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	<updated>2026-05-10T22:37:30Z</updated>
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		<id>https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=209118</id>
		<title>Moonflower Villa</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=209118"/>
		<updated>2023-10-20T02:07:10Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Moonflower Villa&#039;&#039;&#039; is a [[private property]] located at the edge of the Neartofar Forest outside [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
This property was auctioned off during Duskruin in August 2022.  It is owned by the [[Ilyan Syndicate]] and serves as a hub for agricultural commerce for the organization.  It is a permanent property with no monthly rent, and includes a [[node]] and a [[wine press]]. [[Avawren]] serves as chatelaine for the property. &lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Location==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Courtyard&lt;br /&gt;
|desc=Sheltered in a flower-strewn glade, a &#039;&#039;&#039;small manor house&#039;&#039;&#039; rests within the protective circle of a stockade fence topped with brightly glowing, orb-shaped lanterns caged in eahnor.  Octagonal pavers, interspersed with round stones, form a decorative courtyard that provides access to the villa&#039;s open door, a nearby barn, and a sprawling, meadow-like &#039;&#039;&#039;corral&#039;&#039;&#039; ringed by a log fence.  Trailing across overhangs, fence posts, and creeping on the ground, &#039;&#039;&#039;moonflower vines&#039;&#039;&#039; grow in profusion in hues kissed by moonlight.&lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l house&#039;&#039;&#039;&lt;br /&gt;
:Quaint and tidy, a thatched roof of bright yellow forms a peak over the two-story manor house.  Planters hang in front of every window that decorates the riverstone facing, the vinca and striped clematis stored within them trailing in long curtains over the open ironwood door.&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l corral&#039;&#039;&#039;&lt;br /&gt;
:Just high enough to prevent unwanted escape from any contained animals, this short corral has a wide ledge at the top with a smoothly sanded block secured to its surface, where block letters have been chiseled into the wood to show ownership of the stall.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:There are four hooks fastened to a raised board along the front panel.  Some dusty soft leather reins hangs on the first hook.  The second hook is empty.  The third hook is empty.  The fourth hook is empty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l vine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Coiling around nearly every structure within the courtyard, vine vines grow in leafy profusion and are laden with delicate blooms.&lt;br /&gt;
&lt;br /&gt;
==Corral==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Corral&lt;br /&gt;
|desc=Surrounded by shaved birchwood logs fitted together to form a tall, protective fence, the corral encloses a small meadow of blended fescue and ryegrass.  Big and little bluestem grow against supporting posts under the starlight-dappled shade of oak, elm, and modwirs.  Mountain mint jockeys for dominance near the center of the space, its nearest competitor tall &#039;&#039;&#039;tufts of beebalm&#039;&#039;&#039;, while sweet grass sprouts around a &#039;&#039;&#039;copper-banded oak feeding bowl&#039;&#039;&#039; and a &#039;&#039;&#039;verdigris copper water basin&#039;&#039;&#039;. &lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at beepalm&#039;&#039;&#039;&lt;br /&gt;
:Growing in wild tufts, the beebalm crops up in various places throughout the meadow.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at bowl&#039;&#039;&#039;&lt;br /&gt;
:Banded with polished copper, the large oak feeding bowl is worn smooth from years of use.  Overlapping moonflowers are burned into the rolled lip, creating a decorative design that is enhanced by a wash of violet lacquer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at basin&#039;&#039;&#039;&lt;br /&gt;
:Dappled by a tracery of verdigris veining, the copper water basin is fashioned of serveral metal pieces and has large, blackened iron rivets binding it together.  A pipe rises out of the ground, curving over the top to allow it to be easily refilled.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Main Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Parlor&lt;br /&gt;
|desc=Wide windows, framed by storm shutters, allow natural lighting to filter into the space, the silvery starlight glinting off of plum and corbeau blue rugs decorated in faenor and eahnor threads.  Exposed rafters lend a rustic air that is tempered by the pristine stucco walls accented in a plethora of large &#039;&#039;&#039;tapestries&#039;&#039;&#039; hung from copper rods.  Divided in two from the placement of an &#039;&#039;&#039;oversized thick-cushioned couch&#039;&#039;&#039;, the south is dominated by a speckled riverstone hearth resting beside a banded ironwood door leading out to the courtyard, leaving space in the north for an &#039;&#039;&#039;interlocking haon and oak table&#039;&#039;&#039; surrounded by &#039;&#039;&#039;wingback chairs&#039;&#039;&#039;.&lt;br /&gt;
|paths= north, up}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tapestry&#039;&#039;&#039;&lt;br /&gt;
:You see a series of large tapestries.  Anchored near the ceiling by heavy blackened iron brackets, the various tapestries are draped upon sturdy, solid copper rods and fall in unfettered lengths to the rug-covered slate floor.  Looking at the tapestries, you see a chaotic ShadowGuard &#039;&#039;&#039;wall-covering&#039;&#039;&#039; and a resplendent forest &#039;&#039;&#039;tapestry&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at wall-covering&#039;&#039;&#039;&lt;br /&gt;
:Threaded squares surround the central scene of a large keep where a swarm of demons rush out of open windows, over crenelated parapets, and through warped gates towards a field of battle.  Crimson and gold troops stand ready along the western edge, their helms crested with bright plumes and their armor glinting in the sunlight that spills from stormy clouds.  The aforementioned squares depict individual battles in an abstract array.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tapestry&#039;&#039;&#039;&lt;br /&gt;
:Woven together in an elegant display of hunter green, icy blue, and dark umber threads, the tapestry depicts a nightscape highlighting the arboreal cathedral of the Neartofar Forest locked in the pristine beauty of winter.  Silver threads limn the eastern sections of the trees, hinting that one of the moons is not far off, while copper threads outline leaves left over from autumn&#039;s last dance.  Tiny iridescent strands lend the filtered snow an almost ethereal cast in the ambient light.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at couch&#039;&#039;&#039;&lt;br /&gt;
:Long and wide enough for a giantman to sleep upon, the couch is soft and heavily cushioned.  Plump pillows decorate the backing, which is a wide frame of haon that is lacquered to a glossy finish.  Abstract patterns of metallic-hued thread decorate the surface, their patterns blending in and out of the gradient plum-to-corbeau blue hues.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at hearth&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Oblong and large, the lacquered table has a pedestal base that is ornately carved into the form of a wyvern standing on its four legs and using its spread wings to support the tabletop.  Decorative chevron patterns dominate the smooth surface, the effect created by the artistic wedding of haon and oak.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at chair&#039;&#039;&#039;&lt;br /&gt;
:Durable beige gabardine fabric is partially covered with a soft green plaid flannel throw.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Kitchen&lt;br /&gt;
|desc=Starlight filters through shutter-flanked &#039;&#039;&#039;windows&#039;&#039;&#039; in the northern wall, the smooth panes whorled along the top where stained glass moonflowers come to life in vibrant green and plum hues.  &#039;&#039;&#039;Highback chairs&#039;&#039;&#039; surround a &#039;&#039;&#039;white-legged lacquered birch table&#039;&#039;&#039; that rests beneath the light of an enormous globe-shaped lantern caged in eahnor.  Filling the space between a western, corner-placed &#039;&#039;&#039;clockwork wine press&#039;&#039;&#039; and its eastern partner, a &#039;&#039;&#039;cast iron pot belly stove&#039;&#039;&#039;, a &#039;&#039;&#039;long countertop&#039;&#039;&#039; of marble and haon stores a variety of cooking supplies.&lt;br /&gt;
|paths=south}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at window&#039;&#039;&#039;&lt;br /&gt;
:Surrounded by bright white storm shutters, the window&#039;s lower half is crafted of clean, clear panes of glass held together by birch slats.  Above, pewter and stained-glass pieces form the decorative image of fully bloomed plum moonflowers amid a pageantry of vibrant green, heart-shaped leaves.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:Crafted from cast iron, the natural black color is accented by polished silver hardware.  A round firebox with grated door adds to the overal charm of the device.  A circular drakar plate tops the stove, a banded circle of flowing runes running along its edge.  The grate on the pot belly stove is closed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at press&#039;&#039;&#039;&lt;br /&gt;
:Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at chair&#039;&#039;&#039;&lt;br /&gt;
:Polished white birch forms the high backing, which is left unpainted and resplendent in its natural hues.  The wood is warped and manipulated to create the classic image of a Vaalorian coat-of-arms, leaving open air where thick, strong metal would usually be.  Gold leaf decorates the wyvern at its center, the hue echoed in the striped crimson and golden linen of the seat.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Bright white legs support the rectangular tabletop, which is fashioned of lacquered but undyed white birch.  Motes of gold leaf foil follow the elegant whorls and hoops of the natural grain, adding a touch of artistry to the piece.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look on countertop&#039;&#039;&#039;&lt;br /&gt;
:On the marble and haon countertop you see a wide steel-caged bowl, a squat rhimar-veined stoneware urn, a rhimar-banded thick glass carafe, a lidded white porcelain dish, a carved haon bowl, a squat clear glass canister labeled &amp;quot;Cocoa&amp;quot;, a four-legged lava rock bowl labeled &amp;quot;Salt&amp;quot;, an earthenware container labeled &amp;quot;Nutmeg&amp;quot; and a frosted red glass jar labeled &amp;quot;Cinnamon&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Loft==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Loft&lt;br /&gt;
|desc=Starlight spills through the panes of a large bay window, flooding the room in its silvery radiance and casting shadows upon a &#039;&#039;&#039;compact wood-burning stove&#039;&#039;&#039;.  Lofted slightly, an &#039;&#039;&#039;elevated wooden bed&#039;&#039;&#039; rests its pillow-covered head against the western wall, which is dominated by large and small picture frames amid hurricane lanterns held aloft by wall-anchored black iron hooks.  Resting kitty-corner near the stairs, an &#039;&#039;&#039;intricate aspen and birch wardrobe&#039;&#039;&#039; is partially obscured by a painted privacy screen of lacquered bamboo.&lt;br /&gt;
|paths=down}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at bed&#039;&#039;&#039;&lt;br /&gt;
:Elevated by spindled legs, the bed rests against the western wall, its headboard of quilted linen and rosette buttons nearly reaching the peak of the ceiling.  Carved hawthorn runners keep the thick mattress in place, while a decorative footboard is painted with a branch of ebon-striped white aspen and autumn-hued leaves.  Crisp cotton sheets provide a comfortable base beneath a colorful patchwork quilt.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at quilt&#039;&#039;&#039;&lt;br /&gt;
:Quilted together in the classic &amp;quot;Grandmother&#039;s Garden&amp;quot; pattern, octagons of autumn-hued cotton with a white border create decorative rosettes.  Each section has tiny flowers somewhere in the fabric&#039;s pattern, while the nucleus is either saffron yellow, canary yellow, or goldenrod.  Within the white border are embroidered birds, the delicate threads depicting wrens, nuthatches, goldfinch, chickadees, and warblers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at wardrobe&#039;&#039;&#039;&lt;br /&gt;
:Large and left in its natural hues, the wardrobe is crafted of aspen and inlaid with white birch.  The left and right frames are carved in a bas-relief style, forming two trees whose branches overlap at the top of the piece.  Intricately carved white birch fauna decorates the doors, the small animals drinking at a lapis-inlaid pool, while ebonwood creates shadows in the limbs above, where small wrens watch the peaceful happenings.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Properties]]&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=191144</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=191144"/>
		<updated>2023-03-10T21:50:21Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center| Untitled&amp;lt;br&amp;gt;by: [https://www.artstation.com/artwork/yybzn Sangsoo Jeong] on artstation.com]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations=[[Ilyan Syndicate]],[[Moonstone Abbey]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= &lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Arcanobotanist.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is moderately tall and has an hourglass figure.  She appears to have come of age.  She has almond-shaped glacial blue eyes and velvety smooth alabaster skin.  She has long, glossy platinum hair swept up in a casual twist held in place by a polished lasimor haircomb inlaid with arabesques of ivory ferns.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  She has a delicate crimson symbol laid across the back of her neck, and arcing gently over her left ear.&lt;br /&gt;
&lt;br /&gt;
She is wearing a sephwir locket inset with a doe-carved forest jade cameo, a cylindrical fern-intaglioed vasculum slung over her shoulder, a back-laced myrtle green linen cotehardie with darker ruffle trim, a corset-laced fawn suede belt affixed with a strap-bound obsidian rose teacup, and some dusky green floral jacquard ankle-boots set on glossed alder heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family, she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai, or outside of the city proper on the family&#039;s summer estate, with her maternal grandmother, Verdrace, an empath of House Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them, and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment, and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well-placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to bury herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for the lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-my6&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt; a patinaed leather herb satchel (loresong)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-my6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[A look of quiet pride briefly lights Bard&#039;s expression as her song touches a patinaed leather herb satchel and you hear the faint laughter of children at play.]&lt;br /&gt;
&lt;br /&gt;
A feeling of warmth and pride washes over you as history stirs from within the leather herb satchel.  You sit upon the sun-warmed grasses of a small field ringed by the dense, bright green of a summer forest.  Your hands are busy with trimming a bundle of ambrominas and tucking the leaves carefully away into the satchel at your side as you watch two elven girls playing amongst the wildflowers.  A sudden shriek, more alarm than laughter, draws your attention away from your work to witness the larger red-headed girl tackle the smaller platinum-haired girl to the ground.  You quickly rise to your feet, snatching the satchel up with a feeling of annoyance as you move to break up the quarrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A warm, sourceless breeze brings the scent of loam and soil as Bard&#039;s song continues with an aimless lilt.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth remains as your vision draws upward, into a bird&#039;s view of an expansive forest and a city set among the trees.  The forest changes its colors too quickly to count; summer gives way to autumn, falls to winter to rise to spring again and again.  You find yourself at the base of a broad tree, the sounds of a city all around you.  Two elves kneel on the ground, examining a tangle of vines crawling up the tree&#039;s bark. The women are mirror images of each other, both platinum-haired and fair-skinned though one is in the spring of youth and the other aged, by elven standards.  The younger girl listens intently, following directions as she clips several leaves from the vine and hands them to the elder to inspect.  After a nod and smile of approval, the leaves are tucked away into the waiting satchel and the lesson continues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A look of concern crosses Bard&#039;s face as she coaxes the a patinaed leather herb satchel to continue it&#039;s story. The satchel seems to resist, the rush of water and sudden rise of birdsong near drowning out her song.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth fades to one of quiet concern, steadfast resolve in the face of the unrelenting passage of time.  You see the two elven women again, though the younger seems fully a woman now and has given up her forest-shaded tunic and boots for a gown of lustrous onyx and jade marbrinus.  The surroundings too have changed, finding the women sitting in a sunny, well-appointed parlor set for tea.  The conversation seems stilted, the younger elf distracted and uncomfortable.  The elder frowns as she retrieves a folio from the leather satchel at her feet and opens it among the teacups, making an attempt to draw her companion&#039;s attentions to the pressed flowers contained in its pages.  From outside the window you hear the faint sound of a rushing river and see the bright yellow blossoms of a linden grove.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Bard wavers suddenly, nearly losing her balance as her song shifts to a wailing keen and then quiets as it joined by a dozen harmonious, mournful voices.]&lt;br /&gt;
&lt;br /&gt;
As your song continues to weave around the leather herb satchel you are struck with a feeling of such intense anguish and loss that you struggle to keep your knees from giving way.  Your vision is unfocused but you glimpse the younger elf from before garbed in heavy black bourde, her head crowned by a dark veil.  She kneels on the ground before a small stone altar, plucking a mournbloom from a nearby satchel and weaving it among its brethren to form a wreath.  You hear the faint intonation of chanting, pleading and mournful, as you realize the second elf stands behind the first in equal black.  As her chanting grows there is faint movement in the trees and you watch as a dozen ethereal figures draw near, varying in height and shape but all sharing the same luminous eyes.  They settle down near the altar, one drawing especially near to the kneeling woman and seeming to help and comfort her as she lifts the wreath to make her offering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A mix of emotions plays across Bard&#039;s expression, guilt giving way to pride and a trepidatious hope.]&lt;br /&gt;
&lt;br /&gt;
You sense a change to the cadence of your song, a shift in its perspective as you are once again seeing things from the view of the older elf.  Before you stands your younger mirror, though she seems no longer young. The weight of loss and guilt have tempered her, though you feel nothing but pride in what she has been forged into.  All around you is the noise and bustle of an airship dock, cast in the shadow of tall buildings of grey marble, the lights in arched windows above winking like fireflies.  You offer some words of encouragement to the nervous woman before you and remove a familiar leather herb satchel from your belt.  Time has not been gentle to it either, but the years have gifted it a golden patina to match the fading linden blossoms painted upon it.  You draw the younger woman into a warm embrace, placing your gift in her hands and then watch as she boards the airship, clutching the satchel to her chest like a lifeline.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=179459</id>
		<title>Moonflower Villa</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=179459"/>
		<updated>2022-10-03T21:45:51Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Moonflower Villa&#039;&#039;&#039; is a [[private property]] located at the edge of the Neartofar Forest outside [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
This property was auctioned off during Duskruin in August 2022.  It is owned by the [[Ilyan Syndicate]] and serves as a hub for agricultural commerce for the organization.  It is a permanent property with no monthly rent, and includes a [[node]] and a [[wine press]]. [[Avawren]] serves as chatelaine for the property. &lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Location==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Courtyard&lt;br /&gt;
|desc=Packed dirt and loose cobble form an expansive courtyard inside the stockade&#039;s fortifications surrounding a &#039;&#039;&#039;small manor house.&#039;&#039;&#039;  Plank and post fencing along the east side of the courtyard forms a &#039;&#039;&#039;corral&#039;&#039;&#039;, complete with branding chutes, to contain livestock, while several rows of &#039;&#039;&#039;moonflower vines&#039;&#039;&#039; grow in the moonlight along a carefully maintained path near the western edge leading to a small barn.&lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l house&#039;&#039;&#039;&lt;br /&gt;
:Built of natural riverstone, the boulders have been seamlessly fitted together to create a beautiful, yet formidable, dwelling.  Standing two stories tall, upper windows soften the structure&#039;s aesthetic, while a &#039;&#039;&#039;banded ironwood door&#039;&#039;&#039; provides the only egress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l corral&#039;&#039;&#039;&lt;br /&gt;
:Just high enough to prevent unwanted escape from any contained animals, this short corral has a wide ledge at the top with a smoothly sanded block secured to its surface, where block letters have been chiseled into the wood to show ownership of the stall.&lt;br /&gt;
&lt;br /&gt;
:There are four hooks fastened to a raised board along the front panel.  Some dusty soft leather reins hangs on the first hook.  The second hook is empty.  The third hook is empty.  The fourth hook is empty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;gaze vine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:You gaze at a moonflower vine with a practiced eye, noting that you could probably harvest a delicate blue-suffused moonflower, a fragile snowy white moonflower, a sunny-hearted moonflower blossom, a star-throated pure white moonflower, a pristine moonflower, and a heart-shaped hemlock green leaf.&lt;br /&gt;
&lt;br /&gt;
==Corral==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Corral&lt;br /&gt;
|desc=Packed dirt has been churned up by numerous hooves into an uneven surface dotted with tufts of surviving native grasses.  A &#039;&#039;&#039;rough wooden feed trough&#039;&#039;&#039; and a &#039;&#039;&#039;dirty mithril water tank&#039;&#039;&#039; sit near a gate leading to several haystacks.  A subtle smell of manure lingers in the air.  &lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at trough&#039;&#039;&#039;&lt;br /&gt;
:Large planks of unsanded wood have been fitted together to form the perfect trough in which to toss hay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tank&#039;&#039;&#039;&lt;br /&gt;
:Large and circular, this water tank can easily accomodate several mounts at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Main Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Parlor&lt;br /&gt;
|desc=The smooth flagstone floor flows into rough timber walls hung with numerous &#039;&#039;&#039;tapestries&#039;&#039;&#039; depicting historic events of House Vaalor.  A &#039;&#039;&#039;green plaid couch&#039;&#039;&#039; sits facing a &#039;&#039;&#039;large riverstone hearth&#039;&#039;&#039; along the eastern wall, flanked by &#039;&#039;&#039;low timber tables&#039;&#039;&#039; and &#039;&#039;&#039;wingback chairs&#039;&#039;&#039;.  A small staircase leads up to a loft near several reinforced windows that allow moonlight to flood the room and supplement the wall mounted lanterns.  You also see &#039;&#039;&#039;a banded ironwood door&#039;&#039;&#039; leading out to the courtyard.&lt;br /&gt;
|paths= north, up}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tapestry&#039;&#039;&#039;&lt;br /&gt;
:Several scenes flow around the room from one tapestry to another.  The founding of Ta&#039;Vaalor, the battle of ShadowGuard, the crowning of King Tyrnian, King Tyrnian&#039;s last rites, and the crowning of King Qalinor are just a few of the events depicted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at couch&#039;&#039;&#039;&lt;br /&gt;
:Green plaid gabardine fabric covers two large cushions and the back of this couch, while large wooden timbers form the legs, back, and arms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at hearth&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Carved from rough timber, this low table&#039;s dark coloring matches the exposed ceiling and wall beams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at chair&#039;&#039;&#039;&lt;br /&gt;
:Durable beige gabardine fabric is partially covered with a soft green plaid flannel throw.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Kitchen&lt;br /&gt;
|desc=A &#039;&#039;&#039;rough plank table&#039;&#039;&#039; and &#039;&#039;&#039;highback chairs&#039;&#039;&#039; sit atop an intricate Nalfein rug, covering the center of the smooth grey flagstone floor.  Several hooded lanterns hang from the rough timber walls, adding to the moonlight illuminating the area.  A &#039;&#039;&#039;cast iron pot belly&#039;&#039;&#039; stove sits in the northeastern corner and &#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; in the northwestern corner, surrounding a &#039;&#039;&#039;small shuttered window&#039;&#039;&#039; in the northern wall.&lt;br /&gt;
|paths=south}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Large enough to seat a halfling family, this table has been made from rough planks fitted together and sanded smooth on top.  Legs, with bark still attached, that were obviously once tree trunks support the dining surface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:Crafted from cast iron, the natural black color is accented by polished silver hardware.  A round firebox with grated door adds to the overal charm of the device.  A circular drakar plate tops the stove, a banded circle of flowing runes running along its edge.  The grate on the pot belly stove is closed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at press&#039;&#039;&#039;&lt;br /&gt;
:Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at window&#039;&#039;&#039;&lt;br /&gt;
:Gazing through the small window, the manor&#039;s surroundings spring to life.  Tufted grass sprouts amid hard packed dirt and cobble before a large red barn and a few smaller outbuildings.&lt;br /&gt;
&lt;br /&gt;
==Loft==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Loft&lt;br /&gt;
|desc=Built into the peak of the dwelling, exposed beams support the aromatic cedar planks that serve as both ceiling and walls to this cozy loft.  An &#039;&#039;&#039;elevated wooden bed&#039;&#039;&#039; and a &#039;&#039;&#039;simple plank wardrobe&#039;&#039;&#039; have been built into the southern wall beneath a &#039;&#039;&#039;large bay window&#039;&#039;&#039; flooding the room with moonlight, while a &#039;&#039;&#039;compact wood burning stove&#039;&#039;&#039; in the corner provides warmth to the area.&lt;br /&gt;
|paths=down}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at bed&#039;&#039;&#039;&lt;br /&gt;
:Built directly into the wall, this bed has no visible means of support.  A heavy plaid flannel quilt atop the bed matches the underlying green cotton sheets perfectly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at wardrobe&#039;&#039;&#039;&lt;br /&gt;
:Tall and skinny, rough planks of hawthorn have been sanded smooth and fitted together to create this wardrobe.  Built into the wall, it is deceptively larger than it appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at window&#039;&#039;&#039;&lt;br /&gt;
:You gaze through the bay window and see...&lt;br /&gt;
:&#039;&#039;[Moonflower Villa, Courtyard - ] (u730430)&lt;br /&gt;
:Packed dirt and loose cobble form an expansive courtyard inside the stockade&#039;s fortifications surrounding a small manor house.  Plank and post fencing along the east side of the courtyard forms a corral, complete with branding chutes, to contain livestock, while several rows of moonflower vines grow in the moonlight along a carefully maintained path near the western edge leading to a small barn.&lt;br /&gt;
:Obvious paths: out&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Private Properties]]&lt;br /&gt;
[[Category: Meeting Hall Organizations]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=175002</id>
		<title>Moonflower Villa</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Moonflower_Villa&amp;diff=175002"/>
		<updated>2022-08-31T18:32:59Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Moonflower Villa&#039;&#039;&#039; is a [[private property]] located at the edge of the Neartofar Forest outside [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
This property was auctioned off during Duskruin in August 2022.  It is owned by the [[Ilyan Syndicate]] and serves as a hub for agricultural commerce for the organization.  It is a permanent property with no monthly rent, and includes a [[node]] and a [[wine press]].&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Location==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Courtyard&lt;br /&gt;
|desc=Packed dirt and loose cobble form an expansive courtyard inside the stockade&#039;s fortifications surrounding a &#039;&#039;&#039;small manor house.&#039;&#039;&#039;  Plank and post fencing along the east side of the courtyard forms a &#039;&#039;&#039;corral&#039;&#039;&#039;, complete with branding chutes, to contain livestock, while several rows of &#039;&#039;&#039;moonflower vines&#039;&#039;&#039; grow in the moonlight along a carefully maintained path near the western edge leading to a small barn.&lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l house&#039;&#039;&#039;&lt;br /&gt;
:Built of natural riverstone, the boulders have been seamlessly fitted together to create a beautiful, yet formidable, dwelling.  Standing two stories tall, upper windows soften the structure&#039;s aesthetic, while a &#039;&#039;&#039;banded ironwood door&#039;&#039;&#039; provides the only egress.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;l corral&#039;&#039;&#039;&lt;br /&gt;
:Just high enough to prevent unwanted escape from any contained animals, this short corral has a wide ledge at the top with a smoothly sanded block secured to its surface, where block letters have been chiseled into the wood to show ownership of the stall.&lt;br /&gt;
&lt;br /&gt;
:There are four hooks fastened to a raised board along the front panel.  Some dusty soft leather reins hangs on the first hook.  The second hook is empty.  The third hook is empty.  The fourth hook is empty.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;gaze vine&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:You gaze at a moonflower vine with a practiced eye, noting that you could probably harvest a delicate blue-suffused moonflower, a fragile snowy white moonflower, a sunny-hearted moonflower blossom, a star-throated pure white moonflower, a pristine moonflower, and a heart-shaped hemlock green leaf.&lt;br /&gt;
&lt;br /&gt;
==Corral==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Corral&lt;br /&gt;
|desc=Packed dirt has been churned up by numerous hooves into an uneven surface dotted with tufts of surviving native grasses.  A &#039;&#039;&#039;rough wooden feed trough&#039;&#039;&#039; and a &#039;&#039;&#039;dirty mithril water tank&#039;&#039;&#039; sit near a gate leading to several haystacks.  A subtle smell of manure lingers in the air.  &lt;br /&gt;
|paths= out}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at trough&#039;&#039;&#039;&lt;br /&gt;
:Large planks of unsanded wood have been fitted together to form the perfect trough in which to toss hay.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tank&#039;&#039;&#039;&lt;br /&gt;
:Large and circular, this water tank can easily accomodate several mounts at once.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Main Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Parlor&lt;br /&gt;
|desc=The smooth flagstone floor flows into rough timber walls hung with numerous &#039;&#039;&#039;tapestries&#039;&#039;&#039; depicting historic events of House Vaalor.  A &#039;&#039;&#039;green plaid couch&#039;&#039;&#039; sits facing a &#039;&#039;&#039;large riverstone hearth&#039;&#039;&#039; along the eastern wall, flanked by &#039;&#039;&#039;low timber tables&#039;&#039;&#039; and &#039;&#039;&#039;wingback chairs&#039;&#039;&#039;.  A small staircase leads up to a loft near several reinforced windows that allow moonlight to flood the room and supplement the wall mounted lanterns.  You also see &#039;&#039;&#039;a banded ironwood door&#039;&#039;&#039; leading out to the courtyard.&lt;br /&gt;
|paths= north, up}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at tapestry&#039;&#039;&#039;&lt;br /&gt;
:Several scenes flow around the room from one tapestry to another.  The founding of Ta&#039;Vaalor, the battle of ShadowGuard, the crowning of King Tyrnian, King Tyrnian&#039;s last rites, and the crowning of King Qalinor are just a few of the events depicted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at couch&#039;&#039;&#039;&lt;br /&gt;
:Green plaid gabardine fabric covers two large cushions and the back of this couch, while large wooden timbers form the legs, back, and arms.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at hearth&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Carved from rough timber, this low table&#039;s dark coloring matches the exposed ceiling and wall beams.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at chair&#039;&#039;&#039;&lt;br /&gt;
:Durable beige gabardine fabric is partially covered with a soft green plaid flannel throw.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Kitchen&lt;br /&gt;
|desc=A &#039;&#039;&#039;rough plank table&#039;&#039;&#039; and &#039;&#039;&#039;highback chairs&#039;&#039;&#039; sit atop an intricate Nalfein rug, covering the center of the smooth grey flagstone floor.  Several hooded lanterns hang from the rough timber walls, adding to the moonlight illuminating the area.  A &#039;&#039;&#039;cast iron pot belly&#039;&#039;&#039; stove sits in the northeastern corner and &#039;&#039;&#039;a gnomish clockwork wine press&#039;&#039;&#039; in the northwestern corner, surrounding a &#039;&#039;&#039;small shuttered window&#039;&#039;&#039; in the northern wall.&lt;br /&gt;
|paths=south}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at table&#039;&#039;&#039;&lt;br /&gt;
:Large enough to seat a halfling family, this table has been made from rough planks fitted together and sanded smooth on top.  Legs, with bark still attached, that were obviously once tree trunks support the dining surface.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:Crafted from cast iron, the natural black color is accented by polished silver hardware.  A round firebox with grated door adds to the overal charm of the device.  A circular drakar plate tops the stove, a banded circle of flowing runes running along its edge.  The grate on the pot belly stove is closed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at press&#039;&#039;&#039;&lt;br /&gt;
:Built of a mismatch of gears and cogs, several highly polished metal &amp;quot;foot-shaped&amp;quot; pounders have been affixed to a large camshaft over an aged oak barrel.  A small crank juts out to one side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at window&#039;&#039;&#039;&lt;br /&gt;
:Gazing through the small window, the manor&#039;s surroundings spring to life.  Tufted grass sprouts amid hard packed dirt and cobble before a large red barn and a few smaller outbuildings.&lt;br /&gt;
&lt;br /&gt;
==Loft==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Moonflower Villa, Loft&lt;br /&gt;
|desc=Built into the peak of the dwelling, exposed beams support the aromatic cedar planks that serve as both ceiling and walls to this cozy loft.  An &#039;&#039;&#039;elevated wooden bed&#039;&#039;&#039; and a &#039;&#039;&#039;simple plank wardrobe&#039;&#039;&#039; have been built into the southern wall beneath a &#039;&#039;&#039;large bay window&#039;&#039;&#039; flooding the room with moonlight, while a &#039;&#039;&#039;compact wood burning stove&#039;&#039;&#039; in the corner provides warmth to the area.&lt;br /&gt;
|paths=down}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at bed&#039;&#039;&#039;&lt;br /&gt;
:Built directly into the wall, this bed has no visible means of support.  A heavy plaid flannel quilt atop the bed matches the underlying green cotton sheets perfectly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at wardrobe&#039;&#039;&#039;&lt;br /&gt;
:Tall and skinny, rough planks of hawthorn have been sanded smooth and fitted together to create this wardrobe.  Built into the wall, it is deceptively larger than it appears.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at window&#039;&#039;&#039;&lt;br /&gt;
:You gaze through the bay window and see...&lt;br /&gt;
:&#039;&#039;[Moonflower Villa, Courtyard - ] (u730430)&lt;br /&gt;
:Packed dirt and loose cobble form an expansive courtyard inside the stockade&#039;s fortifications surrounding a small manor house.  Plank and post fencing along the east side of the courtyard forms a corral, complete with branding chutes, to contain livestock, while several rows of moonflower vines grow in the moonlight along a carefully maintained path near the western edge leading to a small barn.&lt;br /&gt;
:Obvious paths: out&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&amp;gt;look at stove&#039;&#039;&#039;&lt;br /&gt;
:You see a neatly laid-out pile of wood and tinder awaiting only the application of flame to come to life.  Nearby is a small basket with sticks of wood ready to be used to light the fire or to keep it burning.&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Talk:Animalistic_Spirit&amp;diff=174538</id>
		<title>Talk:Animalistic Spirit</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Talk:Animalistic_Spirit&amp;diff=174538"/>
		<updated>2022-08-21T19:52:48Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;I&#039;ve removed flare messaging that was outdated &amp;lt;del&amp;gt;either improperly collated or previously buggy -- all the ones first included on this page used &amp;quot;stampede&amp;quot; but that&#039;s not the default for these animal types&amp;lt;/del&amp;gt;. Personally confirmed that rodent and lion stock are correctly horde and pride, respectively. [[User:PRICKLIES|PRICKLIES]] ([[User talk:PRICKLIES|talk]])&lt;br /&gt;
&lt;br /&gt;
I am slowly moving the weapon-specific and shield-specific information over to their respective pages and will be adding more to the armor page as well. This is in progress. [[User:MOD-GSMOTTE|MOD-GSMOTTE]] ([[User talk:MOD-GSMOTTE|talk]]) 15:48, 21 March 2021 (CDT)&lt;br /&gt;
&lt;br /&gt;
==Requests==&lt;br /&gt;
Requesting &amp;quot;caligos eagle&amp;quot; to predatory avians, please. The Imaera EG bracelet uses one and it would be neat to match. [[User:HIRAETH|HIRAETH]] ([[User talk:HIRAETH|talk]]) 14:52, 21 August 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Requesting &amp;quot;dire wolf&amp;quot; to be added to the canine Animalistic Spirit group and &amp;quot;sabretooth tiger&amp;quot; to the large feline group!  They exist in game in the Red Forest and Pinefar regions. [[User:HATESHI|HATESHI]] ([[User talk:HATESHI|talk]]) 21:33, 28 January 2022 (CST)&lt;br /&gt;
&lt;br /&gt;
Requesting &amp;quot;shan&amp;quot; to be added to the canine Animalistic Spirit group (though I guess they&#039;re technically bipedal...)!  For REASONS THAT ARE HOPEFULLY OBVIOUS. [[User:HATESHI|HATESHI]] ([[User talk:HATESHI|talk]]) 14:22, 23 May 2022 (CDT)&lt;br /&gt;
&lt;br /&gt;
Insects&amp;lt;br&amp;gt;&lt;br /&gt;
Turtles&amp;lt;br&amp;gt;&lt;br /&gt;
Snapping turtle&amp;lt;br&amp;gt;&lt;br /&gt;
Jellyfish&amp;lt;br&amp;gt;&lt;br /&gt;
Aardvark&amp;lt;br&amp;gt;&lt;br /&gt;
Sloth&amp;lt;br&amp;gt;&lt;br /&gt;
Slug&amp;lt;br&amp;gt;&lt;br /&gt;
Wombat&amp;lt;br&amp;gt;&lt;br /&gt;
Ibex&amp;lt;br&amp;gt;&lt;br /&gt;
Kingfisher&amp;lt;br&amp;gt;&lt;br /&gt;
Scorpion&amp;lt;br&amp;gt;&lt;br /&gt;
Lobsters&amp;lt;br&amp;gt;&lt;br /&gt;
Roltons&amp;lt;br&amp;gt;&lt;br /&gt;
Valravn&amp;lt;br&amp;gt;&lt;br /&gt;
Dragon-eel&amp;lt;br&amp;gt;&lt;br /&gt;
Doe&amp;lt;br&amp;gt;&lt;br /&gt;
[[User:WOMBATSANDERS|WOMBATSANDERS]] ([[User talk:WOMBATSANDERS|talk]]) 14:43, 21 August 2022 (CDT)&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=171845</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=171845"/>
		<updated>2022-07-25T20:04:30Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center| Untitled&amp;lt;br&amp;gt;by: [https://www.artstation.com/artwork/yybzn Sangsoo Jeong] on artstation.com]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Arcanobotanist.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is moderately tall and has an hourglass figure.  She appears to have come of age.  She has almond-shaped glacial blue eyes and velvety smooth alabaster skin.  She has long, glossy platinum hair swept up in a casual twist held in place by a polished lasimor haircomb inlaid with arabesques of ivory ferns.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  She has a delicate crimson symbol laid across the back of her neck, and arcing gently over her left ear.&lt;br /&gt;
&lt;br /&gt;
She is wearing a sephwir locket inset with a doe-carved forest jade cameo, a cylindrical fern-intaglioed vasculum slung over her shoulder, a back-laced myrtle green linen cotehardie with darker ruffle trim, a corset-laced fawn suede belt affixed with a strap-bound obsidian rose teacup, and some dusky green floral jacquard ankle-boots set on glossed alder heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family, she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai, or outside of the city proper on the family&#039;s summer estate, with her maternal grandmother, Verdrace, an empath of House Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them, and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment, and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well-placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to bury herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for the lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-my6&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt; a patinaed leather herb satchel (loresong)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-my6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[A look of quiet pride briefly lights Bard&#039;s expression as her song touches a patinaed leather herb satchel and you hear the faint laughter of children at play.]&lt;br /&gt;
&lt;br /&gt;
A feeling of warmth and pride washes over you as history stirs from within the leather herb satchel.  You sit upon the sun-warmed grasses of a small field ringed by the dense, bright green of a summer forest.  Your hands are busy with trimming a bundle of ambrominas and tucking the leaves carefully away into the satchel at your side as you watch two elven girls playing amongst the wildflowers.  A sudden shriek, more alarm than laughter, draws your attention away from your work to witness the larger red-headed girl tackle the smaller platinum-haired girl to the ground.  You quickly rise to your feet, snatching the satchel up with a feeling of annoyance as you move to break up the quarrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A warm, sourceless breeze brings the scent of loam and soil as Bard&#039;s song continues with an aimless lilt.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth remains as your vision draws upward, into a bird&#039;s view of an expansive forest and a city set among the trees.  The forest changes its colors too quickly to count; summer gives way to autumn, falls to winter to rise to spring again and again.  You find yourself at the base of a broad tree, the sounds of a city all around you.  Two elves kneel on the ground, examining a tangle of vines crawling up the tree&#039;s bark. The women are mirror images of each other, both platinum-haired and fair-skinned though one is in the spring of youth and the other aged, by elven standards.  The younger girl listens intently, following directions as she clips several leaves from the vine and hands them to the elder to inspect.  After a nod and smile of approval, the leaves are tucked away into the waiting satchel and the lesson continues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A look of concern crosses Bard&#039;s face as she coaxes the a patinaed leather herb satchel to continue it&#039;s story. The satchel seems to resist, the rush of water and sudden rise of birdsong near drowning out her song.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth fades to one of quiet concern, steadfast resolve in the face of the unrelenting passage of time.  You see the two elven women again, though the younger seems fully a woman now and has given up her forest-shaded tunic and boots for a gown of lustrous onyx and jade marbrinus.  The surroundings too have changed, finding the women sitting in a sunny, well-appointed parlor set for tea.  The conversation seems stilted, the younger elf distracted and uncomfortable.  The elder frowns as she retrieves a folio from the leather satchel at her feet and opens it among the teacups, making an attempt to draw her companion&#039;s attentions to the pressed flowers contained in its pages.  From outside the window you hear the faint sound of a rushing river and see the bright yellow blossoms of a linden grove.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Bard wavers suddenly, nearly losing her balance as her song shifts to a wailing keen and then quiets as it joined by a dozen harmonious, mournful voices.]&lt;br /&gt;
&lt;br /&gt;
As your song continues to weave around the leather herb satchel you are struck with a feeling of such intense anguish and loss that you struggle to keep your knees from giving way.  Your vision is unfocused but you glimpse the younger elf from before garbed in heavy black bourde, her head crowned by a dark veil.  She kneels on the ground before a small stone altar, plucking a mournbloom from a nearby satchel and weaving it among its brethren to form a wreath.  You hear the faint intonation of chanting, pleading and mournful, as you realize the second elf stands behind the first in equal black.  As her chanting grows there is faint movement in the trees and you watch as a dozen ethereal figures draw near, varying in height and shape but all sharing the same luminous eyes.  They settle down near the altar, one drawing especially near to the kneeling woman and seeming to help and comfort her as she lifts the wreath to make her offering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A mix of emotions plays across Bard&#039;s expression, guilt giving way to pride and a trepidatious hope.]&lt;br /&gt;
&lt;br /&gt;
You sense a change to the cadence of your song, a shift in its perspective as you are once again seeing things from the view of the older elf.  Before you stands your younger mirror, though she seems no longer young. The weight of loss and guilt have tempered her, though you feel nothing but pride in what she has been forged into.  All around you is the noise and bustle of an airship dock, cast in the shadow of tall buildings of grey marble, the lights in arched windows above winking like fireflies.  You offer some words of encouragement to the nervous woman before you and remove a familiar leather herb satchel from your belt.  Time has not been gentle to it either, but the years have gifted it a golden patina to match the fading linden blossoms painted upon it.  You draw the younger woman into a warm embrace, placing your gift in her hands and then watch as she boards the airship, clutching the satchel to her chest like a lifeline.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=171125</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=171125"/>
		<updated>2022-07-16T19:19:32Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Appearance */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Arcanobotanist.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is moderately tall and has an hourglass figure.  She appears to have come of age.  She has almond-shaped glacial blue eyes and velvety smooth alabaster skin.  She has long, glossy platinum hair swept up in a casual twist held in place by a polished lasimor haircomb inlaid with arabesques of ivory ferns.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  She has a delicate crimson symbol laid across the back of her neck, and arcing gently over her left ear.&lt;br /&gt;
&lt;br /&gt;
She is wearing a sephwir locket inset with a doe-carved forest jade cameo, a cylindrical fern-intaglioed vasculum slung over her shoulder, a back-laced myrtle green linen cotehardie with darker ruffle trim, a corset-laced fawn suede belt affixed with a strap-bound obsidian rose teacup, and some dusky green floral jacquard ankle-boots set on glossed alder heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family, she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai, or outside of the city proper on the family&#039;s summer estate, with her maternal grandmother, Verdrace, an empath of House Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them, and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment, and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well-placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to bury herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for the lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-my6&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt; a patinaed leather herb satchel (loresong)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-my6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[A look of quiet pride briefly lights Bard&#039;s expression as her song touches a patinaed leather herb satchel and you hear the faint laughter of children at play.]&lt;br /&gt;
&lt;br /&gt;
A feeling of warmth and pride washes over you as history stirs from within the leather herb satchel.  You sit upon the sun-warmed grasses of a small field ringed by the dense, bright green of a summer forest.  Your hands are busy with trimming a bundle of ambrominas and tucking the leaves carefully away into the satchel at your side as you watch two elven girls playing amongst the wildflowers.  A sudden shriek, more alarm than laughter, draws your attention away from your work to witness the larger red-headed girl tackle the smaller platinum-haired girl to the ground.  You quickly rise to your feet, snatching the satchel up with a feeling of annoyance as you move to break up the quarrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A warm, sourceless breeze brings the scent of loam and soil as Bard&#039;s song continues with an aimless lilt.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth remains as your vision draws upward, into a bird&#039;s view of an expansive forest and a city set among the trees.  The forest changes its colors too quickly to count; summer gives way to autumn, falls to winter to rise to spring again and again.  You find yourself at the base of a broad tree, the sounds of a city all around you.  Two elves kneel on the ground, examining a tangle of vines crawling up the tree&#039;s bark. The women are mirror images of each other, both platinum-haired and fair-skinned though one is in the spring of youth and the other aged, by elven standards.  The younger girl listens intently, following directions as she clips several leaves from the vine and hands them to the elder to inspect.  After a nod and smile of approval, the leaves are tucked away into the waiting satchel and the lesson continues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A look of concern crosses Bard&#039;s face as she coaxes the a patinaed leather herb satchel to continue it&#039;s story. The satchel seems to resist, the rush of water and sudden rise of birdsong near drowning out her song.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth fades to one of quiet concern, steadfast resolve in the face of the unrelenting passage of time.  You see the two elven women again, though the younger seems fully a woman now and has given up her forest-shaded tunic and boots for a gown of lustrous onyx and jade marbrinus.  The surroundings too have changed, finding the women sitting in a sunny, well-appointed parlor set for tea.  The conversation seems stilted, the younger elf distracted and uncomfortable.  The elder frowns as she retrieves a folio from the leather satchel at her feet and opens it among the teacups, making an attempt to draw her companion&#039;s attentions to the pressed flowers contained in its pages.  From outside the window you hear the faint sound of a rushing river and see the bright yellow blossoms of a linden grove.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Bard wavers suddenly, nearly losing her balance as her song shifts to a wailing keen and then quiets as it joined by a dozen harmonious, mournful voices.]&lt;br /&gt;
&lt;br /&gt;
As your song continues to weave around the leather herb satchel you are struck with a feeling of such intense anguish and loss that you struggle to keep your knees from giving way.  Your vision is unfocused but you glimpse the younger elf from before garbed in heavy black bourde, her head crowned by a dark veil.  She kneels on the ground before a small stone altar, plucking a mournbloom from a nearby satchel and weaving it among its brethren to form a wreath.  You hear the faint intonation of chanting, pleading and mournful, as you realize the second elf stands behind the first in equal black.  As her chanting grows there is faint movement in the trees and you watch as a dozen ethereal figures draw near, varying in height and shape but all sharing the same luminous eyes.  They settle down near the altar, one drawing especially near to the kneeling woman and seeming to help and comfort her as she lifts the wreath to make her offering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A mix of emotions plays across Bard&#039;s expression, guilt giving way to pride and a trepidatious hope.]&lt;br /&gt;
&lt;br /&gt;
You sense a change to the cadence of your song, a shift in its perspective as you are once again seeing things from the view of the older elf.  Before you stands your younger mirror, though she seems no longer young. The weight of loss and guilt have tempered her, though you feel nothing but pride in what she has been forged into.  All around you is the noise and bustle of an airship dock, cast in the shadow of tall buildings of grey marble, the lights in arched windows above winking like fireflies.  You offer some words of encouragement to the nervous woman before you and remove a familiar leather herb satchel from your belt.  Time has not been gentle to it either, but the years have gifted it a golden patina to match the fading linden blossoms painted upon it.  You draw the younger woman into a warm embrace, placing your gift in her hands and then watch as she boards the airship, clutching the satchel to her chest like a lifeline.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Uhlen&amp;diff=171049</id>
		<title>Uhlen</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Uhlen&amp;diff=171049"/>
		<updated>2022-07-15T00:11:52Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Trade History */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{merchants&lt;br /&gt;
|gender = female&lt;br /&gt;
|race =  human&lt;br /&gt;
|culture = Iyo&lt;br /&gt;
|profession = Crafter&amp;lt;!--Seamstress, Weaponsmith, Armorsmith, Toymaker, Tattoist, etc.--&amp;gt;&lt;br /&gt;
|title = &lt;br /&gt;
|service = Other&lt;br /&gt;
|specialty = Iyo-crafted clothing and instruments&amp;lt;!--Any scripts they may have created/are responsible for (ie, Veola, ClimateWear, Tall Shoes, etc--&amp;gt;&lt;br /&gt;
|venue = Mist Harbor&amp;lt;!--What festivals do they frequent. If more than three, list the top three. Wandering or various are acceptable --&amp;gt;&lt;br /&gt;
|venue2 = &lt;br /&gt;
|venue3 = &lt;br /&gt;
|venue4 =&lt;br /&gt;
|status = active&amp;lt;!--active, inactive, dead, retired, etc. If unsure, please use unknown--&amp;gt;}}&lt;br /&gt;
&#039;&#039;&#039;Uhlen&#039;&#039;&#039; is an [[Iyo]] crafter who frequents [[Mist Harbor]] and other [[premium]] events. She generally spins for individuals who will then be given a chance to strike a deal with her, trading an item of theirs for one of hers. To be clear, the only way to get one of her items if you are spun is to successfully negotiate a trade with her.  All trades are made out in the open, so all are invited to come and watch.&lt;br /&gt;
&lt;br /&gt;
==Appearance==&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;&lt;br /&gt;
You see Uhlen the Crafter.&lt;br /&gt;
She appears to be a Human of the Iyo tribes.&lt;br /&gt;
She is diminutive in stature and has broad, muscular shoulders.  She appears to be young.  She has piercing emerald green eyes and dusky skin.  She has long, unkempt black hair plaited into a messy braid and interwoven with long strips of dark leather.  She has a narrow face, a small nose and a large birthmark covering her left eye socket and cheek.&lt;br /&gt;
She is in good shape.&lt;br /&gt;
She is wearing an Iyo-crafted basket, a long leather tunic that falls to mid-thigh, a fringed leather satchel with a dark wooden toggle, some stained leather trousers, and some sturdy leather boots.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trade History==&lt;br /&gt;
{| class=&amp;quot;wikitable mw-collapsible sortable&amp;quot; {{prettytable}}&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Date&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Trader&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Offer&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Goods&lt;br /&gt;
!scope=&amp;quot;col&amp;quot;|Description&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Stormyrain&lt;br /&gt;
|a carved rosewood mandolin&lt;br /&gt;
|an exquisite Iyo-crafted lyre with a glossy black finish&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Isela&lt;br /&gt;
|a soulstone-set witchwood music box&lt;br /&gt;
|a brushed Iyo-crafted tunic with slots cut at an angle across the front&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Callah&lt;br /&gt;
|a strand of vaalin glowbark leaves&lt;br /&gt;
|a wide Iyo-crafted psaltery with a viridian-flecked obsidian finish&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Yavs&lt;br /&gt;
|a toy hot air balloon supporting a tiny passenger basket&lt;br /&gt;
|a delicate Iyo-crafted flute shot through with golden striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Retrone&lt;br /&gt;
|[[Imbued Shroud|a diaphanous blue-black chiffon shroud edged in silver piping]] (rejected)&amp;lt;br&amp;gt;a smooth ebonwood pyramid&lt;br /&gt;
|some Iyo-crafted trousers with small beads cascading down each leg&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|11 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Archales&lt;br /&gt;
|a polished light magenta gem&lt;br /&gt;
|a glossy Iyo-crafted dulcimer with a crimson-tinted onyx finish&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|11 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Talinvor&lt;br /&gt;
|a jet black dark elven scalp (rejected)&amp;lt;br&amp;gt;a tiny obsidian star&lt;br /&gt;
|a delicate Iyo-crafted lap harp with a gracefully arched neck&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|11 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Chandrellia&lt;br /&gt;
|a thin wolf-etched brush&lt;br /&gt;
|an elegant Iyo-crafted gown with symmetrical chevrons cascading down the back&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|11 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Faerinn&lt;br /&gt;
|[[Clerkus_(prime)|Clerkus]] (rejected)&amp;lt;br&amp;gt;some bright yellow dye&lt;br /&gt;
|an Iyo-crafted dress formed of interlocking geometric leather panels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|11 Jul 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Trallihn&lt;br /&gt;
|a celebratory firework&lt;br /&gt;
|a layered Iyo-crafted shirt formed from multihued overlapping panels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Missoni&lt;br /&gt;
|a glowing moonstone talisman&lt;br /&gt;
|an ankle-length Iyo-crafted gown formed from supple leather strips.&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Avawren&lt;br /&gt;
|a vial of night-hued dye&lt;br /&gt;
|a supple leather dichromatic Iyo-crafted gown with a braided ebony belt&lt;br /&gt;
| This sleeveless gown is formed primarily from two individual leather panels, sewn vertically with the hem reaching from the base of the throat, across the sternum, then terminating at a braided leather belt.  One of the panels is a brilliant white color, while the other has been dyed a clear, inky black.  Below the beltline, the panels diverge, sweeping away from the center in gentle curves meant to just hug the calves while leaving a generous portion of leg visible.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Toxana&lt;br /&gt;
|a large bolt of plumille&lt;br /&gt;
|a glossy onyx-hued Iyo-crafted lyre with brilliant white accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Wilver&lt;br /&gt;
|a blue feather-shaped charm&lt;br /&gt;
|a mahogany Iyo-crafted shirt with braided leather sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Nottinghamm &lt;br /&gt;
|an elegant gold flask&lt;br /&gt;
|a delicate multicolored Iyo-crafted flute with gleaming brass keys&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|10 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Mairanu&lt;br /&gt;
|a violet Ithzir bezoar&lt;br /&gt;
|a sleek black Iyo-crafted leather dress with silver rivets down the sides&lt;br /&gt;
| The leather used to craft this dress has been expertly treated and dyed, with the finished result being a buttery soft, shining onyx color.  The seams are nearly invisible, having been sewn to the inside, and the effect is one of a single unbroken length of fine leather wrapped around the torso.  The front of the dress is cut low, with a single leather thong around the back of the neck for support, and the hemline is fashioned to terminate just above the knee.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Rohese&lt;br /&gt;
|an intricately woven bracelet of princess-cut rose pink rubies and thin vaalin links&lt;br /&gt;
|a glossy crimson Iyo-crafted dress adorned with polished ebony buttons&lt;br /&gt;
|The leather forming this dress has been dyed a brillilant crimson color, without a single variation in hue to be seen.  A high collar has been cut to hug either side of the neck, with a plunging vertical gap in the material running from the collar to mid-sternum.  Faux sleeves have been cut to barely cover the shoulders, and terminate in sharp points which are positioned to follow the outside curve of the arm.  Small, polished ebony buttons run down the front of the dress.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Meliyara&lt;br /&gt;
|a coral-studded aquamarine leather instrument case&lt;br /&gt;
|a slender black Iyo-crafted dress with a flaring plumille ruff&lt;br /&gt;
|The leather of this dress has been brushed to a fine, glossy sheen, with sleeves that end mid-forearm and a hemline that reaches just below the knee.  The neckline of the dress is conservatively cut, riding almost at the base of the throat, but flaring out from it in graceful waves is a diaphonous plumille ruff, its gently swaying material forming a faux neckline all its own as it falls to nearly mid-sternum.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Ordim&lt;br /&gt;
|a dachre-etched Alhan&#039;aht rivertear necklace&lt;br /&gt;
|[[Trick Yo-yo|a blue yo-yo]]&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Justah&lt;br /&gt;
|a silvery rolaren filigree tiara set with five firestone cabochons&lt;br /&gt;
|a mottled Iyo-crafted flute with brilliantly polished silver keys&lt;br /&gt;
|The barrel of this flute has been crafted from a single length of wood, and polished in such a way that its natural imperfections are emphasized.  As a result, the mahogany hue that is the heart of the wood is dotted and pockmarked with various other shades of brown and grey, their slight dichotomy in hue alleviated by the authenticity of the presentation.  The keys atop the flute are brilliantly polished, without a scratch or smudge to be seen, and are held in place with delicate silver loops.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Regwen&lt;br /&gt;
|a pearl-inlaid ivory comb&lt;br /&gt;
|a gleaming ebony Iyo-crafted lap harp with brilliantly colored strings&lt;br /&gt;
|Every surface of this harp has been polished to it brightest possible hue, causing it to reflect every hint of ambient light in the area.  The majority of the harp is a deep ebony color, the wood used to form it having been heavily stained during the crafting process.  The strings of the instrument, in contrast, are a cascade of colors, running the gamut of the rainbow in sequential fashion, each color bright and vibrant.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Cascade&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Laelithonel&lt;br /&gt;
|some snowy embroidered velvet boots buckled with balenite&lt;br /&gt;
|a deep emerald Iyo-crafted dress emblazoned with bright crimson accents&lt;br /&gt;
|The leather of this dress has been cut low at the neckline, with full, slender-cut sleeves that end in slightly flared wristcuffs meant to partially cover the outside of each hand.  The dress is cut to hug the legs at an asymmetrical angle, with one side well above the knee and the other reaching nearly to mid-calf.  All across the length of the dress are dramatic crimson slashes of color, and directly over the sternum is a single inlaid ruby, cunningly held in place by tiny loops of leather.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Severine&lt;br /&gt;
|a golden ivy anklet braided with tufts of fox fur&lt;br /&gt;
|a thigh-length Iyo-crafted leather jacket with gleaming brass toggles&lt;br /&gt;
|This jacket has been masterfully stitched to the inside at every seam, hiding every trace of needlework in a simple unassuming crease.  The leather has been brushed to a glossy sheen, and dyed a deep onyx color.  Emblazoned across the left shoulder of the jacket is a stylized sanguine jungle cat, its head low against the silhouette of its muscular frame.  Brass toggles are symmetrically placed down the length of the jacket&#039;s front, each one fashioned into a wickedly pointed claw.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|13 Nov 2021&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|Jenlie&lt;br /&gt;
|a lustrous black walnut boomerang&lt;br /&gt;
|a wide-bodied Iyo-crafted theorbo inlaid with spiraling ivory accents&lt;br /&gt;
|The wood used to craft this theorbo has been heavily stained, rendering it a deep charcoal color.  Minor variations in hue run the gamut from miniscule white pinpoints to ghostly streamers of dark grey that flow across the instrument&#039;s surface.  Across the heart of the theorbo is a geometrically perfect spiral formed from carefully inlaid ivory, its tendrils dissolving into nothingness as they reach their terminus.&lt;br /&gt;
|-&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|&amp;lt;!--Add date of trade--&amp;gt;&lt;br /&gt;
!scope=&amp;quot;row&amp;quot;|&amp;lt;!--Add character name--&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!--Add character&#039;s item--&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!--Add Uhlen&#039;s item short+long--&amp;gt; {{addmetext}}&lt;br /&gt;
|&amp;lt;!--Add Uhlen&#039;s item show and other information--&amp;gt; {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
[[Category:Merchants]]&lt;br /&gt;
[[Category:Non-Player Characters]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153663</id>
		<title>2021-09-26 - Ta&#039;Vaalor - OOC Meeting (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153663"/>
		<updated>2021-09-27T18:14:40Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Q&amp;amp;A */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by [[Avawren]] Fiora Nalfein of the [[::The_TownCrier|TownCrier]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Log=&lt;br /&gt;
==Introduction and News==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Valyrka&#039;s Tree, Study]&lt;br /&gt;
Set apart from the rest of the tree, the circular room is supported by a buttressed platform. Long fronds from a multitude of tropical plants are layered over a wooden frame creating a shady canopy above. Small glaes lanterns hang from the rim holding bright candles that illuminate the floor below. A sturdy railing encloses the area, rich green vines twining about each spindle. Carved from tanik, a large desk with matching chair looms against an outer barrier with several cushioned benches scattered nearby. You also see a large crystal cart with some stuff on it, a glowing deep green portal, an elven body, an elven body, a bloody severed head and a scrawny elven body laying in a pool of blood.&lt;br /&gt;
&lt;br /&gt;
Valyrka says, &amp;quot;Feel free to grab a seat and a drink.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Also Hello.&amp;quot;&lt;br /&gt;
Lynesi says, &amp;quot;Hello all.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Do we sit on the bodies?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;If you really want to?&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Squishy.&amp;quot;&lt;br /&gt;
Valyrka frets.&lt;br /&gt;
Daevian asks, &amp;quot;We were supposed to show up drunk, right?&amp;quot;&lt;br /&gt;
Daevian gazes at Valyrka.&lt;br /&gt;
Daevian nods.&lt;br /&gt;
Summer softly says, &amp;quot;That&#039;s what I heard, anywa.&amp;quot;&lt;br /&gt;
Summer softly says, &amp;quot;Anyway.&amp;quot;&lt;br /&gt;
Speaking to Summer, Daevian says, &amp;quot;Obviously.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;When a GM is asked to take on a city, there is always concern for playing NPC&#039;s that you did not create. That was my biggest worry. I tried to start small and now I am feeling more comfortable.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
      &#039;&#039;&#039;&amp;quot;I have spent the past months cleaning up a large to do list and I feel like I am ready to start really helping the city thrive.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian lets out a cheer!&lt;br /&gt;
Krystalena lets out a cheer!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;We just had a very successful festival this month. Thank you to everyone who attended. It was appreciated. I took notes on the arena and my email is open for more suggestions. I have a list of shops and new items to do for next time, and there will be one. I plan to run this every other year. Things can change, but that is the plan as of right now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Illumiada says, &amp;quot;The festival had great clothes.&amp;quot;&lt;br /&gt;
Quando agrees with Illumiada.&lt;br /&gt;
Uniana says, &amp;quot;Festival was lit.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I loved watching you all.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Lynaera breaks out in a triumphant grin.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Thank you for being the heartblood of Ta&#039;Vaalor.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Arlerathen says, &amp;quot;I had fun in the box tbh.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Vyctus says, &amp;quot;It was a great festival.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;It was a wonderful festival.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;It was fun to be an outsider in Ta&#039;Vaalor, and people here were rather welcoming.&amp;quot;&lt;br /&gt;
Valyrka nods at Yardie.&lt;br /&gt;
Krystalena says, &amp;quot;We try.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Agathilea says, &amp;quot;You are ours.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is the response far and wide.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;FoF was pretty fun. Even if I got the beatdown.&amp;quot;&lt;br /&gt;
Valyrka grins at Teveriel.&lt;br /&gt;
Speaking to Teveriel, Daevian says, &amp;quot;It was fun to watch.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;Yeah sorry that&#039;s how it works. You show up you are RP with us we keep you.&amp;quot;&lt;br /&gt;
Ithilwyn grins at you.&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Teveriel snickers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&amp;quot;&#039;&#039;&#039;Things we have done....&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I removed the paper system. Some folks were ok with that some were not, but I think in the end they are not really missed? &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
Talimiir asks, &amp;quot;We had a paper system?&amp;quot;&lt;br /&gt;
Talimiir appears to be trying hard not to grin.&lt;br /&gt;
Quando says, &amp;quot;Yeah, screw papers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;They were put in place after a storyline where an Aelotoi was the villain as I recall and the former king was paranoid of all outsiders and tightened up security. It was time for them to go IMHO. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian says, &amp;quot;I liked them.&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;People were against the removal of the paper system?&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;City docs.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Papers, please.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Not that I am aware.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Daevian says, &amp;quot;I was.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Some where.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Nice to have those gone.&amp;quot;&lt;br /&gt;
Arenglae nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;Were.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;It ran its course.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Not like we&#039;d ever try to kill the king again.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I&#039;ll just be happy to never have to argue over papers ever again.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;It was unnecessary.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;ll be unusual to not hear &amp;quot;can we get rid of the papers?&amp;quot; as the first question in the ooc meeting.&amp;quot;&lt;br /&gt;
Speaking to Rmalie, Talimiir corrects, &amp;quot;At the time it made sense, but... times pass... things change... they were due for removal.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Anyway, I can take the fall if you are unhappy or the praise if you are.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Daevian says, &amp;quot;But I&#039;m not gonna cry that it&#039;s gone.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to Krystalena, Orssus says, &amp;quot;I could still ask, for posterity.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Do not really need praise.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking dryly to Orssus, you say, &amp;quot;That&#039;s okay.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;If I have it my way.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;But there you have it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;You made my partial citizenship pin less special. That hurt me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
Daevian laughs at Anarquendi!&lt;br /&gt;
Valyrka asks, &amp;quot;I can stab you in the heart with it and make it hurt more?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;No one ever sees it anyways, you&#039;re always sneakin&#039; around.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;Acceptable.&amp;quot;&lt;br /&gt;
Anarquendi grins.&lt;br /&gt;
Teveriel says, &amp;quot;This man gets it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;The system was very ingrained in the town. If you find messaging or something that refers to papers, please feel free to let me know. I want to make sure things are consistent.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;Over the past year, I have been working to clean up messaging around the city. Please feel free to email me any issues with any messaging so it can be reviewed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Gs4-Valyrka@play.net.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;The citizenship NPC is now kinder when turning folks away.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;Doesn&#039;t bite your head off for asking.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Citizenship is not going to change.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I might as well just say it up front.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena says, &amp;quot;That&#039;ll become the new first ooc question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&lt;br /&gt;
	&amp;quot;There has been talk about opening up Helgreth&#039;s.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
Lynaera chants, &amp;quot;Elven osa, elven osa..&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;d rather see the Golden Hawk opened.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would prefer a separate bar be opened and one remain exclusive.&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Krystalena.&lt;br /&gt;
Teveriel says, &amp;quot;Golden Hawk here, me too.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The golden hawk is not opening at this time, but will be utilized more.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Good. It&#039;s sad to see it there and not being used.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;The Golden Hawk is the tavern for Legion officers, correct?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;How many bars does a town actually need.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Talimiir asks, &amp;quot;How many can fit?&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Yardie answers, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Teveriel says, &amp;quot;All of them.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So Helgreth is up in the air, but something I did look into.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We have 2 that everyone can get into, 1 that&#039;s elven exclusive, one that&#039;s reservist exclusive and one nobody can get into.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Plus the dancing dachre bar.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;True.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Which is open to everyone.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;A lot of people over look that little bar in there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And Ravelin.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Plenty of spots for non-elves, in my opinion.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;I really just tend to go to Malwith&#039;s.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I have been looking into the skill checks on Aradhul road. I do not have anything I can report at this time, but I am requesting a review of them. No guarantees, but it is on my list and is being researched.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s probably a good idea to facilitate getting to OTF from here &amp;quot;on a whim&amp;quot;.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It has been requested, so it cannot hurt to research and such.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Anarquendi says, &amp;quot;Anecdotally, I know Physical Fitness is a big factor.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Going from 1x PF to 2x PF made a huge difference with the jump./.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can also ring over it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;The jump up on the rock sucks.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Ah, that makes sense, I was curious what jumping the rock and bridge counted as skill wise.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The rock climb always seemed high, especially for what level the first ring of red forest is.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;I remember the rock being a task.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Anyway I do not make the decisions there but I am requesting a review.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Quando says, &amp;quot;I&#039;ve reviewed it, it sucks.&amp;quot;&lt;br /&gt;
Speaking to Quando, Valyrka says, &amp;quot;Thank you for your report.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Quando says, &amp;quot;Anytime.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It is weird to use spirit guide out there and end up at the bottom of the ravine instead of the town for which side of the river you&#039;re on.&amp;quot;&lt;br /&gt;
Talimiir agrees with Krystalena.&lt;br /&gt;
Speaking to Krystalena, Anarquendi says, &amp;quot;On the Illistim side, once you climb that wall, you&#039;ll fog to the bottom of the ravine. On the Vaalor side, once you climb over the oak I believe you land at the bottom of the ravine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;There are gaps in hunting, I know it, you know it, we all know it. I am looking into adding hunting. It will not happen immediately but I am in the beginning stages of a proposal. If and when I have something to report, I will. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian nods approvingly.&lt;br /&gt;
You turn to Valyrka and cheer!&lt;br /&gt;
Yardie says, &amp;quot;Oh nice.&amp;quot;&lt;br /&gt;
Talimiir exclaims, &amp;quot;Some progress is progress!&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s huge.&amp;quot;&lt;br /&gt;
Ithilwyn beams!&lt;br /&gt;
Speaking to Aureliano, Daevian says, &amp;quot;Well, that&#039;s one item off our list.&amp;quot;&lt;br /&gt;
Krystalena turns to Valyrka and cheers!&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I have been asking questions and looking at gaps.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Orssus asks, &amp;quot;Which gap would be the first to address?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Between the isle and the bog?&amp;quot;&lt;br /&gt;
You say, &amp;quot;Having slogged through the gap like a stubborn bird on grim camps - thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But elves are superior and can handle the difficulties.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Let&#039;s hope.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Arianiss asks, &amp;quot;Do you feel this is an Invoker issue?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes we can.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Might as well do this now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;I will bring up a pink elephant in the Nations.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;The invoker?&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Talimiir asks, &amp;quot;We have elephants?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;The Invoker.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Teveriel says, &amp;quot;One o&#039; them invokers.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah boi.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;That&#039;s the stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I did ask, but there are no plans to add an invoker in the East.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss frowns.&lt;br /&gt;
Daevian mutters under his breath.&lt;br /&gt;
Talimiir flails his arms about.&lt;br /&gt;
Dharana sighs.&lt;br /&gt;
Uniana says, &amp;quot;Seems totally fair.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;You don&#039;t need to have them dispelled.&amp;quot;&lt;br /&gt;
Uniana rolls her eyes.&lt;br /&gt;
Daevian asks, &amp;quot;Is there a reasoning for that?&amp;quot;&lt;br /&gt;
Speaking in Elven, Amalexia says, &amp;quot;Well, knives out then.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Can you put Torbot on the royal payroll?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Amalexia asks, &amp;quot;Who do we shank until they see the light?&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;But we need one?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It is not a decision I can make.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Elaejia says, &amp;quot;Le boo.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Can you please report to high ups that I find that utterly ludicrous?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;What if we added a portal directly to the Invoker somewhere in Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes, we need one.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am just the messenger on this one.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah, I feel like it drives a lot of people west when they&#039;d otherwise love to be here.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I just really don&#039;t understand the benefit the Invoker currently gives now.. I understand it being around for testing during Duskruin and what not.. but to keep it around, and Wehn only.. that really, really hurts things.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi asks, &amp;quot;Out of curiosity, what is the reasoning? Dreaven doesn&#039;t operate in the EN, so there&#039;s no need?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Torbot is not here all the time.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Did &#039;the powers that be&#039; at least say why?&amp;quot;&lt;br /&gt;
Lynaera thoughtfully says, &amp;quot;Just remove the invoker in the west, so all is even.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I literally do not come here because it&#039;s a hassle.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Like, retire permanently sad.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;And it is not fair.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would be very curious about what the reasoning is on the invoker.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Wasn&#039;t the invoker put in because of the problems the Dreavenings were causing?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;At least give us a portal to the invoker.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Guys, let&#039;s let her finish her agenda list before we start diving on other stuff.&amp;quot;&lt;br /&gt;
Lynaera nods once at Aureliano.&lt;br /&gt;
Quando says, &amp;quot;Oooo, a portal to the invoker would be nice.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka exclaims, &amp;quot;&#039;almost done!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
You say, &amp;quot;If you&#039;re going to give one half of the world an incredibly unbalancing tool and deny it to the other half then you may as well close the road and kick us out.&amp;quot;&lt;br /&gt;
Arianiss nods to you.&lt;br /&gt;
Illumiada nods to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;While the legion is an important part of the city, all races and genders are welcome at all events. I think the leadership in the Legion has proven that over the past year. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Illumiada agrees with you.&lt;br /&gt;
Daevian agrees with you.&lt;br /&gt;
Krystalena agrees with Valyrka.&lt;br /&gt;
Yardie grins at Valyrka.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Please, always want to be involved.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;On a personal note.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Yardie says, &amp;quot;I&#039;ve been treated better here, than on the other side.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Things I have on my list to do this year from a personal stand point. I did sit down and look at my personal strengths and weaknesses and where I could do better as a GM.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I need to be about as npcs more. Participate in the daily life of the city and do my part to bring it to life. Look for more regular merchants. Citizen and non-citizen. I am looking at a TV storyline for the coming year, but that is not set in stone, but I have something in mind, and again all are welcome.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yay story!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Quando asks, &amp;quot;So, ya gonna strut around wearing the Guard Captain&#039;s face?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Somtimes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Valyrka, Arianiss asks, &amp;quot;Is there anything we can do to push for getting you some help?&amp;quot;&lt;br /&gt;
Speaking appreciatively to Valyrka, Rmalie says, &amp;quot;You are appreciated.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;This girl wears many faces.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Quando says, &amp;quot;He&#039;s intimidating enough without being possessed.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would love to see more NPC interaction.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I do have one or two personal items.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Since I do not know all of you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;My best time to play is 7 pm - 11 Pm.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Eastern.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am a school teacher.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I do not get home until 5 or 6 some nights.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Yardie exclaims, &amp;quot;Teachers unite!&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s tough being a teacher.&amp;quot;&lt;br /&gt;
Yardie exclaims, &amp;quot;Middle school!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I also have dyslexia.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena says, &amp;quot;I bet that makes programming a real challenge.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So I apologize for any typos that come up.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Talimiir waves his hand in a dismissive gesture.&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Just makes you one of us....we all do it from time to time.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Typos are a part of life.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;That LAST thing you need to do is apologize to us for something tiny like that...&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Talimiir.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It is a sore point with me sometimes, as I hate to mess up. But it happens.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;If I am slow to respond I am probably rereading what I typed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Lynaera says, &amp;quot;Typos don&#039;t exist in character. If the character knows what was typed/intended, there is no typo you can &amp;quot;hear&amp;quot;.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So, if you can go with the flow with me I appreciate it, and I have been and will continue to do my best to take care.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;And my last thing.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I am someone who almost never hints at things I do not know will happen for certain. Sometimes things take longer than thought, sometimes things do not get approved. It does seem like things move slowly at times, but I do not like to talk about things until I know they will happen.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;So no speculation from the GM.&amp;quot;&lt;br /&gt;
Rmalie agrees with Orssus.&lt;br /&gt;
Krystalena says, &amp;quot;Likely a good thing. Then we aren&#039;t disappointed when the higher ups say no.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So if I say I have no information or I say no or yes, I truly mean it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am pushing to make the EN where it should be.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;We need some updates.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka just opened the coloring book for 34 signups.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;If you have question feel free to sign up.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;Oops and the very last thing from me&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;There will be something after EG that will involve TI and TV, and anyone else who comes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krystalena says, &amp;quot;Ooooo.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Oh, in that case I saw nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I just did not want to start it before EG and have to stop.&amp;quot;&#039;&#039;&#039; &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Q&amp;amp;A==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka nods at Uniana.&lt;br /&gt;
&#039;&#039;&#039;Uniana says, &amp;quot;You mentioned that you are getting the EN to where it needs to be, can you explain how you see that? What is *that* vision? Also please make sure to bring around more aqilorn and lasimor because we have no other way to get it. &amp;lt;3.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;The hunting gaps is a big one.&amp;quot;&lt;br /&gt;
Uniana mutters something about priorities.&lt;br /&gt;
Rmalie softly says, &amp;quot;Agreed. I love hunting here, but the gaps make it difficult.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;With the right gaps filled, a character can potentially stay here from 0-to-cap nearly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I have no control over the invoker, I have asked for OSA.&amp;quot;&lt;br /&gt;
Daevian nods approvingly at Valyrka.&lt;br /&gt;
Vyctus exclaims, &amp;quot;I would love to get OSA here!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;When or if I have more information I will pass it on.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;EN OSA fills all level gaps.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Retser spoke of it in Discord a few weeks back.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;It osunds promising.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;Please with the pushing for OSA. All my friends left and are pirates now and I&#039;m sad and I hate boats.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;It would have to be toy boats on the lake of fear.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope that helps with your question. I would like to see us have these opportunities.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;T&#039;V may not be Port of Long Beach-sized, but it&#039;s port-ish enough... to where it could be supported.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;EN deserves shiny new things occasionally, too.&amp;quot;&lt;br /&gt;
Valyrka agrees with Krystalena.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;That brings me to my comment and question.&amp;quot;&lt;br /&gt;
Valyrka turns to face Daevian.&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Daevian says, &amp;quot;So, as a player who plays as a retired military member rather than active, I find TV lacking in that regard.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka asks, &amp;quot;As in a place for the retired?&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;m trying not to wall of text you.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Still working on it.&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Valyrka says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
&#039;&#039;&#039;Daevian says, &amp;quot;I know that several of us are interested in perhaps more political intrigue than everything being so military focused. There&#039;s still the 5 noble houses that are as of yet unnamed...&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;I think he is asking to be put out to pasture.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Daevian says, &amp;quot;And a Council of Regents who we never really interact with.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;Fleshing out some of the documentation.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Daevian asks, &amp;quot;What are the chances we can have some storyline involved in that in the future, including perhaps opening up some spots for players to get onto the council?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;Interesting... and something I can add to my list.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;I am speaking for several people here who would love some political intrigue, internally or externally.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Daevian says, &amp;quot;And one last recommendation, quite quickly.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;Please.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Daevian says, &amp;quot;Then I&#039;ll step down from my soapbox.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Daevian says, &amp;quot;Ta&#039;Vaalor is so often boasted as all military, and I would like to see more focus outside of that, even outside of storylines. I know when I submitted to you my artifacts for the museum, I tried to focus on something other than just &amp;quot;We hit things with swords and slaughter undead without mercy.&amp;quot;.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka nods at Daevian.&lt;br /&gt;
&#039;&#039;&#039;Daevian says, &amp;quot;I&#039;d love to see some other venues. A museum focused on engineering and architecture, maybe.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Daevian says, &amp;quot;A real library.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I swing sword and kill stuff.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Maul here... but... still....&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A little more nerdery that is around military in a way that makes sense.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Regarding the political intrigue, from what I see on the other side, there&#039;s always the thought of Ta&#039;Vaalor as a threat for some reason. And with some of the antics in the world, I&#039;m always curious to see how people do regard the political arena.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would imagine TV has great engineers, strategists, physicists...&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;d just like to see more of that worked in.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;That is all.&amp;quot;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;So noted.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I do not know why everyone s afraid of us.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;We should plan an invasion of Zul.&amp;quot;&lt;br /&gt;
Corlyne says, &amp;quot;Take over Zul, you just have to get through Clunk.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We&#039;re the boogy man.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Invade Ta&#039;Illistim, they&#039;ll never see it coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face you.&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
You exclaim, &amp;quot;Oh!&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
&#039;&#039;&#039;You say, &amp;quot;I have two things but they&#039;re both brief so I hope you&#039;ll all forgive me.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, you say, &amp;quot;I just wanted to ask if you saw my post about the bathhouse in the empath guild because it has *literally* been driving me crazy for two years.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
You smirk.&lt;br /&gt;
Valyrka says, &amp;quot;I saw something.&amp;quot;&lt;br /&gt;
Speaking to you, Lynaera says, &amp;quot;Stole my question.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is there supposed to be one?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can search for it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yeah, we have a bath that&#039;s &amp;quot;closed for repairs&amp;quot; or something like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Dear goddess we have had stinky folks that long?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;I&#039;m not sure, but there really appears to be one. Like, mosaics that mention a bath. And there are three weirdly locked arches. In the empath cloister.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s in the empath guild.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;We&#039;re a town of smelly elves!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;O only empaths would smell nice?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok I will see if there is a bath there.&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
&#039;&#039;&#039;You say, &amp;quot;Okay, second quick more serious thing.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
You cough.&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, you exclaim, &amp;quot;This is an unsual subject to bring up, but I just want you to know V that we all see you over here with (now) two cities and what? Like,four races? We love you for being so passionate about your elves but I guess ... ma&#039;am, who do we have to talk to get you some helpers? Do you have helpers? We don&#039;t want you to burn out. There are only so many hours in the day!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Ithilwyn agrees with you.&lt;br /&gt;
Dharana nods.&lt;br /&gt;
Valyrka says, &amp;quot;I am not sure what the plan is.&amp;quot;&lt;br /&gt;
Arlerathen asks, &amp;quot;Does anyone even want to help?&amp;quot;&lt;br /&gt;
You hear someone cough.&lt;br /&gt;
Amalexia says, &amp;quot;You too, Elysani, don&#039;t get burnt out either.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are some of us who work together.&amp;quot;&lt;br /&gt;
The voice of Elysani asks, &amp;quot;You know what next month is, right?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Christmas?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So I have some folks to pull from.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Definitely not EG or anything.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;What is it?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll send booze.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Is it your birthday?&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Happy birthday.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;EG is basically Gemstone Christmas.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Quando asks, &amp;quot;Thrakmas?&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;SORRY I DERAILED THE QUESTIONS.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;That&#039;s okay that was my question!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Any gm can run things in all towns to be honest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Even if we have towns we over see, but I do have a few angles of my own.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I will run through discord with a big &amp;quot;Come to TV we love RP!&amp;quot; banner if I have to.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Krystalena says, &amp;quot;There&#039;s likely GMs out there who would love to help you kill us.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s Ta&#039;Vaalor after all.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to you, Yardie says, &amp;quot;I felt this side of the world got the rough patch when the RP contest took place in May.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;As you saw we had so many gms here for the fest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I have some pulled in for more than that.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;I was here during that month, great RPers, but got very little love.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;I missed that, sadly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So while I am not sure what the plans are, I have been pulling in some folks to help with NPCing and such.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I answered your questions.&amp;quot;&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I am coming back to you.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Ok... sorry about ducking out. I actually have two questions / points.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Anarquendi asks, &amp;quot;First, is there any plan to revisit the level caps at each of the gates during TV invasions?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I will announce them after I update my wiki and such.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Anarquendi says, &amp;quot;I only say that because I understand why they have been designated the way they are, but it makes lighting the beacon / coming into town if you can&#039;t use Aradhul Road very dangerous.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Anarquendi says, &amp;quot;It also renders the Wyvern obsolete.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Speaking to Anarquendi, Krystalena asks, &amp;quot;The drake?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Swap Amaranth bridge levels with Annatto Bridge levels?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Anarquendi asks, &amp;quot;Second: this is not meant to be an attack, but more of a criticism. Is there an plans on going over the Tournament rules before the next Festival of the Fallen?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Krystalena, Talimiir says, &amp;quot;The fire smokey spitting thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Anarquendi asks, &amp;quot;Specifically, looking at the spells that are allowed / banned?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;There is.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Anarquendi says, &amp;quot;And not having to park a GM in the medic tent to break everyone out of roots.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;It is on the festival list of things to do.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Will there be a chance for player input?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can email me any input.&amp;quot;&lt;br /&gt;
Anarquendi nods at Valyrka.&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s all I have.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I can discuss it with the coder.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Illumiada.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada exclaims, &amp;quot;Thanks for meeting with us tonight!&amp;quot;&lt;br /&gt;
Valyrka beams!&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for coming.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Illumiada says, &amp;quot;I wanted to ask about the glass amulets. They&#039;re not doing anything, and I&#039;ve been told they&#039;re supposed to cast invisibility.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;I got a bug for them.&amp;quot;&lt;br /&gt;
Illumiada beams happily at Valyrka!&lt;br /&gt;
Valyrka says, &amp;quot;So I need to rebuild them.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada says, &amp;quot;That&#039;s all I wondered.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope to do that this week and will announce when done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Aureliano.&lt;br /&gt;
Valyrka says, &amp;quot;And you.&amp;quot;&lt;br /&gt;
Valyrka nods at Aureliano.&lt;br /&gt;
Aureliano says, &amp;quot;I have a little bit of a bundled question:&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Take a seat...&amp;quot;&lt;br /&gt;
Quando sits down.&lt;br /&gt;
Valyrka leans back.&lt;br /&gt;
Valyrka takes a drink from her strong spirits.&lt;br /&gt;
Valyrka looks rather relaxed.&lt;br /&gt;
You chuckle.&lt;br /&gt;
Talimiir says, &amp;quot;That&#039;s Aureliano speak for &amp;quot;I have sixteen questions I&#039;m going to reword into appearing as if it&#039;s just three...&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
&#039;&#039;&#039;Aureliano says, &amp;quot;I&#039;d love to see more done with Icemule and the treaty. Its a hot button issue for a lot of players, and some directions on it would be fun! Tied into that, any discussion on a possible airship connection to Icemule/Hinterwilds or whatever? That may be totally outside of your control.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;Glad I poured my drink.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Ooo yeah, and our little village over there.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Pilatherel says, &amp;quot;Glad you brought that up.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The whole elven village icemule thing is in the back of my mind but down on the list.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Aureliano asks, &amp;quot;Finally, if storyline/NPC stuff starts up, I&#039;ve really liked how other cities have a night/time set aside. Could that be doable here?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Aureliano, Valyrka says, &amp;quot;And yes I am looking for a night for Ti and TV.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That was my question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Where you know I will be here doing something.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Orssus asks, &amp;quot;A night/time set aside?&amp;quot;&lt;br /&gt;
Rmalie nods at Orssus.&lt;br /&gt;
Orssus says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We could have Murder Mondays. The students were all crabby today so you can come kill us on Mondays.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Like wyvern wednesdays.&amp;quot;&lt;br /&gt;
Krystalena grins.&lt;br /&gt;
Speaking to Orssus, Aureliano says, &amp;quot;Mule has Midweek Mule Train on Wednesdays, QST had dedicated days, etc.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Having a set night for RP and things, like we did with FWI (or even WL) was very useful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;In short, yes I was looking at it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I will look at the day I can be around most consistently.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok that was only two items.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;I heard sixteen?&amp;quot;&lt;br /&gt;
Krystalena giggles.&lt;br /&gt;
Aureliano asks, &amp;quot;And airship to Hinterwilds possibility?&amp;quot;&lt;br /&gt;
Aureliano grins.&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;I&#039;m confident that whatever day YOU choose will be fine with US; I think the goal is having a consistent day, regardless of which day that happens to be....&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If i have an info on that I will let you know.&amp;quot;&lt;br /&gt;
Aureliano jokingly asks, &amp;quot;It was a 3 bundle. Hinterwilds is kinda related to Icemule?&amp;quot;&lt;br /&gt;
Aureliano exclaims, &amp;quot;Sounds good. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Avalenya.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Avalenya asks, &amp;quot;So my question is storyline related, I understand if you can&#039;t speak to it directly.....after the events of the Ravager/Manticore and Ta&#039;Vaalor took there was a small invasion of orcs in the fortress....which I guess we assumed to be related to the prisoners the fortress had taken in?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;To be honest it was me getting the feel for how invasions went over here.&amp;quot;&lt;br /&gt;
Dharana asks, &amp;quot;The half-Krol prisoners?&amp;quot;&lt;br /&gt;
Avalenya asks, &amp;quot;Is there any plan to continue that storyline? or is that part of the larger Dark Alliance....thing that&#039;s happening?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Oooh.&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;#freeKyjani.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is not, but it would make an interesting twist.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Kyjani needs to be brought to justice....I mean sure!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;And sheep will be scared.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I took that orc invasion as just a minor grimswarm related thing.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Kyjani was interesting, to be honest. Gave the krolvin a voice and an identity.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It was me learning my way around.&amp;quot;&lt;br /&gt;
Avalenya nods understandingly at Valyrka.&lt;br /&gt;
Yardie says, &amp;quot;Still, Kyjani was a slaver, and slavers need to get got.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We liked the practice. Was good to shake the dust off.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Slavery must die a horrid death.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;She is in the darkest room in the darkest dungeon.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;With no fashion.&amp;quot;&lt;br /&gt;
Orssus gasps.&lt;br /&gt;
Orssus says, &amp;quot;She&#039;s naked.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I never did get a response to my letter on Kyjani.&amp;quot;&lt;br /&gt;
Arianiss exclaims, &amp;quot;She&#039;s probably dead!&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Booo, that gives knitting a bad name....&amp;quot;&lt;br /&gt;
Yardie asks, &amp;quot;Who&#039;s crying?&amp;quot;&lt;br /&gt;
Avalenya says, &amp;quot;Ok, that was more or less my question, thank you.&amp;quot;&lt;br /&gt;
Avalenya smiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arlerathen.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Arlerathen says, &amp;quot;Avawren already asked my question, about helpers and a &amp;quot;full&amp;quot; staff actually making things happen, so I guess I&#039;ll just say that I&#039;m new and looking forward to all of the junk you have said is in the works. It will be good to see some Town Crier announcements in regards to TV for once.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;It will.&amp;quot;&lt;br /&gt;
Valyrka agrees with Arlerathen.&lt;br /&gt;
You nod in agreement.&lt;br /&gt;
Lynaera murmurs, &amp;quot;Yes, the Ta&#039;Vaalor correspondent needs to shape up!&amp;quot;&lt;br /&gt;
Lynaera blushes a dark rose hue to the tips of her ears.&lt;br /&gt;
Valyrka says, &amp;quot;But yes I have some angels or demons whatever you want to call them.&amp;quot;&lt;br /&gt;
You poke Lynaera in the ribs.&lt;br /&gt;
Arenglae pinches Lynaera!&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Vyctus.&lt;br /&gt;
&#039;&#039;&#039;Vyctus says, &amp;quot;Hi! So my question was about OSA and you answered that. So, I think Uniana had a statement that I want to not be blamed for letting her make.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Vyctus nods at Uniana.&lt;br /&gt;
Valyrka says, &amp;quot;I can expand on it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be OSA in the east.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Just confirmed.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Nice.&amp;quot;&lt;br /&gt;
Vyctus lets out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I cannot give you a timeline.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;That&#039;s fantastic.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But it is in the works.&amp;quot;&lt;br /&gt;
Uniana recites:&lt;br /&gt;
 &amp;quot;Listen if you don&#039;t know me, I don&#039;t care. You can absolutely ask Uniana for elemental spells and 90% if I&#039;m not in the middle of some crazy ass RP, I will help you out. I might ask you to step away from a populated area but anyone here should absolutely feel like you can politely bug me for wizard spells. And I have someone who can do spirit spells too if you re desperate.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;That&#039;s it. That&#039;s the tweet.&amp;quot;&lt;br /&gt;
Ithilwyn grins at Uniana.&lt;br /&gt;
Agathilea applauds Uniana.&lt;br /&gt;
Valyrka grins at Uniana.&lt;br /&gt;
Speaking to Uniana, Arianiss says, &amp;quot;I really appreciate that, thank you.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;And if she happens to kill you by spelling you up, I&#039;m not resposible.&amp;quot;&lt;br /&gt;
Speaking to Uniana, Yardie asks, &amp;quot;Thank you for coming to your TED Talk?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want people to opt out of Vaalor cuz no spells.&amp;quot;&lt;br /&gt;
You say, &amp;quot;... does the OSA news mean I&#039;ll have no exscuse to not be on a boat? Can I just be that elf clinging to the mast and complaining bitterly the whole time? I&#039;ll do it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;m always available for spirit spells. I know they&#039;re not as useful as wizards, but they&#039;re something.&amp;quot;&lt;br /&gt;
You say, &amp;quot;&amp;quot;You&#039;ve all got Troll&#039;s Blood you&#039;re fine I hate this boat!&amp;quot;.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll do the same, with regard to spells, though I&#039;m a bit more surly than Uniana.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Same... if you can find me... so good luck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Valyrka nods at Quando.&lt;br /&gt;
Quando says, &amp;quot;I have two sorta related questions.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they married or just cousins?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Second cousins.&amp;quot;&lt;br /&gt;
Quando nods at Valyrka.&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&#039;&#039;&#039;Quando says, &amp;quot;Can we remove the fog/locate moratorium from Ta&#039;vaalor so that it&#039;s easier to get deaders back to town and to find dead locksmiths in town? Can we add some kind of Lornon place in town for paladin&#039;s dead teleporter thing to work? It&#039;s not much help sending them to a different hunting ground when you find them. Sheru would be nice, if you&#039;re taking suggestions.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Quando says, &amp;quot;See, kinda the same family.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Changing those things will most likely not happen.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;No locating bodies in town?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;You can locate in town.&amp;quot;&lt;br /&gt;
You say, &amp;quot;You can locate in town? And fog takes you right to the gate.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But I can look into the paladin thing maybe someplace sneaky.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I do it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Eh, I always get the unpresenced thing.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;116 definitely works in town.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;When you locate someone that is in town?&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I don&#039;t believe it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I was confused on the question.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;But I&#039;ll accept it for now.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You should be able to do it in town.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;So, you just can&#039;t fog to people in town.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I cast locate then look at the map to figure out what street they&#039;re on.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No transporting into town.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Fortress thing.&amp;quot;&lt;br /&gt;
You say, &amp;quot;It&#039;s the same reason that the wards block most aggressive spells.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;It&#039;s like creating checkpoints, then ways around the checkpoints.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Ugh...I hate dragging you losers that die all the time.&amp;quot;&lt;br /&gt;
Illumiada asks, &amp;quot;If I may, sometimes I am needed from Illistim. Perhaps an exception to the fortress could be made? From those traveling from the sister city?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I like that we are making the town more welcoming, there needs to be some of the fortress left in it.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Hmm, CHE Pins will transport you into Dancing Dachre, but they put you back outside town when you leave your annex.&amp;quot;&lt;br /&gt;
Arianiss asks, &amp;quot;What about a way citizens / partial citizens could fog in/out?&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;While YOU may mean well, that would create a loophole that those of nefarious intent could exploit.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Making an exception for citizens and partial citzens sounds like complex coding.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;Is it possible to use Ravelin for fogging purposes in rescues?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;For now I would say a no, since there are more things we need like osa and hunting.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It wouldn&#039;t make sense for people to be able to teleport into a military base. All sorts of bad security if so.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;There&#039;s a reason they finally closed the door into the catacombs/sewers.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Permit, please.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So eat your wheaties and drag.&amp;quot;&lt;br /&gt;
Agathilea grins at Valyrka.&lt;br /&gt;
Valyrka asks, &amp;quot;You cannot drag a gnome?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;If Krystalena can drag a dead giantkin...&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Roll them maybe?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I can, but I&#039;ll have to hire a whole sled of them to drag me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh so roll him.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Could just get the cleric to come to them.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I&#039;ve never had a problem dragging people..&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry that is not the answer you would like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Lynaera.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Lynaera smiles at Valyrka.&lt;br /&gt;
Speaking to Valyrka, Lynaera exclaims, &amp;quot;I will continue the tradition of two quick questions!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Lynaera says, &amp;quot;My many characters often give people tours around Ta&#039;Vaalor, showing points of interest, and also neat little hidden details and areas....&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Lynaera asks, &amp;quot;One such &amp;quot;hidden area&amp;quot; is the burghal enclave. Most people here know about it, but many folk are surprised that we have a little undercity. Would we be able to get any messaging in the town that alludes to the enclave&#039;s existance?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Lynesi says, &amp;quot;Gonna invade gnome space.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;I know they are sneaky, but it&#039;d be nice to have more flavor.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir says, &amp;quot;They&#039;re tiny. There&#039;s room.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My non-elven dude in TI has a brother moving here.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Orssus says, &amp;quot;That&#039;s a good idea, I don&#039;t believe we have any ambient messaging about the gnomes here at all.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes I can look into that.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;And the other question..&amp;quot;&lt;br /&gt;
Lynaera whispers something to Valyrka.&lt;br /&gt;
Orssus says, &amp;quot;Secret question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir accuses, &amp;quot;That&#039;s cheaating.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Best question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Valyrka says, &amp;quot;Thanks for letting me know.&amp;quot;&lt;br /&gt;
Valyrka winks.&lt;br /&gt;
Valyrka turns to face Rmalie.&lt;br /&gt;
Valyrka starts chortling.&lt;br /&gt;
Orssus says, &amp;quot;Now it&#039;s like Lost in Translation, we&#039;ll never know what she whispered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Rmalie softly asks, &amp;quot;My question was about the treaty in Icemule--exploring development of that. I wanted to know also if your updates will include changes to NPC&#039;s already here?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka asks, &amp;quot;Which npc&#039;s do you want to see changes in?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Well....Coleesta is having an affair or three.....&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And the lady in the guild....She needs to get out more...&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And....the bank teller is rather prim.&amp;quot;&lt;br /&gt;
Teveriel wryly says, &amp;quot;Hey, but.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Remember the laundress?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And we need a knitting club.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So some of our npcs can use a change since they have been doing the same thing for 30 years or something.&amp;quot;&lt;br /&gt;
Rmalie softly repeats, &amp;quot;KNITTING.&amp;quot;&lt;br /&gt;
Teveriel exclaims, &amp;quot;Bring back the laundress!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;What did happen to her?&amp;quot;&lt;br /&gt;
Ithilwyn softly exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Wasn&#039;t she killed?&amp;quot;&lt;br /&gt;
Speaking to Teveriel, Lynaera exclaims, &amp;quot;The laundress is still live in plat!!!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She&#039;s still in Plat. I dunno.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Tea and knitting at the court.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She was part of that.. uh, character background system that never really took off.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And a yarn shop.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Added to the look into list.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can note that GM Auchand and I tossed around a system where when there is an invasion all the shops close and the npcs scatter.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Interesting..&amp;quot;&lt;br /&gt;
You say, &amp;quot;I love that idea.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;That would make sense.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That is a great idea.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So the guards are not standing there looking stupid.&amp;quot;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is far out but something we did play with.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;The guards talking about one day having a farm, while a horde of undead are attacking.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Lynaera says, &amp;quot;Hey, how many invasions have they seen at this point? They know we&#039;ll save them.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;The drunk one at Amaranth really bugs me.&amp;quot;&lt;br /&gt;
Valyrka turns to face Dharana.&lt;br /&gt;
Krystalena says, &amp;quot;He gives a really bad impression there. He should be at one of the other gates.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;And you are up!&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Maybe just change it to a speech impediment.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I have a youngster sort of question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure thing.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Hasn&#039;t he been drunk awhile?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Never sobered up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dharana says, &amp;quot;As a very young monk, besides not having an invoker... I run into issues getting my kickers and grabbers blessed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Vyctus, Krystalena says, &amp;quot;Years.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Do pure potions work on them?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Dharana says, &amp;quot;I appreciate all the spells in King&#039;s Court, but I carry four sets of gear to be able to hunt for my Voln steps.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Orssus says, &amp;quot;They should.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Pure potions is an expensive way to do that though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Are they sold in the city.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Pretty sure I can&#039;t afford pure potions at level 10.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Okay, I took a minute to figure out what kickers and grabbers were, that took me a bit.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;They&#039;re sold here in the cleric back room.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;About 11k a pop.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;How expensive are they?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Pilatherel says, &amp;quot;Yeah that&#039;s very expensive for a level 10.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;That shouldn&#039;t be an issue for much longer once the 304 and 330 changes go live.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Dharana says, &amp;quot;So I was wondering if there would be a way to add an NPC to bless weapons.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Dharana says, &amp;quot;Even if I have to walk all the way to Voln for it.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I just ask on the help channel.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Usually someone is available here, Illy, or Mist Harbor.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And it took me about 45 minutes to walk to the Landing the other day, so going there doesn&#039;t work.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would not be too, but I a doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh ok.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I&#039;m on very random times.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would be doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Maybe if I did not have two thoughts in my head.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I&#039;m sure this is where Krys is going, but I also have a cleric available- if you need blessing, you can hit me up on Discord. Krys is probably available for that too.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Aye, well yes, I hate to alway be whining for a bless.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Torbot always offers as well I think.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Eventually you&#039;ll be able to voln bless them.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And the new blessing system should help that.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Torbot does.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;With 10 ranks of blessings lore you can double the blesses with Consecrate.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Torbot is amazing.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I can help with the consecrate.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;So I can cons them, then have my cleric bless them.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;We can two-fer it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And hopefully if we can draw some folks back it will help.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Those are amazing offers. Thank you all.&amp;quot;&lt;br /&gt;
Talimiir smiles at Dharana.&lt;br /&gt;
Speaking to Dharana, Talimiir says, &amp;quot;That&#039;s how Vaalor works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arianiss.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Arianiss says, &amp;quot;I have 4 things, but 2 of them are statements.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Arianiss says, &amp;quot;1) You&#039;re awesome.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka blushes a glowing shade of red.&lt;br /&gt;
&#039;&#039;&#039;Arianiss asks, &amp;quot;2) As the GM over Vaalor and Illistim are you wanting to achieve a bit of a blend between the two places, or are you wanting to keep things separate? Not necessarily with events and NPCs and what not, but working on systems with both places in mind. If we can find ways to benefit both places with our suggestions, does that help you?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;I want them to remain unique.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is no reason why events cannot cross over if it makes sense.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The mirror and king are on very good terms.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No, they are not getting married.&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How *good*?&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How lonely is the king?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;You know for reasons.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I&#039;m hoping to elevate the Military&#039;s fashion...&#039;.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Arianiss says, &amp;quot;3) This is more a Valyrka thing than a Vaalor thing. Conrash recently did a Fireside Tales with the Mentors where he went in depth on links between Zul Logoth and Icemule and Cavernhold. It was very impressive. You have the elven village. I know GM Auchand has also dropped little mentions about a trail between Icemule and Illistim. I also think Icemule would be a good place to have an Illistim embassy (the Mirror hates Wehn, the Village is too small, Solhaven is likely still out at this time, and so Icemule makes sense as a place to start to further Valley of Gold stuff). I know that Auchand is doing his thing, and you want to do your thing so this is more of just awareness that there are a large number of hooks out there to bridge East and West further. However, this is also a very sensitive subject among players so I know it&#039;s hard to be aggressive with it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The cities are close enough to see Ta&#039;Vaalor from Ta&#039;Illistim, so it makes sense to work together sometimes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Arianiss asks, &amp;quot;4) I know you said the Icemule/Vaalor treaty is low down on your list. Is this something that Icemule should back burner too or does Auchand have the ability to be, say, King Qalinor for this?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;No need to back burner.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I just know there was talk of what was going to happen to the elven village.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s all.&amp;quot;&lt;br /&gt;
Arianiss smiles.&lt;br /&gt;
Valyrka says, &amp;quot;And things have take a turn with that project but it is there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I cannot comment on the trail thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I know somthing I am sure you will too.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Yeah, that&#039;s more just an awareness thing.. I&#039;m seeing lots of little ways that East/West bridging can be explored.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be some twists coming up that no one has seen.&amp;quot;&lt;br /&gt;
You squint at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;After eg as Eg is about to take over.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are two different things happening shortly after eg.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So be on the lookout.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Almost already has, that opening of the storyline had a bunch of us thinking there was an invasion.&amp;quot;&lt;br /&gt;
Vyctus hopefully suggests, &amp;quot;Aaaannd after my wedding...?&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Arianiss exclaims, &amp;quot;The eel invasions have been fun!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I wonder if the eels can come here.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Up the river.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Mutated land-eels.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;We will see.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;Eels?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sneaky gms.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Bring em.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Amalexia.&lt;br /&gt;
Valyrka exclaims, &amp;quot;My lady you are up!&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
&#039;&#039;&#039;Amalexia says, &amp;quot;Though, this isn&#039;t a big TV thing.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Amalexia asks, &amp;quot;But perhaps we can hear more from the other City-States?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;Perhaps we can.&amp;quot;&lt;br /&gt;
Valyrka nods at Amalexia.&lt;br /&gt;
Valyrka says, &amp;quot;Gelynne needs to send a letter home.&amp;quot;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I also need to let Gasen out to bother the TV women.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;He should come to drill sometime.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes, I agree.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He talked.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I miss Gassen.&amp;quot;&lt;br /&gt;
Ithilwyn grins.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Teveriel clears his throat.&lt;br /&gt;
&#039;&#039;&#039;Teveriel recites:&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;&amp;quot;This was already touched upon briefly, but I just wanted to say that I think there&#039;s a lot of opportunity for more player participation in the non-military aspects of Ta&#039;Vaalor culture. I&#039;d love to learn more about the Council of Regents and maybe see about some direct or indirect player involvement there. If not necessarily serving ON the council, then perhaps taking on some aides or other advisory roles. I know I can&#039;t be the only one who&#039;d be interested in this type of RP. I think it&#039;s a natural line of progression for those who don&#039;t necessarily want to get involved with the day-to-day military life roleplay but still have great interest in the Vaalor culture.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Teveriel adds, &amp;quot;Thank you for coming to my Tev Talk.&amp;quot;&lt;br /&gt;
Valyrka agrees with Teveriel.&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Valyrka says, &amp;quot;I agree.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Sounds like they want what the Argent Mirror has.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I would love more non-mililtary ways for folks to be involved.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;The Argent Mirror has a harem.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The King does not want handmaidens.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;That would be...awkward.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No stupid girls in his room.&amp;quot;&lt;br /&gt;
Amalexia asks, &amp;quot;Or was that the Argent Lady?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Are you suuuuuure?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Very.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I think the Empire stuff does a good job of supporting noble families. I would love to see that here.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Handlads, then.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He is a bachelor.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Our Sovereign isn&#039;t a player.&amp;quot;&lt;br /&gt;
You say, &amp;quot;EN&#039;s most elegiable bachlor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;For NOW.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arenglae says, &amp;quot;Which is WHY he should have ALL the ladies in his room.&amp;quot;&lt;br /&gt;
Valyrka blinks.&lt;br /&gt;
Valyrka says, &amp;quot;Dear goddess who would wish than on anyone.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He would never get any sleep with all the gabbing.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Next time on Bachelor: Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want to be -a- queen, I want to be *the* queen.&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
Agathilea sighs at Uniana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Krystalena.&lt;br /&gt;
Valyrka exclaims, &amp;quot;Now you!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Krystalena asks, &amp;quot;My question is about the ambient messages. There was mention at changing them. Do you see that happening soon? At the very least, can we stop shooting at the half-elf that stole the bread?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they still doing that?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Murdering that kid is the best ambient noise though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I thought I got that one.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, along with the half-elf being called a mutt.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Whenever you see one send me a note please.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The one about the guards shoving the dark elf around is still firing too.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Will do.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Can we stop the Vaalor scream from shouting our names, too?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is that a citizenverb?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;No I like it.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;I like my name!&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;I mean, does it SAY he dies?&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I like screaming my name.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I like it.&amp;quot;&lt;br /&gt;
Agathilea belts out in Common, &amp;quot;Rassine!&amp;quot; A look of renewed pride overcomes her expression.&lt;br /&gt;
Krystalena says, &amp;quot;Only instead of that, it says our name.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Show offs.&amp;quot;&lt;br /&gt;
(Arlerathen belts out in Common, &amp;quot;I&#039;m only here because my tree city doesn&#039;t actually exist!&amp;quot;)&lt;br /&gt;
Agathilea says, &amp;quot;You bolster your morale with a Vaalor call to arms, belting out in Common, &amp;quot;Rassine!&amp;quot;.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
Agathilea nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;I can look at it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Wow though ... I actually like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So you do not ant to scream your own name.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do too.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Maybe make it something you can toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Perhaps.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I mean, it&#039;s not your name, it&#039;s your family name.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;A toggle.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I want to still be able to scream for &amp;quot;Aran&#039;Naith.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Which I imagine that a lot of elves have great pride in.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can look into it to add a toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
Agathilea nods to you.&lt;br /&gt;
Laermeluion says, &amp;quot;There&#039;s a reason I have my family crest all over me.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, it&#039;s random.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I was able to hear everything you all had to say.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Vyctus exclaims, &amp;quot;Thank you for taking the time to meet with us!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I have made lists and lists.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Thank you for having this.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am always open to feedback.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Can we retake ShadowGuard sometime? I&#039;m bored and want to kick undead in the jimmies.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;You should have given special juice-boxes as gifts.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I am sucking please tell me.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Aureliano exclaims, &amp;quot;Thanks for your time tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Dharana exclaims, &amp;quot;Thank you for the time. I learned a lot tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;Honestly... I&#039;m glad I did stumble in and doubly glad I stayed.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;I am too!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Agathilea says, &amp;quot;Yes thank you for your time, and your hard work. Please pass our appreciation on to your helpers as well.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My pc grew up here.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I was a golden hawk.&amp;quot;&lt;br /&gt;
Valyrka winks at Teveriel.&lt;br /&gt;
Speaking to Valyrka, Teveriel exclaims, &amp;quot;I know!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Everyone is always welcome.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I like all input.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for your thoughts and your kindess tonight.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I look forward to working with you.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Have a nice night everyone.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier]]&lt;br /&gt;
[[Category: Logs]]&lt;br /&gt;
[[Category:Ta&#039;Vaalor]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153662</id>
		<title>2021-09-26 - Ta&#039;Vaalor - OOC Meeting (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153662"/>
		<updated>2021-09-27T18:05:26Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Introduction and News */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by [[Avawren]] Fiora Nalfein of the [[::The_TownCrier|TownCrier]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Log=&lt;br /&gt;
==Introduction and News==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Valyrka&#039;s Tree, Study]&lt;br /&gt;
Set apart from the rest of the tree, the circular room is supported by a buttressed platform. Long fronds from a multitude of tropical plants are layered over a wooden frame creating a shady canopy above. Small glaes lanterns hang from the rim holding bright candles that illuminate the floor below. A sturdy railing encloses the area, rich green vines twining about each spindle. Carved from tanik, a large desk with matching chair looms against an outer barrier with several cushioned benches scattered nearby. You also see a large crystal cart with some stuff on it, a glowing deep green portal, an elven body, an elven body, a bloody severed head and a scrawny elven body laying in a pool of blood.&lt;br /&gt;
&lt;br /&gt;
Valyrka says, &amp;quot;Feel free to grab a seat and a drink.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Also Hello.&amp;quot;&lt;br /&gt;
Lynesi says, &amp;quot;Hello all.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Do we sit on the bodies?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;If you really want to?&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Squishy.&amp;quot;&lt;br /&gt;
Valyrka frets.&lt;br /&gt;
Daevian asks, &amp;quot;We were supposed to show up drunk, right?&amp;quot;&lt;br /&gt;
Daevian gazes at Valyrka.&lt;br /&gt;
Daevian nods.&lt;br /&gt;
Summer softly says, &amp;quot;That&#039;s what I heard, anywa.&amp;quot;&lt;br /&gt;
Summer softly says, &amp;quot;Anyway.&amp;quot;&lt;br /&gt;
Speaking to Summer, Daevian says, &amp;quot;Obviously.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;When a GM is asked to take on a city, there is always concern for playing NPC&#039;s that you did not create. That was my biggest worry. I tried to start small and now I am feeling more comfortable.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
      &#039;&#039;&#039;&amp;quot;I have spent the past months cleaning up a large to do list and I feel like I am ready to start really helping the city thrive.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian lets out a cheer!&lt;br /&gt;
Krystalena lets out a cheer!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;We just had a very successful festival this month. Thank you to everyone who attended. It was appreciated. I took notes on the arena and my email is open for more suggestions. I have a list of shops and new items to do for next time, and there will be one. I plan to run this every other year. Things can change, but that is the plan as of right now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Illumiada says, &amp;quot;The festival had great clothes.&amp;quot;&lt;br /&gt;
Quando agrees with Illumiada.&lt;br /&gt;
Uniana says, &amp;quot;Festival was lit.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I loved watching you all.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Lynaera breaks out in a triumphant grin.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Thank you for being the heartblood of Ta&#039;Vaalor.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Arlerathen says, &amp;quot;I had fun in the box tbh.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Vyctus says, &amp;quot;It was a great festival.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;It was a wonderful festival.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;It was fun to be an outsider in Ta&#039;Vaalor, and people here were rather welcoming.&amp;quot;&lt;br /&gt;
Valyrka nods at Yardie.&lt;br /&gt;
Krystalena says, &amp;quot;We try.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Agathilea says, &amp;quot;You are ours.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is the response far and wide.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;FoF was pretty fun. Even if I got the beatdown.&amp;quot;&lt;br /&gt;
Valyrka grins at Teveriel.&lt;br /&gt;
Speaking to Teveriel, Daevian says, &amp;quot;It was fun to watch.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;Yeah sorry that&#039;s how it works. You show up you are RP with us we keep you.&amp;quot;&lt;br /&gt;
Ithilwyn grins at you.&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Teveriel snickers.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&amp;quot;&#039;&#039;&#039;Things we have done....&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I removed the paper system. Some folks were ok with that some were not, but I think in the end they are not really missed? &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
Talimiir asks, &amp;quot;We had a paper system?&amp;quot;&lt;br /&gt;
Talimiir appears to be trying hard not to grin.&lt;br /&gt;
Quando says, &amp;quot;Yeah, screw papers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;They were put in place after a storyline where an Aelotoi was the villain as I recall and the former king was paranoid of all outsiders and tightened up security. It was time for them to go IMHO. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian says, &amp;quot;I liked them.&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;People were against the removal of the paper system?&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;City docs.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Papers, please.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Not that I am aware.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Daevian says, &amp;quot;I was.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Some where.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Nice to have those gone.&amp;quot;&lt;br /&gt;
Arenglae nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;Were.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;It ran its course.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Not like we&#039;d ever try to kill the king again.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I&#039;ll just be happy to never have to argue over papers ever again.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;It was unnecessary.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;ll be unusual to not hear &amp;quot;can we get rid of the papers?&amp;quot; as the first question in the ooc meeting.&amp;quot;&lt;br /&gt;
Speaking to Rmalie, Talimiir corrects, &amp;quot;At the time it made sense, but... times pass... things change... they were due for removal.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Anyway, I can take the fall if you are unhappy or the praise if you are.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Daevian says, &amp;quot;But I&#039;m not gonna cry that it&#039;s gone.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to Krystalena, Orssus says, &amp;quot;I could still ask, for posterity.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Do not really need praise.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking dryly to Orssus, you say, &amp;quot;That&#039;s okay.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;If I have it my way.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;But there you have it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;You made my partial citizenship pin less special. That hurt me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
Daevian laughs at Anarquendi!&lt;br /&gt;
Valyrka asks, &amp;quot;I can stab you in the heart with it and make it hurt more?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;No one ever sees it anyways, you&#039;re always sneakin&#039; around.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;Acceptable.&amp;quot;&lt;br /&gt;
Anarquendi grins.&lt;br /&gt;
Teveriel says, &amp;quot;This man gets it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;The system was very ingrained in the town. If you find messaging or something that refers to papers, please feel free to let me know. I want to make sure things are consistent.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;Over the past year, I have been working to clean up messaging around the city. Please feel free to email me any issues with any messaging so it can be reviewed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Gs4-Valyrka@play.net.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;The citizenship NPC is now kinder when turning folks away.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;Doesn&#039;t bite your head off for asking.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Citizenship is not going to change.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I might as well just say it up front.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena says, &amp;quot;That&#039;ll become the new first ooc question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&lt;br /&gt;
	&amp;quot;There has been talk about opening up Helgreth&#039;s.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
	&lt;br /&gt;
Lynaera chants, &amp;quot;Elven osa, elven osa..&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;d rather see the Golden Hawk opened.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would prefer a separate bar be opened and one remain exclusive.&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Krystalena.&lt;br /&gt;
Teveriel says, &amp;quot;Golden Hawk here, me too.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The golden hawk is not opening at this time, but will be utilized more.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Good. It&#039;s sad to see it there and not being used.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;The Golden Hawk is the tavern for Legion officers, correct?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;How many bars does a town actually need.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Talimiir asks, &amp;quot;How many can fit?&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Yardie answers, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Teveriel says, &amp;quot;All of them.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So Helgreth is up in the air, but something I did look into.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We have 2 that everyone can get into, 1 that&#039;s elven exclusive, one that&#039;s reservist exclusive and one nobody can get into.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Plus the dancing dachre bar.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;True.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Which is open to everyone.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;A lot of people over look that little bar in there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And Ravelin.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Plenty of spots for non-elves, in my opinion.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;I really just tend to go to Malwith&#039;s.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;&lt;br /&gt;
Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I have been looking into the skill checks on Aradhul road. I do not have anything I can report at this time, but I am requesting a review of them. No guarantees, but it is on my list and is being researched.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s probably a good idea to facilitate getting to OTF from here &amp;quot;on a whim&amp;quot;.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It has been requested, so it cannot hurt to research and such.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Anarquendi says, &amp;quot;Anecdotally, I know Physical Fitness is a big factor.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Going from 1x PF to 2x PF made a huge difference with the jump./.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can also ring over it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;The jump up on the rock sucks.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Ah, that makes sense, I was curious what jumping the rock and bridge counted as skill wise.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The rock climb always seemed high, especially for what level the first ring of red forest is.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;I remember the rock being a task.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Anyway I do not make the decisions there but I am requesting a review.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Quando says, &amp;quot;I&#039;ve reviewed it, it sucks.&amp;quot;&lt;br /&gt;
Speaking to Quando, Valyrka says, &amp;quot;Thank you for your report.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Quando says, &amp;quot;Anytime.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It is weird to use spirit guide out there and end up at the bottom of the ravine instead of the town for which side of the river you&#039;re on.&amp;quot;&lt;br /&gt;
Talimiir agrees with Krystalena.&lt;br /&gt;
Speaking to Krystalena, Anarquendi says, &amp;quot;On the Illistim side, once you climb that wall, you&#039;ll fog to the bottom of the ravine. On the Vaalor side, once you climb over the oak I believe you land at the bottom of the ravine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;There are gaps in hunting, I know it, you know it, we all know it. I am looking into adding hunting. It will not happen immediately but I am in the beginning stages of a proposal. If and when I have something to report, I will. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Daevian nods approvingly.&lt;br /&gt;
You turn to Valyrka and cheer!&lt;br /&gt;
Yardie says, &amp;quot;Oh nice.&amp;quot;&lt;br /&gt;
Talimiir exclaims, &amp;quot;Some progress is progress!&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s huge.&amp;quot;&lt;br /&gt;
Ithilwyn beams!&lt;br /&gt;
Speaking to Aureliano, Daevian says, &amp;quot;Well, that&#039;s one item off our list.&amp;quot;&lt;br /&gt;
Krystalena turns to Valyrka and cheers!&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I have been asking questions and looking at gaps.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Orssus asks, &amp;quot;Which gap would be the first to address?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Between the isle and the bog?&amp;quot;&lt;br /&gt;
You say, &amp;quot;Having slogged through the gap like a stubborn bird on grim camps - thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But elves are superior and can handle the difficulties.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Let&#039;s hope.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Arianiss asks, &amp;quot;Do you feel this is an Invoker issue?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes we can.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Might as well do this now.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka says, &amp;quot;I will bring up a pink elephant in the Nations.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;The invoker?&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Talimiir asks, &amp;quot;We have elephants?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;The Invoker.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Teveriel says, &amp;quot;One o&#039; them invokers.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah boi.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;That&#039;s the stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I did ask, but there are no plans to add an invoker in the East.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Arianiss frowns.&lt;br /&gt;
Daevian mutters under his breath.&lt;br /&gt;
Talimiir flails his arms about.&lt;br /&gt;
Dharana sighs.&lt;br /&gt;
Uniana says, &amp;quot;Seems totally fair.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;You don&#039;t need to have them dispelled.&amp;quot;&lt;br /&gt;
Uniana rolls her eyes.&lt;br /&gt;
Daevian asks, &amp;quot;Is there a reasoning for that?&amp;quot;&lt;br /&gt;
Speaking in Elven, Amalexia says, &amp;quot;Well, knives out then.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Can you put Torbot on the royal payroll?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Amalexia asks, &amp;quot;Who do we shank until they see the light?&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;But we need one?&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It is not a decision I can make.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Elaejia says, &amp;quot;Le boo.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Can you please report to high ups that I find that utterly ludicrous?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;What if we added a portal directly to the Invoker somewhere in Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes, we need one.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am just the messenger on this one.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah, I feel like it drives a lot of people west when they&#039;d otherwise love to be here.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I just really don&#039;t understand the benefit the Invoker currently gives now.. I understand it being around for testing during Duskruin and what not.. but to keep it around, and Wehn only.. that really, really hurts things.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi asks, &amp;quot;Out of curiosity, what is the reasoning? Dreaven doesn&#039;t operate in the EN, so there&#039;s no need?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Torbot is not here all the time.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Did &#039;the powers that be&#039; at least say why?&amp;quot;&lt;br /&gt;
Lynaera thoughtfully says, &amp;quot;Just remove the invoker in the west, so all is even.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I literally do not come here because it&#039;s a hassle.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Like, retire permanently sad.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;And it is not fair.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would be very curious about what the reasoning is on the invoker.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Wasn&#039;t the invoker put in because of the problems the Dreavenings were causing?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;At least give us a portal to the invoker.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Guys, let&#039;s let her finish her agenda list before we start diving on other stuff.&amp;quot;&lt;br /&gt;
Lynaera nods once at Aureliano.&lt;br /&gt;
Quando says, &amp;quot;Oooo, a portal to the invoker would be nice.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka exclaims, &amp;quot;&#039;almost done!&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
You say, &amp;quot;If you&#039;re going to give one half of the world an incredibly unbalancing tool and deny it to the other half then you may as well close the road and kick us out.&amp;quot;&lt;br /&gt;
Arianiss nods to you.&lt;br /&gt;
Illumiada nods to you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;While the legion is an important part of the city, all races and genders are welcome at all events. I think the leadership in the Legion has proven that over the past year. &amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Illumiada agrees with you.&lt;br /&gt;
Daevian agrees with you.&lt;br /&gt;
Krystalena agrees with Valyrka.&lt;br /&gt;
Yardie grins at Valyrka.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Please, always want to be involved.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;On a personal note.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Yardie says, &amp;quot;I&#039;ve been treated better here, than on the other side.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Things I have on my list to do this year from a personal stand point. I did sit down and look at my personal strengths and weaknesses and where I could do better as a GM.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I need to be about as npcs more. Participate in the daily life of the city and do my part to bring it to life. Look for more regular merchants. Citizen and non-citizen. I am looking at a TV storyline for the coming year, but that is not set in stone, but I have something in mind, and again all are welcome.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yay story!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Speaking to Valyrka, Quando asks, &amp;quot;So, ya gonna strut around wearing the Guard Captain&#039;s face?&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Somtimes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Speaking to Valyrka, Arianiss asks, &amp;quot;Is there anything we can do to push for getting you some help?&amp;quot;&lt;br /&gt;
Speaking appreciatively to Valyrka, Rmalie says, &amp;quot;You are appreciated.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;This girl wears many faces.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Quando says, &amp;quot;He&#039;s intimidating enough without being possessed.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would love to see more NPC interaction.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I do have one or two personal items.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Since I do not know all of you.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;My best time to play is 7 pm - 11 Pm.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;Eastern.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am a school teacher.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I do not get home until 5 or 6 some nights.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Yardie exclaims, &amp;quot;Teachers unite!&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s tough being a teacher.&amp;quot;&lt;br /&gt;
Yardie exclaims, &amp;quot;Middle school!&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I also have dyslexia.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Krystalena says, &amp;quot;I bet that makes programming a real challenge.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So I apologize for any typos that come up.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Talimiir waves his hand in a dismissive gesture.&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Just makes you one of us....we all do it from time to time.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Typos are a part of life.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;That LAST thing you need to do is apologize to us for something tiny like that...&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Talimiir.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;It is a sore point with me sometimes, as I hate to mess up. But it happens.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;If I am slow to respond I am probably rereading what I typed.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Lynaera says, &amp;quot;Typos don&#039;t exist in character. If the character knows what was typed/intended, there is no typo you can &amp;quot;hear&amp;quot;.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So, if you can go with the flow with me I appreciate it, and I have been and will continue to do my best to take care.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;And my last thing.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I am someone who almost never hints at things I do not know will happen for certain. Sometimes things take longer than thought, sometimes things do not get approved. It does seem like things move slowly at times, but I do not like to talk about things until I know they will happen.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;So no speculation from the GM.&amp;quot;&lt;br /&gt;
Rmalie agrees with Orssus.&lt;br /&gt;
Krystalena says, &amp;quot;Likely a good thing. Then we aren&#039;t disappointed when the higher ups say no.&amp;quot;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;So if I say I have no information or I say no or yes, I truly mean it.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;I am pushing to make the EN where it should be.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;We need some updates.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
Valyrka just opened the coloring book for 34 signups.&lt;br /&gt;
&#039;&#039;&#039;Valyrka says, &amp;quot;If you have question feel free to sign up.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;Oops and the very last thing from me&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;There will be something after EG that will involve TI and TV, and anyone else who comes.&amp;quot;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Krystalena says, &amp;quot;Ooooo.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Oh, in that case I saw nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Valyrka recites:&#039;&#039;&#039;&lt;br /&gt;
	&#039;&#039;&#039;&amp;quot;I just did not want to start it before EG and have to stop.&amp;quot;&#039;&#039;&#039; &amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Q&amp;amp;A==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka nods at Uniana.&lt;br /&gt;
Uniana says, &amp;quot;You mentioned that you are getting the EN to where it needs to be, can you explain how you see that? What is *that* vision? Also please make sure to bring around more aqilorn and lasimor because we have no other way to get it. &amp;lt;3.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The hunting gaps is a big one.&amp;quot;&lt;br /&gt;
Uniana mutters something about priorities.&lt;br /&gt;
Rmalie softly says, &amp;quot;Agreed. I love hunting here, but the gaps make it difficult.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;With the right gaps filled, a character can potentially stay here from 0-to-cap nearly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I have no control over the invoker, I have asked for OSA.&amp;quot;&lt;br /&gt;
Daevian nods approvingly at Valyrka.&lt;br /&gt;
Vyctus exclaims, &amp;quot;I would love to get OSA here!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;When or if I have more information I will pass it on.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;EN OSA fills all level gaps.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Retser spoke of it in Discord a few weeks back.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;It osunds promising.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;Please with the pushing for OSA. All my friends left and are pirates now and I&#039;m sad and I hate boats.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;It would have to be toy boats on the lake of fear.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope that helps with your question. I would like to see us have these opportunities.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;T&#039;V may not be Port of Long Beach-sized, but it&#039;s port-ish enough... to where it could be supported.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;EN deserves shiny new things occasionally, too.&amp;quot;&lt;br /&gt;
Valyrka agrees with Krystalena.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;That brings me to my comment and question.&amp;quot;&lt;br /&gt;
Valyrka turns to face Daevian.&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;So, as a player who plays as a retired military member rather than active, I find TV lacking in that regard.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;As in a place for the retired?&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;m trying not to wall of text you.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Still working on it.&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Valyrka says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Daevian says, &amp;quot;I know that several of us are interested in perhaps more political intrigue than everything being so military focused. There&#039;s still the 5 noble houses that are as of yet unnamed...&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I think he is asking to be put out to pasture.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;And a Council of Regents who we never really interact with.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Fleshing out some of the documentation.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;What are the chances we can have some storyline involved in that in the future, including perhaps opening up some spots for players to get onto the council?&amp;quot;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;Interesting... and something I can add to my list.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;I am speaking for several people here who would love some political intrigue, internally or externally.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;And one last recommendation, quite quickly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Please.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Then I&#039;ll step down from my soapbox.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Ta&#039;Vaalor is so often boasted as all military, and I would like to see more focus outside of that, even outside of storylines. I know when I submitted to you my artifacts for the museum, I tried to focus on something other than just &amp;quot;We hit things with swords and slaughter undead without mercy.&amp;quot;.&amp;quot;&lt;br /&gt;
Valyrka nods at Daevian.&lt;br /&gt;
Daevian says, &amp;quot;I&#039;d love to see some other venues. A museum focused on engineering and architecture, maybe.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A real library.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I swing sword and kill stuff.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Maul here... but... still....&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A little more nerdery that is around military in a way that makes sense.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Regarding the political intrigue, from what I see on the other side, there&#039;s always the thought of Ta&#039;Vaalor as a threat for some reason. And with some of the antics in the world, I&#039;m always curious to see how people do regard the political arena.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would imagine TV has great engineers, strategists, physicists...&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;d just like to see more of that worked in.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;That is all.&amp;quot;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;So noted.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I do not know why everyone s afraid of us.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;We should plan an invasion of Zul.&amp;quot;&lt;br /&gt;
Corlyne says, &amp;quot;Take over Zul, you just have to get through Clunk.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We&#039;re the boogy man.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Invade Ta&#039;Illistim, they&#039;ll never see it coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face you.&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
You exclaim, &amp;quot;Oh!&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
You say, &amp;quot;I have two things but they&#039;re both brief so I hope you&#039;ll all forgive me.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;I just wanted to ask if you saw my post about the bathhouse in the empath guild because it has *literally* been driving me crazy for two years.&amp;quot;&lt;br /&gt;
You smirk.&lt;br /&gt;
Valyrka says, &amp;quot;I saw something.&amp;quot;&lt;br /&gt;
Speaking to you, Lynaera says, &amp;quot;Stole my question.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is there supposed to be one?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can search for it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yeah, we have a bath that&#039;s &amp;quot;closed for repairs&amp;quot; or something like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Dear goddess we have had stinky folks that long?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;I&#039;m not sure, but there really appears to be one. Like, mosaics that mention a bath. And there are three weirdly locked arches. In the empath cloister.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s in the empath guild.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;We&#039;re a town of smelly elves!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;O only empaths would smell nice?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok I will see if there is a bath there.&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
You say, &amp;quot;Okay, second quick more serious thing.&amp;quot;&lt;br /&gt;
You cough.&lt;br /&gt;
Speaking to Valyrka, you exclaim, &amp;quot;This is an unsual subject to bring up, but I just want you to know V that we all see you over here with (now) two cities and what? Like,four races? We love you for being so passionate about your elves but I guess ... ma&#039;am, who do we have to talk to get you some helpers? Do you have helpers? We don&#039;t want you to burn out. There are only so many hours in the day!&amp;quot;&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Ithilwyn agrees with you.&lt;br /&gt;
Dharana nods.&lt;br /&gt;
Valyrka says, &amp;quot;I am not sure what the plan is.&amp;quot;&lt;br /&gt;
Arlerathen asks, &amp;quot;Does anyone even want to help?&amp;quot;&lt;br /&gt;
You hear someone cough.&lt;br /&gt;
Amalexia says, &amp;quot;You too, Elysani, don&#039;t get burnt out either.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are some of us who work together.&amp;quot;&lt;br /&gt;
The voice of Elysani asks, &amp;quot;You know what next month is, right?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Christmas?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So I have some folks to pull from.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Definitely not EG or anything.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;What is it?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll send booze.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Is it your birthday?&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Happy birthday.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;EG is basically Gemstone Christmas.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Quando asks, &amp;quot;Thrakmas?&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;SORRY I DERAILED THE QUESTIONS.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;That&#039;s okay that was my question!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Any gm can run things in all towns to be honest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Even if we have towns we over see, but I do have a few angles of my own.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I will run through discord with a big &amp;quot;Come to TV we love RP!&amp;quot; banner if I have to.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Krystalena says, &amp;quot;There&#039;s likely GMs out there who would love to help you kill us.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s Ta&#039;Vaalor after all.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to you, Yardie says, &amp;quot;I felt this side of the world got the rough patch when the RP contest took place in May.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;As you saw we had so many gms here for the fest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I have some pulled in for more than that.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;I was here during that month, great RPers, but got very little love.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;I missed that, sadly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So while I am not sure what the plans are, I have been pulling in some folks to help with NPCing and such.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I answered your questions.&amp;quot;&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I am coming back to you.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Ok... sorry about ducking out. I actually have two questions / points.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;First, is there any plan to revisit the level caps at each of the gates during TV invasions?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I will announce them after I update my wiki and such.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;I only say that because I understand why they have been designated the way they are, but it makes lighting the beacon / coming into town if you can&#039;t use Aradhul Road very dangerous.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;It also renders the Wyvern obsolete.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Yardie says, &amp;quot;I mean guildmasters to help people rank up.&amp;quot;&lt;br /&gt;
Speaking to Anarquendi, Krystalena asks, &amp;quot;The drake?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Swap Amaranth bridge levels with Annatto Bridge levels?&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Second: this is not meant to be an attack, but more of a criticism. Is there an plans on going over the Tournament rules before the next Festival of the Fallen?&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Talimiir says, &amp;quot;The fire smokey spitting thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Specifically, looking at the spells that are allowed / banned?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;And not having to park a GM in the medic tent to break everyone out of roots.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It is on the festival list of things to do.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Will there be a chance for player input?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can email me any input.&amp;quot;&lt;br /&gt;
Anarquendi nods at Valyrka.&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s all I have.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I can discuss it with the coder.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Illumiada.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada exclaims, &amp;quot;Thanks for meeting with us tonight!&amp;quot;&lt;br /&gt;
Valyrka beams!&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for coming.&amp;quot;&lt;br /&gt;
Illumiada says, &amp;quot;I wanted to ask about the glass amulets. They&#039;re not doing anything, and I&#039;ve been told they&#039;re supposed to cast invisibility.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I got a bug for them.&amp;quot;&lt;br /&gt;
Illumiada beams happily at Valyrka!&lt;br /&gt;
Valyrka says, &amp;quot;So I need to rebuild them.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada says, &amp;quot;That&#039;s all I wondered.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope to do that this week and will announce when done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Aureliano.&lt;br /&gt;
Valyrka says, &amp;quot;And you.&amp;quot;&lt;br /&gt;
Valyrka nods at Aureliano.&lt;br /&gt;
Aureliano says, &amp;quot;I have a little bit of a bundled question:&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Take a seat...&amp;quot;&lt;br /&gt;
Quando sits down.&lt;br /&gt;
Valyrka leans back.&lt;br /&gt;
Valyrka takes a drink from her strong spirits.&lt;br /&gt;
Valyrka looks rather relaxed.&lt;br /&gt;
You chuckle.&lt;br /&gt;
Talimiir says, &amp;quot;That&#039;s Aureliano speak for &amp;quot;I have sixteen questions I&#039;m going to reword into appearing as if it&#039;s just three...&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
Aureliano says, &amp;quot;I&#039;d love to see more done with Icemule and the treaty. Its a hot button issue for a lot of players, and some directions on it would be fun! Tied into that, any discussion on a possible airship connection to Icemule/Hinterwilds or whatever? That may be totally outside of your control.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Glad I poured my drink.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Ooo yeah, and our little village over there.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Pilatherel says, &amp;quot;Glad you brought that up.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The whole elven village icemule thing is in the back of my mind but down on the list.&amp;quot;&lt;br /&gt;
Aureliano asks, &amp;quot;Finally, if storyline/NPC stuff starts up, I&#039;ve really liked how other cities have a night/time set aside. Could that be doable here?&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Valyrka says, &amp;quot;And yes I am looking for a night for Ti and TV.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That was my question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Where you know I will be here doing something.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Orssus asks, &amp;quot;A night/time set aside?&amp;quot;&lt;br /&gt;
Rmalie nods at Orssus.&lt;br /&gt;
Orssus says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We could have Murder Mondays. The students were all crabby today so you can come kill us on Mondays.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Like wyvern wednesdays.&amp;quot;&lt;br /&gt;
Krystalena grins.&lt;br /&gt;
Speaking to Orssus, Aureliano says, &amp;quot;Mule has Midweek Mule Train on Wednesdays, QST had dedicated days, etc.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Having a set night for RP and things, like we did with FWI (or even WL) was very useful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;In short, yes I was looking at it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I will look at the day I can be around most consistently.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok that was only two items.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;I heard sixteen?&amp;quot;&lt;br /&gt;
Krystalena giggles.&lt;br /&gt;
Aureliano asks, &amp;quot;And airship to Hinterwilds possibility?&amp;quot;&lt;br /&gt;
Aureliano grins.&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;I&#039;m confident that whatever day YOU choose will be fine with US; I think the goal is having a consistent day, regardless of which day that happens to be....&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If i have an info on that I will let you know.&amp;quot;&lt;br /&gt;
Aureliano jokingly asks, &amp;quot;It was a 3 bundle. Hinterwilds is kinda related to Icemule?&amp;quot;&lt;br /&gt;
Aureliano exclaims, &amp;quot;Sounds good. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Avalenya.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Avalenya asks, &amp;quot;So my question is storyline related, I understand if you can&#039;t speak to it directly.....after the events of the Ravager/Manticore and Ta&#039;Vaalor took there was a small invasion of orcs in the fortress....which I guess we assumed to be related to the prisoners the fortress had taken in?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;To be honest it was me getting the feel for how invasions went over here.&amp;quot;&lt;br /&gt;
Dharana asks, &amp;quot;The half-Krol prisoners?&amp;quot;&lt;br /&gt;
Avalenya asks, &amp;quot;Is there any plan to continue that storyline? or is that part of the larger Dark Alliance....thing that&#039;s happening?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Oooh.&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;#freeKyjani.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is not, but it would make an interesting twist.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Kyjani needs to be brought to justice....I mean sure!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;And sheep will be scared.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I took that orc invasion as just a minor grimswarm related thing.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Kyjani was interesting, to be honest. Gave the krolvin a voice and an identity.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It was me learning my way around.&amp;quot;&lt;br /&gt;
Avalenya nods understandingly at Valyrka.&lt;br /&gt;
Yardie says, &amp;quot;Still, Kyjani was a slaver, and slavers need to get got.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We liked the practice. Was good to shake the dust off.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Slavery must die a horrid death.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;She is in the darkest room in the darkest dungeon.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;With no fashion.&amp;quot;&lt;br /&gt;
Orssus gasps.&lt;br /&gt;
Orssus says, &amp;quot;She&#039;s naked.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I never did get a response to my letter on Kyjani.&amp;quot;&lt;br /&gt;
Arianiss exclaims, &amp;quot;She&#039;s probably dead!&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Booo, that gives knitting a bad name....&amp;quot;&lt;br /&gt;
Yardie asks, &amp;quot;Who&#039;s crying?&amp;quot;&lt;br /&gt;
Avalenya says, &amp;quot;Ok, that was more or less my question, thank you.&amp;quot;&lt;br /&gt;
Avalenya smiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arlerathen.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arlerathen says, &amp;quot;Avawren already asked my question, about helpers and a &amp;quot;full&amp;quot; staff actually making things happen, so I guess I&#039;ll just say that I&#039;m new and looking forward to all of the junk you have said is in the works. It will be good to see some Town Crier announcements in regards to TV for once.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It will.&amp;quot;&lt;br /&gt;
Valyrka agrees with Arlerathen.&lt;br /&gt;
You nod in agreement.&lt;br /&gt;
Lynaera murmurs, &amp;quot;Yes, the Ta&#039;Vaalor correspondent needs to shape up!&amp;quot;&lt;br /&gt;
Lynaera blushes a dark rose hue to the tips of her ears.&lt;br /&gt;
Valyrka says, &amp;quot;But yes I have some angels or demons whatever you want to call them.&amp;quot;&lt;br /&gt;
You poke Lynaera in the ribs.&lt;br /&gt;
Arenglae pinches Lynaera!&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Vyctus.&lt;br /&gt;
Vyctus says, &amp;quot;Hi! So my question was about OSA and you answered that. So, I think Uniana had a statement that I want to not be blamed for letting her make.&amp;quot;&lt;br /&gt;
Vyctus nods at Uniana.&lt;br /&gt;
Valyrka says, &amp;quot;I can expand on it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be OSA in the east.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Just confirmed.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Nice.&amp;quot;&lt;br /&gt;
Vyctus lets out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I cannot give you a timeline.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;That&#039;s fantastic.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But it is in the works.&amp;quot;&lt;br /&gt;
Uniana recites:&lt;br /&gt;
 &amp;quot;Listen if you don&#039;t know me, I don&#039;t care. You can absolutely ask Uniana for elemental spells and 90% if I&#039;m not in the middle of some crazy ass RP, I will help you out. I might ask you to step away from a populated area but anyone here should absolutely feel like you can politely bug me for wizard spells. And I have someone who can do spirit spells too if you re desperate.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;That&#039;s it. That&#039;s the tweet.&amp;quot;&lt;br /&gt;
Ithilwyn grins at Uniana.&lt;br /&gt;
Agathilea applauds Uniana.&lt;br /&gt;
Valyrka grins at Uniana.&lt;br /&gt;
Speaking to Uniana, Arianiss says, &amp;quot;I really appreciate that, thank you.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;And if she happens to kill you by spelling you up, I&#039;m not resposible.&amp;quot;&lt;br /&gt;
Speaking to Uniana, Yardie asks, &amp;quot;Thank you for coming to your TED Talk?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want people to opt out of Vaalor cuz no spells.&amp;quot;&lt;br /&gt;
You say, &amp;quot;... does the OSA news mean I&#039;ll have no exscuse to not be on a boat? Can I just be that elf clinging to the mast and complaining bitterly the whole time? I&#039;ll do it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;m always available for spirit spells. I know they&#039;re not as useful as wizards, but they&#039;re something.&amp;quot;&lt;br /&gt;
You say, &amp;quot;&amp;quot;You&#039;ve all got Troll&#039;s Blood you&#039;re fine I hate this boat!&amp;quot;.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll do the same, with regard to spells, though I&#039;m a bit more surly than Uniana.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Same... if you can find me... so good luck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Valyrka nods at Quando.&lt;br /&gt;
Quando says, &amp;quot;I have two sorta related questions.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they married or just cousins?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Second cousins.&amp;quot;&lt;br /&gt;
Quando nods at Valyrka.&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Quando says, &amp;quot;Can we remove the fog/locate moratorium from Ta&#039;vaalor so that it&#039;s easier to get deaders back to town and to find dead locksmiths in town? Can we add some kind of Lornon place in town for paladin&#039;s dead teleporter thing to work? It&#039;s not much help sending them to a different hunting ground when you find them. Sheru would be nice, if you&#039;re taking suggestions.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;See, kinda the same family.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Changing those things will most likely not happen.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;No locating bodies in town?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;You can locate in town.&amp;quot;&lt;br /&gt;
You say, &amp;quot;You can locate in town? And fog takes you right to the gate.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But I can look into the paladin thing maybe someplace sneaky.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I do it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Eh, I always get the unpresenced thing.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;116 definitely works in town.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;When you locate someone that is in town?&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I don&#039;t believe it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I was confused on the question.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;But I&#039;ll accept it for now.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You should be able to do it in town.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;So, you just can&#039;t fog to people in town.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I cast locate then look at the map to figure out what street they&#039;re on.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No transporting into town.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Fortress thing.&amp;quot;&lt;br /&gt;
You say, &amp;quot;It&#039;s the same reason that the wards block most agressive spells.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;It&#039;s like creating checkpoints, then ways around the checkpoints.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Ugh...I hate dragging you losers that die all the time.&amp;quot;&lt;br /&gt;
Illumiada asks, &amp;quot;If I may, sometimes I am needed from Illistim. Perhaps an exception to the fortress could be made? From those traveling from the sister city?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I like that we are making the town more welcoming, there needs to be some of the fortress left in it.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Hmm, CHE Pins will transport you into Dancing Dachre, but they put you back outside town when you leave your annex.&amp;quot;&lt;br /&gt;
Arianiss asks, &amp;quot;What about a way citizens / partial citizens could fog in/out?&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;While YOU may mean well, that would create a loophole that those of nefarious intent could exploit.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Making an exception for citizens and partial citzens sounds like complex coding.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;Is it possible to use Ravelin for fogging purposes in rescues?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;For now I would say a no, since there are more things we need like osa and hunting.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It wouldn&#039;t make sense for people to be able to teleport into a military base. All sorts of bad security if so.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;There&#039;s a reason they finally closed the door into the catacombs/sewers.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Permit, please.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So eat your wheaties and drag.&amp;quot;&lt;br /&gt;
Agathilea grins at Valyrka.&lt;br /&gt;
Valyrka asks, &amp;quot;You cannot drag a gnome?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;If Krystalena can drag a dead giantkin...&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Roll them maybe?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I can, but I&#039;ll have to hire a whole sled of them to drag me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh so roll him.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Could just get the cleric to come to them.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I&#039;ve never had a problem dragging people..&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry that is not the answer you would like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Lynaera.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Lynaera smiles at Valyrka.&lt;br /&gt;
Speaking to Valyrka, Lynaera exclaims, &amp;quot;I will continue the tradition of two quick questions!&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;My many characters often give people tours around Ta&#039;Vaalor, showing points of interest, and also neat little hidden details and areas....&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Speaking to Valyrka, Lynaera asks, &amp;quot;One such &amp;quot;hidden area&amp;quot; is the burghal enclave. Most people here know about it, but many folk are surprised that we have a little undercity. Would we be able to get any messaging in the town that alludes to the enclave&#039;s existance?&amp;quot;&lt;br /&gt;
Lynesi says, &amp;quot;Gonna invade gnome space.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;I know they are sneaky, but it&#039;d be nice to have more flavor.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir says, &amp;quot;They&#039;re tiny. There&#039;s room.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My non-elven dude in TI has a brother moving here.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Orssus says, &amp;quot;That&#039;s a good idea, I don&#039;t believe we have any ambient messaging about the gnomes here at all.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes I can look into that.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;And the other question..&amp;quot;&lt;br /&gt;
Lynaera whispers something to Valyrka.&lt;br /&gt;
Orssus says, &amp;quot;Secret question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir accuses, &amp;quot;That&#039;s cheaating.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Best question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Valyrka says, &amp;quot;Thanks for letting me know.&amp;quot;&lt;br /&gt;
Valyrka winks.&lt;br /&gt;
Valyrka turns to face Rmalie.&lt;br /&gt;
Valyrka starts chortling.&lt;br /&gt;
Orssus says, &amp;quot;Now it&#039;s like Lost in Translation, we&#039;ll never know what she whispered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rmalie softly asks, &amp;quot;My question was about the treaty in Icemule--exploring development of that. I wanted to know also if your updates will include changes to NPC&#039;s already here?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Which npc&#039;s do you want to see changes in?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Well....Coleesta is having an affair or three.....&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And the lady in the guild....She needs to get out more...&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And....the bank teller is rather prim.&amp;quot;&lt;br /&gt;
Teveriel wryly says, &amp;quot;Hey, but.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Remember the laundress?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And we need a knitting club.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So some of our npcs can use a change since they have been doing the same thing for 30 years or something.&amp;quot;&lt;br /&gt;
Rmalie softly repeats, &amp;quot;KNITTING.&amp;quot;&lt;br /&gt;
Teveriel exclaims, &amp;quot;Bring back the laundress!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;What did happen to her?&amp;quot;&lt;br /&gt;
Ithilwyn softly exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Wasn&#039;t she killed?&amp;quot;&lt;br /&gt;
Speaking to Teveriel, Lynaera exclaims, &amp;quot;The laundress is still live in plat!!!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She&#039;s still in Plat. I dunno.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Tea and knitting at the court.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She was part of that.. uh, character background system that never really took off.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And a yarn shop.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Added to the look into list.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can note that GM Auchand and I tossed around a system where when there is an invasion all the shops close and the npcs scatter.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Interesting..&amp;quot;&lt;br /&gt;
You say, &amp;quot;I love that idea.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;That would make sense.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That is a great idea.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So the guards are not standing there looking stupid.&amp;quot;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is far out but something we did play with.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;The guards talking about one day having a farm, while a horde of undead are attacking.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Lynaera says, &amp;quot;Hey, how many invasions have they seen at this point? They know we&#039;ll save them.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;The drunk one at Amaranth really bugs me.&amp;quot;&lt;br /&gt;
Valyrka turns to face Dharana.&lt;br /&gt;
Krystalena says, &amp;quot;He gives a really bad impression there. He should be at one of the other gates.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;And you are up!&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Maybe just change it to a speech impediment.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I have a youngster sort of question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure thing.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Hasn&#039;t he been drunk awhile?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Never sobered up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dharana says, &amp;quot;As a very young monk, besides not having an invoker... I run into issues getting my kickers and grabbers blessed.&amp;quot;&lt;br /&gt;
Speaking to Vyctus, Krystalena says, &amp;quot;Years.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Do pure potions work on them?&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I appreciate all the spells in King&#039;s Court, but I carry four sets of gear to be able to hunt for my Voln steps.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;They should.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Pure potions is an expensive way to do that though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Are they sold in the city.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Pretty sure I can&#039;t afford pure potions at level 10.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Okay, I took a minute to figure out what kickers and grabbers were, that took me a bit.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;They&#039;re sold here in the cleric back room.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;About 11k a pop.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;How expensive are they?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Pilatherel says, &amp;quot;Yeah that&#039;s very expensive for a level 10.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;That shouldn&#039;t be an issue for much longer once the 304 and 330 changes go live.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;So I was wondering if there would be a way to add an NPC to bless weapons.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Even if I have to walk all the way to Voln for it.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I just ask on the help channel.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Usually someone is available here, Illy, or Mist Harbor.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And it took me about 45 minutes to walk to the Landing the other day, so going there doesn&#039;t work.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would not be too, but I a doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh ok.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I&#039;m on very random times.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would be doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Maybe if I did not have two thoughts in my head.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I&#039;m sure this is where Krys is going, but I also have a cleric available- if you need blessing, you can hit me up on Discord. Krys is probably available for that too.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Aye, well yes, I hate to alway be whining for a bless.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Torbot always offers as well I think.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Eventually you&#039;ll be able to voln bless them.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And the new blessing system should help that.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Torbot does.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;With 10 ranks of blessings lore you can double the blesses with Consecrate.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Torbot is amazing.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I can help with the consecrate.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;So I can cons them, then have my cleric bless them.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;We can two-fer it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And hopefully if we can draw some folks back it will help.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Those are amazing offers. Thank you all.&amp;quot;&lt;br /&gt;
Talimiir smiles at Dharana.&lt;br /&gt;
Speaking to Dharana, Talimiir says, &amp;quot;That&#039;s how Vaalor works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arianiss.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I have 4 things, but 2 of them are statements.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arianiss says, &amp;quot;1) You&#039;re awesome.&amp;quot;&lt;br /&gt;
Valyrka blushes a glowing shade of red.&lt;br /&gt;
Arianiss asks, &amp;quot;2) As the GM over Vaalor and Illistim are you wanting to achieve a bit of a blend between the two places, or are you wanting to keep things separate? Not necessarily with events and NPCs and what not, but working on systems with both places in mind. If we can find ways to benefit both places with our suggestions, does that help you?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I want them to remain unique.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is no reason why events cannot cross over if it makes sense.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The mirror and king are on very good terms.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No, they are not getting married.&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How *good*?&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How lonely is the king?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;You know for reasons.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I&#039;m hoping to elevate the Military&#039;s fashion...&#039;.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;3) This is more a Valyrka thing than a Vaalor thing. Conrash recently did a Fireside Tales with the Mentors where he went in depth on links between Zul Logoth and Icemule and Cavernhold. It was very impressive. You have the elven village. I know GM Auchand has also dropped little mentions about a trail between Icemule and Illistim. I also think Icemule would be a good place to have an Illistim embassy (the Mirror hates Wehn, the Village is too small, Solhaven is likely still out at this time, and so Icemule makes sense as a place to start to further Valley of Gold stuff). I know that Auchand is doing his thing, and you want to do your thing so this is more of just awareness that there are a large number of hooks out there to bridge East and West further. However, this is also a very sensitive subject among players so I know it&#039;s hard to be aggressive with it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The cities are close enough to see Ta&#039;Vaalor from Ta&#039;Illistim, so it makes sense to work together sometimes.&amp;quot;&lt;br /&gt;
Arianiss asks, &amp;quot;4) I know you said the Icemule/Vaalor treaty is low down on your list. Is this something that Icemule should back burner too or does Auchand have the ability to be, say, King Qalinor for this?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No need to back burner.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I just know there was talk of what was going to happen to the elven village.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s all.&amp;quot;&lt;br /&gt;
Arianiss smiles.&lt;br /&gt;
Valyrka says, &amp;quot;And things have take a turn with that project but it is there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I cannot comment on the trail thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I know somthing I am sure you will too.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Yeah, that&#039;s more just an awareness thing.. I&#039;m seeing lots of little ways that East/West bridging can be explored.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be some twists coming up that no one has seen.&amp;quot;&lt;br /&gt;
You squint at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;After eg as Eg is about to take over.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are two different things happening shortly after eg.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So be on the lookout.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Almost already has, that opening of the storyline had a bunch of us thinking there was an invasion.&amp;quot;&lt;br /&gt;
Vyctus hopefully suggests, &amp;quot;Aaaannd after my wedding...?&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Arianiss exclaims, &amp;quot;The eel invasions have been fun!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I wonder if the eels can come here.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Up the river.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Mutated land-eels.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;We will see.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;Eels?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sneaky gms.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Bring em.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Amalexia.&lt;br /&gt;
Valyrka exclaims, &amp;quot;My lady you are up!&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Amalexia says, &amp;quot;Though, this isn&#039;t a big TV thing.&amp;quot;&lt;br /&gt;
Amalexia asks, &amp;quot;But perhaps we can hear more from the other City-States?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Perhaps we can.&amp;quot;&lt;br /&gt;
Valyrka nods at Amalexia.&lt;br /&gt;
Valyrka says, &amp;quot;Gelynne needs to send a letter home.&amp;quot;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I also need to let Gasen out to bother the TV women.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;He should come to drill sometime.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes, I agree.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He talked.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I miss Gassen.&amp;quot;&lt;br /&gt;
Ithilwyn grins.&lt;br /&gt;
Teveriel clears his throat.&lt;br /&gt;
Teveriel recites:&lt;br /&gt;
 &amp;quot;This was already touched upon briefly, but I just wanted to say that I think there&#039;s a lot of opportunity for more player participation in the non-military aspects of Ta&#039;Vaalor culture. I&#039;d love to learn more about the Council of Regents and maybe see about some direct or indirect player involvement there. If not necessarily serving ON the council, then perhaps taking on some aides or other advisory roles. I know I can&#039;t be the only one who&#039;d be interested in this type of RP. I think it&#039;s a natural line of progression for those who don&#039;t necessarily want to get involved with the day-to-day military life roleplay but still have great interest in the Vaalor culture.&amp;quot;&lt;br /&gt;
Teveriel adds, &amp;quot;Thank you for coming to my Tev Talk.&amp;quot;&lt;br /&gt;
Valyrka agrees with Teveriel.&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Valyrka says, &amp;quot;I agree.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Sounds like they want what the Argent Mirror has.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I would love more non-mililtary ways for folks to be involved.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;The Argent Mirror has a harem.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The King does not want handmaidens.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;That would be...awkward.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No stupid girls in his room.&amp;quot;&lt;br /&gt;
Amalexia asks, &amp;quot;Or was that the Argent Lady?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Are you suuuuuure?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Very.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I think the Empire stuff does a good job of supporting noble families. I would love to see that here.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Handlads, then.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He is a bachelor.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Our Sovereign isn&#039;t a player.&amp;quot;&lt;br /&gt;
You say, &amp;quot;EN&#039;s most elegiable bachlor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;For NOW.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arenglae says, &amp;quot;Which is WHY he should have ALL the ladies in his room.&amp;quot;&lt;br /&gt;
Valyrka blinks.&lt;br /&gt;
Valyrka says, &amp;quot;Dear goddess who would wish than on anyone.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He would never get any sleep with all the gabbing.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Next time on Bachelor: Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want to be -a- queen, I want to be *the* queen.&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
Agathilea sighs at Uniana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Krystalena.&lt;br /&gt;
Valyrka exclaims, &amp;quot;Now you!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Krystalena asks, &amp;quot;My question is about the ambient messages. There was mention at changing them. Do you see that happening soon? At the very least, can we stop shooting at the half-elf that stole the bread?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they still doing that?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Murdering that kid is the best ambient noise though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I thought I got that one.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, along with the half-elf being called a mutt.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Whenever you see one send me a note please.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The one about the guards shoving the dark elf around is still firing too.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Will do.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Can we stop the Vaalor scream from shouting our names, too?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is that a citizenverb?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;No I like it.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;I like my name!&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;I mean, does it SAY he dies?&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I like screaming my name.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I like it.&amp;quot;&lt;br /&gt;
Agathilea belts out in Common, &amp;quot;Rassine!&amp;quot; A look of renewed pride overcomes her expression.&lt;br /&gt;
Krystalena says, &amp;quot;Only instead of that, it says our name.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Show offs.&amp;quot;&lt;br /&gt;
(Arlerathen belts out in Common, &amp;quot;I&#039;m only here because my tree city doesn&#039;t actually exist!&amp;quot;)&lt;br /&gt;
Agathilea says, &amp;quot;You bolster your morale with a Vaalor call to arms, belting out in Common, &amp;quot;Rassine!&amp;quot;.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
Agathilea nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;I can look at it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Wow though ... I actually like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So you do not ant to scream your own name.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do too.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Maybe make it something you can toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Perhaps.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I mean, it&#039;s not your name, it&#039;s your family name.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;A toggle.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I want to still be able to scream for &amp;quot;Aran&#039;Naith.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Which I imagine that a lot of elves have great pride in.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can look into it to add a toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
Agathilea nods to you.&lt;br /&gt;
Laermeluion says, &amp;quot;There&#039;s a reason I have my family crest all over me.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, it&#039;s random.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I was able to hear everything you all had to say.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Vyctus exclaims, &amp;quot;Thank you for taking the time to meet with us!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I have made lists and lists.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Thank you for having this.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am always open to feedback.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Can we retake ShadowGuard sometime? I&#039;m bored and want to kick undead in the jimmies.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;You should have given special juice-boxes as gifts.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I am sucking please tell me.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Aureliano exclaims, &amp;quot;Thanks for your time tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Dharana exclaims, &amp;quot;Thank you for the time. I learned a lot tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;Honestly... I&#039;m glad I did stumble in and doubly glad I stayed.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;I am too!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Agathilea says, &amp;quot;Yes thank you for your time, and your hard work. Please pass our appreciation on to your helpers as well.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My pc grew up here.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I was a golden hawk.&amp;quot;&lt;br /&gt;
Valyrka winks at Teveriel.&lt;br /&gt;
Speaking to Valyrka, Teveriel exclaims, &amp;quot;I know!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Everyone is always welcome.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I like all input.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for your thoughts and your kindess tonight.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I look forward to working with you.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Have a nice night everyone.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier]]&lt;br /&gt;
[[Category: Logs]]&lt;br /&gt;
[[Category:Ta&#039;Vaalor]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153658</id>
		<title>2021-09-26 - Ta&#039;Vaalor - OOC Meeting (log)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=2021-09-26_-_Ta%27Vaalor_-_OOC_Meeting_(log)&amp;diff=153658"/>
		<updated>2021-09-27T04:14:49Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;by Avawren Fiora Nalfein of the TownCrier&amp;#039;&amp;#039;&amp;#039;   =Log= ==Introduction and News== &amp;lt;pre{{log2}}&amp;gt; [Valyrka&amp;#039;s Tree, Study] Set apart from the rest of the...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;by [[Avawren]] Fiora Nalfein of the [[::The_TownCrier|TownCrier]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=Log=&lt;br /&gt;
==Introduction and News==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
[Valyrka&#039;s Tree, Study]&lt;br /&gt;
Set apart from the rest of the tree, the circular room is supported by a buttressed platform. Long fronds from a multitude of tropical plants are layered over a wooden frame creating a shady canopy above. Small glaes lanterns hang from the rim holding bright candles that illuminate the floor below. A sturdy railing encloses the area, rich green vines twining about each spindle. Carved from tanik, a large desk with matching chair looms against an outer barrier with several cushioned benches scattered nearby. You also see a large crystal cart with some stuff on it, a glowing deep green portal, an elven body, an elven body, a bloody severed head and a scrawny elven body laying in a pool of blood.&lt;br /&gt;
&lt;br /&gt;
Valyrka says, &amp;quot;Feel free to grab a seat and a drink.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Also Hello.&amp;quot;&lt;br /&gt;
Lynesi says, &amp;quot;Hello all.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Do we sit on the bodies?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;If you really want to?&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Squishy.&amp;quot;&lt;br /&gt;
Valyrka frets.&lt;br /&gt;
Daevian asks, &amp;quot;We were supposed to show up drunk, right?&amp;quot;&lt;br /&gt;
Daevian gazes at Valyrka.&lt;br /&gt;
Daevian nods.&lt;br /&gt;
Summer softly says, &amp;quot;That&#039;s what I heard, anywa.&amp;quot;&lt;br /&gt;
Summer softly says, &amp;quot;Anyway.&amp;quot;&lt;br /&gt;
Speaking to Summer, Daevian says, &amp;quot;Obviously.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;When a GM is asked to take on a city, there is always concern for playing NPC&#039;s that you did not create. That was my biggest worry. I tried to start small and now I am feeling more comfortable.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
      &amp;quot;I have spent the past months cleaning up a large to do list and I feel like I am ready to start really helping the city thrive.&amp;quot;&lt;br /&gt;
Daevian lets out a cheer!&lt;br /&gt;
Krystalena lets out a cheer!&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;We just had a very successful festival this month. Thank you to everyone who attended. It was appreciated. I took notes on the arena and my email is open for more suggestions. I have a list of shops and new items to do for next time, and there will be one. I plan to run this every other year. Things can change, but that is the plan as of right now.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Illumiada says, &amp;quot;The festival had great clothes.&amp;quot;&lt;br /&gt;
Quando agrees with Illumiada.&lt;br /&gt;
Uniana says, &amp;quot;Festival was lit.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Valyrka says, &amp;quot;I loved watching you all.&amp;quot;&lt;br /&gt;
Lynaera breaks out in a triumphant grin.&lt;br /&gt;
Valyrka says, &amp;quot;Thank you for being the heartblood of Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;I had fun in the box tbh.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Vyctus says, &amp;quot;It was a great festival.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;It was a wonderful festival.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;It was fun to be an outsider in Ta&#039;Vaalor, and people here were rather welcoming.&amp;quot;&lt;br /&gt;
Valyrka nods at Yardie.&lt;br /&gt;
Krystalena says, &amp;quot;We try.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Agathilea says, &amp;quot;You are ours.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is the response far and wide.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;FoF was pretty fun. Even if I got the beatdown.&amp;quot;&lt;br /&gt;
Valyrka grins at Teveriel.&lt;br /&gt;
Speaking to Teveriel, Daevian says, &amp;quot;It was fun to watch.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;Yeah sorry that&#039;s how it works. You show up you are RP with us we keep you.&amp;quot;&lt;br /&gt;
Ithilwyn grins at you.&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Teveriel snickers.&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;Things we have done....&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;I removed the paper system. Some folks were ok with that some where not, but I think in the end they are not really missed? &amp;quot;&lt;br /&gt;
	&lt;br /&gt;
Talimiir asks, &amp;quot;We had a paper system?&amp;quot;&lt;br /&gt;
Talimiir appears to be trying hard not to grin.&lt;br /&gt;
Quando says, &amp;quot;Yeah, screw papers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;They were put in place after a storyline where an Aelotoi was the villain as I recall and the former king was paranoid of all outsiders and tightened up security. It was time for them to go IMHO. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daevian says, &amp;quot;I liked them.&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;People were against the removal of the paper system?&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;City docs.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Well.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Papers, please.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Not that I am aware.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Daevian says, &amp;quot;I was.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Some where.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Nice to have those gone.&amp;quot;&lt;br /&gt;
Arenglae nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;Were.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;It ran its course.&amp;quot;&lt;br /&gt;
Rinori says, &amp;quot;Not like we&#039;d ever try to kill the king again.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I&#039;ll just be happy to never have to argue over papers ever again.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;It was unnecessary.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;ll be unusual to not hear &amp;quot;can we get rid of the papers?&amp;quot; as the first question in the ooc meeting.&amp;quot;&lt;br /&gt;
Speaking to Rmalie, Talimiir corrects, &amp;quot;At the time it made sense, but... times pass... things change... they were due for removal.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Anyway, I can take the fall if you are unhappy or the praise if you are.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;But I&#039;m not gonna cry that it&#039;s gone.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to Krystalena, Orssus says, &amp;quot;I could still ask, for posterity.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Do not really need praise.&amp;quot;&lt;br /&gt;
Speaking dryly to Orssus, you say, &amp;quot;That&#039;s okay.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;If I have it my way.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But there you have it.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;You made my partial citizenship pin less special. That hurt me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry.&amp;quot;&lt;br /&gt;
Daevian laughs at Anarquendi!&lt;br /&gt;
Valyrka asks, &amp;quot;I can stab you in the heart with it and make it hurt more?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;No one ever sees it anyways, you&#039;re always sneakin&#039; around.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi says, &amp;quot;Acceptable.&amp;quot;&lt;br /&gt;
Anarquendi grins.&lt;br /&gt;
Teveriel says, &amp;quot;This man gets it.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;The system was very ingrained in the town. I you find messaging or something that refers to papers, please feel free to let me know. I want to make sure things are consistent.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;Over the past year, I have been working to clean up messaging around the city. Please feel free to email me any issues with any messaging so it can be reviewed.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Gs4-Valyrka@play.net.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;The citizenship NPC is now kinder when turning folks away.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;Doesn&#039;t bite your head off for asking.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Citizenship is not going to change.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I might as wel just say it up front.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;That&#039;ll become the new first ooc question.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;There has been talk about opening up Helgreth&#039;s.&amp;quot;&lt;br /&gt;
	&lt;br /&gt;
Lynaera chants, &amp;quot;Elven osa, elven osa..&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;d rather see the Golden Hawk opened.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would prefer a separate bar be opened and one remain exclusive.&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Krystalena.&lt;br /&gt;
Teveriel says, &amp;quot;Golden Hawk here, me too.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The golden hawk is not opening at this time, but will be utilized more.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Good. It&#039;s sad to see it there and not being used.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;The Golden Hawk is the tavern for Legion officers, correct?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;How many bars does a town actually need.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A lot.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Talimiir asks, &amp;quot;How many can fit?&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Yardie answers, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Teveriel says, &amp;quot;All of them.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So Helgreth is up in the air, but something I did look into.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We have 2 that everyone can get into, 1 that&#039;s elven exclusive, one that&#039;s reservist exclusive and one nobody can get into.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Plus the dancing dachre bar.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;True.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Which is open to everyone.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;A lot of people over look that little bar in there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And Ravelin.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Plenty of spots for non-elves, in my opinion.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;I really just tend to go to Malwith&#039;s.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;I have been looking into the skill checks on Aradhul road. I do not have anything I can report at this time, but I am requesting a review of them. No guarantees, but it is on my list and is being researched.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s probably a good idea to facilitate getting to OTF from here &amp;quot;on a whim&amp;quot;.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It has been requested, so it cannot hurt to research and such.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Anecdotally, I know Physical Fitness is a big factor.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Going from 1x PF to 2x PF made a huge difference with the jump./.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can also ring over it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;The jump up on the rock sucks.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Ah, that makes sense, I was curious what jumping the rock and bridge counted as skill wise.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The rock climb always seemed high, especially for what level the first ring of red forest is.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;I remember the rock being a task.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Anyway I do not make the decisions there but I am requesting a review.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I&#039;ve reviewed it, it sucks.&amp;quot;&lt;br /&gt;
Speaking to Quando, Valyrka says, &amp;quot;Thank you for your report.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Quando says, &amp;quot;Anytime.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It is weird to use spirit guide out there and end up at the bottom of the ravine instead of the town for which side of the river you&#039;re on.&amp;quot;&lt;br /&gt;
Talimiir agrees with Krystalena.&lt;br /&gt;
Speaking to Krystalena, Anarquendi says, &amp;quot;On the Illistim side, once you climb that wall, you&#039;ll fog to the bottom of the ravine. On the Vaalor side, once you climb over the oak I believe you land at the bottom of the ravine.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;There are gaps in hunting, I know it, you know it, we all know it. I am looking into adding hunting. It will not happen immediately but I am in the beginning stages of a proposal. If and when I have something to report, I will. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Daevian nods approvingly.&lt;br /&gt;
You turn to Valyrka and cheer!&lt;br /&gt;
Yardie says, &amp;quot;Oh nice.&amp;quot;&lt;br /&gt;
Talimiir exclaims, &amp;quot;Some progress is progress!&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s huge.&amp;quot;&lt;br /&gt;
Ithilwyn beams!&lt;br /&gt;
Speaking to Aureliano, Daevian says, &amp;quot;Well, that&#039;s one item off our list.&amp;quot;&lt;br /&gt;
Krystalena turns to Valyrka and cheers!&lt;br /&gt;
Valyrka says, &amp;quot;I have been asking questions and looking at gaps.&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Which gap would be the first to address?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Between the isle and the bog?&amp;quot;&lt;br /&gt;
You say, &amp;quot;Having slogged through the gap like a stubborn bird on grim camps - thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But elves are superior and can handle the difficulties.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Let&#039;s hope.&amp;quot;&lt;br /&gt;
Speaking to Yardie, Arianiss asks, &amp;quot;Do you feel this is an Invoker issue?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes we can.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Might as well do this now.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I will bring up a pink elephant in the Nations.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;The invoker?&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Talimiir asks, &amp;quot;We have elephants?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The Invoker.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;One o&#039; them invokers.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah boi.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;That&#039;s the stuff.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;I did ask, but there are no plans to add an invoker in the East.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Arianiss frowns.&lt;br /&gt;
Daevian mutters under his breath.&lt;br /&gt;
Talimiir flails his arms about.&lt;br /&gt;
Dharana sighs.&lt;br /&gt;
Uniana says, &amp;quot;Seems totally fair.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;You don&#039;t need to have them dispelled.&amp;quot;&lt;br /&gt;
Uniana rolls her eyes.&lt;br /&gt;
Daevian asks, &amp;quot;Is there a reasoning for that?&amp;quot;&lt;br /&gt;
Speaking in Elven, Amalexia says, &amp;quot;Well, knives out then.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;What?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Can you put Torbot on the royal payroll?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Amalexia asks, &amp;quot;Who do we shank until they see the light?&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;But we need one?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It is not a decision I can make.&amp;quot;&lt;br /&gt;
Elaejia says, &amp;quot;Le boo.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Can you please report to high ups that I find that utter ludicrous?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;What if we added a portal directly to the Invoker somewhere in Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Yes, we need one.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am just the messenger on this one.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Yeah, I feel like it drives a lot of people west when they&#039;d otherwise love to be here.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I just really don&#039;t understand the benefit the Invoker currently gives now.. I understand it being around for testing during Duskruin and what not.. but to keep it around, and Wehn only.. that really, really hurts things.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Anarquendi asks, &amp;quot;Out of curiosity, what is the reasoning? Dreaven doesn&#039;t operate in the EN, so there&#039;s no need?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Torbot is not here all the time.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir asks, &amp;quot;Did &#039;the powers tht be&#039; at least say why?&amp;quot;&lt;br /&gt;
Lynaera thoughtfully says, &amp;quot;Just remove the invoker in the west, so all is even.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I literally do not come here because it&#039;s a hassle.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Like, retire permanently sad.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;And it is not fair.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would be very curious about what the reasoning is on the invoker.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Wasn&#039;t the invoker put in because of the problems the Dreavenings were causing?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;At least give us a portal to the invoker.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Guys, let&#039;s let her finish her agenda list before we start diving on other stuff.&amp;quot;&lt;br /&gt;
Lynaera nods once at Aureliano.&lt;br /&gt;
Quando says, &amp;quot;Oooo, a portal to the invoker would be nice.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;&#039;almost done!&amp;quot;&lt;br /&gt;
You say, &amp;quot;If you&#039;re going to give one half of the world an incrediablly unbalancing tool and deny it to the other half then you may as well close the road and kick us out.&amp;quot;&lt;br /&gt;
Arianiss nods to you.&lt;br /&gt;
Illumiada nods to you.&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;While the legion is an important part of the city, all races and genders are welcome at all events. I think the leadership in the Legion has proven that over the past year. &amp;quot;&lt;br /&gt;
&lt;br /&gt;
Illumiada agrees with you.&lt;br /&gt;
Daevian agrees with you.&lt;br /&gt;
Krystalena agrees with Valyrka.&lt;br /&gt;
Yardie grins at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;Please, always want to be involved.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;On a personal note.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;I&#039;ve been treated better here, than on the other side.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Things I have on my list to do this year from a personal stand point. I did sit down and look at my personal strengths and weaknesses and where I could do better as a GM.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I need to be about as npcs more. Participate in the daily life of the city and do my part to bring it to life. Look for more regular merchants. Citizen and non-citizen. I am looking at a TV storyline for the coming year, but that is not set in stone, but I have something in mind, and again all are welcome.&amp;quot;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yay story!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Quando asks, &amp;quot;So, ya gonna strut around wearing the Guard Captain&#039;s face?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Somtimes.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arianiss asks, &amp;quot;Is there anything we can do to push for getting you some help?&amp;quot;&lt;br /&gt;
Speaking appreciatively to Valyrka, Rmalie says, &amp;quot;You are appreciated.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;This girl wears many faces.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;He&#039;s intimidating enough without being possessed.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would love to see more NPC interaction.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I do have one or two personal items.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Since I do not know all of you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My best time to play is 7 pm - 11 Pm.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Eastern.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am a school teacher.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I do not get home until 5 or 6 some nights.&amp;quot;&lt;br /&gt;
Yardie exclaims, &amp;quot;Teachers unite!&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s tough being a teacher.&amp;quot;&lt;br /&gt;
Yardie exclaims, &amp;quot;Middle school!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I also have dyslexia.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I bet that makes programming a real challenge.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So I apologize for any typos that come up.&amp;quot;&lt;br /&gt;
Talimiir waves his hand in a dismissive gesture.&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Just makes you one of us....we all do it from time to time.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Typos are a part of life.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;That LAST thing you need to do is apologize to us for something tiny like that...&amp;quot;&lt;br /&gt;
Ithilwyn agrees with Talimiir.&lt;br /&gt;
Valyrka says, &amp;quot;It is a sore point with me sometimes, as I hate to mess up. But it happens.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I am slow to respond I am probably rereading what I typed.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Typos don&#039;t exist in character. If the character knows what was typed/intended, there is no typo you can &amp;quot;hear&amp;quot;.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So, if you can go with the flow with me I appreciate it, and I have been and will continue to do my best to take care.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And my last thing.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;I am someone who almost never hints at things I do not know will happen for certain. Sometimes things take longer than thought, sometimes things do not get approved. It does seem like things move slowly at times, but I do not like to talk about things until I know they will happen.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Orssus says, &amp;quot;So no speculation from the GM.&amp;quot;&lt;br /&gt;
Rmalie agrees with Orssus.&lt;br /&gt;
Krystalena says, &amp;quot;Likely a good thing. Then we aren&#039;t disappointed when the higher ups say no.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So if I say I have no information or I say no or yes, I truly mean it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am pushing to make the EN where it should be.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;We need some updates.&amp;quot;&lt;br /&gt;
Valyrka just opened the coloring book for 34 signups.&lt;br /&gt;
Valyrka says, &amp;quot;If you have question feel free to sign up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;Oops and the very last thing from me&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;There will be something after EG that will involve TI and TV, and anyone else who comes.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Krystalena says, &amp;quot;Ooooo.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Oh, in that case I saw nothing!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Valyrka recites:&lt;br /&gt;
	&amp;quot;I just did not want to start it before EG and have to stop.&amp;quot; &amp;lt;/pre&amp;gt;&lt;br /&gt;
	&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Q&amp;amp;A==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka nods at Uniana.&lt;br /&gt;
Uniana says, &amp;quot;You mentioned that you are getting the EN to where it needs to be, can you explain how you see that? What is *that* vision? Also please make sure to bring around more aqilorn and lasimor because we have no other way to get it. &amp;lt;3.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The hunting gaps is a big one.&amp;quot;&lt;br /&gt;
Uniana mutters something about priorities.&lt;br /&gt;
Rmalie softly says, &amp;quot;Agreed. I love hunting here, but the gaps make it difficult.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;With the right gaps filled, a character can potentially stay here from 0-to-cap nearly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I have no control over the invoker, I have asked for OSA.&amp;quot;&lt;br /&gt;
Daevian nods approvingly at Valyrka.&lt;br /&gt;
Vyctus exclaims, &amp;quot;I would love to get OSA here!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;When or if I have more information I will pass it on.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;EN OSA fills all level gaps.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Retser spoke of it in Discord a few weeks back.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;It osunds promising.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;Please with the pushing for OSA. All my friends left and are pirates now and I&#039;m sad and I hate boats.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;It would have to be toy boats on the lake of fear.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope that helps with your question. I would like to see us have these opportunities.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;T&#039;V may not be Port of Long Beach-sized, but it&#039;s port-ish enough... to where it could be supported.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;EN deserves shiny new things occasionally, too.&amp;quot;&lt;br /&gt;
Valyrka agrees with Krystalena.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;That brings me to my comment and question.&amp;quot;&lt;br /&gt;
Valyrka turns to face Daevian.&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;So, as a player who plays as a retired military member rather than active, I find TV lacking in that regard.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;As in a place for the retired?&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;m trying not to wall of text you.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Still working on it.&amp;quot;&lt;br /&gt;
Daevian grins.&lt;br /&gt;
Valyrka says, &amp;quot;Ah.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Daevian says, &amp;quot;I know that several of us are interested in perhaps more political intrigue than everything being so military focused. There&#039;s still the 5 noble houses that are as of yet unnamed...&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I think he is asking to be put out to pasture.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;And a Council of Regents who we never really interact with.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Fleshing out some of the documentation.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;What are the chances we can have some storyline involved in that in the future, including perhaps opening up some spots for players to get onto the council?&amp;quot;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;Interesting... and something I can add to my list.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;I am speaking for several people here who would love some political intrigue, internally or externally.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Speaking to Valyrka, Daevian says, &amp;quot;And one last recommendation, quite quickly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Please.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Then I&#039;ll step down from my soapbox.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Ta&#039;Vaalor is so often boasted as all military, and I would like to see more focus outside of that, even outside of storylines. I know when I submitted to you my artifacts for the museum, I tried to focus on something other than just &amp;quot;We hit things with swords and slaughter undead without mercy.&amp;quot;.&amp;quot;&lt;br /&gt;
Valyrka nods at Daevian.&lt;br /&gt;
Daevian says, &amp;quot;I&#039;d love to see some other venues. A museum focused on engineering and architecture, maybe.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A real library.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I swing sword and kill stuff.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;Maul here... but... still....&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;A little more nerdery that is around military in a way that makes sense.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Regarding the political intrigue, from what I see on the other side, there&#039;s always the thought of Ta&#039;Vaalor as a threat for some reason. And with some of the antics in the world, I&#039;m always curious to see how people do regard the political arena.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I would imagine TV has great engineers, strategists, physicists...&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;I&#039;d just like to see more of that worked in.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;That is all.&amp;quot;&lt;br /&gt;
Speaking to Daevian, Valyrka says, &amp;quot;So noted.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;Thank you.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I do not know why everyone s afraid of us.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;We should plan an invasion of Zul.&amp;quot;&lt;br /&gt;
Corlyne says, &amp;quot;Take over Zul, you just have to get through Clunk.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We&#039;re the boogy man.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Invade Ta&#039;Illistim, they&#039;ll never see it coming.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face you.&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
You exclaim, &amp;quot;Oh!&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
You say, &amp;quot;I have two things but they&#039;re both brief so I hope you&#039;ll all forgive me.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;I just wanted to ask if you saw my post about the bathhouse in the empath guild because it has *literally* been driving me crazy for two years.&amp;quot;&lt;br /&gt;
You smirk.&lt;br /&gt;
Valyrka says, &amp;quot;I saw something.&amp;quot;&lt;br /&gt;
Speaking to you, Lynaera says, &amp;quot;Stole my question.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is there supposed to be one?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can search for it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yeah, we have a bath that&#039;s &amp;quot;closed for repairs&amp;quot; or something like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Dear goddess we have had stinky folks that long?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you say, &amp;quot;I&#039;m not sure, but there really appears to be one. Like, mosaics that mention a bath. And there are three weirdly locked arches. In the empath cloister.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s in the empath guild.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;We&#039;re a town of smelly elves!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;O only empaths would smell nice?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok I will see if there is a bath there.&amp;quot;&lt;br /&gt;
You nod once.&lt;br /&gt;
You say, &amp;quot;Okay, second quick more serious thing.&amp;quot;&lt;br /&gt;
You cough.&lt;br /&gt;
Speaking to Valyrka, you exclaim, &amp;quot;This is an unsual subject to bring up, but I just want you to know V that we all see you over here with (now) two cities and what? Like,four races? We love you for being so passionate about your elves but I guess ... ma&#039;am, who do we have to talk to get you some helpers? Do you have helpers? We don&#039;t want you to burn out. There are only so many hours in the day!&amp;quot;&lt;br /&gt;
Rmalie agrees with you.&lt;br /&gt;
Ithilwyn agrees with you.&lt;br /&gt;
Dharana nods.&lt;br /&gt;
Valyrka says, &amp;quot;I am not sure what the plan is.&amp;quot;&lt;br /&gt;
Arlerathen asks, &amp;quot;Does anyone even want to help?&amp;quot;&lt;br /&gt;
You hear someone cough.&lt;br /&gt;
Amalexia says, &amp;quot;You too, Elysani, don&#039;t get burnt out either.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are some of us who work together.&amp;quot;&lt;br /&gt;
The voice of Elysani asks, &amp;quot;You know what next month is, right?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Christmas?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So I have some folks to pull from.&amp;quot;&lt;br /&gt;
Daevian says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Definitely not EG or anything.&amp;quot;&lt;br /&gt;
Daevian asks, &amp;quot;What is it?&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll send booze.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Is it your birthday?&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Happy birthday.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;EG is basically Gemstone Christmas.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Quando asks, &amp;quot;Thrakmas?&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;SORRY I DERAILED THE QUESTIONS.&amp;quot;&lt;br /&gt;
You exclaim, &amp;quot;That&#039;s okay that was my question!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Any gm can run things in all towns to be honest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Even if we have towns we over see, but I do have a few angles of my own.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I will run through discord with a big &amp;quot;Come to TV we love RP!&amp;quot; banner if I have to.&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Krystalena says, &amp;quot;There&#039;s likely GMs out there who would love to help you kill us.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It&#039;s Ta&#039;Vaalor after all.&amp;quot;&lt;br /&gt;
You point at Krystalena.&lt;br /&gt;
Speaking to you, Yardie says, &amp;quot;I felt this side of the world got the rough patch when the RP contest took place in May.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;As you saw we had so many gms here for the fest.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I have some pulled in for more than that.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;I was here during that month, great RPers, but got very little love.&amp;quot;&lt;br /&gt;
Speaking to Yardie, you say, &amp;quot;I missed that, sadly.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So while I am not sure what the plans are, I have been pulling in some folks to help with NPCing and such.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I answered your questions.&amp;quot;&lt;br /&gt;
Valyrka nods to you.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I am coming back to you.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;Ok... sorry about ducking out. I actually have two questions / points.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;First, is there any plan to revisit the level caps at each of the gates during TV invasions?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Valyrka says, &amp;quot;I will announce them after I update my wiki and such.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;I only say that because I understand why they have been designated the way they are, but it makes lighting the beacon / coming into town if you can&#039;t use Aradhul Road very dangerous.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;It also renders the Wyvern obsolete.&amp;quot;&lt;br /&gt;
Valyrka nods at Anarquendi.&lt;br /&gt;
Yardie says, &amp;quot;I mean guildmasters to help people rank up.&amp;quot;&lt;br /&gt;
Speaking to Anarquendi, Krystalena asks, &amp;quot;The drake?&amp;quot;&lt;br /&gt;
Orssus asks, &amp;quot;Swap Amaranth bridge levels with Annatto Bridge levels?&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Second: this is not meant to be an attack, but more of a criticism. Is there an plans on going over the Tournament rules before the next Festival of the Fallen?&amp;quot;&lt;br /&gt;
Speaking to Krystalena, Talimiir says, &amp;quot;The fire smokey spitting thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Specifically, looking at the spells that are allowed / banned?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is.&amp;quot;&lt;br /&gt;
Anarquendi says, &amp;quot;And not having to park a GM in the medic tent to break everyone out of roots.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It is on the festival list of things to do.&amp;quot;&lt;br /&gt;
Anarquendi asks, &amp;quot;Will there be a chance for player input?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You can email me any input.&amp;quot;&lt;br /&gt;
Anarquendi nods at Valyrka.&lt;br /&gt;
Anarquendi says, &amp;quot;That&#039;s all I have.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I can discuss it with the coder.&amp;quot;&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Illumiada.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada exclaims, &amp;quot;Thanks for meeting with us tonight!&amp;quot;&lt;br /&gt;
Valyrka beams!&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for coming.&amp;quot;&lt;br /&gt;
Illumiada says, &amp;quot;I wanted to ask about the glass amulets. They&#039;re not doing anything, and I&#039;ve been told they&#039;re supposed to cast invisibility.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I got a bug for them.&amp;quot;&lt;br /&gt;
Illumiada beams happily at Valyrka!&lt;br /&gt;
Valyrka says, &amp;quot;So I need to rebuild them.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Illumiada says, &amp;quot;That&#039;s all I wondered.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I hope to do that this week and will announce when done.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Aureliano.&lt;br /&gt;
Valyrka says, &amp;quot;And you.&amp;quot;&lt;br /&gt;
Valyrka nods at Aureliano.&lt;br /&gt;
Aureliano says, &amp;quot;I have a little bit of a bundled question:&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Take a seat...&amp;quot;&lt;br /&gt;
Quando sits down.&lt;br /&gt;
Valyrka leans back.&lt;br /&gt;
Valyrka takes a drink from her strong spirits.&lt;br /&gt;
Valyrka looks rather relaxed.&lt;br /&gt;
You chuckle.&lt;br /&gt;
Talimiir says, &amp;quot;That&#039;s Aureliano speak for &amp;quot;I have sixteen questions I&#039;m going to reword into appearing as if it&#039;s just three...&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
Aureliano says, &amp;quot;I&#039;d love to see more done with Icemule and the treaty. Its a hot button issue for a lot of players, and some directions on it would be fun! Tied into that, any discussion on a possible airship connection to Icemule/Hinterwilds or whatever? That may be totally outside of your control.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Glad I poured my drink.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Ooo yeah, and our little village over there.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Pilatherel says, &amp;quot;Glad you brought that up.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The whole elven village icemule thing is in the back of my mind but down on the list.&amp;quot;&lt;br /&gt;
Aureliano asks, &amp;quot;Finally, if storyline/NPC stuff starts up, I&#039;ve really liked how other cities have a night/time set aside. Could that be doable here?&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Valyrka says, &amp;quot;And yes I am looking for a night for Ti and TV.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That was my question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Where you know I will be here doing something.&amp;quot;&lt;br /&gt;
Speaking to Aureliano, Orssus asks, &amp;quot;A night/time set aside?&amp;quot;&lt;br /&gt;
Rmalie nods at Orssus.&lt;br /&gt;
Orssus says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We could have Murder Mondays. The students were all crabby today so you can come kill us on Mondays.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Like wyvern wednesdays.&amp;quot;&lt;br /&gt;
Krystalena grins.&lt;br /&gt;
Speaking to Orssus, Aureliano says, &amp;quot;Mule has Midweek Mule Train on Wednesdays, QST had dedicated days, etc.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Having a set night for RP and things, like we did with FWI (or even WL) was very useful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;In short, yes I was looking at it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I will look at the day I can be around most consistently.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ok that was only two items.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;I heard sixteen?&amp;quot;&lt;br /&gt;
Krystalena giggles.&lt;br /&gt;
Aureliano asks, &amp;quot;And airship to Hinterwilds possibility?&amp;quot;&lt;br /&gt;
Aureliano grins.&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;I&#039;m confident that whatever day YOU choose will be fine with US; I think the goal is having a consistent day, regardless of which day that happens to be....&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If i have an info on that I will let you know.&amp;quot;&lt;br /&gt;
Aureliano jokingly asks, &amp;quot;It was a 3 bundle. Hinterwilds is kinda related to Icemule?&amp;quot;&lt;br /&gt;
Aureliano exclaims, &amp;quot;Sounds good. Thanks!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Avalenya.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Avalenya asks, &amp;quot;So my question is storyline related, I understand if you can&#039;t speak to it directly.....after the events of the Ravager/Manticore and Ta&#039;Vaalor took there was a small invasion of orcs in the fortress....which I guess we assumed to be related to the prisoners the fortress had taken in?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;To be honest it was me getting the feel for how invasions went over here.&amp;quot;&lt;br /&gt;
Dharana asks, &amp;quot;The half-Krol prisoners?&amp;quot;&lt;br /&gt;
Avalenya asks, &amp;quot;Is there any plan to continue that storyline? or is that part of the larger Dark Alliance....thing that&#039;s happening?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Oooh.&amp;quot;&lt;br /&gt;
The voice of Elysani says, &amp;quot;#freeKyjani.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is not, but it would make an interesting twist.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;Orcs will be orcs.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;Kyjani needs to be brought to justice....I mean sure!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;And sheep will be scared.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I took that orc invasion as just a minor grimswarm related thing.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Kyjani was interesting, to be honest. Gave the krolvin a voice and an identity.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It was me learning my way around.&amp;quot;&lt;br /&gt;
Avalenya nods understandingly at Valyrka.&lt;br /&gt;
Yardie says, &amp;quot;Still, Kyjani was a slaver, and slavers need to get got.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;We liked the practice. Was good to shake the dust off.&amp;quot;&lt;br /&gt;
Yardie says, &amp;quot;Slavery must die a horrid death.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;She is in the darkest room in the darkest dungeon.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;With no fashion.&amp;quot;&lt;br /&gt;
Orssus gasps.&lt;br /&gt;
Orssus says, &amp;quot;She&#039;s naked.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I never did get a response to my letter on Kyjani.&amp;quot;&lt;br /&gt;
Arianiss exclaims, &amp;quot;She&#039;s probably dead!&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Booo, that gives knitting a bad name....&amp;quot;&lt;br /&gt;
Yardie asks, &amp;quot;Who&#039;s crying?&amp;quot;&lt;br /&gt;
Avalenya says, &amp;quot;Ok, that was more or less my question, thank you.&amp;quot;&lt;br /&gt;
Avalenya smiles.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arlerathen.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arlerathen says, &amp;quot;Avawren already asked my question, about helpers and a &amp;quot;full&amp;quot; staff actually making things happen, so I guess I&#039;ll just say that I&#039;m new and looking forward to all of the junk you have said is in the works. It will be good to see some Town Crier announcements in regards to TV for once.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;It will.&amp;quot;&lt;br /&gt;
Valyrka agrees with Arlerathen.&lt;br /&gt;
You nod in agreement.&lt;br /&gt;
Lynaera murmurs, &amp;quot;Yes, the Ta&#039;Vaalor correspondent needs to shape up!&amp;quot;&lt;br /&gt;
Lynaera blushes a dark rose hue to the tips of her ears.&lt;br /&gt;
Valyrka says, &amp;quot;But yes I have some angels or demons whatever you want to call them.&amp;quot;&lt;br /&gt;
You poke Lynaera in the ribs.&lt;br /&gt;
Arenglae pinches Lynaera!&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Vyctus.&lt;br /&gt;
Vyctus says, &amp;quot;Hi! So my question was about OSA and you answered that. So, I think Uniana had a statement that I want to not be blamed for letting her make.&amp;quot;&lt;br /&gt;
Vyctus nods at Uniana.&lt;br /&gt;
Valyrka says, &amp;quot;I can expand on it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be OSA in the east.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Just confirmed.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Nice.&amp;quot;&lt;br /&gt;
Vyctus lets out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I cannot give you a timeline.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;That&#039;s fantastic.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But it is in the works.&amp;quot;&lt;br /&gt;
Uniana recites:&lt;br /&gt;
 &amp;quot;Listen if you don&#039;t know me, I don&#039;t care. You can absolutely ask Uniana for elemental spells and 90% if I&#039;m not in the middle of some crazy ass RP, I will help you out. I might ask you to step away from a populated area but anyone here should absolutely feel like you can politely bug me for wizard spells. And I have someone who can do spirit spells too if you re desperate.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;That&#039;s it. That&#039;s the tweet.&amp;quot;&lt;br /&gt;
Ithilwyn grins at Uniana.&lt;br /&gt;
Agathilea applauds Uniana.&lt;br /&gt;
Valyrka grins at Uniana.&lt;br /&gt;
Speaking to Uniana, Arianiss says, &amp;quot;I really appreciate that, thank you.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;And if she happens to kill you by spelling you up, I&#039;m not resposible.&amp;quot;&lt;br /&gt;
Speaking to Uniana, Yardie asks, &amp;quot;Thank you for coming to your TED Talk?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want people to opt out of Vaalor cuz no spells.&amp;quot;&lt;br /&gt;
You say, &amp;quot;... does the OSA news mean I&#039;ll have no exscuse to not be on a boat? Can I just be that elf clinging to the mast and complaining bitterly the whole time? I&#039;ll do it.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I&#039;m always available for spirit spells. I know they&#039;re not as useful as wizards, but they&#039;re something.&amp;quot;&lt;br /&gt;
You say, &amp;quot;&amp;quot;You&#039;ve all got Troll&#039;s Blood you&#039;re fine I hate this boat!&amp;quot;.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;I&#039;ll do the same, with regard to spells, though I&#039;m a bit more surly than Uniana.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Same... if you can find me... so good luck.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Valyrka nods at Quando.&lt;br /&gt;
Quando says, &amp;quot;I have two sorta related questions.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they married or just cousins?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Second cousins.&amp;quot;&lt;br /&gt;
Quando nods at Valyrka.&lt;br /&gt;
Valyrka nods.&lt;br /&gt;
Quando says, &amp;quot;Can we remove the fog/locate moratorium from Ta&#039;vaalor so that it&#039;s easier to get deaders back to town and to find dead locksmiths in town? Can we add some kind of Lornon place in town for paladin&#039;s dead teleporter thing to work? It&#039;s not much help sending them to a different hunting ground when you find them. Sheru would be nice, if you&#039;re taking suggestions.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;See, kinda the same family.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Changing those things will most likely not happen.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;No locating bodies in town?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;You can locate in town.&amp;quot;&lt;br /&gt;
You say, &amp;quot;You can locate in town? And fog takes you right to the gate.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But I can look into the paladin thing maybe someplace sneaky.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I do it.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Eh, I always get the unpresenced thing.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;116 definitely works in town.&amp;quot;&lt;br /&gt;
Quando asks, &amp;quot;When you locate someone that is in town?&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Yes.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I don&#039;t believe it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I was confused on the question.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;But I&#039;ll accept it for now.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;You should be able to do it in town.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;So, you just can&#039;t fog to people in town.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;I cast locate then look at the map to figure out what street they&#039;re on.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No transporting into town.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Fortress thing.&amp;quot;&lt;br /&gt;
You say, &amp;quot;It&#039;s the same reason that the wards block most agressive spells.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;It&#039;s like creating checkpoints, then ways around the checkpoints.&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;Ugh...I hate dragging you losers that die all the time.&amp;quot;&lt;br /&gt;
Illumiada asks, &amp;quot;If I may, sometimes I am needed from Illistim. Perhaps an exception to the fortress could be made? From those traveling from the sister city?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;While I like that we are making the town more welcoming, there needs to be some of the fortress left in it.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Hmm, CHE Pins will transport you into Dancing Dachre, but they put you back outside town when you leave your annex.&amp;quot;&lt;br /&gt;
Arianiss asks, &amp;quot;What about a way citizens / partial citizens could fog in/out?&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;While YOU may mean well, that would create a loophole that those of nefarious intent could exploit.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Making an exception for citizens and partial citzens sounds like complex coding.&amp;quot;&lt;br /&gt;
Agathilea asks, &amp;quot;Is it possible to use Ravelin for fogging purposes in rescues?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;For now I would say a no, since there are more things we need like osa and hunting.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;It wouldn&#039;t make sense for people to be able to teleport into a military base. All sorts of bad security if so.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;There&#039;s a reason they finally closed the door into the catacombs/sewers.&amp;quot;&lt;br /&gt;
Teveriel sternly says, &amp;quot;Permit, please.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So eat your wheaties and drag.&amp;quot;&lt;br /&gt;
Agathilea grins at Valyrka.&lt;br /&gt;
Valyrka asks, &amp;quot;You cannot drag a gnome?&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;If Krystalena can drag a dead giantkin...&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Roll them maybe?&amp;quot;&lt;br /&gt;
Quando says, &amp;quot;I can, but I&#039;ll have to hire a whole sled of them to drag me.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Oh so roll him.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Could just get the cleric to come to them.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;I&#039;ve never had a problem dragging people..&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sorry that is not the answer you would like.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Lynaera.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You!&amp;quot;&lt;br /&gt;
Lynaera smiles at Valyrka.&lt;br /&gt;
Speaking to Valyrka, Lynaera exclaims, &amp;quot;I will continue the tradition of two quick questions!&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;My many characters often give people tours around Ta&#039;Vaalor, showing points of interest, and also neat little hidden details and areas....&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Speaking to Valyrka, Lynaera asks, &amp;quot;One such &amp;quot;hidden area&amp;quot; is the burghal enclave. Most people here know about it, but many folk are surprised that we have a little undercity. Would we be able to get any messaging in the town that alludes to the enclave&#039;s existance?&amp;quot;&lt;br /&gt;
Lynesi says, &amp;quot;Gonna invade gnome space.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;I know they are sneaky, but it&#039;d be nice to have more flavor.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir says, &amp;quot;They&#039;re tiny. There&#039;s room.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My non-elven dude in TI has a brother moving here.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Orssus says, &amp;quot;That&#039;s a good idea, I don&#039;t believe we have any ambient messaging about the gnomes here at all.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes I can look into that.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;And the other question..&amp;quot;&lt;br /&gt;
Lynaera whispers something to Valyrka.&lt;br /&gt;
Orssus says, &amp;quot;Secret question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Talimiir accuses, &amp;quot;That&#039;s cheaating.&amp;quot;&lt;br /&gt;
Lynaera says, &amp;quot;Best question.&amp;quot;&lt;br /&gt;
Speaking to Lynaera, Valyrka says, &amp;quot;Thanks for letting me know.&amp;quot;&lt;br /&gt;
Valyrka winks.&lt;br /&gt;
Valyrka turns to face Rmalie.&lt;br /&gt;
Valyrka starts chortling.&lt;br /&gt;
Orssus says, &amp;quot;Now it&#039;s like Lost in Translation, we&#039;ll never know what she whispered.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Rmalie softly asks, &amp;quot;My question was about the treaty in Icemule--exploring development of that. I wanted to know also if your updates will include changes to NPC&#039;s already here?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Which npc&#039;s do you want to see changes in?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Well....Coleesta is having an affair or three.....&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And the lady in the guild....She needs to get out more...&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And....the bank teller is rather prim.&amp;quot;&lt;br /&gt;
Teveriel wryly says, &amp;quot;Hey, but.&amp;quot;&lt;br /&gt;
Teveriel asks, &amp;quot;Remember the laundress?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And we need a knitting club.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So some of our npcs can use a change since they have been doing the same thing for 30 years or something.&amp;quot;&lt;br /&gt;
Rmalie softly repeats, &amp;quot;KNITTING.&amp;quot;&lt;br /&gt;
Teveriel exclaims, &amp;quot;Bring back the laundress!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;What did happen to her?&amp;quot;&lt;br /&gt;
Ithilwyn softly exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Wasn&#039;t she killed?&amp;quot;&lt;br /&gt;
Speaking to Teveriel, Lynaera exclaims, &amp;quot;The laundress is still live in plat!!!&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She&#039;s still in Plat. I dunno.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Tea and knitting at the court.&amp;quot;&lt;br /&gt;
Teveriel says, &amp;quot;She was part of that.. uh, character background system that never really took off.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;And a yarn shop.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Added to the look into list.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can note that GM Auchand and I tossed around a system where when there is an invasion all the shops close and the npcs scatter.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Interesting..&amp;quot;&lt;br /&gt;
You say, &amp;quot;I love that idea.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;That would make sense.&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;That is a great idea.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So the guards are not standing there looking stupid.&amp;quot;&lt;br /&gt;
Krystalena exclaims, &amp;quot;Yes!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;That is far out but something we did play with.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;The guards talking about one day having a farm, while a horde of undead are attacking.&amp;quot;&lt;br /&gt;
Speaking to Orssus, Lynaera says, &amp;quot;Hey, how many invasions have they seen at this point? They know we&#039;ll save them.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;The drunk one at Amaranth really bugs me.&amp;quot;&lt;br /&gt;
Valyrka turns to face Dharana.&lt;br /&gt;
Krystalena says, &amp;quot;He gives a really bad impression there. He should be at one of the other gates.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;And you are up!&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Maybe just change it to a speech impediment.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I have a youngster sort of question.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sure thing.&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;Hasn&#039;t he been drunk awhile?&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Never sobered up.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Dharana says, &amp;quot;As a very young monk, besides not having an invoker... I run into issues getting my kickers and grabbers blessed.&amp;quot;&lt;br /&gt;
Speaking to Vyctus, Krystalena says, &amp;quot;Years.&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Do pure potions work on them?&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I appreciate all the spells in King&#039;s Court, but I carry four sets of gear to be able to hunt for my Voln steps.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;They should.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Pure potions is an expensive way to do that though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Are they sold in the city.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Pretty sure I can&#039;t afford pure potions at level 10.&amp;quot;&lt;br /&gt;
Vyctus says, &amp;quot;Okay, I took a minute to figure out what kickers and grabbers were, that took me a bit.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;They&#039;re sold here in the cleric back room.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;About 11k a pop.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;How expensive are they?&amp;quot;&lt;br /&gt;
Rmalie softly says, &amp;quot;Oh.&amp;quot;&lt;br /&gt;
Pilatherel says, &amp;quot;Yeah that&#039;s very expensive for a level 10.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;That shouldn&#039;t be an issue for much longer once the 304 and 330 changes go live.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;So I was wondering if there would be a way to add an NPC to bless weapons.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Even if I have to walk all the way to Voln for it.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I just ask on the help channel.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Usually someone is available here, Illy, or Mist Harbor.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And it took me about 45 minutes to walk to the Landing the other day, so going there doesn&#039;t work.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would not be too, but I a doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh ok.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;I&#039;m on very random times.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can ask, but I would be doubtful.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Maybe if I did not have two thoughts in my head.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I&#039;m sure this is where Krys is going, but I also have a cleric available- if you need blessing, you can hit me up on Discord. Krys is probably available for that too.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Aye, well yes, I hate to alway be whining for a bless.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Torbot always offers as well I think.&amp;quot;&lt;br /&gt;
Orssus says, &amp;quot;Eventually you&#039;ll be able to voln bless them.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;And the new blessing system should help that.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Torbot does.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;With 10 ranks of blessings lore you can double the blesses with Consecrate.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Torbot is amazing.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;I can help with the consecrate.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;So I can cons them, then have my cleric bless them.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;We can two-fer it.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And hopefully if we can draw some folks back it will help.&amp;quot;&lt;br /&gt;
Dharana says, &amp;quot;Those are amazing offers. Thank you all.&amp;quot;&lt;br /&gt;
Talimiir smiles at Dharana.&lt;br /&gt;
Speaking to Dharana, Talimiir says, &amp;quot;That&#039;s how Vaalor works.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Arianiss.&lt;br /&gt;
Valyrka exclaims, &amp;quot;You are up!&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;I have 4 things, but 2 of them are statements.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arianiss says, &amp;quot;1) You&#039;re awesome.&amp;quot;&lt;br /&gt;
Valyrka blushes a glowing shade of red.&lt;br /&gt;
Arianiss asks, &amp;quot;2) As the GM over Vaalor and Illistim are you wanting to achieve a bit of a blend between the two places, or are you wanting to keep things separate? Not necessarily with events and NPCs and what not, but working on systems with both places in mind. If we can find ways to benefit both places with our suggestions, does that help you?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I want them to remain unique.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There is no reason why events cannot cross over if it makes sense.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The mirror and king are on very good terms.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No, they are not getting married.&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How *good*?&amp;quot;&lt;br /&gt;
Uniana asks, &amp;quot;How lonely is the king?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;You know for reasons.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I&#039;m hoping to elevate the Military&#039;s fashion...&#039;.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;3) This is more a Valyrka thing than a Vaalor thing. Conrash recently did a Fireside Tales with the Mentors where he went in depth on links between Zul Logoth and Icemule and Cavernhold. It was very impressive. You have the elven village. I know GM Auchand has also dropped little mentions about a trail between Icemule and Illistim. I also think Icemule would be a good place to have an Illistim embassy (the Mirror hates Wehn, the Village is too small, Solhaven is likely still out at this time, and so Icemule makes sense as a place to start to further Valley of Gold stuff). I know that Auchand is doing his thing, and you want to do your thing so this is more of just awareness that there are a large number of hooks out there to bridge East and West further. However, this is also a very sensitive subject among players so I know it&#039;s hard to be aggressive with it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The cities are close enough to see Ta&#039;Vaalor from Ta&#039;Illistim, so it makes sense to work together sometimes.&amp;quot;&lt;br /&gt;
Arianiss asks, &amp;quot;4) I know you said the Icemule/Vaalor treaty is low down on your list. Is this something that Icemule should back burner too or does Auchand have the ability to be, say, King Qalinor for this?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No need to back burner.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I just know there was talk of what was going to happen to the elven village.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;That&#039;s all.&amp;quot;&lt;br /&gt;
Arianiss smiles.&lt;br /&gt;
Valyrka says, &amp;quot;And things have take a turn with that project but it is there.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I cannot comment on the trail thing.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I know somthing I am sure you will too.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Yeah, that&#039;s more just an awareness thing.. I&#039;m seeing lots of little ways that East/West bridging can be explored.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There will be some twists coming up that no one has seen.&amp;quot;&lt;br /&gt;
You squint at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;After eg as Eg is about to take over.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;There are two different things happening shortly after eg.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So be on the lookout.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Almost already has, that opening of the storyline had a bunch of us thinking there was an invasion.&amp;quot;&lt;br /&gt;
Vyctus hopefully suggests, &amp;quot;Aaaannd after my wedding...?&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Arianiss exclaims, &amp;quot;The eel invasions have been fun!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I wonder if the eels can come here.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Up the river.&amp;quot;&lt;br /&gt;
Arianiss says, &amp;quot;Mutated land-eels.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;We will see.&amp;quot;&lt;br /&gt;
Rmalie softly asks, &amp;quot;Eels?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Sneaky gms.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Bring em.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Amalexia.&lt;br /&gt;
Valyrka exclaims, &amp;quot;My lady you are up!&amp;quot;&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Amalexia says, &amp;quot;Though, this isn&#039;t a big TV thing.&amp;quot;&lt;br /&gt;
Amalexia asks, &amp;quot;But perhaps we can hear more from the other City-States?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Perhaps we can.&amp;quot;&lt;br /&gt;
Valyrka nods at Amalexia.&lt;br /&gt;
Valyrka says, &amp;quot;Gelynne needs to send a letter home.&amp;quot;&lt;br /&gt;
You let out a cheer!&lt;br /&gt;
Valyrka says, &amp;quot;I also need to let Gasen out to bother the TV women.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;He should come to drill sometime.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;But yes, I agree.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He talked.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I miss Gassen.&amp;quot;&lt;br /&gt;
Ithilwyn grins.&lt;br /&gt;
Teveriel clears his throat.&lt;br /&gt;
Teveriel recites:&lt;br /&gt;
 &amp;quot;This was already touched upon briefly, but I just wanted to say that I think there&#039;s a lot of opportunity for more player participation in the non-military aspects of Ta&#039;Vaalor culture. I&#039;d love to learn more about the Council of Regents and maybe see about some direct or indirect player involvement there. If not necessarily serving ON the council, then perhaps taking on some aides or other advisory roles. I know I can&#039;t be the only one who&#039;d be interested in this type of RP. I think it&#039;s a natural line of progression for those who don&#039;t necessarily want to get involved with the day-to-day military life roleplay but still have great interest in the Vaalor culture.&amp;quot;&lt;br /&gt;
Teveriel adds, &amp;quot;Thank you for coming to my Tev Talk.&amp;quot;&lt;br /&gt;
Valyrka agrees with Teveriel.&lt;br /&gt;
Valyrka grins.&lt;br /&gt;
Valyrka says, &amp;quot;I agree.&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Sounds like they want what the Argent Mirror has.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I would love more non-mililtary ways for folks to be involved.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;The Argent Mirror has a harem.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;The King does not want handmaidens.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;That would be...awkward.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;No stupid girls in his room.&amp;quot;&lt;br /&gt;
Amalexia asks, &amp;quot;Or was that the Argent Lady?&amp;quot;&lt;br /&gt;
Speaking to Valyrka, you ask, &amp;quot;Are you suuuuuure?&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Very.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I think the Empire stuff does a good job of supporting noble families. I would love to see that here.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Handlads, then.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He is a bachelor.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Our Sovereign isn&#039;t a player.&amp;quot;&lt;br /&gt;
You say, &amp;quot;EN&#039;s most elegiable bachlor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;For NOW.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Arenglae says, &amp;quot;Which is WHY he should have ALL the ladies in his room.&amp;quot;&lt;br /&gt;
Valyrka blinks.&lt;br /&gt;
Valyrka says, &amp;quot;Dear goddess who would wish than on anyone.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;He would never get any sleep with all the gabbing.&amp;quot;&lt;br /&gt;
Arenglae says, &amp;quot;Next time on Bachelor: Ta&#039;Vaalor.&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;I don&#039;t want to be -a- queen, I want to be *the* queen.&amp;quot;&lt;br /&gt;
Valyrka smirks.&lt;br /&gt;
Agathilea sighs at Uniana.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Valyrka turns to face Krystalena.&lt;br /&gt;
Valyrka exclaims, &amp;quot;Now you!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Krystalena asks, &amp;quot;My question is about the ambient messages. There was mention at changing them. Do you see that happening soon? At the very least, can we stop shooting at the half-elf that stole the bread?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Are they still doing that?&amp;quot;&lt;br /&gt;
Arlerathen says, &amp;quot;Murdering that kid is the best ambient noise though.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Ugh.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I thought I got that one.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, along with the half-elf being called a mutt.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Whenever you see one send me a note please.&amp;quot;&lt;br /&gt;
You say, &amp;quot;The one about the guards shoving the dark elf around is still firing too.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Will do.&amp;quot;&lt;br /&gt;
Krystalena asks, &amp;quot;Can we stop the Vaalor scream from shouting our names, too?&amp;quot;&lt;br /&gt;
Valyrka asks, &amp;quot;Is that a citizenverb?&amp;quot;&lt;br /&gt;
Uniana says, &amp;quot;No I like it.&amp;quot;&lt;br /&gt;
Agathilea exclaims, &amp;quot;I like my name!&amp;quot;&lt;br /&gt;
Vyctus asks, &amp;quot;I mean, does it SAY he dies?&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I like screaming my name.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;I like it.&amp;quot;&lt;br /&gt;
Agathilea belts out in Common, &amp;quot;Rassine!&amp;quot; A look of renewed pride overcomes her expression.&lt;br /&gt;
Krystalena says, &amp;quot;Only instead of that, it says our name.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Show offs.&amp;quot;&lt;br /&gt;
(Arlerathen belts out in Common, &amp;quot;I&#039;m only here because my tree city doesn&#039;t actually exist!&amp;quot;)&lt;br /&gt;
Agathilea says, &amp;quot;You bolster your morale with a Vaalor call to arms, belting out in Common, &amp;quot;Rassine!&amp;quot;.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;There it is.&amp;quot;&lt;br /&gt;
Agathilea nods at Valyrka.&lt;br /&gt;
Valyrka says, &amp;quot;I can look at it.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Wow though ... I actually like that.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;So you do not ant to scream your own name.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;No.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do too.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;Maybe make it something you can toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;Perhaps.&amp;quot;&lt;br /&gt;
You say, &amp;quot;I mean, it&#039;s not your name, it&#039;s your family name.&amp;quot;&lt;br /&gt;
Talimiir says, &amp;quot;A toggle.&amp;quot;&lt;br /&gt;
Laermeluion says, &amp;quot;I want to still be able to scream for &amp;quot;Aran&#039;Naith.&amp;quot;&lt;br /&gt;
You say, &amp;quot;Which I imagine that a lot of elves have great pride in.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I can look into it to add a toggle.&amp;quot;&lt;br /&gt;
Agathilea says, &amp;quot;I do.&amp;quot;&lt;br /&gt;
Agathilea nods to you.&lt;br /&gt;
Laermeluion says, &amp;quot;There&#039;s a reason I have my family crest all over me.&amp;quot;&lt;br /&gt;
Krystalena says, &amp;quot;Yes, it&#039;s random.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valyrka says, &amp;quot;I hope I was able to hear everything you all had to say.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Vyctus exclaims, &amp;quot;Thank you for taking the time to meet with us!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I have made lists and lists.&amp;quot;&lt;br /&gt;
Ithilwyn softly says, &amp;quot;Thank you for having this.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I am always open to feedback.&amp;quot;&lt;br /&gt;
Amalexia says, &amp;quot;Can we retake ShadowGuard sometime? I&#039;m bored and want to kick undead in the jimmies.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;You should have given special juice-boxes as gifts.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;If I am sucking please tell me.&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Aureliano exclaims, &amp;quot;Thanks for your time tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Dharana exclaims, &amp;quot;Thank you for the time. I learned a lot tonight!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Talimiir says, &amp;quot;Honestly... I&#039;m glad I did stumble in and doubly glad I stayed.&amp;quot;&lt;br /&gt;
Valyrka exclaims, &amp;quot;I am too!&amp;quot;&lt;br /&gt;
Speaking to Valyrka, Agathilea says, &amp;quot;Yes thank you for your time, and your hard work. Please pass our appreciation on to your helpers as well.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;My pc grew up here.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;And I was a golden hawk.&amp;quot;&lt;br /&gt;
Valyrka winks at Teveriel.&lt;br /&gt;
Speaking to Valyrka, Teveriel exclaims, &amp;quot;I know!&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Everyone is always welcome.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I like all input.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;Thank you all for your thoughts and your kindess tonight.&amp;quot;&lt;br /&gt;
Valyrka says, &amp;quot;I look forward to working with you.&amp;quot;&lt;br /&gt;
Aureliano says, &amp;quot;Have a nice night everyone.&amp;quot;&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier]]&lt;br /&gt;
[[Category: Logs]]&lt;br /&gt;
[[Category:Ta&#039;Vaalor]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153516</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153516"/>
		<updated>2021-09-24T03:16:35Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family, she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai, or outside of the city proper on the family&#039;s summer estate, with her maternal grandmother, Verdrace, an empath of House Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them, and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment, and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well-placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to bury herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for the lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-my6&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt; a patinaed leather herb satchel (loresong)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-my6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[A look of quiet pride briefly lights Bard&#039;s expression as her song touches a patinaed leather herb satchel and you hear the faint laughter of children at play.]&lt;br /&gt;
&lt;br /&gt;
A feeling of warmth and pride washes over you as history stirs from within the leather herb satchel.  You sit upon the sun-warmed grasses of a small field ringed by the dense, bright green of a summer forest.  Your hands are busy with trimming a bundle of ambrominas and tucking the leaves carefully away into the satchel at your side as you watch two elven girls playing amongst the wildflowers.  A sudden shriek, more alarm than laughter, draws your attention away from your work to witness the larger red-headed girl tackle the smaller platinum-haired girl to the ground.  You quickly rise to your feet, snatching the satchel up with a feeling of annoyance as you move to break up the quarrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A warm, sourceless breeze brings the scent of loam and soil as Bard&#039;s song continues with an aimless lilt.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth remains as your vision draws upward, into a bird&#039;s view of an expansive forest and a city set among the trees.  The forest changes its colors too quickly to count; summer gives way to autumn, falls to winter to rise to spring again and again.  You find yourself at the base of a broad tree, the sounds of a city all around you.  Two elves kneel on the ground, examining a tangle of vines crawling up the tree&#039;s bark. The women are mirror images of each other, both platinum-haired and fair-skinned though one is in the spring of youth and the other aged, by elven standards.  The younger girl listens intently, following directions as she clips several leaves from the vine and hands them to the elder to inspect.  After a nod and smile of approval, the leaves are tucked away into the waiting satchel and the lesson continues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A look of concern crosses Bard&#039;s face as she coaxes the a patinaed leather herb satchel to continue it&#039;s story. The satchel seems to resist, the rush of water and sudden rise of birdsong near drowning out her song.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth fades to one of quiet concern, steadfast resolve in the face of the unrelenting passage of time.  You see the two elven women again, though the younger seems fully a woman now and has given up her forest-shaded tunic and boots for a gown of lustrous onyx and jade marbrinus.  The surroundings too have changed, finding the women sitting in a sunny, well-appointed parlor set for tea.  The conversation seems stilted, the younger elf distracted and uncomfortable.  The elder frowns as she retrieves a folio from the leather satchel at her feet and opens it among the teacups, making an attempt to draw her companion&#039;s attentions to the pressed flowers contained in its pages.  From outside the window you hear the faint sound of a rushing river and see the bright yellow blossoms of a linden grove.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Bard wavers suddenly, nearly losing her balance as her song shifts to a wailing keen and then quiets as it joined by a dozen harmonious, mournful voices.]&lt;br /&gt;
&lt;br /&gt;
As your song continues to weave around the leather herb satchel you are struck with a feeling of such intense anguish and loss that you struggle to keep your knees from giving way.  Your vision is unfocused but you glimpse the younger elf from before garbed in heavy black bourde, her head crowned by a dark veil.  She kneels on the ground before a small stone altar, plucking a mournbloom from a nearby satchel and weaving it among its brethren to form a wreath.  You hear the faint intonation of chanting, pleading and mournful, as you realize the second elf stands behind the first in equal black.  As her chanting grows there is faint movement in the trees and you watch as a dozen ethereal figures draw near, varying in height and shape but all sharing the same luminous eyes.  They settle down near the altar, one drawing especially near to the kneeling woman and seeming to help and comfort her as she lifts the wreath to make her offering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A mix of emotions plays across Bard&#039;s expression, guilt giving way to pride and a trepidatious hope.]&lt;br /&gt;
&lt;br /&gt;
You sense a change to the cadence of your song, a shift in its perspective as you are once again seeing things from the view of the older elf.  Before you stands your younger mirror, though she seems no longer young. The weight of loss and guilt have tempered her, though you feel nothing but pride in what she has been forged into.  All around you is the noise and bustle of an airship dock, cast in the shadow of tall buildings of grey marble, the lights in arched windows above winking like fireflies.  You offer some words of encouragement to the nervous woman before you and remove a familiar leather herb satchel from your belt.  Time has not been gentle to it either, but the years have gifted it a golden patina to match the fading linden blossoms painted upon it.  You draw the younger woman into a warm embrace, placing your gift in her hands and then watch as she boards the airship, clutching the satchel to her chest like a lifeline.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153515</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153515"/>
		<updated>2021-09-24T03:00:32Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;span class=&amp;quot;mw-customtoggle-my6&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt; a patinaed leather herb satchel (loresong)&lt;br /&gt;
&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-my6&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2|font=arial|border=none}}&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[A look of quiet pride briefly lights Bard&#039;s expression as her song touches a patinaed leather herb satchel and you hear the faint laughter of children at play.]&lt;br /&gt;
&lt;br /&gt;
A feeling of warmth and pride washes over you as history stirs from within the leather herb satchel.  You sit upon the sun-warmed grasses of a small field ringed by the dense, bright green of a summer forest.  Your hands are busy with trimming a bundle of ambrominas and tucking the leaves carefully away into the satchel at your side as you watch two elven girls playing amongst the wildflowers.  A sudden shriek, more alarm than laughter, draws your attention away from your work to witness the larger red-headed girl tackle the smaller platinum-haired girl to the ground.  You quickly rise to your feet, snatching the satchel up with a feeling of annoyance as you move to break up the quarrel.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A warm, sourceless breeze brings the scent of loam and soil as Bard&#039;s song continues with an aimless lilt.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth remains as your vision draws upward, into a bird&#039;s view of an expansive forest and a city set among the trees.  The forest changes its colors too quickly to count; summer gives way to autumn, falls to winter to rise to spring again and again.  You find yourself at the base of a broad tree, the sounds of a city all around you.  Two elves kneel on the ground, examining a tangle of vines crawling up the tree&#039;s bark. The women are mirror images of each other, both platinum-haired and fair-skinned though one is in the spring of youth and the other aged, by elven standards.  The younger girl listens intently, following directions as she clips several leaves from the vine and hands them to the elder to inspect.  After a nod and smile of approval, the leaves are tucked away into the waiting satchel and the lesson continues.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A look of concern crosses Bard&#039;s face as she coaxes the a patinaed leather herb satchel to continue it&#039;s story. The satchel seems to resist, the rush of water and sudden rise of birdsong near drowning out her song.]&lt;br /&gt;
&lt;br /&gt;
The feeling of warmth fades to one of quiet concern, steadfast resolve in the face of the unrelenting passage of time.  You see the two elven women again, though the younger seems fully a woman now and has given up her forest-shaded tunic and boots for a gown of lustrous onyx and jade marbrinus.  The surroundings too have changed, finding the women sitting in a sunny, well-appointed parlor set for tea.  The conversation seems stilted, the younger elf distracted and uncomfortable.  The elder frowns as she retrieves a folio from the leather satchel at her feet and opens it among the teacups, making an attempt to draw her companion&#039;s attentions to the pressed flowers contained in its pages.  From outside the window you hear the faint sound of a rushing river and see the bright yellow blossoms of a linden grove.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Bard wavers suddenly, nearly losing her balance as her song shifts to a wailing keen and then quiets as it joined by a dozen harmonious, mournful voices.]&lt;br /&gt;
&lt;br /&gt;
As your song continues to weave around the leather herb satchel you are struck with a feeling of such intense anguish and loss that you struggle to keep your knees from giving way.  Your vision is unfocused but you glimpse the younger elf from before garbed in heavy black bourde, her head crowned by a dark veil.  She kneels on the ground before a small stone altar, plucking a mournbloom from a nearby satchel and weaving it among its brethren to form a wreath.  You hear the faint intonation of chanting, pleading and mournful, as you realize the second elf stands behind the first in equal black.  As her chanting grows there is faint movement in the trees and you watch as a dozen ethereal figures draw near, varying in height and shape but all sharing the same luminous eyes.  They settle down near the altar, one drawing especially near to the kneeling woman and seeming to help and comfort her as she lifts the wreath to make her offering.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[A mix of emotions plays across Bard&#039;s expression, guilt giving way to pride and a trepidatious hope.]&lt;br /&gt;
&lt;br /&gt;
You sense a change to the cadence of your song, a shift in its perspective as you are once again seeing things from the view of the older elf.  Before you stands your younger mirror, though she seems no longer young. The weight of loss and guilt have tempered her, though you feel nothing but pride in what she has been forged into.  All around you is the noise and bustle of an airship dock, cast in the shadow of tall buildings of grey marble, the lights in arched windows above winking like fireflies.  You offer some words of encouragement to the nervous woman before you and remove a familiar leather herb satchel from your belt.  Time has not been gentle to it either, but the years have gifted it a golden patina to match the fading linden blossoms painted upon it.  You draw the younger woman into a warm embrace, placing your gift in her hands and then watch as she boards the airship, clutching the satchel to her chest like a lifeline.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153513</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153513"/>
		<updated>2021-09-24T01:08:31Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1883656?get_newest=true Prayers in the Snow] &lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Ta&#039;Vaalor/thread/1885039?get_newest=true The Honor of Justice]&lt;br /&gt;
&lt;br /&gt;
[http://forums.play.net/forums/GemStone%20IV/Cities,%20Towns,%20and%20Outposts/Mist%20Harbor/thread/1900372?get_newest=true Unbalanced Waters Never Still]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[https://gswiki.play.net/Botanical_Tour_to_Benefit_the_Mist_Harbor_Militia_Safehaven_5119-6-15_(log) Botanical Tour to Benefit the Mist Harbor Militia Safehaven]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153512</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=153512"/>
		<updated>2021-09-24T00:39:33Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Botanist, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
|instance= Prime&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123099</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123099"/>
		<updated>2019-11-05T21:00:50Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Personal Crest */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[The TownCrier]], [[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of platinum linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
=== Call of Caligos ===&lt;br /&gt;
&lt;br /&gt;
=== Pleas of the Meek ===&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123098</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123098"/>
		<updated>2019-11-05T20:57:01Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Favored Treasures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[The TownCrier]], [[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of silver linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
=== Call of Caligos ===&lt;br /&gt;
&lt;br /&gt;
=== Pleas of the Meek ===&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a whorled black rose deck&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Viridian and ebon hues blend together across the smooth, slightly glossy placard to create a swirled pattern that condenses at the center into the image of a black rose.  A twisted stem, highlighted in a silvery hue, descends from the base of the partially unfurled petals, its curved stalk speckled with sharply curved thorns.  Dotting the four corners are orbs that resemble black pearls.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123097</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123097"/>
		<updated>2019-11-05T20:54:38Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Favored Treasures */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[The TownCrier]], [[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of silver linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
=== Call of Caligos ===&lt;br /&gt;
&lt;br /&gt;
=== Pleas of the Meek ===&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a stab-bound white linen grimoire&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Though the linen covers of this grimoire have been well-cared for, thinning along the edges bear testament to the reverent use of countless hands.  A series of perfectly spaced holes puncture both cover and contents and are threaded through with fine crimson thread to form a simple, elegant binding.  Framed by clusters of emerald cleyera leaves on the cover is a delicate script.  Now barely legible, the faint writing reads, &amp;quot;The Path.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a set of sleek side-buckled ebony leathers with a faint verdant sheen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sleek and impeccably tailored, the supple black leathers bear a faint but definite verdant sheen glimpsed only at certain angles.  The chestpiece falls just short of austerity in the simplicity of its cut, its angled front flap secured at the right shoulder by a stylized wren of near-black green kelyn and along the left side by a series of deep green straps and small buckles.  Similar arrangements of straps punctuate the armor along the forearms, hips, and thighs to ensure a snug fit.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123096</id>
		<title>Avawren (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Avawren_(prime)&amp;diff=123096"/>
		<updated>2019-11-05T20:52:54Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Avawren&#039;&#039;&#039; Fiora Nalfein, is a female [[Nalfein]] elf currently residing in the fortress of [[Ta&#039;Vaalor]].&lt;br /&gt;
&lt;br /&gt;
{{characterprofile &lt;br /&gt;
|name=Avawren Fiora Nalfein&lt;br /&gt;
|image= [[File:avawren.jpg|thumbnail|center]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Elf&lt;br /&gt;
|culture=Nalfein&lt;br /&gt;
|class=Empath&lt;br /&gt;
|profession= Healer, Spiritualist&lt;br /&gt;
|religion= Imaera (Intercession)&lt;br /&gt;
|affiliations= [[Moonstone Abbey]],[[The TownCrier]], [[Ilyan Syndicate]]&lt;br /&gt;
|word=&lt;br /&gt;
|disposition= Outwardly warm&lt;br /&gt;
|demeanor= Reserved&lt;br /&gt;
|ptrait=Discerning&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=&lt;br /&gt;
|strength= Cunning, Observation, Pain tolerance (empath)&lt;br /&gt;
|weakness= Insatiable curiosity, pride, charming men&lt;br /&gt;
|habits= Worrying&lt;br /&gt;
|hobbies= Horticulture, knitting, exploring, people watching&lt;br /&gt;
|soft= Winedotter gnomes, children&lt;br /&gt;
|likes= Research, reading, fashion, politics and history&lt;br /&gt;
|dislikes= Grimswarm, ignorance, hatred, ill manners&lt;br /&gt;
|fears=Losing herself to the masks&lt;br /&gt;
|loyalties= House Nalfein, The Elven Nations &lt;br /&gt;
|friend=&lt;br /&gt;
|spouse= Ignais Malcisong Nalfein (deceased) &lt;br /&gt;
|loved= Anarquendi Aldudil&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
At the wedding of High Legionnaire Kakoon and Lady Qiana:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;You see Lady Avawren Fiora Nalfein the Spiritweaver.&lt;br /&gt;
She appears to be an Elf.&lt;br /&gt;
She is tall.  She appears to be young and robust.  She has beautifully silvery black-outlined almond-shaped glacial blue eyes, glossy vermilion full lips, and soft, creamy white skin.  She has long, glossy platinum hair tucked into a loose chignon adorned with a spray of buttery golden linden flowers.  She has a well-defined, oblong face, a classical nose and a plump-lipped generous mouth.  The strikingly smooth transitions between her otherwise angular features lend a distinctly patrician quality to her aspect.&lt;br /&gt;
&lt;br /&gt;
She is wearing a twisted vaalin geldarald dangling a tiny intensely glowing green glimaerstone flower, a draping kelyn green damask gown fluted with gilded flowers, a silk-backed jet lace fan, a gold-on-crimson brocade purse with a twist lock closure, and some ribbon-knotted sandals atop twisted rose gold heels.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Personal Crest ==&lt;br /&gt;
&lt;br /&gt;
  &amp;lt;nowiki&amp;gt;Crest: Encompassed in a gold unified frame, a black rose set above a bronze wren volant upon a field of jade green, accented with a flourish of silver linden leaves; flanked to the left with triple vert ash twigs, flanked to the right with a sable hawk rising toward a sun in splendor.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== History ==&lt;br /&gt;
&lt;br /&gt;
=== Formation ===&lt;br /&gt;
&lt;br /&gt;
Avawren Fiora Nalfein is the second daughter of the Fiora family of Ta&#039;Nalfein. As the second daughter of a minor noble family she was afforded a significant amount of freedom as a child. Her mother took ill shortly after her birth so she grew up largely in Ta&#039;Ardenai or outside of the city proper on the family&#039;s summer estate with her maternal grandmother, Verdrace, an empath of House of Ardenai. Her grandmother was a spiritualist and taught Avawren how to read the winds, how to speak to the lesser spirits; to ask boons of them and how to make offerings to keep them pleased and healthy. &lt;br /&gt;
&lt;br /&gt;
The Nalfein are famously pragmatic. They do not often believe in fate or the intangible so as Avawren grew and was introduced to Nalfein society she watched as her grandmother was treated as an &amp;quot;oddity&amp;quot;, a delightful bit of entertainment at autumn balls and summer picnics.  Desiring to fit in and succeed, as any young woman of society does, Avawren grew distant from Verdrace and left her summers with the wild, natural things behind. &lt;br /&gt;
&lt;br /&gt;
Armed with a quick wit, sound judgment and a knack for parsing people&#039;s needs, Avawren did well in the city. She found herself at a fairly young age in a good match with the favorite son of the well placed Malcisong family. It was a marriage of politics and business, but Avawren quickly grew to love Ignais Malcisong deeply and they lived happily for many decades. &lt;br /&gt;
&lt;br /&gt;
In the summer of 5105, while traveling to the family&#039;s gem mines east of Ta&#039;Nalfein, Ignais was betrayed by his guards and lead into a Grimswarm ambush. Avawren does not share the details of this event, but readily and openly accepts the responsibility for her husband&#039;s death. The Malcisongs let her take this blame, and she lived for thirteen years dutifully carrying their ire while studying to become an empath.  &lt;br /&gt;
&lt;br /&gt;
In early Olaesta 5118 she finally put away her mourning gowns and left for Ta&#039;Illistim, seeking to burying herself in books at the Library Aies. She stopped for what was intended to be a brief tour of Ta&#039;Vaalor, arriving just in time to see the Lake of Fear freeze solid. She remained in the Fortress, unexpectedly tumbled into adventuring. She felt called to help the Vaalor, citing a debt she owes, and vowed to stay until the unnatural winter was lifted. Though her efforts to save the sylvan child unwittingly responsible for lingering winter were for naught, she forged lasting friendships and rediscovered herself through the trials. &lt;br /&gt;
&lt;br /&gt;
In late Koaratos, after events that challenged her allegiances to a breaking point and solidified her priorities, Avawren assisted in the [[Summer Comes to Ta&#039;Vaalor 5118-7-23 (log)|Ritual]] that finally ended the winter. She remains now in Ta&#039;Vaalor for her own reasons.&lt;br /&gt;
&lt;br /&gt;
=== Call of Caligos ===&lt;br /&gt;
&lt;br /&gt;
=== Pleas of the Meek ===&lt;br /&gt;
&lt;br /&gt;
== Character Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Favored Treasures ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a wren-embossed cinereous suede pouch&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Formed of ashen-colored suede, the pouch is lined with ivory silk patterned with a myriad of small birds flitting through a ructious display of lilac blossoms.  A pair of wrens is wrought in lifelike detail around the pouch, one perched upon a linden branch and the other just taking flight.  A stout ivory ribbon, from the center of which dangles a golden rose charm, functions as a drawstring.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;A wedding gift from her sister-in-law, Gaelira.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a patinaed leather herb satchel&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Parts of the chestnut colored leather of this satchel have been worn in to a soft golden sheen from many years of use.  Structured corners and plush velveteen lining provide cushion for it&#039;s delicate contents, while a flap adorned with a faded painting of linden branches in full bloom keep them secure.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Her grandmother&#039;s herb satchel, gifted upon her departure for Ta&#039;Illistim&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a leather-bound obsidian wool cloak&#039;&#039;&#039; &lt;br /&gt;
&lt;br /&gt;
Encircling this cloak from shoulder to shoulder, then dipping down to form a &#039;V&#039; at the back, is a band of smooth-grained leather.  The texture is the only true outlier, as the color of the leather has been expertly dyed to perfectly match the wool that comprises the rest of the cloak.  A lining of ebon silk patterned with faintly contrasting roses adds a touch of elegance to the otherwise utilitarian garment.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;a set of sleek side-buckled ebony leathers with a faint verdant sheen&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sleek and impeccably tailored, the supple black leathers bear a faint but definite verdant sheen glimpsed only at certain angles.  The chestpiece falls just short of austerity in the simplicity of its cut, its angled front flap secured at the right shoulder by a stylized wren of near-black green kelyn and along the left side by a series of deep green straps and small buckles.  Similar arrangements of straps punctuate the armor along the forearms, hips, and thighs to ensure a snug fit.&lt;br /&gt;
&lt;br /&gt;
== Other Information ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[https://avawren.blogspot.com/ A Twilight Grey Journal] - A collection of in-character journal entries and short stories. (Almost entirely OOC knowledge)&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wingsong_Collection&amp;diff=122699</id>
		<title>Wingsong Collection</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wingsong_Collection&amp;diff=122699"/>
		<updated>2019-11-01T16:12:24Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Cloak Aelotoi Verb Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wingsong Collection - Saephua&#039;&#039;&#039; is a clothing item designed to be worn around the chest.  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The saephua is a cultural item for the Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival in a shop called, &amp;quot;[[EGShop:Wingsong |Wingsong]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wingsong Collection - Wrap-skirt&#039;&#039;&#039; is a clothing item designed to be worn as a skirt by wrapping it around the waist..  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The wrap-skirt has cultural messaging for Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wingsong Collection - Cloak&#039;&#039;&#039; is a clothing item designed to be worn as cloak with back-slits for wings.  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The cloak has cultural messaging for Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival.&lt;br /&gt;
&lt;br /&gt;
==Analyze - Saephua ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your heliotrope silk saephua and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a silver-fringed heliotrope silk saephua was spruced up and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The saephua is a wrap-style shirt that provides special cultural messaging for the aelotoi, though anyone can wear one.  It should always remain a fabric item, but can have the noun of saephua or chest-wrap.&lt;br /&gt;
&lt;br /&gt;
The saephua is a Tier 1 (OTS) model and can be unlocked using certificates thrice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs: pull, push, remove, wear&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the saephua may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Tier 1 || WEAR - Male || align=left| Holding the fabric ends in each hand, you wrap it around your torso, mindful to go both above and below your sapphire wings, and finish it by tucking the ends under the bindings at hip-level.  ||align=left|  Holding the fabric in each hand, XXX wraps it around his torso, weaving the fabric both above and below his sapphire wings, and finishes it by tucking the ends under the bindings at hip-level.&lt;br /&gt;
|-&lt;br /&gt;
| WEAR - Female ||align=left| You carefully lay the soft fabric against your back, just beneath your sapphire wings, and bring the ends up under your arms.  Crossing the fabric over your chest, you loop it around your neck and tie a secure knot. || align=left | Same as Above XXX carefully lays the soft fabric against her back, just beneath her sapphire wings, and brings the ends up under her arms.  Crossing the fabric over her chest, she loops it around her neck and ties it with a secure knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Male ||align=left|You gently loosen the bindings on your heliotrope silk saephua and allow the garment to fall into your waiting hand. ||align=left|XXX loosens the bindings on his heliotrope silk saephua and allows the fabric to slip from his body into his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Female || align=left| You untie the knot at the base of your neck that holds your heliotrope silk saephua in place and allow the garment to fall into your waiting hand. ||align=left|  XXX unties the knot at the base of her neck that holds her heliotrope silk saephua in place and allows the fabric to slip from her body into her waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
| PULL || align=left|You tug lightly upon your saephua in an attempt to draw it higher up your chest. || align=left|XXX tugs his saephua higher up his torso.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH || align=left|You slip a finger between the bindings of your saephua in an attempt to ease the tightness under your arm. ||  align=left|XXX slips his index finger into the side of his saephua to loosen the fabric slightly.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 2 || FOLD ||align=left| You curl your arms around your abdomen, stilling your sapphire wings as you lay them flat against the soft fabric of the saephua that covers your lower back. ||align=left| XXX curls her arms around her abdomen, stilling her sapphire wings as she lays them flat against the fabric of the saephua that covers her lower back.&lt;br /&gt;
|-&lt;br /&gt;
| HUG ||align=left| You rub your upper arms briskly, your sapphire wings trembling with a chill you cannot seem to shake.  You stretch your arms around to your back, your hands brushing against the fabric of your heliotrope silk saephua as you attempt to bring some warmth into the tenebrous appendages. ||align=left| XXX rubs her upper arms briskly, her sapphire wings trembling.  She stretches her arms around to her back, her hands brushing against the fabric of her heliotrope silk saephua as she attempts to bring some warmth into her tenebrous appendages.&lt;br /&gt;
|- &lt;br /&gt;
| STRETCH  ||align=left| You stretch your arms and sapphire wings one by one into the air, causing the edges of your heliotrope silk saephua to rise higher upon your ribs. ||align=left| XXX stretches her arms and sapphire wings one by one into the air, causing the edges of her heliotrope silk saephua to rise higher upon her ribs.&lt;br /&gt;
|-&lt;br /&gt;
| TOUCH ||align=left| You gently smooth out the folds of your heliotrope silk saephua, adjusting it for comfort. ||align=left| XXX gently smoothes out the folds of her heliotrope silk saephua, adjusting it for comfort.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || GLARE ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| GRIND  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| PINCH  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TREMBLE  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Tier 3 || APPLAUD||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| SLAP  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| STOMP - Sitting ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| STOMP - Standing||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TAP  ||align=left| - ||align=left| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Tier 1 || WEAR - Male || align=left| Holding the fabric ends in each hand, you wrap it around your torso and finish it by tucking the ends under the bindings at hip-level. || align=left| Holding the fabric in each hand, XXX wraps it around his torso and finishes it by tucking the ends under the bindings at hip-level.&lt;br /&gt;
|-&lt;br /&gt;
| WEAR - Female ||align=left| You untie the knot at the base of your neck that holds your heliotrope silk saephua in place and allow the garment to fall into your waiting hand. || align=left|XXX carefully lays the soft fabric against her back, and brings the ends up under her arms.  Crossing the fabric over her chest, she loops it around her neck and ties it with a secure knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Male || colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Female || colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| PULL || colspan=&amp;quot;2&amp;quot;|Same as above&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||colspan=&amp;quot;2&amp;quot;|Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 2 || FOLD ||align=left| You curl your arms around your abdomen, the edge of your heliotrope silk saephua rubbing against your forearm. ||align=left| XXX curls her arms around her abdomen just beneath the edge of her heliotrope silk saephua.&lt;br /&gt;
|-&lt;br /&gt;
| HUG ||align=left| Feeling a bit chilled, you hug yourself tightly by folding your arms over your heliotrope silk saephua. ||align=left| XXX  hugs herself tightly and folds her arms over her heliotrope silk saephua for warmth.&lt;br /&gt;
|- &lt;br /&gt;
| STRETCH  ||align=left| You stretch your arms one by one into the air, causing the edges of your heliotrope silk saephua to rise higher upon your ribs. ||align=left| XXX stretches her arms one by one into the air, causing the edges of her heliotrope silk saephua to rise higher upon her ribs.&lt;br /&gt;
|-&lt;br /&gt;
| TOUCH ||colspan=&amp;quot;2&amp;quot; align=left|  Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || GLARE ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| GRIND  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| PINCH  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TREMBLE  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Tier 3 || APPLAUD||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| SLAP  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| STOMP - Sitting ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| STOMP - Standing||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TAP  ||align=left| - ||align=left| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze - Wrap-Skirt ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ebon moire silk wrap-skirt and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a hip-tied ebon moire silk wrap-skirt edged in carnelian beads was enhanced and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The wrap-skirt is a wrap-style skirt that provides special cultural messaging for the aelotoi, though anyone can wear it.  It should always remain a fabric item.&lt;br /&gt;
&lt;br /&gt;
The wrap-skirt is a Tier 1 (OTS) model and can be unlocked using certificates twice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs:  remove, wear&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the wrap-skirt may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wrap-Skirt Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tier 1 || WEAR|| align=left|Slipping the fabric of your wrap-skirt around you, you weave it into a complicated knot at your hip. || XXX wraps fabric around her waist to create a wrap-skirt and then ties it at the hip with an intricate knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE ||align=left| Untying the knot in your wrap-skirt, you let the fabric fall from your hips into your waiting hand. || Untying the knot in her wrap-skirt, XXX let the fabric fall from her hips into her waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Tier 2 ||RAISE - Standing  || align=left|Rising to your tip-toes, your sapphire wings spread for balance, you place your hands upon your skirt-covered hips and lift your chin in defiance. || Rising to her tip-toes, her sapphire wings spread for balance, XXX places her hands upon her skirt-covered hips and lifts her chin in defiance.&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - All Other Positions  || align=left|Squinting, you place your hand upon your skirt-covered hips and lift your chin in a small display of defiance. || Squinting, XXX places her hand upon her skirt-covered hips and lifts her chin in a small display of defiance.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Kneel/Laying || align=left|You think about jumping up and dancing with your hands in the air, your fingers twitching in the folds of your ebon moire silk wrap-skirt. || XXX&#039;s fingers twitch in her ebon moire silk wrap-skirt.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Sitting&lt;br /&gt;
moves you to standing &lt;br /&gt;
|align=left| Your sapphire wings twitch as you flutter them for balance, and you spin upon the floor for a brief moment before popping up from your seated position!  The swift movement causes the bells on your ebon moire silk wrap-skirt to loudly chime. || XXX&#039;s sapphire wings twitch as she flutters them for balance and spins upon the floor for a brief moment before popping up from her seated position!  The swift movement causes the bells on her ebon moire silk wrap-skirt to loudly chime.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Standing || align=left|You throw your arms in the air with abandon and dance in a slow circle to the sound of the ringing bells attached to the end of your swaying wrap-skirt. || XXX throws her arms in the air with abandon and dances in a slow circle to the sound of the ringing bells attached to the end of her swaying wrap-skirt.&lt;br /&gt;
|-&lt;br /&gt;
|LEAN - Standing || align=left|You sway back and forth, setting the folds of your ebon moire silk wrap-skirt to swinging, which causes the bells attached to its edges to chime. || XXX  sways back and forth, setting the folds of her ebon moire silk wrap-skirt to swinging, which cause the bells attached to it to chime.&lt;br /&gt;
|-&lt;br /&gt;
| LEAN - Kneeling || align=left | Spreading your sapphire wings for balance, you reposition your feet beneath you and use the fabric of your ebon moire silk wrap-skirt for cushion under your knees. || Spreading her sapphire wings for balance, XXX repositions her feet beneath her and uses the fabric of her ebon moire silk wrap-skirt for cushion under her knees.&lt;br /&gt;
|-&lt;br /&gt;
|WAVE  || align=left|Collecting a corner of your ebon moire silk wrap-skirt in your hand, you wave it back and forth as you dance and fill the air with the sound of its melodic bells. || Collecting a corner of her ebon moire silk wrap-skirt in her hand, XXX waves it back and forth as she dances and fills the air with the sound of its melodic bells.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 ||RUB || align=left|  || - &lt;br /&gt;
|-&lt;br /&gt;
|SLAP || align=left|  || - &lt;br /&gt;
|-&lt;br /&gt;
|TAP || - || -&lt;br /&gt;
|-&lt;br /&gt;
| THUMP  || - || -  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wrap-Skirt Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tier 1 || WEAR|| colspan=&amp;quot;2&amp;quot;|Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE || colspan=&amp;quot;2&amp;quot;|Same as Above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Tier 2 ||LEAN  ||colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - Standing  || colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - All Other Positions  || colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Kneel/Laying || colspan=&amp;quot;2&amp;quot; | Same as above &lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Sitting || align=left|Lifting your feet off the ground, you spin on your behind for a brief moment, but it is just long enough to set the bells upon your ebon moire silk wrap-skirt to chiming. || Lifting her feet off the ground, XXX spins on her behind for a brief moment, but it is just long enough to set the bells upon her ebon moire silk wrap-skirt to chiming.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Standing ||  colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|WAVE  || colspan=&amp;quot;2&amp;quot; | Same as above &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || RUB ||  align=left|- || - &lt;br /&gt;
|-&lt;br /&gt;
| SLAP || align=left|- || - &lt;br /&gt;
|-&lt;br /&gt;
| TAP || align=left|- || -&lt;br /&gt;
|-&lt;br /&gt;
| THUMP  || align=left|- || -  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze - Cloak ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your linen cloak and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a flat linen cloak with tiny tone-on-tone stripes was enhanced and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The cloak is cut to fit aelotoi wings, but could be worn by anyone.  If altered, it should remain a fabric-based cloak-type item (no leather or metal mesh - these materials cause wing chaffing).&lt;br /&gt;
&lt;br /&gt;
The cloak is a Tier 1 (OTS) model and can be unlocked using certificates twice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs:  pull, push, remove, wear&lt;br /&gt;
You can tell that the cloak&#039;s pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the linen cloak for you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cloak Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 1 || WEAR ||align=left| Spreading your wings outward from your body, you carefully shift the fabric of your linen cloak around them and fit your wings into the tailored back slots before settling the cloak upon your shoulders. ||  align=left| XXX spreads her wings out from her body and carefully slips them into the back-slots of her linen cloak before settling the garment upon her shoulders.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE||align=left| You shrug your shoulders at the same time that you lower your wings, allowing your linen cloak to slip from your shoulders and over your wings into your waiting hand. ||  align=left| Drooping her wings, XXX slips her linen cloak from her shoulders and gracefully off of her wings.&lt;br /&gt;
|-&lt;br /&gt;
| PULL ||align=left| Gathering the collar of your linen cloak in your hands, you tug it close to keep warm. ||  align=left| XXX places a hand upon either side of the collar on her linen cloak and draws it tightly about her neck and cheeks for warmth.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||align=left| Feeling a fine sweat trickle between your wings, you push back the edges of your linen cloak to allow some air in. ||  align=left| A hint of sweat glistens upon XXX&#039;s face, and she fans the edges of her linen cloak against her body to alleviate the discomfort.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Tier 2 ||KNEEL (laying)   ||align=left| Spreading your sapphire wings for balance, you push off the ground and move to your knees amid the folds of your linen cloak. ||  align=left| Spreading her sapphire wings for balance, XXX pushes off the ground and moves to her knees amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (sitting)   ||align=left| Spreading your sapphire wings for balance, you uncross your ankles and move to a kneeling position, using the folds of your linen cloak for cushion. ||  align=left| Spreading her sapphire wings for balance, XXX uncrosses her ankles and moves to a kneeling position, using the folds of her linen cloak for cushion.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (standing) ||align=left| Spreading your sapphire wings for balance, you lower yourself to your knees, the fabric of your linen cloak pooling around you. ||  align=left| Spreading her sapphire wings for balance, XXX lowers herself to her knees, the fabric of her linen cloak pooling around her.&lt;br /&gt;
|-&lt;br /&gt;
| PONDER ||align=left| Your sapphire wings flutter against the back of your linen cloak as you ponder your current situation. ||  align=left| XXX&#039;s sapphire wings flutter against the back of her linen cloak as she stares ahead deep in thought.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (kneeling)   ||align=left| Using your sapphire wings for balance, you lean back into a sitting position, tucking the folds of your linen cloak beneath you. ||  align=left| Using her sapphire wings for balance, XXX leans back into a sitting position, tucking the folds of her linen cloak beneath her.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (laying)   ||align=left| Using your sapphire wings for balance, you push off the ground and sit amid the folds of your linen cloak. ||  align=left| Using her sapphire wings for balance, XXX pushes off the ground and sits amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (sitting)   ||align=left| Using your sapphire wings for balance, you smooth out the fabric of your linen cloak, which has become bunched while you were sitting. ||  align=left| Using her sapphire wings for balance, XXX takes a moment to smooth out the fabric of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (standing)   ||align=left| Using your sapphire wings for balance, you tuck the body of your linen cloak beneath you and sit in the soft folds. ||  align=left|  Using her sapphire wings for balance, XXX tucks the body of Jenny1 linen cloak beneath her and sits in the soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (standing) ||align=left| Fluttering your sapphire wings for balance, you shift your weight, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| Fluttering her sapphire wings for balance, XXX shifts her weight, causing the hem of her linen cloak to swirl around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (all other) ||align=left| Fluttering your sapphire wings for balance, you stand in one smooth motion, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| Fluttering her sapphire wings for balance, XXX stands in one smooth motion that sets the hem of her linen cloak to swirling around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || FLUTTER ||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| SHRUG ||align=left|You shrug your shoulders in an non-committal fashion, your wings fluttering slightly, and the fabric of your linen cloak swaying around you. ||  align=left| XXX shrugs her shoulders in a non-committal fashion, her wings fluttering slightly, and the fabric of her linen cloak swaying around her.&lt;br /&gt;
|-&lt;br /&gt;
| THUMP||align=left|Using your open palm, you thumb your hand against your linen cloak-covered shoulder to create a steady beat and flutter your dark blue wings in a matching rhythm. ||  align=left| Using her open palm, XXX thumbs her hand against her linen cloak-covered shoulder to create a steady beat and flutters her dark blue wings in a matching rhythm.&lt;br /&gt;
|-&lt;br /&gt;
| WAVE ||align=left| Slipping your linen cloak slightly off your shoulders, you ripple the fabric in a gentle wave that allows air to move across your back and between your wings. ||  align=left| Slipping her linen cloak slightly off her shoulders, XXX ripples the fabric in a gentle wave in an attempt to cool her back and wings.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cloak Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 1 || WEAR ||align=left| You shrug your shoulders and slip into the linen cloak. ||  align=left| XXX shrugs her shoulders as she slips out of the linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE||align=left| You shrug your shoulders and slip out of the linen cloak. ||  align=left| XXX shrugs her shoulders as she slips into the linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
| PULL ||colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||align=left| Feeling a fine sweat trickle down your back, you push back the edges of your linen cloak to allow some air in. ||  align=left| Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Tier 2 ||KNEEL (laying)   ||align=left|   You push off the ground and move to your knees amid the folds of your linen cloak. ||  align=left| XXX pushes off the ground and moves to her knees amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (sitting)   ||align=left| You uncross your ankles and move to a kneeling position, using the folds of your linen cloak for cushion. ||  align=left| XXX uncrosses her ankles and moves to a kneeling position, using the folds of her linen cloak for cushion.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (standing)   ||align=left| You lower yourself to your knees, the fabric of your linen cloak pooling around you. ||  align=left| XXX lowers herself to her knees, the fabric of her linen cloak pooling around her.&lt;br /&gt;
|-&lt;br /&gt;
| PONDER ||align=left|  Your fingers fidget in the folds of your linen cloak as you ponder your current situation. ||  align=left| XXX fingers fidget in the folds of her linen cloak as she stares ahead deep in thought.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (kneeling)   ||align=left| You lean back into a sitting position, tucking the folds of your linen cloak beneath you. ||  align=left| XXX leans back into a sitting position, tucking the folds of her linen cloak beneath her.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (laying)   ||align=left| You push off the ground and sit amid the folds of your linen cloak. ||  align=left| XXX pushes off the ground and sits amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (sitting)   ||align=left| You smooth out the fabric of your linen cloak, which has become bunched while you were sitting. ||  align=left| XXX takes a moment to smooth out the fabric of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (standing)   ||align=left| You tuck the body of your linen cloak beneath you and sit in the soft folds. ||  align=left| XXX tucks the body of her linen cloak beneath her and sits in the soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (standing) ||align=left| You shift your weight, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| XXX shifts her weight, causing the hem of her linen cloak to swirl around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (all other) ||align=left| You stand in one smooth motion, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| XXX stands in one smooth motion that sets the hem of her linen cloak to swirling around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || FLUTTER ||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| SHRUG ||align=left| You shrug your shoulders in an non-committal fashion, causing the fabric of your linen cloak to sway around you. ||  align=left| XXX shrugs her shoulders in a non-committal fashion, causing the fabric of her linen cloak to sway around her.&lt;br /&gt;
|-&lt;br /&gt;
| THUMP||align=left| Using your open palm, you thumb your hand against your linen cloak-covered shoulder to create a steady beat. ||  align=left| Using her open palm, XXX thumbs her hand against her linen cloak-covered shoulder to create a steady beat.&lt;br /&gt;
|-&lt;br /&gt;
| WAVE ||align=left| Slipping your linen cloak slightly off your shoulders, you ripple the fabric in a gentle wave that allows air to move across your back. ||  align=left| Slipping her linen cloak slightly off her shoulders, XXX ripples the fabric in a gentle wave in an attempt to cool her back. &lt;br /&gt;
|}&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Automated Unlocking Certificates]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=User:HIRAETH&amp;diff=122600</id>
		<title>User:HIRAETH</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=User:HIRAETH&amp;diff=122600"/>
		<updated>2019-10-31T23:59:55Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Hiraeth is the player of Avawren.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hiraeth is the player of Avawren.&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Horse_Hair_Jewelry&amp;diff=122599</id>
		<title>Horse Hair Jewelry</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Horse_Hair_Jewelry&amp;diff=122599"/>
		<updated>2019-10-31T23:58:04Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot; {{TOCright}}Horse Hair Jewerly was originally released in 5119 at Rumor Woods in the shop RWShop:Mane and Tail Above the Rest. It is available in pendant and bracelet...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{{TOCright}}Horse Hair Jewerly was originally released in 5119 at [[Rumor Woods]] in the shop [[RWShop:Mane and Tail Above the Rest]]. It is available in pendant and bracelet styles at Tier 1 off the shelf, with a second unlock via certificate.&lt;br /&gt;
&lt;br /&gt;
==Analyze==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your horse hair pendant and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
A lantern knot horse hair pendant encircling twin carnelians is part of the Horse Hair Jewelry Collection.  It may be altered freely provided the following rules are followed:&lt;br /&gt;
&lt;br /&gt;
1) Remember that it is fashioned of horse hair that has been intricately braided.&lt;br /&gt;
2) Keep it of a reasonable size for a pendant.&lt;br /&gt;
3) Remember that it is strung from some kind of chain.&lt;br /&gt;
&lt;br /&gt;
A lantern knot horse hair pendant encircling twin carnelians is currently tier 2 out of 2 tiers.&lt;br /&gt;
&lt;br /&gt;
Verbs:  cover, cuddle, fidget, pull, remove, touch, and wear&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Verb Traps ==&lt;br /&gt;
===Pendant===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;4&amp;quot;|&#039;&#039;Off-the-shelf&amp;lt;br&amp;gt;Tier 1&#039;&#039;&lt;br /&gt;
!WEAR&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Reaching behind your neck, you close your eyes and gingerly manipulate the hasp so that it fits into the ring at the end of the chain that your pendant is on.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Reaching behind her neck, XXX closes her eyes for a moment and clasps the chain of her horse hair pendant in place&lt;br /&gt;
|-&lt;br /&gt;
!REMOVE&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Reaching behind your neck, you pinch the hasp on the chain that your pendant is strung from and allow it to fall into your opposite, waiting hand.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Reaching behind her neck, XXX fiddles with the chain her pendant is strung from and allows it to fall into her opposite, waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
!COVER&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Lifting the pendant slightly, you tuck it away in your cream chainsil blouse.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Lifting the pendant slightly, XXX tucks it away in her cream chainsil blouse..&lt;br /&gt;
|-&lt;br /&gt;
!PULL&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|You pull your horse hair pendant back and forth across its chain, silently listening to the small sound it makes as it glides along.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Gazing into the distance, XXX absently pulls her horse hair pendant back and forth along its chain.&lt;br /&gt;
|-&lt;br /&gt;
!style=&amp;quot;white-space:nowrap&amp;quot; rowspan=&amp;quot;10&amp;quot;|&#039;&#039;Tier 2&#039;&#039;&lt;br /&gt;
!TOUCH&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Toying with the pendant at your neck, you slowly turn it between your index finger and thumb as your mind wanders to happier times while riding a horse.  You can almost feel the strength of the powerful beast beneath you and feel the wind on your skin.  Unconsciously, you sigh and the sound of it brings you back to the present.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Toying with the pendant at her neck, XXX idly turns the piece as she gazes into the distance.  A soft sigh falls from her lips, causing her to release the piece and offer a small smile to no one in particular.&lt;br /&gt;
|-&lt;br /&gt;
!TOUCH (covered)&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|A deep sadness fills you, the suddenness of it overwhelming enough to cause you to close your eyes.  Your fingers instinctively reach for your horse hair pendant, and you pull it out of your cream chainsil blouse.  You murmur a soft, almost soundless prayer against its braided coils, and, as you tuck it away, you feel a measure of comfort in the gesture.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|XXX suddenly closes her eyes, her fingers reaching to her the pendant tucked inside her cream chainsil blouse.  She brushes her lips against the braided coils, a look of serenity settling upon her features, before tucking it away.&lt;br /&gt;
|-&lt;br /&gt;
!FIDGET &lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Clutching the horse hair pendant between your index finger and thumb, you pensively try to corral your thoughts, but find them racing like a horse running through the lists at a joust.  With agitation, you tap the center of your horse hair pendant with your pointer finger.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Clearly agitated, XXX clutches her horse hair pendant between her index finger and thumb with a pensive expression and taps on the surface with her pointer finger.&lt;br /&gt;
|-&lt;br /&gt;
!FIDGET (covered)&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|You trail your finger across your collarbone as you pensively gaze into the distance.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|XXX trails her fingers across her collarbone as she pensively gazes into the distance.&lt;br /&gt;
|-&lt;br /&gt;
!CUDDLE &lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|Your heart beats a rapid staccato in your chest, and you reach for your horse hair pendant in an attempt to distract yourself from the emotions that threaten to consume you.  Your thumb glides over the smooth surface, and the wild feeling within you slowly begins to calm from the methodical gesture.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|XXX suddenly clutches a lantern knot horse hair pendant encircling twin carnelians that hangs from her neck and begins to tracks small circles on its surface with her thumb.  The simple gesture seems to calm some threatening storm within her.&lt;br /&gt;
|-&lt;br /&gt;
!CUDDLE (covered)&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|As your heart races, you reach for the reassurance of your horse hair pendant and find it just beneath your cream chainsil blouse.&lt;br /&gt;
| style=&amp;quot;text-align:left&amp;quot;|XXX touches her fingers to her sternum for a brief moment.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Scripted Jewelry]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Wingsong_Collection&amp;diff=122598</id>
		<title>Wingsong Collection</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Wingsong_Collection&amp;diff=122598"/>
		<updated>2019-10-31T23:16:41Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Cloak Non-Aelotoi Verb Traps */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Wingsong Collection - Saephua&#039;&#039;&#039; is a clothing item designed to be worn around the chest.  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The saephua is a cultural item for the Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival in a shop called, &amp;quot;[[EGShop:Wingsong |Wingsong]].&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wingsong Collection - Wrap-skirt&#039;&#039;&#039; is a clothing item designed to be worn as a skirt by wrapping it around the waist..  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The wrap-skirt has cultural messaging for Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wingsong Collection - Cloak&#039;&#039;&#039; is a clothing item designed to be worn as cloak with back-slits for wings.  It was originally featured at the Dragonfly Festival in 5107, with sporadic availability over the years.  The cloak has cultural messaging for Aelotoi, but other races can wear it without restriction.  They made a return on Caligos Isle at the 5119 Ebon Gate Festival.&lt;br /&gt;
&lt;br /&gt;
==Analyze - Saephua ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your heliotrope silk saephua and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item has restrictions on changing the noun.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a silver-fringed heliotrope silk saephua was spruced up and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The saephua is a wrap-style shirt that provides special cultural messaging for the aelotoi, though anyone can wear one.  It should always remain a fabric item, but can have the noun of saephua or chest-wrap.&lt;br /&gt;
&lt;br /&gt;
The saephua is a Tier 1 (OTS) model and can be unlocked using certificates thrice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs: pull, push, remove, wear&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the saephua may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Tier 1 || WEAR - Male || align=left| Holding the fabric ends in each hand, you wrap it around your torso, mindful to go both above and below your sapphire wings, and finish it by tucking the ends under the bindings at hip-level.  ||align=left|  Holding the fabric in each hand, XXX wraps it around his torso, weaving the fabric both above and below his sapphire wings, and finishes it by tucking the ends under the bindings at hip-level.&lt;br /&gt;
|-&lt;br /&gt;
| WEAR - Female ||align=left| You carefully lay the soft fabric against your back, just beneath your sapphire wings, and bring the ends up under your arms.  Crossing the fabric over your chest, you loop it around your neck and tie a secure knot. || align=left | Same as Above XXX carefully lays the soft fabric against her back, just beneath her sapphire wings, and brings the ends up under her arms.  Crossing the fabric over her chest, she loops it around her neck and ties it with a secure knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Male ||align=left|You gently loosen the bindings on your heliotrope silk saephua and allow the garment to fall into your waiting hand. ||align=left|XXX loosens the bindings on his heliotrope silk saephua and allows the fabric to slip from his body into his waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Female || align=left| You untie the knot at the base of your neck that holds your heliotrope silk saephua in place and allow the garment to fall into your waiting hand. ||align=left|  XXX unties the knot at the base of her neck that holds her heliotrope silk saephua in place and allows the fabric to slip from her body into her waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
| PULL || align=left|You tug lightly upon your saephua in an attempt to draw it higher up your chest. || align=left|XXX tugs his saephua higher up his torso.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH || align=left|You slip a finger between the bindings of your saephua in an attempt to ease the tightness under your arm. ||  align=left|XXX slips his index finger into the side of his saephua to loosen the fabric slightly.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 2 || FOLD ||align=left| You curl your arms around your abdomen, stilling your sapphire wings as you lay them flat against the soft fabric of the saephua that covers your lower back. ||align=left| XXX curls her arms around her abdomen, stilling her sapphire wings as she lays them flat against the fabric of the saephua that covers her lower back.&lt;br /&gt;
|-&lt;br /&gt;
| HUG ||align=left| You rub your upper arms briskly, your sapphire wings trembling with a chill you cannot seem to shake.  You stretch your arms around to your back, your hands brushing against the fabric of your heliotrope silk saephua as you attempt to bring some warmth into the tenebrous appendages. ||align=left| XXX rubs her upper arms briskly, her sapphire wings trembling.  She stretches her arms around to her back, her hands brushing against the fabric of her heliotrope silk saephua as she attempts to bring some warmth into her tenebrous appendages.&lt;br /&gt;
|- &lt;br /&gt;
| STRETCH  ||align=left| You stretch your arms and sapphire wings one by one into the air, causing the edges of your heliotrope silk saephua to rise higher upon your ribs. ||align=left| XXX stretches her arms and sapphire wings one by one into the air, causing the edges of her heliotrope silk saephua to rise higher upon her ribs.&lt;br /&gt;
|-&lt;br /&gt;
| TOUCH ||align=left| You gently smooth out the folds of your heliotrope silk saephua, adjusting it for comfort. ||align=left| XXX gently smoothes out the folds of her heliotrope silk saephua, adjusting it for comfort.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || GLARE ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| GRIND  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| PINCH  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TREMBLE  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Tier 3 || APPLAUD||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| SLAP  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| STOMP - Sitting ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| STOMP - Standing||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TAP  ||align=left| - ||align=left| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;6&amp;quot;|Tier 1 || WEAR - Male || align=left| Holding the fabric ends in each hand, you wrap it around your torso and finish it by tucking the ends under the bindings at hip-level. || align=left| Holding the fabric in each hand, XXX wraps it around his torso and finishes it by tucking the ends under the bindings at hip-level.&lt;br /&gt;
|-&lt;br /&gt;
| WEAR - Female ||align=left| You untie the knot at the base of your neck that holds your heliotrope silk saephua in place and allow the garment to fall into your waiting hand. || align=left|XXX carefully lays the soft fabric against her back, and brings the ends up under her arms.  Crossing the fabric over her chest, she loops it around her neck and ties it with a secure knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Male || colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE - Female || colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| PULL || colspan=&amp;quot;2&amp;quot;|Same as above&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||colspan=&amp;quot;2&amp;quot;|Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 2 || FOLD ||align=left| You curl your arms around your abdomen, the edge of your heliotrope silk saephua rubbing against your forearm. ||align=left| XXX curls her arms around her abdomen just beneath the edge of her heliotrope silk saephua.&lt;br /&gt;
|-&lt;br /&gt;
| HUG ||align=left| Feeling a bit chilled, you hug yourself tightly by folding your arms over your heliotrope silk saephua. ||align=left| XXX  hugs herself tightly and folds her arms over her heliotrope silk saephua for warmth.&lt;br /&gt;
|- &lt;br /&gt;
| STRETCH  ||align=left| You stretch your arms one by one into the air, causing the edges of your heliotrope silk saephua to rise higher upon your ribs. ||align=left| XXX stretches her arms one by one into the air, causing the edges of her heliotrope silk saephua to rise higher upon her ribs.&lt;br /&gt;
|-&lt;br /&gt;
| TOUCH ||colspan=&amp;quot;2&amp;quot; align=left|  Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || GLARE ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| GRIND  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| PINCH  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TREMBLE  ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;5&amp;quot;|Tier 3 || APPLAUD||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| SLAP  ||align=left| - ||align=left| -&lt;br /&gt;
|- &lt;br /&gt;
| STOMP - Sitting ||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| STOMP - Standing||align=left| - ||align=left| -&lt;br /&gt;
|-&lt;br /&gt;
| TAP  ||align=left| - ||align=left| -&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze - Wrap-Skirt ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your ebon moire silk wrap-skirt and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a hip-tied ebon moire silk wrap-skirt edged in carnelian beads was enhanced and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The wrap-skirt is a wrap-style skirt that provides special cultural messaging for the aelotoi, though anyone can wear it.  It should always remain a fabric item.&lt;br /&gt;
&lt;br /&gt;
The wrap-skirt is a Tier 1 (OTS) model and can be unlocked using certificates twice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs:  remove, wear&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the wrap-skirt may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Wrap-Skirt Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tier 1 || WEAR|| align=left|Slipping the fabric of your wrap-skirt around you, you weave it into a complicated knot at your hip. || XXX wraps fabric around her waist to create a wrap-skirt and then ties it at the hip with an intricate knot.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE ||align=left| Untying the knot in your wrap-skirt, you let the fabric fall from your hips into your waiting hand. || Untying the knot in her wrap-skirt, XXX let the fabric fall from her hips into her waiting hand.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;8&amp;quot;|Tier 2 ||RAISE - Standing  || align=left|Rising to your tip-toes, your sapphire wings spread for balance, you place your hands upon your skirt-covered hips and lift your chin in defiance. || Rising to her tip-toes, her sapphire wings spread for balance, XXX places her hands upon her skirt-covered hips and lifts her chin in defiance.&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - All Other Positions  || align=left|Squinting, you place your hand upon your skirt-covered hips and lift your chin in a small display of defiance. || Squinting, XXX places her hand upon her skirt-covered hips and lifts her chin in a small display of defiance.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Kneel/Laying || align=left|You think about jumping up and dancing with your hands in the air, your fingers twitching in the folds of your ebon moire silk wrap-skirt. || XXX&#039;s fingers twitch in her ebon moire silk wrap-skirt.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Sitting&lt;br /&gt;
moves you to standing &lt;br /&gt;
|align=left| Your sapphire wings twitch as you flutter them for balance, and you spin upon the floor for a brief moment before popping up from your seated position!  The swift movement causes the bells on your ebon moire silk wrap-skirt to loudly chime. || XXX&#039;s sapphire wings twitch as she flutters them for balance and spins upon the floor for a brief moment before popping up from her seated position!  The swift movement causes the bells on her ebon moire silk wrap-skirt to loudly chime.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Standing || align=left|You throw your arms in the air with abandon and dance in a slow circle to the sound of the ringing bells attached to the end of your swaying wrap-skirt. || XXX throws her arms in the air with abandon and dances in a slow circle to the sound of the ringing bells attached to the end of her swaying wrap-skirt.&lt;br /&gt;
|-&lt;br /&gt;
|LEAN - Standing || align=left|You sway back and forth, setting the folds of your ebon moire silk wrap-skirt to swinging, which causes the bells attached to its edges to chime. || XXX  sways back and forth, setting the folds of her ebon moire silk wrap-skirt to swinging, which cause the bells attached to it to chime.&lt;br /&gt;
|-&lt;br /&gt;
| LEAN - Kneeling || align=left | Spreading your sapphire wings for balance, you reposition your feet beneath you and use the fabric of your ebon moire silk wrap-skirt for cushion under your knees. || Spreading her sapphire wings for balance, XXX repositions her feet beneath her and uses the fabric of her ebon moire silk wrap-skirt for cushion under her knees.&lt;br /&gt;
|-&lt;br /&gt;
|WAVE  || align=left|Collecting a corner of your ebon moire silk wrap-skirt in your hand, you wave it back and forth as you dance and fill the air with the sound of its melodic bells. || Collecting a corner of her ebon moire silk wrap-skirt in her hand, XXX waves it back and forth as she dances and fills the air with the sound of its melodic bells.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 ||RUB || align=left|  || - &lt;br /&gt;
|-&lt;br /&gt;
|SLAP || align=left|  || - &lt;br /&gt;
|-&lt;br /&gt;
|TAP || - || -&lt;br /&gt;
|-&lt;br /&gt;
| THUMP  || - || -  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Wrap-Skirt Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;2&amp;quot;|Tier 1 || WEAR|| colspan=&amp;quot;2&amp;quot;|Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE || colspan=&amp;quot;2&amp;quot;|Same as Above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;7&amp;quot;|Tier 2 ||LEAN  ||colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - Standing  || colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|RAISE - All Other Positions  || colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Kneel/Laying || colspan=&amp;quot;2&amp;quot; | Same as above &lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Sitting || align=left|Lifting your feet off the ground, you spin on your behind for a brief moment, but it is just long enough to set the bells upon your ebon moire silk wrap-skirt to chiming. || Lifting her feet off the ground, XXX spins on her behind for a brief moment, but it is just long enough to set the bells upon her ebon moire silk wrap-skirt to chiming.&lt;br /&gt;
|-&lt;br /&gt;
|SPIN - Standing ||  colspan=&amp;quot;2&amp;quot; | Same as above&lt;br /&gt;
|-&lt;br /&gt;
|WAVE  || colspan=&amp;quot;2&amp;quot; | Same as above &lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || RUB ||  align=left|- || - &lt;br /&gt;
|-&lt;br /&gt;
| SLAP || align=left|- || - &lt;br /&gt;
|-&lt;br /&gt;
| TAP || align=left|- || -&lt;br /&gt;
|-&lt;br /&gt;
| THUMP  || align=left|- || -  &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Analyze - Cloak ==&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your linen cloak and sense that the item is largely free from merchant alteration restrictions, but the creator has stated that &amp;quot;The item type should not change.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
Originally sold at the 5107 Dragonfly Festival, a flat linen cloak with tiny tone-on-tone stripes was enhanced and resold at the 5119 Ebon Gate Festival on Caligos Isle.&lt;br /&gt;
&lt;br /&gt;
The cloak is cut to fit aelotoi wings, but could be worn by anyone.  If altered, it should remain a fabric-based cloak-type item (no leather or metal mesh - these materials cause wing chaffing).&lt;br /&gt;
&lt;br /&gt;
The cloak is a Tier 1 (OTS) model and can be unlocked using certificates twice.&lt;br /&gt;
&lt;br /&gt;
It has access to the following verbs:  pull, push, remove, wear&lt;br /&gt;
You can tell that the cloak&#039;s pockets could not possibly get any deeper, but you might be able to have a talented merchant lighten the linen cloak for you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Cloak Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 1 || WEAR ||align=left| Spreading your wings outward from your body, you carefully shift the fabric of your linen cloak around them and fit your wings into the tailored back slots before settling the cloak upon your shoulders. ||  align=left| XXX spreads her wings out from her body and carefully slips them into the back-slots of her linen cloak before settling the garment upon her shoulders.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE||align=left| You shrug your shoulders at the same time that you lower your wings, allowing your linen cloak to slip from your shoulders and over your wings into your waiting hand. ||  align=left| Drooping her wings, XXX slips her linen cloak from her shoulders and gracefully off of her wings.&lt;br /&gt;
|-&lt;br /&gt;
| PULL ||align=left| Gathering the collar of your linen cloak in your hands, you tug it close to keep warm. ||  align=left| XXX places a hand upon either side of the collar on her linen cloak and draws it tightly about her neck and cheeks for warmth.&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||align=left| Feeling a fine sweat trickle between your wings, you push back the edges of your linen cloak to allow some air in. ||  align=left| A hint of sweat glistens upon XXX&#039;s face, and she fans the edges of her linen cloak against her body to alleviate the discomfort.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Tier 2 ||KNEEL (laying)   ||align=left| Spreading your sapphire wings for balance, you push off the ground and move to your knees amid the folds of your linen cloak. ||  align=left| Spreading her sapphire wings for balance, XXX pushes off the ground and moves to her knees amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (sitting)   ||align=left| Spreading your sapphire wings for balance, you uncross your ankles and move to a kneeling position, using the folds of your linen cloak for cushion. ||  align=left| Spreading her sapphire wings for balance, XXX uncrosses her ankles and moves to a kneeling position, using the folds of her linen cloak for cushion.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (standing) ||align=left| Spreading your sapphire wings for balance, you lower yourself to your knees, the fabric of your linen cloak pooling around you. ||  align=left| Spreading her sapphire wings for balance, XXX lowers herself to her knees, the fabric of her linen cloak pooling around her.&lt;br /&gt;
|-&lt;br /&gt;
| PONDER ||align=left| Your sapphire wings flutter against the back of your linen cloak as you ponder your current situation. ||  align=left| XXX&#039;s sapphire wings flutter against the back of her linen cloak as she stares ahead deep in thought.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (kneeling)   ||align=left| Using your sapphire wings for balance, you lean back into a sitting position, tucking the folds of your linen cloak beneath you. ||  align=left| Using her sapphire wings for balance, XXX leans back into a sitting position, tucking the folds of her linen cloak beneath her.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (laying)   ||align=left| Using your sapphire wings for balance, you push off the ground and sit amid the folds of your linen cloak. ||  align=left| Using her sapphire wings for balance, XXX pushes off the ground and sits amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (sitting)   ||align=left| Using your sapphire wings for balance, you smooth out the fabric of your linen cloak, which has become bunched while you were sitting. ||  align=left| Using her sapphire wings for balance, XXX takes a moment to smooth out the fabric of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (standing)   ||align=left| Using your sapphire wings for balance, you tuck the body of your linen cloak beneath you and sit in the soft folds. ||  align=left|  Using her sapphire wings for balance, XXX tucks the body of Jenny1 linen cloak beneath her and sits in the soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (standing) ||align=left| Fluttering your sapphire wings for balance, you shift your weight, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| Fluttering her sapphire wings for balance, XXX shifts her weight, causing the hem of her linen cloak to swirl around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (all other) ||align=left| Fluttering your sapphire wings for balance, you stand in one smooth motion, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| Fluttering her sapphire wings for balance, XXX stands in one smooth motion that sets the hem of her linen cloak to swirling around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || FLUTTER ||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| SHRUG ||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| THUMP||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| WAVE ||align=left| - ||  align=left| &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== Cloak Non-Aelotoi Verb Traps===&lt;br /&gt;
&lt;br /&gt;
{| {{prettytable|background:#F0F8FF;height:15px;text-align:center;}} &lt;br /&gt;
|- style=&amp;quot;background:#000080; vertical-align: top; font-size: larger; color:white; &amp;quot;&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|TIER&lt;br /&gt;
! style=&amp;quot;width:5em&amp;quot;|VERB&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|FIRST&lt;br /&gt;
! style=&amp;quot;width:35em&amp;quot;|THIRD&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 1 || WEAR ||align=left| You shrug your shoulders and slip into the linen cloak. ||  align=left| XXX shrugs her shoulders as she slips out of the linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
| REMOVE||align=left| You shrug your shoulders and slip out of the linen cloak. ||  align=left| XXX shrugs her shoulders as she slips into the linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
| PULL ||colspan=&amp;quot;2&amp;quot; | Same as Above&lt;br /&gt;
|-&lt;br /&gt;
| PUSH ||align=left| Feeling a fine sweat trickle down your back, you push back the edges of your linen cloak to allow some air in. ||  align=left| Same as above&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;10&amp;quot;|Tier 2 ||KNEEL (laying)   ||align=left|   You push off the ground and move to your knees amid the folds of your linen cloak. ||  align=left| XXX pushes off the ground and moves to her knees amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (sitting)   ||align=left| You uncross your ankles and move to a kneeling position, using the folds of your linen cloak for cushion. ||  align=left| XXX uncrosses her ankles and moves to a kneeling position, using the folds of her linen cloak for cushion.&lt;br /&gt;
|-&lt;br /&gt;
|KNEEL (standing)   ||align=left| You lower yourself to your knees, the fabric of your linen cloak pooling around you. ||  align=left| XXX lowers herself to her knees, the fabric of her linen cloak pooling around her.&lt;br /&gt;
|-&lt;br /&gt;
| PONDER ||align=left|  Your fingers fidget in the folds of your linen cloak as you ponder your current situation. ||  align=left| XXX fingers fidget in the folds of her linen cloak as she stares ahead deep in thought.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (kneeling)   ||align=left| You lean back into a sitting position, tucking the folds of your linen cloak beneath you. ||  align=left| XXX leans back into a sitting position, tucking the folds of her linen cloak beneath her.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (laying)   ||align=left| You push off the ground and sit amid the folds of your linen cloak. ||  align=left| XXX pushes off the ground and sits amid the folds of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (sitting)   ||align=left| You smooth out the fabric of your linen cloak, which has become bunched while you were sitting. ||  align=left| XXX takes a moment to smooth out the fabric of her linen cloak.&lt;br /&gt;
|-&lt;br /&gt;
|SIT (standing)   ||align=left| You tuck the body of your linen cloak beneath you and sit in the soft folds. ||  align=left| XXX tucks the body of her linen cloak beneath her and sits in the soft folds.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (standing) ||align=left| You shift your weight, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| XXX shifts her weight, causing the hem of her linen cloak to swirl around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
| STAND (all other) ||align=left| You stand in one smooth motion, causing the hem of your linen cloak to swirl around your ankles. ||  align=left| XXX stands in one smooth motion that sets the hem of her linen cloak to swirling around her ankles.&lt;br /&gt;
|-&lt;br /&gt;
|rowspan=&amp;quot;4&amp;quot;|Tier 3 || FLUTTER ||align=left| - ||  align=left|&lt;br /&gt;
|-&lt;br /&gt;
| SHRUG ||align=left| You shrug your shoulders in an non-committal fashion, causing the fabric of your linen cloak to sway around you. ||  align=left| XXX shrugs her shoulders in a non-committal fashion, causing the fabric of her linen cloak to sway around her.&lt;br /&gt;
|-&lt;br /&gt;
| THUMP||align=left| Using your open palm, you thumb your hand against your linen cloak-covered shoulder to create a steady beat. ||  align=left| Using her open palm, XXX thumbs her hand against her linen cloak-covered shoulder to create a steady beat.&lt;br /&gt;
|-&lt;br /&gt;
| WAVE ||align=left| Slipping your linen cloak slightly off your shoulders, you ripple the fabric in a gentle wave that allows air to move across your back. ||  align=left| Slipping her linen cloak slightly off her shoulders, XXX ripples the fabric in a gentle wave in an attempt to cool her back. &lt;br /&gt;
|}&lt;br /&gt;
[[Category: Scripted Items]]&lt;br /&gt;
[[Category: Automated Unlocking Certificates]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Nix&amp;diff=121143</id>
		<title>Nix</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Nix&amp;diff=121143"/>
		<updated>2019-10-02T17:03:29Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = Cockatoo&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = [Captain Elyssbeth] (Former owner)&lt;br /&gt;
|alias = an indigo-tailed black cockatoo&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Beady eyes of pure black dart back and forth across the area, the avian using his grey-colored beak to clack silently to himself as though mumbling to no one in particular.  Glossy onyx feathers cover the cockatoo&#039;s small body, the color brightening into a vibrant indigo as his tail feathers spread wide with a simple stretch.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Emerging from a low-lying curtain of mist, an indigo-tailed black cockatoo hops here and there, squawking, &amp;quot;You&#039;re a deceiver!  Repeat the lies!  Repeat the lies!&amp;quot;&lt;br /&gt;
*An indigo-tailed black cockatoo jumps from foot to foot, flapping his wings in a frantic waving motion.  He squawks, &amp;quot;The fog!  The fog!  We&#039;re cursed by the fog!  We may never leave!&amp;quot;&lt;br /&gt;
*An indigo-tailed black cockatoo tilts his head to one side, his beady eye focused upon the mists beyond the island.  He squawks, &amp;quot;Never leave,&amp;quot; before resuming his search for food.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Jothi&amp;diff=121142</id>
		<title>Jothi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Jothi&amp;diff=121142"/>
		<updated>2019-10-02T16:59:41Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jothi is the First Mate of the Niima’s Promise, currently in port at Caligos Isle. Along with the rest of the crew, Jothi refuses to leave leave Caligos without his captain. Despite his love for Elyssbeth, he is too terrified of the Isle to set foot past the docks. &lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Half-elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = &lt;br /&gt;
|relationships = [[Captain Elyssbeth]](Captain, lover)&lt;br /&gt;
|alias = a rheumy-eyed half-elven sailor&lt;br /&gt;
|affiliation = The Niima’s Promise }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Slight of frame but gaunt beyond reason, the half-elven sailor has shaggy hair of chestnut brown and a day&#039;s growth upon his face.  Rheumy eyes with deep pouches beneath gaze around the area with a sadness that is echoed in his posture.  His clothing is disheveled and has seen better days, though his bare feet seem remarkably clean.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Heartbroken and weary, the sailor mutters in a strangled voice, &amp;quot;Niima give me strength and bring her back to me.&amp;quot;&lt;br /&gt;
*Several people descend the steps of Caligos Isle, their brightly colored clothing reflected in the ambient light.  &amp;quot;Captain,&amp;quot; the sailor cries out.  &amp;quot;Is that you, Captain?&amp;quot;  He watches with growing disappointment as the group passes him on their way to the Damsel of the Deep.&lt;br /&gt;
*Shielding his eyes with both hands, the sailor turns his gaze towards a lateen-rigged exploration caravel and watches as a small dinghy briefly pulls up to its side.  A sack is tossed from the deck down to the smaller boat, and immediately, a young man jumps in after.  Closing his eyes, the sailor stands dejectedly on the pier as the dinghy pulls away.&lt;br /&gt;
*Using his fingers, the sailor begins to count out loud, &amp;quot;Jorgenson, Gyxsy, Mairn, Zevvy...&amp;quot; he trails off for a moment in thought.  &amp;quot;Still six of us, we could sail her if the captain comes back.  We could still get off this rock.&amp;quot;&lt;br /&gt;
*Staring at the island, the half-elven sailor begins speaking as if to a person only he can see.  &amp;quot;Captain Elyssbeth, you can do it, just get your feet on the pier and break the bloody curse!  You can do it, return to us,&amp;quot; he urges with his heartfelt words.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Keilipso&amp;diff=121138</id>
		<title>Keilipso</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Keilipso&amp;diff=121138"/>
		<updated>2019-10-02T16:40:41Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = sylvankind&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a gaunt sylvan artist&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You see Keilipso the Artist.&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
She is very tall and has a gaunt figure.  She appears to be very young.  She has kohl-smudged, haunted ice blue eyes and bronze skin.  She has very long, platinum hair pulled back from the face by a thin vivid amethyst headband adorned with decorative starling pennae, though the hair is frayed and appears to not have been washed in a good long while.  She has a pair of elegantly pointed ears that frame her narrow, haggard face, a freckle-splattered pert nose and a single, deep dimple on her left cheek.  A light dusting of colorful chalk darkens her slender fingertips, and a single, wayward smudge of indigo chalk touches upon her chin but appears streaked.&lt;br /&gt;
She is in ghastly shape.&lt;br /&gt;
She is holding a chunky piece of chalk in her left hand.&lt;br /&gt;
She is wearing a twine-strung seaglass bauble, an off-shoulder baggy white open-weave sweater that is frayed and sagging from her frame, a series of wide ebonwood bangles, a faded soft leather hip-satchel, a pair of high-waisted burgundy linen serwals with broken strings and a smattering of white jades that still cling to the ankle-cuffs, and a delicate jade and copper footflower that is missing several jewels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Keilipso stares at the frigatebird for a long moment, her lip curled in a maligned grin that twists her features into a grotesque mask.  &amp;quot;Eat his little pets, eat them all,&amp;quot; she whispers to the frigatebird before she tries to scrabble away.&lt;br /&gt;
*Crouching low, Keilipso silently scrabbles up to the woman and tries to bite the woman&#039;s hand.  She misses, causing the other woman to turn to her in shock.  The woman lashes out at her with her foot, but Keilipso dodges away from it with ease, only to scrabble out of reach.&lt;br /&gt;
*Growling like a savage animal, a gaunt sylvan artist stares at Percy for a long moment.  Her expression suddenly softens, the fierceness and feral aspects of it turning towards a gentler, almost smiling continence.  &amp;quot;Keep up the good fight,&amp;quot; she whispers to the wind and tries to scamper from sight.&lt;br /&gt;
*Keilipso issues a feral hiss as mist passes through the area and draws herself into a tight ball as she attempts to avoid being touched by it. &lt;br /&gt;
&lt;br /&gt;
==Paintings==&lt;br /&gt;
&lt;br /&gt;
Keilipso will occasionally burts into a frenzy of drawing, creating pieces of artwork on the ground that feature loresongs with knowledge she has should have no way of possessing.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;&amp;lt;big&amp;gt;Paintings 5118&amp;lt;/big&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;an eel-filled watery expanse&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;: Grey, black, and silver hues blend together to create a chalk painting of a watery expanse. Anguillidae forms linger in the shadows, their dark eyes watching the drifting form at the center of their cyclonic formation.  Fair of face and appearing to slumber, a sea nymph drifts in dark waters that are illuminated by ragged cracks of molten lava painted in crimson and burnt umber.  Larger than those at the edges, an enormous eel coils about the fairer creature, its touch producing a flush of warmth in her pallid skin.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;: As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;And so she drew him from his depth, her heart longing for a promised salvation.  Her kindness and pain blinding her to the hunger that filled him.  Her promise was fulfilled and so, to some extent, was his.  Good deeds do not go unpunished, and every one of his promises is laced in deception.  Remember, when you go to him and fall into his embrace that it could be you whose blood the water is laced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;Unknown&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Dark, severe lines of inky black and deep brown form the edges of a cliff, its top covered in indigo and silver grasses that sway in an unseen breeze.  Vapid eyed individuals move towards the edge, their hands holding relics of their past life away from their bodies as if they were diseased and corrupt.  Those closest to the edge direct those that follow, their own hands empty and scared with crimson wounds.  At the bottom of the cliff, effigies to Charl and Niima lay broken and scattered, eels rolling over them and destroying them further.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;And lo did he bade them cast away their old gods, for he had provided them their salvation and no other.  His was the path to ease their burdens and only in their adoration of him would they find shelter and salvation.  And so they cast them aside and in this fashion sealed their fates.  For what god would help those that have taken him from their hearts?&amp;quot;  Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;shadow-filled cavern painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Tangled roots dangle from the rounded, dark brown cavern ceiling, their edges dripping azure water upon the uneven floor.  Twisted forms, laced with sanguine-hued chalks, lay crumpled in deformed parodies of life, their toes licking at the flames of a small fire that grows as it consumes small talismans that resemble dolphins or tridents.  Anguilliad eyes watch from the shadows, and a low mist of indigo and silver spreads through the tunnel.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;Do you not see the betrayal that follows in his slithering form?  Do you not see what becomes of defying him?  Even those that are strong, those that meet in secret are discovered, and his wrath is complete in its vengeance.  But nothing turns the eye of a god to his people more readily than their sudden and abrupt silence.&amp;quot;  Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;:  &#039;&#039;&#039;Unknown&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Indigo and silver chalk war with one another as they paint a watery tomb of lost buildings and broken shrines.  Ghostly shapes vie for the light, their shapes leaving behind the broken vessels that were once their bodies.  However, just as the shapes rise, anguillidae shapes encircle them, drawing them towards the broken half-shadowed form of a half-eel, half-man shape that is bound to a small steam vent embedded in the ocean floor.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;Oh, but he is a jealous beast and would not give up his worshippers so easily.  He would use them, promise them salvation once more and steal them from their final death.  No winter or silence could reach them where he hid them away, no decay could keep their souls from feeding him, and in those intolerable moments, he plotted anew.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;an eel-filled watery expanse&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Grey, black, and silver hues blend together to create a chalk painting of a watery expanse. Anguillidae forms linger in the shadows, their dark eyes watching the drifting form at the center of their cyclonic formation.  Fair of face and appearing to slumber, a sea nymph drifts in dark waters that are illuminated by ragged cracks of molten lava painted in crimson and burnt umber.  Larger than those at the edges, an enormous eel coils about the fairer creature, its touch producing a flush of warmth in her pallid skin.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;And so she drew him from his depth, her heart longing for a promised salvation.  Her kindness and pain blinding her to the hunger that filled him.  Her promise was fulfilled and so, to some extent, was his.  Good deeds do not go unpunished, and every one of his promises is laced in deception.  Remember, when you go to him and fall into his embrace that it could be you whose blood the water is laced.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;a bloodied and rocky shore painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Moonlight paints the rocky shore in silver hues, the delicate strokes of the chalk painting turning jagged and harsh as they darken near the rocky shore.  Silhouettes of palm trees and high cliffs cast shadows on the face of a being formed of part man and part eel, its vicious grin a scar of jagged white and crimson.  Anguillaid forms churn in the water, their bodies turning the placid waters to a sanguin froth around a delicate fin of iridescent hues.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;: Unknown&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;a mist-shrouded island painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Silver and indigo mist swirls lazily around a small island that bobs in an azure sea, its shores rocky and dappled with the froth of new waves.  Plantlife, new and young, rises in the distance, and a ragged mountain dotted with arcane buildings is painted in the shadows of charcoal and silver hues.  An opening in the mist shows a small boat making its way towards the desolate place.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;Time heals, time steals, time reveals....  Feeding off of the souls of his lost, never releasing them to winter, silence, or the hiss, he slowly raised his paltry home from its depths and brought it back into the light.  Greed was his friend, and so too did it find a friend in Junderthal.&amp;quot;  Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;a mist-shrouded seascape painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Indigo and silver mist stretch across the seascape, their twined hues commingling in a wispy shroud of false lights and darkness.  At the heart of shadows, several small crafts are illuminated by tiny crimson lanterns that brighten their riggings.  The bows are turned towards an opening in the mist, where the promise of land offers salvation.  Lightning illuminates the darkness near the shore, the malformed and misshapen shape of a strange eel-like man beckoning from its banks.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;Is it salvation to show someone out of a maze that you have created?  It is godly to create the promise of land with no hope to leave it?  Where does the line in the sand get drawn?  What must you sacrifice to obtain that freedom?  Is it even still called freedom?&amp;quot;  Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;a lightning and storm-struck painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Charcoal and grey chalk create a whirlwind of storms that are illuminated in sporadic spaces by the insidious flash of bright white and yellow lightning.  Cliffs are portrayed as if tumbling into the sea, the larger rocks falling from the heights to land in the ground with frothing splashes.  Figures move in the shadows, their bodies only barely illuminated the lightning, and sanguine rivers trail the rocks to darken the sea.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:   As your voice touches upon the painting, a child&#039;s nursery rhyme suddenly fills your ears.&lt;br /&gt;
Eel-god, Eel-god,&lt;br /&gt;
Filled his children with slander.&lt;br /&gt;
False gods, old gods,&lt;br /&gt;
His children said without candor.&lt;br /&gt;
&lt;br /&gt;
Eel-god, Eel-god,&lt;br /&gt;
Some children were not believers&lt;br /&gt;
False gods, old gods,&lt;br /&gt;
Your children met the cleavers.&lt;br /&gt;
&lt;br /&gt;
Eel-god, Eel-god,&lt;br /&gt;
What did their children&#039;s silence attain?&lt;br /&gt;
False gods, old gods,&lt;br /&gt;
Gave you a grave in which to reign.&lt;br /&gt;
&lt;br /&gt;
Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Title&#039;&#039;: &#039;&#039;&#039;a wind-tossed cliff painting&#039;&#039;&#039;&lt;br /&gt;
::&#039;&#039;Show&#039;&#039;:  Dark, severe lines of inky black and deep brown form the edges of a cliff, its top covered in indigo and silver grasses that sway in an unseen breeze.  Vapid eyed individuals move towards the edge, their hands holding relics of their past life away from their bodies as if they were diseased and corrupt.  Those closest to the edge direct those that follow, their own hands empty and scared with crimson wounds.  At the bottom of the cliff, effigies to Charl and Niima lay broken and scattered, eels rolling over them and destroying them further.&lt;br /&gt;
&lt;br /&gt;
::&#039;&#039;Loresong&#039;&#039;:  As your voice touches upon the painting, a childlike voice rises to your ears.  &amp;quot;And lo did he bade them cast away their old gods, for he had provided them their salvation and no other.  His was the path to ease their burdens and only in their adoration of him would they find shelter and salvation.  And so they cast them aside and in this fashion sealed their fates.  For what god would help those that have taken him from their hearts?&amp;quot;  Slowly, the song fades.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Percy_(Caligos)&amp;diff=121132</id>
		<title>Percy (Caligos)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Percy_(Caligos)&amp;diff=121132"/>
		<updated>2019-10-02T16:10:29Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = elf |life = Alive ||relationships = Captain Wiggles (Toy otter) |alias = a shaggy-haired lanky child |affiliatio...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = Captain Wiggles (Toy otter)&lt;br /&gt;
|alias = a shaggy-haired lanky child&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;A mop of sandy blonde hair spills out across the small child&#039;s shoulders, the uneven, sheared bangs obscuring his large pale grey eyes as they scour the area with childhood wonderment.  Clutched between his sun-freckled hands is a stuffed wool otter, its brown fur faded and well-loved, the chubby toy almost half the size of its lanky owner&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Glancing concernedly at his toy, a shaggy-haired lanky child shrugs slightly out of his right sleeve and begins to polish the otter&#039;s button eyes, cleaning off the sand that has settled within its crevices&lt;br /&gt;
*Waving his toy otter frantically above him, Percy spontaneously breaks out into a whirlwind jig, then stops abruptly to cuddle his pudgy toy.&lt;br /&gt;
*A shaggy-haired lanky child darts to and fro across the area, engaged in an imaginary battle with an unseen foe.  As he zigs to the side, his toy falls to the ground, and with a gasp, the child dives to rescue his fallen comrade.&lt;br /&gt;
*A shaggy-haired lanky child plops casually to the ground, seating his toy in his lap.  Grabbing each matted arm, the child attempts to walk his otter along the ground, muttering, &amp;quot;Yarr!&amp;quot; with each step.&lt;br /&gt;
*A shaggy-haired lanky child darts to and fro across the area, engaged in an imaginary battle with an unseen foe.  As he zigs to the side, his toy falls to the ground, and with a gasp, the child dives to rescue his fallen comrade.&lt;br /&gt;
*A shaggy-haired lanky child attempts to brush off his choppy, uneven bangs obscuring his vision, unsuccessfully tucking them behind his ear, before they escape once again across his freckled cheek.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121130</id>
		<title>Category:Caligos Isle</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121130"/>
		<updated>2019-10-02T16:08:36Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Caligos Isle is home of the [[Ebon Gate 2017|2017]], [[Ebon Gate 2018|2018]], and [[Ebon Gate 2019|2019]] [[Ebon Gate Festival]].&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assumedly the largely uninhabited island from the [[Origins of Ghezresh]], Caligos Isle was home of the [[Ebon Gate Festival]] in 2017, 2018, and 2019.&lt;br /&gt;
&lt;br /&gt;
==Named Residents==&lt;br /&gt;
&lt;br /&gt;
* [[Belleva]], a tall peglegged dwarf (she works at the Whip and Wight Inn)&lt;br /&gt;
* [[Captain Elyssbeth]] of Niima&#039;s Promise, a silver-eyed lithe elven woman&lt;br /&gt;
* [[Celesia]], a doe-eyed elven child&lt;br /&gt;
* [[Father Thombe]], a hollow-eyed shambling clergyman (name confirmed by Celesia and Rurung)&lt;br /&gt;
* [[Jerich]], a tawny-haired giantman carpenter&lt;br /&gt;
* [[Jothi]], a rheumy-eyed half-elven sailor (First Mate of Niima&#039;s Promise)&lt;br /&gt;
* [[Captain Junderthal]] of the Damsel of the Deep&lt;br /&gt;
* [[Juugum]], a bumbling aelotoi tourist (he sells the multiple-use shovels on the beach)&lt;br /&gt;
* [[Keilipso]], a gaunt sylvan artist&lt;br /&gt;
* [[Lyrile]], a tall robe-clad solacebringer&lt;br /&gt;
* [[Nix]], an indigo-tailed black cockatoo (former pet of Captain Elyssbeth)&lt;br /&gt;
* [[Olienne]], a lithe indigo-robed Ezreshi (High Priestess to Ghezresh)&lt;br /&gt;
* [[Opus]], a slender human playwright&lt;br /&gt;
* [[Percy (Caligos)]], a shaggy-haired lanky child, with his toy otter Captain Wiggles&lt;br /&gt;
* [[Rurung]], a wan sylvan beachgoer (he sells the single-use shovels on the beach)&lt;br /&gt;
* [[Saults]], a garrulous dwarven harbormaster&lt;br /&gt;
* [[Shamire]], a scruffy-faced half-elven warden&lt;br /&gt;
* [[Strym]], a coin-wielding rotund broker&lt;br /&gt;
* [[Zeeva]], a lion-maned shaggy Caligos eagle&lt;br /&gt;
&lt;br /&gt;
==Nameless Residents==&lt;br /&gt;
&lt;br /&gt;
* a dusky blue-skinned half-krolvin (he&#039;s the bartender at the Siren&#039;s Call Tavern)&lt;br /&gt;
* a feral black cat&lt;br /&gt;
* a giant black sea slug&lt;br /&gt;
* a grey-throated great frigatebird &lt;br /&gt;
* a red-throated great frigatebird&lt;br /&gt;
* a scrappy sea hawk&lt;br /&gt;
* a tall sleek-haired incanter&lt;br /&gt;
* a weary seashell collector&lt;br /&gt;
&lt;br /&gt;
==Ghosts==&lt;br /&gt;
&lt;br /&gt;
* a seaweed and barnacle-covered shade&lt;br /&gt;
&lt;br /&gt;
Barely discernible as an elf, the shade&#039;s limbs are tangled in ropes of seaweed, and all exposed bone, bright white in the ambient light, is riddled with barnacles.  Appearing like freckles, the barnacles darken his high cheekbones and forehead, while blue lips soundlessly work out some forgotten prayer.&lt;br /&gt;
&lt;br /&gt;
* a shambling desiccated elf&lt;br /&gt;
&lt;br /&gt;
Transparent in form, the elf appears to be the haunted remains of an Ashrim, decades in the grave.  Antiquated clothing, draping from his gaunt form in tattered strips, hints at a time long lost, while ethereal jewelry clings to his skeletal wrists and fingers.&lt;br /&gt;
&lt;br /&gt;
*  a slime-draped ethereal elven skeleton&lt;br /&gt;
&lt;br /&gt;
Ectoplasmic slime hugs the ethereal form of the skeleton, whose lineage speaks of an ancient, forgotten elven descent.  Moon-bright bones, transparent and wavering, stand out from the ichor-hued trappings and seem grotesquely twisted as he shambles along.&lt;br /&gt;
&lt;br /&gt;
* a transparent elven haunt&lt;br /&gt;
&lt;br /&gt;
Waif-thin, flesh dangling from every visible space upon his form, the haunt is the broken remains of an ancient elf whose clothing may have been the height of fashion in his day, but is now just a ruinous mess of tattered cloth.  Light passes through his emaciated form, which is wreathed in spectral eels that slip in and out of his bones and empty eye sockets.&lt;br /&gt;
&lt;br /&gt;
* a white-robed fragile elven woman&lt;br /&gt;
&lt;br /&gt;
Pearlescent buttons decorate the high-collar, forearms, and spine of a white gown that hugs the fragile elven woman&#039;s body, while gossamer robes of a matching moon-white hue dangle in tatters from her ethereal frame.  Everything about her seems to drift as if flowing in unseen water.&lt;br /&gt;
&lt;br /&gt;
* an ethereal elven waifling&lt;br /&gt;
&lt;br /&gt;
Skeins of seaweed-tangled hair float in a wispy halo about the waifling&#039;s head, her face a ravaged waste where barnacles have collected along her aquiline nose.  A high-collared, sleeveless coat trimmed in braided embroidery sags on her gaunt form, while bloused pantaloons hide the desiccated flesh of her lower extremities.&lt;br /&gt;
&lt;br /&gt;
==Storyline Progression==&lt;br /&gt;
&lt;br /&gt;
===2017===&lt;br /&gt;
&lt;br /&gt;
* Adventurers rebuilt Ghezresh&#039;s Temple&lt;br /&gt;
&lt;br /&gt;
===2018===&lt;br /&gt;
&lt;br /&gt;
* Adventurers found the ravaged fishing village on the northern side of the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Festival Artwork==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:EbonGate2018 CaligosIsle.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Zeeva&amp;diff=121128</id>
		<title>Zeeva</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Zeeva&amp;diff=121128"/>
		<updated>2019-10-02T15:52:49Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = female |race = Eagle |life = Alive ||relationships = Shamire (Companion) |alias = a lion-maned shaggy Caligos eagle |affi...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = Eagle&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = [[Shamire]] (Companion)&lt;br /&gt;
|alias = a lion-maned shaggy Caligos eagle&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Keen and alert, the eagle soars high overhead in lazy circles.  Golden brown feathers ruffle in the wind as her large, powerful wings hold her aloft.  Sleeked back against her head, the avian&#039;s tertiary features are tinged with creamy hues that are a stark contrast to her viciously hooked beak.  Both talons are tucked into the feathers of her underbelly, making them difficult to see.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*A lion-maned shaggy Caligos eagle soars high overhead.&lt;br /&gt;
*Giving her wings two mighty flaps, the shaggy Caligos eagle launches herself into the air and is soon soaring freely.&lt;br /&gt;
*Back-winging dramatically, the shaggy Caligos eagle gracefully lands amid small dust whirls.&lt;br /&gt;
*Giving her wings two mighty flaps, the shaggy Caligos eagle launches herself into the air and is soon soaring freely.&lt;br /&gt;
*A lion-maned shaggy Caligos eagle squawks and turns to avoid a harrying swallow.&lt;br /&gt;
*A lion-maned shaggy Caligos eagle glides slowly through the air, an occasional beat of her wings maintaining her momentum.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Strym&amp;diff=121127</id>
		<title>Strym</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Strym&amp;diff=121127"/>
		<updated>2019-10-02T15:52:23Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = human |life = Alive ||relationships =  |alias = a coin-wielding rotund broker |affiliation = }}  __FORCETOC__  =...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = human&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a coin-wielding rotund broker&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Dressed in an odd combination of robes and a waistcoat, the well-fed gentleman stands at a middling height, his hands in a constant state of engagement as he fidgets with a variety of items.  Thin clumps of peppered hair drape over the curve of his shiny pate, leaving the unruly strands to tangle over the broker&#039;s wooden monocle.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*The rotund broker pulls out a handful of coins from his pocket and casually begins to stack them upon his palm, clacking the silvers together before scooping them back into his container with a shrug.&lt;br /&gt;
*The rotund broker fiddles with a heavy bag tied securely to his hip, adjusting and readjusting the container with an unsatisfied scowl.  The bag jingles with each repositioning, the sound of clinking almost jarring before the broker releases his grip, leaving it to fall back against his canvas robes.&lt;br /&gt;
*A coin-wielding rotund broker retrieves a ragged journal from his pocket, pulling a quill from its folds.  He gazes up at his surroundings, nodding slightly, then begins to sketch and annotate upon the faded vellum, stowing away his equipment with an additional nod to no one in particular.&lt;br /&gt;
*A small lanky boy rushes into the area, stopping directly in front of the rotund broker.  The broker smiles warmly at the boy as he pretends to pull a silver coin from behind the boy&#039;s freckled ears, the boy squealing in delight as he turns around and runs off again, a pudgy stuffed otter firmly gripped in his hands.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Shaemire&amp;diff=121126</id>
		<title>Shaemire</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Shaemire&amp;diff=121126"/>
		<updated>2019-10-02T15:51:32Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = half-elf |life = Alive ||relationships = Zeeva (Companion) ???? (Apprentice, dead) |alias = a scruffy-faced...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = half-elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = [[Zeeva]] (Companion) ???? (Apprentice, dead)&lt;br /&gt;
|alias = a scruffy-faced half-elven warden&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Bedecked in soft leathers from head to toe, the half-elven warden has silver hair that is worn in a multitude of skull-hugging braids beaded with bits of bone and woven with tiny golden feathers.  His lean face is haggard, the new scruff of a dark beard decorating his chin, while almond-shaped eyes of green reign over a hawkish nose.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Squinting at the rolling mist, the half-elven warden watches the sinuous path of the ethereal indigo band as it moves through the area.  His posture is clearly of distrust and wariness.&lt;br /&gt;
*&amp;quot;Alya&#039;us&#039;ama,&amp;quot; the half-elven warden says in a chiding voice to a lion-maned shaggy Caligos eagle.  In response, the avian tilts her head at an odd angle and blinks rapidly.  The comical movement elicits a chuckle from the warden.&lt;br /&gt;
*Unslinging his bow, the half-elven warden checks the cat-gut string carefully before returning the weapon to his back&lt;br /&gt;
*Shielding his eyes with his hand, the half-elven warden keeps a weather eye upon the coast.&lt;br /&gt;
*Running his hands over his head, the half-elven warden pulls his long braids over his shoulder while keeping a keen eye upon the mist-covered ground.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Saults&amp;diff=121125</id>
		<title>Saults</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Saults&amp;diff=121125"/>
		<updated>2019-10-02T15:51:10Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;During the 5118 storyline finale, Saults was entrusted by Shamire with one of the blessed vials required to complete the new Warding Stones in the Old Village. After insur...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;During the 5118 storyline finale, Saults was entrusted by [[Shamire]] with one of the blessed vials required to complete the new Warding Stones in the Old Village. After insuring their allegiance, the vial in his possession was given to the Warden’s Allies. &lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = dwarf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a garrulous dwarven harbormaster&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Grizzled and lively, the harbormaster has the weathered features of someone that has spent a life at sea.  Squinting eyes of dazzling blue peer from amid deep wrinkles, while a bulbous nose perches above a snow white beard streaked with brown and red strands.  Canted to one side, he seems to favor one hip.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Several people descend from the steps to the north and slowly make their way south upon the pier.  As they approach, the dwarven harbormaster says, &amp;quot;Safe travels back to your port of calling, and remember that Caligos Isle welcomes you back.  It is a safe harbor and offers sal-&amp;quot; pausing, the harbormaster shakes his head with a mild look of confusion on his face.  Clearing his throat, he continues, &amp;quot;Salutations to all its visitors.&amp;quot;&lt;br /&gt;
*Guests pass by the harbormaster, all of whom he greets with a friendly demeanor and a warm welcome to the island.&lt;br /&gt;
*Booming boisterously, the harbormaster calls out, &amp;quot;Welcome to Caligos Isle!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rurung&amp;diff=121124</id>
		<title>Rurung</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rurung&amp;diff=121124"/>
		<updated>2019-10-02T15:50:50Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = sylvan |life = Alive ||relationships =  |alias = a wan sylvan beachgoer |affiliation = }}  __FORCETOC__  == Appe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = sylvan&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a wan sylvan beachgoer&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The sinewy limbs and overall lanky figure of the sylvan beachgoer are ghostly pale save the tops of his shoulders and back of his neck which are burnt to a crisp from the sun.  His visage is sickly, as if an illness were gradually overtaking him as evidenced by beads of sweat and an occasional, raspy cough.  He is wearing nothing but a long, stained loincloth and a pair of cracked hide sandals.  He consistently averts his gaze from the stares of adventurers, and he pauses every so often to examine some tendrils of silvery mist that swirl beneath him.  He cringes at the sight of them, shifting in place in avoidance of them.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121123</id>
		<title>Category:Caligos Isle</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121123"/>
		<updated>2019-10-02T15:50:06Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Caligos Isle is home of the [[Ebon Gate 2017|2017]], [[Ebon Gate 2018|2018]], and [[Ebon Gate 2019|2019]] [[Ebon Gate Festival]].&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assumedly the largely uninhabited island from the [[Origins of Ghezresh]], Caligos Isle was home of the [[Ebon Gate Festival]] in 2017, 2018, and 2019.&lt;br /&gt;
&lt;br /&gt;
==Named Residents==&lt;br /&gt;
&lt;br /&gt;
* [[Belleva]], a tall peglegged dwarf (she works at the Whip and Wight Inn)&lt;br /&gt;
* [[Captain Elyssbeth]] of Niima&#039;s Promise, a silver-eyed lithe elven woman&lt;br /&gt;
* [[Celesia]], a doe-eyed elven child&lt;br /&gt;
* [[Father Thombe]], a hollow-eyed shambling clergyman (name confirmed by Celesia and Rurung)&lt;br /&gt;
* [[Jerich]], a tawny-haired giantman carpenter&lt;br /&gt;
* [[Jothi]], a rheumy-eyed half-elven sailor (First Mate of Niima&#039;s Promise)&lt;br /&gt;
* [[Captain Junderthal]] of the Damsel of the Deep&lt;br /&gt;
* [[Juugum]], a bumbling aelotoi tourist (he sells the multiple-use shovels on the beach)&lt;br /&gt;
* [[Keilipso]], a gaunt sylvan artist&lt;br /&gt;
* [[Lyrile]], a tall robe-clad solacebringer&lt;br /&gt;
* [[Nix]], an indigo-tailed black cockatoo (former pet of Captain Elyssbeth)&lt;br /&gt;
* [[Olienne]], a lithe indigo-robed Ezreshi (High Priestess to Ghezresh)&lt;br /&gt;
* [[Opus]], a slender human playwright&lt;br /&gt;
* Percy, a shaggy-haired lanky child, with his toy otter Captain Wiggles&lt;br /&gt;
* [[Rurung]], a wan sylvan beachgoer (he sells the single-use shovels on the beach)&lt;br /&gt;
* [[Saults]], a garrulous dwarven harbormaster&lt;br /&gt;
* [[Shamire]], a scruffy-faced half-elven warden&lt;br /&gt;
* [[Strym]], a coin-wielding rotund broker&lt;br /&gt;
* [[Zeeva]], a lion-maned shaggy Caligos eagle&lt;br /&gt;
&lt;br /&gt;
==Nameless Residents==&lt;br /&gt;
&lt;br /&gt;
* a dusky blue-skinned half-krolvin (he&#039;s the bartender at the Siren&#039;s Call Tavern)&lt;br /&gt;
* a feral black cat&lt;br /&gt;
* a giant black sea slug&lt;br /&gt;
* a grey-throated great frigatebird &lt;br /&gt;
* a red-throated great frigatebird&lt;br /&gt;
* a scrappy sea hawk&lt;br /&gt;
* a tall sleek-haired incanter&lt;br /&gt;
* a weary seashell collector&lt;br /&gt;
&lt;br /&gt;
==Ghosts==&lt;br /&gt;
&lt;br /&gt;
* a seaweed and barnacle-covered shade&lt;br /&gt;
&lt;br /&gt;
Barely discernible as an elf, the shade&#039;s limbs are tangled in ropes of seaweed, and all exposed bone, bright white in the ambient light, is riddled with barnacles.  Appearing like freckles, the barnacles darken his high cheekbones and forehead, while blue lips soundlessly work out some forgotten prayer.&lt;br /&gt;
&lt;br /&gt;
* a shambling desiccated elf&lt;br /&gt;
&lt;br /&gt;
Transparent in form, the elf appears to be the haunted remains of an Ashrim, decades in the grave.  Antiquated clothing, draping from his gaunt form in tattered strips, hints at a time long lost, while ethereal jewelry clings to his skeletal wrists and fingers.&lt;br /&gt;
&lt;br /&gt;
*  a slime-draped ethereal elven skeleton&lt;br /&gt;
&lt;br /&gt;
Ectoplasmic slime hugs the ethereal form of the skeleton, whose lineage speaks of an ancient, forgotten elven descent.  Moon-bright bones, transparent and wavering, stand out from the ichor-hued trappings and seem grotesquely twisted as he shambles along.&lt;br /&gt;
&lt;br /&gt;
* a transparent elven haunt&lt;br /&gt;
&lt;br /&gt;
Waif-thin, flesh dangling from every visible space upon his form, the haunt is the broken remains of an ancient elf whose clothing may have been the height of fashion in his day, but is now just a ruinous mess of tattered cloth.  Light passes through his emaciated form, which is wreathed in spectral eels that slip in and out of his bones and empty eye sockets.&lt;br /&gt;
&lt;br /&gt;
* a white-robed fragile elven woman&lt;br /&gt;
&lt;br /&gt;
Pearlescent buttons decorate the high-collar, forearms, and spine of a white gown that hugs the fragile elven woman&#039;s body, while gossamer robes of a matching moon-white hue dangle in tatters from her ethereal frame.  Everything about her seems to drift as if flowing in unseen water.&lt;br /&gt;
&lt;br /&gt;
* an ethereal elven waifling&lt;br /&gt;
&lt;br /&gt;
Skeins of seaweed-tangled hair float in a wispy halo about the waifling&#039;s head, her face a ravaged waste where barnacles have collected along her aquiline nose.  A high-collared, sleeveless coat trimmed in braided embroidery sags on her gaunt form, while bloused pantaloons hide the desiccated flesh of her lower extremities.&lt;br /&gt;
&lt;br /&gt;
==Storyline Progression==&lt;br /&gt;
&lt;br /&gt;
===2017===&lt;br /&gt;
&lt;br /&gt;
* Adventurers rebuilt Ghezresh&#039;s Temple&lt;br /&gt;
&lt;br /&gt;
===2018===&lt;br /&gt;
&lt;br /&gt;
* Adventurers found the ravaged fishing village on the northern side of the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Festival Artwork==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:EbonGate2018 CaligosIsle.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Opus&amp;diff=121122</id>
		<title>Opus</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Opus&amp;diff=121122"/>
		<updated>2019-10-02T15:49:11Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = human |life = Alive ||relationships =  |alias = a slender human playwright |affiliation = }}  __FORCETOC__  == A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = human&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a slender human playwright&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The playwright is clearly past his prime, with a high forehead exposed by a receding hairline, creases around his eyes, and more white hair than brown covering his chin and cheeks.  His attire is light and airy, his slender form garbed in a silken tunic and pants.  A satchel hangs from his shoulder, and old ink stains mar his fingertips.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*A slender human playwright chews on his bottom lip, pondering aloud, &amp;quot;The Caligos Catalog!  No no, that&#039;s too bland.  The Caligos Compendium!  No no, too boring.  The Chronicles of Caligos!  Yes, that is epic and fitting!&amp;quot;  He begins to feverishly write in his journal.&lt;br /&gt;
*A slender human playwright looks up from a small journal in his hands, &amp;quot;...was it an emerald necklace or emerald ring they discovered on the beach recently?  That likely belonged to an elf from millennia ago?  I can&#039;t recall, but I must get the details right!&amp;quot;&lt;br /&gt;
*A slender human playwright scribbles furiously in his journal, pausing for a moment to reflect on his writings, then tears a page from his book, sighing in frustration.  &amp;quot;Every good play needs the perfect setting!  It&#039;s a shame about that old lighthouse off the eastern shore.  Far as I can tell, that light hasn&#039;t worked in years.  But, oh my, that would certainly be a grand stage for a great tale!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Olienne&amp;diff=121121</id>
		<title>Olienne</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Olienne&amp;diff=121121"/>
		<updated>2019-10-02T15:48:51Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = female |race = elf |life = Alive ||relationships =  |alias = a lithe indigo-robed Ezreshi |affiliation = Ghezresh }}  __FORCE...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a lithe indigo-robed Ezreshi&lt;br /&gt;
|affiliation = Ghezresh }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Spilling from a crown of loose indigo bead and shell-adorned braids, the elven Ezreshi&#039;s silvery blonde hair falls unfettered down her back.  Delicate strands of hair slip free from a silver ferroniere inset with a limpid dark indigo tidal pearl to create a halo around her head, which only serves to make her kohl-outlined eyes seem darker and more exotic in her luminously white face.  Her loose, gauzy elesine robes of indigo trail over her spindly arms, while silver bangles and rings, adorned with black coral and indigo cowrie shells, decorate her hands and wrists.  Her feet are completely unadorned by jewelry or shoe.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Slipping each hand into a sleeve of the opposite arm, the elven Ezreshi stands poised and serene for several moments.  Her lips move as she mouths a prayer, and indigo mists swirl around her bare feet.&lt;br /&gt;
*Collecting her elesine robes at her waist, the elven Ezreshi crouches low to the ground and picks up a shiny indigo seashell.  As she rises, a beautific smile blossoms upon her face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Nix&amp;diff=121120</id>
		<title>Nix</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Nix&amp;diff=121120"/>
		<updated>2019-10-02T15:48:34Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = female |race = Cockatoo |life = Alive ||relationships = [Elyssbeth] (Former owner) |alias = an indigo-tailed black cockatoo |...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = Cockatoo&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = [Elyssbeth] (Former owner)&lt;br /&gt;
|alias = an indigo-tailed black cockatoo&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Beady eyes of pure black dart back and forth across the area, the avian using his grey-colored beak to clack silently to himself as though mumbling to no one in particular.  Glossy onyx feathers cover the cockatoo&#039;s small body, the color brightening into a vibrant indigo as his tail feathers spread wide with a simple stretch.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Emerging from a low-lying curtain of mist, an indigo-tailed black cockatoo hops here and there, squawking, &amp;quot;You&#039;re a deceiver!  Repeat the lies!  Repeat the lies!&amp;quot;&lt;br /&gt;
*An indigo-tailed black cockatoo jumps from foot to foot, flapping his wings in a frantic waving motion.  He squawks, &amp;quot;The fog!  The fog!  We&#039;re cursed by the fog!  We may never leave!&amp;quot;&lt;br /&gt;
*An indigo-tailed black cockatoo tilts his head to one side, his beady eye focused upon the mists beyond the island.  He squawks, &amp;quot;Never leave,&amp;quot; before resuming his search for food.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lyrile&amp;diff=121119</id>
		<title>Lyrile</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lyrile&amp;diff=121119"/>
		<updated>2019-10-02T15:48:11Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Lyrile will gift the player various woven bracelets in exchange for donations of silver.   {{storynpcbox |storyline = Caligos Isle |gender = female |race = unknown |life = Ali...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Lyrile will gift the player various woven bracelets in exchange for donations of silver. &lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = unknown&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a tall robe-clad solacebringer&lt;br /&gt;
|affiliation =  }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Swathed in layers of chainsil and leather, the healer looks well-equipped to provide necessary treatment for a variety of ills.  A latticed bandolier of dried herbs and sinew-strung potions covers her chest, the container dangling several rolls of linen bandages and a small pair of snips.  The solacebringer&#039;s warm sea blue eyes gaze out attentively for patients, her slender hands thumbing a carved driftwood totem.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Tendrils of silvery-grey mist obscure the area, all the while, the solacebringer making her best attempt at clearing the area with a feathered smudging fan.&lt;br /&gt;
*The solacebringer thumbs her driftwood totem carefully, closing her eyes in quiet meditation. She hums a faint shanty as she opens her eyes once again, a subtle smile gracing her delicate face.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Keilipso&amp;diff=121118</id>
		<title>Keilipso</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Keilipso&amp;diff=121118"/>
		<updated>2019-10-02T15:47:51Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = female |race = sylvankind |life = Alive ||relationships =  |alias = a gaunt sylvan artist |affiliation = }}  __FORCETOC__  ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = sylvankind&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a gaunt sylvan artist&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You see Keilipso the Artist.&lt;br /&gt;
She appears to be a Sylvankind.&lt;br /&gt;
She is very tall and has a gaunt figure.  She appears to be very young.  She has kohl-smudged, haunted ice blue eyes and bronze skin.  She has very long, platinum hair pulled back from the face by a thin vivid amethyst headband adorned with decorative starling pennae, though the hair is frayed and appears to not have been washed in a good long while.  She has a pair of elegantly pointed ears that frame her narrow, haggard face, a freckle-splattered pert nose and a single, deep dimple on her left cheek.  A light dusting of colorful chalk darkens her slender fingertips, and a single, wayward smudge of indigo chalk touches upon her chin but appears streaked.&lt;br /&gt;
She is in ghastly shape.&lt;br /&gt;
She is holding a chunky piece of chalk in her left hand.&lt;br /&gt;
She is wearing a twine-strung seaglass bauble, an off-shoulder baggy white open-weave sweater that is frayed and sagging from her frame, a series of wide ebonwood bangles, a faded soft leather hip-satchel, a pair of high-waisted burgundy linen serwals with broken strings and a smattering of white jades that still cling to the ankle-cuffs, and a delicate jade and copper footflower that is missing several jewels.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Keilipso stares at the frigatebird for a long moment, her lip curled in a maligned grin that twists her features into a grotesque mask.  &amp;quot;Eat his little pets, eat them all,&amp;quot; she whispers to the frigatebird before she tries to scrabble away.&lt;br /&gt;
*Crouching low, Keilipso silently scrabbles up to the woman and tries to bite the woman&#039;s hand.  She misses, causing the other woman to turn to her in shock.  The woman lashes out at her with her foot, but Keilipso dodges away from it with ease, only to scrabble out of reach.&lt;br /&gt;
*Growling like a savage animal, a gaunt sylvan artist stares at Percy for a long moment.  Her expression suddenly softens, the fierceness and feral aspects of it turning towards a gentler, almost smiling continence.  &amp;quot;Keep up the good fight,&amp;quot; she whispers to the wind and tries to scamper from sight.&lt;br /&gt;
*Keilipso issues a feral hiss as mist passes through the area and draws herself into a tight ball as she attempts to avoid being touched by it. &lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Juugum&amp;diff=121117</id>
		<title>Juugum</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Juugum&amp;diff=121117"/>
		<updated>2019-10-02T15:47:07Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender =male |race = aelotoi |life = Alive ||relationships =  |alias = a bumbling aelotoi tourist |affiliation = }}  __FORCETOC__  ==...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender =male&lt;br /&gt;
|race = aelotoi&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a bumbling aelotoi tourist&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;The tourist is an usually large aelotoi with an even larger bald head.  He is wearing nothing save a stained pair of knee-length trousers.  His vibrant violet eyes match his purple and blue-streaked wings, both of which stand out from his tan skin.  He is clearly in good shape as his muscular torso and arms demonstrate, but his clumsy actions do not suggest intelligence.  He is standing near a bin of shovels and has one of his own on the platform, which he thumbs occasionally.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*The tourist plucks a blade of seagrass from near the platform and chews slowly on the stem as he gazes out over the water.  Then you hear him choking before expectorating obtrusively.&lt;br /&gt;
*The tourist bends down, running his hand along the edge of the platform as if inspecting it.  Suddenly, he jumps up and screams, &amp;quot;Splinter!&amp;quot; and pops his finger in his mouth as he blushes, embarrassed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Junderthal&amp;diff=121116</id>
		<title>Junderthal</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Junderthal&amp;diff=121116"/>
		<updated>2019-10-02T15:46:43Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;{{storynpcbox |storyline = Caligos Isle |gender = male |race = dwarf |life = Alive ||relationships =  |alias =  |affiliation = The Damsel of the Deep }}  __FORCETOC__  == Appe...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = dwarf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = &lt;br /&gt;
|affiliation = The Damsel of the Deep }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Before you stands a robust middle-aged dwarf with deep-set, brown eyes and a long, wiry, red beard.  He is wearing a faded but decorated leather jacket and a pair of form-fitting trousers.  Inexplicably, a faint trail of silvery mist follows his every movement.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Heavy bands of mist pass through the area and oddly, Captain Junderthal&#039;s eyes suddenly film over with an indigo light.  A soft smile spreads across his lips as he gazes blindly about the area.  &amp;quot;Yes,&amp;quot; he quietly says.  &amp;quot;Yes, I see it.  Such good fortune.  Such proverbial milk and honey.  Eternal, smooth seas and steady winds.&amp;quot;  Slowly, he shakes his head, and his eyes clear, but the smile remains.&lt;br /&gt;
*Captain Junderthal mutters to himself, &amp;quot;Shame about that cockatoo.  I loved that bird, but it started talking crazy, so I had to shoo it away!&amp;quot;&lt;br /&gt;
*You catch Captain Junderthal staring at you right in the eye.&lt;br /&gt;
*Captain Junderthal casually traces a circle upon his forehead with his index finger.  A writhing, silvery mist creeps upward from the ground, enshrouding him before slowly vanishing in the wind.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Jothi&amp;diff=121115</id>
		<title>Jothi</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Jothi&amp;diff=121115"/>
		<updated>2019-10-02T15:46:14Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Jothi is the First Mate of the Niima’s Promise, currently in port at Caligos Isle. Along with the rest of the crew, Jothi refuses to leave leave Caligos without his captain....&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jothi is the First Mate of the Niima’s Promise, currently in port at Caligos Isle. Along with the rest of the crew, Jothi refuses to leave leave Caligos without his captain. Despite his love for Elyssbeth, he is too terrified of the Isle to set foot past the docks. &lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Half-elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
|hometown = &lt;br /&gt;
|relationships = [[Elyssbeth]](Captain, lover)&lt;br /&gt;
|alias = a rheumy-eyed half-elven sailor&lt;br /&gt;
|affiliation = The Niima’s Promise }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Slight of frame but gaunt beyond reason, the half-elven sailor has shaggy hair of chestnut brown and a day&#039;s growth upon his face.  Rheumy eyes with deep pouches beneath gaze around the area with a sadness that is echoed in his posture.  His clothing is disheveled and has seen better days, though his bare feet seem remarkably clean.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Heartbroken and weary, the sailor mutters in a strangled voice, &amp;quot;Niima give me strength and bring her back to me.&amp;quot;&lt;br /&gt;
*Several people descend the steps of Caligos Isle, their brightly colored clothing reflected in the ambient light.  &amp;quot;Captain,&amp;quot; the sailor cries out.  &amp;quot;Is that you, Captain?&amp;quot;  He watches with growing disappointment as the group passes him on their way to the Damsel of the Deep.&lt;br /&gt;
*Shielding his eyes with both hands, the sailor turns his gaze towards a lateen-rigged exploration caravel and watches as a small dinghy briefly pulls up to its side.  A sack is tossed from the deck down to the smaller boat, and immediately, a young man jumps in after.  Closing his eyes, the sailor stands dejectedly on the pier as the dinghy pulls away.&lt;br /&gt;
*Using his fingers, the sailor begins to count out loud, &amp;quot;Jorgenson, Gyxsy, Mairn, Zevvy...&amp;quot; he trails off for a moment in thought.  &amp;quot;Still six of us, we could sail her if the captain comes back.  We could still get off this rock.&amp;quot;&lt;br /&gt;
*Staring at the island, the half-elven sailor begins speaking as if to a person only he can see.  &amp;quot;Captain Elyssbeth, you can do it, just get your feet on the pier and break the bloody curse!  You can do it, return to us,&amp;quot; he urges with his heartfelt words.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Jerich&amp;diff=121114</id>
		<title>Jerich</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Jerich&amp;diff=121114"/>
		<updated>2019-10-02T15:45:41Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Jerich   {{storynpcbox |storyline = Caligos Isle |gender = male |race = Giantman |life = Alive |alias = a tawny-haired giantman carpenter |affiliation = }}  __FORCETOC__  == A...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Jerich&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = Giantman&lt;br /&gt;
|life = Alive&lt;br /&gt;
|alias = a tawny-haired giantman carpenter&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Nearly a foot taller than most giantmen his size, the carpenter slouches ever so slightly, his square-jawed head crouched in a way that almost obscures his thick neck.  His dusty clothes are of little consequence, torn and repaired with patches time and again.  His hands are marred with calluses, and he absentmindedly chews on a toothpick.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*A tawny-haired giantman carpenter looks around, then leans in and in a hushed tone says, &amp;quot;I&#039;m all for being appreciative of the captain bringing us here.  But do you ever get the feeling that some people are a little... erm, too happy?  Like, strangely too happy?  I mean, not that I feel that way.  No, not me.  Just saying...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Thombe&amp;diff=121113</id>
		<title>Thombe</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Thombe&amp;diff=121113"/>
		<updated>2019-10-02T15:45:21Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Father Thombe  {{storynpcbox |storyline = Caligos |gender = male |race = unknown |life = Alive |alias = a hollow-eyed shambling clergyman |affiliation =Ghezresh}}  __FORCE...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Father Thombe&lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos&lt;br /&gt;
|gender = male&lt;br /&gt;
|race = unknown&lt;br /&gt;
|life = Alive&lt;br /&gt;
|alias = a hollow-eyed shambling clergyman&lt;br /&gt;
|affiliation =[[Ghezresh]]}}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Clothed from head to toe in layers of gauzy silver linen, the clergyman has hollow eyes encircled with dark rings and appears to be an elder of elven descent.  His feet are bare and dirty, his hands are too, and the nails are bitten to the quick.  He seems melancholy, as if something is haunting him.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
*Bringing his hands before him, the clergyman blesses himself by drawing a circle on his brow and bowing in the mist.&lt;br /&gt;
*The clergyman gazes upward and says, &amp;quot;Praise be.&amp;quot;&lt;br /&gt;
*&amp;quot;Do not fear the mists,&amp;quot; the clergyman preaches.  &amp;quot;For there is Salvation in their folds, grace in their movement, and comfort in their presence.&amp;quot;&lt;br /&gt;
*Worrying at his hands, the clergyman eyes some nearby frigatebirds suspiciously for several moments but remains silent.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Celesia&amp;diff=121112</id>
		<title>Celesia</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Celesia&amp;diff=121112"/>
		<updated>2019-10-02T15:45:03Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Celesia  {{storynpcbox |storyline = Caligos Isle |gender = female |race = elf |life = Alive ||relationships =  |alias = a doe-eyed elven child |affiliation = }}  __FORCETOC__...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Celesia&lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
||relationships = &lt;br /&gt;
|alias = a doe-eyed elven child&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Large, brown eyes peer from beneath tawny bangs as the elven child gazes in wonder at everything around her.  Her lithe frame is bedecked in an antique style of clothing that seems far too old for her age and is made all the more comical by her unshod feet.  Her wrists and ankles are covered in colorful string bracelets, though a few are decorated with beads and bells.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Pulling a vial from a pocket on her skirt, the child unscrews its top and pulls out a wand.  She gently blows on the wand, and a bubble appears, which she promptly pops.&lt;br /&gt;
*Prancing playfully about, the child spots a dense cluster of mist and instantly falls prostrate before it.  Pressing her head to the ground, she says, &amp;quot;Oh, Lord of the Mist and Eels, I wish to feel the weight of your grace upon my shoulders.&amp;quot;  Peeking up, she says, &amp;quot;Though mother says I&#039;m too young to properly worship, I understand the bounty of your grace and all that you have promised.&amp;quot;  With a beatific smile, she rises.&lt;br /&gt;
*Grabbing a fistful of her skirts, the child sways in a circle to a tune that only she can hear.&lt;br /&gt;
*Thunder rumbles off in the distance, and the child screams out in fear.  &amp;quot;Don&#039;t let Charl take me from Him!&amp;quot; she exclaims and makes a strange warding sign -- that of a circle with her left index finger over her forehead.&lt;br /&gt;
*Mist shifts through the area in a seeking manner, and the child stops her dancing as she watches it.  After several moments, the mist surges towards her and clings to her face, arms, hair, and clothing.  The mist parts, but not before changing some of the strands of the child&#039;s hair to an indigo shade.&lt;br /&gt;
*Mist falls in a rain upon a small child, its ethereal tendrils slipping up her arm.  Wincing slightly, she scratches at her arm where the mist has seeped into her skin and left an indigo trail behind.&lt;br /&gt;
*Skipping through the mist, the child&#039;s playful smile suddenly fades and is replaced with a vapid expression tinged with despair and pain.  Slowly, she blinks and then giggles as if nothing has happened.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Elyssbeth&amp;diff=121111</id>
		<title>Elyssbeth</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Elyssbeth&amp;diff=121111"/>
		<updated>2019-10-02T15:44:42Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Captain Elyssbeth of Niima&amp;#039;s Promise  Elyssbeth is the captain of the Niima’s Promise, a ship in port at Caligos Isle. While on Caligos she discovered a signet ring on the c...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Captain Elyssbeth of Niima&#039;s Promise&lt;br /&gt;
&lt;br /&gt;
Elyssbeth is the captain of the Niima’s Promise, a ship in port at Caligos Isle. While on Caligos she discovered a signet ring on the corpse of an ancient Ashrim elf and since refuses to leave. She is a former devotee of [[Niima]]&lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = elf&lt;br /&gt;
|life = Alive&lt;br /&gt;
|relationships = [[Jothi]] (First Mate, lover)&lt;br /&gt;
|alias = a silver-eyed lithe elven woman&lt;br /&gt;
|affiliation = The Niima’s Promise, [[Ghezresh]] }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Taller than average, the elven woman is lithe of body and lean of form.  Resting at a jaunty angle on her brow is a black leather tricorn, which is framed by the riotous ebon curls that spill down her back.  Streaks of indigo and silver stand out in the tresses, which mirror the silver of her eyes.  A signet ring adorns her left hand and is the only jewelry that she wears.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Mist slips through the area, causing a silver-eyed lithe elven woman to pause in her movements.  She eyes the ethereal bands warily at first, but as they touch upon her, a look of quietude slips past her countenance, and her lips part in a sigh.&lt;br /&gt;
*Lightning flashes in the distance, causing the lithe elven woman to draw a warding sign of a circle on her brow with her index finger.&lt;br /&gt;
*Heavy bands of mist pass through the area and oddly, the lithe elven woman&#039;s eyes suddenly film over with an indigo light.  A soft smile spreads across her lips as she gazes blindly about the area.  &amp;quot;Yes,&amp;quot; she quietly says.  &amp;quot;Yes, I see it.  Such beauty.  Such promise.&amp;quot;  Slowly, she shakes her head, and her eyes clear, but the smile remains.&lt;br /&gt;
*Slipping her hand to a sheath at her side, the lithe elven woman withdraws a simple dagger and begins to clean her fingernails.  Trying to be surreptitious, she watches everything around her with a wary eye.  After a moment, she flips the dagger in the air and sheaths it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Belleva&amp;diff=121110</id>
		<title>Belleva</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Belleva&amp;diff=121110"/>
		<updated>2019-10-02T15:44:12Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: Created page with &amp;quot;Belleva  is a resident of Caligos Isle and employee of the Whip and Wight Inn.  {{storynpcbox |storyline = Caligos Isle |gender = female |race = dwarf |life = alive |alias = a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Belleva  is a resident of Caligos Isle and employee of the Whip and Wight Inn.&lt;br /&gt;
&lt;br /&gt;
{{storynpcbox&lt;br /&gt;
|storyline = Caligos Isle&lt;br /&gt;
|gender = female&lt;br /&gt;
|race = dwarf&lt;br /&gt;
|life = alive&lt;br /&gt;
|alias = a tall peglegged dwarf&lt;br /&gt;
|affiliation = }}&lt;br /&gt;
&lt;br /&gt;
__FORCETOC__&lt;br /&gt;
&lt;br /&gt;
== Appearance ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Tall for a dwarf, this little lady is all guff and no fluff.  Attired in a heavily boned corset laced so tightly it&#039;s a wonder she can still breathe and a mess of ruffled skirts that show off her wooden pegleg, she exudes a commanding presence.  Her copper-sheened burgundy hair is piled atop her head in a heap of loose curls, and her aquamarine eyes glisten in the lantern light.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Ambients ==&lt;br /&gt;
&lt;br /&gt;
*Pulling a small clipboard from the square pouch on her hip, the dwarf scans her list.  With a bit of graphite, she checks off items as she scans the area with an appraising gaze.&lt;br /&gt;
*Pausing in her duties for a moment, the dwarf retrieves a small, leather-sheathed flask from within the ruffles of her skirts.  She takes a nip, gives a soft sigh of satisfaction, and tucks the flask away again.&lt;br /&gt;
*Removing a pin from her skirts, the dwarf fluffs the ruffled layers before pinning them once again on her hip to display her pegleg.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category:Non-Player Characters]] [[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121109</id>
		<title>Category:Caligos Isle</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:Caligos_Isle&amp;diff=121109"/>
		<updated>2019-10-02T15:43:48Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Caligos Isle is home of the [[Ebon Gate 2017|2017]], [[Ebon Gate 2018|2018]], and [[Ebon Gate 2019|2019]] [[Ebon Gate Festival]].&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Assumedly the largely uninhabited island from the [[Origins of Ghezresh]], Caligos Isle was home of the [[Ebon Gate Festival]] in 2017, 2018, and 2019.&lt;br /&gt;
&lt;br /&gt;
==Named Residents==&lt;br /&gt;
&lt;br /&gt;
* [[Belleva]], a tall peglegged dwarf (she works at the Whip and Wight Inn)&lt;br /&gt;
* [[Captain Elyssbeth]] of Niima&#039;s Promise, a silver-eyed lithe elven woman&lt;br /&gt;
* [[Celesia]], a doe-eyed elven child&lt;br /&gt;
* [[Father Thombe]], a hollow-eyed shambling clergyman (name confirmed by Celesia and Rurung)&lt;br /&gt;
* [[Jerich]], a tawny-haired giantman carpenter&lt;br /&gt;
* [[Jothi]], a rheumy-eyed half-elven sailor (First Mate of Niima&#039;s Promise)&lt;br /&gt;
* [[Captain Junderthal]] of the Damsel of the Deep&lt;br /&gt;
* [[Juugum]], a bumbling aelotoi tourist (he sells the multiple-use shovels on the beach)&lt;br /&gt;
* [[Keilipso]], a gaunt sylvan artist&lt;br /&gt;
* [[Lyrile]], a tall robe-clad solacebringer&lt;br /&gt;
* [[Nix]], an indigo-tailed black cockatoo (former pet of Captain Elyssbeth)&lt;br /&gt;
* [[Olienne]], a lithe indigo-robed Ezreshi (High Priestess to Ghezresh)&lt;br /&gt;
* [[Opus]], a slender human playwright&lt;br /&gt;
* [[Percy]], a shaggy-haired lanky child, with his toy otter Captain Wiggles&lt;br /&gt;
* [[Rurung]], a wan sylvan beachgoer (he sells the single-use shovels on the beach)&lt;br /&gt;
* [[Saults]], a garrulous dwarven harbormaster&lt;br /&gt;
* [[Shamire]], a scruffy-faced half-elven warden&lt;br /&gt;
* [[Strym]], a coin-wielding rotund broker&lt;br /&gt;
* [[Zeeva]], a lion-maned shaggy Caligos eagle&lt;br /&gt;
&lt;br /&gt;
==Nameless Residents==&lt;br /&gt;
&lt;br /&gt;
* a dusky blue-skinned half-krolvin (he&#039;s the bartender at the Siren&#039;s Call Tavern)&lt;br /&gt;
* a feral black cat&lt;br /&gt;
* a giant black sea slug&lt;br /&gt;
* a grey-throated great frigatebird &lt;br /&gt;
* a red-throated great frigatebird&lt;br /&gt;
* a scrappy sea hawk&lt;br /&gt;
* a tall sleek-haired incanter&lt;br /&gt;
* a weary seashell collector&lt;br /&gt;
&lt;br /&gt;
==Ghosts==&lt;br /&gt;
&lt;br /&gt;
* a seaweed and barnacle-covered shade&lt;br /&gt;
&lt;br /&gt;
Barely discernible as an elf, the shade&#039;s limbs are tangled in ropes of seaweed, and all exposed bone, bright white in the ambient light, is riddled with barnacles.  Appearing like freckles, the barnacles darken his high cheekbones and forehead, while blue lips soundlessly work out some forgotten prayer.&lt;br /&gt;
&lt;br /&gt;
* a shambling desiccated elf&lt;br /&gt;
&lt;br /&gt;
Transparent in form, the elf appears to be the haunted remains of an Ashrim, decades in the grave.  Antiquated clothing, draping from his gaunt form in tattered strips, hints at a time long lost, while ethereal jewelry clings to his skeletal wrists and fingers.&lt;br /&gt;
&lt;br /&gt;
*  a slime-draped ethereal elven skeleton&lt;br /&gt;
&lt;br /&gt;
Ectoplasmic slime hugs the ethereal form of the skeleton, whose lineage speaks of an ancient, forgotten elven descent.  Moon-bright bones, transparent and wavering, stand out from the ichor-hued trappings and seem grotesquely twisted as he shambles along.&lt;br /&gt;
&lt;br /&gt;
* a transparent elven haunt&lt;br /&gt;
&lt;br /&gt;
Waif-thin, flesh dangling from every visible space upon his form, the haunt is the broken remains of an ancient elf whose clothing may have been the height of fashion in his day, but is now just a ruinous mess of tattered cloth.  Light passes through his emaciated form, which is wreathed in spectral eels that slip in and out of his bones and empty eye sockets.&lt;br /&gt;
&lt;br /&gt;
* a white-robed fragile elven woman&lt;br /&gt;
&lt;br /&gt;
Pearlescent buttons decorate the high-collar, forearms, and spine of a white gown that hugs the fragile elven woman&#039;s body, while gossamer robes of a matching moon-white hue dangle in tatters from her ethereal frame.  Everything about her seems to drift as if flowing in unseen water.&lt;br /&gt;
&lt;br /&gt;
* an ethereal elven waifling&lt;br /&gt;
&lt;br /&gt;
Skeins of seaweed-tangled hair float in a wispy halo about the waifling&#039;s head, her face a ravaged waste where barnacles have collected along her aquiline nose.  A high-collared, sleeveless coat trimmed in braided embroidery sags on her gaunt form, while bloused pantaloons hide the desiccated flesh of her lower extremities.&lt;br /&gt;
&lt;br /&gt;
==Storyline Progression==&lt;br /&gt;
&lt;br /&gt;
===2017===&lt;br /&gt;
&lt;br /&gt;
* Adventurers rebuilt Ghezresh&#039;s Temple&lt;br /&gt;
&lt;br /&gt;
===2018===&lt;br /&gt;
&lt;br /&gt;
* Adventurers found the ravaged fishing village on the northern side of the island.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Festival Artwork==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2017&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:eg17mist.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;2018&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:EbonGate2018 CaligosIsle.jpg|center|800px|link=http://www.play.net/gs4/news.asp?id=1544]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Bloodrune_Holder&amp;diff=119285</id>
		<title>Bloodrune Holder</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Bloodrune_Holder&amp;diff=119285"/>
		<updated>2019-08-22T18:02:34Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: /* Illusion Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Summary==&lt;br /&gt;
The Bloodrune Holder was released by GM Wyrom through the Mystery of the Abyss event during [[Duskruin Arena]] in August 2019. The holders take the form of &#039;&#039;&#039;an archaic steel dodecahedron&#039;&#039;&#039; and are available to purchase for silvers. They are limited to one per character and character bound. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;LOOK&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Roughly the size of a fist, the dodecahedron is an archaic contraption of unknown origin.  An oily finish gives the piece a reflective quality, while deeply incised runes shimmer as the piece is manipulated in the light.  Flashing at random intervals, sanguine light chases a pulsing white light across the chiseled edges.  A small, flat opening is in the center of each side.  The steel dodecahedron is empty.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=Obtaining the Bloodrune Holder=&lt;br /&gt;
&lt;br /&gt;
You will need 1,000,000 silvers, the box will not accept a note.&lt;br /&gt;
&lt;br /&gt;
Travel to [Hypogeal Cavern, Ossuary] at room 28350. Once there whisper the passphrase &amp;quot;The rage would consume him.&amp;quot; to the doors, this will teleport you to the Abyssal Arena where you will see &amp;quot;a gold-filigree black enamel box&amp;quot;. Search the box to obtained your dodecahedron. Be warned that doing so will cause you to suffer a rank 2 hand wound. &lt;br /&gt;
&lt;br /&gt;
To exit the arena, whisper &amp;quot;out&amp;quot; to the door. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Enchancive Use=== &lt;br /&gt;
&lt;br /&gt;
If an uncarved flat etched stone found in the Duskruin Sewers is PUSHed into the dodecahedron and then RUBed, the stone will be consumed to give a temporary enhancive. The rune written on the stone will determine what effect is received. (See [[MoonShard pendant]] for a list of runes)&lt;br /&gt;
&lt;br /&gt;
*Common - +2 stamina recovery, one hour.&lt;br /&gt;
*Arkati - +5 health recovery, one hour.&lt;br /&gt;
*Arcane - +2 mana recovery, one hour.&lt;br /&gt;
*Mystic - All three, 30 minutes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Illusion Use===&lt;br /&gt;
&lt;br /&gt;
The dodechaedron can also give a one line illusion in the character description after the tattoo/piercing line, similar to an [[illusion prop]], if a [[MoonShard pendant#Bloodrunes | bloodrune]] is placed inside. To create a bloodrune you will need:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;a flat etched stone&#039;&#039; found in the sewers&lt;br /&gt;
*&#039;&#039;a carved ur-barath totem&#039;&#039; found in the sewers and heist, as a consolation prize when losing by a fair margin in the arena, or by trading an ore from the Arena to the archeologist &lt;br /&gt;
*&#039;&#039;a primitive metal chisel&#039;&#039; purchased from the Mar and Scar (Room 23801)&lt;br /&gt;
&lt;br /&gt;
To carve your stone into a bloodrune READ stone twice to commit it to memory, then holding a totem and chisel in either hand, CARVE my totem with my chisel. The resulting bloodrune can be PUSHed into the dodechaedron, or removed by PULL. Bloodrunes are never consumed, you can change them at will. The illusions provided are a minor version of how the individual bloodrune would alter a full Moonshard Pendant.&lt;br /&gt;
&lt;br /&gt;
The appearance of the illusion is generally based on the type of bloodrune inserted: &lt;br /&gt;
*&#039;&#039;&#039;Classic&#039;&#039;&#039;: &amp;quot;S/he gives off a(n) &amp;lt;rune&amp;gt; semblance.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Divine&#039;&#039;&#039;: &amp;quot;Miniature &amp;lt;rune&amp;gt; spiral outward from him/her before fading away.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Arcane&#039;&#039;&#039;: &amp;quot;Arcane &amp;lt;rune&amp;gt; sigils glow in front of him/her.&amp;quot;&lt;br /&gt;
*&#039;&#039;&#039;Mystic&#039;&#039;&#039;: &amp;quot;Mystic visages wash over him/her.&amp;quot;  (Same for all Mystic bloodrunes.)&lt;br /&gt;
&lt;br /&gt;
The rune variable lines up with those listed for the [[MoonShard pendant]].&lt;br /&gt;
&lt;br /&gt;
===Changing the Metal of the Dodechaedron===&lt;br /&gt;
&lt;br /&gt;
The metal of the dodechaedron can be change by using the ores found in the Arena. The item will become &#039;&#039;&#039;an archaic &amp;lt;metal&amp;gt; dodecahedron&#039;&#039;&#039; once the process is finished. To change the metal of your holder you will need to purchase a crucible from Mar and Scar then visit the bloodforge located near the smithy. (Room 26091).&lt;br /&gt;
&lt;br /&gt;
#Place 5 ores of the same type in your crucible&lt;br /&gt;
#Put the crucible on the bloodforge&lt;br /&gt;
#Wait for the ore to melt and then cool down. This will take some time. &lt;br /&gt;
#Once the crucible is cool enough to touch, GET the crucible and with nothing in your other hand, TOUCH the bloodforge.&lt;br /&gt;
#POUR the finished crucible on your dodechadron. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[Category: Pay Event Souvenirs]]&lt;br /&gt;
[[Category: Duskruin Arena]]&lt;br /&gt;
[[Category: Scripted Items]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=BVShop:So_Shifty&amp;diff=119088</id>
		<title>BVShop:So Shifty</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=BVShop:So_Shifty&amp;diff=119088"/>
		<updated>2019-08-18T21:26:55Z</updated>

		<summary type="html">&lt;p&gt;HIRAETH: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;!--__TOC__--&amp;gt;&lt;br /&gt;
==Current Inventory==&lt;br /&gt;
&amp;lt;section begin=current /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==So Shifty==&lt;br /&gt;
&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Opened&#039;&#039;&#039;: June 2018; &#039;&#039;&#039;Inventory Updates&#039;&#039;&#039;: August 2019; &#039;&#039;&#039;Verified:&#039;&#039;&#039; 8/15/2019&lt;br /&gt;
&lt;br /&gt;
{{Festshop&lt;br /&gt;
|shopname=So Shifty&lt;br /&gt;
|look=a small oak-framed shop&lt;br /&gt;
|location=[Map Room #21], Lich #26837, go oak-framed shop&lt;br /&gt;
}}&lt;br /&gt;
{{RoomDescription|&lt;br /&gt;
|roomname=So Shifty&lt;br /&gt;
|desc=Smooth oak panelling frames the small room, and a dark wine rug spreads out across the flooring.  A curvy oak mannequin is nestled in the center with a squat oak table positioned nearby.&lt;br /&gt;
|exits = out}}&lt;br /&gt;
&lt;br /&gt;
{{sign|&lt;br /&gt;
|sign=~Welcome to So Shifty~&lt;br /&gt;
The scarf, anklet, and wristlet on the table are shifty!&lt;br /&gt;
The gown on the mannequin is a Farusteri gown - very special!  It has the ability to change in several ways when unlocked properly.  You will find the unlock waivers for this gown on the table - unlock away!}}&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{big|&#039;&#039;&#039;[[Farusteri gown]]s}} &lt;br /&gt;
&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the squat oak table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a lacy ivory silk ankle-pouch suspending a trio of black pearls &amp;lt;br&amp;gt; side2: &#039;&#039;a narrow platinum chain anklet clasped by a diamond-inlaid scorpion&#039;&#039; || Weight: &amp;lt;1 pound&amp;lt;br&amp;gt;Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item|| functional|| &amp;lt;div class=&amp;quot;mw-customtoggle-alacyivorysilkankle-pouchsuspendingatrioofblackpearls&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;&lt;br /&gt;
analyze&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-alacyivorysilkankle-pouchsuspendingatrioofblackpearls&amp;quot;&amp;gt;This is a morphing container.  You can TURN it to switch from one tier to the next.  If the current container is too full for the next, you will not be able to switch.&amp;lt;br&amp;gt;It currently has 2 tiers unlocked out of a possible total of 4.&amp;lt;br&amp;gt;Each tier can be altered with either a long description or a show.  Each tier can also be lightened or deepened if it is not already at the maximum for either (see below).&amp;lt;br&amp;gt;You can tell that the ankle-pouch is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.&amp;lt;/div&amp;gt;&lt;br /&gt;
|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a tri-wrapped red sandalwood wristlet suspending a diamond teardrop&amp;lt;br&amp;gt;&#039;&#039;side 2: a slender cord-laced kidskin bracer tooled with falling leaves&#039;&#039; || Weight: &amp;lt;1 pound&amp;lt;br&amp;gt;Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item of very small size|| || &amp;lt;div class=&amp;quot;mw-customtoggle-atri-wrappedredsandalwoodwristletsuspendingadiamondteardrop&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;&lt;br /&gt;
analyze&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-atri-wrappedredsandalwoodwristletsuspendingadiamondteardrop&amp;quot;&amp;gt;This is a morphing container.  You can TURN it to switch from one tier to the next.  If the current container is too full for the next, you will not be able to switch.&amp;lt;br&amp;gt;It currently has 2 tiers unlocked out of a possible total of 4.&amp;lt;br&amp;gt;Each tier can be altered with either a long description or a show.  Each tier can also be lightened or deepened if it is not already at the maximum for either (see below).&amp;lt;br&amp;gt;You can tell that the wristlet is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.&amp;lt;/div&amp;gt;&lt;br /&gt;
|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a locket sculpted from folded wings of blackened silver&amp;lt;br&amp;gt;&#039;&#039;side 2: a rose gold lattice bib necklace imbedded with a tiny crystal locket&#039;&#039; || Weight: &amp;lt;1 pound&amp;lt;br&amp;gt;Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item|| || &amp;lt;div class=&amp;quot;mw-customtoggle-alocketsculptedfromfoldedwingsofblackenedsilver&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;&lt;br /&gt;
analyze&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-alocketsculptedfromfoldedwingsofblackenedsilver&amp;quot;&amp;gt;This is a morphing container.  You can TURN it to switch from one tier to the next.  If the current container is too full for the next, you will not be able to switch.&amp;lt;br&amp;gt;It currently has 2 tiers unlocked out of a possible total of 4.&amp;lt;br&amp;gt;Each tier can be altered with either a long description or a show.  Each tier can also be lightened or deepened if it is not already at the maximum for either (see below).&amp;lt;br&amp;gt;You can tell that the locket is as light as it can get, but you might be able to have a talented merchant deepen its pockets for you.&amp;lt;/div&amp;gt;&lt;br /&gt;
|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a Farusteri gown waiver || Weight: &amp;lt;1 pound|| || &amp;lt;div class=&amp;quot;mw-customtoggle-aFarusterigownwaiver&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;&lt;br /&gt;
analyze&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-aFarusterigownwaiver&amp;quot;&amp;gt;Your waiver is used to unlock the potential of things held in your other hand.&amp;lt;br&amp;gt;Your waiver will unlock the fluff tier of a Farusteri gown.&amp;lt;br&amp;gt;You need only RAISE your waiver while holding a compatible piece of equipment in your other hand.&amp;lt;br&amp;gt;Your waiver may not be altered or changed in any way.&amp;lt;/div&amp;gt;&lt;br /&gt;
|| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{sign|margin-right=30%&lt;br /&gt;
|sign=&#039;&#039;&#039;a tall sign&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&amp;lt;br&amp;gt;~Welcome to So Shifty~&amp;lt;br&amp;gt;The scarf, anklet, and wristlet on the table are shifty!&amp;lt;br&amp;gt;The gown on the mannequin is a Farusteri gown - very special!  It has the ability to change in several ways when unlocked properly.  You will find the unlock waivers for this gown on the table - unlock away!}}{{Container|&lt;br /&gt;
|container=On the curvy oak mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a bell-sleeved iridescent ebon gown with a trailing overskirt || Weight: &amp;lt;1 pound|| || &amp;lt;div class=&amp;quot;mw-customtoggle-abell-sleevediridescentebongownwithatrailingoverskirt&amp;quot; style=&amp;quot;text-decoration: underline&amp;quot;&amp;gt;&lt;br /&gt;
analyze&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-abell-sleevediridescentebongownwithatrailingoverskirt&amp;quot;&amp;gt;*************************** Farusteri&#039;s Gowns ************************************&amp;lt;br&amp;gt;This iridescent ebon gown is a gown with set options and the ability to be customized&amp;lt;br&amp;gt;on most.  The Gown has a few options of cycling and unlocked tiers.&amp;lt;br&amp;gt;***************************************************************************&amp;lt;br&amp;gt;The gown currently is unlocked to Tier: 0 of 3&amp;lt;br&amp;gt;This gives you access to the following features:&amp;lt;br&amp;gt;Custom Wear and Remove Messaging.&amp;lt;br&amp;gt;PULL to adjust the gown&#039;s article options for: Sleeves&amp;lt;br&amp;gt;PUSH to set your gown to the next article category of: Lacings&amp;lt;br&amp;gt;Custom Settings:&amp;lt;br&amp;gt;You do not currently have a custom neckline set.&amp;lt;br&amp;gt;You do not currently have custom sleeves set.&amp;lt;br&amp;gt;You do not currently have a custom length set.&amp;lt;br&amp;gt;You do not currently have a custom waistline set.&amp;lt;br&amp;gt;You do not currently have a custom hem set.&amp;lt;br&amp;gt;You do not currently have a custom gown type set.&amp;lt;br&amp;gt;You do not currently have a custom bustle set.&amp;lt;br&amp;gt;You do not currently have a custom petticoat set.&amp;lt;br&amp;gt;You do not currently have a custom overskirt set.&amp;lt;br&amp;gt;You do not currently have a custom color and fabric set.&amp;lt;br&amp;gt;Alteration Notes&amp;lt;br&amp;gt;All alterations for this gown are limited.  Every option on this gown is customizable except for the&amp;lt;br&amp;gt;lacing.  You can provide a fabric or color with a 15 character limit for the adjective.  The following&amp;lt;br&amp;gt;fields are limited to 15 characters; neckline, length, sleeves.  The following fields are limited to 6-7&amp;lt;br&amp;gt;words; waistline, bustle, petticoat, overskirt.  Those fields all come after the noun, so it would&amp;lt;br&amp;gt;be a gown &amp;quot;with a hem&amp;quot; and in that example, &amp;quot;with a hem&amp;quot; is what you would provide.&amp;lt;/div&amp;gt;&lt;br /&gt;
|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&amp;lt;section end=current/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Archived Inventory==&lt;br /&gt;
&amp;lt;section begin=archive /&amp;gt;&amp;lt;includeonly&amp;gt;&lt;br /&gt;
==So Shifty==&amp;lt;/includeonly&amp;gt;&lt;br /&gt;
===Retired August 2019===&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the squat oak table you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a braided rose gold anklet || Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||ankle-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a chunky blackened steel wristlet of short spikes || Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||wrist-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a layered grey linen scarf || Pocketed: VSA (&amp;lt;2-4)&amp;lt;br&amp;gt;one item||neck-worn|| 500&lt;br /&gt;
|-&lt;br /&gt;
| a Farusteri gown waiver || unlock fluff tier |||| 5000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
{{Container|&lt;br /&gt;
|container=On the curvy oak mannequin you see:}}&lt;br /&gt;
{| {{prettytable}}&lt;br /&gt;
| a long-sleeved emerald green gown with a side-gathered overskirt || ||chest-worn|| 10000&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&amp;lt;section end=archive /&amp;gt;&lt;br /&gt;
[[Category: Bloodriven Village Shops|S]]&lt;/div&gt;</summary>
		<author><name>HIRAETH</name></author>
	</entry>
</feed>