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	<id>https://gswiki.play.net/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=IRWINC08</id>
	<title>GemStone IV Wiki - User contributions [en]</title>
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	<updated>2026-06-25T13:00:57Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156438</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156438"/>
		<updated>2021-12-21T04:23:27Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima, Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Arenwe is the adopted daughter of a fisherman/smuggler and a tavern singer. She has no idea what happened to her real parents, an neither did her adopted parents. She spent most of her childhood at her parents’ fishing shack in River’s Rest. Her father would eke out a living helping local smugglers and fishing, and her mother sung at less than savory taverns, as well as performed other “services” for the visiting sailors. Arenwe spent most of her early life either working on the docks, fixing sails, nets, and leaks, or, later, working in the tavern as entertainment along with her mother.&lt;br /&gt;
Arenwe’s childhood wasn’t all work, she had a rare friend, a river otter she named Saukko. Saukko lived just off the harbour, stealing fish, crabs, and anything else it could get hold of. Arenwe started feeding him when she was very young and, eventually, she would help brush his fur, use herbs to heal wounds, and Arenwe considered Saukko part of her family. Saukkos playful nature taught her to survive, hide from trouble and above all, have as much fun as she could. Arenwe learned, no matter how bad her life was, every day was a blessing, and live as best as she can.&lt;br /&gt;
On her 18th birthday, she woke to the landlord breaking in her house, and taking many of her family’s things. While Arenwe was fighting over her mother’s fife, her father got home, with some rogue friends of his, and not only killed the landlord, but most of his men. They took Arenwe over to a smuggler’s ship, put her on board, and that was the last time she saw her parents, or Saukko. She spent some time on the crew of the boat, cooking, cleaning fish, and learning how to sing. She also spent a couple years as the personal plaything of the captain. The few times she would come back to River’s Rest, she would try and take time to find her friend.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By the time she was 20, she found herself in Wehnimer’s Landing. The ship she served on sunk, everyone she knew, dead or captured. But, by Niima’s and Charl’s grace, she was alive. She still had her mother’s fife, she had some silvers, when a sprite landed on her shoulder, and took her on her first adventure. With the silvers she got from the sprite adventure, Arenwe took her fife to Lute for repairs, learned more about the Bardic traditions, got some weapons and armour on loan, and began her adventuring career.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
While talking in the Town Square, she heard about the Festival of the Fallen in Ta’Vaalor and booked a guide to go check it out. To see the Elven fortress-city itself was a huge shock to her, but the general kindness afforded her by the various people made her happy she even came. After visiting every shop, buying a few things here and there, she came upon Point’s and Polish and saw what her new, and now signature, weapon, a slender vultite sheering sword with a nice basket hilt. Arenwe spent much of her remaining silver on it, thinking it was a sign from Niima.  Walking out, some elven children were talking about a specialist merchant named Eviny Irisk, so she asked them where this person was and hurried over. When she was chosen, after a few moments of shock, she knew what to put on it, an emblem of a smiling otter. Such was born Otter’s Claw, in remembrance of her only friend from her childhood as well as a symbol of her devotion to Niima.  She also decided, then she would not be some adventurer, but she would be someone. She grew up no one, coming from nothing, but one day, she would have her own ship, make her own name, and if she could find Saukko, she would bring him along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On Niiman, the 9th day of Eorgaen, in the year 5121, Arwene went to sea for the first time as an equal person on ship. She learned a bit about cannons, steering and repelling boarders.  But, for her, the sinking of a raider ship was the highlight of the trip.  She was granted leave raze the ship herself, closing for good, the chapter as scared little girl. Her future is on the sea and she knows it to her core.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156437</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156437"/>
		<updated>2021-12-21T04:22:00Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima, Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Arenwe is the adopted daughter of a fisherman/smuggler and a tavern singer. She has no idea what happened to her real parents, an neither did her adopted parents. She spent most of her childhood at her parents’ fishing shack in River’s Rest. Her father would eke out a living helping local smugglers and fishing, and her mother sung at less than savory taverns, as well as performed other “services” for the visiting sailors. Arenwe spent most of her early life either working on the docks, fixing sails, nets, and leaks, or, later, working in the tavern as entertainment along with her mother.&lt;br /&gt;
Arenwe’s childhood wasn’t all work, she had a rare friend, a river otter she named Saukko. Saukko lived just off the harbour, stealing fish, crabs, and anything else it could get hold of. Arenwe started feeding him when she was very young and, eventually, she would help brush his fur, use herbs to heal wounds, and Arenwe considered Saukko part of her family. Saukkos playful nature taught her to survive, hide from trouble and above all, have as much fun as she could. Arenwe learned, no matter how bad her life was, every day was a blessing, and live as best as she can.&lt;br /&gt;
On her 18th birthday, she woke to the landlord breaking in her house, and taking many of her family’s things. While Arenwe was fighting over her mother’s fife, her father got home, with some rogue friends of his, and not only killed the landlord, but most of his men. They took Arenwe over to a smuggler’s ship, put her on board, and that was the last time she saw her parents, or Saukko. She spent some time on the crew of the boat, cooking, cleaning fish, and learning how to sing. She also spent a couple years as the personal plaything of the captain. The few times she would come back to River’s Rest, she would try and take time to find her friend.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
By the time she was 20, she found herself in Wehnimer’s Landing. The ship she served on sunk, everyone she knew, dead or captured. But, by Niima’s and Charl’s grace, she was alive. She still had her mother’s fife, she had some silvers, when a sprite landed on her shoulder, and took her on her first adventure. With the silvers she got from the sprite adventure, Arenwe took her fife to Lute for repairs, learned more about the Bardic traditions, got some weapons and armour on loan, and began her adventuring career.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
First, she tried to work with the Order of Voln, but she found them far too serious, and resigned from the Order. While she was sitting in a park off Town Square, a dwarf came to tell her about the Guardians of Sunfist.  She liked the idea, an order that takes out orcs, she could get behind that. She and the dwarf spoke at length over whiskey and ale, and she departed for the local chapter of the Guardians and signed right up. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At one of her promotions, she heard about the Festival of the Fallen in Ta’Vaalor and headed over to check it out. To see the Elven fortress-city itself was a huge shock to her, but the general kindness afforded her by the various people made her happy she even came. After visiting every shop, buying a few things here and there, she came upon Point’s and Polish and saw what her new, and now signature, weapon, a slender vultite sheering sword with a nice basket hilt. Arenwe spent much of her remaining silver on it, thinking it was a sign from Niima.  Walking out, some elven children were talking about a specialist merchant named Eviny Irisk, so she asked them where this person was and hurried over. When she was chosen, after a few moments of shock, she knew what to put on it, an emblem of a smiling otter. Such was born Otter’s Claw, in remembrance of her only friend from her childhood as well as a symbol of her devotion to Niima.  She also decided, then she would not be some adventurer, but she would be someone. She grew up no one, coming from nothing, but one day, she would have her own ship, make her own name, and if she could find Saukko, she would bring him along.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
On Niiman, the 9th day of Eorgaen, in the year 5121, Arwene went to sea for the first time as an equal person on ship. She learned a bit about cannons, steering and repelling boarders.  But, for her, the sinking of a raider ship was the highlight of the trip.  She was granted leave raze the ship herself, closing for good, the chapter as scared little girl. Her future is on the sea and she knows it to her core.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156436</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=156436"/>
		<updated>2021-12-21T04:21:16Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima, Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Arenwe is the adopted daughter of a fisherman/smuggler and a tavern singer. She has no idea what happened to her real parents, an neither did her adopted parents. She spent most of her childhood at her parents’ fishing shack in River’s Rest. Her father would eke out a living helping local smugglers and fishing, and her mother sung at less than savory taverns, as well as performed other “services” for the visiting sailors. Arenwe spent most of her early life either working on the docks, fixing sails, nets, and leaks, or, later, working in the tavern as entertainment along with her mother.&lt;br /&gt;
Arenwe’s childhood wasn’t all work, she had a rare friend, a river otter she named Saukko. Saukko lived just off the harbour, stealing fish, crabs, and anything else it could get hold of. Arenwe started feeding him when she was very young and, eventually, she would help brush his fur, use herbs to heal wounds, and Arenwe considered Saukko part of her family. Saukkos playful nature taught her to survive, hide from trouble and above all, have as much fun as she could. Arenwe learned, no matter how bad her life was, every day was a blessing, and live as best as she can.&lt;br /&gt;
On her 18th birthday, she woke to the landlord breaking in her house, and taking many of her family’s things. While Arenwe was fighting over her mother’s fife, her father got home, with some rogue friends of his, and not only killed the landlord, but most of his men. They took Arenwe over to a smuggler’s ship, put her on board, and that was the last time she saw her parents, or Saukko. She spent some time on the crew of the boat, cooking, cleaning fish, and learning how to sing. She also spent a couple years as the personal plaything of the captain. The few times she would come back to River’s Rest, she would try and take time to find her friend.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
By the time she was 20, she found herself in Wehnimer’s Landing. The ship she served on sunk, everyone she knew, dead or captured. But, by Niima’s and Charl’s grace, she was alive. She still had her mother’s fife, she had some silvers, when a sprite landed on her shoulder, and took her on her first adventure. With the silvers she got from the sprite adventure, Arenwe took her fife to Lute for repairs, learned more about the Bardic traditions, got some weapons and armour on loan, and began her adventuring career.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
First, she tried to work with the Order of Voln, but she found them far too serious, and resigned from the Order. While she was sitting in a park off Town Square, a dwarf came to tell her about the Guardians of Sunfist.  She liked the idea, an order that takes out orcs, she could get behind that. She and the dwarf spoke at length over whiskey and ale, and she departed for the local chapter of the Guardians and signed right up. &lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
At one of her promotions, she heard about the Festival of the Fallen in Ta’Vaalor and headed over to check it out. To see the Elven fortress-city itself was a huge shock to her, but the general kindness afforded her by the various people made her happy she even came. After visiting every shop, buying a few things here and there, she came upon Point’s and Polish and saw what her new, and now signature, weapon, a slender vultite sheering sword with a nice basket hilt. Arenwe spent much of her remaining silver on it, thinking it was a sign from Niima.  Walking out, some elven children were talking about a specialist merchant named Eviny Irisk, so she asked them where this person was and hurried over. When she was chosen, after a few moments of shock, she knew what to put on it, an emblem of a smiling otter. Such was born Otter’s Claw, in remembrance of her only friend from her childhood as well as a symbol of her devotion to Niima.  She also decided, then she would not be some adventurer, but she would be someone. She grew up no one, coming from nothing, but one day, she would have her own ship, make her own name, and if she could find Saukko, she would bring him along.&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
On Niiman, the 9th day of Eorgaen, in the year 5121, Arwene went to sea for the first time as an equal person on ship. She learned a bit about cannons, steering and repelling boarders.  But, for her, the sinking of a raider ship was the highlight of the trip.  She was granted leave raze the ship herself, closing for good, the chapter as scared little girl. Her future is on the sea and she knows it to her core.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155549</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155549"/>
		<updated>2021-11-21T06:48:25Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima, Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Arenwe is the adopted daughter of a fisherman/smuggler and a tavern singer. She has no idea what happened to her real parents, an neither did her adopted parents. She spent most of her childhood at her parents’ fishing shack in River’s Rest. Her father would eke out a living helping local smugglers and fishing, and her mother sung at less than savory taverns, as well as performed other “services” for the visiting sailors. Arenwe spent most of her early life either working on the docks, fixing sails, nets, and leaks, or, later, working in the tavern as entertainment along with her mother.&lt;br /&gt;
Arenwe’s childhood wasn’t all work, she had a rare friend, a river otter she named Saukko. Saukko lived just off the harbour, stealing fish, crabs, and anything else it could get hold of. Arenwe started feeding him when she was very young and, eventually, she would help brush his fur, use herbs to heal wounds, and Arenwe considered Saukko part of her family. Saukkos playful nature taught her to survive, hide from trouble and above all, have as much fun as she could. Arenwe learned, no matter how bad her life was, every day was a blessing, and live as best as she can.&lt;br /&gt;
On her 18th birthday, she woke to the landlord breaking in her house, and taking many of her family’s things. While Arenwe was fighting over her mother’s fife, her father got home, with some rogue friends of his, and not only killed the landlord, but most of his men. They took Arenwe over to a smuggler’s ship, put her on board, and that was the last time she saw her parents, or Saukko. She spent some time on the crew of the boat, cooking, cleaning fish, and learning how to sing. She also spent a couple years as the personal plaything of the captain. The few times she would come back to River’s Rest, she would try and take time to find her friend.&lt;br /&gt;
By the time she was 20, she found herself in Wehnimer’s Landing. The ship she served on sunk, everyone she knew, dead or captured. But, by Niima’s and Charl’s grace, she was alive. She still had her mother’s fife, she had some silvers, when a sprite landed on her shoulder, and took her on her first adventure. With the silvers she got from the sprite adventure, Arenwe took her fife to Lute for repairs, learned more about the Bardic traditions, got some weapons and armour on loan, and began her adventuring career.&lt;br /&gt;
First, she tried to work with the Order of Voln, but she found them far too serious, and resigned from the Order. While she was sitting in a park off Town Square, a dwarf came to tell her about the Guardians of Sunfist.  She liked the idea, an order that takes out orcs, she could get behind that. She and the dwarf spoke at length over whiskey and ale, and she departed for the local chapter of the Guardians and signed right up. &lt;br /&gt;
At one of her promotions, she heard about the Festival of the Fallen in Ta’Vaalor and headed over to check it out. To see the Elven fortress-city itself was a huge shock to her, but the general kindness afforded her by the various people made her happy she even came. After visiting every shop, buying a few things here and there, she came upon Point’s and Polish and saw what her new, and now signature, weapon, a slender vultite sheering sword with a nice basket hilt. Arenwe spent much of her remaining silver on it, thinking it was a sign from Niima.  Walking out, some elven children were talking about a specialist merchant named Eviny Irisk, so she asked them where this person was and hurried over. When she was chosen, after a few moments of shock, she knew what to put on it, an emblem of a smiling otter. Such was born Otter’s Claw, in remembrance of her only friend from her childhood as well as a symbol of her devotion to Niima.  She also decided, then she would not be some adventurer, but she would be someone. She grew up no one, coming from nothing, but one day, she would have her own ship, make her own name, and if she could find Saukko, she would bring him along.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155548</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155548"/>
		<updated>2021-11-21T06:47:29Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima, Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155547</id>
		<title>Arenwe (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Arenwe_(prime)&amp;diff=155547"/>
		<updated>2021-11-21T06:47:05Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: Created page with &amp;quot;{{characterprofile  |name= Arenwe |image= &amp;lt;!--example: center --&amp;gt; |caption= |race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Arenwe&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Aelotoi&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Vornavis&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= River&#039;s Rest&lt;br /&gt;
|class=Bard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Niima Charl&lt;br /&gt;
|affiliations=Guardians of the Sunfist&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=sometimes snarky, confident&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=drinks, way too much&lt;br /&gt;
|strength= Compassionate&lt;br /&gt;
|weakness=Drink, sparklies&lt;br /&gt;
|habits=Drinking and playing with her flute &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=Guardians of Sunfist, friends, Solhaven&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Solhaven&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= &amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155539</id>
		<title>Lunadriel (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155539"/>
		<updated>2021-11-21T00:34:20Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Lunadriel Naurmahta&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Lassaran&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= Calima Taurë &lt;br /&gt;
|class=Wizard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Imeara and Eonak&lt;br /&gt;
|affiliations=House Paupers, Master of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=Whimsical&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Easily distracted, not taking things as serious they should be taken&lt;br /&gt;
|strength=Cautious, compassionate&lt;br /&gt;
|weakness=Animals, the cuter, the better&lt;br /&gt;
|habits=Drinking and eating, humming to herself &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=House Paupers, innocent people and animals&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Wehnemer&#039;s Landing&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= Solhaven&amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Lunadriel, Luna to her friends, was born in a Lassaran Trading Town called Calima Taurë near Wehnimer’s Landing. Her mother had a vision just before her birth that Luna would not find peace in the town, so she wanted to make sure Luna could take care of herself. She named her daughter Lunadriel, Moon Maiden in the Common Tongue, as she expected her to be as mercurial as the moon, and Lunadriel did not disappoint. Luna’s mother was a wizard of repute, she trained Luna to be proficient in the magic arts, something that Luna took to well. Her father was a warrior, he taught her how to keep fit and understanding of herbs and first aid. When she was ready, and her mother fashioned her luck charm, her father gave her a puma fur harness, and told where Wehnimer’s Landing was.&lt;br /&gt;
On arrival, a dark grey sprite landed on her shoulder and showed her around Landing a bit, and helped her catch a criminal, help a young warrior, help a young woman, and kill a cave worm. She then said remember her and gave her a mirror with the name “Xufyye” engraved. She then listened to a warrior explain the ways and customs of Landing and adventuring.&lt;br /&gt;
 &lt;br /&gt;
After delivering many messages and enjoying some conversation and food with several people in the Town Square, a grizzled warrior caught her attention and explained the Order of Voln. She thought this was a noble pursuit and took it upon herself to rid the catacombs and graveyards of the Undead. In between, she enjoyed food, drink, and general merriment as much as she could. She also found an affinity with fire and began to seriously delve into the lore of fire. She took the last name of Naurmahta, meaning Flame Wielder in the Common Tongue, and would often use flame to burn down her enemies. &lt;br /&gt;
&lt;br /&gt;
While she followed Imaera as did her family, and her community, she felt a certain extra attachment, often finding affinity with various wildlife. During a trip to Solhaven, however, Luna’s faith was cemented. She went on a tour of Imaera’s Grove and Eonak’s Alter of the Smith. She decided, once she completed her duty to Voln, she would go to Solhaven. That would be her home.&lt;br /&gt;
&lt;br /&gt;
Until she had a dream, where Imaera seemed to tell her about Caligos Island and the plight of its wildlife, and to find Her Warden. She went to the Island, found the Warden, and started collecting as many of the wildlife as possible, mixed with some shopping, she had to do some shopping, even at the end of the world. After saving the animals, she received a gift from Imaera, a beautiful bracelet formed from gold, jade and the native ghezyte, a material formed in undersea volcanos, the gold and other materials overwhelm the symbol of Ghezresh, something she finds humorous, and indicative of her Lady’s might. Imaera told her, trough the bracelet, leave the island at once. &lt;br /&gt;
&lt;br /&gt;
Luna is a lover of wildlife and a lover of life in general. She is deadly serious when casting magic in combat, but otherwise, seems whimsical. She likes to hum to herself when casting simple magics, skip around town, and try to bring a smile to people’s faces. She tends to drink hardy when she drinks, enjoys excellent food, and excellent company. Her general outlook in life is simple; live each day like it’s your last.  Eat well, drink deep, laugh and love deeply.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155538</id>
		<title>Lunadriel (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155538"/>
		<updated>2021-11-21T00:30:56Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Lunadriel Naurmahta&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Lassaran&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= Calima Taurë &lt;br /&gt;
|class=Wizard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Imeara and Eonak&lt;br /&gt;
|affiliations=House Paupers, Master of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=Whimsical&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Easily distracted, not taking things as serious they should be taken&lt;br /&gt;
|strength=Cautious, compassionate&lt;br /&gt;
|weakness=Animals, the cuter, the better&lt;br /&gt;
|habits=Drinking and eating, humming to herself &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=House Paupers, innocent people and animals&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Wehnemer&#039;s Landing&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= Solhaven&amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
Lunadriel, Luna to her friends, was born in a Lassaran Trading Town called Calima Taurë near Wehnimer’s Landing. Her mother had a vision just before her birth that Luna would not find peace in the town, so she wanted to make sure Luna could take care of herself. She named her daughter Lunadriel, Moon Maiden in the Common Tongue, as she expected her to be as mercurial as the moon, and Lunadriel did not disappoint. Luna’s mother was a wizard of repute, she trained Luna to be proficient in the magic arts, something that Luna took to well. Her father was a warrior, he taught her how to keep fit and understanding of herbs and first aid. When she was ready, and her mother fashioned her luck charm, her father gave her a puma fur harness, and told where Wehnimer’s Landing was.&lt;br /&gt;
On arrival, a dark grey sprite landed on her shoulder and showed her around Landing a bit, and helped her catch a criminal, help a young warrior, help a young woman, and kill a cave worm. She then said remember her and gave her a mirror with the name “Xufyye” engraved. She then listened to a warrior explain the ways and customs of Landing and adventuring. &lt;br /&gt;
After delivering many messages and enjoying some conversation and food with several people in the Town Square, a grizzled warrior caught her attention and explained the Order of Voln. She thought this was a noble pursuit and took it upon herself to rid the catacombs and graveyards of the Undead. In between, she enjoyed food, drink, and general merriment as much as she could. She also found an affinity with fire and began to seriously delve into the lore of fire. She took the last name of Naurmahta, meaning Flame Wielder in the Common Tongue, and would often use flame to burn down her enemies. &lt;br /&gt;
While she followed Imaera as did her family, and her community, she felt a certain extra attachment, often finding affinity with various wildlife. During a trip to Solhaven, however, Luna’s faith was cemented. She went on a tour of Imaera’s Grove and Eonak’s Alter of the Smith. She decided, once she completed her duty to Voln, she would go to Solhaven. That would be her home.&lt;br /&gt;
&lt;br /&gt;
Until she had a dream, where Imaera seemed to tell her about Caligos Island and the plight of its wildlife, and to find Her Warden. She went to the Island, found the Warden, and started collecting as many of the wildlife as possible, mixed with some shopping, she had to do some shopping, even at the end of the world. After saving the animals, she received a gift from Imaera, a beautiful bracelet formed from gold, jade and the native ghezyte, a material formed in undersea volcanos, the gold and other materials overwhelm the symbol of Ghezresh, something she finds humorous, and indicative of her Lady’s might. Imaera told her, trough the bracelet, leave the island at once. &lt;br /&gt;
&lt;br /&gt;
Luna is a lover of wildlife and a lover of life in general. She is deadly serious when casting magic in combat, but otherwise, seems whimsical. She likes to hum to herself when casting simple magics, skip around town, and try to bring a smile to people’s faces. She tends to drink hardy when she drinks, enjoys excellent food, and excellent company. Her general outlook in life is simple; live each day like it’s your last.  Eat well, drink deep, laugh and love deeply.&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155537</id>
		<title>Lunadriel (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155537"/>
		<updated>2021-11-21T00:29:24Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Lunadriel Naurmahta&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Lassaran&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= Calima Taurë &lt;br /&gt;
|class=Wizard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Imeara and Eonak&lt;br /&gt;
|affiliations=House Paupers, Master of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=Whimsical&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Easily distracted, not taking things as serious they should be taken&lt;br /&gt;
|strength=Cautious, compassionate&lt;br /&gt;
|weakness=Animals, the cuter, the better&lt;br /&gt;
|habits=Drinking and eating, humming to herself &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=House Paupers, innocent people and animals&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Wehnemer&#039;s Landing&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= Solhaven&amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155536</id>
		<title>Lunadriel (prime)</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Lunadriel_(prime)&amp;diff=155536"/>
		<updated>2021-11-21T00:28:28Z</updated>

		<summary type="html">&lt;p&gt;IRWINC08: Created page with &amp;quot;{{characterprofile  |name= Lunadriel |image= &amp;lt;!--example: center --&amp;gt; |caption= |race= Sylvankind&amp;lt;!-- No need to format with [[]].  This is set...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{characterprofile &lt;br /&gt;
|name= Lunadriel&lt;br /&gt;
|image= &amp;lt;!--example: [[File:filename.png|thumbnail|center]] --&amp;gt;&lt;br /&gt;
|caption=&lt;br /&gt;
|race= Sylvankind&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture= Lassaran&amp;lt;!-- No need to format with [[]].  This is set up to automatically link to entry and will automatically categorize. --&amp;gt;&lt;br /&gt;
|culture2= &amp;lt;!-- Secondary culture option available.  Instructions same as above. --&amp;gt;&lt;br /&gt;
|hometown= Calima Taurë &lt;br /&gt;
|class=Wizard&lt;br /&gt;
|profession=&lt;br /&gt;
|religion=Imeara and Eonak&lt;br /&gt;
|affiliations=House Paupers, Master of Voln&lt;br /&gt;
|word=&lt;br /&gt;
|disposition=Friendly&lt;br /&gt;
|demeanor=Whimsical&lt;br /&gt;
|ptrait=&lt;br /&gt;
|strait=&lt;br /&gt;
|flaw=Easily distracted, not taking things as serious they should be taken&lt;br /&gt;
|strength=Cautious, compassionate&lt;br /&gt;
|weakness=Animals, the cuter, the better&lt;br /&gt;
|habits=Drinking and eating, humming to herself &lt;br /&gt;
|hobbies=&lt;br /&gt;
|soft=&lt;br /&gt;
|likes=&lt;br /&gt;
|dislikes=&lt;br /&gt;
|fears=&lt;br /&gt;
|loyalties=House Paupers, innocent people and animals&lt;br /&gt;
|friend=&lt;br /&gt;
|spouse=&lt;br /&gt;
|loved=&lt;br /&gt;
|children=&lt;br /&gt;
|instance= Prime&amp;lt;!--- REQUIRED: This will auto-categorize in the proper instance category---&amp;gt;&lt;br /&gt;
|town= Wehnemer&#039;s Landing&amp;lt;!--- OPTIONAL: Prime characters only, but can be used by other instances.  Leave blank is NONE.   ---&amp;gt;&lt;br /&gt;
|town2= Solhaven&amp;lt;!--- OPTIONAL: If character plays in multiple towns. ---&amp;gt;&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>IRWINC08</name></author>
	</entry>
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