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	<title>GemStone IV Wiki - User contributions [en]</title>
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	<updated>2026-04-08T19:32:38Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Briarmoon_Cove_2020&amp;diff=141415</id>
		<title>Briarmoon Cove 2020</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Briarmoon_Cove_2020&amp;diff=141415"/>
		<updated>2020-12-02T06:30:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Services Schedule */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Briarmoon.jpg|center|800px]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during Briarmoon Cove.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[Briarmoon_Cove_2020_shop_listing|Briarmoon Cove 2020 Shop Listing]]&amp;lt;/big&amp;gt;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
! Instance||Opening Date||Closing Date&lt;br /&gt;
|-&lt;br /&gt;
| All Instances||December 4||December 11&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Services Schedule==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Day || Time || Service &lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	10:00 AM EST	||Bags of Erithi Gems&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	10:30 AM EST	|| [[SWEAR_(verb)#Swear_Mine_.28customized_swears.29|Custom Swears]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	11:00 AM EST	|| Fully Unlocked and Customized Corset Gowns&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	11:30 AM EST	|| [[Pelt_Bag|Fully Unlocked Pelt Bag and Pelt Bag Unlocks]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	12:00 PM EST	|| [[Nalea_gown|Nalea Gown]] and [[Forehead_gem|Forehead Gem]] Outfit&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	1:00 PM EST	|| [[Ithziri armor|Ithzir Unlocks (Spinner)]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	2:00 PM EST	|| Custom [[Perfume|Perfumes]] and Shifting Vials&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	3:00 PM EST	|| Unlocking Baldrics, [[Eisenruck|Eisenrucks]], and [[Super Secure Gem Pouch|Gem Pouches]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	4:00 PM EST	|| [[Siolan Weapon|Siolan Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	4:15 PM EST	|| [[Enchanting|Enchanting, +1 per item (Spinner)]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	5:30 PM EST	|| [[Enchanting]] [[DB item|DB Items]], +1 per item (Spinner)&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	6:00 PM EST	|| [[Coraesine|Impure and Pure Coraesine Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	7:00 PM EST	|| Extra Slots for Gold Ring Holders (Spinner)&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	7:30 PM EST	|| Glamour Gem Chisel&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	8:00 PM EST	|| [[Girl on fire gown|Girl On Fire Gowns]], Skillets&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	8:30 PM EST	|| Set of UAC Gear&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	9:00 PM EST	|| Master Instrument (Bard Only)&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	9:30 PM EST	|| [[Lockpicks|Lockpick Repair]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	10:00 PM EST	|| [[Iacl items|IACL Outfit, Male]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	10:30 PM EST	|| [[Iacl items|IACL Outfit, Female]]&lt;br /&gt;
|-&lt;br /&gt;
|Saturday||	11:00 PM EST	|| [[Voln armor|Voln Armor Unlocks]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	1:00 AM EST	|| Unlocking Baldrics, [[Eisenruck|Eisenrucks]], and [[Super Secure Gem Pouch|Gem Pouches]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	11:00 AM EST	|| [[Nail polish|Unlimited Nail Polish]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	11:30 AM EST	|| [[Shield|Shield Resizing]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	12:00 PM EST	|| [[Fusion#Fusion_Orbs|Fusion Safepry and Orb Refurbishing]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	12:30 PM EST	|| [[Custom spell prep|Custom Spell Preps]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	1:00 PM EST	|| [[Briar flare|T3 Briar Flare Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	1:30 PM EST	|| [[Briar flare|T1 to T2 Briar Flare Upgrades]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	2:00 PM EST	|| [[Briar flare|T1 Briar Flare Weapons]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	2:30 PM EST	|| Terror Flares&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	3:00 PM EST	|| Unlocking Baldrics, [[Eisenruck|Eisenrucks]], and [[Super Secure Gem Pouch|Gem Pouches]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	4:00 PM EST	|| [[Signature verb|Signature Verbs]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	5:00 PM EST	|| [[Zelnorn|Zelnorn Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	5:30 PM EST	|| Yellow and Green Witch Talons&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	6:00 PM EST	|| [[Premium home|Fully Customized Premium Home]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	6:30 PM EST	|| [[Playershop|Fully Customized Player Shop Alteration]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	7:00 PM EST	|| [[Chrism Holder|Greater Chrism Unlock]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	8:00 PM EST	|| [[Rune tattoo|Heroism Rune Tattoo]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	8:30 PM EST	|| [[Keg|Unlimited Keg]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	9:00 PM EST	|| [[Fusion|Fusion Safe Pry]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	9:30 PM EST	|| [[Rune tattoo|Self Control Rune Tattoo]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	10:00 PM EST	|| Mana Jewelry Unlocking&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	11:00 PM EST	|| [[Bane weapon|Bane Weapon]]&lt;br /&gt;
|-&lt;br /&gt;
|Sunday||	11:59 PM EST	|| [[Spikes|Adding Spikes]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Service Details - Tier Unlockings for Eisenrucks, Baldrics, and Gem Pouches==&lt;br /&gt;
Apprentice Modificator Gunkweeler and Arcanist Leghan will be providing unlocking services for variously-adorned baldrics, eisenrucks, and secure gem pouches on Dec. 5th and 6th in both Platinum and Prime.  Location will be determined on the &amp;quot;day of&amp;quot; and will be announced in-game shortly before each session.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!| &#039;&#039;&#039;Platinum&#039;&#039;&#039;&lt;br /&gt;
!| &#039;&#039;&#039;Tier/Item&#039;&#039;&#039;&lt;br /&gt;
!| &#039;&#039;&#039; Quant.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sat. 1:00 p.m. Eastern || T3 Eisenruck || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Eisenruck || 1&lt;br /&gt;
|-&lt;br /&gt;
|                        || T3 Baldric   || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Baldric   || 1&lt;br /&gt;
|-&lt;br /&gt;
| Sun. 5:00 p.m. Eastern || T3 Eisenruck || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Eisenruck || 1&lt;br /&gt;
|-&lt;br /&gt;
|                        || T3 Baldric   || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Baldric   || 1&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!| &#039;&#039;&#039;Prime&#039;&#039;&#039;&lt;br /&gt;
!| &#039;&#039;&#039;Tier/Item&#039;&#039;&#039;&lt;br /&gt;
!| &#039;&#039;&#039; Quant.&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| Sat. 3:00 p.m. Eastern || T3 Eisenruck || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Eisenruck || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T3 Baldric   || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Baldric   || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sun. 1:00 a.m. Eastern || T3 Eisenruck || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Eisenruck || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T3 Baldric   || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Baldric   || 3&lt;br /&gt;
|-&lt;br /&gt;
| Sun. 3:00 p.m. Eastern || T3 Eisenruck || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Eisenruck || 3&lt;br /&gt;
|-&lt;br /&gt;
|                        || T3 Baldric   || 9&lt;br /&gt;
|-&lt;br /&gt;
|                        || T4 Baldric   || 3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
 Each spin for limited release unlockings will require the unlockable item to be held in-hand during the spin by the person who will receive the unlocking.&lt;br /&gt;
&lt;br /&gt;
 Tier-4 unlocks wins will only be applied to Tier-3 unlocked items.  Tier-3 unlock wins will only be applied to Tier-2 unlocked items.&lt;br /&gt;
&lt;br /&gt;
 In each session the Tier-4 eisenruck unlocks will be spun for first.  &lt;br /&gt;
 The Tier-3 eisenruck unlocks will be spun for as soon after the Tier-4 unlocks are awarded as is practical. &lt;br /&gt;
 No PC or account having already received a Tier-3 or Tier-4 eisenruck unlock at this festival can receive a second Tier-3 or Tier-4 eisenruck unlock.&lt;br /&gt;
&lt;br /&gt;
 The Tier-4 baldric unlocks will be spun for as soon after the Tier-3 eisenruck unlocks are awarded as is practical.&lt;br /&gt;
 The Tier-3 baldric unlocks will be spun for as soon after the Tier-4 baldric unlocks are awarded as is practical. &lt;br /&gt;
 No PC or account having already received a T3 or T4 baldric unlock at this festival can receive a second Tier-3 or Tier-4 baldric/yoke unlock.&lt;br /&gt;
&lt;br /&gt;
 Exclusions are item type-specific, ie. the winner of a Tier-3 or Tier-4 eisenruck unlock IS elegible to win a Tier-3 or Tier-4 baldric unlock.&lt;br /&gt;
&lt;br /&gt;
 After the limited-release (Tier-3 and Tier-4) unlocks have been spun for and awarded, the remainder of each session will be available for Tier-1 and Tier-2 eisenruck and baldric unlocking, and also the Gem-gather Tier unlocking for gem pouches.&lt;br /&gt;
&lt;br /&gt;
 No item will be unlocked more than once during this festival.&lt;br /&gt;
&lt;br /&gt;
==Entrances==&lt;br /&gt;
&lt;br /&gt;
* Wehnimer&#039;s Landing - Town Square Northwest&lt;br /&gt;
* Teras Isle - Ghorsa Isle Plaza Southwest&lt;br /&gt;
* Solhaven - North Market East&lt;br /&gt;
* River&#039;s Rest - Commons Circle&lt;br /&gt;
* Icemule Trace - South Road&lt;br /&gt;
* Zul Logoth - Crystalline Cavern&lt;br /&gt;
* Ta&#039;Illistim - Hanging Gardens&lt;br /&gt;
* Ta&#039;Vaalor - King&#039;s Court&lt;br /&gt;
* Mist Harbor - Gardenia Commons&lt;br /&gt;
* Cysaegir - The Pond&lt;br /&gt;
* Kraken&#039;s Fall - Wandering Eye Market East&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[https://forums.play.net/forums/GemStone%20IV/World%20Events:%20Festivals,%20Sagas,%20and%20Storylines/Briarmoon%20Cove/view Officials Folder]&lt;br /&gt;
*[https://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/3725 Briarmoon Cove Weekend Service Schedule]&lt;br /&gt;
&lt;br /&gt;
[[Category:Briarmoon Cove]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quartz_Orb_Baldric&amp;diff=138530</id>
		<title>Quartz Orb Baldric</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quartz_Orb_Baldric&amp;diff=138530"/>
		<updated>2020-10-08T21:47:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Quartz Orb Baldrics&#039;&#039;&#039; were first released during [[Ebon Gate 2017]] at the [[Ebon Gate 2017 shop listing#Sorcerial Sartorial|Sorcerer Sartorial]] and have the ability to hold up to four [[heavy quartz orb]] charges depending on the level of unlocking (one charge per tier).  Due to the fact that they are not considered a container, they cannot be lightened or deepened. Since EG 2019, Tier-5 baldrics have been released on a limited basis at paid events.  Tier-5 quartz orb baldrics have the ability to hold up to five charges.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;0 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of black brocade that span your shoulders and lie closely down the front of your torso.  Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting.  At the moment, all of the crystals appear dull and lifeless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Charge:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of black brocade that span your shoulders and lie closely down the front of your torso.  Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting.  Of the four circles, the innermost one glows a bright green.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. Of the four circles, the inner three glow a bright golden yellow while the outer one is lit by a dim inner light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. All four circles glow a bright golden yellow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inspect==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You carefully inspect your quartz-adorned yoke.&lt;br /&gt;
&lt;br /&gt;
You estimate that a black quartz-adorned yoke with a green serpentine border can store a small amount with enough space for a couple of items.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the yoke over your front.  The yoke appears to serve some purpose.&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your quartz-adorned yoke and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Looking over the yoke and inspecting its finer details, you realize that it will always need to be &amp;quot;a/n (whatever)/quartz-adorned/baldric or yoke&amp;quot;.  This means the item&#039;s article CAN be changed.  Only &amp;quot;baldric&amp;quot; and &amp;quot;yoke&amp;quot; are valid as nouns, and the adjective of &amp;quot;quartz-adorned&amp;quot; is unalterable.  Also, the allowed wear-locations are shoulder-worn for baldrics and front-worn for yokes.  So if your alteration involves changing the noun, realize the wear-location MUST BE changed also.&lt;br /&gt;
&lt;br /&gt;
NOTE:  The script&#039;s description of the yoke refers to it as &amp;quot;Constructed of layers of (color) (material)...&amp;quot; and bearing a central design of &amp;quot;One nested circles...composed of dozens of faceted crystals,&amp;quot; so keep that in mind if you request an alteration.  The material and color of the yoke CAN be changed.  This item cannot accept a SHOW description, since the script already utilizes that mechanism.&lt;br /&gt;
&lt;br /&gt;
The color that the charged crystals glow CAN be changed.  It must be no longer than fifteen characters.&lt;br /&gt;
&lt;br /&gt;
If you were to play with the quartz-adorned yoke, then you&#039;d find that you can analyze, wear, remove, clench, push, and rub it.&lt;br /&gt;
&lt;br /&gt;
This is a Tier 1 yoke, with four tiers in total.  This yoke is sold OTS with one tier unlocked.&lt;br /&gt;
&lt;br /&gt;
SCRIPT NAME: Quartz Orb Baldric&lt;br /&gt;
&lt;br /&gt;
This yoke CANNOT be lightened or deepened at all.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 4 (Fully Unlocked)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your quartz-adorned yoke and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Looking over the yoke and inspecting its finer details, you realize that it will always need to be &amp;quot;a/n (whatever)/quartz-adorned/baldric or yoke&amp;quot;. This means the item&#039;s article CAN be changed. Only &amp;quot;baldric&amp;quot; and &amp;quot;yoke&amp;quot; are valid as nouns, and the adjective of &amp;quot;quartz-adorned&amp;quot; is unalterable. Also, the allowed wear-locations are shoulder-worn for baldrics and front-worn for yokes. So if your alteration involves changing the noun, realize the wear-location MUST BE changed also.&lt;br /&gt;
&lt;br /&gt;
NOTE: The script&#039;s description of the yoke refers to it as &amp;quot;Constructed of layers of (color) (material)...&amp;quot; and bearing a central design of &amp;quot;four nested circles...composed of dozens of faceted crystals,&amp;quot; so keep that in mind if you request an alteration. The material and color of the yoke CAN be changed. This item cannot accept a SHOW description, since the script already utilizes that mechanism.&lt;br /&gt;
&lt;br /&gt;
The color that the charged crystals glow CAN be changed. It must be no longer than fifteen characters.&lt;br /&gt;
&lt;br /&gt;
If you were to play with the quartz-adorned yoke, then you&#039;d find that you can analyze, wear, remove, clench, push, and rub it.&lt;br /&gt;
&lt;br /&gt;
This is a fully unlocked, Tier 4 yoke. This yoke is sold OTS with one tier unlocked.&lt;br /&gt;
&lt;br /&gt;
SCRIPT NAME: Quartz Orb Baldric&lt;br /&gt;
&lt;br /&gt;
This yoke CANNOT be lightened or deepened at all.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:8em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:25em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:25em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| You lift the yoke over your head and settle it comfortably across your shoulders, then arrange its length to lie smoothly down the front of your torso.&lt;br /&gt;
| ZZZZ lifts the yoke over her head and settles it comfortably across her shoulders, then arranges its length to lie smoothly down the front of her torso.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| You reach up and lift the yoke off your shoulder and over your head, gathering its length into a manageable bundle.&lt;br /&gt;
| ZZZZ reaches up and lifts the yoke off her shoulder and over her head, gathering its length into a manageable bundle.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH&amp;lt;br&amp;gt;(no orb in hand)&lt;br /&gt;
| You push the heel of your empty hand against the center circle of faceted stones set on your quartz-adorned yoke.  As you examine the shallow indentations that the stones have left, you think that it might work better with a heavy quartz orb in your hand.&lt;br /&gt;
| ZZZZ pushes the heel of her empty hand against her quartz-adorned yoke.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH &amp;lt;br&amp;gt;(orb in hand, yoke not charged)&lt;br /&gt;
| You press the quartz orb against the yoke&#039;s center circle of crystals. For an instant, the orb in your hand glows brightly, and an answering glow blossoms within the yoke&#039;s crystals.&amp;lt;br&amp;gt;A heartbeat later, the orb crumbles to dust that slips between your fingers.&lt;br /&gt;
| ZZZZ presses a quartz orb against her yoke&#039;s center circle of crystals.  For an instant, the orb in her hand glows brightly, and an answering glow blossoms within the yoke&#039;s crystals.&amp;lt;br&amp;gt;A heartbeat later, the orb crumbles to dust that slips between her fingers.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH &amp;lt;br&amp;gt;(orb in hand, yoke charged)&lt;br /&gt;
| As your press the orb to the center of the yoke&#039;s design, blue-white sparks *CRACKLE* between the faceted stones and the surface of your orb.&lt;br /&gt;
| ZZZZ passes her orb over the quartz design adorning her yoke, and blue-white sparks *CRACKLE* between the faceted stones and the surface of the orb.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH &amp;lt;br&amp;gt;(yoke not charged)&lt;br /&gt;
| You close your eyes for a moment and touch the yoke&#039;s center-most crystal with your mind, but nothing happens.&lt;br /&gt;
| ZZZZ closes her eyes for a moment, and the yoke&#039;s center-most crystal winks briefly, but nothing else happens.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH &amp;lt;br&amp;gt;(yoke charged)&lt;br /&gt;
| You close your eyes for a moment and touch the yoke&#039;s center-most crystal with your mind.&amp;lt;br&amp;gt;&#039;&#039;A sudden clarity of thought comes over you, and you realize that you now understand arcane mysteries that were previously incomprehensible.&#039;&#039;&lt;br /&gt;
| ZZZZ closes her eyes for a moment and the yoke&#039;s center-most crystal winks briefly.&amp;lt;br&amp;gt;&#039;&#039;A look of dawning understanding comes over ZZZZ.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You run your hand along your yoke, ensuring it is in place.&lt;br /&gt;
| ZZZZ runs her hand along her yoke, ensuring it is in place.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category: Scripted Items]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Quartz_Orb_Baldric&amp;diff=138529</id>
		<title>Quartz Orb Baldric</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Quartz_Orb_Baldric&amp;diff=138529"/>
		<updated>2020-10-08T21:11:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Quartz Orb Baldrics&#039;&#039;&#039; were first released during [[Ebon Gate 2017]] at the [[Ebon Gate 2017 shop listing#Sorcerial Sartorial|Sorcerer Sartorial]] and have the ability to hold up to four [[heavy quartz orb]] charges depending on the level of unlocking (one charge per tier).  Due to the fact that they are not considered a container, they cannot be lightened or deepened. Since EG 2019 Tier-5 baldrics have been released on a limited basis at paid events.  Tier-5 quartz orb baldrics have the ability to hold up to five charges.&lt;br /&gt;
&lt;br /&gt;
==Look==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;0 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of black brocade that span your shoulders and lie closely down the front of your torso.  Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting.  At the moment, all of the crystals appear dull and lifeless.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;1 Charge:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of black brocade that span your shoulders and lie closely down the front of your torso.  Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting.  Of the four circles, the innermost one glows a bright green.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 4&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;3 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. Of the four circles, the inner three glow a bright golden yellow while the outer one is lit by a dim inner light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;4 Charges:&#039;&#039;&#039;&lt;br /&gt;
The yoke is constructed of layers of green brocade that span your shoulders and lie closely down the front of your torso. Four nested circles form the yoke&#039;s central design, which is composed of dozens of faceted crystals, with each crystal ensconced in its own fluted gold setting. All four circles glow a bright golden yellow.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Inspect==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You carefully inspect your quartz-adorned yoke.&lt;br /&gt;
&lt;br /&gt;
You estimate that a black quartz-adorned yoke with a green serpentine border can store a small amount with enough space for a couple of items.&lt;br /&gt;
&lt;br /&gt;
You determine that you could wear the yoke over your front.  The yoke appears to serve some purpose.&lt;br /&gt;
&lt;br /&gt;
It looks like this item has been mainly crafted out of cloth.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your quartz-adorned yoke and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Looking over the yoke and inspecting its finer details, you realize that it will always need to be &amp;quot;a/n (whatever)/quartz-adorned/baldric or yoke&amp;quot;.  This means the item&#039;s article CAN be changed.  Only &amp;quot;baldric&amp;quot; and &amp;quot;yoke&amp;quot; are valid as nouns, and the adjective of &amp;quot;quartz-adorned&amp;quot; is unalterable.  Also, the allowed wear-locations are shoulder-worn for baldrics and front-worn for yokes.  So if your alteration involves changing the noun, realize the wear-location MUST BE changed also.&lt;br /&gt;
&lt;br /&gt;
NOTE:  The script&#039;s description of the yoke refers to it as &amp;quot;Constructed of layers of (color) (material)...&amp;quot; and bearing a central design of &amp;quot;One nested circles...composed of dozens of faceted crystals,&amp;quot; so keep that in mind if you request an alteration.  The material and color of the yoke CAN be changed.  This item cannot accept a SHOW description, since the script already utilizes that mechanism.&lt;br /&gt;
&lt;br /&gt;
The color that the charged crystals glow CAN be changed.  It must be no longer than fifteen characters.&lt;br /&gt;
&lt;br /&gt;
If you were to play with the quartz-adorned yoke, then you&#039;d find that you can analyze, wear, remove, clench, push, and rub it.&lt;br /&gt;
&lt;br /&gt;
This is a Tier 1 yoke, with four tiers in total.  This yoke is sold OTS with one tier unlocked.&lt;br /&gt;
&lt;br /&gt;
SCRIPT NAME: Quartz Orb Baldric&lt;br /&gt;
&lt;br /&gt;
This yoke CANNOT be lightened or deepened at all.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 4 (Fully Unlocked)&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your quartz-adorned yoke and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Looking over the yoke and inspecting its finer details, you realize that it will always need to be &amp;quot;a/n (whatever)/quartz-adorned/baldric or yoke&amp;quot;. This means the item&#039;s article CAN be changed. Only &amp;quot;baldric&amp;quot; and &amp;quot;yoke&amp;quot; are valid as nouns, and the adjective of &amp;quot;quartz-adorned&amp;quot; is unalterable. Also, the allowed wear-locations are shoulder-worn for baldrics and front-worn for yokes. So if your alteration involves changing the noun, realize the wear-location MUST BE changed also.&lt;br /&gt;
&lt;br /&gt;
NOTE: The script&#039;s description of the yoke refers to it as &amp;quot;Constructed of layers of (color) (material)...&amp;quot; and bearing a central design of &amp;quot;four nested circles...composed of dozens of faceted crystals,&amp;quot; so keep that in mind if you request an alteration. The material and color of the yoke CAN be changed. This item cannot accept a SHOW description, since the script already utilizes that mechanism.&lt;br /&gt;
&lt;br /&gt;
The color that the charged crystals glow CAN be changed. It must be no longer than fifteen characters.&lt;br /&gt;
&lt;br /&gt;
If you were to play with the quartz-adorned yoke, then you&#039;d find that you can analyze, wear, remove, clench, push, and rub it.&lt;br /&gt;
&lt;br /&gt;
This is a fully unlocked, Tier 4 yoke. This yoke is sold OTS with one tier unlocked.&lt;br /&gt;
&lt;br /&gt;
SCRIPT NAME: Quartz Orb Baldric&lt;br /&gt;
&lt;br /&gt;
This yoke CANNOT be lightened or deepened at all.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white;&amp;quot;&lt;br /&gt;
! style=&amp;quot;width:8em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:25em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:25em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
! WEAR&lt;br /&gt;
| You lift the yoke over your head and settle it comfortably across your shoulders, then arrange its length to lie smoothly down the front of your torso.&lt;br /&gt;
| ZZZZ lifts the yoke over her head and settles it comfortably across her shoulders, then arranges its length to lie smoothly down the front of her torso.&lt;br /&gt;
|-&lt;br /&gt;
! REMOVE&lt;br /&gt;
| You reach up and lift the yoke off your shoulder and over your head, gathering its length into a manageable bundle.&lt;br /&gt;
| ZZZZ reaches up and lifts the yoke off her shoulder and over her head, gathering its length into a manageable bundle.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH&amp;lt;br&amp;gt;(no orb in hand)&lt;br /&gt;
| You push the heel of your empty hand against the center circle of faceted stones set on your quartz-adorned yoke.  As you examine the shallow indentations that the stones have left, you think that it might work better with a heavy quartz orb in your hand.&lt;br /&gt;
| ZZZZ pushes the heel of her empty hand against her quartz-adorned yoke.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH &amp;lt;br&amp;gt;(orb in hand, yoke not charged)&lt;br /&gt;
| You press the quartz orb against the yoke&#039;s center circle of crystals. For an instant, the orb in your hand glows brightly, and an answering glow blossoms within the yoke&#039;s crystals.&amp;lt;br&amp;gt;A heartbeat later, the orb crumbles to dust that slips between your fingers.&lt;br /&gt;
| ZZZZ presses a quartz orb against her yoke&#039;s center circle of crystals.  For an instant, the orb in her hand glows brightly, and an answering glow blossoms within the yoke&#039;s crystals.&amp;lt;br&amp;gt;A heartbeat later, the orb crumbles to dust that slips between her fingers.&lt;br /&gt;
|-&lt;br /&gt;
! PUSH &amp;lt;br&amp;gt;(orb in hand, yoke charged)&lt;br /&gt;
| As your press the orb to the center of the yoke&#039;s design, blue-white sparks *CRACKLE* between the faceted stones and the surface of your orb.&lt;br /&gt;
| ZZZZ passes her orb over the quartz design adorning her yoke, and blue-white sparks *CRACKLE* between the faceted stones and the surface of the orb.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH &amp;lt;br&amp;gt;(yoke not charged)&lt;br /&gt;
| You close your eyes for a moment and touch the yoke&#039;s center-most crystal with your mind, but nothing happens.&lt;br /&gt;
| ZZZZ closes her eyes for a moment, and the yoke&#039;s center-most crystal winks briefly, but nothing else happens.&lt;br /&gt;
|-&lt;br /&gt;
! CLENCH &amp;lt;br&amp;gt;(yoke charged)&lt;br /&gt;
| You close your eyes for a moment and touch the yoke&#039;s center-most crystal with your mind.&amp;lt;br&amp;gt;&#039;&#039;A sudden clarity of thought comes over you, and you realize that you now understand arcane mysteries that were previously incomprehensible.&#039;&#039;&lt;br /&gt;
| ZZZZ closes her eyes for a moment and the yoke&#039;s center-most crystal winks briefly.&amp;lt;br&amp;gt;&#039;&#039;A look of dawning understanding comes over ZZZZ.&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
! RUB&lt;br /&gt;
| You run your hand along your yoke, ensuring it is in place.&lt;br /&gt;
| ZZZZ runs her hand along her yoke, ensuring it is in place.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved posts]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;br /&gt;
[[Category: Scripted Items]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_2020&amp;diff=138525</id>
		<title>Ebon Gate 2020</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_2020&amp;diff=138525"/>
		<updated>2020-10-08T07:42:08Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Announcements */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2020 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[/services|Services]] · [[/raffles|Raffles]] · [[Ebon Gate 2020 shop listing|Ebon Gate 2020 Shop List]]  · [[Ebon Gate 2020/Treasure Trove|Treasure Trove]] · [[Ebon_Gate_2020/teasers|Teasers]] · [[/GHOUL|GHOUL]] · &lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:EG2020.jpg|center|800px|https://www.play.net/gs4/news.asp?id=1676]]&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{TOCright}}&#039;&#039;&#039;Ebon Gate 2020&#039;&#039;&#039; opens Friday, October 2, 2020, with &#039;&#039;&#039;Caligos Isle&#039;&#039;&#039; as the [[Ebon Gate Festival]] area.&lt;br /&gt;
&lt;br /&gt;
Once you arrive on Caligos Isle, you will be able to explore at your leisure.&lt;br /&gt;
&lt;br /&gt;
Some live games will have limited capacity.  You will need a Service &amp;amp; Raffles pass to enter both the live games and [[/GHOUL | GHOUL]].&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Instance||Dates||Event&lt;br /&gt;
|-&lt;br /&gt;
||Platinum||October 3 - 8||[[Ebon_Gate_2020#Platinum | Live Games]]&lt;br /&gt;
|-&lt;br /&gt;
||Both||TBD||Shops Open&lt;br /&gt;
|-&lt;br /&gt;
||Both||October 10 - 31||Digging, Multi-Games, Mist Survivor, Fishing&lt;br /&gt;
|-&lt;br /&gt;
||Prime||October 27 - 31||[[Ebon_Gate_2020#Prime | Live Games]]&lt;br /&gt;
|-&lt;br /&gt;
||Platinum||October 9 - 16||Merchant Week&lt;br /&gt;
|-&lt;br /&gt;
||Prime||October 16 - 23||Merchant Week&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
{{big|&#039;&#039;&#039;A Shopping Pass is not needed to purchase items for sale for Ebon Gate seashells&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=lightblue&lt;br /&gt;
! Item || Cost || Length || Applicability&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/400?gameCode=GS Shopping Pass] || 1000 [[SimuCoin]]s || Event Duration || Account&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/398?gameCode=GS Raffles &amp;amp; Services Pass] || 3000 SimuCoins || Event Duration&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; || Character &amp;lt;br&amp;gt; 10 Characters for Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/399?gameCode=GS Games and Digging Pass] || 1500 SimuCoins || 7 days from [[REDEEM|redemption]] &amp;lt;br&amp;gt; 14 days for Platinum|| Account&lt;br /&gt;
|-&lt;br /&gt;
|Fishing || 50 [[Ebon Gate seashell]]s || Fish caught/leave area || Per entry&lt;br /&gt;
|-&lt;br /&gt;
|Diving Competition|| 50 [[Ebon Gate seashell]]s || ?? || Per entry&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; The merchant event is scheduled to be 7 days in each instance (Prime and Plat) as noted in the schedule, but the pass is set up for the duration of the event to cover any mishaps or rescheduling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view Officials folder]&lt;br /&gt;
* [[Ebon Gate primer - Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2020 shop listing]]&lt;br /&gt;
* [https://forums.archives.elanthia.online/topics/557/caligos-island-history-loresongs/ Caligos Isle Loresongs]&lt;br /&gt;
&lt;br /&gt;
==Automated Games==&lt;br /&gt;
&lt;br /&gt;
===Digging, Mini-Games===&lt;br /&gt;
Every year at Ebon Gate gives you the chance to play and experience multiple games and other adventures. At this year&#039;s Ebon Gate we have digging on the beach, and various games of luck. From said adventures you have the chance to pull great prizes. These prizes range from junk to one of a kind unique items. &lt;br /&gt;
&lt;br /&gt;
* Games, &amp;amp; Digging - All pull from the same shared feeder.  Quest items will not be found in fishing.&lt;br /&gt;
* All automated games (Mini-Games, Digging, and Fishing) share the unique/jackpot feeders.&lt;br /&gt;
&lt;br /&gt;
Dig along the black sands of the beach, and unbury long lost treasures!  NPCs available along the shore&#039;s edge will sell shovels in convenient 1-use and 20-use sizes, which cost 2,000 and 40,000 silvers, respectively.&lt;br /&gt;
&lt;br /&gt;
A few Mini-Games can be found in the sea caverns, and will require that your pockets jingle with silvers in order to play.  Mini-Games are not compatible with notes, so fill your pockets will silvers!&lt;br /&gt;
&lt;br /&gt;
Both Digging and Mini-Games participation will require a Games Pass, available in the SimuCoin store.  Passes are account-wide and are good for one week&#039;s play time.&lt;br /&gt;
&lt;br /&gt;
* See the &#039;&#039;&#039;[[Caligos Isle mini games]]&#039;&#039;&#039; article for additional information specific to that activity.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
It will cost 50 [[Ebon Gate seashell]]s to enter the fishing area (a games pass is not required), and top tier unique/jackpot rewards pull from the same shared feeder as the activities above. Once inside, (make sure you take your fishing gear with you!), you will remain until you catch a fish. After a successful catch, you will be removed from the room. Caught fish will need to be CUT to receive your prize (and maybe a filet). Fishing will yield items that are not found in other games, but can produce both Unique and Jackpot items.&lt;br /&gt;
&lt;br /&gt;
Fishing does not require any specific skill, though a bit of survival may help you cut out a filet. General knowledge of the [[fishing]] system will help, as fishing can be a bit time-consuming, especially when unfamiliar with this activity.&lt;br /&gt;
&lt;br /&gt;
You will need a fishing pole, fishing line, and bait, all of which can be found in the Fishing Shack down on the pier in Caligos Isle, though you&#039;re not required to purchase items from this shop - [[:Category:Fishing Shops|ANY fishing pole/wire/bait]] will function the same.&lt;br /&gt;
&lt;br /&gt;
Fishing is the exclusive place to obtain the required item for conversion to Ghezresh.  Those who do not want to convert will have an alternate path if this item is found.  This item is also tradeable.&lt;br /&gt;
&lt;br /&gt;
===Diving Competition===&lt;br /&gt;
Have you ever wanted to jump off a cliff and perform the most perfect and beautiful swan dive? Or would you rather curl up your body and crash into the water like a cannonball? Now you can! And, you&#039;ll be scored on your efforts. The top five divers at the end of the festival will be known forever as a Caligos Diving Champion (a post-name unique title). This activity costs 50 seashells. It does not tie into the prize feeders, but it does offer some unique gems that are not available in other games.  A partial list of gems can be found at [[EG Diving Competition Gems]].&lt;br /&gt;
&lt;br /&gt;
===Arena of the Abyss===&lt;br /&gt;
Newly opened in 2019, Caligos has its own arena, run by demons. The arena entrance (Lich Room# 28549) can be accessed via green portal from the hazy chamber near the fishing area, or by rowing a gondola from the pier in the next room. The rowing is a bit of a puzzle. The entrance fee is 100 redeemed seashells. PAY 100 when standing in the entrance and the abyran&#039;ra will escort you to the arena grounds. You do not need a games pass to enter the arena.&lt;br /&gt;
&lt;br /&gt;
Once inside, you can BEG the spirits to speed through the announcements if you wish, then face five undead creatures one at a time. To avoid death, you can SURRENDER, but you will also surrender your prize. Once you have defeated all five, you will be removed from the arena and awarded a prize. Prizes include breakable hearts similar to other breakable items found in digging- usually containing a few silvers or a gem, [[Fusion Shaman]] tokens, yellow [[Roleplaying award]] orbs and rarely a [[Necrotic ring|necrotic ring]].&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Use {{boldmono|QUEST TRANSPORT EBON }} to transfer to Caligos Isle from any town, or use the portals listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entry Locations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Town||Room||Lich ID&lt;br /&gt;
|-&lt;br /&gt;
| Icemule Trace||South Barbican, Gate ||2486&lt;br /&gt;
|-&lt;br /&gt;
| River&#039;s Rest||River&#039;s Rest, Underbridge ||10839&lt;br /&gt;
|-&lt;br /&gt;
| Solhaven||Liabo Plaza || &lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Illistim||Ta&#039;Illistim, City Gate ||751&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Vaalor||Entrance to Ravelin ||10681&lt;br /&gt;
|-&lt;br /&gt;
| Teras Isle||Copper Avenue, West Docks ||1870 &lt;br /&gt;
|-&lt;br /&gt;
| Wehnimer&#039;s Landing||Town Square, Southeast ||282&lt;br /&gt;
|-&lt;br /&gt;
| Zul Logoth||Hall of Arches || &lt;br /&gt;
|-&lt;br /&gt;
| Four Winds Isle||Oleander and Daisy || 3650&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Live Games==&lt;br /&gt;
&lt;br /&gt;
===Platinum===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!|  &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
!|  &#039;&#039;&#039;Time EST&#039;&#039;&#039;&lt;br /&gt;
!|  &#039;&#039;&#039;Game&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10/3/20 || 11 AM || Entrail Toss &lt;br /&gt;
|-&lt;br /&gt;
| 10/4/20 || 2 PM || Sing Me An Epitaph &lt;br /&gt;
|-&lt;br /&gt;
| 10/5/20 || 9 PM || Caligos Comestibles &lt;br /&gt;
|-&lt;br /&gt;
| 10/6/20 || 9 PM  || Anemone Anagrams &lt;br /&gt;
|-&lt;br /&gt;
| 10/7/20 || 9 PM || Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| 10/8/20|| 9 PM || Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
===Prime===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
!|  &#039;&#039;&#039;Date&#039;&#039;&#039;&lt;br /&gt;
!|  &#039;&#039;&#039;Time EST&#039;&#039;&#039;&lt;br /&gt;
!|  &#039;&#039;&#039;Game&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| 10/27/20 || 7 PM || Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| 10/28/20|| 9 PM || Anemone Anagrams &lt;br /&gt;
|-&lt;br /&gt;
| 10/29/20 || 8 PM || Sing Me An Epitaph &lt;br /&gt;
|-&lt;br /&gt;
| 10/30/20 || 9 PM || Caligos Comestibles &lt;br /&gt;
|-&lt;br /&gt;
| 10/31/20 || 11 AM || Entrail Toss  &lt;br /&gt;
|-&lt;br /&gt;
| 10/31/20 || 2 PM || Salvaged from the Sea &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Souvenir==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Announced Services==&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
&#039;&#039;&#039;Unlocking of Variously-adorned Baldrics, Eisenrucks, and Gem Pouches&#039;&#039;&#039; - &#039;&#039;&#039;Plat &amp;amp; Prime Schedules&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; For the purposes of this post and during the merchant sessions detailed below, the numeric reference of the unlocked &amp;quot;tier&amp;quot; level of any eisenruck or baldric will be the same as the number of gem sockets on the eisenruck or the same as the number of times the baldric has been unlocked.&lt;br /&gt;
&lt;br /&gt;
The easiest way to verify the tier of an eisenruck or adorned baldric is to analyze it and pay attention to the &amp;quot;This is a...&amp;quot; sentence near the bottom of the analyze text.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ebon Gate - Platinum&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Apprentice Modificator Gunkweeler and Arcanist Leghan will be providing unlocking services for variously-adorned baldrics, eisenrucks, and secure gem pouches in the workroom attached to the Chisel, Peen, and Chamfer, Esq. shop at &#039;&#039;&#039;3:00 pm Eastern on Sat. Oct. 10th&#039;&#039;&#039;. Another similar session is scheduled for &#039;&#039;&#039;6:00 pm Eastern on Sun. Oct. 11th&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sat. 10/10 - Platinum:  3:00 p.m. to 4:00 p.m. Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-4 Unlocked Eisenruck&lt;br /&gt;
   2. Spin for 1 Unlocked Gem Pouch&lt;br /&gt;
   3. Spin for 1 Tier-4 Baldric unlock&lt;br /&gt;
   4. Spin for 3 Tier-3 Baldric unlocks&lt;br /&gt;
   5. Spin for 1 Tier-4 Eisenruck unlock&lt;br /&gt;
   6. Spin for 3 Tier-3 Eisenruck unlocks&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sun. 10/11 - Platinum:  6:00 p.m. to 7:00 p.m. Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-5 Unlocked Quartz Baldric&lt;br /&gt;
   2. Spin for 1 Tier-4 Baldric unlock&lt;br /&gt;
   3. Spin for 3 Tier-3 Baldric unlocks&lt;br /&gt;
   4. Spin for 1 Tier-4 Eisenruck unlock&lt;br /&gt;
   5. Spin for 3 Tier-3 Eisenruck unlocks&lt;br /&gt;
&lt;br /&gt;
The Saturday session will begin with a spin for a Tier-4 unlocked eisenruck, followed by a spin for a secure gem pouch with the gem-gather function unlocked. The eisenruck will have one gem socket of each type already attached, but the winner may utilize any subsequent/future unlocks of any tier to request the substituting of a different socket for any one of the already attached sockets.&lt;br /&gt;
&lt;br /&gt;
The Sunday session will begin with a spin for a Tier-5 unlocked Quartz-adorned Baldric.&lt;br /&gt;
&lt;br /&gt;
The winner of the Tier-4 unlocked eisenruck is ineligible to also win the unlocked gem pouch, but these wins in DO NOT affect eligibility for subsequent spins for unlocking services at the same or a later session.&lt;br /&gt;
&lt;br /&gt;
The spins to distribute the unlocked items, and then the unlocking of already-owned items, will be conducted in the order listed above and will begin as promptly after the posted start time as is possible.&lt;br /&gt;
&lt;br /&gt;
Any decision to provide services other than those listed, will be solely at the discretion of the merchants involved.&lt;br /&gt;
&lt;br /&gt;
No PC or account having already received a Tier-4 baldric unlock at this festival can receive a second Tier-4 unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spin for the Tier-4 baldric unlock will only include customers who possess an already Tier-3-unlocked baldric.&lt;br /&gt;
&lt;br /&gt;
No PC or account having already received a Tier-3 baldric unlock at this festival can receive a second Tier-3 unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spins for T3 baldric unlocks will only include customers who possess an already T2-unlocked baldric.&lt;br /&gt;
&lt;br /&gt;
No handing-off of items between characters or leaving to get a qualifying baldric will be allowed after the spins have determined the winners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The spin for the Tier-4 eisenruck unlock will only include customers who possess an already Tier-3-unlocked eisenruck.&lt;br /&gt;
&lt;br /&gt;
No PC or account having already received a Tier-4 eisenruck unlock at this festival can receive a second Tier-3 unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spins for Tier-3 eisenruck unlocks will only include customers who possess an already Tier-2-unlocked eisenruck.&lt;br /&gt;
&lt;br /&gt;
No PC or account having already received a Tier-3 eisenruck unlock at this festival can receive a second Tier-3 unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
No handing-off of items between characters or leaving to get a qualifying eisenruck will be allowed after the spins have determined the winners.&lt;br /&gt;
&lt;br /&gt;
The remainder of each session will be used to provide Tier-1 and/or Tier-2 eisenruck unlocks, Tier-2 baldric/yoke unlocks, Gem-gather Tier pouch unlocks, and GALD services.  None of the above items will be unlocked twice during this festival, with the exception of Tier-0 eisenrucks, which may be unlocked to Tier-1 and Tier-2.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Ebon Gate - Prime&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Four unlocking sessions are scheduled for Prime at the times and dates listed below:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sat. 10/17 - Prime: 2:00 p.m. to 4:00 p.m. Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-4 Unlocked Eisenruck&lt;br /&gt;
   2. Spin for 1 Tier-5 Sigil Adorned Baldric&lt;br /&gt;
   3. Spin for 1 Mana or Acuity Flares Gem-eater Runestaff (gem-dependent)&lt;br /&gt;
   4. Spin for 1 Unlocked Gem Pouch&lt;br /&gt;
   5. Spin for 2 Tier-4 Eisenruck unlocks&lt;br /&gt;
   6. Spin for 4 Tier-3 Eisenruck unlocks&lt;br /&gt;
   7. Spin for 2 Tier-4 Baldric unlocks&lt;br /&gt;
   8. Spin for 4 Tier-3 Baldric unlocks&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sat. 10/17 - Prime: 11:00 p.m. to 1:00 a.m. Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-5 Quartz Orb Baldric&lt;br /&gt;
   2. Spin for 1 Tier-5 Topaz Adorned Baldric&lt;br /&gt;
   3. Spin for 1 Common Elemental Flares Gem-eater Runestaff (gem-dependent HEAT, COLD, ELECTRICITY, IMPACT, or VACUUM flares)&lt;br /&gt;
   4. Spin for 1 Unlocked Gem Pouch&lt;br /&gt;
   5. Spin for 2 Tier-4 Eisenruck unlocks&lt;br /&gt;
   6. Spin for 4 Tier-3 Eisenruck unlocks&lt;br /&gt;
   7. Spin for 2 Tier-4 Baldric unlocks&lt;br /&gt;
   8. Spin for 4 Tier-3 Baldric unlocks&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Sun. 10/18 - Prime: 8:00 p.m. to 10:00 p.m. Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-4 Unlocked Eisenruck&lt;br /&gt;
   2. Spin for 1 Tier-5 Quartz Orb Baldric  &lt;br /&gt;
   3. Spin for 1 Mana or Acuity Flares Gem-eater Runestaff (gem-dependent)&lt;br /&gt;
   4. Spin for 1 Unlocked Gem Pouch&lt;br /&gt;
   5. Spin for 2 Tier-4 Eisenruck unlocks&lt;br /&gt;
   6. Spin for 4 Tier-3 Eisenruck unlocks&lt;br /&gt;
   7. Spin for 2 Tier-4 Baldric unlocks&lt;br /&gt;
   8. Spin for 4 Tier-3 Baldric unlocks&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;Wed. 10/21 - Prime: 10:00 a.m. to noon Eastern&#039;&#039;&#039;&lt;br /&gt;
   1. Spin for 1 Tier-4 Unlocked Eisenruck&lt;br /&gt;
   2. Spin for 1 Tier-5 Glyph Adorned Baldric  &lt;br /&gt;
   3. Spin for 1 Common Elemental Flares Gem-eater Runestaff (gem-dependent HEAT, COLD, ELECTRICITY, IMPACT, or VACUUM flares) &lt;br /&gt;
   4. Spin for 1 Unlocked Gem Pouch&lt;br /&gt;
   5. Spin for 2 Tier-4 Eisenruck unlocks&lt;br /&gt;
   6. Spin for 4 Tier-3 Eisenruck unlocks&lt;br /&gt;
   7. Spin for 2 Tier-4 Baldric unlocks&lt;br /&gt;
   8. Spin for 4 Tier-3 Baldric unlocks&lt;br /&gt;
&lt;br /&gt;
The sessions will begin with spins for the various already-unlocked eisenrucks, baldrics, and/or gem pouches; and gem-eater runestaves as listed for each session. Each Tier-4 eisenruck will have one gem socket of each type already attached, but the winner may utilize any subsequent/future unlocks of any tier to request the substituting of a different socket for any one of the already attached sockets.&lt;br /&gt;
&lt;br /&gt;
The winner of any one of the unlocked items or runestaves is ineligible to win another unlocked item or runestave at the same session, but these wins DO NOT affect eligibility for subsequent spins for unlocking services at the same or later sessions.&lt;br /&gt;
&lt;br /&gt;
The spins to distribute the unlocked items and runestaves, and then the unlocking of already-owned items, will be conducted in the order listed above and will begin as promptly after the posted start time as is possible.  Any decision to provide services other than those listed, will be solely at the discretion of the merchants involved.&lt;br /&gt;
&lt;br /&gt;
No PC or account may receive more than one Tier-4 baldric unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spin for the Tier-4 baldric unlock will only include customers who possess an already Tier-3-unlocked baldric.&lt;br /&gt;
&lt;br /&gt;
No PC or account may receive more than one Tier-3 baldric unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spins for Tier-3 baldric unlocks will only include customers who possess an already Tier-2-unlocked baldric.&lt;br /&gt;
&lt;br /&gt;
No swapping of items between characters or leaving to get a qualifying baldric will be allowed after the spins have determined the winners.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
The spin for the Tier-4 eisenruck unlock will only include customers who possess an already Tier-3-unlocked eisenruck.&lt;br /&gt;
&lt;br /&gt;
No PC or account may receive more than one Tier-4 eisenruck unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
The spins for Tier-3 eisenruck unlocks will only include customers who possess an already Tier-2-unlocked eisenruck.&lt;br /&gt;
&lt;br /&gt;
No PC or account may receive more than one Tier-3 eisenruck unlock at this festival.&lt;br /&gt;
&lt;br /&gt;
No swapping of items between characters or leaving to get a qualifying eisenruck will be allowed after the spins have determined the winners.&lt;br /&gt;
&lt;br /&gt;
The remainder of each session will be used to provide T1 and/or T2 eisenruck unlocks, T2 baldric/yoke unlocks, Gem-gather Tier pouch unlocks, and GALD services.  None of the above items will be unlocked twice during this festival, with the exception of T0 eisenrucks, which may be unlocked to Tier-1 and Tier-2.&lt;br /&gt;
&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:Ebon gate caligos isle.png|850px]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:World&amp;diff=131400</id>
		<title>Category:World</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:World&amp;diff=131400"/>
		<updated>2020-05-06T23:33:13Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:elanthia.jpg|800px| right]]&lt;br /&gt;
&lt;br /&gt;
[[Professions]]&lt;br /&gt;
&lt;br /&gt;
[[Races]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Creatures|Beastiary]]&lt;br /&gt;
&lt;br /&gt;
[[Elanthian Flora Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Geography|Geography]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Elanthian Flora Guide/Climate Zones|Climate Zones]]&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Maps|Maps]]&lt;br /&gt;
&lt;br /&gt;
* [[Constellations of the Northern Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[Elanthian Moons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;[[Arkati|Deities]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; - The &#039;&#039;&#039;Arkati&#039;&#039;&#039; are the Gods of [[Elanthia]].&lt;br /&gt;
&lt;br /&gt;
* Each is a member of one of the three pantheons.&lt;br /&gt;
** [[Liabo]]&lt;br /&gt;
** [[Lornon]]&lt;br /&gt;
** [[:Pantheon of Neutrality|Neutral]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Reading room|Reading Room]]&lt;br /&gt;
&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:World&amp;diff=131397</id>
		<title>Category:World</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:World&amp;diff=131397"/>
		<updated>2020-05-06T22:37:54Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: This is a revision to bring the Category:World page closer to resembling the play.net World page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__NOTOC__&lt;br /&gt;
[[image:gs3_elanith.jpg|800px| right]]&lt;br /&gt;
&lt;br /&gt;
[[Professions]]&lt;br /&gt;
&lt;br /&gt;
[[Races]]&lt;br /&gt;
&lt;br /&gt;
[[:Category:Creatures|Beastiary]]&lt;br /&gt;
&lt;br /&gt;
[[Elanthian Flora Guide]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;[[:Category:Geography|Geography]]&#039;&#039;&#039;&amp;lt;/span&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* [[Elanthian Flora Guide/Climate Zones|Climate Zones]]&lt;br /&gt;
&lt;br /&gt;
* [[:Category:Maps|Maps]]&lt;br /&gt;
&lt;br /&gt;
* [[Constellations of the Northern Sky]]&lt;br /&gt;
&lt;br /&gt;
* [[Elanthian Moons]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;&#039;&#039;&#039;[[Arkati|Deities]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; - The &#039;&#039;&#039;Arkati&#039;&#039;&#039; are the Gods of [[Elanthia]].&lt;br /&gt;
&lt;br /&gt;
* Each is a member of one of the three pantheons.&lt;br /&gt;
** [[Liabo]]&lt;br /&gt;
** [[Lornon]]&lt;br /&gt;
** [[:Pantheon of Neutrality|Neutral]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Reading Room]]&lt;br /&gt;
&lt;br /&gt;
* [[Timeline of Elanthian History]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2019&amp;diff=121882</id>
		<title>Ebon Gate Festival/services 2019</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2019&amp;diff=121882"/>
		<updated>2019-10-16T03:13:46Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&lt;br /&gt;
&lt;br /&gt;
==Platinum Service (Updated 10/15)==&lt;br /&gt;
&lt;br /&gt;
Apprentice Modificator Gunkweeler and Arcanist Leghan will be providing unlocking services for variously-adorned baldrics, eisenrucks, and secure gem pouches in the workroom attached to the Chisel, Peen, and Chanfer, Esq. shop at 7:00 pm Eastern on Wed. Oct. 16th. Another similar session is tentatively planned for the same time on Thur. Oct. 17th.&lt;br /&gt;
&lt;br /&gt;
The session will begin with a spin for a T5 unlocked quartz-adorned baldric, followed by a spin for a T4 unlocked eisenruck. The eisenruck will have one gem socket of each type already attached, but the winner may utilize any subsequent/future unlocks of any tier to request the substituting of a different socket for any one of the already attached sockets.&lt;br /&gt;
&lt;br /&gt;
There are two T4 Quartz-adorned baldric unlocks remaining, which will be spun for if more than two customers show up requesting them. Otherwise, they will be provided on a first-come first-served basis. No PC or account having already received a T4 baldric unlock at this festival can receive a second T4 unlock.&lt;br /&gt;
&lt;br /&gt;
There are five T3 Quartz-adorned baldric unlocks remaining, which will be spun for if more than five customers show up requesting them. Otherwise, they will be provided on a first-come first-served basis. No PC or account having already received a T3 baldric unlock at this festival can receive a second T3 unlock.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Prime Service Schedule==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Schedule || Service || Method/Notes || Shop || GM || Lich ID&lt;br /&gt;
|-&lt;br /&gt;
|Friday 10/18 – 9pm||Yansio Outfit||Raffle ||Wrap Yourself||Naionna||26648&lt;br /&gt;
|-&lt;br /&gt;
|Saturday 10/19 – 2pm||Permanent Scroll Cutter|| ||Savor Your Magic OR Wrap Yourself||Naionna||&lt;br /&gt;
|-&lt;br /&gt;
|Saturday 10/19 – 6pm||Rune Tattoo 211/1x a day|| ||Savor Your Magic OR Wrap Yourself||Naionna||&lt;br /&gt;
|-&lt;br /&gt;
|Sunday 10/20 – 3pm||Magic Item recharge||Silvers||Savor Your Magic OR Wrap Yourself||Naionna||&lt;br /&gt;
|-&lt;br /&gt;
|Tuesday 10/22 – 9pm||Enhancive Recharge||Shells||Savor Your Magic OR Wrap Yourself||Naionna||&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:Gs3_elanith.jpg&amp;diff=121204</id>
		<title>File:Gs3 elanith.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:Gs3_elanith.jpg&amp;diff=121204"/>
		<updated>2019-10-02T23:26:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: Elanith map displayed on the play.net World page.  Uploaded file was copied from https://www.play.net/images/gs3/maps/elanith.jpg on 10/2/2019.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elanith map displayed on the play.net World page.  Uploaded file was copied from https://www.play.net/images/gs3/maps/elanith.jpg on 10/2/2019.&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Races_and_Cultures&amp;diff=117551</id>
		<title>Category:Races and Cultures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Races_and_Cultures&amp;diff=117551"/>
		<updated>2019-06-30T03:35:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are the [[race]]s and [[culture]]s of [[Elanthia]].&lt;br /&gt;
&lt;br /&gt;
==PC Races==&lt;br /&gt;
There are thirteen races common to Elanthia:&lt;br /&gt;
*[[:Category:Humans|Humans]]&lt;br /&gt;
*[[:Category:Giantmen|Giantmen]]&lt;br /&gt;
*[[:Category:Half-Elves|Half-Elves]]&lt;br /&gt;
*[[:Category:Sylvans|Sylvans]]&lt;br /&gt;
*[[:Category:Dark Elves|Dark Elves]]&lt;br /&gt;
*[[:Category:Elves|Elves]]&lt;br /&gt;
*[[:Category:Dwarves|Dwarves]]&lt;br /&gt;
*[[:Category:Halfling|Halfling]]&lt;br /&gt;
*[[:Category:Forest Gnomes|Forest Gnomes]]&lt;br /&gt;
*[[:Category:Burghal Gnomes|Burghal Gnomes]]&lt;br /&gt;
*[[:Category:Half-Krolvin|Half-Krolvin]]&lt;br /&gt;
*[[:Category:Erithians|Erithians]]&lt;br /&gt;
*[[:Category:Aelotoi|Aelotoi]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arcane&amp;diff=113319</id>
		<title>Arcane</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arcane&amp;diff=113319"/>
		<updated>2019-02-01T07:21:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{ arcane header | navigation = {{arcane_navigation }} }}&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Arcane&#039;&#039;&#039; [[spell circle]] is comprised of many spells that were formerly found on magic items only, spells that were cast by creatures only, and a few new spells.&lt;br /&gt;
&lt;br /&gt;
This circle is not directly available to any profession.  The spells from the Arcane list will be available through some predefined items as well as generated by the [[treasure system]] via [[scroll]]s and other [[magic item]]s.  Bolt spells may be cast by [[wizard]]s meeting specific training requirement thresholds.&lt;br /&gt;
&lt;br /&gt;
An arcane spell will use the [[spell hindrance]] of its native circle. If it is not native to any circle, it will mimic the [[Sorcerer Base|Sorcerer circle]] spell hindrance.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Magic%20Spells%60Systems/Arcane%20Circle/view Officials folder]&lt;br /&gt;
[[Category:Arcane Spells| ]]&lt;br /&gt;
&lt;br /&gt;
{{stub}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Roleplaying_award&amp;diff=112850</id>
		<title>Roleplaying award</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Roleplaying_award&amp;diff=112850"/>
		<updated>2019-01-01T15:32:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{side box|[T]alking about RPA&#039;s and essentially asking for them is the quickest way to make a GM not give them. In fact, many months ago I banned them entirely because 90+ people were showing up to events, with only 30 people talking, the others waiting on a mass RPA. In fact I have a tool now that I can single out people who are truly putting forth the effort in a room, so I can mass RPA them at the end and wash over those looking for a participation trophy. I don&#039;t mean to sound cruel, but if you&#039;re expecting an RPA from an event, mine or anyone&#039;s, then some reflection may be in order, because that&#039;s not what it should be about. The comparison to paying to see a movie, and the ushers delaying it, isn&#039;t really a good one at that. GameMasters, for all intents and purposes, are volunteers ... It&#039;s a labor of love. I wouldn&#039;t spend the hours I do in this game, online or offline if I didn&#039;t love every second of it. I don&#039;t do it for the money. Just like you shouldn&#039;t show up for an RPA, or expect one if expectations aren&#039;t on par.&lt;br /&gt;
&lt;br /&gt;
-GM Kenstrom (May 2017)}}&lt;br /&gt;
&#039;&#039;&#039;Roleplaying awards&#039;&#039;&#039; (RPAs) are given by [[GameMaster]]s (GMs) for various reasons. Like [[Gift of Lumnis]], multipliers are set to last for a fixed amount of bonus [[experience]].  Doing activities that gain a relatively small amount of experience, such as [[guild]] activities, will &#039;&#039;not&#039;&#039; result in overall less experience being gained over the length of the award. &lt;br /&gt;
&lt;br /&gt;
There are two forms of RPA: &#039;&#039;&#039;modifier&#039;&#039;&#039;, which appears as a 1.5-4x experience modifier, but will last until the total bonus experience assigned by the awarding GM is reached, and &#039;&#039;&#039;flat&#039;&#039;&#039;, a fixed amount of experience added is added to [[field experience pool]] to be absorbed.  Modifiers are used for larger awards, and flat for smaller.&lt;br /&gt;
&lt;br /&gt;
Players can nominate another player&#039;s character via the{{boldmono| [[#ROLEPLAY (verb)|ROLEPLAY NOMINATE]] }}verb. &lt;br /&gt;
&lt;br /&gt;
It is possible to acquire an RPA orb, which is a transferable object that confers an RPA upon the character who rubs it.  There are several colors which denote the bonus level of the orb:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
| Black&lt;br /&gt;
| 100 Flat Exp&lt;br /&gt;
|-&lt;br /&gt;
| Red&lt;br /&gt;
| 200 Flat Exp&lt;br /&gt;
|-&lt;br /&gt;
| Orange&lt;br /&gt;
| 300 Flat Exp&lt;br /&gt;
|-&lt;br /&gt;
| Yellow&lt;br /&gt;
| 400 Flat Exp&lt;br /&gt;
|-&lt;br /&gt;
| Green&lt;br /&gt;
| Level 1 Modifier&lt;br /&gt;
|-&lt;br /&gt;
| Blue&lt;br /&gt;
| Level 2 Modifier&lt;br /&gt;
|-&lt;br /&gt;
| Indigo&lt;br /&gt;
| Level 3 Modifier&lt;br /&gt;
|-&lt;br /&gt;
| Violet&lt;br /&gt;
| Level 4 Modifier&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
Examples of messaging when RPA is received:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
You take a deep breath, and look around with renewed vigor.  It is good to be alive, and an adventurer in this land.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
With a sudden flash of insight, you realize you now understand more of what you have experienced.....&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
An old memory bubbles up from your past, and causes you to reflect a moment.  With a flash of insight, you realize you understand yourself a bit better than you did a moment ago.  The sudden feeling of self-knowledge is a pleasant one.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
To view whether or not a character has an active RPA, use the{{boldmono| [[EXPERIENCE (verb)|EXP]] }}command. There is no message when it expires.&lt;br /&gt;
&lt;br /&gt;
RPAs are separate from (and multiplier RPAs can be stacked with) the [[Gift of Lumnis]].  If a character has an RPA active during Gift of Lumnis, there will be extra messaging below the Lumnis messaging.  For example:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
Your mind is numbed.&lt;br /&gt;
&lt;br /&gt;
You feel a strange sense of serenity and find that you are able to reflect on recent events with uncommon clarity and understanding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Your recent adventures echo powerfully in your mind.&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==ROLEPLAY (verb)==&lt;br /&gt;
Players should{{boldmono| ROLEPLAY NOMINATE }}each other before an event begins or at least before the roleplaying ends.  Every GM that is logged into that instance will see the messaging, unless it gets lost in their screen scroll.&lt;br /&gt;
&lt;br /&gt;
Any GM could look into what&#039;s going on and possibly grant a RPA. It doesn&#039;t have to be the local [[town guru]].&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=27em}}&amp;gt;&lt;br /&gt;
&amp;gt;roleplay&lt;br /&gt;
To nominate someone currently engaged in excellent roleplaying, type:&lt;br /&gt;
    ROLEPLAY NOMINATE &amp;lt;name&amp;gt; &amp;lt;reason&amp;gt;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Roleplaying Awards Explained==&lt;br /&gt;
GameMasters are continually on the lookout for instances of good roleplaying.  If someone is observed roleplaying well, the GameMaster may give an immediate award of fame and experience, as well as a multiplier which will affect all fame and experience absorbed for the next several hours.  The better and more consistent your roleplaying, the more likely you are to be observed, and the higher the multiplier which will be awarded.  Multipliers decrease naturally over time -- a low multiplier may only last for one hour, but higher multipliers can last for several hours.&lt;br /&gt;
&lt;br /&gt;
The duration of a multiplier will only be decremented while it has an effect on your field experience.  In other words, if you wish to roleplay in town while your mind is &amp;quot;clear as a bell,&amp;quot; this will have no effect on the multiplier&#039;s duration -- the timer only counts down while you actually have some experience to absorb.&lt;br /&gt;
&lt;br /&gt;
If you choose not to roleplay, or to be out of character, this will never have a negative effect on your experience or fame -- you will continue to earn and absorb experience at the normal rate.  Roleplaying experience and multipliers are only intended as a bonus for good roleplayers, and not as a requirement for play.  However, If you do have a multiplier then &amp;quot;out of character&amp;quot; behavior may result in the loss of this multiplier and your return to a &amp;quot;normal&amp;quot; rate of experience absorption.&lt;br /&gt;
&lt;br /&gt;
It is understood that there are times when it is necessary to discuss things in an &amp;quot;out of character&amp;quot; manner, such as when explaining combat and/or spell techniques to a new player.  Therefore, GameMasters will use judgment in such situations, and will not generally clear a multiplier for this type of behavior. If, however, your character is faced with an extremely out of character situation, and yet still manages to roleplay well under the circumstances, this can lead to an even higher award than usual.&lt;br /&gt;
&lt;br /&gt;
Occasionally, a player will receive a roleplaying award when, to their perspective, they were doing nothing at all. Though many roleplaying awards are given &#039;on the spot&#039; some are simply noted and awarded at a later date and time.&lt;br /&gt;
&lt;br /&gt;
GameMasters do have limits to their time and attention, so just because you are roleplaying well in a particular instance, this is no guarantee that you will be observed and/or awarded. But GameMasters are on the lookout for good roleplayers. The best approach to receive an award is simply to roleplay consistently, no matter what the situation.  Do your best, and you will reap the benefits.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Experience (saved posts)]]&lt;br /&gt;
*[[The Art of Roleplaying in GemStone IV (guide)]]&lt;br /&gt;
*[[MYCHAR (verb)]]&lt;br /&gt;
&lt;br /&gt;
[[category: Character Mechanics]]&lt;br /&gt;
[[Category: GameMasters]]&lt;br /&gt;
[[Category: Experience]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Forging&amp;diff=101098</id>
		<title>Forging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Forging&amp;diff=101098"/>
		<updated>2017-12-12T07:25:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;{{TOCright|limit=3}}&amp;lt;/div&amp;gt; &amp;lt;!--This page is a mix of official documentation, added GM info, and player-generated info.  Please make sure you can show proof to justify any edit.  If not, please make a Research page (see Style Guide)--&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt; &lt;br /&gt;
[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view original &#039;&#039;&#039;Forging Guide&#039;&#039;&#039; (introductory material)&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-3&amp;quot;&amp;gt;[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view full article&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Intro}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four possible outcomes in turning the grinder:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The entire material is destroyed.  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You are left with a toothpick.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Minor failure&lt;br /&gt;
|Try again.  The weight of the material is reduced slightly, which means you may need more material.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;Things seem to be going okay, but this is more difficult than you expected.  After grinding for what seems like an eternity you realize that the scribed pattern has been chewed away, but the remaining &amp;lt;material&amp;gt; doesn&#039;t look like anything yet.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
|A functional, crafted handle has been created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands.  You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major success&lt;br /&gt;
|The hilt can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands. You smile as you realize that this piece is the very best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon completion of the grinding portion of the forging process, one must polish the finished piece by{{mono| [[LEAN (verb)|LEANing]] }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Forge}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are five possible outcomes in getting the tongs:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Continue working &lt;br /&gt;
|It takes longer to create larger pieces.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish this round of work on your {material} slab and set the tongs on the anvil, realizing that there&#039;s more work to be done before the &amp;gt;material&amp;lt; slab will resemble its intended form.&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|You are left with nothing.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|A regular head or blade is created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and straighten up. Turning the {material} {item}-blade you nod, satisfied with your work.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Major success &lt;br /&gt;
|The head or blade can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You pause and lift the still glowing {material} {item}-blade from the anvil. A moment of close inspection is all you need to tell that you have done your best work this time. You smile as you plunge the hot {item}-blade into the tempering trough.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
As with crafting, one must polish the finished piece by{{mono| LEANing }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Polisher}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Vise}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four outcomes to turning the vise:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The pieces are combined, but at a severely reduced quality.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|The pieces are combined.  The weapon will not be perfect, but if the two pieces going into the vise are &amp;quot;best&amp;quot; pieces, the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {material} {item} in your hands. You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major Success &lt;br /&gt;
|The pieces are combined at increased quality.  If the two pieces were &amp;quot;best&amp;quot; pieces, the resulting weapon will be a perfect weapon, provided that you are a master of crafting.  If the two pieces are not &amp;quot;best&amp;quot; pieces, then the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {weapon} in your hands. You smile as you realize that this piece is probably the best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
After this step, the head or blade is complete.  The weapon will be a &amp;lt;quality&amp;gt; &amp;lt;material&amp;gt;-handled &amp;lt;material&amp;gt; &amp;lt;weapon&amp;gt;.  The handle portion of the short can be removed using the polisher via{{mono| LEAN POLISHER WITH CLEAN}}.&lt;br /&gt;
&lt;br /&gt;
While it is possible to dye the pieces at this step, it can cause serious bugs. It is best to leave them as-is.&lt;br /&gt;
&lt;br /&gt;
==The Slab Cutter==&lt;br /&gt;
The slab cutter in the crafting room is used to divide the material into several pieces.  Since a successful forging attempt uses the entirety of a piece of material, this cuts down on waste.  To do so,{{mono| PULL }}slab-cutter, after{{mono| PUSHing }}to adjust the cut size, or{{mono| POKEing }}to reset it to cut the material in half.  To find out how much material to use,{{mono| MEASURE }}the glyph.&lt;br /&gt;
&lt;br /&gt;
==The Forging Hammer==&lt;br /&gt;
A forging hammer must be used during the forging process ({{mono|GET TONGS}}).  Pieces made with a perfect forging hammer have an 8% chance to combine to make a perfect weapon.&lt;br /&gt;
&lt;br /&gt;
Forging hammers must be attuned to the character in order make a perfect piece.  When using a forging hammer crafted by another forger, the following message will indicate when the hammer is attuned to the forger.&lt;br /&gt;
::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel as if you&#039;ve become accustomed to the balance and heft of this forging-hammer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modifiers to Forging==&lt;br /&gt;
=== Statistic Modifiers ===&lt;br /&gt;
As described above, the following statistics affect the three stages of forging:&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Crafting&lt;br /&gt;
|[[STR]], [[DEX]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Forging&lt;br /&gt;
|[[STR]], [[CON]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Vise&lt;br /&gt;
|[[DEX]], [[DIS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Racial Modifiers ===&lt;br /&gt;
A character&#039;s race and profession modify their roll when making an item. Characters that come from a race with a tradition of forging or crafting might have a bonus to those skills, possibly innate, or possibly from growing up in a culture where they would have grown up learning about forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Race &lt;br /&gt;
! Crafting &lt;br /&gt;
! Forging&lt;br /&gt;
|-&lt;br /&gt;
| [[Burghal Gnome]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Erithian]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Gnome]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Giantman]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Krolvin]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvankind]] || handicap || small handicap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Profession Modifiers ===&lt;br /&gt;
Since training as an adventurer does not generally involve practice at the forge, most professions suffer a penalty to working on the grinder and receive no bonus to forging. Those with exceptionally nimble hands avoid the grinder penalty, while those with thickly-calloused hands and a tradition of hard labor suffer less of a grinder penalty and a slight bonus to forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|- bgcolor = lightgrey&lt;br /&gt;
! Profession &lt;br /&gt;
! Crafting (Grinder) &lt;br /&gt;
! Forging Handicap&lt;br /&gt;
! Assembling (Vise)&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || significant handicap || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Empath]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]] || small handicap || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || significant handicap || +50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || ? || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]] || significant handicap || +50 || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Profession matters much less when assembling parts&lt;br /&gt;
&lt;br /&gt;
:A negative handicap is a bonus&lt;br /&gt;
====Maximum Professional Handicaps====&lt;br /&gt;
*Crafting: -40&lt;br /&gt;
*Forging: -50&lt;br /&gt;
*Assembling: -6&lt;br /&gt;
&lt;br /&gt;
==Success Determination Calculation==&lt;br /&gt;
&lt;br /&gt;
The chance to successfully forge an item is determined by:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!1-500&lt;br /&gt;
|[appropriate forging skill (OHE, BR, etc.)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[wound/HP-loss penalty]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Forging stat bonuses averaged] (Effective Con bonus, Effective Dis bonus, Effective Str bonus)&lt;br /&gt;
|-&lt;br /&gt;
| ||{Comparatively, Grinder stat bonuses are (Effective Dex bonus, Effective Dis bonus, Effective Str bonus)}&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s magical-plus penalty (higher plus = higher penalty)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s size penalty (each &amp;quot;pound&amp;quot; of material being worked is a -1 penalty)]&lt;br /&gt;
|-&lt;br /&gt;
| ||(working larger masses of material at the forge is inherently more difficult)&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[forging hammer&#039;s quality modifier]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[profession handicap]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Racial bonus]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|&amp;lt;nowiki&amp;gt;--------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|{Chance of success}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:1-500 RNG&lt;br /&gt;
:If RNG &amp;lt; {Chance of success} then SUCCESS.&lt;br /&gt;
&lt;br /&gt;
===Weapon Quality Determination===&lt;br /&gt;
Once a &#039;&#039;&#039;forging attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an Extraordinary Success (ES) (a &amp;quot;best work&amp;quot; item, necessary in order to achieve a perfect weapon).&lt;br /&gt;
&lt;br /&gt;
The forge&#039;s script/code suggests that a 5% chance of an ES was intended, with the hammer&#039;s ownership/quality providing a bonus, but the code evaluates to the two If statements below:&lt;br /&gt;
&lt;br /&gt;
:If the forging-hammer does not belong to the weaponsmith, the % chance of an ES is 0.&lt;br /&gt;
:If the forging-hammer DOES belong to the weaponsmith, the % chance of an ES = the hammer&#039;s quality modifier.&lt;br /&gt;
&lt;br /&gt;
Once a &#039;&#039;&#039;grinding attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an ES. The grinder&#039;s chance of an ES is a flat 5% chance. No modifiers of any sort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the vise&#039;&#039;&#039;, the chance of an ES and a quality increase is determined by a 1-100 RNG vs. (the applicable Forging skill/50), and so the max possible is a 10% chance. A weaponsmith with an OHE forging skill of 400 would have an 8% chance of an ES when assembling an OHE weapon.&lt;br /&gt;
&lt;br /&gt;
===Gift of Eonak===&lt;br /&gt;
[[Gift of Eonak]] will provide a second roll for the Grinder, Forging, and Vise steps of the forging process, and the better of the two at each step will be kept.&lt;br /&gt;
&lt;br /&gt;
It does not provide a second roll when a success at grinding is followed by a roll to see whether an Extraordinary Success was achieved or not.  Similarly, it does not provide a second roll when a success at forging is followed by a roll to see whether an Extraordinary Success was achieved or not.  However, it DOES provide a second roll when a success at the vise is followed by a roll to see whether an Extraordinary Success was achieved or not.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
To completely create a weapon, the following success/failure rolls are involved:&lt;br /&gt;
&lt;br /&gt;
1. Grinding the hilt or handle:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%&lt;br /&gt;
&lt;br /&gt;
2. Forging the head or blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%, but Perfect forging hammer can raise the chance to 8%.&lt;br /&gt;
&lt;br /&gt;
3. Vise assembly of hilt and blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 10% (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
&lt;br /&gt;
==Advancing Skills==&lt;br /&gt;
Learning to forge involves actually doing it.  For each of the six skills, there are 500 ranks.  The number of ranks one has can be seen using the{{boldmono| [[ARTISAN (verb)|ARTISAN]] }}verb.&lt;br /&gt;
===Forge Step===&lt;br /&gt;
In the head or blade creation step, for each attempt there is a chance approximately equal to the following:&lt;br /&gt;
{{Equation box|{{math|&#039;&#039;&#039;Probability &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; [500 - RANKS + &amp;quot;[[LOG]] Bonus&amp;quot;]/500}}}}&lt;br /&gt;
Given this, about 483 ranks is the half-way mark as far as average number of attempts it takes to mastery.  Note that it has been said that Logic plays a part in determining if a character learns from an attempt at forging or not.  The average number of attempts required to master an artisan skill is 3400 attempts.  If it takes 3 minutes per forging attempt, this translates to about 170 hours of doing nothing but forging in order to master the skill.  Any use of the skills is counted as an attempt at forging, and it is possible to master by forging the simplest weapons from bronze and wood.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;LOG Bonus&amp;quot; in this context is not the stat bonus, but a possible small adder (assumed +1 limit) for those with the correct amount of logic bonus, assumed to be +20.&lt;br /&gt;
&lt;br /&gt;
===Grinder and Vise Steps===&lt;br /&gt;
There is no Logic bonus involved in improving one&#039;s Crafting skill when using either the Grinder or the Vise.  Both are straight-up RNGs with no modifiers.  &lt;br /&gt;
&lt;br /&gt;
===Forging Specific Weapons===&lt;br /&gt;
Logic bonus is involved when improving one&#039;s OHE-Forging, OHB-Forging, 2H-Forging, etc. skills.  That bonus is +1 for a current (possibly enhanced) Logic of 85 or greater, and a +2 for a current Logic stat that is &amp;quot;really high.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Materials Available==&lt;br /&gt;
There are various types of wood available in different locations.  For the most part, the metals are universally available.&lt;br /&gt;
===Woods===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Wood&lt;br /&gt;
! Town&lt;br /&gt;
|-&lt;br /&gt;
| [[Haon]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hickory]] &lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ko&#039;nag]]&lt;br /&gt;
| [[Troubled_Waters_prize_list|Troubled Waters prize]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maoral]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maple]]&lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modwir]]&lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Monir]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Oak]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-magical metals===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | n/a&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| none, forge in&amp;lt;br/&amp;gt;Kobold Mines&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Invar]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| align = right | 7.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common magical metals===&lt;br /&gt;
These metals are sold in every forging shop, and are rather common in slab generators.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| align = right | 10.3%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ora]]&lt;br /&gt;
| align = right | 2.6%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Imflass]]&lt;br /&gt;
| align = right | 12.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Vultite]]&lt;br /&gt;
| align = right | 2.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon metals===&lt;br /&gt;
These were sold off the shelf at certain events, and show up somewhat regularly in the slab generator.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Drakar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Gornar]]&lt;br /&gt;
| align = right | 2.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithglin]]&lt;br /&gt;
| off the shelf only&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhimar]]&lt;br /&gt;
| align = right | 3.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorchar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
These have only been available through auctions or raffles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Eahnor]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Eonake]]&lt;br /&gt;
| align = right | 0.209%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | rumored 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faenor]]&lt;br /&gt;
| align = right | 4.0%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Golvern]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelyn]]&lt;br /&gt;
| align = right | 1.610%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Razern]]&lt;br /&gt;
| align = right | 2.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rolaren]]&lt;br /&gt;
| align = right | 0.230%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Vaalorn]]&lt;br /&gt;
| align = right | 1.9%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil iron]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | rumored 18&lt;br /&gt;
|-&lt;br /&gt;
| [[White ora]]&lt;br /&gt;
| align = right | 1.212%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes:&lt;br /&gt;
:Percentages come from two different sources, using the bigger sample when possible. Thus, percentages will not add to 100%.&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Uncommon metals taken from Frorin&#039;s sample of about 680 slabs.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;Rare metals taken from Liia&#039;s release of slab generator data, totaling 4784 slabs between Prime and Platinum.&lt;br /&gt;
:&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;Frorin did not break out iron and steel results; they combined to around 37.5%&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tempering Oils===&lt;br /&gt;
In order to complete a head or blade, you must have the proper oil in the trough.  You empty the trough by pulling the cork and then POURing the oil into the trough.  Below is a table which, while not comprehensive, hopefully offers pertinent examples and tricks, sufficient for most needs.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Oil&lt;br /&gt;
! Enchantment&lt;br /&gt;
! Pertains to (examples)&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| water&lt;br /&gt;
| less than 0x&lt;br /&gt;
| [[bronze]], [[iron]]&lt;br /&gt;
| free&lt;br /&gt;
|-&lt;br /&gt;
| tempering oil&lt;br /&gt;
| 0x&lt;br /&gt;
| [[steel]], [[invar]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ~ 10 silver&lt;br /&gt;
|-&lt;br /&gt;
| enchanted tempering oil&lt;br /&gt;
| 1x to 2x (up to +10)&lt;br /&gt;
| [[mithril]], [[faenor]], ([[white ora|white]]) [[ora]]&lt;br /&gt;
| ~ 2,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| twice-enchanted oil&lt;br /&gt;
| 3x to 4x (+11 to +19)&lt;br /&gt;
| [[razern]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;, [[imflass]], [[mithglin]], [[vaalorn]]&lt;br /&gt;
| ~ 10,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| ensorcelled oil&lt;br /&gt;
| 4x and above&lt;br /&gt;
| [[vultite]], [[eonake]], [[rolaren]], [[golvern]]&lt;br /&gt;
| ~ 20,000 silvers&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes: &lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Invar is naturally +2 but is neither enchanted nor nor magical.&lt;br /&gt;
:&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Razern in principle seems to fall into the previous category, but requires twice-enchanted oil, likely owing to its natural critical weighting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Glyphs Available==&lt;br /&gt;
The following is a list of weapon glyphs available at the various forging workshop locations.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Edged Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Main gauche]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Backsword]] &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutlass]] &lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Handaxe]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] &lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadsword]] &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Estoc]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Blunt Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Cudgel]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbill]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[War hammer]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning star]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridgemace]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Spikestar]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and chain]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Two-handed Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mattock]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Greatsword]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[War-pick]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamberge]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Greataxe]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Maul]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Polearm Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilum]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Kai]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeddart-axe]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Awl-pike]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Brawling Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-duster]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook-knife]]&lt;br /&gt;
| all&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-blade]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll-claw]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yierka-spur]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist-scythe]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger-claw]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sai]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Hybrid weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
! Skills Required&lt;br /&gt;
|-&lt;br /&gt;
| [[Katar]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 3&lt;br /&gt;
| Brawling&amp;lt;br/&amp;gt;Edged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Warsword]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 6&lt;br /&gt;
| Edged Weapons&amp;lt;br/&amp;gt;Two-Handed Weapons&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Usefulness of Forging==&lt;br /&gt;
Forged weapon AvDs are increased over those of normal weapons at a flat rate; therefore, it is similar to increasing the enchant slightly.  Below is a listing of the quality ranks, and their bonuses.  Forged weapons may be blessed, enchanted, ensorcelled, and [[:Category: Weapon Enhancements|otherwise improved]] through various profession, merchant, and [[Premium Point]] services.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Quality&lt;br /&gt;
! DF/Breakage&amp;lt;br/&amp;gt; Bonus&lt;br /&gt;
! AvD Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| 6%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| Superior&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Hefty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Nifty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Well-crafted&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elegant&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Well-made&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| none?&lt;br /&gt;
| none?&lt;br /&gt;
|-&lt;br /&gt;
| Nice&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Plain&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Simple&lt;br /&gt;
| none?&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Crude&lt;br /&gt;
| none?&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Lop-sided&lt;br /&gt;
| none?&lt;br /&gt;
| -2?&lt;br /&gt;
|-&lt;br /&gt;
| Flimsy&lt;br /&gt;
| none?&lt;br /&gt;
| -3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/Forging Perl Script|Attempts Per Rank Log Parser - Perl]]&lt;br /&gt;
*[[Forged weapon dyeing]]&lt;br /&gt;
*[[Forging scriber]]&lt;br /&gt;
*[[:Category:Forging Shops|Forging Supply Shops category]]&lt;br /&gt;
[[Category: Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Forging&amp;diff=101096</id>
		<title>Forging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Forging&amp;diff=101096"/>
		<updated>2017-12-12T07:02:32Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;{{TOCright|limit=3}}&amp;lt;/div&amp;gt; &amp;lt;!--This page is a mix of official documentation, added GM info, and player-generated info.  Please make sure you can show proof to justify any edit.  If not, please make a Research page (see Style Guide)--&amp;gt;&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-2&amp;quot;&amp;gt; &lt;br /&gt;
[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view original &#039;&#039;&#039;Forging Guide&#039;&#039;&#039; (introductory material)&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&amp;lt;span class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-3&amp;quot;&amp;gt;[&amp;lt;span class=&amp;quot;mw-customtoggle-1 mw-customtoggle-2 mw-customtoggle-3&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;Click to view full article&amp;lt;/span&amp;gt;]&amp;lt;/span&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Intro}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four possible outcomes in turning the grinder:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The entire material is destroyed.  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You are left with a toothpick.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Minor failure&lt;br /&gt;
|Try again.  The weight of the material is reduced slightly, which means you may need more material.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;Things seem to be going okay, but this is more difficult than you expected.  After grinding for what seems like an eternity you realize that the scribed pattern has been chewed away, but the remaining &amp;lt;material&amp;gt; doesn&#039;t look like anything yet.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!Success&lt;br /&gt;
|A functional, crafted handle has been created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands.  You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major success&lt;br /&gt;
|The hilt can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands. You smile as you realize that this piece is the very best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Upon completion of the grinding portion of the forging process, one must polish the finished piece by{{mono| [[LEAN (verb)|LEANing]] }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Forge}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are five possible outcomes in getting the tongs:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Continue working &lt;br /&gt;
|It takes longer to create larger pieces.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish this round of work on your {material} slab and set the tongs on the anvil, realizing that there&#039;s more work to be done before the &amp;gt;material&amp;lt; slab will resemble its intended form.&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|You are left with nothing.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt;  &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again  &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|A regular head or blade is created&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and straighten up. Turning the {material} {item}-blade you nod, satisfied with your work.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Major success &lt;br /&gt;
|The head or blade can be used to attempt to create a perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You pause and lift the still glowing {material} {item}-blade from the anvil. A moment of close inspection is all you need to tell that you have done your best work this time. You smile as you plunge the hot {item}-blade into the tempering trough.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|}&lt;br /&gt;
As with crafting, one must polish the finished piece by{{mono| LEANing }}on the polisher.&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Polisher}}&amp;lt;/div&amp;gt;&lt;br /&gt;
{{#section:Template:Forging Guide|Vise}}&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible&amp;quot; id=&amp;quot;mw-customcollapsible-1&amp;quot;&amp;gt;&lt;br /&gt;
There are four outcomes to turning the vise:&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightgrey&lt;br /&gt;
!Result || Notes || Messaging&lt;br /&gt;
|-&lt;br /&gt;
!Major failure &lt;br /&gt;
|The pieces are combined, but at a severely reduced quality.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Minor failure &lt;br /&gt;
|Try again&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!Success &lt;br /&gt;
|The pieces are combined.  The weapon will not be perfect, but if the two pieces going into the vise are &amp;quot;best&amp;quot; pieces, the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {material} {item} in your hands. You nod, satisfied with the piece you&#039;ve created.&amp;lt;/pre&amp;gt; &lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot;|Major Success &lt;br /&gt;
|The pieces are combined at increased quality.  If the two pieces were &amp;quot;best&amp;quot; pieces, the resulting weapon will be a perfect weapon, provided that you are a master of crafting.  If the two pieces are not &amp;quot;best&amp;quot; pieces, then the resulting weapon will be a superior weapon.&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {weapon} in your hands. You smile as you realize that this piece is probably the best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
After this step, the head or blade is complete.  The weapon will be a &amp;lt;quality&amp;gt; &amp;lt;material&amp;gt;-handled &amp;lt;material&amp;gt; &amp;lt;weapon&amp;gt;.  The handle portion of the short can be removed using the polisher via{{mono| LEAN POLISHER WITH CLEAN}}.&lt;br /&gt;
&lt;br /&gt;
While it is possible to dye the pieces at this step, it can cause serious bugs. It is best to leave them as-is.&lt;br /&gt;
&lt;br /&gt;
==The Slab Cutter==&lt;br /&gt;
The slab cutter in the crafting room is used to divide the material into several pieces.  Since a successful forging attempt uses the entirety of a piece of material, this cuts down on waste.  To do so,{{mono| PULL }}slab-cutter, after{{mono| PUSHing }}to adjust the cut size, or{{mono| POKEing }}to reset it to cut the material in half.  To find out how much material to use,{{mono| MEASURE }}the glyph.&lt;br /&gt;
&lt;br /&gt;
==The Forging Hammer==&lt;br /&gt;
A forging hammer must be used during the forging process ({{mono|GET TONGS}}).  Pieces made with a perfect forging hammer have an 8% chance to combine to make a perfect weapon.&lt;br /&gt;
&lt;br /&gt;
Forging hammers must be attuned to the character in order make a perfect piece.  When using a forging hammer crafted by another forger, the following message will indicate when the hammer is attuned to the forger.&lt;br /&gt;
::{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel as if you&#039;ve become accustomed to the balance and heft of this forging-hammer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modifiers to Forging==&lt;br /&gt;
=== Statistic Modifiers ===&lt;br /&gt;
As described above, the following statistics affect the three stages of forging:&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Crafting&lt;br /&gt;
|[[STR]], [[DEX]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Forging&lt;br /&gt;
|[[STR]], [[CON]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Vise&lt;br /&gt;
|[[DEX]], [[DIS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Racial Modifiers ===&lt;br /&gt;
A character&#039;s race and profession modify their roll when making an item. Characters that come from a race with a tradition of forging or crafting might have a bonus to those skills, possibly innate, or possibly from growing up in a culture where they would have grown up learning about forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Race &lt;br /&gt;
! Crafting &lt;br /&gt;
! Forging&lt;br /&gt;
|-&lt;br /&gt;
| [[Burghal Gnome]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Erithian]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Gnome]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Giantman]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Krolvin]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvankind]] || handicap || small handicap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Profession Modifiers ===&lt;br /&gt;
Since training as an adventurer does not generally involve practice at the forge, most professions suffer a penalty to working on the grinder and receive no bonus to forging. Those with exceptionally nimble hands avoid the grinder penalty, while those with thickly-calloused hands and a tradition of hard labor suffer less of a grinder penalty and a slight bonus to forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|- bgcolor = lightgrey&lt;br /&gt;
! Profession &lt;br /&gt;
! Crafting (Grinder) &lt;br /&gt;
! Forging Handicap&lt;br /&gt;
! Assembling (Vise)&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || significant handicap || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Empath]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]] || small handicap || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || significant handicap || +50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || ? || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]] || significant handicap || +50 || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Profession matters much less when assembling parts&lt;br /&gt;
&lt;br /&gt;
:A negative handicap is a bonus&lt;br /&gt;
====Maximum Professional Handicaps====&lt;br /&gt;
*Crafting: -40&lt;br /&gt;
*Forging: -50&lt;br /&gt;
*Assembling: -6&lt;br /&gt;
&lt;br /&gt;
==Success Determination Calculation==&lt;br /&gt;
&lt;br /&gt;
The chance to successfully forge an item is determined by:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!1-500&lt;br /&gt;
|[appropriate forging skill (OHE, BR, etc.)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[wound/HP-loss penalty]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Forging stat bonuses averaged] (Effective Con bonus, Effective Dis bonus, Effective Str bonus)&lt;br /&gt;
|-&lt;br /&gt;
| ||{Comparatively, Grinder stat bonuses are (Effective Dex bonus, Effective Dis bonus, Effective Str bonus)}&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s magical-plus penalty (higher plus = higher penalty)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s size penalty (each &amp;quot;pound&amp;quot; of material being worked is a -1 penalty)]&lt;br /&gt;
|-&lt;br /&gt;
| ||(working larger masses of material at the forge is inherently more difficult)&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[forging hammer&#039;s quality modifier]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[profession handicap]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Racial bonus]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|&amp;lt;nowiki&amp;gt;--------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|{Chance of success}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:1-500 RNG&lt;br /&gt;
:If RNG &amp;lt; {Chance of success} then SUCCESS.&lt;br /&gt;
&lt;br /&gt;
===Weapon Quality Determination===&lt;br /&gt;
Once a &#039;&#039;&#039;forging attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an Extraordinary Success (ES) (a &amp;quot;best work&amp;quot; item, necessary in order to achieve a perfect weapon).&lt;br /&gt;
&lt;br /&gt;
The forge&#039;s script/code suggests that a 5% chance of an ES was intended, with the hammer&#039;s ownership/quality providing a bonus, but the code evaluates to the two If statements below:&lt;br /&gt;
&lt;br /&gt;
:If the forging-hammer does not belong to the weaponsmith, the % chance of an ES is 0.&lt;br /&gt;
:If the forging-hammer DOES belong to the weaponsmith, the % chance of an ES = the hammer&#039;s quality modifier.&lt;br /&gt;
&lt;br /&gt;
Once a &#039;&#039;&#039;grinding attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an ES. The grinder&#039;s chance of an ES is a flat 5% chance. No modifiers of any sort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the vise&#039;&#039;&#039;, the chance of an ES and a quality increase is determined by a 1-100 RNG vs. (the applicable Forging skill/50), and so the max possible is a 10% chance. A weaponsmith with an OHE forging skill of 400 would have an 8% chance of an ES when assembling an OHE weapon.&lt;br /&gt;
&lt;br /&gt;
===Gift of Eonak===&lt;br /&gt;
[[Gift of Eonak]] will provide a second roll for the Grinder, Forging, and Vise steps of the forging process, and the better of the two at each step will be kept.&lt;br /&gt;
&lt;br /&gt;
It does not provide a second roll when a success at grinding is followed by a roll to see whether an Extraordinary Success was achieved or not.  Similarly, it does not provide a second roll when a success at forging is followed by a roll to see whether an Extraordinary Success was achieved or not.  However, it DOES provide a second roll when a success at the vise is followed by a roll to see whether an Extraordinary Success was achieved or not.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
To completely create a weapon, the following success/failure rolls are involved:&lt;br /&gt;
&lt;br /&gt;
1. Grinding the hilt or handle:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%&lt;br /&gt;
&lt;br /&gt;
2. Forging the head or blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%, but Perfect forging hammer can raise the chance to 8%.&lt;br /&gt;
&lt;br /&gt;
3. Vise assembly of hilt and blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 10%&lt;br /&gt;
&lt;br /&gt;
==Advancing Skills==&lt;br /&gt;
Learning to forge involves actually doing it.  For each of the six skills, there are 500 ranks.  The number of ranks one has can be seen using the{{boldmono| [[ARTISAN (verb)|ARTISAN]] }}verb.&lt;br /&gt;
===Forge Step===&lt;br /&gt;
In the head or blade creation step, for each attempt there is a chance approximately equal to the following:&lt;br /&gt;
{{Equation box|{{math|&#039;&#039;&#039;Probability &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; [500 - RANKS + &amp;quot;[[LOG]] Bonus&amp;quot;]/500}}}}&lt;br /&gt;
Given this, about 483 ranks is the half-way mark as far as average number of attempts it takes to mastery.  Note that it has been said that Logic plays a part in determining if a character learns from an attempt at forging or not.  The average number of attempts required to master an artisan skill is 3400 attempts.  If it takes 3 minutes per forging attempt, this translates to about 170 hours of doing nothing but forging in order to master the skill.  Any use of the skills is counted as an attempt at forging, and it is possible to master by forging the simplest weapons from bronze and wood.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;LOG Bonus&amp;quot; in this context is not the stat bonus, but a possible small adder (assumed +1 limit) for those with the correct amount of logic bonus, assumed to be +20.&lt;br /&gt;
&lt;br /&gt;
===Grinder and Vise Steps===&lt;br /&gt;
There is no Logic bonus involved in improving one&#039;s Crafting skill when using either the Grinder or the Vise.  Both are straight-up RNGs with no modifiers.  &lt;br /&gt;
&lt;br /&gt;
===Forging Specific Weapons===&lt;br /&gt;
Logic bonus is involved when improving one&#039;s OHE-Forging, OHB-Forging, 2H-Forging, etc. skills.  That bonus is +1 for a current (possibly enhanced) Logic of 85 or greater, and a +2 for a current Logic stat that is &amp;quot;really high.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Materials Available==&lt;br /&gt;
There are various types of wood available in different locations.  For the most part, the metals are universally available.&lt;br /&gt;
===Woods===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Wood&lt;br /&gt;
! Town&lt;br /&gt;
|-&lt;br /&gt;
| [[Haon]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Hickory]] &lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Ko&#039;nag]]&lt;br /&gt;
| [[Troubled_Waters_prize_list|Troubled Waters prize]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maoral]]&lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Maple]]&lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Modwir]]&lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Monir]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Oak]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
|-&lt;br /&gt;
| [[Walnut]]&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-magical metals===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Bronze]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | n/a&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Iron]]&lt;br /&gt;
| none, forge in&amp;lt;br/&amp;gt;Kobold Mines&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Steel]]&lt;br /&gt;
| all&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Invar]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| align = right | 7.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align=center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common magical metals===&lt;br /&gt;
These metals are sold in every forging shop, and are rather common in slab generators.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| align = right | 10.3%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ora]]&lt;br /&gt;
| align = right | 2.6%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Imflass]]&lt;br /&gt;
| align = right | 12.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Vultite]]&lt;br /&gt;
| align = right | 2.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon metals===&lt;br /&gt;
These were sold off the shelf at certain events, and show up somewhat regularly in the slab generator.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Drakar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Gornar]]&lt;br /&gt;
| align = right | 2.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithglin]]&lt;br /&gt;
| off the shelf only&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhimar]]&lt;br /&gt;
| align = right | 3.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorchar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
These have only been available through auctions or raffles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Eahnor]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Eonake]]&lt;br /&gt;
| align = right | 0.209%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | rumored 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faenor]]&lt;br /&gt;
| align = right | 4.0%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Golvern]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelyn]]&lt;br /&gt;
| align = right | 1.610%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Razern]]&lt;br /&gt;
| align = right | 2.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rolaren]]&lt;br /&gt;
| align = right | 0.230%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Vaalorn]]&lt;br /&gt;
| align = right | 1.9%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil iron]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | rumored 18&lt;br /&gt;
|-&lt;br /&gt;
| [[White ora]]&lt;br /&gt;
| align = right | 1.212%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes:&lt;br /&gt;
:Percentages come from two different sources, using the bigger sample when possible. Thus, percentages will not add to 100%.&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Uncommon metals taken from Frorin&#039;s sample of about 680 slabs.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;Rare metals taken from Liia&#039;s release of slab generator data, totaling 4784 slabs between Prime and Platinum.&lt;br /&gt;
:&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;Frorin did not break out iron and steel results; they combined to around 37.5%&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tempering Oils===&lt;br /&gt;
In order to complete a head or blade, you must have the proper oil in the trough.  You empty the trough by pulling the cork and then POURing the oil into the trough.  Below is a table which, while not comprehensive, hopefully offers pertinent examples and tricks, sufficient for most needs.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Oil&lt;br /&gt;
! Enchantment&lt;br /&gt;
! Pertains to (examples)&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| water&lt;br /&gt;
| less than 0x&lt;br /&gt;
| [[bronze]], [[iron]]&lt;br /&gt;
| free&lt;br /&gt;
|-&lt;br /&gt;
| tempering oil&lt;br /&gt;
| 0x&lt;br /&gt;
| [[steel]], [[invar]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ~ 10 silver&lt;br /&gt;
|-&lt;br /&gt;
| enchanted tempering oil&lt;br /&gt;
| 1x to 2x (up to +10)&lt;br /&gt;
| [[mithril]], [[faenor]], ([[white ora|white]]) [[ora]]&lt;br /&gt;
| ~ 2,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| twice-enchanted oil&lt;br /&gt;
| 3x to 4x (+11 to +19)&lt;br /&gt;
| [[razern]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;, [[imflass]], [[mithglin]], [[vaalorn]]&lt;br /&gt;
| ~ 10,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| ensorcelled oil&lt;br /&gt;
| 4x and above&lt;br /&gt;
| [[vultite]], [[eonake]], [[rolaren]], [[golvern]]&lt;br /&gt;
| ~ 20,000 silvers&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes: &lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Invar is naturally +2 but is neither enchanted nor nor magical.&lt;br /&gt;
:&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Razern in principle seems to fall into the previous category, but requires twice-enchanted oil, likely owing to its natural critical weighting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Glyphs Available==&lt;br /&gt;
The following is a list of weapon glyphs available at the various forging workshop locations.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Edged Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Main gauche]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Backsword]] &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutlass]] &lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Handaxe]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] &lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadsword]] &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Estoc]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Blunt Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Cudgel]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbill]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[War hammer]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning star]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridgemace]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Spikestar]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and chain]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Two-handed Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mattock]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Greatsword]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[War-pick]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamberge]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Greataxe]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Maul]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Polearm Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilum]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Kai]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeddart-axe]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Awl-pike]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Brawling Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-duster]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook-knife]]&lt;br /&gt;
| all&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-blade]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll-claw]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yierka-spur]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist-scythe]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger-claw]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sai]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Hybrid weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
! Skills Required&lt;br /&gt;
|-&lt;br /&gt;
| [[Katar]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 3&lt;br /&gt;
| Brawling&amp;lt;br/&amp;gt;Edged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Warsword]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 6&lt;br /&gt;
| Edged Weapons&amp;lt;br/&amp;gt;Two-Handed Weapons&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Usefulness of Forging==&lt;br /&gt;
Forged weapon AvDs are increased over those of normal weapons at a flat rate; therefore, it is similar to increasing the enchant slightly.  Below is a listing of the quality ranks, and their bonuses.  Forged weapons may be blessed, enchanted, ensorcelled, and [[:Category: Weapon Enhancements|otherwise improved]] through various profession, merchant, and [[Premium Point]] services.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Quality&lt;br /&gt;
! DF/Breakage&amp;lt;br/&amp;gt; Bonus&lt;br /&gt;
! AvD Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| 6%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| Superior&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Hefty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Nifty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Well-crafted&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elegant&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Well-made&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| none?&lt;br /&gt;
| none?&lt;br /&gt;
|-&lt;br /&gt;
| Nice&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Plain&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Simple&lt;br /&gt;
| none?&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Crude&lt;br /&gt;
| none?&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Lop-sided&lt;br /&gt;
| none?&lt;br /&gt;
| -2?&lt;br /&gt;
|-&lt;br /&gt;
| Flimsy&lt;br /&gt;
| none?&lt;br /&gt;
| -3&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/Forging Perl Script|Attempts Per Rank Log Parser - Perl]]&lt;br /&gt;
*[[Forged weapon dyeing]]&lt;br /&gt;
*[[Forging scriber]]&lt;br /&gt;
*[[:Category:Forging Shops|Forging Supply Shops category]]&lt;br /&gt;
[[Category: Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99297</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99297"/>
		<updated>2017-10-21T00:48:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99296</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99296"/>
		<updated>2017-10-21T00:45:27Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99295</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99295"/>
		<updated>2017-10-21T00:43:16Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99294</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99294"/>
		<updated>2017-10-21T00:42:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99293</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99293"/>
		<updated>2017-10-21T00:40:37Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99292</id>
		<title>Ebon Gate Festival/services 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2017&amp;diff=99292"/>
		<updated>2017-10-21T00:39:22Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. 24 hour time added for sorting purposes}}&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Raffle|RAFFLE]] TIMES ARE APPROXIMATE. THESE TIMES MAY OR MAY NOT BE UPDATED HERE AFTER THE TABLES ARE DROPPED. YOU CAN ALWAYS HELP UPDATE THESE TIMES IF YOU FIND THIS LIST USEFUL}}&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Prime Schedule || Service||Method/Notes||Shop||GM ||Plat Schedule &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Raffle - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 2300 11pm+ || Fully Unlock [[Anfelt weapons | Anfelt]] or [[Fantabulous UAC]] gear|| Auction - 1 winner ||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 0000 12am || [[Glamour tattoo]] ||Raffle for 1 winner ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Armor accessory add +10 [[Stalking and Hiding]] bonus to qualifying leg greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1500 3pm || Greaves - add dagger holding script||Raffle - 20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 4pm || [[High steel]] weapon creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1605 4:05pm ||[[High steel]] armor or shield creation||Raffle for 1 winner|| ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] [[enchant]] shop inventory to 5x||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Dagger]] Greater [[Bubble flare]]s ||Auction - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || [[Ghule Ritual Dagger]] - perma scarring||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 2100 9pm || Armor accessory add +10 CON bonus to qualifying arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1200 12pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] [[enchant]] shop inventory to 8x||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)|| Raffle - 1 winner ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1500 3pm || Armor accessory common [[flare]]s|| Raffle - 10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1600 4pm || [[Low steel]] weapon creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1605 4:05pm || [[Low steel]] shield creation ||Raffle for 1 winner || ||Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun TBD pm || [[Igaeshian Reader Divining Vial]] - endless || Raffle ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[WPS smithy]] ||Spin for 25, prices in silvers, 10 services per item || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Unlimited [[Dagger]] [[weighting]] (or as much as winner can afford) [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14155]||Auction - 1 winner (service cost will be &#039;&#039;&#039;in addition to&#039;&#039;&#039; winning bid)||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add common [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || Add unbalance or disruption [[flare]]s to any qualifying dagger|| Raffle - 5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2100 9pm || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2101 9:01pm|| [[Eviscerating Knife]] - alterations (9-10p)|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2200 10pm || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 2230 10:30pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/15 Sun 2230 10:30pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 0900 9am || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1300 1pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1600 4pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios||10/16 Mon 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 1900 7pm || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2000 8pm || [[Enhancive permanence]]||Spin for 10|| ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2200 10pm || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios|| 10/15 Sun 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2300 11pm || [[Ghule Ritual Dagger]] - ritual sacrificing verbs||Raffle ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/23 Mon 2301 11:01pm || Ghule item sales/unlocking [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14011]||Goblyn ||[[EGShop:Wrong Turn Tavern|Wrong Turn Tavern]] ||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2000 8pm ||Island Finery - fully unlocked shirts/blouses||Raffle for 3 winners||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Signet]] ring fully unlocked||Raffle for 3 winners||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2100 9pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/24 Tue 2200 10pm || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild || 10/17 Tue 2200 10pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1100 11am || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/18 Wed 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 1600 4pm || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/18 Wed 1600 4pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2000 8pm || [[Stationery Box]]es - fully deepened||Raffle for 1 winner||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2100 9pm || [[Sonic alteration]]s (bard only)||Raffle for 5 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/25 Wed 2200 10pm || [[Bane weapon]] (new application only [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14039], no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 1230 12:30pm ||&#039;&#039;&#039;(time change)&#039;&#039;&#039; Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios ||10/19 Thu 1000 10am&lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || (may start earlier) [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2000 8pm || [[Custom spell prep|Spell prep]] - custom ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm|| [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2100 9pm || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios ||10/19 Thu 2100 9pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu 2300 11pm || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/19 Thu 2300 11pm &lt;br /&gt;
|-&lt;br /&gt;
| 10/26 Thu TBD || [[Signature verb]]s ||Raffle for 3 winners || ||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| 10/27 Fri 1100 11am || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios ||10/20 Fri 1100 11am&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1000 10am || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||&lt;br /&gt;
|-&lt;br /&gt;
| 10/21 Sat 1600 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/14 Sat 1600 4pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1000 10 am|| Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos || 10/15 Sun 1100 11am &lt;br /&gt;
|-&lt;br /&gt;
| 10/22 Sun 1700 5pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/15 Sat 1700 5pm&lt;br /&gt;
|-&lt;br /&gt;
| 10/23 Mon 2030 8:30 pm || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos ||10/16 Mon 2030 8:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Animal Companion grooming]] (ranger only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||&lt;br /&gt;
10/20 Fri 1900 7pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Minor_Summoning_(725)#Minor_Demon_Abilities|Uncommon demon rune]] teaching (sorcerer only)|| Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/20 Fri 1930 7:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Warrior Warhorn]] (warrior only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle ||10/20 Fri 2000 8pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Auction quality [[Music Stand]] (bard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1300 1pm&lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Self knowledge item|Self knowledge]] [[403]] and [[404]] gloves (rogues only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1400 2pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Monk UAC [[weighting]] (monk only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/21 Sat 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Divine Word (1640)]] custom messaging (paladin only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1400 2:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Caligos-Themed [[Spirit Servant]] (unlimited) (empath only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1430 2:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Custom [[Raise Dead]] messaging (cleric only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1500 3:00pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Familiar talisman]] (permanent) (wizard only) || Raffle for ? winner(s) || [[EGShop:Professional Courtesy|Professional Courtesy]]||Xayle||10/22 Sun 1530 3:30pm &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - sales || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Censer]] - Arkati messaging adding|| Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forged weapon]] [[enchanting]]|| || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Igaeshian Reader Divining Vial]] - unlocking/alterations || Drezda ||[[EGShop:Murk Manor|Murk Manor]]||Kaikala|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Item property removal]] || || || Tamuz|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Lockpick]] repairs|| || ||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Custom perfume|Perfume]] - custom || || |||| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Recharge|Recharging]] magical items||One per character per session||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Shock Weapon]] unlocks|| || ||Retser|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Spikes]] adding and removing|| Vanetti, all week, no limits specified ||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Stationery Box]]es - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
| TBD || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella|| &lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
The unlocking can only be applied to armor with the Voln armor script on it already.  The first raffle will be restricted to Voln Members only. There will be 4 winners. IN order of name pulled, they will get first pick of my offerings. Whatever is not picked will go out with the second raffle.[http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view/14040]&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{{big|&#039;&#039;&#039;Services with a known schedule have been added to the main list above}}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
|Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
|Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
|Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
|Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
|Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
|Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
|Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
|Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
|Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
|Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99090</id>
		<title>Ebon Gate 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99090"/>
		<updated>2017-10-15T22:37:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Announced Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2017 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[Ebon Gate 2017 shop listing|Ebon Gate 2017 Shop List]] · [[Deep Sea Diving]] · [[/teasers|Teasers]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;THE MIST KNOWS!}}&lt;br /&gt;
&lt;br /&gt;
Turbulent waters have surged upon the shores of Elanthia, bringing with them fragments from a faraway place. The seed has been planted. Beware that which you cannot see...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;He is coming.&lt;br /&gt;
&lt;br /&gt;
A wicked sentience disturbs the high seas -- an evil lurks in its darkest depths. An ancient terror has been exhumed from its resting place beneath the Abandoned Waters, and has made its way to the shores of Elanthia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you prepared for Ebon Gate?&lt;br /&gt;
----&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{TOCright}}&#039;&#039;&#039;Ebon Gate 2017&#039;&#039;&#039; opens October 1, 2017, with &#039;&#039;&#039;Caligos Isle&#039;&#039;&#039; as the new [[Ebon Gate Festival]] area. GM Haliste is in charge of the event.&lt;br /&gt;
&lt;br /&gt;
The storyline aspect of the grounds, including the move from Feywrot Mire to Caligos Isle, will be covered October 1-6.  Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but &#039;&#039;&#039;wares will not be on sale until roughly 9pm ET on October 6th&#039;&#039;&#039; when shopping, games, and other activities will open up.&lt;br /&gt;
&lt;br /&gt;
Some live games will have limited capacity; you will need a Service &amp;amp; Raffles pass to enter the live games.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Instance||Dates||Event&lt;br /&gt;
|-&lt;br /&gt;
! Both||Sunday, October 1st, 9:00pm  - Friday, October 6th, 8:59pm||Storyline&lt;br /&gt;
|-&lt;br /&gt;
! Both||Friday, October 6th, 9:00pm  - Tuesday, October 31st, 11:59pm||Games and shopping&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Monday, October 9th, 9:00pm||Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Wednesday, October 11th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Platinum||Friday, October 13th, 9:00pm – Friday, October 20th, 8:59pm||Merchant week&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Monday, October 16th, 9:00pm||Pick Your Poison&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Wednesday, October 18th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Prime||Friday, October 20, 9:00pm – Friday, October 27, 8:59pm||Merchant week&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
{{big|&#039;&#039;&#039;A Shopping Pass is not needed to purchase items for sale for Ebon Gate seashells&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=lightblue&lt;br /&gt;
! Item || Cost || Length || Applicability&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/400?gameCode=GS Shopping Pass] || 1000 [[SimuCoin]]s || Event Duration || Account&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/398?gameCode=GS Raffles &amp;amp; Services Pass] || 3000 SimuCoins || Event Duration&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; || Character &amp;lt;br&amp;gt; 10 Characters for Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/399?gameCode=GS Games and Digging Pass] || 1500 SimuCoins || 7 days from [[REDEEM|redemption]] &amp;lt;br&amp;gt; 14 days for Platinum|| Account&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sea Diving]] || 100 SimuCoins || 10 or 5 searches/30 minutes || Per entry&lt;br /&gt;
|-&lt;br /&gt;
|Fishing || 25 [[Ebon Gate seashell]]s || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; The merchant event is scheduled to be 7 days in each instance (Prime and Plat) as noted in the schedule, but the pass is set up for the duration of the event to cover any mishaps or re-scheduling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view Officials folder]&lt;br /&gt;
* [[/teasers|Teasers]]&lt;br /&gt;
* [[Deep Sea Diving]]&lt;br /&gt;
* [[Ebon Gate primer - Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2017 shop listing]]&lt;br /&gt;
* [https://forums.elanthia.online/topic/526/caligos-isle-npc-messaging Caligos Isle NPC messaging]&lt;br /&gt;
* [https://forums.elanthia.online/topic/534/master-fisherman-beldannon-s-guide-to-fishing Beldannon&#039;s guide to fishing]&lt;br /&gt;
&lt;br /&gt;
==Automated Games==&lt;br /&gt;
For a list of non-jackpot prize items, please see here: &#039;&#039;&#039;[[/mini-games prize list|Ebon Gate 2017 mini-games prize list]]&#039;&#039;&#039;.&lt;br /&gt;
===Digging, Mini-Games, Deep Sea Diving===&lt;br /&gt;
Every year at Ebon Gate gives you the chance to play and experience multiple games and other adventures. At this year&#039;s Ebon Gate we have digging on the beach, various games of luck, and Deep Sea Diving. From said adventures you have the chance to pull great prizes. These prizes range from junk to one of a kind unique items. &lt;br /&gt;
&lt;br /&gt;
* Deep Sea Diving, Games, &amp;amp; Digging - All pull from the same shared feeder.  Deep Sea Diving is the main source for quest items, but a number of quest items have been placed in the regular games hoppers. Quest items will not be found in fishing.&lt;br /&gt;
* All automated games (Mini-Games, Digging, Deep Sea Diving, and Fishing) share the unique/jackpot feeders.&lt;br /&gt;
&lt;br /&gt;
Dig along the black sands of the beach, and unbury long lost treasures!  NPCs available along the shore&#039;s edge will sell shovels in convenient 1-use and 20-use sizes, which cost 2,000 and 40,000 silvers, respectively.&lt;br /&gt;
&lt;br /&gt;
A few Mini-Games can be found in the sea caverns, and will require that your pockets jingle with silvers in order to play.  Mini-Games are not compatible with notes, so fill your pockets will silvers!&lt;br /&gt;
&lt;br /&gt;
Both Digging and Mini-Games participation will require a Games Pass, available in the SimuCoin store.  Passes are account-wide and are good for one week&#039;s play time.&lt;br /&gt;
&lt;br /&gt;
See the &#039;&#039;&#039;[[Deep Sea Diving]]&#039;&#039;&#039; article for additional information specific to that activity.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
It will cost 25 [[Ebon Gate seashell]]s to enter the fishing area (a games pass is not required), and top tier unique/jackpot rewards pull from the same shared feeder as the activities above. Once inside, (make sure you take your fishing gear with you!), you will remain until you catch a fish. After a successful catch, you will be removed from the room. Caught fish will need to be CUT to receive your prize (and maybe a filet). Fishing will yield items that are not found in other games, but can produce both Unique and Jackpot items.&lt;br /&gt;
&lt;br /&gt;
Fishing does not require any specific skill, though a bit of survival may help you cut out a filet. General knowledge of the [[fishing]] system will help, as fishing can be a bit time-consuming, especially when unfamiliar with this activity.&lt;br /&gt;
&lt;br /&gt;
You will need a fishing pole, fishing line, and bait, all of which can be found in the Fishing Shack down on the pier in Caligos Isle, though you&#039;re not required to purchase items from this shop - [[:Category:Fishing Shops|ANY fishing pole/wire/bait]] will function the same.&lt;br /&gt;
&lt;br /&gt;
Fishing is the exclusive place to obtain the required item for conversion to Ghezresh.  Those who do not want to convert will have an alternate path if this item is found. This item is also tradeable.&lt;br /&gt;
&lt;br /&gt;
=== Jackpot Teasers ===&lt;br /&gt;
Here&#039;s a small list of some things you might find as a jackpot win while playing mini-games, digging on the beach, diving in the Abandoned Waters, or fishing in the sea caverns.&lt;br /&gt;
&lt;br /&gt;
*Animated Cauldron&lt;br /&gt;
*Assorted Language Earcuffs&lt;br /&gt;
*Chronomage Dagger&lt;br /&gt;
*Everlasting Quiver&lt;br /&gt;
*Full Feature Hiding Pendant&lt;br /&gt;
*Fire Flaring Troll Bane, DwarvenEdged Warblade&lt;br /&gt;
*Mist Armor&lt;br /&gt;
*Bubble Flaring Runestaff&lt;br /&gt;
*Xday Haste Item&lt;br /&gt;
*Assorted +TD Armors&lt;br /&gt;
&lt;br /&gt;
...and a whole lot more.&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Use{{boldmono| QUEST TRANSPORT EBON }}to transfer to Caligos Isle from any town, or use the portals listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entry Locations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Town||Room||Lich ID&lt;br /&gt;
|-&lt;br /&gt;
| Icemule Trace||South Barbican, Gate ||2486&lt;br /&gt;
|-&lt;br /&gt;
| River&#039;s Rest||River&#039;s Rest, Underbridge ||10839&lt;br /&gt;
|-&lt;br /&gt;
| Solhaven||Liabo Plaza || &lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Illistim||Ta&#039;Illistim, City Gate ||751&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Vaalor||Entrance to Ravelin ||10681&lt;br /&gt;
|-&lt;br /&gt;
| Teras Isle||Copper Avenue, West Docks ||1870 &lt;br /&gt;
|-&lt;br /&gt;
| Wehnimer&#039;s Landing||Town Square, Southeast ||282&lt;br /&gt;
|-&lt;br /&gt;
| Zul Logoth||Hall of Arches || &lt;br /&gt;
|-&lt;br /&gt;
| Four Winds Isle||Oleander and Daisy || 3650&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
&#039;&#039;See [[Deep Sea Diving]]&lt;br /&gt;
&lt;br /&gt;
== Announced Services ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Service||Method/Notes||Shop||GM&lt;br /&gt;
|-&lt;br /&gt;
| 10/14 Sat 4pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 11am EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sat 5pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 7pm EDT  || 10/23 Mon 10pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 10:30pm EDT || 10/22 Sun 10:30pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 4pm EDT || 10/23 Mon 4pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 8:30pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/17 Tue 10pm EDT || 10/24 Tue 10pm EDT || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/18 Wed 11am EDT ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/25 Wed 11am EDT || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/18 Wed 4pm EDT || 10/25 Wed 4pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 10am EDT || 10/26 Thu 10am EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 11pm EDT || 10/26 Thu 11pm EDT || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 9pm EDT || 10/26 Thu 9pm EDT || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 11am EDT || 10/27 Fri 11am EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory add +10 CON bonus to any arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory common and uncommon [[flare]]s||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Bane weapon]] (no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 5x||10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 8x||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[weighting]]||As much as the one winner can afford||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] common [[flare]]s||5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] Greater [[Bubble flare]]s ||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Enhancive permanence]]||Raffle (1 or 2, no per character limit)||||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - alterations|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forged weapon]] [[enchanting]]|| || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| || || [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Glamour tattoo]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || Greaves - add dagger holding script||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] armor or shield creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] weapon creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Lockpick]] repairs|| || ||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Low steel]] weapon creation ||1 winner via random method over weekend || ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom perfume|Perfume]] - custom || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Recharge|Recharging]] magical items||One per character per session||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Shock Weapon]] unlocks|| || ||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signature verb]]s || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom spell prep|Spell prep]] - custom || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Spikes]] adding and removing||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Stationery Boxes]] - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[WPS smithy]] (live merchant) ||Prices in silvers || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
| || ||Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
| || ||Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
| || ||Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
| || ||Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
| || ||Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
| || ||Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
| || ||Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
| || ||Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
09/05/2017 Ebon Gate Dates and Pricing Information by Wyrom, PM&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Here is the Ebon Gate Dates and Pricing information for 2017. &lt;br /&gt;
&lt;br /&gt;
Ebon Gate will launch October 1st, beginning with just the storyline aspect of the grounds. The move from Feywrot Mire to Caligos Isle will be explained during this time. Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but wares will not be on sale until roughly 9pm ET on October 6th when shopping, games, and other activities will open up. &lt;br /&gt;
&lt;br /&gt;
This year, we&#039;re trying something new, which we&#039;re pretty excited about. We are moving away from the box office, and that means the main grounds will be open to all players at all times. We are breaking up the cost into an à la carte style event, so you buy into the level you choose to. This was to address some of the concerns we&#039;ve heard over the years and to help manage expectations of the event overall.&lt;br /&gt;
&lt;br /&gt;
Ebon Gate pricing is going to be broken up into three parts: shopping, raffles &amp;amp; services, and games. I tried to convey this during our sneak peak at SimuCon, but we weren&#039;t 100% ready to announce all the details then. GM Haliste also has been working on this more thoroughly than I have and knew more about it. Some of the recent threads that came up about the cost were left a bit incomplete because we wanted to make sure we can deliver what we publish. It&#039;s better to announce accurate information, rather than reaction information (which is something we fall victim to a lot). This is part of us trying to communicate better with our community.&lt;br /&gt;
&lt;br /&gt;
At SimuCon, I mentioned games would be similar to the Duskruin Dig in that you purchase the items from the SimuCon store. The original plan was for a shovel to be offered in the store with a time-based usage (and not a number of DIG uses). After the initial response though, we felt this was just going to be too confusing to explain if you had to buy the actual shovel from the store. The reason for moving to a time-based shovel is this is the first year we&#039;re going to be offering digging for nearly the entire month. Typically, digging and games are only available for a little over a week (two in Platinum).&lt;br /&gt;
&lt;br /&gt;
The price breakdown is as follows:&lt;br /&gt;
* Shopping Pass: 1000 SimuCoins / Event Duration&lt;br /&gt;
* Raffles &amp;amp; Services Pass: 3000 SimuCoins / Merchant Week&lt;br /&gt;
* Games and Digging Pass: 1500 SimuCoins / Week&lt;br /&gt;
&lt;br /&gt;
This means you can buy into the level of Ebon Gate that you choose to. Some players have mentioned in the past that there are aspects of the event that they have no interest in or never can line up their schedule for. Now you can make that choice for yourself. You can pick up a service pass only if you know you&#039;re getting a service under this new model. You can pick up a game pass only when you actually want to dig. You can pick up a shopping pass only if you find items you actually want to buy.&lt;br /&gt;
&lt;br /&gt;
We also have a new activity called Deep Sea Diving. This is a brand new venture that has a pricing model similar to Duskruin/Delirium (roughly 100 SimuCoins per entry), but is not necessary to attend to enjoy Ebon Gate. Much like Delirium Manor was at Ebon Gate 2016, this is a companion piece to Ebon Gate. The difference is this is fully integrated with Caligos Isle, and it isn&#039;t a standalone event. Deep Sea Diving has new mechanics and some fun nostalgic areas to explore!&lt;br /&gt;
&lt;br /&gt;
Ebon Gate will mostly cost silver once inside, but we will be introducing a new currency for the Isle called seashells. These seashells will be useful for a handful of shops at Ebon Gate (similar to Delirium), as well as some services. We&#039;ll also have some things available for tickets, for those that saved some from a previous year.&lt;br /&gt;
&lt;br /&gt;
Some changes this time that are happening are the cost of shovels and games. Prior to Ebon Gate 2012, digging was 2000 silver and the older games were between 1000 to 5000 silver. In 2017, digging will once again be 2000 silver per shovel, and the various games will start at 1000 silver.&lt;br /&gt;
&lt;br /&gt;
Merchants are tentatively scheduled for the following weeks in eastern time:&lt;br /&gt;
- Platinum: Friday, October 13, 9:00 PM – Friday, October 20, 8:59 PM&lt;br /&gt;
- Prime: Friday, October 20, 9:00 PM – Friday, October 27, 8:59 PM&lt;br /&gt;
&lt;br /&gt;
Lastly, I&#039;ll briefly mention we are discussing the exchange of alternative currencies. We are not ready to release any information about this, but when exchanges are possible, it will only be a one-way route into two of our currencies. You will not be able to exchange tickets into bloodscrip, but you would be able to convert bloodscrip into tickets. This isn&#039;t pertinent to Ebon Gate, but it does impact the event planning.&lt;br /&gt;
&lt;br /&gt;
We will have more information for you in the coming weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:Ebon gate caligos isle.png|850px]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99089</id>
		<title>Ebon Gate 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99089"/>
		<updated>2017-10-15T22:34:54Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Announced Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2017 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[Ebon Gate 2017 shop listing|Ebon Gate 2017 Shop List]] · [[Deep Sea Diving]] · [[/teasers|Teasers]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;THE MIST KNOWS!}}&lt;br /&gt;
&lt;br /&gt;
Turbulent waters have surged upon the shores of Elanthia, bringing with them fragments from a faraway place. The seed has been planted. Beware that which you cannot see...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;He is coming.&lt;br /&gt;
&lt;br /&gt;
A wicked sentience disturbs the high seas -- an evil lurks in its darkest depths. An ancient terror has been exhumed from its resting place beneath the Abandoned Waters, and has made its way to the shores of Elanthia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you prepared for Ebon Gate?&lt;br /&gt;
----&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{TOCright}}&#039;&#039;&#039;Ebon Gate 2017&#039;&#039;&#039; opens October 1, 2017, with &#039;&#039;&#039;Caligos Isle&#039;&#039;&#039; as the new [[Ebon Gate Festival]] area. GM Haliste is in charge of the event.&lt;br /&gt;
&lt;br /&gt;
The storyline aspect of the grounds, including the move from Feywrot Mire to Caligos Isle, will be covered October 1-6.  Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but &#039;&#039;&#039;wares will not be on sale until roughly 9pm ET on October 6th&#039;&#039;&#039; when shopping, games, and other activities will open up.&lt;br /&gt;
&lt;br /&gt;
Some live games will have limited capacity; you will need a Service &amp;amp; Raffles pass to enter the live games.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Instance||Dates||Event&lt;br /&gt;
|-&lt;br /&gt;
! Both||Sunday, October 1st, 9:00pm  - Friday, October 6th, 8:59pm||Storyline&lt;br /&gt;
|-&lt;br /&gt;
! Both||Friday, October 6th, 9:00pm  - Tuesday, October 31st, 11:59pm||Games and shopping&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Monday, October 9th, 9:00pm||Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Wednesday, October 11th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Platinum||Friday, October 13th, 9:00pm – Friday, October 20th, 8:59pm||Merchant week&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Monday, October 16th, 9:00pm||Pick Your Poison&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Wednesday, October 18th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Prime||Friday, October 20, 9:00pm – Friday, October 27, 8:59pm||Merchant week&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
{{big|&#039;&#039;&#039;A Shopping Pass is not needed to purchase items for sale for Ebon Gate seashells&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=lightblue&lt;br /&gt;
! Item || Cost || Length || Applicability&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/400?gameCode=GS Shopping Pass] || 1000 [[SimuCoin]]s || Event Duration || Account&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/398?gameCode=GS Raffles &amp;amp; Services Pass] || 3000 SimuCoins || Event Duration&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; || Character &amp;lt;br&amp;gt; 10 Characters for Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/399?gameCode=GS Games and Digging Pass] || 1500 SimuCoins || 7 days from [[REDEEM|redemption]] &amp;lt;br&amp;gt; 14 days for Platinum|| Account&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sea Diving]] || 100 SimuCoins || 10 or 5 searches/30 minutes || Per entry&lt;br /&gt;
|-&lt;br /&gt;
|Fishing || 25 [[Ebon Gate seashell]]s || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; The merchant event is scheduled to be 7 days in each instance (Prime and Plat) as noted in the schedule, but the pass is set up for the duration of the event to cover any mishaps or re-scheduling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view Officials folder]&lt;br /&gt;
* [[/teasers|Teasers]]&lt;br /&gt;
* [[Deep Sea Diving]]&lt;br /&gt;
* [[Ebon Gate primer - Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2017 shop listing]]&lt;br /&gt;
* [https://forums.elanthia.online/topic/526/caligos-isle-npc-messaging Caligos Isle NPC messaging]&lt;br /&gt;
* [https://forums.elanthia.online/topic/534/master-fisherman-beldannon-s-guide-to-fishing Beldannon&#039;s guide to fishing]&lt;br /&gt;
&lt;br /&gt;
==Automated Games==&lt;br /&gt;
For a list of non-jackpot prize items, please see here: &#039;&#039;&#039;[[/mini-games prize list|Ebon Gate 2017 mini-games prize list]]&#039;&#039;&#039;.&lt;br /&gt;
===Digging, Mini-Games, Deep Sea Diving===&lt;br /&gt;
Every year at Ebon Gate gives you the chance to play and experience multiple games and other adventures. At this year&#039;s Ebon Gate we have digging on the beach, various games of luck, and Deep Sea Diving. From said adventures you have the chance to pull great prizes. These prizes range from junk to one of a kind unique items. &lt;br /&gt;
&lt;br /&gt;
* Deep Sea Diving, Games, &amp;amp; Digging - All pull from the same shared feeder.  Deep Sea Diving is the main source for quest items, but a number of quest items have been placed in the regular games hoppers. Quest items will not be found in fishing.&lt;br /&gt;
* All automated games (Mini-Games, Digging, Deep Sea Diving, and Fishing) share the unique/jackpot feeders.&lt;br /&gt;
&lt;br /&gt;
Dig along the black sands of the beach, and unbury long lost treasures!  NPCs available along the shore&#039;s edge will sell shovels in convenient 1-use and 20-use sizes, which cost 2,000 and 40,000 silvers, respectively.&lt;br /&gt;
&lt;br /&gt;
A few Mini-Games can be found in the sea caverns, and will require that your pockets jingle with silvers in order to play.  Mini-Games are not compatible with notes, so fill your pockets will silvers!&lt;br /&gt;
&lt;br /&gt;
Both Digging and Mini-Games participation will require a Games Pass, available in the SimuCoin store.  Passes are account-wide and are good for one week&#039;s play time.&lt;br /&gt;
&lt;br /&gt;
See the &#039;&#039;&#039;[[Deep Sea Diving]]&#039;&#039;&#039; article for additional information specific to that activity.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
It will cost 25 [[Ebon Gate seashell]]s to enter the fishing area (a games pass is not required), and top tier unique/jackpot rewards pull from the same shared feeder as the activities above. Once inside, (make sure you take your fishing gear with you!), you will remain until you catch a fish. After a successful catch, you will be removed from the room. Caught fish will need to be CUT to receive your prize (and maybe a filet). Fishing will yield items that are not found in other games, but can produce both Unique and Jackpot items.&lt;br /&gt;
&lt;br /&gt;
Fishing does not require any specific skill, though a bit of survival may help you cut out a filet. General knowledge of the [[fishing]] system will help, as fishing can be a bit time-consuming, especially when unfamiliar with this activity.&lt;br /&gt;
&lt;br /&gt;
You will need a fishing pole, fishing line, and bait, all of which can be found in the Fishing Shack down on the pier in Caligos Isle, though you&#039;re not required to purchase items from this shop - [[:Category:Fishing Shops|ANY fishing pole/wire/bait]] will function the same.&lt;br /&gt;
&lt;br /&gt;
Fishing is the exclusive place to obtain the required item for conversion to Ghezresh.  Those who do not want to convert will have an alternate path if this item is found. This item is also tradeable.&lt;br /&gt;
&lt;br /&gt;
=== Jackpot Teasers ===&lt;br /&gt;
Here&#039;s a small list of some things you might find as a jackpot win while playing mini-games, digging on the beach, diving in the Abandoned Waters, or fishing in the sea caverns.&lt;br /&gt;
&lt;br /&gt;
*Animated Cauldron&lt;br /&gt;
*Assorted Language Earcuffs&lt;br /&gt;
*Chronomage Dagger&lt;br /&gt;
*Everlasting Quiver&lt;br /&gt;
*Full Feature Hiding Pendant&lt;br /&gt;
*Fire Flaring Troll Bane, DwarvenEdged Warblade&lt;br /&gt;
*Mist Armor&lt;br /&gt;
*Bubble Flaring Runestaff&lt;br /&gt;
*Xday Haste Item&lt;br /&gt;
*Assorted +TD Armors&lt;br /&gt;
&lt;br /&gt;
...and a whole lot more.&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Use{{boldmono| QUEST TRANSPORT EBON }}to transfer to Caligos Isle from any town, or use the portals listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entry Locations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Town||Room||Lich ID&lt;br /&gt;
|-&lt;br /&gt;
| Icemule Trace||South Barbican, Gate ||2486&lt;br /&gt;
|-&lt;br /&gt;
| River&#039;s Rest||River&#039;s Rest, Underbridge ||10839&lt;br /&gt;
|-&lt;br /&gt;
| Solhaven||Liabo Plaza || &lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Illistim||Ta&#039;Illistim, City Gate ||751&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Vaalor||Entrance to Ravelin ||10681&lt;br /&gt;
|-&lt;br /&gt;
| Teras Isle||Copper Avenue, West Docks ||1870 &lt;br /&gt;
|-&lt;br /&gt;
| Wehnimer&#039;s Landing||Town Square, Southeast ||282&lt;br /&gt;
|-&lt;br /&gt;
| Zul Logoth||Hall of Arches || &lt;br /&gt;
|-&lt;br /&gt;
| Four Winds Isle||Oleander and Daisy || 3650&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
&#039;&#039;See [[Deep Sea Diving]]&lt;br /&gt;
&lt;br /&gt;
== Announced Services ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Service||Method/Notes||Shop||GM&lt;br /&gt;
|-&lt;br /&gt;
| 10/14 Sat 4pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 11am EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sat 5pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 7pm EDT  || 10/23 Mon 10pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 10:30pm EDT || 10/22 Sun 10:30pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 4pm EDT || 10/23 Mon 4pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 8:30pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/17 Tue 10pm EDT || 10/24 Tue 10pm EDT || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/18 Wed 11am EDT ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/25 Wed 11am EDT || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/18 Wed 4pm EDT || 10/25 Wed 4pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 10am EDT || 10/26 Thu 10am EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 11pm EDT || 10/26 Thu 11pm EDT || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 9pm EDT || 10/26 Thu 9pm EDT || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 11am EDT || 10/27 Fri 11am EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory add +10 CON bonus to any arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory common and uncommon [[flare]]s||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Bane weapon]] (no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 5x||10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 8x||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[weighting]]||As much as the one winner can afford||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] common [[flare]]s||5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] Greater [[Bubble flare]]s ||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Enhancive permanence]]||Raffle (1 or 2, no per character limit)||||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - alterations|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forged weapon]] [[enchanting]]|| || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| || || [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Glamour tattoo]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || Greaves - add dagger holding script||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] armor or shield creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] weapon creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Lockpick]] repairs|| || ||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Low steel]] weapon creation ||1 winner via random method over weekend || ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom perfume|Perfume]] - custom || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Quartz Orb Baldric]] unlocking|| ||[[EGShop:Sorcerial Sartorial|Sorcerial Sartorial]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Recharge|Recharging]] magical items||One per character per session||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Shock Weapon]] unlocks|| || ||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signature verb]]s || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom spell prep|Spell prep]] - custom || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Spikes]] adding and removing||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Stationery Boxes]] - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Super Secure Gem Pouch]] unlocking|| ||[[EGShop:Faded and Desiccated|Faded and Desiccated]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[WPS smithy]] (live merchant) ||Prices in silvers || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
| || ||Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
| || ||Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
| || ||Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
| || ||Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
| || ||Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
| || ||Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
| || ||Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
| || ||Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
09/05/2017 Ebon Gate Dates and Pricing Information by Wyrom, PM&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Here is the Ebon Gate Dates and Pricing information for 2017. &lt;br /&gt;
&lt;br /&gt;
Ebon Gate will launch October 1st, beginning with just the storyline aspect of the grounds. The move from Feywrot Mire to Caligos Isle will be explained during this time. Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but wares will not be on sale until roughly 9pm ET on October 6th when shopping, games, and other activities will open up. &lt;br /&gt;
&lt;br /&gt;
This year, we&#039;re trying something new, which we&#039;re pretty excited about. We are moving away from the box office, and that means the main grounds will be open to all players at all times. We are breaking up the cost into an à la carte style event, so you buy into the level you choose to. This was to address some of the concerns we&#039;ve heard over the years and to help manage expectations of the event overall.&lt;br /&gt;
&lt;br /&gt;
Ebon Gate pricing is going to be broken up into three parts: shopping, raffles &amp;amp; services, and games. I tried to convey this during our sneak peak at SimuCon, but we weren&#039;t 100% ready to announce all the details then. GM Haliste also has been working on this more thoroughly than I have and knew more about it. Some of the recent threads that came up about the cost were left a bit incomplete because we wanted to make sure we can deliver what we publish. It&#039;s better to announce accurate information, rather than reaction information (which is something we fall victim to a lot). This is part of us trying to communicate better with our community.&lt;br /&gt;
&lt;br /&gt;
At SimuCon, I mentioned games would be similar to the Duskruin Dig in that you purchase the items from the SimuCon store. The original plan was for a shovel to be offered in the store with a time-based usage (and not a number of DIG uses). After the initial response though, we felt this was just going to be too confusing to explain if you had to buy the actual shovel from the store. The reason for moving to a time-based shovel is this is the first year we&#039;re going to be offering digging for nearly the entire month. Typically, digging and games are only available for a little over a week (two in Platinum).&lt;br /&gt;
&lt;br /&gt;
The price breakdown is as follows:&lt;br /&gt;
* Shopping Pass: 1000 SimuCoins / Event Duration&lt;br /&gt;
* Raffles &amp;amp; Services Pass: 3000 SimuCoins / Merchant Week&lt;br /&gt;
* Games and Digging Pass: 1500 SimuCoins / Week&lt;br /&gt;
&lt;br /&gt;
This means you can buy into the level of Ebon Gate that you choose to. Some players have mentioned in the past that there are aspects of the event that they have no interest in or never can line up their schedule for. Now you can make that choice for yourself. You can pick up a service pass only if you know you&#039;re getting a service under this new model. You can pick up a game pass only when you actually want to dig. You can pick up a shopping pass only if you find items you actually want to buy.&lt;br /&gt;
&lt;br /&gt;
We also have a new activity called Deep Sea Diving. This is a brand new venture that has a pricing model similar to Duskruin/Delirium (roughly 100 SimuCoins per entry), but is not necessary to attend to enjoy Ebon Gate. Much like Delirium Manor was at Ebon Gate 2016, this is a companion piece to Ebon Gate. The difference is this is fully integrated with Caligos Isle, and it isn&#039;t a standalone event. Deep Sea Diving has new mechanics and some fun nostalgic areas to explore!&lt;br /&gt;
&lt;br /&gt;
Ebon Gate will mostly cost silver once inside, but we will be introducing a new currency for the Isle called seashells. These seashells will be useful for a handful of shops at Ebon Gate (similar to Delirium), as well as some services. We&#039;ll also have some things available for tickets, for those that saved some from a previous year.&lt;br /&gt;
&lt;br /&gt;
Some changes this time that are happening are the cost of shovels and games. Prior to Ebon Gate 2012, digging was 2000 silver and the older games were between 1000 to 5000 silver. In 2017, digging will once again be 2000 silver per shovel, and the various games will start at 1000 silver.&lt;br /&gt;
&lt;br /&gt;
Merchants are tentatively scheduled for the following weeks in eastern time:&lt;br /&gt;
- Platinum: Friday, October 13, 9:00 PM – Friday, October 20, 8:59 PM&lt;br /&gt;
- Prime: Friday, October 20, 9:00 PM – Friday, October 27, 8:59 PM&lt;br /&gt;
&lt;br /&gt;
Lastly, I&#039;ll briefly mention we are discussing the exchange of alternative currencies. We are not ready to release any information about this, but when exchanges are possible, it will only be a one-way route into two of our currencies. You will not be able to exchange tickets into bloodscrip, but you would be able to convert bloodscrip into tickets. This isn&#039;t pertinent to Ebon Gate, but it does impact the event planning.&lt;br /&gt;
&lt;br /&gt;
We will have more information for you in the coming weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:Ebon gate caligos isle.png|850px]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99088</id>
		<title>Ebon Gate 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99088"/>
		<updated>2017-10-15T22:34:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Announced Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2017 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[Ebon Gate 2017 shop listing|Ebon Gate 2017 Shop List]] · [[Deep Sea Diving]] · [[/teasers|Teasers]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;THE MIST KNOWS!}}&lt;br /&gt;
&lt;br /&gt;
Turbulent waters have surged upon the shores of Elanthia, bringing with them fragments from a faraway place. The seed has been planted. Beware that which you cannot see...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;He is coming.&lt;br /&gt;
&lt;br /&gt;
A wicked sentience disturbs the high seas -- an evil lurks in its darkest depths. An ancient terror has been exhumed from its resting place beneath the Abandoned Waters, and has made its way to the shores of Elanthia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you prepared for Ebon Gate?&lt;br /&gt;
----&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{TOCright}}&#039;&#039;&#039;Ebon Gate 2017&#039;&#039;&#039; opens October 1, 2017, with &#039;&#039;&#039;Caligos Isle&#039;&#039;&#039; as the new [[Ebon Gate Festival]] area. GM Haliste is in charge of the event.&lt;br /&gt;
&lt;br /&gt;
The storyline aspect of the grounds, including the move from Feywrot Mire to Caligos Isle, will be covered October 1-6.  Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but &#039;&#039;&#039;wares will not be on sale until roughly 9pm ET on October 6th&#039;&#039;&#039; when shopping, games, and other activities will open up.&lt;br /&gt;
&lt;br /&gt;
Some live games will have limited capacity; you will need a Service &amp;amp; Raffles pass to enter the live games.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Instance||Dates||Event&lt;br /&gt;
|-&lt;br /&gt;
! Both||Sunday, October 1st, 9:00pm  - Friday, October 6th, 8:59pm||Storyline&lt;br /&gt;
|-&lt;br /&gt;
! Both||Friday, October 6th, 9:00pm  - Tuesday, October 31st, 11:59pm||Games and shopping&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Monday, October 9th, 9:00pm||Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Wednesday, October 11th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Platinum||Friday, October 13th, 9:00pm – Friday, October 20th, 8:59pm||Merchant week&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Monday, October 16th, 9:00pm||Pick Your Poison&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Wednesday, October 18th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Prime||Friday, October 20, 9:00pm – Friday, October 27, 8:59pm||Merchant week&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
{{big|&#039;&#039;&#039;A Shopping Pass is not needed to purchase items for sale for Ebon Gate seashells&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=lightblue&lt;br /&gt;
! Item || Cost || Length || Applicability&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/400?gameCode=GS Shopping Pass] || 1000 [[SimuCoin]]s || Event Duration || Account&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/398?gameCode=GS Raffles &amp;amp; Services Pass] || 3000 SimuCoins || Event Duration&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; || Character &amp;lt;br&amp;gt; 10 Characters for Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/399?gameCode=GS Games and Digging Pass] || 1500 SimuCoins || 7 days from [[REDEEM|redemption]] &amp;lt;br&amp;gt; 14 days for Platinum|| Account&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sea Diving]] || 100 SimuCoins || 10 or 5 searches/30 minutes || Per entry&lt;br /&gt;
|-&lt;br /&gt;
|Fishing || 25 [[Ebon Gate seashell]]s || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; The merchant event is scheduled to be 7 days in each instance (Prime and Plat) as noted in the schedule, but the pass is set up for the duration of the event to cover any mishaps or re-scheduling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view Officials folder]&lt;br /&gt;
* [[/teasers|Teasers]]&lt;br /&gt;
* [[Deep Sea Diving]]&lt;br /&gt;
* [[Ebon Gate primer - Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2017 shop listing]]&lt;br /&gt;
* [https://forums.elanthia.online/topic/526/caligos-isle-npc-messaging Caligos Isle NPC messaging]&lt;br /&gt;
* [https://forums.elanthia.online/topic/534/master-fisherman-beldannon-s-guide-to-fishing Beldannon&#039;s guide to fishing]&lt;br /&gt;
&lt;br /&gt;
==Automated Games==&lt;br /&gt;
For a list of non-jackpot prize items, please see here: &#039;&#039;&#039;[[/mini-games prize list|Ebon Gate 2017 mini-games prize list]]&#039;&#039;&#039;.&lt;br /&gt;
===Digging, Mini-Games, Deep Sea Diving===&lt;br /&gt;
Every year at Ebon Gate gives you the chance to play and experience multiple games and other adventures. At this year&#039;s Ebon Gate we have digging on the beach, various games of luck, and Deep Sea Diving. From said adventures you have the chance to pull great prizes. These prizes range from junk to one of a kind unique items. &lt;br /&gt;
&lt;br /&gt;
* Deep Sea Diving, Games, &amp;amp; Digging - All pull from the same shared feeder.  Deep Sea Diving is the main source for quest items, but a number of quest items have been placed in the regular games hoppers. Quest items will not be found in fishing.&lt;br /&gt;
* All automated games (Mini-Games, Digging, Deep Sea Diving, and Fishing) share the unique/jackpot feeders.&lt;br /&gt;
&lt;br /&gt;
Dig along the black sands of the beach, and unbury long lost treasures!  NPCs available along the shore&#039;s edge will sell shovels in convenient 1-use and 20-use sizes, which cost 2,000 and 40,000 silvers, respectively.&lt;br /&gt;
&lt;br /&gt;
A few Mini-Games can be found in the sea caverns, and will require that your pockets jingle with silvers in order to play.  Mini-Games are not compatible with notes, so fill your pockets will silvers!&lt;br /&gt;
&lt;br /&gt;
Both Digging and Mini-Games participation will require a Games Pass, available in the SimuCoin store.  Passes are account-wide and are good for one week&#039;s play time.&lt;br /&gt;
&lt;br /&gt;
See the &#039;&#039;&#039;[[Deep Sea Diving]]&#039;&#039;&#039; article for additional information specific to that activity.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
It will cost 25 [[Ebon Gate seashell]]s to enter the fishing area (a games pass is not required), and top tier unique/jackpot rewards pull from the same shared feeder as the activities above. Once inside, (make sure you take your fishing gear with you!), you will remain until you catch a fish. After a successful catch, you will be removed from the room. Caught fish will need to be CUT to receive your prize (and maybe a filet). Fishing will yield items that are not found in other games, but can produce both Unique and Jackpot items.&lt;br /&gt;
&lt;br /&gt;
Fishing does not require any specific skill, though a bit of survival may help you cut out a filet. General knowledge of the [[fishing]] system will help, as fishing can be a bit time-consuming, especially when unfamiliar with this activity.&lt;br /&gt;
&lt;br /&gt;
You will need a fishing pole, fishing line, and bait, all of which can be found in the Fishing Shack down on the pier in Caligos Isle, though you&#039;re not required to purchase items from this shop - [[:Category:Fishing Shops|ANY fishing pole/wire/bait]] will function the same.&lt;br /&gt;
&lt;br /&gt;
Fishing is the exclusive place to obtain the required item for conversion to Ghezresh.  Those who do not want to convert will have an alternate path if this item is found. This item is also tradeable.&lt;br /&gt;
&lt;br /&gt;
=== Jackpot Teasers ===&lt;br /&gt;
Here&#039;s a small list of some things you might find as a jackpot win while playing mini-games, digging on the beach, diving in the Abandoned Waters, or fishing in the sea caverns.&lt;br /&gt;
&lt;br /&gt;
*Animated Cauldron&lt;br /&gt;
*Assorted Language Earcuffs&lt;br /&gt;
*Chronomage Dagger&lt;br /&gt;
*Everlasting Quiver&lt;br /&gt;
*Full Feature Hiding Pendant&lt;br /&gt;
*Fire Flaring Troll Bane, DwarvenEdged Warblade&lt;br /&gt;
*Mist Armor&lt;br /&gt;
*Bubble Flaring Runestaff&lt;br /&gt;
*Xday Haste Item&lt;br /&gt;
*Assorted +TD Armors&lt;br /&gt;
&lt;br /&gt;
...and a whole lot more.&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Use{{boldmono| QUEST TRANSPORT EBON }}to transfer to Caligos Isle from any town, or use the portals listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entry Locations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Town||Room||Lich ID&lt;br /&gt;
|-&lt;br /&gt;
| Icemule Trace||South Barbican, Gate ||2486&lt;br /&gt;
|-&lt;br /&gt;
| River&#039;s Rest||River&#039;s Rest, Underbridge ||10839&lt;br /&gt;
|-&lt;br /&gt;
| Solhaven||Liabo Plaza || &lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Illistim||Ta&#039;Illistim, City Gate ||751&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Vaalor||Entrance to Ravelin ||10681&lt;br /&gt;
|-&lt;br /&gt;
| Teras Isle||Copper Avenue, West Docks ||1870 &lt;br /&gt;
|-&lt;br /&gt;
| Wehnimer&#039;s Landing||Town Square, Southeast ||282&lt;br /&gt;
|-&lt;br /&gt;
| Zul Logoth||Hall of Arches || &lt;br /&gt;
|-&lt;br /&gt;
| Four Winds Isle||Oleander and Daisy || 3650&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
&#039;&#039;See [[Deep Sea Diving]]&lt;br /&gt;
&lt;br /&gt;
== Announced Services ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Service||Method/Notes||Shop||GM&lt;br /&gt;
|-&lt;br /&gt;
| 10/14 Sat 4pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 11am EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sat 5pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 7pm EDT  || 10/23 Mon 10pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 10:30pm EDT || 10/22 Sun 10:30pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 4pm EDT || 10/23 Mon 4pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 7:30pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[EGShop:Chisel, Peen and Chamfer, Esq| Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/17 Tue 10pm EDT || 10/24 Tue 10pm EDT || Shimmer Trinket || Raffle (1 winner) || Merchant Lounge, Alcove || Estild&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/18 Wed 11am EDT ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/25 Wed 11am EDT || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/18 Wed 4pm EDT || 10/25 Wed 4pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 10am EDT || 10/26 Thu 10am EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 11pm EDT || 10/26 Thu 11pm EDT || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 9pm EDT || 10/26 Thu 9pm EDT || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 11am EDT || 10/27 Fri 11am EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory add +10 CON bonus to any arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory common and uncommon [[flare]]s||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Bane weapon]] (no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 5x||10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 8x||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[weighting]]||As much as the one winner can afford||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] common [[flare]]s||5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] Greater [[Bubble flare]]s ||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Enhancive permanence]]||Raffle (1 or 2, no per character limit)||||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - alterations|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forged weapon]] [[enchanting]]|| || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| || || [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Glamour tattoo]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || Greaves - add dagger holding script||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] armor or shield creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] weapon creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Lockpick]] repairs|| || ||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Low steel]] weapon creation ||1 winner via random method over weekend || ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom perfume|Perfume]] - custom || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Quartz Orb Baldric]] unlocking|| ||[[EGShop:Sorcerial Sartorial|Sorcerial Sartorial]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Recharge|Recharging]] magical items||One per character per session||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Shock Weapon]] unlocks|| || ||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signature verb]]s || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom spell prep|Spell prep]] - custom || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Spikes]] adding and removing||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Stationery Boxes]] - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Super Secure Gem Pouch]] unlocking|| ||[[EGShop:Faded and Desiccated|Faded and Desiccated]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[WPS smithy]] (live merchant) ||Prices in silvers || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
| || ||Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
| || ||Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
| || ||Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
| || ||Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
| || ||Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
| || ||Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
| || ||Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
| || ||Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
09/05/2017 Ebon Gate Dates and Pricing Information by Wyrom, PM&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Here is the Ebon Gate Dates and Pricing information for 2017. &lt;br /&gt;
&lt;br /&gt;
Ebon Gate will launch October 1st, beginning with just the storyline aspect of the grounds. The move from Feywrot Mire to Caligos Isle will be explained during this time. Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but wares will not be on sale until roughly 9pm ET on October 6th when shopping, games, and other activities will open up. &lt;br /&gt;
&lt;br /&gt;
This year, we&#039;re trying something new, which we&#039;re pretty excited about. We are moving away from the box office, and that means the main grounds will be open to all players at all times. We are breaking up the cost into an à la carte style event, so you buy into the level you choose to. This was to address some of the concerns we&#039;ve heard over the years and to help manage expectations of the event overall.&lt;br /&gt;
&lt;br /&gt;
Ebon Gate pricing is going to be broken up into three parts: shopping, raffles &amp;amp; services, and games. I tried to convey this during our sneak peak at SimuCon, but we weren&#039;t 100% ready to announce all the details then. GM Haliste also has been working on this more thoroughly than I have and knew more about it. Some of the recent threads that came up about the cost were left a bit incomplete because we wanted to make sure we can deliver what we publish. It&#039;s better to announce accurate information, rather than reaction information (which is something we fall victim to a lot). This is part of us trying to communicate better with our community.&lt;br /&gt;
&lt;br /&gt;
At SimuCon, I mentioned games would be similar to the Duskruin Dig in that you purchase the items from the SimuCon store. The original plan was for a shovel to be offered in the store with a time-based usage (and not a number of DIG uses). After the initial response though, we felt this was just going to be too confusing to explain if you had to buy the actual shovel from the store. The reason for moving to a time-based shovel is this is the first year we&#039;re going to be offering digging for nearly the entire month. Typically, digging and games are only available for a little over a week (two in Platinum).&lt;br /&gt;
&lt;br /&gt;
The price breakdown is as follows:&lt;br /&gt;
* Shopping Pass: 1000 SimuCoins / Event Duration&lt;br /&gt;
* Raffles &amp;amp; Services Pass: 3000 SimuCoins / Merchant Week&lt;br /&gt;
* Games and Digging Pass: 1500 SimuCoins / Week&lt;br /&gt;
&lt;br /&gt;
This means you can buy into the level of Ebon Gate that you choose to. Some players have mentioned in the past that there are aspects of the event that they have no interest in or never can line up their schedule for. Now you can make that choice for yourself. You can pick up a service pass only if you know you&#039;re getting a service under this new model. You can pick up a game pass only when you actually want to dig. You can pick up a shopping pass only if you find items you actually want to buy.&lt;br /&gt;
&lt;br /&gt;
We also have a new activity called Deep Sea Diving. This is a brand new venture that has a pricing model similar to Duskruin/Delirium (roughly 100 SimuCoins per entry), but is not necessary to attend to enjoy Ebon Gate. Much like Delirium Manor was at Ebon Gate 2016, this is a companion piece to Ebon Gate. The difference is this is fully integrated with Caligos Isle, and it isn&#039;t a standalone event. Deep Sea Diving has new mechanics and some fun nostalgic areas to explore!&lt;br /&gt;
&lt;br /&gt;
Ebon Gate will mostly cost silver once inside, but we will be introducing a new currency for the Isle called seashells. These seashells will be useful for a handful of shops at Ebon Gate (similar to Delirium), as well as some services. We&#039;ll also have some things available for tickets, for those that saved some from a previous year.&lt;br /&gt;
&lt;br /&gt;
Some changes this time that are happening are the cost of shovels and games. Prior to Ebon Gate 2012, digging was 2000 silver and the older games were between 1000 to 5000 silver. In 2017, digging will once again be 2000 silver per shovel, and the various games will start at 1000 silver.&lt;br /&gt;
&lt;br /&gt;
Merchants are tentatively scheduled for the following weeks in eastern time:&lt;br /&gt;
- Platinum: Friday, October 13, 9:00 PM – Friday, October 20, 8:59 PM&lt;br /&gt;
- Prime: Friday, October 20, 9:00 PM – Friday, October 27, 8:59 PM&lt;br /&gt;
&lt;br /&gt;
Lastly, I&#039;ll briefly mention we are discussing the exchange of alternative currencies. We are not ready to release any information about this, but when exchanges are possible, it will only be a one-way route into two of our currencies. You will not be able to exchange tickets into bloodscrip, but you would be able to convert bloodscrip into tickets. This isn&#039;t pertinent to Ebon Gate, but it does impact the event planning.&lt;br /&gt;
&lt;br /&gt;
We will have more information for you in the coming weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:Ebon gate caligos isle.png|850px]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99032</id>
		<title>Ebon Gate 2017</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_2017&amp;diff=99032"/>
		<updated>2017-10-14T05:06:23Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Announced Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2017 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;[[Ebon Gate 2017 shop listing|Ebon Gate 2017 Shop List]] · [[Deep Sea Diving]] · [[/teasers|Teasers]]&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
{{big|&#039;&#039;&#039;THE MIST KNOWS!}}&lt;br /&gt;
&lt;br /&gt;
Turbulent waters have surged upon the shores of Elanthia, bringing with them fragments from a faraway place. The seed has been planted. Beware that which you cannot see...&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;He is coming.&lt;br /&gt;
&lt;br /&gt;
A wicked sentience disturbs the high seas -- an evil lurks in its darkest depths. An ancient terror has been exhumed from its resting place beneath the Abandoned Waters, and has made its way to the shores of Elanthia.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Are you prepared for Ebon Gate?&lt;br /&gt;
----&lt;br /&gt;
==Schedule==&lt;br /&gt;
{{TOCright}}&#039;&#039;&#039;Ebon Gate 2017&#039;&#039;&#039; opens October 1, 2017, with &#039;&#039;&#039;Caligos Isle&#039;&#039;&#039; as the new [[Ebon Gate Festival]] area. GM Haliste is in charge of the event.&lt;br /&gt;
&lt;br /&gt;
The storyline aspect of the grounds, including the move from Feywrot Mire to Caligos Isle, will be covered October 1-6.  Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but &#039;&#039;&#039;wares will not be on sale until roughly 9pm ET on October 6th&#039;&#039;&#039; when shopping, games, and other activities will open up.&lt;br /&gt;
&lt;br /&gt;
Some live games will have limited capacity; you will need a Service &amp;amp; Raffles pass to enter the live games.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Instance||Dates||Event&lt;br /&gt;
|-&lt;br /&gt;
! Both||Sunday, October 1st, 9:00pm  - Friday, October 6th, 8:59pm||Storyline&lt;br /&gt;
|-&lt;br /&gt;
! Both||Friday, October 6th, 9:00pm  - Tuesday, October 31st, 11:59pm||Games and shopping&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Saturday, October 7th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Sunday, October 8th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Monday, October 9th, 9:00pm||Pick Your Poison &lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Wednesday, October 11th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Platinum||Thursday, October 12th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Platinum||Friday, October 13th, 9:00pm – Friday, October 20th, 8:59pm||Merchant week&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 2:00pm||Salvaged from the Sea&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Saturday, October 14th, 8:00pm||Storytelling&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 2:00pm||Sing Me an Epitaph&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Sunday, October 15th, 8:00pm||Costume Contest&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Monday, October 16th, 9:00pm||Pick Your Poison&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Wednesday, October 18th, 9:00pm||Anemone Anagrams&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 2:00pm||Entrail Toss&lt;br /&gt;
|-&lt;br /&gt;
| Prime||Thursday, October 19th, 9:00pm||Search and Rescue&lt;br /&gt;
|-&lt;br /&gt;
! Prime||Friday, October 20, 9:00pm – Friday, October 27, 8:59pm||Merchant week&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Pricing==&lt;br /&gt;
{{big|&#039;&#039;&#039;A Shopping Pass is not needed to purchase items for sale for Ebon Gate seashells&#039;&#039;&#039;}}&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|- bgcolor=lightblue&lt;br /&gt;
! Item || Cost || Length || Applicability&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/400?gameCode=GS Shopping Pass] || 1000 [[SimuCoin]]s || Event Duration || Account&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/398?gameCode=GS Raffles &amp;amp; Services Pass] || 3000 SimuCoins || Event Duration&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; || Character &amp;lt;br&amp;gt; 10 Characters for Platinum&lt;br /&gt;
|-&lt;br /&gt;
|[https://store.play.net/store/purchaseitem/399?gameCode=GS Games and Digging Pass] || 1500 SimuCoins || 7 days from [[REDEEM|redemption]] &amp;lt;br&amp;gt; 14 days for Platinum|| Account&lt;br /&gt;
|-&lt;br /&gt;
|[[Deep Sea Diving]] || 100 SimuCoins || 10 or 5 searches/30 minutes || Per entry&lt;br /&gt;
|-&lt;br /&gt;
|Fishing || 25 [[Ebon Gate seashell]]s || ? || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;&amp;amp;dagger;&amp;lt;/sup&amp;gt; The merchant event is scheduled to be 7 days in each instance (Prime and Plat) as noted in the schedule, but the pass is set up for the duration of the event to cover any mishaps or re-scheduling.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Ebon%20Gate%20Festival/view Officials folder]&lt;br /&gt;
* [[/teasers|Teasers]]&lt;br /&gt;
* [[Deep Sea Diving]]&lt;br /&gt;
* [[Ebon Gate primer - Caligos Isle]]&lt;br /&gt;
* [[Ebon Gate 2017 shop listing]]&lt;br /&gt;
* [https://forums.elanthia.online/topic/526/caligos-isle-npc-messaging Caligos Isle NPC messaging]&lt;br /&gt;
* [https://forums.elanthia.online/topic/534/master-fisherman-beldannon-s-guide-to-fishing Beldannon&#039;s guide to fishing]&lt;br /&gt;
&lt;br /&gt;
==Automated Games==&lt;br /&gt;
For a list of non-jackpot prize items, please see here: &#039;&#039;&#039;[[/mini-games prize list|Ebon Gate 2017 mini-games prize list]]&#039;&#039;&#039;.&lt;br /&gt;
===Digging, Mini-Games, Deep Sea Diving===&lt;br /&gt;
Every year at Ebon Gate gives you the chance to play and experience multiple games and other adventures. At this year&#039;s Ebon Gate we have digging on the beach, various games of luck, and Deep Sea Diving. From said adventures you have the chance to pull great prizes. These prizes range from junk to one of a kind unique items. &lt;br /&gt;
&lt;br /&gt;
* Deep Sea Diving, Games, &amp;amp; Digging - All pull from the same shared feeder.  Deep Sea Diving is the main source for quest items, but a number of quest items have been placed in the regular games hoppers. Quest items will not be found in fishing.&lt;br /&gt;
* All automated games (Mini-Games, Digging, Deep Sea Diving, and Fishing) share the unique/jackpot feeders.&lt;br /&gt;
&lt;br /&gt;
Dig along the black sands of the beach, and unbury long lost treasures!  NPCs available along the shore&#039;s edge will sell shovels in convenient 1-use and 20-use sizes, which cost 2,000 and 40,000 silvers, respectively.&lt;br /&gt;
&lt;br /&gt;
A few Mini-Games can be found in the sea caverns, and will require that your pockets jingle with silvers in order to play.  Mini-Games are not compatible with notes, so fill your pockets will silvers!&lt;br /&gt;
&lt;br /&gt;
Both Digging and Mini-Games participation will require a Games Pass, available in the SimuCoin store.  Passes are account-wide and are good for one week&#039;s play time.&lt;br /&gt;
&lt;br /&gt;
See the &#039;&#039;&#039;[[Deep Sea Diving]]&#039;&#039;&#039; article for additional information specific to that activity.&lt;br /&gt;
&lt;br /&gt;
===Fishing===&lt;br /&gt;
It will cost 25 [[Ebon Gate seashell]]s to enter the fishing area (a games pass is not required), and top tier unique/jackpot rewards pull from the same shared feeder as the activities above. Once inside, (make sure you take your fishing gear with you!), you will remain until you catch a fish. After a successful catch, you will be removed from the room. Caught fish will need to be CUT to receive your prize (and maybe a filet). Fishing will yield items that are not found in other games, but can produce both Unique and Jackpot items.&lt;br /&gt;
&lt;br /&gt;
Fishing does not require any specific skill, though a bit of survival may help you cut out a filet. General knowledge of the [[fishing]] system will help, as fishing can be a bit time-consuming, especially when unfamiliar with this activity.&lt;br /&gt;
&lt;br /&gt;
You will need a fishing pole, fishing line, and bait, all of which can be found in the Fishing Shack down on the pier in Caligos Isle, though you&#039;re not required to purchase items from this shop - [[:Category:Fishing Shops|ANY fishing pole/wire/bait]] will function the same.&lt;br /&gt;
&lt;br /&gt;
Fishing is the exclusive place to obtain the required item for conversion to Ghezresh.  Those who do not want to convert will have an alternate path if this item is found. This item is also tradeable.&lt;br /&gt;
&lt;br /&gt;
=== Jackpot Teasers ===&lt;br /&gt;
Here&#039;s a small list of some things you might find as a jackpot win while playing mini-games, digging on the beach, diving in the Abandoned Waters, or fishing in the sea caverns.&lt;br /&gt;
&lt;br /&gt;
*Animated Cauldron&lt;br /&gt;
*Assorted Language Earcuffs&lt;br /&gt;
*Chronomage Dagger&lt;br /&gt;
*Everlasting Quiver&lt;br /&gt;
*Full Feature Hiding Pendant&lt;br /&gt;
*Fire Flaring Troll Bane, DwarvenEdged Warblade&lt;br /&gt;
*Mist Armor&lt;br /&gt;
*Bubble Flaring Runestaff&lt;br /&gt;
*Xday Haste Item&lt;br /&gt;
*Assorted +TD Armors&lt;br /&gt;
&lt;br /&gt;
...and a whole lot more.&lt;br /&gt;
&lt;br /&gt;
==Portals==&lt;br /&gt;
Use{{boldmono| QUEST TRANSPORT EBON }}to transfer to Caligos Isle from any town, or use the portals listed below.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entry Locations&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor=lightblue&lt;br /&gt;
! Town||Room||Lich ID&lt;br /&gt;
|-&lt;br /&gt;
| Icemule Trace||South Barbican, Gate ||2486&lt;br /&gt;
|-&lt;br /&gt;
| River&#039;s Rest||River&#039;s Rest, Underbridge ||10839&lt;br /&gt;
|-&lt;br /&gt;
| Solhaven||Liabo Plaza || &lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Illistim||Ta&#039;Illistim, City Gate ||751&lt;br /&gt;
|-&lt;br /&gt;
| Ta&#039;Vaalor||Entrance to Ravelin ||10681&lt;br /&gt;
|-&lt;br /&gt;
| Teras Isle||Copper Avenue, West Docks ||1870 &lt;br /&gt;
|-&lt;br /&gt;
| Wehnimer&#039;s Landing||Town Square, Southeast ||282&lt;br /&gt;
|-&lt;br /&gt;
| Zul Logoth||Hall of Arches || &lt;br /&gt;
|-&lt;br /&gt;
| Four Winds Isle||Oleander and Daisy || 3650&lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Quest==&lt;br /&gt;
&#039;&#039;See [[Deep Sea Diving]]&lt;br /&gt;
&lt;br /&gt;
== Announced Services ==&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Service||Method/Notes||Shop||GM&lt;br /&gt;
|-&lt;br /&gt;
| 10/14 Sat 4pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[Chisel, Peen and Chamfer, Esqs./ Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 11am EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[Chisel, Peen and Chamfer, Esqs./ Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sat 5pm EDT  || TBD || Gem-eater Eisenruck unlocking, Quartz Adorned Baldric unlocking, Secure Gem Pouch gather-gem unlocking, GALD || Room List || [[Chisel, Peen and Chamfer, Esqs./ Master Chamfer&#039;s Pavilion (go curtain)]] || Mikos&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 7pm EDT  || 10/23 Mon 10pm EDT ||(moved not to conflict with other merchants) Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/15 Sun 10:30pm EDT || 10/22 Sun 10:30pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/16 Mon 4pm EDT || 10/23 Mon 4pm EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;| 10/18 Wed 11am EDT ||style=&amp;quot;white-space:nowrap&amp;quot;| 10/25 Wed 11am EDT || [[Custom bolt messaging]] || Raffle (1 winner) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/18 Wed 4pm EDT || 10/25 Wed 4pm EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 10am EDT || 10/26 Thu 10am EDT || Unlocking/altering [[ClimateWear]] || Spinning || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 11pm EDT || 10/26 Thu 11pm EDT || [[Custom bolt messaging]] || Raffle (2 winners) || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/19 Thu 9pm EDT || 10/26 Thu 9pm EDT || Fully unlocked, fully customized, feature concealing [[ClimateWear]] garment || Raffle (1 winner), no ClimateWear purchase necessary to win! || Merchant Lounge || Necios&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 Fri 11am EDT || 10/27 Fri 11am EDT || Enchant unlocking, GALD/features, free souvenir shell unlocking || Spinning || [[EGShop:Deluge Debris|Deluge Debris]] || Necios&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory add +10 CON bonus to any arm greaves||Raffle - 1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || Armor accessory common and uncommon [[flare]]s||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[armor concealer|Armor Concealer]] hood adding|| ||[[EGShop:Island Finery|Island Finery]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Bane weapon]] (no Undead Bane)|| Raffle - 5 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Cobbling plate box|Cobbling Plate Box]] permanence||Raffle - 1 winner||[[EGShop:Glass Slipper|Glass Slipper]]||Elidi&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 5x||10 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[enchant]] shop inventory to 8x||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] [[weighting]]||As much as the one winner can afford||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] add +10 [[stamina]] recovery enhancement (any dagger)||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] common [[flare]]s||5 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Dagger]] Greater [[Bubble flare]]s ||1 winner||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Enhancive permanence]]||Raffle (1 or 2, no per character limit)||||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - top tier ||Raffle - 1 winner||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - unlocked||Raffle - 2 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Eviscerating Knife]] - alterations|| Tufeeti||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Finvale&#039;s Crystals]] (character attuned)||Raffle - 5 winners||[[EGShop:Third Eye|Third Eye]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Fantabulous UAC|Gizwizit]] fantabulizing||||[[EGShop:Fantabulous|Fantabulous]]||Lydil&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forged weapon]] [[enchanting]]|| || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Forging|Forging slabs]] - rare || 1 raffled per day || || Skhorne&lt;br /&gt;
|-&lt;br /&gt;
| || || [[alteration|General alterations]] ||Tufeeti items from shops: [[EGShop:Third Eye|1]], [[EGShop:Walrus and the Carpenter|2]], [[EGShop:The Old One-Two|3]], [[EGShop:Henphelia&#039;s Love Shack|4]]||[[EGShop:Third Eye|Third Eye]] ||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Glamour tattoo]] || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || Greaves - add dagger holding script||20 winners||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Hand-puppet]] unlocking|| ||[[EGShop:I Got This|I Got This]]||Naionna&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] armor or shield creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[High steel]] weapon creation||1 winner via random method over weekend|| ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Lockpick]] repairs|| || ||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Low steel]] weapon creation ||1 winner via random method over weekend || ||Tamuz&lt;br /&gt;
|-&lt;br /&gt;
| || || Magic item imbedding||3 imbeds per service||[[EGShop:Caligos Carvings|Caligos Carvings]]||Flannihan&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Music Stand]] - auction quality || Auction ||[[EGShop:Professional Courtesy#Gold Portal Bards|Professional Courtesy]]||Xayle&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Night Shroud cloak|Night Shroud]] - T3 cloak||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Parasitic Weapon]] fully unlocked/customized||Raffle||||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom perfume|Perfume]] - custom || || ||&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Plumed Do-Hickey]] unlocking|| ||[[EGShop:Henphelia&#039;s Love Shack|Henphelia&#039;s Love Shack]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Quartz Orb Baldric]] unlocking|| ||[[EGShop:Sorcerial Sartorial|Sorcerial Sartorial]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Recharge|Recharging]] magical items||One per character per session||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Sanctified|Sanctification]] - No black ora||2 sessions of 5 winners each||||Liia&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Shock Weapon]] unlocks|| || ||Retser&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signature verb]]s || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Signet]] rings unlocking/alteration||||style=&amp;quot;white-space:nowrap&amp;quot;|[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Custom spell prep|Spell prep]] - custom || || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Spikes]] adding and removing||||[[EGShop:Discreet Edge|Discreet Edge]]||Sindin&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Stationery Boxes]] - deepening to hold more paper||||[[EGShop:Signed, Sealed, Delivered|Signed, Sealed, Delivered]]||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Super Secure Gem Pouch]] unlocking|| ||[[EGShop:Faded and Desiccated|Faded and Desiccated]]||Mikos&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] custom toast||Raffle||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Toasting Stein]] unlocking||||[[EGShop:Down the Gullet|Down the Gullet]]||Palvella&lt;br /&gt;
|-&lt;br /&gt;
| || || UAC alterations - shop items||Aneela||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (Voln only)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[Voln armor]]&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; (open)||Raffle - 4 winners||[[EGShop:The Old One-Two|The Old One-Two]]||Thandiwe&lt;br /&gt;
|-&lt;br /&gt;
| || || [[WPS smithy]] (live merchant) ||Prices in silvers || ||Valyrka&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;wikitable alternating&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! &amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Voln Armor Tier||#&lt;br /&gt;
|-&lt;br /&gt;
| Tier 1 to Tier 2||5 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 2 to Tier 3||2 Slots&lt;br /&gt;
|-&lt;br /&gt;
| Tier 3 to Tier 4||1 Slot&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Profession Based===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! Plat Schedule || Prime Schedule || Profession ||Services &lt;br /&gt;
|-&lt;br /&gt;
| || ||Bard ||a tricked out music stand, [[sonic alteration]]s &lt;br /&gt;
|-&lt;br /&gt;
| || ||Clerics||custom Raise Dead messaging&lt;br /&gt;
|-&lt;br /&gt;
| || ||Empaths||custom spirit servant runestone (pre-made Caligos-themed)&lt;br /&gt;
|-&lt;br /&gt;
| || ||Monks||weighting for UAC items&lt;br /&gt;
|-&lt;br /&gt;
| || ||Paladins||custom prep phrase for 1640&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rangers||[[Animal Companion grooming]]&lt;br /&gt;
|-&lt;br /&gt;
| || ||Rogues||wearable enhancives with spell knowledge of 403 and 404 (two different items) &lt;br /&gt;
|-&lt;br /&gt;
| || ||Sorcerers||demon rune teaching&lt;br /&gt;
|-&lt;br /&gt;
| || ||Warriors||warhorn that is scripted AND gives a bonus to group DS/TD and warhorn repairs&lt;br /&gt;
|-&lt;br /&gt;
| || ||Wizards||permanent familiar talismans &lt;br /&gt;
|}&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
==Announcements==&lt;br /&gt;
09/05/2017 Ebon Gate Dates and Pricing Information by Wyrom, PM&lt;br /&gt;
&amp;lt;div {{prettydiv}}&amp;gt;&lt;br /&gt;
Here is the Ebon Gate Dates and Pricing information for 2017. &lt;br /&gt;
&lt;br /&gt;
Ebon Gate will launch October 1st, beginning with just the storyline aspect of the grounds. The move from Feywrot Mire to Caligos Isle will be explained during this time. Once you arrive on Caligos Isle, you will be able to explore at your leisure. Shops will be open for early browsing, but wares will not be on sale until roughly 9pm ET on October 6th when shopping, games, and other activities will open up. &lt;br /&gt;
&lt;br /&gt;
This year, we&#039;re trying something new, which we&#039;re pretty excited about. We are moving away from the box office, and that means the main grounds will be open to all players at all times. We are breaking up the cost into an à la carte style event, so you buy into the level you choose to. This was to address some of the concerns we&#039;ve heard over the years and to help manage expectations of the event overall.&lt;br /&gt;
&lt;br /&gt;
Ebon Gate pricing is going to be broken up into three parts: shopping, raffles &amp;amp; services, and games. I tried to convey this during our sneak peak at SimuCon, but we weren&#039;t 100% ready to announce all the details then. GM Haliste also has been working on this more thoroughly than I have and knew more about it. Some of the recent threads that came up about the cost were left a bit incomplete because we wanted to make sure we can deliver what we publish. It&#039;s better to announce accurate information, rather than reaction information (which is something we fall victim to a lot). This is part of us trying to communicate better with our community.&lt;br /&gt;
&lt;br /&gt;
At SimuCon, I mentioned games would be similar to the Duskruin Dig in that you purchase the items from the SimuCon store. The original plan was for a shovel to be offered in the store with a time-based usage (and not a number of DIG uses). After the initial response though, we felt this was just going to be too confusing to explain if you had to buy the actual shovel from the store. The reason for moving to a time-based shovel is this is the first year we&#039;re going to be offering digging for nearly the entire month. Typically, digging and games are only available for a little over a week (two in Platinum).&lt;br /&gt;
&lt;br /&gt;
The price breakdown is as follows:&lt;br /&gt;
* Shopping Pass: 1000 SimuCoins / Event Duration&lt;br /&gt;
* Raffles &amp;amp; Services Pass: 3000 SimuCoins / Merchant Week&lt;br /&gt;
* Games and Digging Pass: 1500 SimuCoins / Week&lt;br /&gt;
&lt;br /&gt;
This means you can buy into the level of Ebon Gate that you choose to. Some players have mentioned in the past that there are aspects of the event that they have no interest in or never can line up their schedule for. Now you can make that choice for yourself. You can pick up a service pass only if you know you&#039;re getting a service under this new model. You can pick up a game pass only when you actually want to dig. You can pick up a shopping pass only if you find items you actually want to buy.&lt;br /&gt;
&lt;br /&gt;
We also have a new activity called Deep Sea Diving. This is a brand new venture that has a pricing model similar to Duskruin/Delirium (roughly 100 SimuCoins per entry), but is not necessary to attend to enjoy Ebon Gate. Much like Delirium Manor was at Ebon Gate 2016, this is a companion piece to Ebon Gate. The difference is this is fully integrated with Caligos Isle, and it isn&#039;t a standalone event. Deep Sea Diving has new mechanics and some fun nostalgic areas to explore!&lt;br /&gt;
&lt;br /&gt;
Ebon Gate will mostly cost silver once inside, but we will be introducing a new currency for the Isle called seashells. These seashells will be useful for a handful of shops at Ebon Gate (similar to Delirium), as well as some services. We&#039;ll also have some things available for tickets, for those that saved some from a previous year.&lt;br /&gt;
&lt;br /&gt;
Some changes this time that are happening are the cost of shovels and games. Prior to Ebon Gate 2012, digging was 2000 silver and the older games were between 1000 to 5000 silver. In 2017, digging will once again be 2000 silver per shovel, and the various games will start at 1000 silver.&lt;br /&gt;
&lt;br /&gt;
Merchants are tentatively scheduled for the following weeks in eastern time:&lt;br /&gt;
- Platinum: Friday, October 13, 9:00 PM – Friday, October 20, 8:59 PM&lt;br /&gt;
- Prime: Friday, October 20, 9:00 PM – Friday, October 27, 8:59 PM&lt;br /&gt;
&lt;br /&gt;
Lastly, I&#039;ll briefly mention we are discussing the exchange of alternative currencies. We are not ready to release any information about this, but when exchanges are possible, it will only be a one-way route into two of our currencies. You will not be able to exchange tickets into bloodscrip, but you would be able to convert bloodscrip into tickets. This isn&#039;t pertinent to Ebon Gate, but it does impact the event planning.&lt;br /&gt;
&lt;br /&gt;
We will have more information for you in the coming weeks.&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
==Map==&lt;br /&gt;
[[File:Ebon gate caligos isle.png|850px]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;br /&gt;
{{top}}&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Forging&amp;diff=98891</id>
		<title>Forging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Forging&amp;diff=98891"/>
		<updated>2017-10-10T19:54:41Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Weapon Quality Determination */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
{{TOCright|limit=2}}&#039;&#039;&#039;Forging&#039;&#039;&#039; is the [[Artisan skill]] related to the creation of weapons.  The skill includes [[crafting]], forging [[Edged Weapons|edged weapons]], forging [[Blunt Weapons|blunt weapons]], forging [[Polearm Weapons|polearms]], forging [[Two-Handed Weapons|two-handed weapons]], and forging [[brawling]] weapons.&lt;br /&gt;
&lt;br /&gt;
For introductory information, read the [[Forging Guide|Official Forging Guide]].&lt;br /&gt;
==Forging Process==&lt;br /&gt;
The forging process consists of, essentially, three parts.  Crafting the handle, forging the blade, then combining the two.&lt;br /&gt;
&lt;br /&gt;
===Crafting the Handle===&lt;br /&gt;
Any wood or metal can be used when crafting the handle.  Generally, using a block of wood would be ideal because wood is very cheap compared to metal.  Basically, to craft the handle, while holding the medium in your left hand, STARE at the appropriate handle-glyph, available in your local forging shop.  Once the medium is &amp;quot;scribed&amp;quot; with the appropriate glyph, [[TURN (verb)|TURN]] the grinder.  There are four possible outcomes:&lt;br /&gt;
*Major failure - The entire medium is destroyed.  You are left with a toothpick.&lt;br /&gt;
*Minor failure: &amp;quot;Things seem to be going okay, but this is more difficult than you expected.  After grinding for what seems like an eternity you realize that the scribed pattern has been chewed away, but the remaining &amp;lt;material&amp;gt; doesn&#039;t look like anything yet.&amp;quot;&lt;br /&gt;
**Try again.  The weight of the medium is reduced slightly, which means you may need more medium.&lt;br /&gt;
*Success: &amp;quot;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands.  You nod, satisfied with the piece you&#039;ve created.&amp;quot;&lt;br /&gt;
**You&#039;ve a crafted handle.  Not great, but functional.&lt;br /&gt;
*Major success: &amp;quot;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands. You smile as you realize that this piece is the very best that you can create.&amp;quot;&lt;br /&gt;
**This can become a part of a perfect weapon, with the right amount of luck.&lt;br /&gt;
&lt;br /&gt;
Upon completion of the grinding portion of the forging process, you must polish the finished piece by [[LEAN (verb)|LEANing]] on the polisher.&lt;br /&gt;
&lt;br /&gt;
===Forging the Blade===&lt;br /&gt;
Only metal can be used to forge a blade.  To do so, place water or oil in the trough, then scribe the medium similar to the grinding process using a blade-glyph.  Once the medium is scribed with the appropriate glyph, put the medium in your left hand and a forging-hammer in your right hand, then [[GET (verb)|GET]] the tongs.  There are five possible outcomes:&lt;br /&gt;
*Continue working - You&#039;ve more work to do on this part.  It means nothing, it just takes longer to create larger pieces.&lt;br /&gt;
*Major failure - The entire medium is destroyed.  You are left with nothing.&lt;br /&gt;
*Minor failure - Try again.  The weight of the medium is reduced slightly, which means you may need more medium.&lt;br /&gt;
*Success - You&#039;ve a forged blade.  Not great, but functional.&lt;br /&gt;
*Major success - This can become a part of a perfect weapon, with the right amount of luck.&lt;br /&gt;
&lt;br /&gt;
As with crafting, you must polish the finished piece by LEANing on the polisher.&lt;br /&gt;
&lt;br /&gt;
===Combining the Pieces===&lt;br /&gt;
After the blade and handle have been polished, hold both pieces, the blade in your left hand, and TURN the vise.  There are four outcomes:&lt;br /&gt;
*Major failure - The pieces are combined, albeit at a severely reduced quality.&lt;br /&gt;
*Minor failure - Merely try again.&lt;br /&gt;
*Success - The pieces are combined.  You will not get a perfect weapon from this result, but if the two pieces going into the vise are &amp;quot;best&amp;quot; pieces, the resulting weapon will be a superior weapon.&lt;br /&gt;
*Major Success - The pieces are combined at increased quality.  If the two pieces were &amp;quot;best&amp;quot; pieces, the resulting weapon will be a perfect weapon, provided that you are a master of crafting.  If the two pieces are not &amp;quot;best&amp;quot; pieces, then the resulting weapon will be a superior weapon.&lt;br /&gt;
&lt;br /&gt;
After this step, the blade is complete.  The weapon will be a &amp;lt;quality&amp;gt; &amp;lt;material&amp;gt;-handled &amp;lt;material&amp;gt; &amp;lt;weapon&amp;gt;.  The handle portion of the short can be removed using the polisher (LEAN POLISHER WITH CLEAN).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; While it is possible to dye the pieces at this step, it can cause serious bugs. It is best to leave them as-is.&lt;br /&gt;
&lt;br /&gt;
===Other Tools===&lt;br /&gt;
*Slab cutter (Crafting Room) - Used to divide the medium into several pieces.  Since a successful forging attempt uses the entire portion of medium, this cuts down on waste.  To do so, PULL slab-cutter, after PUSHing to adjust the cut size, or POKEing to reset it to cut the medium in half.  To find out how much medium to use, MEASURE the glyph.&lt;br /&gt;
&lt;br /&gt;
==Learning to Forge==&lt;br /&gt;
Learning to forge involves actually doing it.  There are six skills that make up the forging Artisan Guild Skill: One-handed edged, two-handed weapons, brawling, polearms, blunt weapons, and crafting.  For each skill, there are 500 ranks, and for each attempt at using each individual skill, there is a chance approximately equal to the following:&lt;br /&gt;
{{Equation box|{{math|&#039;&#039;&#039;Probability &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; [500 - RANKS + &amp;quot;[[LOG]] Bonus&amp;quot;]/500}}}}&lt;br /&gt;
Given this, about 483 ranks is the half-way mark as far as average number of attempts it takes to mastery.  Note that it has been said that Logic plays a part in determining if a character learns from an attempt at forging or not.  The average number of attempts required to master an artisan skill is 3400 attempts.  If it takes 3 minutes per forging attempt, this translates to about 170 hours of doing nothing but forging in order to master the skill.  Any use of the skills is counted as an attempt at forging, and it is possible to master by forging the simplest weapons from bronze and wood.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;LOG Bonus&amp;quot; in this context is not your stat bonus, but a possible small adder (assumed +1 limit) for those with the correct amount of logic bonus, assumed to be +20.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
The number of ranks one has can be seen using the{{boldmono| [[ARTISAN (verb)|ARTISAN]] }}verb.  Knowing when a part is perfect is important in making perfect weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Gaining a rank when forging/crafting &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;Aha, you learned something that time.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Creating a perfect part when crafting a hammer &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You smile as you realize that this piece is the very best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {weapon} in your hands.  You smile as you realize that this piece is probably the best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|Attuning to a forging-hammer someone else made&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel as if you&#039;ve become accustomed to the balance and heft of this forging-hammer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modifiers to Forging==&lt;br /&gt;
&lt;br /&gt;
=== Statistic Modifiers ===&lt;br /&gt;
Per Cirakin (aka JoshT), the mean of the following stat bonuses (after enhancives) affects your chances for &#039;&#039;&#039;creating&#039;&#039;&#039; an item. Note that the roll to make a &amp;quot;best piece&amp;quot; is separate from the roll to create the item. These stats do not directly affect your chance to make a &amp;quot;best piece&amp;quot;. (They do affect it indirectly, as you cannot make a best piece if you fail to make a piece altogether.)&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Crafting&lt;br /&gt;
|[[STR]], [[DEX]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Forging&lt;br /&gt;
|[[STR]], [[CON]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Vise&lt;br /&gt;
|[[DEX]], [[DIS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Racial Modifiers ===&lt;br /&gt;
A character&#039;s race and profession modify their roll when making an item. Characters that come from a race with a tradition of forging or crafting might have a bonus to those skills, possibly innate, or possibly from growing up in a culture where they would have grown up learning about forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Race &lt;br /&gt;
! Crafting &lt;br /&gt;
! Forging&lt;br /&gt;
|-&lt;br /&gt;
| [[Burghal Gnome]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Erithian]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Gnome]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Giantman]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Krolvin]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvankind]] || handicap || small handicap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Profession Modifiers ===&lt;br /&gt;
Since training as an adventurer does not generally involve practice at the forge, most professions suffer a penalty to working on the grinder and receive no bonus to forging. Those with exceptionally nimble hands avoid the grinder penalty, while those with thickly-calloused hands and a tradition of hard labor suffer less of a grinder penalty and a slight bonus to forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|- bgcolor = lightgrey&lt;br /&gt;
! Profession &lt;br /&gt;
! Crafting (Grinder) &lt;br /&gt;
! Forging Handicap&lt;br /&gt;
! Assembling (Vise)&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || significant handicap || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Empath]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]] || small handicap || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || significant handicap || +50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]] || significant handicap || +50 || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Profession matters much less when assembling parts&lt;br /&gt;
&lt;br /&gt;
:A negative handicap is a bonus&lt;br /&gt;
====Maximum Professional Handicaps====&lt;br /&gt;
*Crafting: -40&lt;br /&gt;
*Forging: -50&lt;br /&gt;
*Assembling: -6&lt;br /&gt;
&lt;br /&gt;
==Success Determination Calculation==&lt;br /&gt;
&lt;br /&gt;
The chance to successfully forge an item is determined by:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!1-500&lt;br /&gt;
|[appropriate forging skill (OHE, BR, etc.)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[wound/HP-loss penalty]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Forging stat bonuses averaged] (Effective Con bonus, Effective Dis bonus, Effective Str bonus)&lt;br /&gt;
|-&lt;br /&gt;
| ||{Comparatively, Grinder stat bonuses are (Effective Dex bonus, Effective Dis bonus, Effective Str bonus)}&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s magical-plus penalty (higher plus = higher penalty)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s size penalty (each &amp;quot;pound&amp;quot; of material being worked is a -1 penalty)]&lt;br /&gt;
|-&lt;br /&gt;
| ||(working larger masses of material at the forge is inherently more difficult)&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[forging hammer&#039;s quality modifier]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[profession handicap]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Racial bonus]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|&amp;lt;nowiki&amp;gt;--------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|{Chance of success}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:1-500 RNG&lt;br /&gt;
:If RNG &amp;lt; {Chance of success} then SUCCESS.&lt;br /&gt;
&lt;br /&gt;
===Weapon Quality Determination===&lt;br /&gt;
Once a &#039;&#039;&#039;forging attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an Extraordinary Success (ES) (a &amp;quot;best work&amp;quot; item, necessary in order to achieve a perfect weapon).&lt;br /&gt;
&lt;br /&gt;
The forge&#039;s script/code suggests that a 5% chance of an ES was intended, with the hammer&#039;s ownership/quality providing a bonus, but the code evaluates to the two If statements below:&lt;br /&gt;
&lt;br /&gt;
:If the forging-hammer does not belong to the weaponsmith, the % chance of an ES is 0.&lt;br /&gt;
:If the forging-hammer DOES belong to the weaponsmith, the % chance of an ES = the hammer&#039;s quality modifier.&lt;br /&gt;
&lt;br /&gt;
Once a &#039;&#039;&#039;grinding attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an ES. The grinder&#039;s chance of an ES is a flat 5% chance. No modifiers of any sort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the vise&#039;&#039;&#039;, the chance of an ES and a quality increase is determined by a 1-100 RNG vs. (the applicable Forging skill/50), and so the max possible is a 10% chance. A weaponsmith with an OHE forging skill of 400 would have an 8% chance of an ES when assembling an OHE weapon.&lt;br /&gt;
&lt;br /&gt;
===Gift of Eonak===&lt;br /&gt;
[[Gift of Eonak]] will provide a second roll for the Grinder, Forging, and Vise steps of the forging process, and the better of the two at each step will be kept.&lt;br /&gt;
&lt;br /&gt;
It does not provide a second roll when a success at grinding is followed by a roll to see whether an Extraordinary Success was achieved or not.  Similarly, it does not provide a second roll when a success at forging is followed by a roll to see whether an Extraordinary Success was achieved or not.  And, it does not provide a second roll when a success at the vise is followed by a roll to see whether an Extraordinary Success was achieved or not.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
To completely create a weapon, the following success/failure rolls are involved:&lt;br /&gt;
&lt;br /&gt;
1. Grinding the hilt or handle:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%&lt;br /&gt;
&lt;br /&gt;
2. Forging the head or blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%, but Perfect forging hammer can raise the chance to 8%.&lt;br /&gt;
&lt;br /&gt;
3. Vise assembly of hilt and blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 10%&lt;br /&gt;
&lt;br /&gt;
==Materials Available==&lt;br /&gt;
There are various types of wood available in different locations.  For the most part, the metals are universally available.&lt;br /&gt;
===Woods===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Wood&lt;br /&gt;
! Town&lt;br /&gt;
|-&lt;br /&gt;
| Haon&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
|-&lt;br /&gt;
| Hickory &lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
|-&lt;br /&gt;
| Ko&#039;nag&lt;br /&gt;
| [[Troubled_Waters_prize_list|Troubled Waters prize]]&lt;br /&gt;
|-&lt;br /&gt;
| Maoral &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
|-&lt;br /&gt;
| Maple &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
|-&lt;br /&gt;
| Modwir&lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
|-&lt;br /&gt;
| Monir&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
|-&lt;br /&gt;
| Oak&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
|-&lt;br /&gt;
| Walnut&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-magical metals===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| all&lt;br /&gt;
| align = right | n/a&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| none, forge in&amp;lt;br/&amp;gt;Kobold Mines&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| all&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Invar]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| align = right | 7.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common magical metals===&lt;br /&gt;
These metals are sold in every forging shop, and are rather common in slab generators.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! bgcolor = lightgrey | Metal Type&lt;br /&gt;
! bgcolor = lightgrey | Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! bgcolor = lightgrey | Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| align = right | 10.3%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ora]]&lt;br /&gt;
| align = right | 2.6%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Imflass]]&lt;br /&gt;
| align = right | 12.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Vultite]]&lt;br /&gt;
| align = right | 2.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon metals===&lt;br /&gt;
These were sold off the shelf at certain events, and show up somewhat regularly in the slab generator.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Drakar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Gornar]]&lt;br /&gt;
| align = right | 2.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithglin]]&lt;br /&gt;
| off the shelf only&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhimar]]&lt;br /&gt;
| align = right | 3.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorchar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
These have only been available through auctions or raffles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Eahnor]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Eonake]]&lt;br /&gt;
| align = right | 0.209%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | rumored 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faenor]]&lt;br /&gt;
| align = right | 4.0%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Golvern]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelyn]]&lt;br /&gt;
| align = right | 1.610%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Razern]]&lt;br /&gt;
| align = right | 2.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rolaren]]&lt;br /&gt;
| align = right | 0.230%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Vaalorn]]&lt;br /&gt;
| align = right | 1.9%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil iron]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | rumored 18&lt;br /&gt;
|-&lt;br /&gt;
| [[White ora]]&lt;br /&gt;
| align = right | 1.212%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes:&lt;br /&gt;
:Percentages come from two different sources, using the bigger sample when possible. Thus, percentages will not add to 100%.&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Uncommon metals taken from Frorin&#039;s sample of about 680 slabs.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;Rare metals taken from Liia&#039;s release of slab generator data, totaling 4784 slabs between Prime and Platinum.&lt;br /&gt;
:&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;Frorin did not break out iron and steel results; they combined to around 37.5%&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tempering Oils===&lt;br /&gt;
In order to complete a blade, you must have the proper oil in the trough.  You empty the trough by pulling the cork and then POURing the oil into the trough.  Below is a table which, while not comprehensive, hopefully offers pertinent examples and tricks, sufficient for most needs.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Oil&lt;br /&gt;
! Enchantment&lt;br /&gt;
! Pertains to (examples)&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| water&lt;br /&gt;
| less than 0x&lt;br /&gt;
| [[bronze]], [[iron]]&lt;br /&gt;
| free&lt;br /&gt;
|-&lt;br /&gt;
| tempering oil&lt;br /&gt;
| 0x&lt;br /&gt;
| [[steel]], [[invar]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ~ 10 silver&lt;br /&gt;
|-&lt;br /&gt;
| enchanted tempering oil&lt;br /&gt;
| 1x to 2x (up to +10)&lt;br /&gt;
| [[mithril]], [[faenor]], ([[white ora|white]]) [[ora]]&lt;br /&gt;
| ~ 2,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| twice-enchanted oil&lt;br /&gt;
| 3x to 4x (+11 to +19)&lt;br /&gt;
| [[razern]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;, [[imflass]], [[mithglin]], [[vaalorn]]&lt;br /&gt;
| ~ 10,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| ensorcelled oil&lt;br /&gt;
| 4x and above&lt;br /&gt;
| [[vultite]], [[eonake]], [[rolaren]], [[golvern]]&lt;br /&gt;
| ~ 20,000 silvers&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes: &lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Invar is naturally +2 but is neither enchanted nor nor magical.&lt;br /&gt;
:&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Razern in principle seems to fall into the previous category, but requires twice-enchanted oil, likely owing to its natural critical weighting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Glyphs Available==&lt;br /&gt;
The following is a list of weapon glyphs available at the various forging workshop locations.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Edged Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Main gauche]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Backsword]] &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutlass]] &lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Handaxe]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] &lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadsword]] &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Estoc]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Blunt Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Cudgel]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbill]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[War hammer]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning star]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridgemace]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Spikestar]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and chain]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Two-handed Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mattock]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Greatsword]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[War-pick]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamberge]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Greataxe]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Maul]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Polearm Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilum]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Kai]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeddart-axe]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Awl-pike]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Brawling Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-duster]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook-knife]]&lt;br /&gt;
| all&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-blade]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll-claw]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yierka-spur]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist-scythe]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger-claw]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sai]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Hybrid weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
! Skills Required&lt;br /&gt;
|-&lt;br /&gt;
| [[Katar]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 3&lt;br /&gt;
| Brawling&amp;lt;br/&amp;gt;Edged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Warsword]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 6&lt;br /&gt;
| Edged Weapons&amp;lt;br/&amp;gt;Two-Handed Weapons&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Usefulness of Forging==&lt;br /&gt;
Forged weapon AvDs are increased over those of normal weapons at a flat rate; therefore, it is similar to increasing the enchant slightly.  Below is a listing of the quality ranks, and their bonuses.  Forged weapons may be blessed, enchanted, ensorcelled, and [[:Category: Weapon Enhancements|otherwise improved]] through various profession, merchant, and [[Premium Point]] services.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Quality&lt;br /&gt;
! DF/Breakage&amp;lt;br/&amp;gt; Bonus&lt;br /&gt;
! AvD Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| 6%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| Superior&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Hefty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Nifty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Well-crafted&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elegant&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Well-made&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| none?&lt;br /&gt;
| none?&lt;br /&gt;
|-&lt;br /&gt;
| Nice&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Plain&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Simple&lt;br /&gt;
| none?&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Crude&lt;br /&gt;
| none?&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Lop-sided&lt;br /&gt;
| none?&lt;br /&gt;
| -2?&lt;br /&gt;
|-&lt;br /&gt;
| Flimsy&lt;br /&gt;
| none?&lt;br /&gt;
| -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See the [[Talk:Forging|discussion]] page for more information on this.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Forging Guide]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/Forging Perl Script|Attempts Per Rank Log Parser - Perl]]&lt;br /&gt;
*[[Forged weapon dyeing]]&lt;br /&gt;
*[[Forging scriber]]&lt;br /&gt;
[[Category:Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Forging&amp;diff=98890</id>
		<title>Forging</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Forging&amp;diff=98890"/>
		<updated>2017-10-10T19:54:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-MIKOS: /* Weapon Quality Determination */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{work-in-progress}}&lt;br /&gt;
{{TOCright|limit=2}}&#039;&#039;&#039;Forging&#039;&#039;&#039; is the [[Artisan skill]] related to the creation of weapons.  The skill includes [[crafting]], forging [[Edged Weapons|edged weapons]], forging [[Blunt Weapons|blunt weapons]], forging [[Polearm Weapons|polearms]], forging [[Two-Handed Weapons|two-handed weapons]], and forging [[brawling]] weapons.&lt;br /&gt;
&lt;br /&gt;
For introductory information, read the [[Forging Guide|Official Forging Guide]].&lt;br /&gt;
==Forging Process==&lt;br /&gt;
The forging process consists of, essentially, three parts.  Crafting the handle, forging the blade, then combining the two.&lt;br /&gt;
&lt;br /&gt;
===Crafting the Handle===&lt;br /&gt;
Any wood or metal can be used when crafting the handle.  Generally, using a block of wood would be ideal because wood is very cheap compared to metal.  Basically, to craft the handle, while holding the medium in your left hand, STARE at the appropriate handle-glyph, available in your local forging shop.  Once the medium is &amp;quot;scribed&amp;quot; with the appropriate glyph, [[TURN (verb)|TURN]] the grinder.  There are four possible outcomes:&lt;br /&gt;
*Major failure - The entire medium is destroyed.  You are left with a toothpick.&lt;br /&gt;
*Minor failure: &amp;quot;Things seem to be going okay, but this is more difficult than you expected.  After grinding for what seems like an eternity you realize that the scribed pattern has been chewed away, but the remaining &amp;lt;material&amp;gt; doesn&#039;t look like anything yet.&amp;quot;&lt;br /&gt;
**Try again.  The weight of the medium is reduced slightly, which means you may need more medium.&lt;br /&gt;
*Success: &amp;quot;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands.  You nod, satisfied with the piece you&#039;ve created.&amp;quot;&lt;br /&gt;
**You&#039;ve a crafted handle.  Not great, but functional.&lt;br /&gt;
*Major success: &amp;quot;You finish your work and stand up, turning the &amp;lt;hilt&amp;gt; in your hands. You smile as you realize that this piece is the very best that you can create.&amp;quot;&lt;br /&gt;
**This can become a part of a perfect weapon, with the right amount of luck.&lt;br /&gt;
&lt;br /&gt;
Upon completion of the grinding portion of the forging process, you must polish the finished piece by [[LEAN (verb)|LEANing]] on the polisher.&lt;br /&gt;
&lt;br /&gt;
===Forging the Blade===&lt;br /&gt;
Only metal can be used to forge a blade.  To do so, place water or oil in the trough, then scribe the medium similar to the grinding process using a blade-glyph.  Once the medium is scribed with the appropriate glyph, put the medium in your left hand and a forging-hammer in your right hand, then [[GET (verb)|GET]] the tongs.  There are five possible outcomes:&lt;br /&gt;
*Continue working - You&#039;ve more work to do on this part.  It means nothing, it just takes longer to create larger pieces.&lt;br /&gt;
*Major failure - The entire medium is destroyed.  You are left with nothing.&lt;br /&gt;
*Minor failure - Try again.  The weight of the medium is reduced slightly, which means you may need more medium.&lt;br /&gt;
*Success - You&#039;ve a forged blade.  Not great, but functional.&lt;br /&gt;
*Major success - This can become a part of a perfect weapon, with the right amount of luck.&lt;br /&gt;
&lt;br /&gt;
As with crafting, you must polish the finished piece by LEANing on the polisher.&lt;br /&gt;
&lt;br /&gt;
===Combining the Pieces===&lt;br /&gt;
After the blade and handle have been polished, hold both pieces, the blade in your left hand, and TURN the vise.  There are four outcomes:&lt;br /&gt;
*Major failure - The pieces are combined, albeit at a severely reduced quality.&lt;br /&gt;
*Minor failure - Merely try again.&lt;br /&gt;
*Success - The pieces are combined.  You will not get a perfect weapon from this result, but if the two pieces going into the vise are &amp;quot;best&amp;quot; pieces, the resulting weapon will be a superior weapon.&lt;br /&gt;
*Major Success - The pieces are combined at increased quality.  If the two pieces were &amp;quot;best&amp;quot; pieces, the resulting weapon will be a perfect weapon, provided that you are a master of crafting.  If the two pieces are not &amp;quot;best&amp;quot; pieces, then the resulting weapon will be a superior weapon.&lt;br /&gt;
&lt;br /&gt;
After this step, the blade is complete.  The weapon will be a &amp;lt;quality&amp;gt; &amp;lt;material&amp;gt;-handled &amp;lt;material&amp;gt; &amp;lt;weapon&amp;gt;.  The handle portion of the short can be removed using the polisher (LEAN POLISHER WITH CLEAN).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;NOTE:&amp;lt;/b&amp;gt; While it is possible to dye the pieces at this step, it can cause serious bugs. It is best to leave them as-is.&lt;br /&gt;
&lt;br /&gt;
===Other Tools===&lt;br /&gt;
*Slab cutter (Crafting Room) - Used to divide the medium into several pieces.  Since a successful forging attempt uses the entire portion of medium, this cuts down on waste.  To do so, PULL slab-cutter, after PUSHing to adjust the cut size, or POKEing to reset it to cut the medium in half.  To find out how much medium to use, MEASURE the glyph.&lt;br /&gt;
&lt;br /&gt;
==Learning to Forge==&lt;br /&gt;
Learning to forge involves actually doing it.  There are six skills that make up the forging Artisan Guild Skill: One-handed edged, two-handed weapons, brawling, polearms, blunt weapons, and crafting.  For each skill, there are 500 ranks, and for each attempt at using each individual skill, there is a chance approximately equal to the following:&lt;br /&gt;
{{Equation box|{{math|&#039;&#039;&#039;Probability &amp;lt;nowiki&amp;gt;=&amp;lt;/nowiki&amp;gt; [500 - RANKS + &amp;quot;[[LOG]] Bonus&amp;quot;]/500}}}}&lt;br /&gt;
Given this, about 483 ranks is the half-way mark as far as average number of attempts it takes to mastery.  Note that it has been said that Logic plays a part in determining if a character learns from an attempt at forging or not.  The average number of attempts required to master an artisan skill is 3400 attempts.  If it takes 3 minutes per forging attempt, this translates to about 170 hours of doing nothing but forging in order to master the skill.  Any use of the skills is counted as an attempt at forging, and it is possible to master by forging the simplest weapons from bronze and wood.  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;quot;LOG Bonus&amp;quot; in this context is not your stat bonus, but a possible small adder (assumed +1 limit) for those with the correct amount of logic bonus, assumed to be +20.&lt;br /&gt;
&lt;br /&gt;
==Messaging==&lt;br /&gt;
The number of ranks one has can be seen using the{{boldmono| [[ARTISAN (verb)|ARTISAN]] }}verb.  Knowing when a part is perfect is important in making perfect weapons.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|Gaining a rank when forging/crafting &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;Aha, you learned something that time.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Creating a perfect part when crafting a hammer &lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You smile as you realize that this piece is the very best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|Perfect weapon&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You finish your work and step back, turning the {weapon} in your hands.  You smile as you realize that this piece is probably the best that you can create.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;white-space:nowrap&amp;quot;|Attuning to a forging-hammer someone else made&lt;br /&gt;
|&amp;lt;pre{{log-inline}}&amp;gt;You feel as if you&#039;ve become accustomed to the balance and heft of this forging-hammer.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Modifiers to Forging==&lt;br /&gt;
&lt;br /&gt;
=== Statistic Modifiers ===&lt;br /&gt;
Per Cirakin (aka JoshT), the mean of the following stat bonuses (after enhancives) affects your chances for &#039;&#039;&#039;creating&#039;&#039;&#039; an item. Note that the roll to make a &amp;quot;best piece&amp;quot; is separate from the roll to create the item. These stats do not directly affect your chance to make a &amp;quot;best piece&amp;quot;. (They do affect it indirectly, as you cannot make a best piece if you fail to make a piece altogether.)&lt;br /&gt;
{| {{Prettytable}}&lt;br /&gt;
!Crafting&lt;br /&gt;
|[[STR]], [[DEX]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Forging&lt;br /&gt;
|[[STR]], [[CON]], [[DIS]]&lt;br /&gt;
|-&lt;br /&gt;
!Vise&lt;br /&gt;
|[[DEX]], [[DIS]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Racial Modifiers ===&lt;br /&gt;
A character&#039;s race and profession modify their roll when making an item. Characters that come from a race with a tradition of forging or crafting might have a bonus to those skills, possibly innate, or possibly from growing up in a culture where they would have grown up learning about forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Race &lt;br /&gt;
! Crafting &lt;br /&gt;
! Forging&lt;br /&gt;
|-&lt;br /&gt;
| [[Burghal Gnome]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Dark Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Dwarf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Elf]] || bonus || small bonus&lt;br /&gt;
|-&lt;br /&gt;
| [[Erithian]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Forest Gnome]]  || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Giantman]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Elf]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Half-Krolvin]] || ? || ? &lt;br /&gt;
|-&lt;br /&gt;
| [[Human]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Halfling]] || +0 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Sylvankind]] || handicap || small handicap&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Profession Modifiers ===&lt;br /&gt;
Since training as an adventurer does not generally involve practice at the forge, most professions suffer a penalty to working on the grinder and receive no bonus to forging. Those with exceptionally nimble hands avoid the grinder penalty, while those with thickly-calloused hands and a tradition of hard labor suffer less of a grinder penalty and a slight bonus to forging.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center;}}&lt;br /&gt;
|- bgcolor = lightgrey&lt;br /&gt;
! Profession &lt;br /&gt;
! Crafting (Grinder) &lt;br /&gt;
! Forging Handicap&lt;br /&gt;
! Assembling (Vise)&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| [[Bard]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Cleric]] || significant handicap || ? || ?&lt;br /&gt;
|- &lt;br /&gt;
| [[Empath]] || significant handicap || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Monk]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Paladin]] || small handicap || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Ranger]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Rogue]] || +0 || ? || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sorcerer]] || significant handicap || +50 || ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Warrior]] || || -5 || +0&lt;br /&gt;
|-&lt;br /&gt;
| [[Wizard]] || significant handicap || +50 || ?&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;sup&amp;gt;&amp;lt;small&amp;gt;&amp;amp;dagger;&amp;lt;/small&amp;gt;&amp;lt;/sup&amp;gt; Profession matters much less when assembling parts&lt;br /&gt;
&lt;br /&gt;
:A negative handicap is a bonus&lt;br /&gt;
====Maximum Professional Handicaps====&lt;br /&gt;
*Crafting: -40&lt;br /&gt;
*Forging: -50&lt;br /&gt;
*Assembling: -6&lt;br /&gt;
&lt;br /&gt;
==Success Determination Calculation==&lt;br /&gt;
&lt;br /&gt;
The chance to successfully forge an item is determined by:&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
!1-500&lt;br /&gt;
|[appropriate forging skill (OHE, BR, etc.)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[wound/HP-loss penalty]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Forging stat bonuses averaged] (Effective Con bonus, Effective Dis bonus, Effective Str bonus)&lt;br /&gt;
|-&lt;br /&gt;
| ||{Comparatively, Grinder stat bonuses are (Effective Dex bonus, Effective Dis bonus, Effective Str bonus)}&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s magical-plus penalty (higher plus = higher penalty)]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[material&#039;s size penalty (each &amp;quot;pound&amp;quot; of material being worked is a -1 penalty)]&lt;br /&gt;
|-&lt;br /&gt;
| ||(working larger masses of material at the forge is inherently more difficult)&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[forging hammer&#039;s quality modifier]&lt;br /&gt;
|-&lt;br /&gt;
! -&lt;br /&gt;
|[profession handicap]&lt;br /&gt;
|-&lt;br /&gt;
! +&lt;br /&gt;
|[Racial bonus]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|&amp;lt;nowiki&amp;gt;--------------------------&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2|{Chance of success}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:1-500 RNG&lt;br /&gt;
:If RNG &amp;lt; {Chance of success} then SUCCESS.&lt;br /&gt;
&lt;br /&gt;
===Weapon Quality Determination===&lt;br /&gt;
Once a &#039;&#039;&#039;forging attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an Extraordinary Success (ES) (a &amp;quot;best work&amp;quot; item, necessary in order to achieve a perfect weapon).&lt;br /&gt;
&lt;br /&gt;
The forge&#039;s script/code suggests that a 5% chance of an ES was intended, with the hammer&#039;s ownership/quality providing a bonus, but the code evaluates to the two If statements below:&lt;br /&gt;
&lt;br /&gt;
:If the forging-hammer does not belong to the weaponsmith, the % chance of an ES is 0.&lt;br /&gt;
:If the forging-hammer DOES belong to the weaponsmith, the % chance of an ES = the hammer&#039;s quality modifier.&lt;br /&gt;
&lt;br /&gt;
Once a &#039;&#039;&#039;grinding attempt&#039;&#039;&#039; has been determined to be a success, an additional 1-100 RNG determines if it was actually an ES. The grinder&#039;s chance of an ES is a flat 5% chance. No modifiers of any sort.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;At the vise&#039;&#039;&#039;,the chance of an ES and a quality increase is determined by a 1-100 RNG vs. (the applicable Forging skill/50), and so the max possible is a 10% chance. A weaponsmith with an OHE forging skill of 400 would have an 8% chance of an ES when assembling an OHE weapon.&lt;br /&gt;
&lt;br /&gt;
===Gift of Eonak===&lt;br /&gt;
[[Gift of Eonak]] will provide a second roll for the Grinder, Forging, and Vise steps of the forging process, and the better of the two at each step will be kept.&lt;br /&gt;
&lt;br /&gt;
It does not provide a second roll when a success at grinding is followed by a roll to see whether an Extraordinary Success was achieved or not.  Similarly, it does not provide a second roll when a success at forging is followed by a roll to see whether an Extraordinary Success was achieved or not.  And, it does not provide a second roll when a success at the vise is followed by a roll to see whether an Extraordinary Success was achieved or not.&lt;br /&gt;
&lt;br /&gt;
===Summary===&lt;br /&gt;
To completely create a weapon, the following success/failure rolls are involved:&lt;br /&gt;
&lt;br /&gt;
1. Grinding the hilt or handle:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%&lt;br /&gt;
&lt;br /&gt;
2. Forging the head or blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 5%, but Perfect forging hammer can raise the chance to 8%.&lt;br /&gt;
&lt;br /&gt;
3. Vise assembly of hilt and blade:&lt;br /&gt;
:Item-creation success roll (Gift of Eonak provides a second success roll, the best of the two is kept.)&lt;br /&gt;
::if successful, an Extraordinary Success roll is made.&lt;br /&gt;
:::max ES chance is 10%&lt;br /&gt;
&lt;br /&gt;
==Materials Available==&lt;br /&gt;
There are various types of wood available in different locations.  For the most part, the metals are universally available.&lt;br /&gt;
===Woods===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Wood&lt;br /&gt;
! Town&lt;br /&gt;
|-&lt;br /&gt;
| Haon&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
|-&lt;br /&gt;
| Hickory &lt;br /&gt;
| [[Solhaven]]&lt;br /&gt;
|-&lt;br /&gt;
| Ko&#039;nag&lt;br /&gt;
| [[Troubled_Waters_prize_list|Troubled Waters prize]]&lt;br /&gt;
|-&lt;br /&gt;
| Maoral &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
|-&lt;br /&gt;
| Maple &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
|-&lt;br /&gt;
| Modwir&lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
|-&lt;br /&gt;
| Monir&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
|-&lt;br /&gt;
| Oak&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
|-&lt;br /&gt;
| Walnut&lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-magical metals===&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| Bronze&lt;br /&gt;
| all&lt;br /&gt;
| align = right | n/a&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Iron&lt;br /&gt;
| none, forge in&amp;lt;br/&amp;gt;Kobold Mines&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| Steel&lt;br /&gt;
| all&lt;br /&gt;
| align = right | 37.5%&amp;lt;sup&amp;gt;1, 3&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Invar]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| align = right | 7.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common magical metals===&lt;br /&gt;
These metals are sold in every forging shop, and are rather common in slab generators.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! bgcolor = lightgrey | Metal Type&lt;br /&gt;
! bgcolor = lightgrey | Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! bgcolor = lightgrey | Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithril]]&lt;br /&gt;
| align = right | 10.3%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ora]]&lt;br /&gt;
| align = right | 2.6%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Imflass]]&lt;br /&gt;
| align = right | 12.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 6&lt;br /&gt;
|-&lt;br /&gt;
| [[Vultite]]&lt;br /&gt;
| align = right | 2.1%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon metals===&lt;br /&gt;
These were sold off the shelf at certain events, and show up somewhat regularly in the slab generator.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Drakar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Gornar]]&lt;br /&gt;
| align = right | 2.8%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Mithglin]]&lt;br /&gt;
| off the shelf only&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Rhimar]]&lt;br /&gt;
| align = right | 3.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Zorchar]]&lt;br /&gt;
| align = right | 3.7%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare metals===&lt;br /&gt;
These have only been available through auctions or raffles.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Metal Type&lt;br /&gt;
! Percent chance&amp;lt;br/&amp;gt;in EG 2015&amp;lt;br/&amp;gt;Slab Generator&lt;br /&gt;
! Minutes per&amp;lt;br/&amp;gt;Forging Cycle&lt;br /&gt;
|-&lt;br /&gt;
| [[Eahnor]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Eonake]]&lt;br /&gt;
| align = right | 0.209%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | rumored 10&lt;br /&gt;
|-&lt;br /&gt;
| [[Faenor]]&lt;br /&gt;
| align = right | 4.0%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Golvern]]&lt;br /&gt;
| align = right | 0.063%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Kelyn]]&lt;br /&gt;
| align = right | 1.610%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Razern]]&lt;br /&gt;
| align = right | 2.5%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rolaren]]&lt;br /&gt;
| align = right | 0.230%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 9&lt;br /&gt;
|-&lt;br /&gt;
| [[Vaalorn]]&lt;br /&gt;
| align = right | 1.9%&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 8&lt;br /&gt;
|-&lt;br /&gt;
| [[Veil iron]]&lt;br /&gt;
| auction/raffle only&lt;br /&gt;
| align = center | rumored 18&lt;br /&gt;
|-&lt;br /&gt;
| [[White ora]]&lt;br /&gt;
| align = right | 1.212%&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;&lt;br /&gt;
| align = center | 5&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes:&lt;br /&gt;
:Percentages come from two different sources, using the bigger sample when possible. Thus, percentages will not add to 100%.&lt;br /&gt;
:&amp;lt;sup&amp;gt;1&amp;lt;/sup&amp;gt;Uncommon metals taken from Frorin&#039;s sample of about 680 slabs.&lt;br /&gt;
:&amp;lt;sup&amp;gt;2&amp;lt;/sup&amp;gt;Rare metals taken from Liia&#039;s release of slab generator data, totaling 4784 slabs between Prime and Platinum.&lt;br /&gt;
:&amp;lt;sup&amp;gt;3&amp;lt;/sup&amp;gt;Frorin did not break out iron and steel results; they combined to around 37.5%&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Tempering Oils===&lt;br /&gt;
In order to complete a blade, you must have the proper oil in the trough.  You empty the trough by pulling the cork and then POURing the oil into the trough.  Below is a table which, while not comprehensive, hopefully offers pertinent examples and tricks, sufficient for most needs.&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Oil&lt;br /&gt;
! Enchantment&lt;br /&gt;
! Pertains to (examples)&lt;br /&gt;
! Price&lt;br /&gt;
|-&lt;br /&gt;
| water&lt;br /&gt;
| less than 0x&lt;br /&gt;
| [[bronze]], [[iron]]&lt;br /&gt;
| free&lt;br /&gt;
|-&lt;br /&gt;
| tempering oil&lt;br /&gt;
| 0x&lt;br /&gt;
| [[steel]], [[invar]]&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;&lt;br /&gt;
| ~ 10 silver&lt;br /&gt;
|-&lt;br /&gt;
| enchanted tempering oil&lt;br /&gt;
| 1x to 2x (up to +10)&lt;br /&gt;
| [[mithril]], [[faenor]], ([[white ora|white]]) [[ora]]&lt;br /&gt;
| ~ 2,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| twice-enchanted oil&lt;br /&gt;
| 3x to 4x (+11 to +19)&lt;br /&gt;
| [[razern]]&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;, [[imflass]], [[mithglin]], [[vaalorn]]&lt;br /&gt;
| ~ 10,000 silvers&lt;br /&gt;
|-&lt;br /&gt;
| ensorcelled oil&lt;br /&gt;
| 4x and above&lt;br /&gt;
| [[vultite]], [[eonake]], [[rolaren]], [[golvern]]&lt;br /&gt;
| ~ 20,000 silvers&lt;br /&gt;
|}&lt;br /&gt;
:&amp;lt;small&amp;gt;Notes: &lt;br /&gt;
:&amp;lt;sup&amp;gt;†&amp;lt;/sup&amp;gt;Invar is naturally +2 but is neither enchanted nor nor magical.&lt;br /&gt;
:&amp;lt;sup&amp;gt;‡&amp;lt;/sup&amp;gt;Razern in principle seems to fall into the previous category, but requires twice-enchanted oil, likely owing to its natural critical weighting.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Weapon Glyphs Available==&lt;br /&gt;
The following is a list of weapon glyphs available at the various forging workshop locations.&lt;br /&gt;
{|&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Edged Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Dagger]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Short sword]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Main gauche]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Backsword]] &lt;br /&gt;
| [[Wehnimer&#039;s Landing]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Cutlass]] &lt;br /&gt;
| [[River&#039;s Rest]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Handaxe]]&lt;br /&gt;
| [[Ta&#039;Illistim]]&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Falchion]] &lt;br /&gt;
| [[Kharam Dzu]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Longsword]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Broadsword]] &lt;br /&gt;
| [[Icemule Trace]]&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Estoc]]&lt;br /&gt;
| Ta&#039;Illistim&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Rapier]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Blunt Weapons&lt;br /&gt;
|-bgcolor = lightgrey &lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Cudgel]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mace]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Crowbill]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[War hammer]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Morning star]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Ridgemace]]&lt;br /&gt;
| [[Zul Logoth]]&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Spikestar]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Ball and chain]]&lt;br /&gt;
| [[Ta&#039;Vaalor]]&lt;br /&gt;
| 5&lt;br /&gt;
|}&lt;br /&gt;
|-valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Two-handed Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Quarterstaff]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Mattock]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Flail]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Greatsword]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[War-pick]]&lt;br /&gt;
| Kharam Dzu&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Flamberge]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 7&lt;br /&gt;
|-&lt;br /&gt;
| [[Greataxe]]&lt;br /&gt;
| Zul Logoth&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Maul]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Polearm Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Spear]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Pilum]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Halberd]]&lt;br /&gt;
| all&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Hammer of Kai]]&lt;br /&gt;
| Wehnimer&#039;s Landing&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Trident]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Jeddart-axe]]&lt;br /&gt;
| River&#039;s Rest&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Awl-pike]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 5&lt;br /&gt;
|-&lt;br /&gt;
| [[Lance]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 1&lt;br /&gt;
|}&lt;br /&gt;
|- valign=top&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Brawling Weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-duster]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Hook-knife]]&lt;br /&gt;
| all&lt;br /&gt;
| 1&lt;br /&gt;
|-&lt;br /&gt;
| [[Knuckle-blade]]&lt;br /&gt;
| all&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Troll-claw]]&lt;br /&gt;
| all&lt;br /&gt;
| 3&lt;br /&gt;
|-&lt;br /&gt;
| [[Yierka-spur]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 2&lt;br /&gt;
|-&lt;br /&gt;
| [[Fist-scythe]]&lt;br /&gt;
| Ta&#039;Vaalor&lt;br /&gt;
| 4&lt;br /&gt;
|-&lt;br /&gt;
| [[Tiger-claw]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| ?&lt;br /&gt;
|-&lt;br /&gt;
| [[Sai]]&lt;br /&gt;
| none, merchant only&lt;br /&gt;
| 3&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
|+ &#039;&#039;&#039;Hybrid weapons&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Weapon Type&lt;br /&gt;
! Towns Sold&lt;br /&gt;
! Forging Cycles&lt;br /&gt;
! Skills Required&lt;br /&gt;
|-&lt;br /&gt;
| [[Katar]]&lt;br /&gt;
| Solhaven&lt;br /&gt;
| 3&lt;br /&gt;
| Brawling&amp;lt;br/&amp;gt;Edged Weapons&lt;br /&gt;
|-&lt;br /&gt;
| [[Warsword]]&lt;br /&gt;
| Icemule Trace&lt;br /&gt;
| 6&lt;br /&gt;
| Edged Weapons&amp;lt;br/&amp;gt;Two-Handed Weapons&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Usefulness of Forging==&lt;br /&gt;
Forged weapon AvDs are increased over those of normal weapons at a flat rate; therefore, it is similar to increasing the enchant slightly.  Below is a listing of the quality ranks, and their bonuses.  Forged weapons may be blessed, enchanted, ensorcelled, and [[:Category: Weapon Enhancements|otherwise improved]] through various profession, merchant, and [[Premium Point]] services.&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|text-align:center}}&lt;br /&gt;
|-bgcolor = lightgrey&lt;br /&gt;
! Quality&lt;br /&gt;
! DF/Breakage&amp;lt;br/&amp;gt; Bonus&lt;br /&gt;
! AvD Bonus&lt;br /&gt;
|-&lt;br /&gt;
| Perfect&lt;br /&gt;
| 6%&lt;br /&gt;
| +3&lt;br /&gt;
|-&lt;br /&gt;
| Superior&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Hefty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Nifty&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Exquisite&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Well-crafted&lt;br /&gt;
| 4%&lt;br /&gt;
| +2&lt;br /&gt;
|-&lt;br /&gt;
| Elegant&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Well-made&lt;br /&gt;
| 2%&lt;br /&gt;
| +1&lt;br /&gt;
|-&lt;br /&gt;
| Fine&lt;br /&gt;
| none?&lt;br /&gt;
| none?&lt;br /&gt;
|-&lt;br /&gt;
| Nice&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Plain&lt;br /&gt;
| none&lt;br /&gt;
| none&lt;br /&gt;
|-&lt;br /&gt;
| Simple&lt;br /&gt;
| none?&lt;br /&gt;
| -1&lt;br /&gt;
|-&lt;br /&gt;
| Crude&lt;br /&gt;
| none?&lt;br /&gt;
| -2&lt;br /&gt;
|-&lt;br /&gt;
| Lop-sided&lt;br /&gt;
| none?&lt;br /&gt;
| -2?&lt;br /&gt;
|-&lt;br /&gt;
| Flimsy&lt;br /&gt;
| none?&lt;br /&gt;
| -3&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
See the [[Talk:Forging|discussion]] page for more information on this.&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[[Forging Guide]]&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[/Forging Perl Script|Attempts Per Rank Log Parser - Perl]]&lt;br /&gt;
*[[Forged weapon dyeing]]&lt;br /&gt;
*[[Forging scriber]]&lt;br /&gt;
[[Category:Artisan Skills]]&lt;/div&gt;</summary>
		<author><name>GS4-MIKOS</name></author>
	</entry>
</feed>