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	<updated>2026-05-01T17:59:17Z</updated>
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	<entry>
		<id>https://gswiki.play.net/index.php?title=Obsidian_sphere_pendant&amp;diff=85950</id>
		<title>Obsidian sphere pendant</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Obsidian_sphere_pendant&amp;diff=85950"/>
		<updated>2017-01-03T07:25:54Z</updated>

		<summary type="html">&lt;p&gt;LARA1: Created page with &amp;quot;A pellucid obsidian sphere pendant containing a tiny orrery is an auction item sold at the Great_Auction_of_2016.  It contains the power to boost AS, DS, Magical defense a...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A pellucid obsidian sphere pendant containing a tiny orrery is an auction item sold at the [[Great_Auction_of_2016]].  It contains the power to boost AS, DS, Magical defense and Magical offense based on the moons and Arkati alignment.  It is neck worn.&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
===a pellucid obsidian sphere pendant containing a tiny orrery===&lt;br /&gt;
The pendant, like a ship in a bottle with its delicate mechanisms of copper and jewels in its transparent obsidian housing, is a remarkable piece of jewel-craft and metallurgy.&lt;br /&gt;
&lt;br /&gt;
Depending on the phases of the moon the description changes.&lt;br /&gt;
&lt;br /&gt;
You take your obsidian sphere pendant in hand to examine the tiny orrery within it.  Turning it to get a look at any moons behind the planet, you can see that Liabo is below the horizon almost complete.  Lornon continues to rise starting her vanishing phases.  Tilaok is below the horizon as a waxing gibbous.  Makiri is below the horizon nearly full.&lt;br /&gt;
===Verbs===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;fold&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You fold your hand around your obsidian sphere pendant for a quiet moment.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;raise&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You take your obsidian sphere pendant in hand and raise it and your gaze toward the heavens.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;remove&#039;&#039;&#039;&lt;br /&gt;
You remove your obsidian sphere pendant.&lt;br /&gt;
You sense the effect of Lornon fading away from your obsidian sphere pendant. (Will change depending on the phases of the moon)&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Analyze===&lt;br /&gt;
&amp;lt;pre{{log2}}&amp;gt;&lt;br /&gt;
You analyze your obsidian sphere pendant and sense thatthe creator has provided the following information:&lt;br /&gt;
This obsidian sphere pendant cannot be altered.&lt;br /&gt;
&lt;br /&gt;
This obsidian sphere pendant, when worn, provides both physical and magical bonuses to attack and defense strength, based on Elanthia&#039;s four moons.&lt;br /&gt;
&lt;br /&gt;
Liabo provides a physical defense strength general bonus.&lt;br /&gt;
Lornon provides a magical defense strength general bonus.&lt;br /&gt;
Tilaok provides a physical attack strength general bonus.&lt;br /&gt;
Makiri provides a magical attack strength general bonus.&lt;br /&gt;
&lt;br /&gt;
The amount of any bonus is equal to 2 times the number of active moons.  An active moon is one that is not lost in or below the horizon.&lt;br /&gt;
&lt;br /&gt;
The phase of a moon affects the strength of its bonus, as does its altitude:&lt;br /&gt;
  Phase:                Altitude:&lt;br /&gt;
  Full Moon:   100%     At zenith:         100%&lt;br /&gt;
  Gibbous:      75%     Near zenith:        75%&lt;br /&gt;
  Half Moon:    50%     Upper sky:          50%&lt;br /&gt;
  Crescent:     25%     Middle sky:         25%&lt;br /&gt;
  New Moon:     10%     Lower sky:          10%&lt;br /&gt;
                        Near/below horizon:  0%&lt;br /&gt;
&lt;br /&gt;
A moon provides its combat bonus as long as that moon is active.&lt;br /&gt;
&lt;br /&gt;
This pendant is at the premium tier.  The bonus is increased based on the pantheon of one&#039;s chosen deity.   Followers of Liabo or Lornon deities get an increase of 50% to the effects from the moon of their deity.  For neutral deities, the effects of both Liabo and Lornon are increased by 25%.  A player with no chosen deity gets an increase of 12.5% to the effects of all four moons.&lt;br /&gt;
&lt;br /&gt;
The pendant traps two verbs for fluff messaging: FOLD and RAISE.  It also gives information about the positions and phases of the moons in the orrery with LOOK.&lt;br /&gt;
&lt;br /&gt;
The pendant can be used by anyone and is active as long as it is worn.&lt;br /&gt;
&lt;br /&gt;
NOTE: There are times when the phases and altitudes of the moons are such that the obsidian sphere pendant will provide no bonuses at all.  There are also occasional slight fluctuations in the strength of a moon&#039;s effect, attributable to atmospheric disturbances.&lt;br /&gt;
&lt;br /&gt;
You get no sense of whether or not the pendant may be further lightened.&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
[[Category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>LARA1</name></author>
	</entry>
	<entry>
		<id>https://gswiki.play.net/index.php?title=Weather_charm&amp;diff=85949</id>
		<title>Weather charm</title>
		<link rel="alternate" type="text/html" href="https://gswiki.play.net/index.php?title=Weather_charm&amp;diff=85949"/>
		<updated>2017-01-03T07:08:15Z</updated>

		<summary type="html">&lt;p&gt;LARA1: Created page with &amp;quot;A sky blue crystal globe charm is also known as a weather charm that is pin worn.  The charm can summon in a single outdoor room the ability to summon rain, snowstorms, and wh...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A sky blue crystal globe charm is also known as a weather charm that is pin worn.  The charm can summon in a single outdoor room the ability to summon rain, snowstorms, and when fully unlocked, blood rain.  This ability can be used twice a day.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
&lt;br /&gt;
===a sky blue crystal globe charm===&lt;br /&gt;
&lt;br /&gt;
===Verbs===&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;tap&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- As you tap your charm, it vibrates, then emits a loud clap of thunder.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot taps his charm.  It begins to vibrate, then emits a loud clap of thunder.&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
&lt;br /&gt;
:- You suddenly hear a loud clap of thunder.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;push&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- You push your charm out in front of you.  Violet bolts of energy fly from its surface in your direction, spiraling around you before fading away.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot pushes his charm out in front of him.  Violet bolts of energy fly from its surface in his direction, spiraling around him before fading away.&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
&lt;br /&gt;
:- Violet bolts of energy appear and spiral around an invisible force, then fade away.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;prod&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- As you prod the charm, you notice the spark within the charm&#039;s small crystal globe fade.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;wave&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- You wave your charm before you in an arc, leaving a trail of crackling yellow energy bolts behind it.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot waves his charm before him in an arc, leaving a trail of crackling yellow energy bolts behind it.&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
&lt;br /&gt;
:- A trail of crackling yellow energy bolts suddenly appears in the air.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;kiss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- You press your lips against the surface of the charm, then turn your head and exhale a breath of frosty mist.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot presses his lips against the surface of his charm, then turns his head and exhales a breath of frosty mist.&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
&lt;br /&gt;
:- A small cloud of frosty mist appears, then quickly dissipates.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;toss&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- You toss your charm in the air and its surface becomes transparent, revealing a swirling tempest inside.  It becomes solid again as it falls into your hand.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot tosses his charm in the air and its surface becomes transparent, revealing a swirling tempest inside.  It becomes solid again as it falls into Sot&#039;s hand.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;point at person&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:- You point your charm at Jesh and its surface begins to swirl with grey, violet, and crimson.  Suddenly, a bolt of lightning shoots out of the charm directly at Jesh, disappearing just before it reaches him.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
&lt;br /&gt;
:- Sot points his charm at you and its surface begins to swirl with grey, violet, and crimson.  Suddenly, a bolt of lightning shoots out of the charm directly at you, disappearing just before it reaches you.&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
&lt;br /&gt;
:- A bolt of lightning shoots out of nowhere directly at you, disappearing just before it reaches you.&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;turn&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Sets the weather effect for the room:&lt;br /&gt;
&lt;br /&gt;
:- You notice a light rainstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice an average rainstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice a heavy rainstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice a thunderstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice a light snowstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice an average snowstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice a heavy snowstorm churning within the small crystal globe of the charm.&lt;br /&gt;
:- You notice blood rain churning within the small crystal globe of the charm. (Final unlock setting)&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;rub&#039;&#039;&#039;&lt;br /&gt;
Activates the weather the charm is set to:&lt;br /&gt;
&lt;br /&gt;
When inside&lt;br /&gt;
:- You must be outside to create a storm.&lt;br /&gt;
When outside&lt;br /&gt;
:- As you rub your charm, a streak of brilliant red energy shoots from it into the sky above.&lt;br /&gt;
&lt;br /&gt;
3rd person&lt;br /&gt;
:- As Sot rubs his charm, a streak of brilliant blue energy shoots from it into the sky above. (heavy rain)&lt;br /&gt;
&lt;br /&gt;
Invisible&lt;br /&gt;
:- A streak of brilliant red energy shoots from a nearby location into the sky above. (blood rain)&lt;br /&gt;
&lt;br /&gt;
When out of charges&lt;br /&gt;
:- As you rub your charm, it feels cold and unresponsive to your touch.&lt;br /&gt;
[[Category:Legendary Items]]&lt;/div&gt;</summary>
		<author><name>LARA1</name></author>
	</entry>
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