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		<id>https://gswiki.play.net/index.php?title=Category:Duskruin&amp;diff=253876</id>
		<title>Category:Duskruin</title>
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		<updated>2026-02-22T21:24:51Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* Run Dates */  - Updated run dates to match correct information from Discord Event posting.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Duskruin Arena will begin Friday, August 8th at 9pm Eastern.&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;SHOP LISTING MOVED TO [[Bloodriven Village]].&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;[[Duskruin/saved posts February 2025|Duskruin News &amp;amp; Teasers]], [[Duskruin primer|Duskruin Primer]], and [[HESS|High End Scrip Shop Listings]]&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Image:Duskruin_Frostbound.jpg|550px|right|alt=Set in a snowy landscape that is azure and frosty white, some kind of frozen witch stretches out one hand and claws at the air while her hair flies around her haggard features in a wild mane.]]&lt;br /&gt;
{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Duskruin Arena&#039;&#039;&#039; premiered in 2015 as the first &amp;quot;unattended&amp;quot; pay quest, meaning no GM intervention was required to start the quest.  Players purchased entry from the [[SimuCoin]] Store for 100 SimuCoins.  The event is free to watch.  Since its inception, Duskruin has expanded beyond the initial single-person [[Duskruin Arena|arena]] battles and [[Bloodriven Sewers|sewer]] explorations to include team battles, endless battles, and the [[Bank Heist]].&amp;lt;br&amp;gt;&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;This page contains collapsed sections. To view, click to &amp;lt;span class=&amp;quot;mw-customtoggle-previousruns mw-customtoggle-titles mw-customtoggle-verbs&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;toggle all content&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
==Run Dates==&lt;br /&gt;
: {| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Ticket Sales End&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Event Closes&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Offerings&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Bloodriven Village|Shop Listings]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[HESS]] Opening&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | HESS List&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Saved posts&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | February 6 - March 3&lt;br /&gt;
| February 28, 11:55pm Eastern&lt;br /&gt;
| March 3, 11:59pm Eastern&lt;br /&gt;
| Arena, Sewers&lt;br /&gt;
| [[Bloodriven_Village/shop listing February 2026|February 2026 shop listing]]&lt;br /&gt;
| &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2026 |HESS]]&lt;br /&gt;
| [[Duskruin/saved posts February 2026|Announcements &amp;amp; Teasers]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
: {| class=&amp;quot;wikitable mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-previousruns&amp;quot;&lt;br /&gt;
|+ style=white-space:nowrap | For a list of previous run dates, shop lists (including HESS), Treasure Trove Lists, and saved posts, click &amp;lt;span class=&amp;quot;mw-customtoggle-previousruns&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;here&amp;lt;/span&amp;gt;.&lt;br /&gt;
|- &lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Dates&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Offerings&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Bloodriven Village|Shop Listings]]&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[HESS]] List&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | [[Duskruin Treasure Trove|Trove]] List&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Saved posts&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 8 - September 3, 2025&lt;br /&gt;
| Arena, Sewers&lt;br /&gt;
| [[Bloodriven_Village/shop listing August 2025|Shop List]]&lt;br /&gt;
| [[High End Scrip Shop/shop list August 2025 |HESS]]&lt;br /&gt;
| -&lt;br /&gt;
| [[Duskruin/saved posts August 2025|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February 7 - March 2, 2025&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, Sewers&lt;br /&gt;
| [[Bloodriven_Village/shop listing February 2025|Shop List]]&lt;br /&gt;
|  [[High End Scrip Shop/shop list February 2025 |HESS]] &lt;br /&gt;
| -&lt;br /&gt;
| [[Duskruin/saved posts February 2025|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August 16 - September 8, 2024&lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers &lt;br /&gt;
| [[Bloodriven_Village/shop listing August 2024|Shop List]]&lt;br /&gt;
| [[High End Scrip Shop/shop list August 2024 |HESS]] &lt;br /&gt;
| -&lt;br /&gt;
|[[Duskruin/saved posts August 2024|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February 16 - March 10, 2024 &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing February 2024|Shop List]]  &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2024 |HESS]]&lt;br /&gt;
| -&lt;br /&gt;
| [[Duskruin/saved posts February 2024|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | August 11 - 31, 2023 &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2023|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2023 |HESS]] &lt;br /&gt;
| -&lt;br /&gt;
| [[Duskruin/saved posts August 2023|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot; | February 10 - 28, 2023 &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing February 2023|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2023|HESS List]] &lt;br /&gt;
| &amp;lt;!--[[Duskruin Mania/February 2023]]--&amp;gt; - &lt;br /&gt;
| [[Duskruin/saved posts February 2023|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 12-31, 2022 &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2022 part 1|Shop List, part 1]]&amp;lt;br&amp;gt;[[Bloodriven Village/shop listing August 2022 part 2|Shop List, part 2]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2022|Hess List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list August 2022|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts August 2022|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| February 11-28, 2022 &lt;br /&gt;
| style=&amp;quot;white-space: nowrap;&amp;quot; | Arena, sewers, bank heist &lt;br /&gt;
| [[Bloodriven Village/shop listing February 2022|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2022|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list February 2022|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts February 2022|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 13-31, 2021 &lt;br /&gt;
| Arena, sewers, bank heist &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2021|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2021|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list August 2021|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts August 2021|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| February 12-28, 2021&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing February 2021 part 1|Shop List, part 1]]&amp;lt;br&amp;gt;[[Bloodriven Village/shop listing February 2021 part 2|Shop List, part 2]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2021|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list February 2021|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts February 2021 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 14-30, 2020&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing August 2020|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2020|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list August 2020|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts August 2020 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| February 8-25, 2020&lt;br /&gt;
| Arena, sewers, bank heist &lt;br /&gt;
| [[Bloodriven Village/shop listing February 2020|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2020|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list February 2020|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts February 2020 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 9-25, 2019&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing August 2019|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2019|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/prize list August 2019|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts August 2019 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| February 15-March 3, 2019&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing February 2019|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2019|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts February 2019 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| December 14-25, 2018&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing December 2018|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list December 2018|HESS List]] &lt;br /&gt;
| [[Duskruin Treasure Trove/Prize List December 2018|Trove List]] &lt;br /&gt;
| [[Duskruin/saved posts December 2018 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| June 15-July 4, 2018&lt;br /&gt;
| Arena, sewers, bank heist&lt;br /&gt;
| [[Bloodriven Village/shop listing June 2018|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list June 2018|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts June 2018 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| February 16-25, 2018&lt;br /&gt;
| Digging &amp;amp; sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing February 2018|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list February 2018|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts February 2018 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 18-30, 2017&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2017|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2017|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts August 2017 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| April 21-30, 2017&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing April 2017|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list April 2017|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts April 2017 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| December 2-11, 2016&lt;br /&gt;
| Digging &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin Dig/saved posts#December 2016 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 26-September 5, 2016&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2016|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list August 2016|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts August 2016 | Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| June 17-26, 2016&lt;br /&gt;
| Digging &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin Dig/saved posts#June 2016|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| April 22-May 1, 2016&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing April 2016|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/shop list April 2016|HESS List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts April 2016|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| March 6, 2016&lt;br /&gt;
| Shopping only &lt;br /&gt;
| [[Bloodriven Village/shop listing March 2016|Shop List]] &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts March 2016|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| August 21-30, 2015&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing August 2015|Shop List]] &lt;br /&gt;
| [[High End Scrip Shop/prize list August 2015|Prize List]] &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts August 2015|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| July 24-August 2, 2015&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing July 2015|Shop List]] &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts July 2015|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| May 1-15, 2015&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing May 2015|Shop List]] &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts May 2015|Saved posts]]&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; style=&amp;quot;white-space: nowrap;&amp;quot;| March 20-31, 2015 (Inaugural)&lt;br /&gt;
| Arena, Sewers &lt;br /&gt;
| [[Bloodriven Village/shop listing March 2015|Shop List]] &lt;br /&gt;
| - &lt;br /&gt;
| - &lt;br /&gt;
| [[Duskruin/saved posts March 2015|Saved posts]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Activities==&lt;br /&gt;
* &#039;&#039;&#039;[[Duskruin Arena]]&#039;&#039;&#039; - The namesake of this event.  Battle it out against various creatures by yourself or with a group. Solo challengers can attempt to go the distance with Duskruin Endless.&lt;br /&gt;
* &#039;&#039;&#039;[[Bloodriven Sewers]]&#039;&#039;&#039; - Not a fan of combat?  Visit the sewers and search through the sluice for bloodscrip, flat etched stones, or various other items.  With luck, a sewer scavenger may find a [[Sewer rat|pet rat]] among the refuse.&lt;br /&gt;
* &#039;&#039;&#039;[[Bank Heist]]&#039;&#039;&#039; - Added in 2018, the Bank Heist offers bloodscrip prizes, and is where players can get the pieces necessary to create a [[Bag of Holding]].  &#039;&#039;&#039;CURRENTLY CLOSED FOR RENOVATIONS&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;[[Duskruin Arena#The Celestial Temple|Celestial Temple]]&#039;&#039;&#039; - Former home of the [[Duskruin Dig]].  This now serves as the site for players to join all the moonshard moons with the four-ringed metal pendant to create a [[MoonShard pendant]].  That&#039;s not all, though.  Be sure to check out the caverns below for walls with secret songs, and follow the pathway towards the Demon Arena to find a special [[Bloodrune Holder|dodecahedron]].&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===[[Currency]]===&lt;br /&gt;
The featured currency for Duskruin Arena is [[bloodscrip]] which is used to purchase goods and services from the various shops, including the [[HESS]] and [[WPS smithy]].  It can be found in the sewers and earned through arena bouts or participation in the bank heist.&lt;br /&gt;
&lt;br /&gt;
===Shopping===&lt;br /&gt;
* &#039;&#039;&#039;[[Bloodriven Village]]&#039;&#039;&#039; - Bloodriven Village shops feature various exclusive items and finds, including weapons, armor, crafting items, and more!&lt;br /&gt;
* &#039;&#039;&#039;[[High End Scrip Shop|HESS]]&#039;&#039;&#039; - Duskruin Arena offers the High End Scrip Shop, a shop that offers certificates to improve items or get your hands on rare items or ores.&lt;br /&gt;
* &#039;&#039;&#039;[[Duskruin Treasure Trove|Treasure Trove]]&#039;&#039;&#039; - First introduced at Duskruin, the Treasure Trove raffled off a chance at unique wins.  Players entered using raffle tokens won at the Arena or found in the sewers or Bank Heist. - &#039;&#039;&#039;&#039;&#039;Discontinued after 2022&#039;&#039;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[WPS]]===&lt;br /&gt;
Players can visit the [[WPS smithy]] with an invitation to add weighting, padding, or sighting to their weapons or armor.&lt;br /&gt;
&lt;br /&gt;
===[[Bloodforge]]===&lt;br /&gt;
Have ores from automatons fought in the arena?  Visit the Bloodforge to transmute the metal, and thus the color, of a MoonShard pendant.&lt;br /&gt;
&lt;br /&gt;
===Blacksmith===&lt;br /&gt;
Visit the Blacksmith for a chance at uncommon and rare slabs of metal for forging.&lt;br /&gt;
&lt;br /&gt;
===[[Dabbler]]===&lt;br /&gt;
{{#section:Dabbler|description}}&lt;br /&gt;
&lt;br /&gt;
===[[Booklet_Exchange_NPC|An Old Has-been Gladiator]]===&lt;br /&gt;
Visit the gladiator near at the Duskruin Arena, Descent to exchange your booklet for experience and bloodscrip.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Pricing===&lt;br /&gt;
Entry to Duskruin Arena can be gained by purchasing a voucher or booklet of vouchers from the &#039;&#039;&#039;[[SimuCoin | Simucoin store]]&#039;&#039;&#039;.  Entries can be used for the arena, sewers, or bank heist..&lt;br /&gt;
&lt;br /&gt;
{|  {{prettytable}}&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item || Simucoin Cost || Description || Object&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (250 uses) || 25,000 || 250 entries into Duskruin Arena || a sanguine stamped voucher booklet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (100 uses) || 10,000 || 100 entries into Duskruin Arena || a platinum stamped voucher booklet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (50 uses) || 5,000 || 50 entries Duskruin Arena || a gold stamped voucher booklet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (25 uses) || 2,500 || 25 entries Duskruin Arena || a silver stamped voucher booklet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (10 uses) || 1,000 || 10 entries into Duskruin Arena || a bronze stamped voucher booklet&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row | Duskruin Arena Entries (1 uses) || 100 || 1 entry into Duskruin Arena || a parchment stamped voucher&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Portal or Travel Info===&lt;br /&gt;
Travel to Duskruin can be achieved by using [[:Category:Duskruin#Verbs|{{boldmono|QUEST TRANSPORT DUSKRUIN}}]] or by utilizing the wagons at the locations listed below:&lt;br /&gt;
&amp;lt;section begin=entries /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable alternating&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Town&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Transport Departs From:&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| Wehnimer&#039;s Landing&lt;br /&gt;
| Town Square, Southeast&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot;| Icemule Trace&lt;br /&gt;
| South Barbican, Gate&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | Ta&#039;Illistim&lt;br /&gt;
| Ta&#039;Illistim, City Gate&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | Ta&#039;Vaalor&lt;br /&gt;
| Entrance to Ravelin&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | Teras Isle&lt;br /&gt;
| Copper Avenue, West Docks&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; | River&#039;s Rest&lt;br /&gt;
| River&#039;s Rest, Underbridge&lt;br /&gt;
|}&amp;lt;section end=entries /&amp;gt;&lt;br /&gt;
&amp;lt;section begin=refunds /&amp;gt;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;=&amp;lt;/noinclude&amp;gt;==Refund Policy==&amp;lt;noinclude&amp;gt;=&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
Posted by GM Thandiwe on the official [https://ptb.discord.com/channels/226045346399256576/594009933763051549/942544547672633424 Discord].&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;Below is a list of the rules for refunds that were given to the players:&lt;br /&gt;
&lt;br /&gt;
We are updating the refund policy on item and service purchases at Duskruin.&lt;br /&gt;
&lt;br /&gt;
Our refund fee will be 10% flat from now on. We&#039;re also tightening the timelines here. HESS purchases can only be refunded within 24 hours of the service being applied.&lt;br /&gt;
&lt;br /&gt;
Here is a list of other refunds.&lt;br /&gt;
&lt;br /&gt;
No refunds beyond 24 hours after general purchases. No fee on purchases made within 24-hours that are a mistake.&lt;br /&gt;
No refunds on items purchased during previous runs. This has always been the policy, just repeating it.&lt;br /&gt;
No refunds on Mania items. This includes refunds on other items because of your Mania win.&lt;br /&gt;
No refunds on WPS services. If you make a mistake on type, please ASSIST.&lt;br /&gt;
As long as you ASSIST with the refund request before the 24-hour mark, it is considered within that window.&amp;lt;/pre&amp;gt;&amp;lt;section end=refunds /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===[[Verb:QUEST|{{boldmono|QUEST}}]] Help===&lt;br /&gt;
A quick summary of the event can be pulled up by typing [[:Category:Duskruin#Verbs|{{boldmono|QUEST HELP DUSKRUIN}}]].&lt;br /&gt;
&lt;br /&gt;
===[[Title System|Titles]]===&lt;br /&gt;
Participants may qualify for various titles depending on activity and threshold completed.&lt;br /&gt;
&amp;lt;section begin=drtitles /&amp;gt;&lt;br /&gt;
{| &amp;lt;noinclude&amp;gt;class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-titles&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; text-align:left;&amp;quot; | To view the lists of potential titles, click &amp;lt;span class=&amp;quot;mw-customtoggle-titles&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;here&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | &#039;&#039;&#039;[[Duskruin Arena]] Titles&#039;&#039;&#039;&amp;amp;nbsp;&lt;br /&gt;
|-&lt;br /&gt;
| {{#section:Event titles|duskruinarena}}&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | &#039;&#039;&#039;[[Bloodriven Sewers]] Titles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{#section:Event titles|bloodrivensewers}}&lt;br /&gt;
|-&lt;br /&gt;
| scope=&amp;quot;row&amp;quot; role=&amp;quot;rowheader&amp;quot; | &#039;&#039;&#039;[[Bank Heist]] Titles&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| {{#section:Event titles|bankheist}}&lt;br /&gt;
|}&amp;lt;section end=drtitles /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Verbs===&lt;br /&gt;
{| class=&amp;quot;mw-collapsible mw-collapsed&amp;quot; id=&amp;quot;mw-customcollapsible-verbs&amp;quot; style=&amp;quot;border: noborder&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;white-space:nowrap; text-align:left;&amp;quot; | To view verbs relating to Duskruin Arena and their use, click &amp;lt;span class=&amp;quot;mw-customtoggle-verbs&amp;quot; role=&amp;quot;link&amp;quot; style=&amp;quot;color:#0000ff&amp;quot;&amp;gt;&#039;&#039;&#039;here&#039;&#039;&#039;&amp;lt;/span&amp;gt;.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;h4&amp;gt;[[Verb:DUSKRUI|{{boldmono|DUSKRUIN}}]]&amp;lt;/h4&amp;gt;&lt;br /&gt;
{{#section:Verb:DUSKRUI|help}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;h4&amp;gt;[[Verb:EVENT|{{boldmono|EVENT STATS}}]]&amp;lt;/h4&amp;gt;&lt;br /&gt;
Be sure to use the modifier {{boldmono|DUSKRUIN}} to view Duskruin statistics.&lt;br /&gt;
{{#section:Verb:EVENT|duskruin}}&lt;br /&gt;
&amp;lt;h4&amp;gt;[[Verb:QUEST|{{boldmono|QUEST}}]]&amp;lt;/h4&amp;gt;&lt;br /&gt;
Be sure to use the modifier {{boldmono|DUSKRUIN}}.&lt;br /&gt;
&lt;br /&gt;
: {{boldmono|HELP}}&lt;br /&gt;
&lt;br /&gt;
: {{boldmono|TRANSPORT}}&lt;br /&gt;
{{#section:Verb:QUEST|transport}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===[[TownCrier]] Articles===&lt;br /&gt;
* [[Duskruin primer]]&lt;br /&gt;
* [[TownCrier/Buyer&#039;s_Choice_Shopping_Guide|Buyer&#039;s Choice Shopping Guide]]&lt;br /&gt;
* [[Duskruin February 2026 Quick Reference Shop Index]]&lt;br /&gt;
* [[Duskruin Endless Arena Leaderboards Archive]]&lt;br /&gt;
* [[Duskruin Endless Swarm Leaderboards Archive]]&lt;br /&gt;
&lt;br /&gt;
==Duskruin Lore: A Murder Mystery==&lt;br /&gt;
Background lore to Duskruin, as written by PM Wyrom and performed as part of a murder mystery. (See [[Duskruin/saved posts August 2020#General Information|Saved posts]]).&lt;br /&gt;
&amp;lt;pre{{log3}}&amp;gt;{{#section:Duskruin/saved posts August 2020|lore}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Artwork Archive==&lt;br /&gt;
* [[:Category:Duskruin artwork#Yearly_Promotional_Artwork|Promotional Artwork]]&lt;br /&gt;
* [[:Category:Duskruin artwork#Maps|Player-Created Maps]]&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
* [[WPS smithy]]&lt;br /&gt;
* [https://docs.google.com/document/d/1sQs3phofwPM6UXH072wrYynLhZqN84_v81iJdQM_NxQ/edit Duskruin Visitor Guide by Arulisse]&lt;br /&gt;
* [http://forum.gsplayers.com/showthread.php?94957-Bloodriven-Village-Shops&amp;amp;p=1773263#post1773263 RAR&#039;s Item Cost Info post]&lt;br /&gt;
&lt;br /&gt;
[[Category: Pay events]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Steel_golem&amp;diff=251497</id>
		<title>Steel golem</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Steel_golem&amp;diff=251497"/>
		<updated>2026-01-09T06:51:15Z</updated>

		<summary type="html">&lt;p&gt;JARA: Steel Golems are unable to be skinned. Changed Skin to No.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = steel_golem.jpg&lt;br /&gt;
| level = 20&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Golem&amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Biped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Glatoph&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 190&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Ensnare&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 178&lt;br /&gt;
| PA2 = Pound&lt;br /&gt;
| PAB = 188&lt;br /&gt;
| PA3 = Stomp&lt;br /&gt;
| PAC = 198&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = Twin Hammerfists&amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = Foot slam&amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = [[Prone]]&amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 19N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 73 - 87&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = 82&lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = &lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 55 - 67&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = 56 - 68&lt;br /&gt;
| MnETD = 57 - 69&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 60&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = Yes&lt;br /&gt;
 | magic items = Yes&lt;br /&gt;
 | gems = Yes&lt;br /&gt;
 | boxes = Yes&lt;br /&gt;
 | other = crystal core (alchemy)&lt;br /&gt;
 | skin = No&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;The squeal of rusty gears and the shriek of cracked pipes expelling steam is nearly deafening, but the sharp sound of a steel golem&#039;s claws rhythmically sharpening themselves against each other still grate distinctly throughout the area.  Thick plates of armor cover the golem, but nothing could hide the mass of mechanized motion underneath.  In a horrifying mimicry of life, a lining of sharp steel teeth are embedded within its large jaw, just underneath eye sockets that slowly expel a stream of black smoke.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
*An example of a steel golem&#039;s foot slam maneuver. &lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;A steel golem lifts its huge foot up and slams it into the floor, shaking everything violently!&lt;br /&gt;
[SMR result: 101 (Open d100: 146)]&lt;br /&gt;
You lose your footing and fall to the floor!&lt;br /&gt;
Roundtime: 2 sec.&amp;lt;/pre&amp;gt;&lt;br /&gt;
* [[Puncture]] resistant&lt;br /&gt;
* Drops [[crystal core]]s&lt;br /&gt;
&lt;br /&gt;
==Behind the scenes==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
*[http://www.play.net/gs4/info/bestiary/creature.asp?creature=1486 Steel golem on Play.net bestiary]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 18&lt;br /&gt;
|levelm1 = 19&lt;br /&gt;
|level = 20&lt;br /&gt;
|levelp1 = 21&lt;br /&gt;
|levelp2 = 22&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Verb:WRITE&amp;diff=248382</id>
		<title>Verb:WRITE</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Verb:WRITE&amp;diff=248382"/>
		<updated>2025-10-24T05:42:09Z</updated>

		<summary type="html">&lt;p&gt;JARA: Update Writable chalkboard to Writable Chalkboard to match the page name and correct the link.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Verbinfo&lt;br /&gt;
|verb=WRITE&lt;br /&gt;
|type=Roleplaying, System&lt;br /&gt;
|system=Mail&lt;br /&gt;
|pageintro={{boldmono|WRITE}} is roleplaying verb that requires a target.&lt;br /&gt;
&lt;br /&gt;
In order to create letters or other custom messages, the user will need a form of media, such as [[label]]s, [[writable book]]s, [[stationery paper]], or [[mail paper]], and a writing implement, such as a quill, stylus, or chalk.  One can write in a different language by using the {{boldmono|[[SPEAK]] &amp;lt;language&amp;gt;}} to switch.&lt;br /&gt;
&lt;br /&gt;
There also other items that use this verb that do not require a writing implement, but also do not allow for custom messages.&lt;br /&gt;
}}&lt;br /&gt;
==Help==&lt;br /&gt;
&amp;lt;onlyinclude&amp;gt;&amp;lt;pre{{log2}}&amp;gt;Usage:&lt;br /&gt;
    WRITE {target}            - Make a writing motion at someone or something&lt;br /&gt;
&lt;br /&gt;
In certain locations or with certain targets, one of the following may also apply:&lt;br /&gt;
    WRITE {target}            - Write on someone or something&lt;br /&gt;
    WRITE {message}           - Write a message&lt;br /&gt;
    WRITE {target}; {message} - Write a message on something&amp;lt;/pre&amp;gt;&amp;lt;/onlyinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Usage==&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;&#039;&#039;&#039;Please note:&#039;&#039;&#039; The below table only displays the basic use of the {{boldmono|WRITE}} verb.  To see examples of use with other items, please visit the individual item script pages for the items list under [[#Additional Information|Additional Information]].&amp;lt;/small&amp;gt;&lt;br /&gt;
{{VerbTableStart |header1= Target |header2= |2Pview= }}&lt;br /&gt;
{{VerbTableEntry|modifier1= Object/Creature |modifier2= |1Pview= You make a writing motion at the (target).|2Pview= |3Pview= (Person) makes a writing motion at the (target).}}&lt;br /&gt;
{{Table end}}&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
The following are scripted items that use {{boldmono|WRITE}} with require a writing implement to write messages.&lt;br /&gt;
* [[Stationery paper]]&lt;br /&gt;
* [[Mail paper]]&lt;br /&gt;
* [[Label]]&lt;br /&gt;
* [[Writable Chalkboard]]&lt;br /&gt;
* [[Writable book]]&lt;br /&gt;
&lt;br /&gt;
The following are scripted items that use {{boldmono|WRITE}} without a writing implement, but are limited in their capabilities.&lt;br /&gt;
* [[Alchemy recipe book]]&lt;br /&gt;
* [[Forging scriber]]&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Verb:READ|{{boldmono|READ}} verb]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Sonreeva&amp;diff=227794</id>
		<title>Sonreeva</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Sonreeva&amp;diff=227794"/>
		<updated>2024-11-02T22:10:40Z</updated>

		<summary type="html">&lt;p&gt;JARA: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{stub}}&lt;br /&gt;
&#039;&#039;&#039;Sonreeva&#039;&#039;&#039; (also known as the &#039;&#039;&#039;Newcropolis&#039;&#039;&#039;) is a dungeon crawl quest available in [[Evermore Hollow]] during [[Ebon Gate]].  It debuted in 2022 and was designed by GM Wyrom, partially due to the popularity of [[the Necropolis]] of prior Ebon Gate venues.  It costs one use of an enruned stone cube to enter (purchased as a &amp;quot;cursed entry&amp;quot; for 10 Simucoins at the Simustore).  There are traps, puzzles, and combat inside.&lt;br /&gt;
&lt;br /&gt;
Sonreeva received several quality of life updates mid-run in October, 2022, as well as some more significant updates and new secrets ahead of its October, 2023, reopening.&lt;br /&gt;
&lt;br /&gt;
At the end of Sonreeva, an urglaes thumb-ring can be purchased for 15k soul shards.  It can also be improved for 15k soul shards, once per year.&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[/saved posts|Saved Posts/Announcements]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
[[Category:Evermore Hollow]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Trick-or-Treat&amp;diff=227466</id>
		<title>Trick-or-Treat</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Trick-or-Treat&amp;diff=227466"/>
		<updated>2024-10-27T09:01:52Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* General Information */ Updated npc name as the previous one listed is no where to be found, replaced by the priestess.  A note for future editors, dying inside the house you get pulled into will respawn you, but death outside the door will lead to you needing priestess services.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright}}&#039;&#039;&#039;Trick Or Treat&#039;&#039;&#039; premiered at the [[Ebon Gate Festival]] in 2020 when the venue was still at [[Caligos Isle]] as a replacement to [[Deep Sea Diving]].  When the Ebon Gate Festival&#039;s permanent move to [[Evermore Hollow]], Trick-or-Treat had a few improvements introduced, along with a new neighborhood to knock on doors. &lt;br /&gt;
&lt;br /&gt;
==General Information==&lt;br /&gt;
Entry into the Trick-or-Treat grounds requires a key purchasable from the [[SimuCoin]] store in increments of 1, 10, 25, 50, 100, and 250, and the cost is 100 SimuCoins per entry. Once in the neighborhood, participants {{boldmono|[[KNOCK]]}} on doors and earn 10 &#039;&#039;&#039;[[#Prizes|treats]]&#039;&#039;&#039;. Once a door is knocked on, it will not be able to be knocked on by the same person for 30 seconds, meaning it is beneficial to move around the area to get the knocks in.&lt;br /&gt;
&lt;br /&gt;
Approximately 1 in 4 knocks will be &amp;quot;tricks,&amp;quot; where an undead enemy will drag you into a room with them. These enemies are level-appropriate. When looted, they have a small chance to drop a gem or a breakable object containing minor treasure. Tricks do not count against your ten total knocks, but do need to be dispatched before you can knock again. In addition to the normal experience for defeating an enemy, you will receive a significant amount of experience at the end of a Trick or Treat run for each trick you faced, which can cause you to become saturated.&lt;br /&gt;
&lt;br /&gt;
The area is not instanced, and instead uses a new tactic with creatures that debuted with its introduction to Caligos Isle. The person who knocks is the only person the undead can attack. Anyone else can attack it though, so if you need help, get a friend to come join you! It is recommended to explore the area in pairs or small groups to stay safe. If you run away, the creature will follow you and immediately try to strike you. &amp;lt;!-- The following information needs to be verified before uncommenting out, or removed entirely if no longer accurate: Original release post:  If you end up leaving the area without releasing the undead, it will wait around for you in a special area. If it ends up killing you, it will be satisfied and you&#039;ll be able to knock again once you&#039;re back up on your feet. --&amp;gt; &amp;lt;!-- Updated post: There is now an exit inside if you wish to forfeit your entry. This really should only be used if you need to get out of there (injury, no way to attack undead, etc). --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you die inside of the area, you won&#039;t be removed. Instead, another player can heal you or a grey-robed spectral priestess can.&lt;br /&gt;
&lt;br /&gt;
Upon receiving the tenth treat, participants are immediately healed and removed from the neighborhood to the entrance. &amp;lt;!-- Historical information from Caligos.  Some already lines up with what was added to the article, but should be verified compared to rest of information and either commented out and whatever is missing merged into the appropriate spot, or removed if inaccurate: Upon exiting the area, you are healed. You&#039;ll also get credit for each undead you kill inside, up to 10, that awards you 100 additional experience (on top of the experience you get for killing the creatures) after you&#039;re moved out of the event by finishing your {{boldmono|KNOCKs}}. This can saturate you. If you&#039;re already saturated, it will be 25 instant experience (this was lowered from 100 experience in 2020). --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Prizes===&lt;br /&gt;
Participants are guaranteed to receive the following 10 &amp;quot;treats&amp;quot; with each entry:&lt;br /&gt;
* 8 handfuls of [[soul shard]]s, each numbering between 35-40 shards (or rarely significantly more)&lt;br /&gt;
* Two [[Trick-or-Treat candy|wrapped pieces of candy]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Verify for accuracy - Occasionally, {{boldmono|KNOCKing}} on the door could result in more seashells. You will sometimes be awarded a small bag of seashells that will be between 100 and 200 seashells, however there is a chance participants will be awarded between 1000 and 2000 seashells. There are no special announcements, and the seashells are automatically redeemed. Comparatively, these extra seashells will be quite a bit more frequent than sewer caches at [[Duskruin Arena]]. --&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
Trick-or-Treat can be located in the northwest part of Evermore Hollow&#039;s outer circle, at Endeltime Estates neighborhood (Map ID: 22, Lich ID: 31980, Room ID: 8086199). &lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
====Flickering shadowy apparition====&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;{{addmetext}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===[[Verb:EVENT#STATS|EVENT STAT]]===&lt;br /&gt;
Similar to other pay events with various activities, starting in 2022, stats started being tracked and allow participants to view their individual stats between the various activities with [[Verb:EVENT|{{boldmono|EVENT STATS}}]].&lt;br /&gt;
{{#section:Verb:EVENT|ebon}}&lt;br /&gt;
&lt;br /&gt;
===Historical Information===&lt;br /&gt;
; Caligos Isle Prizes&lt;br /&gt;
* [[Seashell]]s (approximately 80% of the time)&lt;br /&gt;
* [[Trick-or-Treat candy]] (approximately 10% of the time)&lt;br /&gt;
* [[Ghezyte-veined sea glass bauble]] ([[Species]] in 2020) or [[Ebon Gate Treasure Trove]] raffle tokens&lt;br /&gt;
* Invitation to the [[Ebon Gate Eve of the Reunion]] event&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Trick-or-Treat/saved_posts|Saved posts]]&lt;br /&gt;
* [[Ebon Gate Festival]]&lt;br /&gt;
* [https://docs.google.com/spreadsheets/d/1Jx-yxJeEv61HuFqgqiQj7vPSukO-vB17jLTic0g_gz8/edit?usp=sharing 2020 Trick or Treat Prize Tiers]&lt;br /&gt;
&lt;br /&gt;
[[Category:Pay Events]][[Category:Ebon Gate Festival]]&lt;br /&gt;
[[Category:Evermore Hollow]]&lt;br /&gt;
[[Category:Caligos Isle]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227283</id>
		<title>Undergrowth of Bittermere Woods</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227283"/>
		<updated>2024-10-19T22:32:47Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Deep in Bittermere Woods lives a witch who once walked Elanith as a priestess of Niima.  She discovered something so unique and powerful that the forces of Lornon sent assassins after her, ending her life in one swift stroke so that her discovery could not be shared with the world at large.  However, even in death, the Arkati fought over what to do with her soul.  Gosaena recognized that she was removed from Elanith before her time and thus would not ferry her to oblivion.  Lorminstra demanded she be returned to her body, a deed for a deed.  Luukos wanted her for his own designs as payment for her discoveries.&lt;br /&gt;
&lt;br /&gt;
Unable to go to silence, warred over by winter and hiss, Naidem took her.  For years, decades, centuries, she was among the forgotten in the landscape of the land between.  Not really knowing who she was, but merely a fleeting memory with a single burning desire to rediscover what was lost.&lt;br /&gt;
&lt;br /&gt;
And so, she moved away from the others and into the woods.  She tended to a garden, one that was so different from what she knew in life.  And created her trinkets.  These little things, these forgotten things, and slowly, her past life began to inform her hands, and the old, forgotten discoveries returned.&lt;br /&gt;
&lt;br /&gt;
Haunted by the resurgence of how she expired, the witch was uncertain what to do with these things, these bits, this knowledge, and as such she decided to test those that found their way to her garden.  Maybe, if she could trust them with the beginnings of her discovery, have them prove through trial their mettle, then maybe, just maybe, she could trust them with the rest.&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&#039;&#039;&#039;NEW GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Venture into the Undergrowth of Bittermere Woods and discover the Witch’s Hut and her garden.  When you meet her, she will provide you with a single task at the cost of 1 cube.  Upon accepting your task, she SHRINKS YOU DOWN to the size of a mouse and sends you through a mousehole into her garden.&lt;br /&gt;
&lt;br /&gt;
The tasks are varied and include things like making candles, mulching mushrooms, harvesting fiddlehead ferns, replacing the gourd guard, etc.  The tasks are designed to take as long as a full run in the Arena of the Abyss and offer the same rewards as a single run with one very big difference.  Instead of finding the Necrotic Ring, you can find the [[Lightweaver&#039;s Ocarina]].&lt;br /&gt;
&lt;br /&gt;
Playable like the ones sold in Nereid’s Voice, this ocarina is special.  It has access to 6-fluff verb traps, can be worn, and has an ability called Aura of the Nereid.  Next year, the ocarina will be expanded to have other features that will require charges to use.  Fortunately for you, if you run the game this year, you can store the charges for later use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BE WARNED!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Much like the Arena of the Abyss, the Undergrowth of Bittermere Woods also has its hazards.  An imp, all the larger now that you are small, may find you in the garden and remove you from his precious fiddlehead ferns!  This hazard has the same effect (without killing you) that the lightning strikes do in Arena of the Aybss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of the Nereid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a toggle-able feature on the Lightweaver’s Ocarina that allows you to cycle through 7 different illusions.  This illusion shows up ABOVE your character’s description and is in monster bold.{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
&lt;br /&gt;
* Experience&lt;br /&gt;
* 30 [[Soul shard|Soul shards]] per run&lt;br /&gt;
* [[Fusion Shaman]] Tokens&lt;br /&gt;
* Shimmering Green Orb - [[Experience modifier]]&lt;br /&gt;
* Breakable Items&lt;br /&gt;
* [[Lightweaver&#039;s Ocarina]]&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The Undergrowth of Bittermere Woods can be located in the southeastern portion of Evermore Hollow&#039;s outer ring, through the passage and northeast a few times.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
==== NPC 1 - an old witch ====&lt;br /&gt;
You see an old witch.  Cursed with a perpetual malevolent countenance due to the devilish grin across her ever-pursed mouth, the deep, extrusive wrinkles that mar her face, and her piercing sage green eyes that flicker with a burning flame, the old witch presents a mildly comforting but contradicting comportment.  Her body remains in a hunched over posture, and her dowager&#039;s hump protrudes beneath her black cotton cape, where wiry strands of grey-black hair spill out from the edges of her hood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interrrested in seeing my garrrden, arrre you?&amp;quot; the witch asks curiously, with her profoundly and heavily rolled r&#039;s.  &amp;quot;I rrrequire just one enrrruned stone cube to allow passage, and if you want to venturrre in, you can just PAY while here in my cottage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about imp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheepishly an old witch says, &amp;quot;Imp?  Why, I have no idea what you arrre talking about...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about ocarina&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about will-o-wisp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== NPC 2 ====&lt;br /&gt;
&lt;br /&gt;
==== NPC 3 ====&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
When you are in the room with the witch, you can type HELP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;~~  Welcome to the Undergrowth of Bittermere Woods  ~~&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following are possible tasks that you could be assigned and information on completing each one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Eyes of the Unliving:&#039;&#039;&#039; The witch needs will-o&#039;-wisps to help illuminate her cabin.  You will need a lantern and a spyglass to complete this task.  The lantern is in the witch&#039;s cottage, and the lantern is out in the witch&#039;s garden.  PEER through the spyglass to see through the veil that conceals the wisps and then capture five of these light sources.  Return them one at a time to the witch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Wards of the Old Ones:&#039;&#039;&#039; Torches surround the perimeter of the witch&#039;s garden.  On occasion, these torches are extinguished and must be reignited.  Find an appropriate light source to relight five of these extinguished torches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Tallows Tails:&#039;&#039;&#039; Head to the candle making workshop below the witch&#039;s cottage and make five candles.  Drop a cube of wax in the pot to melt it, color your candle with some dye (you have lots of color combinations to play with), and then pour out the wax into the canister.  Each candle must be deposited in the white birch crate located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Decorating the Gourd:&#039;&#039;&#039; Decorate five fresh gourds which can be found in the painting workshop below the witch&#039;s cottage.  Each gourd must then be deposited in the appropriate collection box located nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Gourd Guard:&#039;&#039;&#039; Replace five rotten gourds located around the perimeter of the witch&#039;s garden with newly decorated gourds which can be retrieved from the gourd collection box located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Harvesting the Fiddleheads:&#039;&#039;&#039; Use SENSE throughout the witch&#039;s garden to locate fiddlehead ferns that are ready for harvesting.  You will need to reach the fronds that are at the top of the ferns.  Once you harvest one, take it to the nymph near the witch&#039;s cabin, who is collecting them for soup preparation.  You will need to collect five fresh fronds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Mulching the Mushrooms:&#039;&#039;&#039; You must find some mulch near the witch&#039;s cottage and OBSERVE the areas around mushrooms and toadstools.  You are tasked with mulching five that are in need of some gardening care.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===[[Verb:EVENT#STATS|EVENT STAT]]===&lt;br /&gt;
Similar to other pay events with various activities, starting in 2022, stats started being tracked and allow participants to view their individual stats between the various activities with [[Verb:EVENT|{{boldmono|EVENT STATS}}]].&lt;br /&gt;
{{#section:Verb:EVENT|ebon}}&lt;br /&gt;
&lt;br /&gt;
===Historical Information===&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ebon Gate Festival]]&lt;br /&gt;
* [[Ebon_Gate_Festival/saved_posts_2024#Announcement_13_-_Undergrowth_of_Bittermere_Woods_(a.k.a._Witch&#039;s_Hut) | Saved Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
[[Category:Evermore Hollow]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227282</id>
		<title>Undergrowth of Bittermere Woods</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227282"/>
		<updated>2024-10-19T22:32:04Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* General Information */  Added link for the Lightweaver&amp;#039;s Ocarina.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Deep in Bittermere Woods lives a witch who once walked Elanith as a priestess of Niima.  She discovered something so unique and powerful that the forces of Lornon sent assassins after her, ending her life in one swift stroke so that her discovery could not be shared with the world at large.  However, even in death, the Arkati fought over what to do with her soul.  Gosaena recognized that she was removed from Elanith before her time and thus would not ferry her to oblivion.  Lorminstra demanded she be returned to her body, a deed for a deed.  Luukos wanted her for his own designs as payment for her discoveries.&lt;br /&gt;
&lt;br /&gt;
Unable to go to silence, warred over by winter and hiss, Naidem took her.  For years, decades, centuries, she was among the forgotten in the landscape of the land between.  Not really knowing who she was, but merely a fleeting memory with a single burning desire to rediscover what was lost.&lt;br /&gt;
&lt;br /&gt;
And so, she moved away from the others and into the woods.  She tended to a garden, one that was so different from what she knew in life.  And created her trinkets.  These little things, these forgotten things, and slowly, her past life began to inform her hands, and the old, forgotten discoveries returned.&lt;br /&gt;
&lt;br /&gt;
Haunted by the resurgence of how she expired, the witch was uncertain what to do with these things, these bits, this knowledge, and as such she decided to test those that found their way to her garden.  Maybe, if she could trust them with the beginnings of her discovery, have them prove through trial their mettle, then maybe, just maybe, she could trust them with the rest.&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&#039;&#039;&#039;NEW GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Venture into the Undergrowth of Bittermere Woods and discover the Witch’s Hut and her garden.  When you meet her, she will provide you with a single task at the cost of 1 cube.  Upon accepting your task, she SHRINKS YOU DOWN to the size of a mouse and sends you through a mousehole into her garden.&lt;br /&gt;
&lt;br /&gt;
The tasks are varied and include things like making candles, mulching mushrooms, harvesting fiddlehead ferns, replacing the gourd guard, etc.  The tasks are designed to take as long as a full run in the Arena of the Abyss and offer the same rewards as a single run with one very big difference.  Instead of finding the Necrotic Ring, you can find the [[Lightweaver&#039;s Ocarina]].&lt;br /&gt;
&lt;br /&gt;
Playable like the ones sold in Nereid’s Voice, this ocarina is special.  It has access to 6-fluff verb traps, can be worn, and has an ability called Aura of the Nereid.  Next year, the ocarina will be expanded to have other features that will require charges to use.  Fortunately for you, if you run the game this year, you can store the charges for later use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BE WARNED!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Much like the Arena of the Abyss, the Undergrowth of Bittermere Woods also has its hazards.  An imp, all the larger now that you are small, may find you in the garden and remove you from his precious fiddlehead ferns!  This hazard has the same effect (without killing you) that the lightning strikes do in Arena of the Aybss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of the Nereid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a toggle-able feature on the Lightweaver’s Ocarina that allows you to cycle through 7 different illusions.  This illusion shows up ABOVE your character’s description and is in monster bold.{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
&lt;br /&gt;
* Experience&lt;br /&gt;
* 30 [[Soul shard|Soul shards]] per run&lt;br /&gt;
* [[Fusion Shaman]] Tokens&lt;br /&gt;
* Shimmering Green Orb - [[Experience modifier]]&lt;br /&gt;
* Breakable Items&lt;br /&gt;
* [[Lightweaver%27s_Ocarina]]&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The Undergrowth of Bittermere Woods can be located in the southeastern portion of Evermore Hollow&#039;s outer ring, through the passage and northeast a few times.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
==== NPC 1 - an old witch ====&lt;br /&gt;
You see an old witch.  Cursed with a perpetual malevolent countenance due to the devilish grin across her ever-pursed mouth, the deep, extrusive wrinkles that mar her face, and her piercing sage green eyes that flicker with a burning flame, the old witch presents a mildly comforting but contradicting comportment.  Her body remains in a hunched over posture, and her dowager&#039;s hump protrudes beneath her black cotton cape, where wiry strands of grey-black hair spill out from the edges of her hood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interrrested in seeing my garrrden, arrre you?&amp;quot; the witch asks curiously, with her profoundly and heavily rolled r&#039;s.  &amp;quot;I rrrequire just one enrrruned stone cube to allow passage, and if you want to venturrre in, you can just PAY while here in my cottage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about imp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheepishly an old witch says, &amp;quot;Imp?  Why, I have no idea what you arrre talking about...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about ocarina&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about will-o-wisp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== NPC 2 ====&lt;br /&gt;
&lt;br /&gt;
==== NPC 3 ====&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
When you are in the room with the witch, you can type HELP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;~~  Welcome to the Undergrowth of Bittermere Woods  ~~&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following are possible tasks that you could be assigned and information on completing each one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Eyes of the Unliving:&#039;&#039;&#039; The witch needs will-o&#039;-wisps to help illuminate her cabin.  You will need a lantern and a spyglass to complete this task.  The lantern is in the witch&#039;s cottage, and the lantern is out in the witch&#039;s garden.  PEER through the spyglass to see through the veil that conceals the wisps and then capture five of these light sources.  Return them one at a time to the witch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Wards of the Old Ones:&#039;&#039;&#039; Torches surround the perimeter of the witch&#039;s garden.  On occasion, these torches are extinguished and must be reignited.  Find an appropriate light source to relight five of these extinguished torches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Tallows Tails:&#039;&#039;&#039; Head to the candle making workshop below the witch&#039;s cottage and make five candles.  Drop a cube of wax in the pot to melt it, color your candle with some dye (you have lots of color combinations to play with), and then pour out the wax into the canister.  Each candle must be deposited in the white birch crate located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Decorating the Gourd:&#039;&#039;&#039; Decorate five fresh gourds which can be found in the painting workshop below the witch&#039;s cottage.  Each gourd must then be deposited in the appropriate collection box located nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Gourd Guard:&#039;&#039;&#039; Replace five rotten gourds located around the perimeter of the witch&#039;s garden with newly decorated gourds which can be retrieved from the gourd collection box located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Harvesting the Fiddleheads:&#039;&#039;&#039; Use SENSE throughout the witch&#039;s garden to locate fiddlehead ferns that are ready for harvesting.  You will need to reach the fronds that are at the top of the ferns.  Once you harvest one, take it to the nymph near the witch&#039;s cabin, who is collecting them for soup preparation.  You will need to collect five fresh fronds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Mulching the Mushrooms:&#039;&#039;&#039; You must find some mulch near the witch&#039;s cottage and OBSERVE the areas around mushrooms and toadstools.  You are tasked with mulching five that are in need of some gardening care.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===[[Verb:EVENT#STATS|EVENT STAT]]===&lt;br /&gt;
Similar to other pay events with various activities, starting in 2022, stats started being tracked and allow participants to view their individual stats between the various activities with [[Verb:EVENT|{{boldmono|EVENT STATS}}]].&lt;br /&gt;
{{#section:Verb:EVENT|ebon}}&lt;br /&gt;
&lt;br /&gt;
===Historical Information===&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ebon Gate Festival]]&lt;br /&gt;
* [[Ebon_Gate_Festival/saved_posts_2024#Announcement_13_-_Undergrowth_of_Bittermere_Woods_(a.k.a._Witch&#039;s_Hut) | Saved Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
[[Category:Evermore Hollow]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227281</id>
		<title>Undergrowth of Bittermere Woods</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Undergrowth_of_Bittermere_Woods&amp;diff=227281"/>
		<updated>2024-10-19T22:31:37Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* General Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Deep in Bittermere Woods lives a witch who once walked Elanith as a priestess of Niima.  She discovered something so unique and powerful that the forces of Lornon sent assassins after her, ending her life in one swift stroke so that her discovery could not be shared with the world at large.  However, even in death, the Arkati fought over what to do with her soul.  Gosaena recognized that she was removed from Elanith before her time and thus would not ferry her to oblivion.  Lorminstra demanded she be returned to her body, a deed for a deed.  Luukos wanted her for his own designs as payment for her discoveries.&lt;br /&gt;
&lt;br /&gt;
Unable to go to silence, warred over by winter and hiss, Naidem took her.  For years, decades, centuries, she was among the forgotten in the landscape of the land between.  Not really knowing who she was, but merely a fleeting memory with a single burning desire to rediscover what was lost.&lt;br /&gt;
&lt;br /&gt;
And so, she moved away from the others and into the woods.  She tended to a garden, one that was so different from what she knew in life.  And created her trinkets.  These little things, these forgotten things, and slowly, her past life began to inform her hands, and the old, forgotten discoveries returned.&lt;br /&gt;
&lt;br /&gt;
Haunted by the resurgence of how she expired, the witch was uncertain what to do with these things, these bits, this knowledge, and as such she decided to test those that found their way to her garden.  Maybe, if she could trust them with the beginnings of her discovery, have them prove through trial their mettle, then maybe, just maybe, she could trust them with the rest.&lt;br /&gt;
&lt;br /&gt;
== General Information ==&lt;br /&gt;
&#039;&#039;&#039;NEW GAME&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Venture into the Undergrowth of Bittermere Woods and discover the Witch’s Hut and her garden.  When you meet her, she will provide you with a single task at the cost of 1 cube.  Upon accepting your task, she SHRINKS YOU DOWN to the size of a mouse and sends you through a mousehole into her garden.&lt;br /&gt;
&lt;br /&gt;
The tasks are varied and include things like making candles, mulching mushrooms, harvesting fiddlehead ferns, replacing the gourd guard, etc.  The tasks are designed to take as long as a full run in the Arena of the Abyss and offer the same rewards as a single run with one very big difference.  Instead of finding the Necrotic Ring, you can find the [[Lightweaver&#039;s Ocarina]].&lt;br /&gt;
&lt;br /&gt;
Playable like the ones sold in Nereid’s Voice, this ocarina is special.  It has access to 6-fluff verb traps, can be worn, and has an ability called Aura of the Nereid.  Next year, the ocarina will be expanded to have other features that will require charges to use.  Fortunately for you, if you run the game this year, you can store the charges for later use.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;BE WARNED!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Much like the Arena of the Abyss, the Undergrowth of Bittermere Woods also has its hazards.  An imp, all the larger now that you are small, may find you in the garden and remove you from his precious fiddlehead ferns!  This hazard has the same effect (without killing you) that the lightning strikes do in Arena of the Aybss.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Aura of the Nereid&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is a toggle-able feature on the Lightweaver’s Ocarina that allows you to cycle through 7 different illusions.  This illusion shows up ABOVE your character’s description and is in monster bold.{{TOCright}}&lt;br /&gt;
&lt;br /&gt;
=== Prizes ===&lt;br /&gt;
&lt;br /&gt;
* Experience&lt;br /&gt;
* 30 [[Soul shard|Soul shards]] per run&lt;br /&gt;
* [[Fusion Shaman]] Tokens&lt;br /&gt;
* Shimmering Green Orb - [[Experience modifier]]&lt;br /&gt;
* Breakable Items&lt;br /&gt;
* Lightweaver’s Ocarina [[Lightweaver%27s_Ocarina]]&lt;br /&gt;
&lt;br /&gt;
===Location===&lt;br /&gt;
The Undergrowth of Bittermere Woods can be located in the southeastern portion of Evermore Hollow&#039;s outer ring, through the passage and northeast a few times.&lt;br /&gt;
&lt;br /&gt;
===NPCs===&lt;br /&gt;
&lt;br /&gt;
==== NPC 1 - an old witch ====&lt;br /&gt;
You see an old witch.  Cursed with a perpetual malevolent countenance due to the devilish grin across her ever-pursed mouth, the deep, extrusive wrinkles that mar her face, and her piercing sage green eyes that flicker with a burning flame, the old witch presents a mildly comforting but contradicting comportment.  Her body remains in a hunched over posture, and her dowager&#039;s hump protrudes beneath her black cotton cape, where wiry strands of grey-black hair spill out from the edges of her hood.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about entry&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Interrrested in seeing my garrrden, arrre you?&amp;quot; the witch asks curiously, with her profoundly and heavily rolled r&#039;s.  &amp;quot;I rrrequire just one enrrruned stone cube to allow passage, and if you want to venturrre in, you can just PAY while here in my cottage.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about imp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sheepishly an old witch says, &amp;quot;Imp?  Why, I have no idea what you arrre talking about...&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about ocarina&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about pay&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about task&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;ask witch about will-o-wisp&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==== NPC 2 ====&lt;br /&gt;
&lt;br /&gt;
==== NPC 3 ====&lt;br /&gt;
&lt;br /&gt;
== Help ==&lt;br /&gt;
When you are in the room with the witch, you can type HELP.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;~~  Welcome to the Undergrowth of Bittermere Woods  ~~&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following are possible tasks that you could be assigned and information on completing each one.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Eyes of the Unliving:&#039;&#039;&#039; The witch needs will-o&#039;-wisps to help illuminate her cabin.  You will need a lantern and a spyglass to complete this task.  The lantern is in the witch&#039;s cottage, and the lantern is out in the witch&#039;s garden.  PEER through the spyglass to see through the veil that conceals the wisps and then capture five of these light sources.  Return them one at a time to the witch.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Wards of the Old Ones:&#039;&#039;&#039; Torches surround the perimeter of the witch&#039;s garden.  On occasion, these torches are extinguished and must be reignited.  Find an appropriate light source to relight five of these extinguished torches.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Tallows Tails:&#039;&#039;&#039; Head to the candle making workshop below the witch&#039;s cottage and make five candles.  Drop a cube of wax in the pot to melt it, color your candle with some dye (you have lots of color combinations to play with), and then pour out the wax into the canister.  Each candle must be deposited in the white birch crate located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Decorating the Gourd:&#039;&#039;&#039; Decorate five fresh gourds which can be found in the painting workshop below the witch&#039;s cottage.  Each gourd must then be deposited in the appropriate collection box located nearby.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Gourd Guard:&#039;&#039;&#039; Replace five rotten gourds located around the perimeter of the witch&#039;s garden with newly decorated gourds which can be retrieved from the gourd collection box located near the witch&#039;s cottage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Harvesting the Fiddleheads:&#039;&#039;&#039; Use SENSE throughout the witch&#039;s garden to locate fiddlehead ferns that are ready for harvesting.  You will need to reach the fronds that are at the top of the ferns.  Once you harvest one, take it to the nymph near the witch&#039;s cabin, who is collecting them for soup preparation.  You will need to collect five fresh fronds.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;* Mulching the Mushrooms:&#039;&#039;&#039; You must find some mulch near the witch&#039;s cottage and OBSERVE the areas around mushrooms and toadstools.  You are tasked with mulching five that are in need of some gardening care.&lt;br /&gt;
&lt;br /&gt;
==Additional Information==&lt;br /&gt;
===[[Verb:EVENT#STATS|EVENT STAT]]===&lt;br /&gt;
Similar to other pay events with various activities, starting in 2022, stats started being tracked and allow participants to view their individual stats between the various activities with [[Verb:EVENT|{{boldmono|EVENT STATS}}]].&lt;br /&gt;
{{#section:Verb:EVENT|ebon}}&lt;br /&gt;
&lt;br /&gt;
===Historical Information===&lt;br /&gt;
&lt;br /&gt;
===Notes===&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
* [[Ebon Gate Festival]]&lt;br /&gt;
* [[Ebon_Gate_Festival/saved_posts_2024#Announcement_13_-_Undergrowth_of_Bittermere_Woods_(a.k.a._Witch&#039;s_Hut) | Saved Posts]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Ebon Gate Festival]]&lt;br /&gt;
[[Category:Evermore Hollow]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Category:The_Ivsenra%27s_Fate&amp;diff=227262</id>
		<title>Category:The Ivsenra&#039;s Fate</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Category:The_Ivsenra%27s_Fate&amp;diff=227262"/>
		<updated>2024-10-18T17:11:22Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* Summary */ I corrected a typo from Thistlegaer to Thistlegear.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The 2024 Ebon Gate Storyline is entitled &amp;quot;The Ivsenra&#039;s Fate.&amp;quot;  Key plot points and information can be documented here.  It takes place in Thistlegear Enclave, which is located down the shadowy path in [Fate&#039;s Holding, The Cell] (8083134).&lt;br /&gt;
&lt;br /&gt;
==Summary==&lt;br /&gt;
* &#039;&#039;&#039;10-07-2024:&#039;&#039;&#039; Thistlegear Enclave opens to the public.&lt;br /&gt;
* &#039;&#039;&#039;10-10-2024 - Ivsenra&#039;s Fate Opening:&#039;&#039;&#039; Pennysel and Brixt welcomed several visitors to Thistlegear Enclave, and Pennysel took them on a tour, introducing them to various townsfolk, explaining the enclave itself, and introducing themselves.  Pennysel appears to be someone who enjoys tinkering, while Brixt was called an &amp;quot;ivsenra&amp;quot; by a town elder, which is somewhat derogatory slang for a bookworm.  Just as the tour was wrapping up, a horde of bandits poured in from the surrounding woods, and Lord Casivit, a cursed being of some sort, came to protect them.  Unfortunately, despite the additional help of numerous powerful visitors, Casivit&#039;s clockwork wasp army was severely impacted, and Casivit demanded an excessive payment of Thistlegear-derived gearwork in return.  When the town elder said it could not be done, they were given until the end of the month to come up with some sort of appropriate recompense.  Sadly, Casivit&#039;s short temper was made even shorter by a visitor who mocked him one time too many, and Casivit changed his deadline to Restday, three days hence.  After he stormed off, the visitors offered help, and everyone will think about what can be done for this situation.  Many of the visitors are inclined to say that the enclave should find better/different protection, but the enclave folks are fairly dubious that will be possible.&lt;br /&gt;
* &#039;&#039;&#039;10-13-2024 - Ivsenra&#039;s Fate Continues:&#039;&#039;&#039;  The enclave gathered at the town hall to discuss the situation, and after much deliberation, angst, and arguing, it was determined that Brixt would be offered up as a companion for Lord Casivit.  There is some long ago precedent for this, where companions would go for two years.  Pennysel fought hard against it and even volunteered herself, but they would have none of it.  The council&#039;s point of view was that Pennysel offered value and Brixt had little to none.  Brixt tried to protect her as well.  When Casivit arrived, he took the deal and ignored Pennysel&#039;s pleas and volunteering.  He and Brixt left.  Pennysel decided to ask the visitors for help and enlisted the gate guard&#039;s assistance.  He agreed to quietly let the visitors through the gate so they could check on Brixt and see what could be done.  With that, everyone dispersed.&lt;br /&gt;
&lt;br /&gt;
== Cast of Characters ==&lt;br /&gt;
* Casivit&lt;br /&gt;
* Brixt&lt;br /&gt;
* Pennysel&lt;br /&gt;
* &#039;&#039;Forthcoming&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Official Vignettes ==&lt;br /&gt;
&lt;br /&gt;
== Logs ==&lt;br /&gt;
Anyone is welcome to add a log if they took one of a particular event for this storyline.&lt;br /&gt;
&lt;br /&gt;
== Additional Information ==&lt;br /&gt;
&lt;br /&gt;
=== Discord Discussion Forum ===&lt;br /&gt;
* [https://discord.com/channels/226045346399256576/1288568751104720907 The Ivsenra&#039;s Fate Discussion Forum]&lt;br /&gt;
&lt;br /&gt;
== Platinum&#039;s Information ==&lt;br /&gt;
A place to track Platinum&#039;s happenings&lt;br /&gt;
&lt;br /&gt;
=== Initial Vignette ===&lt;br /&gt;
 &amp;lt;nowiki&amp;gt;[Ebon Gate 2024] Platinum Storyline:  The Ivsenra&#039;s Fate Vignette&lt;br /&gt;
A flustered coblynau wandered into a local tavern in Evermore Hollow and said, &amp;quot;I just had to get out of Thistlegear Enclave for awhile.  You would not believe what is happening!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
The gjenganger bartender, sensing a good story, got the cobylnau a drink and set him up where everyone could hear his story.  After several hearty swallows of the house specialty, a less flustered and more fortified coblynau began his tale.  &lt;br /&gt;
&lt;br /&gt;
To hear the coblynau tell it, the enclave had suffered an attack in the middle of the night.  Bandits had crept in hoping to raid the farm stores and perhaps pilfer some other goods as well.  They came in massive numbers, more than ever before, so all their stealth was for naught and they were quickly discovered.&lt;br /&gt;
&lt;br /&gt;
Many in the tavern were surprised to learn that some cursed beast known as a flitraegt protected the enclave, and the coblynau spoke of this Lord Casivit in a mixture of awe and fear.  He had come and rampaged through the bandits, tearing many apart with his own beastly hands, but their numbers were too great, and Casivit let loose a small clockwork golem army to ensure the enclave was entirely protected.  &lt;br /&gt;
&lt;br /&gt;
Unfortunately, these clockwork devices, while effective, were obliterated in the fight, and afterwards, Lord Casivit demanded recompense in the form of extraordinary amounts of gears and other clockwork engineering parts.  The enclave could not meet the price, the coblynau said, taking several additional large drinks (and having his glass continually refilled by the rapt bartender).&lt;br /&gt;
&lt;br /&gt;
&amp;quot;So he came back today,&amp;quot; the coblynau muttered, &amp;quot;And do you know what that town council did?!&amp;quot;  He paused dramatically, waving his glass in the air and sloshing its contents about with abandon.  The crowd he had drawn whispered, &amp;quot;No, what?&amp;quot; in unison.&lt;br /&gt;
&lt;br /&gt;
&amp;quot;They gave him the ivsenra!&amp;quot;  When his crowd looked blankly at him, the coblynau explained that an ivsenra was sort of like a bookworm, and Thistlegear Enclave was in possession of one coblynau named Brixt who seemed to always have his nose in a book and no talent for anything else.  &amp;quot;Nice fella,&amp;quot; the coblynau said quickly, &amp;quot;Just kinda useless and all.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Still,&amp;quot; he continued morosely, &amp;quot;Saying he needs to go be a companion to that cursed beast was cruel.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
Several more swallows ensued.  &amp;quot;Anyways,&amp;quot; he finished up, &amp;quot;I think that engineer lass, Pennysel, she&#039;s going to try to rescue him, but he&#039;s as scary as the bandits!  I just had to leave the enclave for a bit.  Thought I might try the Hollow for awhile.  Safer here, I imagine.  Less bears with feathers.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
And after that, the coblynau grew silent, and the tavern gradually returned to its normal state, but there was an undercurrent of muttering, and several locals slipped out to spread the word across Evermore Hollow just in case anyone wanted to go see if they could help.&lt;br /&gt;
&lt;br /&gt;
[NOTE:  I have advanced the storyline in Plat to the automated quest phase.  You should now be able to enter the mansion and help/not help Brixt.]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
=== Platinum&#039;s Discord Discussion Forum ===&lt;br /&gt;
[https://discord.com/channels/226045346399256576/1296505211258667058 Platinum Storyline Discussion - Discord]&lt;br /&gt;
&lt;br /&gt;
== Credits ==&lt;br /&gt;
&#039;&#039;Forthcoming&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Category: Storylines]]&lt;br /&gt;
[[Category: 2024 storylines]]&lt;br /&gt;
[[Category: Evermore Hollow storylines]]&lt;br /&gt;
[[Category: Evermore Hollow]]&lt;br /&gt;
[[Category: Ebon Gate Festival]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Shadowy_leatherbound_guidebook&amp;diff=226129</id>
		<title>Shadowy leatherbound guidebook</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Shadowy_leatherbound_guidebook&amp;diff=226129"/>
		<updated>2024-10-02T19:22:54Z</updated>

		<summary type="html">&lt;p&gt;JARA: clairty &amp;gt; clarity &amp;quot;verb table for clarity&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;shadowy leatherbound guidebook&#039;&#039;&#039; is an item used in the [[Evermore Hollow]] introduction quest, [[The Newly Unliving Registry]]. &amp;lt;!-- This spot reserved for informational blurb for item. Remove as part of copy/paste.--&amp;gt;&lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
This guidebook is your quest tracker for Ebon Gate and Naidem.  You can follow your progress by reading each page and seeking out the specific areas for each quest.  Once a quest is completed, it will be noted on each individual quest page as well as in the Epilogue as a summary.&lt;br /&gt;
&lt;br /&gt;
USAGE:&lt;br /&gt;
  OPEN/CLOSE&lt;br /&gt;
  FLIP: Turn the guidebook to the next page.&lt;br /&gt;
  READ: View the page&#039;s details.&lt;br /&gt;
  TURN: Turn the guidebook to a specific page. (IE: TURN BOOK TO 5)&lt;br /&gt;
&lt;br /&gt;
Once you have completed all 13 quests, the Epilogue will become functional as a Merchant Service &amp;amp; Raffle tracker with teleport options.  Teleport is available as both PnC and as a whisper ability.&lt;br /&gt;
&lt;br /&gt;
For Merchant Services: WHISPER GUIDEBOOK SERVICE {Service #}&lt;br /&gt;
For Raffle Services: WHISPER GUIDEBOOK RAFFLE {Raffle #}&lt;br /&gt;
&lt;br /&gt;
The guidebook is restricted to this character.&lt;br /&gt;
&lt;br /&gt;
===Usage===&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|CLOSE&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Making a small fold in the top right corner of the page, you mark Page &amp;lt;#&amp;gt; to save your place before closing the leatherbound guidebook.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX makes a small fold on the page in her guidebook and closes it.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|FLIP&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Moistening your finger first with your own saliva, you grab the page&#039;s corner and flip it gently, advancing to the next in the guidebook.  Since you&#039;ve reached the end, you flip back to the beginning.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; N/A&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|OPEN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Noting where the earmark is, you open your leatherbound guidebook to your last viewed page and scan over the information.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX opens her leatherbound guidebook and scans the page&#039;s contents.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; Realizing that you&#039;re holding the leatherbound guidebook upside down, you turn it rightside up and grin sheepishly.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; A dumbfounded look on her face, XXX turns her leatherbound guidebook rightside up and grins sheepishly.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN TO #&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; You quickly flip through some of the leatherbound guidebook&#039;s pages until you get to page 1.&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt; XXX quickly flips through her leatherbound guidebook&#039;s pages.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|WHISPER&lt;br /&gt;
|&amp;lt;!-- First Person View --&amp;gt; It appears that you have a group with you.  If you continue, you will take your entire group with you to &amp;quot;Vigil&#039;s End, Armistice Avenue&amp;quot;.  If you DO NOT WANT TO DO THIS, then DISBAND or LEAVE your GROUP and try again.  Otherwise, REPEAT YOUR COMMAND WITHIN 15 SECONDS to be taken to &amp;quot;Vigil&#039;s End, Armistice Avenue&amp;quot;.&amp;lt;br&amp;gt;With a shadowy leatherbound guidebook in hand, you rush off to Vigil&#039;s End, Armistice Avenue!&lt;br /&gt;
|&amp;lt;!-- Third Person View --&amp;gt;With her face buried in her leatherbound guidebook, XXX rushes off!&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note: At the time of this writing, the {{boldmono|WHISPER}} message had errant messaging: Oops.  Looks like XXX left you behind since you were unseen.. This has been removed in this verb table for clarity.&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Mechanical&amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Accessory&amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= guidebook &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= Quest &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Evermore Hollow &amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2022 &amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= Yes &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= Permanent&amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= Character &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= CLOSE&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= FLIP&lt;br /&gt;
|verb3= OPEN&lt;br /&gt;
|verb4= READ&lt;br /&gt;
|verb5= TURN&lt;br /&gt;
|verb6= WHISPER&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=224055</id>
		<title>List of skins</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=List_of_skins&amp;diff=224055"/>
		<updated>2024-08-18T00:19:29Z</updated>

		<summary type="html">&lt;p&gt;JARA: Removed &amp;quot;a&amp;quot; in front of brilliant purple opal and pair of caribou antlers as &amp;quot;a&amp;quot; and &amp;quot;an&amp;quot; aren&amp;#039;t included in the skin name format for all the other skins on the page.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The appraisal values on lines with &#039;magnificent&#039; were done by a level 100 empath with 202 first aid ranks and 101 survival ranks using 1101 so as to not damage the skin.  Other values were gathered by a L42 cleric with 2x survival and First aid.  Values will vary to a large degree based on training in regard to skinning skill and hunting method as you can damage the skin and lower its value.  The purpose of providing this appraisal value is to provide an approximate value and not be regarded as the absolute value of any skin.&lt;br /&gt;
{|class=&amp;quot;wikitable sortable&amp;quot; {{prettytable}}&lt;br /&gt;
|-style=&amp;quot;background:#d3d3d3; border:#555555;font-size: larger&amp;quot;&lt;br /&gt;
!width=150;|Creature&lt;br /&gt;
!width=65; |Level&lt;br /&gt;
!width=175;|Skin&lt;br /&gt;
!width=100;|Skin Noun&lt;br /&gt;
!width=100;|Group&lt;br /&gt;
!width=200;|[[Appraise|Appraisal]]&lt;br /&gt;
|-&lt;br /&gt;
|[[Black-winged daggerbeak]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|daggerbeak &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|avian&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Black rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Carrion worm]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged rodent]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rodent &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|fire ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant ant]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ant &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|ant&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant rat]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rodent&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ghoul]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|ghoul &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|ghoul&lt;br /&gt;
|37-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeleton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|skeleton &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|skeleton&lt;br /&gt;
|35-105 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gnarp]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|spotted gnarp &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|gnarp&lt;br /&gt;
|-&lt;br /&gt;
|[[Young grass snake]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|snake &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie rolton]]&lt;br /&gt;
|align=center|1&lt;br /&gt;
|rotting rolton &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Big ugly kobold]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|kobold &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|brown gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave gnome]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gnome &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|gnome&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|goblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Goblin]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|goblin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|goblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Pale crab]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|pale crab &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|crab&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid squirrel]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|squirrel &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|squirrel&lt;br /&gt;
|18-57(max) silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted gak]]&lt;br /&gt;
|align=center|2&lt;br /&gt;
|gak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Bresnahanini rolton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|rolton &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|rolton&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave nipper]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|cave nipper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|nipper&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire salamander]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|salamander &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|salamander&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ghoul]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|ghoul &#039;&#039;scraping&#039;&#039;&lt;br /&gt;
|scraping&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice spider]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|hobgoblin &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice skeleton]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|skeleton &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|skeleton&lt;br /&gt;
|-&lt;br /&gt;
|[[Kobold shepherd]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|kobold &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|kobold&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain snowcat]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|snowcat &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped gak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|gak &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|gak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped relnak]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|striped relnak &#039;&#039;sail&#039;&#039;&lt;br /&gt;
|sail&lt;br /&gt;
|relnak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Velnalin]]&lt;br /&gt;
|align=center|3&lt;br /&gt;
|velnalin &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|deer&lt;br /&gt;
|-&lt;br /&gt;
|[[Black urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|black urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Cobra]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|cobra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Fanged viper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|viper &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel kobold]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|mangy kobold &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|kobold&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridge orc]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted leaper]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|spotted leaper &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|leaper&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Urgh]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|urgh &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|urgh&lt;br /&gt;
|-&lt;br /&gt;
|[[Water moccasin]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|water moccasin &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Whiptail]]&lt;br /&gt;
|align=center|4&lt;br /&gt;
|whiptail &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|whiptail&lt;br /&gt;
|-&lt;br /&gt;
|[[Bobcat]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|bobcat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Coyote]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|coyote &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mist wraith]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mist wraith &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel hobgoblin]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|mongrel hobgoblin &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night golem]]&lt;br /&gt;
|align=center|5&lt;br /&gt;
|night golem &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|golem&lt;br /&gt;
|-&lt;br /&gt;
|[[Cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|cockatrice &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Leaper]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|leaper &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|leaper&lt;br /&gt;
|98 to 275 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser mummy]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|mummy&#039;s &#039;&#039;shroud&#039;&#039;&lt;br /&gt;
|shroud&lt;br /&gt;
|mummy&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser orc]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|orc &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|orc&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Monkey]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|monkey &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|monkey&lt;br /&gt;
|-&lt;br /&gt;
|[[Snowy cockatrice]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|snowy cockatrice &#039;&#039;tailfeather&#039;&#039;&lt;br /&gt;
|tailfeather&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Spotted lynx]]&lt;br /&gt;
|align=center|6&lt;br /&gt;
|lynx &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Blood eagle]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|blood red eagle &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater kappa]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|kappa &#039;&#039;fin&#039;&#039;&lt;br /&gt;
|fin&lt;br /&gt;
|kappa&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin acolyte]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin acolyte &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|-&lt;br /&gt;
|[[Hobgoblin shaman]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|hobgoblin shaman &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|hobgoblin&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser burrow orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser red orc]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|red orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae guard]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae soldier]]&lt;br /&gt;
|align=center|7&lt;br /&gt;
|shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Albino tomb spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|multi-faceted tomb spider &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Bone golem]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|golem &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|golem&lt;br /&gt;
|-|25 silvers (magnificent)&lt;br /&gt;
|[[Crystal crab]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|faceted crystal crab &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|crab&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater burrow orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater orc]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater spider]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|spider &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Thrak]]&lt;br /&gt;
|align=center|8&lt;br /&gt;
|thrak &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|thrak&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown spinner]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|brown spinner &#039;&#039;leg&#039;&#039;&lt;br /&gt;
|leg&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Crocodile]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|crocodile &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|crocodile&lt;br /&gt;
|-&lt;br /&gt;
|[[Death dirge]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|dirge &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|dirge&lt;br /&gt;
|-&lt;br /&gt;
|[[Manticore]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|manticore &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|manticore&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow spectre]]&lt;br /&gt;
|align=center|9&lt;br /&gt;
|spectre &#039;&#039;nail&#039;&#039;&lt;br /&gt;
|nail&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Crazed canine]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|rotted &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant marmot]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|marmot &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|marmot&lt;br /&gt;
|75 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great boar]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Rabid guard dog]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|rotted &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Werebear]]&lt;br /&gt;
|align=center|10&lt;br /&gt;
|werebear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar orc]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae assailant]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|shelfae &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae chieftain]]&lt;br /&gt;
|align=center|11&lt;br /&gt;
|shelfae &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark orc]]&lt;br /&gt;
|align=center|12&lt;br /&gt;
|orc &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|orc&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Great stag]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|&#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|200 silvers (spiked, magnificent)&lt;br /&gt;
300 silvers (forked, magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plumed cockatrice]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|cockatrice &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|cockatrice&lt;br /&gt;
|-&lt;br /&gt;
|[[Tawny brindlecat]]&lt;br /&gt;
|align=center|13&lt;br /&gt;
|tawny brindlecat &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|black boar &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Brown boar]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown boar &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|troll &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant weasel]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|weasel &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|weasel&lt;br /&gt;
|-&lt;br /&gt;
|[[Great brown bear]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|brown bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Grey orc]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|orc &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|orc&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Silverback orc]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|silverback orc &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|orc&lt;br /&gt;
|-&lt;br /&gt;
|[[Spectre]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|spectre &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|spectre&lt;br /&gt;
|-&lt;br /&gt;
|[[Swamp troll]]&lt;br /&gt;
|align=center|14&lt;br /&gt;
|swamp troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|white puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Black leopard]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|black leopard &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|550 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Humpbacked puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ogre]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Neartofar troll]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|greasy troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Panther]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Puma]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|puma &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|feline&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Ridgeback boar]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|yellowed boar &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|190-305 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb wight]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wight &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Wraith]]&lt;br /&gt;
|align=center|15&lt;br /&gt;
|wraith &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|wraith&lt;br /&gt;
|-&lt;br /&gt;
|[[Agresh bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|agresh bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Banded rattlesnake]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|rattlesnake &#039;&#039;rattle&#039;&#039;&lt;br /&gt;
|rattle&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Black bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|25 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire rat]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|fire rat &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|rodent&lt;br /&gt;
|-&lt;br /&gt;
|[[Ghoul master]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ghoul &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Hill troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|troll &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel wolfhound]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|yellowed &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain ogre]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Mongrel troll]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|chipped troll &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Phosphorescent worm]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|faintly glowing worm &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc warrior]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Red bear]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|bear &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|bear&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wind witch]]&lt;br /&gt;
|align=center|16&lt;br /&gt;
|crooked witch &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark shambler]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|glistening black &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|shambler&lt;br /&gt;
|500-600 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant veaba]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|veaba &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|veaba&lt;br /&gt;
|340-546 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain goat]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|goat &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|goat&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain troll]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|troll &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains ogre]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|ogre &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|ogre&lt;br /&gt;
|50 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc scout]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Spiked cavern urchin]]&lt;br /&gt;
|align=center|17&lt;br /&gt;
|long fiery red &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|urchin&lt;br /&gt;
|-&lt;br /&gt;
|[[Bighorn sheep]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|bighorn &#039;&#039;sheepskin&#039;&#039;&lt;br /&gt;
|sheepskin&lt;br /&gt;
|sheep&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave lizard]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|stone-grey lizard &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|lizard&lt;br /&gt;
|312-642 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Elder ghoul master]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|ghoul master &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|ghoul&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire cat]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|fire cat &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Greenwing hornet]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|hornet &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|hornet&lt;br /&gt;
|-&lt;br /&gt;
|[[Mountain lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|mountain lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains lion]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|plains lion &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|700 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc shaman]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Shelfae warlord]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|orange shelfae &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|shelfae&lt;br /&gt;
|-&lt;br /&gt;
|[[Thunder troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|100 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[War troll]]&lt;br /&gt;
|align=center|18&lt;br /&gt;
|troll &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|troll&lt;br /&gt;
|200 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Arch wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Ogre warrior]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Striped warcat]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|warcat &#039;&#039;whisker&#039;&#039;&lt;br /&gt;
|whisker&lt;br /&gt;
|feline&lt;br /&gt;
|300 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Wood wight]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|wight &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Large ring-tailed lemur]]&lt;br /&gt;
|align=center|20&lt;br /&gt;
|lemur &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Cave bear]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|bear &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Plains orc chieftain]]&lt;br /&gt;
|align=center|21&lt;br /&gt;
|scraggly orc &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|orc&lt;br /&gt;
|29-191 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Cougar]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|cougar &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Crested basilisk]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|basilisk &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|basilisk&lt;br /&gt;
|150 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark panther]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|panther &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Warthog]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|warthog &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous mosquito]]&lt;br /&gt;
|align=center|22&lt;br /&gt;
|diaphanous mosquito &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|mosquito&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Centaur ranger]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|centaur ranger &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|centaur&lt;br /&gt;
|350 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Crazed zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Fenghai]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|fenghai &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|fenghai&lt;br /&gt;
|-&lt;br /&gt;
|[[Zombie]]&lt;br /&gt;
|align=center|23&lt;br /&gt;
|zombie &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|zombie&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|wolverine&lt;br /&gt;
|249-811 - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino scorpion]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|scorpion &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|scorpion&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|ice hound &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Night hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|night hound &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|storm hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tree viper]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|tree viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|1000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Vapor hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|vapor hound &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|canine&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
|[[Water hound]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|Water hound &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Wolverine]]&lt;br /&gt;
|align=center|24&lt;br /&gt;
|wolverine &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|wolverine&lt;br /&gt;
|10 to 101 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Huge jungle toad]]&lt;br /&gt;
|align=center|25&lt;br /&gt;
|green jungle toad &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|amphibian&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll]]&lt;br /&gt;
|align=center|26&lt;br /&gt;
|troll &#039;&#039;knuckle&#039;&#039;&lt;br /&gt;
|knuckle&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Cyclops]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|cyclops &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|cyclops&lt;br /&gt;
|400-600 silvers (estimate)&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow leopard]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|leopard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Troll chieftain]]&lt;br /&gt;
|align=center|27&lt;br /&gt;
|troll &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Dobrem]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|dobrem &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire ogre]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|ogre &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|ogre&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant hawk-owl]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|tufted hawk-owl &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Martial eagle]]&lt;br /&gt;
|align=center|28&lt;br /&gt;
|martial eagle &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic manticore]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|arctic manticore &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|manticore&lt;br /&gt;
|-&lt;br /&gt;
|[[Ice troll]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|ice troll &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|troll&lt;br /&gt;
|21-125 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Scaly burgee]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|scaly burgee &#039;&#039;shell&#039;&#039;&lt;br /&gt;
|shell&lt;br /&gt;
|burgee&lt;br /&gt;
|800-1200 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Pra&#039;eda]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|pra&#039;eda &#039;&#039;canine&#039;&#039;&lt;br /&gt;
|canine&lt;br /&gt;
|pra&#039;eda&lt;br /&gt;
|375-1205 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Bristly black tapir]]&lt;br /&gt;
|align=center|29&lt;br /&gt;
|bristly tapir &#039;&#039;snout&#039;&#039;&lt;br /&gt;
|snout&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant albino tomb spider]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|sheer white spider &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra warrior]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|hisskra &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Hunter troll]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|troll &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Jungle troll chieftain]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|scrap of troll &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Mammoth arachnid]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|&#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|spider&lt;br /&gt;
|-&lt;br /&gt;
|[[Tegursh sentry]]&lt;br /&gt;
|align=center|30&lt;br /&gt;
|tegursh &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|tegursh&lt;br /&gt;
|-&lt;br /&gt;
|[[Hulking forest ape]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|forest ape &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|primate&lt;br /&gt;
|-&lt;br /&gt;
|[[Ash hag]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|ash hag &#039;&#039;nose&#039;&#039;&lt;br /&gt;
|nose&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Krynch]]&lt;br /&gt;
|align=center|31&lt;br /&gt;
|krynch &#039;&#039;shinbone&#039;&#039;&lt;br /&gt;
|shinbone&lt;br /&gt;
|krynch&lt;br /&gt;
|-&lt;br /&gt;
|[[Giant fog beetle]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|fog beetle &#039;&#039;carapace&#039;&#039;&lt;br /&gt;
|carapace&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Caribou]]&lt;br /&gt;
|align=center|32&lt;br /&gt;
|pair of caribou &#039;&#039;antlers&#039;&#039;&lt;br /&gt;
|antlers&lt;br /&gt;
|deer&lt;br /&gt;
|284-780 - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra shaman]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|hisskra &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor hound]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|moor hound &#039;&#039;paw&#039;&#039;&lt;br /&gt;
|paw&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Sand beetle]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|sand beetle &#039;&#039;pincer&#039;&#039;&lt;br /&gt;
|pincer&lt;br /&gt;
|beetle&lt;br /&gt;
|1500-3000 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal giant]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|skeletal giant &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Three-toed tegu]]&lt;br /&gt;
|align=center|33&lt;br /&gt;
|&#039;&#039;tailspike&#039;&#039;&lt;br /&gt;
|tailspike&lt;br /&gt;
|tegu&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossus vulture]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|ruff of vulture &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Hisskra chieftain]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|hisskra &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|hisskra&lt;br /&gt;
|-&lt;br /&gt;
|[[Lava troll]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Rock troll zombie]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|decaying troll &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Tundra giant]]&lt;br /&gt;
|align=center|34&lt;br /&gt;
|tundra giant &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Bog troll]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|troll &#039;&#039;ear&#039;&#039;&lt;br /&gt;
|ear&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Moor eagle]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|&#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Shimmering fungus]]&lt;br /&gt;
|align=center|35&lt;br /&gt;
|fungal &#039;&#039;cap&#039;&#039;&lt;br /&gt;
|cap&lt;br /&gt;
|plant&lt;br /&gt;
|-&lt;br /&gt;
|-&lt;br /&gt;
|[[Arctic titan]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|arctic titan &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|titan&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Fire giant]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|fire giant &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow crone]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|crooked crone &#039;&#039;finger&#039;&#039;&lt;br /&gt;
|finger&lt;br /&gt;
|humanoid&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Undertaker bat]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|bat &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|bat&lt;br /&gt;
|57-364 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing icy bush]]&lt;br /&gt;
|align=center|36&lt;br /&gt;
|blood-stained &#039;&#039;leaf&#039;&#039;&lt;br /&gt;
|leaf&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser moor wight]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|wight &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow mare]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|silver-tipped &#039;&#039;horseshoe&#039;&#039;&lt;br /&gt;
|horseshoe&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Skeletal warhorse]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|skeletal warhorse &#039;&#039;jaw&#039;&#039;&lt;br /&gt;
|jaw&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Tusked ursian]]&lt;br /&gt;
|align=center|37&lt;br /&gt;
|ursian &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|ursian&lt;br /&gt;
|390-620 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Frost giant]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|giant &#039;&#039;toe&#039;&#039;&lt;br /&gt;
|toe&lt;br /&gt;
|giant&lt;br /&gt;
|60-176 silvers&lt;br /&gt;
|-&lt;br /&gt;
|[[Grizzly bear]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|grizzly bear &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|bear&lt;br /&gt;
|503-558 - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Mud wasp]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|wasp &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Shadow steed]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|silvery &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Vesperti]]&lt;br /&gt;
|align=center|38&lt;br /&gt;
|vesperti &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|vesperti&lt;br /&gt;
|-&lt;br /&gt;
|[[Blackened decaying tumbleweed]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|desiccated &#039;&#039;stem&#039;&#039;&lt;br /&gt;
|stem&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater bog troll]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|cracked troll &#039;&#039;jawbone&#039;&#039;&lt;br /&gt;
|jawbone&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater moor wight]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|wight &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|wight&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm giant]]&lt;br /&gt;
|align=center|39&lt;br /&gt;
|giant &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon worker]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|kiramon &#039;&#039;mandible&#039;&#039;&lt;br /&gt;
|mandible&lt;br /&gt;
|kiramon&lt;br /&gt;
|502 silvers - need more samples&lt;br /&gt;
|-&lt;br /&gt;
|[[Myklian]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|myklian &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|myklian&lt;br /&gt;
|-&lt;br /&gt;
|[[Writhing frost-glazed vine]]&lt;br /&gt;
|align=center|40&lt;br /&gt;
|thorn-ridden &#039;&#039;appendage&#039;&#039;&lt;br /&gt;
|appendage&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser ice giant]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Roa&#039;ter]]&lt;br /&gt;
|align=center|41&lt;br /&gt;
|roa&#039;ter &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Frozen corpse]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|frozen &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|corpse&lt;br /&gt;
|-&lt;br /&gt;
|[[Siren lizard]]&lt;br /&gt;
|align=center|42&lt;br /&gt;
|multicolored siren lizard &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|lizard&lt;br /&gt;
|-&lt;br /&gt;
|[[Dreadnought raptor]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|raptor &#039;&#039;feathers&#039;&#039;&lt;br /&gt;
|feathers&lt;br /&gt;
|avian&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Night mare]]&lt;br /&gt;
|align=center|43&lt;br /&gt;
|silvery &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Firethorn shoot]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|pulsating &#039;&#039;firethorn&#039;&#039;&lt;br /&gt;
|firethorn&lt;br /&gt;
|firethorn&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali shaman]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|trali &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|trali&lt;br /&gt;
|125 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Mastodonic leopard]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|spotted leopard &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|feline&lt;br /&gt;
|600 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Polar bear]]&lt;br /&gt;
|align=center|44&lt;br /&gt;
|polar bear &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Dark frosty plant]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|frosted &#039;&#039;branch&#039;&#039;&lt;br /&gt;
|branch&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser vruul]]&lt;br /&gt;
|align=center|45&lt;br /&gt;
|vruul &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|vruul&lt;br /&gt;
|-&lt;br /&gt;
|[[Cinder wasp]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|shimmering wasp &#039;&#039;wing&#039;&#039;&lt;br /&gt;
|wing&lt;br /&gt;
|wasp&lt;br /&gt;
|-&lt;br /&gt;
|[[Forest trali]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|trali &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|trali&lt;br /&gt;
|250 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater ice giant]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|giant &#039;&#039;scalp&#039;&#039;&lt;br /&gt;
|scalp&lt;br /&gt;
|giant&lt;br /&gt;
|-&lt;br /&gt;
|[[Kiramon defender]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|kiramon &#039;&#039;tongue&#039;&#039;&lt;br /&gt;
|tongue&lt;br /&gt;
|kiramon&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser faeroth]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|mottled faeroth &#039;&#039;crest&#039;&#039;&lt;br /&gt;
|crest&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Rotting chimera]]&lt;br /&gt;
|align=center|46&lt;br /&gt;
|chimera &#039;&#039;stinger&#039;&#039;&lt;br /&gt;
|stinger&lt;br /&gt;
|chimera&lt;br /&gt;
|-&lt;br /&gt;
|[[Horned vor&#039;taz]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|vor&#039;taz &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|vor&#039;taz&lt;br /&gt;
|-&lt;br /&gt;
|[[Large thorned shrub]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|bleached &#039;&#039;thorn&#039;&#039;&lt;br /&gt;
|thorn&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Necrotic snake]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|snake &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Red-scaled thrak]]&lt;br /&gt;
|align=center|48&lt;br /&gt;
|thrak &#039;&#039;tail&#039;&#039;&lt;br /&gt;
|tail&lt;br /&gt;
|thrak&lt;br /&gt;
|-&lt;br /&gt;
|[[Waern]]&lt;br /&gt;
|align=center|49&lt;br /&gt;
|waern &#039;&#039;fur&#039;&#039;&lt;br /&gt;
|fur&lt;br /&gt;
|waern&lt;br /&gt;
|-&lt;br /&gt;
|[[Greater faeroth]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|faeroth &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|faeroth&lt;br /&gt;
|-&lt;br /&gt;
|[[Shriveled icy creeper]]&lt;br /&gt;
|align=center|50&lt;br /&gt;
|shriveled &#039;&#039;cutting&#039;&#039;&lt;br /&gt;
|cutting&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Seeker]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|seeker &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|humanoid&lt;br /&gt;
|-&lt;br /&gt;
|[[Snow madrinol]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|madrinol &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|madrinol&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|troll &#039;&#039;thumb&#039;&#039;&lt;br /&gt;
|thumb&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Wooly mammoth]]&lt;br /&gt;
|align=center|52&lt;br /&gt;
|mammoth &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|mammoth&lt;br /&gt;
|-&lt;br /&gt;
|[[Sabre-tooth tiger]]&lt;br /&gt;
|align=center|53&lt;br /&gt;
|tiger &#039;&#039;incisor&#039;&#039;&lt;br /&gt;
|incisor&lt;br /&gt;
|feline&lt;br /&gt;
|-&lt;br /&gt;
|[[Tomb troll necromancer]]&lt;br /&gt;
|align=center|54&lt;br /&gt;
|troll &#039;&#039;eyeball&#039;&#039;&lt;br /&gt;
|eyeball&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Nightmare steed]]&lt;br /&gt;
|align=center|55&lt;br /&gt;
|silver &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive pyrothag]]&lt;br /&gt;
|align=center|58&lt;br /&gt;
|pyrothag &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|pyrothag&lt;br /&gt;
|-&lt;br /&gt;
|[[Black forest viper]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|viper &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive black boar]]&lt;br /&gt;
|align=center|59&lt;br /&gt;
|heavy grey &#039;&#039;tusk&#039;&#039;&lt;br /&gt;
|tusk&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Winged viper]]&lt;br /&gt;
|align=center|60&lt;br /&gt;
|pale white &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|avian&lt;br /&gt;
|-&lt;br /&gt;
|[[Stone mastiff]]&lt;br /&gt;
|align=center|62&lt;br /&gt;
|stone &#039;&#039;heart&#039;&#039;&lt;br /&gt;
|heart&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Massive troll king]]&lt;br /&gt;
|align=center|63&lt;br /&gt;
|massive troll king &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|troll&lt;br /&gt;
|-&lt;br /&gt;
|[[Direbear]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|direbear &#039;&#039;fang&#039;&#039;&lt;br /&gt;
|fang&lt;br /&gt;
|bear&lt;br /&gt;
|-&lt;br /&gt;
|[[Grifflet]]&lt;br /&gt;
|align=center|64&lt;br /&gt;
|soft grifflet &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Red tsark]]&lt;br /&gt;
|align=center|66&lt;br /&gt;
|tsark &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|tsark&lt;br /&gt;
|-&lt;br /&gt;
|[[Monstrous direwolf]]&lt;br /&gt;
|align=center|67&lt;br /&gt;
|red &#039;&#039;eye&#039;&#039;&lt;br /&gt;
|eye&lt;br /&gt;
|wolf&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser griffin]]&lt;br /&gt;
|align=center|69&lt;br /&gt;
|ruffed tawny griffin &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Krag dweller]]&lt;br /&gt;
|align=center|72&lt;br /&gt;
|brilliant purple  &#039;&#039;opal&#039;&#039;&lt;br /&gt;
|opal&lt;br /&gt;
|Dweller&lt;br /&gt;
|-&lt;br /&gt;
|[[Storm griffin]]&lt;br /&gt;
|align=center|73&lt;br /&gt;
|soft blue griffin &#039;&#039;feather&#039;&#039;&lt;br /&gt;
|feather&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Lesser minotaur]]&lt;br /&gt;
|align=center|74&lt;br /&gt;
|minotaur &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur warrior]]&lt;br /&gt;
|align=center|76&lt;br /&gt;
|minotaur &#039;&#039;horn&#039;&#039;&lt;br /&gt;
|horn&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Minotaur magi]]&lt;br /&gt;
|align=center|78&lt;br /&gt;
|minotaur &#039;&#039;hoof&#039;&#039;&lt;br /&gt;
|hoof&lt;br /&gt;
|minotaur&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin warrior]]&lt;br /&gt;
|align=center|80&lt;br /&gt;
|blood-stained &#039;&#039;bark&#039;&#039;&lt;br /&gt;
|bark&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Caedera]]&lt;br /&gt;
|align=center|82&lt;br /&gt;
|caedera &#039;&#039;skin&#039;&#039;&lt;br /&gt;
|skin&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Treekin druid]]&lt;br /&gt;
|align=center|83&lt;br /&gt;
|mossy &#039;&#039;beard&#039;&#039;&lt;br /&gt;
|beard&lt;br /&gt;
|plantlife&lt;br /&gt;
|-&lt;br /&gt;
|[[Aivren]]&lt;br /&gt;
|align=center|86&lt;br /&gt;
|aivren &#039;&#039;gizzard&#039;&#039;&lt;br /&gt;
|gizzard&lt;br /&gt;
|aivren&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton warlock]]&lt;br /&gt;
|align=center|94&lt;br /&gt;
|black curved &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|400 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Sidewinder]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|sidewinder &#039;&#039;scale&#039;&#039;&lt;br /&gt;
|scale&lt;br /&gt;
|snake&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton dissembler]]&lt;br /&gt;
|align=center|96&lt;br /&gt;
|curved gold-flecked &#039;&#039;claw&#039;&#039;&lt;br /&gt;
|claw&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton brawler]]&lt;br /&gt;
|align=center|98&lt;br /&gt;
|darkened triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|500 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton radical]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|elongated triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Glistening cerebralite]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|cerebralite &#039;&#039;tentacle&#039;&#039;&lt;br /&gt;
|tentacle&lt;br /&gt;
|cerebralite&lt;br /&gt;
|-&lt;br /&gt;
|[[War griffin]]&lt;br /&gt;
|align=center|100&lt;br /&gt;
|war griffin &#039;&#039;talon&#039;&#039;&lt;br /&gt;
|talon&lt;br /&gt;
|griffin&lt;br /&gt;
|-&lt;br /&gt;
|[[Chitinous kiramon myrmidon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
| glossy kiramon &#039;&#039;chitin&#039;&#039;&lt;br /&gt;
|chitin&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Immense gold-bristled hinterboar]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|golden hinterboar &#039;&#039;mane&#039;&#039;&lt;br /&gt;
|mane&lt;br /&gt;
|suine&lt;br /&gt;
|-&lt;br /&gt;
|[[Heavily armored battle mastodon]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|woolly mastodon &#039;&#039;trunk&#039;&#039;&lt;br /&gt;
|trunk&lt;br /&gt;
|elephantid&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton fanatic]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|thick triton &#039;&#039;spine&#039;&#039;&lt;br /&gt;
|spine&lt;br /&gt;
|triton&lt;br /&gt;
|450 silvers (magnificent)&lt;br /&gt;
|-&lt;br /&gt;
|[[Triton magus]]&lt;br /&gt;
|align=center|102&lt;br /&gt;
|iridescent triton &#039;&#039;hide&#039;&#039;&lt;br /&gt;
|hide&lt;br /&gt;
|triton&lt;br /&gt;
|-&lt;br /&gt;
|[[Smouldering skeletal dreadsteed]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|flame-scarred dreadsteed &#039;&#039;skull&#039;&#039;&lt;br /&gt;
|skull&lt;br /&gt;
|equine&lt;br /&gt;
|-&lt;br /&gt;
|[[Enormous rift crawler]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|jagged rift crawler &#039;&#039;tooth&#039;&#039;&lt;br /&gt;
|tooth&lt;br /&gt;
|crawler&lt;br /&gt;
|-&lt;br /&gt;
|[[Niveous giant warg]]&lt;br /&gt;
|align=center|103&lt;br /&gt;
|niveous warg &#039;&#039;pelt&#039;&#039;&lt;br /&gt;
|pelt&lt;br /&gt;
|canine&lt;br /&gt;
|-&lt;br /&gt;
|[[Corpulent kresh ravager]]&lt;br /&gt;
|align=center|106&lt;br /&gt;
|glittering kresh &#039;&#039;foreclaw&#039;&#039;&lt;br /&gt;
|foreclaw&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Sleek black kiramon stalker]]&lt;br /&gt;
|align=center|108&lt;br /&gt;
| mottled kiramon poison &#039;&#039;gland&#039;&#039;&lt;br /&gt;
|gland&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Infernal lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|scorched lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Lich|Frostborne lich]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|rimed lich finger &#039;&#039;bone&#039;&#039;&lt;br /&gt;
|bone&lt;br /&gt;
|lich&lt;br /&gt;
|-&lt;br /&gt;
|[[Translucent kiramon strandweaver]]&lt;br /&gt;
|align=center|110&lt;br /&gt;
|pallid strandweaver &#039;&#039;spinneret&#039;&#039;&lt;br /&gt;
|spinneret&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Colossal boreal undansormr]]&lt;br /&gt;
|align=center|111&lt;br /&gt;
|undansormr &#039;&#039;scales&#039;&#039;&lt;br /&gt;
|scales&lt;br /&gt;
|worm&lt;br /&gt;
|-&lt;br /&gt;
|[[Bloated kiramon broodtender]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|thin broodtender &#039;&#039;tendril&#039;&#039;&lt;br /&gt;
|tendril&lt;br /&gt;
|insect&lt;br /&gt;
|-&lt;br /&gt;
|[[Eyeless black valravn]]&lt;br /&gt;
|align=center|112&lt;br /&gt;
|inky black valravn &#039;&#039;plume&#039;&#039;&lt;br /&gt;
|plume&lt;br /&gt;
|bird&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;small&amp;gt;&#039;&#039;(click on  [[File:Sort none.gif]]  symbol at top to sort.)&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
{{top}}&lt;br /&gt;
&lt;br /&gt;
== See Also ==&lt;br /&gt;
* [[Council of Light]]&lt;br /&gt;
* [[Fletching#Fletchings|Fletching feathers]]&lt;br /&gt;
* [[Sheath making]]&lt;br /&gt;
* [[SKIN (verb)]]&lt;br /&gt;
* [[Skinning (604)]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_54_creatures&amp;diff=223560</id>
		<title>Template:Level 54 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_54_creatures&amp;diff=223560"/>
		<updated>2024-08-10T22:40:01Z</updated>

		<summary type="html">&lt;p&gt;JARA: bony Tenthsworn occultist is a duplicate creature that appears on the level 59 page.  Removing this one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 54 Creatures|Level 54]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[animated slush]]&lt;br /&gt;
* [[ethereal mage apprentice]]&lt;br /&gt;
* [[skayl]]&lt;br /&gt;
* [[tomb troll necromancer]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_54_creatures&amp;diff=223559</id>
		<title>Template:Level 54 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_54_creatures&amp;diff=223559"/>
		<updated>2024-08-10T22:38:14Z</updated>

		<summary type="html">&lt;p&gt;JARA: gaunt feral selkie shows as a duplicate and should be on the level 57 page so removing this one.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 54 Creatures|Level 54]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[animated slush]]&lt;br /&gt;
* [[bony Tenthsworn occultist]]&lt;br /&gt;
* [[ethereal mage apprentice]]&lt;br /&gt;
* [[skayl]]&lt;br /&gt;
* [[tomb troll necromancer]]&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Template:Level_52_creatures&amp;diff=223558</id>
		<title>Template:Level 52 creatures</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Template:Level_52_creatures&amp;diff=223558"/>
		<updated>2024-08-10T22:33:22Z</updated>

		<summary type="html">&lt;p&gt;JARA: &amp;quot;grisly corpse hulk&amp;quot; was listed under 52 and 55.  The creature page says 55, so removing duplicate.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;&#039;[[:Category:Level 52 Creatures|Level 52]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[seeker]]&lt;br /&gt;
* [[snow madrinol]]&lt;br /&gt;
* [[tomb troll]]&lt;br /&gt;
* [[wooly mammoth]]&lt;br /&gt;
&lt;br /&gt;
&amp;lt;noinclude&amp;gt;[[Category:Level X creatures templates| ]]&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Myklian&amp;diff=211602</id>
		<title>Myklian</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Myklian&amp;diff=211602"/>
		<updated>2023-12-24T04:52:34Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* Other information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Myklian.jpg&lt;br /&gt;
| level = 40&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Reptilian &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = The Broken Lands&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Charge&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 251&lt;br /&gt;
| PA2 = Claw&lt;br /&gt;
| PAB = 215 - 310&lt;br /&gt;
| PA3 = Stomp&lt;br /&gt;
| PAC = 241&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 163&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = 145 - 169&lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 132 - 237&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 176&lt;br /&gt;
| MjSTD = 202&lt;br /&gt;
| MnSTD = 159 - 161&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = None&lt;br /&gt;
 | skin = a (color) myklian scale&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The myklian is a fearsome beast, some form of large lizard or amphibian that usually travels on four legs, but sometimes stands upright on two legs.  It has a short, stubby tail which is triangular in shape and covered with a luminescent, chitinous plate.  Hard scales cover the rest of the beast&#039;s body, except for the soft underbelly.  Bony spikes and knobs guard the beast&#039;s joints.  The coloration of the myklian species ranges the entire spectrum, red, orange, yellow, green, blue and purple.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Any attempt to skin or search a myklian will damage your right hand, up to a level 2 wound.&lt;br /&gt;
&lt;br /&gt;
Additionally, myklians cannot take damage from a &amp;quot;closed fist&amp;quot; attack; this will only cause a wound to appear on your right hand.&lt;br /&gt;
&lt;br /&gt;
Myklian are immune to cold. [[Dark vortece|Dark vorteces]] can wander into the cavern, which are immune to most forms of attack.&lt;br /&gt;
&lt;br /&gt;
Attacking a myklian may have a small chance of disarming one&#039;s primary weapon as it strikes a &amp;quot;bony protrusion&amp;quot; on it:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
You swing your old wakizashi at the red myklian.  The weapon strikes one of the bony protrusions on the myklian&#039;s body and it is wrenched out of your grasp!&lt;br /&gt;
The old wakizashi falls to the ground!&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Myklians will spawn in multiple different colors. &amp;quot;A young myklian&amp;quot; tends to spawn on occasion, whose attacks are slightly weaker than other myklians. All of these creatures are the same, for the purposes of [[Adventurer&#039;s Guild]] bounty hunting.  The red side of spectrum represents the most common and lowest-level myklians (other than young); purple myklians are somewhat rare and have the highest level, statistics, and skin value.  Red myklians, the most common type, are level 40. Higher energy parts of the light spectrum correspond to higher level myklian.&lt;br /&gt;
&lt;br /&gt;
Myklian scales were once exceptionally valuable.  Their value has been decreased, but they are still quite valuable for a good skinner.  Just 1x Survival and 1x First Aid training can yield around 1400 silver per scale if the area has not been recently overhunted.  It is important to heal down to minor hand scars before each skin and search, in order to continue to skin well.  Non-empaths are advised to buy a large bundle of ambrominas leaf before a trip to the myklian cave. (The &amp;quot;perfect myklian belly scale&amp;quot; they leave behind when looted is not accepted by the furrier, but can be sold to the consignment or used in alchemy.)&lt;br /&gt;
&lt;br /&gt;
Myklians will occasionally emit ice flares with their attacks, which can potentially be deadly:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A red myklian stomps at you with its foot!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +241 vs DS: +169 with AvD: +29 + d100 roll: +22 = +123&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hits for 4 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Glancing blow to your right leg!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;** You feel an icy blast from the red myklian! **&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... 35 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What was once your right leg seems to have disappeared!&lt;br /&gt;
You fall screaming to the ground grasping your mangled right leg!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You are stunned for 8 rounds!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myklians have the following ambient messaging:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;You hear a low growl and feel a sudden chill as a red myklian arrives.&lt;br /&gt;
&lt;br /&gt;
An orange myklian growls and rakes the ground with its claws.  The sound causes the hair on the back of your neck to stand up.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
[[Uthex Kathiasas]] named these creatures &amp;quot;kiskaa raax&amp;quot; (&#039;&#039;[[Iruaric]]&#039;&#039;: &amp;quot;chilling claw&amp;quot;), in reference to their ice flares, and became myklian after the [[ICE age|I.C.E. Age]]. &amp;quot;Myklian&amp;quot; is an anagram of &amp;quot;many ilk&amp;quot;, which is probably intentional, given their diversity of colors and forms and the [[Lesser vruul#Behind the Scenes|language games]] of The Broken Lands. They do not seem to be based on a [[Rolemaster]] extra-planar entity, and might have been indigenous to The Broken Lands or else a [[Magru#Behind the Scenes|novel invention]]. [[Marlu#The Broken Lands|The Dark Shrine]] had a toad shaped basin, possibly resembling these amphibian-like creatures. They might be an allusion to the &amp;quot;toad-things&amp;quot; from &amp;quot;[http://www.hplovecraft.com/writings/texts/fiction/dq.aspx The Dream-Quest of Unknown Kadath]&amp;quot; like other elements of [[The Broken Lands]], reminiscent of the [[leaper#Behind the Scenes|bounders]] and [[greater kappa#Behind the Scenes|kappas]] of the [[Coastal Cliffs]] possibly alluding to other Lovecraft stories. (In this case [http://www.hplovecraft.com/writings/texts/fiction/ds.aspx &amp;quot;The Doom That Came to Sarnath&amp;quot;] and [http://www.hplovecraft.com/writings/texts/fiction/soi.aspx &amp;quot;The Shadow over Innsmouth&amp;quot;].) The &amp;quot;bizarre form of the many basins and braziers&amp;quot; in a [[Night mare#Behind the Scenes|temple]] of the [[Magru#Behind the Scenes|Old Ones]] of Tsath comes from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
The toad braziers might refer to the sleeping toad god Tsathoggua. The [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil brass gong] next to them is sounded in [http://www.eldritchdark.com/articles/criticism/65 times of doom] from Kadath in the [[Muylari#Behind the Scenes|extended]] Cthulhu mythos. In this case the wife of [[Bandur Etrevion#Behind the Scenes|Nyarlathotep]] is driven out in the doom of Hyperborea and replaced with Tsathoggua worship, who had arrived from first stopping in the dreamlands of Saturn which in turn is reflected by the [[Traag]]. More narrowly, it may play [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil &amp;quot;The Devotee of Evil&amp;quot;] off the [[Marlu#The Broken Lands|evil presence]], where gongs on a brass tripod are used to manifest cosmic evil as a triangular [[Dark vortece|shadow]] freezing the witnesses solid [[Bandur Etrevion#Behind the Scenes|like Satan]]. Within Lovecraft itself the dreamland [[Traag#Behind the Scenes|vaults of Zin]] correspond to the huge cavern in the Dark Grotto, while the [[Giant fog beetle#Behind the Scenes|material form]] of it [[Moaning spirit#Behind the Scenes|reflecting]] [[Shadow Valley]] from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;] depicted temples of Tsathoggua and had toad idols. [http://www.hplovecraft.com/writings/texts/fiction/hm.aspx &amp;quot;The Horror in the Museum&amp;quot;] is referenced [[Purgatory#Archaeology|below]] [[The Graveyard]] and included wax sculptures of Tsathoggua next to a [[Lesser vruul#Behind the Scenes|night-gaunt]] which can explain the toads with the vruul.&lt;br /&gt;
&lt;br /&gt;
The toad-things resided on the moon in the dreamlands, as [[Uthex Kathiasas|opposed]] to that of the waking world, and were allied to the [[Purgatory#The Graveyard|pharaoh]] demonic [https://en.wikipedia.org/wiki/Nyarlathotep Other God] Nyarlathotep. The [[Muylari#Behind the Scenes|dreamlands]] were an associated parallel but separate reality. While the toad-things represent one side of their creature aspect, the ruins in the other story were from a dead race, which had been reptilian quadrupeds and so explaining the lizard aspect. The &amp;quot;toadstools&amp;quot; in the huge cavern are a play on words, linking the fungous spires to the [[Phantom Gatekeeper#The Gate|Enchanted Wood]]. There may also be influence from [http://www.gutenberg.org/files/932/932-h/932-h.htm &amp;quot;The Fall of the House of Usher&amp;quot;] (where the gong would be the brass shield) in the fungi, tarn, and eye shaped windows of the Dark Shrine. [[Shadow Valley]] has other  counterparts. Myklian are not considered [[Extraplanar beings (saved post)|extraplanar beings]] in [[GemStone]] IV.&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 38&lt;br /&gt;
|levelm1 = 39&lt;br /&gt;
|level = 40&lt;br /&gt;
|levelp1 = 41&lt;br /&gt;
|levelp2 = 42&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Broken Lands creatures]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Myklian&amp;diff=211601</id>
		<title>Myklian</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Myklian&amp;diff=211601"/>
		<updated>2023-12-24T04:51:34Z</updated>

		<summary type="html">&lt;p&gt;JARA: Undo revision 211600 by JARA (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Myklian.jpg&lt;br /&gt;
| level = 40&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Reptilian &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = The Broken Lands&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Charge&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 251&lt;br /&gt;
| PA2 = Claw&lt;br /&gt;
| PAB = 215 - 310&lt;br /&gt;
| PA3 = Stomp&lt;br /&gt;
| PAC = 241&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 163&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = 145 - 169&lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 132 - 237&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 176&lt;br /&gt;
| MjSTD = 202&lt;br /&gt;
| MnSTD = 159 - 161&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = None&lt;br /&gt;
 | skin = a (color) myklian scale&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The myklian is a fearsome beast, some form of large lizard or amphibian that usually travels on four legs, but sometimes stands upright on two legs.  It has a short, stubby tail which is triangular in shape and covered with a luminescent, chitinous plate.  Hard scales cover the rest of the beast&#039;s body, except for the soft underbelly.  Bony spikes and knobs guard the beast&#039;s joints.  The coloration of the myklian species ranges the entire spectrum, red, orange, yellow, green, blue and purple.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Any attempt to skin or search a myklian will damage your right hand, up to a level 2 wound.&lt;br /&gt;
&lt;br /&gt;
Additionally, myklians cannot take damage from a &amp;quot;closed fist&amp;quot; attack; this will only cause a wound to appear on your right hand.&lt;br /&gt;
&lt;br /&gt;
Myklian are immune to cold. [[Dark vortece|Dark vorteces]] can wander into the cavern, which are immune to most forms of attack.&lt;br /&gt;
&lt;br /&gt;
Attacking a myklian may have a small chance of disarming one&#039;s primary weapon as it strikes a &amp;quot;bony protrusion&amp;quot; on it:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
You swing your old wakizashi at the red myklian.  The weapon strikes one of the bony protrusions on the myklian&#039;s body and it is wrenched out of your grasp!&lt;br /&gt;
The old wakizashi falls to the ground!&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Myklians will spawn in multiple different colors. &amp;quot;A young myklian&amp;quot; tends to spawn on occasion, whose attacks are slightly weaker than other myklians. All of these creatures are the same, for the purposes of [[Adventurer&#039;s Guild]] bounty hunting.  The red side of spectrum represents the most common and lowest-level myklians (other than young); purple myklians are somewhat rare and have the highest level, statistics, and skin value.  Red myklians, the most common type, are level 40. Higher energy parts of the light spectrum correspond to higher level myklian.&lt;br /&gt;
&lt;br /&gt;
Myklian scales were once exceptionally valuable.  Their value has been decreased, but they are still quite valuable for a good skinner.  Just 1x Survival and 1x First Aid training can yield around 1400 silver per scale if the area has not been recently overhunted.  It is important to heal down to minor hand scars before each skin and search, in order to continue to skin well.  Non-empaths are advised to buy a large bundle of ambrominas leaf before a trip to the myklian cave. (The &amp;quot;perfect myklian belly scale&amp;quot; they leave behind when looted is not accepted by the furrier.)&lt;br /&gt;
&lt;br /&gt;
Myklians will occasionally emit ice flares with their attacks, which can potentially be deadly:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A red myklian stomps at you with its foot!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +241 vs DS: +169 with AvD: +29 + d100 roll: +22 = +123&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hits for 4 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Glancing blow to your right leg!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;** You feel an icy blast from the red myklian! **&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... 35 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What was once your right leg seems to have disappeared!&lt;br /&gt;
You fall screaming to the ground grasping your mangled right leg!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You are stunned for 8 rounds!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myklians have the following ambient messaging:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;You hear a low growl and feel a sudden chill as a red myklian arrives.&lt;br /&gt;
&lt;br /&gt;
An orange myklian growls and rakes the ground with its claws.  The sound causes the hair on the back of your neck to stand up.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
[[Uthex Kathiasas]] named these creatures &amp;quot;kiskaa raax&amp;quot; (&#039;&#039;[[Iruaric]]&#039;&#039;: &amp;quot;chilling claw&amp;quot;), in reference to their ice flares, and became myklian after the [[ICE age|I.C.E. Age]]. &amp;quot;Myklian&amp;quot; is an anagram of &amp;quot;many ilk&amp;quot;, which is probably intentional, given their diversity of colors and forms and the [[Lesser vruul#Behind the Scenes|language games]] of The Broken Lands. They do not seem to be based on a [[Rolemaster]] extra-planar entity, and might have been indigenous to The Broken Lands or else a [[Magru#Behind the Scenes|novel invention]]. [[Marlu#The Broken Lands|The Dark Shrine]] had a toad shaped basin, possibly resembling these amphibian-like creatures. They might be an allusion to the &amp;quot;toad-things&amp;quot; from &amp;quot;[http://www.hplovecraft.com/writings/texts/fiction/dq.aspx The Dream-Quest of Unknown Kadath]&amp;quot; like other elements of [[The Broken Lands]], reminiscent of the [[leaper#Behind the Scenes|bounders]] and [[greater kappa#Behind the Scenes|kappas]] of the [[Coastal Cliffs]] possibly alluding to other Lovecraft stories. (In this case [http://www.hplovecraft.com/writings/texts/fiction/ds.aspx &amp;quot;The Doom That Came to Sarnath&amp;quot;] and [http://www.hplovecraft.com/writings/texts/fiction/soi.aspx &amp;quot;The Shadow over Innsmouth&amp;quot;].) The &amp;quot;bizarre form of the many basins and braziers&amp;quot; in a [[Night mare#Behind the Scenes|temple]] of the [[Magru#Behind the Scenes|Old Ones]] of Tsath comes from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
The toad braziers might refer to the sleeping toad god Tsathoggua. The [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil brass gong] next to them is sounded in [http://www.eldritchdark.com/articles/criticism/65 times of doom] from Kadath in the [[Muylari#Behind the Scenes|extended]] Cthulhu mythos. In this case the wife of [[Bandur Etrevion#Behind the Scenes|Nyarlathotep]] is driven out in the doom of Hyperborea and replaced with Tsathoggua worship, who had arrived from first stopping in the dreamlands of Saturn which in turn is reflected by the [[Traag]]. More narrowly, it may play [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil &amp;quot;The Devotee of Evil&amp;quot;] off the [[Marlu#The Broken Lands|evil presence]], where gongs on a brass tripod are used to manifest cosmic evil as a triangular [[Dark vortece|shadow]] freezing the witnesses solid [[Bandur Etrevion#Behind the Scenes|like Satan]]. Within Lovecraft itself the dreamland [[Traag#Behind the Scenes|vaults of Zin]] correspond to the huge cavern in the Dark Grotto, while the [[Giant fog beetle#Behind the Scenes|material form]] of it [[Moaning spirit#Behind the Scenes|reflecting]] [[Shadow Valley]] from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;] depicted temples of Tsathoggua and had toad idols. [http://www.hplovecraft.com/writings/texts/fiction/hm.aspx &amp;quot;The Horror in the Museum&amp;quot;] is referenced [[Purgatory#Archaeology|below]] [[The Graveyard]] and included wax sculptures of Tsathoggua next to a [[Lesser vruul#Behind the Scenes|night-gaunt]] which can explain the toads with the vruul.&lt;br /&gt;
&lt;br /&gt;
The toad-things resided on the moon in the dreamlands, as [[Uthex Kathiasas|opposed]] to that of the waking world, and were allied to the [[Purgatory#The Graveyard|pharaoh]] demonic [https://en.wikipedia.org/wiki/Nyarlathotep Other God] Nyarlathotep. The [[Muylari#Behind the Scenes|dreamlands]] were an associated parallel but separate reality. While the toad-things represent one side of their creature aspect, the ruins in the other story were from a dead race, which had been reptilian quadrupeds and so explaining the lizard aspect. The &amp;quot;toadstools&amp;quot; in the huge cavern are a play on words, linking the fungous spires to the [[Phantom Gatekeeper#The Gate|Enchanted Wood]]. There may also be influence from [http://www.gutenberg.org/files/932/932-h/932-h.htm &amp;quot;The Fall of the House of Usher&amp;quot;] (where the gong would be the brass shield) in the fungi, tarn, and eye shaped windows of the Dark Shrine. [[Shadow Valley]] has other  counterparts. Myklian are not considered [[Extraplanar beings (saved post)|extraplanar beings]] in [[GemStone]] IV.&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 38&lt;br /&gt;
|levelm1 = 39&lt;br /&gt;
|level = 40&lt;br /&gt;
|levelp1 = 41&lt;br /&gt;
|levelp2 = 42&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Broken Lands creatures]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Myklian&amp;diff=211600</id>
		<title>Myklian</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Myklian&amp;diff=211600"/>
		<updated>2023-12-24T04:50:25Z</updated>

		<summary type="html">&lt;p&gt;JARA: Clarified purpose of myklian belly scale by adding additional information.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = Myklian.jpg&lt;br /&gt;
| level = 40&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Reptilian &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped &amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = The Broken Lands&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = &lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Charge&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 251&lt;br /&gt;
| PA2 = Claw&lt;br /&gt;
| PAB = 215 - 310&lt;br /&gt;
| PA3 = Stomp&lt;br /&gt;
| PAC = 241&lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = &amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 163&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = &lt;br /&gt;
| UDF = &lt;br /&gt;
| BarTD = &lt;br /&gt;
| CleTD = &lt;br /&gt;
| EmpTD = 145 - 169&lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 132 - 237&lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = &lt;br /&gt;
| MnETD = 176&lt;br /&gt;
| MjSTD = 202&lt;br /&gt;
| MnSTD = 159 - 161&lt;br /&gt;
| MnMTD = &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = None&lt;br /&gt;
 | skin = a (color) myklian scale&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
__NOTOC__&lt;br /&gt;
The myklian is a fearsome beast, some form of large lizard or amphibian that usually travels on four legs, but sometimes stands upright on two legs.  It has a short, stubby tail which is triangular in shape and covered with a luminescent, chitinous plate.  Hard scales cover the rest of the beast&#039;s body, except for the soft underbelly.  Bony spikes and knobs guard the beast&#039;s joints.  The coloration of the myklian species ranges the entire spectrum, red, orange, yellow, green, blue and purple.&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
Any attempt to skin or search a myklian will damage your right hand, up to a level 2 wound.&lt;br /&gt;
&lt;br /&gt;
Additionally, myklians cannot take damage from a &amp;quot;closed fist&amp;quot; attack; this will only cause a wound to appear on your right hand.&lt;br /&gt;
&lt;br /&gt;
Myklian are immune to cold. [[Dark vortece|Dark vorteces]] can wander into the cavern, which are immune to most forms of attack.&lt;br /&gt;
&lt;br /&gt;
Attacking a myklian may have a small chance of disarming one&#039;s primary weapon as it strikes a &amp;quot;bony protrusion&amp;quot; on it:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;&lt;br /&gt;
You swing your old wakizashi at the red myklian.  The weapon strikes one of the bony protrusions on the myklian&#039;s body and it is wrenched out of your grasp!&lt;br /&gt;
The old wakizashi falls to the ground!&lt;br /&gt;
Roundtime: 5 sec.&lt;br /&gt;
&lt;br /&gt;
==Other information==&lt;br /&gt;
Myklians will spawn in multiple different colors. &amp;quot;A young myklian&amp;quot; tends to spawn on occasion, whose attacks are slightly weaker than other myklians. All of these creatures are the same, for the purposes of [[Adventurer&#039;s Guild]] bounty hunting.  The red side of spectrum represents the most common and lowest-level myklians (other than young); purple myklians are somewhat rare and have the highest level, statistics, and skin value.  Red myklians, the most common type, are level 40. Higher energy parts of the light spectrum correspond to higher level myklian.&lt;br /&gt;
&lt;br /&gt;
Myklian scales were once exceptionally valuable.  Their value has been decreased, but they are still quite valuable for a good skinner.  Just 1x Survival and 1x First Aid training can yield around 1400 silver per scale if the area has not been recently overhunted.  It is important to heal down to minor hand scars before each skin and search, in order to continue to skin well.  Non-empaths are advised to buy a large bundle of ambrominas leaf before a trip to the myklian cave. (The &amp;quot;perfect myklian belly scale&amp;quot; they leave behind when looted is not accepted by the furrier, but can be sold to the consignment or used in alchemy.)&lt;br /&gt;
&lt;br /&gt;
Myklians will occasionally emit ice flares with their attacks, which can potentially be deadly:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;A red myklian stomps at you with its foot!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;AS: +241 vs DS: +169 with AvD: +29 + d100 roll: +22 = +123&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... and hits for 4 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;Glancing blow to your right leg!&lt;br /&gt;
&lt;br /&gt;
&amp;amp;nbsp;** You feel an icy blast from the red myklian! **&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;... 35 points of damage!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;What was once your right leg seems to have disappeared!&lt;br /&gt;
You fall screaming to the ground grasping your mangled right leg!&lt;br /&gt;
&amp;amp;nbsp;&amp;amp;nbsp;&amp;amp;nbsp;You are stunned for 8 rounds!&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Myklians have the following ambient messaging:&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=350px}}&amp;gt;You hear a low growl and feel a sudden chill as a red myklian arrives.&lt;br /&gt;
&lt;br /&gt;
An orange myklian growls and rakes the ground with its claws.  The sound causes the hair on the back of your neck to stand up.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Behind the Scenes==&lt;br /&gt;
[[Uthex Kathiasas]] named these creatures &amp;quot;kiskaa raax&amp;quot; (&#039;&#039;[[Iruaric]]&#039;&#039;: &amp;quot;chilling claw&amp;quot;), in reference to their ice flares, and became myklian after the [[ICE age|I.C.E. Age]]. &amp;quot;Myklian&amp;quot; is an anagram of &amp;quot;many ilk&amp;quot;, which is probably intentional, given their diversity of colors and forms and the [[Lesser vruul#Behind the Scenes|language games]] of The Broken Lands. They do not seem to be based on a [[Rolemaster]] extra-planar entity, and might have been indigenous to The Broken Lands or else a [[Magru#Behind the Scenes|novel invention]]. [[Marlu#The Broken Lands|The Dark Shrine]] had a toad shaped basin, possibly resembling these amphibian-like creatures. They might be an allusion to the &amp;quot;toad-things&amp;quot; from &amp;quot;[http://www.hplovecraft.com/writings/texts/fiction/dq.aspx The Dream-Quest of Unknown Kadath]&amp;quot; like other elements of [[The Broken Lands]], reminiscent of the [[leaper#Behind the Scenes|bounders]] and [[greater kappa#Behind the Scenes|kappas]] of the [[Coastal Cliffs]] possibly alluding to other Lovecraft stories. (In this case [http://www.hplovecraft.com/writings/texts/fiction/ds.aspx &amp;quot;The Doom That Came to Sarnath&amp;quot;] and [http://www.hplovecraft.com/writings/texts/fiction/soi.aspx &amp;quot;The Shadow over Innsmouth&amp;quot;].) The &amp;quot;bizarre form of the many basins and braziers&amp;quot; in a [[Night mare#Behind the Scenes|temple]] of the [[Magru#Behind the Scenes|Old Ones]] of Tsath comes from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;].&lt;br /&gt;
&lt;br /&gt;
The toad braziers might refer to the sleeping toad god Tsathoggua. The [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil brass gong] next to them is sounded in [http://www.eldritchdark.com/articles/criticism/65 times of doom] from Kadath in the [[Muylari#Behind the Scenes|extended]] Cthulhu mythos. In this case the wife of [[Bandur Etrevion#Behind the Scenes|Nyarlathotep]] is driven out in the doom of Hyperborea and replaced with Tsathoggua worship, who had arrived from first stopping in the dreamlands of Saturn which in turn is reflected by the [[Traag]]. More narrowly, it may play [http://www.eldritchdark.com/writings/short-stories/44/the-devotee-of-evil &amp;quot;The Devotee of Evil&amp;quot;] off the [[Marlu#The Broken Lands|evil presence]], where gongs on a brass tripod are used to manifest cosmic evil as a triangular [[Dark vortece|shadow]] freezing the witnesses solid [[Bandur Etrevion#Behind the Scenes|like Satan]]. Within Lovecraft itself the dreamland [[Traag#Behind the Scenes|vaults of Zin]] correspond to the huge cavern in the Dark Grotto, while the [[Giant fog beetle#Behind the Scenes|material form]] of it [[Moaning spirit#Behind the Scenes|reflecting]] [[Shadow Valley]] from [http://www.hplovecraft.com/writings/texts/fiction/mo.aspx &amp;quot;The Mound&amp;quot;] depicted temples of Tsathoggua and had toad idols. [http://www.hplovecraft.com/writings/texts/fiction/hm.aspx &amp;quot;The Horror in the Museum&amp;quot;] is referenced [[Purgatory#Archaeology|below]] [[The Graveyard]] and included wax sculptures of Tsathoggua next to a [[Lesser vruul#Behind the Scenes|night-gaunt]] which can explain the toads with the vruul.&lt;br /&gt;
&lt;br /&gt;
The toad-things resided on the moon in the dreamlands, as [[Uthex Kathiasas|opposed]] to that of the waking world, and were allied to the [[Purgatory#The Graveyard|pharaoh]] demonic [https://en.wikipedia.org/wiki/Nyarlathotep Other God] Nyarlathotep. The [[Muylari#Behind the Scenes|dreamlands]] were an associated parallel but separate reality. While the toad-things represent one side of their creature aspect, the ruins in the other story were from a dead race, which had been reptilian quadrupeds and so explaining the lizard aspect. The &amp;quot;toadstools&amp;quot; in the huge cavern are a play on words, linking the fungous spires to the [[Phantom Gatekeeper#The Gate|Enchanted Wood]]. There may also be influence from [http://www.gutenberg.org/files/932/932-h/932-h.htm &amp;quot;The Fall of the House of Usher&amp;quot;] (where the gong would be the brass shield) in the fungi, tarn, and eye shaped windows of the Dark Shrine. [[Shadow Valley]] has other  counterparts. Myklian are not considered [[Extraplanar beings (saved post)|extraplanar beings]] in [[GemStone]] IV.&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 38&lt;br /&gt;
|levelm1 = 39&lt;br /&gt;
|level = 40&lt;br /&gt;
|levelp1 = 41&lt;br /&gt;
|levelp2 = 42&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[Category:The Broken Lands creatures]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kindred_Games/2023&amp;diff=210832</id>
		<title>Kindred Games/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kindred_Games/2023&amp;diff=210832"/>
		<updated>2023-12-01T23:43:50Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* Platinum Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:TheKindredGames_1920x1080.png|550px|left]]&lt;br /&gt;
{{TOCright|limit=3}}&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
Jirkil&#039;s Hilltop will once again be hosting the Kindred Games, formerly known as the Highman Games, and open its festival grounds for all to visit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;This year&#039;s (5123) festival will run from December 1st at 9 PM to December 3rd at 11:59 PM EDT.&lt;br /&gt;
&lt;br /&gt;
For announcements and storyline information, please see the &#039;&#039;&#039;[[Kindred Games/2023 Announcements|announcements page]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
==Games Schedules==&lt;br /&gt;
&lt;br /&gt;
===Prime Information===&lt;br /&gt;
&amp;lt;section begin=primeschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game&lt;br /&gt;
|-&lt;br /&gt;
|Saturday || 12/2/2023 || 5:30 PM EDT || Tug of War (Single) &lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 7:00 PM EDT || Drinking Game  &lt;br /&gt;
|-&lt;br /&gt;
|Saturday || 12/2/2023 || 9:30 PM EDT || Hammer Throw  &lt;br /&gt;
|-&lt;br /&gt;
|  Sunday   || 12/3/2023 || 3:00 PM EDT || Shield Slalom  &lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 5:30 PM EDT || Tug of War (Team)   &lt;br /&gt;
|-&lt;br /&gt;
|    Sunday   || 12/3/2023 || 8:00 PM EDT || Caber Toss&lt;br /&gt;
|}&amp;lt;section end=primeschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Platinum Information===&lt;br /&gt;
&amp;lt;section begin=primeschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Times&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game&lt;br /&gt;
|-&lt;br /&gt;
| Friday || 12/1/2023 || 9:15 PM EDT || Drinking Game&lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 2:00 PM EDT || Hammer Throw&lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 8:00 PM EDT || Shield Slalom&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 2:00 PM EDT || Caber Toss&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 8:00 PM EDT || Tug of War (Single)&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || TBD         || Tug of War (Team)&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=primeschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Raffle Schedules ==&lt;br /&gt;
* Gentle reminder, all raffles will require you to be logged into the game.&lt;br /&gt;
* All winners will be contacted via player mail.&lt;br /&gt;
* You do not need to be physically present at the drawing to collect your win as it will be mailed to you.&lt;br /&gt;
* There are two items that require discussion, you will be mailed questions so that they can be handled for you.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=allinstancerafflechedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;All Instances Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Item&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Location&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a bone-toggled woven seagrass basket&#039;&#039;&#039;&lt;br /&gt;
Woven of river fronds dyed blue and green, the basket holds the shape of a small orb and is lined with chocolate brown fabric.  Suede strips mingle with the organic weave to create a durable structure that is both weather-friendly and sturdy.  A drawstring at the opening protects the contents, while a double-reinforced loop on the back allows the piece to be worn from a belt.&lt;br /&gt;
: [[Ikarrak]] - 9 runes - &#039;&#039;&#039;This is a giantkin ONLY raffle.&#039;&#039;&#039;&lt;br /&gt;
|| Saturday  || 12/2/2023 || 3:00 PM EDT|| Vendaic&#039;s Tent, Private Quarters&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a suit of rolaren platemail&#039;&#039;&#039;&lt;br /&gt;
Crafted entirely of rolaren, the oily black metal has a glossy finish that is only lightly marred by scratches along the broad chest piece.  Intricate knotwork patterns of hounds race down the round pauldrons and encircle the brassard and vambraces, though the elbow guards are left smooth and unadorned.  Matching knotwork, this time honoring steeds, encircle the cusses and jambeau.  A silver-edged tasset is connected to the breastplate.&lt;br /&gt;
: 5x enchanted&lt;br /&gt;
:20% cold resistance&lt;br /&gt;
|| Saturday || 12/2/2023  || 4:00 PM EDT|| Jirkirl&#039;s Hilltop, Fairground - 7800009&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;a thrice-ringed bighorn skull lyturhuum&#039;&#039;&#039;&lt;br /&gt;
Oiled on the outside and quilted within, the lyturhuum is crafted of a bighorn ram skull attached to a black skullcap.  Massive horns create three corkscrew rotations before ending in small hooks tied with hemp, rawhide, and catgut, the loose ends are connected to tiny bones and avian skulls that clack together with the slightest movement.  Black and red paint forming lines and dots decorates the yellowish white bone.&lt;br /&gt;
: Boost of 10 to Climbing Ranks&lt;br /&gt;
: Boost of 10 to Survival Ranks&lt;br /&gt;
: 100 charges.&lt;br /&gt;
||Saturday  || 12/2/2023  || 5:00 PM EDT || Jirkirl&#039;s Hilltop, Fairground - 7800010&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;a wide-chained mithril khazurka affixed with a round-cut dragonfire emerald&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customs&#039;&#039;&#039;&lt;br /&gt;
:           &#039;&#039;&#039;Short:&#039;&#039;&#039; mithril khazurka&lt;br /&gt;
:      &#039;&#039;&#039;Gem/Button:&#039;&#039;&#039; a mithril-chained khazurka clutching a hammer-shaped &amp;lt;adj&amp;gt;&lt;br /&gt;
:         &#039;&#039;&#039;Feather:&#039;&#039;&#039; a mithril-woven khazurka suspending a faceted gem framed in metal-wrought &amp;lt;noun&amp;gt;s&lt;br /&gt;
:          &#039;&#039;&#039;Flower:&#039;&#039;&#039; a mithril-wrought khazurka highlighting &amp;lt;a/an&amp;gt; &amp;lt;noun&amp;gt;-carved dragonfire opal&lt;br /&gt;
:  &#039;&#039;&#039;Insect/Aquatic:&#039;&#039;&#039; a khazurka of mithril-forged spines piercing through interspersed &amp;lt;adj&amp;gt;s&lt;br /&gt;
:         &#039;&#039;&#039;Pointed:&#039;&#039;&#039; a chain-linked khazurka of &amp;lt;adj&amp;gt;s piercing faceted jewels&lt;br /&gt;
:      &#039;&#039;&#039;Miscellany:&#039;&#039;&#039; a mithril-forged khazurka draped in leather-bound discs of &amp;lt;adj&amp;gt;&lt;br /&gt;
&#039;&#039;&#039;Hairstyles&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;hair&amp;gt; pulled back in a series of rawhide-woven braids, the crown covered by a wide-chained mithril khazurka affixed with a round-cut dragonfire emerald&lt;br /&gt;
: &amp;lt;hair&amp;gt; left scattered across the shoulders, her temples decorated by a wide-chained mithril khazurka affixed with a round-cut dragonfire emerald&lt;br /&gt;
: &amp;lt;hair&amp;gt; bound in rope-like plaits beneath a wide-chained mithril khazurka affixed with a round-cut dragonfire emerald&lt;br /&gt;
: &amp;lt;hair&amp;gt; pulled back with a wide-chained mithril khazurka affixed with a round-cut dragonfire emerald, leaving her side-swept bangs to brush across her temples (default)&lt;br /&gt;
&lt;br /&gt;
: Boost of 10 to Two-Handed Weapons Ranks&lt;br /&gt;
: Boost of 10 to Dodging Ranks&lt;br /&gt;
: 100 charges&lt;br /&gt;
[[Veola_hair_accessory|Veola]]&lt;br /&gt;
|| Saturday || 12/2/2023 || 11:30 PM EDT|| Jirkirl&#039;s Hilltop, Fairground - 7800002&lt;br /&gt;
|-&lt;br /&gt;
|&#039;&#039;&#039;a knotwork-set rolaren aemikvai weighted by a Saramar rune-carved stone&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Customs&#039;&#039;&#039;&lt;br /&gt;
:           &#039;&#039;&#039;Short&#039;&#039;&#039;: knotwork-set aemikvai&lt;br /&gt;
:      &#039;&#039;&#039;Gem/Button&#039;&#039;&#039;: a knotwork-framed rolaren aemikvai suspending a faceted &amp;lt;adj&amp;gt; rune&lt;br /&gt;
:         &#039;&#039;&#039;Feather&#039;&#039;&#039;: a lacquered &amp;lt;adj&amp;gt;-framed aemikvai leading to a rolaren-chained stone rune&lt;br /&gt;
:          &#039;&#039;&#039;Flower&#039;&#039;&#039;: a rolaren rune-suspended aemikvai bound by knotwork-caught &amp;lt;adj&amp;gt;s&lt;br /&gt;
:  &#039;&#039;&#039;Insect/Aquatic&#039;&#039;&#039;: a rune-weighed aemikvai interspersed with rolaren-cast &amp;lt;noun&amp;gt;s set between the knotwork&lt;br /&gt;
:         &#039;&#039;&#039;Pointed&#039;&#039;&#039;: a knotwork-etched aemikvai suspending a diminutive &amp;lt;noun&amp;gt;-haloed Saramar rune&lt;br /&gt;
:      &#039;&#039;&#039;Miscellany&#039;&#039;&#039;: a rolaren-knotworked aemikvai resting upon a garland of &amp;lt;adj&amp;gt;s&lt;br /&gt;
&#039;&#039;&#039;Hairstyles&#039;&#039;&#039;&lt;br /&gt;
: &amp;lt;hair&amp;gt; braided close to the scalp, the aged bone-woven plaits restrained beneath a knotwork-set rolaren aemikvai weighted by a Saramar rune-carved stone&lt;br /&gt;
: &amp;lt;hair&amp;gt; raked upwards into a leather-wound twist, leaving a knotwork-set rolaren aemikvai weighted by a Saramar rune-carved stone to rest against her scalp&lt;br /&gt;
: &amp;lt;hair&amp;gt; pulled back with a knotwork-set rolaren aemikvai weighted by a Saramar rune-carved stone, leaving her side-swept bangs to brush across her temples&lt;br /&gt;
&lt;br /&gt;
: Boost of 10 to Two Weapon Combat Ranks&lt;br /&gt;
: Boost of 10 to Brawling Ranks&lt;br /&gt;
: 100 charges&lt;br /&gt;
[[Veola_hair_accessory|Veola]]&lt;br /&gt;
|| Sunday || 12/3/2023 || 11:00 AM EDT|| Jirkirl&#039;s Hilltop, Fairground - 7800005&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a grey boiled leather poke&#039;&#039;&#039;&lt;br /&gt;
* a bone-ribbed stone grey bodice (fully unlocked Kindred Garb Bodice)&lt;br /&gt;
* an off-shoulder canary yellow chemise (fully unlocked Kindred Garb Chemise)&lt;br /&gt;
* an embossed dusky brown belt (fully unlocked Kindred Garb Belt)&lt;br /&gt;
* Fully Unlocked Kindred Garb Arasaid (winner can pick which of the available tartans they want it to be)&lt;br /&gt;
[[Kindred_Garb|Kindred Garb]]&lt;br /&gt;
|| Sunday || 12/3/2023  || 12:00 PM EDT || Jirkirl&#039;s Hilltop, Frozen Glade - 7800405&lt;br /&gt;
|-&lt;br /&gt;
| &#039;&#039;&#039;a grey boiled leather poke&#039;&#039;&#039;&lt;br /&gt;
* a high-collared rackhal leine (fully unlocked Kindred Garb Shirt)&lt;br /&gt;
* a brushed titian suede jerkin lined in braided frogs (fully unlocked Kindred Garb Vest)&lt;br /&gt;
* an embossed dusky brown belt (fully unlocked Kindred Garb Belt)&lt;br /&gt;
* Fully Unlocked Kindred Garb Kilt (winner can pick which of the available tartans they want it to be)&lt;br /&gt;
[[Kindred_Garb|Kindred Garb]]&lt;br /&gt;
|| Sunday || 12/3/2023  || 1:00 PM EDT || Jirkirl&#039;s Hilltop, Frozen Glade - 7800403&lt;br /&gt;
|}&amp;lt;section end=allinstancerafflechedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
===[[KGShop:Big and Tall|Big and Tall]]===&lt;br /&gt;
{{:KGShop:Big and Tall/2023}}&lt;br /&gt;
===[[KGShop:Black Wind Spirits|Black Wind Spirits]]===&lt;br /&gt;
{{:KGShop:Black Wind Spirits/2023}}&lt;br /&gt;
===[[KGShop:A Dirt-Floored Stall|Dirt-Floored Stall, A]]===&lt;br /&gt;
{{:KGShop:A Dirt-Floored Stall/2023}}&lt;br /&gt;
===[[KGShop:The Fitted Spiral|Fitted Spiral, The]]===&lt;br /&gt;
{{:KGShop:The Fitted Spiral/2023}}&lt;br /&gt;
===[[KGShop:A Fur-Draped Tent|Fur-Draped Tent, A]]===&lt;br /&gt;
{{:KGShop:A Fur-Draped Tent/2023}}&lt;br /&gt;
===[[KGShop:A Hide and Leather Tent|Hide and Leather Tent, A]]===&lt;br /&gt;
{{:KGShop:A Hide and Leather Tent/2023}}&lt;br /&gt;
===[[KGShop:In The Rough|In The Rough]]===&lt;br /&gt;
{{:KGShop:In The Rough/2023}}&lt;br /&gt;
===[[KGShop:A Lofty Peaked Tent|Lofty Peaked Tent, A]]===&lt;br /&gt;
{{:KGShop:A Lofty Peaked Tent/2023}}&lt;br /&gt;
===[[KGShop:The Plaid Cloth|Plaid Cloth, The]]===&lt;br /&gt;
{{:KGShop:The Plaid Cloth/2023}}&lt;br /&gt;
===[[KGShop:The Plaied Initiative|Plaid Initiative, The]]===&lt;br /&gt;
{{:KGShop:The Plaid Initiative/2023}}&lt;br /&gt;
===[[KGShop:A Sturdy Tent|Sturdy Tent, A]]===&lt;br /&gt;
{{:KGShop:A Sturdy Tent/2023}}&lt;br /&gt;
===[[KGShop:Tartan Suite|Tartan Suite]]===&lt;br /&gt;
{{:KGShop:Tartan Suite/2023}}&lt;br /&gt;
===[[KGShop:The Tattered Tartan Tent|Tattered Tartan Tent, The]]===&lt;br /&gt;
{{:KGShop:The Tattered Tartan Tent/2023}}&lt;br /&gt;
===[[KGShop:Turning the Beholder&#039;s Eye|Turning the Beholder&#039;s Eye]]===&lt;br /&gt;
{{:KGShop:Turning the Beholder&#039;s Eye/2023}}&lt;br /&gt;
===[[KGShop:Vendaic&#039;s Tent|Vendaic&#039;s Tent]]===&lt;br /&gt;
{{:KGShop:Vendaic&#039;s Tent/2023}}&lt;br /&gt;
&lt;br /&gt;
[[Category: Kindred Games]]&lt;br /&gt;
[[Category:Shop listing]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Kindred_Games/2023&amp;diff=210631</id>
		<title>Kindred Games/2023</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Kindred_Games/2023&amp;diff=210631"/>
		<updated>2023-11-28T08:39:49Z</updated>

		<summary type="html">&lt;p&gt;JARA: /* Prime Information */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{TOCright|limit=3}}&lt;br /&gt;
&lt;br /&gt;
Jirkil&#039;s Hilltop will once again be hosting the Kindred Games, formerly known as the Highman Games, and open its festival grounds for all to visit.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;section begin=rundate /&amp;gt;This year&#039;s (5123) festival will run from December 1st at 9 PM to December 3rd at 11:59 PM EDT.&lt;br /&gt;
&lt;br /&gt;
For announcements and storyline information, please see the &#039;&#039;&#039;[[Kindred Games/2023 Announcements|announcements page]]&#039;&#039;&#039;.&amp;lt;section end=rundate /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Prime Information==&lt;br /&gt;
&amp;lt;section begin=primeschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Time&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game&lt;br /&gt;
|-&lt;br /&gt;
|Saturday || 12/2/2023 || 5:30 PM EDT || Tug of War (Single) &lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 7:00 PM EDT || Drinking Game  &lt;br /&gt;
|-&lt;br /&gt;
|Saturday || 12/2/2023 || 9:30 PM EDT || Hammer Throw  &lt;br /&gt;
|-&lt;br /&gt;
|  Sunday   || 12/3/2023 || 3:00 PM EDT || Shield Slalom  &lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 5:30 PM EDT || Tug of War (Team)   &lt;br /&gt;
|-&lt;br /&gt;
|    Sunday   || 12/3/2023 || 8:00 PM EDT || Caber Toss&lt;br /&gt;
|}&amp;lt;section end=primeschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Platinum Information==&lt;br /&gt;
&amp;lt;section begin=primeschedule /&amp;gt;&lt;br /&gt;
: {| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;width: 70%&amp;quot;&lt;br /&gt;
&amp;lt;noinclude&amp;gt;|+ style=&amp;quot;text-align: left&amp;quot; | &#039;&#039;&#039;&amp;lt;big&amp;gt;Schedule&amp;lt;/big&amp;gt;&#039;&#039;&#039;&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Day&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Date&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Times&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; | Game&lt;br /&gt;
|-&lt;br /&gt;
| Friday || 12/1/2023 || 8:00 PM EDT || Drinking Game&lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 2:00 PM EDT || Hammer Throw&lt;br /&gt;
|-&lt;br /&gt;
| Saturday || 12/2/2023 || 8:00 PM EDT || Shield Slalom&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 2:00 PM EDT || Caber Toss&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || 8:00 PM EDT || Tug of War (Single)&lt;br /&gt;
|-&lt;br /&gt;
| Sunday   || 12/3/2023 || TBD         || Tug of War (Team)&lt;br /&gt;
|-&lt;br /&gt;
|}&amp;lt;section end=primeschedule /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shops==&lt;br /&gt;
[[Category:kindred games]]&lt;br /&gt;
[[Category:Shop listing]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Two-headed_coin&amp;diff=209086</id>
		<title>Two-headed coin</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Two-headed_coin&amp;diff=209086"/>
		<updated>2023-10-19T10:14:29Z</updated>

		<summary type="html">&lt;p&gt;JARA: Corrected two typos for two sided coin message.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;table&amp;gt;&amp;lt;tr valign=&amp;quot;top&amp;quot;&amp;gt;&amp;lt;td&amp;gt;&amp;lt;!-- Please see Help:Item scripts page for instructions on how to properly create and format an item page.--&amp;gt;&lt;br /&gt;
A &#039;&#039;&#039;two-headed coin&#039;&#039;&#039; is a novelty item. &lt;br /&gt;
{{TOC limit|2}}&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You take a closer look at a star-punched large silver coin.&lt;br /&gt;
You analyze the large silver coin and sense that the creator has provided the following information:&lt;br /&gt;
&lt;br /&gt;
This is a coin that traps TURN, FLIP, TOSS, and ROLL.&lt;br /&gt;
Alterations are fine, but the noun must remain &amp;quot;coin&amp;quot;.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
===Usage===&lt;br /&gt;
;Two-sided&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|FLIP&lt;br /&gt;
|You put your arm behind your back, flip your coin over your shoulder and quickly catch it with the same hand.  It comes up tails!&lt;br /&gt;
|Vanah puts her arm behind her back, flips a two-headed coin over her shoulder and quickly catches it with the same hand.  It comes up tails!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|ROLL&lt;br /&gt;
|You deftly roll a two-headed coin across your knuckles and back again.&lt;br /&gt;
|Vanah deftly rolls a two-headed coin across her knuckles and back again.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TOSS&lt;br /&gt;
|You deftly toss a two-headed coin into the air with your right hand and catch it with the same hand.  It comes up tails!&lt;br /&gt;
|Vanah deftly tosses a two-headed coin into the air and catches it quickly.  It comes up tails!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|You turn a two-headed coin sideways on the palm of your hand and give it a quick spin.  It comes up tails!&lt;br /&gt;
|}&lt;br /&gt;
;Two-headed&lt;br /&gt;
{| {{verbtable}} &amp;lt;!-- REQUIRED if there are verbs for this tier.  For instructions on how to use this template, see Template:Verbtable. --&amp;gt;&lt;br /&gt;
|- {{verbtableheader}}&lt;br /&gt;
! scope=&amp;quot;col&amp;quot; style=&amp;quot;width:5em;&amp;quot;|Verb&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|First&lt;br /&gt;
! scope=&amp;quot;col&amp;quot;|Third&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|FLIP&lt;br /&gt;
|You put your arm behind your back, flip your coin over your shoulder and quickly catch it with the same hand.  Astoundingly, it comes up heads!&lt;br /&gt;
|Vanah puts her arm behind her back, flips a two-headed coin over her shoulder and quickly catches it with the same hand.  Astoundingly, it comes up heads!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|ROLL&lt;br /&gt;
|You deftly roll a two-headed coin across your knuckles and back again.&lt;br /&gt;
|Vanah deftly rolls a two-headed coin across her knuckles and back again.&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TOSS&lt;br /&gt;
|You deftly toss a two-headed coin into the air with your right hand and catch it with the same hand.  Amazingly, it comes up heads!&lt;br /&gt;
|Vanah deftly tosses a two-headed coin into the air and catches it quickly.  Amazingly, it comes up heads!&lt;br /&gt;
|-&lt;br /&gt;
! scope=&amp;quot;row&amp;quot;  role=&amp;quot;rowheader&amp;quot;|TURN&lt;br /&gt;
|You turn a two-headed coin sideways on the palm of your hand and give it a quick spin.  Astoundingly, it comes up heads!&lt;br /&gt;
|Vanah turns a two-headed coin sideways on the palm of her hand and gives it a quick spin.  Astoundingly, it comes up heads!&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|type= Fluff &amp;lt;!-- REQUIRED: Mechanical or Fluff.  OPTIONAL: If an item is feature altering or crafting, as well, please enter &amp;quot;Feature altering&amp;quot; or &amp;quot;crafting&amp;quot; below this line for &amp;quot;type2=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemclass= Miscellaneous &amp;lt;!-- REQUIRED: Valid options are: Armor, Weapon, Shield, Clothing, Accessory, Container, Creatures (Pets/Mounts), or Miscellaneous.  If more than one classification, additional lines can be added with &amp;quot;itemclass2=&amp;quot; &amp;amp; &amp;quot;itemclass3=&amp;quot; --&amp;gt;&lt;br /&gt;
|itemtype= Coin &amp;lt;!-- REQUIRED: What items can this apply to.  Up to 8 can be specified by setting &amp;quot;itemtype2&amp;quot; - &amp;quot;itemtype8&amp;quot;. --&amp;gt;&lt;br /&gt;
|alter= Yes &amp;lt;!-- REQUIRED: Can this be altered? Valid response is Yes or No. If there are restrictions, enter in Restrictions line at the end of this particular template. --&amp;gt;&lt;br /&gt;
|ld= &amp;lt;!-- REQUIRED: Is this item able to be lightened or deepened?  Valid response is Yes or No. If there are restrictions, enter in Restrictions line. --&amp;gt;&lt;br /&gt;
|feature= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if feature altering is indicated. Up to 8 features can be entered by setting &amp;quot;feature2=&amp;quot; - &amp;quot;feature8=&amp;quot;. --&amp;gt;&lt;br /&gt;
|customize= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is customizable beyond an ALTER.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|custom= &amp;lt;!-- OPTIONAL:  This area is REQUIRED if customization is indicated.  Up to 5 customizations can be entered with &amp;quot;custom2=&amp;quot; - &amp;quot;custom5=&amp;quot;. If the messaging is alterable, simply enter &amp;quot;Verb&amp;quot;.--&amp;gt;&lt;br /&gt;
|origmerch= &amp;lt;!-- OPTIONAL: This area is for indicating the original release merchant name, if known. If released as a quest item, please enter &amp;quot;Quest&amp;quot; ONLY.  Otherwise, leave blank.--&amp;gt;&lt;br /&gt;
|releasevenue= Evermore Hollow&amp;lt;!-- OPTIONAL: This area is for indicating the original release venue only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|releaseyear= 2022&amp;lt;!-- OPTIONAL: This area is for indicating the original release year only, if known. If not, leave blank. --&amp;gt;&lt;br /&gt;
|questitem= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s release was part of a quest/storyline.  If no, leave blank.  --&amp;gt;&lt;br /&gt;
|tiered= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item is tiered. If no, leave blank. --&amp;gt;&lt;br /&gt;
|tiersnumber= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if an item has tiers. It is to note how many tiers there are (This includes off the shelf). --&amp;gt;&lt;br /&gt;
|unlock= &amp;lt;!-- OPTIONAL: This area is only required if an item has tiers. It is to note how tiers can be unlocked.  Valid options are &amp;quot;Merchant&amp;quot;, &amp;quot;Certificate&amp;quot;, or &amp;quot;Quest&amp;quot; ONLY. If more than one, enter at unlock2.--&amp;gt;&lt;br /&gt;
|legendary= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item/script was released/distributed at an auction or was a jackpot prize.  Extremely limited release only (3 or less in existence).  --&amp;gt;&lt;br /&gt;
|demeanor= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item&#039;s messaging is affected by DEMEANOR.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|loresong= &amp;lt;!-- OPTIONAL:  Enter &amp;quot;Yes&amp;quot; if the item has a loresong as part of the base script.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|corrscript= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has scripts that correspond with it, specifically, they are scripts that work separately AND together in one way or another (i.e. Bloodrunes and MoonShard Pendants).  Additional slots can be added with &amp;quot;corrscript2=&amp;quot; - &amp;quot;corrscript5&amp;quot;= --&amp;gt;&lt;br /&gt;
|attune= &amp;lt;!-- OPTIONAL: This area is for indicating if an item attunes.  If permanent, enter Permanent; if temporary, enter Temporary (as in, it can be broken).  If there is none, leave blank. --&amp;gt;&lt;br /&gt;
|attunement= &amp;lt;!-- OPTIONAL: This area is only REQUIRED if attunement was indicated. Options are &amp;quot;Character&amp;quot; or &amp;quot;Account&amp;quot;. Please note, &amp;quot;Temporary attunement&amp;quot; will ALWAYS be &amp;quot;Character&amp;quot;. --&amp;gt;&lt;br /&gt;
|affinity= &amp;lt;!-- OPTIONAL: Enter &amp;quot;Yes&amp;quot; if the item requires affinity to work.  If no, leave blank. --&amp;gt;&lt;br /&gt;
|spell= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has a spell inherent to the script ONLY.  Up to 4 may be specified with &amp;quot;spell2=&amp;quot; - &amp;quot;spell4=&amp;quot;. Example to enter: Call Familiar (920). If no, leave blank. --&amp;gt;&lt;br /&gt;
|enhancive= &amp;lt;!-- OPTIONAL: This area is for indicating if an item has enhancives inherent to the script ONLY.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|swap= &amp;lt;!-- OPTIONAL: This area is for indicating if an item is eligible for script swapping.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|add= &amp;lt;!-- OPTIONAL: This area is for indicating if the script is eligible to be added to an item.  Answer YES. If no, leave blank. --&amp;gt;&lt;br /&gt;
|restrictions= Must stay a coin&amp;lt;!-- OPTIONAL: This area is for indicating if an item has specific restrictions. If more than one, separate with &amp;lt;br&amp;gt;. DO NOT ENTER ON A SEPARATE LINE. --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{itemverb&lt;br /&gt;
|verb= FLIP&amp;lt;!-- Verbs MUST be capitalized when entered. Up to 28 verbs can be added with &amp;quot;verb2=&amp;quot; - &amp;quot;verb28=&amp;quot;.  Verbs should be listed in alphabetical order, not by tier.--&amp;gt;&lt;br /&gt;
|verb2= ROLL&lt;br /&gt;
|verb3= TOSS&lt;br /&gt;
|verb4= TURN&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Rabid_guard_dog&amp;diff=208421</id>
		<title>Rabid guard dog</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Rabid_guard_dog&amp;diff=208421"/>
		<updated>2023-10-07T06:35:19Z</updated>

		<summary type="html">&lt;p&gt;JARA: Description of creature was updated in game, corrected wiki to match and fix typo.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Creature start2 &amp;lt;!-- See Help:Creatures for full instructions on editing creature pages and copy/paste code. Copy/pasting code from an existing creature page may result in missing fields --&amp;gt;&lt;br /&gt;
| picture = rabid_guard_dog.jpg&lt;br /&gt;
| level = 10&amp;lt;!-- This will also be used at the end of the page in the Near level creature template --&amp;gt;&lt;br /&gt;
| family = Canine &amp;lt;!-- Add creature to family page list, which will be linked on preview/save --&amp;gt;&lt;br /&gt;
| type = Quadruped&amp;lt;!-- Creature body type --&amp;gt;&lt;br /&gt;
| otherclass = Living &amp;lt;!-- Other classification limited to corporeal undead, non-corporeal undead, elemental, extra planar, magical; insert otherclass2= for 2nd classification (up to 3) --&amp;gt;&lt;br /&gt;
| otherclass2 = &lt;br /&gt;
| area = Thurfel&#039;s Keep&amp;lt;!-- For multiple areas, add area2, area3, area4 (through 8) fields if needed --&amp;gt;&lt;br /&gt;
| area2 = &lt;br /&gt;
| area3 = &lt;br /&gt;
| area4 = &lt;br /&gt;
| area5 = &lt;br /&gt;
| area6 = &lt;br /&gt;
| area7 = &lt;br /&gt;
| bcs = Yes &amp;lt;!-- All new creatures are BCS --&amp;gt;&lt;br /&gt;
| hitpoints = 100&lt;br /&gt;
| roundtime = &amp;lt;!-- Creature speed --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature attack attributes2 &amp;lt;!-- ALL WEAPONS, SPELLS AND COMBAT MANEUVERS WILL LINK AUTOMATICALLY.  --&amp;gt;&lt;br /&gt;
| PA1 = Bite&amp;lt;!-- Physical attacks insert up to PA10 and corresponding value/range up to PAJ --&amp;gt;&lt;br /&gt;
| PAA = 118 - 128&lt;br /&gt;
| PA2 = Charge (attack)&lt;br /&gt;
| PAB = 106 - 128&lt;br /&gt;
| PA3 = &lt;br /&gt;
| PAC = &lt;br /&gt;
| BT1 = &amp;lt;!-- Bolt spells insert up to BT10 and corresponding value/range up to BTJ --&amp;gt;&lt;br /&gt;
| BTA = &lt;br /&gt;
| WD1 = &amp;lt;!-- Warding spells insert up to WD10 and corresponding value/range up to WDJ --&amp;gt;&lt;br /&gt;
| WDA = &lt;br /&gt;
| WD2 = &lt;br /&gt;
| WDB = &lt;br /&gt;
| WD3 = &lt;br /&gt;
| WDC = &lt;br /&gt;
| OS1 = &amp;lt;!-- Miscellaneous offensive spells (non-bolt and non-warding) insert up to OS10 --&amp;gt;&lt;br /&gt;
| MN1 = &amp;lt;!-- Combat Maneuvers insert up to MN10 --&amp;gt;&lt;br /&gt;
| MN2 = &lt;br /&gt;
| AB1 = &amp;lt;!-- Special abilities insert up to AB10, include creature maneuvers here, manually link if appropriate --&amp;gt;&lt;br /&gt;
| ABA = &amp;lt;!-- Special abilities right column, use respective corresponding right column as needed for misc info --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature defense attributes2 &amp;lt;!-- Replace ? with value or range, but do not include when the creature is under the effects of disabling statuses (stun/knockdown/interference/curse/etc.) --&amp;gt;&lt;br /&gt;
| asg = 6N&amp;lt;!-- Insert asg # and template will automatically convert to include type of armor --&amp;gt;&lt;br /&gt;
| IMM1 = &amp;lt;!-- add IMM2 (up to 15) for additional immunities --&amp;gt;&lt;br /&gt;
| Melee = 77&lt;br /&gt;
| Ranged = &lt;br /&gt;
| Bolt = 37&lt;br /&gt;
| UDF = 56 - 86&lt;br /&gt;
| BarTD = 30&lt;br /&gt;
| CleTD = 30 &lt;br /&gt;
| EmpTD = 5&lt;br /&gt;
| PalTD = &lt;br /&gt;
| RanTD = &lt;br /&gt;
| SorTD = 30 &lt;br /&gt;
| WizTD = &lt;br /&gt;
| MjETD = 30 &lt;br /&gt;
| MnETD = 30&lt;br /&gt;
| MjSTD = &lt;br /&gt;
| MnSTD = 30&lt;br /&gt;
| MnMTD = 30 &lt;br /&gt;
| DSP1 = &amp;lt;!-- Defensive spells insert up to DSP15, they will automatically link --&amp;gt;&lt;br /&gt;
| DSP2 = &lt;br /&gt;
| DSP3 = &lt;br /&gt;
| DSP4 = &lt;br /&gt;
| DSP5 = &lt;br /&gt;
| SDA1 =  &amp;lt;!-- Special defensive abilities list insert up to SDA10, these will not link automatically --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
{{Creature treasure&lt;br /&gt;
 | coins = No&lt;br /&gt;
 | magic items = No&lt;br /&gt;
 | gems = No&lt;br /&gt;
 | boxes = No&lt;br /&gt;
 | other = &lt;br /&gt;
 | skin = a rotted canine&lt;br /&gt;
}}&lt;br /&gt;
{{Creature end}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2|margin-right=26em}}&amp;gt;Smaller than most dogs, the short hair of this beast is mangy and unkempt.  Its beady eyes gaze alertly in all directions, while his stubby tail flicks back and forth with rhythmic precision.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Hunting strategies==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
==Other information==&lt;br /&gt;
{{addmetext}}&lt;br /&gt;
&lt;br /&gt;
== References ==&lt;br /&gt;
* [https://en.wikipedia.org/wiki/Dog Dog on Wikipedia]&lt;br /&gt;
&lt;br /&gt;
{{Nearlevel&lt;br /&gt;
|levelm2 = 8&lt;br /&gt;
|levelm1 = 9&lt;br /&gt;
|level = 10&lt;br /&gt;
|levelp1 = 11&lt;br /&gt;
|levelp2 = 12&lt;br /&gt;
}}&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Duskruin_primer&amp;diff=205984</id>
		<title>Duskruin primer</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Duskruin_primer&amp;diff=205984"/>
		<updated>2023-08-24T06:43:51Z</updated>

		<summary type="html">&lt;p&gt;JARA: Miner Room 25388 &amp;gt; 26388 - Corrected Typo&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;A primer for the Duskruin event&lt;br /&gt;
by Newsby, Dergoatean, and the [[TownCrier]] Team&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Overview and Featured Attractions ==&lt;br /&gt;
&lt;br /&gt;
Twice a year, a significant portion of the Elanthian population stops their usual pursuits and heads to Bloodriven Village, home of The [[Duskruin Arena]], The Duskruin Sewers, The Slab Generator, The Smithy, and The Shops at [[Bloodriven Village]].&lt;br /&gt;
&lt;br /&gt;
You may find the usual local services more difficult to find in your favorite towns and communities because of this. It really does feel like there&#039;s a collective HOLD on regular life during Duskruin runs.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039; August 2023 Announced Features:&#039;&#039;&#039; Arena, Sewers, Smithy, The Shops of Bloodriven Village, HESS, Dabbler, Endless Arena, Mondo Shenanigans Game, New Moon Whopper Really High End Periodic Shop, SimuCoin Shop Sale on Selected Items, GIFTBOX, EVENT BOX, NPC to exchange a 25 count book for instant bloodscrip and huge pile of EXP.  TBD: Gem Pile, Legendary Bloodrune/Cloak, Marriage Licenses &lt;br /&gt;
* February 2023 Announced Features: Arena, Heist, Sewers, Smithy, The Shops of Bloodriven Village, HESS, Dabbler, Endless Arena, HESS Spin Night, Duskruin Auction. TBA (we hope): Gem Pile, Mania, Mania Piles, Legendary Bloodrune/Cloak, Marriage Licenses &lt;br /&gt;
* February 2022 included: Arena, Heist, Sewers, Treasure Trove, Gem Pile, Smithy, Shops, Endless Arena, and 2 Big Spin Nights. The new DUSKRUIN MANIA Reverse Auction was introduced to replace Mania/Shenanigans.&lt;br /&gt;
* August 2021: [[Duskruin_primer#ENDLESS_MODE|Endless Arena]] Premiered, adding to the attractions of Duskruin. Limited Items from HESS moved to Big Spin Night.&lt;br /&gt;
* February 2020:  Duskruin Arena, the Sewers, Duskruin Heist, the Smithy, the Treasure Trove, Bloodriven Village Shopping, and Wyrom&#039;s Fun Time on Feb 23.&lt;br /&gt;
* August 2019:  Duskruin Arena, the Sewers, Duskruin Heist, the Smithy, the Treasure Trove, Bloodriven Village Shopping, and Wyrom&#039;s Shenanigans&lt;br /&gt;
* February 2019: Duskruin Arena, the Sewers, Duskruin Heist, the Smithy, the ancient demon arena reveal, and Bloodriven Village Shopping&lt;br /&gt;
* December 2018: Duskruin Arena, the Sewers, Duskruin Heist, Bloodriven Village Shopping, The Smithy, and the all-new [[Duskruin Treasure Trove|Treasure Trove]]&lt;br /&gt;
* June 2018: Duskruin Dig, The Sewers, Introduction to Duskruin Heist, Bloodriven Village Shopping open, the Smithy, and the Slab Generator&lt;br /&gt;
* February 2018: Duskruin Dig &amp;amp; the Sewers, Smithy, Bloodriven Village Shopping &amp;amp; Slab Generator&lt;br /&gt;
* August 2017: Duskruin Arena &amp;amp; the Sewers, Smithy, Bloodriven Village Shopping &amp;amp; Slab Generator&lt;br /&gt;
* April 2017: Duskruin Arena, the Sewers, Bloodriven Village Shopping&lt;br /&gt;
* December 2016: Duskruin Dig, Bloodriven village Shopping&lt;br /&gt;
* August 2016: Duskruin Arena, The Sewers, &amp;amp; Bloodriven Village Shopping&lt;br /&gt;
* June 2016: Duskruin Dig, Bloodriven Village Shopping&lt;br /&gt;
* April 2016 Duskruin Arena, The Sewers, &amp;amp; Bloodriven Village Shopping&lt;br /&gt;
&lt;br /&gt;
== News and Updates ==&lt;br /&gt;
&lt;br /&gt;
The GemStone GMs are always tweaking Duskruin with updates, changes, and additions. The TownCrier keeps a news and info page for each Duskruin.&lt;br /&gt;
* [[Duskruin Teasers Archive by The TownCrier]] lists all the news, teasers, previews, updates, tidbits, and event-specific info at this wiki.&lt;br /&gt;
* [https://gstowncrier.com/category/news/duskruin/ Individual Duskruin News Posts] at the GSTownCrier web site.&lt;br /&gt;
* [[Duskruin/saved posts August 2023]] where GMs place briefs of major announcements made on Discord&lt;br /&gt;
&lt;br /&gt;
== Introduction ==&lt;br /&gt;
&lt;br /&gt;
Duskruin runs on [[bloodscrip]], the currency of Bloodriven Village. All business in Duskruin - Shops, Merchants, Services, and other events - are all conducted in bloodscrip. Use the SCRIP command (or the older TICKET command) to see your bloodscrip balance, deposit into it, or withdraw from it. Nearly all transactions, including special spins and other events, will use what used to be call &amp;quot;redeemed&amp;quot; scrip - that is what the balance is when you see SCRIP BALANCE. If you have Bloodscrip in physical form, you will need to use the command SCRIP DEPOSIT for purchases&lt;br /&gt;
&lt;br /&gt;
While Duskruin is open, here&#039;s how you get to this elusive destination from every major city: &lt;br /&gt;
:&amp;gt; QUEST TRANSPORT DUSKRUIN&lt;br /&gt;
&lt;br /&gt;
The Countinghouse ([[Lich (software)|Lich]] room #24673) in Duskruin serves as the Duskruin Bank and has access to your bank account from whatever city you entered. It&#039;s the Duskruin Bank.&lt;br /&gt;
&lt;br /&gt;
The exit out of Duskruin is the circle of wagons to the very south - outside the Village Gate and all the way southwards. You&#039;ll end up in the city from which you entered. (With Lich, ;go2 exit)&lt;br /&gt;
&lt;br /&gt;
The village is open to everyone, there is no entry fee to get in.&lt;br /&gt;
&lt;br /&gt;
Access to the Duskruin Arena and the Duskruin Sewers requires a slip from a booklet sold at the [[Simucoin store]]. All activities will take either one slip from the booklet.&lt;br /&gt;
&lt;br /&gt;
There are usually people who sell booklets for silvers or bloodscrip if you&#039;d prefer. Watch the Merchant channels for these offerings.&lt;br /&gt;
&lt;br /&gt;
As a whole event, Duskruin Arena&#039;s claim to fame as a favorite GemStone offering is two-fold: the amazing items/services for sale, and the random treasure. Some of the treasure finds are good. Some of it good for pawning. Some of it is awesome, and a limited number of things are just downright amazing. The loot you find has no bearing on your level; it&#039;s all random. &lt;br /&gt;
&lt;br /&gt;
There are usually items for sale in the shops which you cannot find any other time of year. Like expensive, unusual boons for your gear and exciting new scripted gear like the Animalistic Spirit lines. There may be services offered from merchants which happen no other time of year, too. Usually expensive ones. So your bloodscrip stash has lots of things to look forward to.&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;High End Shop&amp;quot; or &amp;quot;[[High End Scrip Shop|Scrip Shop]]&amp;quot; or High End Scrip Shop (HESS)  is home to some exclusive and pricy things to spend your bloodscrip on. The shop has discontinued use of scaling prices and limited quantities. Read all the signs. There is a service limit of 5 per item for Duskruin services before a surcharge will be added. &amp;lt;S&amp;gt; Limited quantity items are now spun for on a special big spin night.&amp;lt;/S&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The Duskruin sewers offer about 300 scrip per run, plus some random gear finds and Duskruin boons, whereas the arena offers up to 300 bloodscrip and one random gear find in your winner&#039;s package. The Arena  can take 8 minutes or more to finish. The sewers go by much faster - much, much faster and include a chance to find a randomly large cache of bloodscrip along the way. The Heist options earn 300 bloodscrip. (Scrip awards increased Feb 2022 for all three activities.  Scrip awards rebalanced Feb 2023)&lt;br /&gt;
&lt;br /&gt;
There&#039;s a small chance for an experience orb. This chance increases with the number of entries  to each activity and is on display in your EVENT STATS DUSKRUIN command.&lt;br /&gt;
&lt;br /&gt;
You will find a super node in the room where you enter the Arena for combat, and in the middle room of each of the three factions for the Heist. There is also a super node at The Viridian Coil Tavern (Lich room 26841).&lt;br /&gt;
&lt;br /&gt;
New at August 2023 run: an old has-been gladiator will exchange a brand-new, full 25-count book for 7500 bloodscrip and a BOATLOAD of experience. Look for him at the Duskruin Arena, Descent, just south of the entry into the Area Sands (Lich room 23779). You can sell a booklet to him every 30 minutes, I believe. &lt;br /&gt;
&lt;br /&gt;
&amp;lt;S&amp;gt;If you don&#039;t want to redeem all your bloodscrip, and you don&#039;t want to manually manage bundling it into the right sized quantity, you can buy a scrip pouch that will let you store your scrip and pull out just what you need. It costs 500 bloodscrip and is sold in [[Bloodriven_Village#The_Mar_and_Scar|The Mar and Scar]] shop&#039;s entry room (Lich #23801, Room 13; a stucco-faced dark stone building).  The Countinghouse (Lich 24673) also offers un-redeeming services, for a small fee of 1%.&amp;lt;/S&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Scrip Pouches are a thing of the past now with the updated SCRIP command. Withdraw and deposit Bloodscrip now without any extra charges. You need it deposited to purchase things, though. A fist full of bloodscrip will not get you far with any purchase.&lt;br /&gt;
&lt;br /&gt;
== Schedule for Current Event ==&lt;br /&gt;
*6pm - Friday, August 11 - Entry Vouchers/Books go on sale in SimuCoin Shop&lt;br /&gt;
*9pm Friday, August 11 - Event Opens&lt;br /&gt;
*7:30pm Saturday, August 12 - HESS Opens&lt;br /&gt;
*TBA - Auction/Mania Replacements&lt;br /&gt;
*(around) 11:55pm Friday, August 31 - Duskruin Entries Sales Ends at SimuCoin Shop&lt;br /&gt;
*TBA -HESS Closes&lt;br /&gt;
*11:59pm Sunday, September 3 - Duskruin Closes&lt;br /&gt;
*TBA - HESS redemption Deadline&lt;br /&gt;
*TBA - Prize Pile Pulls&lt;br /&gt;
&lt;br /&gt;
Stay tuned to the TownCrier ([[https://gstowncrier.com/subscribe/ Via Email]], TownCrier Channels in GS via ESP and LNet, [[https://twitter.com/GemStoneIVNews Twitter]] (for now, whatever its name is this month), or the [[https://gstowncrier.com/ TownCrier web site]]) for announcements.&lt;br /&gt;
&lt;br /&gt;
== The Shops of Bloodriven Village ==&lt;br /&gt;
&lt;br /&gt;
The village where the Duskruin Arena, Sewers, and more is called [[Bloodriven Village]]. It is full of shops with amazing things of all kinds for this little out of the way place. You will find things for sale here which cannot be purchased any other time or place, only when Duskruin is open. There are legendary treasures, there will be new, amazing things, and you can find high value utility items for your adventuring needs here, too.&lt;br /&gt;
&lt;br /&gt;
Keep an eye on the best recommendations and show favorites from your fellow adventurers at the [[TownCrier/Buyer&#039;s Choice Shopping Guide|Buyer&#039;s Choice Shopping Guide]]. Add your picks, too!&lt;br /&gt;
&lt;br /&gt;
There&#039;s a brief one-page [[Duskruin February 2023 Quick Reference Shop Index|Quick Reference Index]] to the Shops that can be handy.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shopping tips:&#039;&#039;&#039;&lt;br /&gt;
# Attuned Pricing is available in some shops for some things, as well as in the HESS. This binds the item at a discount to the characters on your account, and it cannot be used by anyone else.&lt;br /&gt;
# Read all the signs&lt;br /&gt;
# Use the wiki page listing for the shops, [[Bloodriven Village]], to double check, remember which items were where, and reference easily.&lt;br /&gt;
# Carefully look at/on/in the shop display noun and make copious use of INSPECT and ANALYZE (sometimes READ, too) to make sure you are getting what you wish to buy. Sometimes there are slightly different ones that can fool a hasty buyer.&lt;br /&gt;
# If you are purchasing a certificate, remember to reach for the correct one.&lt;br /&gt;
# Here is a PSA directly from GM Valyrka: &amp;quot;When you ask for a HESS service, (redeeming certificates, etc.) we can be really fast completing them IF you have your item on you. So, for the fastest service on your HESS purchase, remember to keep the item with you. Otherwise we have to track you down, bug you, and interrupt whatever you&#039;re in the middle of doing.&amp;quot;&lt;br /&gt;
# Added in 2023, the DELAYED command can help track your purchases that require GM Services.&lt;br /&gt;
# Read and double check all purchases, especially from the HESS. There&#039;s a 10% restocking fee within a 24 hour window for SOME REFUNDS. Some things have no refunds. [[Bloodriven Village/shop listing February 2023#Refund_Policy|Official Refund policy]]&lt;br /&gt;
# Pro Tip for shopping, turn on your links, and let your mouse do some of the hard/exacting work for you. You can click on an item for sale to avoid having to enter get fourth certificate on third table. Using the links, you can look, read, analyze, inspect, and ... yes, buy!&lt;br /&gt;
# Limited Availability is gone from all shops. &amp;lt;S&amp;gt;Some items are available in limited quantities. Read All the Signs and prioritize accordingly.&amp;lt;/S&amp;gt;&lt;br /&gt;
# Scaling prices are all gone, we believe! &amp;lt;s&amp;gt;Some shops have one or more things which will increase in price the more people buy them. It is called price scaling. It can be a sticker shock when you go back for the item. Scaling prices are usually noted on a sign, but not always. They happen in both the High End [[Scrip Shop]] (HESS) and in the regular shops of the village.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== The Big HESS Spin Night ==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;There is no Big Spin Night for August 2023&#039;&#039;&#039; ... it remains unclear if it has been retired, or is for this run only.&lt;br /&gt;
&lt;br /&gt;
ALL items which were going to be in the Big Spin will be for sale in the HESS, in unlimited quantities, except for the custom fatal afflares.&lt;br /&gt;
&lt;br /&gt;
This event was introduced with the August 2021 Duskruin run by [http://forums.play.net/forums/GemStone%20IV/Paid%20Events:%20Adventures,%20Quests,%20and%20SimuCoins/Announcements/view/573|GM Tivvy]. It is for all the HESS items which have quantities limited to 5 and under. A Spin was chosen to help give a more equitable distribution of these very limited items. To participate in the spin you will need to have the full amount of the bloodscrip already deposited and available in your SCRIP BALANCE.&lt;br /&gt;
&lt;br /&gt;
A place will be announced to meet - remember to prepare for a crowded room, so halt things that make noise, stop spells that might be dropping during the spin. Then those interested in that limited item will join GM Tivvy to move to another room where the spinner will select from the people there.&lt;br /&gt;
&lt;br /&gt;
You will be able to win more than one spin.&lt;br /&gt;
&lt;br /&gt;
== The Dabbler ==&lt;br /&gt;
&lt;br /&gt;
Behind the curtain in the HESS, you will find The Dabbler. This is an automated NPC who can remove some properties from your gear, such as weighting, padding, sanctification, defender, sighting, flares, some &amp;quot;fluff&amp;quot; scripts as well as functional, mechanical scripts. (Temporary properties cannot be removed by the Dabbler.) Visit the wiki page for the [[Dabbler]] for all the details. Cost varies by the type of removal.&lt;br /&gt;
&lt;br /&gt;
== The Duskruin Sewers, aka Ratacombs ==&lt;br /&gt;
&lt;br /&gt;
There is no combat in the Sewers. You search through the place for ... stuff. And there&#039;s lots of that stuff. Empty out your containers, trim down, and bring a disk.&lt;br /&gt;
&lt;br /&gt;
Start your sewer searching in Lich room 23758, room 11 on the wiki map. That rubble looks sort of suspicious to me!&lt;br /&gt;
&lt;br /&gt;
1 token/slip gets you 10 searches inside the Sewers. There&#039;s no area of the sewers that are better than another. All discoveries in here are random. You will find 1 thing per search:&lt;br /&gt;
* Bloodscrip (up to 200ish for the whole run, if you are lucky, plus the sales of common/uncommon Duskruin finds that drop in the sewer&lt;br /&gt;
* [[Sewer rat|A Rat]]: rats can be found, they&#039;re pretty rare, and as of 2017, you are limited to finding only one during an event. Not guaranteed, though.&lt;br /&gt;
* A cache of bloodscrip that one of the local bandits hid. Lucky you if you find one, there aren&#039;t many! But watch out for the owners to defend that cache, too.  According to Wyrom, caches can yield 1000x what the bloodscrip find would have been, but can also be much less.&lt;br /&gt;
* Random gear/jewelry/loot. It could be awesome or no-enchant plain. It could be a major enhancive bonus win, too. It&#039;s really random. See the looting section below for tips. As of Feb 2023, only 1 piece of gear/jewelry/stuff per sewer entry will be found.&lt;br /&gt;
* Flat etched stones, [[MoonShard_pendant#Bloodrunes|Bloodrune stones]]. Some of these have a market value, some are very common. For some they are so rare there is only one. Be sure to read them.&lt;br /&gt;
* Smithy Invite: An invite only spawns in your treasure if you have none stored up. Use this to add weighting, padding, or sighting to your gear at the Smithy. They do not add up, you can have only 1 at a time, and if you have one stored, you cannot earn another in your treasure finds. Check to see if you have one with the command EVENT STATS DUSKRUIN&lt;br /&gt;
&amp;lt;strike&amp;gt;* New with Duskruin Heist in June 2018, you can find special pieces that act as upgrade items for the [[Bag of Holding]] Heist prize.&amp;lt;/strike&amp;gt;&lt;br /&gt;
&amp;lt;strike&amp;gt;* New with the Treasure Trove introduction: you can find a raffle token to use in the Trove.&amp;lt;/strike&amp;gt; &#039;&#039;Treasure Trove removed from DR Feb 2023.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;S&amp;gt;Moonshard pieces, these are the parts needed to complete the moons to put into a Moonshard Pendant that becomes a glamour crystal.&amp;lt;/s&amp;gt; These are no longer available. See: [[MoonShard pendant]]&lt;br /&gt;
** &amp;lt;S&amp;gt;Some of these pieces are very rare, and you can sell them for many silvers on the open market if you do not need them, like the thin kakore strip and the even more rare reticulated crystal-edged golvern segment&amp;lt;/S&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you find a black ora or other cursed item in the sewers, it is uncursed in a flash of … well, uncursing.&lt;br /&gt;
&lt;br /&gt;
There is a lich script many people use for the Sewers - dr_sewers.lic&lt;br /&gt;
	;repository info dr_sewers&lt;br /&gt;
&lt;br /&gt;
Sell your unwanted rats to the rat collector in the sewers, he will pay you bloodscrip for them. Or sell it on the open market.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Tactics&#039;&#039;&#039; for the sewers include having enough empty space in your pack to stash stuff, and pausing to pick up something laying on the ground that someone discarded.&lt;br /&gt;
&lt;br /&gt;
== The Duskruin Arena ==&lt;br /&gt;
&lt;br /&gt;
First, I&#039;m going to get rid of a misconception. You do not need to be capped to win in the Arena. Some professions and some builds will be better/worse at it at various levels. That&#039;s someone else&#039;s primer. I&#039;m not an expert at this, by any means, but this should at least get you started.&lt;br /&gt;
&lt;br /&gt;
Time is not your friend in the Arena; there are 25 foes waiting to kill you, each round is progressively a little more challenging. But wait, that&#039;s not all. Every fifth opponent is a Champion. These champions make your Grizzled bounty critters look easy. The champions won&#039;t stun, don&#039;t usually die from the usual death crits and have &#039;&#039;lots&#039;&#039; of extra health points.&lt;br /&gt;
&lt;br /&gt;
About death crits on champions: &amp;quot;If you hit left eye, right eye, and both are crit kill shots, it drops on the second one 100% of the time. Or chest/chest, or head/neck, or eye/head.&amp;quot; -- Nairdin&#039;s player&lt;br /&gt;
&lt;br /&gt;
&amp;lt;s&amp;gt;And you get 8 minutes in which to do &#039;&#039;all&#039;&#039; of this. As of Feb 2020, you have more than 8 minutes, but will face increasingly more difficult foes after 8 minutes.&amp;lt;/s&amp;gt; Timer and time penalties removed from both Arenas August 2021, per Wyrom.&lt;br /&gt;
&lt;br /&gt;
There are some things you don&#039;t have to worry about, though. There is nothing undead. There is no disarming. All the Arena traps were removed a few years ago. There is only 1 critter at a time, and they are scaled to your level. So my critters will challenge me, and your critters will challenge you, but I won&#039;t be overwhelmed by things that are 10-20 levels above me. When you exit, you are healed/resurrected as needed and your mana/stamina/cooldowns, etc restored.&lt;br /&gt;
&lt;br /&gt;
If you have deeds, you do not lose your spells if you die in the arena. Use SPELL ACTIVE if your displays and stuff need to be re-synced in your front end after an Arena Death. As long as you have deeds, you also will not lose your field experience.&lt;br /&gt;
&lt;br /&gt;
Watch a couple fights from the stands. You will find spectator seating on the outer ring of the arena. WATCH LIST to see who is currently fighting, WATCH NAMEofPERSON to select the person you want to see. Pick someone from your own profession. You will find people have different hunting styles and tactics, depending on their build. Find someone who is similar to yours and learn from their successes and mistakes.&lt;br /&gt;
&lt;br /&gt;
Teams matches were added with the August 2017 Duskruin. Up to FiveL. people can group together for an arena fight of the same number of foes. Include your hunting buddies and friends!&lt;br /&gt;
&lt;br /&gt;
The entrance to the area is at the Sands Approach (lich room 23779) (or DOWN from there for teams). Hold your booklet or slip in your right hand and GO ENTRANCE.&lt;br /&gt;
&lt;br /&gt;
=== Get Ready - preparation is everything ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Leave ALL THE STUFF at home.&#039;&#039;&#039; Trim down. Walk into the arena with zero encumbrance. Weight kills.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Get ALL THE SPELLS.&#039;&#039;&#039; Defensive spells, offensive buffs, maneuvering, recovery, whatever. There&#039;s probably something that will crop up in there that you wished you had THAT spell going. Use a gold coin, I have seen random dispels, but not often.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Bring ALL THE TRICKS&#039;&#039;&#039;. [[Blue crystal]]s to hit those really difficult to hit things (and there are some...), Other magical things that help you, [[Heavy quartz orb|quartz orbs]], [[Solid moonstone cube|moonstone cubes]], [[ruby amulet]]s. If you have enough ranks of Magic Item Use skill, look for magic crystals of various spells. Consider comparing the pricing of bravery items with the cost of a [[pure potion]] - there&#039;s no bloodscrip needed for pure potions.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use your [[BOOST|BOOSTs]]&#039;&#039;&#039; that you want to use, and know when to use them. Careful timing of a boost can get you through multiple arena runs.&lt;br /&gt;
* &#039;&#039;&#039;BOOST LUCK&#039;&#039;&#039; gives you a second chance on any combat roll 10 or under.&lt;br /&gt;
* &#039;&#039;&#039;BOOST SUPERCHARGE&#039;&#039;&#039; gives your enchanted gear a 50% increase, your flares will flare more often, and your weighting/padding/sighting will get better.&lt;br /&gt;
* &#039;&#039;&#039;BOOST ENHANCIVE&#039;&#039;&#039; has an option to boost your stats or your stamina/mana regen. It&#039;s not just for pausing enhancives.&lt;br /&gt;
* &#039;&#039;&#039;BOOST LONGTERM&#039;&#039;&#039; relieves you of 500 [[experience]] points when your exp approaches MUST REST and you are not even half-way through your matches yet. You&#039;ll get 250 exp placed into [[long-term experience]] for general, slower, absorbing. Remember, you learn zero from combat once your mind gets to MUST REST&lt;br /&gt;
* &#039;&#039;&#039;BOOST ABSORB&#039;&#039;&#039; clears your mind of 1000 exp points and tosses them into your already absorbed, permanent exp.&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;BOOST GODS LORMINSTRA&#039;&#039;&#039; grants extra deeds. This could be important to Voln members who frequently use symbol of mana without waiting for the cooldown period. &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use [[enhancives]]&#039;&#039;&#039; to help you over the rough spots: more mana, more stamina, more spirit, more strength, defense boons, health/mana/stamina recovery, sheer skill bonuses for your relevant skill set, and whatever extra spells you may need along the way in scrolls, imbeddables, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Don&#039;t forget&#039;&#039;&#039; about those things you only use every once in awhile. You&#039;ve been saving them for a rainy day in some locker/mule somewhere. Guess what? IT&#039;S RAINING! The [[Bravery]]/[[Heroism]] spells, that [[enruned black ora heart]] from Ebon Gate, the [[Prismatic Guard]] spell in that pin you have been saving. [[Celerity]] for extra speed when you need it. Even a [[ruby amulet]] or 10 can come in handy.&lt;br /&gt;
&lt;br /&gt;
This might also be the time to &#039;&#039;&#039;bring out&#039;&#039;&#039; your unlocked [[Arkati box]] for a stat boost.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Evaluate&#039;&#039;&#039; your [[society]] abilities list. Maybe there is one in there you don&#039;t use very often but will be really handy for this huge fight you are about to face.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Get the [[scrolls]]&#039;&#039;&#039; of spells ready that you need. Order them ahead of time from your favorite sorcerer.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Buy/make [[potions]]&#039;&#039;&#039; you will need to defeat 25 things in 8 minutes. Remember they only appear one at a time.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Get your magic items&#039;&#039;&#039; [[charge]]d - statues, quartz orbs, blue crystals, wands, moonstone cubes, etc.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Get embeds done&#039;&#039;&#039; of handy spells from clerics, sorcerers, and wizards.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Farm extra favor&#039;&#039;&#039; if you belong to the Order of Voln. Consider a few trips to Reim with your friends for maximum favor gain.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Review your spells&#039;&#039;&#039;, even ones you might have forgotten about. Did you know that 106 gives +30 DS to both you and the enemy and is perfect for pure warding clerics, empaths, or sorcerers to start the round with? Clerics and empaths can also evoke 205 for another +20!&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Plan your tactics&#039;&#039;&#039; and macro/script needs for before, during, and after your Arena contest.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Re-charge all the magic items&#039;&#039;&#039; that you use. Find a wizard, bring all the mana, and bring a few high quality orb gems. No one is going to have time during Duskruin to do it.&lt;br /&gt;
&lt;br /&gt;
=== In The Arena - tactics are everything ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PRAY&#039;&#039;&#039; You have 3 &#039;&#039;free&#039;&#039; PRAY commands for some mana and stamina to be restored during your Arena challenge if you need to.  &amp;lt;S&amp;gt;Using PRAY takes ~30 seconds off your Arena timer&amp;lt;/S&amp;gt; (PRAY updated for Feb 2020) After the third PRAY command, subsequent ones will increase opponent difficulty and the 5th one will cost half your spirit plus random wounds. The fourth one has a slight chance of summoning a demon! &amp;lt;s&amp;gt;Team Matches get 3 PRAY commands for the group, plus 1 extra for each teammate.&amp;lt;/s&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use your multiple attack&#039;&#039;&#039; options as often as you need to/can. Time is everything here. If you can accomplish 2 hits in 6 seconds instead of 2 5-second round times for 2 separate attacks, it will add up. And I know lots of you know ways to attack more than twice. :)&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pro Tip:&#039;&#039;&#039; Champions are the most difficult, you may want to space out your special abilities and tricks to use on them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Similarly, aimed attacks&#039;&#039;&#039; can end a fight much faster than swinging at any old body part.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Mana, Stamina, and/or Spirit management&#039;&#039;&#039; are critical to many people. Figure out your strategy for what you will need and have your plan ready in advance to boost yours when it falls to low levels.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Use maneuvers, moves, and spells based on the opponent&#039;&#039;&#039; you are facing. Some cast spells, some use huge weapons, some wear light armor, some wear heavy, etc.&lt;br /&gt;
&lt;br /&gt;
```Bring Cures``` for situations that will end your ability to win. Head wounds, popped muscles, out of stamina/mana/health, etc.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;S&amp;gt;&#039;&#039;&#039;WATCH&#039;&#039;&#039; for traps and tricks with each new opponent. Take evasive action as required. This saves you time (Round times), stuns, and injuries. There&#039;s a lich script for it ;repository info duskruin_watch&amp;lt;/S&amp;gt; Traps and watching done away with as of Feb 2020 Duskruin run.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;What you&#039;ll win in the Arena:&#039;&#039;&#039;&lt;br /&gt;
* Bloodscrip: more for a win than not, up to 300 scrip (extra max added Feb 2022)&lt;br /&gt;
* Smithy Invite: will only spawn at the time you receive your treasure if you have none stored up. Use this to add weighting, padding, or sighting to your gear at the Smithy. They do not accrue, you can have only 1 at a time, and if you have one stored, you cannot earn another in your treasure finds. Do note, this is only the invitation, you still have to pay for your WPS service.&lt;br /&gt;
* If you choose DUSKRUIN REWARD LOOT for an option, an item of loot; could be gear, could be jewelry, might be enhancive, might be a Duskruin boost item for sewers, heist, or arena.&lt;br /&gt;
* Saturated exp&lt;br /&gt;
* If an automaton appeared as one of your champions, and you defeated it, you&#039;ll get a piece of ore of the same metal type as the automaton. The ores are for altering the appearance of characters using a completed [[MoonShard pendant]], altering the appearance of a [[dragonfly pet]], and for use in the mini smelter as part of the [[I Dream of Geology Series]].&lt;br /&gt;
* A small, but increasing, chance for an experience orb to be included in your winnings.&lt;br /&gt;
* Rewards can be modified slightly to your tastes. Choose between&lt;br /&gt;
:* {{boldmono|DUSKRUIN REWARD LOOT}}: Receive loot reward, 1 piece of gear in your winnings package.&lt;br /&gt;
:* {{boldmono|DUSKRUIN REWARD EXP}}: Receive exp rewards, 15 instant experience.&lt;br /&gt;
:* {{boldmono|DUSKRUIN REWARD SCRIP}}: Receive extra bloodscrip rewards, 10 extra bloodscrip&lt;br /&gt;
* &amp;lt;s&amp;gt;A promissory note for some random amount of silvers. Nothing you&#039;ll get rich from, though.&amp;lt;/s&amp;gt; (removed Aug 2019)&lt;br /&gt;
* &amp;lt;S&amp;gt;A chance for a Treasure Trove Token to be included in your winnings.&amp;lt;/S&amp;gt; (Trove removed as of Feb 2023)&lt;br /&gt;
&lt;br /&gt;
=== ENDLESS MODE ===&lt;br /&gt;
&lt;br /&gt;
New in August 2021: Duskruin: ENDLESS. Set your preferred Arena mode with the DUSKRUIN command. Endless is a special new solo mode of continuous Arena that never ends, where you can earn special [[title]]s. There are Leaderboards at the entrance into the area, right after the portcullis. As long as you are on your feet, you will keep getting new opponents. The opponents get more and more difficult. Plan for the long haul, it is quite the show!&lt;br /&gt;
&lt;br /&gt;
*After the 25th foe, you will stop accumulating bloodscrip&lt;br /&gt;
*After the 25th foe, you will accrue additional Prayers at a rate of 1 every 5 rounds.&lt;br /&gt;
*Champions will appear randomly, instead of every fifth opponent.&lt;br /&gt;
*There&#039;s no time limit.&lt;br /&gt;
&lt;br /&gt;
Good luck! Be sure to let us know how you fare in it!&lt;br /&gt;
&lt;br /&gt;
== The WPS Smithy ==&lt;br /&gt;
You&#039;ll find the [[WPS smithy|Weighting, Padding, and Sighting Smithy]] under the Arena (Bloodforge, Workshop - room 26091). There is an assistant there who will give you a quote on your gear before entering the arch for the Smithy. Have everything ready, going into the arch will use up your Smithy Invitation, whether you get work done or not. All work at this Duskruin Smithy costs bloodscrip. The same WPS &amp;quot;window&amp;quot; pricing applies to your gear as any traveling WPS Smithy wagon. He will work on only 1 item per invitation visit.&lt;br /&gt;
&lt;br /&gt;
== The Slab Generator ==&lt;br /&gt;
&lt;br /&gt;
Across from the Smithy, under the Arena (Room 26388), is a miner. He will sell ore to you for 5 bloodscrip, which you can put in the crucible. (Ask miner about ore, twice.) After the elapsed roundtime, the crucible produces a metal slab for you, returning it right to your hand. It might be a rare metal slab, it might be not so rare, or it might turn out to be plain old iron. This is what we call the Slab Generator, and it is the only source of the rarest metal slabs for forging, outside of special raffles.&lt;br /&gt;
&lt;br /&gt;
== The Duskruin Gem Pile ==&lt;br /&gt;
&lt;br /&gt;
There is a pile of gems (room 26093) under the Arena that you can search for any of the random Duskruin Gems. Each search costs 10 bloodscrip. You can scan the saved list of [[Duskruin Dig#Non-SimuCoin Items|Duskruin gems]] at the old Duskruin Dig page. Remember, the Dig is defunct and no more. Only the gems survive as a mark that it ever existed.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;&#039;&#039;&#039;&amp;amp;gt; SEARCH GEMS&#039;&#039;&#039;&amp;lt;BR /&amp;gt;&lt;br /&gt;
You begin to search through a pile of gems and realize the sign says it costs 10 bloodscrip.  You could try searching again if you agree with that price.&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Duskruin Gems are suitable for merchant alterations, gem-accepting items (Joola, Veola, and more), [[lapidary box]], [[gemcutter]], etc. They make lovely jewelry in a Daxela [[Jewelry box]] and a very rare [[Alter Box]]/thing of the right type can take one, too. Use them in [[Cobbling]] or [[Weaving]]. Matching gems seem to stack in a Player Shop. But they will not go into a [[Gem jar]], cannot be used in warrior [[Sheath making]], and the gemshop does not purchase them. They are all unique to Duskruin and are found nowhere else in Elanthia. (These same special uses and exclusions will apply to Ebon Gate Gems from the EG gem pile, too.)&lt;br /&gt;
&lt;br /&gt;
== Dealing with Loot ==&lt;br /&gt;
&lt;br /&gt;
Whether you&#039;re running through the sewers, digging in the dig, or struggling valiantly in the arena, after you&#039;ve been at it awhile, you&#039;ll have quite a pile of loot.  Most will be [[pawnshop]] fodder, a few rare pieces will be worth millions, and other items will bring you more than the pawnshop will offer.  If you&#039;re really in a hurry to accumulate bloodscrip, you can set your DUSKRUIN REWARD for only extra bloodscrip.  However, loot represents perhaps 20% of the value you&#039;ll pull out of the sewers (when you include the rare high-value stuff), so you probably want to take the time to sort through it.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Nowadays, Duskruin loot comes out (temporarily) loresung!  Just RECALL the item to see its properties.&#039;&#039;&#039; Steps below may be unneeded now because of the active (temporary) RECALL status on items. It lasts 30 days.&lt;br /&gt;
&lt;br /&gt;
[[Loresinging|Loresingers]] are in high demand during and after Duskruin, and your locker space is not infinite.  You&#039;ll really want to pare down the loot before storing it, getting it sung, and selling it (or using it yourself).  Here&#039;s a basic procedure you can follow:&lt;br /&gt;
&lt;br /&gt;
* Exchange your common ores at the Archaeologist in the dig below the Arena. He will exchange it for an [[MoonShard_pendant#Bloodrunes|ur-barath totem]] that is needed to create bloodrunes.  Totems obtained from the arena by death/surrender/not winning can be sold to the archaeologist.&lt;br /&gt;
* Sell your unneeded moonshard pieces to the Archaeologist in the dig below the Arena. While these pieces are not regularly available, he should give you a bit of bloodscrip for them if you have them. There&#039;s a lich script for this: &amp;lt;br /&amp;gt;;repository info archaeologist&lt;br /&gt;
* Use Elemental Detection [[405]] if you know it to determine what you can about it.&lt;br /&gt;
* Take all jewelry (crowns, armbands, necklaces, etc) to the jeweler and appraise.  If it is worth less than 10,000 silvers, it&#039;s pretty safe to sell.  If it&#039;s worth 10000-25000, it may be mage rechargeable. You might choose to get it sung, but you&#039;re unlikely to miss out on a lot of value by selling it right now.  &lt;br /&gt;
* If it&#039;s worth 25000+, but still appraisable, it may have a small enhancive on it.  Wear it to see if you can tell what it is.  If it enhances something nice (e.g. strength, aura) and/or is in a nice slot (e.g. pin good, head bad), it&#039;s worth holding onto for resale.  If you see no enhancive, it could still potentially be something like health, mana, stamina, or spirit regen, but it&#039;s probably safe to toss.  If the jeweler refuses to throw out a number, it&#039;s almost certainly enhancive.  You should probably get it sung to even if it&#039;s not obvious what the enhancive is.&lt;br /&gt;
* Take everything else to the pawnshop and appraise, preferably one that provides an estimated value for items that get a 35k (max) offer.  Wehnimer&#039;s Landing does this, as well as Icemule Trace if you&#039;re a citizen.&lt;br /&gt;
* Deal with a pawnshop that gives you the best price. This varies by race so there&#039;s no one right answer for everyone. Refer to the chart about [[trading]].&lt;br /&gt;
* If the offer is less than 35k, it&#039;s safe to pawn.  If it&#039;s more than 35k, try to figure out why.  Look at it to see if it&#039;s enchanted more than normal (you&#039;ll see an enchanter&#039;s mark).  Hold it (weapon) or wear it (armor) to see if it has obvious enhancive properties.  Consider a trip to the [[Abandoned Inn crystal]], which can reveal properties like sanctification, weighting, padding, and enchant level.&lt;br /&gt;
** Note: It is common for heavier armor (studded leather and up) to appraise for 35k even if it&#039;s just +20 enchant and otherwise plain.  If you can&#039;t find anything special about it, it may be safe to pawn.&lt;br /&gt;
* Now that you&#039;ve sold the fodder, get a bard to sing to what&#039;s left. Take notes of what the bard reveals with a complete description of the item. Especially a runestaff. Because the glossy ancient fireleaf runestaff might be the valuable one and the silvery ancient fireleaf runestaff might just be +22. There are &#039;&#039;so many&#039;&#039; runestaff finds in the sewer.&lt;br /&gt;
* &amp;lt;s&amp;gt;Is it a golvern segment (sewers only) or a four-ringed metal pendant (arena only)?  It&#039;s worth millions.  Hold onto it.&amp;lt;/s&amp;gt; (These have been removed)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
At this point, you may have identified some valuable stuff that you can&#039;t use yourself.  Time to sell!&lt;br /&gt;
* Check out prices at [[https://ps.lichproject.org/ player shops]] to find comparable items.  These prices generally represent an upper bound for the value of the item - they&#039;re the price that items aren&#039;t selling for.&lt;br /&gt;
* Search [[http://forum.gsplayers.com/forumdisplay.php?11-GSIV-Merchant-s-Market The Gemstone IV Players&#039; Corner]] for sales of similar items.&lt;br /&gt;
* You can ask around on LNet for what other people think it&#039;s worth, but people may quickly tire of doing your homework for you.&lt;br /&gt;
* List your item:&lt;br /&gt;
** If you have your own player shop, you might want to make use of it.&lt;br /&gt;
** You might list it as an auction or flat price offering at the Players&#039; Corner.&lt;br /&gt;
** You could auction it live on the LNet Merchant channel.  This will be more convenient and quicker, but possibly less lucrative.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;Retired Duskruin Events and Venues&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
=== The Mania and/or Auction Event/s (RETIRED) ===&lt;br /&gt;
&lt;br /&gt;
Usually, Wyrom puts on a crazy live event that includes auctions, reverse auctions, spins, and more. It&#039;s been called Wyromania, Shenanigans, and other things. This includes high end and rare items - sometimes things from the HESS, sometimes things so rare they appear nowhere else. But no free things anymore. It is normally held a few days before the end of Duskruin. Watch for the announcement of the date and Bring All The Bloodscrip. The TownCrier provides both live coverage of the event via ESP and the TownCrier LNet channel and a written record of it for posterity.&lt;br /&gt;
&lt;br /&gt;
As of February 2022, Wyrom is removing all the give-aways from this event and putting them into the treasure piles (which were 1,000,000 silvers per pull last time). &lt;br /&gt;
&lt;br /&gt;
He is moving Mania&#039;s rare item offerings to a new reverse auction system where you can inspect what is on the auction block with the DUSKRUIN MANIA command; the actual bidding to take place in the [[New Bids on the Block]] Auction House, located in the same room where you enter the HESS.&lt;br /&gt;
&lt;br /&gt;
Mania is an extremely crowded live event. Your spells will be stripped as you walk in. Take all crowd-friendly precautions ahead of entry to avoid ugly server crashes and delays:&lt;br /&gt;
&lt;br /&gt;
*read all the signs&lt;br /&gt;
*follow all the rules&lt;br /&gt;
*listen very carefully&lt;br /&gt;
*there&#039;s usually no passing of items or scrip once in the event&#039;s room&lt;br /&gt;
*bring all the things you think you may need, most of the services on things are added to them on the spot and there is no time for a locker run.&lt;br /&gt;
*have your bloodscrip already deposited and available in SCRIP BALANCE&lt;br /&gt;
*stop all your spells and spell songs. &lt;br /&gt;
*remove any item you wear with a &amp;quot;noisy&amp;quot; script on it, or pause/sleep it. ANALYZE may tell you how, PROD is the first verb to try for that.&lt;br /&gt;
*no pets. Keep your pets contained, sleeping, elsewhere, etc.&lt;br /&gt;
*if the room allows for speaking, keep all non-whispered communication and actions to the bare minimum of interacting only when needed with the GM Host.&lt;br /&gt;
*stop auto-acting scripts that check for your spells&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Be warned:&#039;&#039;&#039; bad actors often do not even get a warning before being banned from the proceedings.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== The Bank Heist (RETIRED) ===&lt;br /&gt;
Hinted at since the beginning of Duskruin (2015), The Heist debuted at the June 2018 Duskruin Arena event, and closed in February 2023. You can choose to aid in the heist, stop the heist, or stop those who are trying to prevent the heist. This is a solo adventure, and requires one entry slip from the stamped voucher booklet (only). It&#039;s a mix of puzzles (mild) and combat (vs. like-level and bosses). Some of the tasks are skill-based, but have optional ways to complete if you are without the proper skill. &lt;br /&gt;
&lt;br /&gt;
The TownCrier archived [http://gstowncrier.com/knowledge-base/wyrom-writes-a-primer-for-the-bank-heist-at-duskruin/ Wyrom&#039;s post about getting started] on the Heist which is kind of long for this.&lt;br /&gt;
&lt;br /&gt;
There will be some unique rewards that tie in with the arena and sewers. Bloodscrip is earned, there is incidental loot, and a new collectible.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Wyrom&#039;&#039;&#039; offered this overview and starting tips when he introduced the Heist in June of 2018:&lt;br /&gt;
&amp;lt;BLOCKQUOTE&amp;gt;When we rolled out the Bank Heist, we wanted it to be a more immersive experience with discovery. The Bank Heist takes place in three secret hideouts for the three factions.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Silent Investors&#039;&#039;&#039; can be found somewhere in the Hushed Park.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Poisoned Heretics&#039;&#039;&#039; are rumored to be on Pewter Road. Some have been found hanging around The Dented Phylactery.&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;Ophidian Cabal&#039;&#039;&#039; tend to hang out off Copper Road in a tavern named the Keg of the Bloody Asp.&lt;br /&gt;
&lt;br /&gt;
Look in these places to find clues how to access the hideouts.&lt;br /&gt;
&lt;br /&gt;
When joining each group, during the first &amp;quot;stage&amp;quot; of the heist, you will receive clues on how to understand the flow of the event. It&#039;s not too difficult, but the way to complete it isn&#039;t quite a cookie cutter guess-the-verb puzzle.&amp;lt;/BLOCKQUOTE&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;You analyze your toxin-covered misericord and sense that the item cannot be altered in any way.&lt;br /&gt;
&lt;br /&gt;
The creator has also provided the following information:&lt;br /&gt;
&lt;br /&gt;
This can be used inside the bank heist at Bloodriven Village.&lt;br /&gt;
&lt;br /&gt;
Usage:&lt;br /&gt;
  STAB misericord     - This will kill the first enemy in the Bank of Bloodriven.&lt;br /&gt;
&lt;br /&gt;
The misericord cannot be lightened.&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Items you can find in the sewers/heists can be used in the sewers/heists to help (such as the misericord above).&lt;br /&gt;
&lt;br /&gt;
====Silent Investors (SI) (27162)====&lt;br /&gt;
&#039;&#039;The Silent Investers are a hired militia/vigilantes that are tasked to stop the bank heist from happening. They’re targeting the OC, but they also have to deal with the Poisoned Heretics. Their job is to find and track the threats inside the bank. Once they complete their mission (or maybe failed), they will be awarded with a prize pouch.&#039;&#039; ~Wyrom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primer Advice from Arianiss:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
260 bloodscrip&lt;br /&gt;
&lt;br /&gt;
COMMANDS: listen, track, guard, ???&lt;br /&gt;
&lt;br /&gt;
SKILLS: perception (2x+), survival (1x+)&lt;br /&gt;
&lt;br /&gt;
Listen for the enemy (uses perception skill; you get hit with a poison dart (Poison Resistance (105) prevents the poison) if you fail). Kill the enemy. Track to advance (uses survival skill; you get attacked by an asp if you fail).&lt;br /&gt;
&lt;br /&gt;
0x perception -- You attempt to listen for any threats within the bank, but aren&#039;t very successful.&lt;br /&gt;
&lt;br /&gt;
1x perception -- You attempt to listen for any threats within the bank, but aren&#039;t very successful.&lt;br /&gt;
&lt;br /&gt;
2x perception -- You hear something nearby.&lt;br /&gt;
&lt;br /&gt;
3x perception -- ??? (maybe something about guarding an object or preparing to be attacked)&lt;br /&gt;
&lt;br /&gt;
0x survival -- You attempt to track any threats within the bank, but aren&#039;t very successful. (yes asp)&lt;br /&gt;
&lt;br /&gt;
1x survival -- You attempt to track any threats within the bank, but only find some old footprints. (no asp)&lt;br /&gt;
&lt;br /&gt;
2x survival -- You spot some footprints nearby. (no asp)&lt;br /&gt;
&lt;br /&gt;
====Poisoned Heretics (PH) (27168)====&lt;br /&gt;
&#039;&#039;The Poisoned Heretics are a band of assassins that are working to stop the Silent Investors. They aren’t allied with the Ophidian Cabal, and their motives are unknown. Their job is to watch and sneak around the bank and assassinate the Silent Investor marauders. Like above, they will be rewarded with a prize pouch.&#039;&#039; ~Wyrom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primer Advice from Arianiss:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
?260 bloodscrip?&lt;br /&gt;
&lt;br /&gt;
COMMANDS: watch, sneak, ???&lt;br /&gt;
&lt;br /&gt;
SKILLS: perception (1x+), stalking and hiding (???)&lt;br /&gt;
&lt;br /&gt;
Get out of sight through whatever means necessary (invisibility, hiding, Spirit Fog) and watch the room (uses perception; you get hit by an explosion from a glass sphere if you don&#039;t do it from hiding). Kill the enemy. Get out of sight and sneak to advance.&lt;br /&gt;
&lt;br /&gt;
====Ophidian Cabal (OC) (27160)====&lt;br /&gt;
&#039;&#039;The Ophidian Cabal are bandits who just want one thing. The riches inside the vault. They observe their surroundings, looking for things to steal. Unlike the above, they aren’t awarded a prize pouch, but whatever they steal they keep.&#039;&#039; ~Wyrom&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primer Advice from Milax:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Ophidian Cabal portion of the Heist consists of progressing through five rooms to a final vault room. In order to receive the maximum reward, you need to &#039;&#039;enter the vault before five minutes is up&#039;&#039;. Once you enter the vault, there&#039;s no time limit to finish. &lt;br /&gt;
&lt;br /&gt;
* In each room, you need to HIDE (or cast [[Invisibility]]), then OBSERVE, then STEAL, which reveals bloodscrip hidden in the room.&lt;br /&gt;
** GM Haxus, from Discord underscored this with: &amp;quot;...in the heist where you have to steal the bloodscrip, make sure you are always doing some kind of hiding if you want the full 65 per search.&amp;quot;&lt;br /&gt;
** Pro tip for non-hiders and those who do not know the Invisibility spell - get a glass amulet from your local alchemist shop.&lt;br /&gt;
* Combat won&#039;t initiate until you OBSERVE in each room. After observing, enemies will enter the room.&lt;br /&gt;
* The Guards scale in level with your own, but they aren&#039;t too tricky if you&#039;re careful and know how to hunt well.&lt;br /&gt;
* The enemies get progressively more challenging in each room, and they&#039;ll eventually start to summon guard dogs to assist them, which can overwhelm you fairly quickly. Dispatch the guards as quickly as possible so the dogs don&#039;t overwhelm you. &lt;br /&gt;
* The guards can induce roundtime.&lt;br /&gt;
* Disablers are useful here; opening with something like [[709]] (grasp of the grave) allows you to guard against too many dogs being summoned.&lt;br /&gt;
* If you don&#039;t hide before observing, you&#039;ll be spotted, and you&#039;ll suffer damage--usually with a minor wound--and get a smaller reward for succeeding in eliminating all enemies in the room.&lt;br /&gt;
* After completing the final room, you&#039;ll get a final search in the vault, which gives you a trinket reward that can be turned in to the Ophidian Cabal leader for additional bloodscrip or exchanged for a [[Bag of Holding]] (once all components are assembled).&lt;br /&gt;
* There&#039;s also a very small chance in the vault to find a multifaceted blood crystal, which is the most valuable part of the Bag of Holding.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Primer Advice from Arianiss:&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
260 bloodscrip&lt;br /&gt;
&lt;br /&gt;
COMMANDS: observe, steal, pace, ???&lt;br /&gt;
&lt;br /&gt;
SKILLS: perception (1x+), a way to not be seen&lt;br /&gt;
&lt;br /&gt;
Get out of sight through whatever means necessary (invisibility, hiding, Spirit Fog) and observe the room (uses perception; you get hit by an explosion from a glass sphere if you fail; you get more bloodscrip if you &amp;quot;successfully&amp;quot; observe from &amp;quot;hiding&amp;quot;). Kill the enemy or pace to create a misleading trail of footsteps. Steal the loot to advance.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==== The Duskruin Dig (RETIRED) ====&lt;br /&gt;
&#039;&#039;The dig is gone.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The Duskruin Dig event takes place under the arena where the excavation of the old site full of treasures is located. You dig with a pickaxe (purchased from the [[SimuCoin store]]) in the appropriate areas for boxes. Pickaxes are sold with a set number of uses. A &amp;quot;use&amp;quot; ticks off when you find a box.&lt;br /&gt;
&lt;br /&gt;
You dig, dig, and dig until you find something. Move to the next area to dig again.&lt;br /&gt;
&lt;br /&gt;
ANALYZE your pickaxe to see how many more uses are on it.&lt;br /&gt;
&lt;br /&gt;
The boxes have various names, and the fancier they look, the better the loot is inside of them. Boxes can contain coins, gems, and prizes. There is a prize feeder of increasing values that people refer to as tiers. Probably tiers 1-4. Plus an additional level referred to as a Jackpot, where the best prizes are found. Many Simucoin shop items will be in the boxes, too. Look at the list from the Spring 2017 [[Duskruin Dig#Prizes|Duskruin Dig]].&lt;br /&gt;
&lt;br /&gt;
The shops of [[Bloodriven Village]] will be open where you can spend any [[bloodscrip]] you have. Note that they do not take silvers, except for the one tattoo shop. Previous events will give you an idea of their offerings. Shops close, open, and/or rotate inventory for each event.&lt;br /&gt;
&lt;br /&gt;
Note also that there is no bloodscrip in the Dig. You will need to participate in an accompanying venue that is open to earn bloodscrip, like the Arena or the Sewers.&lt;br /&gt;
&lt;br /&gt;
With a large warning that you should be responsive and at the keyboard at all times, there seem to be two Duskruin Dig scripts for lich: ;duskdigbin and ;ddig. That should help your wrists. I know they help mine.&lt;br /&gt;
&lt;br /&gt;
=== The Treasure Trove (RETIRED) ===&lt;br /&gt;
&lt;br /&gt;
The Treasure Trove was removed from Duskruin for the February 2023 run.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;strike&amp;gt;A raffle for a jackpot level item draws once a day. This is a token raffle, and you earn tokens in all the Duskruin venues, Arenas, Sewers, and the Heist. This run it is drawing around 8:20pm, Eastern. But you can enter anytime for the item up, and have up to 24 hours to collect it from the rack.&lt;br /&gt;
&lt;br /&gt;
It is located in the warehouse at Faida Lane (Lich room 26868) and typically does not open up for a number of days after the event starts. The Treasure Trove is only open to Subscribed accounts (not Free To Play ones). All the information for this Duskruin&#039;s Trove will be kept at the [[Duskruin Treasure Trove/prize list August 2022]] page, including a record of the prizes offered and how to participate.&lt;br /&gt;
&lt;br /&gt;
Extra treasure trove tokens can be sold to the Dabbler, behind the curtain in the High End Scrip Shop (HESS).&amp;lt;/strike&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Look [[Duskruin Treasure Trove|here]] for more specific Treasure Trove help and background.&lt;br /&gt;
&lt;br /&gt;
== &#039;&#039;&#039;All the big credit givings&#039;&#039;&#039; ==&lt;br /&gt;
&lt;br /&gt;
Many thanks to everyone who asks questions over the Help channel and report things that this document is missing, like Mister Wonkus, whose last question the other day sent me running here to make sure it got added for the next GemStone player who wanted to know the same thing!&lt;br /&gt;
&lt;br /&gt;
Keep those questions and comments coming, people!&lt;br /&gt;
&lt;br /&gt;
~Miss Newsby&lt;br /&gt;
&lt;br /&gt;
[[Category: TownCrier Duskruin articles]][[Category: TownCrier]][[Category: Guides]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Urchin_Guide&amp;diff=203221</id>
		<title>Urchin Guide</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Urchin_Guide&amp;diff=203221"/>
		<updated>2023-07-17T05:56:47Z</updated>

		<summary type="html">&lt;p&gt;JARA: Price of Urchin Guide contracts show 25 on the SimuCoin store instead of 50.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Urchin Guide&#039;&#039;&#039; system can be used for quick navigation through towns.  Access to the Urchin Guide may be purchased through the [[Simucoin]] Store for 25 simucoins for 30 days of unlimited use.  Once purchased, users will gain access to the URCHIN verb.&lt;br /&gt;
==URCHIN (verb)==&lt;br /&gt;
===Usage===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Usage:&lt;br /&gt;
   URCHIN GUIDE [PLACE]    - Call a local street urchin to guide you to the chosen place.&lt;br /&gt;
   URCHIN PLACES           - View places that you can be guided to from your current location.&lt;br /&gt;
   URCHIN STATUS           - Check the current status of your access to the urchin guides.&lt;br /&gt;
   URCHIN CUSTOM LIST      - View your current custom urchin destinations.&lt;br /&gt;
   URCHIN CUSTOM SET       - Add the current room to your custom urchin destinations.&lt;br /&gt;
   URCHIN CUSTOM CLEAR     - Remove a custom urchin destination.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
In any town, use &#039;&#039;&#039;URCHIN PLACES&#039;&#039;&#039; to see the valid destinations.  For example, in [[Wehnimer&#039;s Landing]]:&lt;br /&gt;
&#039;&#039;&#039;URCHIN PLACES&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
Valid places:&lt;br /&gt;
ALCHEMY         (Alchemist&#039;s House, Consignment)&lt;br /&gt;
ARMOR           (Aznell&#039;s Armory, Forge)&lt;br /&gt;
BANK            (First Elanith Bank, Teller)&lt;br /&gt;
BOUNTY          (Adventurer&#039;s Guild, Office)&lt;br /&gt;
CHRONOMAGES     (Wehnimer&#039;s, Shop Cellar)&lt;br /&gt;
COBBLING        (Warehouse, Storage Room)&lt;br /&gt;
COLLECTIBLES    (Collectibles Shop)&lt;br /&gt;
DEBTS           (Moot Hall, Debt Collector&#039;s)&lt;br /&gt;
DOCKS           (Wehnimer&#039;s, North Dock)&lt;br /&gt;
FLETCHER        (Quaeta&#039;s Fletcher Shop)&lt;br /&gt;
FURRIER         (Dakris&#039;s Furs, Front Room)&lt;br /&gt;
GEMSHOP         (Gemcutter&#039;s, Front Room)&lt;br /&gt;
GROCER          (Patty&#039;s Cakes)&lt;br /&gt;
GUARD           (Wehnimer&#039;s, Exterior)&lt;br /&gt;
HEALER          (Healer&#039;s Tent, Treatment Room)&lt;br /&gt;
HERBALIST       (Herbalist&#039;s, Dispensary)&lt;br /&gt;
INN             (Raging Thrak Inn, Front Desk)&lt;br /&gt;
JUSTICE         (Wehnimer&#039;s, Constabulary)&lt;br /&gt;
LOCKSMITH       (Locksmith, Backroom)&lt;br /&gt;
LOCKSMITHPOOL   (Land Tower East, Office)&lt;br /&gt;
PAWN            (Kilron&#039;s Pawnshop, Front Room)&lt;br /&gt;
POSTOFFICE      (Scrivener&#039;s, Mail Room)&lt;br /&gt;
STABLE          (City Stables, Stalls)&lt;br /&gt;
TABLES          (Raging Thrak Inn, Dining Room)&lt;br /&gt;
TEMPLE          (Temple, Chapel)&lt;br /&gt;
TOWNHALL        (Landing Hall, Courtyard)&lt;br /&gt;
WEAPONS         (Tykel&#039;s Arms, Showroom)&lt;br /&gt;
WEDDINGHALL     (Wehnimer&#039;s, Parsnips St.)&lt;br /&gt;
BARDGUILD       (Bard Guild, Courtyard)&lt;br /&gt;
CLERICGUILD     (Cleric Guild, Courtyard)&lt;br /&gt;
EMPATHGUILD     (Empath Guild, Entrance)&lt;br /&gt;
WARRIORGUILD    (Warrior Guild, Entryway)&lt;br /&gt;
BELDRINS        (Beldrin&#039;s Game Hall, Reception)&lt;br /&gt;
BLACKSMITH      (Blacksmith, Forge)&lt;br /&gt;
EASTTOWER       (Land Tower East, Office)&lt;br /&gt;
FRITHS          (Frith&#039;s Inn, Front Desk)&lt;br /&gt;
HEARTHSTONE     (Hearthstone, Front Porch)&lt;br /&gt;
HELGAS          (Helga&#039;s Tavern, Barroom)&lt;br /&gt;
MOOTHALL        (Moot Hall, Great Lobby)&lt;br /&gt;
STAR            (Wehnimer&#039;s, South Wharf)&lt;br /&gt;
THRAK           (Raging Thrak Inn, Barroom)&lt;br /&gt;
TSC             (Town Square Central)&lt;br /&gt;
WAYSIDE         (Wayside Inn, Dining Room)&lt;br /&gt;
WESTGATE        (Wehnimer&#039;s, West Ring Rd.)&lt;br /&gt;
NORTHGATE       (Wehnimer&#039;s, Land&#039;s End Rd.)&lt;br /&gt;
PREMIUMHALL     (Zephyr Hall, Common Room)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Once a destination is chosen, use &#039;&#039;&#039;urchin guide [destination]&#039;&#039;&#039; to travel.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Example:&#039;&#039;&#039;&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
&amp;gt;urchin guide pawn&lt;br /&gt;
You flag down a nearby urchin and indicate your desired destination. The urchin nods to you and rapidly guides you through a series of back alleys, side streets, and little-used shortcuts until you reach your destination in mere seconds.&lt;br /&gt;
[Kilron&#039;s Pawnshop, Front Room]&lt;br /&gt;
This little pawnshop is somewhat cheerier than you would expect, presided over by its well-dressed and well-heeled owner, Kilron. A polished white marble counter is set off by freshly whitewashed walls and a highly varnished wood floor. An antique cabinet on the far wall holds several impressive and equally ancient weapons, some precious trinkets, and several items that you cannot identify, except that they seem to glow in different shades of colored light with different intensities. You also see a slatted wooden case and an oak door.&lt;br /&gt;
Obvious exits: out&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==See Also==&lt;br /&gt;
*[[SimuCoin]]&lt;br /&gt;
*[[SimuCoin (saved posts)]]&lt;br /&gt;
*[[Announcement:Urchin Guide Updates]]&lt;br /&gt;
&lt;br /&gt;
[[category:Towns]][[category:Transport]][[Category:SimuCoins]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Test_server&amp;diff=136985</id>
		<title>Test server</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Test_server&amp;diff=136985"/>
		<updated>2020-09-11T08:38:23Z</updated>

		<summary type="html">&lt;p&gt;JARA: Test realm characters resynced with prime within the last 48 hours.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;alert alert-info&amp;quot;&amp;gt;&amp;lt;center&amp;gt;&#039;&#039;&#039;Players have access to the test server while GMs need to test things, it is not necessarily always on.&#039;&#039;&#039;&amp;lt;/center&amp;gt;&amp;lt;/div&amp;gt;&lt;br /&gt;
The &#039;&#039;&#039;test server&#039;&#039;&#039; is an [[out of character]] (OOC) instance of [[GemStone IV]] that contains the entire Prime game and is open for subscribers to test out different builds and mechanics.  All Prime data is occasionally uploaded to the test server so that players can test an up-to-date version of their character(s), and instant [[skill migration]] is turned on so that characters, regardless of level or when they were generated, behave as though they are new characters in the first 30 days of existence.&lt;br /&gt;
&lt;br /&gt;
A few commands exist in the test server to help players not have to deal with the everyday challenges of Prime:&lt;br /&gt;
&lt;br /&gt;
*{{boldmono|HEALME}} will remove injuries and restore all [[health]], [[stamina]], and [[spirit]], as well as all daily uses of [[MANA SPELLUP]].&lt;br /&gt;
*{{boldmono|DEMO TELEPORT}} will transport a character instantly to a drop point in the region specified.&lt;br /&gt;
*{{boldmono|LEVELUP}} If you&#039;re under level 100, it will set you +1 level. If you&#039;re level 100, it will give you enough experience for your next set of training points. There is a 60 second cooldown between uses. (The command won&#039;t always be active, but for the current set of testing going on, it will be.)&lt;br /&gt;
&lt;br /&gt;
==Latest Sync==&lt;br /&gt;
&#039;&#039;September 2020&lt;br /&gt;
&lt;br /&gt;
==Resources==&lt;br /&gt;
*[http://forums.play.net/forums/GemStone%20IV/Help%20for%20Players/Test%20Server/view Officials folder]&lt;br /&gt;
&lt;br /&gt;
[[Category: Mechanics]]&lt;/div&gt;</summary>
		<author><name>JARA</name></author>
	</entry>
</feed>