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		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=199327</id>
		<title>Cast of characters</title>
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		<updated>2023-06-11T21:57:18Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: /* Sensati */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
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== NPCS ==&lt;br /&gt;
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=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
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=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
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=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
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===Olivia ===&lt;br /&gt;
----&lt;br /&gt;
[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
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===Geobuh ===&lt;br /&gt;
 ——&lt;br /&gt;
A dainty goblin that had his neck snapped at a social gathering while enjoying a bowl of soup.&lt;br /&gt;
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== Players ==&lt;br /&gt;
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=== Achsel ===&lt;br /&gt;
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Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
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=== Calauria ===&lt;br /&gt;
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The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
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=== Daenamaryllis ===&lt;br /&gt;
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&lt;br /&gt;
A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
&lt;br /&gt;
At present, Daenamaryllis has become an arrogant, power-obsessed, vain glorious woman who revels in dominating others.  The twins, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
&lt;br /&gt;
Daenamaryllis has become known as the &amp;quot;Sinistral of Tyranny&amp;quot;.&lt;br /&gt;
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=== Dazen ===&lt;br /&gt;
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Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
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=== Ezabell ===&lt;br /&gt;
----&lt;br /&gt;
Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
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=== Gedeon ===&lt;br /&gt;
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Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
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=== Graison ===&lt;br /&gt;
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A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
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=== Heliantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Roseantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continued to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Idun ===&lt;br /&gt;
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Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
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=== Ilynriel ===&lt;br /&gt;
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Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
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=== Ishvari ===&lt;br /&gt;
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A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
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=== Jaired ===&lt;br /&gt;
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Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
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=== [[Jaynon_(platinum)|Jaynon]] ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
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=== Jourwen ===&lt;br /&gt;
----&lt;br /&gt;
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Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
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=== [[Kaija_(platinum)|Kaija]] ===&lt;br /&gt;
----&lt;br /&gt;
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An orphaned Aelotoi adopted by [[Jaynon]] and [[Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
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=== Kiver ===&lt;br /&gt;
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Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
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[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
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Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
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=== Luthene ===&lt;br /&gt;
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Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
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=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
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Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
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=== Maralah ===&lt;br /&gt;
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Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Narsisius ===&lt;br /&gt;
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A young half-elf who arrived in Wehnimer&#039;s Landing in the summer of 5123. He comes from the wilds between Ta&#039;Nalfein and the Turamzzyrian Empire. He can usually be found training, or working for the Adventurer&#039;s Guilds around Elanthia.&lt;br /&gt;
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=== Nemdenia ===&lt;br /&gt;
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An albino elf born a poor commoner that caught the attention of an eccentric Nalfein noblewoman that had her trained in various arts for entertainment and companionship. As an adolescent, Nemdenia was trained in the use of Nalfein Fans for dancing and speaking.  She even dabbled in divination through the use of a Nalfien [[Black Rose Deck]] as her patron viewed her albinism as something supernatural. The constant political maneuvering that plagues the city of Ta&#039;Nalfein eventually led to the death of her patron and nearly her own. Nemdenia fled the city and made her way to Wehnimer&#039;s Landing to start her life anew as a warrior in training and earning some coin as an adventurer.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
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Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
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=== Phocosoen ===&lt;br /&gt;
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Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
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=== Qadheon ===&lt;br /&gt;
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Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
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=== Qoshkalia ===&lt;br /&gt;
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Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
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=== Qualeric ===&lt;br /&gt;
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[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
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=== Rafferty ===&lt;br /&gt;
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A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
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=== Ravenfritha ===&lt;br /&gt;
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Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
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Twin to Heliantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished wizardess and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continued to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== [[Sensati_(platinum)|Sensati]] ===&lt;br /&gt;
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A plate full of apparent contradictions Sensati is warrior to the core, aristocratic to a fault, intensely proud of her Vaalorian heritage, yet bohemian in her leisure time and not at all close minded about whom she calls friend...or lover.&lt;br /&gt;
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=== [[Tanai_(platinum)|Tanai]] ===&lt;br /&gt;
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Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, her husband [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She is a Siren, though her illusion is that of a half-elf (with an unfortunate height deficiency as opposed to her Siren-self).  She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, nice (once in a blue moon), and enthusiastic (mostly for sweets). &lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
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&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=190439</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=190439"/>
		<updated>2023-02-27T23:39:50Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=High Priestess&lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Prim and Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered, Judgmental, Hypocritical   &lt;br /&gt;
|strength=Conviction, Loyalty, Devotion &lt;br /&gt;
|weakness= Insecurity, Luca&lt;br /&gt;
|habits=Correcting People, Stammering When Flustered, Huffing &lt;br /&gt;
|hobbies=Reading, Embroidery, Dancing  &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette, Family  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Bugs, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= Anyone Who Isn&#039;t Ezabell Or The Flower Twins.&lt;br /&gt;
|spouse= Luca&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=190281</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=190281"/>
		<updated>2023-02-26T00:48:05Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center|&amp;lt;br&amp;gt;Created with Midjourney]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-elf&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Nuisance&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity, Fiercely Protective Of Family&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Swearing, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, Leofric, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=186568</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=186568"/>
		<updated>2023-01-08T23:14:25Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
&lt;br /&gt;
== NPCS ==&lt;br /&gt;
&lt;br /&gt;
=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
&lt;br /&gt;
=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
&lt;br /&gt;
=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
&lt;br /&gt;
===Olivia ===&lt;br /&gt;
----&lt;br /&gt;
[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
&lt;br /&gt;
===Geobuh ===&lt;br /&gt;
 ——&lt;br /&gt;
A dainty goblin that had his neck snapped at a social gathering while enjoying a bowl of soup.&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
&lt;br /&gt;
=== Achsel ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
&lt;br /&gt;
=== Calauria ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
&lt;br /&gt;
=== Daenamaryllis ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
&lt;br /&gt;
At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
&lt;br /&gt;
=== Dazen ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Ezabell ===&lt;br /&gt;
----&lt;br /&gt;
Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
&lt;br /&gt;
=== Gedeon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
&lt;br /&gt;
=== Graison ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
&lt;br /&gt;
=== Heliantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Roseantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
&lt;br /&gt;
=== Idun ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
&lt;br /&gt;
=== Ilynriel ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
&lt;br /&gt;
=== Ishvari ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
&lt;br /&gt;
=== Jaired ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
&lt;br /&gt;
=== [[Jaynon_(platinum)|Jaynon]] ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
&lt;br /&gt;
=== Jourwen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
&lt;br /&gt;
=== [[Kaija_(platinum)|Kaija]] ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
An orphaned Aelotoi adopted by [[Jaynon]] and [[Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
&lt;br /&gt;
=== Kiver ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
&lt;br /&gt;
=== Lilium ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
&lt;br /&gt;
Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
&lt;br /&gt;
=== Luthene ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
&lt;br /&gt;
=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
&lt;br /&gt;
=== Maralah ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Nemdenia ===&lt;br /&gt;
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An albino elf born a poor commoner that caught the attention of an eccentric Nalfein noblewoman that had her trained in various arts for entertainment and companionship. As an adolescent, Nemdenia was trained in the use of Nalfein Fans for dancing and speaking.  She even dabbled in divination through the use of a Nalfien [[Black Rose Deck]] as her patron viewed her albinism as something supernatural. The constant political maneuvering that plagues the city of Ta&#039;Nalfein eventually led to the death of her patron and nearly her own. Nemdenia fled the city and made her way to Wehnimer&#039;s Landing to start her life anew as a warrior in training and earning some coin as an adventurer.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
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Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
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=== Phocosoen ===&lt;br /&gt;
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Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
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=== Qadheon ===&lt;br /&gt;
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Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
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=== Qoshkalia ===&lt;br /&gt;
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Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
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=== Qualeric ===&lt;br /&gt;
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[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
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=== Rafferty ===&lt;br /&gt;
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A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
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=== Ravenfritha ===&lt;br /&gt;
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Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
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Twin to Heliantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== [[Tanai_(platinum)|Tanai]] ===&lt;br /&gt;
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Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, her husband [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She is a Siren, though her illusion is that of a half-elf (with an unfortunate height deficiency as opposed to her Siren-self).  She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, nice (once in a blue moon), and enthusiastic (mostly for sweets). &lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
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&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
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Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
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[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=186567</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=186567"/>
		<updated>2023-01-08T23:11:15Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
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== NPCS ==&lt;br /&gt;
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=== Jeofrey ===&lt;br /&gt;
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Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
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=== Leiana ===&lt;br /&gt;
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Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
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=== Seika ===&lt;br /&gt;
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[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
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===Olivia ===&lt;br /&gt;
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[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
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===Geobuh ===&lt;br /&gt;
 ——&lt;br /&gt;
A dainty goblin that had his neck snapped at a social gathering while enjoying a bowl of soup.&lt;br /&gt;
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== Players ==&lt;br /&gt;
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=== Achsel ===&lt;br /&gt;
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Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
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=== Calauria ===&lt;br /&gt;
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The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
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=== Daenamaryllis ===&lt;br /&gt;
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A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
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At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
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=== Dazen ===&lt;br /&gt;
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Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
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=== Ezabell ===&lt;br /&gt;
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Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
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=== Gedeon ===&lt;br /&gt;
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Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
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=== Graison ===&lt;br /&gt;
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A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
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=== Heliantha ===&lt;br /&gt;
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Twin to Roseantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Idun ===&lt;br /&gt;
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Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
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=== Ilynriel ===&lt;br /&gt;
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Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
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=== Ishvari ===&lt;br /&gt;
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A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
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=== Jaired ===&lt;br /&gt;
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Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
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=== Jaynon ===&lt;br /&gt;
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Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
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=== Jourwen ===&lt;br /&gt;
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Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
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=== Kaija ===&lt;br /&gt;
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An orphaned Aelotoi adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
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=== Kiver ===&lt;br /&gt;
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Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
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[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
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Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
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=== Luthene ===&lt;br /&gt;
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Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
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=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
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Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
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=== Maralah ===&lt;br /&gt;
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Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Nemdenia ===&lt;br /&gt;
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An albino elf born a poor commoner that caught the attention of an eccentric Nalfein noblewoman that had her trained in various arts for entertainment and companionship. As an adolescent, Nemdenia was trained in the use of Nalfein Fans for dancing and speaking.  She even dabbled in divination through the use of a Nalfien [[Black Rose Deck]] as her patron viewed her albinism as something supernatural. The constant political maneuvering that plagues the city of Ta&#039;Nalfein eventually led to the death of her patron and nearly her own. Nemdenia fled the city and made her way to Wehnimer&#039;s Landing to start her life anew as a warrior in training and earning some coin as an adventurer.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
&lt;br /&gt;
=== Phocosoen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
&lt;br /&gt;
=== Qadheon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
&lt;br /&gt;
=== Qoshkalia ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
&lt;br /&gt;
=== Qualeric ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
&lt;br /&gt;
=== Rafferty ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
&lt;br /&gt;
=== Ravenfritha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
&lt;br /&gt;
=== Roseantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Heliantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
&lt;br /&gt;
=== [[Tanai_(platinum)|Tanai]] ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, her husband [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She is a Siren, though her illusion is that of a half-elf (with an unfortunate height deficiency as opposed to her Siren-self).  She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, nice (once in a blue moon), and enthusiastic (mostly for sweets). &lt;br /&gt;
&lt;br /&gt;
=== Thresher ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
&lt;br /&gt;
=== Valewyn ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
&lt;br /&gt;
=== Whick ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163546</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163546"/>
		<updated>2022-03-21T02:59:26Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity, Fiercely Protective Of Family&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Swearing, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, Leofric, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163368</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163368"/>
		<updated>2022-03-19T06:03:00Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. &#039;&#039;Note: Although this property is rent free, the playershop it&#039;s connected with is not rent free.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
:There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163367</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163367"/>
		<updated>2022-03-19T06:02:32Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. &#039;&#039;Note: Although this property is rent free, the playershop it&#039;s connected with is not rent free.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
:There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163366</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163366"/>
		<updated>2022-03-19T06:01:37Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. &#039;&#039;Note: Although this property is rent free, the playershop it&#039;s connected with is not rent free.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163365</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163365"/>
		<updated>2022-03-19T06:00:59Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. &#039;&#039;Note: Although this property is rent free, the playershop it is connected with is not rent free.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163364</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163364"/>
		<updated>2022-03-19T05:58:41Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. &#039;&#039;Note: This property is rent free, however, the playershop it is connected with is not rent free.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163363</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163363"/>
		<updated>2022-03-19T05:58:03Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study. Note: This property is rent free, however the playershop it is connected with is not rent free.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163362</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163362"/>
		<updated>2022-03-19T05:56:58Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in [[Platinum]], and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163360</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163360"/>
		<updated>2022-03-19T05:56:15Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
:Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
:Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
:Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
:Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
:Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
:Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163355</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163355"/>
		<updated>2022-03-19T05:54:29Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163350</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163350"/>
		<updated>2022-03-19T05:52:50Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;Apartment Ambients&amp;lt;/b&amp;gt;&lt;br /&gt;
&amp;lt;i&amp;gt;&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*A tiny ember sparks into the air, yet quickly turns to harmless ash lost to an errant rush of air.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&amp;lt;/i&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163344</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163344"/>
		<updated>2022-03-19T05:48:43Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
:*A tap comes from the aquarium as the lobster within stares expectantly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163343</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163343"/>
		<updated>2022-03-19T05:48:03Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
*A tap comes from the aquarium as the lobster within stares expectantly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163341</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163341"/>
		<updated>2022-03-19T05:43:01Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
*Soothing light, cast from the glass wall sconces, glows softly, the merest hint of a wisp of smoke drifting along the flame&#039;s edges.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163340</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163340"/>
		<updated>2022-03-19T05:40:17Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=163339</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=163339"/>
		<updated>2022-03-19T05:38:38Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Lair||CYS||Selwin||||N&lt;br /&gt;
|-&lt;br /&gt;
| Lirafyr Cottage||CYS||Caylen||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||Delicieuse||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD ||Ezik|| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]||MH||Ravenfritha||Elysia||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Slumpy (Magnolia Manor)||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||Alsal||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||Baelhar||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||Carmenta||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SH||||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SH||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SH||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SH||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor||SH||Rioti||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SH||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Trader&#039;s Refuge]]||SH||Tanai||||N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]||TI||Prime Only||[[Ysaeril]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]||TI||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||Nemdenia||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||Althamae||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||Doj||Maevie||N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk||ZL||Oridor||Groghammer||N&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*[[Foraged Item Prop | Pluckable/Foraged plants]]&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163338</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163338"/>
		<updated>2022-03-19T05:35:40Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect table&#039;&#039;&lt;br /&gt;
:You estimate that a whitewashed driftwood table cannot store anything inside of it at all.  It also appears that a fairly small amount can be stored on the table.&lt;br /&gt;
It looks like this item has been mainly crafted out of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap sconce&#039;&#039;&lt;br /&gt;
:You snap your fingers at the glass wall sconces, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the glass wall sconces which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;open stove&#039;&#039;&lt;br /&gt;
:You open the grate on the side of the enameled stove.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;close stove&#039;&#039;&lt;br /&gt;
:You close the grate on the side of the enameled stove.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect desk&#039;&#039;&lt;br /&gt;
:You estimate that a carved mahogany desk cannot store anything inside of it at all.  It also appears that a somewhat amount can be stored on the desk.&lt;br /&gt;
It looks like this item has been mainly crafted out of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect table&#039;&#039;&lt;br /&gt;
:You estimate that a small wood table cannot store anything inside of it at all.  It also appears that a small amount can be stored on the table.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap chandelier&#039;&#039;&lt;br /&gt;
:You snap your fingers at the brass chandelier, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the brass chandelier which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;inspect dresser&#039;&#039;&lt;br /&gt;
:You estimate that a small antique dresser can store a medium amount with enough space for any number of items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;peer mirror&#039;&#039;&lt;br /&gt;
:You look at yourself carefully in the silver mirror...&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163337</id>
		<title>Trader&#039;s Refuge</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trader%27s_Refuge&amp;diff=163337"/>
		<updated>2022-03-19T05:30:03Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Trader&amp;#039;s Refuge&amp;#039;&amp;#039;&amp;#039; is a private property accessed from within the owner&amp;#039;s playershop in Solhaven. It is owned by Tanai in Platinum, and ? in Prime.  This proper...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;Trader&#039;s Refuge&#039;&#039;&#039; is a [[private property]] accessed from within the owner&#039;s playershop in [[Solhaven]]. It is owned by [[Tanai]] in Platinum, and ? in Prime.&lt;br /&gt;
&lt;br /&gt;
This property was a Trove item win (a dusty blue voucher) during Duskruin in February, 2022. It is a permanent property with no monthly rent that includes a storage room, main apartment, kitchen, bedroom, bathroom, and study.&lt;br /&gt;
&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
==Storage Room==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Storageroom&lt;br /&gt;
|desc=Austere and cramped, the storeroom is lined on two sides with wooden shelving holding stock to be sold.  Through the middle of the room, a simple cotton rug provides some covering for the rough hewn wood floor as a &#039;&#039;&#039;silver-latticed lantern&#039;&#039;&#039; overhead provides lighting.  Against the back wall, a set of stairs leads up to a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;, while a &#039;&#039;&#039;gilded ironwood chest&#039;&#039;&#039; rests upon a small platform in the open space beneath them.  You also see an &#039;&#039;&#039;arched pine door&#039;&#039;&#039; leading to the shop.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look gilded ironwood chest&#039;&#039;&lt;br /&gt;
:Built from stout ironwood, the chest is a mixture of both form and function.  The exterior of the chest has been reinforced with dark iron bands decorated with delicate gold leafwork.  Its curved top has been engraved with scenes of aquatic life under ships at sea.  In front, a black iron keyhole has been formed into the shape of a kraken&#039;s mouth with several black tentacles spiraling out from the edge of the lock&#039;s faceplate.&lt;br /&gt;
&lt;br /&gt;
==Apartment==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Apartment&lt;br /&gt;
|desc=Bright and airy colors in this room counterbalance the darkly stained oak floors and dim light filtering in through a &#039;&#039;&#039;white linen-curtained window&#039;&#039;&#039; flanked by a &#039;&#039;&#039;pair of sconces&#039;&#039;&#039;. On opposite walls, a &#039;&#039;&#039;carved white door&#039;&#039;&#039; and a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039; lead to adjoining rooms while the center is devoted to entertaining guests.  A &#039;&#039;&#039;pair of soft leather couches&#039;&#039;&#039; and a whitewashed driftwood table serve as a comfortable seating area, while a &#039;&#039;&#039;large glass aquarium&#039;&#039;&#039; divides it from the entry area.  You also see a &#039;&#039;&#039;carved oak doorway&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: east, west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look white linen-curtained window&#039;&#039;&lt;br /&gt;
:You gaze through the linen-curtained window and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;exhale window&#039;&#039;&lt;br /&gt;
:You lean over and lightly breathe on a white linen-curtained window. A faint foggy mist forms over the surface of the window then slowly fades away.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect table&#039;&#039;&lt;br /&gt;
:You estimate that a whitewashed driftwood table cannot store anything inside of it at all.  It also appears that a fairly small amount can be stored on the table.&lt;br /&gt;
It looks like this item has been mainly crafted out of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look large glass aquarium&#039;&#039;&lt;br /&gt;
:Sitting upon a heavy monir base, the aquarium has been built with a granite base bearing a small plaque and thick glass walls.  Along the bottom, a colorful array of gravel has been smoothed and topped with a fanciful grey castle.  An etched brass hood sits atop the aquarium, the weight helping to keep it secure against the aquarium&#039;s sole denizen.  Below, a shelf contains necessities for tending to such a creature.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;read aquarium&#039;&#039;&lt;br /&gt;
:In the Common language, it reads:&lt;br /&gt;
Clawdius&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pinch aquarium&#039;&#039;&lt;br /&gt;
:You grab the container of food from the shelf below the aquarium and toss a few morsels in.  As the food descends into the water, the lobster viciously snaps it up with its pincers and quickly devours it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap aquarium&#039;&#039;&lt;br /&gt;
:As you tap on the glass of the aquarium, the lobster turns its antennae and eyestalks towards the source of its annoyance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look lobster&#039;&#039;&lt;br /&gt;
:&amp;gt;Long scratches and divots mar the full length of the thick, black, chitinous exoskeleton and large pincers of this lobster.  Underneath, its eight segmented legs move it swiftly through the water while its long antennae and eyestalks swivel to investigate any perceived vibration or movement.&lt;br /&gt;
&lt;br /&gt;
==Apartment Ambients==&lt;br /&gt;
&lt;br /&gt;
:*The light of the glass wall sconces gutters as the flames wane, brilliant hues turning dull, almost smoky.&lt;br /&gt;
:*A soft glow emanates from the glass wall sconces.&lt;br /&gt;
:*Burning brightly, an inexplicable rush of cerulean and viridian flame intermixes with the already present reds and oranges of the glass wall sconces.&lt;br /&gt;
:*A drunkard passes by below the window, loudly complaining about the high price and low quality of his latest bottle of brandy.&lt;br /&gt;
:*The lobster in the aquarium suddenly snaps up some long forgotten morsel of food hidden within the gravel and devours it quickly.&lt;br /&gt;
&lt;br /&gt;
==Kitchen==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Kitchen&lt;br /&gt;
|desc=White marble floors and cabinets serve as a backdrop for several colorful touches in the kitchen.  An &#039;&#039;&#039;island&#039;&#039;&#039; with a soft blue base and grey marble countertop provides a convenient place for prepared food and drinks to be served.  Behind it, a countertop with a &#039;&#039;&#039;white wash basin&#039;&#039;&#039; and &#039;&#039;&#039;enameled stove&#039;&#039;&#039; serves as a food preparation area while a &#039;&#039;&#039;silver filigree bin&#039;&#039;&#039; sits to the side.  Overhead, a &#039;&#039;&#039;delicate silver chandelier&#039;&#039;&#039; provides illumination over the workspace and island.&lt;br /&gt;
|Obvious exits: west}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on island&#039;&#039;&lt;br /&gt;
:On the marble topped island:&lt;br /&gt;
Containers [2]: a gold food platter, a silver drinks tray&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on platter&#039;&#039;&lt;br /&gt;
:On the food platter:&lt;br /&gt;
Food/Drink [7]: a bowl of clam chowder, a plate of grilled asparagus, a dish of dark chocolate ice cream, an egg and cheese filled tart, a caramel and chocolate cookie, some honey garlic glazed salmon, an herb-crusted rolton steak&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on tray&#039;&#039;&lt;br /&gt;
:On the drinks tray:&lt;br /&gt;
Food/Drink [5]: a glass of aged Chastonian wine, some honeyed jasmine tea, a caramel-hued shot of bourbon, an effervescent glass of champagne, an icy glass of water&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap basin&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the basin and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the wash basin, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean basin&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the wash basin, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;open stove&#039;&#039;&lt;br /&gt;
:You open the grate on the side of the enameled stove.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;close stove&#039;&#039;&lt;br /&gt;
:You close the grate on the side of the enameled stove.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look on stove&#039;&#039;&lt;br /&gt;
:On the enameled stove:&lt;br /&gt;
Special [1]: a sea green enameled kettle&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in bin&#039;&#039;&lt;br /&gt;
:The filigree bin is filled with a variety of garbage.  You see nothing useful or appetizing.&lt;br /&gt;
&lt;br /&gt;
==Study==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Study&lt;br /&gt;
|desc=The darkly stained white oak flooring from the living quarters continues into this study where a &#039;&#039;&#039;carved mahogany desk&#039;&#039;&#039; and &#039;&#039;&#039;velvet-backed chair&#039;&#039;&#039; dominate the center of the room.  Behind the desk, a &#039;&#039;&#039;large city map&#039;&#039;&#039; has been hung on the bright blue wall between a pair of &#039;&#039;&#039;sconces&#039;&#039;&#039;.  The walls on either side of the desk are lined with &#039;&#039;&#039;white bookcases&#039;&#039;&#039; containing books dedicated to various historical and nautical pursuits.&lt;br /&gt;
|Obvious exits: east}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect desk&#039;&#039;&lt;br /&gt;
:You estimate that a carved mahogany desk cannot store anything inside of it at all.  It also appears that a somewhat amount can be stored on the desk.&lt;br /&gt;
It looks like this item has been mainly crafted out of wood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look map&#039;&#039;&lt;br /&gt;
:Scalloped bronze frames a hand drawn and aged map of Solhaven from prior to the Cataclysm.  The streets and important locations have been artfully labeled with flowing script and throughout the map, small dotted lines connect related businesses - butchers and bakers to restaurants and grocers, tanners and weavers to clothiers. A central, red-marked point on the map serves as a nexus for many of the lines, though the name has been seemingly omitted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bookcases&#039;&#039;&lt;br /&gt;
:The tall shelves of the bookcases are lined with leatherbound volumes interspersed with smaller personal items.  Many of the volumes are dedicated to trading and other business pursuits, though a few smaller tomes are related to sailing and navigation on the open seas.&lt;br /&gt;
&lt;br /&gt;
==Bath==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bath&lt;br /&gt;
|desc=Atop a smooth marble floor rests a &#039;&#039;&#039;white claw-foot bath&#039;&#039;&#039; flanked on either side by a &#039;&#039;&#039;wash cloth basket&#039;&#039;&#039; and a &#039;&#039;&#039;small wood table&#039;&#039;&#039; to hold various sundries.  Behind the bath, a sea blue tile wall rises from floor to ceiling to accent the room&#039;s otherwise plain white walls.  In the corner, a &#039;&#039;&#039;pair of brass lanterns&#039;&#039;&#039; hanging next to a &#039;&#039;&#039;round glass washbowl&#039;&#039;&#039; provide a soft glow to the space, the oil releasing a sweet orange blossom aroma when it burns.  You also see a &#039;&#039;&#039;carved white door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bath&#039;&#039;&lt;br /&gt;
:Tall sides and shallowly sloped, rounded ends provide ample depth to soak in the warm, lavender-scented waters of this bath. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;go bath&#039;&#039;&lt;br /&gt;
:You walk over toward the bath and slowly inch your body into the steamy water until it&#039;s up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;splash bath&#039;&#039;&lt;br /&gt;
:You splash your hand through the water, sending a small wave over the edge of the bath.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look in basket&#039;&#039;&lt;br /&gt;
:In the wash cloth basket:&lt;br /&gt;
Special [1]: a soft white wash cloth&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;rub cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your face and gently scrub it across your skin in slow circles.  Once done, you deposit the cloth into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you vigorously scrub at your neck and behind your ears with the soft fabric in an attempt to get clean.  Once done, you deposit it in a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap cloth&#039;&#039;&lt;br /&gt;
:Selecting a soft white wash cloth from the pile, you bring the soft fabric to your brow and dab the collecting moisture away.  Once done, you deposit it into a nearby bin.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;inspect table&#039;&#039;&lt;br /&gt;
:You estimate that a small wood table cannot store anything inside of it at all.  It also appears that a small amount can be stored on the table.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tap washbowl&#039;&#039;&lt;br /&gt;
:You lightly tap the edge of the washbowl and watch as the water within slowly drains away.  Moments later, steaming hot water rises from its depths and slowly refills it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;tickle washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the warm waters of the glass washbowl, you quickly wash your hands and face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean washbowl&#039;&#039;&lt;br /&gt;
:Dipping your fingers into the glass washbowl, you vigorously scrub your hands in the warm water.&lt;br /&gt;
&lt;br /&gt;
==Bedroom==&lt;br /&gt;
{{RoomDescription&lt;br /&gt;
|roomname=Trader&#039;s Refuge, Bedroom&lt;br /&gt;
|desc=The darkly stained, white oak flooring of this bedroom is relieved by the white shiplap walls and exposed beam ceiling of this inviting room.  Atop a tonal blue wool rug, which covers most of the floor, rests a &#039;&#039;&#039;large feather-stuffed bed&#039;&#039;&#039; and a footbench with a &#039;&#039;&#039;rope-hung brass chandelier&#039;&#039;&#039; suspended overhead.  On the opposite wall, a &#039;&#039;&#039;small antique dresser&#039;&#039;&#039; sits between &#039;&#039;&#039;two diamond-grid windows&#039;&#039;&#039; with a &#039;&#039;&#039;polished silver mirror&#039;&#039;&#039; hung above it.  You also see a &#039;&#039;&#039;carved light blue door&#039;&#039;&#039;.&lt;br /&gt;
|Obvious exits: none}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look bed&#039;&#039;&lt;br /&gt;
:Large and spacious, the feather-stuffed mattress sits atop a pale brown rattan platform.  An oversized &#039;&#039;&#039;linen blanke&#039;&#039;&#039;t is draped over the top of the bed with its sides almost reaching to the floor.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;clean bed&#039;&#039;&lt;br /&gt;
:You carefully straighten the blanket, cleaning up the bed&#039;s appearance.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while on bed)&#039;&#039;&lt;br /&gt;
:You jump up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;jump bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You leap onto the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while on bed)&#039;&#039;&lt;br /&gt;
:You bounce up and down on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;bounce bed (while not on bed)&#039;&#039;&lt;br /&gt;
:You fling yourself onto the feather-stuffed bed bouncing up and down.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while laying in bed)&#039;&#039;&lt;br /&gt;
:You roll around on the feather-stuffed bed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;roll bed (while not in bed)&#039;&#039;&lt;br /&gt;
:You climb up onto the bed and roll around.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grasp the blanket tightly, pulling it up to your neck.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;pull blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket tightly across the bed, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You turn over, grasping the blanket tightly.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;turn blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You grab the blanket and flip it over, looking for a cleaner side.  Perhaps they should just be washed.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You grab the corner of the blanket and fold it down to the other side.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;fold blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You pull the blanket up to your neck, then fold it down at your waist.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket out to the edges, smoothing out any wrinkles.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;push blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You push the blanket off you.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while laying in bed)&#039;&#039;&lt;br /&gt;
:You wiggle a bit with the blanket, getting a little more comfortable.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snuggle blanket (while not in bed)&#039;&#039;&lt;br /&gt;
:You kneel down and rub your face across the blanket.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look chandelier&#039;&#039;&lt;br /&gt;
:The chandelier is lit.&lt;br /&gt;
Three lengths of rope are suspended from the center beam of the room and are tied to a bronze ring etched with twisted vines that coil around the base and supports for the numerous candle holders.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;snap chandelier&#039;&#039;&lt;br /&gt;
:You snap your fingers at the brass chandelier, and a small flame flares into existence, casting a dancing shadow along the ground. / You snap your fingers at the brass chandelier which extinguishes itself, causing a small jet of smoke that quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look dresser&#039;&#039;&lt;br /&gt;
:Built from monir that has been whitewashed to a pale white, this dresser has three spacious drawers for clothing at the bottom and two smaller drawers at the top for personal items.  The top of the dresser shows scuffs and small divots but is otherwise in good condition.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;inspect dresser&#039;&#039;&lt;br /&gt;
:You estimate that a small antique dresser can store a medium amount with enough space for any number of items.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;look window&#039;&#039;&lt;br /&gt;
:You gaze through the diamond-grid windows and see... (Playershop location)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&amp;gt;peer mirror&#039;&#039;&lt;br /&gt;
:You look at yourself carefully in the silver mirror...&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=163268</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=163268"/>
		<updated>2022-03-18T08:19:32Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
&lt;br /&gt;
== NPCS ==&lt;br /&gt;
&lt;br /&gt;
=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
&lt;br /&gt;
=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
&lt;br /&gt;
=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
&lt;br /&gt;
===Olivia ===&lt;br /&gt;
----&lt;br /&gt;
[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
&lt;br /&gt;
===Geobuh ===&lt;br /&gt;
 ——&lt;br /&gt;
A dainty goblin that had his neck snapped at a social gathering while enjoying a bowl of soup.&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
&lt;br /&gt;
=== Achsel ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
&lt;br /&gt;
=== Calauria ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
&lt;br /&gt;
=== Daenamaryllis ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
&lt;br /&gt;
At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
&lt;br /&gt;
=== Dazen ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Ezabell ===&lt;br /&gt;
----&lt;br /&gt;
Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
&lt;br /&gt;
=== Gedeon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
&lt;br /&gt;
=== Graison ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
&lt;br /&gt;
=== Heliantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Roseantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
&lt;br /&gt;
=== Idun ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
&lt;br /&gt;
=== Ilynriel ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
&lt;br /&gt;
=== Ishvari ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
&lt;br /&gt;
=== Jaired ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
&lt;br /&gt;
=== Jaynon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
&lt;br /&gt;
=== Jourwen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
&lt;br /&gt;
=== Kaija ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
An orphaned Aelotoi adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
&lt;br /&gt;
=== Kiver ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
&lt;br /&gt;
=== Lilium ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
&lt;br /&gt;
Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
&lt;br /&gt;
=== Luthene ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
&lt;br /&gt;
=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
&lt;br /&gt;
=== Maralah ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
&lt;br /&gt;
=== Oezzilm ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
&lt;br /&gt;
=== Phocosoen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
&lt;br /&gt;
=== Qadheon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
&lt;br /&gt;
=== Qoshkalia ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
&lt;br /&gt;
=== Qualeric ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
&lt;br /&gt;
=== Rafferty ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
&lt;br /&gt;
=== Ravenfritha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
&lt;br /&gt;
=== Roseantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Heliantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
&lt;br /&gt;
=== Tanai ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, her husband [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She is a Siren, though her illusion is that of a half-elf (with an unfortunate height deficiency as opposed to her Siren-self).  She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, nice (once in a blue moon), and enthusiastic (mostly for sweets). &lt;br /&gt;
&lt;br /&gt;
=== Thresher ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
&lt;br /&gt;
=== Valewyn ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
&lt;br /&gt;
=== Whick ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163267</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163267"/>
		<updated>2022-03-18T08:08:12Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity, Fiercely Protective Of Family&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Swearing, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, Leofric, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Jaynon_(platinum)&amp;diff=163266</id>
		<title>Jaynon (platinum)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Jaynon_(platinum)&amp;diff=163266"/>
		<updated>2022-03-18T08:05:15Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|border-color=#007BA7&lt;br /&gt;
|background-color=#007BA7&lt;br /&gt;
|name=Jaynon Murchadha&lt;br /&gt;
|image= [[File:Jaynonnew.jpg]]&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Human&lt;br /&gt;
|culture= Honneland&lt;br /&gt;
|class= Paladin&lt;br /&gt;
|profession=&lt;br /&gt;
|religion= Aspirant of Niima&lt;br /&gt;
|affiliations= The Militia&lt;br /&gt;
|word= Resurgent&lt;br /&gt;
|disposition= Stoic&lt;br /&gt;
|demeanor= Protective&lt;br /&gt;
|ptrait= Enduring&lt;br /&gt;
|strait= Relentless&lt;br /&gt;
|flaw= Repressed, Imperceptive, Gullible&lt;br /&gt;
|strength= Physical Fitness&lt;br /&gt;
|weakness= Lacks Guile, Cunning and Subtlety.&lt;br /&gt;
|habits= Blushing like a maiden&lt;br /&gt;
|hobbies= Mimicry, Terrible Jokes, Prayer&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Liberty, Charity, Camaraderie, Luxury and Fine Living.&lt;br /&gt;
|dislikes= Political Scheming, Bullying, Slavery, Zealousy, Menial labour.&lt;br /&gt;
|fears= Phobia of Bugs and Spiders&lt;br /&gt;
|loyalties= His wife [[Tanai|Tanai]] and his true children [[Sahalee|Sahalee]] and Eamon. And his adopted ward [[Kaija|Kaija]].&lt;br /&gt;
|friend= &lt;br /&gt;
|spouse= &lt;br /&gt;
|loved=  &lt;br /&gt;
|children=&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;font size=&#039;4&#039;&amp;gt;Old Records: [[Order of Voln Record 24th of Jastatos in the year 5118]]&amp;lt;/font&amp;gt;&lt;br /&gt;
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&amp;lt;font size=&#039;4&#039;&amp;gt;Associated Records&amp;lt;/font&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Wife- [[Tanai|Tanai Murchadha]]&lt;br /&gt;
&lt;br /&gt;
Mother- [[Olivia|Olivia Holster]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=163265</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=163265"/>
		<updated>2022-03-18T08:00:56Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=High Priestess&lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength=Conviction &lt;br /&gt;
|weakness= Insecurity&lt;br /&gt;
|habits=Correcting People, Stammering When Flustered, Huffing &lt;br /&gt;
|hobbies=Reading, Embroidery, Dancing  &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette, Family  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Bugs, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= Anyone Who Isn&#039;t Ezabell Or The Flower Twins.&lt;br /&gt;
|spouse= Luca&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=163264</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=163264"/>
		<updated>2022-03-18T07:56:12Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=High Priestess&lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength=Conviction &lt;br /&gt;
|weakness=The Need To Please Others, Insecurity &lt;br /&gt;
|habits=Correcting People, Stammering When Flustered, Huffing &lt;br /&gt;
|hobbies=Reading, Embroidery, Dancing  &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette, Family  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Bugs, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= Anyone Who Isn&#039;t Ezabell Or The Flower Twins.&lt;br /&gt;
|spouse= Luca&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163263</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163263"/>
		<updated>2022-03-18T07:42:50Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her New Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163262</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=163262"/>
		<updated>2022-03-18T07:42:01Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her New Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Private_property&amp;diff=163261</id>
		<title>Private property</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Private_property&amp;diff=163261"/>
		<updated>2022-03-18T07:33:48Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
&#039;&#039;&#039;Private properties&#039;&#039;&#039; are structures owned by private individuals, and the properties may require monthly rent be paid. If leased, failure to pay rent on time may result in repossession of the property.  Repossessed properties have been redistributed to other characters via auction or raffle.  Properties inside of towns often require the owner to have citizenship of that town (e.g. [[Aies apartment]] in [[Ta&#039;Illistim]]).  Some properties, such as those released via [[SimuCoin private property|SimuCoin]] and pay events, may not require ongoing payments to maintain the property after purchasing a [[Private property#Elans|deed]] to ensure permanence.&lt;br /&gt;
&lt;br /&gt;
Deeded properties are unique unto themselves and may be somewhat customized by the owner upon winning the property deed.  Only 1 deeded property can be owned per account (including SimuCoin private properties), but they do NOT replace or restrict the purchase of [[Premium home]]s.  Unlike Premium homes the properties are not automatically open to all characters on the account nor restricted to one guest; instead they are locked (or not!) using special keys which can be duplicated by [[rogue]]s with [[lock mastery]] or by [[GameMaster]]s, and then distributed by the owner.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable text-center&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Legacy Property Name||Location||[[Platinum|Plat]] Description/Owner||[[Prime]] Description/Owner||[[Magical workshop|Magical Workshop]]?&lt;br /&gt;
|-&lt;br /&gt;
| Dragonfly Lair||CYS||Selwin||||N&lt;br /&gt;
|-&lt;br /&gt;
| Lirafyr Cottage||CYS||Caylen||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Crystal Dome]]||IMT||||Faulkil||N&lt;br /&gt;
|-&lt;br /&gt;
| Dark Tower||IMT||Jesphian||Ylandra||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Gelidity House (saved post)|Gelidity House]]||IMT||||Delicieuse||N&lt;br /&gt;
|-&lt;br /&gt;
| Manor Olea||KD||||Island Oasis||N&lt;br /&gt;
|-&lt;br /&gt;
| Marc&#039;s Workshop ||KD||House on the Rock||Isle Retreat/Rubytears||Y&lt;br /&gt;
|-&lt;br /&gt;
| Mesmere Bungalow||KD||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Nighthawk&#039;s Workshop||KD||[[The Modwir]]||[[Bremerial]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Trymble&#039;s Workshop||KD||Brinret (The Indolence)||Nordred&#039;s Barge||Y&lt;br /&gt;
|-&lt;br /&gt;
| [[Whining Elf Apartment]] || KD ||Ezik|| Tayler || N&lt;br /&gt;
|-&lt;br /&gt;
| [[Drift Cottage]]||KF||Ashanor||Desorceri||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Coral Villa]]||MH||Qadheon||Dergoatean||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Harbor Hideaway]]||MH||Ravenfritha||Elysia||N&lt;br /&gt;
|-&lt;br /&gt;
| Misted Cottage||MH||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Stone Manor]]||MH||Slumpy (Magnolia Manor)||Bertoch||N&lt;br /&gt;
|-&lt;br /&gt;
| The Carillion||Mobile||Alsal||Prymrose||N&lt;br /&gt;
|-&lt;br /&gt;
| [[The Falcon]] ||Mobile||Baelhar||Nuadjha||N&lt;br /&gt;
|-&lt;br /&gt;
| Talon Redoubt||PTP||||||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Bramblewild Barn]]||RR||Spikethorn||Lexbubba||N&lt;br /&gt;
|-&lt;br /&gt;
| Cozy Cottage||RR||Carmenta||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Smuggler&#039;s Tower||RR||Lewpi||||N&lt;br /&gt;
|-&lt;br /&gt;
| BayVigil Houseboat||SH||||BayVigil Houseboat||N&lt;br /&gt;
|-&lt;br /&gt;
| Eventide Manor||SH||Tyrillian||||N&lt;br /&gt;
|-&lt;br /&gt;
| Methais&#039; Home||SH||Prime Only||Methais||N&lt;br /&gt;
|-&lt;br /&gt;
| Narcis Hold||SH||Prime Only||||N&lt;br /&gt;
|-&lt;br /&gt;
| Safe Harbor||SH||Rioti||||N&lt;br /&gt;
|-&lt;br /&gt;
| Tidewater Cottage||SH||Kiel||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| Trader&#039;s Refuge||SH||Tanai||||N&lt;br /&gt;
|-&lt;br /&gt;
| Aurora&#039;s Light Stable||SY||Brigit||Meb||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Caeruil City School]]||TI||Prime Only||[[Ysaeril]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Evelise&#039;s Retreat||TI||Issalya ([[Villa_Valdarien|Villa Valdarien]])||Alastir ([[Journey&#039;s_End|Journey&#039;s End]])||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Aies apartment|Library Aies Apartment]]||TI||Nilandia||Vielontoz||N&lt;br /&gt;
|-&lt;br /&gt;
| Peregrine Tavern||TI||Prime Only||[[Tysong_(prime)|Tysong]]||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormspire||TI||Prime Only||Aaramon||Y&lt;br /&gt;
|-&lt;br /&gt;
| Stormwild Manor||TI||||Katara||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Misted Serenity]]||TI||||[[Ilyan Syndicate]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Tower of the Queen||TI||Cassae||Plat Only||Y&lt;br /&gt;
|-&lt;br /&gt;
| Alabaster Bastion||TV||||Kakoon||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Hunter&#039;s Respite]]||TV||Nemdenia||[[Uniana]]||N&lt;br /&gt;
|-&lt;br /&gt;
| Twilight Parlor||TV||Althamae||Grimgul||Y&lt;br /&gt;
|-&lt;br /&gt;
| Yander&#039;s Farm||TV||Prime Only||Krystalena||N&lt;br /&gt;
|-&lt;br /&gt;
| Garden Cottage||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Hart Lodge||WL||Rouste (Morning Cottage)||Kestrel&#039;s Perch||N&lt;br /&gt;
|-&lt;br /&gt;
| Hermit Hollow||WL||Brahm||Gillien ||N&lt;br /&gt;
|-&lt;br /&gt;
| Kodos&#039;s Cottage||WL||Caithris (Riverloft Keep)||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Lornon&#039;s Shadow||WL||||Plat Only||N&lt;br /&gt;
|-&lt;br /&gt;
| [[Pan&#039;s Place]]||WL||The Dragon&#039;s Lair||Ardwen||Y&lt;br /&gt;
|-&lt;br /&gt;
| Tedra&#039;s Workshop ||WL||Valmos&#039;s Cottage||Greystorm Manor/Syphaer||Y&lt;br /&gt;
|-&lt;br /&gt;
| Thrak Suite||WL||||||N&lt;br /&gt;
|-&lt;br /&gt;
| Warcat Suite||WL||Doj||Maevie||N&lt;br /&gt;
|-&lt;br /&gt;
| Ye Oddity Workshop ||WL||||Public museum||Y&lt;br /&gt;
|-&lt;br /&gt;
| Muirgheal Manor||ZL||Talryssa||Clunk||N&lt;br /&gt;
|-&lt;br /&gt;
| Sahnuk||ZL||Oridor||Groghammer||N&lt;br /&gt;
|}&lt;br /&gt;
{{Location key}}&lt;br /&gt;
&amp;lt;section begin=elans /&amp;gt;&lt;br /&gt;
==Upgrades ==&lt;br /&gt;
&#039;&#039;&#039;Elans&#039;&#039;&#039; were a currency used for leased or owned private properties (including SimuCoin private properties).  They debuted at the December 2017 run of [[Summit Academy]], purchased from the [[SimuCoin|SimuCoin Store]] during appropriate events.  Property Upgrades have since been distributed through other pay events including [[Duskruin]].&lt;br /&gt;
&lt;br /&gt;
Upgrade options that have been released include:&lt;br /&gt;
*Permanent ownership license&lt;br /&gt;
*Single room addition&lt;br /&gt;
*Storage additions&lt;br /&gt;
*[[Transportation key]]s&lt;br /&gt;
*Property renaming&lt;br /&gt;
*[[Foraged Item Prop | Pluckable/Foraged plants]]&lt;br /&gt;
*Hands-free entry for owners&lt;br /&gt;
&lt;br /&gt;
Other restrictions including one per account and limited number of purchases may also be applied.&amp;lt;section end=elans /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Resources ==&lt;br /&gt;
*[[/saved posts|Saved posts]]&lt;br /&gt;
*[[SimuCoin private property]]&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Game%20Design%20Discussions/Private%20Properties/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Private Properties| ]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155135</id>
		<title>Ebon Gate Festival/treasure pile prize list 2021</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155135"/>
		<updated>2021-10-30T06:58:32Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Gem Pile - 10 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| A small key of ink blue riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A pale sunstone koi fish&lt;br /&gt;
|-&lt;br /&gt;
| A copper-leafed pale green emerald&lt;br /&gt;
|-&lt;br /&gt;
| An arrowhead of two-toned alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| A sphere of animal-carved ivory&lt;br /&gt;
|-&lt;br /&gt;
| An anatomical sanguine garnet heart&lt;br /&gt;
|-&lt;br /&gt;
| A silvered pale amethyst wing&lt;br /&gt;
|-&lt;br /&gt;
| A rough-cut black onyx horn&lt;br /&gt;
|-&lt;br /&gt;
| A fragment of smoky grey shadowglass&lt;br /&gt;
|-&lt;br /&gt;
| A contorted blue amber tentacle&lt;br /&gt;
|-&lt;br /&gt;
| A lancelike leaf of almandine&lt;br /&gt;
|-&lt;br /&gt;
| A spherical smoky plum pearl&lt;br /&gt;
|-&lt;br /&gt;
| A claw of faceted iolite&lt;br /&gt;
|-&lt;br /&gt;
| A blossom of blushed ivory chalcedony&lt;br /&gt;
|-&lt;br /&gt;
| A thin-rayed black diamond starburst&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-cored blue sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Some pale fine-grained gypsum&lt;br /&gt;
|-&lt;br /&gt;
| A grey-hazed thistle purple jade&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-hazed beige mekret cabochon&lt;br /&gt;
|-&lt;br /&gt;
| A smooth disk of firestone&lt;br /&gt;
|-&lt;br /&gt;
| An ombre blue amber feather&lt;br /&gt;
|-&lt;br /&gt;
| A lucid icy blue diamond&lt;br /&gt;
|-&lt;br /&gt;
| A twist of mint green sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A curved bloodjewel fang&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-ringed ruby&lt;br /&gt;
|-&lt;br /&gt;
| A six-sided murky grey crystal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A solid orb of zombie-engraved hematite&lt;br /&gt;
|-&lt;br /&gt;
| A vibrant orange and red sunstone&lt;br /&gt;
|-&lt;br /&gt;
| A murky green scale-patterned quartz&lt;br /&gt;
|-&lt;br /&gt;
| A black-cored faceted star emerald&lt;br /&gt;
|-&lt;br /&gt;
| A wave-edged aquamarine spherine&lt;br /&gt;
|-&lt;br /&gt;
| A narrow femur-carved shell&lt;br /&gt;
|-&lt;br /&gt;
| A speckled rose pink ruby&lt;br /&gt;
|-&lt;br /&gt;
| A fractured spiderweb turquoise&lt;br /&gt;
|-&lt;br /&gt;
| A hooked shard of inky deathstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of grey-veined azurite&lt;br /&gt;
|-&lt;br /&gt;
| A block of beaver brown beryl&lt;br /&gt;
|-&lt;br /&gt;
| A flake of green and brown jade&lt;br /&gt;
|-&lt;br /&gt;
| A blue-swirled snow white garnet&lt;br /&gt;
|-&lt;br /&gt;
| A cracked crimson-flecked soulstone&lt;br /&gt;
|-&lt;br /&gt;
| A very tiny sea green glimaerstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep umber paw-shaped stone&lt;br /&gt;
|-&lt;br /&gt;
| A notched green gold nugget&lt;br /&gt;
|-&lt;br /&gt;
| A curved shrimp pink shell&lt;br /&gt;
|-&lt;br /&gt;
| A purple plum-shaped pearl&lt;br /&gt;
|-&lt;br /&gt;
| A small bronze egg-shaped geode&lt;br /&gt;
|-&lt;br /&gt;
| A spiny hedgehog-shaped gem&lt;br /&gt;
|-&lt;br /&gt;
| A hollow pasty white pearl&lt;br /&gt;
|-&lt;br /&gt;
| A twisted and cracked indigo amethyst&lt;br /&gt;
|-&lt;br /&gt;
| A sickle of brittle pink quartz&lt;br /&gt;
|-&lt;br /&gt;
| A bright red eyeball-shaped agate&lt;br /&gt;
|-&lt;br /&gt;
| A puce abyran-etched sphene&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| Some lustrous grooved obsidian&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of verlok-carved marble&lt;br /&gt;
|-&lt;br /&gt;
| A polished spike of argent topaz&lt;br /&gt;
|-&lt;br /&gt;
| A nightshade berry-hued moonstone&lt;br /&gt;
|-&lt;br /&gt;
| A pitted ghostly white pearl&lt;br /&gt;
|-&lt;br /&gt;
| An irregular dull grey opal&lt;br /&gt;
|-&lt;br /&gt;
| A mottled pink and white riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of pale dragonmist crystal&lt;br /&gt;
|-&lt;br /&gt;
| A cloud-shaped smoky grey smoldereye&lt;br /&gt;
|-&lt;br /&gt;
| A blackened angular bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep black silver-flecked starstone&lt;br /&gt;
|-&lt;br /&gt;
| A shard of pellucid crystal&lt;br /&gt;
|-&lt;br /&gt;
| A purple bruise-hued opal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A scratched spherical sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A very small sliver of jasper&lt;br /&gt;
|-&lt;br /&gt;
| A keen-edged fiery red garnet&lt;br /&gt;
|-&lt;br /&gt;
| Some deep green bug-filled amber&lt;br /&gt;
|-&lt;br /&gt;
| A wickedly curved diamond fang&lt;br /&gt;
|-&lt;br /&gt;
| A slimy iridescent clam shell&lt;br /&gt;
|-&lt;br /&gt;
| Some gnarled pitch black coral&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common Treasure Pile - 5 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A blackened mermaid&#039;s purse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangle of gooseneck barnacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze cinnamon candle accented with a crimson and green tartan ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-ringed chamomile candle adorned with ghostly white blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory-hued anemone candle carved with overlapping petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carnelian pumpkin candle decorated with hunter green vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnt orange neroli candle painted with a dark weeping willow tree&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange gingko berry incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some brown tanned leather incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some golden ginger lily incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some striped sage and amber incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dark green seaweed incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale ivory marshmallow incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange rotten pumpkin incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rosy gold apple pie incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some viridian blue spruce incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slender dark chocolate incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright white yellow-hearted plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-petaled raspberry chrysanthemum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled raspberry-throated lily wreathed in spear-shaped dark green leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale pink carnation&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fully unfurled ebon-hearted dark burgundy dahlia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver dragon-shaped emblem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked lobster claw&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of woven reed sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dead eel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A badly molded map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A torn sailcloth sandal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ripped velvet slipper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ratty leather boot&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rugged leather wand harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash-stained dusky blue wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled twisted branch wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-adorned aquamarine wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soot-streaked dirty golden wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rust-spotted iron wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked green crystal wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper spyglass pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny pink conch shell pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright pink flamingo badge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of gold coin earrings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-strung braided seaweed wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flat beige leather sandals with teal byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coconut white sandals with pink byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sliver of smooth driftwood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent copper sewing needle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather lockpick kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tortoiseshell comb with a few cracked teeth&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-tailed black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fat black sea slug toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright green sea glass phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of bug-filled amber&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-dusted gold ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fine woven rush sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aquamarine wavecrest clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dashing white and aquamarine tunic&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some white and aquamarine pantaloons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-shaped black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shark-carved white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of white linen paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of metallic pink paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of torn ecru paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of waterstained paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aqua-striped ivory palimpsest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of thick turquoise parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of coral paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of oyster-hued vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sand-hued parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow polished chain wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lion-maned silky Caligos eagle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo sea slug finger puppet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished and dented silver locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A verdigris copper locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo and black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misted glass etched with conjoined eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-inlaid metal cube&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacreous parchment notecard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-tipped lacquered oak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-tipped lacquered teak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded treasure map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dirty white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red-freckled blue lyretail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frilly pink lace half-cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green-striped fuchsia satin cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of pitted stone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty discolored rock&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oval brushed silver mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An anchor-etched bronze mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square rose gold mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cerise leather shoes adorned with rusted fishhooks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A seaweed-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A driftwood splinter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smudged mirror decorated with chipped pearls and broken seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small shadowy black crystal sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mesille block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hoarbeam block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruic block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tanik block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A villswood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mahogany block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faewood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mossbark block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rowan block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deringo block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carmiln block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kakore block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red cherry-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some red cherry-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lemon-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An off-shoulder grey tapestry gown with ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A low-cut ivory flyrsilk gown with a flounced bustle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Treasure Pile - 25 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Upper Berm] - 26589&lt;br /&gt;
Cresting the slope of the berm, and at the farthest point from the waterline, hardy tufts of beach grass poke up through the dark sand, preventing storms and high winds from eroding the narrow shelf.  Close by, a bumbling aelotoi tourist mills about on a raised log platform loosely bound together by strands of torn, dirty cloth.  You also see a pile of uncommon treasure, a shallow wooden bin and a prominent sign on a flimsy stake.&lt;br /&gt;
Obvious paths: down&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A steel-chained black coral chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of coral-beaded foot-flowers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide copper ankle-cuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-strung cloth-wrapped talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung black cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung blue cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung silver cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung green and red bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cord-strung opaque sea cookie&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved black jade band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A trio of claw-tipped bangles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enameled mermaid hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery sea silk halter dress sprayed with black and grey pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite scutum etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite targe etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced shield etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A damp lump of sea moss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slimy squid tentacle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A purplish crystal-tipped phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brackish grey-tinged flacon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chipped black glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangled knot of kelp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny bundle of seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ragged leather coif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white water lily&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green lily pad&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dessicated octopus arm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloudy grey sea glass runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy indigo glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feathery soft white vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruff-faced warden toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted ocean wreckage card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rigged caravel card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An abandoned lighthouse card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rock formations card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted shipwreck card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of bright red blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusted faenor lantern with jade-tinted glass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coral silk socks embroidered with golden seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey wool socks with a silvery lace fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some iridescent green byssus socks sewn with tiny seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A liquid-filled blown glass sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy turtle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy spider&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy snake&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-lime lipbalm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rum and coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dainty sea green glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver ursian-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver wyrm-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanded dark oak hunting horn with black coral inlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver bendith-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver gremlock-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thrak-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rodent-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rat-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thyril-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver orc-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thin-boned eel skeleton bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tattered indigo silk handkerchief with fragile seaweed embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A howling blue starfish mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scallop-edged silver chainsil handkerchief embroidered with indigo eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sneezing suede octopus mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cherry coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some onyx hair ornaments wreathed in black frigatebird feathers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Several indigo eel-shaped hair pins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barbed silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A multicolored glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea green glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lackluster glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A broken mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bloodstained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sharp mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curled bit of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A helical mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny piece of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An alembic of pale ether ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flask of glowing blue ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of pallid sanguine blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade trident pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A suede trimmed deep indigo tin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-toned driftwood box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strand of thick seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black velvet choker&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered spiral-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered tentacle-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved chelioboros idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serene angel idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled serpent idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A passive gatekeeper idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lithe sea maiden idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grizzled pirate captain idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark cocobolo flute inscribed with concentric rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery indigo-veined minnow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tube-nosed iridescent ballyhoo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow and small green cladistia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spool of very thin wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mithril poignard with a silver handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serrated mithril cinquedea with a seaweed-wrapped handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some silver-heeled black leather boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark billowing greatcloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded stone brush encrusted with coral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased flyrsilk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender velvet ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dual-strapped silk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and emerald bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frayed leather harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wheeled driftwood mermaid with a tiny kelp green eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mistwood toy sailor on chelioboros-carved wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel-draped toy priestess on tiny indigo-hued wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whimsical wheeled rowan imp with a silver and violet motif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved wooden lion totem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned wooden rook figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved large minotaur figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved island ghost figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny cream guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny brindle guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny gold guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny lilac guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cropped onyx tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tailored ebon silk waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-filled glass seaflower pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo cotton socks embroidered with silvery eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short-brimmed selshis skin hat with a silver and sandruby pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Treasure Pile - 125 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Mysterious Crypt] - 28547&lt;br /&gt;
A lone stone sarcophagus rests in the center of the crypt, seemingly unscathed by time or abuse.  The creation of the passage through the northern wall has all but destroyed a series of runic dwarven scrawlings in the stone, whatever message had been carved there completely illegible due not only to the missing pieces but the cracks and crumbling of the scant remains.  All that is left of the once-telling stone lies in crumbled piles crowded in the groove between the crypt wall and floor. You also see a pile of rare treasure.&lt;br /&gt;
Obvious exits: north, up&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| An indigo leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim silver bracelet set with tiny diamonds&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy beige sphere&lt;br /&gt;
| Water Walking, a few charges. RAISE to activate. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A grainy rouge sphere&lt;br /&gt;
| Bravery, few charges&lt;br /&gt;
|-&lt;br /&gt;
| A grainy subtle blue sphere&lt;br /&gt;
| Remove Curse, a few charges. RAISE to activate. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A grainy orange sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy deep blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy hazy black sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy multicolored sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy blood red sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy white sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fishhook-barbed gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cobalt suede belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deeply hooded velveteen cloak colored a rich shadowy cobalt blue&lt;br /&gt;
| [[Rustic clothing|Rustic Clothing]] Weighs 7lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A finely tailored violet ramie silk cloak bordered with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thickly layered steel grey cordovan cloak lined with scrimshawed toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sweeping autumnal gold damask cloak patterned with oak leaf silhouettes&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs &lt;br /&gt;
|-&lt;br /&gt;
| An elongated brushed leather cloak woven with faint dark bronzed threading&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs. Significcant amount.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of narrowed ironwood pauldrons accented with sharp vultite scaling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wide-set elk hide pauldrons punctured with jagged bone fragments&lt;br /&gt;
| Scripted [[Pauldron]] &lt;br /&gt;
|-&lt;br /&gt;
| A set of layered suede pauldrons banded with hammered bronze channels&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A wide pair of silver modwir pauldrons carved with spotted wood owls&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| Some buffed mahogany leather pauldrons ornately tooled with collared forest falcons&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A highly polished obsidian mortar with a hexagonal bowl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent black opal mortar spun with brilliant silver striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lacquered stoneware clay mortar grooved with a faint spiral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale white sandstone mortar banded with ruddy umber layers&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a broad carved ivory pestle chased with flourishing crossvines&lt;br /&gt;
|-&lt;br /&gt;
| A milky white limestone mortar patterned with dark tenuous crackling&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a tapered ora pestle encircled with tiny purple sunset&lt;br /&gt;
|-&lt;br /&gt;
| A silver-buttoned blue and gold knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feather-lined forest green knapsack&lt;br /&gt;
| Worn across shoulder and back. Weighs 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rolton-stitched deep brown knapsack&lt;br /&gt;
| Unscripted container. Worn on shoulders and back. Weights 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A threadbare cloak&lt;br /&gt;
| 6 Lbs, Max capacity 120lbs, exceptional amount of space.&lt;br /&gt;
|-&lt;br /&gt;
| An opalescent white leather shoulder bag with a tidal pearl clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled indigo leather knapsack with electrum-tipped ebon cords&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy feline mask with a solid red circle on the forehead&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lace-collared mint brocade jacket&lt;br /&gt;
| Unlocked [[Fancy Coat]]. Weighs 8lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A tall-collared black leather jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ecru lace stockings caught with pearl-beaded bands&lt;br /&gt;
| T3 [[Knee-high stockings|Knee-high Stockings]]&lt;br /&gt;
|-&lt;br /&gt;
| Some pale silk stockings wrapped in black velvet vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some jade wool stockings caught with small silken tassels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey greatcloak trimmed in byssine braiding&lt;br /&gt;
| Unscripted Container. Weighs 5lbs, holds 120lbs&lt;br /&gt;
|-&lt;br /&gt;
| Some chipped lich bone dice with dark red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some violet feystone-pipped dice&lt;br /&gt;
| Dice, rolls 4 d6, auto-retrieves&lt;br /&gt;
|-&lt;br /&gt;
| Some ebony ruby-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A midnight black leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon silk face veil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged jade green silk scarf&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sapphire cotton blanket embroidered with white roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale ecru silk shawl with beaded fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy bright green sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy lavender sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scratched mithril pendant engraved with a vathor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine ramie silk cloak trimmed with black satin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark silk mantle woven with gold braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet cambric cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo wool cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather backpack clasped with a moonstone crescent&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black ribbon choker set with a lustrous honey beryl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hemp cord strung with colorful glass beads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed gak hide pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A charred driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-studded lobster earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled jellyfish earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed veniom air wizard with faceted crystal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ebon suede ankle boots lofted on spiky silver heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of tan hemp sandals lofted on cork heels&lt;br /&gt;
| T1 [[Lofty_Aspirations#Tall Shoes|Tall Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A rune-etched solid gold cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]] &lt;br /&gt;
|-&lt;br /&gt;
| A twisted vaalin corkscrew&lt;br /&gt;
| Wearpick, vaalin, superb quality.&lt;br /&gt;
|-&lt;br /&gt;
| An invar-hilted azure vultite falcata&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of crossed rib bones tied with sinew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some strands of stringy seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pieces of dried seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of driftwood hairsticks topped with a red coral otter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of black coral hairsticks carved into slender eels&lt;br /&gt;
| Locked. Available Style: She has long,  obsidian-hued hair swept up into a spiralling bun secured with a pair of black coral hairsticks carved into slender eels.&lt;br /&gt;
|-&lt;br /&gt;
| A hefty faenor-tipped lance engraved with meandering ivy vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A knotwork-etched mithglin maul with a cobalt suede-wrapped haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy blue rhimar stiletto with a blue pearlescent hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stiff black wool tricorn adorned with a snowy swan pinion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rough crocodile hide footwraps&lt;br /&gt;
| +10, UAC-compatible footgear&lt;br /&gt;
|-&lt;br /&gt;
| Some studded leather handwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-capped ebonwood cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]]&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed drakar flame wizard with faceted firestone eyes&lt;br /&gt;
| Gem cutter, no pattern included&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed rhimar ice wizard with wide frost opal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed zorchar lightning wizard with carved fulgurite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed gornar earth wizard with chiseled granite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A golvern-tined bleached fishbone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flexible fishing rod with tiny seahorses painted on the grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shabby white rolton hide satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft deep brown suede satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tooled grey leather satchel&lt;br /&gt;
| Fully unlocked [[Discreet container]] script. Worn across shoulder and back Weighs 4, holds 40.&lt;br /&gt;
|-&lt;br /&gt;
| A deep indigo eel skin pouch&lt;br /&gt;
| weighs 3, holds 25, Vigilent script&lt;br /&gt;
|-&lt;br /&gt;
| An orange silk leaf-patterned cravat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver mesh handflower centered with an iolite plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled silver pomander&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pumpkin-stitched bright orange backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A leaf-embroidered bright crimson backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some snow white bone dice with fluorite pips&lt;br /&gt;
| 5 d6 dice, autoreturn &lt;br /&gt;
|-&lt;br /&gt;
| A small porcelain vase encircled by ebon scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered salt-stained jacket embroidered with a faded Ashrim crest&lt;br /&gt;
| 8lbs. Max capacity 120lbs. Exceptional amount.&lt;br /&gt;
|-&lt;br /&gt;
| A small silver-clasped black coral brooch&lt;br /&gt;
| +4 Max Mana, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A glossy green twining eel earcuff&lt;br /&gt;
| +2 Disarming Trap Ranks, +1 Perception Ranks. Charges are more than your average giantman could count. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly planed hoarbeam boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A well-balanced white wooden boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splintered black driftwood boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained tapered rowan boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough sanded ruic boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver case with a mother-of-pearl latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burled walnut case with a monogrammed gold plate&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-inlaid sandy brown wand&lt;br /&gt;
| Wand eater, stacks up to 50(?) charges from wands, Wizard only.&lt;br /&gt;
|-&lt;br /&gt;
| An indigo blown glass bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-tipped smoky mistwood wand&lt;br /&gt;
| Bravery with 20 charges.&lt;br /&gt;
|-&lt;br /&gt;
| A coral-tipped pale driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid silver mockingbird pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rampant gold lion pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splayed golden kraken pin with a black painted background&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling silvery-grey orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling indigo orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty reddish brown potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A putrid green glass potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-hued glaes potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pink-tinged crystal potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled dark leather swordbelt notched along the edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A locker runner contract&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A copper-banded iron spyglass with a tinted lens&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold and silver loupe equipped with a multitude of lenses&lt;br /&gt;
| Wearable steampunk-ish, +2 Pickpocketing Bonus&lt;br /&gt;
|-&lt;br /&gt;
| A squat jar of pallid grey salve&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat pale grey crystal bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiral-carved lapis bangle bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lush blood red tropical lily bouquet tied with a skull-stitched ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature clock tower&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery gauze skirt with faenor bells along the hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-hemmed teal silk skirt&lt;br /&gt;
| [[Bell scripts]] skirt&lt;br /&gt;
|-&lt;br /&gt;
| A laje-bound spinewood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-bleached canvas wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fringed leather gem sack&lt;br /&gt;
| Belt-worn [[Gem Bag]] +2 Trading Bonus, a few charges, persists. Weighs 3lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A piece of crackling aged vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dried wildflower bouquet tied with an old purple ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small grey marble shrine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pure white sealskin mantle with a lustrous black coral clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey sealskin cuirbouilli leathers stamped with a cresting wave&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A half-krolvin bartender marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruffy warden marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded aquamarine byssus longcoat&lt;br /&gt;
| +1 Dexterity Bonus, giantman charges, persists. Weighs 9lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rheumy-eyed gaunt sailor marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-eyed elven captain marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough onyx-hued runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metal-traced pitch black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid black pentacle-marked runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined striated black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square midnight black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A murky grey runestone&lt;br /&gt;
| Shien&#039;tyr-aishan rune&lt;br /&gt;
|-&lt;br /&gt;
| A whorled black and grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An arcane mist grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oblong etched black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misshapen lusterless runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sigil-painted brittle brown runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pockmarked red-brown clay runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sturdy invar leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some scratched steel leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dull pink imflass arm greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled light leather courier bag with polished faenor buckles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sinuous bronze sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron-caged gilded ivory flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased smooth lazurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pitted azurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo oak and pewter flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ordinary silver sigil on a twisted glaes chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An angular onyx sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-caged indigo bone sigil on a thin iron chain&lt;br /&gt;
| Holy item. 10 doses of Preservation (305). Replenishable. Locked scripts. Attuned to Ghezresh.&lt;br /&gt;
|-&lt;br /&gt;
| An ornate sapphire sigil on a woven silver cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished iron sigil on a thin leather cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A bronze and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A lapis and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An emerald and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum traced with silvery lines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum speckled with deep blue paint&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum daubed with colorful seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum stamped with triangular fins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with bright orange flames&lt;br /&gt;
| 1706 (Flaming Aura) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment edged in multicolored prismatic brushstrokes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with light blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment traced with etchings of starfish&lt;br /&gt;
| Scroll.  117 (Spirit Strike)&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with a charging walrus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with breaching narwhals&lt;br /&gt;
| 1705 (Martial Prowess) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with deep blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with a nighttime seascape&lt;br /&gt;
| 1711 (Mystic Focus) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean and silver suede tambourine pouch side-stitched with ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barnacled seafoam green mask&lt;br /&gt;
| Temporary feature changing mask&lt;br /&gt;
|-&lt;br /&gt;
| An ivory chainsil gown pinned with mermaid&#039;s-tear sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long indigo satin gown with sheer black silk sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing lavender velvet dress with tidal pearl accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A floor-length red chiffon dress with draping bell sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy hoarbeam fishing rod with colorful painted accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo-black seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blue monkey&#039;s paw trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy snowflake-filled jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged indigo sheet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-edged silver vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A petrified vathor club limb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing indigo linen skirt embroidered with silver whorls&lt;br /&gt;
| RainboWear, T2, legworn&lt;br /&gt;
|-&lt;br /&gt;
| A loose blue silk blouse with wrist-bound sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of indigo linen serwals with embroidered ankle-cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hazy indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled leather baldric&lt;br /&gt;
| Dual weapon displayer, NOT unlocked&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced indigo leather sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A collarless blue silk tunic with bloused sleeves&lt;br /&gt;
| T0 [[RainboWear]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded indigo survival kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean sea nymph mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vaalin-bound mist grey shard suspended from a rusty indigo chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper rat trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny silver gryphon trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny mithril lion trinket&lt;br /&gt;
| Braver, several charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A jam-splotched wooden box&lt;br /&gt;
| Mystic Focus, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy black iron box&lt;br /&gt;
| Cloak of Shadows, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled eucalyptus wand with a black tar-slathered tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-pronged lustrous black coral wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long silver eel-shaped pipe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wave-crested deep indigo prayerbook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ruby red boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An interlocking black coral and blood marble necklace&lt;br /&gt;
| Unlocked Crystal Amulet Jewelry, Dark Theme&lt;br /&gt;
|-&lt;br /&gt;
| A coral-set blue leather eyepatch&lt;br /&gt;
| Worn anywhere, one zest: &#039;&#039;&#039;Turn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A coral-shaped opaque orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled fish bone wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some blue-green crystal dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth green seaglass globe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A human doll arm with well-defined muscles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A giant doll arm with a sculpted bicep&lt;br /&gt;
| [[Strength (509)]], many charges&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and indigo bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded clasped wristcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea-worn beltpouch clasped with veil iron plates&lt;br /&gt;
| Belt-worn, auto-closing container.&lt;br /&gt;
|-&lt;br /&gt;
| A faceted quartz sphere ferroniere strung from a twisted mithril chain&lt;br /&gt;
| Mystic Focus, many charges. Rechargeable. Persists. &lt;br /&gt;
|-&lt;br /&gt;
| A burnished copper bracelet inset with Phoen&#039;s eye topazes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick bronze bracer inscribed with shields across its surface&lt;br /&gt;
| Arcane Barrier, many charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of shiny white leather shoes with metal-plated soles&lt;br /&gt;
| Locked [[Dancing shoes|Dancing Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A mouse grey suede skirt set at the hem with amber honeybees&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A hunter green woven hemp skirt set with ebon seed pearls&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A lank-haired mermaid doll with a jagged coral harpoon&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A lifelike dusky grey toy kraken&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A mist-swirled glass eyeball talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orc knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ogre knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ermine-trimmed navy wool winter gown with voluminous chainsil underskirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearlescent white silk column gown with a silver-belted flyrsilk overlay&lt;br /&gt;
| Unscripted clothing, chest-worn.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril ring with veins of fuchsia-green alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender iron signet ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor bracelet inset with large yellow sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough silvery moonstone pendant hanging from a vaalin chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished silver ring inset with small faceted beryls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature glowbark tome brushed with gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature blackened eahnor scimitar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mirror shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mountain-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Earth Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some wave-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Water Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some flame-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Fire Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some loose flyrsilk trousers cinched with a vaalin chain&lt;br /&gt;
| It provides a boost of 10 to Elemental Lore - Air Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some rose-embroidered black silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some courtly white silk gloves&lt;br /&gt;
| +5 Perception Bonus, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril band twisted and fused with balenite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A veniom-laced eonake band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some urglaes finger-armor inset with jagged black diamond shards&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large clear crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large purple crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A simple charm necklace fashioned from a thick silver chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A triple-strand charm necklace of thin platinum chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rose gold talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-finger dark vaalin talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern squid earcuff with suckered tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black suede vest edged in branded leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-weathered black leather vest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fitted navy jacquard waistcoat with a crisp split lapel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim-cut pale dove grey tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade-strung back pendant with a quintet of silver fan blades&lt;br /&gt;
| +5 Spell Aim Bonus, +Arcane Symbols Bonus. No charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| An onyx sphere back pendant encased in blackened copper claws&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chrysoprase-beaded back pendant on an enamel flora chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacre disc back pendant suspending a trio of black glaes petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of mismatched black and navy socks&lt;br /&gt;
| +5 Strength Base. Giantman charges. Persists. Worn under shoes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 10,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see the Drekoi disk, a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren bastard sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An intricately carved yew longbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous mist grey velvet xiala edged with indigo silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lushly layered crimson silk wrap with golden accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey sea silk taosan with tiny seashell toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep sea blue linen isiqiri with embroidered arabesques&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A padded silk atanika embroidered with dragonstalk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A viridian silk ataniki embroidered with golden lotus blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mistwood chest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel grey imflass espadon with a chelioboros-inset crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy wave blue rhimar reaver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-inlaid dark vultite tetsubo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril doloire wreathed in indigo steel chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue steel warblade with painted with silver stars&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green kelyn warblade with a spiralled faenor hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (158 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;read war&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faerie Ring&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson eahnor warblade with a stag head-capped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white vultite warblade inset with mithglin snowflakes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forest green braided suede belt with a modwir buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-edged ivory suede belt boasting a carved riverstone buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided scarlet leather belt with a fist-shaped buckle&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Agility Bonus.&lt;br /&gt;
    It provides a boost of 3 to Health Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|A braided umber leather belt with an oversized steel buckle&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Constitution Bonus.&lt;br /&gt;
    It provides a boost of 3 to Stamina Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A tenebrous elesine belt with a mithril chelioboros buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow witchwood scepter capped by large shards of alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green glowbark mantlet spiked with kelyn thorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue glowbark mantlet spiked with star-shaped barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson glowbark mantlet with ebon-tipped eahnor spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white glowbark mantlet spiked with rhimar icicles&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;SHOW: Set within a large frame of vultite, panels of glowbark have been precisely aligned and reinforced with bands of mithglin.  Painted on the surface is a dark forest barren of foliage and covered in what appears to be fresh snowfall.  Further enhancing the scene are rhimar spikes scattered throughout, appearing as frosted icicles dripping from branches.  Pawprints encircle the bottom of the scene and lead towards a vaalin plate cut to form a querulous fox with its muzzle pointing up.&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +21 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (150 difficulty) for an adventurer to modify.&lt;br /&gt;
Max Light and spiked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A braided witchwood runestaff wrapped around a glass-encased urglaes fang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long witchwood staff-of-Lumnis adorned with several interlocking rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white satin cloak embroidered with violet-winged unicorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheer viridian gauze cloak embroidered with copper butterflies&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pastel pink crushed velvet capelet edged in fuzzy pom-poms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx velvet cloak strewn with absinthe-hued beadwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted wyrm-etched mithril claidhmore with a golden diamond pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thorny rose vine-etched rolaren longsword with an onyx pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wyvern-etched eahnor kaiken with a lacquered scarlet hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A textured gold-hilted eonake khopesh banded with onyx&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some polished rolaren splint armor etched with tiny roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren raiding axe etched with a series of leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren jazerant hauberk with crimson-trimmed leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished eahnor jazerant with ebon-sheened links&lt;br /&gt;
| +23 augmented chain with disintegration flares&lt;br /&gt;
|-&lt;br /&gt;
| A dark green paeline shirt with forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey flyrsilk shirt with veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft ivory paeline blouse with tiny forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon flyrsilk blouse with tiny veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren poleaxe inlaid with slivers of gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick golven oncin etched with twisted flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey pageant shield emblazoned with a silver wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mithglin greatshield embossed with a glided wavecrest&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 6 pounds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ancient indigo coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-handled slender razern gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril gauntlet-sword&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Combat Maneuvers Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
    It provides a boost of 1 to Agility Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
    The gauntlet-sword looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is somewhat weighted to inflict more critical wounds than a normal weapon of its type.&lt;br /&gt;
It is a simple project (59 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;l gau&lt;br /&gt;
This mithril gauntlet-sword appears to be a katar of distinctive ancient elven origin with a mist grey patina that has affected the mithril&#039;s natural tone.  Lightly oil-rubbed modwir composes an ornate and sturdy grip, while the wide base of the blade is embossed with the image of a crashing wavecrest.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo elven alfange etched with flowing wavecrests&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
It provides a boost of 5 to Stalking and Hiding Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 25 times.&lt;br /&gt;
It provides a boost of 1 to Dexterity Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
The alfange looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (58 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin holy water sprinkler with a contoured ebonwood haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oil-rubbed illthorn case caught by a sturdy mithril latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A modwir-hafted footman&#039;s hammer embossed with churning wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming wave-bladed sword etched with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite military pick embossed with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren military flail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A little kelyn knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A heavily ensigled mesille staff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some light grey leathers embroidered with tiny black whales&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some aqua blue leathers embossed with iridescent green seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some seafoam green leathers embossed with purple sea urchins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale pink leathers embroidered with tiny blue sea otters&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty steel machete with a squared-off blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy obsidian dagger with a red-tasseled pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming vultite backsword with a curved steel handguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp black alloy longsword with a silver crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped faewood shield set with short rusty iron spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren aegis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ironwood buckler reinforced with blued steel studs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor misericord with a flame-carved tourmaline hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented rolaren shield crested with a white square on a black field&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved bleakstone-edged rolaren shield&lt;br /&gt;
| It imparts a bonus of +25 more than usual.&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren lantern shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren targe studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor targe inlaid with tourmaline flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned maroon faenor cutlass wrapped with grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned dark taupe faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned jet black faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned blue-white rhimar dirk wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A radiant veil iron aegis emblazoned with a gold sun&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren pavis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren parma studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened golvern lance adorned with rivulets of fiery red hue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squid-headed golvern maul wrapped with gold tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy spiral-hafted golvern maul with a ram-shaped head&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Two-Handed Weapons Bonus.&lt;br /&gt;
    It provides a boost of 2 to Strength Base.&lt;br /&gt;
    The maul looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (96 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A weathered leather potion case secured with golvern clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled leather case with a polished bronze clasp&lt;br /&gt;
| Contained the following:&lt;br /&gt;
a squat terracotta pot of wax, a round crimson metal jar of pomade, a faceted crystal vial of oil&lt;br /&gt;
&lt;br /&gt;
These items temporarily alter your hair, beard, or mustache.  They are set to unlimited uses.&lt;br /&gt;
|-&lt;br /&gt;
| A burnished fireleaf runestaff traced with gilt veins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flame-wreathed eahnor buckler inset with crimson glaes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It provides a boost of 2 to Shield Use Bonus.&lt;br /&gt;
It provides a boost of 2 to Combat Maneuvers Bonus.&lt;br /&gt;
It provides a boost of 2 to Multi Opponent Combat Bonus.&lt;br /&gt;
The buckler looks to have a lot of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (36 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A dark ora breastplate ornamented with onyx roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black eahnor falchion inlaid with faceted onyx spiders&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (134 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A virescent faenor warblade inlaid with slitted citrine eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dull grey vultite kopis incised with curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-striated pale blue vaalorn badelaire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An age-worn ironwood runestaff forked with channels of crimson sunstone&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
    It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
    It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
    The runestaff looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (162 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly spiraled ironwood runestaff stippled with gilded honey amber droplets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished silver eonake greatshield set with a vultite phoenix&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tapered golvern falcata etched with spiraling grooves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash white drakar katar speckled with flame-red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy black katar streaked with jagged blue ridges&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brilliant white zorchar katar with a gilded wyvern hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white drakar hunting knife with fiery crimson inclusions&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate rolaren khopesh&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sickle-bladed golvern khopesh incised with matte ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tri-pointed vultite pill&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirl-carved orase scepter capped with a water-filled sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sea green bourde robes embroidered with dolphins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved vultite ridgemace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearly white mithril colichemarde&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chelioboros-etched spiked mithril vambraces&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mithril leg greaves with silver-tipped spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some teal-sheened black spidersilk robes&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It imparts no bonus more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (0 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Contains 2 weapons inside - a witchwood-handled razern katar (+20, fearsome wounds), a witchwood-hilted razern knife (+20, fearsome wounds)&lt;br /&gt;
&lt;br /&gt;
This UpSleeves garment conceals up to two small weapons, one up each sleeve, and supports daggers, darts, fist-scythes, hook-knives, and katars.&lt;br /&gt;
&lt;br /&gt;
It is Tier 3 and fully unlocked.&lt;br /&gt;
It has the following available:  FLIP, PULL, PUSH, FOLD, RAISE, RUB, BOW, POINT, SNAP&lt;br /&gt;
&lt;br /&gt;
It may be altered freely, but it must remain something with long sleeves (implied or otherwise).&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A faenor-hemmed midnight black cassock&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows (5 CER).&lt;br /&gt;
It is a simple project (83 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-scaled heavy siege crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender grass-patterned ipantor hand crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fur-lined rhimar coracia sporting dual snowcat pauldrons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 25,000 seashells (Platinum 20,000 seashells)===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| Some matte black scalemail affixed with a silver wolf sigil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark forest green vultite field-axe etched with elven knotwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You try to read a dark forest green vultite field-axe etched with elven knotwork, but the language is not one you know.  It looks like it&#039;s written in Elven.&lt;br /&gt;
&lt;br /&gt;
You analyze your green vultite field-axe and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim green vultite field-axe, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A shimmering indigo elesine robe chased with pewter embroidery&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +27 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (169 difficulty) for an adventurer to modify.&lt;br /&gt;
Examining the robe closely, it looks like it is heavily padded against critical blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine imflass buckler edged in razored ebony barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A royal blue suede-backed mithglin coat-of-plates&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 10.&lt;br /&gt;
It appears to weigh about 18 pounds.&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-hued leather breastplate with a skull-crested pauldron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-clawed golvern mattock with a golden oak haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased eahnor skull-piercer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
The script on this skull-piercer is for zesty weapons and was originally released by Siolan during Ebon Gate 5105.  All alterations (longs and shows) are acceptable for this item within normal alteration guidelines.  It is currently Tier 3 of 3 possible tiers.  Current verbs are: FLIP, PINCH (at), PROD, PULL, PUSH, RUB, SCRATCH, TURN, TOUCH, and WAVE.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A garish magenta satin shirt embroidered with bright yellow buttercups&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;3x Robes with 15 CER critical padding&lt;br /&gt;
It imparts a bonus of +15 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is an involved project (243 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A silver-sleeved saffron satin smock with scarlet-stitched seams&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous onyx satin shirt with crimson flame-embroidered sleeves&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved ipantor bow inlaid with strands of eahnor&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is sighted to assist in aiming.&lt;br /&gt;
It is an involved project (290 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:&lt;br /&gt;
&lt;br /&gt;
  Golden Wands - Heat flares&lt;br /&gt;
  Metal or Blue wands - Cold flares&lt;br /&gt;
  Silver and Iron wands - Electric flares&lt;br /&gt;
  Crystal wands - Acid flares&lt;br /&gt;
&lt;br /&gt;
You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD.  There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.&lt;br /&gt;
&lt;br /&gt;
  It has both the PULL and POINT verbs available as well.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren kiss-of-Ivas etched with swirls of flame&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren battle shield inlaid with jade blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy ghezyte crown tined with stylized chelioboroses&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 10 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 10 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The crown looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An elegant ghezyte fetish on a chelioboros-figured chain&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 5 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 5 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The fetish looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A jet black golvern craquemarte with an dragonfire emerald pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The smoothly carved maoral grip of the craquemarte culminates in a spherical dragonfire emerald bound in a lace-like cage of matching golvern, perfectly counterbalancing the weight of the blade.  The natural golden hue of golvern has been dyed the deepest of jet blacks, but a hint of its aureate sheen still peeks through when reflecting the ambient light.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Torment&#039;s End&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A matte black mithril spikestar with a cordovan-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a strange anti-magical substance (5 dispel attempts).&lt;br /&gt;
It appears to weigh about 7 pounds.&lt;br /&gt;
It is a tricky project (401 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faded Memory&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A spiked black satin halter strung with bright silver chains&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a spiked black satin halter strung with bright silver chains allows you to conclude that it is cloth armor that covers the torso, arms, legs, neck, and head.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sleek ebon bodysuit collared in silver spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx black mithril targe ornamented with a cobalt starburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (80 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon teardrop-shaped mithril buckler edged in silver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-flecked cyan glowbark runestaff crowned with a cavorting dolphin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender spear tipped with a wing-shaped steel point&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted green imflass longsword enameled with white blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (211 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A swept-hilt silver vultite rapier with a heron crossguard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dusky golvern scimitar adorned with tiny crimson despanals&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (203 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some black thrak hide leathers adorned with cockatrice quills&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some tailored violet linen robes hemmed with charcoal glyphs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
The robes looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (79 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but the noun must remain &amp;quot;robe&amp;quot; or &amp;quot;robes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You sense that you could manipulate the robes in the following ways:  PUSH PULL TOUCH TWITCH REMOVE WEAR PUNISH SPIN KNEEL CLENCH &lt;br /&gt;
You might be able to have a talented merchant lighten the violet linen robes for you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale invar round shield inlaid with a blue-green web&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted topaz faewood runestaff capped with a rippled feldspar orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted purple faewood runestaff capped with a cracked amethyst orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your purple faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim purple faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted scarlet faewood runestaff capped with a flame-etched orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your scarlet faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim scarlet faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted azure faewood runestaff capped with a frosted silver orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your azure faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim azure faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A glowbark-hafted mithril spear with a pristine tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a disrupting substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-hafted mithril spear with a rusted tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a steaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ironwood-hafted mithril spear with a blackened tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebonwood-hafted mithril spear with a corroded tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-plated dark golvern kuyak with bear-headed rivets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-edged charred faewood pavis with illegible markings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pleated griseous longcoat clasped with rolaren&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-studded gridelin spidersilk satchel&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
It provides a boost of 5 to Health Recovery.&lt;br /&gt;
It provides a boost of 2 to Stamina Recovery.&lt;br /&gt;
It provides a boost of 10 to Max Mana.&lt;br /&gt;
It provides a boost of 10 to Max Health.&lt;br /&gt;
It provides a boost of 10 to Max Stamina.&lt;br /&gt;
The satchel looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 80 pounds with room for any number of items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some side-laced vermeil suede half-boots&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 10 to Climbing Ranks.&lt;br /&gt;
It provides a boost of 10 to Swimming Ranks.&lt;br /&gt;
The half-boots looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 1 pound with room for one item.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This item is a part of the &amp;quot;Adventure Clothing Set.&amp;quot;  Wear more items of the set to change some of the messaging!&lt;br /&gt;
&lt;br /&gt;
This item is unlocked.  You can RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, and REMOVE it.&lt;br /&gt;
&lt;br /&gt;
The noun must remain the same, but the half-boots can otherwise be altered freely.  The messaging can be changed to reference laces or a buckle.  This pair currently references laces.&lt;br /&gt;
&lt;br /&gt;
In addition to the zests, you can POKE MY BOOTS at {target}.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A grey-swirled black faewood crook capped with carved cat ears&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming white rolaren sword-of-Phoen sporting a single black edge&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (110 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved fireleaf pavis bound by veil iron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slate grey casting leathers inscribed with golden runes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bright blue ramie silk cloak with a golvern sunburst clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The lustrous silk woven to create this cloak has been dyed a bright shade of blue, the color of the ocean under the noon sun.  The interior has been lined with midnight blue ramie linen and sewn with numerous pockets for storage.  A reinforced band of silk lines the bottom of the cloak and is embroidered with gold scrollwork.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smooth grey sharkskin pack with an indigo tidal pearl set clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale blue sea thrak hide backpack with a large shark tooth clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 3 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The smooth hide of a sea thrak has been dyed a pale shade of blue like the color of the sky in the early morning.  Soft black velvet lines the interior to provide extra padding and protection for anything stored within.  Fine metalwork forms the base of the clasp, where the large tooth of a shark serves to secure the exterior flap.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A slender rolaren langseax with an opalescent thunderstone pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (140 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor gladius with a bright violet feystone-inset pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some supple morduska skin boots with black steel covered toes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-carved ironwood asaya capped with a dragonsbreath sapphire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood rune staff carved with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +33 more than usual.&lt;br /&gt;
It has been infused with mana (+2).&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (221 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-handled sharply honed skinning knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hooked skinning knife with a leather-wrapped hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Survival Bonus.&lt;br /&gt;
The knife looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a simple project (88 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo tower shield emblazoned with a golden war gryphon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark grey rolaren buckler inlaid with a burgundy rose&lt;br /&gt;
| &amp;lt;pre{{Log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Dexterity Bonus.&lt;br /&gt;
The buckler looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (128 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp golden mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp red mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp green mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp blue mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted jade-handled whip-blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin tetsubo with a spiked serpentine design&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rounded dark ironwood buckler with a copper sunburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (100 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A coil-grip dark mithril buckler&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Iridescent streaks paint a stark contrast across the dark indigo surface of the buckler and substantiate the one-of-a-kind quality of this unusually shaped shield.  The armament&#039;s disk has a sharply convex face with two black coral orbs imbedded into the upper quadrants, and a coiled length of deep indigo-hued mithril with a wide opening extends from the back.  Nearly as dark as night with slight traces of silvery flecks, the unconventional corkscrew grip secures the buckler to the wearer&#039;s arm.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A blackened fireleaf crosier topped with a spiked seahorse&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It helps defend its wielder with a bonus of 5.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a simple project (85 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You carefully analyze your fireleaf crosier and sense that there are some alteration restrictions.  SHOWS are fine to add, but bear in mind the misty and shadowy nature of these weapons, evident in messaging.  The item description should not refer to the mist.  Original concept by Fana.&lt;br /&gt;
&lt;br /&gt;
This item might be able to be unlocked by approved merchants.&lt;br /&gt;
&lt;br /&gt;
You can turn the ambient messaging ON/OFF by PRODding your weapon.&lt;br /&gt;
&lt;br /&gt;
Verbs: CLEAN, PROD, RUB, and WAVE.  There is one possible unique feature change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A massive imflass doloire with fin-shaped blades on each side&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (166 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ora-striated grey ironwood targe framed with plaited metalwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A strawberry red silk damask gown with bronze-filigreed skirts&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This gown may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A backless orchid purple velveteen gown with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-sleeved dark golden raw silk bliaut with forest jade teardrops&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stormy grey silk satin cotehardie sheathed in opalescent gossamer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This cotehardie may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-washed ebony tetsubo engulfed by glaes-forged demonic visages&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt; It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It provides a boost of 10 to Two-Handed Weapons Bonus.&lt;br /&gt;
The tetsubo looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Soul&#039;s Pact&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet-stained ivory tetsubo wrapped with a strand of prayerbeads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An obsidian vultite coustille with an inverted jet crescent guard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a disintegrating substance.&lt;br /&gt;
It provides a boost of 10 to Two Weapon Combat Bonus.&lt;br /&gt;
The coustille looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Heart&#039;s Descent&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale vultite coustille enshrouded by alabaster-carved wings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A battered black vultite aegis encircled with raised tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A riveted black golvern buckler painted with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (197 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A darkly varnished runestaff banded with rose gold&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A craggy azure-fogged rolaren maul with a suede-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
This rolaren maul flares with an unbalancing force when employed against all extraplanar creatures.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A kraken-headed golvern maul wrapped with blackened tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (97 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A set of night black steel full plate with a glossy finish&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Strength Base.&lt;br /&gt;
The plate looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 75 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a set of night black steel full plate with a glossy finish allows you to conclude that it is plate armor that covers the torso, arms, legs, neck, and head.  You also notice that it is spiked.&lt;br /&gt;
&lt;br /&gt;
Made of steel polished to a glossy finish, the wickedly spiked surface of this plate is as black as the night sky.  Faint accents of gold can be seen at the armor&#039;s articulated joints, showing areas where the lining of chainmail peeks through.  Wide and adorned with a flared aventail, the helm has been fashioned to appear like a jackal&#039;s head, complete with a toothy visage etched into the visor and molded metal ears rising from the crown.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced steel pavis emblazoned with the head of a lion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened steel buckler covered in an array of barbed spikes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Dodging Bonus.&lt;br /&gt;
The buckler looks to have more than your average dwarf could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (99 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted golvern dagger with a pitch black blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy steel morning star spiked with several curved fangs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Blunt Weapons Bonus.&lt;br /&gt;
The star looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (103 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Carved from a length of sturdy ironwood, the thick haft of this morning star is wrapped securely in worn leather to form a comfortable grip.  A trio of metal chains sprout from the top of the wood, the end of each supporting a round ball of pure steel.  All three metal spheres have been etched with the snarling visage of a ferocious bear, the surfaces spiked with a plethora of teeth sharpened to razor-like points.  A curved claw, its color bleached to a pale ivory, has been set into the pommel.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Biter&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reticulated crystal-edged golvern segment&lt;br /&gt;
| MoonShard Pendant, Makiri Moon piece.&lt;br /&gt;
|-&lt;br /&gt;
| A folded mithril katana&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is an involved project (255 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved white vultite battlesword with a polished obsidian hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your white vultite battlesword and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim white vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-glossed scepter capped with a silver human skull&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved ebon mithril bodice dagger with sanguine swirls&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Widow&#039;s Lament&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A narrow silver glowbark asaya topped with a black-cored sandruby heart&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wildly gnarled glowbark crosier topped with a tangle of fishnet&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A deep black vultite battlesword with a misshapen scarlet despanal hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp vultite battlesword with a golden blazestar hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender feystone-hued vultite battlesword with a black coral hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A hammered mithril buckler inlaid with jagged blood marble&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged mithril buckler set with a bleakstone spike&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn runestaff riddled with sharpened barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forked black ora dagger inset with a citrine slit-pupiled eye&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
    It provides a boost of 1 to Spirit Recovery.&lt;br /&gt;
    It provides a boost of 1 to Max Spirit.&lt;br /&gt;
    The dagger looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (186 difficulty) for an adventurer to modify.&amp;lt;/log&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A skull-scored matte black warlance inlaid with jade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloaked toy deringo ranger holding a long bow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155134</id>
		<title>Ebon Gate Festival/treasure pile prize list 2021</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Ebon_Gate_Festival/treasure_pile_prize_list_2021&amp;diff=155134"/>
		<updated>2021-10-30T05:51:35Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;===Gem Pile - 10 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| A small key of ink blue riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A pale sunstone koi fish&lt;br /&gt;
|-&lt;br /&gt;
| A copper-leafed pale green emerald&lt;br /&gt;
|-&lt;br /&gt;
| An arrowhead of two-toned alexandrite&lt;br /&gt;
|-&lt;br /&gt;
| A sphere of animal-carved ivory&lt;br /&gt;
|-&lt;br /&gt;
| An anatomical sanguine garnet heart&lt;br /&gt;
|-&lt;br /&gt;
| A silvered pale amethyst wing&lt;br /&gt;
|-&lt;br /&gt;
| A rough-cut black onyx horn&lt;br /&gt;
|-&lt;br /&gt;
| A fragment of smoky grey shadowglass&lt;br /&gt;
|-&lt;br /&gt;
| A contorted blue amber tentacle&lt;br /&gt;
|-&lt;br /&gt;
| A lancelike leaf of almandine&lt;br /&gt;
|-&lt;br /&gt;
| A spherical smoky plum pearl&lt;br /&gt;
|-&lt;br /&gt;
| A claw of faceted iolite&lt;br /&gt;
|-&lt;br /&gt;
| A blossom of blushed ivory chalcedony&lt;br /&gt;
|-&lt;br /&gt;
| A thin-rayed black diamond starburst&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-cored blue sapphire&lt;br /&gt;
|-&lt;br /&gt;
| Some pale fine-grained gypsum&lt;br /&gt;
|-&lt;br /&gt;
| A grey-hazed thistle purple jade&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-hazed beige mekret cabochon&lt;br /&gt;
|-&lt;br /&gt;
| A smooth disk of firestone&lt;br /&gt;
|-&lt;br /&gt;
| An ombre blue amber feather&lt;br /&gt;
|-&lt;br /&gt;
| A lucid icy blue diamond&lt;br /&gt;
|-&lt;br /&gt;
| A twist of mint green sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A curved bloodjewel fang&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-ringed ruby&lt;br /&gt;
|-&lt;br /&gt;
| A six-sided murky grey crystal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A solid orb of zombie-engraved hematite&lt;br /&gt;
|-&lt;br /&gt;
| A vibrant orange and red sunstone&lt;br /&gt;
|-&lt;br /&gt;
| A murky green scale-patterned quartz&lt;br /&gt;
|-&lt;br /&gt;
| A black-cored faceted star emerald&lt;br /&gt;
|-&lt;br /&gt;
| A wave-edged aquamarine spherine&lt;br /&gt;
|-&lt;br /&gt;
| A narrow femur-carved shell&lt;br /&gt;
|-&lt;br /&gt;
| A speckled rose pink ruby&lt;br /&gt;
|-&lt;br /&gt;
| A fractured spiderweb turquoise&lt;br /&gt;
|-&lt;br /&gt;
| A hooked shard of inky deathstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of grey-veined azurite&lt;br /&gt;
|-&lt;br /&gt;
| A block of beaver brown beryl&lt;br /&gt;
|-&lt;br /&gt;
| A flake of green and brown jade&lt;br /&gt;
|-&lt;br /&gt;
| A blue-swirled snow white garnet&lt;br /&gt;
|-&lt;br /&gt;
| A cracked crimson-flecked soulstone&lt;br /&gt;
|-&lt;br /&gt;
| A very tiny sea green glimaerstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep umber paw-shaped stone&lt;br /&gt;
|-&lt;br /&gt;
| A notched green gold nugget&lt;br /&gt;
|-&lt;br /&gt;
| A curved shrimp pink shell&lt;br /&gt;
|-&lt;br /&gt;
| A purple plum-shaped pearl&lt;br /&gt;
|-&lt;br /&gt;
| A small bronze egg-shaped geode&lt;br /&gt;
|-&lt;br /&gt;
| A spiny hedgehog-shaped gem&lt;br /&gt;
|-&lt;br /&gt;
| A hollow pasty white pearl&lt;br /&gt;
|-&lt;br /&gt;
| A twisted and cracked indigo amethyst&lt;br /&gt;
|-&lt;br /&gt;
| A sickle of brittle pink quartz&lt;br /&gt;
|-&lt;br /&gt;
| A bright red eyeball-shaped agate&lt;br /&gt;
|-&lt;br /&gt;
| A puce abyran-etched sphene&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| Some lustrous grooved obsidian&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of verlok-carved marble&lt;br /&gt;
|-&lt;br /&gt;
| A polished spike of argent topaz&lt;br /&gt;
|-&lt;br /&gt;
| A nightshade berry-hued moonstone&lt;br /&gt;
|-&lt;br /&gt;
| A pitted ghostly white pearl&lt;br /&gt;
|-&lt;br /&gt;
| An irregular dull grey opal&lt;br /&gt;
|-&lt;br /&gt;
| A mottled pink and white riftstone&lt;br /&gt;
|-&lt;br /&gt;
| A splinter of pale dragonmist crystal&lt;br /&gt;
|-&lt;br /&gt;
| A cloud-shaped smoky grey smoldereye&lt;br /&gt;
|-&lt;br /&gt;
| A blackened angular bloodstone&lt;br /&gt;
|-&lt;br /&gt;
| A deep black silver-flecked starstone&lt;br /&gt;
|-&lt;br /&gt;
| A shard of pellucid crystal&lt;br /&gt;
|-&lt;br /&gt;
| A purple bruise-hued opal&lt;br /&gt;
|-&lt;br /&gt;
| A kaleidoscopic oblong saewehna&lt;br /&gt;
|-&lt;br /&gt;
| A scratched spherical sapphire&lt;br /&gt;
|-&lt;br /&gt;
| A very small sliver of jasper&lt;br /&gt;
|-&lt;br /&gt;
| A keen-edged fiery red garnet&lt;br /&gt;
|-&lt;br /&gt;
| Some deep green bug-filled amber&lt;br /&gt;
|-&lt;br /&gt;
| A wickedly curved diamond fang&lt;br /&gt;
|-&lt;br /&gt;
| A slimy iridescent clam shell&lt;br /&gt;
|-&lt;br /&gt;
| Some gnarled pitch black coral&lt;br /&gt;
|-&lt;br /&gt;
| A crimson vathor-incised bloodjewel&lt;br /&gt;
|-&lt;br /&gt;
| A pale piece of imp-shaped marble&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Common Treasure Pile - 5 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Bluff Head Trail] - 26438&lt;br /&gt;
Wisps of fog snake along the top of the plateau, sometimes obscuring the narrow path through short green bushes of salal and wax myrtle broken with patches of fragrant wild beach roses.  Small glass-encased lanterns light the way along some crooked wooden stairs guided by a shaky rope handrail threaded through the eyes of iron posts.  Another layer of coastal marine mist wavers overhead, often hiding and revealing an indigo star-filled sky, mimicking the wave activity on the black sand beach below.  You also see a pile of common treasure, a pile of gems, a prominent sign on a flimsy stake, a wan sylvan beachgoer, a large oxidized pail and a narrow trail leading away from the edge of the bluff.&lt;br /&gt;
Obvious paths: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A blackened mermaid&#039;s purse&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangle of gooseneck barnacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bronze cinnamon candle accented with a crimson and green tartan ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-ringed chamomile candle adorned with ghostly white blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ivory-hued anemone candle carved with overlapping petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carnelian pumpkin candle decorated with hunter green vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnt orange neroli candle painted with a dark weeping willow tree&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange gingko berry incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some brown tanned leather incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some golden ginger lily incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some striped sage and amber incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dark green seaweed incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale ivory marshmallow incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orange rotten pumpkin incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rosy gold apple pie incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some viridian blue spruce incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slender dark chocolate incense&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright white yellow-hearted plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-petaled raspberry chrysanthemum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled raspberry-throated lily wreathed in spear-shaped dark green leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale pink carnation&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fully unfurled ebon-hearted dark burgundy dahlia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver dragon-shaped emblem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked lobster claw&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of woven reed sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dead eel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A badly molded map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A torn sailcloth sandal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ripped velvet slipper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ratty leather boot&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rugged leather wand harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash-stained dusky blue wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled twisted branch wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-adorned aquamarine wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soot-streaked dirty golden wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rust-spotted iron wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked green crystal wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper spyglass pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny pink conch shell pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright pink flamingo badge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of gold coin earrings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-strung braided seaweed wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some flat beige leather sandals with teal byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coconut white sandals with pink byssus ankle ties&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sliver of smooth driftwood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent copper sewing needle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather lockpick kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tortoiseshell comb with a few cracked teeth&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-tailed black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fat black sea slug toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bright green sea glass phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of bug-filled amber&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-dusted gold ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fine woven rush sandals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aquamarine wavecrest clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dashing white and aquamarine tunic&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some white and aquamarine pantaloons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shell-shaped black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shark-carved white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of white linen paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of metallic pink paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheet of torn ecru paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of waterstained paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An aqua-striped ivory palimpsest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of thick turquoise parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of coral paper&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of oyster-hued vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sand-hued parchment&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow polished chain wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lion-maned silky Caligos eagle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo sea slug finger puppet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished and dented silver locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A verdigris copper locket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo and black cockatoo toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misted glass etched with conjoined eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A coral-inlaid metal cube&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacreous parchment notecard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-tipped lacquered oak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-tipped lacquered teak stylus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded treasure map&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cracked white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dirty white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red-freckled blue lyretail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A luminous white lily sprouting six dark-tipped stamen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant red fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant spider crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant coconut crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A batwing sculling crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vacant blue fiddler crab exoskeleton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frilly pink lace half-cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green-striped fuchsia satin cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hunk of pitted stone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty discolored rock&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oval brushed silver mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An anchor-etched bronze mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square rose gold mirror case&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cerise leather shoes adorned with rusted fishhooks&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A seaweed-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A driftwood splinter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smudged mirror decorated with chipped pearls and broken seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sand-covered toothpick&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small shadowy black crystal sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mesille block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hoarbeam block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruic block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tanik block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A villswood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mahogany block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faewood block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mossbark block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rowan block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deringo block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carmiln block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A kakore block&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A red cherry-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some red cherry-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-patterned white cotton pants with upturned cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lemon-patterned white cotton skirt with a ribbon-edged hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An off-shoulder grey tapestry gown with ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A low-cut ivory flyrsilk gown with a flounced bustle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Uncommon Treasure Pile - 25 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Upper Berm] - 26589&lt;br /&gt;
Cresting the slope of the berm, and at the farthest point from the waterline, hardy tufts of beach grass poke up through the dark sand, preventing storms and high winds from eroding the narrow shelf.  Close by, a bumbling aelotoi tourist mills about on a raised log platform loosely bound together by strands of torn, dirty cloth.  You also see a pile of uncommon treasure, a shallow wooden bin and a prominent sign on a flimsy stake.&lt;br /&gt;
Obvious paths: down&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A steel-chained black coral chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of coral-beaded foot-flowers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide copper ankle-cuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-strung cloth-wrapped talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung black cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung blue cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung silver cord bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An idol-strung green and red bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cord-strung opaque sea cookie&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved black jade band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A trio of claw-tipped bangles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enameled mermaid hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery sea silk halter dress sprayed with black and grey pearls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite scutum etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite targe etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced shield etched with dual concentric rings of eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A damp lump of sea moss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slimy squid tentacle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A purplish crystal-tipped phial&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brackish grey-tinged flacon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chipped black glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tangled knot of kelp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny bundle of seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ragged leather coif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white water lily&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A green lily pad&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dessicated octopus arm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloudy grey sea glass runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy indigo glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feathery soft white vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruff-faced warden toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi toy&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted ocean wreckage card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rigged caravel card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An abandoned lighthouse card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rock formations card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A painted shipwreck card&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of bright red blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusted faenor lantern with jade-tinted glass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some coral silk socks embroidered with golden seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey wool socks with a silvery lace fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some iridescent green byssus socks sewn with tiny seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A liquid-filled blown glass sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy turtle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy spider&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mechanical toy snake&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some lemon-lime lipbalm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rum and coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dainty sea green glass jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver ursian-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver wyrm-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanded dark oak hunting horn with black coral inlay&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver bendith-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver gremlock-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thrak-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rodent-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver rat-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver thyril-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver orc-shaped pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thin-boned eel skeleton bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tattered indigo silk handkerchief with fragile seaweed embroidery&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A howling blue starfish mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scallop-edged silver chainsil handkerchief embroidered with indigo eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sneezing suede octopus mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some cherry coconut lipgloss&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some onyx hair ornaments wreathed in black frigatebird feathers&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Several indigo eel-shaped hair pins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bent silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barbed silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short silver fishhook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A multicolored glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea green glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep black glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lackluster glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A speckled glaes shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A broken mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bloodstained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stained mithril hairpin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A piece of sharp mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curled bit of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A helical mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny piece of mithril wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An alembic of pale ether ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flask of glowing blue ectoplasm&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vial of pallid sanguine blood&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade trident pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A suede trimmed deep indigo tin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-toned driftwood box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A strand of thick seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black velvet choker&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of cotton&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of linen&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A large roll of silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered spiral-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered tentacle-carved runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved chelioboros idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serene angel idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled serpent idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A passive gatekeeper idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lithe sea maiden idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grizzled pirate captain idol&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased white flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark cocobolo flute inscribed with concentric rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery indigo-veined minnow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tube-nosed iridescent ballyhoo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow and small green cladistia&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spool of very thin wire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mithril poignard with a silver handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A serrated mithril cinquedea with a seaweed-wrapped handle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some silver-heeled black leather boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark billowing greatcloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded stone brush encrusted with coral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased flyrsilk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender velvet ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dual-strapped silk ankle sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and emerald bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A frayed leather harness&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wheeled driftwood mermaid with a tiny kelp green eyepatch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mistwood toy sailor on chelioboros-carved wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel-draped toy priestess on tiny indigo-hued wheels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A whimsical wheeled rowan imp with a silver and violet motif&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved wooden lion totem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned wooden rook figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved large minotaur figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved island ghost figurine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny cream guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny brindle guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny gold guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny lilac guinea pig brooch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted gold and silver ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cropped onyx tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tailored ebon silk waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-filled glass seaflower pendant&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo cotton socks embroidered with silvery eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A short-brimmed selshis skin hat with a silver and sandruby pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Rare Treasure Pile - 125 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Mysterious Crypt] - 28547&lt;br /&gt;
A lone stone sarcophagus rests in the center of the crypt, seemingly unscathed by time or abuse.  The creation of the passage through the northern wall has all but destroyed a series of runic dwarven scrawlings in the stone, whatever message had been carved there completely illegible due not only to the missing pieces but the cracks and crumbling of the scant remains.  All that is left of the once-telling stone lies in crumbled piles crowded in the groove between the crypt wall and floor. You also see a pile of rare treasure.&lt;br /&gt;
Obvious exits: north, up&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| An indigo leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim silver bracelet set with tiny diamonds&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy beige sphere&lt;br /&gt;
| Water Walking, a few charges. RAISE to activate. Crumbly.&lt;br /&gt;
|-&lt;br /&gt;
| A grainy rouge sphere&lt;br /&gt;
| Bravery, few charges&lt;br /&gt;
|-&lt;br /&gt;
| A grainy subtle blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy orange sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy deep blue sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy hazy black sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy multicolored sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy blood red sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy white sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some fishhook-barbed gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cobalt suede belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deeply hooded velveteen cloak colored a rich shadowy cobalt blue&lt;br /&gt;
| [[Rustic clothing|Rustic Clothing]] Weighs 7lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A finely tailored violet ramie silk cloak bordered with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thickly layered steel grey cordovan cloak lined with scrimshawed toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sweeping autumnal gold damask cloak patterned with oak leaf silhouettes&lt;br /&gt;
| [[Rustic clothing]] script. Weighs 7lbs, holds 100lbs &lt;br /&gt;
|-&lt;br /&gt;
| An elongated brushed leather cloak woven with faint dark bronzed threading&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of narrowed ironwood pauldrons accented with sharp vultite scaling&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some wide-set elk hide pauldrons punctured with jagged bone fragments&lt;br /&gt;
| Scripted [[Pauldron]] &lt;br /&gt;
|-&lt;br /&gt;
| A set of layered suede pauldrons banded with hammered bronze channels&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A wide pair of silver modwir pauldrons carved with spotted wood owls&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| Some buffed mahogany leather pauldrons ornately tooled with collared forest falcons&lt;br /&gt;
| Scripted [[Pauldron]]&lt;br /&gt;
|-&lt;br /&gt;
| A highly polished obsidian mortar with a hexagonal bowl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent black opal mortar spun with brilliant silver striations&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lacquered stoneware clay mortar grooved with a faint spiral&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale white sandstone mortar banded with ruddy umber layers&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a broad carved ivory pestle chased with flourishing crossvines&lt;br /&gt;
|-&lt;br /&gt;
| A milky white limestone mortar patterned with dark tenuous crackling&lt;br /&gt;
| Mortar &amp;amp; Pestle set for alchemy. Contains a tapered ora pestle encircled with tiny purple sunset&lt;br /&gt;
|-&lt;br /&gt;
| A silver-buttoned blue and gold knapsack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A feather-lined forest green knapsack&lt;br /&gt;
| Worn across shoulder and back. Weighs 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rolton-stitched deep brown knapsack&lt;br /&gt;
| Unscripted container. Worn on shoulders and back. Weights 4lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A threadbare cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An opalescent white leather shoulder bag with a tidal pearl clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scaled indigo leather knapsack with electrum-tipped ebon cords&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy feline mask with a solid red circle on the forehead&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lace-collared mint brocade jacket&lt;br /&gt;
| Unlocked [[Fancy Coat]]. Weighs 8lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A tall-collared black leather jacket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ecru lace stockings caught with pearl-beaded bands&lt;br /&gt;
| T3 [[Knee-high stockings|Knee-high Stockings]]&lt;br /&gt;
|-&lt;br /&gt;
| Some pale silk stockings wrapped in black velvet vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some jade wool stockings caught with small silken tassels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey greatcloak trimmed in byssine braiding&lt;br /&gt;
| Unscripted Container. Weighs 5lbs, holds 120lbs&lt;br /&gt;
|-&lt;br /&gt;
| Some chipped lich bone dice with dark red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some violet feystone-pipped dice&lt;br /&gt;
| Dice, rolls 4 d6, auto-retrieves&lt;br /&gt;
|-&lt;br /&gt;
| Some ebony ruby-pipped dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A midnight black leather belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon silk face veil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged jade green silk scarf&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sapphire cotton blanket embroidered with white roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale ecru silk shawl with beaded fringe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy bright green sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grainy lavender sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scratched mithril pendant engraved with a vathor&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine ramie silk cloak trimmed with black satin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark silk mantle woven with gold braiding&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet cambric cloak&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo wool cape&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black leather backpack clasped with a moonstone crescent&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black ribbon choker set with a lustrous honey beryl&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hemp cord strung with colorful glass beads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed gak hide pouch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A charred driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-studded lobster earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled jellyfish earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed veniom air wizard with faceted crystal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ebon suede ankle boots lofted on spiky silver heels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of tan hemp sandals lofted on cork heels&lt;br /&gt;
| T1 [[Lofty_Aspirations#Tall Shoes|Tall Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A rune-etched solid gold cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]] &lt;br /&gt;
|-&lt;br /&gt;
| A twisted vaalin corkscrew&lt;br /&gt;
| Wearpick, vaalin, superb quality.&lt;br /&gt;
|-&lt;br /&gt;
| An invar-hilted azure vultite falcata&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of crossed rib bones tied with sinew&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some strands of stringy seaweed&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pieces of dried seagrass&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of driftwood hairsticks topped with a red coral otter&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of black coral hairsticks carved into slender eels&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hefty faenor-tipped lance engraved with meandering ivy vines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A knotwork-etched mithglin maul with a cobalt suede-wrapped haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy blue rhimar stiletto with a blue pearlescent hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stiff black wool tricorn adorned with a snowy swan pinion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some rough crocodile hide footwraps&lt;br /&gt;
| +10, UAC-compatible footgear&lt;br /&gt;
|-&lt;br /&gt;
| Some studded leather handwraps&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A ruby-capped ebonwood cane&lt;br /&gt;
| [[Lofty_Aspirations#Shoe_Sticks|Shoe stick]]&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed drakar flame wizard with faceted firestone eyes&lt;br /&gt;
| Gem cutter, no pattern included&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed rhimar ice wizard with wide frost opal eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed zorchar lightning wizard with carved fulgurite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A small berobed gornar earth wizard with chiseled granite eyes&lt;br /&gt;
| Gem cutter, no pattern included.&lt;br /&gt;
|-&lt;br /&gt;
| A golvern-tined bleached fishbone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flexible fishing rod with tiny seahorses painted on the grip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A shabby white rolton hide satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft deep brown suede satchel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A finely tooled grey leather satchel&lt;br /&gt;
| Fully unlocked [[Discreet container]] script. Worn across shoulder and back Weighs 4, holds 40.&lt;br /&gt;
|-&lt;br /&gt;
| A deep indigo eel skin pouch&lt;br /&gt;
| weighs 3, holds 25, Vigilent script&lt;br /&gt;
|-&lt;br /&gt;
| An orange silk leaf-patterned cravat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver mesh handflower centered with an iolite plumeria&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bejeweled silver pomander&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pumpkin-stitched bright orange backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A leaf-embroidered bright crimson backpack&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some snow white bone dice with fluorite pips&lt;br /&gt;
| 5 d6 dice, autoreturn &lt;br /&gt;
|-&lt;br /&gt;
| A small porcelain vase encircled by ebon scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A weathered salt-stained jacket embroidered with a faded Ashrim crest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small silver-clasped black coral brooch&lt;br /&gt;
| +4 Max Mana, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A glossy green twining eel earcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly planed hoarbeam boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A well-balanced white wooden boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splintered black driftwood boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A water-stained tapered rowan boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough sanded ruic boomerang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished silver case with a mother-of-pearl latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burled walnut case with a monogrammed gold plate&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-inlaid sandy brown wand&lt;br /&gt;
| Wand eater, stacks up to 50(?) charges from wands, Wizard only.&lt;br /&gt;
|-&lt;br /&gt;
| An indigo blown glass bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearl-tipped smoky mistwood wand&lt;br /&gt;
| Bravery with 20 charges.&lt;br /&gt;
|-&lt;br /&gt;
| A coral-tipped pale driftwood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid silver mockingbird pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rampant gold lion pin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A splayed golden kraken pin with a black painted background&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling silvery-grey orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirling indigo orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty reddish brown potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A putrid green glass potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-hued glaes potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pink-tinged crystal potion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled dark leather swordbelt notched along the edge&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A locker runner contract&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A copper-banded iron spyglass with a tinted lens&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold and silver loupe equipped with a multitude of lenses&lt;br /&gt;
| Wearable steampunk-ish, +2 Pickpocketing Bonus&lt;br /&gt;
|-&lt;br /&gt;
| A squat jar of pallid grey salve&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squat pale grey crystal bottle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A spiral-carved lapis bangle bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lush blood red tropical lily bouquet tied with a skull-stitched ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature clock tower&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery gauze skirt with faenor bells along the hem&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-hemmed teal silk skirt&lt;br /&gt;
| [[Bell scripts]] skirt&lt;br /&gt;
|-&lt;br /&gt;
| A laje-bound spinewood wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-bleached canvas wand belt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fringed leather gem sack&lt;br /&gt;
| Belt-worn [[Gem Bag]] +2 Trading Bonus, a few charges, persists. Weighs 3lbs, holds 40lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A piece of crackling aged vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dried wildflower bouquet tied with an old purple ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A small grey marble shrine&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pure white sealskin mantle with a lustrous black coral clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some grey sealskin cuirbouilli leathers stamped with a cresting wave&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-haired ezreshi marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A half-krolvin bartender marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A scruffy warden marionette&lt;br /&gt;
| [[Marionette]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded aquamarine byssus longcoat&lt;br /&gt;
| +1 Dexterity Bonus, giantman charges, persists. Weighs 9lbs, holds 100lbs.&lt;br /&gt;
|-&lt;br /&gt;
| A rheumy-eyed gaunt sailor marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-eyed elven captain marionette&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough onyx-hued runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A metal-traced pitch black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A solid black pentacle-marked runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined striated black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A square midnight black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A murky grey runestone&lt;br /&gt;
| Shien&#039;tyr-aishan rune&lt;br /&gt;
|-&lt;br /&gt;
| A whorled black and grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An arcane mist grey runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oblong etched black runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A misshapen lusterless runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sigil-painted brittle brown runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pockmarked red-brown clay runestone&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sturdy invar leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some scratched steel leg greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some dull pink imflass arm greaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled light leather courier bag with polished faenor buckles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sinuous bronze sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron-caged gilded ivory flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-chased smooth lazurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pitted azurite flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo oak and pewter flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ordinary silver sigil on a twisted glaes chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An angular onyx sigil on a fine gold chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter-caged indigo bone sigil on a thin iron chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate sapphire sigil on a woven silver cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tarnished iron sigil on a thin leather cord&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A bronze and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iron and alabaster flask&lt;br /&gt;
| LK (Lifekeep) flask, a few charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A lapis and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An emerald and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pewter and alabaster flask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum traced with silvery lines&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum speckled with deep blue paint&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum daubed with colorful seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey sheet of vellum stamped with triangular fins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with bright orange flames&lt;br /&gt;
| 1706 (Flaming Aura) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment edged in multicolored prismatic brushstrokes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with light blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment traced with etchings of starfish&lt;br /&gt;
| Scroll.  117 (Spirit Strike)&lt;br /&gt;
|-&lt;br /&gt;
| A silvery grey parchment painted with a charging walrus&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with breaching narwhals&lt;br /&gt;
| 1705 (Martial Prowess) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with deep blue swirls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced waterstained scroll painted with a nighttime seascape&lt;br /&gt;
| 1711 (Mystic Focus) scroll&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean and silver suede tambourine pouch side-stitched with ribbon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A barnacled seafoam green mask&lt;br /&gt;
| Temporary feature changing mask&lt;br /&gt;
|-&lt;br /&gt;
| An ivory chainsil gown pinned with mermaid&#039;s-tear sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long indigo satin gown with sheer black silk sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing lavender velvet dress with tidal pearl accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A floor-length red chiffon dress with draping bell sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy hoarbeam fishing rod with colorful painted accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some indigo-black seashells&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blue monkey&#039;s paw trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy snowflake-filled jar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged indigo sheet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo-edged silver vellum&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A petrified vathor club limb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flowing indigo linen skirt embroidered with silver whorls&lt;br /&gt;
| RainboWear, T2, legworn&lt;br /&gt;
|-&lt;br /&gt;
| A loose blue silk blouse with wrist-bound sleeves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of indigo linen serwals with embroidered ankle-cuffs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hazy indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A faded indigo note&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A skull-buckled leather baldric&lt;br /&gt;
| Dual weapon displayer, NOT unlocked&lt;br /&gt;
|-&lt;br /&gt;
| A silver-traced indigo leather sheath&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A collarless blue silk tunic with bloused sleeves&lt;br /&gt;
| T0 [[RainboWear]]&lt;br /&gt;
|-&lt;br /&gt;
| A silver-threaded indigo survival kit&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cerulean sea nymph mask&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vaalin-bound mist grey shard suspended from a rusty indigo chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny copper rat trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny silver gryphon trinket&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tiny mithril lion trinket&lt;br /&gt;
| Braver, several charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A jam-splotched wooden box&lt;br /&gt;
| Mystic Focus, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A shadowy black iron box&lt;br /&gt;
| Cloak of Shadows, several charges. Jack-in-the-Box script, TURN to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled eucalyptus wand with a black tar-slathered tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-pronged lustrous black coral wristlet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long silver eel-shaped pipe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wave-crested deep indigo prayerbook&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of ruby red boots&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An interlocking black coral and blood marble necklace&lt;br /&gt;
| Unlocked Crystal Amulet Jewelry, Dark Theme&lt;br /&gt;
|-&lt;br /&gt;
| A coral-set blue leather eyepatch&lt;br /&gt;
| Worn anywhere, one zest: &#039;&#039;&#039;Turn&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| A coral-shaped opaque orb&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gnarled fish bone wand&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some blue-green crystal dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A smooth green seaglass globe&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A human doll arm with well-defined muscles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A giant doll arm with a sculpted bicep&lt;br /&gt;
| [[Strength (509)]], many charges&lt;br /&gt;
|-&lt;br /&gt;
| A scuffed tidal pearl necklace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver and indigo bracelet&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eroded clasped wristcuff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sea-worn beltpouch clasped with veil iron plates&lt;br /&gt;
| Belt-worn, auto-closing container.&lt;br /&gt;
|-&lt;br /&gt;
| A faceted quartz sphere ferroniere strung from a twisted mithril chain&lt;br /&gt;
| Mystic Focus, many charges. Rechargeable. Persists. &lt;br /&gt;
|-&lt;br /&gt;
| A burnished copper bracelet inset with Phoen&#039;s eye topazes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick bronze bracer inscribed with shields across its surface&lt;br /&gt;
| Arcane Barrier, many charges. RUB to activate. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A pair of shiny white leather shoes with metal-plated soles&lt;br /&gt;
| Locked [[Dancing shoes|Dancing Shoes]]&lt;br /&gt;
|-&lt;br /&gt;
| A mouse grey suede skirt set at the hem with amber honeybees&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A hunter green woven hemp skirt set with ebon seed pearls&lt;br /&gt;
| Legworn, VSA, unzested, comes with Skirt Pin.&lt;br /&gt;
|-&lt;br /&gt;
| A lank-haired mermaid doll with a jagged coral harpoon&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A lifelike dusky grey toy kraken&lt;br /&gt;
| [[EZ script]] toy&lt;br /&gt;
|-&lt;br /&gt;
| A mist-swirled glass eyeball talisman&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some orc knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some ogre knuckle bone dice&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ermine-trimmed navy wool winter gown with voluminous chainsil underskirts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearlescent white silk column gown with a silver-belted flyrsilk overlay&lt;br /&gt;
| Unscripted clothing, chest-worn.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril ring with veins of fuchsia-green alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender iron signet ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor bracelet inset with large yellow sapphires&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rough silvery moonstone pendant hanging from a vaalin chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A burnished silver ring inset with small faceted beryls&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature glowbark tome brushed with gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A miniature blackened eahnor scimitar&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jagged mirror shard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mountain-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Earth Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some wave-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Water Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some flame-patterned sleek flyrsilk trousers&lt;br /&gt;
| It provides a boost of 5 to Elemental Lore - Fire Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some loose flyrsilk trousers cinched with a vaalin chain&lt;br /&gt;
| It provides a boost of 10 to Elemental Lore - Air Bonus.&lt;br /&gt;
The trousers looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
|-&lt;br /&gt;
| Some rose-embroidered black silk gloves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some courtly white silk gloves&lt;br /&gt;
| +5 Perception Bonus, Giantman charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| A mithril band twisted and fused with balenite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A veniom-laced eonake band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some urglaes finger-armor inset with jagged black diamond shards&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large white crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large clear crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large purple crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A very large black crystal&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A simple charm necklace fashioned from a thick silver chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A triple-strand charm necklace of thin platinum chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender rose gold talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A full-finger dark vaalin talon ring&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A golvern squid earcuff with suckered tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A black suede vest edged in branded leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sun-weathered black leather vest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fitted navy jacquard waistcoat with a crisp split lapel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slim-cut pale dove grey tweed waistcoat&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A jade-strung back pendant with a quintet of silver fan blades&lt;br /&gt;
| +5 Spell Aim Bonus, +Arcane Symbols Bonus. No charges. Persists.&lt;br /&gt;
|-&lt;br /&gt;
| An onyx sphere back pendant encased in blackened copper claws&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A chrysoprase-beaded back pendant on an enamel flora chain&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A nacre disc back pendant suspending a trio of black glaes petals&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pair of mismatched black and navy socks&lt;br /&gt;
| +5 Strength Base. Giantman charges. Persists. Worn under shoes.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 10,000 seashells===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see the Drekoi disk, a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item||Properties&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren bastard sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An intricately carved yew longbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous mist grey velvet xiala edged with indigo silk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A lushly layered crimson silk wrap with golden accents&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey sea silk taosan with tiny seashell toggles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A deep sea blue linen isiqiri with embroidered arabesques&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A padded silk atanika embroidered with dragonstalk&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A viridian silk ataniki embroidered with golden lotus blossoms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mistwood chest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An eel grey imflass espadon with a chelioboros-inset crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An icy wave blue rhimar reaver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-inlaid dark vultite tetsubo&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril doloire wreathed in indigo steel chelioboros&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue steel warblade with painted with silver stars&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green kelyn warblade with a spiralled faenor hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (158 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;read war&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faerie Ring&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson eahnor warblade with a stag head-capped hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white vultite warblade inset with mithglin snowflakes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forest green braided suede belt with a modwir buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-edged ivory suede belt boasting a carved riverstone buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A braided scarlet leather belt with a fist-shaped buckle&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Agility Bonus.&lt;br /&gt;
    It provides a boost of 3 to Health Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|A braided umber leather belt with an oversized steel buckle&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It provides a boost of 3 to Strength Bonus.&lt;br /&gt;
    It provides a boost of 3 to Constitution Bonus.&lt;br /&gt;
    It provides a boost of 3 to Stamina Recovery.&lt;br /&gt;
    The belt looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
&lt;br /&gt;
This is a scripted belt.  Is is currently unlocked.  It cannot be unlocked any further.&lt;br /&gt;
  You can POKE, TAP, WAVE, RUB, PUNCH, ROLL, PULL, PUSH, NUDGE, and TURN the umber leather belt&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A tenebrous elesine belt with a mithril chelioboros buckle&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A narrow witchwood scepter capped by large shards of alexandrite&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An iridescent green glowbark mantlet spiked with kelyn thorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A celestial blue glowbark mantlet spiked with star-shaped barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark crimson glowbark mantlet with ebon-tipped eahnor spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A snow white glowbark mantlet spiked with rhimar icicles&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;SHOW: Set within a large frame of vultite, panels of glowbark have been precisely aligned and reinforced with bands of mithglin.  Painted on the surface is a dark forest barren of foliage and covered in what appears to be fresh snowfall.  Further enhancing the scene are rhimar spikes scattered throughout, appearing as frosted icicles dripping from branches.  Pawprints encircle the bottom of the scene and lead towards a vaalin plate cut to form a querulous fox with its muzzle pointing up.&lt;br /&gt;
&lt;br /&gt;
It imparts a bonus of +21 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (150 difficulty) for an adventurer to modify.&lt;br /&gt;
Max Light and spiked.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A braided witchwood runestaff wrapped around a glass-encased urglaes fang&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A long witchwood staff-of-Lumnis adorned with several interlocking rings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white satin cloak embroidered with violet-winged unicorns&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sheer viridian gauze cloak embroidered with copper butterflies&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pastel pink crushed velvet capelet edged in fuzzy pom-poms&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx velvet cloak strewn with absinthe-hued beadwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A twisted wyrm-etched mithril claidhmore with a golden diamond pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thorny rose vine-etched rolaren longsword with an onyx pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A wyvern-etched eahnor kaiken with a lacquered scarlet hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A textured gold-hilted eonake khopesh banded with onyx&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some polished rolaren splint armor etched with tiny roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren raiding axe etched with a series of leaves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren jazerant hauberk with crimson-trimmed leather&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished eahnor jazerant with ebon-sheened links&lt;br /&gt;
| +23 augmented chain with disintegration flares&lt;br /&gt;
|-&lt;br /&gt;
| A dark green paeline shirt with forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale grey flyrsilk shirt with veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A soft ivory paeline blouse with tiny forest jade buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ebon flyrsilk blouse with tiny veil pearl buttons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren poleaxe inlaid with slivers of gold&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A thick golven oncin etched with twisted flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey pageant shield emblazoned with a silver wavecrest&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An indigo mithglin greatshield embossed with a glided wavecrest&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 6 pounds.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ancient indigo coat-of-plates&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-handled slender razern gauntlet-sword&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mist grey mithril gauntlet-sword&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Combat Maneuvers Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
    It provides a boost of 1 to Agility Bonus.&lt;br /&gt;
    This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
    The gauntlet-sword looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is somewhat weighted to inflict more critical wounds than a normal weapon of its type.&lt;br /&gt;
It is a simple project (59 difficulty) for an adventurer to modify.&lt;br /&gt;
&amp;gt;l gau&lt;br /&gt;
This mithril gauntlet-sword appears to be a katar of distinctive ancient elven origin with a mist grey patina that has affected the mithril&#039;s natural tone.  Lightly oil-rubbed modwir composes an ornate and sturdy grip, while the wide base of the blade is embossed with the image of a crashing wavecrest.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo elven alfange etched with flowing wavecrests&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +21 more than usual.&lt;br /&gt;
It provides a boost of 5 to Stalking and Hiding Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 25 times.&lt;br /&gt;
It provides a boost of 1 to Dexterity Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 20 times.&lt;br /&gt;
The alfange looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (58 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin holy water sprinkler with a contoured ebonwood haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oil-rubbed illthorn case caught by a sturdy mithril latch&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A modwir-hafted footman&#039;s hammer embossed with churning wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming wave-bladed sword etched with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A vultite military pick embossed with frothy wavecrests&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren military flail&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A little kelyn knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A heavily ensigled mesille staff&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some light grey leathers embroidered with tiny black whales&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some aqua blue leathers embossed with iridescent green seahorses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some seafoam green leathers embossed with purple sea urchins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some pale pink leathers embroidered with tiny blue sea otters&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rusty steel machete with a squared-off blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy obsidian dagger with a red-tasseled pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming vultite backsword with a curved steel handguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp black alloy longsword with a silver crossguard&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped faewood shield set with short rusty iron spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren aegis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A carved ironwood buckler reinforced with blued steel studs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor misericord with a flame-carved tourmaline hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dented rolaren shield crested with a white square on a black field&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved bleakstone-edged rolaren shield&lt;br /&gt;
| It imparts a bonus of +25 more than usual.&lt;br /&gt;
|-&lt;br /&gt;
| A salt-stained rolaren lantern shield&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren targe studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crimson eahnor targe inlaid with tourmaline flames&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-lined tridacna box&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned maroon faenor cutlass wrapped with grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned dark taupe faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned jet black faenor cutlass wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An enruned blue-white rhimar dirk wrapped with storm grey suede&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A radiant veil iron aegis emblazoned with a gold sun&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren pavis studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stark grey rolaren parma studded with matte black bolts&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened golvern lance adorned with rivulets of fiery red hue&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A squid-headed golvern maul wrapped with gold tentacles&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy spiral-hafted golvern maul with a ram-shaped head&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
    It provides a boost of 5 to Two-Handed Weapons Bonus.&lt;br /&gt;
    It provides a boost of 2 to Strength Base.&lt;br /&gt;
    The maul looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a simple project (96 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A weathered leather potion case secured with golvern clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An oiled leather case with a polished bronze clasp&lt;br /&gt;
| Contained the following:&lt;br /&gt;
a squat terracotta pot of wax, a round crimson metal jar of pomade, a faceted crystal vial of oil&lt;br /&gt;
&lt;br /&gt;
These items temporarily alter your hair, beard, or mustache.  They are set to unlimited uses.&lt;br /&gt;
|-&lt;br /&gt;
| A burnished fireleaf runestaff traced with gilt veins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A flame-wreathed eahnor buckler inset with crimson glaes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It provides a boost of 2 to Shield Use Bonus.&lt;br /&gt;
It provides a boost of 2 to Combat Maneuvers Bonus.&lt;br /&gt;
It provides a boost of 2 to Multi Opponent Combat Bonus.&lt;br /&gt;
The buckler looks to have a lot of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (36 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
|-&lt;br /&gt;
| A dark ora breastplate ornamented with onyx roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A matte black eahnor falchion inlaid with faceted onyx spiders&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +23 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (134 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A virescent faenor warblade inlaid with slitted citrine eyes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dull grey vultite kopis incised with curved fangs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A grey-striated pale blue vaalorn badelaire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An age-worn ironwood runestaff forked with channels of crimson sunstone&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
    It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
    It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
    The runestaff looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (162 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smoothly spiraled ironwood runestaff stippled with gilded honey amber droplets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A polished silver eonake greatshield set with a vultite phoenix&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tapered golvern falcata etched with spiraling grooves&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ash white drakar katar speckled with flame-red pips&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A glossy black katar streaked with jagged blue ridges&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A brilliant white zorchar katar with a gilded wyvern hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A white drakar hunting knife with fiery crimson inclusions&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An ornate rolaren khopesh&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sickle-bladed golvern khopesh incised with matte ebon roses&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A tri-pointed vultite pill&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A swirl-carved orase scepter capped with a water-filled sphere&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some sea green bourde robes embroidered with dolphins&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A curved vultite ridgemace&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pearly white mithril colichemarde&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some chelioboros-etched spiked mithril vambraces&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some mithril leg greaves with silver-tipped spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some teal-sheened black spidersilk robes&lt;br /&gt;
|&amp;lt;pre{{log2}}&amp;gt;It imparts no bonus more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (0 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Contains 2 weapons inside - a witchwood-handled razern katar (+20, fearsome wounds), a witchwood-hilted razern knife (+20, fearsome wounds)&lt;br /&gt;
&lt;br /&gt;
This UpSleeves garment conceals up to two small weapons, one up each sleeve, and supports daggers, darts, fist-scythes, hook-knives, and katars.&lt;br /&gt;
&lt;br /&gt;
It is Tier 3 and fully unlocked.&lt;br /&gt;
It has the following available:  FLIP, PULL, PUSH, FOLD, RAISE, RUB, BOW, POINT, SNAP&lt;br /&gt;
&lt;br /&gt;
It may be altered freely, but it must remain something with long sleeves (implied or otherwise).&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A faenor-hemmed midnight black cassock&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +25 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows (5 CER).&lt;br /&gt;
It is a simple project (83 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bronze-scaled heavy siege crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender grass-patterned ipantor hand crossbow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A warped and water-logged coffin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A fur-lined rhimar coracia sporting dual snowcat pauldrons&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Epic Treasure Pile - 25,000 seashells (Platinum 20,000 seashells)===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;[Caligos Isle, Desolate Islet] - 27641&lt;br /&gt;
The landscape of the islet is entirely void of any vegetation and life.  The rocky surface is covered in old bones and small white shells.  A crumbling stone mausoleum is all that stands on the center of the island.  Waves wash up over the shoreline, slowly swallowing the remaining terrain of the islet.  You also see a pile of epic treasure and a graveyard of white monir gondolas.&lt;br /&gt;
Obvious exits: none&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;font-size:small;&amp;quot;&lt;br /&gt;
! Item&lt;br /&gt;
|-&lt;br /&gt;
| Some matte black scalemail affixed with a silver wolf sigil&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark forest green vultite field-axe etched with elven knotwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You try to read a dark forest green vultite field-axe etched with elven knotwork, but the language is not one you know.  It looks like it&#039;s written in Elven.&lt;br /&gt;
&lt;br /&gt;
You analyze your green vultite field-axe and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim green vultite field-axe, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A shimmering indigo elesine robe chased with pewter embroidery&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +27 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (169 difficulty) for an adventurer to modify.&lt;br /&gt;
Examining the robe closely, it looks like it is heavily padded against critical blows.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sanguine imflass buckler edged in razored ebony barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A royal blue suede-backed mithglin coat-of-plates&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 10.&lt;br /&gt;
It appears to weigh about 18 pounds.&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-hued leather breastplate with a skull-crested pauldron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A three-clawed golvern mattock with a golden oak haft&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-chased eahnor skull-piercer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (160 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
The script on this skull-piercer is for zesty weapons and was originally released by Siolan during Ebon Gate 5105.  All alterations (longs and shows) are acceptable for this item within normal alteration guidelines.  It is currently Tier 3 of 3 possible tiers.  Current verbs are: FLIP, PINCH (at), PROD, PULL, PUSH, RUB, SCRATCH, TURN, TOUCH, and WAVE.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A garish magenta satin shirt embroidered with bright yellow buttercups&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;3x Robes with 15 CER critical padding&lt;br /&gt;
It imparts a bonus of +15 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is an involved project (243 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A silver-sleeved saffron satin smock with scarlet-stitched seams&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A lustrous onyx satin shirt with crimson flame-embroidered sleeves&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved ipantor bow inlaid with strands of eahnor&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is sighted to assist in aiming.&lt;br /&gt;
It is an involved project (290 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This is a bow that can be loaded with the following wands to impart elemental flares on the arrows/bolts it shoots as appropriate by the wand:&lt;br /&gt;
&lt;br /&gt;
  Golden Wands - Heat flares&lt;br /&gt;
  Metal or Blue wands - Cold flares&lt;br /&gt;
  Silver and Iron wands - Electric flares&lt;br /&gt;
  Crystal wands - Acid flares&lt;br /&gt;
&lt;br /&gt;
You can load the magic into the weapon by holding the weapon in one hand and the appropriate wand in another and using LOAD.  There is special messaging for the LOAD, FIRE, LOOK, and SHOW verbs.&lt;br /&gt;
&lt;br /&gt;
  It has both the PULL and POINT verbs available as well.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A rolaren kiss-of-Ivas etched with swirls of flame&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished rolaren battle shield inlaid with jade blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy ghezyte crown tined with stylized chelioboroses&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 10 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 10 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The crown looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An elegant ghezyte fetish on a chelioboros-figured chain&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It is a magical item which could be imbedded with a spell.&lt;br /&gt;
It does not have any charges left.&lt;br /&gt;
It could be activated by waving it.&lt;br /&gt;
It provides a boost of 5 to Intuition Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
It provides a boost of 5 to Wisdom Bonus.&lt;br /&gt;
This enhancement may not be used by adventurers who have not trained 30 times.&lt;br /&gt;
The fetish looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It will persist after its last magical charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A jet black golvern craquemarte with an dragonfire emerald pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The smoothly carved maoral grip of the craquemarte culminates in a spherical dragonfire emerald bound in a lace-like cage of matching golvern, perfectly counterbalancing the weight of the blade.  The natural golden hue of golvern has been dyed the deepest of jet blacks, but a hint of its aureate sheen still peeks through when reflecting the ambient light.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Torment&#039;s End&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A matte black mithril spikestar with a cordovan-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a strange anti-magical substance (5 dispel attempts).&lt;br /&gt;
It appears to weigh about 7 pounds.&lt;br /&gt;
It is a tricky project (401 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Faded Memory&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A spiked black satin halter strung with bright silver chains&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a spiked black satin halter strung with bright silver chains allows you to conclude that it is cloth armor that covers the torso, arms, legs, neck, and head.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A sleek ebon bodysuit collared in silver spikes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An onyx black mithril targe ornamented with a cobalt starburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +32 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (80 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon teardrop-shaped mithril buckler edged in silver&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gold-flecked cyan glowbark runestaff crowned with a cavorting dolphin&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender spear tipped with a wing-shaped steel point&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted green imflass longsword enameled with white blossoms&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (211 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A swept-hilt silver vultite rapier with a heron crossguard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a basic project (121 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A dusky golvern scimitar adorned with tiny crimson despanals&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is an involved project (203 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some black thrak hide leathers adorned with cockatrice quills&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is a basic project (131 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some tailored violet linen robes hemmed with charcoal glyphs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It provides a boost of 5 to Spell Aiming Bonus.&lt;br /&gt;
It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
The robes looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (79 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
This item can be altered, but the noun must remain &amp;quot;robe&amp;quot; or &amp;quot;robes&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
You sense that you could manipulate the robes in the following ways:  PUSH PULL TOUCH TWITCH REMOVE WEAR PUNISH SPIN KNEEL CLENCH &lt;br /&gt;
You might be able to have a talented merchant lighten the violet linen robes for you.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale invar round shield inlaid with a blue-green web&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted topaz faewood runestaff capped with a rippled feldspar orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an earth elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted purple faewood runestaff capped with a cracked amethyst orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your purple faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim purple faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted scarlet faewood runestaff capped with a flame-etched orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your scarlet faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim scarlet faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted azure faewood runestaff capped with a frosted silver orb&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your azure faewood runestaff and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim azure faewood runestaff, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A glowbark-hafted mithril spear with a pristine tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a disrupting substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn-hafted mithril spear with a rusted tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a steaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ironwood-hafted mithril spear with a blackened tip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (167 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebonwood-hafted mithril spear with a corroded tip&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-plated dark golvern kuyak with bear-headed rivets&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-edged charred faewood pavis with illegible markings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pleated griseous longcoat clasped with rolaren&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-studded gridelin spidersilk satchel&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 2 to Mana Recovery.&lt;br /&gt;
It provides a boost of 5 to Health Recovery.&lt;br /&gt;
It provides a boost of 2 to Stamina Recovery.&lt;br /&gt;
It provides a boost of 10 to Max Mana.&lt;br /&gt;
It provides a boost of 10 to Max Health.&lt;br /&gt;
It provides a boost of 10 to Max Stamina.&lt;br /&gt;
The satchel looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 80 pounds with room for any number of items.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| Some side-laced vermeil suede half-boots&lt;br /&gt;
|   &amp;lt;pre{{log2}}&amp;gt;It provides a boost of 10 to Climbing Ranks.&lt;br /&gt;
It provides a boost of 10 to Swimming Ranks.&lt;br /&gt;
The half-boots looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 1 pound with room for one item.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This item is a part of the &amp;quot;Adventure Clothing Set.&amp;quot;  Wear more items of the set to change some of the messaging!&lt;br /&gt;
&lt;br /&gt;
This item is unlocked.  You can RUB, TURN, POKE, RAISE, PUSH, PULL, WEAR, and REMOVE it.&lt;br /&gt;
&lt;br /&gt;
The noun must remain the same, but the half-boots can otherwise be altered freely.  The messaging can be changed to reference laces or a buckle.  This pair currently references laces.&lt;br /&gt;
&lt;br /&gt;
In addition to the zests, you can POKE MY BOOTS at {target}.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A grey-swirled black faewood crook capped with carved cat ears&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A gleaming white rolaren sword-of-Phoen sporting a single black edge&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A polished golvern aegis edged with a veil iron band&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (110 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A carved fireleaf pavis bound by veil iron&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some slate grey casting leathers inscribed with golden runes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It appears to weigh about 13 pounds.&lt;br /&gt;
It is padded against critical blows.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bright blue ramie silk cloak with a golvern sunburst clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 2 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The lustrous silk woven to create this cloak has been dyed a bright shade of blue, the color of the ocean under the noon sun.  The interior has been lined with midnight blue ramie linen and sewn with numerous pockets for storage.  A reinforced band of silk lines the bottom of the cloak and is embroidered with gold scrollwork.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A smooth grey sharkskin pack with an indigo tidal pearl set clasp&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A pale blue sea thrak hide backpack with a large shark tooth clasp&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It appears to weigh about 3 pounds.&lt;br /&gt;
It is a container with a maximum interior capacity of 200 pounds with room for any number of items.&lt;br /&gt;
&lt;br /&gt;
The smooth hide of a sea thrak has been dyed a pale shade of blue like the color of the sky in the early morning.  Soft black velvet lines the interior to provide extra padding and protection for anything stored within.  Fine metalwork forms the base of the clasp, where the large tooth of a shark serves to secure the exterior flap.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A slender rolaren langseax with an opalescent thunderstone pommel&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (140 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wide eahnor gladius with a bright violet feystone-inset pommel&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| Some supple morduska skin boots with black steel covered toes&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rune-carved ironwood asaya capped with a dragonsbreath sapphire&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A crooked witchwood rune staff carved with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +33 more than usual.&lt;br /&gt;
It has been infused with mana (+2).&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (221 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-handled sharply honed skinning knife&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A hooked skinning knife with a leather-wrapped hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Survival Bonus.&lt;br /&gt;
The knife looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a simple project (88 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An indigo tower shield emblazoned with a golden war gryphon&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A dark grey rolaren buckler inlaid with a burgundy rose&lt;br /&gt;
| &amp;lt;pre{{Log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Dexterity Bonus.&lt;br /&gt;
The buckler looks to have a huge number of charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (128 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp golden mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a lightning bolt.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp red mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a fire elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp green mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a corrosive substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp blue mithril falchion&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of an ice elemental.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is an involved project (201 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A twisted jade-handled whip-blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A mithglin tetsubo with a spiked serpentine design&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A rounded dark ironwood buckler with a copper sunburst&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (100 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A coil-grip dark mithril buckler&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +31 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Iridescent streaks paint a stark contrast across the dark indigo surface of the buckler and substantiate the one-of-a-kind quality of this unusually shaped shield.  The armament&#039;s disk has a sharply convex face with two black coral orbs imbedded into the upper quadrants, and a coiled length of deep indigo-hued mithril with a wide opening extends from the back.  Nearly as dark as night with slight traces of silvery flecks, the unconventional corkscrew grip secures the buckler to the wearer&#039;s arm.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A blackened fireleaf crosier topped with a spiked seahorse&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It helps defend its wielder with a bonus of 5.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a simple project (85 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
You carefully analyze your fireleaf crosier and sense that there are some alteration restrictions.  SHOWS are fine to add, but bear in mind the misty and shadowy nature of these weapons, evident in messaging.  The item description should not refer to the mist.  Original concept by Fana.&lt;br /&gt;
&lt;br /&gt;
This item might be able to be unlocked by approved merchants.&lt;br /&gt;
&lt;br /&gt;
You can turn the ambient messaging ON/OFF by PRODding your weapon.&lt;br /&gt;
&lt;br /&gt;
Verbs: CLEAN, PROD, RUB, and WAVE.  There is one possible unique feature change.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A massive imflass doloire with fin-shaped blades on each side&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (166 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ora-striated grey ironwood targe framed with plaited metalwork&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +29 more than usual.&lt;br /&gt;
It protects against magical attacks with a bonus of 5.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (106 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A strawberry red silk damask gown with bronze-filigreed skirts&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This gown may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A backless orchid purple velveteen gown with gilded scrollwork&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A bell-sleeved dark golden raw silk bliaut with forest jade teardrops&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A stormy grey silk satin cotehardie sheathed in opalescent gossamer&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;The creator has also provided the following information:&lt;br /&gt;
This cotehardie may be altered, though not every merchant will be able to work with it.&lt;br /&gt;
They are meant to be full-skirted, long gowns with a low-cut neckline.&lt;br /&gt;
They are high fashion, nothing raggedy or peasant-garb about them!&lt;br /&gt;
&lt;br /&gt;
You could CLENCH, EXHALE, BREATHE, HUG, KICK, KISS, LEAN, PINCH, PULL, PUSH, RAISE, RUB, STOMP, TAP, TICKLE, TILT, TOUCH, TURN, and WAVE your cotehardie.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A metallic-washed ebony tetsubo engulfed by glaes-forged demonic visages&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt; It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It provides a boost of 10 to Two-Handed Weapons Bonus.&lt;br /&gt;
The tetsubo looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Soul&#039;s Pact&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A scarlet-stained ivory tetsubo wrapped with a strand of prayerbeads&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| An obsidian vultite coustille with an inverted jet crescent guard&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +35 more than usual.&lt;br /&gt;
It has been infused with the power of a disintegrating substance.&lt;br /&gt;
It provides a boost of 10 to Two Weapon Combat Bonus.&lt;br /&gt;
The coustille looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 3 pounds.&lt;br /&gt;
It is an involved project (230 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Heart&#039;s Descent&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A pale vultite coustille enshrouded by alabaster-carved wings&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A battered black vultite aegis encircled with raised tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A riveted black golvern buckler painted with sigils&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with a grappling force.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a basic project (197 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A darkly varnished runestaff banded with rose gold&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It has been infused with the power of a dark substance.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (187 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A craggy azure-fogged rolaren maul with a suede-wrapped grip&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
This rolaren maul flares with an unbalancing force when employed against all extraplanar creatures.&lt;br /&gt;
It is an involved project (227 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A kraken-headed golvern maul wrapped with blackened tentacles&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is a simple project (97 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A set of night black steel full plate with a glossy finish&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 2 to Strength Base.&lt;br /&gt;
The plate looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 75 pounds.&lt;br /&gt;
It is a simple project (98 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Your careful inspection of a set of night black steel full plate with a glossy finish allows you to conclude that it is plate armor that covers the torso, arms, legs, neck, and head.  You also notice that it is spiked.&lt;br /&gt;
&lt;br /&gt;
Made of steel polished to a glossy finish, the wickedly spiked surface of this plate is as black as the night sky.  Faint accents of gold can be seen at the armor&#039;s articulated joints, showing areas where the lining of chainmail peeks through.  Wide and adorned with a flared aventail, the helm has been fashioned to appear like a jackal&#039;s head, complete with a toothy visage etched into the visor and molded metal ears rising from the crown.  You also notice a small enchanter&#039;s glyph.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reinforced steel pavis emblazoned with the head of a lion&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A blackened steel buckler covered in an array of barbed spikes&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Dodging Bonus.&lt;br /&gt;
The buckler looks to have more than your average dwarf could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 6 pounds.&lt;br /&gt;
It is a simple project (99 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A bone-hilted golvern dagger with a pitch black blade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A sturdy steel morning star spiked with several curved fangs&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
It provides a boost of 5 to Blunt Weapons Bonus.&lt;br /&gt;
The star looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It appears to weigh about 8 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is a basic project (103 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
Carved from a length of sturdy ironwood, the thick haft of this morning star is wrapped securely in worn leather to form a comfortable grip.  A trio of metal chains sprout from the top of the wood, the end of each supporting a round ball of pure steel.  All three metal spheres have been etched with the snarling visage of a ferocious bear, the surfaces spiked with a plethora of teeth sharpened to razor-like points.  A curved claw, its color bleached to a pale ivory, has been set into the pommel.  You also notice a small enchanter&#039;s glyph.&lt;br /&gt;
There appears to be something written on it.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Biter&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A reticulated crystal-edged golvern segment&lt;br /&gt;
| MoonShard Pendant, Makiri Moon piece.&lt;br /&gt;
|-&lt;br /&gt;
| A folded mithril katana&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +28 more than usual.&lt;br /&gt;
It has been infused with the power of a flaming substance.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is weighted to inflict more critical wounds&lt;br /&gt;
It is an involved project (255 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved white vultite battlesword with a polished obsidian hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
You analyze your white vultite battlesword and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim white vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An ebon-glossed scepter capped with a silver human skull&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A curved ebon mithril bodice dagger with sanguine swirls&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
In the Common language, it reads:&lt;br /&gt;
Widow&#039;s Lament&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A narrow silver glowbark asaya topped with a black-cored sandruby heart&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A wildly gnarled glowbark crosier topped with a tangle of fishnet&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 4 pounds.&lt;br /&gt;
It is a basic project (146 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A deep black vultite battlesword with a misshapen scarlet despanal hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A razor-sharp vultite battlesword with a golden blazestar hilt&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A slender feystone-hued vultite battlesword with a black coral hilt&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 10 pounds.&lt;br /&gt;
It is a basic project (136 difficulty) for an adventurer to modify.&lt;br /&gt;
&lt;br /&gt;
This is an Ashrim vultite battlesword, and it has a loresong with some history of Caligos Isle attached to it.  You may alter this weapon freely, but please keep in mind that it should remain elven in nature.&lt;br /&gt;
&lt;br /&gt;
It has the following verbs:&lt;br /&gt;
Gaze, Rub, Tilt, and Wave&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A hammered mithril buckler inlaid with jagged blood marble&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A silver-edged mithril buckler set with a bleakstone spike&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +37 more than usual.&lt;br /&gt;
It appears to weigh about 5 pounds.&lt;br /&gt;
It is a basic project (116 difficulty) for an adventurer to modify.&amp;lt;/pre&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| An illthorn runestaff riddled with sharpened barbs&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A forked black ora dagger inset with a citrine slit-pupiled eye&lt;br /&gt;
| &amp;lt;pre{{log2}}&amp;gt;It imparts a bonus of +30 more than usual.&lt;br /&gt;
    It provides a boost of 1 to Spirit Recovery.&lt;br /&gt;
    It provides a boost of 1 to Max Spirit.&lt;br /&gt;
    The dagger looks to have more than your average giantman could count charges remaining.&lt;br /&gt;
It will persist after its last enhancive charge has been expended.&lt;br /&gt;
It is a small item, under a pound.&lt;br /&gt;
It is a basic project (186 difficulty) for an adventurer to modify.&amp;lt;/log&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| A skull-scored matte black warlance inlaid with jade&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
| A cloaked toy deringo ranger holding a long bow&lt;br /&gt;
| {{addmetext}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153179</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153179"/>
		<updated>2021-09-12T08:51:16Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her New Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= [[Jaynon]] Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;A turd is a turd is a turd.&amp;lt;/b&amp;gt; That&#039;s why I wear boots. You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153178</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153178"/>
		<updated>2021-09-12T08:50:00Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her New Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= Jaynon Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;A turd is a turd is a turd.&amp;lt;/b&amp;gt; That&#039;s why I wear boots. You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and stomp firmly.&lt;br /&gt;
&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153177</id>
		<title>Tanai (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Tanai_(prime)&amp;diff=153177"/>
		<updated>2021-09-12T08:48:04Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#7bafd4&lt;br /&gt;
|background-color=#7bafd4&lt;br /&gt;
|name=Tanai Murchadha&lt;br /&gt;
|image= [[File:Tanai2.png|thumbnail|center]]&lt;br /&gt;
|caption= Lady Street-Rat&lt;br /&gt;
|race= Half-Elf/Siren&lt;br /&gt;
|culture=&lt;br /&gt;
|class= Rogue&lt;br /&gt;
|profession= Hoodlum&lt;br /&gt;
|religion= No Thanks&lt;br /&gt;
|affiliations= Master of Sunfist&lt;br /&gt;
|word= Snarky&lt;br /&gt;
|disposition=&lt;br /&gt;
|demeanor= Wary, Rebellious&lt;br /&gt;
|ptrait= Venturesome &lt;br /&gt;
|strait=&lt;br /&gt;
|flaw= Quick-Tempered, Rude, Untrusting, Messy&lt;br /&gt;
|strength= Sharp Wit, Tenacity&lt;br /&gt;
|weakness= Sweets, Coconut Rum, Family&lt;br /&gt;
|habits= Biting Her Fingernails, Eating Sweets&lt;br /&gt;
|hobbies= Picking Boxes, Eating Sweets&lt;br /&gt;
|soft= &lt;br /&gt;
|likes= Sweets, Oceany Things&lt;br /&gt;
|dislikes= Vegetables, Dresses, Arrogance, Boredom &lt;br /&gt;
|fears= Abandonment, Restriction, Being Vulnerable&lt;br /&gt;
|loyalties= The Lord Of Candy, Her New Family&lt;br /&gt;
|friend= Tart (The &amp;lt;del&amp;gt;Beast&amp;lt;/del&amp;gt; Kitten)&lt;br /&gt;
|spouse= Jaynon Murchadha&lt;br /&gt;
|loved= &lt;br /&gt;
|children= Eamon, Sahalee, [[Luca]] (adopted), [[Kaija]] (adopted)&lt;br /&gt;
|instance= Platinum&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;b&amp;gt;A turd is a turd is a turd.&amp;lt;/b&amp;gt; That&#039;s why I wear boots. You step in turds no matter where you go, and the thicker the boot, the more protection you have. That is the most important piece of advice I can give to you.&lt;br /&gt;
&lt;br /&gt;
I mostly dislike people, or at the very least I am apathetic. Ever since I met your father, however, I&#039;ve somehow blundered into making friends, few though they may be. Which means I guess I&#039;m not as heartless as I thought I was. I&#039;m sorry you were stuck with me as a mother. I don&#039;t think sirens were really meant to be &amp;lt;i&amp;gt;mothers&amp;lt;/i&amp;gt;, but then, I only have my own sea hag of a mother for reference. It took me a good while to trust Jaynon, and we have been through a lot, but your father and I have no regrets. Well, that isn&#039;t entirely true. I do regret not being a better mother, though I did try my best. Never think that I didn&#039;t love you and your sister, though. I did, and I do (wherever I might be - if there &amp;lt;i&amp;gt;are&amp;lt;/i&amp;gt; gods, I guess I&#039;ll find out). I hope you grow up to be more like Jaynon, as he is the better half of us (maybe don&#039;t look in the mirror as much as he does, though). Be good, and nice, and all that stuff I&#039;m supposed to tell you to be. That&#039;s what good mothers do, right? But I&#039;m not really a good mother, so in addition to the advice about turds, I can give you &amp;lt;i&amp;gt;real&amp;lt;/i&amp;gt; advice and not that sappy feel-good stuff. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Even though you are a Lord, never forget I was a street-rat in Shanty Town. I might be a siren, but I&#039;m not a Lady and never will be, despite Jaynon trying to convince me I am now, just because I married him. Don&#039;t become a stuck up twat and think you&#039;re better than others just because you have a title and live nicely. &lt;br /&gt;
&lt;br /&gt;
Don&#039;t get taken advantage of. Your father can be pretty gullible, and though I hope you grow up to be like him, don&#039;t get the gullible part. Keep your trust for those who earn it at least five times over, and then don&#039;t completely trust them one hundred percent.&lt;br /&gt;
&lt;br /&gt;
Let Sahalee feed. She has a preference for elves and humans, but she isn&#039;t too picky. I&#039;ve taught her to be discrete (at least as much as possible) and not to eat anyone we know or &amp;lt;i&amp;gt;may&amp;lt;/i&amp;gt; know. We don&#039;t want any hint of connection, even if some people I know deserve to be eaten. Also, if she still insists she and Ezabell are &amp;lt;i&amp;gt;&#039;eel sisters&#039;&amp;lt;/i&amp;gt;, keep telling her they aren&#039;t. Ghezresh can kiss my arse.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Right, so this letter has gone on long enough. I don&#039;t think I&#039;ve ever written this much in my life. Did you know your father taught me how to read and write? I&#039;d like to give myself credit for how fancy my words sound, but I had help writing this. I didn&#039;t know how to spell apathetic. I guess I do now, though.&lt;br /&gt;
&lt;br /&gt;
Sorry I&#039;m not around to see you grow up, to see the man you will become. I will miss you, even though you probably won&#039;t remember me much. But that&#039;s alright. I&#039;m not really worth remembering, especially as a mother. I do love you though. Always remember that, if anything.&lt;br /&gt;
&lt;br /&gt;
Keep your boots on and step firmly.&lt;br /&gt;
Tanai (your mother)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;i&amp;gt;A letter written by Tanai Murchadha to her son Eamon, hidden away and only known to one other person. To be given to Eamon at a later date, assuming Tanai has finally bit the dust as she is so convinced her death is imminent.&amp;lt;/i&amp;gt;&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153176</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153176"/>
		<updated>2021-09-12T07:44:24Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: /* Tanai */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
&lt;br /&gt;
== NPCS ==&lt;br /&gt;
&lt;br /&gt;
=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
&lt;br /&gt;
=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
&lt;br /&gt;
=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
&lt;br /&gt;
===Olivia ===&lt;br /&gt;
----&lt;br /&gt;
[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
&lt;br /&gt;
== Players ==&lt;br /&gt;
&lt;br /&gt;
=== Achsel ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
&lt;br /&gt;
=== Calauria ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
&lt;br /&gt;
=== Daenamaryllis ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
&lt;br /&gt;
At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
&lt;br /&gt;
=== Dazen ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Ezabell ===&lt;br /&gt;
----&lt;br /&gt;
Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
&lt;br /&gt;
=== Gedeon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
&lt;br /&gt;
=== Graison ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
&lt;br /&gt;
=== Heliantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Roseantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
&lt;br /&gt;
=== Idun ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
&lt;br /&gt;
=== Ilynriel ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
&lt;br /&gt;
=== Ishvari ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
&lt;br /&gt;
=== Jaired ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
&lt;br /&gt;
=== Jaynon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
&lt;br /&gt;
=== Jourwen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
&lt;br /&gt;
=== Kaija ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
An orphaned Aelotoi adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
&lt;br /&gt;
=== Kiver ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
&lt;br /&gt;
Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
&lt;br /&gt;
=== Luthene ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
&lt;br /&gt;
=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
&lt;br /&gt;
=== Maralah ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
&lt;br /&gt;
=== Oezzilm ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
&lt;br /&gt;
=== Phocosoen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
&lt;br /&gt;
=== Qadheon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
&lt;br /&gt;
=== Qoshkalia ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
&lt;br /&gt;
=== Qualeric ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
&lt;br /&gt;
=== Rafferty ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
&lt;br /&gt;
=== Ravenfritha ===&lt;br /&gt;
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Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
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Twin to Heliantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Tanai ===&lt;br /&gt;
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Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She and Jaynon are the proud parents of Eamon, their natural born son, Sahalee, their natural born daughter, and [[Cast_of_characters#Kaija|Kaija]] and Luca, two orphans they adopted. She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, kind-hearted (at times), and enthusiastic (especially for sweets).&lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
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&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
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Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
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[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153175</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153175"/>
		<updated>2021-09-12T07:43:40Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: /* Tanai */&lt;/p&gt;
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&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
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== NPCS ==&lt;br /&gt;
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=== Jeofrey ===&lt;br /&gt;
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Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
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=== Leiana ===&lt;br /&gt;
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Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
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=== Seika ===&lt;br /&gt;
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[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
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===Olivia ===&lt;br /&gt;
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[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
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== Players ==&lt;br /&gt;
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=== Achsel ===&lt;br /&gt;
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Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
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=== Calauria ===&lt;br /&gt;
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The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
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=== Daenamaryllis ===&lt;br /&gt;
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A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
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At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
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=== Dazen ===&lt;br /&gt;
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Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
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=== Ezabell ===&lt;br /&gt;
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Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
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=== Gedeon ===&lt;br /&gt;
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Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
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=== Graison ===&lt;br /&gt;
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A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
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=== Heliantha ===&lt;br /&gt;
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Twin to Roseantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Idun ===&lt;br /&gt;
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Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
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=== Ilynriel ===&lt;br /&gt;
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Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
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=== Ishvari ===&lt;br /&gt;
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A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
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=== Jaired ===&lt;br /&gt;
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Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
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=== Jaynon ===&lt;br /&gt;
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Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
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=== Jourwen ===&lt;br /&gt;
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Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
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=== Kaija ===&lt;br /&gt;
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An orphaned Aelotoi adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
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=== Kiver ===&lt;br /&gt;
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Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
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[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
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Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
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=== Luthene ===&lt;br /&gt;
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Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
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=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
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Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
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=== Maralah ===&lt;br /&gt;
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Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
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Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
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=== Phocosoen ===&lt;br /&gt;
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Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
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=== Qadheon ===&lt;br /&gt;
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Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
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=== Qoshkalia ===&lt;br /&gt;
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Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
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=== Qualeric ===&lt;br /&gt;
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[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
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=== Rafferty ===&lt;br /&gt;
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A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
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=== Ravenfritha ===&lt;br /&gt;
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Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
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Twin to Heliantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Tanai ===&lt;br /&gt;
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Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She and Jaynon are the proud parents of Eamon, their natural born son, Sahalee, their natural born daughter, and Kaija and Luca, two orphans they adopted. She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, kind-hearted (at times), and enthusiastic (especially for sweets).&lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
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&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
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Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
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[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153174</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153174"/>
		<updated>2021-09-12T07:35:34Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: /* Kaija */&lt;/p&gt;
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&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
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== NPCS ==&lt;br /&gt;
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=== Jeofrey ===&lt;br /&gt;
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Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
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=== Leiana ===&lt;br /&gt;
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Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
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=== Seika ===&lt;br /&gt;
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[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
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===Olivia ===&lt;br /&gt;
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[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
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== Players ==&lt;br /&gt;
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=== Achsel ===&lt;br /&gt;
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Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
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=== Calauria ===&lt;br /&gt;
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The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
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=== Daenamaryllis ===&lt;br /&gt;
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A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
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At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
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=== Dazen ===&lt;br /&gt;
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Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
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=== Ezabell ===&lt;br /&gt;
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Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
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=== Gedeon ===&lt;br /&gt;
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Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
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=== Graison ===&lt;br /&gt;
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A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
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=== Heliantha ===&lt;br /&gt;
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Twin to Roseantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Idun ===&lt;br /&gt;
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Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
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=== Ilynriel ===&lt;br /&gt;
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Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
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=== Ishvari ===&lt;br /&gt;
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A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
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=== Jaired ===&lt;br /&gt;
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Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
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=== Jaynon ===&lt;br /&gt;
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Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
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=== Jourwen ===&lt;br /&gt;
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Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
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=== Kaija ===&lt;br /&gt;
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An orphaned Aelotoi adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]]. She has chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a young woman whose emotions are in a constant state of fluctuation, and she has a temper that she does her best to hide from anyone who isn&#039;t family. Normally prim and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar or display manners she deems unacceptable. She does, however, enjoy helping people in need and is generally friendly to most (unless their name is Ezabell).&lt;br /&gt;
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=== Kiver ===&lt;br /&gt;
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Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
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[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
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Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
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=== Luthene ===&lt;br /&gt;
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Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
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=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
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Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
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=== Maralah ===&lt;br /&gt;
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Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
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Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
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=== Phocosoen ===&lt;br /&gt;
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Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
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=== Qadheon ===&lt;br /&gt;
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Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
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=== Qoshkalia ===&lt;br /&gt;
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Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
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=== Qualeric ===&lt;br /&gt;
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[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
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=== Rafferty ===&lt;br /&gt;
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A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
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=== Ravenfritha ===&lt;br /&gt;
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Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
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Twin to Heliantha.&lt;br /&gt;
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When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Tanai ===&lt;br /&gt;
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Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She considers [[Cast_of_characters#Whick|Lord Whick]] one of her mortal enemies, especially after being possessed and manipulated by him for a time. She is finally learning what a family entails, as she and Jaynon are the proud parents to Eamon, their natural born son, and Kaija and Luca, two orphans they adopted. She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, kind-hearted (at times), and enthusiastic (especially for sweets).&lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
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&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153173</id>
		<title>Cast of characters</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Cast_of_characters&amp;diff=153173"/>
		<updated>2021-09-12T07:31:23Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: /* Ishvari */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&lt;br /&gt;
Please feel free to add a brief description of your [[Platinum]] character(s) here.  &lt;br /&gt;
&lt;br /&gt;
== NPCS ==&lt;br /&gt;
&lt;br /&gt;
=== Jeofrey ===&lt;br /&gt;
----&lt;br /&gt;
Originally an evil magic user with plans for world domination, he created a group of Homunculi called [[Cast_of_characters#Sieka|Seika]]s to assist him in his work...as well as a vessel for his soul, a young child named Chayka. Through the efforts of various adventurers, he was dissuaded from his evil plan and convinced to walk instead the path of Light. Creating a golem body to inhabit instead of the child, he transferred his essence and became the Golem Lich. He has been missing for many months, along with his vessel Chayka.&lt;br /&gt;
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=== Leiana ===&lt;br /&gt;
----&lt;br /&gt;
Leiana, daughter of the Thrak Inn proprietor Sabrien, has lived in Wehnimer&#039;s Landing most of her life. After losing her mother to disease at the age of 10, Leiana and her father moved to the Landing in search of community and business. She has never left the walls of the Frontier town until 5118 and has led a very sheltered life that bred privilege and a dangerous sense of curiosity as a result.  Acting upon that desire to explore, she has begun seeking out contracts for treasure and adventure across Elanthia.&lt;br /&gt;
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=== Seika ===&lt;br /&gt;
----&lt;br /&gt;
[[Cast_of_characters#Jeofrey|Jeofrey]] created a total of 20 Seika Homunculi originally that awakened upon his death. Many were killed by a mob of villagers angry at the experiments her father, [[Cast_of_characters#Jeofrey|Jeofrey]], was performing in their village. After [[Cast_of_characters#Jeofrey|Jeofrey]] abandoned his evil plans, he deactivated 11 of them...but one Seika escaped his control and was able to absorb the essences of the others. She then was able to use [[Cast_of_characters#Jeofrey|Jeofrey]]&#039;s eye to become a lich herself. She has been tormenting [[Cast_of_characters#Qualeric|Qualeric]], possessing him and using his essence to create a group of hybrid bats and elves. Currently her whereabouts are unknown, but dark rumors surround her and her future plots to gain even more power. She has claimed to kill Chayka and [[Cast_of_characters#Jeofrey|Jeofrey]] herself.&lt;br /&gt;
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===Olivia ===&lt;br /&gt;
----&lt;br /&gt;
[[Olivia|Olivia Holster]], widow of Lord Eamon Murchadha and Mother of [[Jaynon]] Murchadha. Born into a lowborn Honneland family. Married into the Murchadha family (a minor noble house in Honneland) with a desire to improve her power, status and legacy. Fell in to the dark arts through societal pressures, and later following the death of her husband made a pact with and joined a clandestine order, in return for aid in her social climbing. She attempted, and ultimately failed, to have her son [[Jaynon]] killed and yet had already announced his death in the Immuron courts. This allowed her to marry Lord Holster (another minor Honneland noble, and former rival to Eamon), passing the Murchadha estates into his name and denying [[Jaynon|Jaynon]] his inheritance and birthright.&lt;br /&gt;
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== Players ==&lt;br /&gt;
&lt;br /&gt;
=== Achsel ===&lt;br /&gt;
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Lead singer of the heavy metal band &#039;Mithril Mayhem&#039;, this gruff but friendly fellow is constantly on the look out for inspiration for his next song. With hits like &#039;Invar Mine Lady&#039;, &#039;On the Razern&#039;s Edge&#039;, and &#039;Caligos Isle&#039;, he and his fellow band member [[Cast_of_characters#Zundrar|Zundrar]] have played in such famous locales as The Bluerock Brewery in Zul Logoth, The Thrak Inn at the Landing, and even Caligos Isle itself. He doesn&#039;t pay much attention to politics, though he has a keen sense of right and wrong. He is also a bit of a lush, and has strong opinions on beards, music, and beer.&lt;br /&gt;
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=== Calauria ===&lt;br /&gt;
-----&lt;br /&gt;
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The shy and rather secretive Elven bard hails from Ta’Illistim, but shows little interest in returning. Possessed of proper, ladylike manners, she is easily taken aback by some of her acquaintances, particularly [[Cast_of_characters#Tanai|Tanai]], hinting at a sheltered upbringing. Her current itinerant and rather poor state, given her apparent background, could lead to disconcerting questions. In the past few months, she has started a relationship with Ulvian, grown friendlier, and developed a noticeable distrust of [[Cast_of_characters#Whick|Lord Whick]].&lt;br /&gt;
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=== Daenamaryllis ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
A young woman that arrived in Wehnimer&#039;s Landing in the year of 5118.  She left home to take control of her own future rather than being married off as is the fate for most women.  She became an empath and an accomplished adventurer, performing jobs for the various branches of the Adventurer&#039;s Guilds located throughout the lands.  She tends to be a bit judgmental and does her best to help others in need, but chafes at her lack of power.  Power is what she believes will provide her with security and freedom.&lt;br /&gt;
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At present, Daenamaryllis has become an arrogant, power obsessed, vain glorious woman that revels in dominating others.  The twin sorceresses, Heliantha and Roseantha, currently serve her as maids.&lt;br /&gt;
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=== Dazen ===&lt;br /&gt;
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Full of boundless energy that could only be described as &#039;manic&#039;, the always cheerful jester seems in a perpetual state of song, dance, and fits of laughter.  Dazen and his twin brother Vinar were abandoned by a traveling Carnival of Freaks for dubious reasons, though it is implied it was because they were getting too old for their act and becoming too hard to control.  Often hinting at a past of horrid abuse and gleefully reveling in those memories with clapping hands and squealing giggles, Dazen seems to outright revel in pain both inflicted and sustained.  Obsessed with fire and the &#039;Dancing Light&#039;, he also babbles about a mysterious Lady in White with burnt out eyes with reverence and awe. &amp;quot;Watch them dance in the dancing light, we&#039;ll sing them back and dance all night!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
=== Ezabell ===&lt;br /&gt;
----&lt;br /&gt;
Ezabell hasn’t been seen since she was a toddler on the 30th of Jastatos.  She’d been carried through the portal that night in the arms of an Aelotoi man, no relations to the child he carried.  After he’d hid her away for protection when the kiramon came through the portal after the Aelotoi, she was gone.  Now she’s rejoined Elanthian society, albeit, a little off than any normal teenager.  She doesn’t talk much about where she’s been the last 16 years but is all too eager to mention her favorite ways to tear local wild nuisances apart.&lt;br /&gt;
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=== Gedeon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Gedeon was raised in the Wsalamir Arctic Clan, and yet he doesn&#039;t share the need for seclusion like most the clan. Gedeon enjoys being out amongst others and heeds the call for adventure.  While he is a quiet man, he is a devout follower of Ronan and became a paladin in Ronan&#039;s honor.  He would often visit the temple in Icemule to say his prayers, but lately, you can see him wandering with his new found companion, Jourwen.&lt;br /&gt;
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=== Graison ===&lt;br /&gt;
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&lt;br /&gt;
A Paladin of Lord Voln, [[Graison]] is dedicated to releasing the trapped souls within the undead. This was his passion since he was a young child when he wanted to follow in his father&#039;s footsteps. He also had a vision of Lord Voln visiting him in a dream when he was a young boy. He has recently helped protect Wehnimer&#039;s Landing from those fallen from their faith of the Order of Voln. On a personal quest, Graison has learned he has a younger sister that was born from his father and another woman. Her name is [[Sayakah]].&lt;br /&gt;
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=== Heliantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Roseantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a brash young woman and eager to begin her new life as an adventurer.  Her cocky attitude and loud mouth ways got her into trouble more often than not and most people generally loathed her due to these traits.  She has become an accomplished sorceress and seasoned adventurer.  One day, Heliantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Idun ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Child-like and free spirited, Idun is kind, very friendly and genuinely cares about others. She loves to be helpful and is easily entertained, usually finding joy in small things.  A difficult and isolated past has had a profound effect on her.  She is most comfortable with another in control.  Idun can be unpredictable and is a bit &amp;quot;touched&amp;quot;, even unstable at times. She is loyal to a fault and values those in her life above all else.  Her dislike of being alone is somewhat mitigated by her love of gowns, toys and visits with her animal friends.&lt;br /&gt;
&lt;br /&gt;
=== Ilynriel ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Ilynriel left her home in Ta’Ardenai to improve her skills as a warrior and train with the Guardians of Sunfist, and can most often be found in Ta’Illistim or Ta’Vaalor. Born a bastard, she has steadfastly ignored her father’s side of the family all her life, but is now finding it rather harder to avoid at least one of her half-siblings.&lt;br /&gt;
&lt;br /&gt;
=== Ishvari ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A banished Priestess of Lumnis, this knowledge-thirsty Faendryl found an alternative method to become an empath (but not without some heavy side-effects). She is polite, somewhat quiet, and very ladylike although she is not above the &amp;lt;del&amp;gt;frequent&amp;lt;/del&amp;gt; occasional snide remark. She is self-conscious of her pale skin, and dislikes anyone staring at her one crimson-hued eye for too long. They can stare at her silver eye all they want, however.&lt;br /&gt;
&lt;br /&gt;
=== Jaired ===&lt;br /&gt;
----&lt;br /&gt;
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Trying to live his best life and leave his checkered past behind, Jaired keeps getting drawn back into the troubles of the world.  Once a thief, once a burglar, and once an assassin.  Once a Lord Marshal, once a Warden of Charl, and once a simple barkeep. Through it all he has remained a professional meddler.  For reasons beyond his understanding he is once again burdened with the mantle of a Spirit Walker, a particular state in which he is forced to tread in a state between life and undeath. Husband to Leiana, they now look towards the horizon and the beckoning call of adventure upon their ship, The Whispering Muse... if only they could break away from it all.&lt;br /&gt;
&lt;br /&gt;
=== Jaynon ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Formerly a Paladin of Voln, he has recently heard the call of the Sea...partly due to his affiliation with the rogue Tanai. Lord Whick and Jaynon have been bitter enemies, with Jaynon taking a leading role in the prosecution of Whick after his arrest for the kidnapping of Leiana and murder of Izaar. He is a guardian in combat, fighting with a sword and shield, more concerned with the protection of his allies than a quick and easy win. He values honour above all else, and is honest to a fault.&lt;br /&gt;
&lt;br /&gt;
=== Jourwen ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Jourwen doesn&#039;t know much about her parents, only that her mother was an entertainer to men as they travelled through Highmount onto Kragswell.  Jourwen was sent to River&#039;s Rest when she was 5 years old to get an education from the cleric&#039;s guild there and learn the teachings of Ronan, Lord of Dreams.  Now, as a young adult, she visits temples and shrines learning what she can about Ronan and aiding those in need with her companion, Gedeon.&lt;br /&gt;
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=== Kaija ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
A young Aelotoi orphan recently adopted by [[Cast_of_characters#Jaynon|Jaynon]] and [[Cast_of_characters#Tanai|Tanai]], she has finally chosen Niima as her patron deity, also deciding to follow her adopted father&#039;s footsteps in joining the Order of Voln. She is a teenage girl whose emotions are in a constant state of fluctuation, and she often takes them out on her adopted brother, Luca. Normally quiet and polite, Kaija has a tendency to be a know-it-all and correct people if they use bad grammar (usually tormenting Luca with her prim corrections to his amusement).&lt;br /&gt;
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=== Kiver ===&lt;br /&gt;
----&lt;br /&gt;
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Named after the boat he was found in, Kiver washed ashore as a babe at [[Maelstrom Bay]] in [[River&#039;s Rest]]. He was adopted into the arms of a reclusive sect of druids. The Half-Krol found his calling not with the old Gods of his [[Klinast]], but instead a militant dedication to the Goddess [[Imaera]]. &lt;br /&gt;
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=== Lilium ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Lilium]]&#039;s origins are as strange as her appearance.  One day she appeared on [[Lorminstra]]&#039;s Altar in the [[Wehnimer&#039;s Landing]] Temple without any memories or possessions to explain who she is or how she came to be there.  She took her appearance on Lorminstra&#039;s Altar as a sign to dedicate herself to the Goddess.  As a Master in the Order of Voln, Lilium is quite zealous in scouring the undead from all of Elanthia.&lt;br /&gt;
&lt;br /&gt;
Recent events involving Lord Whick and the death of Bareth have caused Lilium to reconsider her role in safeguarding the souls of the innocent.  A more proactive approach, rather than reactive, might be the best way to prevent another tragedy from occurring.&lt;br /&gt;
&lt;br /&gt;
=== Luthene ===&lt;br /&gt;
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&lt;br /&gt;
Having called both New Ta&#039;Faendryl and Ta&#039;Nalfein home at different points in his life, Luthene is now in the process of exploring other regions while plying his trades as locksmith, loresinger, and lapidary.  His coloring is considered suspiciously dark for a Nalfein elf by some, his blue eyes uncharacteristic of a Faendryl by others. A bastard by both blood and inclination, he has a deep appreciation for the proper application of violence as well as the crisp lines of a well-tailored coat.&lt;br /&gt;
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=== [[Maltreis_(platinum)|Maltreis]] ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Maltreis is a former Emporion spice trader, which is to say in Faendryl society a spy.  The failure of both his sons (Nystros and Taelarn) to master Sorcery has caused him to take up the mantle of the Art so his family could gain in prestiege.  He knows that it will be centuries before he learns anything of real power at home in new Ta&#039;Faendryl and so decides to travel to Wehnimer&#039;s Landing, believing that the freedom of the frontier (&amp;quot;the Diaspora of Ta&#039;Faendryl&amp;quot; as Maltreis calls it) will allow his Sorcery to blossom. Of course, his love Cyntherea traveled with him, his constant companion.&lt;br /&gt;
&lt;br /&gt;
=== Maralah ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Born and raised in Ta’Loenthra, Maralah began traveling after the untimely death of her twin brother as well as the beginning of Jastev-granted dreams and visions. While she prefers to stick to the Elven Nations, she can often be found in Mist Harbor or Wehnimer’s Landing as well.  Understandably reticent about being a sorceress, she strives to balance this by being a member of Voln, but lacks the proper mindset about undead.&lt;br /&gt;
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=== Oezzilm ===&lt;br /&gt;
----&lt;br /&gt;
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Oezzilm is a local farmer of pumpkins, turnips, and carrots near the Landing.  He hopes to eventually have an entire herd of urghs and roltons, but so far he has only one of each.  He can be found selling produce around town, fresh after coming from his fields.  He has a brother who is great at plowing, and a collection of hoes.&lt;br /&gt;
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=== Phocosoen ===&lt;br /&gt;
----&lt;br /&gt;
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Everyone deserves to be free and [[Phocosoen]] will always oppose those that seek to enslave others against their will like any member of the [[Maeramil Wind Runner Clan]] should.  Boisterous and outgoing, he loves nothing more than regaling others with the numerous ways in which he crushes his enemies on a daily basis.  The [[Guardians of Sunfist]] have no shortage of enemies and Phocosoen is a proud member that is all too happy to mercilessly slaughter [[orc]]s, [[troll]]s, [[ogre]]s, and [[giant]]s.  Freedom, muscles, and a song in his heart is all a man needs to enjoy life.&lt;br /&gt;
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=== Qadheon ===&lt;br /&gt;
----&lt;br /&gt;
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Qadheon is a Faendryl monk and proprieter of [[https://ps.lichproject.org/shops/6077 Ta&#039;Faendryl Importers]], a business located in the Landing.  In addition to this, he has been searching for some lost artifacts, but rumor has it he is not very focused on this task.  He has been seen worshipping [[Ghezresh]] on Caligos Isle and made mention of importing that spirit&#039;s presence to the Isle of Four Winds.  Despite this intrigue, he is a generally nice fellow.&lt;br /&gt;
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=== Qoshkalia ===&lt;br /&gt;
----&lt;br /&gt;
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Qoshkalia is a Faendryl paladin of Fash&#039;lo&#039;nae dedicated to learning, particularly the use of bladed weapons.  In the pursuit of this, she has been recognized as a Palestra of the Peltast rank.  Recently she has been seen working with [[Cast_of_characters#Whick|Lord Whick]] in his actions in the Landing, though the exact reasoning is unclear.  Word has it that she originally came to the Landing to work on finding some ancient artifacts for a Sorcerer in Ta&#039;Faendryl.&lt;br /&gt;
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=== Qualeric ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
[[Qualeric]] is an elderly wizard,  student of the arcane, and an active follower of [[Jastev]].  Hailing from Ta&#039;Illistim, he enjoys learning, raining destruction upon usurpers, and all the opportunities the Shining City represents.  He is currently engaged in sorting through some things owned by his widow that were recently found in an old storage shed, as well as attempting to discover a new metal which he believes exists but is otherwise undocumented.  His familiar is a bat named Klysmar.&lt;br /&gt;
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=== Rafferty ===&lt;br /&gt;
----&lt;br /&gt;
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A rustic half-elf from the edges of the Wyrdeep Forest, [[Rafferty]] is wary of towns and their folk but cautiously open to broadening his horizons. He&#039;s got little patience for airs and graces, and bullies make him grouchy. Though he keeps his problems to himself, he&#039;s willing to lend a hand where he&#039;s able. Literally, if you&#039;re missing one. A friend to many birds, he can sometimes be found in the company of a peg-legged parrot or a small flock of parrotlets. For some reason, people keep mistaking him for a pirate.&lt;br /&gt;
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=== Ravenfritha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Calm, quiet, and a skilled mediator, [[Ravenfritha]] (or Raven to her friends) prefers healing to fighting, though she isn’t above hunting undead when necessary. She currently resides in Mist Harbor but spends most of her time in the Landing where her twin brother, [[Tygerfrith]], spends most of his time, though their past was spent in other lands with far different prospects. She enjoys alchemy and fletching as well as other crafts, and can sometimes be taken over by an imp of mischief, encouraged by some and discouraged by others.&lt;br /&gt;
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=== Roseantha ===&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
Twin to Heliantha.&lt;br /&gt;
&lt;br /&gt;
When Heliantha first arrived in the town of Wehnimer&#039;s Landing she was a demure young woman and reluctant to begin her life as an adventurer.  She was very shy at first but as she traveled the lands and learned new things she gained confidence from these new experiences.  At some point, Roseantha developed an obsession for Whick that cannot be explained to this day.  She has become an accomplished sorceress and seasoned adventurer.  One day, Roseantha abruptly donned a maid&#039;s livery and began to serve Daenamaryllis and has continues to do so at present.  Her sudden change in personality and shift to a life of servitude have no explanation at this time.&lt;br /&gt;
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=== Tanai ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
Tanai is an orphaned street-rat with a mysterious past. She loves sweets, the ocean, [[Cast_of_characters#Jaynon|Jaynon]], and her children, not necessarily in that order. She considers [[Cast_of_characters#Whick|Lord Whick]] one of her mortal enemies, especially after being possessed and manipulated by him for a time. She is finally learning what a family entails, as she and Jaynon are the proud parents to Eamon, their natural born son, and Kaija and Luca, two orphans they adopted. She can be very blunt, downright rude, and occasionally volatile. She is also, however, fiercely loyal, kind-hearted (at times), and enthusiastic (especially for sweets).&lt;br /&gt;
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=== Thresher ===&lt;br /&gt;
----&lt;br /&gt;
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A quiet man, this Half-Krolvin is very devout in his worship of &#039;&#039;&#039;[[::Marlu|Marlu, the Lord of Destruction]]&#039;&#039;&#039;. Despite the stereotype surrounding Marluites, Thresher himself is a kind soul, not wishing any undue harm or pain to anyone. However, he is of the firm belief that the only way to have lasting peace on Elanthia is to &#039;start fresh&#039;...by burning what is, so something new may grow. He believes Undead are an Abomination to his Lord...and fights against any who practice such arts fiercely.&lt;br /&gt;
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=== Valewyn ===&lt;br /&gt;
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The son of a [[::Order_of_Lorekeepers|Lorekeeper]] and an [[:Artificers|Artificer]], Valewyn was taught at an early age the values of wisdom and justice and as such found himself devoted to Koar. Often perceived as distant and aloof, he prefers brevity and being succinct. During the invasions brought upon his home of [[::Ta&#039;Illistim|Ta&#039;Illistim]] by Vindicto, his soul was ripped apart and sent scattering throughout the planes where he spent what seemed like eternity. Eventually coming face to face with [[::Marlu|Marlu, the Lord of Destruction]], he pledged servitude in exchange for life. Now, he values the pursuit of personal power above all else, though he is not above cracking a joke from time to time.&lt;br /&gt;
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=== Whick ===&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[[::Whick|Great Lord Whick]]&#039;&#039;&#039; is polite, personable, and a man of many talents and much knowledge. He is gracious, can be kind, and he always is ready to help out those in need. At the same time, he is an unrepentant murderer and has a sadistic streak that runs deep. There is much speculation as to who his true masters are. Though he claims to be working for the Empire and the Hall of Mages (and many records will confirm that), dark whispers in the shadows speak of his true loyalty lying to something...other. He is meticulous and clever, preferring manipulation to brute force. He values order and security.&lt;br /&gt;
&lt;br /&gt;
Quote: &amp;quot;Sometimes, to do something good, you have to be the bad guy.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
[[Category: Platinum]]&lt;br /&gt;
[[Category: Platinum player characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rouste_(platinum)&amp;diff=128091</id>
		<title>Rouste (platinum)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rouste_(platinum)&amp;diff=128091"/>
		<updated>2020-01-23T06:13:47Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;br /&gt;
&lt;br /&gt;
Grumpy old man.&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121246</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121246"/>
		<updated>2019-10-03T07:40:05Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength=Conviction &lt;br /&gt;
|weakness=The Need To Please Others &lt;br /&gt;
|habits=Correcting People, Stammering when Flustered &lt;br /&gt;
|hobbies=Reading, Embroidery &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=Luca &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121245</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121245"/>
		<updated>2019-10-03T07:38:57Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength=Conviction &lt;br /&gt;
|weakness=Wants To Please &lt;br /&gt;
|habits=Correcting People, Stammering when Flustered &lt;br /&gt;
|hobbies=Reading, Embroidery &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121244</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121244"/>
		<updated>2019-10-03T07:33:47Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition=Prudent &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness=Wants To Please &lt;br /&gt;
|habits=Correcting People, Stammering when Flustered &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121243</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121243"/>
		<updated>2019-10-03T07:30:43Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw=Quick Tempered &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness=Wants To Please &lt;br /&gt;
|habits=Correcting People, Stammering when Flustered &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121242</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121242"/>
		<updated>2019-10-03T07:29:33Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness=Wants To Please &lt;br /&gt;
|habits=Correcting People, Stammering when Flustered &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121241</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121241"/>
		<updated>2019-10-03T07:28:26Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness=Wants To Please &lt;br /&gt;
|habits=Correcting People &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121240</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121240"/>
		<updated>2019-10-03T07:28:07Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= &lt;br /&gt;
|habits=Correcting People &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes=Rule-Breakers, Bad Manners &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121239</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121239"/>
		<updated>2019-10-03T07:27:25Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor=Proper &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= &lt;br /&gt;
|habits=Correcting People &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes= &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121238</id>
		<title>Kaija (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kaija_(prime)&amp;diff=121238"/>
		<updated>2019-10-03T07:26:29Z</updated>

		<summary type="html">&lt;p&gt;ILLONA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile&lt;br /&gt;
|border-color=#4B0082&lt;br /&gt;
|background-color=#4B0082&lt;br /&gt;
|name=Kaija &lt;br /&gt;
|image=&lt;br /&gt;
|caption= &lt;br /&gt;
|race=Aelotoi&lt;br /&gt;
|culture= &lt;br /&gt;
|class= &lt;br /&gt;
|profession=Novitiate &lt;br /&gt;
|religion=Niima&lt;br /&gt;
|affiliations=The Order Of Voln &lt;br /&gt;
|word=Staid &lt;br /&gt;
|disposition= &lt;br /&gt;
|demeanor= &lt;br /&gt;
|ptrait= &lt;br /&gt;
|strait= &lt;br /&gt;
|flaw= &lt;br /&gt;
|strength= &lt;br /&gt;
|weakness= &lt;br /&gt;
|habits=Correcting People &lt;br /&gt;
|hobbies= &lt;br /&gt;
|soft= &lt;br /&gt;
|likes=Learning, Fairy Tales (Romance), Proper Etiquette  &lt;br /&gt;
|dislikes= &lt;br /&gt;
|fears=Being Alone, Spiders, Her Past  &lt;br /&gt;
|loyalties= &lt;br /&gt;
|friend= &lt;br /&gt;
|spouse=&lt;br /&gt;
|loved= &lt;br /&gt;
|children=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Adventurers]]&lt;br /&gt;
[[Category:Platinum Player Characters]]&lt;/div&gt;</summary>
		<author><name>ILLONA</name></author>
	</entry>
</feed>