulette, a twisted fishing net bracelet, a varnished kakore bead choker, a wave-carved scrimshaw band, a small stone citadel replica pendant, a tiny detailed wooden cutter pin, a woven willow withe armband, a faceted dreamstone ring, a bright silver rabbit-stamped medallion, a thin green tourmaline bracelet, a tarnished leather-strung bell and a bright copper rain lily necklace.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Solhaven:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the blue table you see a coral and ivory wristlet, a cord-strung slim driftwood pendant, a white hemp sailor&#039;s knot bracelet, a thistle and laurel leaf brooch, a twine-strung navy blue hemp monkeyfist, a gold-tasseled naval shoulder knot, a carved linden blossom wristlet, a polished wide modwir wristcuff, a braided blue suede armband, a shell-inlaid golden linden armband, a banded onyx Lorminstra cameo, an enameled blue pelican brooch, an etched cypress tree stickpin, a bas-relief scenic zoo pin and an interwoven silver and alum band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Illistim:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the violet table you see a dragonfire opal hatpin, a labyrinthine pale vaalin choker, an ebon-whorled thick faenor neckchain, a tiered smoky glimaerstone necklace, a hammered electrum collar, a cream velvet feystone-strung choker, a strand of vaalin glowbark leaves, some deep blue vaalorn peacock cufflinks, a vivid azure blazestar star stickpin, an enameled peacock feather pin, a gold-framed square despanal brooch, a silver-bound open tome pin, a translucent opal tuberose bracelet, a silver-edged broad vaalorn wristcuff and a wide brushed vaalin band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Vaalor:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the red table you see an ebon-veined white marble band, a ruby and twisted gold ring, a sun-shaped petrified hoan pin, a gold-caged blood garnet pin, a wyvern-etched hammered gold armcuff, a braided crimson silk armband, a frolicking ferret-linked bracelet, a carved sephwir tree brooch, a silver-dipped aspen leaf stickpin, a carved white birch owl talisman, a carved white marble trillium pendant, a red silk winged wyvern emblem, a wyvern-inlaid red carbuncle medallion, a gold-strung crimson blazestar and a delicate teardrop ruby pendant.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Wehnimer&#039;s Landing:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the brown table you see a turnip-topped carved willow stickpin, a crumbling stone tower pin, a jeweled wildflower carcanet, a blown glass replica bay bauble, a glacial white smooth glaes armband, a coiled mithglin chain armband, a simple blued steel wristchain, a silver etched rolton-link bracelet, a miniature wax memorial candle amulet, an enameled onyx night sky pendant, an oak and amber doe totem, a braided silken ribbon choker, a tiny carved fel otter totem, a stylized gold warcat pendant and a silver-bladed dagger medallion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Zul Logoth:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the black table you see an iron and mithril band, a heavy invar link neckchain, a burnished toadstool pendant, a carved ruby snail totem, a steel crossed pickaxe medallion, a graduated azurite bead necklace, a gold-strung crystalline nodule, a shovel-etched dark granite amulet, a pale opal mushroom beardclip, a steel and bluerock cube beardclip, a miniature iron mine cart charm, a richly hued eostone armband, a multihued heavy glaes wristcuff, a red-flecked sturdy invar bracer and some vibrant faceted sphene earbobs.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Grounding===&lt;br /&gt;
&lt;br /&gt;
Teleportation items can be grounded so that a person will always teleport into the same room in Mist Harbor each time the item is used.  Grounding can only be done by a merchant and is only available to premium members.  Players will be able to select from the following options upon being selected by a merchant:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Grounding Locations&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room ID&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Lich ID&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Gardenia Commons&lt;br /&gt;
|u3201029&lt;br /&gt;
|3668&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Harbor Library, Courtyard&lt;br /&gt;
|u3223127&lt;br /&gt;
|19362&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Lighthouse, Gift Shop&lt;br /&gt;
|u3204011&lt;br /&gt;
|16404&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Mist Harbor Bank, Bank Windows&lt;br /&gt;
|u3201913&lt;br /&gt;
|3672&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|[[Safe Haven]], Great Room&lt;br /&gt;
|u3201112&lt;br /&gt;
|28742&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Transporters may also be grounded to a custom location (subject to eligibility on a case by case basis based on the target room&#039;s properties), as a more rare service.&lt;br /&gt;
{{top}}&lt;br /&gt;
===Messaging===&lt;br /&gt;
Messaging can be changed by merchants, either one specializing in transportation jewelry, or those who offer general alterations.  Some shops may also sell transportation jewelry with custom messages already set.  Options 17-22 are only available at [[Ebon Gate]].  Options 33-37 were released at the [[Spitfire]] and are not normally available.  The carousel option only applies to the [[intricately painted tin carousel]] earned from the Key to the Midway quest from Ebon Gate when it took place at Feywrot Mire.  All other options should be available for selection from merchants that are working on transportation jewelry (Options 1-16, 23-32, and 38-60).&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|+ &#039;&#039;&#039;Transportation Jewelry Messaging Options&#039;&#039;&#039;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Messaging Option Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Arrival/Departure&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot; |1. Disorienting Winds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sudden gusts of wind swirl around you, trailing wisps of vapor that rapidly obscure your vision. The wind whips past your head, coupled with flashes of light that add to your sudden disorientation. As quickly as it began, however, the winds fade away and you realize you are not where you were.&lt;br /&gt;
|Sudden gusts of wind swirl through the area, forming into a narrow whirlwind that trails clouds of vapor. As rapidly as the whirlwind forms, however, it dissipates, leaving Jainna before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna closes her eyes and takes a deep breath as winds begin to swirl about her, trailing wisps of vapor that quickly obscure her form. As rapidly as they arrived, the winds dissipate, but Jainna is no longer there.&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 2. Swirling Sounds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A brisk breeze swirls around your hand for a moment, then surrounds you with a comforting embrace. The winds carry numerous sounds that echo as though from a far distance. You make out the fierce cry of a hawk, the soothing whistle of a mourning dove, and the laughter of children. With a gentle thump, your feet touch the ground and you suddenly realize you&#039;ve been suspended by the winds and your surroundings have changed.&lt;br /&gt;
|A sudden breeze blows through the area, carrying the faint cry of a hawk and the call of a mourning dove. Streams of vapor coalesce briefly into a small cyclone that fades away as quickly as it formed, leaving Kaikala before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A brisk breeze begins to swirl around Kaikala&#039;s hand as she turns her (ITEM). The winds quickly surround Kaikala, enveloping her in a shroud of mist and lifting her slightly off the ground. You catch the faint echo of a hawk&#039;s cry as the winds fade away, taking Kaikala with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|3. Simple and Quick&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You give your (ITEM) a gentle turn and before you can blink, your surroundings have instantly changed.&lt;br /&gt;
|Jainna suddenly appears out of nowhere, one hand moving away from her (ITEM).&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna reaches for her (ITEM) and vanishes as soon as her fingers touch it!&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|4. Eroded By Sandstorm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A hot, sand-laden breeze suddenly overtakes you, and with sudden alarm you notice it seems to be taking bits and pieces of you with it as it relentlessly blows past! With a final sharp breath that carries a searing blast of heat, your form completely dissolves into the wind. A sudden shudder down your spine forces you back to reality, and as you glance around, you notice that you are no longer where you were.&lt;br /&gt;
|A sudden gust of wind swirls through the area, gathering dust and debris into a miniature sandstorm. The particles rapidly coalesce into flesh and blood, leaving Kaikala before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying grains of sand and a wave of heat blows past you as Kaikala gives her (ITEM) a lazy twist. The winds swirl around Kaikala and the miniature sandstorm quickly seems to erode her form away into nothingness.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|5. Dancing Lights&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single mote of multi-hued light appears in mid-air and begins to swirl around your hand. It is quickly accompanied by dozens and then hundreds more which join its dance and encircle your body. You reflexively close your eyes from the brightness of the dancing lights, but can still feel pressure building on your skin. The pressure suddenly dissipates and you open your eyes again to see that your surroundings have changed.&lt;br /&gt;
|A single mote of multi-hued light blinks into existence and begins to quickly swirl in a circular pattern. It is soon joined by dozens, and then hundreds, more. Their dance rapidly gains speed and a silhouette appears in the middle of the phosphorescent swirl. The motes suddenly flash brightly and vanish, leaving Jainna before you, looking a bit disoriented.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A mote of multi-hued light appears and begins to swirl around Jainna&#039;s hand as she turns her (ITEM). Soon the single mote is accompanied by dozens, and then hundreds more as they encircle Jainna. The motes spin faster and faster until, with a bright flash of light, Jainna vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|6. Dense Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A dense fog rolls into the area, surrounding you and concealing the visible world from your eyes. A chill runs down your spine as you sense that you are moving at a high rate of speed. As quickly as the fog and sense of motion overwhelmed you, they leave, and as your eyes adjust to the new light, you see that your surroundings have changed.&lt;br /&gt;
|A dense fog rolls into the area, then suddenly dissipates, revealing the form of Kaikala as it finally vanishes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A dense fog rolls into the area, surrounding Kaikala before suddenly dissipating, leaving no trace of her body behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|7. Shadowy Tendrils&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shadowy tendrils rise from the ground and wrap around your legs. The dark wisps quickly engulf your body, rendering your surroundings pitch black. As quickly as the world disappeared, however, the darkness vanishes and you realize you are not where you once were.&lt;br /&gt;
|Shadowy tendrils rise from the ground and quickly coalesce into a humanoid form. As quickly as they appeared, the shadows retreat back into the surroundings, leaving Wyrom in their place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Shadowy tendrils rise from the ground and wrap around Wyrom&#039;s legs as they quickly engulf his entire body. The shadows quickly retreat back into the surroundings, leaving no trace of Wyrom.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|8. Seagull Experience&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes and sense a sudden disconnect from your body. A warm breeze now rushes across your face, and the moist scent of sea water fills your nostrils. You open your eyes to find yourself soaring in a thick, fog-like haze over an open sea. A circling flock of seagulls accompanies you on your voyage. With a sense of natural instinct you cry out a resonating, &amp;quot;Swah!&amp;quot; to your fellow gulls and thrust your feathered wings outward. Suddenly, the miasma becomes thicker, and your surroundings obscure and shift before your eyes. You find yourself once again standing upon solid ground, and with a bemused gaze, you slowly lower your outstretched arms.&lt;br /&gt;
|A whirling bluish-gray mist quickly coalesces nearby, and from within you hear the distant &amp;quot;swahing&amp;quot; of seagulls. After a moment, the mist dissipates, leaving the lingering scent of seawater and Kaikala, who stands in place of the miasma with her arms widely outstretched. With a bemused gaze, she slowly lowers her arms.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The faint scent of seawater eddies upon a swift, warm breeze as a cloud of whirling bluish-gray mist envelopes Kaikala. Moments later the mist completely dissipates, leaving in its wake only the fading resonance of &amp;quot;swahing&amp;quot; seagulls. Kaikala is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|9. Door&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn your (ITEM) idly. It begins to emit a low-pitched hum. You sense something appear behind you, and you turn around. Suspended slightly above the ground is a closed driftwood door. It opens, revealing a far-off town. Inexplicably, you are drawn towards the open door. You stumble through the opening, crossing the threshold. The door slams shut behind you. As your eyes adjust, you notice your surroundings have changed. A glance backwards confirms the door has vanished as quickly as it appeared.&lt;br /&gt;
|A low-pitched hum fills the air. A driftwood door appears, floating slightly above ground level. Suddenly the door opens, revealing the scenery of a distant town. As Sherlise stumbles through the doorway, her hand on her (ITEM), the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Sherlise turns her (ITEM) idly. It begins to emit a low pitched hum. Suddenly a closed driftwood door appears behind Sherlise, floating slightly off the ground. It opens, revealing the scenery of a distant town. As Sherlise stumbles through the opening, the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|10. Whirlwind&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint breeze stirs your hair, and along with it you catch a faint array of smells that relax you in a most comforting way. In an instant all of your surroundings start to spin out of control, making everything a blur. When all comes to rest, you realize you are in a new location.&lt;br /&gt;
|A small whirlwind races into the area, and before there is time to feel the full blast of its ferocity, it dissipates into nothing, leaving Jainna standing in its place!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna&#039;s eyes stare into the distance, and a slight smile touches her lips. Out of nowhere a whirlwind starts at her feet and grows larger, until she is completely enveloped. As quickly as it appeared, the whirlwind vanishes, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|11. Porcelain Pieces&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cracks begin to form in your skin, and pieces of you fall away to shatter on the floor like fine porcelain. Momentary panic begins to set in as a numbing sensation suffuses you. Just as you surrender to the blackness, you realize you are whole again, but not where you once were.&lt;br /&gt;
|Shattered pieces of porcelain arrive on an errant breeze and begin to assemble themselves before your very eyes. As the last pieces fit into place, they reveal Naionna, who now stands before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny cracks begin to appear across Naionna&#039;s skin, pieces falling away and shattering on the floor like fine porcelain to reveal a void within. As the last piece falls, a gust of wind blows through the area, whisking the shards and dust away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|12. Fire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the soft crackling of fire as flames lick at your feet and begin working their way up your body. The crackling soon becomes roaring, and you find yourself closing your eyes against unbearably bright light. Just when you think you may be deafened and blinded by the flames, everything suddenly goes dark and quiet. You open your eyes to find that your surroundings have changed.&lt;br /&gt;
|A column of fire appears out of nowhere. It roars briefly before blinking completely out of existence. In its place is Lydil.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Lydil touches his (ITEM), flames begin to lick at his feet. The flames grow larger and larger, until Lydil is completely obscured. Suddenly, the flames disappear. Lydil is nowhere in sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|13. Water&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of rushing water suddenly crashes around you in a cold embrace. A curtain of bubbling water erupts from beneath your feet, swirling upwards until it has wrapped you completely. Your vision of the world outside blurs and distorts through the aquatic curtain. After a breathless moment, a great gurgling noise sounds from beneath you as your vision clears and you find yourself somewhere else.&lt;br /&gt;
|The sound of crashing waves suddenly fills the area as a curtain of bubbling water erupts from the ground. The waterspout spirals upwards and the outline of a humanoid shape is visible within the aquatic column. With a great gurgling noise, the water drains away leaving Tamuz in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of crashing waves suddenly echoes from around Tamuz as a curtain of bubbling water erupts from beneath his feet, swirling upwards until it has wrapped his form completely. His outline blurs and distorts through the watery curtain and after a moment a great gurgling noise sounds as the water drains away, leaving no trace of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|14. Leaves&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sudden breeze picks up around you, carrying dozens of verdant green, burnt orange, and crumpled brown leaves. The whirlwind of foliage surrounds your body, and leaves begin sticking to your limbs. Small vines lash the leaves together and in seconds your entire body is covered and your sight is limited to nothing but a swirl of browns, oranges and greens. Just as quickly as it began, the whirlwind ceases, the leaves fall to the ground in puffs of smoke and you sense that your surroundings have changed.&lt;br /&gt;
|A sudden whirlwind of verdant green, crumpled brown, and burnt orange leaves blows into the area and begins swirling in a tight circle. The leaves arrange themselves into the rough outline of a humanoid shape, and with a bright flash of light emanating from between the cracks in the leafy cocoon, Jainna appears in a cloud of grey smoke.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze picks up around Jainna, blowing dozens of crumpled brown, verdant green, and burnt orange leaves around her body. Lashed together by small vines, the leaves quickly cover her entire body, and a bright flash emanates from within the leafy cocoon. The breeze ceases as quickly as it began, and the cocoon of foliage falls to the ground and vanishes in puffs of grey smoke, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|15. Metal Runes (variable number of runes)&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch the surface of your thorned rose stickpin it begins to thrum and twelve metallic runes spiral out of the stickpin. The twelve copper, brass, bronze, silver, gold, and lead runes twist about you, forming a circle centered around your waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring your vision. When the light subsides, you find yourself somewhere else.&lt;br /&gt;
|With a faint popping noise, twelve metallic runes appear in a small cluster in mid air. The runes quickly spiral outwards forming a circle of metal with each rune equidistant from its neighbor. A shimmering pulse of light runs through the circle before dissipating, revealing the form of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches the surface of his thorned rose stickpin and it begins to thrum as twelve metallic runes spiral out of the stickpin. Twelve copper, brass, bronze, silver, gold, and lead runes twist around Tamuz, forming a circle centered around his waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring Tamuz&#039;s form. When the light subsides, Tamuz has vanished along with the runes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|16. Unraveling&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the thorned rose stickpin, and a faint tingling sensation creeps across your skin. The pins and needles dance across your body in a thin-edged lattice, quickly moving from hands to torso, and then down your legs. A blood red haze covers your eyes, concealing your vision. When the crimson mist dissipates, you find yourself elsewhere.&lt;br /&gt;
|A faint popping sound heralds the arrival of a cloud of blood red mist. Tendrils and strips can be seen whirling inside the crimson cloud at great speed. The movement within the cloud rapidly builds in to a humanoid outline. With a final shudder, Tamuz steps out of the mist, drops of crimson vanishing from his skin at a swift pace.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his thorned rose stickpin and gives a slight shudder. A blood red mist surrounds him as his skin begins to peel from his body in thin strips. As the flayed skin unravels, the muscles, tendons, and ligaments beneath begin to unwind and vanish in to the crimson cloud around him. A final shudder runs through the cloud, and it vanishes with a faint popping sound.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|17. Licking Mists&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly place your hand upon your (item) and feel the coldness of the piece seep into your palm.  Slowly, a pale green nimbus begins to surround you, and you feel its misty tendrils licking at your skin and the air.  It doesn&#039;t take long for the fragile stuff to completely obscure your vision, and disorientation is quick to follow, but the sensation passes along with the mist after just a few moments.&lt;br /&gt;
|Pale green mist begins to coalesce nearby, its fragile tendrils licking out at everything nearby.  A sudden drop in temperature heralds the shadowy presence of something in the mist and then suddenly, the mist scatters in all directions to reveal Khorbin.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Khorbin places his hand over his (item), and tendrils of pale green mist begin to seep from where his hand touches it.  Slowly, an eerie nimbus begins to surround him, and you can feel the cold of the misty tendrils begin to lick out at everything nearby.  It is only a matter of seconds before Khorbin is completely obscured by the strange, fragile stuff and then, abruptly, both he and the mist are gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 18. Rising Spirits&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Chill and foreboding, a faint zephyr rises from your feet as you place your hand upon your (item).  Multiple pale shapes rise from the ground and begin to form the images of fallen comrades, some in tattered armor, and others in half-rotted clothing.  They swirl in a miasmic whirlwind around you, their mouths parting in soundless moans.  Soon, they surround you in frenzy and completely obscure your vision of the world, but the moments are fleeting and just as you begin to feel them press in upon your body, they scatter and you find yourself in a new place.&lt;br /&gt;
|Several pale spirits converge upon a nearby spot, their bodies displaying the signs of past ravages.  Soldiers in dented armor, men and woman in tattered clothing, and even a pale child in a nightgown, all converge upon a single space.  Their bodies exude a chill mist that condenses into a pale column, which suddenly parts to reveal Quilic.  As quickly as they came, the spirits scatter to the winds.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Chill and foreboding, a faint zephyr rises from the ground around Quilic and begins to swirl around him.  Multiple pale images begin to take shape and display the features of fallen comrades, some in tattered armor and others in half-rotted clothing.  They swirl in a miasmic whirlwind around him, their arms reaching towards Quilic and their mouths stretched wide in soundless wails.  Soon, they completely surround him in what seems to be a frenzy of movement, their pale bodies growing thicker and whiter.  A hollow cry of denial fills the air, and they shoot in a column towards the sky, taking Quilic with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|19. The Black Coach&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears as your fingers brush against your (item).  It grows nearer and within seconds you see spirit horses created of blue nimbus move to your side, a black lacquered coach drawn behind them.  Once it slows, you move to the coach and step inside.  A harrowing ride ensues and you feel as though time has no meaning, for in a matter of moments the coach stills and you step out of it to find yourself in a new place.&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses that are surrounded by a blue nimbus.  They draw a black lacquer coach behind them and come to an abrupt halt nearby.  Lydil steps out of the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses surrounded by a blue nimbus.  They draw a black lacquered coach behind them and stop before Lydil, who steps into the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|20. Skeletal Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn (item), you feel an incredible weight pressing down upon every bit of your being.  You hunch over, gasping for air and realize that your body is rapidly wasting away.  Darkness folds about you as one last ragged cough comes from your lungs, collapsing your body into a pile of dust.  Your body is stiff as you drag yourself slowly towards a light overhead.  Pulling yourself up and out of a pool of miasmatic fog, you can&#039;t help but notice that you are nothing more than bones with the fog wrapping lightly about you.  As you stand taller, the fog wraps itself thicker about your body, encasing you with muscle, flesh, and finally your belongings, before it drifts away.&lt;br /&gt;
|A pool of viscous, miasmatic fog rises up from the ground followed quickly by a skeletal hand shooting forth and pulling itself out of the foggy depths.  As the skeleton stands upright on the ground, the fog wraps itself tightly about the body, quickly forming muscle, flesh, and finally various belongings as you see Jainna standing there before you, watching the last of the fog drift away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|While turning her (item), Jainna’s face grows dark with worry.  Her body begins wasting away before your eyes, skin sloughing off as her entire body wracks itself into a hunching spasm.  As she gasps for air, none seems to come until one last ragged cough escapes from her lips.  The effort of this last breath is all it takes to crumble her body and all her belongings into a pile of dust that is swiftly borne away on the wind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|21. Squishy Rats&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes (item), and you are immediately doubled over by the intense pain of your insides moving around by their own accord.  With a wet *splortch*, your vision shifts into a blur of incommensurable perspectives.  You are unable to reclaim yourself as the world races by amidst the sound of high-pitched squeals.  Just as you fear you are on the verge of madness, everything comes to a sudden, squishy stop.  You seem to be whole once more and somewhere else entirely.&lt;br /&gt;
|In a storm of high-pitched squeals and scratching claws, dozens of rats race in from all around you.  Converging on a central point, they slam together into a column of sloshing rodent pudding that quickly solidifies into the form of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna touches her (item) and immediately doubles over in pain.  Her skin bulges outward as her entire body morphs into a bulbous, pudding-like mass before your eyes.  Suddenly, the mass bursts open with a wet *splortch*, and dozens of squealing, skittering rats run out in all directions!  It seems they took Jainna with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|22. Noxious Scents&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly touch your (item).  The faint scents of sulphur, ether, and brimstone rise from beneath your feet.  A keening, howling wind surrounds you, whipping at you violently.  Your vision is completely obscured.  Suddenly, you have a sense of ascension.  Everything is blurred, and you realize you are effortlessly, but very rapidly, shifting from one location to another.  Abruptly, you have a sense of descending, and then as quickly as the winds whipped up, they fade away as you hit the ground.&lt;br /&gt;
|The unmistakable scents of sulphur, ether, and brimstone rise from the ground near you.  Suddenly, a full-blown maelstrom of screaming winds whips through the area, scattering these scents.  Then as quickly as the winds whipped up, they fade away.  You realize Jainna is standing before you with an amused smile on her face.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The unmistakable smells of sulphur, ether, and brimstone rise from the ground near you.  Jainna breathes deeply of these scents, and suddenly, a howling wind screams through the area and scatters the noxious odors.  Then, as quickly as the winds whipped up, they fade away.  You realize Jainna is no longer standing before you, apparently borne away on those same foul-smelling winds.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|23. Vines&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint shimmer of green starts to glow around your (item) as you touch it, the pulsing light heralding a thick rose vine that sprouts and quickly forms a wild thorny cocoon that wraps around you tightly.  Just when you think it will suffocate you, the shell of leaves starts to shimmer with light as black roses grow across the entire tangled mass, the light growing brighter until you have to close your eyes against its brilliance.  When the light recedes, you open your eyes, bearing witness to the vines suddenly recoiling into your (item), leaving you standing somewhere new.&lt;br /&gt;
|A single glowing green vine creeps into the area and suddenly splits into various wild tendrils that coalesce to form a large cocoon covered in numerous black rose blossoms.  The pulsing light slowly fades until the entire mass quickly inverts, leaving Jainna standing in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A greenish pulsing glow builds around Jainna’s (item) before thick rose vines sprout and grow wildly around her.  The leaves shimmer as they build a quick cocoon, obscuring Jainna completely.   The pulsing grows more frequent as blooms of black roses take shape across the entire mass until the light becomes blinding.  When you recover your sight, Jainna and the vines have vanished.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|24. Lightning&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Just as your fingers brush your (item), a bolt of lightning strikes you with full force.  Every nerve in your body stands on edge, bracing for the excruciating pain you know must be coming.  As quickly as it began, however, the flash of light fades from your vision, and you realize you are not where you were.&lt;br /&gt;
|A brilliant bolt of lightning suddenly illuminates the area.  When the light fades, Jainna suddenly appears next to you.  A few wisps of smoke rise up from her clothing before dissipating, and a roll of thunder rumbles overhead.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Jainna reaches for her (item), the skies part, and a wicked bolt of lightning strikes down at her from above.  After a blinding flash, nothing but an insubstantial wisp of smoke remains where Jainna used to be.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|25. Frost&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Suddenly unable to you move your feet, you glance down to see a thick layer of frost climbing its way up your legs.  Soon, your entire body is covered in a latticework of ice crystals, obscuring your view.  As you will yourself to blink through the frost, your vision clears, and you realize you are somewhere else.  You shiver slightly as the warmth returns to your body.&lt;br /&gt;
|A latticework of ice crystals crackles its way up from the ground, slowly forming legs, torso, arms, and a head.  The crystals suddenly explode upwards in a delicate spray of snow, leaving Jainna standing in its place and shivering slightly.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna suddenly freezes in place as a thick layer of frost begins to climb up her legs.  Her entire body is soon covered in an icy latticework of crystals that suddenly explodes upwards in a delicate spray of snow, leaving nothing behind but a brief blast of cold air.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|26. Blinding Light&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch your (item), you are blinded by an intense light which causes you to avert your gaze.  When the intense pain behind your eyes subsides, you find your surroundings have changed.&lt;br /&gt;
|A sudden flash of blinding light fades to reveal Jainna standing next to you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|You are blinded momentarily by a flash of intense light.  As your sight returns, you realize Jainna is no longer where she was.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|27. Butterflies&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), you suddenly feel a slight weight on your finger as a brilliant tiger butterfly alights on your outstretched digit and flutters its wings.  Abruptly, your vision is obscured by a myriad of butterflies whirling about in every direction around you, and a moment later, you feel yourself joining them in flight.  After a few seconds of frenzied activity, the butterflies begin to land on you, settle into you, and make you more whole with each one.  At last, you are standing in a new place, with just the one tiger butterfly on finger.  You give it a smile, and it wings quietly away.&lt;br /&gt;
|A veritable horde of butterflies descends on the area from every direction, coalescing into a writhing swarm before your eyes.  As you stare, a form starts to take shape inside the mass of butterflies as each settles down until you see Jainna standing before you with a single tiger butterfly held on her outstretched finger.  She gives it a smile before it flits away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna stretches out her hand just as a brilliant tiger butterfly lands lightly on her finger.  The fluttering of its wings as it rests upon her outstretched finger acts as a signal, and a myriad of brightly colored butterflies enters and circles around her.  In mere seconds, they fly away, leaving no trace that they or Jainna was ever there.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|28. Quicksilver&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shivering, as a slick, cold sensation spreads through your body, you notice a silvery liquid begins drip from your fingertips, rapidly forming a large puddle of quicksilver at your feet.  Feeling a slight tugging, you glance down into the mirrored pool and see it creep up your legs.  Before you can move, you are sucked into the liquid.  For a moment, you are suspended in the cold, heavy liquid, unable to see, move, or even breathe.  The world suddenly shifts violently as you are forcefully ejected from the pool, the quicksilver quickly evaporating.  Shaking your head to stop the spinning, you frown as realize you are no longer in the same place.&lt;br /&gt;
|You notice quicksilver seeping up from a nearby crack in the ground, rapidly forming into a large pool.  Suddenly, it quivers violently, and with a loud belching sound, Jainna is ejected from the liquid, a dazed and shaken look on her face.  She frowns slightly and shakes her head.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna shivers as silvery droplets begin to drip from her fingertips, rapidly gathering into a mirrored pool at her feet.  The strange substance starts to creep up her legs, and without warning, she gets sucked into the puddle of quicksilver.  The liquid quivers a moment before evaporating, leaving no trace behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|29. Cloud&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As a sudden gust of wind passes through the area, a billowing cloud forms before your very eyes.  Stepping into the opaque mist, you feel yourself floating away on the breeze.  As you drift along, on the verge of succumbing to vertigo, you suddenly find solid ground beneath your shaky feet once more.  Taking a deep breath, you step forward and gaze about cautiously to find that your surroundings have changed.&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud appears and drifts to the ground.  When the cloud is carried off in the ensuing breeze, you notice that Jainna is left behind in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud forms before Jainna.  Stepping into the opaque mist, she appears to float away in the ensuing breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|30. Feathers&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You gasp as you feel as if your body is being pulled in different directions.  You feel hundreds of feathers brushing up against your skin as your body spins and twists towards a dazzling light, and then, as quickly as it started, the pulling stops, and you realize you are elsewhere.&lt;br /&gt;
|Jainna suddenly shimmers into view with a gasp and a slight cough, as a tiny white feather floats out of her mouth and twirls out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying silvery white feathers starts to swirl around Jainna as she gives her (item) a slight turn.  The winds spin and create a flurry of feathers spiraling around her until suddenly, the breeze ceases, and you see that Jainna has vanished, leaving only a lone feather twirling slowly away in the breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|31. Rainbow&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single ray of red light rises from the ground to arc above your head and down to the ground on your side.  Multihued rays follow in a concentric pattern in quick succession, bathing you in a radiant rainbow arc.  Shrouded in a myriad of colors, you find your vision is obscured.  Like flotsam upon a flowing river, you feel yourself move along the arc, drifting toward the rainbow&#039;s end.  Gradually, you realize that all that was behind you has faded.  Peering through the light, you find the world around you slowly begins to take shape.  The rainbow shimmers and then fades, leaving you planted in a different place.&lt;br /&gt;
|An iridescent ray of light forms before you, holding within it the distinct colors of a rainbow.  The light forms a large arc, the rainbow shimmering like smoke in a breeze before dissipating, revealing Jainna before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Wisps of red light rise above Jainna forming a semi-circular pattern.  The wisps solidify into a single ray and then expand into a rainbow of light that shrouds her totally until her form becomes indistinguishable from that of the rainbow.  Within an instant, the rainbow fades, and Jainna is gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|32. Bubbles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tiny bubbles form around your feet, rapidly increasing in size and opacity.  One by one, they coalesce around you, enveloping you in a giant iridescent sphere and distorting your vision.  The elasticity of the outer layer allows its shape to alternate from convex to concave.  You feel the air within expand, and the bubble rises, transporting you away.  You see the vague shape of world around you through the semi-reflective surface and nod with satisfaction.  Reaching out to touch the filmy bubble encasing you, it bursts with a loud *POP*, and you glance about at your new surroundings.&lt;br /&gt;
|A large iridescent bubble floats into view and drifts down to the ground, its form changing shape before your eyes.  As the bubble floats downward, its outer skin bursts with an audible *POP*, creating a spray of miniscule droplets and depositing Jainna in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, tiny bubbles start to form around Jainna, rapidly increasing in size and opacity.  One by one, they coalesce into a giant bubble, the tenuous membrane enveloping her.  Its undulating outer skin refracts the light, distorting her appearance within.  The bubble rises, ascending into the heights and vanishing from view.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|33: Walk the Plank&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A wooden plank suddenly appears, hovering slightly off of the ground in front of you, and a loud voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  You tentatively board the plank, then quickly scuttle forward, your surroundings now a blur.  Upon reaching the end of the plank, you blindly leap from it and fall toward Elanthia, far below, at an alarming rate.  Just before you smash into the ground, you momentarily float above the earth, then gently touch down.&lt;br /&gt;
|Quilic suddenly comes plummeting down from the sky, falling at an alarming rate.  Just before he smashes into the ground, Quilic momentarily floats above the earth before finally touching down.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A wooden plank suddenly appears, hovering slightly off of the ground in front of Quilic, and a loud, swarthy voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  Quilic tentatively sets one foot on the plank, then his other.  As he then quickly scuttles forward, both Quilic and the plank shimmer out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|34: Drunken Pirates&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at you and swear drunkenly.  They roughly grab you by the arms and force a draught of rum down your gullet.  The liquor burns, your eyes stinging, the world around you turning upside-down.  By the time you recover from the sensation, you find yourself somewhere new, the pirates toasting one another.  They stumble away in a fit of liquor-laden laughter, completely vanishing when they teeter, trip, and fall over one another.&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they unceremoniously haul &amp;lt;player&amp;gt; behind them.  Raising their flagons of rum and toasting one another, the pirates shove &amp;lt;player&amp;gt; away from them, then stumble away in a fit of drunken laughter, completely vanishing when they teeter, trip, and finally fall over one another.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at &amp;lt;player&amp;gt; and swear drunkenly.  They roughly grab &amp;lt;player&amp;gt; by the arms and force a draught of rum down his gullet before bodily hauling him away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|35: Landlubber&#039;s Dinghy&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A small dinghy materializes in front of Naionna, a scruffy sailor sitting at the stern.  As Naionna boards the small boat, the sailor takes up his oars and begins rowing, muttering, &amp;quot;Grubby landlubbers!&amp;quot;  The boat suddenly pitches forward, then completely vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|36: Ocean Wave&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of a stormy sea fills the air, and like a wave sweeping down on you, an invisible force slams into you.  You are suddenly drenched from head-to-toe with salt water and swept off of your feet and into a world of ocean hues.  Just when you feel you are about to drown, you blink and find yourself in a new location.&lt;br /&gt;
|The sound of roaring waves fills the air, and a misty white sea foam flows around in a tall, swirling circle.  As it seeps into the ground and disappears, it leaves only a very damp Lydil in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of a stormy sea fills the air, and like a wave sweeping down on him, a splash of ocean-hued colors flows over Lydil.  Inexplicably, he is swept off of his feet and, now drenched in salt water, disappears from sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|37: Captain&#039;s Wheel&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Before your very eyes, a ship&#039;s captain&#039;s wheel appears.  You give it a hard spin, and the world around you begins to rotate.  Your grip tight on the wheel, you tumble and twist through a fog filled with the sounds of the sea and sailors.  Someone eagerly calls, &amp;quot;Land, ho!&amp;quot; and the harrowing journey ends.  You reorient yourself to find that you are somewhere new, and as you loosen your grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy, who appears to be hanging on to it for dear life.  As soon as Tivvy loosens her grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy.  She grips the wheel and gives it a hard spin, and the contraption, along with Tivvy, shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|38: Topspin&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A gossamer strand slowly begins to creep from within the confines of your (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around you and wrapping you in its shimmering coils.  With a sudden snap, the strand unfurls, spinning you off like a top.  After a long moment, you come to an abrupt halt and blink rapidly as you take in your new surroundings.&lt;br /&gt;
|A whirling blur suddenly appears, a humanoid form barely visible at its core.  The blur spins closer as its gyrations begin to slow, stopping abruptly to manifest into a wobbling and dizzied Haxus.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Slowly, a gossamer strand begins to creep from within the confines of Haxus&#039; (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around him and wrapping him tightly within its shimmering coils.  With a sudden snap, the strand unfurls, sending Haxus spinning like a top before he disappears completely in a silvery blur.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|39: Sinkhole&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Staring into the distance, you feel your cheeks flush as you begin to toy with your (item).  Suddenly, the ground opens up and swallows you whole, blanketing you in darkness.  After a long moment of comforting stillness, you are returned to the world and quickly realize that things are not as they were before.&lt;br /&gt;
|A crack opens up in the ground beside you, spewing forth Khorbin like so much earthen debris.  The fissure swiftly seals itself, leaving the landscape - and a red-faced Khorbin - no worse for the wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The earth begins to tremor beneath you, and you gaze in awe as the ground cracks open to swallow Khorbin whole!  The earthen fissure seals up just as quickly, leaving no trace of him.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|40: Beetles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the (item), and a faint scent of decay blooms around you and tickles the back of your throat.  You glance down to see that the area around your feet appears to be boiling.  Within seconds, a swarm of carrion beetles emerges from the disturbance and quickly converges into an indistinguishable single entity that covers your body from the bottoms of your feet to the tip of your head.  Before you can fully register the sensation of millions of creepy-crawly legs covering your body, the feeling is gone and you&#039;ve arrived at a new destination.&lt;br /&gt;
|A writhing mass of carrion beetles boils up near your feet, though they disperse quickly, leaving Quilic casually flicking a carrion beetle from his shoulder.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Quilic touches his (item) and is suddenly surrounded by the faint scent of decay.  This scent is the only warning before a swarm of beetles boils up from the ground under his feet.  Innumerable bugs pour from the ground, and within seconds the clicking carrion beetles have enveloped his within a writhing black mass.  All at once, the beetles disperse, leaving no trace of Quilic.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|41: Ozone&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand idly touches the (item), and the space around you slowly fills with the promising scents of ozone and petrichor.  Suddenly, a sharp crack of sound assaults your eardrums.  It is simultaneously accompanied by a blinding flash of light.  It takes just a moment for your eyes to adjust and discern your new location.&lt;br /&gt;
|From overhead, a brilliant flash of lightning cracks into the ground, dissipating nearly instantly and leaving Tamuz standing in its wake as the faint scent of ozone accompanies him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his (item), and the space around him begins to fill with the ominous scents of ozone and petrichor just before a lightning bolt makes him its final target.  With a sharp crack of thunder, the bolt hits Tamuz and he disappears.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|42: Cherry Blossoms&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A soft breeze filled with the gentle scent of cherry blossoms teases your senses.  Silky pink petals begin to gather in the wind as it grows stronger, swirling around you playfully.  A few petals become many, and before you know it, your sight has been completely obscured by an eddy of dazzling blossoms.  Too soon, the lively display comes to an end.  As the blossoms float away into invisibility, you realize you&#039;ve arrived at your destination.&lt;br /&gt;
|A momentary whirlwind of cherry blossoms streams into the area out of nowhere, swirling in a graceful dance before departing once more, leaving Naionna in its fragrant wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A softly scented breeze begins to swirl around Naionna, carrying a single cherry blossom.  That single blossom begins to multiply, and soon Naionna&#039;s body becomes obscured behind a dizzying wall of soft pink petals.  When the breeze dies down, the blossoms have disappeared and so has she.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|43: Big Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You notice a sticky strand of silk thread grab your ankle, and before you even have a chance to move, a shiny black spider approximately the size of a bison has rounded your body.  Working magically fast, the spider wraps you completely in a silken shroud and yanks you from your feet.  After a dizzying few seconds, the silk covering you from head to toe begins to dissolve, revealing your new location.&lt;br /&gt;
|An enormous shiny black spider appears, dragging a tightly cocooned figure behind it by a single sticky strand.  The spider cuts the strand with its powerful mandibles and runs off, leaving Quilic to break free from his rapidly dissolving cocoon.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|An enormous shiny black spider suddenly runs past you and quickly zips around Quilic in circles.  Magically fast, the spider encases him completely in a thick cocoon of spidersilk.  With a single sticky strand, the spider jerks Quilic off his feet and runs away, messily trailing Quilic&#039;s cocooned body behind it.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|44: Little Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several sticky strands of silk thread all hit your ankles at once.  Before you even have a chance to move, you see thousands of tiny black spiders moving en masse toward you.  Magically fast, the spiders converge on your body and make quick work of wrapping you up nice and tight.  A sudden tug pulls you from your feet, and by the time the dizzying ride has stopped, the silk has begun to melt away, revealing your new destination.&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders appear, towing a cocoon encased form roughly behind them.  The spiders disengage and disappear from sight just as the cocoon begins to dissolve, revealing Quilic looking slightly off-balance.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders converge on Quilic.  With magical speed, they work from the ground up to quickly cover him in a tight cocoon.  When Quilic&#039;s been completely encased, the spiders tether themselves to the cocoon with additional sticky silk, then run off en masse with his shrouded body in tow.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|45: Quicksand&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The space under your feet suddenly changes in essence.  Where there was once a solid foundation, there is now only wet sand that clings to your feet, pulling and sucking you slowly down.  First your feet sink under the surface, but soon enough the wet sand has claimed your knees, hips, chest, and shoulders.  You find yourself instinctively taking a deep breath before it completely swallows you whole.  Your lungs don&#039;t even have a chance to burn before the stifling feeling fades away and you open your eyes.  You brush a few grains of damp sand away before taking in your new surroundings.&lt;br /&gt;
|Wylloh suddenly appears, casually brushing damp sand from herself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a wet sucking sound, Wylloh quickly sinks into the sand that just appeared beneath her feet.  The second after Wylloh&#039;s head disappears, the sand also disappears, leaving behind no trace of either.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|46: Murder&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the muffled caw of a crow in the distance before your body is cast in dark shadow.  Looking up, you see dozens of crows swooping down upon you with flashing black wings.  Each beady eye is pinned exclusively on you.  They bear down on you with sharp talons and pinching beaks, grasping at anything they can reach.  As one, they leap into the air with you firmly in their clutches and rapidly take to the sky.  The roaring wind blinds you during your perilous journey, but when the crows safely deposit you back on the ground, you are somewhere new.&lt;br /&gt;
|A sudden dark shadow is the only warning given before a huge murder of crows appears, dangling an unresisting Tivvy in its grasp.  As a group, the crows gently set her safely on the ground before flying away as if they were never here.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sudden cawing of a crow is the only warning before a huge murder of the birds descend.  In a coordinated effort, the birds dive down as one and capture an unresisting Tivvy.  Within seconds, the birds have lifted off with their prize and flown away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|47: Beansprout&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You casually toss a few beans to the ground before you, watching intently as the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods.  You quickly grab ahold of the vine and cling for dear life as it carries you along on its impossible journey.  When your vision clears, you are somewhere new.&lt;br /&gt;
|A mass of greenery splats to the ground at your feet, then decomposes at a staggering rate.  When it has disappeared completely, Modrian remains behind, looking none the worse for wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian casually tosses a few beans to the ground before him.  Within seconds, the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods!  Modrian grasps hold of the vine and is carried away out of sight.  Moments later the vine vanishes completely, as if it had never existed at all.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|48: Fabulous&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As your hand brushes over your (item), you realize the palm of your hand is full of a substance that feels a bit like tiny sharp crystals.  A smile forms on your mouth as you fling the rainbow colored glittering dust over your head.  You snap your fingers in a happy circle at the accompanying cloud of color that obscures your entire body.  When the dust settles, you realize you&#039;re in an entirely new location.&lt;br /&gt;
|From nowhere, a smiling Lydil suddenly appears, posing and making a grand entrance through a dissipating cloud of rainbow colored dust.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Lydil gives a happy grin before flinging a cloud of glittering, rainbow colored dust into the air over his head.  Before the glittering cloud completely obscures him, he gives a snap of his fingers.  When the dust settles, he&#039;s gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|49: Stained Glass&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), pieces of sea glass begin to stack around you until they form a cylinder of stained glass.  A brilliant light fills the space between you and the glass itself before it becomes too much, forcing your eyes to close in response to its brightness.  When you open your eyes, you&#039;re somewhere else.&lt;br /&gt;
|Bubbling up out of the ground, small pieces of multihued glass enlarge, then stack one on top of another until they form a large cylinder that imitates the look of water.  Steadily a light within illuminates the pieces and casts rippling shadows across the area briefly before it all shatters into tiny pieces.  The subtle aroma of salt water drifts through the area upon an unexpected cool breeze and carries the pieces away like a mist, leaving Naiken standing there.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny pieces of multihued sea glass begin to stack around Naiken until he is completely concealed by a large stained glass cylinder with swirls of silver and oceanic hues.  Suddenly a brilliant light flares from within, casting rippling shadows everywhere.  Then, just as suddenly as it formed, the cylinder collapses on itself to leave nothing but ocean-scented mist behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|50: Swan Dive&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Out of nowhere, a rippling black void appears near your feet.  You take a graceful swan dive into the void before disappearing within as it quickly collapses behind you with an audible *POP*.&lt;br /&gt;
|The sound of reality and time being torn apart echoes from the ground as a rippling black void slowly opens.  Ubiq suddenly appears from within the void in a casual airborne pose before landing on solid ground.  The void closes with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, a rippling black void appears near Ubiq&#039;s feet.  He takes a graceful swan dive into the void before disappearing within as it quickly collapses upon itself with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|51: Mist&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A thick silvery mist rolls up from the ground beneath your feet.  As the last of your vision is obscured in silver, you feel a strange sense of vertigo as you become one with the mist and sink down into the ground.&lt;br /&gt;
|A thick silvery mist rolls up from the ground, rapidly forming a humanoid shape.  The silvery mist quickly dissipates back into the ground, leaving a slightly befuddled Haxus in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A thick silvery mist rolls up from the ground beneath Haxus&#039; feet.  As the mist obscures him from sight, it suddenly sinks back into the ground, and he is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|52: Kidnapped&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sense of foreboding creeps upon you as you reach for your (item).  The area darkens, and you think you start to see shadowy figures moving about.  You draw back in anticipation, but suddenly something grabs you from behind.  As you instinctively cry out, you are lifted from your feet and violently pulled into utter darkness.  When your vision returns, you are somewhere new.&lt;br /&gt;
|The area grows unnaturally dark, but in the shadows there is a flurry of movement as an obscured figure manifests.  After a brief moment the area returns to normal, and the figure is revealed to be Khorbin.  Wide-eyed and breathing heavily, he lurches forward unsteadily before composing himself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The area darkens, and Khorbin reaches for his (item) as his eyes widen and begin to desperately scan the shadows.  he takes a single step backwards, and suddenly a featureless humanoid shadow manifests behind him.  The pitch black figure clutches Khorbin, and he is pulled, frantically screaming, into its darkness.  The area returns to normal as his pleas fade to silence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|53: Fiery Tempest&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Viridian-tinged ebon flames suddenly spring to life at your feet and begin to whirl around you in a heatless tempest of shifting balefire!  Twisting higher and higher, the fire completely engulfs you, blocking out the world beyond.  When the flames recede, you are somewhere completely different.&lt;br /&gt;
|A tempest of viridian-tinged ebon flames surges to life, whirling around in a chaotic torrent of shifting balefire!  As abruptly as they manifested, the blackened flames are extinguished and Naiken is standing where they once burned, a faint wisp of verdant smoke wafting languidly around him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Viridian-tinged ebon flames suddenly spring to life at Naiken&#039;s feet and begin to whirl around him in a shifting tempest!  With an abrupt surge of balefire, the flames are extinguished and Naiken is gone, leaving behind only an errant wisp of verdant smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|54: Gift&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Thick pink ribbons of silk suddenly surround your upper body, pull taut, and bind your upper arms and chest, spiraling swiftly in reinforced layers before tying off with a bow.  The sound of delighted laughter surprises you as a blindfold is pulled over your eyes and a magical force yanks you backward off your feet!&lt;br /&gt;
|The sound of delighted laughter heralds the surprise appearance of Quilic nearby, with a pink blindfold falling from his slightly dazed eyes before flying away on a brisk wind.  Thick pink ribbons tied off in a bow bind his chest and upper arms, but quickly unravel and release him just as he begins to take in his surroundings.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Thick pink ribbons of silk whirl about Quilic in a flurry, binding his upper arms and wrapping a blindfold over his surprised eyes as a white cloud of mist coalesces behind him.  The ribbons quickly tie off in neat bows, and delighted laughter rings out as an unseen force sweeps him off his feet and into the mist!  The cloud disperses even more quickly than it appeared, but no sign of Quilic remains.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|55: Snap Smoke&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you snap your fingers, a fog of purple smoke surrounds you, obscuring your view.  Your surroundings shift as the smoke dissipates.&lt;br /&gt;
|A puff of purple smoke suddenly appears near you, swiftly dissipating and leaving Khorbin behind.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a snap of his fingers, Khorbin disappears in a puff of purple smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|56: Dance Troupe&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The persistent beat of a drum comes to your ears as a dozen multihued scarves coalesce into being, swirling around you.  Among them you perceive the spiritlike forms of dancers, grinning coyly, each reaching toward you to stroke an arm, a shoulder... as the last caresses you with an ethereal hand, you seem to melt into nothing.&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen whirling scarves come into being.  In a moment, Ubiq materializes within them, the ghost of a smile fading from his lips and an expression of loss in his eyes.  The scarves, now rent and tattered, whip away on the breeze.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen multihued scarves swirl into being around Ubiq, their silken lengths spiraling in an enchanting dance.  He gazes about himself in wonder, smiling faintly before he becomes obscured in their embrace and vanishes, leaving no trace.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|57: Worm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|An explosion of rock and dirt behind you is your first indication of danger.  Feeling a looming presence, you look up and see a massive roa&#039;ter swaying overhead.  In an instant the roa&#039;ter lunges forward, and your world is only darkness and the smell of rotten flesh for a long moment until light returns once more and you realize you are somewhere completely different.&lt;br /&gt;
|The ground beneath your feet begins to shake, and a low rumble can be heard.  Breaching the surface of the ground, a massive roa&#039;ter surges forth, thrashing about in distress.  Freezing for a moment it hacks and coughs loudly, dropping a bewildered Lydil on his feet before reversing course and returning back the way it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A massive roa&#039;ter erupts from the ground behind Lydil, sending debris in all directions!  Looming overhead only long enough for him to realize his fate, the roa&#039;ter consumes Lydil and quickly withdraws into the hole from whence it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|58: Kettle&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you twist your (item), a piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above your head.  As the spout tips, steaming hot liquid cascades down your body in fragrant rivulets.  On contact with your (item), a soothing weightlessness envelops your mind as your corporeal form dissipates into vapor.&lt;br /&gt;
|A steaming tea kettle splutters into the area and tips its scalding contents onto the ground.  Upon contact, the aromatic tea erupts into a dense cloud of vapors.  As the vapors dissipate, Wylloh is left standing before you, enveloped in a redolence of chai and vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above Wylloh&#039;s head.  As the spout tips, steaming hot liquid cascades down her body in fragrant rivulets.  As the tea makes contact with her (item), both the tea and her form disappear in a cloud of vapor, leaving only the scent of dusky chai and vanilla to envelop the area.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|59: Claw&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes as you turn your (item).  A deep, rumbling hum envelops you, resonating down to your core.  Suddenly, you are gripped from behind by what feels like a massive hand that seems to be both firm and yielding.  Your captor jerks you backward and submerges you into a sea of sluggish liquidity.  The weight around you presses in from all sides, as if seeking to saturate you with its essence while sapping your senses.  When you return to yourself, you are somewhere completely different.&lt;br /&gt;
|A low rumble begins to hum, felt more than heard.  A dark tear appears, ripping through space, as a large set of shadowy talons force their way through while clutching Modrian in their grasp.  With a final shove, he is thrust forward and released, narrowly avoiding falling to his knees.  As the fissure closes behind him, wisps of remnant shadow coil against his skin before darting along the lines of his features as they make their way across his face and seep into his eyes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian closes his eyes as a low rumble begins to hum around him, deep enough to hover at the edges of perception.  The space behind him ripples, suddenly pierced from the other side by a coalescent mass of shadow manifesting as a massive taloned hand.  Wisps of darkness pour off of the otherworldly apparition as it darts forward to ensnare him.  Modrian is quickly drawn through the breach without a sound, the portal vanishing with his.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|60: Balefire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|With a soft hiss and a whiff of brimstone, greenish-black flames spring from your (item) at the touch of your fingers.  Thin streams of balefire encircle your wrists and race up your arms to swirl about you, leaving trails of acrid smoke in their wake.  Awash in a twisting column of viridian flame for a breathless moment, you close your eyes against the heat, but it never comes.  When you look again, you are elsewhere, the only reminder of your journey a thin wisp of smoke rising from your fingertips.&lt;br /&gt;
|A sudden gust of heat and a fitful greenish-black light herald the arrival of a balefire maelstrom.  The pillar of lurid fire wavers, then flows like liquid along the dark form at its center.  As the viridan flames grow quiescent, they reveal Lydil, who seems untouched by the dying conflagration aside from a thin wisp of smoke rising from his fingertips.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Greenish-black flames spring from Lydil&#039;s hands and race up his arms, quickly forming a swirling column of balefire about him.  As the viridian flames reach their full height, they engulf Lydil in a tight but intense maelstrom.  After a final flash of lurid green flame, the tempest gives way to a wisp of dark smoke, the only reminder of its presence a faint whiff of brimstone that soon fades.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;[[Intricately_painted_tin_carousel|Carousel]] &#039;&#039;ONLY&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn the key on the bottom of your painted tin carousel and set it on your open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from your painted tin carousel.  As the central platform slowly begins to turn, the tiny painted menagerie begins to bob up and down.&amp;lt;br&amp;gt;When the brass ring passes  again, it springs to life.  &amp;lt;br&amp;gt;A vaporous greyish-green mist envelops you, and when it recedes, you are in a different place...&lt;br /&gt;
|A haunting, tinny melody tinkles through the air, and a swirl of greyish-green mist marks the arrival of XXX. &lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|XXX turns the key on the bottom of her painted tin carousel and sets it on her open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from XXX&#039;s painted tin carousel.  XXX gazes at her painted tin carousel, captivated, as a vaporous greyish-green mist envelops her!  When the mist clears, XXX is gone.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Premium transport jewelry&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Verb&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= Temporary&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character&amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= LOOK&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= RAISE&lt;br /&gt;
|verb3= TURN&lt;br /&gt;
|verb4= &lt;br /&gt;
|verb5=&lt;br /&gt;
|verb6=&lt;br /&gt;
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|verb14=&lt;br /&gt;
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|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
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|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203375</id>
		<title>Premium transport jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Premium_transport_jewelry&amp;diff=203375"/>
		<updated>2023-07-19T17:56:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Messaging */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
In order to get to [[Mist Harbor]] on the [[Isle of the Four Winds]], a premium member must have a piece of &#039;&#039;&#039;teleportation jewelry&#039;&#039;&#039;.&lt;br /&gt;
{{TOC limit|3}}&lt;br /&gt;
==Analyze==&lt;br /&gt;
&#039;&#039;&#039;Default Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with default messaging.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Custom Messaging&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a Premium transport jewelry item.  It has the capability of transporting you to Mist Harbor.  It is currently set with custom messaging.  This item is set to message with option 25: Frost.&lt;br /&gt;
&lt;br /&gt;
A merchant can alter this item with a long description or a show.  The worn location cannot change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
When {{boldmono|[[TURN]]}}ed while within a public area in any town, these jewelry items will teleport the wearer to a random point within the town of [[Mist Harbor]] (which is accessible only by this method).  The return trip will return the character to their last non-Mist Harbor location exactly. These items of jewelry are available in a special location (often a table) [[Premium teleportation jewelry#Locations|located]] inside the Four Winds Hall in their town. Once used, they are attuned to the claiming character.  If you {{boldmono|[[RAISE]]}} your jewelry, you will unattune it, allowing you to give them to other Premium members.  Different patterns and item types are available in various towns.&lt;br /&gt;
&lt;br /&gt;
A person can have as many of these teleportation jewelry items as they want, and they can be used both while worn or while held in the hand. The {{boldmono|[[DROP (verb)|DROP]]}} command will let you properly dispose of unwanted jewelry. Special teleport [[Premium teleportation jewelry#Messaging|messaging]] is available via merchant, and a [[Premium teleportation jewelry#Grounding|grounding]] service (to teleport to a specific location in Mist Harbor) can also be performed by a merchant for citizens of Mist Harbor only.&lt;br /&gt;
&lt;br /&gt;
There is no wait period between uses to transport to Mist Harbor.&lt;br /&gt;
&lt;br /&gt;
The wearer can {{boldmono|[[LOOK (verb)|LOOK]]}} at the jewelry to ascertain its status. When there is an event going on at the Isle of the Four Winds, {{boldmono|LOOK}}ing at the jewelry will show it blinking as if trying to get its owner&#039;s attention.&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Nothing happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|LOOK&amp;lt;br/&amp;gt;Something happening&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|RAISE&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|TURN&lt;br /&gt;
|{{addmetext}} &amp;lt;!--First Person View--&amp;gt;&lt;br /&gt;
|{{addmetext}} &amp;lt;!--Third Person View--&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|colspan=&amp;quot;2&amp;quot;|See [[Premium teleportation jewelry#Messaging|messaging list]] for customization options.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{{:Four Winds Hall}}&lt;br /&gt;
{{top}}&lt;br /&gt;
===Types===&lt;br /&gt;
Each town has a different set of teleportation jewelry to choose from:&lt;br /&gt;
&lt;br /&gt;
;Icemule Trace:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the white table you see a silver-dipped feather stickpin, a hammered white gold armcuff, a tiny white jade snowhare pin, a rose-inlaid ruby heart medallion, an enameled penguin chick brooch, a narrow morganite ring, a carved thin blue gem band, a steel-set ivory tusk pin, a braided manticore hair armband, a cord-strung blue shale arrowhead, a carved white iceblossom pendant, an etched red quartz wrist-cuff, an agate-beaded dainty platinum wristlet, a labyrinthine blue lace agate bracelet and a silver-strung purple mithril-bloom.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kharam Dzu:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the green table you see an iron and mithril band, an intricate firestone band, a silver filigree-edged brooch, a bronze-scaled rearing dragon pin, a silver-strung onyx banded cameo, an anvil-etched mithril bracer, a braided alum and copper wristband, a verdigris twining asp bracelet, a bronze hammer-dimpled armcuff, a bent iron fork bracelet, a hammer-carved polished modwir armband, a pair of iron and onyx cufflinks, a frothing iron tankard pin, an enameled steel mule pendant and an alum-inlaid yellow sunstone ring.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Kraken&#039;s Fall:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the cloth-covered table you see a enameled black tricorne pendant, a sterling silver dolphin pendant, a scrimshaw whale bone band, an alum kraken tentacle armcuff, a lapis storm petrel pin, an intaglio coral kelpie brooch, a silver sea hag cameo, an onyx kraken stickpin and a driftwood log.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;River&#039;s Rest:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the grey table you see an intricate haon drawbridge armband, a folded tawny leather epaulette, a twisted fishing net bracelet, a varnished kakore bead choker, a wave-carved scrimshaw band, a small stone citadel replica pendant, a tiny detailed wooden cutter pin, a woven willow withe armband, a faceted dreamstone ring, a bright silver rabbit-stamped medallion, a thin green tourmaline bracelet, a tarnished leather-strung bell and a bright copper rain lily necklace.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Solhaven:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the blue table you see a coral and ivory wristlet, a cord-strung slim driftwood pendant, a white hemp sailor&#039;s knot bracelet, a thistle and laurel leaf brooch, a twine-strung navy blue hemp monkeyfist, a gold-tasseled naval shoulder knot, a carved linden blossom wristlet, a polished wide modwir wristcuff, a braided blue suede armband, a shell-inlaid golden linden armband, a banded onyx Lorminstra cameo, an enameled blue pelican brooch, an etched cypress tree stickpin, a bas-relief scenic zoo pin and an interwoven silver and alum band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Illistim:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the violet table you see a dragonfire opal hatpin, a labyrinthine pale vaalin choker, an ebon-whorled thick faenor neckchain, a tiered smoky glimaerstone necklace, a hammered electrum collar, a cream velvet feystone-strung choker, a strand of vaalin glowbark leaves, some deep blue vaalorn peacock cufflinks, a vivid azure blazestar star stickpin, an enameled peacock feather pin, a gold-framed square despanal brooch, a silver-bound open tome pin, a translucent opal tuberose bracelet, a silver-edged broad vaalorn wristcuff and a wide brushed vaalin band.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Ta&#039;Vaalor:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the red table you see an ebon-veined white marble band, a ruby and twisted gold ring, a sun-shaped petrified hoan pin, a gold-caged blood garnet pin, a wyvern-etched hammered gold armcuff, a braided crimson silk armband, a frolicking ferret-linked bracelet, a carved sephwir tree brooch, a silver-dipped aspen leaf stickpin, a carved white birch owl talisman, a carved white marble trillium pendant, a red silk winged wyvern emblem, a wyvern-inlaid red carbuncle medallion, a gold-strung crimson blazestar and a delicate teardrop ruby pendant.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Wehnimer&#039;s Landing:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the brown table you see a turnip-topped carved willow stickpin, a crumbling stone tower pin, a jeweled wildflower carcanet, a blown glass replica bay bauble, a glacial white smooth glaes armband, a coiled mithglin chain armband, a simple blued steel wristchain, a silver etched rolton-link bracelet, a miniature wax memorial candle amulet, an enameled onyx night sky pendant, an oak and amber doe totem, a braided silken ribbon choker, a tiny carved fel otter totem, a stylized gold warcat pendant and a silver-bladed dagger medallion.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
;Zul Logoth:&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;On the black table you see an iron and mithril band, a heavy invar link neckchain, a burnished toadstool pendant, a carved ruby snail totem, a steel crossed pickaxe medallion, a graduated azurite bead necklace, a gold-strung crystalline nodule, a shovel-etched dark granite amulet, a pale opal mushroom beardclip, a steel and bluerock cube beardclip, a miniature iron mine cart charm, a richly hued eostone armband, a multihued heavy glaes wristcuff, a red-flecked sturdy invar bracer and some vibrant faceted sphene earbobs.&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
===Grounding===&lt;br /&gt;
&lt;br /&gt;
Teleportation items can be grounded so that a person will always teleport into the same room in Mist Harbor each time the item is used.  Grounding can only be done by a merchant and is only available to premium members.  Players will be able to select from the following options upon being selected by a merchant:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ Grounding Locations&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Room ID&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; |Lich ID&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Gardenia Commons&lt;br /&gt;
|u3201029&lt;br /&gt;
|3668&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Harbor Library, Courtyard&lt;br /&gt;
|u3223127&lt;br /&gt;
|19362&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Lighthouse, Gift Shop&lt;br /&gt;
|u3204011&lt;br /&gt;
|16404&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Mist Harbor Bank, Bank Windows&lt;br /&gt;
|u3201913&lt;br /&gt;
|3672&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|[[Safe Haven]], Great Room&lt;br /&gt;
|u3201112&lt;br /&gt;
|28742&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Transporters may also be grounded to a custom location (subject to eligibility on a case by case basis based on the target room&#039;s properties), as a more rare service.&lt;br /&gt;
{{top}}&lt;br /&gt;
===Messaging===&lt;br /&gt;
Messaging can be changed by merchants, either one specializing in transportation jewelry, or those who offer general alterations.  Some shops may also sell transportation jewelry with custom messages already set.  Options 17-22 are only available at [[Ebon Gate]].  Options 33-37 were released at the [[Spitfire]] and are not normally available.  The carousel option only applies to the [[intricately painted tin carousel]] earned from the Key to the Midway quest from Ebon Gate when it took place at Feywrot Mire.  All other options should be available for selection from merchants that are working on transportation jewelry (Options 1-16, 23-32, and 38-60).&lt;br /&gt;
&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For formatting purposes, the table needs to start on the same line that the itemtier template ends.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|+ &#039;&#039;&#039;Transportation Jewelry Messaging Options&#039;&#039;&#039;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Messaging Option Name&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
!scope=&amp;quot;col&amp;quot; |Arrival/Departure&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot; |1. Disorienting Winds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Sudden gusts of wind swirl around you, trailing wisps of vapor that rapidly obscure your vision. The wind whips past your head, coupled with flashes of light that add to your sudden disorientation. As quickly as it began, however, the winds fade away and you realize you are not where you were.&lt;br /&gt;
|Sudden gusts of wind swirl through the area, forming into a narrow whirlwind that trails clouds of vapor. As rapidly as the whirlwind forms, however, it dissipates, leaving Jainna before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna closes her eyes and takes a deep breath as winds begin to swirl about her, trailing wisps of vapor that quickly obscure her form. As rapidly as they arrived, the winds dissipate, but Jainna is no longer there.&lt;br /&gt;
|- &lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 2. Swirling Sounds&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A brisk breeze swirls around your hand for a moment, then surrounds you with a comforting embrace. The winds carry numerous sounds that echo as though from a far distance. You make out the fierce cry of a hawk, the soothing whistle of a mourning dove, and the laughter of children. With a gentle thump, your feet touch the ground and you suddenly realize you&#039;ve been suspended by the winds and your surroundings have changed.&lt;br /&gt;
|A sudden breeze blows through the area, carrying the faint cry of a hawk and the call of a mourning dove. Streams of vapor coalesce briefly into a small cyclone that fades away as quickly as it formed, leaving Kaikala before you wearing a slightly disoriented look.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A brisk breeze begins to swirl around Kaikala&#039;s hand as she turns her (ITEM). The winds quickly surround Kaikala, enveloping her in a shroud of mist and lifting her slightly off the ground. You catch the faint echo of a hawk&#039;s cry as the winds fade away, taking Kaikala with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|3. Simple and Quick&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You give your (ITEM) a gentle turn and before you can blink, your surroundings have instantly changed.&lt;br /&gt;
|Jainna suddenly appears out of nowhere, one hand moving away from her (ITEM).&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna reaches for her (ITEM) and vanishes as soon as her fingers touch it!&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|4. Eroded By Sandstorm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A hot, sand-laden breeze suddenly overtakes you, and with sudden alarm you notice it seems to be taking bits and pieces of you with it as it relentlessly blows past! With a final sharp breath that carries a searing blast of heat, your form completely dissolves into the wind. A sudden shudder down your spine forces you back to reality, and as you glance around, you notice that you are no longer where you were.&lt;br /&gt;
|A sudden gust of wind swirls through the area, gathering dust and debris into a miniature sandstorm. The particles rapidly coalesce into flesh and blood, leaving Kaikala before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying grains of sand and a wave of heat blows past you as Kaikala gives her (ITEM) a lazy twist. The winds swirl around Kaikala and the miniature sandstorm quickly seems to erode her form away into nothingness.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|5. Dancing Lights&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single mote of multi-hued light appears in mid-air and begins to swirl around your hand. It is quickly accompanied by dozens and then hundreds more which join its dance and encircle your body. You reflexively close your eyes from the brightness of the dancing lights, but can still feel pressure building on your skin. The pressure suddenly dissipates and you open your eyes again to see that your surroundings have changed.&lt;br /&gt;
|A single mote of multi-hued light blinks into existence and begins to quickly swirl in a circular pattern. It is soon joined by dozens, and then hundreds, more. Their dance rapidly gains speed and a silhouette appears in the middle of the phosphorescent swirl. The motes suddenly flash brightly and vanish, leaving Jainna before you, looking a bit disoriented.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A mote of multi-hued light appears and begins to swirl around Jainna&#039;s hand as she turns her (ITEM). Soon the single mote is accompanied by dozens, and then hundreds more as they encircle Jainna. The motes spin faster and faster until, with a bright flash of light, Jainna vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|6. Dense Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A dense fog rolls into the area, surrounding you and concealing the visible world from your eyes. A chill runs down your spine as you sense that you are moving at a high rate of speed. As quickly as the fog and sense of motion overwhelmed you, they leave, and as your eyes adjust to the new light, you see that your surroundings have changed.&lt;br /&gt;
|A dense fog rolls into the area, then suddenly dissipates, revealing the form of Kaikala as it finally vanishes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A dense fog rolls into the area, surrounding Kaikala before suddenly dissipating, leaving no trace of her body behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|7. Shadowy Tendrils&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shadowy tendrils rise from the ground and wrap around your legs. The dark wisps quickly engulf your body, rendering your surroundings pitch black. As quickly as the world disappeared, however, the darkness vanishes and you realize you are not where you once were.&lt;br /&gt;
|Shadowy tendrils rise from the ground and quickly coalesce into a humanoid form. As quickly as they appeared, the shadows retreat back into the surroundings, leaving Wyrom in their place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Shadowy tendrils rise from the ground and wrap around Wyrom&#039;s legs as they quickly engulf his entire body. The shadows quickly retreat back into the surroundings, leaving no trace of Wyrom.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|8. Seagull Experience&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes and sense a sudden disconnect from your body. A warm breeze now rushes across your face, and the moist scent of sea water fills your nostrils. You open your eyes to find yourself soaring in a thick, fog-like haze over an open sea. A circling flock of seagulls accompanies you on your voyage. With a sense of natural instinct you cry out a resonating, &amp;quot;Swah!&amp;quot; to your fellow gulls and thrust your feathered wings outward. Suddenly, the miasma becomes thicker, and your surroundings obscure and shift before your eyes. You find yourself once again standing upon solid ground, and with a bemused gaze, you slowly lower your outstretched arms.&lt;br /&gt;
|A whirling bluish-gray mist quickly coalesces nearby, and from within you hear the distant &amp;quot;swahing&amp;quot; of seagulls. After a moment, the mist dissipates, leaving the lingering scent of seawater and Kaikala, who stands in place of the miasma with her arms widely outstretched. With a bemused gaze, she slowly lowers her arms.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The faint scent of seawater eddies upon a swift, warm breeze as a cloud of whirling bluish-gray mist envelopes Kaikala. Moments later the mist completely dissipates, leaving in its wake only the fading resonance of &amp;quot;swahing&amp;quot; seagulls. Kaikala is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|9. Door&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn your (ITEM) idly. It begins to emit a low-pitched hum. You sense something appear behind you, and you turn around. Suspended slightly above the ground is a closed driftwood door. It opens, revealing a far-off town. Inexplicably, you are drawn towards the open door. You stumble through the opening, crossing the threshold. The door slams shut behind you. As your eyes adjust, you notice your surroundings have changed. A glance backwards confirms the door has vanished as quickly as it appeared.&lt;br /&gt;
|A low-pitched hum fills the air. A driftwood door appears, floating slightly above ground level. Suddenly the door opens, revealing the scenery of a distant town. As Sherlise stumbles through the doorway, her hand on her (ITEM), the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Sherlise turns her (ITEM) idly. It begins to emit a low pitched hum. Suddenly a closed driftwood door appears behind Sherlise, floating slightly off the ground. It opens, revealing the scenery of a distant town. As Sherlise stumbles through the opening, the door slams shut and vanishes, leaving no traces of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|10. Whirlwind&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint breeze stirs your hair, and along with it you catch a faint array of smells that relax you in a most comforting way. In an instant all of your surroundings start to spin out of control, making everything a blur. When all comes to rest, you realize you are in a new location.&lt;br /&gt;
|A small whirlwind races into the area, and before there is time to feel the full blast of its ferocity, it dissipates into nothing, leaving Jainna standing in its place!&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna&#039;s eyes stare into the distance, and a slight smile touches her lips. Out of nowhere a whirlwind starts at her feet and grows larger, until she is completely enveloped. As quickly as it appeared, the whirlwind vanishes, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|11. Porcelain Pieces&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Cracks begin to form in your skin, and pieces of you fall away to shatter on the floor like fine porcelain. Momentary panic begins to set in as a numbing sensation suffuses you. Just as you surrender to the blackness, you realize you are whole again, but not where you once were.&lt;br /&gt;
|Shattered pieces of porcelain arrive on an errant breeze and begin to assemble themselves before your very eyes. As the last pieces fit into place, they reveal Naionna, who now stands before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny cracks begin to appear across Naionna&#039;s skin, pieces falling away and shattering on the floor like fine porcelain to reveal a void within. As the last piece falls, a gust of wind blows through the area, whisking the shards and dust away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|12. Fire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the soft crackling of fire as flames lick at your feet and begin working their way up your body. The crackling soon becomes roaring, and you find yourself closing your eyes against unbearably bright light. Just when you think you may be deafened and blinded by the flames, everything suddenly goes dark and quiet. You open your eyes to find that your surroundings have changed.&lt;br /&gt;
|A column of fire appears out of nowhere. It roars briefly before blinking completely out of existence. In its place is Lydil.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Lydil touches his (ITEM), flames begin to lick at his feet. The flames grow larger and larger, until Lydil is completely obscured. Suddenly, the flames disappear. Lydil is nowhere in sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|13. Water&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of rushing water suddenly crashes around you in a cold embrace. A curtain of bubbling water erupts from beneath your feet, swirling upwards until it has wrapped you completely. Your vision of the world outside blurs and distorts through the aquatic curtain. After a breathless moment, a great gurgling noise sounds from beneath you as your vision clears and you find yourself somewhere else.&lt;br /&gt;
|The sound of crashing waves suddenly fills the area as a curtain of bubbling water erupts from the ground. The waterspout spirals upwards and the outline of a humanoid shape is visible within the aquatic column. With a great gurgling noise, the water drains away leaving Tamuz in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of crashing waves suddenly echoes from around Tamuz as a curtain of bubbling water erupts from beneath his feet, swirling upwards until it has wrapped his form completely. His outline blurs and distorts through the watery curtain and after a moment a great gurgling noise sounds as the water drains away, leaving no trace of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|14. Leaves&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sudden breeze picks up around you, carrying dozens of verdant green, burnt orange, and crumpled brown leaves. The whirlwind of foliage surrounds your body, and leaves begin sticking to your limbs. Small vines lash the leaves together and in seconds your entire body is covered and your sight is limited to nothing but a swirl of browns, oranges and greens. Just as quickly as it began, the whirlwind ceases, the leaves fall to the ground in puffs of smoke and you sense that your surroundings have changed.&lt;br /&gt;
|A sudden whirlwind of verdant green, crumpled brown, and burnt orange leaves blows into the area and begins swirling in a tight circle. The leaves arrange themselves into the rough outline of a humanoid shape, and with a bright flash of light emanating from between the cracks in the leafy cocoon, Jainna appears in a cloud of grey smoke.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze picks up around Jainna, blowing dozens of crumpled brown, verdant green, and burnt orange leaves around her body. Lashed together by small vines, the leaves quickly cover her entire body, and a bright flash emanates from within the leafy cocoon. The breeze ceases as quickly as it began, and the cocoon of foliage falls to the ground and vanishes in puffs of grey smoke, leaving no trace of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|15. Metal Runes (variable number of runes)&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch the surface of your thorned rose stickpin it begins to thrum and twelve metallic runes spiral out of the stickpin. The twelve copper, brass, bronze, silver, gold, and lead runes twist about you, forming a circle centered around your waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring your vision. When the light subsides, you find yourself somewhere else.&lt;br /&gt;
|With a faint popping noise, twelve metallic runes appear in a small cluster in mid air. The runes quickly spiral outwards forming a circle of metal with each rune equidistant from its neighbor. A shimmering pulse of light runs through the circle before dissipating, revealing the form of Tamuz.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches the surface of his thorned rose stickpin and it begins to thrum as twelve metallic runes spiral out of the stickpin. Twelve copper, brass, bronze, silver, gold, and lead runes twist around Tamuz, forming a circle centered around his waist with each rune positioned equidistant from its neighbor. With a shimmering pulse the runes direct lances of silvery light to their neighbors, temporarily obscuring Tamuz&#039;s form. When the light subsides, Tamuz has vanished along with the runes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|16. Unraveling&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the thorned rose stickpin, and a faint tingling sensation creeps across your skin. The pins and needles dance across your body in a thin-edged lattice, quickly moving from hands to torso, and then down your legs. A blood red haze covers your eyes, concealing your vision. When the crimson mist dissipates, you find yourself elsewhere.&lt;br /&gt;
|A faint popping sound heralds the arrival of a cloud of blood red mist. Tendrils and strips can be seen whirling inside the crimson cloud at great speed. The movement within the cloud rapidly builds in to a humanoid outline. With a final shudder, Tamuz steps out of the mist, drops of crimson vanishing from his skin at a swift pace.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his thorned rose stickpin and gives a slight shudder. A blood red mist surrounds him as his skin begins to peel from his body in thin strips. As the flayed skin unravels, the muscles, tendons, and ligaments beneath begin to unwind and vanish in to the crimson cloud around him. A final shudder runs through the cloud, and it vanishes with a faint popping sound.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|17. Licking Mists&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly place your hand upon your (item) and feel the coldness of the piece seep into your palm.  Slowly, a pale green nimbus begins to surround you, and you feel its misty tendrils licking at your skin and the air.  It doesn&#039;t take long for the fragile stuff to completely obscure your vision, and disorientation is quick to follow, but the sensation passes along with the mist after just a few moments.&lt;br /&gt;
|Pale green mist begins to coalesce nearby, its fragile tendrils licking out at everything nearby.  A sudden drop in temperature heralds the shadowy presence of something in the mist and then suddenly, the mist scatters in all directions to reveal Khorbin.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Khorbin places his hand over his (item), and tendrils of pale green mist begin to seep from where his hand touches it.  Slowly, an eerie nimbus begins to surround him, and you can feel the cold of the misty tendrils begin to lick out at everything nearby.  It is only a matter of seconds before Khorbin is completely obscured by the strange, fragile stuff and then, abruptly, both he and the mist are gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;| 18. Rising Spirits&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Chill and foreboding, a faint zephyr rises from your feet as you place your hand upon your (item).  Multiple pale shapes rise from the ground and begin to form the images of fallen comrades, some in tattered armor, and others in half-rotted clothing.  They swirl in a miasmic whirlwind around you, their mouths parting in soundless moans.  Soon, they surround you in frenzy and completely obscure your vision of the world, but the moments are fleeting and just as you begin to feel them press in upon your body, they scatter and you find yourself in a new place.&lt;br /&gt;
|Several pale spirits converge upon a nearby spot, their bodies displaying the signs of past ravages.  Soldiers in dented armor, men and woman in tattered clothing, and even a pale child in a nightgown, all converge upon a single space.  Their bodies exude a chill mist that condenses into a pale column, which suddenly parts to reveal Quilic.  As quickly as they came, the spirits scatter to the winds.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Chill and foreboding, a faint zephyr rises from the ground around Quilic and begins to swirl around him.  Multiple pale images begin to take shape and display the features of fallen comrades, some in tattered armor and others in half-rotted clothing.  They swirl in a miasmic whirlwind around him, their arms reaching towards Quilic and their mouths stretched wide in soundless wails.  Soon, they completely surround him in what seems to be a frenzy of movement, their pale bodies growing thicker and whiter.  A hollow cry of denial fills the air, and they shoot in a column towards the sky, taking Quilic with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|19. The Black Coach&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears as your fingers brush against your (item).  It grows nearer and within seconds you see spirit horses created of blue nimbus move to your side, a black lacquered coach drawn behind them.  Once it slows, you move to the coach and step inside.  A harrowing ride ensues and you feel as though time has no meaning, for in a matter of moments the coach stills and you step out of it to find yourself in a new place.&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses that are surrounded by a blue nimbus.  They draw a black lacquer coach behind them and come to an abrupt halt nearby.  Lydil steps out of the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Rising on the air, the sound of horses&#039; clip-clopping hooves greets your ears, and within seconds you recognize the source as a pair of ghostly horses surrounded by a blue nimbus.  They draw a black lacquered coach behind them and stop before Lydil, who steps into the small, wheeled wooden box and closes the door behind him.  Neighing once, the horses ride off, pulling the coach behind them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|20. Skeletal Fog&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn (item), you feel an incredible weight pressing down upon every bit of your being.  You hunch over, gasping for air and realize that your body is rapidly wasting away.  Darkness folds about you as one last ragged cough comes from your lungs, collapsing your body into a pile of dust.  Your body is stiff as you drag yourself slowly towards a light overhead.  Pulling yourself up and out of a pool of miasmatic fog, you can&#039;t help but notice that you are nothing more than bones with the fog wrapping lightly about you.  As you stand taller, the fog wraps itself thicker about your body, encasing you with muscle, flesh, and finally your belongings, before it drifts away.&lt;br /&gt;
|A pool of viscous, miasmatic fog rises up from the ground followed quickly by a skeletal hand shooting forth and pulling itself out of the foggy depths.  As the skeleton stands upright on the ground, the fog wraps itself tightly about the body, quickly forming muscle, flesh, and finally various belongings as you see Jainna standing there before you, watching the last of the fog drift away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|While turning her (item), Jainna’s face grows dark with worry.  Her body begins wasting away before your eyes, skin sloughing off as her entire body wracks itself into a hunching spasm.  As she gasps for air, none seems to come until one last ragged cough escapes from her lips.  The effort of this last breath is all it takes to crumble her body and all her belongings into a pile of dust that is swiftly borne away on the wind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|21. Squishy Rats&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes (item), and you are immediately doubled over by the intense pain of your insides moving around by their own accord.  With a wet *splortch*, your vision shifts into a blur of incommensurable perspectives.  You are unable to reclaim yourself as the world races by amidst the sound of high-pitched squeals.  Just as you fear you are on the verge of madness, everything comes to a sudden, squishy stop.  You seem to be whole once more and somewhere else entirely.&lt;br /&gt;
|In a storm of high-pitched squeals and scratching claws, dozens of rats race in from all around you.  Converging on a central point, they slam together into a column of sloshing rodent pudding that quickly solidifies into the form of Jainna.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna touches her (item) and immediately doubles over in pain.  Her skin bulges outward as her entire body morphs into a bulbous, pudding-like mass before your eyes.  Suddenly, the mass bursts open with a wet *splortch*, and dozens of squealing, skittering rats run out in all directions!  It seems they took Jainna with them.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|22. Noxious Scents&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You lightly touch your (item).  The faint scents of sulphur, ether, and brimstone rise from beneath your feet.  A keening, howling wind surrounds you, whipping at you violently.  Your vision is completely obscured.  Suddenly, you have a sense of ascension.  Everything is blurred, and you realize you are effortlessly, but very rapidly, shifting from one location to another.  Abruptly, you have a sense of descending, and then as quickly as the winds whipped up, they fade away as you hit the ground.&lt;br /&gt;
|The unmistakable scents of sulphur, ether, and brimstone rise from the ground near you.  Suddenly, a full-blown maelstrom of screaming winds whips through the area, scattering these scents.  Then as quickly as the winds whipped up, they fade away.  You realize Jainna is standing before you with an amused smile on her face.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The unmistakable smells of sulphur, ether, and brimstone rise from the ground near you.  Jainna breathes deeply of these scents, and suddenly, a howling wind screams through the area and scatters the noxious odors.  Then, as quickly as the winds whipped up, they fade away.  You realize Jainna is no longer standing before you, apparently borne away on those same foul-smelling winds.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|23. Vines&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A faint shimmer of green starts to glow around your (item) as you touch it, the pulsing light heralding a thick rose vine that sprouts and quickly forms a wild thorny cocoon that wraps around you tightly.  Just when you think it will suffocate you, the shell of leaves starts to shimmer with light as black roses grow across the entire tangled mass, the light growing brighter until you have to close your eyes against its brilliance.  When the light recedes, you open your eyes, bearing witness to the vines suddenly recoiling into your (item), leaving you standing somewhere new.&lt;br /&gt;
|A single glowing green vine creeps into the area and suddenly splits into various wild tendrils that coalesce to form a large cocoon covered in numerous black rose blossoms.  The pulsing light slowly fades until the entire mass quickly inverts, leaving Jainna standing in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A greenish pulsing glow builds around Jainna’s (item) before thick rose vines sprout and grow wildly around her.  The leaves shimmer as they build a quick cocoon, obscuring Jainna completely.   The pulsing grows more frequent as blooms of black roses take shape across the entire mass until the light becomes blinding.  When you recover your sight, Jainna and the vines have vanished.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|24. Lightning&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Just as your fingers brush your (item), a bolt of lightning strikes you with full force.  Every nerve in your body stands on edge, bracing for the excruciating pain you know must be coming.  As quickly as it began, however, the flash of light fades from your vision, and you realize you are not where you were.&lt;br /&gt;
|A brilliant bolt of lightning suddenly illuminates the area.  When the light fades, Jainna suddenly appears next to you.  A few wisps of smoke rise up from her clothing before dissipating, and a roll of thunder rumbles overhead.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As Jainna reaches for her (item), the skies part, and a wicked bolt of lightning strikes down at her from above.  After a blinding flash, nothing but an insubstantial wisp of smoke remains where Jainna used to be.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|25. Frost&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Suddenly unable to you move your feet, you glance down to see a thick layer of frost climbing its way up your legs.  Soon, your entire body is covered in a latticework of ice crystals, obscuring your view.  As you will yourself to blink through the frost, your vision clears, and you realize you are somewhere else.  You shiver slightly as the warmth returns to your body.&lt;br /&gt;
|A latticework of ice crystals crackles its way up from the ground, slowly forming legs, torso, arms, and a head.  The crystals suddenly explode upwards in a delicate spray of snow, leaving Jainna standing in its place and shivering slightly.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna suddenly freezes in place as a thick layer of frost begins to climb up her legs.  Her entire body is soon covered in an icy latticework of crystals that suddenly explodes upwards in a delicate spray of snow, leaving nothing behind but a brief blast of cold air.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|26. Blinding Light&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you touch your (item), you are blinded by an intense light which causes you to avert your gaze.  When the intense pain behind your eyes subsides, you find your surroundings have changed.&lt;br /&gt;
|A sudden flash of blinding light fades to reveal Jainna standing next to you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|You are blinded momentarily by a flash of intense light.  As your sight returns, you realize Jainna is no longer where she was.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|27. Butterflies&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), you suddenly feel a slight weight on your finger as a brilliant tiger butterfly alights on your outstretched digit and flutters its wings.  Abruptly, your vision is obscured by a myriad of butterflies whirling about in every direction around you, and a moment later, you feel yourself joining them in flight.  After a few seconds of frenzied activity, the butterflies begin to land on you, settle into you, and make you more whole with each one.  At last, you are standing in a new place, with just the one tiger butterfly on finger.  You give it a smile, and it wings quietly away.&lt;br /&gt;
|A veritable horde of butterflies descends on the area from every direction, coalescing into a writhing swarm before your eyes.  As you stare, a form starts to take shape inside the mass of butterflies as each settles down until you see Jainna standing before you with a single tiger butterfly held on her outstretched finger.  She gives it a smile before it flits away.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna stretches out her hand just as a brilliant tiger butterfly lands lightly on her finger.  The fluttering of its wings as it rests upon her outstretched finger acts as a signal, and a myriad of brightly colored butterflies enters and circles around her.  In mere seconds, they fly away, leaving no trace that they or Jainna was ever there.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|28. Quicksilver&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Shivering, as a slick, cold sensation spreads through your body, you notice a silvery liquid begins drip from your fingertips, rapidly forming a large puddle of quicksilver at your feet.  Feeling a slight tugging, you glance down into the mirrored pool and see it creep up your legs.  Before you can move, you are sucked into the liquid.  For a moment, you are suspended in the cold, heavy liquid, unable to see, move, or even breathe.  The world suddenly shifts violently as you are forcefully ejected from the pool, the quicksilver quickly evaporating.  Shaking your head to stop the spinning, you frown as realize you are no longer in the same place.&lt;br /&gt;
|You notice quicksilver seeping up from a nearby crack in the ground, rapidly forming into a large pool.  Suddenly, it quivers violently, and with a loud belching sound, Jainna is ejected from the liquid, a dazed and shaken look on her face.  She frowns slightly and shakes her head.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Jainna shivers as silvery droplets begin to drip from her fingertips, rapidly gathering into a mirrored pool at her feet.  The strange substance starts to creep up her legs, and without warning, she gets sucked into the puddle of quicksilver.  The liquid quivers a moment before evaporating, leaving no trace behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|29. Cloud&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As a sudden gust of wind passes through the area, a billowing cloud forms before your very eyes.  Stepping into the opaque mist, you feel yourself floating away on the breeze.  As you drift along, on the verge of succumbing to vertigo, you suddenly find solid ground beneath your shaky feet once more.  Taking a deep breath, you step forward and gaze about cautiously to find that your surroundings have changed.&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud appears and drifts to the ground.  When the cloud is carried off in the ensuing breeze, you notice that Jainna is left behind in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|As a sudden gust of wind passes through the area, a billowing cloud forms before Jainna.  Stepping into the opaque mist, she appears to float away in the ensuing breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|30. Feathers&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You gasp as you feel as if your body is being pulled in different directions.  You feel hundreds of feathers brushing up against your skin as your body spins and twists towards a dazzling light, and then, as quickly as it started, the pulling stops, and you realize you are elsewhere.&lt;br /&gt;
|Jainna suddenly shimmers into view with a gasp and a slight cough, as a tiny white feather floats out of her mouth and twirls out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A sudden breeze carrying silvery white feathers starts to swirl around Jainna as she gives her (item) a slight turn.  The winds spin and create a flurry of feathers spiraling around her until suddenly, the breeze ceases, and you see that Jainna has vanished, leaving only a lone feather twirling slowly away in the breeze.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|31. Rainbow&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A single ray of red light rises from the ground to arc above your head and down to the ground on your side.  Multihued rays follow in a concentric pattern in quick succession, bathing you in a radiant rainbow arc.  Shrouded in a myriad of colors, you find your vision is obscured.  Like flotsam upon a flowing river, you feel yourself move along the arc, drifting toward the rainbow&#039;s end.  Gradually, you realize that all that was behind you has faded.  Peering through the light, you find the world around you slowly begins to take shape.  The rainbow shimmers and then fades, leaving you planted in a different place.&lt;br /&gt;
|An iridescent ray of light forms before you, holding within it the distinct colors of a rainbow.  The light forms a large arc, the rainbow shimmering like smoke in a breeze before dissipating, revealing Jainna before you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Wisps of red light rise above Jainna forming a semi-circular pattern.  The wisps solidify into a single ray and then expand into a rainbow of light that shrouds her totally until her form becomes indistinguishable from that of the rainbow.  Within an instant, the rainbow fades, and Jainna is gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|32. Bubbles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tiny bubbles form around your feet, rapidly increasing in size and opacity.  One by one, they coalesce around you, enveloping you in a giant iridescent sphere and distorting your vision.  The elasticity of the outer layer allows its shape to alternate from convex to concave.  You feel the air within expand, and the bubble rises, transporting you away.  You see the vague shape of world around you through the semi-reflective surface and nod with satisfaction.  Reaching out to touch the filmy bubble encasing you, it bursts with a loud *POP*, and you glance about at your new surroundings.&lt;br /&gt;
|A large iridescent bubble floats into view and drifts down to the ground, its form changing shape before your eyes.  As the bubble floats downward, its outer skin bursts with an audible *POP*, creating a spray of miniscule droplets and depositing Jainna in front of you.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, tiny bubbles start to form around Jainna, rapidly increasing in size and opacity.  One by one, they coalesce into a giant bubble, the tenuous membrane enveloping her.  Its undulating outer skin refracts the light, distorting her appearance within.  The bubble rises, ascending into the heights and vanishing from view.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|33: Walk the Plank&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A wooden plank suddenly appears, hovering slightly off of the ground in front of you, and a loud voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  You tentatively board the plank, then quickly scuttle forward, your surroundings now a blur.  Upon reaching the end of the plank, you blindly leap from it and fall toward Elanthia, far below, at an alarming rate.  Just before you smash into the ground, you momentarily float above the earth, then gently touch down.&lt;br /&gt;
|Quilic suddenly comes plummeting down from the sky, falling at an alarming rate.  Just before he smashes into the ground, Quilic momentarily floats above the earth before finally touching down.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A wooden plank suddenly appears, hovering slightly off of the ground in front of Quilic, and a loud, swarthy voice grimly shouts, &amp;quot;Walk the plank!&amp;quot;  Quilic tentatively sets one foot on the plank, then his other.  As he then quickly scuttles forward, both Quilic and the plank shimmer out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|34: Drunken Pirates&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at you and swear drunkenly.  They roughly grab you by the arms and force a draught of rum down your gullet.  The liquor burns, your eyes stinging, the world around you turning upside-down.  By the time you recover from the sensation, you find yourself somewhere new, the pirates toasting one another.  They stumble away in a fit of liquor-laden laughter, completely vanishing when they teeter, trip, and fall over one another.&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they unceremoniously haul &amp;lt;player&amp;gt; behind them.  Raising their flagons of rum and toasting one another, the pirates shove &amp;lt;player&amp;gt; away from them, then stumble away in a fit of drunken laughter, completely vanishing when they teeter, trip, and finally fall over one another.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Several halfling pirates shimmer into existence, staggering as they brandish their weapons at &amp;lt;player&amp;gt; and swear drunkenly.  They roughly grab &amp;lt;player&amp;gt; by the arms and force a draught of rum down his gullet before bodily hauling him away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|35: Landlubber&#039;s Dinghy&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|A small dinghy materializes, carrying both Naionna and a scruffy sailor sitting at the stern.  The moment Naionna disembarks from the boat, the sailor takes up his oars and begins rowing madly, the boat lurching forward and completely vanishing.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A small dinghy materializes in front of Naionna, a scruffy sailor sitting at the stern.  As Naionna boards the small boat, the sailor takes up his oars and begins rowing, muttering, &amp;quot;Grubby landlubbers!&amp;quot;  The boat suddenly pitches forward, then completely vanishes.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|36: Ocean Wave&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The sound of a stormy sea fills the air, and like a wave sweeping down on you, an invisible force slams into you.  You are suddenly drenched from head-to-toe with salt water and swept off of your feet and into a world of ocean hues.  Just when you feel you are about to drown, you blink and find yourself in a new location.&lt;br /&gt;
|The sound of roaring waves fills the air, and a misty white sea foam flows around in a tall, swirling circle.  As it seeps into the ground and disappears, it leaves only a very damp Lydil in its wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sound of a stormy sea fills the air, and like a wave sweeping down on him, a splash of ocean-hued colors flows over Lydil.  Inexplicably, he is swept off of his feet and, now drenched in salt water, disappears from sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|37: Captain&#039;s Wheel&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Before your very eyes, a ship&#039;s captain&#039;s wheel appears.  You give it a hard spin, and the world around you begins to rotate.  Your grip tight on the wheel, you tumble and twist through a fog filled with the sounds of the sea and sailors.  Someone eagerly calls, &amp;quot;Land, ho!&amp;quot; and the harrowing journey ends.  You reorient yourself to find that you are somewhere new, and as you loosen your grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy, who appears to be hanging on to it for dear life.  As soon as Tivvy loosens her grip on the wheel, it shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Before your very eyes, a ship&#039;s captain&#039;s wheel appears in front of Tivvy.  She grips the wheel and gives it a hard spin, and the contraption, along with Tivvy, shimmers and fades out of sight.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|38: Topspin&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A gossamer strand slowly begins to creep from within the confines of your (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around you and wrapping you in its shimmering coils.  With a sudden snap, the strand unfurls, spinning you off like a top.  After a long moment, you come to an abrupt halt and blink rapidly as you take in your new surroundings.&lt;br /&gt;
|A whirling blur suddenly appears, a humanoid form barely visible at its core.  The blur spins closer as its gyrations begin to slow, stopping abruptly to manifest into a wobbling and dizzied Haxus.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Slowly, a gossamer strand begins to creep from within the confines of Haxus&#039; (item), wriggling about in a slow, hypnotic dance.  Without warning the filament begins to gyrate, snaking around him and wrapping him tightly within its shimmering coils.  With a sudden snap, the strand unfurls, sending Haxus spinning like a top before he disappears completely in a silvery blur.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|39: Sinkhole&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Staring into the distance, you feel your cheeks flush as you begin to toy with your (item).  Suddenly, the ground opens up and swallows you whole, blanketing you in darkness.  After a long moment of comforting stillness, you are returned to the world and quickly realize that things are not as they were before.&lt;br /&gt;
|A crack opens up in the ground beside you, spewing forth Khorbin like so much earthen debris.  The fissure swiftly seals itself, leaving the landscape - and a red-faced Khorbin - no worse for the wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The earth begins to tremor beneath you, and you gaze in awe as the ground cracks open to swallow Khorbin whole!  The earthen fissure seals up just as quickly, leaving no trace of him.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|40: Beetles&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand brushes the (item), and a faint scent of decay blooms around you and tickles the back of your throat.  You glance down to see that the area around your feet appears to be boiling.  Within seconds, a swarm of carrion beetles emerges from the disturbance and quickly converges into an indistinguishable single entity that covers your body from the bottoms of your feet to the tip of your head.  Before you can fully register the sensation of millions of creepy-crawly legs covering your body, the feeling is gone and you&#039;ve arrived at a new destination.&lt;br /&gt;
|A writhing mass of carrion beetles boils up near your feet, though they disperse quickly, leaving Quilic casually flicking a carrion beetle from his shoulder.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Quilic touches his (item) and is suddenly surrounded by the faint scent of decay.  This scent is the only warning before a swarm of beetles boils up from the ground under his feet.  Innumerable bugs pour from the ground, and within seconds the clicking carrion beetles have enveloped his within a writhing black mass.  All at once, the beetles disperse, leaving no trace of Quilic.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|41: Ozone&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Your hand idly touches the (item), and the space around you slowly fills with the promising scents of ozone and petrichor.  Suddenly, a sharp crack of sound assaults your eardrums.  It is simultaneously accompanied by a blinding flash of light.  It takes just a moment for your eyes to adjust and discern your new location.&lt;br /&gt;
|From overhead, a brilliant flash of lightning cracks into the ground, dissipating nearly instantly and leaving Tamuz standing in its wake as the faint scent of ozone accompanies him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tamuz touches his (item), and the space around him begins to fill with the ominous scents of ozone and petrichor just before a lightning bolt makes him its final target.  With a sharp crack of thunder, the bolt hits Tamuz and he disappears.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|42: Cherry Blossoms&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A soft breeze filled with the gentle scent of cherry blossoms teases your senses.  Silky pink petals begin to gather in the wind as it grows stronger, swirling around you playfully.  A few petals become many, and before you know it, your sight has been completely obscured by an eddy of dazzling blossoms.  Too soon, the lively display comes to an end.  As the blossoms float away into invisibility, you realize you&#039;ve arrived at your destination.&lt;br /&gt;
|A momentary whirlwind of cherry blossoms streams into the area out of nowhere, swirling in a graceful dance before departing once more, leaving Naionna in its fragrant wake.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A softly scented breeze begins to swirl around Naionna, carrying a single cherry blossom.  That single blossom begins to multiply, and soon Naionna&#039;s body becomes obscured behind a dizzying wall of soft pink petals.  When the breeze dies down, the blossoms have disappeared and so has she.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|43: Big Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A soft breeze filled with the gentle scent of cherry blossoms teases your senses.  Silky pink petals begin to gather in the wind as it grows stronger, swirling around you playfully.  A few petals become many, and before you know it, your sight has been completely obscured by an eddy of dazzling blossoms.  Too soon, the lively display comes to an end.  As the blossoms float away into invisibility, you realize you&#039;ve arrived at your destination.&lt;br /&gt;
|An enormous shiny black spider appears, dragging a tightly cocooned figure behind it by a single sticky strand.  The spider cuts the strand with its powerful mandibles and runs off, leaving Quilic to break free from his rapidly dissolving cocoon.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|An enormous shiny black spider suddenly runs past you and quickly zips around Quilic in circles.  Magically fast, the spider encases him completely in a thick cocoon of spidersilk.  With a single sticky strand, the spider jerks Quilic off his feet and runs away, messily trailing Quilic&#039;s cocooned body behind it.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|44: Little Spiders&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Several sticky strands of silk thread all hit your ankles at once.  Before you even have a chance to move, you see thousands of tiny black spiders moving en masse toward you.  Magically fast, the spiders converge on your body and make quick work of wrapping you up nice and tight.  A sudden tug pulls you from your feet, and by the time the dizzying ride has stopped, the silk has begun to melt away, revealing your new destination.&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders appear, towing a cocoon encased form roughly behind them.  The spiders disengage and disappear from sight just as the cocoon begins to dissolve, revealing Quilic looking slightly off-balance.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|From out of nowhere, thousands of tiny black spiders converge on Quilic.  With magical speed, they work from the ground up to quickly cover him in a tight cocoon.  When Quilic&#039;s been completely encased, the spiders tether themselves to the cocoon with additional sticky silk, then run off en masse with his shrouded body in tow.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|45: Quicksand&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The space under your feet suddenly changes in essence.  Where there was once a solid foundation, there is now only wet sand that clings to your feet, pulling and sucking you slowly down.  First your feet sink under the surface, but soon enough the wet sand has claimed your knees, hips, chest, and shoulders.  You find yourself instinctively taking a deep breath before it completely swallows you whole.  Your lungs don&#039;t even have a chance to burn before the stifling feeling fades away and you open your eyes.  You brush a few grains of damp sand away before taking in your new surroundings.&lt;br /&gt;
|Wylloh suddenly appears, casually brushing damp sand from herself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a wet sucking sound, Wylloh quickly sinks into the sand that just appeared beneath her feet.  The second after Wylloh&#039;s head disappears, the sand also disappears, leaving behind no trace of either.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|46: Murder&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You hear the muffled caw of a crow in the distance before your body is cast in dark shadow.  Looking up, you see dozens of crows swooping down upon you with flashing black wings.  Each beady eye is pinned exclusively on you.  They bear down on you with sharp talons and pinching beaks, grasping at anything they can reach.  As one, they leap into the air with you firmly in their clutches and rapidly take to the sky.  The roaring wind blinds you during your perilous journey, but when the crows safely deposit you back on the ground, you are somewhere new.&lt;br /&gt;
|A sudden dark shadow is the only warning given before a huge murder of crows appears, dangling an unresisting Tivvy in its grasp.  As a group, the crows gently set her safely on the ground before flying away as if they were never here.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The sudden cawing of a crow is the only warning before a huge murder of the birds descend.  In a coordinated effort, the birds dive down as one and capture an unresisting Tivvy.  Within seconds, the birds have lifted off with their prize and flown away.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|47: Beansprout&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You casually toss a few beans to the ground before you, watching intently as the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods.  You quickly grab ahold of the vine and cling for dear life as it carries you along on its impossible journey.  When your vision clears, you are somewhere new.&lt;br /&gt;
|A mass of greenery splats to the ground at your feet, then decomposes at a staggering rate.  When it has disappeared completely, Modrian remains behind, looking none the worse for wear.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian casually tosses a few beans to the ground before him.  Within seconds, the little beans instantly bud and sprout, growing magically fast into a thick and tall vine complete with multiple dangling pods!  Modrian grasps hold of the vine and is carried away out of sight.  Moments later the vine vanishes completely, as if it had never existed at all.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|48: Fabulous&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As your hand brushes over your (item), you realize the palm of your hand is full of a substance that feels a bit like tiny sharp crystals.  A smile forms on your mouth as you fling the rainbow colored glittering dust over your head.  You snap your fingers in a happy circle at the accompanying cloud of color that obscures your entire body.  When the dust settles, you realize you&#039;re in an entirely new location.&lt;br /&gt;
|From nowhere, a smiling Lydil suddenly appears, posing and making a grand entrance through a dissipating cloud of rainbow colored dust.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Lydil gives a happy grin before flinging a cloud of glittering, rainbow colored dust into the air over his head.  Before the glittering cloud completely obscures him, he gives a snap of his fingers.  When the dust settles, he&#039;s gone.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|49: Stained Glass&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you turn your (item), pieces of sea glass begin to stack around you until they form a cylinder of stained glass.  A brilliant light fills the space between you and the glass itself before it becomes too much, forcing your eyes to close in response to its brightness.  When you open your eyes, you&#039;re somewhere else.&lt;br /&gt;
|Bubbling up out of the ground, small pieces of multihued glass enlarge, then stack one on top of another until they form a large cylinder that imitates the look of water.  Steadily a light within illuminates the pieces and casts rippling shadows across the area briefly before it all shatters into tiny pieces.  The subtle aroma of salt water drifts through the area upon an unexpected cool breeze and carries the pieces away like a mist, leaving Naiken standing there.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Tiny pieces of multihued sea glass begin to stack around Naiken until he is completely concealed by a large stained glass cylinder with swirls of silver and oceanic hues.  Suddenly a brilliant light flares from within, casting rippling shadows everywhere.  Then, just as suddenly as it formed, the cylinder collapses on itself to leave nothing but ocean-scented mist behind.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|50: Swan Dive&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Out of nowhere, a rippling black void appears near your feet.  You take a graceful swan dive into the void before disappearing within as it quickly collapses behind you with an audible *POP*.&lt;br /&gt;
|The sound of reality and time being torn apart echoes from the ground as a rippling black void slowly opens.  Ubiq suddenly appears from within the void in a casual airborne pose before landing on solid ground.  The void closes with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Out of nowhere, a rippling black void appears near Ubiq&#039;s feet.  He takes a graceful swan dive into the void before disappearing within as it quickly collapses upon itself with an audible *POP*.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|51: Mist&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A thick silvery mist rolls up from the ground beneath your feet.  As the last of your vision is obscured in silver, you feel a strange sense of vertigo as you become one with the mist and sink down into the ground.&lt;br /&gt;
|A thick silvery mist rolls up from the ground, rapidly forming a humanoid shape.  The silvery mist quickly dissipates back into the ground, leaving a slightly befuddled Haxus in its place.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A thick silvery mist rolls up from the ground beneath Haxus&#039; feet.  As the mist obscures him from sight, it suddenly sinks back into the ground, and he is nowhere to be seen.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|52: Kidnapped&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|A sense of foreboding creeps upon you as you reach for your (item).  The area darkens, and you think you start to see shadowy figures moving about.  You draw back in anticipation, but suddenly something grabs you from behind.  As you instinctively cry out, you are lifted from your feet and violently pulled into utter darkness.  When your vision returns, you are somewhere new.&lt;br /&gt;
|The area grows unnaturally dark, but in the shadows there is a flurry of movement as an obscured figure manifests.  After a brief moment the area returns to normal, and the figure is revealed to be Khorbin.  Wide-eyed and breathing heavily, he lurches forward unsteadily before composing himself.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|The area darkens, and Khorbin reaches for his (item) as his eyes widen and begin to desperately scan the shadows.  he takes a single step backwards, and suddenly a featureless humanoid shadow manifests behind him.  The pitch black figure clutches Khorbin, and he is pulled, frantically screaming, into its darkness.  The area returns to normal as his pleas fade to silence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|53: Fiery Tempest&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Viridian-tinged ebon flames suddenly spring to life at your feet and begin to whirl around you in a heatless tempest of shifting balefire!  Twisting higher and higher, the fire completely engulfs you, blocking out the world beyond.  When the flames recede, you are somewhere completely different.&lt;br /&gt;
|A tempest of viridian-tinged ebon flames surges to life, whirling around in a chaotic torrent of shifting balefire!  As abruptly as they manifested, the blackened flames are extinguished and Naiken is standing where they once burned, a faint wisp of verdant smoke wafting languidly around him.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Viridian-tinged ebon flames suddenly spring to life at Naiken&#039;s feet and begin to whirl around him in a shifting tempest!  With an abrupt surge of balefire, the flames are extinguished and Naiken is gone, leaving behind only an errant wisp of verdant smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|54: Gift&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Thick pink ribbons of silk suddenly surround your upper body, pull taut, and bind your upper arms and chest, spiraling swiftly in reinforced layers before tying off with a bow.  The sound of delighted laughter surprises you as a blindfold is pulled over your eyes and a magical force yanks you backward off your feet!&lt;br /&gt;
|The sound of delighted laughter heralds the surprise appearance of Quilic nearby, with a pink blindfold falling from his slightly dazed eyes before flying away on a brisk wind.  Thick pink ribbons tied off in a bow bind his chest and upper arms, but quickly unravel and release him just as he begins to take in his surroundings.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Thick pink ribbons of silk whirl about Quilic in a flurry, binding his upper arms and wrapping a blindfold over his surprised eyes as a white cloud of mist coalesces behind him.  The ribbons quickly tie off in neat bows, and delighted laughter rings out as an unseen force sweeps him off his feet and into the mist!  The cloud disperses even more quickly than it appeared, but no sign of Quilic remains.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|55: Snap Smoke&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you snap your fingers, a fog of purple smoke surrounds you, obscuring your view.  Your surroundings shift as the smoke dissipates.&lt;br /&gt;
|A puff of purple smoke suddenly appears near you, swiftly dissipating and leaving Khorbin behind.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|With a snap of his fingers, Khorbin disappears in a puff of purple smoke.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|56: Dance Troupe&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|The persistent beat of a drum comes to your ears as a dozen multihued scarves coalesce into being, swirling around you.  Among them you perceive the spiritlike forms of dancers, grinning coyly, each reaching toward you to stroke an arm, a shoulder... as the last caresses you with an ethereal hand, you seem to melt into nothing.&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen whirling scarves come into being.  In a moment, Ubiq materializes within them, the ghost of a smile fading from his lips and an expression of loss in his eyes.  The scarves, now rent and tattered, whip away on the breeze.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A low, persistent drumbeat sounds as a dozen multihued scarves swirl into being around Ubiq, their silken lengths spiraling in an enchanting dance.  He gazes about himself in wonder, smiling faintly before he becomes obscured in their embrace and vanishes, leaving no trace.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|57: Worm&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|An explosion of rock and dirt behind you is your first indication of danger.  Feeling a looming presence, you look up and see a massive roa&#039;ter swaying overhead.  In an instant the roa&#039;ter lunges forward, and your world is only darkness and the smell of rotten flesh for a long moment until light returns once more and you realize you are somewhere completely different.&lt;br /&gt;
|The ground beneath your feet begins to shake, and a low rumble can be heard.  Breaching the surface of the ground, a massive roa&#039;ter surges forth, thrashing about in distress.  Freezing for a moment it hacks and coughs loudly, dropping a bewildered Lydil on his feet before reversing course and returning back the way it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A massive roa&#039;ter erupts from the ground behind Lydil, sending debris in all directions!  Looming overhead only long enough for him to realize his fate, the roa&#039;ter consumes Lydil and quickly withdraws into the hole from whence it came, leaving no trace of its existence.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|58: Kettle&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|As you twist your (item), a piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above your head.  As the spout tips, steaming hot liquid cascades down your body in fragrant rivulets.  On contact with your (item), a soothing weightlessness envelops your mind as your corporeal form dissipates into vapor.&lt;br /&gt;
|A steaming tea kettle splutters into the area and tips its scalding contents onto the ground.  Upon contact, the aromatic tea erupts into a dense cloud of vapors.  As the vapors dissipate, Wylloh is left standing before you, enveloped in a redolence of chai and vanilla.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|A piercing whistle heralds the sudden arrival of a steaming tea kettle which splutters to a halt above Wylloh&#039;s head.  As the spout tips, steaming hot liquid cascades down her body in fragrant rivulets.  As the tea makes contact with her (item), both the tea and her form disappear in a cloud of vapor, leaving only the scent of dusky chai and vanilla to envelop the area.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|59: Claw&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You close your eyes as you turn your (item).  A deep, rumbling hum envelops you, resonating down to your core.  Suddenly, you are gripped from behind by what feels like a massive hand that seems to be both firm and yielding.  Your captor jerks you backward and submerges you into a sea of sluggish liquidity.  The weight around you presses in from all sides, as if seeking to saturate you with its essence while sapping your senses.  When you return to yourself, you are somewhere completely different.&lt;br /&gt;
|A low rumble begins to hum, felt more than heard.  A dark tear appears, ripping through space, as a large set of shadowy talons force their way through while clutching Modrian in their grasp.  With a final shove, he is thrust forward and released, narrowly avoiding falling to his knees.  As the fissure closes behind him, wisps of remnant shadow coil against his skin before darting along the lines of his features as they make their way across his face and seep into his eyes.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Modrian closes his eyes as a low rumble begins to hum around him, deep enough to hover at the edges of perception.  The space behind him ripples, suddenly pierced from the other side by a coalescent mass of shadow manifesting as a massive taloned hand.  Wisps of darkness pour off of the otherworldly apparition as it darts forward to ensnare him.  Modrian is quickly drawn through the breach without a sound, the portal vanishing with his.&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|60: Balefire&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|With a soft hiss and a whiff of brimstone, greenish-black flames spring from your (item) at the touch of your fingers.  Thin streams of balefire encircle your wrists and race up your arms to swirl about you, leaving trails of acrid smoke in their wake.  Awash in a twisting column of viridian flame for a breathless moment, you close your eyes against the heat, but it never comes.  When you look again, you are elsewhere, the only reminder of your journey a thin wisp of smoke rising from your fingertips.&lt;br /&gt;
|A sudden gust of heat and a fitful greenish-black light herald the arrival of a balefire maelstrom.  The pillar of lurid fire wavers, then flows like liquid along the dark form at its center.  As the viridan flames grow quiescent, they reveal Lydil, who seems untouched by the dying conflagration aside from a thin wisp of smoke rising from his fingertips.&lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|Greenish-black flames spring from Lydil&#039;s hands and race up his arms, quickly forming a swirling column of balefire about him.  As the viridian flames reach their full height, they engulf Lydil in a tight but intense maelstrom.  After a final flash of lurid green flame, the tempest gives way to a wisp of dark smoke, the only reminder of its presence a faint whiff of brimstone that soon fades.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; rowspan=&amp;quot;2&amp;quot;|&#039;&#039;&#039;[[Intricately_painted_tin_carousel|Carousel]] &#039;&#039;ONLY&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Arrival&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|You turn the key on the bottom of your painted tin carousel and set it on your open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from your painted tin carousel.  As the central platform slowly begins to turn, the tiny painted menagerie begins to bob up and down.&amp;lt;br&amp;gt;When the brass ring passes  again, it springs to life.  &amp;lt;br&amp;gt;A vaporous greyish-green mist envelops you, and when it recedes, you are in a different place...&lt;br /&gt;
|A haunting, tinny melody tinkles through the air, and a swirl of greyish-green mist marks the arrival of XXX. &lt;br /&gt;
|-&lt;br /&gt;
|scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot;|Departure&lt;br /&gt;
|XXX turns the key on the bottom of her painted tin carousel and sets it on her open palm.  A haunting, echoing melody reminiscent of a carnival midway tinkles forth from XXX&#039;s painted tin carousel.  XXX gazes at her painted tin carousel, captivated, as a vaporous greyish-green mist envelops her!  When the mist clears, XXX is gone.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff. --&amp;gt;&lt;br /&gt;
|type2= &amp;lt;!-- OPTIONAL: If an item is feature altering, please enter &amp;quot;Feature altering&amp;quot;. --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous --&amp;gt;&lt;br /&gt;
|itemclass2= &amp;lt;!-- OPTIONAL: If a script can be applied to more than one classification.  An example would be scripts that can be applied to clothing and accessories. --&amp;gt;&lt;br /&gt;
|itemclass3=&lt;br /&gt;
|itemtype= Premium transport jewelry&amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified. --&amp;gt;&lt;br /&gt;
|itemtype2=&lt;br /&gt;
|itemtype3=&lt;br /&gt;
|itemtype4=&lt;br /&gt;
|itemtype5=&lt;br /&gt;
|itemtype6=&lt;br /&gt;
|itemtype7=&lt;br /&gt;
|itemtype8=&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered --&amp;gt;&lt;br /&gt;
|feature2=&lt;br /&gt;
|feature3=&lt;br /&gt;
|feature4=&lt;br /&gt;
|feature5=&lt;br /&gt;
|feature6=&lt;br /&gt;
|feature7=&lt;br /&gt;
|feature8=&lt;br /&gt;
|customize= Yes&amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= Verb&amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;--&amp;gt;&lt;br /&gt;
|custom2=&lt;br /&gt;
|custom3=&lt;br /&gt;
|custom4=&lt;br /&gt;
|custom5=&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|unlock2=&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants). --&amp;gt;&lt;br /&gt;
|corrscript2=&lt;br /&gt;
|corrscript3=&lt;br /&gt;
|corrscript4=&lt;br /&gt;
|corrscript5=&lt;br /&gt;
|attune= Temporary&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character&amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell2=&lt;br /&gt;
|spell3=&lt;br /&gt;
|spell4=&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= LOOK&amp;lt;!-- Verbs MUST be capitalized when entered. --&amp;gt;&lt;br /&gt;
|verb2= RAISE&lt;br /&gt;
|verb3= TURN&lt;br /&gt;
|verb4= &lt;br /&gt;
|verb5=&lt;br /&gt;
|verb6=&lt;br /&gt;
|verb7=&lt;br /&gt;
|verb8=&lt;br /&gt;
|verb9=&lt;br /&gt;
|verb10=&lt;br /&gt;
|verb11=&lt;br /&gt;
|verb12=&lt;br /&gt;
|verb13=&lt;br /&gt;
|verb14=&lt;br /&gt;
|verb15=&lt;br /&gt;
|verb16=&lt;br /&gt;
|verb17=&lt;br /&gt;
|verb18=&lt;br /&gt;
|verb19=&lt;br /&gt;
|verb20=&lt;br /&gt;
|verb21=&lt;br /&gt;
|verb22=&lt;br /&gt;
|verb23=&lt;br /&gt;
|verb24=&lt;br /&gt;
|verb25=&lt;br /&gt;
|verb26=&lt;br /&gt;
|verb27=&lt;br /&gt;
|verb28=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
[[Category:Premium]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2023&amp;diff=198327</id>
		<title>SimuCon 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2023&amp;diff=198327"/>
		<updated>2023-05-29T23:48:38Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2023 are Thursday, July 13 through Sunday, July 16, 2023 at the Sheraton Westport Plaza Hotel. Room reservation link Room reservation link [https://www.marriott.com/event-reservations/reservation-link.mi?id=1671037150079&amp;amp;key=GRP&amp;amp;app=resvlink here].&lt;br /&gt;
&lt;br /&gt;
==2023 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;Preliminary SimuCon 2023 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day&lt;br /&gt;
! Time&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | Activity&lt;br /&gt;
! Open To&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 rowheader=&amp;quot;row&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Wednesday&amp;lt;br&amp;gt;July 12&lt;br /&gt;
|- &lt;br /&gt;
| 0:00 AM&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Blank || ALL&lt;br /&gt;
|- &lt;br /&gt;
! rowspan=2 rowheader=&amp;quot;row&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Thursday&amp;lt;br&amp;gt;July 13&lt;br /&gt;
|- &lt;br /&gt;
| 0:00 AM&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Blank || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 rowheader=&amp;quot;row&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Friday&amp;lt;br&amp;gt;July 14&lt;br /&gt;
|- &lt;br /&gt;
| 0:00 AM&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Blank|| ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 rowheader=&amp;quot;row&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot;|Saturday&amp;lt;br&amp;gt;July 15&lt;br /&gt;
|- &lt;br /&gt;
| 0:00 AM&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Blanks || All&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2 rowheader=&amp;quot;row&amp;quot; style=&amp;quot;vertical-align:top;&amp;quot; |Sunday&amp;lt;br&amp;gt;July 16&lt;br /&gt;
|- &lt;br /&gt;
| NA&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; | Blank || ALL&lt;br /&gt;
|}&lt;br /&gt;
* This is still subject to revision!  Check back later!&lt;br /&gt;
* *You must bring your own laptop and have an active account to participate&lt;br /&gt;
&lt;br /&gt;
Tune in to our livestream at http://www.twitch.tv/radiofreesimucon to view the GS State of Elanthia and panels!  Other activities will be streamed ad hoc throughout the &#039;Con&lt;br /&gt;
&lt;br /&gt;
===Panel Schedule===&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;Panel Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day&lt;br /&gt;
! Time&lt;br /&gt;
!Activity&lt;br /&gt;
!Panelists&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Friday&lt;br /&gt;
| 2:00 PM - 6:00 PM&lt;br /&gt;
|Name&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;1&amp;quot;|Saturday&lt;br /&gt;
| 2:00 PM - 6:00 PM&lt;br /&gt;
|Name&lt;br /&gt;
|People&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Main Events &amp;amp; Side Quest Announcement===&lt;br /&gt;
&lt;br /&gt;
====SimuCon Side Quests: Jackbox Games====&lt;br /&gt;
During SimuCon, we’ll be hosting a Jackbox Party.  Attendants will enter a raffle to see if they are a player in the game.  We’ll run several rounds this way, and then all the winners will have a head-to-head battle to see who reigns supreme!&lt;br /&gt;
&lt;br /&gt;
We will be using one of the SimuCon Breakout Rooms for this event and anyone not playing gets to be in the audience!&lt;br /&gt;
&lt;br /&gt;
Non-attendanees watching on Twitch will also get to be part of the audience!&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know what Jackbox Games are?  Here&#039;s a handy link:  [https://www.jackboxgames.com/  Jackbox Games]&lt;br /&gt;
&lt;br /&gt;
====SimuCon Side Quest: D&amp;amp;D====&lt;br /&gt;
Whether you are a seasoned veteran of the game or have never played before, this fun session based in Elanthia is open to all!  There will be a ZERO Session to help you understand the basic mechanics, assign roles, and prepare you for the campaign.&lt;br /&gt;
&lt;br /&gt;
There will be 6 sessions, all running the same one-shot, throughout SimuCon.  This is a sign-up event, which will include a set of dice and several hand-outs.&lt;br /&gt;
&lt;br /&gt;
DragonRealms GMs Mazrian, Irenos, Miskton, Ben, Melindrha, and Gemstone IV GM Thandiwe will each be a Dungeon Master for one of the sessions of this exciting event.  Be sure to sign up for the fun at the Box Office Under SimuCon 2023 for GS Attendees – D&amp;amp;D One-Shot Game!&lt;br /&gt;
&lt;br /&gt;
====SimuCon Side Quest: Sip &amp;amp; Paint====&lt;br /&gt;
Join us for a Sip (BYOB) and Paint session at SimuCon where you will get to paint a Dragon Miniature to bring home with you!  Sit with fellow players and GMs for this engaging experience.&lt;br /&gt;
This is a sign-up event, so be sure to sign up for the fun at the Box Office Under SimuCon 2023 for GS Attendees – Sip and Paint, miniature painting!&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2023 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Azanoth&lt;br /&gt;
* Dergoatean&lt;br /&gt;
* Desorceri&lt;br /&gt;
* Deza&lt;br /&gt;
* Eruheran&lt;br /&gt;
* HebrewToYou&lt;br /&gt;
* Katie&lt;br /&gt;
* Kragdruk&lt;br /&gt;
* Licel&lt;br /&gt;
* Maylan&lt;br /&gt;
* Melivn&lt;br /&gt;
* Naamit&lt;br /&gt;
* Obelin&lt;br /&gt;
* Obsalyn&lt;br /&gt;
* Raelee&lt;br /&gt;
* Rinualdo&lt;br /&gt;
* Rozy&lt;br /&gt;
* Tranquia&lt;br /&gt;
* Treeva&lt;br /&gt;
* Tysong&lt;br /&gt;
* Vhorg/Drekoi&lt;br /&gt;
* Zangow&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Blank&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Jirraturd / Rencelas&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Caconym&lt;br /&gt;
* Chris in Billing&lt;br /&gt;
* Flannihan&lt;br /&gt;
* Haliste&lt;br /&gt;
* Haxus&lt;br /&gt;
* Kveta&lt;br /&gt;
* Lydil&lt;br /&gt;
* Lyneya&lt;br /&gt;
* Mestys&lt;br /&gt;
* Sindin&lt;br /&gt;
* Skippy&lt;br /&gt;
* Sleken&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
Attendance badges cost $40. Please see the [[SimuCon_2023#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
&lt;br /&gt;
Ticketing will be handled via the play.net Box Office. Please see the [[SimuCon_2023#Ticketing|Ticketing]] section for more details.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2023 Schedule|2023 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held in the St. Louis area, home of Simutronic&#039;s headquarters. While the host hotel may very, it is usually held at one of the many convention spaces at or near the Westport Plaza. For specific details on the official hotel, please see the below accommodations list. Also below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Plaza (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/event-reservations/reservation-link.mi?id=1671037150079&amp;amp;key=GRP&amp;amp;app=resvlink Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Chalet (Sister Hotel,  next to the Plaza) || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/en-us/hotels/stlsi-sheraton-westport-chalet-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || [https://www.ihg.com/staybridge/hotels/us/en/st-louis/stlsb/hoteldetail Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Giola&#039;s Deli || Sandwiches || 0.8 mi || 11855 Adie Rd, Maryland Heights, MO 63043 || https://www.gioiasdeli.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Taqueria Durango || Mexican || 3.5 mi || 10238 Page Ave, Overland, MO || https://www.facebook.com/TaqueriaDurangoSaintLouis&lt;br /&gt;
|-&lt;br /&gt;
| Nick &amp;amp; Elena&#039;s Pizzeria|| Pizza/Italian || 5.4 mi|| 3007 Woodson Rd, Overland, MO 63114 || https://www.facebook.com/NICKnELENAS/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| BEAST || BBQ || 17.1 mi || 4156 Manchester Ave, St. Louis, MO 63110 || https://beastbbqstl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Pappy&#039;s Smokehouse || BBQ || 18.7 mi|| 3106 Olive St, St. Louis, MO 63103 || https://www.pappyssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bogart&#039;s || BBQ || 20.8 mi || 71627 S 9th St, St. Louis, MO 63104 || https://www.bogartssmokehouse.com/&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|-&lt;br /&gt;
| A Gathering Place || Massages within walking distance of convention center || 12140 Lackland Rd, St. Louis, MO 63146 || https://www.agatheringplace.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Ticketing==&lt;br /&gt;
Ticketing is currently handled through the play.net [https://www.play.net/gs4/quests/ Box Office] page. Currently there are 4 offerings for non-attendees and 9 for attendees. To attend in-person, a badge is required and all attendees must display their badge at all times while in the official event rooms. For additional details about each offering, please visit the [https://www.play.net/gs4/news.asp?id=1912 Event Details] page.&lt;br /&gt;
&lt;br /&gt;
===Non-Attendee===&lt;br /&gt;
====#1 Goodie Bag ($40)====&lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
&lt;br /&gt;
====#2 Friend of the Con Support ($50)====&lt;br /&gt;
Support the &#039;Con even if you can&#039;t make it to STL!&lt;br /&gt;
&lt;br /&gt;
====#3 Friend of the Con Support ($5)====&lt;br /&gt;
Support the &#039;Con even if you can&#039;t make it to STL!&lt;br /&gt;
&lt;br /&gt;
====#4 Extra special item ($40)====&lt;br /&gt;
A unique Spirit Beast available only at SimuCon 2023! (account attuned)&lt;br /&gt;
&lt;br /&gt;
===Attendee===&lt;br /&gt;
====#1 Badge &amp;amp; Goodie-bag ($40)====&lt;br /&gt;
* 4x RPA orb (account attuned)&lt;br /&gt;
* Chronomage Spheres, 1x per town&lt;br /&gt;
* Urchin Guide, 90 days&lt;br /&gt;
* Adv Guild Vouchers, 20 uses&lt;br /&gt;
* Quest Orb, 1 use&lt;br /&gt;
* Special Attendee-only Scripted Item! (account attuned)&lt;br /&gt;
&lt;br /&gt;
====#2 Extra special item ($40)====&lt;br /&gt;
A unique Spirit Beast available only at SimuCon 2023! (account attuned)&lt;br /&gt;
&lt;br /&gt;
====#3 Character Portrait ($250)====&lt;br /&gt;
A rendering of your character, copy to be provided to you and included in your character&#039;s LOOK in game.&lt;br /&gt;
&lt;br /&gt;
Provide your character&#039;s full LOOK description.  Include as much detail as possible to convey to the artist a clear vision of your character.&lt;br /&gt;
&lt;br /&gt;
* You may note one or two items that you want specifically depicted.  If you prefer a certain pose, specify it.&lt;br /&gt;
&lt;br /&gt;
You will be provided with a composite sketch and allowed one round of revision before the final product is completed. Images will be delivered in the following formats:&lt;br /&gt;
* Low res:&amp;lt;br&amp;gt;830x1080 (to fit within the Wiki upload file size limit, if you want to display your image there)&lt;br /&gt;
* High res:&amp;lt;br&amp;gt;2400x3000 pixels. (print size of 8x10)&lt;br /&gt;
&lt;br /&gt;
====#4 Custom Room ($175)====&lt;br /&gt;
Purchaser will work with a GM to create a unique room that will be deployed to all instances of the game.&lt;br /&gt;
&lt;br /&gt;
====#5 D&amp;amp;D One-Shot Game ($5)====&lt;br /&gt;
Participate in one of the Elanthia-themed One-Shot campaigns. You will receive a pouch of dice to play the game with!&lt;br /&gt;
&lt;br /&gt;
====#6 Friend of the Con Support ($50)====&lt;br /&gt;
Support the &#039;Con even more than you already are by attending it in STL!&lt;br /&gt;
&lt;br /&gt;
====#7 Friend of the Con Support ($5)====&lt;br /&gt;
Support the &#039;Con even more than you already are by attending it in STL!&lt;br /&gt;
&lt;br /&gt;
====#8 Lunch with a Gemstone GM ($150)====&lt;br /&gt;
Either participate in the small group lunch on Friday at noon with DR PM Lyneya, GS PM Wyrom, and Simutronics CEO Skippy, and Chris in Billing…. Or share a quiet meal with a GS GM! (Dutch style - each will pay for their own).&lt;br /&gt;
&lt;br /&gt;
====#9 Simu swag ($40)====&lt;br /&gt;
SimuCon Swag Bag containing: &lt;br /&gt;
* SimuCon Notebook&lt;br /&gt;
* SimuCon Pen&lt;br /&gt;
* 17oz Ceramic Mug&lt;br /&gt;
* ... and other items!&lt;br /&gt;
&lt;br /&gt;
====#10 Sip and Paint ($60)====&lt;br /&gt;
Join professional 3D artist Jonathan Bombard as he guides you through an evening of painting your very own beautiful and fearsome adult dragon miniature! Each step will be explained and demonstrated, along with some helpful tips and tricks to bring out the best in your personal dragon.&lt;br /&gt;
&lt;br /&gt;
This price includes a unique to SimuCon 2023 collectible statue only available through the box office, as well as all of the supplies you&#039;ll need to complete your dragon - you just need to bring your own booze! Registered guests who want to get a lot of paint time in may wish to bring a hair dryer, but it is not required. You may also bring your own painting supplies if you wish.&lt;br /&gt;
&lt;br /&gt;
Dragon approximate measurements: 205mm from wingtip to wingtip, 140mm tall, on a base of 100mm&lt;br /&gt;
Sip and paint a 3D miniature Simucon c (205mm x 140mm on a 100mm base) with Jonathan Bombard.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=186392</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=186392"/>
		<updated>2023-01-06T21:25:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ravelin Harvest Is Open for Business&lt;br /&gt;
|desc=A new grocery shop is open in the Ravelin in Ta&#039;Vaalor on Lavandula Terrace&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1058584160031228014&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Troll&#039;s Blood (1125)&lt;br /&gt;
|desc=Troll&#039;s Blood (1125) base chance to break a stun has been increased by 10%.  This increased bonus applies to the entire Empath&#039;s group.  In addition, there is a new self-cast Empath bonus of +1% for every 5 spell ranks known.  This bonus only applies to the Empath.&lt;br /&gt;
|link=https://gswiki.play.net/Troll%27s_Blood_(1125)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/30/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parting Shot&lt;br /&gt;
|desc=Parting Shot, an ability to deal damage upon death to the attacker, found on fire mages and granted by boons to boss creatures, will no longer trigger if the creature is stunned, webbed, or immobilized during the killing blow.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Boons&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Citizenship Date Update &lt;br /&gt;
|desc=You can now see the date you acquired citizenship.  Please read the details.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1057446424528289823&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Thirsting Dead: A Treatise on Elanthian Vampires&lt;br /&gt;
|desc=A treatise on the origins of vampires and vampirism in Elanthia by Hazelnut Honeybrook.&lt;br /&gt;
|link=https://gswiki.play.net/The_Thirsting_Dead&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Adventurer&#039;s Guild Enhancive Recharging&lt;br /&gt;
|desc=The Adventurer&#039;s Guilds across Elanthia will be offering enhancive recharging services for silvers from now until January 9th. Please plan accordingly to take advantage of this limited time offer&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild#Treasure_System&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/26/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Spirit Servant (218) Duration&lt;br /&gt;
|desc=[[Spirit Servant (218)]] now has a cumulative (stacking) duration.&lt;br /&gt;
|link=https://gswiki.play.net/Spirit_Servant_(218)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=New URCHIN Places&lt;br /&gt;
|desc=GROCER, DOCKS, and WEDDINGHALLs added to [[URCHIN]] places.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1056179891860688976&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/23/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees: New Shop in Sylvarraend&lt;br /&gt;
|desc=Woodland Market is now open by the millpond in Sylvarraend.&lt;br /&gt;
|link=https://gswiki.play.net/Woodland_Market_Opens_in_Sylvarraend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Wehnimer&#039;s Landing&lt;br /&gt;
|desc=Refugees from Talador open 2 new shops in Wehnimer&#039;s Landing as part of the new town bazaar! Patty&#039;s Cakes and Relocated Reverence!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing opens Town Bazaar!&lt;br /&gt;
|desc=4 new shops open in Wehnimer&#039;s Landing with the release of their new town bazaar! Quick Prick, Blended Brew, The Blue Orchid, and the Rhimar Rink!&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Landing_Bazaar! &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/19/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Solhaven Grocer Opens&lt;br /&gt;
|desc=The new grocer shops open in Solhaven&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1054617554007625838&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Icemule Trace New Shop&lt;br /&gt;
|desc=New shop was added to Icemule Trace&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees:_A_Hint_of_Krint&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/03/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update with &amp;quot;USE&amp;quot; option&lt;br /&gt;
|desc=The TITLE command has a &amp;quot;USE&amp;quot; option for displaying only the titles currently usable.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/387270949499830273/1048630091078438953&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/25/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Grand Banquet&lt;br /&gt;
|desc=The Grand Banquet is a social event of thanks presented by Clan Leader Rodverg in conjunction with Brother Bixsby and the dwarves of Zul Logoth.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Grand_Banquet&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/21/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Vaalor Port Naming&lt;br /&gt;
|desc=The official name of the Ta’Vaalor port is Mistwatch which was submitted and voted on by players.&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Vaalor_Port_Naming&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bank Note Fees Banished&lt;br /&gt;
|desc=Notes issued from the bank when WITHDRAWing money will no longer incur a .1% fee. Additionally, notes written out to players when selling goods to the gemshop, furrier, and pawnshop will no longer incur a .2% fee.&lt;br /&gt;
|link=https://gswiki.play.net/Bank_Note_Fees_Banished&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Darkstone Bay Consortium&lt;br /&gt;
|desc=The headquarters of the Darkstone Bay Consortium opened along West Ring Road in Wehnimer&#039;s Landing, a new gathering for wealthy merchants alike!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/09/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Moonsedge&lt;br /&gt;
|desc=Moonsedge, a post-cap Ascension hunting ground, is released in Icemule Trace.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Moonsedge_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline - North by Northwest&lt;br /&gt;
|desc=The storyline in Wehnimer&#039;s Landing, North by Northwest, begins!&lt;br /&gt;
|link=https://gswiki.play.net/Category:North_by_Northwest&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Denizens of Naidem - a Document on those that live in the Realm of Naidem&lt;br /&gt;
|desc=Document describing the various denizens of Naidem and Evermore Hollow&lt;br /&gt;
|link=https://gswiki.play.net/Denizens_of_Naidem&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/01/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=New Ebon Gate Grounds - Welcome to Evermore Hollow&lt;br /&gt;
|desc=The Realm of Naidem is where the Unliving reside, those waiting to go beyond, and within that realm is a the town of Evermore Hollow...&lt;br /&gt;
|link=https://gswiki.play.net/Category:Evermore_Hollow&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Life Aquatic&lt;br /&gt;
|desc=Devices were introduced at Duskruin that allowed small sea creatures to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Life_Aquatic_Collection_Device&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Duskruin Arena Opened!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Duskruin&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Chapel Wedding Verbs&lt;br /&gt;
|desc=A new set of 40 bonded Chapel wedding verbs have been released.  Marriage licenses purchased during Duskruin will result in the married couple having access to these Chapel verbs.&lt;br /&gt;
|https://gswiki.play.net/Category:Wedding_verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=[[Pup Tent]] Updates&lt;br /&gt;
|desc=Pup Tents now have dynamic room descriptions.&lt;br /&gt;
|https://gswiki.play.net/Pup_Tent&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Born of Bourth&lt;br /&gt;
|desc=A new storyline begins in Wehnimer&#039;s Landing, titled Born of Bourth!&lt;br /&gt;
|link=https://gswiki.play.net/Category:Born_of_Bourths&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/26/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Town Council Elections!&lt;br /&gt;
|desc=New elections are held for new player town council of Wehnimer&#039;s Landing! Winners are Kayse, Pookia, Vaemyr and Kiyna!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Watching and Ambient Messaging&lt;br /&gt;
|desc=When you are watching a room (whether by familiar or gallery or other assorted shenanigans), you will now see ambient messaging in that room in your Familiar window provided that you are capable of seeing ambient messages. &lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Casu&#039;s Cafe in Ta&#039;Vaalor&lt;br /&gt;
|desc=Casu&#039;s Cafe in Ta&#039;Vaalor has stocked all of the tea and coffee flavors from the contest.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/12/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spike Alteration Rule Adjustment&lt;br /&gt;
|desc=[[Spikes|Spiked armaments]] are no longer required to reference the spikes in the description (base or show).&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stock Tattoo and Dreamfire Panel Lists Update&lt;br /&gt;
|desc=The [[Stock_tattoo|stock tattoo]] and stock [Dreamfire Panel Bracelet|dreamfire panel]] lists received 128 new options.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/08/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Premium Festival: Iyo Glade&lt;br /&gt;
|desc=Brand New Festival Grounds!  Open from 07/08/2022 to 07/15/2022&lt;br /&gt;
|link=https://gswiki.play.net/Iyo Glade Festival/2022&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Spirit Beasts Updates&lt;br /&gt;
|desc=Some long weekend updates to the Spirit Beasts system. Now with more Hinterwilds Spirit Beasts!&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/734261311793397851/993387140643815434&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing/Humans OOC Meeting&lt;br /&gt;
|desc=The annual OOC meeting held in-game to discuss current events and future projects for Wehnimer&#039;s Landing and Humans.&lt;br /&gt;
|link=https://gswiki.play.net/2022_-_Landing_Events_-_OOC_Meeting_(log)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fletching Updates&lt;br /&gt;
|desc=Mundane woods persist while fletching.&lt;br /&gt;
|link=https://gswiki.play.net/Fletching&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Document: Insects Changed by the Magical Landscape of Elanthia&lt;br /&gt;
|desc=Document released detailing information on Insects of Elanthia that have been changed by magic.&lt;br /&gt;
|link=https://gswiki.play.net/Insects_Changed_by_the_Magical_Landscape_of_Elanthia&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Bugs on Parade&lt;br /&gt;
|desc=Devices were introduced at Rumor Woods that allowed insects to be captured and used to design paper, gemstone crafts, and/or chocolate treats&lt;br /&gt;
|link=https://gswiki.play.net/Bugs_on_Parade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=POLICY 18 and 19 Updates&lt;br /&gt;
|desc=Updates to POLICY 18 and [[Policy#Violations_Of_Policy|POLICY 19]].&lt;br /&gt;
|link=https://gswiki.play.net/Policy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/03/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weavables Updates&lt;br /&gt;
|desc=Backend updates, ANALYZE updates, flower expansion, and BUNDLE.&lt;br /&gt;
|link=https://gswiki.play.net/Weaving&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by [[RECALL (verb)|RECALL]] and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/03/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ithzir: Genesis&lt;br /&gt;
|desc=A new document release reveals the origins of some of the Ithzir race and a deeper look into their history!&lt;br /&gt;
|link=https://gswiki.play.net/Ithzir_Genesis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/19/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=REGISTER autoMARKing&lt;br /&gt;
|desc=REGISTER will now implicitly MARK an item if it could otherwise be sold.  The MARK can be removed as usual: MARK {item} REMOVE.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=BOOST INFO&lt;br /&gt;
|desc=BOOST INFO will no longer display F2P options if you&#039;re not F2P.&lt;br /&gt;
|&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Copper Potts’ Pies and Sundries&lt;br /&gt;
|desc=Copper Potts’ Pies and Sundries is now open in the Kraken&#039;s Fall Logging Village&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/World%20Events:%20Festivals,%20Sagas,%20and%20Storylines/Open%20Sea%20Adventures/view/201&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supdernode in Rusty Cutlass!&lt;br /&gt;
|desc=The second Supernode in Hearthstone Manor moves to the Grub Hall of the Rusty Cutlass!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Landing Special Election for Town Council!&lt;br /&gt;
|desc=The voting begins for a special election for one new player town council member of Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=ASSIST and REFERRAL updates&lt;br /&gt;
|desc=Clarification of POSITION and routing response to Announcements window&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/24/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Post Office released!&lt;br /&gt;
|desc=The post office finally opens within Wehnimer&#039;s Landing! You&#039;ve Got Mail!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY USAGE&lt;br /&gt;
|desc=he INVENTORY verb has been given a USAGE option, which lists a count of functional and total items present in each worn location.&lt;br /&gt;
|link=https://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4038&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Table CLEANing&lt;br /&gt;
|desc=Registered items will no longer be cleared when CLEANing tables.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/13/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Rusty Cutlass Released!&lt;br /&gt;
|desc=The Rusty Cutlass tavern opens at the north docks of Wehnimer&#039;s Landing! &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Wehnimer&#039;s Storyline: Ashes to Ashes&lt;br /&gt;
|desc=The storyline Ashes to Ashes begins in Wehnimer&#039;s Landing!&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view?author=GS4-KENSTROM&amp;amp;beginning_post_id=1&amp;amp;ending_post_id=15380&amp;amp;page=72&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185629</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185629"/>
		<updated>2022-12-20T08:13:48Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/19/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Solhaven Grocer Opens&lt;br /&gt;
|desc=The new grocer shops open in Solhaven&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1054617554007625838&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1051231335735382156&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Solhaven_Grocer_Opens&amp;diff=185628</id>
		<title>Announcement: Solhaven Grocer Opens</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Solhaven_Grocer_Opens&amp;diff=185628"/>
		<updated>2022-12-20T07:53:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Created page with &amp;quot;{{Announcement |category=General |subject=The Solhaven Grocer Opens |author=GS4-Lydil |date=2022/12/19 }} The Solhaven Grocer is now open is all instances.  It can be found on...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=The Solhaven Grocer Opens&lt;br /&gt;
|author=GS4-Lydil&lt;br /&gt;
|date=2022/12/19&lt;br /&gt;
}}&lt;br /&gt;
The Solhaven Grocer is now open is all instances.  It can be found on Nerite Lane, just west of the pawnshop in Solhaven.  The store has a variety of staples for sale that one might use for baking.  Stop by and take a look around, and say hello to the shopkeeper Fozzeam while you are there.&lt;br /&gt;
===tldr===&lt;br /&gt;
The new grocer shop opens in Solhaven.&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=167897</id>
		<title>SimuCon 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=167897"/>
		<updated>2022-06-01T22:08:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2022 are Wednesday, August 3 through Sunday, August 7, 2022 at the Sheraton Westport Chalet Hotel.  Room reservation link [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP here].&lt;br /&gt;
&lt;br /&gt;
==2022 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2022 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Schedule coming soon!!!&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2022 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Akenna&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Delindra/Jisandra&lt;br /&gt;
* Dergoatean&lt;br /&gt;
* Desorceri&lt;br /&gt;
* Drekoi/Vhorg&lt;br /&gt;
* Durakar&lt;br /&gt;
* Elgrim&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Juspera&lt;br /&gt;
* Kothos/Xanthium/Ysharra&lt;br /&gt;
* Licel&lt;br /&gt;
* Nodyre / Dayzed&lt;br /&gt;
* Obelin&lt;br /&gt;
* Raelee&lt;br /&gt;
* Rozy&lt;br /&gt;
* Yavs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Ashanor&lt;br /&gt;
* Brahm&lt;br /&gt;
* Cadance&lt;br /&gt;
* Valmos&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Sarcasm&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Haxus&lt;br /&gt;
* Ivry&lt;br /&gt;
* Kveta&lt;br /&gt;
* Lydil&lt;br /&gt;
* Naijin&lt;br /&gt;
* Quilic&lt;br /&gt;
* Sleken&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Xayle&lt;br /&gt;
* Xeraphina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
&lt;br /&gt;
Cost and sign-up information will be available soon.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
Sign-up is usually initiated by the GM organizing SimuCon and details are released closer to the event.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2022 Schedule|2022 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlps-sheraton-westport-plaza-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees.&lt;br /&gt;
&lt;br /&gt;
Currently no campaign link is available, but will likely be available in early June.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=167892</id>
		<title>SimuCon 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2022&amp;diff=167892"/>
		<updated>2022-06-01T18:12:51Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2022 are Wednesday, August 3 through Sunday, August 7, 2022 at the Sheraton Westport Chalet Hotel.  Room reservation link [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP here].&lt;br /&gt;
&lt;br /&gt;
==2022 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2022 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Schedule coming soon!!!&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2022 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Akenna&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Delindra/Jisandra&lt;br /&gt;
* Dergoatean&lt;br /&gt;
* Desorceri&lt;br /&gt;
* Drekoi/Vhorg&lt;br /&gt;
* Durakar&lt;br /&gt;
* Elgrim&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Juspera&lt;br /&gt;
* Kothos/Xanthium/Ysharra&lt;br /&gt;
* Licel&lt;br /&gt;
* Nodyre / Dayzed&lt;br /&gt;
* Obelin&lt;br /&gt;
* Raelee&lt;br /&gt;
* Rozy&lt;br /&gt;
* Yavs&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Ashanor&lt;br /&gt;
* Brahm&lt;br /&gt;
* Cadance&lt;br /&gt;
* Valmos&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Sarcasm&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:4;-moz-column-count:4;-webkit-column-count:4&amp;quot;&amp;gt;&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Haxus&lt;br /&gt;
* Ivry&lt;br /&gt;
* Kveta&lt;br /&gt;
* Lydil&lt;br /&gt;
* Naijin&lt;br /&gt;
* Quilic&lt;br /&gt;
* Sleken&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Xayle&lt;br /&gt;
* Xeraphina&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does SimuCon cost?===&lt;br /&gt;
&lt;br /&gt;
Cost and sign-up information will be available soon.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
Sign-up is usually initiated by the GM organizing SimuCon and details are released closer to the event.&lt;br /&gt;
&lt;br /&gt;
===Who organizes SimuCon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a SimuCon?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2022 Schedule|2022 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend SimuCon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
SimuCon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is SimuCon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. SimuCon is strictly BYOB. Alcohol can be purchased in most grocery stores and gas stations in Missouri.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
SimuCon is casual attire unless the schedule for a specific event indicates otherwise. Some events may encourage costumes or themed attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official SimuCon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages (open Friday through Sunday), and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/events/start.mi?id=1636045437853&amp;amp;key=GRP Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlps-sheraton-westport-plaza-hotel-st-louis/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608/rates?checkInDate=2022-08-03&amp;amp;checkOutDate=2022-08-79 Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwr-residence-inn-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlwp-courtyard-st-louis-westport-plaza/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ Poultry || 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.0 mi|| 501 S Main St, St. Charles, MO 63301 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local frozen custard || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|-&lt;br /&gt;
| D&amp;amp;J Liquor || [https://goo.gl/maps/a6m73h9w4ynWnWqh8 1.5 mi] || 1914 McKelvey Rd, Maryland Heights, MO 63043 ||&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Aquarium at Union Station|| Opened Dec. 2019, the otters and spitting fish are worth the admission, skip the wheel || 201 S 18th St, St. Louis, MO 63103||https://www.stlouisaquarium.com/ &lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| Cahokia Mounds || Ruins of the largest prehistoric civilization north of Mexico, 30 min drive from hotel || 30 Ramey Street Collinsville, IL 62234 || https://cahokiamounds.org/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees.&lt;br /&gt;
&lt;br /&gt;
Currently no campaign link is available, but will likely be available in early June.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/tZGPPyU Unofficial SimuCon Server] (unofficial SimuCon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Gedrick_the_Grey&amp;diff=143928</id>
		<title>Gedrick the Grey</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Gedrick_the_Grey&amp;diff=143928"/>
		<updated>2021-02-01T05:35:12Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see &#039;&#039;&#039;Sir Gedrick the Grey&#039;&#039;&#039;.&lt;br /&gt;
He appears to be a Human from [[Trauntor]].&lt;br /&gt;
He is tall and appears to be an adult.  He has silver-flecked green eyes and tanned skin.  He has short, silver blonde hair.  He has a square-jawed face, a crooked nose and a short beard.&lt;br /&gt;
He is in good shape.&lt;br /&gt;
He is wearing a weathered dark cloak, a heavy steel chain with a pair of broken golden spurs hanging from it, a faded heavy surcoat, a thick grey linen tunic, some studded thick leather gauntlets, a wide leather sword-belt with faint crimson embroidery, an invar-bound scorched fel scabbard, some dusty dark trousers with spattered with mud, and some padded scuffed steel sabatons.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Solhaven/view/2156 Solhaven Officials Folder]&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Crystal&amp;diff=136554</id>
		<title>Crystal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Crystal&amp;diff=136554"/>
		<updated>2020-08-30T21:08:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Otheruses4|gems with the noun &amp;quot;crystal&amp;quot;|magical crystals such as black, blue, and white crystals|magic item}}&lt;br /&gt;
A &#039;&#039;&#039;crystal&#039;&#039;&#039; is a solid material in which the atoms, molecules, or ions are packed in a regularly ordered, repeating pattern.&amp;lt;sup&amp;gt;[http://en.wikipedia.org/wiki/Crystal]&amp;lt;/sup&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== List of Crystals ==&lt;br /&gt;
{{Gem disclaimer}}&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a cinnabar crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = Zul Logoth&lt;br /&gt;
|description = The cluster of brilliant red crystals radiates outward from a central point like a fiery crimson starburst. Faint striations litter its crystalline surface with a subtle undertone of vivid orange.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a dull grey crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[Sanctum of Scales]]&lt;br /&gt;
|description = A constellation of sand motes swirls in the depths of the crystal like a swarm of fireflies trapped mid-flight.  Though dull grey in hue, the stone has striations that hold hints of color.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a glaesine crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[Teras Isle]]&lt;br /&gt;
|description = A multi-sided translucent gem, a glaesine crystal shares the same coloration as its namesake volcanic counterpart.  Its crystalline composition is dark grey, bordering on black, and consistent throughout the gem.  The crystal&#039;s exterior is smooth, with sharp points and edges.  Many cracks, pits, and imperfections show on the gem&#039;s surface, indicating that its durability may be low.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a pink salt crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[Sanctum of Scales]]&lt;br /&gt;
|description = Chipped in places, the salt crystal is jagged at both points, as if broken free from a larger deposit.  Deeper red impurities thread through the crystal like veins of lightning.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a quartz crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = Any&lt;br /&gt;
|description = Dozens of small, translucent quartz crystals cluster tightly together, their hard-edged surfaces bright with an almost greasy luster. Though cloudy white at the base, the crystals are perfectly transparent at the tips.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a rock crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = Any&lt;br /&gt;
|description = Almost too perfect to believe, this rock crystal is a long, slender prism with clean, flat faces. It is as clear as day and satisfyingly solid.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a shard of dragonmist crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[The Rift]]&lt;br /&gt;
|description = The dragonmist crystal is long and thick, its surface velvety and its depths foggy and mysterious. Deep within it can be seen a small but vivid burst of crimson. A wispy swirl of bluish-grey color almost obscures the ruby center like a shadow wrapped closely about the crystal&#039;s heart in a protective embrace.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a shard of tigerfang crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[Icemule Trace]]&lt;br /&gt;
|description = Light glints coldly from the glassy facets and razor-keen edges of the crystal. The pyramidal tip is a glossy ivory, which blends into an black-flecked orange tone at the base.}}&lt;br /&gt;
&lt;br /&gt;
{{Gem&lt;br /&gt;
|name = a tangerine wulfenite crystal&lt;br /&gt;
|rarity = &lt;br /&gt;
|value = &lt;br /&gt;
|location = [[Sanctum of Scales]]&lt;br /&gt;
|description = The translucent crystal is imbued with a vivid orange hue that darkens toward rust at the gem&#039;s heart.  The facets gleam with a diffuse, waxy sheen.&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Rift gems]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2019&amp;diff=117259</id>
		<title>SimuCon 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2019&amp;diff=117259"/>
		<updated>2019-06-28T06:23:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Attendee List */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:SimuCon2019logo.png|right|300px|SimuCon 2019 Logo]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;lt;u&amp;gt;OFFICIAL&amp;lt;/u&amp;gt;&#039;&#039;&#039; dates for 2019 are Wednesday, July 10 through Sunday, July 14, 2019 at the Sheraton Westport Chalet Hotel.  We have a room block reserved at the Chalet at $109/night + taxes/fees. You can do so by creating a reservation using the following link: [https://www.marriott.com/event-reservations/reservation-link.mi?id=1550509047585&amp;amp;key=GRP&amp;amp;app=resvlink Hotel Booking Link]&lt;br /&gt;
&lt;br /&gt;
==2019 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2019 Schedule&amp;lt;br&amp;gt;ALL TIMES CST&amp;lt;br&amp;gt;(CENTRAL TIME)&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&amp;lt;br&amp;gt;July 10th&lt;br /&gt;
|- &lt;br /&gt;
| TBD || TBD || TBD&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=9|Thursday&amp;lt;br&amp;gt;July 11th&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY|| Check-in and Socalize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch (On your own) || &lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Live Alteration Sessions || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || Tacky Tourist Pool Party &amp;amp; Murder Mystery || Pool Party&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || Tacky Tourist Costume Contest || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 9:00 PM || [[#Shaving for Charity|Shaving for Charity]] || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 9:30 PM || [[#Bourbon Social|Bourbon Social]] || Must be 21+ to participate (Side Quest)&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=9|Friday&amp;lt;br&amp;gt;July 12th&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY || Check-in and Socialize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch on your own ||  &lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Story Telling Contest || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 3:00 PM || POKER Tournament (no buy ins) || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 6:30 PM || [[#Alchemy Contest|Alchemy Contest]] || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || State of Elanthia || TBD&lt;br /&gt;
|-&lt;br /&gt;
| 9:00 || Radio Free SimuCon || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=5|Saturday&amp;lt;br&amp;gt;July 13th&lt;br /&gt;
|-&lt;br /&gt;
| ALL DAY || Check-in and Socialize || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Breakfast Snacks || ALL&lt;br /&gt;
|-&lt;br /&gt;
| 11:30 AM || Lunch on your own ||  &lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Ultimate Werewolf || ALL&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&amp;lt;br&amp;gt;July 14th&lt;br /&gt;
| TBD || TBD || TBD&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* All event schedules subject to change without notice.&lt;br /&gt;
&lt;br /&gt;
===Shaving for Charity===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thursday at 9:00 p.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host:&#039;&#039;&#039; Majorly&lt;br /&gt;
&lt;br /&gt;
DragonRealms player Majorly has been growing a mighty beard for an extensive period of time. But before his wife divorces him, it&#039;s time to shave it all off! He will do so live, for your entertainment. The purpose of this event is to raise money for the [https://www.wwfs.org/ Wounded Warrior Family Foundation]. Your donations to this charity will be gratefully accepted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Critical Update:&#039;&#039;&#039; Majorly has agreed to swim in a Borat-style mankini if he raises $2,000 or more during the event!&lt;br /&gt;
&lt;br /&gt;
===Bourbon Social===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Thursday at 9:30 p.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Host:&#039;&#039;&#039; Evician&lt;br /&gt;
&lt;br /&gt;
Good day one and all, we will be having Evician&#039;s Annual Bourbon Social! All are welcome (as long as you are over 21).  If you can bring something, you are welcome to do so. If not, come share a taste of Kentucky at our table. We look forward to seeing you there. We also encourage you to bring snacks to fortify your liver. See you there!&lt;br /&gt;
&lt;br /&gt;
===Alchemy Contest===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Friday at 6:30 p.m.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Hostess and Royal Taster:&#039;&#039;&#039; [[Maylan]], &#039;&#039;&#039;Grand Alchemist:&#039;&#039;&#039; [[Qualeric]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Alchemy Masters:&#039;&#039;&#039; Gemstone player [[Maags]] and DragonRealms player Shenney&lt;br /&gt;
&lt;br /&gt;
Unlock the secrets of transmutation as you concoct exotic alchemical creations in this mixed drink contest! You are tasked with creating a fantasy-themed beverage for a panel of judges, as they imbibe live on Radio Free Simucon. Back stories and elaborate presentations are encouraged. May the tastiest beverage win! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rules:&#039;&#039;&#039;&lt;br /&gt;
*All entries must be safe to drink.&lt;br /&gt;
*All ingredients must be disclosed in the recipe, and the recipe may be published.&lt;br /&gt;
*Each entry must contain two or more ingredients.&lt;br /&gt;
*The Alchemy Masters, in their sole discretion, will select the winning drink and honorable mentions, if any. &lt;br /&gt;
*Alchemy Masters shall use, but not be limited, to the following scoring criteria in descending order: taste, creativity, presentation, and incorporation of fantasy or Elanthian elements. &lt;br /&gt;
*The Grand Alchemist shall vote as a tiebreaker if needed.&lt;br /&gt;
*Alchemy Masters&#039; scoring tabulations shall be available at the conclusion of the event.&lt;br /&gt;
*Non-alcoholic beverages are allowed. You must be 21 or older to present an entry containing alcohol.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Scoring Criteria:&#039;&#039;&#039;&lt;br /&gt;
The Alchemy Masters, in their sole discretion, shall use the following scoring criteria (listed in order from most to least important):&lt;br /&gt;
*Taste&lt;br /&gt;
*Creativity&lt;br /&gt;
*Presentation&lt;br /&gt;
*Incorporation of fantasy or Elanthian elements&lt;br /&gt;
&lt;br /&gt;
==Frequently Asked Questions==&lt;br /&gt;
===How much does Simucon cost?===&lt;br /&gt;
&lt;br /&gt;
Simucon is free! However, Simucon operates entirely on donations from attendees via the annual [[#Indiegogo Campaign|Indiegogo Campaign]]. This campaign is optional, but it allows attendees to select from several fun perks that may enhance their Simucon experience.&lt;br /&gt;
&lt;br /&gt;
===Where do I sign up?===&lt;br /&gt;
By now you should have received an email from the [[#Indiegogo Campaign|Indiegogo Campaign]] asking you for additional registration details. If you did not receive this email, please reach out to GM Palvella.&lt;br /&gt;
&lt;br /&gt;
If you did not select an Indiegogo perk, you do not need to complete the registration form. You can register for Simucon on-site when you arrive.&lt;br /&gt;
&lt;br /&gt;
===Who organizes Simucon?===&lt;br /&gt;
&lt;br /&gt;
Typically GameMasters from Gemstone IV and DragonRealms are the official organizers. However, many players pitch in to plan unofficial events or to offer support. All work is strictly volunteer, so please be sure to thank your organizer team!&lt;br /&gt;
&lt;br /&gt;
===What is it like to attend a Simucon?===&lt;br /&gt;
&lt;br /&gt;
Simucon is a gathering of players and GameMasters for Simutronics games, including Gemstone IV and DragonRealms. The convention includes several events, as listed in the [[#2019 Schedule|2019 Schedule]], that are planned by both players and staff. In-between events, attendees typically gather at conference tables similar to a large LAN party to play. Board games and other activities are frequently available as well.&lt;br /&gt;
&lt;br /&gt;
===How many people attend Simucon and when do they show up?===&lt;br /&gt;
&lt;br /&gt;
Simucon has experienced a growth spurt over the past three years or so. A current rough estimate would be 100 attendees (GS and DR combined) over the course of the weekend. The main convention days are Thursday through Sunday, although several people arrive on Wednesday and stay through Monday. The convention room is typically setup by Wednesday evening.&lt;br /&gt;
&lt;br /&gt;
===What equipment should I bring?===&lt;br /&gt;
&lt;br /&gt;
Bring your laptop/computer so that you can play Gemstone during the convention. Internet access and power strips are typically provided. &#039;&#039;&#039;Note:&#039;&#039;&#039; It is not recommended that you leave your equipment unattended in the conference room.&lt;br /&gt;
&lt;br /&gt;
===Will I need a car?===&lt;br /&gt;
&lt;br /&gt;
Many attendees never leave the hotel. However if you are planning to explore St. Louis, a car is recommended as public transportation options are slim. Lyft and Uber are both operational in St. Louis and are ideal for single trips. For any excursions listed in the schedule, carpool options may be available. A shuttle may be available to and from your hotel for airport travel, but don&#039;t forget to bring cash for a tip!&lt;br /&gt;
&lt;br /&gt;
===Is Simucon family friendly?===&lt;br /&gt;
&lt;br /&gt;
In general, yes. Some attendees do bring children but activities in the convention room may be of limited interest to them. Note the [[#Attractions|Attractions]] section listed below for additional kid-friendly activities available in St. Louis. Please expect to encounter explicit language and consumption of alcoholic beverages, which will increase in the late night hours.&lt;br /&gt;
&lt;br /&gt;
===What is the weather typically like?===&lt;br /&gt;
&lt;br /&gt;
Missouri is nicknamed &amp;quot;Misery&amp;quot; for its hot and humid summers. For a current local forecast, click here: https://www.ksdk.com/weather&lt;br /&gt;
&lt;br /&gt;
===Do I need to bring food or beverages?===&lt;br /&gt;
&lt;br /&gt;
Depending on funds available, basic snacks will be provided. You are generally on your own for meals and can purchase food at the grocery or restaurant options listed in the [[#Dining.2FEating|Dining/Eating]] section. Simucon is strictly BYOB.&lt;br /&gt;
&lt;br /&gt;
===What should I wear?===&lt;br /&gt;
&lt;br /&gt;
Family friendly costumes are encouraged, and there is often a costume event included in the schedule. In general, however, attendees come in casual / comfortable attire.&lt;br /&gt;
&lt;br /&gt;
===Is there a pool?===&lt;br /&gt;
&lt;br /&gt;
YES! Pack your bathing suits because the official Simucon hotel has an outdoor pool! There is even a poolside bar with snacks and beverages, and towel service is available. It is recommended that you pack sunscreen ahead of time, because the hotel and nearby shops do not stock any! It is also recommended that you bring pool noodles, because pool noodles are wicked cool.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is typically held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. All distances calculated from the host hotel.&lt;br /&gt;
&lt;br /&gt;
===Accommodations===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;Sheraton Westport Chalet (Official Hotel, Discounted Rate)&#039;&#039;&#039; || onsite || 191 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/event-reservations/reservation-link.mi?id=1550509047585&amp;amp;key=GRP&amp;amp;app=resvlink Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Sheraton Westport Plaza (Sister Hotel next to the Chalet) || onsite || 900 Westport Plaza, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi?defaultTab=standard Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Staybridge Suites || 0.3 miles || 25 Progress Pkwy, St. Louis, MO 63146 || [https://www.staybridge.com/hotels/us/en/find-hotels/hotel/rates?qDest=25%20Progress%20Parkway,%20St.%20Louis,%20MO,%20US&amp;amp;qCiMy=12019&amp;amp;qCiD=21&amp;amp;qCoMy=12019&amp;amp;qCoD=22&amp;amp;qAdlt=2&amp;amp;qChld=0&amp;amp;qRms=1&amp;amp;qRtP=6CBARC&amp;amp;qIta=99618783&amp;amp;qSlH=STLSB&amp;amp;qSlRc=K1CN&amp;amp;qAkamaiCC=US&amp;amp;qSrt=sBR&amp;amp;qBrs=re.ic.in.vn.cp.vx.hi.ex.rs.cv.sb.cw.ma.ul.ki.va&amp;amp;qAAR=6CBARC&amp;amp;qWch=0&amp;amp;qSmP=1&amp;amp;cm_mmc=hpa_US_desktop_STLSB_mapresults_1_USD_2019-02-21_default_1242996706__false&amp;amp;setPMCookies=true&amp;amp;glat=META_hpa_US_desktop_STLSB_mapresults_1_USD_2019-02-21_default_1242996706__false&amp;amp;qRad=30&amp;amp;qRdU=mi&amp;amp;srb_u=1=standard Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Comfort Inn Suites || 0.7 miles || 12031 Lackland Rd., Saint Louis, MO, 63146 || [https://www.choicehotels.com/missouri/saint-louis/comfort-inn-hotels/mo608?adults=1&amp;amp;checkInDate=2019-02-21&amp;amp;checkOutDate=2019-02-22&amp;amp;gclid=AA80Osxp-v01JLdp3J0lEupdUKPmnTjC8PXlLZ8zUQmopWQzF80zWziWBzEky9uVosNRXd7NoIHs9CJuRWnMbKOPU9-typohNQ0XsA&amp;amp;gclsrc=ha&amp;amp;gpa=GPADSAPR1&amp;amp;minors=0&amp;amp;pmf=hpagoogle&amp;amp;product=mapresults&amp;amp;ratePlanCode=SAPR1&amp;amp;rooms=1&amp;amp;source=PMFGPADCISAPR1_MO608_mapresults_US_1_desktop_2019-02-21_default_2705476701239203_gha_camp_all_desktop_comfort_standard_ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Residence Inn St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Farfield Inn and Suites St. Louis Westport || 0.6 miles || 11918 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/hotels/travel/stlfw-fairfield-inn-and-suites-st-louis-westport/ Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|Courtyard by Marriott St. Louis Westport || 0.7 miles || 11888 Westline Industrial Drive, St. Louis, MO 63146 || [https://www.marriott.com/reservation/rateListMenu.mi?defaultTab=prepay Booking Link]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Dining/Eating===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Drunken Fish || Sushi || onsite || 639 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Fuzzy&#039;s Taco Shop || Baja Tacos || onsite || 302 West Port Plaza, St. Louis, MO 63146 || https://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| IMO&#039;s Pizza || Pizza || onsite || 318 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Kobe Japanese Grill || Japanese/Hibachi || onsite || 645 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| McDonald&#039;s || Fast Food || onsite || 25 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Paul Mineo&#039;s Trattoria|| Italian || onsite || 333 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Bread Company || Coffee/Sandwich/Soup || onsite || 147 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Smoothie King || Smoothies || onsite || 324 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Starbucks || Coffee || onsite || 111 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Trainwreck Saloon|| American/Grill|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://www.westportstl.com/drinkdine&lt;br /&gt;
|-&lt;br /&gt;
| Dino&#039;s Deli||Mediterranean|| onsite || 314 West Port Plaza, St. Louis, MO 63146 || http://dinosdeli.us/&lt;br /&gt;
|-&lt;br /&gt;
| O&#039;Fallon Brewery || Beer/American Food || 0.3 mi || 45 Progress Pkwy, Maryland Heights, MO 63043 || http://www.ofallonbrewery.com/&lt;br /&gt;
|-&lt;br /&gt;
| Companion Bakery || Bakery/Sandwich || 1.2 mi || 2331 Schuetz Rd, St. Louis, MO 63146 || http://www.companionbaking.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Off-Site Dining===&lt;br /&gt;
For attendees who want to explore St. Louis cuisine, local players recommend the following restaurants.&lt;br /&gt;
 &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Type||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| DD Mau || Vietnamese / Bao || 1.3 mi || 11982 Dorsett Rd, Maryland Heights, MO 63043 || http://www.ddmaustl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Guerilla Street Food || Filipino || 1.6 mi || 11658 Dorsett Rd., Maryland Heights, MO 63043 || https://www.guerrillastreetfood.com/menu-dorsett/&lt;br /&gt;
|- &lt;br /&gt;
| Gobble STOP Smokehouse || BBQ|| 2.8 mi || 1227 Castillon Arcade Plaza, Creve Coeur, MO 63141  || http://gobblestopsmokehouse.net/&lt;br /&gt;
|-&lt;br /&gt;
| Nudo House STL || Ramen / Japanese || 3.0 mi|| 11423 Olive Blvd, St. Louis, MO 63141 || http://nudohousestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Dave &amp;amp; Tony&#039;s || Premium Burgers || 3.2 mi|| 12766 Olive Blvd, St. Louis, MO 63146 || http://www.daveandtonys.com/&lt;br /&gt;
|-&lt;br /&gt;
| Sugarfire Smokehouse|| BBQ || 6.0 mi|| 9200 Olive Blvd, St. Louis, MO 63132 || https://sugarfiresmokehouse.com/locations/mo-olivette/&lt;br /&gt;
|-&lt;br /&gt;
| Salt + Smoke || BBQ|| 9.8 mi|| 6525 Delmar Blvd, St. Louis, MO 63130 || https://saltandsmokestl.com/&lt;br /&gt;
|-&lt;br /&gt;
| Midwestern Meat &amp;amp; Drink || BBQ || 20.4 mi || 900 Spruce St, St. Louis, MO 63102 || https://facebook.com/midwesternstl&lt;br /&gt;
|-&lt;br /&gt;
| Broadway Oyster Bar || Cajun|| 23.7 mi || 736 S Broadway, St. Louis, MO 63102 || http://www.broadwayoysterbar.com/&lt;br /&gt;
|-&lt;br /&gt;
| Ted Drewes|| Famous local ice cream || 21.6 mi || 6726 Chippewa, St. Louis, MO 63109 || http://teddrewes.com/&lt;br /&gt;
|-&lt;br /&gt;
| Bombay Food Junkies || Vegan Options || 5.2 mi || 3580 Adie Rd, St Ann, MO 63074 || https://www.bombayfoodjunkies.com/&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Shopping/Groceries===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Distance||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| Target || 5.9 mi || 12275 St Charles Rock Rd, Bridgeton, MO 63044 || [https://www.target.com/sl/bridgeton/12 website]&lt;br /&gt;
|-&lt;br /&gt;
| Costco || 13.3 mi || 200 Costco Way, St Peters, MO 63376 || [https://www.costco.com/warehouse-locations/st-peters-saint-peters-mo-382.html website]&lt;br /&gt;
|-&lt;br /&gt;
| Schnucks Dorsett (Grocery Store) || 1.5 mi || 2030 Dorsett Rd, Maryland Heights, MO 63043 || [https://locations.schnucks.com/mo-maryland-heights-117 website]&lt;br /&gt;
|-&lt;br /&gt;
| Gateway Newstands || onsite || 519 W Port Plaza Dr, St. Louis, MO 63146 || https://www.westportstl.com/specialty&lt;br /&gt;
|-&lt;br /&gt;
| Walgreens|| 1.6 mi|| 12509 Dorsett Rd, Maryland Heights, MO 63043 || [https://www.walgreens.com/locator/walgreens-12509+dorsett+rd-maryland+heights-mo-63043/id=9481 website]&lt;br /&gt;
|-&lt;br /&gt;
| BP Gas Station|| 0.3 mi || 11988 Westline Industrial Dr, St. Louis, MO 63146 || &lt;br /&gt;
|-&lt;br /&gt;
| ALDI|| 2.6 mi || 11745 Olive Blvd, Creve Coeur, MO 63141 || [https://www.aldi.us/ website]&lt;br /&gt;
|-&lt;br /&gt;
| Trader Joe&#039;s || [https://goo.gl/maps/3aV8WLBakaB2 2.4 mi] || 11505 Olive Blvd, Creve Coeur, MO 63141|| [https://locations.traderjoes.com/mo/creve-coeur/694/ website]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Attractions===&lt;br /&gt;
&lt;br /&gt;
Most attractions are a 15-30 minute drive from the hotel. For tourism information, click here: https://explorestlouis.com/&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Name||Description||Address||Link&lt;br /&gt;
|-&lt;br /&gt;
| The Gateway Arch ||Oh look, it&#039;s the Arch ||200 Washington Ave, St. Louis, MO 63102 || https://www.gatewayarch.com/&lt;br /&gt;
|-&lt;br /&gt;
| Busch Stadium ||Cardinals Baseball Stadium ||700 Clark Ave, St. Louis, MO 63102 || https://www.mlb.com/cardinals/ballpark&lt;br /&gt;
|-&lt;br /&gt;
| Forest Park ||Large public park, home to several free attractions ||5595 Grand Dr, St. Louis, MO 63112 || https://forestparkmap.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Zoo ||Free zoo, located inside Forest Park ||Government Dr, St. Louis, MO 63110 || https://www.stlzoo.org/&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Art Museum ||Free art museum, located inside Forest Park ||1 Fine Arts Dr, St. Louis, MO 63110 || https://www.slam.org/&lt;br /&gt;
|-&lt;br /&gt;
| Creve Coeur Lake Park || [https://goo.gl/maps/7s9nUCbcyBM2 3.4 mi] from the hotel. Trails, kayak rentals, Go Ape || 13725 Marine Ave, St. Louis, MO 63146 || [https://www.stlouisco.com/Parks-and-Recreation/Park-Pages/Creve-Coeur website]&lt;br /&gt;
|-&lt;br /&gt;
| The Muny ||Outdoor theater, located inside Forest Park ||1 Theatre Dr, St. Louis, MO 63112 || https://muny.org/&lt;br /&gt;
|-&lt;br /&gt;
| Missouri Botanical Gardens ||Outdoor garden ||4344 Shaw Blvd, St. Louis, MO 63110 || http://www.missouribotanicalgarden.org/&lt;br /&gt;
|-&lt;br /&gt;
| Anheuser-Busch St. Louis Brewery ||Main brewery, offers tours ||1200 Lynch St, St. Louis, MO 63118 || https://www.budweisertours.com/locations/st-louis-missouri.html&lt;br /&gt;
|-&lt;br /&gt;
| City Museum ||Architectural Anomaly/Interactive Art/Climbing Museum ||750 N 16th St, St. Louis, MO 63103 || https://www.citymuseum.org/&lt;br /&gt;
|-&lt;br /&gt;
| Grants Farm ||Free wildlife park with tram tours and free beer ||10501 Gravois Rd, St. Louis, MO 63123 || https://www.grantsfarm.com/home.html&lt;br /&gt;
|-&lt;br /&gt;
| The Butterfly House ||Indoor butterfly pavilion ||15193 Olive Blvd, Chesterfield, MO 63017|| http://www.missouribotanicalgarden.org/visit/family-of-attractions/butterfly-house.aspx&lt;br /&gt;
|-&lt;br /&gt;
| Science Center ||Kid-friendly interactive museum, includes IMAX and planetarium ||5050 Oakland Ave, St. Louis, MO 63110 || https://www.slsc.org/&lt;br /&gt;
|-&lt;br /&gt;
| Magic House ||Kid-friendly interactive museum, includes magic ||516 S Kirkwood Rd, St. Louis, MO 63122 || https://www.magichouse.org/&lt;br /&gt;
|-&lt;br /&gt;
| Fox Theatre ||Historic theater, offers tours ||527 NORTH GRAND BLVD., St. Louis, MO 63103 || https://www.fabulousfox.com/visit/tours&lt;br /&gt;
|-&lt;br /&gt;
| St. Louis Neighborhoods||Shopping/Nightlife/Exploring||Various || https://explorestlouis.com/things-to-do/neighborhoods/&lt;br /&gt;
|-&lt;br /&gt;
| Live Music Venues||St. Louis is known for its blues and jazz scene ||Various || https://explorestlouis.com/discover/st-louis-music-lovers/st-louis-live-music-venues/&lt;br /&gt;
|-&lt;br /&gt;
| Casinos||Gambling ||Various || https://www.tripadvisor.com/Attractions-g44881-Activities-c53-Saint_Louis_Missouri.html&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below lists are of those people that have made mention that they are attempting to attend the 2019 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Achernar&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Balley&lt;br /&gt;
* Bristenn&lt;br /&gt;
* Clown&lt;br /&gt;
* Clunk&lt;br /&gt;
* Darcena&lt;br /&gt;
* Dergoatean&lt;br /&gt;
* Ewin&lt;br /&gt;
* Fromer&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Iseo&lt;br /&gt;
* Juspera&lt;br /&gt;
* Katze&lt;br /&gt;
* Kragdruk&lt;br /&gt;
* Kronius&lt;br /&gt;
* Laeech&lt;br /&gt;
* Laraynis&lt;br /&gt;
* Lylia&lt;br /&gt;
* Licel&lt;br /&gt;
* Maags&lt;br /&gt;
* Maylan&lt;br /&gt;
* Misun&lt;br /&gt;
* Naamit&lt;br /&gt;
* Naimon&lt;br /&gt;
* Neopuron&lt;br /&gt;
* Nodyre&lt;br /&gt;
* Obsalyn&lt;br /&gt;
* Raelee&lt;br /&gt;
* Rencelas&lt;br /&gt;
* Rhayveign&lt;br /&gt;
* Rozy&lt;br /&gt;
* Sabotage&lt;br /&gt;
* Sentral&lt;br /&gt;
* Synyster&lt;br /&gt;
* Tool&lt;br /&gt;
* Tysong&lt;br /&gt;
* Vhorg&lt;br /&gt;
* Xorus&lt;br /&gt;
* Ysharra&lt;br /&gt;
* Zangow&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Athias&lt;br /&gt;
* Jaynon&lt;br /&gt;
* The Josh&lt;br /&gt;
* Qualeric&lt;br /&gt;
* Tanai&lt;br /&gt;
* Whick &amp;amp; Nehor&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Ponbiki&lt;br /&gt;
* Rak&lt;br /&gt;
* Tykus&lt;br /&gt;
* Jirraturd&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aulis&lt;br /&gt;
* Avaluka&lt;br /&gt;
* Estild&lt;br /&gt;
* Galene&lt;br /&gt;
* Haxus&lt;br /&gt;
* Lydil&lt;br /&gt;
* Palvella&lt;br /&gt;
* Sleken&lt;br /&gt;
* Tamuz&lt;br /&gt;
* Ubiq&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Indiegogo Campaign==&lt;br /&gt;
The annual Indiegogo Campaign&#039;s purpose is to fund expenses for SimuCon, and all funds raised are used for the direct support of the convention. Any funds raised beyond the original goal are used for additional perks such as extra snacks and prizes for attendees. Purchasing an Indiegogo perk is how you buy admittance into the convention. Organizers may send a survey to request further attendee details in addition to the information you provide through the campaign.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note&#039;&#039;&#039;: Some perks are for DragonRealms players only. Please ensure you select a Gemstone perk for Gemstone-related content.&lt;br /&gt;
&lt;br /&gt;
[https://www.indiegogo.com/projects/simucon-2019/ Indiegogo Campaign 2019]&lt;br /&gt;
&lt;br /&gt;
===Goodie Bags===&lt;br /&gt;
&lt;br /&gt;
Goodie bags this year are broken up into two different selections.&lt;br /&gt;
&lt;br /&gt;
====Non-Attendee Goodie Bags====&lt;br /&gt;
&lt;br /&gt;
This item is limited to one per account. You cannot purchase an attendee Goodie Bag if you purchase this option.&lt;br /&gt;
&lt;br /&gt;
* 500 [[SimuCoin]]s&lt;br /&gt;
* 4x [[Roleplaying_award|RPA Orb]] (account attuned)&lt;br /&gt;
* [[QUEST_(verb)|Quest]] Orb&lt;br /&gt;
* 5 [[Reim]] Entrance Tokens&lt;br /&gt;
* Pair of [[Reim goggles]]&lt;br /&gt;
&lt;br /&gt;
====Attendee Goodie Bags====&lt;br /&gt;
Requires attendance at Simucon in order to be eligible to purchase &amp;amp; redeem. Cannot buy/claim a non-attendee option if buying this selection. &#039;&#039;&#039;This item is limited to one per account.&#039;&#039;&#039;&lt;br /&gt;
* Same Rewards As Non-Attendee&lt;br /&gt;
* Unique [[Title system#Simucon|Title]]&lt;br /&gt;
* Live alteration to be performed at Simucon&lt;br /&gt;
&lt;br /&gt;
===Additional Options===&lt;br /&gt;
* Apparel: SimuCon 2019 branded tank top, t-shirt, and hoodies.&lt;br /&gt;
* SimuCon 2019 branded travel mug&lt;br /&gt;
* Lunch with a GameMaster&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/f8Qkz4Y Unofficial Simucon Server] (unofficial Simucon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=115225</id>
		<title>Storyline Art Contest 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Storyline_Art_Contest_2019&amp;diff=115225"/>
		<updated>2019-04-06T22:33:29Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}To kick off 2019, GM Lydil proposed a real-world art contest. The submitted artwork was required to portray a key scene, figure, or object from any past or present [[storylines|storyline]] in Gemstone IV, with the medium to be decided by the artist, including paintings &amp;amp; drawings (both digital and physical), sculptures, papercraft, metalworking, and more. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;The deadline is Thursday, 28 February 2019.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Prizes ==&lt;br /&gt;
GM Lydil announced there would be one 1st place, 2nd place, and 3rd place winners. The 1st place winner would be able to select one from the first list and one from the second list, while the second place winner would be able to select two from the second list, and the third place winner one from the second list.&lt;br /&gt;
&lt;br /&gt;
The first prize list has been announced as:&lt;br /&gt;
* A Custom Signature Verb&lt;br /&gt;
* A Custom Swear&lt;br /&gt;
* A Custom Title&lt;br /&gt;
* A Custom Spell Prep&lt;br /&gt;
&lt;br /&gt;
The second prize list has been announced as:&lt;br /&gt;
* A General Alteration of a Single Item&lt;br /&gt;
* Lightening or Deepening a Single Item&lt;br /&gt;
* A Single Feature Alteration&lt;br /&gt;
* A Custom Tattoo&lt;br /&gt;
* 100,000 Silvers Worth of Weighting, Padding, or Sighting (the 100,000 silvers may be used toward a discount of one, and only one, partial service)&lt;br /&gt;
* An RPA Award&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;All pieces will be judged and voted on by staff to determine the top three entries of this contest.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== How To Enter ==&lt;br /&gt;
All entries will need to be sent to [mailto:GS4-Lydil@play.net GS4-Lydil@play.net] and use the following format:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
Email Subject: Gemstone Storyline Art Contest&lt;br /&gt;
&lt;br /&gt;
Your Character Name:&lt;br /&gt;
Your Account Name:&lt;br /&gt;
&lt;br /&gt;
Title of Piece:&lt;br /&gt;
Description of What the Artwork Depicts:&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: multiple entries are allowed for this contest, however a player is only eligible to claim one prize slot.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Entries ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039;   Mother in Shanty Town by Regwen Maritin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039;  A scene from the landing storyline: Motherhood and Brotherhood&lt;br /&gt;
.  &lt;br /&gt;
The stage is set:&lt;br /&gt;
&lt;br /&gt;
No bright lamps light the unpaved road here, and the layer of mud that passes for streets in Shanty Town is treacherous and slippery with seepage from the nearby river. A few sorry shacks stand cluttered together in this southeast corner, their doors and windows dark with tattered and drawn curtains, holding untold tales of suffering or malice. You also see  some scrawny children, some disheveled townspeople and a rock-lined path that leads past one of the shacks.  &lt;br /&gt;
&lt;br /&gt;
Mother is seen as:  a tall figure garbed in a billowy dark cloak with a deep hood that only partially reveals a featureless black mask etched with blood red sigils. The figure wears little else adornment, save for the gleam of a brilliant red soulstone ring upon one of her slender gloved hands.  Mother softly says, &amp;quot;Mother. You may call me Mother.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Mother_in_Shanty_Town.png|Mother in Shanty Town]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Mother_in_Shanty_Town.png|320px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039; Grishom Stone&#039;s Offer by Tolida&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039; This crocheted piece (except for the  yarn pom-pom and plastic attachment) depicts Grishom Stone with his blood red orb as he speaks with the residents of the Landing. (https://gswiki.play.net/Landing_Events_-_5118-06-05_-_Grishom%27s_Message_for_Breshon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Grishom_Stone&#039;s_Offer.jpeg|Grishom Stone&#039;s Offer]]&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[File:Grishom_Stone&#039;s_Offer.jpeg|240px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039; Morvule by Divone Felcroth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039;  Morvule caused quite a bit of trouble in Griffin Sword Saga. This piece is him doing what he does best, summon the dead to aid him.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Morvule.jpg|Morvule]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Morvule.jpg|300px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039;  Food Fight by Darksin&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039;  The Night The Turkey day Feast fights back!  The picture is a scene of a warrior loosing to a Mighty turkey Zapping the life from him while the pumpkins and sweet potatoes wait for the leftovers.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Food_Fight.jpg|Food Fight]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Food_Fight.jpg|320px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039;  Grishom Stone and the Star of Khar’ta by Stormyrain&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039;  Ghrisom Stone with the Star of Khar&#039;ta from the epilogue of Eyes of the Dawn: &lt;br /&gt;
&lt;br /&gt;
Then, stepping down from his ghastly seat, the blue-eyed man stopped before the pillar of blood and darkness. With a slight gesture, the green orb floated over to the shadowy pedestal and landing, as if lowering down into a bowl. The blue-eyed man uttered an archaic phrase, his words sounding more metallic than human. From out of the dark pillar came a white mist, which soon covered the green orb in a pale, hazy film. The man visibly held his breath, and with one hand, grasped the orb, pushing it down into the rising blood and shadow, submerging it.&lt;br /&gt;
&lt;br /&gt;
The blue-eyed man stood silent in anticipation, his gaze once or twice going to the collection of bodies tossed about the hall. Seconds felt like minutes, minutes felt like hours. After what felt like an eternity, the man pulled both his hand and orb out of the shadows, his grin growing impossibly wider than before. &lt;br /&gt;
&lt;br /&gt;
The blue-eyed man stepped back, comfortably returning to his grisly throne. &lt;br /&gt;
&lt;br /&gt;
Gone was the green shade of the orb, replaced now by the deep red shade of blood. &lt;br /&gt;
&lt;br /&gt;
The red orb floated towards him, and on command, lowered into his waiting palm. &lt;br /&gt;
&lt;br /&gt;
Grishom Stone smiled.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Grishom_Stone.jpg|Grishom Stone]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Grishom_Stone.jpg|240px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Third Place===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039; Arrival of the Confluence by Naamit&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039; The painting depicts the arrival of the Elemental Confluence in 5115 near Solhaven, as points of planar instability tore through the fabric of reality.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Arrival_of_the_Confluence.jpg|Arrival of the Confluence]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Arrival_of_the_Confluence.jpg|240px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Second Place===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039; Walkar&#039;s Waraxe by Bayli&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039;  The Waraxe of Mayor/Abomination Walkar from &amp;quot;Cross into Shadows&amp;quot;&lt;br /&gt;
&lt;br /&gt;
3&#039; long,1.5&#039; axe head, 40lbs  &lt;br /&gt;
Made with all recycled metals, forging, plasma cutting, and welding.&lt;br /&gt;
Leather &amp;amp; waxed twine wrapped grip&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Walkar_Axe1.jpg|Walkar&#039;s Axe 1]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Walkar_Axe1.jpg|320px|thumb|center]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Walkar_Axe2.jpg|Walkar&#039;s Axe 2]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Walkar_Axe2.jpg|320px|thumb|center]] &lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Walkar_Axe3.jpg|Walkar&#039;s Axe 3]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Walkar_Axe3.jpg|320px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===First Place===&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039;  Morvule&#039;s Kraken by Gavrien&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039; In Fashanos of 5105, adventurers led by the Prophet Ulstram tracked down a beastly experiment belonging to Morvule, one of the Dark Alliance priests and a principal antagonist of the Second Griffin Sword War. He had captured an adult kraken and planned to make from it a host of necromantic horrors to infest the waters surrounding Solhaven. The creature was ultimately defeated and this plan foiled. It is depicted here within the watery cavern of its hideaway, enraged but not yet engaged. &lt;br /&gt;
&lt;br /&gt;
Mixed media; patinated copper and alcohol ink on 6&amp;quot; x 6&amp;quot; textured clay board, with digital painting elements. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Morvule&#039;s_Kraken.png|Morvule&#039;s Kraken]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Morvule&#039;s_Kraken.png|242px|thumb|center]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Title of Piece:&#039;&#039;&#039; Dismounted at Mestanir by Bristenn&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Description of Piece:&#039;&#039;&#039; The Vornavian charge at the Battle of Mestanir during the War of Shadows&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;[[Media:Dismounted_at_Mestanir.jpg|Dismounted at Mestanir]]&amp;lt;/center&amp;gt;&lt;br /&gt;
[[File:Dismounted_at_Mestanir.jpg|320px|thumb|center]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Grishom_Stone.jpg&amp;diff=115223</id>
		<title>File:Grishom Stone.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Grishom_Stone.jpg&amp;diff=115223"/>
		<updated>2019-04-06T19:10:43Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Grishom Stone and the Star of Khar’ta by Stormyrain&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Grishom Stone and the Star of Khar’ta by Stormyrain&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Dismounted_at_Mestanir.jpg&amp;diff=115222</id>
		<title>File:Dismounted at Mestanir.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Dismounted_at_Mestanir.jpg&amp;diff=115222"/>
		<updated>2019-04-06T19:09:33Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Dismounted at Mestanir by Bristenn&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Dismounted at Mestanir by Bristenn&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Food_Fight.jpg&amp;diff=115221</id>
		<title>File:Food Fight.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Food_Fight.jpg&amp;diff=115221"/>
		<updated>2019-04-06T19:08:48Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Food Fight by Darksin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Food Fight by Darksin&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Arrival_of_the_Confluence.jpg&amp;diff=115220</id>
		<title>File:Arrival of the Confluence.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Arrival_of_the_Confluence.jpg&amp;diff=115220"/>
		<updated>2019-04-06T19:07:11Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Arrival of the Confluence by Naamit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Arrival of the Confluence by Naamit&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Morvule.jpg&amp;diff=115219</id>
		<title>File:Morvule.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Morvule.jpg&amp;diff=115219"/>
		<updated>2019-04-06T19:06:46Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Morvule by Divone Felcroth&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Morvule by Divone Felcroth&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Grishom_Stone%27s_Offer.jpeg&amp;diff=115218</id>
		<title>File:Grishom Stone&#039;s Offer.jpeg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Grishom_Stone%27s_Offer.jpeg&amp;diff=115218"/>
		<updated>2019-04-06T19:05:02Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Grishom Stone&amp;#039;s Offer by Tolida&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Grishom Stone&#039;s Offer by Tolida&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Morvule%27s_Kraken.png&amp;diff=115217</id>
		<title>File:Morvule&#039;s Kraken.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Morvule%27s_Kraken.png&amp;diff=115217"/>
		<updated>2019-04-06T19:03:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Morvule&amp;#039;s Kraken by Gavrien&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Morvule&#039;s Kraken by Gavrien&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Walkar_Axe3.jpg&amp;diff=115216</id>
		<title>File:Walkar Axe3.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Walkar_Axe3.jpg&amp;diff=115216"/>
		<updated>2019-04-06T19:02:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Walkar&amp;#039;s Axe 3 by Bayli&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Walkar&#039;s Axe 3 by Bayli&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Walkar_Axe2.jpg&amp;diff=115215</id>
		<title>File:Walkar Axe2.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Walkar_Axe2.jpg&amp;diff=115215"/>
		<updated>2019-04-06T19:02:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Walkar&amp;#039;s Axe 2 by Bayli&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Walkar&#039;s Axe 2 by Bayli&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Walkar_Axe1.jpg&amp;diff=115214</id>
		<title>File:Walkar Axe1.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Walkar_Axe1.jpg&amp;diff=115214"/>
		<updated>2019-04-06T19:01:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for the Gemstone Storyline Art Contest - Walkar&amp;#039;s Axe 1 by Bayli&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for the Gemstone Storyline Art Contest - Walkar&#039;s Axe 1 by Bayli&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Mother_in_Shanty_Town.png&amp;diff=115213</id>
		<title>File:Mother in Shanty Town.png</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Mother_in_Shanty_Town.png&amp;diff=115213"/>
		<updated>2019-04-06T19:00:44Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: Submission for Gemstone Storyline Contest - Mother in Shanty Town by Regwen Maritin&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Submission for Gemstone Storyline Contest - Mother in Shanty Town by Regwen Maritin&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2018&amp;diff=108624</id>
		<title>SimuCon 2018</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2018&amp;diff=108624"/>
		<updated>2018-08-09T12:49:12Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
2018 Dates have been announced to be Wednesday, August 8 through Sunday, August 12, 2018.&lt;br /&gt;
The primary venue is the Sheraton Westport Chalet. [https://www.starwoodmeeting.com/Book/SimuCon2018 Discount Hotel Booking Link]&lt;br /&gt;
&lt;br /&gt;
You can purchase perks and all the cool SimuCon swag on our [https://www.indiegogo.com/projects/simucon-2018-community-adventure/x/11002645#/ Indiegogo funding page] after midnight on 6/30/2018.&lt;br /&gt;
&lt;br /&gt;
==2018 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2018 Schedule&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&lt;br /&gt;
|- &lt;br /&gt;
| 7:00-9:00 PM || Dinner - [http://ofallonbrewery.com O&#039;Fallon Brewery], [https://www.fuzzystacoshop.com/ Fuzzy&#039;s], [https://www.drunkenfish.com/ Drunken Fish], etc. || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=10|Thursday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing ||[https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Live Alteration Sessions* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || [https://www.catan.com/game/catan Settlers of Catan] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || Barcycle Outing || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM || Design A-[____] Contest kickoff meeting|| All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || Evician&#039;s Bourbon Social Hour!|| Must be 21 to attend (Side Quest)&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Murder Mystery - Pre-game mingle || All&lt;br /&gt;
|- &lt;br /&gt;
| 8:00 - 11:00 PM || Murder Mystery || All&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=14|Friday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing || [https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 AM - 12:00 PM || [http://www.worldofmunchkin.com/game/ Munchkin] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 12:00 PM || Lunch (Sandwiches provided by Simutronics) || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Story Telling Contest ||All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 4:00 PM || Poker Tournament|| All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 4:00 PM || [https://www.citymuseum.org/ City Museum Outing] || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM ||  Design A-[____] Contest Coaching || All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || Dinner (on your own)|| Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Parody Contest || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || State of Elanthia Address* || &#039;&#039;&#039;GS4&lt;br /&gt;
|-&lt;br /&gt;
| 9:00 PM || State of Elanthia Address* || &#039;&#039;&#039;DR&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 PM || Alchemy Contest || All&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=12|Saturday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing || [https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 AM - 12:00 PM || [https://magic.wizards.com/en/gameplay/how-to-play Magic the Gathering] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 12:00 PM || Lunch (on your own) || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || [https://www.memento-mori.com/ Parsely] (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || GM Roundtables* || All&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM || Design A-[____] Contest Entries Due || All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || SimuCon Dinner || All&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 - 9:00 PM || Family Feud || All&lt;br /&gt;
|- &lt;br /&gt;
| 9:00 PM|| Live Auction (GS4 and DR) || All&lt;br /&gt;
|-&lt;br /&gt;
| 11:00 PMish || STL Nightlife Adventure (Drinks + Dancing) || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 11:00 AM - 1:00 PM || [https://www.lempmansion.com/restaurant.htm LEMP Brunch] $30 cash (See Wraex)|| Side Quest&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* All event schedules subject to change without notice.&lt;br /&gt;
* Games such as Cards against Humanity, Munchkins, Settlers of Catan, etc., as well as Karaoke, will be available to attendees thoughout the Con.&lt;br /&gt;
*Radio Free SimuCon: a streaming video broadcast with live text chat that will operate continuously throughout much of the convention. Everyone can interact with staff.  Follow https://www.twitch.tv/radiofreesimucon or email your questions to: radiofreesimucon@gmail.com&lt;br /&gt;
* Please bring your own laptop to the live alteration session and have an alteration as prepared as you can. Limit one service per session.&lt;br /&gt;
* The State of Elanthia speech is an opportunity to hear about upcoming changes to the game, and ask any general interest questions.&lt;br /&gt;
* GM Roundtable discussions offer players an opportunity to sit with a GM to talk about anything they want - ask questions, make suggestions, hear about upcoming releases, or just casually socialize.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Item||Name and Distance||Address&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Gas Station||BP (.3 mi)||11988 Westline Industrial Dr, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest liquor store||Still Joy Spirits (.5 mi)||2331 Weldon Pkwy, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest big box store||Target (5.9 mi)||12275 St Charles Rock Rd, Bridgeton, MO 63044&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Costco||Costco (13.3 mi)||200 Costco Way, St Peters, MO 63376&lt;br /&gt;
|-&lt;br /&gt;
|Restaurants / Dining||Westport Plaza has several options within walking distance||http://www.westportstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Attractions||Most attractions are a 15-30 minute drive away||https://explorestlouis.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Nearest grocery store||Schnucks Dorsett (1.5 mi)||2030 Dorsett Rd, Maryland Heights, MO 63043&lt;br /&gt;
|-&lt;br /&gt;
|Nearest drug store||Medico (.3 mi)||940 W Port Plaza Dr, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Newsstand||Gateway Newstands (.2 mi)||519 W Port Plaza Dr, St. Louis, MO 63146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below list are those that have made mention that the are attempting to attend the 2018 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aar&lt;br /&gt;
* Alasatia&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Bristenn&lt;br /&gt;
* Chemaine&lt;br /&gt;
* Chopad&lt;br /&gt;
* Cigger&lt;br /&gt;
* Crime&lt;br /&gt;
* Cruxophim&lt;br /&gt;
* Darcena +1&lt;br /&gt;
* Deza&lt;br /&gt;
* Drazaa&lt;br /&gt;
* Durakar&lt;br /&gt;
* Evician&lt;br /&gt;
* Felanya&lt;br /&gt;
* Fromer&lt;br /&gt;
* Glimmin&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Illona&lt;br /&gt;
* Jalodg&lt;br /&gt;
* Kaig&lt;br /&gt;
* Katiesa&lt;br /&gt;
* Kipara&lt;br /&gt;
* Kragdruk&lt;br /&gt;
* Kronius&lt;br /&gt;
* Kyaloria&lt;br /&gt;
* Laeech&lt;br /&gt;
* Laraynis&lt;br /&gt;
* Maags&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Maetriks&lt;br /&gt;
* Maylan&lt;br /&gt;
* Melivn&lt;br /&gt;
* Meureii&lt;br /&gt;
* Naamit&lt;br /&gt;
* Naimon&lt;br /&gt;
* Naina&lt;br /&gt;
* Obsalyn&lt;br /&gt;
* Raelee&lt;br /&gt;
* Ragz&lt;br /&gt;
* Rencelas&lt;br /&gt;
* Rhayveign&lt;br /&gt;
* Rhodaren&lt;br /&gt;
* Rozy&lt;br /&gt;
* Sabotage&lt;br /&gt;
* Seomanthe&lt;br /&gt;
* Synyster&lt;br /&gt;
* Telare&lt;br /&gt;
* Tool&lt;br /&gt;
* Tysong&lt;br /&gt;
* Zangow&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Athias&lt;br /&gt;
* Boudicea&lt;br /&gt;
* Dyfer&lt;br /&gt;
* Idun&lt;br /&gt;
* Oke&lt;br /&gt;
* Omrii&lt;br /&gt;
* Qualeric&lt;br /&gt;
* Tanai&lt;br /&gt;
* Teekee&lt;br /&gt;
* Thyrsus &lt;br /&gt;
* Vaein&lt;br /&gt;
* Vrin&lt;br /&gt;
* Whick&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Player===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:1;-moz-column-count:1;-webkit-column-count:1&amp;quot;&amp;gt;&lt;br /&gt;
* Tykus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aulis &lt;br /&gt;
* Galene&lt;br /&gt;
* Haxus&lt;br /&gt;
* Kaikala&lt;br /&gt;
* Kveta&lt;br /&gt;
* Lydil&lt;br /&gt;
* Mestys&lt;br /&gt;
* Necios&lt;br /&gt;
* Palvella&lt;br /&gt;
* Qortaz&lt;br /&gt;
* Quilic&lt;br /&gt;
* Sotsona&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Wraex&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goodie Bags==&lt;br /&gt;
Goodie bags this year are broken up into two different selections. An account can only receive one goodie bag selection. All items are account bound.&lt;br /&gt;
&lt;br /&gt;
===Non-Attendee===&lt;br /&gt;
* 500 [[SimuCoin]]s&lt;br /&gt;
* 4x [[Roleplaying_award|RPA Orb]]&lt;br /&gt;
* [[QUEST_(verb)|Quest]] Orb&lt;br /&gt;
* 5 [[Reim]] Entrance Tokens&lt;br /&gt;
* Pair of [[Reim goggles]]&lt;br /&gt;
&lt;br /&gt;
===Attendee===&lt;br /&gt;
Requires attendance at Simucon in order to be eligible to purchase &amp;amp; redeem. Cannot buy/claim a non-attendee option if buying this selection. Max one per PERSON, not just account.&lt;br /&gt;
* Same Rewards As Non-Attendee&lt;br /&gt;
* Special Scripted Item&lt;br /&gt;
* Unique [[Title]]&lt;br /&gt;
&lt;br /&gt;
==Auction==&lt;br /&gt;
The live auction is limited to a max of 50 participants. Total of 50 prizes to be split accordingly to distribution of Prime &amp;amp; Platinum participants. Auction items, price sold, game instance available too, and additional details to be added as they become available.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://forums.play.net/forums/SimuCon/SimuCon%20%2718/view SimuCon 2018 Officials folder] (Simu board)&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Socializing/SimuCon/view Officials folder] (GS board)&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/f8Qkz4Y Unofficial Simucon Server] (unofficial Simucon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon#Simucon_2018 DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=SimuCon_2018&amp;diff=108623</id>
		<title>SimuCon 2018</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=SimuCon_2018&amp;diff=108623"/>
		<updated>2018-08-09T12:45:53Z</updated>

		<summary type="html">&lt;p&gt;GS4-LYDIL: /* Game Staff */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;SimuCon&#039;&#039;&#039; is a yearly gathering in St. Louis near [[Simutronics]] headquarters usually taking place near the end of the summer. &lt;br /&gt;
&lt;br /&gt;
2018 Dates have been announced to be Wednesday, August 8 through Sunday, August 12, 2018.&lt;br /&gt;
The primary venue is the Sheraton Westport Chalet. [https://www.starwoodmeeting.com/Book/SimuCon2018 Discount Hotel Booking Link]&lt;br /&gt;
&lt;br /&gt;
You can purchase perks and all the cool SimuCon swag on our [https://www.indiegogo.com/projects/simucon-2018-community-adventure/x/11002645#/ Indiegogo funding page] after midnight on 6/30/2018.&lt;br /&gt;
&lt;br /&gt;
==2018 Schedule==&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|+ &#039;&#039;&#039;SimuCon 2018 Schedule&lt;br /&gt;
|-&lt;br /&gt;
! Day || Time || Activity || Game&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Wednesday&lt;br /&gt;
|- &lt;br /&gt;
| 7:00-9:00 PM || Dinner - [http://ofallonbrewery.com O&#039;Fallon Brewery], [https://www.fuzzystacoshop.com/ Fuzzy&#039;s], [https://www.drunkenfish.com/ Drunken Fish], etc. || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=10|Thursday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing ||[https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Live Alteration Sessions* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || [https://www.catan.com/game/catan Settlers of Catan] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || Barcycle Outing || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM || Design A-[____] Contest kickoff meeting|| All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || Evician&#039;s Bourbon Social Hour!|| Must be 21 to attend (Side Quest)&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Murder Mystery - Pre-game mingle || All&lt;br /&gt;
|- &lt;br /&gt;
| 8:00 - 11:00 PM || Murder Mystery || All&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=14|Friday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing || [https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 AM - 12:00 PM || [http://www.worldofmunchkin.com/game/ Munchkin] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 12:00 PM || Lunch (Sandwiches provided by Simutronics) || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || Story Telling Contest ||All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 4:00 PM || Poker Tournament|| All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 4:00 PM || [https://www.citymuseum.org/ City Museum Outing] || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM ||  Design A-[____] Contest Coaching || All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || Dinner (on your own)|| Side Quest&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 PM || Parody Contest || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 PM || State of Elanthia Address* || &#039;&#039;&#039;GS4&lt;br /&gt;
|-&lt;br /&gt;
| 9:00 PM || State of Elanthia Address* || &#039;&#039;&#039;DR&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 PM || Alchemy Contest || All&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=12|Saturday&lt;br /&gt;
|-&lt;br /&gt;
| Ongoing || [https://www.twitch.tv/radiofreesimucon Radio Free SimuCon]* || All&lt;br /&gt;
|-&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 10:00 AM - 12:00 PM || [https://magic.wizards.com/en/gameplay/how-to-play Magic the Gathering] Tournament (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 12:00 PM || Lunch (on your own) || All&lt;br /&gt;
|-&lt;br /&gt;
| 1:00 PM || [https://www.memento-mori.com/ Parsely] (game)* || All&lt;br /&gt;
|-&lt;br /&gt;
| 2:00 - 5:00 PM || GM Roundtables* || All&lt;br /&gt;
|-&lt;br /&gt;
| 5:00 PM || Design A-[____] Contest Entries Due || All&lt;br /&gt;
|-&lt;br /&gt;
| 6:00 PM || SimuCon Dinner || All&lt;br /&gt;
|-&lt;br /&gt;
| 7:00 - 9:00 PM || Family Feud || All&lt;br /&gt;
|- &lt;br /&gt;
| 9:00 PM|| Live Auction (GS4 and DR) || All&lt;br /&gt;
|-&lt;br /&gt;
| 11:00 PMish || STL Nightlife Adventure (Drinks + Dancing) || Side Quest&lt;br /&gt;
|-&lt;br /&gt;
! rowspan=2|Sunday&lt;br /&gt;
| 8:00 AM || Coffee Bar || All&lt;br /&gt;
|-&lt;br /&gt;
| 11:00 AM - 1:00 PM || [https://www.lempmansion.com/restaurant.htm LEMP Brunch] $30 cash (See Wraex)|| Side Quest&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Notes:&lt;br /&gt;
* All event schedules subject to change without notice.&lt;br /&gt;
* Games such as Cards against Humanity, Munchkins, Settlers of Catan, etc., as well as Karaoke, will be available to attendees thoughout the Con.&lt;br /&gt;
*Radio Free SimuCon: a streaming video broadcast with live text chat that will operate continuously throughout much of the convention. Everyone can interact with staff.  Follow https://www.twitch.tv/radiofreesimucon or email your questions to: radiofreesimucon@gmail.com&lt;br /&gt;
* Please bring your own laptop to the live alteration session and have an alteration as prepared as you can. Limit one service per session.&lt;br /&gt;
* The State of Elanthia speech is an opportunity to hear about upcoming changes to the game, and ask any general interest questions.&lt;br /&gt;
* GM Roundtable discussions offer players an opportunity to sit with a GM to talk about anything they want - ask questions, make suggestions, hear about upcoming releases, or just casually socialize.&lt;br /&gt;
&lt;br /&gt;
==Visitor Information==&lt;br /&gt;
The convention is held at the Sheraton Westport Chalet, located at 191 W Port Plaza Dr, St. Louis, MO 63146. Below are some nearby shops and other information for visitors. &lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Item||Name and Distance||Address&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Gas Station||BP (.3 mi)||11988 Westline Industrial Dr, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest liquor store||Still Joy Spirits (.5 mi)||2331 Weldon Pkwy, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest big box store||Target (5.9 mi)||12275 St Charles Rock Rd, Bridgeton, MO 63044&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Costco||Costco (13.3 mi)||200 Costco Way, St Peters, MO 63376&lt;br /&gt;
|-&lt;br /&gt;
|Restaurants / Dining||Westport Plaza has several options within walking distance||http://www.westportstl.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Attractions||Most attractions are a 15-30 minute drive away||https://explorestlouis.com/ &lt;br /&gt;
|-&lt;br /&gt;
|Nearest grocery store||Schnucks Dorsett (1.5 mi)||2030 Dorsett Rd, Maryland Heights, MO 63043&lt;br /&gt;
|-&lt;br /&gt;
|Nearest drug store||Medico (.3 mi)||940 W Port Plaza Dr, St. Louis, MO 63146&lt;br /&gt;
|-&lt;br /&gt;
|Nearest Newsstand||Gateway Newstands (.2 mi)||519 W Port Plaza Dr, St. Louis, MO 63146&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Attendee List==&lt;br /&gt;
The below list are those that have made mention that the are attempting to attend the 2018 conference. You may edit this page to add your character to the list.&lt;br /&gt;
&lt;br /&gt;
===Prime Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aar&lt;br /&gt;
* Alasatia&lt;br /&gt;
* Beldannon&lt;br /&gt;
* Bristenn&lt;br /&gt;
* Chemaine&lt;br /&gt;
* Chopad&lt;br /&gt;
* Cigger&lt;br /&gt;
* Crime&lt;br /&gt;
* Cruxophim&lt;br /&gt;
* Darcena +1&lt;br /&gt;
* Deza&lt;br /&gt;
* Drazaa&lt;br /&gt;
* Durakar&lt;br /&gt;
* Evician&lt;br /&gt;
* Felanya&lt;br /&gt;
* Fromer&lt;br /&gt;
* Glimmin&lt;br /&gt;
* Hoodtralfeck&lt;br /&gt;
* Illona&lt;br /&gt;
* Jalodg&lt;br /&gt;
* Kaig&lt;br /&gt;
* Katiesa&lt;br /&gt;
* Kipara&lt;br /&gt;
* Kragdruk&lt;br /&gt;
* Kronius&lt;br /&gt;
* Kyaloria&lt;br /&gt;
* Laeech&lt;br /&gt;
* Laraynis&lt;br /&gt;
* Maags&lt;br /&gt;
* Madmountan&lt;br /&gt;
* Maetriks&lt;br /&gt;
* Maylan&lt;br /&gt;
* Melivn&lt;br /&gt;
* Meureii&lt;br /&gt;
* Naamit&lt;br /&gt;
* Naimon&lt;br /&gt;
* Naina&lt;br /&gt;
* Obsalyn&lt;br /&gt;
* Raelee&lt;br /&gt;
* Ragz&lt;br /&gt;
* Rencelas&lt;br /&gt;
* Rhayveign&lt;br /&gt;
* Rhodaren&lt;br /&gt;
* Rozy&lt;br /&gt;
* Sabotage&lt;br /&gt;
* Seomanthe&lt;br /&gt;
* Synyster&lt;br /&gt;
* Telare&lt;br /&gt;
* Tool&lt;br /&gt;
* Tysong&lt;br /&gt;
* Zangow&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Players===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Athias&lt;br /&gt;
* Boudicea&lt;br /&gt;
* Dyfer&lt;br /&gt;
* Idun&lt;br /&gt;
* Oke&lt;br /&gt;
* Omrii&lt;br /&gt;
* Qualeric&lt;br /&gt;
* Tanai&lt;br /&gt;
* Teekee&lt;br /&gt;
* Thyrsus &lt;br /&gt;
* Vaein&lt;br /&gt;
* Vrin&lt;br /&gt;
* Whick&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Shattered Player===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:1;-moz-column-count:1;-webkit-column-count:1&amp;quot;&amp;gt;&lt;br /&gt;
* Tykus&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game Staff===&lt;br /&gt;
&amp;lt;div style=&amp;quot;column-count:6;-moz-column-count:6;-webkit-column-count:6&amp;quot;&amp;gt;&lt;br /&gt;
* Aulis &lt;br /&gt;
* Galene&lt;br /&gt;
* Haxus&lt;br /&gt;
* Kveta&lt;br /&gt;
* Lydil&lt;br /&gt;
* Necios&lt;br /&gt;
* Palvella&lt;br /&gt;
* Qortaz&lt;br /&gt;
* Quilic&lt;br /&gt;
* Sotsona&lt;br /&gt;
* Thandiwe&lt;br /&gt;
* Valyrka&lt;br /&gt;
* Wraex&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goodie Bags==&lt;br /&gt;
Goodie bags this year are broken up into two different selections. An account can only receive one goodie bag selection. All items are account bound.&lt;br /&gt;
&lt;br /&gt;
===Non-Attendee===&lt;br /&gt;
* 500 [[SimuCoin]]s&lt;br /&gt;
* 4x [[Roleplaying_award|RPA Orb]]&lt;br /&gt;
* [[QUEST_(verb)|Quest]] Orb&lt;br /&gt;
* 5 [[Reim]] Entrance Tokens&lt;br /&gt;
* Pair of [[Reim goggles]]&lt;br /&gt;
&lt;br /&gt;
===Attendee===&lt;br /&gt;
Requires attendance at Simucon in order to be eligible to purchase &amp;amp; redeem. Cannot buy/claim a non-attendee option if buying this selection. Max one per PERSON, not just account.&lt;br /&gt;
* Same Rewards As Non-Attendee&lt;br /&gt;
* Special Scripted Item&lt;br /&gt;
* Unique [[Title]]&lt;br /&gt;
&lt;br /&gt;
==Auction==&lt;br /&gt;
The live auction is limited to a max of 50 participants. Total of 50 prizes to be split accordingly to distribution of Prime &amp;amp; Platinum participants. Auction items, price sold, game instance available too, and additional details to be added as they become available.&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[http://forums.play.net/forums/SimuCon/SimuCon%20%2718/view SimuCon 2018 Officials folder] (Simu board)&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Socializing/SimuCon/view Officials folder] (GS board)&lt;br /&gt;
*[https://discord.gg/eTvANvy SimuCon channel] (official Discord server)&lt;br /&gt;
*[https://discord.gg/f8Qkz4Y Unofficial Simucon Server] (unofficial Simucon dedicated Discord server)&lt;br /&gt;
*[https://elanthipedia.play.net/SimuCon#Simucon_2018 DragonRealms Simucon Page] (DR&#039;s Wiki Page)&lt;br /&gt;
&lt;br /&gt;
[[Category:SimuCon]]&lt;/div&gt;</summary>
		<author><name>GS4-LYDIL</name></author>
	</entry>
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