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		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=211370</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=211370"/>
		<updated>2023-12-17T17:11:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Hive&lt;br /&gt;
|desc=The Hive, a post-cap Ascension hunting ground, is released in Zul Logoth.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1181447477564551188&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stormpeak&lt;br /&gt;
|desc=Stormpeak, a multi-level hunting ground, is released in Zul Logoth. &lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1185791736488931409&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release: The Principality of Evashir&lt;br /&gt;
|desc=A history document regarding the dark elves &lt;br /&gt;
|link=https://gswiki.play.net/Evashir&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/21/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Mount Travel Town Update&lt;br /&gt;
|desc=You can now use MOUNT TRAVEL TOWN to reach Nielira&#039;s Harbor.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA White Flag Changes&lt;br /&gt;
|desc=Raising your WHITE FLAG with SHIP FLAG WHITE will now prevent enemy boats from spawning on you.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Tobacconist&lt;br /&gt;
|desc=After a successful trade negotiation with Icemule Trace for coldleaf tobacco Zul Logoth has finally opened its own Tobacconist! &lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Zul_Logoth_Tobacconist_Opens!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=A Dark Elf Fairy Tale&lt;br /&gt;
|desc=A fairy tale told by the Draugr in Naidem, originating with the dark elves &lt;br /&gt;
|link=https://gswiki.play.net/The_Last_Wedding_of_Vistix_Akrath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/25/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weaving Awls Now Support Plumes&lt;br /&gt;
|desc=The weaving tool awls now also support plumes.  Previously, they only worked with feathers. &lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1166864149251371058&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Disguise Elixir Item &amp;amp; Shroud of Deception Fixes&lt;br /&gt;
|desc=Some behind-the-scenes updates have been applied to ensure that those utilizing Disguise Elixir items (or similar) will be as convincingly disguised as those utilizing Shroud of Deception already are.  Also, the spell Shroud of Deception (1212) has been updated so that it will not be applied if another similar disguise is already in effect.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1164746624887705695&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Mycelium Cave in Zul Logoth&lt;br /&gt;
|desc=Thought to have been lost many decades ago a shrine to Imaera is rediscovered.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/928780650859864084/1157322300685828156 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Nalfein Cultural Verb options: PEDAL, OBSERVE, EXPRESS&lt;br /&gt;
|desc=Nalfein cultural options for perceived elves and half-elves have been added to the [[PEDAL]], [[OBSERVE]], and [[EXPRESS]] verbs, with EXPRESS receiving style options for APPROVAL, CALM, CHARM, and DISPLEASURE. These verbs can be used alone or with self, player, creature, or object targets.&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1156589301971292272&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bugfix Martial Stances &amp;amp; Shield Mind cooldown&lt;br /&gt;
|desc=A bug related to Martial Stances and Shield Mind cooldowns has been fixed.  These abilities should interact properly now.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1121832778791665716/1154234163482873907&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release - Ta&#039;Illistim Inquisitors&lt;br /&gt;
|desc=Released new lore on the Index of Inquisitors&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Illistim_Inquisitors&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/16/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Title Updates&lt;br /&gt;
|desc=Added citizenship-based titles&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Title_Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/22/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Pin Updates&lt;br /&gt;
|desc=Added new verb traps, etc. to citizenship pins.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Pins_Updated&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/10/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates for bolt spells and fireworks&lt;br /&gt;
|desc=Added bolt spells and fireworks to the CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/08/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Burghal Gnome Mourning&lt;br /&gt;
|desc=Burghal gnome mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Burghal_Gnome_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=What&#039;s New in Kharam Dzu?&lt;br /&gt;
|desc=Release of Clan Hall updates, Bric-a-brac fishing dock, and Borthuum Bargain Bait fishing supply shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1134540588994269226&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Shops now allow temporary loresong unlocked items to stack&lt;br /&gt;
|desc=Otherwise identical items with temporary loresong unlocks will now stack when placed for sale in a player shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133585869262049350&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Scripted Item Benefits Identified (RECALL)&lt;br /&gt;
|desc=A variety of existing scripted items now provide details instead of generic &amp;quot;some unknown (scripted) benefit&amp;quot; when using RECALL&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133552434980077618&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Grounded&lt;br /&gt;
|desc=Slips for sale in the Lighthouse allowing players to anchor/ground their own transporters&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1133003943010648145&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=07/21/2023|category=World|title=Dragonfly Festival|desc=Open in Cysaegir from 7/21 to 7/23.|link=https://gswiki.play.net/Dragonfly_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/21/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Spell of the Month Update&lt;br /&gt;
|desc=Updated PSotM&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131905484555812975&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Aelotoi Mourning&lt;br /&gt;
|desc=Aelotoi mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Remembering:_Aelotoi_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Transporter Messaging&lt;br /&gt;
|desc=New Messaging Options&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131283016476524544&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Cyrtae&#039;ni&lt;br /&gt;
|desc=New aelotoi culture&lt;br /&gt;
|link=https://gswiki.play.net/Cyrtae%27ni&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Urchin Guide Updates&lt;br /&gt;
|desc=[[Urchin Guide]]s learn new tricks and expand their offerings.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Urchin Guide Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: PREMIUMHALL Urchin Destination&lt;br /&gt;
|desc=Urchin system now has a new PREMIUMHALL destination in each town&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128284321120276530&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Points for Profession Points&lt;br /&gt;
|desc=25 Premium Points for up to 25k Profession Points&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128004146793025548&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/06/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Urchins&lt;br /&gt;
|desc=5 free uses of the Urchin system for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1126571606559428730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/05/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Additional Tones and Speech Verbs&lt;br /&gt;
|desc=Additional tones and speech verbs are now available for use with the [[Verb:SAY|SAY verb]]&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Additional_Tones_and_Speech_Verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: Paddleboat RT Removed&lt;br /&gt;
|desc=RT Removed from FWI Paddleboats&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125044469377540146&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: EXPRESS Verbs&lt;br /&gt;
|desc=New EXPRESS options for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125031876466331679&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/01/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Adventurer&#039;s Guild Cooldown&lt;br /&gt;
|desc=10 minute cooldown for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1124835927475355729&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Justice System - Possession Removal&lt;br /&gt;
|desc=The Justice system will no longer strip you of your possessions during incarceration.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1122546003015376906&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=06/16/2023|category=Event|title=Rumor Woods|desc=Open from 6/16 through 6/30.|link=https://gswiki.play.net/Category:Rumor_Woods}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CONSENT verb&lt;br /&gt;
|desc=Added the CONSENT verb&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CONSENT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/13/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Familiar Gate (930)&lt;br /&gt;
|desc=Now works from inside the Rift to the Cavern of Ages&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1118236758702837871&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Gastronomy of Atan Irith&lt;br /&gt;
|desc=Cuisine found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Gastronomy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Precious Materials of Atan Irith&lt;br /&gt;
|desc=Unique materials found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Precious_Materials&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates&lt;br /&gt;
|desc=Added Manna and Major Sanctuary to the new CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Ta&#039;Nalfein&lt;br /&gt;
|desc=Expanded Ta&#039;Nalfein Information&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Nalfein&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/26/2023|category=Event|title=Premium Fest: Return to Iyo Grove|desc=Open from 5/26 through 6/1.|link=https://gswiki.play.net/Iyo_Glade_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Human Mourning Part 2&lt;br /&gt;
|desc=Human cultures (A-H) and mourning&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|desc=Detailing some burial customs of the dwarves.&lt;br /&gt;
|link=https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stonetomb Opens to the Public &lt;br /&gt;
|desc=Today Clan Leader Rodverg announced the opening of Stonetomb, Zul Logoth&#039;s cemetary, to the general public. Stonetomb can be found in the Onyx Tunnel which is through the arch found one west of the Warrior&#039;s Guild.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1109581684308983898/1109581684308983898&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Effect Manager: New Effects&lt;br /&gt;
|desc=New Clumsy, Wounded, and Major Poison effects have been added.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Effects_and_Conditions&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stealth Updates&lt;br /&gt;
|desc=Group and Stealth QoL improvements.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1109229289422991492&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divine Word (1640) Update&lt;br /&gt;
|desc=Divine Word (1640) has been updated to no longer remove spells when its active window ends.&lt;br /&gt;
|link=https://gswiki.play.net/Divine_Word_(1640)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/8/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=PROPERTY Verb released&lt;br /&gt;
|desc=The PROPERTY verb allows individuals who own [[Private property|private properties]] to view and change certain information about their private properties.&lt;br /&gt;
|link=https://gswiki.play.net/Private_property/saved_posts/Verb:PROPERTY&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/07/2023|title=Justice Encumbrance|category=Development|desc=Encumbrance checks are now bypassed for justice confiscated possessions.|link=https://discord.com/channels/226045346399256576/1104795493437026334}}&lt;br /&gt;
{{CLitem|date=05/01/2023|category=World|title=Flight of the Griffins|desc=The annual spring flight of the griffins around Ta&#039;Illistim, from 5/1 through 5/6.}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/23/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Adventurers Guild Update &lt;br /&gt;
|desc=The Adventurers Guild has decided to allow those banished from tasks to now be allowed to continue to use RECOVER and LOST during their punishment.&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=04/14/2023|category=Event|title=Rings of Lumnis|desc=Open from 4/14 through 4/30.|link=https://gswiki.play.net/Category:Rings_of_Lumnis}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/04/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Transit Review Update Rift fog exit &lt;br /&gt;
|desc=After a small shadowy rebellion, once again the Rift entrance Fog is somewhat under control.  It&#039;s been reported that entering the Rift is now insanely smooth and efficient!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: A Brief History of Khan&#039;Kel Bazaar&lt;br /&gt;
|desc=A lore document on the Khan&#039;Kel Bazaar in River&#039;s Rest&lt;br /&gt;
|link= https://gswiki.play.net/History_of_Khan%27Kel_Bazaar&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Armory&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Armory&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Weaponry&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Weaponry&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Clerical Supply&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store#Clerical_Supply&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/06/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Locks Picked &amp;amp; Lockpicks &lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Locks_Picked_%26_Lockpicks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=RECALL updates &lt;br /&gt;
|desc=&#039;&#039;&#039;RECALL&#039;&#039;&#039; has been updated on bard-sung items to now retrieve the details without being pushed out of hiding. Unless the item is NOT unlocked, even temporarily, and the hidden person is a Bard.&lt;br /&gt;
|link=https://gswiki.play.net/RECALL_(verb) &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=210055</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=210055"/>
		<updated>2023-11-11T20:10:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Tobacconist&lt;br /&gt;
|desc=After a successful trade negotiation with Icemule Trace for coldleaf tobacco Zul Logoth has finally opened its own Tobacconist! &lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Zul_Logoth_Tobacconist_Opens!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=A Dark Elf Fairy Tale&lt;br /&gt;
|desc=A fairy tale told by the Draugr in Naidem, originating with the dark elves &lt;br /&gt;
|link=https://gswiki.play.net/The_Last_Wedding_of_Vistix_Akrath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/25/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weaving Awls Now Support Plumes&lt;br /&gt;
|desc=The weaving tool awls now also support plumes.  Previously, they only worked with feathers. &lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1166864149251371058&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Disguise Elixir Item &amp;amp; Shroud of Deception Fixes&lt;br /&gt;
|desc=Some behind-the-scenes updates have been applied to ensure that those utilizing Disguise Elixir items (or similar) will be as convincingly disguised as those utilizing Shroud of Deception already are.  Also, the spell Shroud of Deception (1212) has been updated so that it will not be applied if another similar disguise is already in effect.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1164746624887705695&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Mycelium Cave in Zul Logoth&lt;br /&gt;
|desc=Thought to have been lost many decades ago a shrine to Imaera is rediscovered.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/928780650859864084/1157322300685828156 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Nalfein Cultural Verb options: PEDAL, OBSERVE, EXPRESS&lt;br /&gt;
|desc=Nalfein cultural options for perceived elves and half-elves have been added to the [[PEDAL]], [[OBSERVE]], and [[EXPRESS]] verbs, with EXPRESS receiving style options for APPROVAL, CALM, CHARM, and DISPLEASURE. These verbs can be used alone or with self, player, creature, or object targets.&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1156589301971292272&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bugfix Martial Stances &amp;amp; Shield Mind cooldown&lt;br /&gt;
|desc=A bug related to Martial Stances and Shield Mind cooldowns has been fixed.  These abilities should interact properly now.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1121832778791665716/1154234163482873907&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release - Ta&#039;Illistim Inquisitors&lt;br /&gt;
|desc=Released new lore on the Index of Inquisitors&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Illistim_Inquisitors&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/16/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Title Updates&lt;br /&gt;
|desc=Added citizenship-based titles&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Title_Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/22/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Pin Updates&lt;br /&gt;
|desc=Added new verb traps, etc. to citizenship pins.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Pins_Updated&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/10/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates for bolt spells and fireworks&lt;br /&gt;
|desc=Added bolt spells and fireworks to the CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/08/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Burghal Gnome Mourning&lt;br /&gt;
|desc=Burghal gnome mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Burghal_Gnome_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=What&#039;s New in Kharam Dzu?&lt;br /&gt;
|desc=Release of Clan Hall updates, Bric-a-brac fishing dock, and Borthuum Bargain Bait fishing supply shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1134540588994269226&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Shops now allow temporary loresong unlocked items to stack&lt;br /&gt;
|desc=Otherwise identical items with temporary loresong unlocks will now stack when placed for sale in a player shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133585869262049350&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Scripted Item Benefits Identified (RECALL)&lt;br /&gt;
|desc=A variety of existing scripted items now provide details instead of generic &amp;quot;some unknown (scripted) benefit&amp;quot; when using RECALL&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133552434980077618&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Grounded&lt;br /&gt;
|desc=Slips for sale in the Lighthouse allowing players to anchor/ground their own transporters&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1133003943010648145&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=07/21/2023|category=World|title=Dragonfly Festival|desc=Open in Cysaegir from 7/21 to 7/23.|link=https://gswiki.play.net/Dragonfly_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/21/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Spell of the Month Update&lt;br /&gt;
|desc=Updated PSotM&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131905484555812975&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Aelotoi Mourning&lt;br /&gt;
|desc=Aelotoi mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Remembering:_Aelotoi_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Transporter Messaging&lt;br /&gt;
|desc=New Messaging Options&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131283016476524544&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Cyrtae&#039;ni&lt;br /&gt;
|desc=New aelotoi culture&lt;br /&gt;
|link=https://gswiki.play.net/Cyrtae%27ni&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Urchin Guide Updates&lt;br /&gt;
|desc=[[Urchin Guide]]s learn new tricks and expand their offerings.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Urchin Guide Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: PREMIUMHALL Urchin Destination&lt;br /&gt;
|desc=Urchin system now has a new PREMIUMHALL destination in each town&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128284321120276530&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Points for Profession Points&lt;br /&gt;
|desc=25 Premium Points for up to 25k Profession Points&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128004146793025548&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/06/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Urchins&lt;br /&gt;
|desc=5 free uses of the Urchin system for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1126571606559428730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/05/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Additional Tones and Speech Verbs&lt;br /&gt;
|desc=Additional tones and speech verbs are now available for use with the [[Verb:SAY|SAY verb]]&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Additional_Tones_and_Speech_Verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: Paddleboat RT Removed&lt;br /&gt;
|desc=RT Removed from FWI Paddleboats&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125044469377540146&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: EXPRESS Verbs&lt;br /&gt;
|desc=New EXPRESS options for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125031876466331679&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/01/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Adventurer&#039;s Guild Cooldown&lt;br /&gt;
|desc=10 minute cooldown for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1124835927475355729&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Justice System - Possession Removal&lt;br /&gt;
|desc=The Justice system will no longer strip you of your possessions during incarceration.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1122546003015376906&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=06/16/2023|category=Event|title=Rumor Woods|desc=Open from 6/16 through 6/30.|link=https://gswiki.play.net/Category:Rumor_Woods}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CONSENT verb&lt;br /&gt;
|desc=Added the CONSENT verb&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CONSENT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/13/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Familiar Gate (930)&lt;br /&gt;
|desc=Now works from inside the Rift to the Cavern of Ages&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1118236758702837871&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Gastronomy of Atan Irith&lt;br /&gt;
|desc=Cuisine found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Gastronomy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Precious Materials of Atan Irith&lt;br /&gt;
|desc=Unique materials found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Precious_Materials&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates&lt;br /&gt;
|desc=Added Manna and Major Sanctuary to the new CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Ta&#039;Nalfein&lt;br /&gt;
|desc=Expanded Ta&#039;Nalfein Information&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Nalfein&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/26/2023|category=Event|title=Premium Fest: Return to Iyo Grove|desc=Open from 5/26 through 6/1.|link=https://gswiki.play.net/Iyo_Glade_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Human Mourning Part 2&lt;br /&gt;
|desc=Human cultures (A-H) and mourning&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|desc=Detailing some burial customs of the dwarves.&lt;br /&gt;
|link=https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stonetomb Opens to the Public &lt;br /&gt;
|desc=Today Clan Leader Rodverg announced the opening of Stonetomb, Zul Logoth&#039;s cemetary, to the general public. Stonetomb can be found in the Onyx Tunnel which is through the arch found one west of the Warrior&#039;s Guild.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1109581684308983898/1109581684308983898&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Effect Manager: New Effects&lt;br /&gt;
|desc=New Clumsy, Wounded, and Major Poison effects have been added.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Effects_and_Conditions&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stealth Updates&lt;br /&gt;
|desc=Group and Stealth QoL improvements.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1109229289422991492&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divine Word (1640) Update&lt;br /&gt;
|desc=Divine Word (1640) has been updated to no longer remove spells when its active window ends.&lt;br /&gt;
|link=https://gswiki.play.net/Divine_Word_(1640)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/8/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=PROPERTY Verb released&lt;br /&gt;
|desc=The PROPERTY verb allows individuals who own [[Private property|private properties]] to view and change certain information about their private properties.&lt;br /&gt;
|link=https://gswiki.play.net/Private_property/saved_posts/Verb:PROPERTY&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/07/2023|title=Justice Encumbrance|category=Development|desc=Encumbrance checks are now bypassed for justice confiscated possessions.|link=https://discord.com/channels/226045346399256576/1104795493437026334}}&lt;br /&gt;
{{CLitem|date=05/01/2023|category=World|title=Flight of the Griffins|desc=The annual spring flight of the griffins around Ta&#039;Illistim, from 5/1 through 5/6.}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/23/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Adventurers Guild Update &lt;br /&gt;
|desc=The Adventurers Guild has decided to allow those banished from tasks to now be allowed to continue to use RECOVER and LOST during their punishment.&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=04/14/2023|category=Event|title=Rings of Lumnis|desc=Open from 4/14 through 4/30.|link=https://gswiki.play.net/Category:Rings_of_Lumnis}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/04/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Transit Review Update Rift fog exit &lt;br /&gt;
|desc=After a small shadowy rebellion, once again the Rift entrance Fog is somewhat under control.  It&#039;s been reported that entering the Rift is now insanely smooth and efficient!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: A Brief History of Khan&#039;Kel Bazaar&lt;br /&gt;
|desc=A lore document on the Khan&#039;Kel Bazaar in River&#039;s Rest&lt;br /&gt;
|link= https://gswiki.play.net/History_of_Khan%27Kel_Bazaar&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Armory&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Armory&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Weaponry&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Weaponry&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Clerical Supply&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store#Clerical_Supply&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/06/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Locks Picked &amp;amp; Lockpicks &lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Locks_Picked_%26_Lockpicks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=RECALL updates &lt;br /&gt;
|desc=&#039;&#039;&#039;RECALL&#039;&#039;&#039; has been updated on bard-sung items to now retrieve the details without being pushed out of hiding. Unless the item is NOT unlocked, even temporarily, and the hidden person is a Bard.&lt;br /&gt;
|link=https://gswiki.play.net/RECALL_(verb) &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Zul_Logoth_Tobacconist_Opens!&amp;diff=210054</id>
		<title>Announcement: Zul Logoth Tobacconist Opens!</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Zul_Logoth_Tobacconist_Opens!&amp;diff=210054"/>
		<updated>2023-11-11T20:09:49Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Zul Logoth Tobacconist Opens!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Prime&lt;br /&gt;
|subject=Zul Logoth Tobacconist Opens!&lt;br /&gt;
|author=GS4-NETZ&lt;br /&gt;
|date=2023/11/11&lt;br /&gt;
}}&lt;br /&gt;
After a successful negotiation for fresh coldleaf tobacco from Icemule Trace, Zul Logoth has opened its own Tobacconist!  Cigars, pipes, loose leaf tobaccos, and containers to hold them in are now on sale through the Red Door in the Sapphire Tunnel next to the Chocolate Shop. &lt;br /&gt;
===tldr===&lt;br /&gt;
Zul Logoth Tobacconist Opens!&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=210053</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=210053"/>
		<updated>2023-11-11T20:02:20Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Tobacconist&lt;br /&gt;
|desc=After a successful trade negotiation with Icemule Trace for coldleaf tobacco Zul Logoth has finally opened its own Tobacconist! &lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=A Dark Elf Fairy Tale&lt;br /&gt;
|desc=A fairy tale told by the Draugr in Naidem, originating with the dark elves &lt;br /&gt;
|link=https://gswiki.play.net/The_Last_Wedding_of_Vistix_Akrath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/25/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weaving Awls Now Support Plumes&lt;br /&gt;
|desc=The weaving tool awls now also support plumes.  Previously, they only worked with feathers. &lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1166864149251371058&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Disguise Elixir Item &amp;amp; Shroud of Deception Fixes&lt;br /&gt;
|desc=Some behind-the-scenes updates have been applied to ensure that those utilizing Disguise Elixir items (or similar) will be as convincingly disguised as those utilizing Shroud of Deception already are.  Also, the spell Shroud of Deception (1212) has been updated so that it will not be applied if another similar disguise is already in effect.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1164746624887705695&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Mycelium Cave in Zul Logoth&lt;br /&gt;
|desc=Thought to have been lost many decades ago a shrine to Imaera is rediscovered.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/928780650859864084/1157322300685828156 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Nalfein Cultural Verb options: PEDAL, OBSERVE, EXPRESS&lt;br /&gt;
|desc=Nalfein cultural options for perceived elves and half-elves have been added to the [[PEDAL]], [[OBSERVE]], and [[EXPRESS]] verbs, with EXPRESS receiving style options for APPROVAL, CALM, CHARM, and DISPLEASURE. These verbs can be used alone or with self, player, creature, or object targets.&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1156589301971292272&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bugfix Martial Stances &amp;amp; Shield Mind cooldown&lt;br /&gt;
|desc=A bug related to Martial Stances and Shield Mind cooldowns has been fixed.  These abilities should interact properly now.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1121832778791665716/1154234163482873907&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release - Ta&#039;Illistim Inquisitors&lt;br /&gt;
|desc=Released new lore on the Index of Inquisitors&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Illistim_Inquisitors&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/16/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Title Updates&lt;br /&gt;
|desc=Added citizenship-based titles&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Title_Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/22/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Pin Updates&lt;br /&gt;
|desc=Added new verb traps, etc. to citizenship pins.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Pins_Updated&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/10/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates for bolt spells and fireworks&lt;br /&gt;
|desc=Added bolt spells and fireworks to the CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/08/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Burghal Gnome Mourning&lt;br /&gt;
|desc=Burghal gnome mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Burghal_Gnome_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=What&#039;s New in Kharam Dzu?&lt;br /&gt;
|desc=Release of Clan Hall updates, Bric-a-brac fishing dock, and Borthuum Bargain Bait fishing supply shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1134540588994269226&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Shops now allow temporary loresong unlocked items to stack&lt;br /&gt;
|desc=Otherwise identical items with temporary loresong unlocks will now stack when placed for sale in a player shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133585869262049350&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Scripted Item Benefits Identified (RECALL)&lt;br /&gt;
|desc=A variety of existing scripted items now provide details instead of generic &amp;quot;some unknown (scripted) benefit&amp;quot; when using RECALL&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133552434980077618&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Grounded&lt;br /&gt;
|desc=Slips for sale in the Lighthouse allowing players to anchor/ground their own transporters&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1133003943010648145&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=07/21/2023|category=World|title=Dragonfly Festival|desc=Open in Cysaegir from 7/21 to 7/23.|link=https://gswiki.play.net/Dragonfly_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/21/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Spell of the Month Update&lt;br /&gt;
|desc=Updated PSotM&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131905484555812975&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Aelotoi Mourning&lt;br /&gt;
|desc=Aelotoi mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Remembering:_Aelotoi_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Transporter Messaging&lt;br /&gt;
|desc=New Messaging Options&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131283016476524544&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Cyrtae&#039;ni&lt;br /&gt;
|desc=New aelotoi culture&lt;br /&gt;
|link=https://gswiki.play.net/Cyrtae%27ni&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Urchin Guide Updates&lt;br /&gt;
|desc=[[Urchin Guide]]s learn new tricks and expand their offerings.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Urchin Guide Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: PREMIUMHALL Urchin Destination&lt;br /&gt;
|desc=Urchin system now has a new PREMIUMHALL destination in each town&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128284321120276530&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Points for Profession Points&lt;br /&gt;
|desc=25 Premium Points for up to 25k Profession Points&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128004146793025548&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/06/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Urchins&lt;br /&gt;
|desc=5 free uses of the Urchin system for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1126571606559428730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/05/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Additional Tones and Speech Verbs&lt;br /&gt;
|desc=Additional tones and speech verbs are now available for use with the [[Verb:SAY|SAY verb]]&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Additional_Tones_and_Speech_Verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: Paddleboat RT Removed&lt;br /&gt;
|desc=RT Removed from FWI Paddleboats&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125044469377540146&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: EXPRESS Verbs&lt;br /&gt;
|desc=New EXPRESS options for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125031876466331679&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/01/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Adventurer&#039;s Guild Cooldown&lt;br /&gt;
|desc=10 minute cooldown for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1124835927475355729&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Justice System - Possession Removal&lt;br /&gt;
|desc=The Justice system will no longer strip you of your possessions during incarceration.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1122546003015376906&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=06/16/2023|category=Event|title=Rumor Woods|desc=Open from 6/16 through 6/30.|link=https://gswiki.play.net/Category:Rumor_Woods}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CONSENT verb&lt;br /&gt;
|desc=Added the CONSENT verb&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CONSENT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/13/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Familiar Gate (930)&lt;br /&gt;
|desc=Now works from inside the Rift to the Cavern of Ages&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1118236758702837871&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Gastronomy of Atan Irith&lt;br /&gt;
|desc=Cuisine found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Gastronomy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Precious Materials of Atan Irith&lt;br /&gt;
|desc=Unique materials found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Precious_Materials&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates&lt;br /&gt;
|desc=Added Manna and Major Sanctuary to the new CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Ta&#039;Nalfein&lt;br /&gt;
|desc=Expanded Ta&#039;Nalfein Information&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Nalfein&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/26/2023|category=Event|title=Premium Fest: Return to Iyo Grove|desc=Open from 5/26 through 6/1.|link=https://gswiki.play.net/Iyo_Glade_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Human Mourning Part 2&lt;br /&gt;
|desc=Human cultures (A-H) and mourning&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|desc=Detailing some burial customs of the dwarves.&lt;br /&gt;
|link=https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stonetomb Opens to the Public &lt;br /&gt;
|desc=Today Clan Leader Rodverg announced the opening of Stonetomb, Zul Logoth&#039;s cemetary, to the general public. Stonetomb can be found in the Onyx Tunnel which is through the arch found one west of the Warrior&#039;s Guild.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1109581684308983898/1109581684308983898&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Effect Manager: New Effects&lt;br /&gt;
|desc=New Clumsy, Wounded, and Major Poison effects have been added.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Effects_and_Conditions&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stealth Updates&lt;br /&gt;
|desc=Group and Stealth QoL improvements.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1109229289422991492&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divine Word (1640) Update&lt;br /&gt;
|desc=Divine Word (1640) has been updated to no longer remove spells when its active window ends.&lt;br /&gt;
|link=https://gswiki.play.net/Divine_Word_(1640)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/8/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=PROPERTY Verb released&lt;br /&gt;
|desc=The PROPERTY verb allows individuals who own [[Private property|private properties]] to view and change certain information about their private properties.&lt;br /&gt;
|link=https://gswiki.play.net/Private_property/saved_posts/Verb:PROPERTY&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/07/2023|title=Justice Encumbrance|category=Development|desc=Encumbrance checks are now bypassed for justice confiscated possessions.|link=https://discord.com/channels/226045346399256576/1104795493437026334}}&lt;br /&gt;
{{CLitem|date=05/01/2023|category=World|title=Flight of the Griffins|desc=The annual spring flight of the griffins around Ta&#039;Illistim, from 5/1 through 5/6.}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/23/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Adventurers Guild Update &lt;br /&gt;
|desc=The Adventurers Guild has decided to allow those banished from tasks to now be allowed to continue to use RECOVER and LOST during their punishment.&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=04/14/2023|category=Event|title=Rings of Lumnis|desc=Open from 4/14 through 4/30.|link=https://gswiki.play.net/Category:Rings_of_Lumnis}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/04/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Transit Review Update Rift fog exit &lt;br /&gt;
|desc=After a small shadowy rebellion, once again the Rift entrance Fog is somewhat under control.  It&#039;s been reported that entering the Rift is now insanely smooth and efficient!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: A Brief History of Khan&#039;Kel Bazaar&lt;br /&gt;
|desc=A lore document on the Khan&#039;Kel Bazaar in River&#039;s Rest&lt;br /&gt;
|link= https://gswiki.play.net/History_of_Khan%27Kel_Bazaar&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Armory&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Armory&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Weaponry&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Weaponry&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Clerical Supply&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store#Clerical_Supply&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/06/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Locks Picked &amp;amp; Lockpicks &lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Locks_Picked_%26_Lockpicks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=RECALL updates &lt;br /&gt;
|desc=&#039;&#039;&#039;RECALL&#039;&#039;&#039; has been updated on bard-sung items to now retrieve the details without being pushed out of hiding. Unless the item is NOT unlocked, even temporarily, and the hidden person is a Bard.&lt;br /&gt;
|link=https://gswiki.play.net/RECALL_(verb) &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=209848</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=209848"/>
		<updated>2023-11-06T00:29:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=A Dark Elf Fairy Tale&lt;br /&gt;
|desc=A fairy tale told by the Draugr in Naidem, originating with the dark elves &lt;br /&gt;
|link=https://gswiki.play.net/The_Last_Wedding_of_Vistix_Akrath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/25/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Weaving Awls Now Support Plumes&lt;br /&gt;
|desc=The weaving tool awls now also support plumes.  Previously, they only worked with feathers. &lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1166864149251371058&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Disguise Elixir Item &amp;amp; Shroud of Deception Fixes&lt;br /&gt;
|desc=Some behind-the-scenes updates have been applied to ensure that those utilizing Disguise Elixir items (or similar) will be as convincingly disguised as those utilizing Shroud of Deception already are.  Also, the spell Shroud of Deception (1212) has been updated so that it will not be applied if another similar disguise is already in effect.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1164746624887705695&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Mycelium Cave in Zul Logoth&lt;br /&gt;
|desc=Thought to have been lost many decades ago a shrine to Imaera is rediscovered.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/928780650859864084/1157322300685828156 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/26/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Nalfein Cultural Verb options: PEDAL, OBSERVE, EXPRESS&lt;br /&gt;
|desc=Nalfein cultural options for perceived elves and half-elves have been added to the [[PEDAL]], [[OBSERVE]], and [[EXPRESS]] verbs, with EXPRESS receiving style options for APPROVAL, CALM, CHARM, and DISPLEASURE. These verbs can be used alone or with self, player, creature, or object targets.&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1156589301971292272&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bugfix Martial Stances &amp;amp; Shield Mind cooldown&lt;br /&gt;
|desc=A bug related to Martial Stances and Shield Mind cooldowns has been fixed.  These abilities should interact properly now.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1121832778791665716/1154234163482873907&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release - Ta&#039;Illistim Inquisitors&lt;br /&gt;
|desc=Released new lore on the Index of Inquisitors&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Illistim_Inquisitors&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/16/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Title Updates&lt;br /&gt;
|desc=Added citizenship-based titles&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Title_Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/22/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Citizenship Pin Updates&lt;br /&gt;
|desc=Added new verb traps, etc. to citizenship pins.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:_Citizenship_Pins_Updated&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/10/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates for bolt spells and fireworks&lt;br /&gt;
|desc=Added bolt spells and fireworks to the CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=08/08/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Burghal Gnome Mourning&lt;br /&gt;
|desc=Burghal gnome mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Burghal_Gnome_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=What&#039;s New in Kharam Dzu?&lt;br /&gt;
|desc=Release of Clan Hall updates, Bric-a-brac fishing dock, and Borthuum Bargain Bait fishing supply shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1134540588994269226&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Shops now allow temporary loresong unlocked items to stack&lt;br /&gt;
|desc=Otherwise identical items with temporary loresong unlocks will now stack when placed for sale in a player shop.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133585869262049350&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Scripted Item Benefits Identified (RECALL)&lt;br /&gt;
|desc=A variety of existing scripted items now provide details instead of generic &amp;quot;some unknown (scripted) benefit&amp;quot; when using RECALL&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1133552434980077618&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Grounded&lt;br /&gt;
|desc=Slips for sale in the Lighthouse allowing players to anchor/ground their own transporters&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1133003943010648145&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=07/21/2023|category=World|title=Dragonfly Festival|desc=Open in Cysaegir from 7/21 to 7/23.|link=https://gswiki.play.net/Dragonfly_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/21/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Spell of the Month Update&lt;br /&gt;
|desc=Updated PSotM&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131905484555812975&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Aelotoi Mourning&lt;br /&gt;
|desc=Aelotoi mourning customs document&lt;br /&gt;
|link=https://gswiki.play.net/Remembering:_Aelotoi_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Transporter Messaging&lt;br /&gt;
|desc=New Messaging Options&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1131283016476524544&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/19/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Cyrtae&#039;ni&lt;br /&gt;
|desc=New aelotoi culture&lt;br /&gt;
|link=https://gswiki.play.net/Cyrtae%27ni&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Urchin Guide Updates&lt;br /&gt;
|desc=[[Urchin Guide]]s learn new tricks and expand their offerings.&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Urchin Guide Updates&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/11/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: PREMIUMHALL Urchin Destination&lt;br /&gt;
|desc=Urchin system now has a new PREMIUMHALL destination in each town&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128284321120276530&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/10/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Premium Points for Profession Points&lt;br /&gt;
|desc=25 Premium Points for up to 25k Profession Points&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1128004146793025548&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/06/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Urchins&lt;br /&gt;
|desc=5 free uses of the Urchin system for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1126571606559428730&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/05/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Additional Tones and Speech Verbs&lt;br /&gt;
|desc=Additional tones and speech verbs are now available for use with the [[Verb:SAY|SAY verb]]&lt;br /&gt;
|link=https://gswiki.play.net/Announcement:Additional_Tones_and_Speech_Verbs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lukewarm Summer Update: Paddleboat RT Removed&lt;br /&gt;
|desc=RT Removed from FWI Paddleboats&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125044469377540146&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/02/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: EXPRESS Verbs&lt;br /&gt;
|desc=New EXPRESS options for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1125031876466331679&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/01/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Hot Summer Nights Release: Adventurer&#039;s Guild Cooldown&lt;br /&gt;
|desc=10 minute cooldown for Premium Subscribers&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619454477500416/1124835927475355729&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/25/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Justice System - Possession Removal&lt;br /&gt;
|desc=The Justice system will no longer strip you of your possessions during incarceration.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1122546003015376906&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=06/16/2023|category=Event|title=Rumor Woods|desc=Open from 6/16 through 6/30.|link=https://gswiki.play.net/Category:Rumor_Woods}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/16/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CONSENT verb&lt;br /&gt;
|desc=Added the CONSENT verb&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CONSENT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/13/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Familiar Gate (930)&lt;br /&gt;
|desc=Now works from inside the Rift to the Cavern of Ages&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1118236758702837871&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Gastronomy of Atan Irith&lt;br /&gt;
|desc=Cuisine found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Gastronomy&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/12/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Precious Materials of Atan Irith&lt;br /&gt;
|desc=Unique materials found in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Precious_Materials&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CUSTOM updates&lt;br /&gt;
|desc=Added Manna and Major Sanctuary to the new CUSTOM system.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:CUSTOMIZE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/28/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Ta&#039;Nalfein&lt;br /&gt;
|desc=Expanded Ta&#039;Nalfein Information&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Nalfein&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/26/2023|category=Event|title=Premium Fest: Return to Iyo Grove|desc=Open from 5/26 through 6/1.|link=https://gswiki.play.net/Iyo_Glade_Festival/2023}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/24/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Release:  Human Mourning Part 2&lt;br /&gt;
|desc=Human cultures (A-H) and mourning&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|desc=Detailing some burial customs of the dwarves.&lt;br /&gt;
|link=https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Stonetomb Opens to the Public &lt;br /&gt;
|desc=Today Clan Leader Rodverg announced the opening of Stonetomb, Zul Logoth&#039;s cemetary, to the general public. Stonetomb can be found in the Onyx Tunnel which is through the arch found one west of the Warrior&#039;s Guild.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1109581684308983898/1109581684308983898&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Effect Manager: New Effects&lt;br /&gt;
|desc=New Clumsy, Wounded, and Major Poison effects have been added.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Effects_and_Conditions&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stealth Updates&lt;br /&gt;
|desc=Group and Stealth QoL improvements.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1109229289422991492&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divine Word (1640) Update&lt;br /&gt;
|desc=Divine Word (1640) has been updated to no longer remove spells when its active window ends.&lt;br /&gt;
|link=https://gswiki.play.net/Divine_Word_(1640)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/8/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=PROPERTY Verb released&lt;br /&gt;
|desc=The PROPERTY verb allows individuals who own [[Private property|private properties]] to view and change certain information about their private properties.&lt;br /&gt;
|link=https://gswiki.play.net/Private_property/saved_posts/Verb:PROPERTY&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/07/2023|title=Justice Encumbrance|category=Development|desc=Encumbrance checks are now bypassed for justice confiscated possessions.|link=https://discord.com/channels/226045346399256576/1104795493437026334}}&lt;br /&gt;
{{CLitem|date=05/01/2023|category=World|title=Flight of the Griffins|desc=The annual spring flight of the griffins around Ta&#039;Illistim, from 5/1 through 5/6.}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/23/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Adventurers Guild Update &lt;br /&gt;
|desc=The Adventurers Guild has decided to allow those banished from tasks to now be allowed to continue to use RECOVER and LOST during their punishment.&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=04/14/2023|category=Event|title=Rings of Lumnis|desc=Open from 4/14 through 4/30.|link=https://gswiki.play.net/Category:Rings_of_Lumnis}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/04/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Transit Review Update Rift fog exit &lt;br /&gt;
|desc=After a small shadowy rebellion, once again the Rift entrance Fog is somewhat under control.  It&#039;s been reported that entering the Rift is now insanely smooth and efficient!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: A Brief History of Khan&#039;Kel Bazaar&lt;br /&gt;
|desc=A lore document on the Khan&#039;Kel Bazaar in River&#039;s Rest&lt;br /&gt;
|link= https://gswiki.play.net/History_of_Khan%27Kel_Bazaar&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Armory&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Armory&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/21/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Weaponry&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store_Weaponry&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/18/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Clerical Supply&lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Borthuum_Company_Store#Clerical_Supply&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/06/202 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Kharam Dzu Shop Update - Locks Picked &amp;amp; Lockpicks &lt;br /&gt;
|desc=Updates to the inventory in this shop.&lt;br /&gt;
|link=https://gswiki.play.net/Locks_Picked_%26_Lockpicks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=RECALL updates &lt;br /&gt;
|desc=&#039;&#039;&#039;RECALL&#039;&#039;&#039; has been updated on bard-sung items to now retrieve the details without being pushed out of hiding. Unless the item is NOT unlocked, even temporarily, and the hidden person is a Bard.&lt;br /&gt;
|link=https://gswiki.play.net/RECALL_(verb) &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207747</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207747"/>
		<updated>2023-09-29T13:00:52Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207734</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207734"/>
		<updated>2023-09-28T21:26:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207733</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207733"/>
		<updated>2023-09-28T21:25:38Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207732</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=207732"/>
		<updated>2023-09-28T21:22:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=197654</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=197654"/>
		<updated>2023-05-21T20:14:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/20/2023 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|desc=Detailing some burial customs of the dwarves.&lt;br /&gt;
|link=https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Effect Manager: New Effects&lt;br /&gt;
|desc=New Clumsy, Wounded, and Major Poison effects have been added.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Effects_and_Conditions&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Stealth Updates&lt;br /&gt;
|desc=Group and Stealth QoL improvements.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1109229289422991492&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/19/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divine Word (1640) Update&lt;br /&gt;
|desc=Divine Word (1640) has been updated to no longer remove spells when it&#039;s active window ends.&lt;br /&gt;
|link=https://gswiki.play.net/Divine_Word_(1640)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=05/07/2023|title=Justice Encumbrance|category=Event|desc=Encumbrance checks are now bypassed for justice confiscated possessions.|link=https://discord.com/channels/226045346399256576/1104795493437026334}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/23/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Adventurers Guild Update &lt;br /&gt;
|desc=The Adventurers Guild has decided to allow those banished from tasks to now be allowed to continue to use RECOVER and LOST during their punishment.&lt;br /&gt;
|link=https://gswiki.play.net/Adventurer%27s_Guild&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/04/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Transit Review Update Rift fog exit &lt;br /&gt;
|desc=After a small shadowy rebellion, once again the Rift entrance Fog is somewhat under control.  It&#039;s been reported that entering the Rift is now insanely smooth and efficient!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: A Brief History of Khan&#039;Kel Bazaar&lt;br /&gt;
|desc=A lore document on the Khan&#039;Kel Bazaar in River&#039;s Rest&lt;br /&gt;
|link= https://gswiki.play.net/History_of_Khan%27Kel_Bazaar&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/31/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locker Updates and Family Vaults&lt;br /&gt;
|desc=Increased locker storage and a new account-wide locker!&lt;br /&gt;
|link= https://gswiki.play.net/Locker_Updates_and_Family_Vaults&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/28/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Dark Elves, Faendryl&lt;br /&gt;
|desc=A lore document on the cuisine of the Faendryl&lt;br /&gt;
|link= https://gswiki.play.net/A_Modern_Look_at_Cultural_Cuisine_of_the_Faendryl_(essay)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/25/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Atan Irith Fauna&lt;br /&gt;
|desc=A lore document on unique fauna of Atan Irith&lt;br /&gt;
|link= https://gswiki.play.net/Atan_Irith/Fauna&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Funeral Customs of the Elven Houses&lt;br /&gt;
|desc=New lore document about the funeral customs in the elven houses.&lt;br /&gt;
|link=https://gswiki.play.net/Funeral_Customs_of_the_Elven_Houses&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/14/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Cavernhold trap no longer takes items.&lt;br /&gt;
|desc=The trap in cavernhold that would throw you in the dungeon and take items away no longer takes away items.  The wardens have already filed a complaint.&lt;br /&gt;
|link=https://gswiki.play.net/Cavernhold&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/09/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: PRANCE movement verb&lt;br /&gt;
|desc=A new movement verb, PRANCE, for the Year of the Rolton!&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PRANCE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Ta&#039;Loenthra&lt;br /&gt;
|desc=A lore document on the elven city-state of Ta&#039;Loenthra&lt;br /&gt;
|link=https://gswiki.play.net/Ta%27Loenthra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document: Human Mourning&lt;br /&gt;
|desc=A lore document on how the human empire handles mourning for royalty&lt;br /&gt;
|link=https://gswiki.play.net/Human_Mourning_Customs &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/01/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document:  County Torre Succession&lt;br /&gt;
|desc=A new lore document on how the County of Torre handles leadership succession&lt;br /&gt;
|link=https://gswiki.play.net/Torre/Torre_Succession&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/17/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Year of the Rolton: BLEAT verb&lt;br /&gt;
|desc=New BLEAT verb and IMITATE BLEAT options &lt;br /&gt;
|link=https://gswiki.play.net/Verb:BLEAT&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Cobbling Tanner Improvements&lt;br /&gt;
|desc=Cobbling tanners have increased their speed, their cost, and the range of items they can process into cobbling trim!&lt;br /&gt;
|link=https://discordapp.com/channels/226045346399256576/1075008299994468422 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/12/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Bounty Boards are now at most handlers.&lt;br /&gt;
|desc=The boards used to get tasks are now available at almost all towns at the handler.&lt;br /&gt;
|link=https://gswiki.play.net/Open_Sea_Adventures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/10/2023 through 2/28/2023&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/10/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Atan Irith Flora&lt;br /&gt;
|desc=New lore document on flora in Atan Irith&lt;br /&gt;
|link=https://gswiki.play.net/Atan_Irith/Flora&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/06/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Sylvan Mourning&lt;br /&gt;
|desc=New lore document on how sylvans deal with death&lt;br /&gt;
|link=https://gswiki.play.net/Sylvan_Mourning&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Fortuitous February&lt;br /&gt;
|desc=For the entire month of February, base experience gain is increased by 20%!&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Divergence&lt;br /&gt;
|desc=The update to remove Divergence and make live some of its changes live is now implemented.  Please review the [https://discord.com/channels/226045346399256576/1061804770014273638/1061804770014273638 Discord forum post] for the full details.  In addition, the grouping logic that would apply to some groups when determining if they reached the treasure cap has been removed.&lt;br /&gt;
|link=https://gswiki.play.net/Divergence&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/07/2023 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=RECALL updates &lt;br /&gt;
|desc=&#039;&#039;&#039;RECALL&#039;&#039;&#039; has been updated on bard-sung items to now retrieve the details without being pushed out of hiding. Unless the item is NOT unlocked, even temporarily, and the hidden person is a Bard.&lt;br /&gt;
|link=https://gswiki.play.net/RECALL_(verb) &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Lore_-_Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197630</id>
		<title>Announcement: Lore - Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Lore_-_Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197630"/>
		<updated>2023-05-20T20:02:39Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Created page with &amp;quot;{{Announcement |category=General |subject=Lore Announcement: Death in Dwarven Culture - Burial Practices |author=GS4-NETZ |date=2023/05/20 }} New documentation: Death in Dwarv...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=Lore Announcement: Death in Dwarven Culture - Burial Practices&lt;br /&gt;
|author=GS4-NETZ&lt;br /&gt;
|date=2023/05/20&lt;br /&gt;
}}&lt;br /&gt;
New documentation: Death in Dwarven Culture - Burial Practices&lt;br /&gt;
&lt;br /&gt;
Wiki Link: https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
&lt;br /&gt;
Forum announcement: https://discord.com/channels/226045346399256576/1109567048184504370/1109567048184504370&lt;br /&gt;
===tldr===&lt;br /&gt;
Dwarven burial practices: https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197629</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197629"/>
		<updated>2023-05-20T19:54:02Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
==Dwarven Burial Practices==&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
==Runes==&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
==Body Preparation==&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
==Funeral Ceremony==&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
==Mourning Period==&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
==Visitation==&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
==Clan Specific Traditions==&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197628</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197628"/>
		<updated>2023-05-20T19:53:46Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
==Dwarven Burial Practices==&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
==Runes==&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
==Body Preparation==&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
==Funeral Ceremony==&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Mourning Period==&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
==Visitation==&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
==Clan Specific Traditions==&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197627</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197627"/>
		<updated>2023-05-20T19:51:45Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dwarven Burial Practices&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runes&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body Preparation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Funeral Ceremony&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mourning Period&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Specific Traditions&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197626</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197626"/>
		<updated>2023-05-20T19:41:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Documentation on the burial practices of the dwarves.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=Dwarven Lore - Burial Practices&lt;br /&gt;
|author=GS4-NETZ&lt;br /&gt;
|date=2023/05/20&lt;br /&gt;
}}&lt;br /&gt;
Documentation on the burial practices of the dwarves. &lt;br /&gt;
&lt;br /&gt;
https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;br /&gt;
===tldr===&lt;br /&gt;
Documentation on the burial practices of the dwarves. https://gswiki.play.net/Death_in_Dwarven_Culture_-_Burial_Practices&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197625</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197625"/>
		<updated>2023-05-20T19:25:34Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
==Dwarven Burial Practices==&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
==Runes==&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
==Body Preparation==&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
==Funeral Ceremony==&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
==Mourning Period==&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
==Visitation==&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
==Clan Specific Traditions==&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197624</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197624"/>
		<updated>2023-05-20T19:22:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Protected &amp;quot;Death in Dwarven Culture - Burial Practices&amp;quot;: Administration access only. ([Edit=Allow only administrators] (indefinite) [Move=Allow only administrators] (indefinite))&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dwarven Burial Practices&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runes&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body Preparation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Funeral Ceremony&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mourning Period&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Specific Traditions&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197623</id>
		<title>Death in Dwarven Culture - Burial Practices</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Death_in_Dwarven_Culture_-_Burial_Practices&amp;diff=197623"/>
		<updated>2023-05-20T19:21:17Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Adding new documentation: Death in Dwarven Culture - Burial Practices&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{official-document}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dwarven Burial Practices&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The most common burial practice among the dwarves is to lay the deceased to rest on stone rather than in the soil.  To achieve this, they typically carve a crypt into the stone of a mountain then seal it off with a single rune to identify the individual within.  Tombs that hold many crypts are the preferred manner of housing the deceased for the ever pragmatic dwarves.&lt;br /&gt;
&lt;br /&gt;
Typical public tombs can range from very simple caves to elaborate catacombs.  Like dwarven society, most have a hierarchy where more notable personalities may have statues or freestanding sarcophagi.  It is not uncommon to find statuary honoring Eonak or Imaera among the somber stone halls.&lt;br /&gt;
&lt;br /&gt;
The most elaborate of all are private family tombs constructed by the wealthiest dwarven lines. Often they are built with vaulted arches, finished with the finest marble, filled with the most detailed sculptures, decorated with wondrous gemstones, and hold additional possessions of the deceased.&lt;br /&gt;
&lt;br /&gt;
Regardless of the type of tomb or the hierarchy, all crypts are sealed with a single rune that identifies the individual within.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Runes&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Etched into every crypt seal is a single rune that can be a simple name or a combination of many ideas that represent the individual it is for.  They typically incorporate a name with other notable aspects of the individual.  Traits, occupation, accomplishments, or locations of importance can all be combined with the deceased&#039;s name to form a monogram that can be unique to the individual, but it is not uncommon to see duplicates across family lines.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Body Preparation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
In preparation for entombment, the body is dressed in their finest clothes, typically of their occupation. Warriors are put to rest with their weapons and armor. Artisans are buried with the tools of their trade, such as a blacksmith with their forging hammers. &lt;br /&gt;
&lt;br /&gt;
After having been made presentable, with all of their accompaniments gathered, the deceased are laid out on simple stone slabs called &amp;quot;passing stones&amp;quot; that will carry them on their journey both to the tomb and into the afterlife. Once prepared, the body is transported in private to the burial site. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Funeral Ceremony&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Families and friends of the deceased gather for a vigil at the crypt site before the burial. A member of the family typically recites a simple eulogy. Afterwards, in most cases, a prayer to Eonak is given by a member of the local temple as the passing stone is placed into the crypt. After it is sealed, the gathered then blow horns as loudly as they can to mark the passing of their beloved.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mourning Period&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
The families and friends of the deceased honor two days of mourning. The first day is spent in the home of the departed, with the corpse, remembering the life of their loved one. The next day is spent dressing the body to send it off the next realm. At the end of the second day the body is entombed with a modest ceremony. Afterwards, an elaborate feast with much ale is had to celebrate the life of the deceased as well as lift the spirits of those who remain.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Visitation&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarves will sometimes visit the tombs of their loved ones. Small shelves are often built below the runed seal of each crypt for those in mourning to leave trinkets for the spirits. Most common are cups of ale, carved stones depicting the deceased, and other small memorabilia of their time living in Elanthia.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Clan Specific Traditions&#039;&#039;&#039;&amp;lt;BR&amp;gt;&lt;br /&gt;
Dwarven culture is fairly monolithic but there are some exceptions to burial practices among a few of the clans.&lt;br /&gt;
&lt;br /&gt;
The roaming &#039;&#039;&#039;Ralgrenek&#039;&#039;&#039; still maintain the tradition of laying the dead to rest on stone, but rather than dig tombs they instead build shallow cairns in remote locations in the mountains. Being more closely connected with nature, they dig a shallow bed in the earth and line it with natural stones for the body to lay on, then cover it with more stones on top. The Ralgrenek also keep the tradition of carving a single rune for the deceased into a stone placed at the head of the cairn.&lt;br /&gt;
&lt;br /&gt;
The trailblazing &#039;&#039;&#039;Toktrog&#039;&#039;&#039; entomb their clan members in hidden caves along their trails in the higher elevations of the mountains. They lay their dead to rest on the cave floors, then cover them with stones from the surrounding area in such a way as to perfectly camouflage them from everyone but themselves. The monogram rune is carved into one of the rocks used in the burial but in a more discreet location away from open view. &lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Borthuum&#039;&#039;&#039; Clan return their dead to their home of Teras Isle.  They cremate the body on a ceremonial pyre, known as a &amp;quot;Forge Pyre,&amp;quot; that uses lava from the nearby volcano to ignite it.  This both represents the sublime power of the island and also honors the dead by releasing the spirit in a way that won&#039;t allow their souls to be claimed by the foul Breath of Luukos, a mana storm on the eastern side of the island that has plagued its inhabitants.  Upon their bones and body being turned to ash by the intense heat of the pyre, the name of a Borthuum Clan dwarf is etched upon a massive slab of dark glaes within their clan hall.  A Borthuum who dishonors their clan is not released or remembered, left for the rats and sand devils.&lt;br /&gt;
&lt;br /&gt;
The burial practices of the &#039;&#039;&#039;Khanshael&#039;&#039;&#039; are shrouded in mystery as are the rituals surrounding death in Dhe&#039;nar culture.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sharpshooter_Specs&amp;diff=195666</id>
		<title>Sharpshooter Specs</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sharpshooter_Specs&amp;diff=195666"/>
		<updated>2023-04-24T11:22:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Fixed typo in analyze.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Auction Item: some brass and sterling silver goggles with smoky lenses&lt;br /&gt;
Current Bid/Cost: 125,000 silvers&lt;br /&gt;
&lt;br /&gt;
You note the following details about some brass and sterling silver goggles with smoky lenses:&lt;br /&gt;
&lt;br /&gt;
It is an enhancive item:&lt;br /&gt;
    It provides a boost of 20 to Ranged Weapons Bonus.&lt;br /&gt;
    It provides a boost of 20 to Perception Bonus.&lt;br /&gt;
    It seems to have almost innumerable enhancive charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is estimated to be worth about 29,400,000 silvers.&lt;br /&gt;
It is predominantly crafted of bronze.&lt;br /&gt;
It has some unknown (scripted) benefit.&lt;br /&gt;
&lt;br /&gt;
  +--------------------------------=--------------------------------+&lt;br /&gt;
  |                        SHARPSHOOTER SPECS                       |&lt;br /&gt;
  +--------------------------------=--------------------------------+&lt;br /&gt;
  | These goggles are designed with the archer in mind.  When worn, |&lt;br /&gt;
  | they enhance the wearer&#039;s spatial awareness, improving their    |&lt;br /&gt;
  | Ranged and Perception skill bonuses by 20 points each.          |&lt;br /&gt;
  +----------------------------- ~ + ~ -----------------------------+&lt;br /&gt;
  | Additionally, 5x/day the wearer may TOUCH them for +100 AS the  |&lt;br /&gt;
  | next time they FIRE a ranged weapon.                            |&lt;br /&gt;
  | There is a grace period of 30 seconds.  If not used, the        |&lt;br /&gt;
  | activation will not be wasted.  Activations replenish           |&lt;br /&gt;
  | at midnight every night.  A second touch when activated will    |&lt;br /&gt;
  | deactivate them in case you change your mind.                   |&lt;br /&gt;
  +----------------------------- ~ + ~ -----------------------------+&lt;br /&gt;
  | Other actions include WEAR, REMOVE, TURN, PEER, PULL, CLEAN,    |&lt;br /&gt;
  | and TICKLE.  What they do is up to the owner to discover.       |&lt;br /&gt;
  | Note: These goggles may not be altered in any way.              |&lt;br /&gt;
  | Please enjoy!                                                   |&lt;br /&gt;
  +--------------------------------=--------------------------------+&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Grand Auction of 5123]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190803</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190803"/>
		<updated>2023-03-05T00:32:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190802</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190802"/>
		<updated>2023-03-05T00:30:36Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: GS4-NETZ uploaded a new version of File:ZL.Town.Player.jpg&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190786</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190786"/>
		<updated>2023-03-04T02:02:55Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Updated town map for Zul Logoth without hunting areas. [[https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg Dark Map variant here.]]&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190785</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190785"/>
		<updated>2023-03-04T01:58:33Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated town map for Zul Logoth without hunting areas. Dark Map variant here. https://gswiki.play.net/File:ZL.Town.DarkMap.4.jpg&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.DarkMap.4.jpg&amp;diff=190784</id>
		<title>File:ZL.Town.DarkMap.4.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.DarkMap.4.jpg&amp;diff=190784"/>
		<updated>2023-03-04T01:52:38Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: The rabbit hole goes deeper. https://discord.com/channels/226045346399256576/1062221985821753385/1062221985821753385&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The rabbit hole goes deeper. https://discord.com/channels/226045346399256576/1062221985821753385/1062221985821753385&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=190782</id>
		<title>Zul Logoth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=190782"/>
		<updated>2023-03-04T00:32:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EN-zul-logoth.gif|thumb|right|Zul Logoth map by Tsoran]]&lt;br /&gt;
[[Image:ZL.Town.Player.jpg|thumb|right|Zul Logoth map by GM Netz]]&lt;br /&gt;
&#039;&#039;&#039;Zul Logoth&#039;&#039;&#039; or &#039;&#039;&#039;Kharag &#039;doth Dzulthu&#039;&#039;&#039; is a [[dwarven]] settlement located beneath the [[Dragon Spine Mountains]].  It is a frequent stopping point for travellers using the recently discovered path to [[Ta&#039;Illistim]] in the [[Elven Nations]].&lt;br /&gt;
&lt;br /&gt;
Access by travellers is provided via two tunnels - one leading to each side of the mountain range - through which the dwarves operate a system of toll mining carts for transportation. The toll is 1000 for a one way ride through one tunnel, which lasts approximately three minutes.&amp;lt;ref&amp;gt;http://www.tinyheroes.com/forums/GemStone%20IV/Towns/General%20Towns%20Discussion/thread/886312&amp;lt;/ref&amp;gt; Travellers planning a round trip in and out of Zul Logoth, or travelling from one side of Zul Logoth to the other, are advised to bring 2000 silvers, as this requires two cart rides.  Those with [[citizenship]] ties to Zul Logoth pay 500 silvers per trip.  (Notes are not accepted, except Zul Logoth mining chits.)&lt;br /&gt;
&lt;br /&gt;
==Local Shops==&lt;br /&gt;
{{main|:Category:Zul Logoth Shops{{!}}Zul Logoth Shops}}&lt;br /&gt;
*[[Bawdy Bard Inn]]&lt;br /&gt;
*[[Bawdy Bard Music Shop]]&lt;br /&gt;
*[[Bluerock Brewery]]&lt;br /&gt;
*[[Brother Barnstel&#039;s Herbals]]&lt;br /&gt;
*[[Brutarius Kodel Weaponry]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gust&#039;s Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hervina&#039;s Baubles]]&lt;br /&gt;
*[[J.M. and Descendants]] (locksmithing)&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Lucretia%27s_Fashions]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Waggler&#039;s Warehouse]]&lt;br /&gt;
*[[Warewic, Warewic and Mastil]]&lt;br /&gt;
*[[Zul Logoth Chocolate Shop]]&lt;br /&gt;
*[[Zul Logoth Forging Supply Shop]]&lt;br /&gt;
*[[Zul Logoth General Store]]&lt;br /&gt;
&lt;br /&gt;
==Areas of Interest==&lt;br /&gt;
*[[Khazar&#039;s Hold]]&lt;br /&gt;
*[[Zhindel&#039;s Post]]&lt;br /&gt;
*[[Li&#039;aerion]]&lt;br /&gt;
*[[DragonSpine Fane]]&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
*[[A dusty miner]]&lt;br /&gt;
*[[An elven merchant]]&lt;br /&gt;
*[[A tunnel sweeper]]&lt;br /&gt;
*[[A yellow canary]]&lt;br /&gt;
&lt;br /&gt;
== Hunting ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;240px&amp;quot; | Area&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; | Level Range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zhindel&#039;s Post]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Built by Dwarves on a plateau of the eastern side of the great Dragonspine, Zhindel&#039;s Post protects the eastern entrance caves that lead to Zul Logoth. The small outpost is alive with trade and travelers will always find a shipment of something interesting being hauled to and fro. Best is that it provides a comfortable place to rest after the long trek through Whistler&#039;s Pass.&lt;br /&gt;
&lt;br /&gt;
Rumors: Word has it that the double chocolate cocoa served up at the local tavern, Cindek&#039;s Spirits, is to die for!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Khazar&#039;s Hold]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Carved right out of the mountain face of the western Dragonspine, this dwarven outpost servers as a trading post and waystation for travelers heading up and down the Locksmehr Trail. The hold also provides friendly passage to the great underground city of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Be sure to stop by Tregg&#039;s Tavern for a taste of the finest sand-devil rum you&#039;ll find this side of the DragonSpine. Weedroot tea is available for the youngsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Dead Plateau]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Arguably the most uninviting stretch of land on the continent, the Dead Plateau offers nothing to travelers that could not be gained sitting in an empty uncomfortable room in the middle of nowhere. Its most interesting feature is its end, where it drops off with a cliff that borders the Locksmehr River.&lt;br /&gt;
&lt;br /&gt;
Rumors: The greatest danger in the area comes not from wildlife but from the absence of it. Travelers should take care to keep an extra canteen and ration packed in case they lose their way amongst the desolation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Glo&#039;antern Moor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 23&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | One might tell of the beauty of the reeds, the soft glow of green grass, the delicate tangle of trees or many other wonders of this place. One might, if it were not for the overwhelming presence of mist and fog so thick that it practically blocks out the sun. More gloom than doom, the moor hides mysteries that would not be anywhere else in the world.&lt;br /&gt;
&lt;br /&gt;
Rumors: Sounds of a celebration are often heard within the Singing Woods of the moor. Rumor wonders if the celebration continues or if it stopped long ago and the sounds are merely trapped, lost in the mists of the Glo&#039;antern.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 17-18&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Located in Kharag&#039;doth Dzulthu, deep beneath the Dragonspine Mountains, Czeroth Caverns are both beautiful and deadly. Toxic fumes and the mutated forms of ancient centipedes are a deadly combination amidst beautiful crystal formations and magnificent caverns. Stalactites, stalagmites, gypsum flowers, flowstones and fossils are just a few of the wonders to be seen here. Nature provides its own illumination with phosphorescent minerals common throughout the caverns.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: An awe-inspiring crystal formation, hidden away in a crevice deep with the caverns.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zaerthu Tunnels]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-29&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | A series of sandstone walls supported by wooden beams were the most interesting thing to see within the Zaerthu Tunnels, that is until the Grutik were discovered. Unpredictable and savage, these creatures have lived underground long enough to shape their bodies to suit the harsh darkness of the world below. As you might expect, the dwarves have abandoned regular mining within and do their best to keep Grutik from finding their way into Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumors: Adventurers have noticed the presence of roa&#039;ter wormlings in the tunnels. Many wonder if the Grutik have some sort of control over them.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Mraent Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-31&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Various colors of granite appear throughout these caverns, which descend from just north of Zul Lugoth deep into the heart of the DragonSpine. According to local legend, the dwarven stonecutters ignored the natural danger of the scorpions, mining the purest stone in quarries deep underground. In time, however, the dwarves dug too deep, violating the sacred space of the other denizens, the krynch. The resulting battle for control of the caverns rages on to this day.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Seek out &#039;the Birth of Granite&#039; as an example of what true artists of stone can produce.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Troll Burial Grounds]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 34-36&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Uncovered during the visit of a troll dignitary to the people of Zul Logoth, this twisting ossuary bores deep into the Dragonspine and flows with bones and decay from eons of use. A phenomenon of lighting by swarms of fireflies allows one to view the black walled caverns, if they have no compunction about treading through a constantly shifting ivory sea of brutish remains. Guardians both living and dead bar safe exploration into the depths, though the crypt whispers of mysterious iniquity and untold treasures.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Formations mocking the natural growth of minerals grow throughout the canal of bones, inviting examination by the well-armored.&lt;br /&gt;
&lt;br /&gt;
Rumors: The problem of corpse disposal has always plagued the mountain-dwelling clans, and they are known to go to extremes to see their dead settled properly. Rock trolls, however, have little compunction about stuffing their departed in a convenient crevice. In fact, they surely relished the atrocious side effects of mass burial, the spawning of undead from the miasma.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Labyrinth]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 40-46&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | An investigation into the mysterious scratching in the tunnels of Zul Logoth has uncovered a kiramon mining operation connected to Czeroth Caverns! They appear to have broken through while mining for a strange crystal. While alarming, it seems the kiramon are less interested in Zul Logoth proper than they are with collecting the crystalline material found far from our tunnels. Guards will be on the lookout for any wayward bugs none the less!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | Around Zul-Logoth&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
Rumor: Many years ago, an orc escaped from his duties working the bellows at Eonak&#039;s Temple in Zul Logoth, and was later found wandering [[Icemule Trace]] wailing about fires in the mountain.  Years later, dwarves exploring [[Li&#039;aerion]] later unintentionally found tunnel-like ways to follow the orc&#039;s path.&lt;br /&gt;
&lt;br /&gt;
Rumor: [[Li&#039;aerion]] has strange effects upon various transport methods.  Exploring dwarves have found ways to travel from Li&#039;Aerion to [[Talon Isle]] and then to [[Danjirland]].&lt;br /&gt;
&lt;br /&gt;
Rumor: An airship caused almost as much panic to the citizens of Zul Logoth as the red dust when it was seen by the docked &lt;br /&gt;
at an area the local dwarves had thought outsiders did not know about.  When no visitors came from the airship, they presumed their knowledge remained held only by the citizens of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumor: The red dust that caused the dwarven sickness near the time of the second Griffin Sword Saga was triggered when plague worms opened an ancient passage connected to Zul Logoth.  The pasaage has since been sealed, and to this day first-hand knowledge of its location is held by only a few dwarves,&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Public Gathering Places==&lt;br /&gt;
{{#section-h:Node|[[Zul Logoth]]}}&lt;br /&gt;
&lt;br /&gt;
==OOC Town Meetings==&lt;br /&gt;
[[Zul_Logoth/2022 | 2022]]&lt;br /&gt;
&lt;br /&gt;
[[Zul_Logoth/2021 | 2021]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[Zul Logoth Area (map)|Area maps]]&lt;br /&gt;
* [[:Category: Zul Logoth Hunting Areas|Hunting areas]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Zul%20Logoth/view Zul Logoth in Official Forums]&lt;br /&gt;
&lt;br /&gt;
{{Dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zul Logoth| ]]&lt;br /&gt;
[[Category:Towns]]&lt;br /&gt;
[[Category:Player Accessible]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190781</id>
		<title>File:ZL.Town.Player.jpg</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=File:ZL.Town.Player.jpg&amp;diff=190781"/>
		<updated>2023-03-04T00:31:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Updated town map for Zul Logoth without hunting areas.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updated town map for Zul Logoth without hunting areas.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=190780</id>
		<title>Zul Logoth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=190780"/>
		<updated>2023-03-04T00:28:27Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EN-zul-logoth.gif|thumb|right|Zul Logoth map by Tsoran]]&lt;br /&gt;
[[Image:ZL.Town.Staff.jpg|thumb|right|Zul Logoth map by GM Netz]]&lt;br /&gt;
&#039;&#039;&#039;Zul Logoth&#039;&#039;&#039; or &#039;&#039;&#039;Kharag &#039;doth Dzulthu&#039;&#039;&#039; is a [[dwarven]] settlement located beneath the [[Dragon Spine Mountains]].  It is a frequent stopping point for travellers using the recently discovered path to [[Ta&#039;Illistim]] in the [[Elven Nations]].&lt;br /&gt;
&lt;br /&gt;
Access by travellers is provided via two tunnels - one leading to each side of the mountain range - through which the dwarves operate a system of toll mining carts for transportation. The toll is 1000 for a one way ride through one tunnel, which lasts approximately three minutes.&amp;lt;ref&amp;gt;http://www.tinyheroes.com/forums/GemStone%20IV/Towns/General%20Towns%20Discussion/thread/886312&amp;lt;/ref&amp;gt; Travellers planning a round trip in and out of Zul Logoth, or travelling from one side of Zul Logoth to the other, are advised to bring 2000 silvers, as this requires two cart rides.  Those with [[citizenship]] ties to Zul Logoth pay 500 silvers per trip.  (Notes are not accepted, except Zul Logoth mining chits.)&lt;br /&gt;
&lt;br /&gt;
==Local Shops==&lt;br /&gt;
{{main|:Category:Zul Logoth Shops{{!}}Zul Logoth Shops}}&lt;br /&gt;
*[[Bawdy Bard Inn]]&lt;br /&gt;
*[[Bawdy Bard Music Shop]]&lt;br /&gt;
*[[Bluerock Brewery]]&lt;br /&gt;
*[[Brother Barnstel&#039;s Herbals]]&lt;br /&gt;
*[[Brutarius Kodel Weaponry]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gust&#039;s Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hervina&#039;s Baubles]]&lt;br /&gt;
*[[J.M. and Descendants]] (locksmithing)&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Lucretia%27s_Fashions]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Waggler&#039;s Warehouse]]&lt;br /&gt;
*[[Warewic, Warewic and Mastil]]&lt;br /&gt;
*[[Zul Logoth Chocolate Shop]]&lt;br /&gt;
*[[Zul Logoth Forging Supply Shop]]&lt;br /&gt;
*[[Zul Logoth General Store]]&lt;br /&gt;
&lt;br /&gt;
==Areas of Interest==&lt;br /&gt;
*[[Khazar&#039;s Hold]]&lt;br /&gt;
*[[Zhindel&#039;s Post]]&lt;br /&gt;
*[[Li&#039;aerion]]&lt;br /&gt;
*[[DragonSpine Fane]]&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
*[[A dusty miner]]&lt;br /&gt;
*[[An elven merchant]]&lt;br /&gt;
*[[A tunnel sweeper]]&lt;br /&gt;
*[[A yellow canary]]&lt;br /&gt;
&lt;br /&gt;
== Hunting ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;240px&amp;quot; | Area&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; | Level Range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zhindel&#039;s Post]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Built by Dwarves on a plateau of the eastern side of the great Dragonspine, Zhindel&#039;s Post protects the eastern entrance caves that lead to Zul Logoth. The small outpost is alive with trade and travelers will always find a shipment of something interesting being hauled to and fro. Best is that it provides a comfortable place to rest after the long trek through Whistler&#039;s Pass.&lt;br /&gt;
&lt;br /&gt;
Rumors: Word has it that the double chocolate cocoa served up at the local tavern, Cindek&#039;s Spirits, is to die for!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Khazar&#039;s Hold]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Carved right out of the mountain face of the western Dragonspine, this dwarven outpost servers as a trading post and waystation for travelers heading up and down the Locksmehr Trail. The hold also provides friendly passage to the great underground city of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Be sure to stop by Tregg&#039;s Tavern for a taste of the finest sand-devil rum you&#039;ll find this side of the DragonSpine. Weedroot tea is available for the youngsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Dead Plateau]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Arguably the most uninviting stretch of land on the continent, the Dead Plateau offers nothing to travelers that could not be gained sitting in an empty uncomfortable room in the middle of nowhere. Its most interesting feature is its end, where it drops off with a cliff that borders the Locksmehr River.&lt;br /&gt;
&lt;br /&gt;
Rumors: The greatest danger in the area comes not from wildlife but from the absence of it. Travelers should take care to keep an extra canteen and ration packed in case they lose their way amongst the desolation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Glo&#039;antern Moor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 23&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | One might tell of the beauty of the reeds, the soft glow of green grass, the delicate tangle of trees or many other wonders of this place. One might, if it were not for the overwhelming presence of mist and fog so thick that it practically blocks out the sun. More gloom than doom, the moor hides mysteries that would not be anywhere else in the world.&lt;br /&gt;
&lt;br /&gt;
Rumors: Sounds of a celebration are often heard within the Singing Woods of the moor. Rumor wonders if the celebration continues or if it stopped long ago and the sounds are merely trapped, lost in the mists of the Glo&#039;antern.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 17-18&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Located in Kharag&#039;doth Dzulthu, deep beneath the Dragonspine Mountains, Czeroth Caverns are both beautiful and deadly. Toxic fumes and the mutated forms of ancient centipedes are a deadly combination amidst beautiful crystal formations and magnificent caverns. Stalactites, stalagmites, gypsum flowers, flowstones and fossils are just a few of the wonders to be seen here. Nature provides its own illumination with phosphorescent minerals common throughout the caverns.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: An awe-inspiring crystal formation, hidden away in a crevice deep with the caverns.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zaerthu Tunnels]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-29&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | A series of sandstone walls supported by wooden beams were the most interesting thing to see within the Zaerthu Tunnels, that is until the Grutik were discovered. Unpredictable and savage, these creatures have lived underground long enough to shape their bodies to suit the harsh darkness of the world below. As you might expect, the dwarves have abandoned regular mining within and do their best to keep Grutik from finding their way into Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumors: Adventurers have noticed the presence of roa&#039;ter wormlings in the tunnels. Many wonder if the Grutik have some sort of control over them.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Mraent Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-31&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Various colors of granite appear throughout these caverns, which descend from just north of Zul Lugoth deep into the heart of the DragonSpine. According to local legend, the dwarven stonecutters ignored the natural danger of the scorpions, mining the purest stone in quarries deep underground. In time, however, the dwarves dug too deep, violating the sacred space of the other denizens, the krynch. The resulting battle for control of the caverns rages on to this day.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Seek out &#039;the Birth of Granite&#039; as an example of what true artists of stone can produce.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Troll Burial Grounds]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 34-36&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Uncovered during the visit of a troll dignitary to the people of Zul Logoth, this twisting ossuary bores deep into the Dragonspine and flows with bones and decay from eons of use. A phenomenon of lighting by swarms of fireflies allows one to view the black walled caverns, if they have no compunction about treading through a constantly shifting ivory sea of brutish remains. Guardians both living and dead bar safe exploration into the depths, though the crypt whispers of mysterious iniquity and untold treasures.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Formations mocking the natural growth of minerals grow throughout the canal of bones, inviting examination by the well-armored.&lt;br /&gt;
&lt;br /&gt;
Rumors: The problem of corpse disposal has always plagued the mountain-dwelling clans, and they are known to go to extremes to see their dead settled properly. Rock trolls, however, have little compunction about stuffing their departed in a convenient crevice. In fact, they surely relished the atrocious side effects of mass burial, the spawning of undead from the miasma.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Labyrinth]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 40-46&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | An investigation into the mysterious scratching in the tunnels of Zul Logoth has uncovered a kiramon mining operation connected to Czeroth Caverns! They appear to have broken through while mining for a strange crystal. While alarming, it seems the kiramon are less interested in Zul Logoth proper than they are with collecting the crystalline material found far from our tunnels. Guards will be on the lookout for any wayward bugs none the less!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | Around Zul-Logoth&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
Rumor: Many years ago, an orc escaped from his duties working the bellows at Eonak&#039;s Temple in Zul Logoth, and was later found wandering [[Icemule Trace]] wailing about fires in the mountain.  Years later, dwarves exploring [[Li&#039;aerion]] later unintentionally found tunnel-like ways to follow the orc&#039;s path.&lt;br /&gt;
&lt;br /&gt;
Rumor: [[Li&#039;aerion]] has strange effects upon various transport methods.  Exploring dwarves have found ways to travel from Li&#039;Aerion to [[Talon Isle]] and then to [[Danjirland]].&lt;br /&gt;
&lt;br /&gt;
Rumor: An airship caused almost as much panic to the citizens of Zul Logoth as the red dust when it was seen by the docked &lt;br /&gt;
at an area the local dwarves had thought outsiders did not know about.  When no visitors came from the airship, they presumed their knowledge remained held only by the citizens of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumor: The red dust that caused the dwarven sickness near the time of the second Griffin Sword Saga was triggered when plague worms opened an ancient passage connected to Zul Logoth.  The pasaage has since been sealed, and to this day first-hand knowledge of its location is held by only a few dwarves,&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Public Gathering Places==&lt;br /&gt;
{{#section-h:Node|[[Zul Logoth]]}}&lt;br /&gt;
&lt;br /&gt;
==OOC Town Meetings==&lt;br /&gt;
[[Zul_Logoth/2022 | 2022]]&lt;br /&gt;
&lt;br /&gt;
[[Zul_Logoth/2021 | 2021]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[Zul Logoth Area (map)|Area maps]]&lt;br /&gt;
* [[:Category: Zul Logoth Hunting Areas|Hunting areas]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Zul%20Logoth/view Zul Logoth in Official Forums]&lt;br /&gt;
&lt;br /&gt;
{{Dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zul Logoth| ]]&lt;br /&gt;
[[Category:Towns]]&lt;br /&gt;
[[Category:Player Accessible]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Eonak_Arm&amp;diff=188761</id>
		<title>Eonak Arm</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Eonak_Arm&amp;diff=188761"/>
		<updated>2023-02-09T16:20:05Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Reverted edits by GS4-NETZ (talk) to last revision by WBURKE1&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Eonak Arm&#039;&#039;&#039; is a new script debuted at [[Duskruin]] in August, 2022. They&#039;re sold in [[BVShop:Eonak_Arms|Eonak Arms, Showroom]] (&#039;&#039;Room# 8214507, Lich# L25174, go domed building&#039;&#039;)&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Introduction&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Worn on the shoulder or the belt, these limbs can be customized in different ways. Want to pick up a little more weight? Install a new cog. Want some help blocking attacks? Buy your arm a new frame. Need help climbing and swimming? A new claw will do it. Want to reduce the weight of items your limb carries? Pick up a counterweight. Each ability can be upgraded independently to suit your particular needs.                    &lt;br /&gt;
&amp;lt;!-- Brief explanation of what this tier does, if any. --&amp;gt;&lt;br /&gt;
|analyze= &lt;br /&gt;
+----------------------------==--------------------------+&lt;br /&gt;
                         THE EONAK ARM                          &lt;br /&gt;
+----------------------------==--------------------------+&lt;br /&gt;
   This item&#039;s base and show can be altered, but it cannot have   &lt;br /&gt;
   a long description.  It must remain a mechanical limb of      &lt;br /&gt;
   some type.  It cannot appear to be living or non-corporeal.    &lt;br /&gt;
   It cannot appear like a magical effect.  The components you    &lt;br /&gt;
   see when you look at the limb cannot be altered as they are    &lt;br /&gt;
   changed during the upgrade process.  It can only be            &lt;br /&gt;
   unlocked with components purchased at Bloodriven Village.      &lt;br /&gt;
+----------------------------==--------------------------+&lt;br /&gt;
   You can TELL it to GET, DROP/PUT, WAVE, POKE, and TAP.         &lt;br /&gt;
+----------------------------==--------------------------+&lt;br /&gt;
   It has four upgrade trees with five tiers each.                &lt;br /&gt;
   LIFT: Determines how much the limb can carry.                  &lt;br /&gt;
     Current Tier: 0 - It can lift 0 lbs.                        &lt;br /&gt;
   INTERCEPT: Determines % to outright intercept physical attacks.&lt;br /&gt;
     Current Tier: 0 - Intercept percentage: 0%                   &lt;br /&gt;
   CLIMB &amp;amp; SWIM: Determines ranks added to Climbing and Swimming. &lt;br /&gt;
     Current Tier: 0 - Ranks added: 0                            &lt;br /&gt;
   REDUCE: Determines % of weight reduced of any item it holds.   &lt;br /&gt;
     Current Tier: 0 - Reduction: 0%                            &lt;br /&gt;
   You determine that this item can be worn on a belt.            &lt;br /&gt;
   This item cannot be lightened any further.                     &lt;br /&gt;
+----------------------------==--------------------------+&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Skill Tree Info&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Skill trees can be upgraded independently of each other.  Upgrade items are only sold at Duskruin.&lt;br /&gt;
|analyze=&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|TIER&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|LIFT&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|INTERCEPT&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|CLIMB &amp;amp; SWIM&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|REDUCE&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OTS&lt;br /&gt;
| 1 lb&lt;br /&gt;
| 0%&lt;br /&gt;
| 0 ranks each&lt;br /&gt;
| 0% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Tier 1&lt;br /&gt;
| 5 lbs&lt;br /&gt;
| 1% chance before EBP&lt;br /&gt;
| 2 Ranks each&lt;br /&gt;
| 10% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Tier 2&lt;br /&gt;
| 10 lbs&lt;br /&gt;
| 2% chance before EBP&lt;br /&gt;
| 4 Ranks each&lt;br /&gt;
| 25% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Tier 3&lt;br /&gt;
| 15 lbs&lt;br /&gt;
| 3% chance before EBP&lt;br /&gt;
| 6 Ranks each&lt;br /&gt;
| 50% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Tier 4&lt;br /&gt;
| 20 lbs&lt;br /&gt;
| 4% chance before EBP&lt;br /&gt;
| 8 Ranks each&lt;br /&gt;
| 75% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|Tier 5&lt;br /&gt;
| 25 lbs&lt;br /&gt;
| 5% chance before EBP&lt;br /&gt;
| 10 Ranks each&lt;br /&gt;
| 100% of held item weight&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{itemtier &amp;lt;!-- Copy/Paste x #Tier for item as needed. --&amp;gt;&lt;br /&gt;
|tier= Verbs&amp;lt;!-- REQUIRED:  Must be entered as Tier # or Tree (Name) --&amp;gt;&lt;br /&gt;
|itemsummary= Verbs are activated by TELL ARM to GET, DROP/PUT, WAVE, POKE, or TAP.&lt;br /&gt;
|analyze=&lt;br /&gt;
|inspect= &amp;lt;!-- ONLY to be used when an item has a custom INSPECT to it. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- Brief explanation of affinity for that specific tier, if any.  --&amp;gt;&lt;br /&gt;
|itemverbtable= &amp;lt;!-- Answer YES if there are verbs associated with this tier.  If not, leave blank. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to GET item&lt;br /&gt;
| You pick up a dagger with your metal arm.&lt;br /&gt;
| &amp;lt;PERSON&amp;gt; picks up a dagger with his metal arm.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to DROP item&lt;br /&gt;
| Your arm drops a dagger on the floor.&lt;br /&gt;
| &amp;lt;PERSON&amp;gt;&#039;s metal arm drops a dagger on the floor.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to WAVE&lt;br /&gt;
| Your metal arm comes to life, making a waving motion.&lt;br /&gt;
| A metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt comes to life, making a waving motion.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to WAVE item&lt;br /&gt;
| Your metal arm comes to life, making a waving motion at a dagger.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt comes to life, making a waving motion at a dagger.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to WAVE person&lt;br /&gt;
| Your metal arm comes to life, making a waving motion at &amp;lt;PERSON&amp;gt;.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt reaches out and pokes a dagger on the ground.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to POKE&lt;br /&gt;
| Your metal arm comes to life, poking at the air.&lt;br /&gt;
| A metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt comes to life, making a waving motion.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to POKE item&lt;br /&gt;
| Your metal arm reaches out and pokes a dagger on the ground.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt reaches out and pokes a dagger on the ground.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to POKE person&lt;br /&gt;
| Your metal arm reaches out and pokes &amp;lt;PERSON&amp;gt; in the ribs.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt reaches out and pokes you in the ribs!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to TAP&lt;br /&gt;
| Your arm comes to life, tapping you on the shoulder.&lt;br /&gt;
| A metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt comes to life, tapping him on the shoulder.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to TAP item&lt;br /&gt;
| Your metal arm reaches out and taps a dagger.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt reaches out and taps a dagger.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TELL arm to TAP person&lt;br /&gt;
| Your metal arm reaches out and taps &amp;lt;PERSON&amp;gt; on the shoulder.&lt;br /&gt;
| The metal arm on &amp;lt;PERSON&amp;gt;&#039;s belt reaches out and taps you on the shoulder!&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===Show===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This metal arm has an articulated iron frame with a large iron cog set in the elbow.  A nimble iron claw caps the forearm, which has a spherical iron counterweight extending just past the joint at the other end.  Veniom springs, mithril gears, and bronze levers pack the spaces in the frame between the arm&#039;s components, whirring and clicking as it moves about.  It is not holding anything at the moment.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Announcement===&lt;br /&gt;
Ever wished you had a way to snatch up that uncut diamond laying on the ground when your hands are full? Could you use a little extra help when you are climbing up that cliff to hunt the legendary fire phoenix? Wouldn&#039;t it be nice if someone or something could just block an incoming attack every once in the while?&lt;br /&gt;
&lt;br /&gt;
This Duskruin head over to the squat domed brick building along Bailey Park in Bloodriven Village to find the new shop Eonak Arms! The shop owner has combined a little gnomish ingenuity with a little sorcerous animate magic to produce super handy wearable limbs.&lt;br /&gt;
&lt;br /&gt;
Worn on the shoulder or the belt, these limbs can be customized in different ways. Want to pick up a little more weight? Install a new cog. Want some help blocking attacks? Buy your arm a new frame. Need help climbing and swimming? A new claw will do it. Want to reduce the weight of items your limb carries? Pick up a counterweight. Each ability can be upgraded independently to suit your particular needs.&lt;br /&gt;
&lt;br /&gt;
Stop by Eonak Arms to grab one for yourself! Who couldn&#039;t use an extra hand every now and then?&lt;br /&gt;
&lt;br /&gt;
===Additional Notes===&lt;br /&gt;
&lt;br /&gt;
* The arm can DROP/PUT items into containers you are wearing.&lt;br /&gt;
* Items held by the arm do not give you enhancive benefits, as you are not holding them personally.&lt;br /&gt;
* You cannot interact with items held by the arm, except through telling the arm to put them somewhere.&lt;br /&gt;
&lt;br /&gt;
===Teasers from Discord chat===&lt;br /&gt;
&lt;br /&gt;
Each ability can be upgraded independently of each other. All the abilities will work to the tier they are upgraded to.&lt;br /&gt;
&lt;br /&gt;
====Intercept====&lt;br /&gt;
&lt;br /&gt;
No shield needed. You can upgrade them for a chance to intercept incoming physical attacks. Top tier is 5%. This occurs before EBP.&lt;br /&gt;
&lt;br /&gt;
====Enhancive====&lt;br /&gt;
&lt;br /&gt;
Items held do not give enhancive bonuses though the limbs themselves can be if you upgrade the claws.&lt;br /&gt;
&lt;br /&gt;
====Carrying====&lt;br /&gt;
&lt;br /&gt;
Limbs only carry things. They cannot manipulate or use them.&lt;br /&gt;
&lt;br /&gt;
It can pick up any object depending on the objects weight. OTS it can pick up 1lb. Top tier 25lbs.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Container&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes&amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= No&amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Duskruin&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue and year, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= 6&amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= Certificate&amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hideable= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if an item is hideable in inventory.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|hide= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if the item is indicated to be hideable.  This should indicate HOW it hides, whether by a verb or simply by being WORN. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= Yes, if unlocked.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= No&amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= No&amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Only one may be worn at a time.&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= TELL&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Eonak_Arms_Update&amp;diff=188760</id>
		<title>Announcement: Eonak Arms Update</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Eonak_Arms_Update&amp;diff=188760"/>
		<updated>2023-02-09T16:19:27Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Eonak Arms can now STOW!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Events&lt;br /&gt;
|subject=Eonak Arms Update&lt;br /&gt;
|author=GM Netz&lt;br /&gt;
|date=02/09/2023&lt;br /&gt;
}}&lt;br /&gt;
Ever wished you had a way to snatch up that uncut diamond laying on the ground when your hands are full?  Could you use a little extra help when you are climbing up that cliff to hunt the legendary fire phoenix?  Wouldn&#039;t it be nice if someone or something would just block an incoming attack every once in the while?&lt;br /&gt;
&lt;br /&gt;
This Duskruin head over to the squat domed brick building along Bailey Park in Bloodriven Village to find the new shop Eonak Arms!  The shop owner has combined a little gnomish ingenuity with a little sorcerous animate magic to produce super handy wearable limbs.&lt;br /&gt;
&lt;br /&gt;
Worn on the shoulder or the belt, these limbs can be customized in different ways.  Want to pick up a little more weight?  Install a new cog.  Want some help blocking attacks?  Buy your arm a new frame.  Need help climbing and swimming?  A new claw will do it.  Want to reduce the weight of items your limb carries?  Pick up a counterweight.  Each ability can be upgraded independently to suit your particular needs.&lt;br /&gt;
&lt;br /&gt;
Stop by Eonak Arms to grab one for yourself!  Who couldn&#039;t use an extra hand every now and then?&lt;br /&gt;
&lt;br /&gt;
NEW FOR 5123: In addition to all the amazing abilities these wondrous arms have they are now able to utilize the STOW ability off the shelf.  No upgrade needed!&lt;br /&gt;
===tldr===&lt;br /&gt;
Eonak Arms can now STOW!&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Duskruin/saved_posts_February_2023&amp;diff=188752</id>
		<title>Duskruin/saved posts February 2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Duskruin/saved_posts_February_2023&amp;diff=188752"/>
		<updated>2023-02-09T15:44:24Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;__TOC__&lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
&amp;lt;section begin=dates2023 /&amp;gt;&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://ptb.discord.com/channels/226045346399256576/594009933763051549/1050636678420779070]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 12/9/2022&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;2023 Duskruin Dates&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; February 10th - 28th - Duskruin Arena&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;*&amp;lt;/nowiki&amp;gt; August 11th - 31st - Duskruin Arena&amp;lt;section end=dates2023 /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shops Announcement==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1068678165268017232]&lt;br /&gt;
| author = GM Thandiwe&lt;br /&gt;
| date = 01/27/2023&lt;br /&gt;
}}&lt;br /&gt;
This is the shop information for the February 2023 run of Duskruin.&lt;br /&gt;
&lt;br /&gt;
{|  {{prettytable}}&lt;br /&gt;
! Reopening w.o Inventory Changes&lt;br /&gt;
! Refreshed (Cosmetic Changes or new items &lt;br /&gt;
! New	&lt;br /&gt;
! Closed This Run&lt;br /&gt;
! Final Run Shops&lt;br /&gt;
|-&lt;br /&gt;
|A Pirate Looks at Four Teas||Alchemical Attractions	||Be Still My Hops	||Are you Not Entertained?	||A Kraet Deal&lt;br /&gt;
|-&lt;br /&gt;
|All You Knead	|| Be Warez||	Best Foot Forward||	Covert Couriers||	Cut and Dried&lt;br /&gt;
|-&lt;br /&gt;
|Art of Lore, The||	Best Tressed, The||	Broken Coin, the||	Crested Glory||	Kraet Aim&lt;br /&gt;
|-&lt;br /&gt;
|At The Ready||	Beyond Barriers||	Certifiable||	Cultural Cuts||	Krate Lengths&lt;br /&gt;
|-&lt;br /&gt;
|Blades of Glory||	Bloodbenders||	Fairy Ring, The||	Get Thee Behind me	||Madder Hats Tea Room&lt;br /&gt;
|-&lt;br /&gt;
|Bloody Lotus, The||	Blood Red Rose, The	||Herbal Huntsman, The	||In Your Element	||Metrognomies&lt;br /&gt;
|-&lt;br /&gt;
|Bloodriven Bowery	||Essencetials	||I See You	||Kraet and Barrel	||Peashirmen, The&lt;br /&gt;
|-&lt;br /&gt;
|Bolt From The Blue	||Heady Spirits	||Mind Your Manas	||Kraet Expectations	||Pinned and Pleated&lt;br /&gt;
|-&lt;br /&gt;
|Bundle Up	||Knifery, The	||Preening Plover, The	||Messy Alchemist, The	||Potation Parlor&lt;br /&gt;
|-&lt;br /&gt;
|Burning Twilight	||Librarium, The (Study, Sanctuary, Laboratory)	||Scoria and Dross	||Strength and Honor	||Sable Quietus, The&lt;br /&gt;
|-&lt;br /&gt;
|Currents and Safeguards||	Make Your Mark||	Trapper&#039;s Shack		|| ||Stay Vigilant&lt;br /&gt;
|-&lt;br /&gt;
|Curved Cuts||	Metrognomies||			 || ||Vambrace Yourself&lt;br /&gt;
|-&lt;br /&gt;
|Cut And Dried||	Modern Morph, The||			|| ||You&#039;re So Vain&lt;br /&gt;
|-&lt;br /&gt;
|Deep Within Darkness||	Sigil Shop			&lt;br /&gt;
|-&lt;br /&gt;
|Diskovery||				&lt;br /&gt;
|-&lt;br /&gt;
|Dunh&#039;s Lab||	Untamed Spirit			&lt;br /&gt;
|-&lt;br /&gt;
|Eonak Arms||	Vaalin Rose, The			&lt;br /&gt;
|-&lt;br /&gt;
|Fatal Afflares||	Wild Instinct			&lt;br /&gt;
|-&lt;br /&gt;
|Fireside Supplies||	Yarrrpee Shoppe, The			&lt;br /&gt;
|-&lt;br /&gt;
|First Rule, The				&lt;br /&gt;
|-&lt;br /&gt;
|Gamac&#039;s Goods				&lt;br /&gt;
|-&lt;br /&gt;
|Gilded Gladiator, The				&lt;br /&gt;
|-&lt;br /&gt;
|Good In-Tent-ions				&lt;br /&gt;
|-&lt;br /&gt;
|Hide and Fur Depot, The				&lt;br /&gt;
|-&lt;br /&gt;
|Icy Disposition				&lt;br /&gt;
|-&lt;br /&gt;
|Just for Kicks				&lt;br /&gt;
|-&lt;br /&gt;
|Knit One, Punch Two				&lt;br /&gt;
|-&lt;br /&gt;
|Kraet Aim				&lt;br /&gt;
|-&lt;br /&gt;
|Kraet Deal				&lt;br /&gt;
|-&lt;br /&gt;
|Kraet Length				&lt;br /&gt;
|-&lt;br /&gt;
|Madder Hats Tea Room				&lt;br /&gt;
|-&lt;br /&gt;
|Mar and Scar, the				&lt;br /&gt;
|-&lt;br /&gt;
|Mystic Phrases				&lt;br /&gt;
|-&lt;br /&gt;
|Ode To Resistance				&lt;br /&gt;
|-&lt;br /&gt;
|On The Other Hand				&lt;br /&gt;
|-&lt;br /&gt;
|Peashirmen, The				&lt;br /&gt;
|-&lt;br /&gt;
|Pinned and Pleated				&lt;br /&gt;
|-&lt;br /&gt;
|Portation Parlor, The				&lt;br /&gt;
|-&lt;br /&gt;
|Rock Solid				&lt;br /&gt;
|-&lt;br /&gt;
|Sable Quietus, The				&lt;br /&gt;
|-&lt;br /&gt;
|Secretive Sips				&lt;br /&gt;
|-&lt;br /&gt;
|Shadowed Light				&lt;br /&gt;
|-&lt;br /&gt;
|Shield Thyself				&lt;br /&gt;
|-&lt;br /&gt;
|Sparrow&#039;s Dance				&lt;br /&gt;
|-&lt;br /&gt;
|Spellbound				&lt;br /&gt;
|-&lt;br /&gt;
|Sprite Club				&lt;br /&gt;
|-&lt;br /&gt;
|Stay Awhile and Glisten				&lt;br /&gt;
|-&lt;br /&gt;
|Stay Vigilant				&lt;br /&gt;
|-&lt;br /&gt;
|Temple of Tentacles				&lt;br /&gt;
|-&lt;br /&gt;
|Tiles of Chance				&lt;br /&gt;
|-&lt;br /&gt;
|Twinkling Twilight				&lt;br /&gt;
|-&lt;br /&gt;
| Twist of Briars, A&lt;br /&gt;
|-&lt;br /&gt;
|Vambrace Yourself				&lt;br /&gt;
|-&lt;br /&gt;
|You&#039;re So Vain&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== February 2023 Duskruin Important Dates and Times ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1068719795266142278]&lt;br /&gt;
| author = GM Tivvy&lt;br /&gt;
| date = 01/27/2023&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Event opening&#039;&#039;&#039;:  Friday, February 10th at 9PM Eastern.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;HESS opening&#039;&#039;&#039;:   Monday, February 13th at 6PM Eastern.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Spin Night&#039;&#039;&#039;:     Saturday, February 18th at 8PM Eastern.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Auction&#039;&#039;&#039;:        Saturday, February 25th at 8PM Eastern.&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Closing&#039;&#039;&#039;:        Tuesday, February 28th at 11:59 PM Eastern.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Magic Marker Update - Hollowing Ability  ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1068724948182515802]&lt;br /&gt;
| author = GM Tivvy&lt;br /&gt;
| date = 01/27/2023&lt;br /&gt;
}}&lt;br /&gt;
Magic Markers of the graver type, sold in Make Your Mark, have had an additional unlockable ability added.  Using a cert sold in the shop, you can unlock a new hollowing ability that will allow you to use your graver to hollow out small statues, heavy moonstone cubes, and heavy quartz orbs (making them weigh less) up to 5 times per day.&lt;br /&gt;
&lt;br /&gt;
== Smooth Smith&#039;s Apron ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1069343002675384430]&lt;br /&gt;
| author = GM Tivvy&lt;br /&gt;
| date = 01/29/2023&lt;br /&gt;
}}&lt;br /&gt;
The Preening Plover will be selling fancy new aprons that let you show off the physique you finely honed by spending hours slaving over a hot forge.&lt;br /&gt;
&lt;br /&gt;
Tier 1 has 4 fluff verbs.&lt;br /&gt;
&lt;br /&gt;
At Tier 2, the apron will attune itself to your account permanently but will allow you to ADD forging glyphs to it that become nearly weightless.&lt;br /&gt;
&lt;br /&gt;
At Tier 3, any gold glyphs added will also become unlimited use.&lt;br /&gt;
&lt;br /&gt;
== New Animalistic Spirit Nouns/Groups ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1069345200490696714]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 01/29/2023&lt;br /&gt;
}}&lt;br /&gt;
Some brand new animal nouns and animal groups have been added to Animalistic Spirit items this year. Once the updates are rolled live, existing Spirit Change certificates should be able to change to one of the new groups, while those visiting with Wilkes can have their spirits altered to some of the new nouns. If you don&#039;t have an extra Spirit Change certificate stashed away - never fear! Just visit Heady Spirits, Wild Instinct, or Untamed Spirit once Duskruin opens to change your Animalistic Spirit item to one of the new groups.&lt;br /&gt;
&lt;br /&gt;
Current Groups (New Nouns):&lt;br /&gt;
* Arachnid: scorpion.&lt;br /&gt;
* Avian (Magical): valravn.&lt;br /&gt;
* Avian (Predatory): Caligos eagle, harpy eagle.&lt;br /&gt;
* Canine: direwolf, hound.&lt;br /&gt;
* Cephalopod: jellyfish.&lt;br /&gt;
* Hooved (w/ Horns): doe, ibex, rolton, sheep.&lt;br /&gt;
* Large Feline: saber-toothed tiger.&lt;br /&gt;
* Lizard/Frog: teadragon.&lt;br /&gt;
* Small Feline: Caligos lynx.&lt;br /&gt;
* Small Rodent: viscacha.&lt;br /&gt;
* Ursine: direbear.&lt;br /&gt;
&lt;br /&gt;
New Groups:&lt;br /&gt;
* Insect (Crawly)&lt;br /&gt;
      Available nouns for this type are: ant, fire ant, termite, centipede, millipede, earwig, flea, louse, bedbug, beetle, dung beetle, rhinoceros beetle, scarab, praying mantis, cockroach, roach, water bug, ladybug, stinkbug.&lt;br /&gt;
* Insect (Flying)&lt;br /&gt;
      Available nouns for this type are: bee, bumblebee, honeybee, butterfly, monarch butterfly, moth, luna moth, wasp, yellow jacket, grasshopper, cricket, locust, mosquito, gnat, midge, fly, fruit fly, dragonfly, damselfly, firefly, mayfly, aphid, cicada.&lt;br /&gt;
* Turtle&lt;br /&gt;
      Available nouns for this type are: turtle, snapping turtle, painted turtle, tortoise, giant tortoise, sea turtle, terrapin.&lt;br /&gt;
&lt;br /&gt;
== New Beatie Baby Designs and Unlock certificates ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1069357716121862247]&lt;br /&gt;
| author = GM Ivry&lt;br /&gt;
| date = 01/29/2023&lt;br /&gt;
}}&lt;br /&gt;
Some new models are available at Metrognomies wagon, of a more villianous type appearance.&lt;br /&gt;
&lt;br /&gt;
Now with certificate unlocks to allow your Beatie Babie to assist you up to thrice daily!&lt;br /&gt;
&lt;br /&gt;
~Metrognomie&lt;br /&gt;
&lt;br /&gt;
== Best Foot Forward ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1069616140130717756]&lt;br /&gt;
| author = GM Quilic&lt;br /&gt;
| date = 01/30/2023&lt;br /&gt;
}}&lt;br /&gt;
Best Foot Forward will be selling pinworn trinkets, which will allow you to emphasize one facet of your appearance or worn inventory.&lt;br /&gt;
&lt;br /&gt;
All trinkets are sold with a single hour long charge per day, and when activated, they will insert an extra (bold) line at the very beginning of your appearance, thusly:&lt;br /&gt;
&lt;br /&gt;
G&amp;gt;exa quilic&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;b&amp;gt;The first thing you notice about Quilic is his long grey beard!&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
You see GameMaster Quilic the Troublemaker.&amp;lt;br&amp;gt;&lt;br /&gt;
{Normal appearance follows}&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
All trinkets can be toggled between emphasizing the following:&lt;br /&gt;
* Your eyes (When your tiny pin is active, anyone looking at you will focus on the following: limpid viridian eyes.)&lt;br /&gt;
* Your hair (When your tiny pin is active, anyone looking at you will focus on the following: sleek platinum blonde hair shaved at the temples.)&lt;br /&gt;
* Your distinguishing mark (When your tiny pin is active, anyone looking at you will focus on the following: long grey beard.)&lt;br /&gt;
* Your Unique feature field (When your tiny pin is active, anyone looking at you will focus on the following: He has deep smile lines at the corners of his eyes.)&lt;br /&gt;
* A single piece of worn inventory (When your tiny pin is active, anyone looking at you will focus on the following: red firewheel flower.)&lt;br /&gt;
&lt;br /&gt;
== Survivalist&#039;s Kit ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1070266854347653161]&lt;br /&gt;
| author = GM Mestys&lt;br /&gt;
| date = 02/01/2023&lt;br /&gt;
}}&lt;br /&gt;
The Survivalist&#039;s Kit is a specialized container for storing healing herbs, for sale at The Herbal Huntsman.  All herbs of a unique type placed within stack up to 50 by default and maintain the weight of a single dose.  Once placed inside, doses may be removed one at a time from within the kit or discarded from the kit entirely by PULLing on them.  The kit otherwise functions as a normal container that may be altered, lightened, and deepened per standard guidelines.  The kits may be either shoulder- or belt-worn, and each has a theme that is either natural, mechanical, or magical in flavor.&lt;br /&gt;
&lt;br /&gt;
Special thanks to Casil and Gyres for the creation of The Herbal Huntsman and the messaging for the kits.&lt;br /&gt;
&lt;br /&gt;
== Peek-a-Boo Hair ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1071344351524946010/1071344351524946010]&lt;br /&gt;
| author = GM Wylloh&lt;br /&gt;
| date = 02/04/2023&lt;br /&gt;
}}&lt;br /&gt;
Ever wish you could have just a little splash of color in your drab locks?   Well... introducing the answer to your prayers ladies and gents.  Not only do they have even MORE wonderful actions per tier,  you can get them merchant altered, dye them yourselves at a Dye Tent, or even get creative with some really funky alchemy dyes!  These aren&#039;t illusions I&#039;m selling people.  They will be &amp;quot;as if&amp;quot; it&#039;s your REAL hair.  On sale soon, so flock on over and get them while they last.  Introducing &amp;quot;Peek-a-Boo Hair&amp;quot; sold EXCLUSIVELY at the &amp;quot;I See You&amp;quot; store at the festival of Duskruin this coming season.&lt;br /&gt;
&lt;br /&gt;
OOC : These will have two unlock certificates to fully unlock all the verb possibilities.  These DO NOT work with cobbling dyes or with very short to no hair lengths, sorry.&lt;br /&gt;
&lt;br /&gt;
Wylloh lightly attends her evergreen hair, revealing a subtle glimpse of glowing rainbow locks beneath.  When her hair settles, the strands drift beneath, hidden once more.&lt;br /&gt;
&lt;br /&gt;
~Very special thanks to GM Ivry for their beautiful coding skills.~&lt;br /&gt;
&lt;br /&gt;
==Portable Alcohol Stills==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1071414666720464967]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 02/04/2023&lt;br /&gt;
}}&lt;br /&gt;
The burly dwarf gave the bubbling mash within the boiler one final stir, pausing to lean over the top and inhale the aroma of fermenting grain and yeast. His eyes nearly disappeared into the folds of his face as he grinned in pride at his creation, one hand going to rub a blemish from the gleaming copper surface.&lt;br /&gt;
&lt;br /&gt;
Some of his dwarven brethren may have been aghast when he told them of his idea to create a portable version of the alcohol stills his family of brewers used but he didn&#039;t care. How could bringing the creation of more ale and whiskey to the masses be a bad thing? He certainly didn&#039;t believe their whispers that the resulting concoctions would be inferior swill, either.&lt;br /&gt;
&lt;br /&gt;
Judging the mixture within the still&#039;s boiler to be ready, he placed an empty bottle beneath a spout located at the end of a column of complex twisting tubes and pressed a large button. Heat began to radiate upward, causing the mash within to bubble and liquid to begin to climb the tubing. Soon enough, dark alcohol started to pour into the mouth of the waiting bottle, filling it to the brim in no time.&lt;br /&gt;
&lt;br /&gt;
Grinning from behind his beard, the dwarf reached out and picked up the now full bottle, passing the open mouth beneath his nose. The sharp smell of whiskey bit at his senses, along with the subtle aroma of vanilla and cinnamon. He was pleased the infusions he added seemed to have carried through to the final product.&lt;br /&gt;
&lt;br /&gt;
Twisting a cork into the mouth of the bottle, he lifted it up to admire the label on the glass. More whiskey being created by the masses certainly would not be a bad thing, at least in his mind.&lt;br /&gt;
&lt;br /&gt;
Whistling amiably, he ambled off to a nearby wagon, preparing to load his stock of stills in preparation for transport.&lt;br /&gt;
&lt;br /&gt;
-------&lt;br /&gt;
&lt;br /&gt;
OOC: Debuting at the shop &amp;quot;Be Still My Hops&amp;quot; this Duskruin is a new alcohol-creating still. Using water, yeast, and foraged ingredients, along with either golden wands or fire spells for charges, the stills can make distilled alcohol or brewed alcohol. You can add up to 2 (2) optional foraged items, tea flavorings, food, or cooking ingredients to add extra flavor.&lt;br /&gt;
&lt;br /&gt;
In addition to the still itself, you will also need a recipe book in which to hold alcohol recipes you have unlocked. A provided &amp;quot;malting box&amp;quot; is for sale, as well, which will let you take foraged grains and turn them into malted versions that will work for certain recipes.&lt;br /&gt;
&lt;br /&gt;
The still can also have &amp;quot;alcohol effects&amp;quot; unlocked to allow you to add special effects to the created drinks such as sparkling, spicy, or sour.&lt;br /&gt;
&lt;br /&gt;
You can have how the created alcohol looks (including 15/15/15, long, show, and READ inscription in any language) changed with any GALD merchant who is comfortable working with the still script. This will change how all bottles are produced from the still.&lt;br /&gt;
&lt;br /&gt;
You have control over: the adjective, the flavor notes, the strength, and the liquid color of the created alcohol. If you want purple liquid, you&#039;d likely have luck adding a blue ingredient and a red ingredient together, for example. If you want weaker alcohol, you&#039;d likely want to add more water to dilute it.&lt;br /&gt;
&lt;br /&gt;
In addition, an unlock will be available to allow the stills to refill kegs with your creations.&lt;br /&gt;
&lt;br /&gt;
Possible alcohol recipes that can be unlocked: ale, absinthe, amaretto, beer, bock, braggot, bourbon, brandy, cider, cognac, cordial, gin, grog, kumys, lager, liqueur, liquor, mead, moonshine, porter, rum, scotch, stout, tequila, whiskey, vodka&lt;br /&gt;
&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1072360842361831546]&lt;br /&gt;
| author = GM Avaluka&lt;br /&gt;
| date = 02/06/2023&lt;br /&gt;
}}&lt;br /&gt;
I am pleased to announce that an unlock will be available for the Portable Stills to allow them to refill kegs so you can have an easier time sharing your concoctions with friends! Many thanks to Kaikala in helping getting these systems to interact niceley together!&lt;br /&gt;
&lt;br /&gt;
I&#039;ll be adding this to the previous still announcement on the wiki; link to the wiki and original forum thread below for questions/comments.&lt;br /&gt;
&lt;br /&gt;
== Spore Staff ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1071954814273064970]&lt;br /&gt;
| author = GM Casil&lt;br /&gt;
| date = 02/05/2023&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
A pair of Inyexat will be journeying from Atan Irith to the outskirts of Bloodriven Village to share staves they&#039;ve developed after decades of mycological research.  Utilizing the art of sporemancy, the Inyexat have imbued runestaves with a living fungus that can be bent to the will of the user to harm or hinder their foes.  This fungus will release spores that can hinder the defenses of your enemies, encourage them to act in unpredictable ways, choke them into silence, and even erupt into explosive damage.  The Inyexat wish to share you will find your spells empowered when in terrain with an overwhelming affinity with mushrooms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;New Spore Flare&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Spore Flares leave a stacking debuff of -5DS/-3TD on any corporeal foes.  This debuff can stack up to 5x before triggering a Spore Burst, doing direct damage to the foe.  This flare rate is higher than the standard 12.5% for runestaves.&lt;br /&gt;
&lt;br /&gt;
Most notably, creatures that die under the effect of the spores will spread the spores to up to 5 additional creatures in the room, carrying 1 stack of the debuff to those creatures.&lt;br /&gt;
&lt;br /&gt;
This is a pre-resolution flare with level penalties akin to that of Dispel (If your foe is 11 levels over you, there is a 10% chance of a trigger flare&#039;s failure, per level over yours, until a 100% failure at  +20 levels.).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tier 1&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Symbiosis - +3CS/+5AS when in specific terrains&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tier 2&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Increased symbiosis - Trigger Tier-based multiplier on Symbiosis for 3 minutes.&amp;lt;br&amp;gt;&lt;br /&gt;
Shroom Boom - Set off an early spore burst on all Spores-affected targets&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tier 3&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Shushroom - Silence up to 5 creatures&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tier 4&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Dispersion - A Spore Flare may spread to +1 target&amp;lt;br&amp;gt;&lt;br /&gt;
Mycelium Madness - Confuse up to 3 creatures&amp;lt;br&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Tier 5&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
Increased Dispersion - A Spore Flare may spread to +2 targets&amp;lt;br&amp;gt;&lt;br /&gt;
Doom Shroom - Trigger a series of Spore Bursts against a single target&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
My greatest appreciation goes to my coder Naiken, who helped me make this dream a reality.  A special shout out to Xynwen for the Inyexat &amp;amp; to Tivvy for the &amp;quot;Shushroom&amp;quot; name.&lt;br /&gt;
&lt;br /&gt;
== MOARdrobes for Private Properties! ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/832466682291027998/1072152592353873920]&lt;br /&gt;
| author = GM Tivvy&lt;br /&gt;
| date = 02/06/2023&lt;br /&gt;
}}&lt;br /&gt;
Private property owners will be able to purchase &amp;quot;a miniature wardrobe replica&amp;quot; that will allow placement of a new, sorting clothing container in an indoor room in their private property.&lt;br /&gt;
&lt;br /&gt;
== Illusion Relics Get a Makeover! ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1071344351524946010/1071344351524946010]&lt;br /&gt;
| author = GM Elysani&lt;br /&gt;
| date = 02/06/2023&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
Do you like illusion relics?  Do you also like spell preparation props?  Well, I have an update for you!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;A new set of illusion relics have been added to the shop Be Warez that will help you prepare your spells in style!&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;wear my pin&amp;lt;br&amp;gt;&lt;br /&gt;
As you affix an ivory-dotted red mushroom lapel pin to your chest, the sounds of popping usher in groups of variegated mushrooms that spring forth below you!&amp;lt;br&amp;gt;  &lt;br /&gt;
&lt;br /&gt;
&amp;gt;analyze my pin&amp;lt;br&amp;gt;&lt;br /&gt;
You analyze your mushroom pin and sense that the item is largely free from merchant alteration restrictions.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mushroom pin is an Illusion Prop that will project minor illusions around you when worn.  It is set to:&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Adds &amp;quot;Groups of variegated mushrooms haphazardly spring to life around his feet, releasing glimmering motes of spores into the air as he moves.&amp;quot; after your appearance.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The mushroom pin can be hidden or revealed when covered.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
You get the distinct impression that the mushroom pin itself may freely be altered by almost any merchant, but not the illusions that it creates.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Spell Prep Prop&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
The mushroom pin holds the Spell Prep Prop script/subscript.&amp;lt;br&amp;gt;&lt;br /&gt;
The mushroom pin can have its description altered freely unless a parent script prevents it.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This mushroom pin allows you to cast spells from the Empath Base Spell Circle with the following messaging:&#039;&#039;&#039;&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
First person:  You tap the spotted cap of your mushroom pin, causing the fungi below you to float upwards, hovering above you.  You chant the incantations of the [Spell Name] spell and the mushrooms vibrate in time, their spores dispersing into the air as they explode in a cloud of glittering motes.&amp;lt;br&amp;gt;&lt;br /&gt;
Third person:  Elysani taps the spotted cap of her mushroom pin, causing the fungi below her to float upwards, hovering above.  She begins to chant an incantation and the mushrooms vibrate in time, their spores dispersing into the air as they explode in a cloud of glittering motes.&amp;lt;br&amp;gt;&lt;br /&gt;
Third (hidden):  The faint sound of chanting is followed by a flash of glittering motes.&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
There are a total of five new illusion relic/spell prep prop items (I&#039;ll be sure to add more next run, they&#039;re just a lot of creative work), but there are also five completely new original (non-spell prep) illusion relics for sale!&amp;lt;br&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Special thanks goes to GM Estild for continuing to allow my madwoman designs to come to life.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Essence Belts 2.0 at Duskruin! ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = &lt;br /&gt;
| author = GM Kenstrom&lt;br /&gt;
| date = 02/08/2023&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
The Essence Belts were first released at the previous Duskruin in the Essencetials shop, but now they include a new Tier 4 upgrade! Not only does the belt now have 4 pockets for up to 4 different essences, but you can also now add “Superior” essences of Body, Mind, Soul, Vitality and Regeneration!&lt;br /&gt;
&lt;br /&gt;
But the belts can only hold 1 Superior essence at a time, but each one comes with a handful of unique abilities! Choose wisely!&lt;br /&gt;
&lt;br /&gt;
The cost for the T4 upgrade will be 25,000 bloodscrip! You will also be able to buy the additional essences in the shop! &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Body Benefits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Reactive Unbalance Flares – Cost: 5 Body charges per flare instance. &lt;br /&gt;
* Resistance (Push) – +25% Damage Resistance (Crush, Slash, Puncture) for 30 seconds. Cooldown: 30 mins. Cost: 15 Body charges.&lt;br /&gt;
* Magic Bonus (Pull) – +10 Stamina Regeneration. Duration: 120 Seconds. Cooldown: 30 mins. Cost: 10 Body charges.&lt;br /&gt;
* Ability: Body Heat (Rub) – This ability allows the wearer to create sudden burst of fiery energy, causing it to explode outward around them and towards several targets (up to 5). SMR attack with 65% chance of causing Immolation damage over time effect. Cooldown: 60 mins. Cost: 15 body charges &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Mind Benefits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Reactive Grapple Flares – Cost: 5 Mind charges per flare instance.&lt;br /&gt;
* Resistance (Push) – +10 points of Crit Padding for 30 seconds. Cooldown: 30 mins. Cost: 15 mind charges.&lt;br /&gt;
* Magic Bonus (Pull) – +30 AS to Telekinesis (1206) and +18 CS to Thought Lash (1210), Mindwipe (1225) and Torment (718). Duration: 120 seconds. Cooldown: 30 minutes. Cost: 10 Mind charges. &lt;br /&gt;
* Ability: Mind Over Matter – This ability is an SMR attack which will let loose a radius blast of mental essence energy and has a chance of Sleeping, Stunning, or Blinding up to 5 targets as it assaults their mental functions. Cooldown: 60 mins. Cost: 15 Mind charges. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Soul Benefits:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Reactive Disruption Flares – Cost: 5 Soul charges per flare instance.&lt;br /&gt;
* Resistance (Push) - +50% Disruption Resistance. Duration: 30 seconds. Cooldown: 30 mins. Cost: 15 Soul charges.&lt;br /&gt;
* Magic Bonus (Pull) - +20 Mana Regeneration. Duration: 120 seconds. Cooldown: 30 mins. Cost: 10 Soul charges.&lt;br /&gt;
* Ability – Mana Well (Rub) – This ability allows the wearer to call forth a sudden burst of mana from all around them, tapping into the flows of essence and absorbing it. The wearer gets a boost of +50 Mana. Cooldown: 60 mins. Cost: 15 Soul charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Vitality Benefit:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Reactive Vacuum Flares – Cost: 5 Vitality charges per flare instance.&lt;br /&gt;
* Resistance (Push) - +50 Unbalance Resistance. Duration: 30 seconds. Cooldown: 30 mins. Cost: 15 Vitality charges.&lt;br /&gt;
* Magic Bonus (Pull) - +10 bonus to STR and CON. Duration: 120 seconds. Cooldown: 60 mins. Cost: 10 Vitality charges.&lt;br /&gt;
* Ability – Spark of Life (Rub) – This ability allows for the wearer to have full restoration of Health, Mana, and Spirit upon activation once Resurrected. This only applies if resurrected or decays, not if the wearer departs. Cooldown: 120 mins. Cost: 20 Vitality charges.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Essence of Regeneration Benefit:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* Reactive Plasma Flares – Cost: 5 Regeneration charges per flare instance.&lt;br /&gt;
* Resistance (Push) - +50 Plasma Resistance for 30 seconds. Cooldown: 30 mins. Cost: 15 Regeneration charges. &lt;br /&gt;
* Magic Bonus (Pull) - +20 HP Regeneration. Duration: 120 seconds. Cooldown: 60 mins. Cost: 10 Regeneration charges.&lt;br /&gt;
* Ability – Baptism of Fire (Rub) – This ability allows the wearer to send a soothing wave of heat that washes over the wearer and their entire group. It will restore 20 HP every 2 seconds for 10 seconds, for a total of 100 HP. Cooldown: 60 mins. Cost: 20 Regeneration charges.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
A &#039;&#039;&#039;HUGE&#039;&#039;&#039; thank you to both GM Estild for insight and approvals and GM Mestys for constantly being the helpful and relentless coding mastermind to bring these to existence!&lt;br /&gt;
&lt;br /&gt;
Here is the GSWiki link for the Essence Belt new and old features!&lt;br /&gt;
&lt;br /&gt;
https://gswiki.play.net/Essence_Belt&lt;br /&gt;
&lt;br /&gt;
== Eonak Arms  ==&lt;br /&gt;
{{saved-discord-post&lt;br /&gt;
| messagelink = [https://discord.com/channels/226045346399256576/1073256595196231730/1073256595196231730]&lt;br /&gt;
| author = GM Netz&lt;br /&gt;
| date = 02/09/2023&lt;br /&gt;
}}&lt;br /&gt;
Ever wished you had a way to snatch up that uncut diamond laying on the ground when your hands are full?  Could you use a little extra help when you are climbing up that cliff to hunt the legendary fire phoenix?  Wouldn&#039;t it be nice if someone or something would just block an incoming attack every once in the while?&lt;br /&gt;
&lt;br /&gt;
This Duskruin head over to the squat domed brick building along Bailey Park in Bloodriven Village to find the new shop Eonak Arms!  The shop owner has combined a little gnomish ingenuity with a little sorcerous animate magic to produce super handy wearable limbs.&lt;br /&gt;
&lt;br /&gt;
Worn on the shoulder or the belt, these limbs can be customized in different ways.  Want to pick up a little more weight?  Install a new cog.  Want some help blocking attacks?  Buy your arm a new frame.  Need help climbing and swimming?  A new claw will do it.  Want to reduce the weight of items your limb carries?  Pick up a counterweight.  Each ability can be upgraded independently to suit your particular needs.&lt;br /&gt;
&lt;br /&gt;
Stop by Eonak Arms to grab one for yourself!  Who couldn&#039;t use an extra hand every now and then?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NEW FOR 5123&#039;&#039;&#039;: In addition to all the amazing abilities these wondrous arms have they are now able to utilize the STOW ability off the shelf.  No upgrade needed!&lt;br /&gt;
&lt;br /&gt;
Wiki Announcement: https://gswiki.play.net/Eonak_Arm&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Eonak_Arm&amp;diff=188745</id>
		<title>Eonak Arm</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Eonak_Arm&amp;diff=188745"/>
		<updated>2023-02-09T15:24:15Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Eonak Arms get the STOW ability off the shelf!&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Events&lt;br /&gt;
|subject=Eonak Arms&lt;br /&gt;
|author=GM Netz&lt;br /&gt;
|date=2023/02/09&lt;br /&gt;
}}&lt;br /&gt;
Ever wished you had a way to snatch up that uncut diamond laying on the ground when your hands are full?  Could you use a little extra help when you are climbing up that cliff to hunt the legendary fire phoenix?  Wouldn&#039;t it be nice if someone or something would just block an incoming attack every once in the while?&lt;br /&gt;
&lt;br /&gt;
This Duskruin head over to the squat domed brick building along Bailey Park in Bloodriven Village to find the new shop Eonak Arms!  The shop owner has combined a little gnomish ingenuity with a little sorcerous animate magic to produce super handy wearable limbs.&lt;br /&gt;
&lt;br /&gt;
Worn on the shoulder or the belt, these limbs can be customized in different ways.  Want to pick up a little more weight?  Install a new cog.  Want some help blocking attacks?  Buy your arm a new frame.  Need help climbing and swimming?  A new claw will do it.  Want to reduce the weight of items your limb carries?  Pick up a counterweight.  Each ability can be upgraded independently to suit your particular needs.&lt;br /&gt;
&lt;br /&gt;
Stop by Eonak Arms to grab one for yourself!  Who couldn&#039;t use an extra hand every now and then?&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;NEW FOR 5123&#039;&#039;&#039;: In addition to all the amazing abilities these wondrous arms have they are now able to utilize the STOW ability off the shelf.  No upgrade needed!&lt;br /&gt;
&lt;br /&gt;
Forums: https://discord.com/channels/226045346399256576/1073256595196231730/1073256595196231730&lt;br /&gt;
===tldr===&lt;br /&gt;
Eonak Arms get the STOW ability off the shelf!&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187303</id>
		<title>2023 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2023_Changelog&amp;diff=187303"/>
		<updated>2023-01-18T10:43:41Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2023 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2023.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2023 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/16/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Forest Gnomes &amp;amp; Death&lt;br /&gt;
|desc=New lore document on how forest gnome cultures deal with death was released.&lt;br /&gt;
|link=https://gswiki.play.net/Telling_The_Bees&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/14/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Zul Logoth Merchant Complex&lt;br /&gt;
|desc=8 new shops.&lt;br /&gt;
|link=https://gswiki.play.net/Zul_Logoth_Merchant_Complex_Opens&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=New Silverwood Manor Location&lt;br /&gt;
|desc=Silverwood Manor has opened a new Zul Logoth location&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1063217534578479164&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document - Inyexi&lt;br /&gt;
|desc=New lore documents and forest gnome culture were released&lt;br /&gt;
|link=https://gswiki.play.net/New_Playable_Culture_-_Inyexat&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/05/2023&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Lore Document on the Atoll&lt;br /&gt;
|desc=A new lore document was released, The Legend of Tavekta Atoll, detailing some stories behind the Kraken&#039;s Fall hunting area known as the Atoll.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll_Legend&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Feat: Dispel Magic&lt;br /&gt;
|desc=Feat: Dispel Magic has been updated to only remove negative magical effects.  Due to how his worked before vs. now, this may inadvertently cause some previously dispellable negative effects to no longer be removed.  If you encounter this, please BUG those effects and we&#039;ll get them fixed so they are removed again.&lt;br /&gt;
|link=https://gswiki.play.net/Dispel_Magic&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/03/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=The Reim Vault is now open again!&lt;br /&gt;
|desc=The Reim Vault is now open again.  The contents have been restocked with the previous offerings minus a few things.&lt;br /&gt;
|link=https://gswiki.play.net/Reim_Base_Camp#Reim_Base_Camp.2C_Wooden_Vault&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem|date=01/02/2023|category=World|title=New Lore Document Released: A Brief Examination of the Yierka|desc= [[A Brief Examination of the Yierka]] goes into some detail about the large desert lizards native to the Sea of Fire.|link=https://gswiki.play.net/New_Lore_Document_-_A_Brief_Examination_of_the_Yierka}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2023&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Mental and Savant Spell Scrolls&lt;br /&gt;
|desc=[[Comprehend Languages (1315)]], [[Clarity of Thought (1319)]], Astral Spear (1408), Displace (1409), Mana Burst (1414), Astral Vault (1417) are now available on scrolls in the treasure system!  Convoke (1435) is also live, but cannot be found on scrolls.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1059156940615327825/105915694061532782&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Zul_Logoth_Merchant_Complex_Opens&amp;diff=187007</id>
		<title>Announcement: Zul Logoth Merchant Complex Opens</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Zul_Logoth_Merchant_Complex_Opens&amp;diff=187007"/>
		<updated>2023-01-14T20:24:09Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Announcement for Zul Logoth Merchant Complex opening.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=General&lt;br /&gt;
|subject=Zul Logoth Merchant Complex Opens&lt;br /&gt;
|author=GS4-NETZ&lt;br /&gt;
|date=2023/01/14&lt;br /&gt;
}}&lt;br /&gt;
Citizens of Zul Logoth, blacksmiths, dwarves and friends alike will want to make their way to the tunnels to see the newest Merchant Complex in the Chalcedony tunnel below the forge!  Representatives from eight dwarven clans have set up shop to sell their wares.  There are Krelumtrek woods for forging handles, less cumbersome metal ingots from the Smaelton, trinkets of the Toktrog and more!&lt;br /&gt;
&lt;br /&gt;
===tldr===&lt;br /&gt;
Zul has 8 new shops!&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185764</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185764"/>
		<updated>2022-12-23T22:47:40Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2022 Releases */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/25/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Grand Banquet&lt;br /&gt;
|desc=The Grand Banquet is a social event of thanks presented by Clan Leader Rodverg in conjunction with Brother Bixsby and the dwarves of Zul Logoth.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Grand_Banquet&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185763</id>
		<title>2022 Changelog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022_Changelog&amp;diff=185763"/>
		<updated>2022-12-23T22:44:04Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* 2022 Releases */ Added new shop in Kharam Dzu.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Official-document}}&lt;br /&gt;
This is the official GemStone IV Changelog for 2022.  Please see the main [[:Category:Changelog|Changelog]] category page for the most up-to-date Official Changelog and related resources.&lt;br /&gt;
==2022 Releases==&lt;br /&gt;
&amp;lt;section begin=table /&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;New releases will be added at the top, but you can sort the table by date or category.&amp;lt;/small&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; &lt;br /&gt;
! data-sort-type=date | Release Date !!Category !!class=&amp;quot;unsortable&amp;quot;|Project !! class=&amp;quot;unsortable&amp;quot;| Description&lt;br /&gt;
&amp;lt;!-- &lt;br /&gt;
***  ENTER NEW RELEASE ITEMS BELOW THIS LINE, NEWEST FIRST *** --&amp;gt;&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|desc=Glowbark Supernode moves to Fraendel Court&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055582395149066250&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/22/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Supernode Addition to the Ravelin&lt;br /&gt;
|desc=A supernode has been added to Ravelin Meadow outside Healers&#039; Hall&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796618391262986241/1055579581597360229&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/20/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - Kharam Dzu&lt;br /&gt;
|desc=New shop opened in Kharam Dzu&lt;br /&gt;
|link=https://gswiki.play.net/Enter_the_Refugees_-_Kharam_Dzu &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Cysaegir &amp;amp; Sylvarraend Shops&lt;br /&gt;
|desc=New shops were opened in Cysaegir and Sylvarraend&lt;br /&gt;
|link=https://gswiki.play.net/Cysaegir_and_Sylvarraend_-_New_Shops &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Gold Ring Update&lt;br /&gt;
|desc=Reduction in amount of silvers taken when &amp;quot;navved&amp;quot; to 10k max.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1054188927046652065&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/17/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees:  Kraken&#039;s Fall New Shops&lt;br /&gt;
|desc=New shops were Kraken&#039;s Fall&lt;br /&gt;
|link=https://gswiki.play.net/Kraken%27s_Fall_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Enter the Refugees - RR &lt;br /&gt;
|desc=Two new shops were opened in River&#039;s Rest by refugees from Caligos Isle.&lt;br /&gt;
|link=https://gswiki.play.net/River%27s_Rest_-_Two_New_Shops&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=12/09/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Inventory Update for Aulidie&#039;s Pottery in Solhaven&lt;br /&gt;
|desc=Aulidie&#039;s Pottery has been updated in all instances to have a new and improved inventory.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/1050662964073594971&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Parasite Armor&lt;br /&gt;
|desc=Parasite Armor now has increased reserves by 50 per tier.  This results in a new maximum health reserve of 550 from 400.  The blood infused with TOUCH will now also be increased by a flat bonus of affinity * 2 (Health Drained + (Affinity * 2)).&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=11/01/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT: WPS &amp;amp; ASSESS&lt;br /&gt;
|desc=[[Weighting,_Padding,_Sighting|FEAT: WPS (Grit)]] and [[Verb:ASSESS#Warriors|warrior ASSESS]] will now utilize the highest weapon skill training of the warrior instead of the skill associated with the weapon they are working with.  This should allow warriors to work on and assess weapons of any type.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=10/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA Deeding and Trading&lt;br /&gt;
|desc=OSA Update:  Hello everyone!  There are some new additions to the OSA system.  &lt;br /&gt;
&lt;br /&gt;
First, the ship salesmen will now allow you TRADE your ship in.  This will give you 80% of the base value.  This value can be used to purchase a larger ship.  Think of it like a running credit balance on an account.  Trading your ship in will not remove your bird.&lt;br /&gt;
Second, the ship salesmen will now allow you to DEED your ship.  To DEED your ship it will cost you 20% of the base value in silver.  The deed will carry over all mechanical and cosmetic upgrades.  The deed will NOT include your birds.&lt;br /&gt;
&lt;br /&gt;
Please keep in mind both of these features will remove titles earned by owning a certain number of ships.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/18/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Path to Palestra&lt;br /&gt;
|desc=Prime saw a round of Palestra trials and accepted 8 new Palestra&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=OSA EN/TV&lt;br /&gt;
|desc=OSA - Ta&#039;Vaalor&#039;s port is now open!  You can now use the charter system to travel to Ta&#039;Vaalor from any other portmaster.  The voyage will cost 35k.  You can now also transfer your ship to Ta&#039;Vaalor using any handler.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Bird Task Timers for OSA.&lt;br /&gt;
|desc=OSA - Birds on ships (Tasks) will no longer have an increased time when used during different weather types.  Prior, they would have 30-50 seconds in heavy storms, 20-40 seconds in light weather, and 15-30 seconds in calm weather.  All weather types will now have 15-30 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Net-Launchers for OSA&lt;br /&gt;
|desc=OSA - Now equipped to every vessel is a net-launcher.  These will come with the customization of your cannons and be placed on the main deck where the gangplank rests.  The net-launcher can be used to pick up salvage or supply crates you generate.  You simply FIRE the net launcher and PULL it up.  These have a small cooldown.  Cannoneers and Swashbucklers have a higher chance to hit the crates and also have less roundtime when using it.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=MAP ability&lt;br /&gt;
|desc=OSA Sailors can now try to recall the map after viewing it recently with the MAP verb.  People who are master navigators (active or not) can recall it for up to 60 seconds.  If you are actively a navigator you get an extra 30 seconds.  If you are neither, you can recall it for 10 seconds.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=09/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=History of Chopsticks&lt;br /&gt;
|desc=A new lore document about chopsticks in Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Chopsticks&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summaries Extended&lt;br /&gt;
|desc=The additions, changes, and bug fixes applied to recall and player shops has been extended to also include other shops, such as festival shops and pawnshops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/1002291120920866879&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=FEAT WPS RT Reduction&lt;br /&gt;
|desc=Roundtime reduced to 3s for both ASSESS and APPLY.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/532373273816858636/1001841391686647869&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/20/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Updates to Weakened Armament and Dislodge&lt;br /&gt;
|desc=Improvements to [[Weakened_Armament|Weakened Armament]] status and self-ammo weapon compatibility with [[Dislodge|CMAN Dislodge]].&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/999461141224902757&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INVENTORY update&lt;br /&gt;
|desc=[[INVENTORY_(verb)|INVENTORY]] now has an ENHANCIVE LIST option for listing all worn enhancive items, including tattoos.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=07/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Three Fires: Kindling the Flames of Erithi Storytelling&lt;br /&gt;
|desc=Lore document on erithi storytelling&lt;br /&gt;
|link=https://gswiki.play.net/Erithi_Storytelling&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM: Bug Fixes &amp;amp; Divergence&lt;br /&gt;
|desc=Diverged PSM changes have gone live with some bug fixes and formula adjustments&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/988459428741275669&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/27/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Festival of Lumnea&lt;br /&gt;
|desc=The Festival of Lumnea is a biennial celebration of Lumnis held in the month of Lumnea (June) by the elves of the shining city, Ta&#039;Illistim.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Festival_of_Lumnea&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/24/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=SPELL MESSAGING update&lt;br /&gt;
|desc=[[SPELL_(verb)|SPELL]] now has a MESSAGING option for displaying special spell messaging settings.&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/21/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TARGET updates&lt;br /&gt;
|desc=[[TARGET_(verb)|TARGET]] will now target the creature who created a hazard (like a gas cloud) when targeting the hazard.&lt;br /&gt;
|link=https://gswiki.play.net/TARGET_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/15/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Less Ambient Sorcerer Animates&lt;br /&gt;
|desc=Animates learned a new command (tell animate to act [silent/lazy/calm/normal]) which can result in no ambient messaging, 80% less ambients, 50% less ambients, or normal rate of ambient. Doesn&#039;t remove combat related messaging (such as spell preps).&lt;br /&gt;
|link=https://gswiki.play.net/Animate_Dead_(730)#Commands&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/11/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Creatures of Eh&#039;lah and Sharath&lt;br /&gt;
|desc=Official document detailing the creatures around the Dhe&#039;nar cities of Eh&#039;lah and Sharath&lt;br /&gt;
|link=https://gswiki.play.net/Creatures_of_Eh%27lah_and_Sharath&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Art of Origami &lt;br /&gt;
|desc=An official lore document on the art of origami across Elanthia.&lt;br /&gt;
|link=https://gswiki.play.net/Origami/Art_of_Origami&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rumor Woods&lt;br /&gt;
|desc=Open from 6/10/2022 to 6/26/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rumor_Woods&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Boss LTE Cap&lt;br /&gt;
|desc=The amount of long term experience earned by killing boss creatures is now capped at 1,000 per day.  There is still bonus fame and treasure for killing such creatures even once the cap is reached.  The boss creatures from necrotic jewelry do not count against the cap.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Boss_creatures#Rewards&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/9/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Clothing of the Firstborn&lt;br /&gt;
|desc=Official document detailing Dhe&#039;nar cultural clothing and materials found in Eh&#039;lah and sharath&lt;br /&gt;
|link=https://gswiki.play.net/Clothing_of_the_Firstborn&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=PACE Verb Updates&lt;br /&gt;
|desc=Targets and roleplaying option expansion.&lt;br /&gt;
|link=https://gswiki.play.net/Verb:PACE&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Knitting Updates&lt;br /&gt;
|desc=Additional patterns, designs, colors, and materials.&lt;br /&gt;
|link=https://gswiki.play.net/Knitting_needles&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=06/2/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Settlement of Eh&#039;lah&lt;br /&gt;
|desc=Official document detailing the Dhe&#039;nar settlement of Eh&#039;lah&lt;br /&gt;
|link=https://gswiki.play.net/The_Settlement_of_Eh%27lah&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/22/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Forgotten Vineyard&lt;br /&gt;
|desc=A hunting ground with higher level Shan opened in Solhaven.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Forgotten_Vineyard_creatures&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/10/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Item Summary Updates&lt;br /&gt;
|desc=A number of additions, changes, and bug fixes were applied to the item summary system used by recall and player shops.&lt;br /&gt;
|link=https://discord.com/channels/226045346399256576/796619793934319643/973785486382477372&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/08/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=The Atoll opening outside of Kraken&#039;s Fall&lt;br /&gt;
|desc=A hunting ground outside of Kraken&#039;s Fall.&lt;br /&gt;
|link=https://gswiki.play.net/Atoll&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/07/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elven Nations Hinterwild Opening&lt;br /&gt;
|desc=A mini event to open the Elven Nation&#039;s side of the Hinterwilds&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4083&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/02/2022 - 05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Flight of the Griffins&lt;br /&gt;
|desc=Annual Ta&#039;Illistim event where players can be picked up by griffins and tossed into a nest for the grifflets to eat.&lt;br /&gt;
|link=https://gswiki.play.net/Flight_of_the_Griffins&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/06/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Gambeson and Legging Conversion&lt;br /&gt;
|desc=The mist-filled conversion bowls have been updated to convert certain items to the gambeson or legging inventory slots.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949122#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/05/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Elanthia Glassworking&lt;br /&gt;
|desc=Lore document on glassworking across Elanthia&lt;br /&gt;
|link=https://gswiki.play.net/Glassworking&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=05/04/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Food Plates&lt;br /&gt;
|desc=Plates are now a little easier to eat off of.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Items%20and%20Inventory/thread/1949090#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=QSTRIKE UPDATED&lt;br /&gt;
|desc=ASCENSION, WEAPON, and FEAT are now supported.&lt;br /&gt;
|link=https://gswiki.play.net/QSTRIKE_(verb)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/25/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Targeting and Attack QoL&lt;br /&gt;
|desc=Standardizing AIM, targets, and verb parsing for attack verbs&lt;br /&gt;
|link=https://gswiki.play.net/Verb:AIM&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Rings of Lumnis&lt;br /&gt;
|desc=Open 04/15/2022 through 04/30/2022&lt;br /&gt;
|link=https://gswiki.play.net/Category:Rings_of_Lumnis&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Agora Promenade&lt;br /&gt;
|desc=Silver-based shopping area at the Isle of Ornath during Rings of Lumnis&lt;br /&gt;
|link=https://gswiki.play.net/Agora_Promenade&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/15/20221&lt;br /&gt;
|category=Event|title=Weddings&lt;br /&gt;
|desc=Automated Wedding System&lt;br /&gt;
|link=https://gswiki.play.net/Category:Weddings&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/13/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=Verb Settings and Styles&lt;br /&gt;
|desc=Verbs that have options that can be SET (racial, cultural, citizenship, wedding, etc.) can now be used as styles.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/thread/1948910#&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/12/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=CMAN LIST WINDOW (and other PSM verbs)&lt;br /&gt;
|desc=Player System Manager verbs can list skills in a popup window outside of the Story Window.&lt;br /&gt;
|link=https://gswiki.play.net/Category:Player_System_Manager&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Eblade Bundle Dispel Bugfix&lt;br /&gt;
|desc=Fixed an issue where dispelling an ebladed bundle of ammo would render it unable to receive a new eblade.&lt;br /&gt;
|link=https://gswiki.play.net/Elemental_Blade_(411)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=04/05/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Multi-target Bugfix&lt;br /&gt;
|desc=An issue causing Empathic Link (1117) to return &amp;quot;Nothing happens.&amp;quot; even when targets are found has been fixed.  The underlying issue also affected some other multi-target spells and abilities but 1117 failed the most loudly.  All affected spells/abilities should now be working properly. &lt;br /&gt;
|link=https://gswiki.play.net/Multi-target_spell/&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/27/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blinded&lt;br /&gt;
|desc=The blinded status effect penalty to performing SMR attacks has been reduced from 50 to 25.  However, it now also penalizes attempts to defend against a SMR by the same amount if the target is blinded..&lt;br /&gt;
|link=https://gswiki.play.net/blinded&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Blind (311)&lt;br /&gt;
|desc=[[Blind (311)]] will now work on creatures that immune to stuns, instead of outright failure.  Such creatures will avoid the stun, but still be subject to the new [[blinded]] status effect.&lt;br /&gt;
|link=https://gswiki.play.net/Blind_(311)&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/24/2022 &lt;br /&gt;
|category=World&lt;br /&gt;
|title=MHO Wiki&lt;br /&gt;
|desc=Moved the Official MHO Guide from an offsite website to the wiki.  Updated MHO wiki pages.&lt;br /&gt;
|link=https://gswiki.play.net/Meeting_Hall_Organization&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=03/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Soothing Word&lt;br /&gt;
|desc=Soothing Word (1201) will now remove the Horrify effect from the target.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/131&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/28/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=UCS Flare Info&lt;br /&gt;
|desc=RECALL &amp;amp; PlayerShops should now display UCS equipment flare info.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3947&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/16/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Locksmith Toolkits&lt;br /&gt;
|desc=Toolkits may now hold 100 vials.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/13/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sheer Fear updates&lt;br /&gt;
|desc=The Sheer Fear mechanics have been updated with different penalties for afflicted players.&lt;br /&gt;
|link=http://forums.play.net/forums/19/327/3372/view/129&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/11/2022&lt;br /&gt;
|category=Event&lt;br /&gt;
|title=Duskruin Arena&lt;br /&gt;
|desc=Open 2/11/2022 through 2/28/2022&lt;br /&gt;
|link=https://gswiki.play.net/Duskruin_Arena&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TITLE update&lt;br /&gt;
|desc=Added new title groups for Duskruin and Rumor Woods, and events should have their own groups moving forward.&lt;br /&gt;
|link=https://forums.play.net/forums/19/325/2285/view/5028&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Lockpicking QoL Improvements&lt;br /&gt;
|desc=Reduced roundtimes for wedge creation and caliper calibration&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Rogue/view/860&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Player Song Debuff Duration Fix&lt;br /&gt;
|desc=Holding Song (1001), Lullabye (1005), and Song of Depression (1015) have been updated to now have a maximum duration of 30 seconds versus player targets.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Bard/view/586&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/08/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Resist Nature (620) Revision Released&lt;br /&gt;
|desc=Resist Nature (620) has been updated as a new group buff and permanent service spell.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Ranger/view/501&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/07/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Undead Cold Resistance&lt;br /&gt;
|desc=Cold immunity has been removed from a number of undead creatures.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/957&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/05/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Speech &amp;amp; Tone Additions&lt;br /&gt;
|desc=Addition of a plethora of new SPEECH VERBIAGE and TONE options.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/General%20GemStone%20IV%20Discussion/Verbs/view/1775&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Empaths learn a new trick!|desc=Empaths can now cure Overexertion (POP&#039;d Muscles)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3938&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=02/02/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=INFO update|desc=Splits stats by normal, ascension, and enhancive&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3935&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/31/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Ta&#039;Illistim Warrior Guild More Friendly &lt;br /&gt;
|desc=The Ta&#039;Illistim Warrior Guild no longer requires Dark Elves to enter the guild through unsavory means. The front door is open to all members.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4019 &lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Sweep, Bull Rush, and Shield Trample|desc=Improved Stagger result.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3931&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/25/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Vault Kick|desc=Reduced roundtime and stamina costs.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer%27s%20Corner/view/3930&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=TRANSFER Update|desc=Empaths may now gain experience points when healing dead empaths.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Professions/Empath/view/274&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/18/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Major Bleed Bugfix&lt;br /&gt;
|desc=Healing the underlying wound also heals a major bleed effect. Empaths now TRANSFER major bleed effects when healing the underlying wound.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3926&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/12/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Graveyard Gate Update&lt;br /&gt;
|desc=Graveyard Gate is considerably easier to PUSH open and roundtime penalties removed. (Prime/Shattered) (Plat update occurred on 2/1/22)&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Wehnimer&#039;s%20Landing/view/15270&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/11/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=PSM AoE scaling changes&lt;br /&gt;
|desc=Area of Effect skills now scale using 3 base targets, with an additional target every 50 Multi-Opponent Combat skill.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Developer&#039;s%20Corner/view/3923&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/09/2022&lt;br /&gt;
|category=World&lt;br /&gt;
|title=Aradhul Road Skill Checks&lt;br /&gt;
|desc=The overall roundtime has been lowered on Aradhul Road. The sting of failure should not hurt as much. The lethal crits are still possible on huge failures, but are less frequent than before.&lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/GemStone%20IV%20Announcements/Important%20Announcements/view/4004&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/04/2022&lt;br /&gt;
|category=Development&lt;br /&gt;
|title=Old Ta&#039;Faendryl &amp;amp; Teleport Spells&lt;br /&gt;
|desc=Teleport spells have been updated in Old Ta&#039;Faendryl to return the caster (and their group, when applicable) closer to the entrance portal [Ta&#039;Faendryl Approach].  This includes Spirit Guide (130), Symbol of Return, Sigil of Escape, and Sign of Darkness. &lt;br /&gt;
|link=http://forums.play.net/forums/GemStone%20IV/Combat,%20Magic,%20and%20Character%20Mechanics/Hunting%20Grounds/view/951&lt;br /&gt;
}}&lt;br /&gt;
{{CLitem&lt;br /&gt;
|date=01/01/2022&lt;br /&gt;
|category=&lt;br /&gt;
|title=New Year, New Changelog!&lt;br /&gt;
|desc= Happy New Year! We&#039;re just getting started.&lt;br /&gt;
|link=&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;section end=table /&amp;gt;&lt;br /&gt;
[[Category:Changelog]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Enter_the_Refugees_-_Kharam_Dzu&amp;diff=185762</id>
		<title>Announcement: Enter the Refugees - Kharam Dzu</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Enter_the_Refugees_-_Kharam_Dzu&amp;diff=185762"/>
		<updated>2022-12-23T22:36:42Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Prime&lt;br /&gt;
|subject=Cussam&#039;s Cart opens at Silver &amp;amp; Sapphire&lt;br /&gt;
|author=Netz&lt;br /&gt;
|date=2022/12/20&lt;br /&gt;
}}&lt;br /&gt;
Cussam invites you to enjoy the local goods of Teras Island for your cooking ventures.  Head to Silver and Sapphire on the west side to stock your pantry!&lt;br /&gt;
===tldr===&lt;br /&gt;
Use ORDER to buy cooking goods at Silver and Sapphire streets in Kharam Dzu.&lt;br /&gt;
[[Category:Enter the Refugees]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Announcement:_Enter_the_Refugees_-_Kharam_Dzu&amp;diff=185703</id>
		<title>Announcement: Enter the Refugees - Kharam Dzu</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Announcement:_Enter_the_Refugees_-_Kharam_Dzu&amp;diff=185703"/>
		<updated>2022-12-21T03:51:41Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Created page with &amp;quot;{{Announcement |category=Prime |subject=Cussam&amp;#039;s Cart opens at Silver &amp;amp; Sapphire |author=Netz |date=2022/12/20 }} Cussam invites you to enjoy the local goods of Teras Island f...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Announcement&lt;br /&gt;
|category=Prime&lt;br /&gt;
|subject=Cussam&#039;s Cart opens at Silver &amp;amp; Sapphire&lt;br /&gt;
|author=Netz&lt;br /&gt;
|date=2022/12/20&lt;br /&gt;
}}&lt;br /&gt;
Cussam invites you to enjoy the local goods of Teras Island for your cooking ventures.  Head to Silver and Sapphire on the west side to stock your pantry!&lt;br /&gt;
===tldr===&lt;br /&gt;
Use ORDER to buy cooking goods at Silver and Sapphire streets in Kharam Dzu.&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2022-12-17_-_Zul_Logoth_-_OOC_Meeting_(log)&amp;diff=185433</id>
		<title>2022-12-17 - Zul Logoth - OOC Meeting (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2022-12-17_-_Zul_Logoth_-_OOC_Meeting_(log)&amp;diff=185433"/>
		<updated>2022-12-18T01:21:18Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Created page with &amp;quot;= Summary =  Another year has come and gone!  Not much happened in Zul Logoth this year.  I got myself tied up with Duskruin and EG so Zul didn&amp;#039;t get as much attention as it s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;= Summary =&lt;br /&gt;
&lt;br /&gt;
Another year has come and gone!  Not much happened in Zul Logoth this year.  I got myself tied up with Duskruin and EG so Zul didn&#039;t get as much attention as it should have.  Thats not to say there haven&#039;t been projects in the works, I just can&#039;t really talk about them!  &lt;br /&gt;
&lt;br /&gt;
What I can say is I will be turning most of my attention to Zul Logoth in 2023.  My focus will be on new hunting areas and getting AG and GOS tasks set up for them.  There is a new shop complex that features some of the other clans is in the works.  Citizen specific benefits are also on the to-do list.&lt;br /&gt;
&lt;br /&gt;
Expect to see Zul Logoth and the dwarves more involved in the world of Elanthia next year as well.  Clan Leader Rodverg is still ambitious, nosy, and very active behind the scenes.  &lt;br /&gt;
&lt;br /&gt;
As always if you have ideas, questions, or comments, please share them!  I watch the Discord forums pretty closely so that is the best place to communicate with me.  &lt;br /&gt;
&lt;br /&gt;
== Log 12/17/22 ==&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;What I&#039;ve done in GS this year I am happy with but it came at the expense of Zul Logoth.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Previous years I did a lot more with the town.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;This year I got tied up in Duskruin and EG.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Huge time-sinks, but I saw EG and it was incredibly detailed, not to mention gorgeous.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So, lesson learned, and I&#039;m shifting my focus back on Zul next year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yeah, it was pretty intense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Yoiu don&#039;t have anything to be upset about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thanks. Like I said, I like what I&#039;ve done this year with the arms and the companions. I did a private property early in the year for the first Duskruin too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I got caught up doing some other scripts for folks for EG.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu grins.&lt;br /&gt;
&lt;br /&gt;
You wave to Sorlu.&lt;br /&gt;
&lt;br /&gt;
Sorlu waves.&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Please join us!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Sorry, I&#039;m late. Mind starting over?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu grins.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I was just lamenting how little I did for the town this year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thats about it really.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Well, new plans for the upcoming year?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And Seok mastered GOS as a level 25 warrior with a 4x maul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu applauds Seok.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;THAT is an accomplishment.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok exclaims, &amp;quot;I didn&#039;t know it was an accomplishment at the time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok asks, &amp;quot;So what are your plans for the new year?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I have an 8 shop area in QC I guess I can say. I was hoping it would be out by the Grand Banquet but that didn&#039;t happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I finished that in August.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Working on a couple of other things I can&#039;t really talk about.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok exclaims, &amp;quot;Eight shops is a lot!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But I can say more storylines are coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to you, Sorlu says, &amp;quot;You can drop some hints...we won&#039;t tell.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to Sorlu, you say, &amp;quot;I told Seok that this year for me was tied up with Duskruin and EG.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So my focus for next year is definitely Zul.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I&#039;m sure those two things alone eat up a ton of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;And I said that he had nothing to be upset about, because there was a ton of work put into DG and Naidem.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It was intense.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m looking over our past meetings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;It seems there&#039;s a pretty solid foundation though. So hopefully less work going forward overall.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Hunting is a big one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And I can say we are working on an area or two but I can&#039;t promise when they will be released.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok asks, &amp;quot;What kind of areas?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That kind of ties in with another topic we have talked about... more AG and GOS talks within the tunnel areas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;*tasks.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Well, I can&#039;t really talk about them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Some meeting.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We have plans but can&#039;t talk about them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;You mentioned stories for the upcoming year. Are these linked to those?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Expect anything to be release to have at least a little story to it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I had another idea for a non-combat activity that would produce rewards of some kind. I have not even put the proposal in yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Does it take awhile to get those through?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It certainly can.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Which is out of my hands.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I work in an office. I know how that goes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;What Sorlu said.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yeah, we have a strict QC system, which I think is why GS has really remained consistant about over the years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;I&#039;m so glad this game is still around.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sometimes it takes a while though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Yeah. And I&#039;m sure it&#039;s frustrating at times, but it keeps everything from falling apart at the seams.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;QC does a lot of work. We love them for it of course.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;I know there isn&#039;t always a huge population here to work with. But if stories are brought your direction from elsewhere, do you enjoy reacting to them?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Asking for a friend.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sure! I&#039;ve been trying to be more involved in the EN stuff from the dwarven perspective. You will see more of that in the coming year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;That&#039;s awesome.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Excellent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can say you&#039;ll see Zul specific activity in the coming year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Are the announcements getting through?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Do you find it easy to know whats going on?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;You mean on the Discord?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu laughs, &amp;quot;...&amp;quot;the&amp;quot; Discord.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;However.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I like the Discord forums.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I like it too. It makes it easy to scan and see what&#039;s going on quickly.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Discord itself I have trouble keeping up with.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I mean, the Zul topic is not an issue.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But I don&#039;t sit and scan general and prime and mechanics and any other number of channels all day.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Do you feel like the communication is good?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Yeah, I keep it to about 4 channels. Anymore than that, and I wouldn&#039;t have time to actually Gemstone at all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Right? I don&#039;t know how Thandiwe does it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;I have...more than that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Houses, towns, and MHOs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Yeah, I feel I always hear when something is going on in Zul. At least I think I do.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Good. Now we just need things to go on!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Will Zul be part of the world wide story that keeps getting teased?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You nod.&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Very good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m trying to get dwarves involved in the world storylines.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I was a big fan of that story last year, I think, or earlier this year (I can&#039;t keep track of time anymore), where all the towns sent people to gather here. It was good RP fun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;At least, the storylines they&#039;d be interested in.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;How is it that every drawf in the game doesn&#039;t play out of Zul?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Er, dwarf.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Teras is the other dwarven camp.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I would. It just seems like such a strongly themed town for that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;When I think of the dwarves in Elanthia I see them almost as big as the elves and humans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Lorewise, dwarves are pretty tight with halflings, right?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;In terms of size and influence though they aren&#039;t nearly as big.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I don&#039;t know that I&#039;ve read much about their relationship.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Well, the dwarves haven&#039;t angered the halflings by killing their horses, at least.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I thought I&#039;d heard that. But I don&#039;t know if thats actual cannon, or just what I&#039;ve heard some players say.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;The dwarves are pretty spread out but mostly underground.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But I&#039;m playing the current Clan leader here as a nosy type.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Who is that?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;He wants to know whats going on and is taking steps to find out.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Rodverg.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Ah, right. I remember that name now. Also having it highlighted helps.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ambitious, nosy, and has a strong desire to bring the clans closer together.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Also stubborn. He&#039;s a good leader.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;How does Rodverg feel about the East? I&#039;m not sure if that&#039;s general info, or not really known.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Good natured I think.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;His views are trade is always good.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;So whatever keeps the silvers flowing is to the dwarves benefit.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Very practical.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;GM Aiza was the guru for a long time. We&#039;ve spoken and she has impressed upon me the pragmatism of the dwarves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Makes sense to me.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Most of what you see in Zul is her.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;But Rodverg is not intimidated or repulsed by the elves.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu grins.&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;He sees opportunity.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;I have a hard time picturing a dwarf intimidated by anyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Did you see Rings of Power on Amazon Prime?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Really really really well done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;No, sorry.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I&#039;ve seen clips, but haven&#039;t sat down and watched it yet.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Faithful to Tolkein. It goes into the relationship between the elves and the dwarves in that world.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And humans.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;And orcs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Its pretty cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It has influenced my view on things.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Yeah, I&#039;ve always been a fan of Tolkien lore...and the ups and downs in the elf/dwarf relionship over the years.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;What are you guys wanting to see? I know stories and hunting are always at the top.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We&#039;ve talked about the amenities... plenty of shops.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I&#039;m referring to past meetings.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Well I&#039;m a big fan of stories in Gemstone. I&#039;m not really a mechanics guy somuch. So I just love to hear what&#039;s going on or planned, and seeing if there are any chances for me to slide into it somehow.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Do you like planned weekly/monthly things, calandered things, or spur of the moment? Or combinations?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Well, at this point weekly would be good, but I have to be in Icemule on Wednesdays. So does Sorlu.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Midweek Mule Train.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I like all of the above. I play out of Icemule though mostly, since Sorlu is a Town Councillor there, so I personally would have a hard time catching something spur of the moment here unless I somehow heard it in Icemule, or saw it on discord ahead of time.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Maybe I&#039;ll check in on that Mule Train to get some ideas.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;And Tuesdays I&#039;m leading hunts for Daingneach Onoir.  The other five days, I&#039;m free.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking cryptically to you, Sorlu says, &amp;quot;Maybe it&#039;ll be checking in on you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I am working with Auchand on a couple of things actually.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Oh right on. That&#039;s cool.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok asks, &amp;quot;Oh?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yeah, first it was Oscuro but he left. Auchand picked up where he left off.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I&#039;m going to go out on a limb and guess he&#039;s helping with those hunting areas you mentioned.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;You and Auchand remind me of each other. You really, REALLY love your towns.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Well, your guess is as good as mine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;An undead area for 80-89 would be great.  The Volners would love you.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thats in the meeting notes from April of 2021.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Still true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Still not done!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;I had to ask.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Other notes... an npc to drag, heal, and/or raise PCs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Citizenship verbs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We don&#039;t have any.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Herb prices are too damn high.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Well, I hear you both. The same things we have talked about over the past 2 years. More hunting and stories for the most part.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I can say I am focused on both for next year.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I&#039;m always a fan of a GM who likes stories.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Sounds like you&#039;re getting your fix from Mule Train though.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu exclaims, &amp;quot;There&#039;s never enough!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;Oh, please. There&#039;s no such thing as enough stories.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;I like when there&#039;s energy and buzz around something. And even though Sorlu isn&#039;t based out of Zul, I&#039;d definitely love to find ways to interact.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;What do you think of the Grand Banquet?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;Is it a good fit for Zul/Dwarves?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Oh I had an absolute blast there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Oh good!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;And from what I remember, it pulled in a pretty decent crowd too.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;I love it. I think we had about 10 or so players mixed in with a couple of GMs.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;At least at that last dinner event.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We did a decent amount of work for players.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;There&#039;s going to be another?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;That is the plan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Next year is not set up yet so I don&#039;t have any confirmations.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Other towns want to do some of their own. We don&#039;t want to overlap or overcrowd or overwork everyone.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Yeah, I can imagine it&#039;s hard to get everything scheduled in without doing that.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Then there are CHE/MHO things, the paid events, the monthly merchants...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;There&#039;s a lot. But I guess that&#039;s much better than the alternative.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;We have to be careful when we schedule so we don&#039;t take away from each other.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu asks, &amp;quot;Just curious. What is Rodverg&#039;&#039;s official title? Is it &amp;quot;Clan Leader&amp;quot;?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You ask, &amp;quot;You guys have any pressing issues you need addressed?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok asks, &amp;quot;I don&#039;t think so. What about you, Sorlu?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Speaking to you, Sorlu says, &amp;quot;Nothing that I can really think of.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu jokes, &amp;quot;I don&#039;t have issues, I just create them.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ok, if you do, or think of something, the Discord forums are the best way to get them in front of my eyes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;Well...that&#039;s also not entirely true.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Ok, lets call it then. I don&#039;t want to keep you guys and I&#039;m heading out for deepdish with the wife.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;That sounds good. I might be in contact soon there.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu exclaims, &amp;quot;Oh nice! Enjoy!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Sorlu says, &amp;quot;And thanks for the talk today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Yeah, I&#039;m a forum fan.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok exclaims, &amp;quot;Have a great time!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You exclaim, &amp;quot;Sure thing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;Thanks guys.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Seok says, &amp;quot;And it was fantastic meeting here today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;A preview of my office.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
You say, &amp;quot;It should be open for New Years but you get the sneak peek.&amp;quot;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2021_-_Zul_Logoth_-_OOC_Meeting_(summary)&amp;diff=185432</id>
		<title>2021 - Zul Logoth - OOC Meeting (summary)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2021_-_Zul_Logoth_-_OOC_Meeting_(summary)&amp;diff=185432"/>
		<updated>2022-12-18T01:17:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Created page with &amp;quot;== April 2021 Summary ==  &amp;#039;&amp;#039;&amp;#039;ACCESS&amp;#039;&amp;#039;&amp;#039;  Provide easier access in general but especially for low level players. The trip from the western side is very difficult with the Vipers...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;== April 2021 Summary ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ACCESS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Provide easier access in general but especially for low level players. The trip from the western side is very difficult with the Vipershroud and ropes and the trip from the eastern side is almost impossible without climbing ranks.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;HUNTING&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Zul Logoth needs more hunting in general with an emphasis at both ends of the spectrum. Low level and capped.&lt;br /&gt;
&lt;br /&gt;
Since Zul Logoth is the base for the Guardians of Sunfist society it would be good to have more hated enemies of the society available at all levels in local hunting areas.&lt;br /&gt;
&lt;br /&gt;
Filling the 80-90s undead gap would be a bonus.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;AMENITIES&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With a low population it was suggested there be an NPC that could help drag, heal, and raise PCs.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SOLUTIONS&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These issues have been heard and I agree with all of them. But the solutions to them are not something I can provide details or promise a timeline on. I will however endeavor to find some!&lt;br /&gt;
&lt;br /&gt;
== Dec 2021 Summary ==&lt;br /&gt;
&lt;br /&gt;
Add AG and GOS tasks for higher levels within ZL proper.&lt;br /&gt;
&lt;br /&gt;
More hunting areas.&lt;br /&gt;
&lt;br /&gt;
Citizenship verbs. Any ideas here are welcome!&lt;br /&gt;
&lt;br /&gt;
Update/fix deed puzzle.&lt;br /&gt;
&lt;br /&gt;
Bring herb prices in line with other towns.&lt;br /&gt;
&lt;br /&gt;
Add weapon conversion chamber. There already is one in Brutarius Kodel Weaponry.&lt;br /&gt;
&lt;br /&gt;
Sanctify the supernode at ZL TC Crystalline Caverns by the monument. Done!&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=185431</id>
		<title>Zul Logoth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zul_Logoth&amp;diff=185431"/>
		<updated>2022-12-18T01:16:19Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Added OOC Town Meetings section.  Each year has either a summary, logs, or both.  Netz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[Image:EN-zul-logoth.gif|thumb|right|Zul Logoth map by Tsoran]]&lt;br /&gt;
&#039;&#039;&#039;Zul Logoth&#039;&#039;&#039; or &#039;&#039;&#039;Kharag &#039;doth Dzulthu&#039;&#039;&#039; is a [[dwarven]] settlement located beneath the [[Dragon Spine Mountains]].  It is a frequent stopping point for travellers using the recently discovered path to [[Ta&#039;Illistim]] in the [[Elven Nations]].&lt;br /&gt;
&lt;br /&gt;
Access by travellers is provided via two tunnels - one leading to each side of the mountain range - through which the dwarves operate a system of toll mining carts for transportation. The toll is 1000 for a one way ride through one tunnel, which lasts approximately three minutes.&amp;lt;ref&amp;gt;http://www.tinyheroes.com/forums/GemStone%20IV/Towns/General%20Towns%20Discussion/thread/886312&amp;lt;/ref&amp;gt; Travellers planning a round trip in and out of Zul Logoth, or travelling from one side of Zul Logoth to the other, are advised to bring 2000 silvers, as this requires two cart rides.  Those with [[citizenship]] ties to Zul Logoth pay 500 silvers per trip.  (Notes are not accepted, except Zul Logoth mining chits.)&lt;br /&gt;
&lt;br /&gt;
==Local Shops==&lt;br /&gt;
{{main|:Category:Zul Logoth Shops{{!}}Zul Logoth Shops}}&lt;br /&gt;
*[[Bawdy Bard Inn]]&lt;br /&gt;
*[[Bawdy Bard Music Shop]]&lt;br /&gt;
*[[Bluerock Brewery]]&lt;br /&gt;
*[[Brother Barnstel&#039;s Herbals]]&lt;br /&gt;
*[[Brutarius Kodel Weaponry]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Gust&#039;s Armory]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Hervina&#039;s Baubles]]&lt;br /&gt;
*[[J.M. and Descendants]] (locksmithing)&amp;lt;br&amp;gt;&lt;br /&gt;
*[[Lucretia%27s_Fashions]]&amp;lt;br&amp;gt;&lt;br /&gt;
*[[The Waggler&#039;s Warehouse]]&lt;br /&gt;
*[[Warewic, Warewic and Mastil]]&lt;br /&gt;
*[[Zul Logoth Chocolate Shop]]&lt;br /&gt;
*[[Zul Logoth Forging Supply Shop]]&lt;br /&gt;
*[[Zul Logoth General Store]]&lt;br /&gt;
&lt;br /&gt;
==Areas of Interest==&lt;br /&gt;
*[[Khazar&#039;s Hold]]&lt;br /&gt;
*[[Zhindel&#039;s Post]]&lt;br /&gt;
*[[Li&#039;aerion]]&lt;br /&gt;
*[[DragonSpine Fane]]&lt;br /&gt;
&lt;br /&gt;
==Notable NPCs==&lt;br /&gt;
*[[A dusty miner]]&lt;br /&gt;
*[[An elven merchant]]&lt;br /&gt;
*[[A tunnel sweeper]]&lt;br /&gt;
*[[A yellow canary]]&lt;br /&gt;
&lt;br /&gt;
== Hunting ==&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable&amp;quot; style=&amp;quot;text-align: left;&amp;quot;&lt;br /&gt;
! width=&amp;quot;240px&amp;quot; | Area&lt;br /&gt;
! width=&amp;quot;100px&amp;quot; | Level Range&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zhindel&#039;s Post]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Built by Dwarves on a plateau of the eastern side of the great Dragonspine, Zhindel&#039;s Post protects the eastern entrance caves that lead to Zul Logoth. The small outpost is alive with trade and travelers will always find a shipment of something interesting being hauled to and fro. Best is that it provides a comfortable place to rest after the long trek through Whistler&#039;s Pass.&lt;br /&gt;
&lt;br /&gt;
Rumors: Word has it that the double chocolate cocoa served up at the local tavern, Cindek&#039;s Spirits, is to die for!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Khazar&#039;s Hold]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Carved right out of the mountain face of the western Dragonspine, this dwarven outpost servers as a trading post and waystation for travelers heading up and down the Locksmehr Trail. The hold also provides friendly passage to the great underground city of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Be sure to stop by Tregg&#039;s Tavern for a taste of the finest sand-devil rum you&#039;ll find this side of the DragonSpine. Weedroot tea is available for the youngsters.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Dead Plateau]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 4&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Arguably the most uninviting stretch of land on the continent, the Dead Plateau offers nothing to travelers that could not be gained sitting in an empty uncomfortable room in the middle of nowhere. Its most interesting feature is its end, where it drops off with a cliff that borders the Locksmehr River.&lt;br /&gt;
&lt;br /&gt;
Rumors: The greatest danger in the area comes not from wildlife but from the absence of it. Travelers should take care to keep an extra canteen and ration packed in case they lose their way amongst the desolation.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Glo&#039;antern Moor]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 23&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | One might tell of the beauty of the reeds, the soft glow of green grass, the delicate tangle of trees or many other wonders of this place. One might, if it were not for the overwhelming presence of mist and fog so thick that it practically blocks out the sun. More gloom than doom, the moor hides mysteries that would not be anywhere else in the world.&lt;br /&gt;
&lt;br /&gt;
Rumors: Sounds of a celebration are often heard within the Singing Woods of the moor. Rumor wonders if the celebration continues or if it stopped long ago and the sounds are merely trapped, lost in the mists of the Glo&#039;antern.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 17-18&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Located in Kharag&#039;doth Dzulthu, deep beneath the Dragonspine Mountains, Czeroth Caverns are both beautiful and deadly. Toxic fumes and the mutated forms of ancient centipedes are a deadly combination amidst beautiful crystal formations and magnificent caverns. Stalactites, stalagmites, gypsum flowers, flowstones and fossils are just a few of the wonders to be seen here. Nature provides its own illumination with phosphorescent minerals common throughout the caverns.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: An awe-inspiring crystal formation, hidden away in a crevice deep with the caverns.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Zaerthu Tunnels]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-29&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | A series of sandstone walls supported by wooden beams were the most interesting thing to see within the Zaerthu Tunnels, that is until the Grutik were discovered. Unpredictable and savage, these creatures have lived underground long enough to shape their bodies to suit the harsh darkness of the world below. As you might expect, the dwarves have abandoned regular mining within and do their best to keep Grutik from finding their way into Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumors: Adventurers have noticed the presence of roa&#039;ter wormlings in the tunnels. Many wonder if the Grutik have some sort of control over them.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Mraent Caverns]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 24-31&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Various colors of granite appear throughout these caverns, which descend from just north of Zul Lugoth deep into the heart of the DragonSpine. According to local legend, the dwarven stonecutters ignored the natural danger of the scorpions, mining the purest stone in quarries deep underground. In time, however, the dwarves dug too deep, violating the sacred space of the other denizens, the krynch. The resulting battle for control of the caverns rages on to this day.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Seek out &#039;the Birth of Granite&#039; as an example of what true artists of stone can produce.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Troll Burial Grounds]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 34-36&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | Uncovered during the visit of a troll dignitary to the people of Zul Logoth, this twisting ossuary bores deep into the Dragonspine and flows with bones and decay from eons of use. A phenomenon of lighting by swarms of fireflies allows one to view the black walled caverns, if they have no compunction about treading through a constantly shifting ivory sea of brutish remains. Guardians both living and dead bar safe exploration into the depths, though the crypt whispers of mysterious iniquity and untold treasures.&lt;br /&gt;
&lt;br /&gt;
Points of Interest: Formations mocking the natural growth of minerals grow throughout the canal of bones, inviting examination by the well-armored.&lt;br /&gt;
&lt;br /&gt;
Rumors: The problem of corpse disposal has always plagued the mountain-dwelling clans, and they are known to go to extremes to see their dead settled properly. Rock trolls, however, have little compunction about stuffing their departed in a convenient crevice. In fact, they surely relished the atrocious side effects of mass burial, the spawning of undead from the miasma.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | [[Czeroth Labyrinth]]&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | 40-46&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | An investigation into the mysterious scratching in the tunnels of Zul Logoth has uncovered a kiramon mining operation connected to Czeroth Caverns! They appear to have broken through while mining for a strange crystal. While alarming, it seems the kiramon are less interested in Zul Logoth proper than they are with collecting the crystalline material found far from our tunnels. Guards will be on the lookout for any wayward bugs none the less!&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border-right: none; border-bottom: none;&amp;quot; | Around Zul-Logoth&lt;br /&gt;
| style=&amp;quot;text-align: center; border-left: none; border-bottom: none;&amp;quot; | (non-hostile)&lt;br /&gt;
|-&lt;br /&gt;
| colspan=2 style=&amp;quot;border-top: none; font-size: smaller;&amp;quot; | &lt;br /&gt;
&lt;br /&gt;
Rumor: Many years ago, an orc escaped from his duties working the bellows at Eonak&#039;s Temple in Zul Logoth, and was later found wandering [[Icemule Trace]] wailing about fires in the mountain.  Years later, dwarves exploring [[Li&#039;aerion]] later unintentionally found tunnel-like ways to follow the orc&#039;s path.&lt;br /&gt;
&lt;br /&gt;
Rumor: [[Li&#039;aerion]] has strange effects upon various transport methods.  Exploring dwarves have found ways to travel from Li&#039;Aerion to [[Talon Isle]] and then to [[Danjirland]].&lt;br /&gt;
&lt;br /&gt;
Rumor: An airship caused almost as much panic to the citizens of Zul Logoth as the red dust when it was seen by the docked &lt;br /&gt;
at an area the local dwarves had thought outsiders did not know about.  When no visitors came from the airship, they presumed their knowledge remained held only by the citizens of Zul Logoth.&lt;br /&gt;
&lt;br /&gt;
Rumor: The red dust that caused the dwarven sickness near the time of the second Griffin Sword Saga was triggered when plague worms opened an ancient passage connected to Zul Logoth.  The pasaage has since been sealed, and to this day first-hand knowledge of its location is held by only a few dwarves,&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Public Gathering Places==&lt;br /&gt;
{{#section-h:Node|[[Zul Logoth]]}}&lt;br /&gt;
&lt;br /&gt;
==OOC Town Meetings==&lt;br /&gt;
[[Zul_Logoth/2022 | 2022]]&lt;br /&gt;
&lt;br /&gt;
[[Zul_Logoth/2021 | 2021]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[Zul Logoth Area (map)|Area maps]]&lt;br /&gt;
* [[:Category: Zul Logoth Hunting Areas|Hunting areas]]&lt;br /&gt;
* [http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Zul%20Logoth/view Zul Logoth in Official Forums]&lt;br /&gt;
&lt;br /&gt;
{{Dwarves}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Zul Logoth| ]]&lt;br /&gt;
[[Category:Towns]]&lt;br /&gt;
[[Category:Player Accessible]]&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=The_Rising_Tart&amp;diff=185209</id>
		<title>The Rising Tart</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=The_Rising_Tart&amp;diff=185209"/>
		<updated>2022-12-15T17:14:56Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: Commented out &amp;quot;burnt muffin&amp;quot; and &amp;quot;burnt roll&amp;quot;. They no longer appear in the shops in any of the instances. No idea why. :(  - Netz&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{NPC Shops&lt;br /&gt;
|itemtype = food&lt;br /&gt;
|the=a&lt;br /&gt;
|town = Kharam Dzu&lt;br /&gt;
|header=Menu&lt;br /&gt;
|1 = It is located two east of the statue on Krodera Street in a bright-blue wooden shop, and is run by Grotelek after being taken over from a halfling.  It doesn&#039;t actually sell tarts, despite its name.&lt;br /&gt;
|roomname = The Rising Tart&lt;br /&gt;
|desc = A fine-grained wood counter separates the ordering area from the display and kitchen area.  A layer of flour seems to cover the entire kitchen except for the display and counter, which are meticulously clean.  A marble cutting board stands ready for use next to the display case, while pots of steaming coffee resting on grates above a wood fire flank the other side.  Large canvas bags of coffee beans slump against walls behind the counter.  You also see the baker Grotelek and a sign hanging above the counter.&lt;br /&gt;
|inventory = &lt;br /&gt;
|2=&lt;br /&gt;
|3=&lt;br /&gt;
}}{| {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
|a slice of blueberry pie ||100&lt;br /&gt;
|-&lt;br /&gt;
|a slice of cherry pie||100&lt;br /&gt;
|-&lt;br /&gt;
|a slice of strawberry pie||100&lt;br /&gt;
|-&lt;br /&gt;
|a glazed donut&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;A slight tartness makes the sweetness even more enjoyable.&amp;lt;br&amp;gt;It is very sweet, with an intense, concentrated flavor.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a frosted donut&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;You can almost feel the sugar running through your veins.&amp;lt;br&amp;gt;It is sweet enough to make your teeth ache.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a chocolate donut||100&lt;br /&gt;
|-&lt;br /&gt;
|a slice of chocolate cake||100&lt;br /&gt;
|-&lt;br /&gt;
|a cinnamon bun&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;The layers of pastry dissolve on your tongue.&amp;lt;br&amp;gt;Light and flaky, it tastes of cinnamon and sugar.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a honey-covered bun&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Both tasty and filling, it comforts and sustains you.&amp;lt;br&amp;gt;It is thick and satisfying.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a buttered bread twist||100&lt;br /&gt;
|-&lt;br /&gt;
|a garlic breadstick&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;With this much garlic, you should be safe from unwelcome advances for weeks to come.&amp;lt;br&amp;gt;Your breath is as strong as a dragon&#039;s by now.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a cheese-covered breadstick||100&lt;br /&gt;
|-&lt;br /&gt;
|a honey-covered roll&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;You can barely free your teeth from this sweet, gooey concoction.&amp;lt;br&amp;gt;Sweet and sticky, it coats your tongue and glues your teeth together.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a warm buttered roll||100&lt;br /&gt;
|-&lt;br /&gt;
|a chocolate cupcake||100&lt;br /&gt;
|-&lt;br /&gt;
|a peach muffin||100&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Commented out by Netz 12/15/22. See Talk.|a burnt roll&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;It tastes horrible.&amp;lt;br&amp;gt;It tastes like bitter, gritty dirt.&amp;lt;/i&amp;gt;||20 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out by Netz 12/15/22. See Talk. |- --&amp;gt;&lt;br /&gt;
|a garlic-buttered roll&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;The garlic butter flavor fills your nose.&amp;lt;br&amp;gt;The roll is extremely chewy.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a hard-crusted roll&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;The aroma of sweet bread fills your mouth as you chew.&amp;lt;br&amp;gt;The crunchy outer layer surrounds a surprisingly chewy center.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a lumpy cheese breadstick&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;The cheese has bits of pepper and garlic in it.&amp;lt;br&amp;gt;The bread is barely cooked, almost still dough.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
|a garlic-flavored breadstick&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Garlic flavor floods your mouth.&amp;lt;br&amp;gt; It is extremely crunchy and seems to explode with each bite.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
&amp;lt;!-- Commented out by Netz 12/15/22. See Talk. |a burnt muffin&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cakey and tender, the muffin bursts with burnt flavor.&amp;lt;br&amp;gt;The slightly caramelized muffin top provides a crunchy counterpoint to the soft center.&amp;lt;/i&amp;gt;||20 --&amp;gt;&lt;br /&gt;
&amp;lt;!-- Commented out by Netz 12/15/22. See Talk. |- --&amp;gt;&lt;br /&gt;
|a yellow peach muffin&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cakey and tender, the muffin bursts with yellow peach flavor.&amp;lt;br&amp;gt;The slightly caramelized muffin top provides a crunchy counterpoint to the soft center.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
|a lemon muffin&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cakey and tender, the muffin bursts with lemon flavor.&amp;lt;br&amp;gt;The slightly caramelized muffin top provides a crunchy counterpoint to the soft center.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
|a cinnamon muffin&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cakey and tender, the muffin bursts with cinnamon flavor.&amp;lt;br&amp;gt;The slightly caramelized muffin top provides a crunchy counterpoint to the soft center.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
|a chocolate muffin&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Cakey and tender, the muffin bursts with chocolate flavor.&amp;lt;br&amp;gt;The slightly caramelized muffin top provides a crunchy counterpoint to the soft center.&amp;lt;/i&amp;gt;||20&lt;br /&gt;
|-&lt;br /&gt;
|a [[Grishknel Wolf Clan|Grishknel]] wolf head cookie&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;It is almost rich enough to stop your heart.&amp;lt;br&amp;gt;It may not be good for you, but it sure is good!&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|a hefty mug of rich [[Maeramil Wind Runner Clan|Maeramil]] coffee&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;Dark, powerful, and confident, but of so high a quality that it is not truly bitter.&amp;lt;br&amp;gt;Smooth, savory, and robustly invigorating.&amp;lt;/i&amp;gt;||200&lt;br /&gt;
|-&lt;br /&gt;
|some [[Toktrog Clan|Toktrog]] traveling bread&amp;lt;br&amp;gt;&amp;lt;i&amp;gt;The soft, thin crust and light, even texture make the bread nearly melt in your mouth.&amp;lt;br&amp;gt;With a slightly sweet taste, the bread holds undertones of honey.&amp;lt;/i&amp;gt;||100&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Grotelek==&lt;br /&gt;
Grotelek is the baker and owner of the Rising Tart.&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
The baker known as Grotelek stands fairly tall for a dwarf.  A neatly trimmed beard hides a reddish face.  The beard is perpetually caked with flour.  One would think that enough flour has accumulated there to bake an entire cake!&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
A fly buzzes around Grotelek who quickly swats it away.&lt;br /&gt;
&lt;br /&gt;
A gust of wind comes blowing through the door sending flour flying throughout the shop.&lt;br /&gt;
&lt;br /&gt;
Grotelek brushes some flour off the counter.&lt;br /&gt;
&lt;br /&gt;
Grotelek coughs into a clenched fist.&lt;br /&gt;
&lt;br /&gt;
Grotelek glances around the room with a rather bored expression on his face.&lt;br /&gt;
&lt;br /&gt;
Grotelek grumbles a bit as he rolls out a sheet of dough.&lt;br /&gt;
&lt;br /&gt;
Grotelek looks around the shop for new customers.&lt;br /&gt;
&lt;br /&gt;
Grotelek looks around the shop suspiciously and then uses a finger to scoop out a bit of cherry pie that he promptly tastes.&lt;br /&gt;
&lt;br /&gt;
Grotelek opens a bag of flour and pours it into a large barrel.&lt;br /&gt;
&lt;br /&gt;
Grotelek rolls a breadstick idly across the counter.&lt;br /&gt;
&lt;br /&gt;
Grotelek runs a finger through a small pile of flour.&lt;br /&gt;
&lt;br /&gt;
Grotelek says, &amp;quot;Got the best baked goods on the isle, I does.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Grotelek tugs at his beard, stirring up a large cloud of flour.&lt;br /&gt;
&lt;br /&gt;
Grotelek wipes the counter down with a damp rag, scrubbing hard on some particularly troublesome spots.&lt;br /&gt;
&lt;br /&gt;
Grotelek wipes the display case down with a damp rag.&lt;br /&gt;
&amp;lt;/i&amp;gt;&lt;br /&gt;
===Questions===&lt;br /&gt;
&amp;gt;[[ASK (verb)|ask]] Grotelek about &amp;lt;b&amp;gt;pie&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;Best pie in all the lands here.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;cake&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek exclaims, &amp;quot;Cake!  Ha!  You&#039;ve come to the right place!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;bun&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;My buns are delicious.  You should try one.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;twist&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;My bread twists are excellent.  Give one a try today.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;donut&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;Donuts are good for you.  Want one?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;breadstick&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek responds, &amp;quot;Breadsticks are wonderful creations.  Simply wonderful.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;roll&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek mumbles, &amp;quot;Rolls....That&#039;s all I make it seems.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;cupcake&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;Cupcakes are favored by them halflings.  So I sell a few.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;muffin&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;Muffins.  Wonderful aren&#039;t they?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;tarts&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek shouts, &amp;quot;Tarts! Bah!  Awful.  Only reason I bought this place was to get rid of that tart crazy halfling that owned it.  Don&#039;t know why I kept the name.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;gt;ask Grotelek about &amp;lt;b&amp;gt;[[Eregrek]]&amp;lt;/b&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Grotelek says, &amp;quot;Eregrek is the best thing to happen to the Isle in a loooong time.&amp;quot;&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180482</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180482"/>
		<updated>2022-10-09T20:41:50Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion (1)||10/17 830pm ET||100k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging (10)||10/20 830pm ET||50k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging (10)||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180481</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180481"/>
		<updated>2022-10-09T20:41:37Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion (1)||10/17 830pm ET||100k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging (10)||10/20 830pm ET||50k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180474</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180474"/>
		<updated>2022-10-09T20:27:59Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion (1)||10/17 830pm ET||100k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/20 830pm ET||50k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180473</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180473"/>
		<updated>2022-10-09T20:26:59Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion (1)||10/17 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/20 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180472</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180472"/>
		<updated>2022-10-09T20:26:31Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion (1)||10/17 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180471</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180471"/>
		<updated>2022-10-09T20:23:01Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/17 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180470</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180470"/>
		<updated>2022-10-09T20:22:45Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Raffles */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/17 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180469</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180469"/>
		<updated>2022-10-09T20:22:07Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/17 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/20 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180467</id>
		<title>Ebon Gate Festival/services 2022</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/services_2022&amp;diff=180467"/>
		<updated>2022-10-09T20:21:21Z</updated>

		<summary type="html">&lt;p&gt;GS4-NETZ: /* Services */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;[https://twitter.com/GemStoneIV Follow Gemstone IV on Twitter] for merchant announcements during the 2022 Ebon Gate Festival.&amp;lt;BR&amp;gt;&amp;lt;br&amp;gt;&amp;lt;big&amp;gt;Services · [[Evermore Hollow/shop listing 2022|Ebon Gate 2022 Shop List]] · [[Ebon Gate Treasure Trove/2022|Treasure Trove]] · [[Ebon Gate Festival/announcements 2022#Teasers|Teasers]] · [[GHOUL/Evermore Hollow information|GHOUL]]&lt;br /&gt;
&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
{{big|&#039;&#039;&#039;ALL TIMES EASTERN AND SUBJECT TO CHANGE. }}&amp;lt;!-- Note: In an effort to protect player privacy, please do not list names of raffle winners.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| T5 Whodoo Doll (2)||10/18 9 pm EST|| 150,000 silvers || Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2) ||10/20 9 pm EST||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
| Custom Swear (5) || 10/16, 13:00 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
| Signature Verb (5) || 10/16, 13:15 ET || 50,000 || Covert Creatures, Laboratory (Must be in game, need not be present to win)&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date/Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Plat==&lt;br /&gt;
===Raffles===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Draw Date &amp;amp; Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Price&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Raffle Item&lt;br /&gt;
| Date/Time || Price || Location&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
|Fully Custom Premium Home (1)||10/8 8 pm EST||100,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leech Jar Unlimited Leeches Per Day (1)||10/9 10 am EST||50,000 silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Custom Swear (5)||10/9, 1 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Signature Verb (5)||10/9, 1:15 pm ET||50,000 silvers||Covert Creatures, Laboratory (must be in game, need not be present/awake)&lt;br /&gt;
|-&lt;br /&gt;
|Add Spikes (10)||10/9 7 pm ET||50,000 silvers||Wrencrest Rookery, Kitchen&lt;br /&gt;
|-&lt;br /&gt;
|Custom Sonic Alteration - Bards Only (5)||10/9 9:29 pm ET||50,000 silvers||The Witching Flower, Workroom&lt;br /&gt;
|-&lt;br /&gt;
|Bloodletting Leeches Custom Leech Description (2)||10/10 10 am ET||? silvers||The Four Humours, Office&lt;br /&gt;
|-&lt;br /&gt;
|Unlocked Blacksmith&#039;s Companion||10/10 830pm ET||25k silvers||Ironmonger&#039;s Smithy, Scrapyard&lt;br /&gt;
|-&lt;br /&gt;
|Premade Werepuppy (4)||10/10 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|T5 Whodoo Doll (1)||10/11 9 pm ET|| 150,000 silvers||Goblin King Dolls, The Room&lt;br /&gt;
|-&lt;br /&gt;
|Custom Werepuppy (1)||10/12 9 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Change Werepuppy Curse Type/Description (2)||10/12 9:05 pm ET||? silvers||All Dogs Go To Naidem, Yard&lt;br /&gt;
|-&lt;br /&gt;
|Custom Bolt Messaging||10/13 830pm ET||10k silvers||Wrencrest Rookery, Garden&lt;br /&gt;
|-&lt;br /&gt;
|Add Master Quality to Instruments (2)||10/13 9 pm ET||100,000 silvers||Fiendish Phantomes, Study&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Services===&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:95%&amp;quot;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Schedule&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Merchant&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Service&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Method&lt;br /&gt;
|-&amp;lt;!-- Please copy and paste the below code to paste with the correct information above.&lt;br /&gt;
! scope=&amp;quot;row&amp;quot; | Date/Time&lt;br /&gt;
| Location || Merchant || Service || Method&lt;br /&gt;
|- --&amp;gt;&lt;br /&gt;
| 10/10 930am &amp;amp; 830pm EST|| Ironmonger&#039;s Smithy, Scrapyard || The Ironmonger || Add custom patterns to Blacksmith&#039;s Companions || Spin&lt;br /&gt;
|-&lt;br /&gt;
| 10/13 930am &amp;amp; 830pm EST|| Wrencrest Rookery, Garden || ??? || Ghostly Instrument Recharging &amp;amp; GALD || Spin&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>GS4-NETZ</name></author>
	</entry>
</feed>